Podcasts about islands

Any piece of sub-continental land that is surrounded by water

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Latest podcast episodes about islands

ICT Pulse Podcast
ICTP 353: Who is watching our data, AI hype or opportunity, and building smart islands

ICT Pulse Podcast

Play Episode Listen Later May 28, 2025 85:00


In our May 2025 Community Chat, and with members of the Caribbean tech community, Communications Strategist, Liselle Yorke, who is based in the United States but originally from Trinidad and Tobago, and Rojane Rose, a Product Manager in Jamaica, the panel discusses the following three topics:   *  Who's watching our data?   *  AI in the Caribbean: hype or opportunity? and   *  Building Smart Islands: Why aren't we there yet?   The episode, show notes and links to some of the things mentioned during the episode can be found on the ICT Pulse Podcast Page (www.ict-pulse.com/category/podcast/)       Enjoyed the episode?  Do rate the show and leave us a review!       Also, connect with us on: Facebook – https://www.facebook.com/ICTPulse/   Instagram –  https://www.instagram.com/ictpulse/   Twitter –  https://twitter.com/ICTPulse   LinkedIn –  https://www.linkedin.com/company/3745954/admin/   Join our mailing list: http://eepurl.com/qnUtj    Music credit: The Last Word (Oui Ma Chérie), by Andy Narrell Podcast editing support:  Mayra Bonilla Lopez   ---------------

The Jim Hill Media Podcast Network
Epic Universe Officially Opens: Live Coverage, Celebrity Sightings, and the Ghost of Universal Escape (Ep. 52)

The Jim Hill Media Podcast Network

Play Episode Listen Later May 23, 2025 51:56


Jim Hill and Eric Hersey celebrate the long-awaited grand opening of Universal's Epic Universe. They recap the TODAY Show broadcast, blue carpet livestream, celebrity sightings, and first-day feedback from guests inside the park. Then, they flash back to Universal's last major theme park debut - Islands of Adventure in 1999 - and the infamous branding misfire that nearly doomed it: Universal Studios Escape. Coverage breakdown of Epic Universe's grand opening, from live broadcasts to opening portal ceremonies Celebrity sightings include Shigeru Miyamoto, Danny Elfman, Warwick Davis, Tony Baxter, and Cody Rhodes Ygor and the monsters steal the spotlight - again -on national TV Early first-day reviews highlight light crowds, limited medallion merch, and a rough start for Battle at the Ministry Jim shares the wild history of Universal's 1999 park expansion, including Seagram's chaotic E-Zone plans and the “Universal Studios Escape” branding blunder How Islands of Adventure overcame early stumbles to become a flagship park - and how Epic Universe is already avoiding those same mistakes With one park officially launched and another history lesson unpacked, this episode celebrates the present while learning from the past. Support Our Sponsor: Be Our Guest Vacations Planning your next Universal vacation? Be Our Guest Vacations is a Platinum-level Earmarked travel agency with concierge-level service to make every trip magical. Their team of expert agents plans vacations across the globe, from Disney and Universal to cruises and adventures, ensuring you have the best possible experience without the stress. Book Now Learn more about your ad choices. Visit megaphone.fm/adchoices

Weekly Bird Report on WCAI
A rare bird that resembles a snake is found on Cape Cod

Weekly Bird Report on WCAI

Play Episode Listen Later May 21, 2025 3:40


Rebekah Ambrose was asking for help identifying a bird she photographed in Barnstable, and her photos showed the first-ever Anhinga for the Cape and Islands.

The New Dimensions Café
Collective Action & Resilience In the Face of Global Challenges - Margaret J. Wheatley - C0635 (1)

The New Dimensions Café

Play Episode Listen Later May 21, 2025 15:04


Margaret J Wheatley, Ph.D. is an internationally acclaimed writer, speaker, and teacher. She began caring about the world's peoples in 1966 as a Peace Corps volunteer in postwar Korea. She is cofounder and President Emerita of The Berkana Institute, a charitable foundation that works with people around the world to strengthen their communities using the wisdom and wealth already present in their people, traditions, and environment. She is a guide in leading people back to understanding who we are as humans, being able to create the conditions for our basic qualities of generosity, contribution, community, and love. She is a grand contributor in creating an Island of Sanity in the midst of wildly disruptive seas. Her books lnclude Leadership and the New Science (Berrett-Kohler 1998), Turning To One Another: Simple Conversations to Restore Hope in the Future (Berrett-Kohler 2009) and Opening to the World As It Is: Poems of Experience (Berkana Publications 2024)Interview Date: 3/14/2025 Tags: Margaret J Wheatley, Meg Wheatley, conscious communities, Islands of Sanity, generosity, kindness, human spirit, despair, overwhelm, Teddy Roosevelt, singing together, Personal Transformation, Social Change/Politics, Indigenous Wisdom

Economist Podcasts
Islands in the scheme: a Britain-EU deal

Economist Podcasts

Play Episode Listen Later May 20, 2025 21:43


A “reset” with the bloc is merely a first step in maintaining relations. We ask what is in this week's deal. Millennials and Gen Z get all the media attention—but spare a thought for Gen X, who have actually had it pretty rough (9:25). And Nvidia's graphics cards used to set the bar—but its latest offerings have failed to impress gamers (16:44).Get a world of insights by subscribing to Economist Podcasts+. For more information about how to access Economist Podcasts+, please visit our FAQs page or watch our video explaining how to link your account. Hosted on Acast. See acast.com/privacy for more information.

The Intelligence
Islands in the scheme: a Britain-EU deal

The Intelligence

Play Episode Listen Later May 20, 2025 21:43


A “reset” with the bloc is merely a first step in maintaining relations. We ask what is in this week's deal. Millennials and Gen Z get all the media attention—but spare a thought for Gen X, who have actually had it pretty rough (9:25). And Nvidia's graphics cards used to set the bar—but its latest offerings have failed to impress gamers (16:44).Get a world of insights by subscribing to Economist Podcasts+. For more information about how to access Economist Podcasts+, please visit our FAQs page or watch our video explaining how to link your account.

DCL Podcast
484 ABD Galápagos Islands Expedition Cruise With Lindsey Henry

DCL Podcast

Play Episode Listen Later May 20, 2025 66:25


This week, we are joined by Lindsey, who recently returned from the Adventures By Disney Galapagos Islands Expedition Cruise. We…

Who Wear There by the Travel Brats
An Extraodinary EPICsode to Remember!

Who Wear There by the Travel Brats

Play Episode Listen Later May 20, 2025 55:05


Travel Brats Nat and Matt talk about Universal's newest and most innovative theme park, Epic Universe! The Park is set to have it's Grand Opening in just two days. When it comes to redefining the limits of theme park imagination, Universal Destinations & Experiences has never been one to hold back. But with Epic Universe, Universal is setting a new bar—not just for itself, but for the entire industry. Check out this episode to hear all about the rides, the theming, the food, and more!!What Is Epic Universe?Epic Universe is the latest addition to the Universal Orlando Resort portfolio and promises to be its most ambitious project yet. Located just a few miles south of the existing parks, this massive expansion isn't just a new land or a few new rides—it's an entire theme park resort unto itself, complete with a hotel, restaurants, shops, and a range of immersive lands inspired by beloved franchises.Universal describes it as their “most immersive and innovative theme park ever,” and for those who've had the chance to go, it certainly delivers!Lands and Attractions✨ Super Nintendo WorldAlready a smash hit in Japan and Hollywood, Super Nintendo World allows guests to jump into the worlds of Mario, Luigi, and Donkey Kong. With vibrant environments, gamified attractions, and the much-anticipated Mario Kart: Bowser's Challenge ride. A Donkey Kong-themed roller coaster, complete with a “mine cart” effect that simulates jumping broken tracks.

Kapitalet | En podd om ekonomi
422: Stabila pengar och bankdirektörens otippade revolt

Kapitalet | En podd om ekonomi

Play Episode Listen Later May 19, 2025 44:05


När Islands ekonomi rämnade i finanskrisen, ställde sig entreprenören Jon Helgi Elisson en fråga: måste vi verkligen vara beroende av privata banker? Sedan 2014 är svaret nej. Tio år senare, flockas världens banker och teknikbolag till ett nytt ekonomiskt fenomen: "stable coins".

Speaking of Travel®
Come Alive At Tybee Wellness Retreats To Reconnect And Remember Who You Are

Speaking of Travel®

Play Episode Listen Later May 18, 2025 43:11


In this deeply nourishing episode, we welcome Angela Lightsey, the vibrant soul behind Tybee Wellness Retreats, where transformation and tranquility beautifully intertwine. Angela has created more than just a getaway. She's built a sanctuary where women come to heal, grow, and reconnect with their truest selves amid the natural beauty of Tybee Island and beyond. Together, we dive into what really happens during a wellness retreat and Angela shares how these sacred spaces foster genuine sisterhood, spark inner clarity, and offer a safe, empowering path for solo female travelers and Angela reminds us how each dimension matters and how retreats help rebalance what daily life often pulls out of alignment. Angela's work is a joyful invitation to slow down, tune in, and remember who you are. This episode will leave you inspired, grounded, and ready to ask: What do I need right now?Tune in! Only on Speaking of Travel!  Thanks for listening to Speaking of Travel! Visit speakingoftravel.net for travel tips, travel stories, and ways you can become a more savvy traveler.

Heartland Daily Podcast
SHOCK CLIMATE REPORT! Urban Heat Islands Responsible for 65% of Global Warming — The Climate Realism Show #157

Heartland Daily Podcast

Play Episode Listen Later May 16, 2025 85:05


A new study from the University of Alabama in Huntsville addresses the question of how much the Urban Heat Island (UHI) effect is responsible for the higher temperatures at weather stations across the world. Dr. Roy Spencer and Dr. John Christy have spent several years developing a novel method that quantifies, for the first time, the average UHI warming effects related to population density. Their finding: no less than 65% of “runaway global warming” is not caused by our emissions of carbon dioxide, but by the urbanization of the world.Dr. Spencer will join us to go over his findings. We'll also cover the Crazy Climate News of the Week, including an absurd new bit of unscientific propaganda from the U.S. Climate Reference Network at NOAA, wonder if the sun is setting on wide-scale solar energy, and discuss how alarmists refuse to see that we live in a climactic “golden age”—and more.Join Heartland's Anthony Watts, Linnea Lueken, H. Sterling Burnett, Jim Lakely, and Dr. Roy Spencer LIVE at 1 p.m. ET for Episode #157 of The Climate Realism Show. We'll be answering questions in the chat for us, and for Dr. Spencer, on the show. In The Tank broadcasts LIVE every Thursday at 12pm CT on on The Heartland Institute YouTube channel. Tune in to have your comments addressed live by the In The Tank Crew. Be sure to subscribe and never miss an episode. See you there!Climate Change Roundtable is LIVE every Friday at 12pm CT on The Heartland Institute YouTube channel. Have a topic you want addressed? Join the live show and leave a comment for our panelists and we'll cover it during the live show!

Environment and Climate News Podcast
SHOCK CLIMATE REPORT! Urban Heat Islands Responsible for 65% of Global Warming — The Climate Realism Show #157

Environment and Climate News Podcast

Play Episode Listen Later May 16, 2025 85:05


A new study from the University of Alabama in Huntsville addresses the question of how much the Urban Heat Island (UHI) effect is responsible for the higher temperatures at weather stations across the world. Dr. Roy Spencer and Dr. John Christy have spent several years developing a novel method that quantifies, for the first time, the average UHI warming effects related to population density. Their finding: no less than 65% of “runaway global warming” is not caused by our emissions of carbon dioxide, but by the urbanization of the world.Dr. Spencer will join us to go over his findings. We'll also cover the Crazy Climate News of the Week, including an absurd new bit of unscientific propaganda from the U.S. Climate Reference Network at NOAA, wonder if the sun is setting on wide-scale solar energy, and discuss how alarmists refuse to see that we live in a climactic “golden age”—and more.Join Heartland's Anthony Watts, Linnea Lueken, H. Sterling Burnett, Jim Lakely, and Dr. Roy Spencer LIVE at 1 p.m. ET for Episode #157 of The Climate Realism Show. We'll be answering questions in the chat for us, and for Dr. Spencer, on the show. In The Tank broadcasts LIVE every Thursday at 12pm CT on on The Heartland Institute YouTube channel. Tune in to have your comments addressed live by the In The Tank Crew. Be sure to subscribe and never miss an episode. See you there!Climate Change Roundtable is LIVE every Friday at 12pm CT on The Heartland Institute YouTube channel. Have a topic you want addressed? Join the live show and leave a comment for our panelists and we'll cover it during the live show!

The Dissenter
#1097 Kostas Kampourakis: Dunking Myths and Falsehoods About Charles Darwin

The Dissenter

Play Episode Listen Later May 15, 2025 47:02


******Support the channel******Patreon: https://www.patreon.com/thedissenterPayPal: paypal.me/thedissenterPayPal Subscription 1 Dollar: https://tinyurl.com/yb3acuuyPayPal Subscription 3 Dollars: https://tinyurl.com/ybn6bg9lPayPal Subscription 5 Dollars: https://tinyurl.com/ycmr9gpzPayPal Subscription 10 Dollars: https://tinyurl.com/y9r3fc9mPayPal Subscription 20 Dollars: https://tinyurl.com/y95uvkao ******Follow me on******Website: https://www.thedissenter.net/The Dissenter Goodreads list: https://shorturl.at/7BMoBFacebook: https://www.facebook.com/thedissenteryt/Twitter: https://x.com/TheDissenterYT This show is sponsored by Enlites, Learning & Development done differently. Check the website here: http://enlites.com/ Dr. Kostas Kampourakis is author and editor of several books about science. He works at the Teacher Training Institute and the Section of Biology at the University of Geneva. At the Section of Biology, he teaches the courses “Biologie et Société” and “Comprendre l'évolution”. He is the author and editor of several books, including Darwin Mythology: Debunking Myths, Correcting Falsehoods. In this episode, we focus on Darwin Mythology. We start by talking about the problem with hero-worshipping in science, and what is a myth. We then go through several myths and falsehoods associated with Darwin, including whether his ideas were original to him; the Galápagos Islands and the finches; whether Darwin was an armchair theoretician; his reaction to Lamarck's ideas; Alfred Russell Wallace; whether Darwin's opponents had good arguments; the origins of the phrase “survival of the fittest”; essentialism; African human origins; whether Darwin's theory was revolutionary; and whether it makes sense to question Darwin. Finally, we talk about what we can learn about how science works by debunking such myths.--A HUGE THANK YOU TO MY PATRONS/SUPPORTERS: PER HELGE LARSEN, JERRY MULLER, BERNARDO SEIXAS, ADAM KESSEL, MATTHEW WHITINGBIRD, ARNAUD WOLFF, TIM HOLLOSY, HENRIK AHLENIUS, FILIP FORS CONNOLLY, ROBERT WINDHAGER, RUI INACIO, ZOOP, MARCO NEVES, COLIN HOLBROOK, PHIL KAVANAGH, SAMUEL ANDREEFF, FRANCIS FORDE, TIAGO NUNES, FERGAL CUSSEN, HAL HERZOG, NUNO MACHADO, JONATHAN LEIBRANT, JOÃO LINHARES, STANTON T, SAMUEL CORREA, ERIK HAINES, MARK SMITH, JOÃO EIRA, TOM HUMMEL, SARDUS FRANCE, DAVID SLOAN WILSON, YACILA DEZA-ARAUJO, ROMAIN ROCH, DIEGO LONDOÑO CORREA, YANICK PUNTER, CHARLOTTE BLEASE, NICOLE BARBARO, ADAM HUNT, PAWEL OSTASZEWSKI, NELLEKE BAK, GUY MADISON, GARY G HELLMANN, SAIMA AFZAL, ADRIAN JAEGGI, PAULO TOLENTINO, JOÃO BARBOSA, JULIAN PRICE, EDWARD HALL, HEDIN BRØNNER, DOUGLAS FRY, FRANCA BORTOLOTTI, GABRIEL PONS CORTÈS, URSULA LITZCKE, SCOTT, ZACHARY FISH, TIM DUFFY, SUNNY SMITH, JON WISMAN, WILLIAM BUCKNER, PAUL-GEORGE ARNAUD, LUKE GLOWACKI, GEORGIOS THEOPHANOUS, CHRIS WILLIAMSON, PETER WOLOSZYN, DAVID WILLIAMS, DIOGO COSTA, ALEX CHAU, AMAURI MARTÍNEZ, CORALIE CHEVALLIER, BANGALORE ATHEISTS, LARRY D. LEE JR., OLD HERRINGBONE, MICHAEL BAILEY, DAN SPERBER, ROBERT GRESSIS, JEFF MCMAHAN, JAKE ZUEHL, BARNABAS RADICS, MARK CAMPBELL, TOMAS DAUBNER, LUKE NISSEN, KIMBERLY JOHNSON, JESSICA NOWICKI, LINDA BRANDIN, GEORGE CHORIATIS, VALENTIN STEINMANN, ALEXANDER HUBBARD, BR, JONAS HERTNER, URSULA GOODENOUGH, DAVID PINSOF, SEAN NELSON, MIKE LAVIGNE, JOS KNECHT, LUCY, MANVIR SINGH, PETRA WEIMANN, CAROLA FEEST, MAURO JÚNIOR, 航 豊川, TONY BARRETT, NIKOLAI VISHNEVSKY, STEVEN GANGESTAD, TED FARRIS, AND ROBINROSWELL!A SPECIAL THANKS TO MY PRODUCERS, YZAR WEHBE, JIM FRANK, ŁUKASZ STAFINIAK, TOM VANEGDOM, BERNARD HUGUENEY, CURTIS DIXON, BENEDIKT MUELLER, THOMAS TRUMBLE, KATHRINE AND PATRICK TOBIN, JONCARLO MONTENEGRO, NICK GOLDEN, CHRISTINE GLASS, IGOR NIKIFOROVSKI, PER KRAULIS, AND BENJAMIN GELBART!AND TO MY EXECUTIVE PRODUCERS, MATTHEW LAVENDER, SERGIU CODREANU, ROSEY, AND GREGORY HASTINGS!

Universal After Dark - A Universal Orlando and Halloween Horror Nights Podcast

On this episode of Universal After Dark, we welcome a very special guest – Nic's brother Chris! Not only is he a loyal Patreon supporter, he's also just returned from his first-ever visit to the Universal Orlando Resort – and what a trip it was!Chris hit both of Universal's legacy parks – Universal Studios Florida and Islands of Adventure – taking in the sights, sounds, and chaos as a total newbie. But the real headline? He had the once-in-a-lifetime chance to be one of the very first people on the planet to step inside Epic Universe. Yes, that Epic Universe.

HUNGRY.
Espresso: How To Build World Class Creative Teams - Ashley Palmer Watts, The Devonshire

HUNGRY.

Play Episode Listen Later May 15, 2025 3:44


Espresso's are powered by our brand new sponsor, Unleashed!1. What on earth is Unleashed, I hear you asking?Unleashed is Inventory management software that talks to your financial and eComm software. We use it daily at Islands. It's BANGING!!2.  Why Unleashed will change your life as a foodie founder?Cut admin time in half. Save money. Lots of money. Get lucid clarity on margins. Be all over cash flow, after all cash is king. Manage stock and cash flow.3. The biggest brands in FMCG love love UnleashedYour fave brands like Candy Kittens, Tiny Rebel, TRIP use religiously. Tarquins Gin, Three Spirit, Minor Figures, The Turmeric Co., Volcano Coffee4. Do yourself a favourGET YOURSELF 2 MONTHS FREE USING THIS magical link♨️Still bloody HUNGRY? Course ya are. Each week I spend 15 hours writing my newsletter. It'll take you 5 mins to read. Full of wisdom from the biggest names in food and drink. Subscribe here

The Harvest Season
Brain Spaghetti

The Harvest Season

Play Episode Listen Later May 14, 2025 66:36


Al and Kelly talk about Ratopia Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:24: What Have We Been Up To 00:17:46: Game News 00:25:17: News Games 00:36:08: Ratopia 01:02:56: Outro Links Tales of Seikyu Early Access Sugardew Island Sprinklers Update Outlanders “The Culinry Diaries” DLC Turnip Boy Steals The Mall Cubified Turnip Boy Plush Everdream Valley VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kelly: And my name is Kelly. (0:00:38) Al: And we are here today to talk about Cottage Core Games. (0:00:42) Al: Woo! (0:00:42) Kelly: Woo! (0:00:45) Al: Uh, welcome back, Kelly. (0:00:47) Al: Always good to have you. (0:00:48) Kelly: It’s always fun to be back. (0:00:50) Kelly: I feel like we talked so recently and yet so long ago. (0:00:55) Kelly: It really wasn’t that long ago. (0:00:56) Al: Let’s have a look. (0:00:57) Al: Your last episode was “Grimoire Groves”, and that was in March. (0:01:01) Kelly: Yeah, yeah, yeah. (0:01:02) Al: For two months. (0:01:04) Al: Hmm, I have not played that game since that episode. (0:01:07) Kelly: I completed everything. (0:01:09) Al: Hmm. (0:01:10) Kelly: Everything, everything. (0:01:12) Al: Impressive. (0:01:12) Kelly: And then I put the game down and never picked it back up again. (0:01:14) Al: Hmm, fair. (0:01:16) Al: That’s how I play most games, to be fair. (0:01:16) Kelly: It was fun. (0:01:19) Kelly: Me too. (0:01:19) Kelly: But usually I don’t go full completionist mode. (0:01:23) Al: Yeah, yeah. (0:01:24) Kelly: I pick things that I want to complete (0:01:26) Kelly: or give myself goals. (0:01:27) Kelly: Otherwise, I kind of lose motivation sometimes. (0:01:30) Al: Fair enough (0:01:32) Al: And then you were on the fields of then you were on the fields of mystery out before that. Have you played the update? (0:01:32) Kelly: But I was determined. (0:01:37) Kelly: No. (0:01:38) Kelly: I really enjoyed the portion that I played, (0:01:42) Kelly: but I decided that was enough and I’m just (0:01:44) Kelly: going to wait for the full game. (0:01:46) Al: I have done the same also. I was really tempted to jump in in the last update, but I’m like, (0:01:52) Kelly: Mm-hmm yep, that’s why I am I ended up picking up Sunhaven instead (0:01:52) Al: “No, let’s not do it. Let’s not do it. Don’t ruin it for yourself. Wait for the full game.” (0:02:00) Al: Yes. Well, let’s get into that then. So, just before we get into that, (0:02:02) Kelly: So I was like, you know what that’s a completed game (0:02:08) Al: we’re going to talk about Ratopia, this episode. Ratopia, this episode, because it has just come (0:02:14) Al: out in 1.0. (0:02:16) Al: Kelly has previously played it, so I thought we would talk about that. (0:02:21) Al: Before that, obviously, we’ll have our regular news. (0:02:25) Al: But first of all, Kelly, what have you been up to? (0:02:28) Kelly: “Playing Sunhaven.” (0:02:29) Al: I have questions. (0:02:30) Kelly: Woo! (0:02:31) Kelly: I also got 15 yards of dirt delivered to my driveway (0:02:34) Kelly: so I could fix my backyard. (0:02:36) Kelly: So that’s– (0:02:39) Al: Why is it measured in distance? (0:02:44) Kelly: I don’t have that answer. (0:02:46) Al: So, presumably, it’s like a set thickness, right? (0:02:47) Kelly: Do you know how I had to figure out what 15 yards of dirt was, (0:02:50) Kelly: Al? (0:02:50) Kelly: I had to go on YouTube and watch a video of a dump truck (0:02:53) Kelly: delivering 15 yards of dirt to someone’s driveway. (0:02:59) Kelly: I guess? (0:03:01) Kelly: Because they also do like– (0:03:01) Al: You’re the one that’s had it delivered! (0:03:03) Kelly: yeah, Al, this was through Facebook Market. (0:03:06) Kelly: This is just, I don’t know, the standard measurement (0:03:08) Kelly: that they use, though, because it’s cubic yards and cubic feet (0:03:11) Kelly: are used for soil. (0:03:12) Al: Oh, so it’s cubic yards, not yards. (0:03:17) Kelly: I don’t know, because they only said yards. (0:03:19) Al: Because that’s a bit– because cubic yards is a vol– (0:03:23) Al: Yeah, so it sounds like they’re just automatically (0:03:24) Kelly: It’s probably cubic yards, and I just never considered it. (0:03:25) Al: shortening it then, because cubic yards is a volume. (0:03:28) Al: That’s how you measure something like soil. (0:03:28) Kelly: Yes. (0:03:29) Kelly: Yes, that’s how I do my soil. (0:03:31) Kelly: I do soil calculations in cubic yards. (0:03:34) Kelly: I just didn’t put two and two together because it just (0:03:37) Kelly: straight up said yards. (0:03:38) Al: Yeah, that’s just laziness, I think, on behalf of people selling. (0:03:42) Kelly: Yeah. (0:03:43) Kelly: But no, I literally watched YouTube videos on dirt delivery (0:03:46) Kelly: to figure out how much dirt this would be. (0:03:48) Al: Although, I also have a question about that, because this is a thing that Americans do (0:03:55) Al: a lot, is you measure things by volume, when that can be very inaccurate for certain things. (0:03:58) Kelly: Yes. Yeah. Yes. (0:04:02) Al: It’s all very well and good measuring liquids by volume, because they stay the same. You’re (0:04:08) Kelly: Yeah. (0:04:08) Al: not going to add extra air in between grains of water. Yeah. Yeah. (0:04:10) Kelly: No, listen, I do a lot of baking. (0:04:14) Kelly: All of my baking is done by weight. (0:04:18) Kelly: I convert recipes all the time. (0:04:18) Al: Yeah. (0:04:22) Kelly: I’m pretty sure that they do it this way so that they can, like… (0:04:24) Kelly: Okay, this is free dirt, so it’s like… (0:04:26) Al: Okay, yeah. (0:04:28) Kelly: trash as it is. (0:04:30) Kelly: But it’s like, clearly they want to do it by volume and not weight (0:04:32) Kelly: so that they can give me things like a two foot long concrete rock (0:04:36) Al: Yeah, yeah, yeah, for sure, for sure. (0:04:36) Kelly: inside of my dirt pile. (0:04:40) Kelly: You know, like, that’s… (0:04:42) Kelly: I don’t know about the other things, (0:04:44) Kelly: because I’m assuming when people buy nice soil, (0:04:46) Kelly: they’re not getting giant rocks in their nice soil. (0:04:49) Al: Yeah, I. (0:04:50) Kelly: But I think… I think it’s… it’s a… (0:04:54) Kelly: I think that’s part of it. I don’t know. (0:04:56) Al: You weren’t buying high quality topside, well, that’s for sure. (0:04:58) Kelly: You know, it’s free dirt. (0:05:00) Al: But yeah, the baking one is funny, right? (0:05:02) Al: Because I understand the want to do it in volume, right? (0:05:05) Al: Like there’s a lot of cooking that I do (0:05:07) Al: where I do it by volume because it’s quicker, right? (0:05:08) Kelly: Yes, yeah. (0:05:09) Al: Like I quite often I quite often will make like (0:05:13) Al: I do like oat breakfast cookies quite often and I’ll just I’ll just use one (0:05:19) Al: of my measuring spoons and I’ll just like throw half a cup into a bowl, right? (0:05:24) Kelly: - Yeah. (0:05:24) Al: Because it’s quick and it’s dirty and it (0:05:26) Al: doesn’t really matter because if it’s slightly off, it’s fine. (0:05:27) Kelly: You’re getting cookies no matter what. (0:05:29) Al: Exactly, right? (0:05:30) Kelly: - Yeah, exactly. (0:05:31) Al: It does the job. (0:05:31) Al: But like when you’re if I’m if I’m baking a cake, like, you know, I’m I’m weighing (0:05:36) Al: out that flour, right, I cannot but you’ll see recipes online all the time. (0:05:36) Kelly: - Yep, yeah, oh yeah. (0:05:40) Al: And it’s like a cup of flour. (0:05:42) Al: And I’m like, first of all, first of all, there is no single standard cup. (0:05:46) Al: Did you know our cups are different than your cups? (0:05:48) Kelly: Yes. That’s what pisses me off. That’s what pisses me off when like a lot of good baking (0:05:49) Al: Fun, isn’t that super fun to learn about after I’ve spent following American (0:05:54) Al: recipes for years? (0:05:59) Kelly: recipes will include both the the grams or whatever ounces and then also yeah the ones (0:06:02) Al: Yes. You click the little button and it will change them. Yes, it’s nice. I like that. (0:06:09) Kelly: that don’t are so questionable because it’s like well did you pack the flour when you put in the (0:06:14) Al: Yeah, exactly. (0:06:15) Kelly: the cup but do you (0:06:18) Kelly: do our cups match yeah it’s very frustrating it’s very I do a lot of (0:06:20) Al: How irritated is your flower? (0:06:26) Kelly: math when I do baking so it’s very interesting I guess (0:06:28) Al: And this is why I don’t do much baking, because I like cooking where I can just throw things in (0:06:35) Al: and it’ll taste good. And if it doesn’t taste good, I add in something else and it tastes good now. (0:06:41) Al: But baking, if you muck up the measurements, you’re getting a pile of mush. (0:06:42) Kelly: That’s, yeah, I will say, I am definitely doing like a dirty sourdough at the moment for the starter because I used to be very anal and I would measure everything out. (0:06:55) Kelly: And after like, I guess four or five years of doing sourdough starters, I just like, I understand what the consistency needs to be. (0:07:04) Al: Yeah, yeah, that’s very different. (0:07:06) Al: If you’re doing the same thing all the time, you know what it needs to be, (0:07:08) Kelly: Yeah, but there’s definitely some. (0:07:10) Al: and you just get used to that. (0:07:12) Kelly: There are some things that I kind of like mess around with in baking where I think other people might not. (0:07:16) Kelly: And it’s like in the end, it still tastes great. (0:07:20) Kelly: And it’s my little science experiment, you know? (0:07:22) Al: Yeah, I know. For sure. (0:07:24) Kelly: But no, I love cooking and baking for the two different reasons. (0:07:28) Kelly: Like one is my little science chemistry set. (0:07:32) Kelly: And the other one is like throw whatever the hell you want into a pan and see what happens. (0:07:34) Al: Yeah, I like the idea of baking and I sit with a pack of flour in my cupboard and I (0:07:42) Al: watch as it goes out of date, because it’s just like, it’s a whole other mindset you (0:07:49) Al: have to be in before you can actually realistically do that. And that, yeah. I’ve had a recipe (0:07:50) Kelly: - Yes. (0:07:55) Kelly: - Yeah, it’s a different commitment. (0:07:57) Al: for like a specific kind of flatbread for months and I’ve not done it yet. And that’s (0:08:04) Al: all for baking. That’s just bread. (0:08:06) Kelly: Yeah, yeah. (0:08:07) Kelly: No, I’ve been meaning to make a brioche bread for months, (0:08:12) Kelly: and I just keep putting it off because I’m like, (0:08:14) Kelly: I don’t want to deal with it. (0:08:14) Al: There’s so much brain space. (0:08:16) Al: Anyway, Sunhaven. (0:08:17) Kelly: Yes, Sun Even has been a lot of fun. (0:08:20) Al: Pardon me, that’s what we were talking about. (0:08:23) Kelly: I like the different mechanics that they’ve added into it. (0:08:26) Kelly: I enjoy having magic. (0:08:27) Al: Yep. Interesting. (0:08:28) Kelly: I wouldn’t say it’s like the most thrilling farming game. (0:08:32) Kelly: I’ve ever played, but I think it’s overwhelming in a way that keeps my attention. (0:08:38) Kelly: Like having the different farms in different areas. (0:08:42) Al: It’s quite story based as well, isn’t it? (0:08:43) Kelly: Yes, yes, there’s a lot. (0:08:45) Al: How are you finding that? (0:08:47) Kelly: Um, it’s good. (0:08:49) Kelly: I don’t always pay attention to stories and games, so I’m not the best person. (0:08:54) Al: Yeah, same. (0:08:57) Kelly: I will say sometimes I look over to the characters, though, and have my eyes coped at one, I think. (0:09:03) Kelly: You guys don’t have that much clothes on. (0:09:04) Al: I’ve had, I backed this game on Kickstarter and I’ve had it in my Steam library now for (0:09:14) Al: a couple of years. I’ve not done anything with it. I have not, no. I think part of my (0:09:16) Kelly: Have you played it? (0:09:21) Al: problem is there’s like a time frame after a game comes out where if I don’t play a game (0:09:26) Al: in that time period I’m probably never playing it. (0:09:28) Kelly: Mm-hmm. Yeah, and that’s hard because you have games that like you want to play and also (0:09:35) Al: Let me tell you how many games have come out this year, purely farming games. We are currently (0:09:41) Al: at 20. 20 games have come out this year so far. No, actually I’m wrong. 22. No, 24. 25. (0:09:51) Al: 25 games that I am tracking on this game, on this podcast, by the 10th of May. There’s (0:09:54) Kelly: By May. (0:09:59) Al: more coming out in May. There’s another three on the list that are releasing this month. (0:10:03) Kelly: Are they flooding the market? (0:10:06) Al: It’s the Stardew Effect. We’re just at that time period. We are, what is this, eight years (0:10:08) Kelly: It is. (0:10:10) Al: after Stardew got popular? So just everybody’s finishing up their Stardew clones. (0:10:12) Kelly: Yeah. (0:10:18) Kelly: That is very true. (0:10:19) Kelly: And unfortunately, Sunhaven does fall into that. (0:10:24) Kelly: But again, I think it’s not the most unique farming game I’ve (0:10:28) Kelly: ever played, but I do like some of the things that they’ve added. (0:10:31) Kelly: I also just find it comforting. (0:10:33) Kelly: I like a good micromanagy game. (0:10:36) Al: Yeah, yeah, I’ll talk about mine in a minute. (0:10:38) Al: But, yeah, I totally agree with that. (0:10:40) Al: I wonder. (0:10:40) Kelly: And I do like that you don’t spend energy. (0:10:44) Al: Oh, yeah, so we’re going to have to we’re (0:10:46) Al: definitely going to have to talk about this game then (0:10:48) Al: because I am also playing a game which doesn’t have energy. (0:10:54) Kelly: It’s a fun mechanic to like, not worry about. (0:10:54) Al: And that is. (0:10:57) Al: Yeah. (0:10:59) Al: I am very much enjoying it. (0:11:02) Kelly: It’s really nice. (0:11:04) Kelly: Like, oh, there’s still always the time, you know, crunch or whatever. (0:11:06) Al: Yeah, yeah. (0:11:07) Kelly: But like, oh, I don’t have to eat 10,000 apples just because I (0:11:11) Kelly: want to hit a few more rocks. (0:11:13) Al: This is the thing that’s always annoyed me about farming games is you’ve got two (0:11:17) Al: limitations, you’ve got the time and the energy and removing one or the other of (0:11:24) Al: them, because Ever After Falls, which is what I’m playing and Sunhaven, (0:11:29) Al: which is what you’re playing, both remove the stamina. (0:11:32) Al: but Sugaju Valley, which we’ll talk about in the news section, (0:11:36) Al: it removed the time aspect where it’s essentially turn based. (0:11:41) Al: So you do your stuff and then you there’s two phases to the day. (0:11:45) Al: There’s the day phase and the night phase. (0:11:48) Al: And the night phase is when you open the shop. (0:11:51) Al: So it’s like you do whatever you want to do and then you go and open the shop. (0:11:54) Al: And then when you close the shop, it’s bedtime. (0:11:58) Kelly: that’s sick yeah yeah yeah sometimes bad games yeah it’s um which I think you (0:11:59) Al: So I like the… (0:12:01) Al: I mean, it’s not a good game, it’s a bad game. (0:12:03) Al: But it was interest that was that was an interest. (0:12:06) Al: Interesting thing and I like the games are now trying to play around with these things a little bit more. (0:12:13) Kelly: know that’s one of the things that we benefit from at like at the time point (0:12:17) Kelly: we’re in post stardew is like obviously that a lot of copies came out but I (0:12:24) Kelly: I think we’re really starting to see people like try to change (0:12:28) Al: Mm hmm. Yeah. So we’ll see. We’ll see how those things go. But OK, so you’re enjoying Sun Haven. (0:12:36) Kelly: Yes, I have put over 100 hours into it so far. (0:12:39) Al: Let me schedule that episode then. Sun Haven. Kelly. We’ll see when we do that. (0:12:48) Kelly: You know, you’re the reason I actually picked it up, I think, is because we were talking (0:12:50) Al: I’ve been meaning to play it for so long. Maybe I can event. Maybe I can finally play it if I’ve got (0:12:55) Al: a date to record on it. Aha! (0:12:58) Al: Right, OK. Was it in the news then? (0:12:59) Kelly: about it during the grimoire podcast. (0:13:06) Kelly: Probably I don’t know. (0:13:07) Kelly: I know it got mentioned. (0:13:08) Kelly: It was probably like a brief mentioning, but I think it was the news. (0:13:10) Al: many things, come on. Well I have obviously been playing Ratopia, I’ve only been playing the demo, (0:13:13) Kelly: So you influenced me, congrats. (0:13:22) Al: we’ll get to that later, but yeah I’ve been playing the demo of Ratopia. I’ve also been (0:13:29) Al: playing Ever After Falls and I have put in about 60 hours in that game so far, so it hooked me. (0:13:34) Kelly: What, what’s, what’s that one? (0:13:37) Al: So that’s just another stardew clone, but it um (0:13:40) Al: Obviously, as I said, it doesn’t have the stamina aspect, but it’s, let’s see, how would I describe, so it’s premise is slightly different, where you die at the beginning of the game, and then wake up and turns out that your real life was a simulation, and now you’re in another world with a farm. (0:14:06) Kelly: Oh, interesting. So really planning on people’s simpsychosis fears. (0:14:11) Al: Yeah, yeah, yeah, yeah, for sure. And it’s very solid, I would say, probably much like what you’re talking about with Sunhaven. It’s like a solid farming game, and it has definitely caught that bug that I have for I must do this thing, and I’m building up this farm, and that is what I’m doing. (0:14:37) Al: And I’ve been enjoying that. (0:14:40) Al: And I have some things to talk about it that I’m going to talk about in a future (0:14:43) Al: episode that I found interesting, but I think if you’d like Stardew and you’ve (0:14:49) Al: been like, I must have another one and I’m done with Stardew, (0:14:52) Al: I want a different list. (0:14:54) Al: It’s a pretty solid one. (0:14:55) Kelly: The graphics look really cute. (0:14:57) Al: Yeah, that’s what initially grabbed me in. (0:14:59) Al: And the animation of it is fun as well, like your character’s arms are not (0:15:03) Al: attached to the body and they can swing really funny as you walk around. (0:15:08) Al: And there’s a few other things like you’ve (0:15:10) Al: seen these that you can catch and put them on things and you’ll get like wood or (0:15:14) Al: or without actually cutting the thing down. (0:15:17) Al: And that’s kind of like around it’s trying to encourage sustainability. (0:15:18) Kelly: Oh, that’s cool. (0:15:21) Kelly: Mm-hmm. (0:15:22) Al: So, yeah, there’s a few bits and pieces. (0:15:22) Kelly: Yeah, but it’s that solid game. (0:15:27) Kelly: Sometimes you don’t need anything innovative or crazy (0:15:29) Al: Yeah. Yeah. (0:15:30) Kelly: different. (0:15:30) Kelly: It’s just a nice, comforting game. (0:15:34) Al: So that’s what I’ve mostly been playing. (0:15:37) Al: I have also, so two picks earlier came out and I had backed that game. (0:15:42) Al: So this is like a life sim in a kind of stardew style, (0:15:48) Al: but it’s much more, it’s almost, I guess, GTA-esque. (0:15:54) Kelly: I was gonna say it looks like kind of reminds me of like I don’t want to say sim city but like (0:16:00) Al: I guess it would be some city if you were actually controlling an individual. (0:16:00) Kelly: something like that (0:16:04) Kelly: yeah that’s that’s which I guess is kind of like the ratopia of also (0:16:10) Al: Yeah, I think it’s different from that in so much as like you don’t have any control (0:16:15) Al: over anyone else. You’re just living your own life, but you can you can do crime and (0:16:16) Kelly: Mmm. (0:16:20) Al: stuff like that. What I will say is I’ve not properly played it because it doesn’t have (0:16:21) Kelly: Okay, that’s cool. That’s fun. (0:16:27) Al: controller support. So later, I play on my Steam Deck. (0:16:30) Kelly: Oh, you don’t do mouse and keyboard. (0:16:35) Kelly: Ah, that’s crazy. (0:16:36) Kelly: I didn’t consider that, that… (0:16:38) Kelly: Why would they put anything on the Steam Deck (0:16:40) Kelly: that doesn’t have… (0:16:40) Al: Well, anything on Steam goes on the Steam Deck by default, and most games coming out (0:16:43) Kelly: Yeah, no, I understand that, but like… (0:16:47) Al: now will have controller support. It’s a good question as to why it doesn’t have controller (0:16:52) Al: support yet, and I do not know the answer. They have said that they’re adding controller (0:16:56) Al: support soon, but yeah, I’m just like, why, why, why? (0:16:57) Kelly: okay hopefully like I get what you’re saying like obviously they push everything from steam to it (0:17:03) Kelly: but like you would think that there would be like some kind of filter like (0:17:08) Al: They have a compatibility thing and it’s and it currently has an unknown compatibility (0:17:12) Al: for Steam Deck. (0:17:13) Kelly: okay (0:17:14) Al: So. (0:17:15) Al: But whatever. (0:17:16) Al: Yeah. (0:17:17) Al: I opened it up. (0:17:18) Al: Went. (0:17:19) Kelly: yeah that’s that’s fair that’s very fair (0:17:19) Al: Yeah. (0:17:20) Al: Nope. (0:17:21) Al: We closed it. (0:17:24) Al: I’ll try again once you’ve added controller support, please and thank you. (0:17:28) Al: So, yeah, that’s. (0:17:30) Kelly: Interesting concept though. (0:17:31) Al: Yeah. (0:17:32) Al: Yeah. (0:17:33) Al: Well, I want to try it. (0:17:34) Al: That’s the thing. (0:17:35) Al: Like what it is saying it’s doing (0:17:38) Al: It has mixed reviews on Steam just now. (0:17:40) Al: So who knows how that will go, but (0:17:42) Kelly: Well, you know. You gotta try stuff. (0:17:43) Al: we’ll see. (0:17:46) Al: All right, let’s talk about some news. (0:17:48) Kelly: Yay! News! (0:17:50) Al: Tales, Tales of Saikyu. (0:17:56) Kelly: I think sake you, but like, also, I’m not a- (0:18:00) Al: This is the game where you turn into Yoko, Yoko, Yoko. (0:18:06) Kelly: Yokai? (0:18:08) Al: This game is where you turn into Yoko for getting around and dealing with your crops and stuff like that. (0:18:09) Kelly: Taseku, mess you up. (0:18:21) Al: You have a whole bunch of different abilities for turning into different Yokai that have different abilities to do these things. (0:18:30) Al: Yeah, yeah, I haven’t decided whether I want to play this or not, but it is a thing. (0:18:36) Al: and they’ve announced that their early access is coming. (0:18:38) Al: I don’t think this was a Kickstarter, so I won’t have backed it, so don’t buy it. (0:18:40) Kelly: Oh, very soon. (0:18:53) Al: I’m telling myself that, not other people. (0:18:56) Al: I can’t be trusted. (0:18:57) Al: Yeah, not much else to say about that, they’ve just announced their early access is coming. (0:19:03) Al: One thing I didn’t check is what they’re expecting in terms of how long. (0:19:08) Al: Because that’s always an interesting thing is how long they say they’re going to be in (0:19:11) Al: early access for. (0:19:13) Al: They’re expecting it to be about a year, so I suspect two and a half years. (0:19:18) Kelly: That sounds like good math. (0:19:24) Al: Next we have another update for Sugaju Island. (0:19:27) Al: So this game is bad game, don’t buy this game, don’t play this game, but they are making (0:19:32) Al: it less bad. (0:19:34) Al: Maybe someday it will be less bad enough that it will be worth buying, it probably won’t (0:19:38) Al: be. (0:19:39) Al: So in this update they’ve added sprinklers, so you can have sprinklers on the farm. (0:19:45) Al: Yay. (0:19:46) Kelly: And you can discover seashells. (0:19:46) Al: It’s such a, yeah, wow, I just, what, well, lackluster updates for lackluster game, that’s (0:19:47) Kelly: How exciting. (0:19:53) Kelly: This is like really lackluster updates. (0:19:55) Kelly: I’m sorry. (0:19:59) Al: what I would say. (0:20:02) Al: I don’t, they’ve also added key bindings support, so you can change your key bindings, which (0:20:06) Al: Good, I’m glad. (0:20:08) Al: You should have had that at lunch. I find this game so fascinating, (0:20:14) Al: because it feels so much like we need to do a farming game, so let’s do a farming game. (0:20:21) Al: And the only interesting thing about it was the turn-based time in the day. It is, (0:20:28) Kelly: Which is like a really cool concept, which is that sounds so interesting. (0:20:32) Al: but… but he’s just not good. (0:20:34) Kelly: They put all their effort into that one concept and nothing else. (0:20:38) Al: They’ve marked this as a major update on Steam. That is something. Uh, yeah. (0:20:46) Kelly: I mean, I’m going to just say this like then I think the name alone implies to me that there’s not a lot of effort going on here. (0:20:54) Al: Oh Kelly, you probably haven’t listened to last week’s episode have you? (0:20:57) Al: There were two new games in last week’s episode that were called Sunseed Island and Starsand Island. (0:21:08) Kelly: We got to start like putting a ban on certain words for farm game (0:21:14) Al: Known, known, island or valley. Yeah, this is… (0:21:18) Kelly: If you have “do” in your name. (0:21:24) Al: Good changes to the game, but that does not make a good game. (0:21:31) Al: I cannot see how either of these three tiny things in this major update would (0:21:39) Al: change this game from being bad to being good. I have no interest in opening that game again. (0:21:48) Kelly: Definitely good to know. I was very intrigued when you mentioned the turn-based, and very (0:21:52) Kelly: disappointed when you immediately followed up with that it’s a bad game. (0:21:54) Al: here lies the problem. They do have a demo. Feel free to try the demo. I mean, some people (0:22:01) Al: like it, apparently, there are some positive reviews. Apparently, it’s mostly positive. (0:22:07) Al: I don’t know how. I really don’t know. So, like, every recommended person is like, oh, (0:22:08) Kelly: Are they paying these people? (0:22:17) Al: it’s so nice. And they’re like, but it’s not. And all the not recommended is like, it is (0:22:23) Al: the most boring farming game. (0:22:24) Al: With so few features, it feels like a proof of concept and then they didn’t add the rest of the game. (0:22:36) Kelly: I don’t know how Steam reviews work. (0:22:38) Al: You just have to own it, I think. (0:22:42) Kelly: Yeah, but like, I think it tells you, right, if like, they got it for free. (0:22:44) Al: Oh, good question. Purchase type. Steam purchases and other. So other would be free ones. (0:22:53) Kelly: That’s what I would think, but like I meant more so too on like the, oh, no, nevermind. (0:22:58) Kelly: 230 people found this review helpful. (0:23:02) Al: Oh, is that the not recommended one at the top? (0:23:04) Kelly: Yeah. (0:23:06) Al: I can’t believe I put 12 hours into this game, absolutely mad. (0:23:09) Kelly: That’s a lot of hours. (0:23:10) Al: It’s a lot of hours for a bad game. (0:23:13) Al: All right, yeah, I’m going to start bashing this game. (0:23:14) Kelly: Next. (0:23:16) Al: Moving on, Outlanders have announced a new DLC, The Culinary Diaries. (0:23:23) Al: It looks like it’s a food based story addition to the game. (0:23:29) Al: This is a town building strategy game. (0:23:31) Kelly: OK, it looks like a short hike or the goose game. (0:23:36) Al: Yeah, I mean, graphics wise, yeah, it’s very much management style game, though, rather (0:23:38) Kelly: Yes, yeah, that’s what I’m basing that off of entirely. (0:23:44) Kelly: OK. (0:23:45) Al: than I have not. There’s too many games to play them all. But yeah, it looks like it’s (0:23:47) Kelly: Have you played this one? (0:23:55) Al: added a whole bunch of cooking stuff. So if you enjoy this game, there you go. You got (0:24:01) Al: a new update? A new DLC? Or is it paid? That’s a good question, I should check that. (0:24:06) Al: It is… No, it’s not free. It is $5. It is not bad. They’ve got quite a few DLCs, (0:24:06) Kelly: It’s free, maybe. (0:24:13) Kelly: Oh, that’s not bad. (0:24:17) Al: which is interesting. They’re all $5. Yeah, they also have very positive rating on Steam. (0:24:18) Kelly: I noticed that it seems like they’re, they have quite the DLC (0:24:29) Al: None of that tells as much, because it’s Sugaju Island, Suga Valley, whatever, I don’t care. (0:24:30) Kelly: - I think no. (0:24:37) Al: Had a positive, quite positive, was it? Or something like that? I don’t know. It was positive for some reason. (0:24:46) Kelly: But I mean, like, I feel like generally, obviously, (0:24:49) Kelly: that’s not true for everything. (0:24:51) Kelly: Games that tend to put out consistent DLC content, (0:24:55) Kelly: like, there’s something good going on. (0:24:57) Al: Yeah, it has twenty nine thumbs up on the Steam post and zero comments. (0:25:03) Al: So you’ve not got a whole bunch of people (0:25:05) Al: complaining about it being paid, which implies to me that some people are (0:25:10) Al: excited to buy it. (0:25:10) Kelly: Yeah. And again, for $5, it’s not a bad addition. (0:25:14) Al: Five dollars. (0:25:17) Al: All right, next, we have some new games to talk about. (0:25:21) Al: First up, we have turnip bill. (0:25:25) Al: Words, words. (0:25:25) Kelly: You’re not having a good day with the, I’m immediately adding this one to my wish list (0:25:27) Al: Fail me, Callie. (0:25:33) Al: Turnip Boy steals them all. (0:25:36) Al: Uh, have you played any Turnip Boy game? (0:25:39) Kelly: I have not, um, not out of like not wanting to, but like just life. (0:25:45) Al: So turn it by commits tax evasion is great fun. It’s it’s a really good (0:25:51) Al: small (0:25:53) Al: RPG and I really liked that game turn it by Rob’s a bank is (0:26:00) Al: similar in terms of its action (0:26:02) Al: But it is a roguelite (0:26:06) Kelly: Oh, interesting. So not for Al. (0:26:08) Al: I (0:26:09) Al: Mean I I played it. I want to see how many hours I put into it. I put in (0:26:11) Kelly: Yeah. (0:26:15) Al: I played it on the switch not steam apparently (0:26:18) Al: So I would need to I would need to look on my switch, which I’m not doing right now (0:26:23) Al: I (0:26:26) Al: Finished the game. I completed it which I haven’t done for many many roguelites (0:26:35) Kelly: says a lot. I didn’t realize how new these games were though. That’s crazy that they’ve put out (0:26:40) Kelly: three games in like four years. (0:26:43) Al: Yeah, 10 hours is apparently what I put into it to complete the game. (0:26:48) Kelly: Oh, that’s, that’s a, that’s like a solid cute little short game. (0:26:52) Al: Yeah, well, that’s the thing about them. They’re not super long, (0:26:55) Al: you know, you’re not looking at 50 hours, you’re looking at up to 10. (0:27:00) Al: With Turnip Boy commits to excavation, I 100% did it. I didn’t 100% (0:27:05) Al: rob the bank, but I did complete the story. I completed that run, completed that run. (0:27:12) Al: Which is enough. (0:27:13) Al: For a roguelite, for me, considering I only got a third of the way through a run in Hades. (0:27:27) Al: Defeated the first boss, then died in the next level and went “I’m not playing that boss again”. (0:27:36) Kelly: Where’s your dedication to pain? (0:27:40) Al: Nowhere. So yes, right. Okay, so this is a new Turnip Boy game. Don’t get excited. It is not an (0:27:46) Al: RPG. It is not like the previous Turnip Boy games. It is an endless runner for some reason. (0:27:55) Kelly: Very, you know, they found like their niche little like theme with the turnip boy, but like it’s very interesting that each game is different. (0:28:04) Al: Yeah, so what I’ve said in my notes here is, I’ll buy and play a new Turn It By game, right? (0:28:13) Al: Because I like Turn It By, but I’m a little bit disappointed that it’s a third game and (0:28:19) Al: it’s not like the first, because yeah, the second one was different, but it was the same (0:28:24) Al: as well. (0:28:25) Al: Like it was a roguelite, but it was still like a combat game in the same way that the (0:28:31) Al: other one was, right? (0:28:32) Al: The controls were the same, you controlled the player. (0:28:34) Al: The same, you still had a weapon in the same way, and there weren’t as many puzzles, right? (0:28:40) Al: The first one had more puzzles, but it was still there was the same combat and stuff like that. (0:28:46) Al: And this is very much not that. So I’m a little bit sad about that. (0:28:53) Al: I guess that’s fine, you know, they can do what they want. But yeah, I’m gonna buy it, I’m gonna (0:29:00) Al: to play it and I’m sure I’ll enjoy it but I want another turnip by turnip (0:29:04) Al: I was so good, it was funny (0:29:06) Kelly: I’ve literally only heard good things about it. Like, you know, it’s I feel like they (0:29:11) Kelly: really like turn a boy made himself into a thing. (0:29:14) Al: Turnaby commits tax evasion was a lovely RPG that you could 100% in 10 hours, and it was funny. (0:29:20) Al: It had a fun little story. It had some good combat that was actually challenging, (0:29:24) Al: especially near the end. And it was good fun. Turnaby robs a bank, had the challenging combat, (0:29:30) Al: and it had some of the funny story. And other than that, it missed the rest of it. (0:29:34) Al: And this presumably will have the same humor. But that’s it. And (0:29:38) Kelly: But that’s it. (0:29:39) Kelly: So they’re just slowly degrading. (0:29:44) Al: I feel bad saying that, because I suspect it’s not like they’re making this instead of another (0:29:50) Al: RPG, right? Like, I think they had a good idea for doing this. And they’ve done it as Turnaby. (0:29:57) Al: I’m just like, when I saw there’s a new Turnaby game, I went, “Oh, yes, great!” (0:30:01) Al: And I looked at it and went, “This is nothing like them at all.” (0:30:04) Kelly: Yeah. No, I was just being a little cynical, but I agree. (0:30:09) Kelly: I think that’s they’re just trying different avenues. (0:30:14) Kelly: It’s not like, oh, this is like a quick grab or something. (0:30:16) Al: Yeah, yeah, no, I get that. But yeah, I’m not saying it’s going to be a bad game. It’s (0:30:20) Al: just one of these things where it’s like, if you would hear, oh, you know, say you didn’t (0:30:25) Al: know about Silksong, right? And you heard Silksong’s coming out. It’s a new, a new Hollow Knight (0:30:33) Al: game. You’re like, oh, fantastic, exciting. And then it turns out it’s Solitaire. Right? (0:30:40) Kelly: Yeah, that would Yeah, yeah, that’s very true (0:30:41) Al: That’s essentially what we’ve had here. (0:30:44) Al: OK. (0:30:46) Al: Like I’m not saying it’s a bad game, I just saw new turnip game, excited. (0:30:50) Kelly: You want her to play, yeah (0:30:51) Al: It’s not that, that’s the problem. (0:30:54) Kelly: Yeah, yeah, no, that’s that’s the hard part (0:30:55) Al: And I guess this is the problem with spin-offs and stuff like that, right? (0:30:59) Al: Because this is what this is, it’s a spin-off, it’s not a sequel, it’s a spin-off. (0:31:02) Kelly: Mm-hmm. (0:31:03) Al: And I’m not saying they can’t do that, I’m just like, my expectations going in was different (0:31:09) Al: and I don’t know how they solve that problem, but that’s where we are. (0:31:14) Kelly: Well, maybe they’re working on that perfect Turnip Boy sequel in the back end. (0:31:20) Al: Well, they’re working on a different game just now as well, Hobknobbers, (0:31:26) Al: which I don’t think is out yet. (0:31:27) Al: Let me check. (0:31:27) Al: Yeah, it’s not. (0:31:28) Al: It’s still coming soon. (0:31:29) Al: So I suspect that the Hobknobbers is their upcoming big game and (0:31:37) Al: Turnip Boy steals them all as a let’s do a quick and easy, fun, endless (0:31:37) Kelly: - This is the, mm-hmm. (0:31:42) Al: runner that some people can buy and it will help our cash reserves. (0:31:49) Al: Well, speaking of their cash. (0:31:50) Al: It deserves, they’re also releasing a cubified turnip boy plushie. (0:31:53) Kelly: It’s so cute though and they have to reach their funded goal. (0:31:56) Al: I don’t need it. (0:32:00) Al: It’s $40! (0:32:01) Al: Oh my word, $40? (0:32:05) Al: This thing better be huge, how big is this? (0:32:07) Al: It’s 35 centimetres tall, so it is reasonably big, but that’s a lot of money. (0:32:14) Kelly: But it looks so soft. (0:32:16) Al: What is the shipping going to be to me? (0:32:20) Al: Probably too much. (0:32:20) Kelly: I don’t need this. What is the shipping? (0:32:26) Kelly: How much tariff would I have to pay to receive this? (0:32:30) Al: Oh 15 dollars shipping to me! (0:32:33) Kelly: Ugh. (0:32:34) Al: 55 dollars. (0:32:36) Kelly: Okay, that’s… that’s… (0:32:36) Al: And it is only 40 pounds, but I’m enjoying the dollar has sunk. (0:32:38) Kelly: But he’s so cute. (0:32:50) Kelly: Well, I’m so glad that someone’s benefited. (0:32:58) Kelly: Oh, I see, there is a tariff statement at the top. (0:33:06) Al: I don’t need it anyway so cube turnip cube or cube boy whatever you’d like to call him he exists (0:33:14) Kelly: He’s very cute. (0:33:15) Al: yeah uh (0:33:16) Kelly: He looks like he’s like that good soft material, too. (0:33:18) Al: yeah yeah (0:33:20) Kelly: Like squishmallows. (0:33:22) Al: but not (0:33:22) Kelly: I’m just going to keep talking until you feel bad, (0:33:24) Kelly: and then you add yourself to life. (0:33:29) Al: everdream valley have announced and released I think I think this is out now (0:33:34) Al: Ever Dream Valley. (0:33:36) Al: VR. A virtual reality version of Ever Dream Valley. (0:33:38) Kelly: Oh, oh, I don’t like that at all. I can’t look at that. (0:33:42) Kelly: I think I would puke if I ever did VR. (0:33:46) Al: I played, there was a game that I played which was like in VR, but you, but it was (0:33:54) Al: augmented reality rather than virtual reality. So you’re seeing the world around you as well (0:33:58) Al: and you like create these little islands where you put animals on them. I love that game. It’s such a (0:33:59) Kelly: OK. (0:34:05) Kelly: That seems cuter, and probably wouldn’t (0:34:07) Kelly: give me motion sickness, maybe. (0:34:10) Al: it was yeah it was a it definitely is much better um this I oh (0:34:16) Kelly: I literally can’t look at that cow clip. (0:34:18) Al: yeah I don’t I don’t know what to say about this game uh (0:34:25) Al: this kind of looks like a proof of concept this looks thrown together um (0:34:30) Kelly: It doesn’t look good. (0:34:32) Al: oh it’s not out yet it’s coming soon but you can pre-order it (0:34:34) Kelly: No yeah yeah but like that cow clip does not look good. (0:34:38) Al: No, no. (0:34:40) Al: No. (0:34:42) Kelly: Feels like I don’t, maybe I’m biased because I don’t like VR but like (0:34:47) Kelly: I thought we were kind of coming down from like the VR (0:34:51) Kelly: um spike I guess. (0:34:54) Al: do it. Yeah, I don’t know why they’ve done this. Like I have a VR headset and I love (0:34:59) Al: it for some things. I love Beat Saber. I love whatever the name of the game is. I kind (0:35:01) Kelly: Mm-hmm (0:35:07) Kelly: Beat Saber looks so sick. I think that would that’s like the the soul game that would sell me a (0:35:12) Al: It is the single thing that convinces anybody to buy VR. (0:35:17) Al: It is so good, I love it so much. (0:35:21) Al: But that, watching films in IMAX and whatever the name of the other game I play, the one (0:35:29) Al: with the Islands of Animals, those are the three things I’ve done more than once on my (0:35:33) Kelly: okay yeah no and it’s a separate game right like yeah you have to pay (0:35:35) Al: VR headset, right? (0:35:36) Al: Like there’s other things that you’ve tried once or whatever and gone “not for me”. (0:35:42) Al: It’s game, but the content. (0:35:47) Al: Yeah. (0:35:48) Al: It’s twenty dollars I think? (0:35:50) Kelly: you could pre-order it for 15 (0:35:58) Kelly: Yeah, no, I feel like a lot of the VR game just feel like novelty. (0:36:02) Al: Tune in next time to see if I’ve bought this game or not. (0:36:07) Al: All right. (0:36:08) Al: That’s the news. (0:36:09) Al: Let’s talk about Ratopia. (0:36:11) Kelly: Yay, I’m just so glad it came out. (0:36:12) Al: All right, I’m going to. (0:36:15) Kelly: Can I say that as someone who is waiting on so many different stupid games? (0:36:16) Al: Yeah. (0:36:20) Kelly: It is so nice to get a full release. (0:36:25) Al: OK, I want to try and describe this game and you can tell me what you think (0:36:30) Kelly: Okay. (0:36:30) Al: about my description. (0:36:32) Al: You are the the queen of a new rat city (0:36:39) Al: and you are building your city out. (0:36:43) Al: You it’s it’s almost it almost is like a it is a city builder, (0:36:49) Al: but it is a an RPG city builder. (0:36:52) Al: So you’re controlling a character. (0:36:55) Al: And you are building up the city. (0:36:58) Al: You’re you know, you’re saying this is where buildings go and you’re saying this (0:37:02) Al: different things go and this is these are the laws of the city and stuff like that. (0:37:08) Al: And you also accept in new members or new citizens. (0:37:14) Kelly: Mm-hmm. (0:37:15) Al: They are. They call them (0:37:18) Al: they call them migrants or refugees. (0:37:19) Kelly: I think it’s migrants. (0:37:19) Al: I can’t remember. It’s one of the two. (0:37:21) Kelly: It’s something with an M. I know that. (0:37:22) Al: I think it’s my yeah, it’ll be migrants then. (0:37:25) Al: And when you accept migrants in, you can then put them to work. (0:37:29) Al: Or you, so I guess the two, two. (0:37:32) Al: Your main ways of playing the game are you are controlling your individual character who goes around and can do things, and then you’re also directing your citizens to do things as well, so you don’t have to do them instead. (0:37:47) Al: And that can be basically anything, right? You can get them to man a specific building, to like lumber, or you can get them to dig. (0:37:55) Al: I think automatically they will like gather up everything that’s on the ground and put it in the chest. (0:38:02) Al: That’s it. It’s a city builder, but you are controlling an individual character as well as telling other characters what to do. (0:38:10) Al: Is that a fair description of the game? (0:38:12) Kelly: I think it is also it’s vertical builder uh like yeah yeah yeah (0:38:14) Al: What does that mean? What do you mean? Oh, like a 2D, yeah, okay, I see what you mean. It’s side scrolling up and downy. (0:38:22) Kelly: yes but like you’re building vertically which I think is like more terraria than like other (0:38:25) Al: Yes. I was going to, I was just going to say that Terraria is the, is the. (0:38:32) Al: Would be the example. (0:38:34) Kelly: I would say this is like a micromanagers final boss game (0:38:38) Al: Oh, my word, so micromanaging. (0:38:40) Kelly: It’s, it makes. (0:38:42) Kelly: It makes my heart sing. It’s incredible and so stressful. (0:38:45) Al: So let me tell you how I, let me tell you my thought process when starting this game. I’ve not put in, like, I’ve maybe put in less than an hour into this game, but the demo is really good at showing you the core concept of the game really quickly, and I don’t know if the main game does it in the same way, but. (0:39:02) Al: And you’re like, oh, you’re great. That’s fine. I’m going to go do some digging and blah, blah, blah, blah, blah. Oh, man, I can only carry three things at once and there’s only three of the same thing. (0:39:10) Al: Oh, that’s really frustrating. Oh, goodness. Right. This is going to take forever to do anything. It’s like you dig, dig, dig, and then you throw in the chest and then you dig, dig, dig, and you throw in the chest. Right. Fine. Whatever. This is really annoying. (0:39:22) Al: Oh, OK. Right. I’m adding in new people to my city. OK, fine. Oh, they’re all picking up the things I can do so I can just go now and dig and dig and dig and dig and they will take the thing. Great. That’s a much improvement. (0:39:32) Al: And then it’s like, oh, and then it goes, oh, you need to build this thing. And you’re like, how do I do this? And it’s like you go into this menu and this menu then expands and expands and expands. (0:39:43) Al: And it’s like this web, absolute mass, massive web of different parts of different menus. And you’re just like, I have no idea what’s happening here. (0:39:54) Al: And it’s just it is, if you enjoy not creating spreadsheets, but if you enjoy looking at. (0:40:02) Al: Somebody else’s spreadsheets and figuring out what they do, you will like this game. (0:40:08) Kelly: I think that is a fair– (0:40:12) Kelly: not metaphor, what is the word I’m looking for– (0:40:15) Kelly: summation of essentially all of the aspects of this game. (0:40:18) Al: Where I enjoy making spreadsheets, I do not enjoy figuring out what other people have done, and that’s what the menu felt like. I’m like, I want this thing, but I need to figure out what category they put it in, what category of what category, and what menu of what setting, and then where in this category is it, because it’s just like this mess of things. (0:40:42) Al: And I don’t like figuring out what people think in the best of times. (0:40:48) Al: And it just feels like somebody made this game, and this is how they decided was the most logical thing for their brain, and I cannot be bothered spending my time figuring out why they decided. (0:41:02) Kelly: I think that is a very fair way to see it because I think that’s exactly how it is. (0:41:10) Kelly: But also, I feel like once it starts clicking, it starts making more sense because for me, (0:41:16) Kelly: I really enjoy trying to figure out how people are thinking because I think that’s the only (0:41:20) Kelly: way I can understand vaguely people. (0:41:26) Kelly: So it’s like a puzzle. (0:41:27) Kelly: So I think the puzzle of trying to understand the thought process is kind of fun. (0:41:32) Kelly: Also frustrating, though. (0:41:35) Kelly: Like, there’s definitely been moments where I’m like, (0:41:38) Kelly: “This stupid rat has to pee! How do I fix this?” (0:41:42) Al: Yes, I (0:41:42) Kelly: You know, like, “What do you mean they can’t do this task?” (0:41:46) Al: Think that part of it is is is I I didn’t hate right because it’s like you’re just your standard city builder thing (0:41:50) Kelly: No, no, it’s not bad (0:41:52) Al: It’s like you need to balance you need to balance all these things and you need to figure out how they balance fine (0:41:57) Al: Sure, whatever my problem. I just felt like I was navigating menus for 90% of the time (0:41:57) Kelly: Yes, it’s just I think (0:42:03) Kelly: It’s a lot of menus (0:42:04) Kelly: I did see someone say that they didn’t like that the game paused when you opened the menu to like build something and in (0:42:11) Kelly: My head I was like, what the hell are you talking about? (0:42:13) Al: All right souls player, goodness me, just masochistic person. (0:42:15) Kelly: Yeah, I was like what kind of game do you think this is that’s crazy (0:42:21) Kelly: Then like I literally I watched that and I was like what the hell kind of person (0:42:27) Al: Oh, my word. Horrifying. (0:42:28) Kelly: That’s sick that’s sicko behavior (0:42:32) Kelly: It’s like please keep those thoughts to yourself and I think better never implement that in this game (0:42:38) Al: Yeah, that that that how to make this game more stressful. (0:42:42) Kelly: Yeah, literally, like you said, the souls-like version. (0:42:47) Kelly: That’s disgusting. (0:42:48) Kelly: Don’t ever tell people that. (0:42:50) Al: It was like the kid just said, “Is it time for a test in school?” (0:42:51) Kelly: Like, I need those, I need that pause (0:42:54) Kelly: to figure out what I’m doing. (0:42:58) Al: And you’re like, “No! (0:42:59) Al: What are you doing? (0:43:00) Al: What?” (0:43:00) Kelly: You didn’t collect our homework. (0:43:01) Al: Yeah. (0:43:02) Al: Oh. (0:43:06) Kelly: But yeah, no, that blew my mind. (0:43:07) Kelly: ‘Cause I was like, people think like this? (0:43:10) Kelly: Why would you want that? (0:43:12) Al: So yeah, I think I, I mean, we’re just, we’re apparently getting straight into (0:43:15) Al: my opinions, um, I, I can, I, this is not the game for me, but I 100% can see why (0:43:16) Kelly: I think that’s very fair, and I do overall, I think this game, there is so much going (0:43:21) Al: someone would like this 100%. (0:43:29) Kelly: on and like, I like Rimworld a lot, I don’t know half of the shit I’m supposed to be doing (0:43:36) Kelly: in Rimworld because there’s just so much in that game. (0:43:41) Kelly: I don’t even buy the DLCs for that game, I just like playing the game, I figure things (0:43:45) Kelly: Peace out as the game goes on. (0:43:46) Kelly: You know, I’ve been playing it for a few years, things will happen, bad things happen, sometimes you die. (0:43:48) Al: Yeah (0:43:51) Al: Do you know I think (0:43:53) Al: What I think interesting was I think that when I while I was playing this game (0:43:57) Al: I think I was thinking you know what I would have more fun doing probably what is terraria (0:44:03) Al: Right, like I feel like that’s what I’m looking for if I’m one if I would be wanting to play this game (0:44:08) Al: It’s it’s I I I want it simpler (0:44:13) Al: I’m not it’s not necessarily even the action adventure bit right like it’s it’s more I (0:44:14) Kelly: That’s, yeah. (0:44:18) Al: Was thinking like this but (0:44:22) Al: Minecraft and then I was like wait, but that’s terraria, right? (0:44:24) Kelly: Mmm (0:44:26) Kelly: That’s so funny because I’ve I’ve actually never played I missed the boat on Terraria (0:44:30) Kelly: And I’ve also never played Minecraft because I 100% missed the boat on that one. I feel like at a certain point (0:44:37) Kelly: Like I think I would still enjoy Minecraft, but at this point in my life. I’m just like I cannot pick up Minecraft (0:44:43) Al: That’s totally fair. Minecraft was my, like I got in literally the last day of alpha (0:44:50) Kelly: Oh, wow. (0:44:51) Al: in Minecraft. So that was back on in 2010, I want to say. And that was like, I was, (0:44:56) Kelly: Mm-hmm. And I know people are still playing it. I know, you know, it’s still a relevant game. (0:45:00) Al: oh yeah, yeah. Oh, absolutely. But I was like part of the way through uni at that point, (0:45:07) Al: university. So like I, I was very much in a world where I. (0:45:12) Al: Could sit up till three in the morning, obsessing over stuff. And I loved the building aspect of (0:45:18) Al: that. So I, I, if I, obviously I do not have any numbers for how much time I spent on Minecraft, (0:45:25) Al: because it wasn’t through Steam and nothing exists for that. But if I did have numbers, (0:45:30) Al: I would probably be incredibly scared to share that number with anyone, right? Like. (0:45:34) Kelly: That’s how I feel about my Sims numbers, you know? I’m so glad I don’t have those. (0:45:39) Al: Yeah. Yeah, same, same sort of thing. (0:45:42) Al: Absolutely. (0:45:45) Kelly: But no, I think what I like about this game is that there’s so much going on. Like in (0:45:50) Kelly: a sense it’s like, I enjoy bein

Weekly Bird Report on WCAI
Watch for warblers

Weekly Bird Report on WCAI

Play Episode Listen Later May 14, 2025 4:30


After a bleak winter, and a reluctant, rainy spring, we Cape and Islands year-rounders deserve a flowery and mild May.

ICT Pulse Podcast
ICT 351: The art of the possible with AI in the Caribbean, with Dr Curtis Charles of the UWI Five Islands Campus

ICT Pulse Podcast

Play Episode Listen Later May 14, 2025 64:38


Thanks to the Fourth Industrial Revolution, Caribbean and other developing countries have the potential to accelerate their development and economic diversification, as well as increase competitiveness through technologies such as AI and the Internet of Things. With Dr Curtis Charles, of the University of the West Indies (UWI), Five Islands Campus, and a key driver of the UWI Five Islands AI Research Conference, we discuss:   *  the upcoming 2025 AI Research Conference scheduled for the end of June;   *  the AI-related opportunities that Caribbean countries should more aggressively pursue;   *  ways in which Caribbean countries can to truly capitalise on the opportunities AI brings; and   *  where Caribbean countries should be putting their AI investment dollars.   The episode, show notes and links to some of the things mentioned during the episode can be found on the ICT Pulse Podcast Page (www.ict-pulse.com/category/podcast/)       Enjoyed the episode?  Do rate the show and leave us a review!       Also, connect with us on: Facebook – https://www.facebook.com/ICTPulse/   Instagram –  https://www.instagram.com/ictpulse/   Twitter –  https://twitter.com/ICTPulse   LinkedIn –  https://www.linkedin.com/company/3745954/admin/   Join our mailing list: http://eepurl.com/qnUtj    Music credit: The Last Word (Oui Ma Chérie), by Andy Narrell Podcast editing support:  Mayra Bonilla Lopez ----------------

The Remnant with Jonah Goldberg
Islands of Separateness

The Remnant with Jonah Goldberg

Play Episode Listen Later May 10, 2025 83:23


Jonah Goldberg ruminates upon the papal news, the dingo's fly assassination skills, Columbia University's new president, yet another unpronounceable German political philosophy theory, Joe Biden's definition of misogyny, and Trump's new threat to the film industry. Show Notes:—This week's Dispatch Podcast roundtable: "Vengeance Agenda”—Commentary Magazine Podcast: "Lights! Camera! Tariffs!”—Kevin Williamson for The Dispatch: “Trump Is a Socialist”—Claire Lehmann for The Dispatch: “Feelings, Facts, and Our Crisis of Truth” The Remnant is a production of The Dispatch, a digital media company covering politics, policy, and culture from a non-partisan, conservative perspective. To access all of The Dispatch's offerings—including Jonah's G-File newsletter, regular livestreams, and other members-only content—click here. Learn more about your ad choices. Visit megaphone.fm/adchoices

Universal Orlando Explorers
Episode 172: IOA First Impressions to Now

Universal Orlando Explorers

Play Episode Listen Later May 10, 2025 36:11


Koby and Hollie share some of their very first impressions of Islands of Adventure and how their opinions have changed or remained the same since then. Support the showSocials, Support the Podcast, and MoreThis podcast is sponsored by Favorite Grampy Travels, a Universal Preferred Travel Agency

The Jim Hill Media Podcast Network
Universal India Rumors, Tribute Store Props, and the Rise and Fall of Triceratops Encounter (Ep. 50)

The Jim Hill Media Podcast Network

Play Episode Listen Later May 9, 2025 59:52


Jim Hill and Eric Hersey celebrate the 50th episode of the podcast by exploring Universal's rumored expansion into India and taking a deep dive into one of Islands of Adventure's most ambitious—and short-lived—attractions: Triceratops Encounter. Along the way, they talk tribute store props, Epic Universe operations, and what happens when Florida weather shuts everything down. Universal India theme park rumors emerge just hours after Disney announces a new park in Abu Dhabi Is the India story a strategic leak or a real expansion plan? Jim breaks down the global pattern Eric reacts to his family visiting the Universal tribute store without him—and the props they spotted from past Tribute Stores Annual Passholder discounts and exclusive merch deals return as Epic Universe ramps up Epic Universe extends park hours—what it means for nighttime crowds and show readiness What happens when it rains? A long list of outdoor attractions go down at Epic Universe The ambitious animatronic detail, design goals, and operational struggles behind Triceratops Encounter Why the attraction was built, how Universal trained for “high touch” interactions, and what ultimately led to its seasonal closure This episode blends the international future of Universal Parks with one of its most fascinating stories from the past—and sets the stage for the next chapter in Islands of Adventure's Jurassic Park area. Support Our Sponsor: Be Our Guest Vacations Planning your next Universal vacation? Be Our Guest Vacations is a Platinum-level Earmarked travel agency with concierge-level service to make every trip magical. Their team of expert agents plans vacations across the globe, from Disney and Universal to cruises and adventures, ensuring you have the best possible experience without the stress. Book Now Learn more about your ad choices. Visit megaphone.fm/adchoices

FM Talk 1065 Podcasts
Midday Mobile - Barrier Islands Deep-dive plus Erica Thomas joins the show - May 9, 2025

FM Talk 1065 Podcasts

Play Episode Listen Later May 9, 2025 40:46


Cinema Strikes Back
#338 Coldmirror: Ihre Lieblingsfilme, ihre Kindheit! (mit @coldmirror)

Cinema Strikes Back

Play Episode Listen Later May 9, 2025 82:39


Mit Kaddi alias Coldmirror haben wir in dieser Folge eine echte YouTube-Ikone zu Gast. Zusammen mit Jonas und Xenia schwelgt sie heute in Erinnerungen an ihre Kindheitshelden und quatscht über die Filme und Serien, die ihre Kindheit geprägt haben. Von SPONGEBOB und STAR TREK über TEENAGE MUTANT NINJA TURTLES und POKÉMON steht in diesem Podcast alles im Namen der Nostalgie. Natürlich gibt's auch wie jede Woche unsere Kino-Tipps: Wir sprechen über die neuesten Filme wie den Survival-Thriller LAST BREATH, die Disney-Horror-Parodie SCREAMBOAT und das deutsche Drama ISLANDS – und sagen euch, was sich wirklich lohnt. Außerdem kündigen wir ein großes neues Projekt an, zu dem wir endlich nähere Infos mit euch teilen können! Worum genau es sich dabei handelt, erfahrt ihr hier, auf CINEMA STRIKES BACK!

Short Take
Jan-Ole Gerster

Short Take

Play Episode Listen Later May 8, 2025 12:10


It was a pleasure to talk to director/writer Jan-Ole Gerster. About his new film – the vacation-noir ISLANDS, his former job as an ambulance driver, an intense experience watching SCHINDLERS LIST and his love for walking – and Mexican food. Enjoy! Find out more about Jan-Ole and his latest work: https://players.de/directors/jan-ole-gerster/ You can find us on Instagram: https://www.instagram.com/shorttake/?hl=de

HUNGRY.
Espresso: Seth Godin - Never Forget These 3 Core Human Motivations in Strategy

HUNGRY.

Play Episode Listen Later May 8, 2025 4:18


Espresso's are powered by our brand new sponsor, Unleashed!1. What on earth is Unleashed, I hear you asking?Unleashed is Inventory management software that talks to your financial and eComm software. We use it daily at Islands. It's BANGING!!2.  Why Unleashed will change your life as a foodie founder?Cut admin time in half. Save money. Lots of money. Get lucid clarity on margins. Be all over cash flow, after all cash is king. Manage stock and cash flow.3. The biggest brands in FMCG love love UnleashedYour fave brands like Candy Kittens, Tiny Rebel, TRIP use religiously. Tarquins Gin, Three Spirit, Minor Figures, The Turmeric Co., Volcano Coffee4. Do yourself a favourGET YOURSELF 2 MONTHS FREE USING THIS magical link♨️Still bloody HUNGRY? Course ya are. Each week I spend 15 hours writing my newsletter. It'll take you 5 mins to read. Full of wisdom from the biggest names in food and drink. Subscribe here

The Dark Ride
AnR: an EPIC Universe of fun

The Dark Ride

Play Episode Listen Later May 7, 2025 52:58


We've got friend of the pod and theme park guru, Barbie, back today to talk about the shiny brand new kid in the neighborhood, Universal's Epic Universe. She's been a bunch and has the skinny without the spoilers. This is a vibes-heavy show all about the low down on a place that we cant wait to explore. Come hear all about it with us.Drunk Distory, The Dark Ride, Funny, Comedy, Comedians, Adult Disney Podcast, Adult Universal Podcast, Adult Themepark Podcast, disney adult, fandom, Magic Kingdom, Rides, History, booze, Theme Park Podcast, Orlando, Amusement Park, Drinking Game Podcast, Universal Orlando, Islands of Adventure, Epic Universe, Universal Studios

Corso - Deutschlandfunk
Neue Filme: Islands / Wenn das Licht zerbricht / Oslo Stories: Träume

Corso - Deutschlandfunk

Play Episode Listen Later May 7, 2025 5:35


Fischer, Sigrid www.deutschlandfunk.de, Corso

Frei raus – Abenteuer fürs Leben
Islands wilde Seele und was sie für uns bedeuten kann

Frei raus – Abenteuer fürs Leben

Play Episode Listen Later May 6, 2025 61:21


// Island ist eines der absoluten Sehnsuchtsreiseländer, vor allem für die, die raue Landschaften lieben. Auch die Schriftstellerin Anne Siegel hat die abgelegene Insel am Polarkreis in ihren Bann gezogen. Immer wieder ist sie dort unterwegs, entdeckt, schreibt, lebt. In dieser Folge erzählt Anne von der Faszination, die Island auf sie ausübt. Sie schwärmt von den Menschen Islands und sie verrät, welche Ecken sich wann für einen Besuch lohnen. Wir sprechen aber auch darüber, was wir uns abgucken können von den Isländer:innen, über mehr Natur im Alltag, das Miteinander und die Zuversicht. Und nicht nur Island, sondern auch Anne Siegel ist immer ein Erlebnis ... // Alle Werbepartner des FREI RAUS Podcast und aktuelle Rabatte für Hörer:innen findest du unter https://www.christofoerster.com/freiraus-partner // Hier kannst du den wöchentlichen Newsletter zum Podcast abonnieren: https://www.christofoerster.com/freiraus // Outro-Song: Dull Hues by Lull (audiio.com)

The Codcast
No man is an island: The collective climate challenge of coastal Massachusetts

The Codcast

Play Episode Listen Later May 5, 2025 59:50


This episode of the Codcast is a recording of a live event that took place April 30 in Provincetown, Mass., co-moderated by CommonWealth Beacon reporter Jennifer Smith and Eve Zuckoff of CAI (the Cape and Islands NPR station). Together with a panel of conservation, planning, and community development experts, they discussed what it means to live and plan responsibly on the Cape and Islands, understanding the realities of climate change and the housing crunch as a collective crisis. The panelists were: Mark Borrelli – A coastal geologist and director of the Coastal Processes and Ecosystems Laboratory (CaPE Lab), a joint research effort between the Center for Coastal Studies (CCS) and the School for the Environment within the University of Massachusetts Boston. Jay Coburn – President and CEO of the Community Development Partnership – the non-profit community development corporation serving the eight towns of lower Cape Cod. Timothy Famulare – Community Development Director for Provincetown, formerly the town's environmental planner and conservation agent.

Where Are The Webb's
Caribbean Dreams: 8 Islands, 2 Weeks, 1 Epic Cruise

Where Are The Webb's

Play Episode Listen Later May 4, 2025 119:29


In this sun-soaked episode of Where Are The Webbs, the Webbs set sail on a two-week Caribbean cruise aboard the Carnival Venezia and take you along for every unforgettable moment. From onboard fun to tropical island adventures, they're diving into it all!Join them as they recount their stops at eight incredible destinations: snorkeling in the crystal-clear waters of St. Thomas, exploring the vibrant streets of Antigua, hiking through the lush rainforests of Dominica, savoring the spices of Grenada, relaxing on the stunning beaches of Barbados, discovering Dutch and French charm in St. Maarten, soaking in the island vibes of St. Kitts, and wrapping it all up in the historic heart of Old San Juan.They share cruise tips, excursion highlights, favorite eats, and unexpected surprises—all with the humor and personality you've come to love. Whether you're planning your first cruise or reliving one of your own, this episode will have you dreaming of turquoise waters and warm island breezes.What's your favorite Caribbean destination? Let us know!

Amateur Traveler Travel Podcast
AT#943 - Travel to Auckland, New Zealand

Amateur Traveler Travel Podcast

Play Episode Listen Later May 3, 2025 62:00


Hear about travel to Auckland, New Zealand, as the Amateur Traveler talks to Jonty Crane from Jonty Travels about a city that he called home for a decade. Why should you go to Auckland? Jonty says, "Many people go to New Zealand, but spend almost no time in Auckland. It's a bit like a little sister or brother to Sydney in Australia, but with some unique New Zealand characteristics. There are over 50 extinct volcanoes. It's between two natural harbors. There are some very beautiful islands which are easily accessible from the CBD, and it's also got excellent restaurants, museums, art galleries, and beaches." Waiheke Island: Jonty's Recommendations for Visiting AucklandExplore the Islands of the Hauraki Gulf ,,, https://amateurtraveler.com/travel-to-auckland-new-zealand/ Learn more about your ad choices. Visit megaphone.fm/adchoices

Broke
Rage Islands kieatte

Broke "N" Nobb Society

Play Episode Listen Later May 3, 2025 53:46


The World of Canibis Industry

Exploring the World with Da Potato Sisters.
All about Tahiti and French Polynesia!

Exploring the World with Da Potato Sisters.

Play Episode Listen Later May 3, 2025 12:50


Hi Listeners,Sorry for not posting for so long. In this episode, Isha and I explore the islands of Tahiti, from traditional food to the biodiversity there. If you want us to make an episode about any animal/habitat that you are curious about, email us at dapotatosisters@gmail.com!-Riya and IshaSources for this episode:Tahiti Tourisme. 8 Specialties of the Islands of Tahiti You Must Try. Tahiti Tourisme, Fondi, Carrie. The legacy of the Breadfruit-A lifetime of adequate food and prosperity. Rain POS, Wikipedia. Tahiti. Wikipedia, Moana Voyages. The Tahitian Breadfruit, the Uru. Moana Voyages, Tahiti Tourisme. Preparing a Polynesian Fruit Salad. Tahiti Tourisme, Boissonneault, Lorraine. Captain Cook's 1768 Voyage to the South Pacific Included a Secret Mission. Smithsonian, Bester, Cathleen. Trumputfishes. Florida Museum, Wikipedia.Stingray.WikipediaTahiti and French Polynesia.lonely planet.Tahiti and French PolynesiaThe Islands of Tahiti.Conservation Efforts.The Islands of TahitiWildlife.Smithsonian.Wildlife

The Jim Hill Media Podcast Network
Epic Universe Ticket Drama, TapuTapu Retires, and Triceratops Encounter Origins (Ep. 49)

The Jim Hill Media Podcast Network

Play Episode Listen Later May 2, 2025 63:55


Jim Hill and Eric Hersey dig into the recent uproar over Epic Universe preview ticket availability—and why Universal quietly opened the gates to everyone. Then they dive into the surprising retirement of Volcano Bay's TapuTapu system and the fascinating history behind the short-lived Triceratops Encounter at Islands of Adventure. Epic Universe preview tickets go public, frustrating some Annual Passholders What low crowds and Disney discounts might reveal about this summer's Orlando tourism outlook Universal's guest survey tactics—and how they're targeting Disney's “seamless” brand language Volcano Bay announces the retirement of TapuTapu and a five-month closure for overhaul Universal Hollywood FanFest reactions and Drew Taylor's tip for avoiding long lines The box office power of Wicked, Despicable Me, and Universal's 360-degree promo strategy The history of Triceratops Encounter and how a 1960s Easter special led to one of Universal's biggest animatronic swings Whether you're here for the latest theme park headlines or the long-forgotten stories behind Universal's creative gambles, this episode is packed with insights, speculation, and a few dinosaurs along the way. Support Our Sponsor: Be Our Guest Vacations Planning your next Universal vacation? Be Our Guest Vacations is a Platinum-level Earmarked travel agency with concierge-level service to make every trip magical. Their team of expert agents plans vacations across the globe, from Disney and Universal to cruises and adventures, ensuring you have the best possible experience without the stress. Book Now Learn more about your ad choices. Visit megaphone.fm/adchoices

RNZ: Saturday Morning
Tackling caulerpa in Te Tai Tokerau

RNZ: Saturday Morning

Play Episode Listen Later May 2, 2025 9:32


A hapū at the epicentre of the caulerpa outbreak in the Bay of Islands are calling for more concerted effort to deal with the invasive seaweed. 

RNZ: Country Life
Farming 101: Grapevine pruning

RNZ: Country Life

Play Episode Listen Later May 2, 2025 3:14


Winter's coming up and that means pruning time in the vineyard. How do you prune a grapevine and why? You can learn more about 144 Islands, here.With thanks to:Jake DromgoolGo to this episode on rnz.co.nz for more details

The Best of the Chris Evans Breakfast Show
The one with Martin Clunes

The Best of the Chris Evans Breakfast Show

Play Episode Listen Later May 2, 2025 19:54


Martin Clunes tells us about his new series Islands of the Atlantic, which begins tonight at 9pm on ITV1.Join Chris, Vassos and the Class Behind The Glass every morning from 6.30am for laughs with the listeners and the greatest guests. Listen on your smart speaker, just say: "Play Virgin Radio." Hosted on Acast. See acast.com/privacy for more information.

The Jenn & Friends Podcast
The Winner of The Lanier Islands 35k Dream Wedding REVEALED

The Jenn & Friends Podcast

Play Episode Listen Later May 2, 2025 15:45


Thank you so much to the amazing team at Lanier Islands for helping make this couple's dream come true with a beautiful wedding.

The Cabin
Wisconsin Islands, Lake Superior, and Hidden Gems (Bonus: Ashland County)

The Cabin

Play Episode Listen Later May 1, 2025 46:27


In this bonus episode of The Cabin, we're uncovering the hidden gems of Northwest Wisconsin! From scenic islands to unbeatable views of Lake Superior, we're diving into what makes this corner of Wisconsin so special. Joining us is Mary McPhetridge from the Ashland Area Chamber of Commerce, along with our very own Lisa Meier, to share insider tips, local stories, and can't-miss spots for your next adventure Up North.This episode of The Cabin is brought to you by Ashland County; https://bit.ly/3y9QRtf https://bit.ly/42URQhV

The Harland Highway
JIM JEFFRIES and I talk everything BUT comedy! Marsupials, homlessness, forbidden islands, etc!!

The Harland Highway

Play Episode Listen Later Apr 29, 2025 82:23


This episode is sponsored by Brooklyn Bedding, ZocDoc! -Stop putting off those doctors appointments and go to Zocdoc.com/HARLAND to find and instantly book a top-rated doctor today! -Go to brooklynbedding.com and use my promo code HARLAND atcheckout to get 30% off sitewide. Thanks for watching the Harland Highway. More Harland Williams: Harland Highway Podcast Video: https://www.youtube.com/c/HarlandHighwayPodcast Harland Highway Podcast Audio: https://podcasts.apple.com/us/podcast/the-harland-highway/id321980603 Instagram: https://www.instagram.com/harlandwilliams Harbling Shirts: https://www.harbling.com Official Website: https://www.harlandwilliams.com Twitter :https://twitter.com/harlandhighway?lang=en #podcast #harlandwilliams Learn more about your ad choices. Visit megaphone.fm/adchoices

Bitcoin Takeover Podcast
S16 E22: J-Dog on Counterparty & Bitcoin Tokens

Bitcoin Takeover Podcast

Play Episode Listen Later Apr 29, 2025 127:36


J-Dog is the former maintainer of Bitcoin's Counterparty protocol – a role which he fulfilled for about 8 years. Under his stewardship, XCP witnessed the creation of legendary collections such as Spells of Genesis, Rare Pepes, and Fake Rares – even my Bitcoin Heads and Leftist Tears were created when he was the lead developer and he provided some useful advice. Today, J-Dog builds the FreeWallet.io Counterparty wallet and the TokenScan.io blockchain explorer (formerly Xchain.io). He maintains opinions which diverge from those of current maintainer Adam Krellenstein (who joined the show in S16 E14) and even claims that the Counterparty protocol was forked at block 866000. Time stamps: Introducing J-Dog (00:00:53) Counterparty's Founders (00:02:13) What is Counterparty? (00:03:19) History of Token Platforms (00:04:24) Creation of Dispensers (00:07:57) The Fork Controversy (00:09:50) User Reactions to Changes (00:12:42) Counterparty Classic (00:13:16) Current State of Dispensers (00:13:52) Ongoing FUD in the Community (00:14:41) Recent Developments (00:15:02) Control and Development (00:16:05) Token Scan and Exchange (00:17:25) Counterparty's Early Challenges (00:20:55) The use case for Bitcoin (00:23:16) Counterparty's missed opportunity (00:23:39) Community decision-making challenges (00:24:11) Smart contracts and security (00:25:27) Counterparty's innovative features (00:26:42) Evolution of Counterparty's focus (00:27:40) Concerns about asset transactions (00:28:19) The evolution of meme culture (00:29:26) Collecting Rare Pepes (00:31:03) Geolocation-based token distribution (00:32:04) Comparison to Pokémon Go (00:33:14) Current projects and developments (00:35:50) Citrea's zero-knowledge rollup (00:36:50) Counterparty's future on Layer Two (00:37:53) Current work and future vision (00:38:25) Community-driven development concerns (00:43:07) Consensus measurement in development (00:45:59) Consensus Gathering in Counterparty (00:46:39) Atomic Swaps Explained (00:49:42) Adoption of New Features (00:51:33) Counterparty vs Horizon Market (00:55:05) Impact of Ordinals on Counterparty (00:58:16) Integration of Ordinals with Counterparty (01:00:09) Fallout Among Developers (01:03:21) STAMPs vs Ordinals (01:04:34) Concerns About UTXO Set Bloat (01:07:45) Introduction to the UTXO Set Concerns (01:09:58) Turning Point on Stamps (01:10:48) Pixel Art and Compression Challenges (01:11:07) Nihilistic Moments in Bitcoin History (01:11:47) Innovations in Small Data Graphics (01:12:08) Future of Interoperability Among Protocols (01:13:38) Challenges in Ecosystem Integration (01:14:02) Islands of Unconnected Communities (01:15:35) Historical Significance of Bitcoin Artifacts (01:16:03) Hope for NFT Market Revival (01:17:38) Mixed Feelings on NFT Participation (01:18:37) Sponsor Plug for SideShift.ai (01:20:22) Counterparty Classic and Current Focus (01:22:55) Counterparty's Resilience (01:23:58) Future of Counterparty Protocol (01:24:59) Cultural Acceptance of On-Chain Data (01:27:42) Difference Between Counterparty Assets and Runes (01:28:18) Valuation of Vlad Head Cards (01:29:04) Scams in Low Liquidity Tokens (01:30:39) Concerns Over Domain Squatting (01:31:52) Counterparty Improvement Proposals (01:32:43) Creating an Asset Escrow Service (01:33:44) Resetting Asset Supply (01:34:42) Counterparty Wallet Quirks (01:35:21) Protocol Functionality Improvements (01:36:44) Funding Development through Donations (01:37:31) Betting System Revival (01:41:03) User Feedback on FreeWallet (01:44:24) Creating Exchange Markets (01:47:05) Transaction Fee Issues (01:48:19) Token Description Formatting (01:50:11) Multi-Send Transaction Challenges (01:51:14) User Interface Updates Needed (01:52:58) Mobile Wallet Development (01:53:34) Mobile Free Wallet Update (01:54:51) Free Wallet Confusion (01:55:01) Counterparty's Future (01:56:02) Investment Needs for Counterparty (01:57:18) Competing Visions for Counterparty (01:58:56) Message to Counterparty Team (01:59:46) Community Engagement (02:01:14) Running a Counterparty Node (02:03:37) Hardware Requirements (02:05:06) Importance of Running a Node (02:06:18) Closing Remarks (02:07:39)

The Nomad Capitalist Audio Experience
14 Tax Free Islands to Move to And Pay 0%

The Nomad Capitalist Audio Experience

Play Episode Listen Later Apr 28, 2025 19:44


Become a Client: https://nomadcapitalist.com/apply/ Get our free Weekly Rundown newsletter and be the first to hear about breaking news and offers:https://nomadcapitalist.com/email Join us for the next Nomad Capitalist Live event: https://nomadcapitalist.com/live/ Life on the legacy islands of Great Britain and Australia continues to grow more difficult. Skyrocketing living costs and aggressive taxation make it feel as if these countries are pushing people away. Yet, for those who love the island lifestyle, the culture, community, beaches, and cuisine, there is good news. Many island nations still welcome global citizens with open arms and far more favourable tax environments.  In this episode, Mr Henderson explores 14 island countries you might consider relocating to today. He breaks down the benefits of each, along with the key requirements you'll need to meet to reduce your taxes all the way to 0%. Now the only question remains, which of these islands is where you will be treated best? Nomad Capitalist helps clients "go where you're treated best." We are the world's most sought-after firm for offshore tax planning, dual citizenship, international diversification, and asset protection. We use legal and ethical strategies and work exclusively with seven- and eight-figure entrepreneurs and investors. We create and execute holistic, multi-jurisdictional Plans that help clients keep more of their wealth, increase their personal freedom, and protect their families and wealth against threats in their home country. No other firm offers clients access to more potential options to relocate to, bank in, or become a citizen of. Because we do not focus only on one or a handful of countries, we can offer unbiased advice where others can't. Become Our Client: https://nomadcapitalist.com/apply/ Our Website: http://www.nomadcapitalist.com/ About Our Company: https://nomadcapitalist.com/about/ Buy Mr. Henderson's Book: https://nomadcapitalist.com/book/ DISCLAIMER: The information in this episode should not be considered tax, financial, investment, or any kind of professional advice. Only a professional diagnosis of your specific situation can determine which strategies are appropriate for your needs. Nomad Capitalist can and does not provide advice unless/until engaged by you.

The Conversation
The Conversation: Deep-sea mining; New Waiʻanae caterpillar discovered

The Conversation

Play Episode Listen Later Apr 28, 2025 53:43


Trump calls for mining the sea floor in new executive order; Scientists have discovered a new species of caterpillar in the Waiʻanae Mountains, nicknamed "the bone collector."

RNZ: The Detail
In the Chatham Islands, hope for a more independent future

RNZ: The Detail

Play Episode Listen Later Apr 28, 2025 23:37


New Zealand's remotest community relies heavily on public money, but it's not what the community wants for itself For the 600-odd residents of the Chatham Islands, failing infrastructure and tight fishing quotas are a roadblock to more independenceFor generations, New Zealand's remotest community existed without outside help.Now the 600-odd residents of the Chatham Islands can't live and thrive here without a lot of public money.Millions of dollars is needed for a long -awaited new ship to freight goods on and off the islands, replacing the old Southern Tiare. Residents also want a fairer share of the fishing quota in the waters surrounding the Chathams, better wharf facilities and cheaper electricity…Go to this episode on rnz.co.nz for more details

Rebel Buddhist
Greatest Hits Vol. 26 - Lessons in Trust and Interdependence

Rebel Buddhist

Play Episode Listen Later Apr 25, 2025 18:59


This week I reflect on a recent visit to Hanoi, Vietnam, and how a simple experience of crossing the street turned into a very healing and eye-opening lesson in trust and interdependence. We'll talk about how in the US, when it comes to navigating traffic and driving, we are taught to assume we are invisible. Drive defensively. Cross streets assuming no one sees you. In Hanoi, it was the opposite. If you wanted to do something as basic as cross the street, you have to assume you would be seen, and that people cared and would take care. I was able to literally walk into oncoming traffic amongst strangers - something we can't do in many industrialized growth societies like the US. We explore the vulnerability and beauty of how humans can move through chaos together when we come from a place of interdependence and interbeing.You will learn:// What is possible when we embrace interdependence and the fact that we are connected to everything// The gifts that taking risks by being vulnerable and trusting others can bring to us (while using discernment, of course!)// How we can find healing in interdependence and trust in one another// Why so many industrialized growth societies are so far from interdependent interbeing, and how we can offset thatResources:// Episode 190: Islands of Sanctuary – Being a Refuge for Your People// If you're new to the squad, grab the Rebel Buddhist Toolkit I created at RebelBuddhist.com. It has all you need to start creating a life of more freedom, adventure, and purpose. You'll also get access to the Rebel Buddhist private group, and tune in every Wednesday as I go live with new inspiration and topics. // Want something more self-paced with access to weekly group support and getting coached by yours truly? Check out Freedom School – the community for ALL things related to freedom, inside and out. We dive into taking wisdom and applying it to our daily lives, with different topics every month. Learn more at JoinFreedomSchool.com. I can't wait to see you there!// Have you benefited from even one episode of the Rebel Buddhist Podcast? I'd love it if you could leave a 5-star review on iTunes by clicking here  or on Spotify by clicking here.

Science & Futurism with Isaac Arthur
The O'Neill Cylinder Space Habitat: Islands In The Sky

Science & Futurism with Isaac Arthur

Play Episode Listen Later Apr 24, 2025 38:30


What if humanity's future isn't on Earth—or even other planets—but in colossal artificial worlds built in space? In this episode, we explore the O'Neill Cylinder, a visionary space habitat that could house millions, serve as interstellar arks, and transform the cosmos into a network of orbital civilizations. Join us as we dive into the design, potential, and profound societal implications of these Islands in the Sky.Watch my exclusive video The End of Science https://nebula.tv/videos/isaacarthur-the-end-of-scienceGet Nebula using my link for 40% off an annual subscription: https://go.nebula.tv/isaacarthurGet a Lifetime Membership to Nebula for only $300: https://go.nebula.tv/lifetime?ref=isaacarthurUse the link gift.nebula.tv/isaacarthur to give a year of Nebula to a friend for just $30.Visit our Website: http://www.isaacarthur.netJoin Nebula: https://go.nebula.tv/isaacarthurSupport us on Patreon: https://www.patreon.com/IsaacArthurSupport us on Subscribestar: https://www.subscribestar.com/isaac-arthurFacebook Group: https://www.facebook.com/groups/1583992725237264/Reddit: https://www.reddit.com/r/IsaacArthur/Twitter: https://twitter.com/Isaac_A_Arthur on Twitter and RT our future content.SFIA Discord Server: https://discord.gg/53GAShECredits:The O'Neill Cylinder Space Habitat: Islands In The SkyEpisode 496; April 24, 2025Written, Produced & Narrated by: Isaac ArthurEdited by: Briana BrownellGraphics: Anthrofuturism, Apogii.uk, Katie Byrne, Jarred Eagley, Jeremy Jozwik, Justin Dixon, Ken York YD Visual, Sergio Botero, Udo SchroeterSelect imagery/video supplied by Getty Images Music Courtesy of Epidemic Sound http://epidemicsound.com/creatorMarkus Junnikkala, "A Fleet Behind the Moon"Phase Shift, "Forest Night"Kai Engel, "Endless Story About Sun and Moon"Chris Zabriskie, "Unfoldment, Revealment", "A New Day in a New Sector"Taras Harkavyi, "Alpha and..."Stellardrone, "Red Giant", "Billions and Billions"See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Science & Futurism with Isaac Arthur
The O'Neill Cylinder Space Habitat: Islands In The Sky (Narration Only)

Science & Futurism with Isaac Arthur

Play Episode Listen Later Apr 24, 2025 37:59


What if humanity's future isn't on Earth—or even other planets—but in colossal artificial worlds built in space? In this episode, we explore the O'Neill Cylinder, a visionary space habitat that could house millions, serve as interstellar arks, and transform the cosmos into a network of orbital civilizations. Join us as we dive into the design, potential, and profound societal implications of these Islands in the Sky.Watch my exclusive video The End of Science https://nebula.tv/videos/isaacarthur-the-end-of-scienceGet Nebula using my link for 40% off an annual subscription: https://go.nebula.tv/isaacarthurGet a Lifetime Membership to Nebula for only $300: https://go.nebula.tv/lifetime?ref=isaacarthurUse the link gift.nebula.tv/isaacarthur to give a year of Nebula to a friend for just $30.Visit our Website: http://www.isaacarthur.netJoin Nebula: https://go.nebula.tv/isaacarthurSupport us on Patreon: https://www.patreon.com/IsaacArthurSupport us on Subscribestar: https://www.subscribestar.com/isaac-arthurFacebook Group: https://www.facebook.com/groups/1583992725237264/Reddit: https://www.reddit.com/r/IsaacArthur/Twitter: https://twitter.com/Isaac_A_Arthur on Twitter and RT our future content.SFIA Discord Server: https://discord.gg/53GAShECredits:The O'Neill Cylinder Space Habitat: Islands In The SkyEpisode 496; April 24, 2025Written, Produced & Narrated by: Isaac ArthurEdited by: Briana BrownellGraphics: Anthrofuturism, Apogii.uk, Katie Byrne, Jarred Eagley, Jeremy Jozwik, Justin Dixon, Ken York YD Visual, Sergio Botero, Udo SchroeterSelect imagery/video supplied by Getty Images Music Courtesy of Epidemic Sound http://epidemicsound.com/creatorMarkus Junnikkala, "A Fleet Behind the Moon"Phase Shift, "Forest Night"Kai Engel, "Endless Story About Sun and Moon"Chris Zabriskie, "Unfoldment, Revealment", "A New Day in a New Sector"Taras Harkavyi, "Alpha and..."Stellardrone, "Red Giant", "Billions and Billions"See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Bob 'n Joyce Talk HR 'n OD
Episode 191: Creating Islands of Sanity in the Chaos – Part 2

Bob 'n Joyce Talk HR 'n OD

Play Episode Listen Later Apr 24, 2025 29:53


In today's episode, Bob ‘n Joyce pick up where they left off in episode 185, diving deeper into how leaders can navigate turbulent and unsettling times with intention and heart. The key? Leaders must first ground themselves before engaging in conversations about what the business needs to move forward. But how do you get grounded? Where do you start, and with whom? And how can leaders truly support their teams—not just to survive, but to thrive? Here are a few hints to guide the discussion: • Start by scanning the environment before jumping into action. • Never underestimate the power of a meaningful conversation. • Speak the truth—sugarcoating doesn't soothe, truth does. • Counter exhaustion by encouraging play and nurturing the system. Like episode 185, there are no neat bows here—just real, practical ideas to chew on. So come on in. Grab a soothing snack or beverage. Welcome!

Windowsill Chats
Sketches of a Colorful Life: Monika Forsberg on Art, Islands, and Embracing the Unfinished

Windowsill Chats

Play Episode Listen Later Apr 23, 2025 49:28


Margo is joined by Monika Forsberg, an award-winning illustrator and surface pattern designer known for her playful, colorful, and striking work across books, fabrics, homewares, toys, and more. Born and raised in a small coastal town in Swedish Lapland, Monika moved to London in 1995 where she now lives with her husband, two children, and a delightful mix of pets. She's a keen swimmer, aspiring stamp collector, and former animator who believes in being versatile over niche. Her work is rich with curiosity, imagination, and a deep love for creative exploration. In this warm and meandering conversation, Monika and Margo dive into the layered realities of a creative career—one that doesn't always follow a linear path but is all the more beautiful for it.   Margo and Monika discuss: Monika's upbringing in Swedish Lapland and how it shaped her worldview Moving to the UK and studying art in multiple forms Embracing versatility over specialization in creative work The joys (and challenges) of working with client briefs Why personal projects are essential to her process How she uses Instagram and Substack to share more authentically Dreaming up whimsical projects—like a fantastical fair Approaching tricky client relationships with honesty and grace Continuing to grow, shift, and stay creatively energized   Connect with Monika:  Website: walkyland.com Instagram: @monika_forsberg   Connect with Margo:  Website: www.windowsillchats.com Instagram: @windowsillchats Patreon: www.patreon.com/inthewindowsill The Foundry: https://www.yourtantaustudio.com/thefoundry

Programmed to Chill
Premium Episode 114: the World of Mitch WerBell III pt. 14 - the Libertarian Invasion of the Abaco Islands - Fast-Talking Bumpkins or International Fascist Criminals?

Programmed to Chill

Play Episode Listen Later Apr 18, 2025 72:25


note from the archivist: Jimmy did not write episode notes for the remaining episodes. However, an explanation is required. umgelenkt. Jimmy wrote these episodes, recorded them, and then began writing a book on WerBell. He wrote expanded the podcast manuscript into a book (and fixed some errors) but was required to stop writing for personal reasons. Jimmy did not stop due to what he found. additional note: Much of the Libertine Group remains obscured although Jimmy suspects that it may link to the Delta Network and far-right transnational libertarian networks which also remain obscured. Research at your own risk. incredibly hard artwork by Robert Voyvodic (@rvoy__) Songs: Funky Soul Down In Abaco by The Funk Connection I'm an Island Boy by the Island Boys