Podcast appearances and mentions of Karl M Kapp

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Latest podcast episodes about Karl M Kapp

Instructional Designers In Offices Drinking Coffee
Learning Game Design Show & Tell with Kevin Thorn, Deb Thomas, and Karl Kapp

Instructional Designers In Offices Drinking Coffee

Play Episode Listen Later May 12, 2021 50:27


Karl Kapp, Deb Thomas, and Kevin Thorn are heavy hitters in our industry and specifically in learning game design.  More specifically they are skilled at teaching others how to design games for learning. And that's why they started their event Stepaway.design. The pandemic shutdown of 2020 forced event producers to pivot towards virtual events and so they did the same. At the beginning of 2021 they ran their first virtual event and the attendee created games have been completed and they're ready for show'n'tell. We're excited to have them join us to talk about the game design process as well as show us the results of that process. Go ahead and Stepaway from what you're doing and join us for this fantastic episode of IDIODC. Kevin is an award-winning elearning designer & developer, consultant, and owner of NuggetHead Studioz, LLC., a boutique custom design and development studio specializing in online learning experiences.After retiring from the U.S. Army, Kevin pursued a career in corporate IT and Training & Development. With his combined military and industry experience, Kevin started the Studioz in 2012 working with clients in various industries solving problems in a wide range of creative projects. Based in the North Mississippi Delta, Kevin, harnesses a bench of creative practitioners in instructional design, elearning development, illustration and graphic design, animation, and serious comics to develop innovative solutions. Kevin is a well-known industry speaker and trainer on elearning development, design workflows, and is a certified facilitator in LEGO® Serious Play® methodologiesKevin holds a BS in Information Technology Management from Christian Brothers University, MS in Instructional Design and Technology from the University of Memphis where he also teaches and is in the Instructional and Curriculum Leadership EdD program. He can be found on Twitter as @LearnNuggets, on LinkedIn, or around learning and development communities teaching and facilitating workshops where hewrites articles, reviews and shares tutorials. In 2005 Deborah Thomas founded SillyMonkey, LLC, a game-based learning boutique that works with corporate clients to design difficult concepts in a fun and memorable way through the playful but effective use of board games, video games and virtual worlds that she creates. Her motto: “Learn fast, remember more and have fun doing it.” As a public education teacher at one of the worst performing schools in the country, she drove her students’ SAT scores up 30 % by using innovative techniques. Previous professional board roles: North American Simulation and Gaming Association, Atlanta ATD, and Georgia Game Developers Association. Karl M. Kapp, Ed.D., is an award-winning professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA. where he teaches instructional game design, gamification classes and online learning design.  He is the Director of Bloomsburg’s Institute for Interactive Technologies and is recognized internationally as an expert in the application of games, game-thinking and gamification to learning. Karl earned his doctoral degree from the University of Pittsburgh.He is currently a senior researcher on a grant sponsored by the National Institutes of Health (NIH) which involves the application of microlearning and gamification to help childcare workers identify child abuse. Karl has previously served as a Co-Principle Investigator on two National Science Foundation (NSF) grants related to games and simulations. Karl is an advisor for several EdTech start up companies.Karl has authored or co-authored eight books including “The Gamification of Learning and Instruction,” it’s accompanying fieldbook and the widely popular, “Play to Learn.” His latest co-authored book with Robyn Defelice is “Microlearning: Short and Sweet.” Karl is author of ten LinkedIn Learning courses including “Learning How to Increase Learner Engagement” and has been a TEDx speaker. In 2019, he received the ATD Distinguished Contribution to Talent Development Award. The award is presented in recognition of an exceptional contribution that has had a sustained impact on field of the talent development.Karl’s work explores the research, theoretical foundations and practical application of gamification, game-thinking and activity-based learning to organizational performance issues. His goal is to help organizations create engaging learning experiences through intelligent, research-based application of instructional strategies and techniques. He shares his expertise and knowledge through consulting, workshops and one-on-one mentoring with start-up firms, Fortune 100 companies and various governmental agencies.Become virtual friends with the IDIODC gang on Twitter. Remember you can always stay in the loop by searching through the #IDIODC tag: Kevin: @learnnuggetsDeb: @sillym0nkeyKarl: @kkappBrent: @BSchlenkerChris: @Chris_V_WIDIODC: @TeamIDIODC  Brent Schlenker is dominKnow's Community Manager. Chris Van Wingerden is dominKnow's Sr. VP Learning Solutions. Want to join us live? Follow us on Crowdcast: https://www.crowdcast.io/dominknow

XReality: Digital Transformation
Gamification Of Learning And Instruction

XReality: Digital Transformation

Play Episode Listen Later Oct 28, 2020 40:28


“Nonsense,” says the sensible Bernard Suits: “playing a game is a voluntary attempt to overcome unnecessary obstacles.” — Bernard Suits, The Grasshopper: Games, Life and Utopia* In the quote above, Bernard defines that playing a game can be a waste of time. And yes, *insert guilty face here* I’ll have to agree on this myself! But why do we still want to play games? What makes a game motivate us? What’s the relationship between game, gamification, and learning? I’d like to discuss these interesting questions based on a recent gamification book I read called The Gamification of Learning and Instruction by Karl M. Kapp.* In The Gamification of Learning and Instruction, Karl defines the term “game” as follows: “A player gets caught up in playing a game because the instant feedback and constant interaction are related to the challenge of the game, which is defined by the rules, which all work within the system to provoke an emotional reaction and, finally, result in a quantifiable outcome within an abstract version of a larger system.” — Karl Knapp*

learning nonsense gamification kapp bernard suits karl m kapp
Ray Pastore's Interview Series
Research Interview Series #8 - with Karl M. Kapp, Ed.D. Professor, Bloomsburg University

Ray Pastore's Interview Series

Play Episode Listen Later Jul 8, 2020 39:54


Ray Pastore #8 - Interview with Karl M. Kapp, Ed.D. Professor, Bloomsburg University Awesome interview with Karl Kapp, the author of Gamification! Check it out to hear his story #gamification #edtech #edtechchat #elearning #gaming #instructionaldesign Today we are going to be talking to Dr. Karl Kapp who is an award-winning professor of Instructional Technology at Bloomsburg University in Bloomsburg, PA. Karl, whose doctoral degree is from the University of Pittsburgh, is the Director of Bloomsburg's Institute for Interactive Technologies and is recognized internationally as an expert in the application of games, game-thinking and gamification to learning. He is currently a senior researcher on a grant sponsored by the National Institutes of Health (NIH), has worked on several NSF grants, and is an advisor for several EdTech start up companies. Karl has authored/co-authored eight books, presented at TEDx, and in 2019, he received the ATD Distinguished Contribution to Talent Development Award. Karl's work explores the research, theoretical foundations and practical application of gamification, game-thinking and activity-based learning to organizational performance issues. His goal is to help organizations create engaging learning experiences through intelligent, research-based application of instructional strategies and techniques. He shares his expertise and knowledge through consulting, workshops and one-on-one mentoring with start-up firms, Fortune 100 companies and various governmental agencies. --- Support this podcast: https://anchor.fm/rayme-pastore/support

Virtually Inspired
Karl Kapp - Professor of instructional technology at Bloomsburg University in Pennsylvania

Virtually Inspired

Play Episode Listen Later Jun 19, 2019 6:33


In this Podcast, Karl M. Kapp, EdD, discusses how elements of game design can be incorporated into learning design.

Uplevel with Ginny Townsend
Ep 36: How Gamification in Your Business Can Uplevel Your Sales and Client Results

Uplevel with Ginny Townsend

Play Episode Listen Later Jun 4, 2019 32:29


In this gold-nugget-packed episode with guest expert Tama-Lea Lorenzen, we talk about the power of gamification in our lives and businesses. Since success leaves clues, we discuss how "big dogs" like Starbucks, Facebook, and even local brick-and-mortar businesses leverage the power of ramifying the sales process or client engagement for incredible results! Resources Mentioned in this episode: 1. Facebook Groups: A free platform for you to bring gamification to your clients 2. Gamify by Brian Burke https://amzn.to/2JTLitF 3. Play to Learn: Everything You Need to Know About Designing Effective Learning Games by Sharon Boller and Karl M. Kapp  https://amzn.to/2ELyUYM 4. Tama-Lea's Engaging Gamification Facebook Group:https://www.facebook.com/groups/EngagingGamification/ 5. EngagingGamification.com How do you plan to bring gamification into your business to increase sales and customer success? Until next time, continue to be up and to the right. Cheers, Ginny

Intellum Blog
Podcast Episode #1: Karl Kapp

Intellum Blog

Play Episode Listen Later Mar 10, 2010


Assistant Director, Institute of Interactive Technologies, Bloomsburg UniversityKarl M. Kapp, Ed.D., professor of instructional technology, is a scholar, author, speaker and expert on the convergence of learning, technology and business. In this episode, we discuss ways to implement new learning technologies in organizations, how to navigate cross-generational gotchas, and Karl’s fourth book, Learning in 3D: A New Dimension to Enterprise Learning and Collaboration. Visit Karl's blog