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This podcast talks about a tool we use to playtest new mechanics.
We design a lot of mechanics. Most don't make it to print. Why? That's my topic for this podcast.
In this episode, I walk through many of the design issues that occur during vision design.
Someone on my blog asked me if I ever designed any Magic formats. It turns out that I have, so I spent a podcast episode talking about them.
Today's guest is Liz Stein, Vice President of Strategic Initiatives at Certified Collision Group, one of the largest networks of independent, OEM-certified repairers in the country. CCG is known for helping its members obtain, maintain, and—critically—maximize the value of their certifications. During our conversation, we'll dig into how CCG supports shops in building a certification game plan, what independent operators can learn from that approach, and how certification can be much more than a credential—it can be a driver of long-term business growth. Connect with Liz: Social: https://www.linkedin.com/in/elizabeth-stein-77412850/ Website: https://certifiedcg.com/https://certifiedcg.com/ This episode is sponsored by: asTech asTech is dedicated to safety, precision, and innovation in vehicle diagnostics. With industry-leading scanning and calibration solutions, asTech ensures every repair meets OEM standards, enhancing safety and customer satisfaction. Continuously testing and scanning new vehicles, asTech refines its technology to stay ahead of modern repair challenges. A tool stack covering 40+ brands and a network of 400+ ASE and I-CAR certified technicians provide fast, accurate diagnostics that maximize efficiency. asTech—driven by precision, powered by safety. Visit https://astech.com/ today or call 1-888-486-1166.
Expert Approach to Hereditary Gastrointestinal Cancers presented by CGA-IGC
In partnership, the CGA-IGC Education and Research Committees are pleased to present a three-part podcast series focused on research collaborations. Emma Keel, MS, CCG spoke with Melyssa Aronson, MSc, CGC and Lucie Stengs, BSc, from the International Replication Repair Deficiency Consortium (IRRDC). This episode is essential listening for clinicians, researchers, and anyone interested in hereditary GI cancer syndromes research. Learn about this consortium's evolution from a local registry to an international collaboration studying rare genetic disorders, particularly CMMRD. It provides insights about the progress in developing diagnostic tools, establishing a biobank, and conducting research on potential treatments, including immunotherapy and vaccines. Also the challenges of managing the growing consortium, emphasized the importance of patient advocacy and international collaboration. If you have any questions or are interested in joining the consortium please contact or Melyssa Aronson (melyssa.aronson@sinaihealth.ca) or Lucie Stengs (lucie.stengs@sickkids.ca).
Welcome to episode 494. Previously, this was a Patreon exclusive release. Don Bertram chats with Hans Rueffert about the Imajica card game and especially the Luna 7 days, Clive Barker's artwork and how he got started with his Clive Barker Fandom. Previously only available to our Patreon supporters. This is the Clive Barker Podcast, where long-time fans Ryan and Jose interview guests, bring you the news, and take deep dives into Barker-related stuff. This episode is available in podcast audio and YouTube video. Sponsor : Don Bertram's Celebrate Imagination | Pinterest | ETSY Store Check out his recent painting “Night Creatures” on Facebook Help our former guest, Hans Rueffert Sponsor : Ed Martinez YouTube Channel Yasushi Nirasawa at Mad Model Party 1996 Patreon Patreon Members Shout-Out (Become a Patron) David Anderson Erik Van T' Holt Daniel Elven Amanda Stewart Bradley Gartz David Blair Returning Sponsor: Don Bertram's Celebrate Imagination New Sponsor, Ed Martinez YouTube Channel What's New for our Patreon Subscribers The BarkerCast Studio beginning to first recording Don Bertram and Hans Rueffert talk Luna 7 Coming Next I Am Monsters Jericho Squad Book Club of Blood : Hell's Event Episode 500 And this podcast, having no beginning will have no end. web www.clivebarkercast.com Apple Podcasts, Android, Amazon Music, Spotify, Pandora, Libsyn, Tunein, iHeart Radio, Pocket Casts, Audacy, and YouTube and Facebook: | BarkerCast Listeners Group | Occupy Midian BlueSky | Reddit | Discord Community Support the show Buy Our Book: The BarkerCast Interviews Occupy Midian Hardcover | Kindle | Apple Become a Patreon Patron | Buy a T-Shirt Music is by Ray Norrish All Links and show notes in their Entirety can be found at https://www.clivebarkercast.com
In this podcast, I talk about times we decided to reuse mechanics and times we chose to tweak mechanics into something new.
Inspired by this year's "Nuts & Bolts" column, I walk through how mechanics are created.
The Magic Story Podcast is headed to MagicCon: Las Vegas! Join Harless and Natalie for "The Tale of Tarkir: Dragonstorm," an epic Sealed event featuring Tarkir: Dragonstorm Play Boosters, Collector Boosters, and cards from the original Khans of Tarkir block. Badges for MagicCon: Las Vegas are available now, so don't delay! Get Your Badge: MagicCon Register for the Event: The Tale of Tarkir: Dragonstorm Relive the Story: Tarkir: Dragonstorm
In this episode, I walk through the history of Magic and talk about how communicating with players has changed over the years.
This podcast is part three of three on my series about the 20 worst mechanics of all time, based on my talk at last year's MagicCon: Las Vegas.
The guys celebrate a milestone of 151 episodes of the pod, and what better way to do so than to talk about Andy and Nathan's 2nd favourite fandom, Pokémon! The guys look at the Gen 1 Gym Leaders and their teams, and decide to beat WOTC at their own game by creating a Universes Beyond style mash up.Thank you to all our listeners for being here, it means everything!Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
This podcast is part one of three on my series about the 20 worst mechanics of all time, based on my talk at last year's MagicCon: Las Vegas.
This podcast is part two of three on my series about the 20 worst mechanics of all time, based on my talk at last year's MagicCon: Las Vegas.
Expert Approach to Hereditary Gastrointestinal Cancers presented by CGA-IGC
In partnership, the CGA-IGC Education and Research Committees are pleased to present the second episode of a three-part series focused on Research Collaborations. This episode is hosted by Emma Keel, MS, CCG, who spoke with Ophir Gilad, MD, the lead of the Gastric CDH1 Multicenter Consortium.This episode is essential listening for clinicians, researchers, and anyone interested in hereditary GI cancer syndromes research. Learn about this consortium's strategies for ensuring data quality and the goal of creating the largest cohort of CDH1 patients to date to better understand the syndrome.
When Richard Garfield first made Magic, he liked to say it was "a game bigger than the box." In this episode, I walk through what exactly that phrase means and the challenges of making a game that accomplishes this.
This is part two of a two-part series on the aesthetic profiles. This time, I talk about Mel, the player who aesthetically appreciates mechanics.
This podcast is part one of a two-part series on the aesthetic profiles. Up first, I talk all about Vorthos, the player who aesthetically appreciates flavor.
In this podcast, I talk about the team that figures out what in-Multiverse Magic sets we'll be doing in the future.
Has MTG moved away from the concept of truly evil factions in favour of more abstract villains and grey morality spectrums? The guys take a look at the new Siege cycle of cards from Tarkir: Dragonstorm as a case study and discuss how the concept of the "Bad Guy" has changed in magic narrative and gameplay. Also Andy and Nathan go back across recent lore history and inadvertently justify the actions of some pretty evil characters to prove their point...Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
In this podcast, I sit down with the creative lead for Tarkir: Dragonstorm, Lauren Bond, to talk about the worldbuilding and creative execution of the set.
This podcast is part three of a three-part series walking through the three psychographics. Today, I explore the psychological analysis of Spike.
In this podcast, I sit down with Tarkir: Dragonstorm Set Design Lead Adam Prosak to talk about the set's design.
This podcast is part two of a three-part series walking through the three psychographics. Today, I explore the psychological analysis of Johnny and Jenny.
In this episode, I walk through the vision design for Tarkir: Dragonstorm and talk about the evolution of the Dragon subtype and clan mechanics.
This episode is part one of a three-part series walking through the three psychographics. I start today with exploring the psychological analysis of Timmy and Tammy.
This weeks podcast is a classic “Secret Origins” episode where we get to talk to a customer of Mint Condition. This podcast was created to build community and as a way for the the customers of Mint Condition to reconnect and this weeks guest is a part of the reason this store became a place to not just buy comics and cards but to hangout and make friends for your host James and John. Join James and John and guest Toby Bengelsdorf who was one of the first friends James and John made at the store, that started to knit together the community we now have on the podcast. This is a wide ranging conversation talking about CCG, Star Trek, Star Wars and more.
Magic's very first set had a card type that no longer exists called interrupts. In this episode, I walk through all the cards of this card type in Limited Edition (Alpha).
Many years ago, I would drive my eldest daughter to school, and occasionally, we did a segment called "Replies with Rachel" where the two of us would answer questions. I then did another segment with my youngest daughter Sarah called "Small Talk with Sarah" when I drove her to camp. Today, for the first time, I have both my daughters and all three of us answer your questions. I will note the audio quality for this podcast isn't my best, but I hope the content makes up for it.
Join Natalie and Harless as they recap the entirety of Tarkir: Dragonstorm's story—and discuss where we might be headed next—alongside Magic Story Lead Roy Graham. And there's more than just story reveals here; The Magic Story Podcast is also previewing a legendary creature and a dragon from this new set!The Magic Story Podcast is coming to MagicCon: Las Vegas! Join us on Saturday, June 21, for "The Tale of Tarkir: Dragonstorm," a Sealed event hosted by Natalie and Harless. Open boosters from across the history of Tarkir, swap stories with our hosts, and break the dragonstorms!The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Produced and directed by Angelina Harris Written and directed by Jubilee Finnegan Edited by Jonathan ChoiPreorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM Read the Story: MTGStory.com
The Meditation Realm is shattered. The dragonstorms rage. And Sarkhan comes to finish his foes, on wings of vengeance. Written by Cassandra Khaw Narrated by Harless Snyder Read the Story: "Episode 7: Return"Preorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM
In this episode, I explain the numerous ways designers give feedback to each other by going through the entire exploratory design and vision design process.
In this episode, I explain the value of themes by going through the various teams that work on a Magic set.
Odd company in the Meditation Realm. Narset solves a problem and discovers a new one. Written by Cassandra Khaw Narrated by Natalie Kreider Read the Story: "Episode 6: How Wretched Love" Preorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM
Narset and Elspeth venture into the dragonstorms and find a new mystery within them.Written by Cassandra KhawNarrated by Harless SnyderRead the Story: "Episode 5: Recursion"Preorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM
Sarkhan and Taigam's scheming comes to a dark fruition. Elspeth and Narset experience hospitality, against their wishes. Written by Cassandra Khaw Narrated by Natalie Kreider Read the Story: "Episode 4: Heart of Fire"Preorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM
This is part two of a three-part series going over a talk I gave at MagicCon: Chicago 2025.
This is part three of a three-part series going over a talk I gave at MagicCon: Chicago 2025.
Take flight with The Magic Story Podcast and explore the dragon-filled, temporally tempestuous, and all-around amazing plane of Tarkir. We're breaking down the five clans of Tarkir: Dragonstorm with Senior Narrative Game Designer Lauren Bond and Senior Art Director Forrest Schehl, giving you a behind-the-scenes look at this truly epic set. The Magic Story Podcast is an official production of Wizards of the Coast.Hosted by Harless Snyder and Natalie Kreider Produced and directed by Angelina Harris Written and directed by Jubilee Finnegan Edited by Jonathan Choi Preorder Tarkir: Dragonstorm: mtg.social/MagicStoryTDM Read the Story: MTGStory.com
A familiar figure stalks the plains of Tarkir. Meanwhile, Elspeth and Narset visit the Crucible of the Spirit Dragon, looking for answers. Written by Cassandra Khaw Narrated by Harless Snyder Read the Story: "Episode 3: What the Past Devours"
Elspeth arrives at Storm Crane, the Jeskai's flying monastery, to ask for Narset's help—only to discover that matters are worse than she thought on Tarkir.Written by Cassandra Khaw Narrated by Natalie Kreider Read the Story: "Episode 2: Omens"
In this episode, I talk about my recent trip to MagicCon: Chicago.
This is part one of a three-part series going over a talk I gave at MagicCon: Chicago 2025.
This episode looks back at the design of Visions, the second set in the Mirage block.
This episode looks back at the design of Weatherlight, the third set in the Mirage block.
One of the truisms of game design: make sure your players enjoy losing your game. How do we do that? This podcast walks listeners through six key lessons.
Every year, my eldest daughter, Rachel, and I go to a convention dedicated to Broadway called BroadwayCon. It's interesting going to a convention from the perspective of a fan. In this episode, I talk about this year's trip, the things I learned, and apply my learnings to Magic design.
In this podcast, I sit down with Yoni Skolnik, the lead set designer for Aetherdrift, to talk about the design after it was handed off for set design.
I do a lot of interviews. A question I often get is, "Why is Magic so good?" I have a lot of answers to that question, enough for a 30-minute podcast.