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There are a lot of costs you can pay other than mana. In this episode, I talk about different types of resources in Magic.
This is my fourth and final episode talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
Four first-year Strixhaven students stumble through an Omenpath to a strange new world. Read the Story: Out of This Wood Learn More: Lorwyn Eclipsed Written by Seanan McGuire Narrated by Tatiana Grey
In this episode, I talk about how the color pie has evolved over the last three decades.
This is part three of a four-part series talking about 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
Delve into the mysteries of Lorwyn-Shadowmoor with The Magic Story Podcast! We sat down with Narrative Designer Neale LaPlante Johnson and Art Director Deborah Garcia for a behind-the-scenes look at Lorwyn Eclipsed. Learn all about the weirdest and wildest creatures and creations from Magic's most pastoral plane. Learn More: Lorwyn Eclipsed The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Written and directed by Jubilee Finnegan Co-created and produced by Harless Snyder and Natalie Kreider
This podcast is part two of a four-part series talking about the 30 big design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I sit down with Melissa DeTora, the leader of the Casual Play Design team, to talk about Commander design.
Melanie Smith runs TWO businesses simultaneously: A Recruiting & Staffing Agency (TRG) A Coaching & Consulting Business AND she is finishing her undergrad degree. AND she is a mom. If anyone had an excuse to say "I don't have time," it was Melanie. But she joined the Classy Career Girl® Career Coach Certification anyway. Why? Because she needed structure to stop the overwhelm. Before certification: She was "serving everyone" and felt scattered between her two businesses. After certification: She has a clear "Recruiting Lane" and a "Coaching Lane." She uses the 90-day planning method to manage her time and has successfully launched sold-out VIP days. Melanie's advice? "We have a lot of issues with 'starting over,' but when I really look at it... you get to take all that experience with you and turn it into purpose." Don't let "busy" keep you from "fulfilled." Congratulations on your graduation, Melanie! We are so proud to have you representing CCG in Turks and Caicos! To learn more visit: https://www.classycareergirl.com/certification-waitlist #CareerAdvice #MidCareer #Entrepreneur #CareerCoach#Inspiration
Return to the land of light and shadow with Lorwyn Eclipsed! Join Natalie and Harless for a history lesson on the Great Aurora, the reign of Queen Oona, and the ever-shifting landscape of Lorwyn-Shadowmoor. And if you're as hungry as a giant to start exploring the plane, check out Lorwyn: First Light on D&D Beyond and tell a tale of your own! Learn More: Lorwyn Eclipsed The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie KreiderWritten and directed by Jubilee FinneganCo-created and produced by Harless Snyder and Natalie Kreider
The Eclipse is fast approaching, so before we travel back to the equally quaint and cruel Plane of Lorwyn, we need to refamiliarize ourselves with a fantasy setting that is all at once a deeply complex and wonderfully simple. Andy and Nathan dive into why a Boggart isn't a Hobgoblin and the surprising origins of Kithkin.Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
In this podcast, I talk all about the design of the fourth set in the Lorwyn-Shadowmoor block, Eventide.
This podcast is part one of a four-part series talking about the 30 biggest design evolutions since I started working at Wizards of the Coast in October 1995. This is based on a three-part series I did in my Making Magic column.
In this podcast, I sit down with Lead Set Designer Chris Mooney to talk about the design of Magic: The Gathering® | Avatar: The Last Airbender™.
In this podcast, I talk about the design of every card with Mox or Lotus in the name designed as a spiritual successor to Limited Edition (Alpha)'s Moxen and Black Lotus.
Top 3 Storeis of the Day: Jazz look for Quick Revenge against the Minnesota Timberwolves | BYU's CCG & CFP Odds after loss to Texas Tech | Utah Mammoth have now lost 5 of last 6
This podcast is all about how to start a podcast of your own.
This episode talks about why it's good for R&D to design around a format you play.
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.
Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.
We return to the Restaurant at the end of the Multiverse to sample the delicacies from across the Blind Eternities (and also The Edge). The kitchen has had four years to add fresh dishes to the Menu so join Andy and Nathan as they make their orders and discover how magic's writers and designers have tackled culinary differences on each new Plane. Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
Featuring a brief tribute to Chuck Kallenbach, an interview with Ming Huo about the new First Order Reigns deck, and an interview with World Champion Greg Shaw about pizza.Find the complete interview with Chuck Kallenbach here:https://www.kendallcast.ninja/2022/11/corran-on-horn-15-chuck-kallenbach.htmlFind the complete episode of Hold the Mustard here:https://www.kendallcast.ninja/2024/04/hold-mustard-5-pizza.html
When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.
I just returned from New York Comic Con. This podcast talks all about it.
This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast talks about the history of the proliferate mechanic.
This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast is a look back at the early creatures that only cost one mana.
I just got back from MagicCon Atlanta, and in this podcast, I talk all about it.
This podcast is another in my quest to talk about every Magic expansion. This time I talk about the third set in the Champions of Kamigawa block, Saviors of Kamigawa.
In this podcast, I talk about the things I have to do to prepare for an upcoming MagicCon (in this case, MagicCon Atlanta).
This podcast is another in my quest to cover every Magic expansion.
In this podcast, I talk about the times we returned to settings that we'd already visited.
Traverse the Multiverse like a planeswalking professional with Through the Omenpaths! Go on a trip with The Magic Story Podcast through some of Magic's most beloved settings, from the far-flung reaches of the Edge to the spirit-touched realm of Kamigawa. Join Natalie and Harless for a travelogue of epic proportions. Explore Through the Omenpaths: Card Image Gallery Play MTG Arena: Learn More The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Written and directed by Jubilee Finnegan Co-created and produced by Harless Snyder and Natalie Kreider Video production by McKayla Griesbaum
This podcast is about the most hated mechanic in the history of Magic, ante.
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.
In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.
This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.
In this podcast, I talk about a key component of design: set structure.
In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?
A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.
This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.
Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
The very nature of a trading card game is that it's always evolving. In today's podcast, I talk about what that means for Magic design.
In this podcast, I talk all about my trip to this year's San Diego Comic-Con.