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In this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.
This podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
Melanie Smith runs TWO businesses simultaneously: A Recruiting & Staffing Agency (TRG) A Coaching & Consulting Business AND she is finishing her undergrad degree. AND she is a mom. If anyone had an excuse to say "I don't have time," it was Melanie. But she joined the Classy Career Girl® Career Coach Certification anyway. Why? Because she needed structure to stop the overwhelm. Before certification: She was "serving everyone" and felt scattered between her two businesses. After certification: She has a clear "Recruiting Lane" and a "Coaching Lane." She uses the 90-day planning method to manage her time and has successfully launched sold-out VIP days. Melanie's advice? "We have a lot of issues with 'starting over,' but when I really look at it... you get to take all that experience with you and turn it into purpose." Don't let "busy" keep you from "fulfilled." Congratulations on your graduation, Melanie! We are so proud to have you representing CCG in Turks and Caicos! To learn more visit: https://www.classycareergirl.com/certification-waitlist #CareerAdvice #MidCareer #Entrepreneur #CareerCoach#Inspiration
Return to the land of light and shadow with Lorwyn Eclipsed! Join Natalie and Harless for a history lesson on the Great Aurora, the reign of Queen Oona, and the ever-shifting landscape of Lorwyn-Shadowmoor. And if you're as hungry as a giant to start exploring the plane, check out Lorwyn: First Light on D&D Beyond and tell a tale of your own! Learn More: Lorwyn Eclipsed The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie KreiderWritten and directed by Jubilee FinneganCo-created and produced by Harless Snyder and Natalie Kreider
The Eclipse is fast approaching, so before we travel back to the equally quaint and cruel Plane of Lorwyn, we need to refamiliarize ourselves with a fantasy setting that is all at once a deeply complex and wonderfully simple. Andy and Nathan dive into why a Boggart isn't a Hobgoblin and the surprising origins of Kithkin.Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.
This podcast is part one of a four-part series talking about the 30 biggest design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I sit down with Lead Set Designer Chris Mooney to talk about the design of Magic: The Gathering® | Avatar: The Last Airbender™.
In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.
Top 3 Storeis of the Day: Jazz look for Quick Revenge against the Minnesota Timberwolves | BYU's CCG & CFP Odds after loss to Texas Tech | Utah Mammoth have now lost 5 of last 6
This episode talks about why it's good for R&D to design around a format you play.
This podcast is all about how to start a podcast of your own.
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.
Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.
We return to the Restaurant at the end of the Multiverse to sample the delicacies from across the Blind Eternities (and also The Edge). The kitchen has had four years to add fresh dishes to the Menu so join Andy and Nathan as they make their orders and discover how magic's writers and designers have tackled culinary differences on each new Plane. Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
Featuring a brief tribute to Chuck Kallenbach, an interview with Ming Huo about the new First Order Reigns deck, and an interview with World Champion Greg Shaw about pizza.Find the complete interview with Chuck Kallenbach here:https://www.kendallcast.ninja/2022/11/corran-on-horn-15-chuck-kallenbach.htmlFind the complete episode of Hold the Mustard here:https://www.kendallcast.ninja/2024/04/hold-mustard-5-pizza.html
I just returned from New York Comic Con. This podcast talks all about it.
When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.
This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast talks about the history of the proliferate mechanic.
This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
I just got back from MagicCon Atlanta, and in this podcast, I talk all about it.
This podcast is a look back at the early creatures that only cost one mana.
This podcast is another in my quest to talk about every Magic expansion. This time I talk about the third set in the Champions of Kamigawa block, Saviors of Kamigawa.
In this podcast, I talk about the things I have to do to prepare for an upcoming MagicCon (in this case, MagicCon Atlanta).
This podcast is another in my quest to cover every Magic expansion.
In this podcast, I talk about the times we returned to settings that we'd already visited.
Traverse the Multiverse like a planeswalking professional with Through the Omenpaths! Go on a trip with The Magic Story Podcast through some of Magic's most beloved settings, from the far-flung reaches of the Edge to the spirit-touched realm of Kamigawa. Join Natalie and Harless for a travelogue of epic proportions. Explore Through the Omenpaths: Card Image Gallery Play MTG Arena: Learn More The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Written and directed by Jubilee Finnegan Co-created and produced by Harless Snyder and Natalie Kreider Video production by McKayla Griesbaum
Corran and Batmouse talk about 0-2 with Corran and Batmouse, Top 8 with Corran and Batmouse, losing games, making donuts, and drinking less.
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.
This podcast is about the most hated mechanic in the history of Magic, ante.
In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.
This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.
In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?
In this podcast, I talk about a key component of design: set structure.
A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.
This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.
Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.
In this podcast, I talk all about my trip to this year's San Diego Comic-Con.
The very nature of a trading card game is that it's always evolving. In today's podcast, I talk about what that means for Magic design.
In this podcast, I see if I can talk for 30 minutes about the Magic card back. (Hint: I did it.)
In this podcast, I sit down with Andrew Brown, the set lead designer of Edge of Eternities, to talk about the making of the set.
In this podcast, I talk about an R&D expression, "The juice isn't worth the squeeze."