We are an inclusive group of dice gremlins working together to promote diversity and shatter cultural bias across the board, rolling out epic stories using the internet's favorite tabletop rpg systems.
It's Arc 4, baby! Our heroes head south to the Spinesouth Mountains, hoping to track down the silver dragon Kolba Wiseheart and find answers to the planar portal openings. But as messages from home make their way to Noctzara, uncertainty grows.
We are officially 58 canon episodes in and three-quarters of the way through our Ship Happens campaign! For anyone wanting to jump right into the action, here's a quick recap of what the party's done in Arc 3 of the campaign. Stay up to date and hang our in our Discord, and become a Patreon to support the show. Stay tuned for the first episode of Arc 4 coming soon!
With information from Dara acquired, we check in with the Honey Balers on their hopes, fears, and next steps - between family matters, personal missions, and world-changing events, what will they choose to do?
Welcome back everyone! The Dice Collectors took a bit of a break as we had several life changes that affected our schedules, but we are back and picking up right where we left off - with everything coming to a head in Tarydion as the party meets Rawk's sister, Dara. Guest star Taurias returns to part ways with the party, as well.
Announcement time! Check it out to learn what's in store for the Dice Collectors this year.
In this commentary re-release, MB provides some behind-the-DM-screen thoughts, reactions, and insights from our time with Skellan Bones on #shipwreckisland. We aim to provide some humor, special-guest-appreciation, and mechanics in this re-reelase episode.
As a special treat, we curated a few of our favorite moments from the campaign so far for all y'all to enjoy again. From heartbreaking and touching scenes to hijinks and hilarity, let's revisit some of the Honey Baler's greatest hits!
In this special insights episode, Tofi takes over and re-lives the horror of figuring out Blythe's true name and purpose because they're a glutton for punishment... We aim to provide some sad Tofi noises, inner Tofi turmoil, and just overall crying in this re-release episode. TW: Eating disorders, starvation
We are re-visiting past episodes with special insights from the cast! Shrivy is our pioneer commentator in this re-release of the episode from the last time the party was in Tarydion during the New Season's Summer Festival. We aim to provide some humor, reactions, and insights into our characters in this first re-release episode.
In this short break from the main campaign, join Sexy Battle Wizards Meep, Borf, and Fabio as they endeavor to save the city of Clarent. Between earthquakes, missing people, and fitting in a few dates, these magical beings will try to keep it all under control - but will destruction find them anyway?Sexy Battle Wizards is a one-page RPG from Grant Howitt TW/CW: zombies, flesh-eating
In Tarydion, the party returns to Leydra with ALL the information they've gathered. Morinth delivers a book to Noctzara, a letter from Ruah's family, and intel on the Founders. And a meeting with Boz reveals that he has found Rawk's sister! Shout out to Taurias for guesting and bringing Morinth back. Special thanks to BJHypes on Reddit for the name and inspiration for Friendship in a Bottle.
The party ran into Morinth again – or rather, Morinth ran into the party, with demons from a portal opening hot on her tail! The party rescued their friend, but Omnthy might have some 'splainin' to do. Shout out to Taurias for guesting and bringing Morinth back!
In this alternate reality episode, the distraction for Kaldrinos goes horribly wrong for the Honey Balers and Bran is left to pick up the pieces and break their friends out of custody. Luckily, they're not alone. Join us for the strangest version of the jailbreak in this special bonus episode. TW/CW: lots of undead and rotting flesh descriptions, some skeleton body horror
It's time for a jailbreak! With Bran's steed, Omnthy's knowledge of her home turf, some surprising stunts from Ruah and Noctzara, and Rawk making a real effort to team up with Daniel Paul, this is a crazy episode from start to finish.
Catastrophe strikes The Rack, the local gym where Moof, Chadley St. Pierre, Michael Michael, and Alex routinely work out. Local legend has it that Millie Burbank, the small town's millionaire, left her estate to whoever could find it. Can our himbos find the treasure in time to save their gym? Find out as MB guides the cast through Himbo Treasure Hunt, a one-page RPG by Sasha Sienna and Grant Howitt. Don't forget to check out our Patreon for the behind the scenes character creation! TW/CW: dog and human death, clowns, taxidermy, health/nutrition, peer pressure, grave robbing, broken/dislocated bones, serial killing
With some downtime in the city, the party tries to follow some leads and close some loops. Meanwhile, new holes seem to keep opening between this job from Kaldrinos, the portals opening throughout the Tri-Seas, and new strangeness in the form of anonymous mental messages.
In honor of the Dice Collector's 3rd anniversary, Haley hops in the GM seat to take us time traveling! Using the GUMSHOE system, MB and Taurias head back to the Renaissance as Amelia Earhart and Jimothy Silverhand, agents of Timewatch, to figure out how Comic Sans (and an AI?) is wreaking havoc with the time stream. Timewatch is a system by Kevin Kulp and Pelgrane Press. TW/CW: mass violence/death, gore, alcoholism
Do the Honey Balers have time for a job from our mysterious friend Kaldrinos? What does he know about the portals opening all over the Tri-Seas? Is there some romance in a party member's future? What is happening with Noctzara's messages home?
We're all a little loopy (not April Fool's-related) in the beginning of this one, so strap in! After learning that the Founders may be in contact with our mysterious friend Kaldrinos, it's the DM's turn to surprise the party with pets instead of the other way around... MB might have to nickname Port Holly the Pet Capital of Androgor.
The party's investigation of Crowbash and Kis is going nowhere fast, but it's good to be back in Androgor and able to use magic again! The Honey Balers take up at the Blackfish Inn to keep an eye on the seemingly mundane Founders, and check in with Isolde for some sugary treats.
Back on the water! Of course, that means something goes wrong - unless, that is, you're Rawk and manifesting sabotage so your friends can't make you find your sister. With some familiar faces on board, the party learns first-hand about the portals that are opening around the Tri-Seas as they try to make it to Port Holly.
This year's Valentine's Day one-shot is a dive into the lives of adventurers' familiars: Squidward the land octopus, Larry the Lizard, and Dante the Owl! When one of the big folk falls under a witch's spell, it's up to the familiars to find the cure! From the harsh river in the north to the even harsher southern desert, these creatures brave stressful conditions to save the day. A Familiar Problem is a Darrington Press one-page RPG created by Marisha Ray and designed by Grant Howitt.
The party FINALLY gets the answers to Leydra's research questions, as well as a lead on a mysterious anti-magic group. Rawk therapy is also back on the table!
"Our winter one-shot is here! MB GMs this Honey Heist adventure with Fat Bears Otis, Holli, Junior, and Jet. From Bay of Islands to the Valley of Ten Thousands Smokes, this group of bears explores Katmai National Park to prepare for next year's Fat Bear Week! Special guest Taurias joins in the fun. Honey Heist is a one-page RPG by Grant Howitt."
Bran's curse is cured! With the soul pieces off their hands, what will the party get up to next?
In search of solutions for Bran's predicament, the party tells the truth - to Rohan, and to priests who seem willing to help. But will it work, and at what price? TW: Eating disorders, starvation
An insane plan totally reliant on magic in a place that forbids the use of magic and where monsters roam eating magical essence is doomed to fail, right? TW: Eating disorders, starvation
Splitting up in a library can't possibly be a bad idea, right? With the discovery of Blythe's soul fragment in a disturbing cookbook, Bran makes an important decision - and has to face the consequences! TW: Eating disorders, starvation Special thanks to the Red Wyrmling for the inspiration for the magic-absorbing monsters I homebrewed for the Arcane Archway! Stat blocks available on our Patreon.
The party holds an intervention for Bran regarding Blythe, winning no points with the spoon for their interference. But, we reach the Arcane Archway, where the party finally gets to hit the books and dig into all the mysteries that have been plaguing them!
Ghosts and masks and mazes, oh my! Things are getting scary in the ruins that lay under the town, especially when the party gets separated. Our adventurers discover the truth of the ruins - and some truths about themselves. Join us for this heart-breaking, heart-warming finale to Wanderhome! This episode uses the Wanderhome system, a ttrpg by Jay Dragon and Possum Creek Games. TW: insects, bugs, ghosts, beheading, blood mention
Welcome to Haeth! We test out Wanderhome, a ttrpg by Jay Dragon and Possum Creek games. Jess guides Okzu, Bandit, Eric, and Tica through a fun a little carnival in the town of Juniper Hollow. Does something more sinister than masks and pranks lie in the ancient ruins at the town's foundation? TW: insects, bugs, ghosts, beheading"
We've been asking Haley to GM for us, and she's thinking about a one-shot - yay! As a first-time GM, she has some questions, so join Haley and MB as they take a peek behind the GM screen and discuss what it takes to prep for and run a session.
The Honey Balers reach their long-awaited destination, Mandahar! But it's not all shits and giggles when the relationship between Bran and Blythe hits a serious note.
On the river, the party gets past a newly erected blockade from the Hardfoots and upon arrival in Ashtingar realizes the danger unauthorized uses of magic pose in this country. Some things are coming full circle with reminders of Harold's apothecary and the circumstances that landed them in this situation arising once again. Politics and Bran's new beer also leaves some party members a bit emotional.
After tragedy struck Rawk's adventuring party, our wandering ranger was brought to Veloria on a job. But what could possibly get Rawk back in the adventuring mood? A few talented strangers, of course! Make sure to listen to the end for a word from Rawk! *No giraffes were harmed in the making of this episode
Before Noctzara's journey to the surface, they were caught between family pressures and life in the Underdark, where danger lurks everywhere, even right outside the city limits - after all, beasts don't respect the boundaries of civilization. When Noctzara and two teenagers are drawn into a dangerous situation to protect some wandering children, they'll have the fight of their young lives on their hands! Make sure to listen to the end for a word from Noct! TW: spiders
On their first solo mission, Ruah was tasked with escorting the daughter of a family friend to Veloria. With a motley crew on the caravan they take south, all seems well until alarm bells wake the camp, putting the entire trip in jeopardy. Ruah's first taste of adventure comes with a lot of risks, but it's just the beginning. Make sure to listen to the end for a word from Ruah!
Omnthy's been traveling on her own for a while, now, but has never seen anything like the disturbance that found her at Boxrock Hole in the small farming community of Baenra. With a companion (or two?) and her teacher, she ventures downward only to experience the strangest creatures she's ever seen. Join some of the cast and honorary Dice Collector Taurias on this peek into Omnthy's adventuring start. Make sure to listen to the end for a word from Omnthy! This episode was inspired by DMDave's Dungeon of the Week adventure "Boxrock Hole". TW: bugs, tentacles
Before the Honey Balers, Bran was just the local brewer's kid - naive, but with a caring heart. So what prompted gullible little Bran to step foot from their hometown? Let's journey to Kinyet to find out. Also, it's Tofi's one-shot, so how many Shrek references can we make? Make sure to listen to the end for a word from Bran! TW: dead babies, grief
Join some of our cast and honorary Dice Collector Taurias as we learn a new system and Tofi takes a turn in the GM seat as our Narrator! Anya, Alizar, Gaora, and Reika find their vacation disturbed as all the geese in town have gone missing. The group sets off in search of the Royals' golden goose (and a substantial reward, of course), but find themselves enmeshed in a situation a little more complicated than a goose-napping. This one-shot uses the Blue Rose setting from Green Ronin Publishing! Check out our Patreon for the character and relationship creation phase with our players! TW: underground, rats, fire, bugs/insects, snakes, bears, wolves, kidnapping, allusions to mind control, forced restraint, geese, alcohol
With Bran's first successful brew and a general idea of the layout of Hux Thokra from Rocorro, the Honey Balers set off towards Mandahar on a (river) boat! But there's some concern among the party with Bran's demon spoon and Noct's (secret?) mission looming over their heads. Besides, the party's on a boat - of course some ship has to happen!
The Dice Collectors is turning two! In honor of our birthday, the most interesting man in the world is hosting a party - and Thistle, Qlanker, and Dave are excited to catch up with their friend. However, when Thebiram is poisoned and everyone falls under suspicion, only they can go out to find the antidote. Through darkness, bugs, the rumor mill, and a discussion about the price of eggs, our party ventures forth to save their friend. TW: bugs, violence, poison
Curiosity gets the better of the party, with Rawk finally asking Atli about his old party, and Noctzara and Omnthy digging into the history of the drow. Secrets are bubbling up to the surface - but will the party trust each other enough to reveal them?
The party is finally able to scrub off the dirt and desert sand from their travels, but it's not all rest and relaxation in C'erenest. With old friends in positions of power here, the Honey Balers learn more about the Blight that plagues this land and the town that holds the line against it.
The battle to protect C'erenest continues as the party reaches the gates and faces the two giant creatures trying to force their way in. How will they fare? --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Our party reaches C'erenest, only to find it under attack! Asked to help protect the city gates from the blighted, twisted creatures attacking it, the Honey Balers dive into battle - to their regret. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Samantha Abernathy, Ophee Wilson, Sky Martins, and Emma Peterson are sophomores now, and just their luck - they're roommates! With a fifth wheel in new roommate Andie and a snowstorm locking down the dorms, the college students kick off the semester with high drama and antics that result in some confessions, realizations, and dark encounters. Heartbreak isn't the only thing on the menu at Haven College - but does the group care that they may bring on their own destruction? Join our Patreon to listen to our pre-game character and relationship creation! TW: flirting, kissing, self-harm, suicidal thoughts, alcohol, violence, stalking *Note: all characters and players are 18+ --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Marty got their answers - but what about the rest of the party? Char, Noelle, and Pointsettia chase down the books they're after while the library's magic does it's best to make them work for it. Special thanks to Taurias for bringing us on this lovely winter adventure! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
Taurias returns as the DM for our Ice Collectors one-shot! Our adventurers - Char, Marty, Noelle, and Pointsettia - have all come to the Library of Azoleth for their own reasons, but some knowledge comes with a price. What will the party do to get their answers? TW: death --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
"We asked, and you answered! As we wrap up the year and start the new, join the cast for a discussion of our characters, the campaign, and some podcast trivia! Which cast member has been playing D&D the longest? How did this group come together? Which PC is most likely to lead an army? Find out now! Don't forget to join the Discord, follow us on Twitter, find our merch on Redbubble, and become a Patron to get extra content and support the podcast! *Note that this was recorded in September before we recorded our Halloween episode, if you're playing along with the trivia!" --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app
The party finally heads out of the desert, but still with no idea about where they are. Still, signs of life include an odd little goblin merchant and a distant figure on horseback, and a little cuddling provides some comfort and assurance, too. --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app