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I talk to writer / game designer Stephen Granade about the differences between interactive and traditional fiction.
E239 Physicist and research scientist (lasers and robotics) human, Dr. Stephen Granade, is also a writer of both interactive and regular fiction. He’s hosted a science YouTube series for NASA (“No Small Steps“) and has his own shows on YouTube, as well (“Ever Wonder Why?“ and “Let’s Play Interactive”). He specializes in sensors for robotic […]
Today we speak with physicist Stephen Granade about robots! How to build giant arm-swingin' robots, how we can automate them, and where we stand on Mind Machine Interface technology in case we want to pilot said robots ourselves.
In the 1960's, the United States spent millions of dollars exploring two different realms: outer space, and the deep oceans. But today, only one of those programs is still around. Why do space colonies seem more likely than underwater cities? And what does it take to build a settlement on the sea floor? Guests: Ben Hellwarth, journalist and author of SEALAB: America's Forgotten Quest to Live and Work on the Ocean Floor Jim Fourqurean, professor of Marine Science at Florida International University and the director of the Center for Coastal Oceans Research Roger Garcia, operations director at Aquarius Reef Base Katherine Sammler, assistant professor at California State University Maritime in the department of Global Studies & Maritime Affairs Further Reading/Watching: The Silent World JFK's Moon Shot speech JFK 1961 remarks on the ocean JFK Address at the Anniversary Convocation of the National Academy of Sciences, 22 October 1963 SEALAB: America's Forgotten Quest to Live and Work on the Ocean Floor To Tell The Truth featuring Bob Barth I have lived underwater Medina Aquarius Program From the Ocean’s Abyss to the Vacuum of Space: Privatization in the Vertical Commons National Governance Of Ocean Volumes Subsuming the Submerged: Producing Seabeds as Political Territories. Knowing the Abyss: Seeking Geographies of Ocean Space. The Deep Pacific: Island Governance and Seabed Mineral Development. United Nations Convention on the Law of the Sea Credits: Produced by me, Rose Eveleth. The intro music: Asura Outtro music: Hussalonia. Voices of the future this episode: Stephen Granade and Andrea Klunder. Episode art: Matt Lubchansky. Get in touch at info@flashforwardpod.com. Support the show. Rate & review on Apple Podcasts. Twitter // Facebook // Instagram Learn more about your ad choices. Visit megaphone.fm/adchoices
Brain-controlled machines Brain-machine interfaces. EEG. The advantage of the group over the individual. Humans in tandem with AI and the closing window of human cognitive superiority. Computational offloading. Wetware/hardware integration and explaining the “excessive” neural load of Jaeger drift. Drifting Localized neural “loops.” Neural load and body mass. Chasing the rabbit. Multiple input control vectors. Meatsack adaptations and proprioception. Human biofeedback and ambulation vs “Emergence of Locomotion Behaviours in Rich Environments” Square-cube business Materials and size scales and the inappropriateness of humanoid design for your giiiiiiiiiiant robots. The square cube law. Don’t forget Godzilla and King Kong! Kaiju Neural loads and signal speed. Central pattern generators and “butt brains” and how the dinosaurs didn’t have them. Blue ammonia heavy metal blood. Atmospheric pressures. Jägers Metallic construction. Irrational fear of alloys. Possible material engineering choices. Beryllium is the worst. Graphene and spraying pencils. Incentive systems for robot design. Square cube again. Density. Power sources The subtlety of nuclear reactors vs nuclear bombs. Orion nuclear blast spacecraft. Carl Sagan. Energy density of fuel sources. Nuclear testing for fun and profit. Playing science fast and loose. Alien terraforming projects Playing the looooooooong game. Statistical Great Filter analyses. Earth is a fixer-upper. Jerk bully aliens. Stephen Granade: WebsiteTwitter Stephen on Pacific Rim again but with more physics: YouTube Support the show!
This episode we go to a future with pirates! There always has to be at least one pirate episode per season. This time it’s pharmaceutical pirates. This episode was inspired by a new book by Annalee Newitz called Autonomous. It’s very good and you should read it. I am not being paid to say that, I just really like the book. Autonomous tells the story of two main characters: Jack the pharmaceutical pirate, and Palladin the bot that is trying to hunt her down. A few cool links related to Autonomous: How to Write a Novel Set More Than 125 Years in the Future Robots need civil rights, too Sword and Laser podcast #306 - Indentured Robotude w/ Annalee Newitz Pirates and Robots Square Off Over Drugs in Annalee Newitz’s Debut Novel In A Future Ruled By Big Pharma, A Robot Tentatively Explores Freedom — And Sex: 'Autonomous' For our episode, we focused on the pharmaceutical piracy part of the book. And to talk to us about the nitty gritty of how pharmaceuticals are made, and how they’re protected by patents, I talked to Jason Kahana, the founder and president of a small biotech company called Integrity Biosolutions, and Charles Duan, the director of the Patent Reform Project at Public Knowledge. [Full disclosure: my father and Jason know each other and have worked together in the past.] These Aren’t the Patent Remedies You’re Looking For (No, Really) Teva Pharmaceuticals Antitrust Settlement is a Win for Competition Martin Shkreli Is Big Pharma’s Biggest A**hole Drug C.E.O. Martin Shkreli Arrested on Fraud Charges Yusuf Hamied, generic drugs boss The Treasure of Mumbai Pharmaceutical deformulation The Role of Reverse Engineering in the Development of Generic Formulations The Impact of the US Food and Drug Administration Chlorofluorocarbon Ban on Out-of-pocket Costs and Use of Albuterol Inhalers Among Individuals With Asthma Do Patents Disclose Useful Information? We Are Definitely Against Indefiniteness in Patents Flash Forward is produced by me, Rose Eveleth. The intro music is by Asura and the outtro and ad-break music is by Hussalonia. The pirate music from the intro is by Nerve Damage. The future voices this episode were played by Tamara Krinsky, Brent Rose and Stephen Granade. The episode art is by Matt Lubchansky. If you want to suggest a future we should take on, send us a note on Twitter, Facebook or by email at info@flashforwardpod.com. We love hearing your ideas! And if you think you’ve spotted one of the little references I’ve hidden in the episode, email us there too. If you’re right, I’ll send you something cool. And if you want to support the show, there are a few ways you can do that too! We have a Patreon page, where you can donate to the show. But if that’s not in the cards for you, you can head to iTunes and leave us a nice review or just tell your friends about us. Those things really do help. That’s all for this future, come back next month and we’ll travel to a new one. Learn more about your ad choices. Visit megaphone.fm/adchoices
Getting Wilder Cigar Nerds Podcast Episode 53: Getting Wilder. This week we honor a comedy legend and pay tribute to Gene Wilder. We finally make it back to the Nerd Cave and discuss our favorite Gene Wilder movies. In science we talk to a real scientist, Dr Stephen Granade from Dragon Con, youtube, and NASA. […]
A panel on Dynamic Voice Acting from Balticon. Moderated by Alex White, panelists are Stephen Granade, Starla Huchton and Veronica Giguere.Promo for The Dunesteef.
The Mars rover Curiosity had an almost perfect landing on Mars recently, but now what? What is the Rover going to do up there all alone? What kinds of things is it looking for? So many questions, here at Tech Talk, we are the curious ones. And that is why we have invited Stephen Granade to come on the show and answer all of our questions.
Cutscenes: when are they appropriate, and when do they take away from the game? Correction: In the original version of this episode, I attribute Nothing But Mazes to Stephen Granade, but it is actually by Greg Boettcher. Stephen Granade wrote Child’s Play, which is also part of IntroComp 2006 (and does some interesting things with … Continue reading Ludus Novus Episode 001: Press Enter to Continue →