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This podcast is all about how to start a podcast of your own.
This episode talks about why it's good for R&D to design around a format you play.
This podcast is another in my "Lessons Learned" series where I talk about sets I led or co-led and walk through all the design lessons I learned. This time, I discuss Murders at Karlov Manor.
Sometimes, the greatest design skill is to never give up. In this podcast, I talk about times it took a while for an idea to make it to print.
We return to the Restaurant at the end of the Multiverse to sample the delicacies from across the Blind Eternities (and also The Edge). The kitchen has had four years to add fresh dishes to the Menu so join Andy and Nathan as they make their orders and discover how magic's writers and designers have tackled culinary differences on each new Plane. Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
Featuring a brief tribute to Chuck Kallenbach, an interview with Ming Huo about the new First Order Reigns deck, and an interview with World Champion Greg Shaw about pizza.Find the complete interview with Chuck Kallenbach here:https://www.kendallcast.ninja/2022/11/corran-on-horn-15-chuck-kallenbach.htmlFind the complete episode of Hold the Mustard here:https://www.kendallcast.ninja/2024/04/hold-mustard-5-pizza.html
I just returned from New York Comic Con. This podcast talks all about it.
When the Commander Format Panel visited Wizards, I gave a presentation pitching why I felt it was important to change how hybrid worked in Commander. This podcast goes over the contents of that presentation and explains my reasoning for the change.
This is part three of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast talks about the history of the proliferate mechanic.
This is part two of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast is part one of three going over my talk from MagicCon: Atlanta looking at the top 20 most influential Magic expansions of all time.
This podcast is a look back at the early creatures that only cost one mana.
I just got back from MagicCon Atlanta, and in this podcast, I talk all about it.
This podcast is another in my quest to talk about every Magic expansion. This time I talk about the third set in the Champions of Kamigawa block, Saviors of Kamigawa.
In this podcast, I talk about the things I have to do to prepare for an upcoming MagicCon (in this case, MagicCon Atlanta).
This podcast is another in my quest to cover every Magic expansion.
In this podcast, I talk about the times we returned to settings that we'd already visited.
Look out! Here comes the Spider-Man...swinging directly into standard and there's not a thing you can do about it. Andy and Nathan discuss Magic's latest and boldest Universes Beyond set and whilst there is some interesting flavour to be found, are we now finding the limit to what Magic players will stomach when it comes to IP crossover?Music by Michael Rawcliffe Audio.Bluesky:mtflavouring.bsky.socialTwitter:MTF- @MTFlavouring,Andy- @AndyMannface,Nathan- @TheFoxintheMoon,Youtube:https://www.youtube.com/channel/UCqEmU7KIqU4Bcwn2RfcJ-yQMessage us directly!
Traverse the Multiverse like a planeswalking professional with Through the Omenpaths! Go on a trip with The Magic Story Podcast through some of Magic's most beloved settings, from the far-flung reaches of the Edge to the spirit-touched realm of Kamigawa. Join Natalie and Harless for a travelogue of epic proportions. Explore Through the Omenpaths: Card Image Gallery Play MTG Arena: Learn More The Magic Story Podcast is an official production of Wizards of the Coast. Hosted by Harless Snyder and Natalie Kreider Written and directed by Jubilee Finnegan Co-created and produced by Harless Snyder and Natalie Kreider Video production by McKayla GriesbaumÂ
Corran and Batmouse talk about 0-2 with Corran and Batmouse, Top 8 with Corran and Batmouse, losing games, making donuts, and drinking less.
In this podcast, I talk about a specific aspect of the color pie and how modern design requires that we care about it.
This podcast is about the most hated mechanic in the history of Magic, ante.
In episode 16 of Top 8 with Corran and Batmouse, we're live to tape at Star Wars CCG Nationals and rank the top 8 systems with Andrew Moss
In this podcast, I sit down with Corey Bowen, the lead set designer of Magic: The Gathering® | Marvel's Spider-Man, to talk about the set's design.
This podcast is a companion to my three-part Making Magic series on the history of tokens. You can read the third and final column on Monday, September 8.
In this podcast, I talk about a key component of design: set structure.
In my podcast on Igniting the Spark (the new Magic documentary), I talked about doing a podcast that covered something the documentary didn't. How did Magic grow from a one hundred million-dollar game to a billion-dollar game?
In episode 12, Never Mind the Woman Behind the Curtain, we welcome Dr. Sarah Witzke, Senior Application Scientist at CCG, who spills the beans on the not-so-secret life of support scientists in drug discovery. Think of it as a behind-the-scenes tour as to why you shouldn't ignore the people behind the curtain. Sarah shares her multifaceted journey, hopping from academia to the industry, kind of like a superhero changing outfits—except her cape was probably a lab coat. She unpacks the art of juggling her responsibilities and her knack for customer interaction. Spoiler alert: building trust with clients is crucial, unless you want them to think you're just some mad scientist in a basement! They explore how remote work has flipped team communication on its head. You might think it's just a lot of Zoom calls and pajama pants, but there's more to it. Sarah reflects on her career path, her growth, and the ups and downs with impostor syndrome along the way. And to top it all off, she dishes out some golden advice for aspiring application scientists — hint: humility and adaptability are your BFFs. So, grab a snack and settle in for a fun and insightful chat that might just inspire you to embrace your inner scientist — or perhaps become one. Â
A documentary about how Magic debuted at Gen Con. I had the pleasure of participating in it, and this podcast talks all about that.
This is another podcast in my ongoing quest to record a podcast about every expansion. This episode is all about Prophecy, the third set in the Mercadian Masques block.
Every year, I write a "State of Design" column where I talk about how I feel the last year of Magic design went. This year's column starts with Bloomburrow and goes through Magic: The Gathering®—FINAL FANTASY™. With six sets to talk about, I ended up having a pretty lengthy article, so I made a supplementary podcast where I walk through every new mechanic to give my thoughts on how they went.
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Nemesis, the second set in the Mercadian Masques block.
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
This week, Dan Patriss dives into Thunderworks Games' Fliptoons and Citizens of the Spark, previews the return of The Elder Scrolls: Betrayal of the Second Era, and checks out Gloomhaven's new Mercenary Packs. Plus, buzz on Koi, new CCGs like Riftbound and Rush of Ikorr, The Witcher Legacy, and the upcoming My Hero Academia Miniatures Game. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com NEWS Starting off the hotness were two titles from Thunderworks Games Fliptoons and Citizens of the Spark are two titles I saw being bought a ton and being played a bunch at tables around the con. Both lighter games and both very easy to play and learn. Another big hotnesses I saw at the show was Cip Theory's The Elder Scrolls: Betrayal of the Second Era with a new Crowdfunding coming before end of the year. Reported to be in the new campaign--a reprint and two new areas, two new classes,some other things to add to game play,and an all in one storage solution. I am always a sucker for Gloomhaven as we all know, At their booth they unveiled the new Mercenary packs they will be releasing Hail, Irritable Enchanter; Anaphi, Fallen Lion; Satha, Mayor of Frosthaven; and Cassandra, Forgotten Diviner (From Forgotten Circles) All are now available on their site for $20 each Next up a game I played and liked and got some buzz was Koi by DV games. (`$45) I mentioned both of these in the past but I got to see more about UVS games upcoming TMNT Set and the big thing which was all the rage but not for sale just yet was more unveiling of info and cards for Riftbound the LoL CCG Speaking of CCG, Upper Deck was showing off their new CCG as well called Rush of Ikorr, which seems to be a familiar CCG system but incorporating transparencies kinda like games like Mystic Vale to change things up in the decks CD Project RED unveiled The Witcher Legacy, listed on BGG as a 2027 release, which will be hitting Gamefound soon (more in the future once it's up) Catalyst Game Labs, partnering with Crunchyroll will put out My Hero Academia Miniatures Game (Coming soon to KS) All miniatures will come preassembled and with a high quality pre-paint: a great premium collectible for easy, right-out-of-the-box plays. Crowdfunding! KICKSTARTER Ascendancy Underworld Beasts and Diplomacy Flip Voyage + Fliptown New Frontier Land Vs Sea Uncharted Plus Meeples GAMEFOUND Teburu Dungeon: Sword and Sorcery
This is another podcast in my ongoing quest to record a podcast about every expansion. This podcast is all about Mercadian Masques.
Magic is made not by a single designer but by a large group of people. In this podcast, I talk about how that affects game design.
The very nature of a trading card game is that it's always evolving. In today's podcast, I talk about what that means for Magic design.
In this podcast, I talk all about my trip to this year's San Diego Comic-Con.
In this podcast, I sit down with Andrew Brown, the set lead designer of Edge of Eternities, to talk about the making of the set.
In this podcast, I see if I can talk for 30 minutes about the Magic card back. (Hint: I did it.)
In this podcast, I sit down with Ethan Fleischer, the vision design lead for Edge of Eternities, to talk about the making of the set.
In this podcast, I talk about an R&D expression, "The juice isn't worth the squeeze."
This podcast explores how each of the colors interacts with enchantments.
In this podcast, I walk through the history of how we've used colorless in design.
This podcast explores how each of the colors interacts with creatures.
In this podcast, I talk about how it's not enough for a mechanic to be good in a vacuum.
This podcast explores how each of the colors interacts with artifacts.
In this podcast, I talk about the use of repeat mechanics on singular card designs.