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We're taking a break from the mainline Fighting Fantasy books to work through the Sorcery series by Steve Jackson which are Fighting Fantasy books in all but name honestly. We're starting at the beginning with The Shamutanti Hills. With a fancy new magic system and art by legendary UK illustrator and artist John Blanche this has all the ingredients to be a classic but will it land? Listen along to find out.
Whats crackerlakin my peeps? A great one this week that we've been trying to sort for a while! Tom Evans from the absolutely stunning filmdeg you tube channel dropped into the zoom of artwork chat and talked us through some items he loves. Paulo gets upset by a triangle, in a circle inside a square and JCB is stunned by a cup of tea with Samosas. We also get the low down on how Tom started FilmDeg and his crazy relationship with His Royal Emperor himself my John Blanche. His channel is: https://www.youtube.com/@Filmdegminiatures see ya next time losers! Kiss Kiss The Dungeonpunxxx
As the punk monk once said "Here we go again!" this episode we have oldworldpaintedblood aka War Harry lover of little tin men and supporter of all our endeavors (how good is Endeavors "Crazier Than a Shithouse Rat" LP that came out on conversion records in 1197 while we are on the subject!). Harry brings a unique insiders look at the art of the BIG DOG himself, the Warhammer Vishnu himself, Mr John Blanche, as Harry plays on the reg with the legend. Enjoy, I know i did. One Love The Dungeonpunxxx
The legendary Games Workshop art director and concept artist John Blanche joins me to talk about his epic career, his methods, his work, and what he has in store for the future!John Blanche Interview. John Blanche in conversation with Jordan Sorcery.John's Links:[Morderin Kickstarter by John Blanche]https://www.kickstarter.com/projects/johnblanchepresents/morderin-by-john-blanche[Voodoo Forest]https://hollow-press.net/products/voodoo-forest[Trench Crusade]https://www.trenchcrusade.com/Jordan's Links:[ELEMENT GAMES AFFILIATE LINK]https://elementgames.co.uk/?d=11216[PATREON]https://www.patreon.com/jordansorcery
Former Games Workshop assistant art director Tim Pollard joins me to talk about the 80s and 90s under Bryan Ansell, posing for art by Warhammer legends, the reaction to 40k in the studio, writing and publishing the legendary lost GW newsletter Black Sun, the period that John Blanche and Dave Gallagher paid with original art works to lodge in his spare rooms, and what it's like to be the official Robin Hood for the city of Nottingham.Tim Pollard in conversation with Jordan Sorcery is full of wonderful recollections from the early glory days at Citadel Miniatures and Games Workshop.Tim Pollard interview._____________________________ Support My Work: DOWNLOAD MY FANTASY BATTLE SCENARIO DEAD KING WENCESLAS:https://jordansorcery.itch.io/dead-king-wenceslasELEMENT GAMES AFFILIATE LINK:https://elementgames.co.uk/?d=11216PATREON:https://www.patreon.com/jordansorceryKO-FI:https://ko-fi.com/jordansorceryINSTAGRAM:https://www.instagram.com/jordansorcery/ BLUESKY:https://bsky.app/profile/jordansorcery.bsky.social WEBSITE:https://jordansorcery.com/DISCORD:My Discord is now open to exclusively to Patreon supporters & by invitation only_____________________________ References, Sources, and Links: [Tim Pollard's Website]http://www.timpollard.com/index.html_____________________________ Art, Music, and Copyright: Images used belong to their respective copyright owners Jordan Sorcery Theme by Joylin Music Jordan Sorcery Heraldry by Becka Moor Jordan Sorcery Heraldry and Theme copyright @jordansorcery
Mediante la figura del director de arte de la empresa Games Workshop, creadores de Warhammer, nos adentramos en los eternos debates entre arte y artesanía o cómo se considera y qué papel tiene el artista dentro del mundo capitalista.
Legendary Warhammer artist John Blanche has retired from Games Workshop after 46 years. Blanche played a significant role in shaping the visual style of Warhammer and Warhammer 40k. Gloomhaven, a popular board game, is getting a second edition. Designer Isaac Childres discusses the changes and improvements being made to the game. Ravensburger's upcoming Disney Lorcana […]
In this episode we are joined by Koltti, who has spent the last few years showing the world how miniatures from the 80's can look as good as modern ones. We chat about how he found the Inq28 blog Spiky Rat Pack and first met John Blanche. We also talk about how he joined the Inq28 collective Iron Sleet and was involved in some of their many projects like the Pilgrym and the Thorn Moons Crusade. We also touch on his painting style and how he found his way back to painting Oldhammer miniatures.Follow Koltti!Support him on Patreon!Explore Spiky Rat Pack.Follow Iron Sleet.Read about the Pilgrym event.Amazing intro to the 1993 Space Hulk PC game.
I knew very little about Warhammer World beforehand, so wasn't sure what to expect. The building is split into different areas, you have the exhibition, the shop, the gaming area, and Bugman's Bar for your refreshment needs.See my full gallery of pics from Warhammer World. My main aims here were to see the exhibition and to get a couple of pints. I still had a wee look around the gaming area though, and it had some pretty impressive tables.Tickets to the exhibition were a very reasonable £7.50, and you could go round it as many times as you wanted.It's a place packed with vast, world-class dioramas. Seriously impressive stuff on that front. There was the odd classic on show, too. Mike McVey's Emperor Vs Horus from 1994, and John Blanche's 1982 masterpiece March of the Undead.My one small gripe (if you could call it that) was that I was hoping for more of a museum or "through the ages" experience. There were some great wee 80s and 90s bits and pieces here and there, but they can get lost amongst the epic sprawling warzones of the modern era. It's almost as if the company want to pull you back to the present day as quickly and as regularly as possible. I suppose that is how they make their money, after all.In any case, this didn't spoil my experience, and I had a great time. We finished up with a few beers, a walk around the shop, and then back off to Nottingham town centre via the excellent Ye Olde Trip to Jerusalem (England's oldest Inn, apparently!).Also on this episode of the Tabletop Miniature Hobby Podcast: Miniature hobbyist magazines - I had a lot of feedback and recommendations from my previous episode, and have since subscribed to Miniature WargamesThe Minimum Effective Painting Methodmtgcardsmith.com - see them in action in my Dungeons & Badgers postThe October painting challenge in our Discord channelMonster in my Pocket
Will falls asleep, Giles doesn't know who John Blanche is and Tom gets everyone's names wrong.
I fancied a nostalgic trip through the pages of my first ever copy of White Dwarf, and who better to enlist for assistance on this journey than Josh from The Crown of Command Podcast. The Crown of Command is a popular podcast dedicated to the games produced by Games Workshop during the 1990's, and Josh himself is a former 'Eavy Metal painter. battle reports of all your favourite games (from Epic Space Marine to Man O War), interviews with cool and interesting people, painting tutorials, and readthroughs of classic Citadel Miniatures catalogues. In this episode of the Tabletop Miniature Hobby Podcast, we're taking a wander through White Dwarf issue 166, from October 1993. The magazine cost £2.25 and came with a free plastic Space Marine. This was to celebrate and promote the release of the brand new Warhammer 40,000 2nd edition. There's a lot of classic material in the pages of this magazine, and you can view the entire thing in glorious PDF-form right here. There's one of those prize winner features with some smug kid sitting in £500,000s worth of boxed sets, a load of John Blanche sketches, and some 25% money off tokens for Games Workshop in Shrewsbury.On top of that, we muse over what happened to Space Marine legions like the Whitescars, Silver Skulls, Iron Hands, and Mentor Legion, as well as what exactly was on that Snotling's plans in the catalogue pages.Big thanks to Josh for spending some time with us, and be sure to check out The Crown of Command Podcast. Please also take a moment to subscribe to this show on your listening app of choice – that way you'll never miss a future episode!
In this Episode we celebrate 20 years of the GW game Inquisitor: the Battle for the Emperor's Soul. Written by Gav Thorpe, Jervis Johnson and John Blanche. We'd also like to wish Jervis a happy retirment. Thanks so much guys for all the inspiration. Regular hosts Adam and Alex are joined by George Newbould (GM), Mike Ackroyd (that's Inquisitor Pyotr Machelor to you) and Rob Fellman (Inquisitor-Executioner Oswulf-Tyburn). We (re)introduce you to the shadowy world of the game, introduce Mike and Rob's characters (earlier episodes this season discuss Lars Hermaan [Adam's PC] and Inquisitor Romero Vae [Alex's]) Then its into the campaign: The Heart of Petragard 3 interlinked sprawling games of table top narrative RPG action in M42. This was a whole lot of fun so thank you for listening! If you want to follow along to the narrative game reports our twitter ( @angelcastAOS ) has the scoop with a LOT of photographs of the models on the tables. Seriously excellent terrain thanks to George and Alex and huge thank you to George for writing and GMing the whole thing. The Emperor Protects.
Intellectual Property Archivist Tim Molloy talks about the origins of Warhammer 40,000, playing games with John Blanche, and his role cataloguing and documenting all of Games Workshop’s art and physical assets.
Legendary Warhammer illustrator and concept artist John Blanche joins us in the VoxCast studio to show how he creates artwork and designs to inspire the miniatures designers in the Warhammer Studio.
Legendary Warhammer illustrator and model-maker John Blanche joins us for a very special episode of StormCast, in which he shows us how he goes about creating concept sketches to inspire Citadel Miniatures Designers.
We are joined by our good friend Eli Parsons to discuss the rumor that White Dwarf magazine may no longer contain the John Blanche-themed hobby showcase articles, Blanchitsu. We talk about what we think Blanchitsu is, as well as what it represents for the hobby, including some of the reservations people have voiced about the feature. We also talk a little about how we got involved in creating models that were featured in Blanchitsu, and how others might go about creating models that represent their own personal visions of Games Workshop’s universes.
Proudly sponsored by http://www.mierce-miniatures.com Support the podcast by making all your hobby purchases through this link: Element Games Webstore This episode has all 3 of us back recording; with the triumphant return of Ian! We have the usual hobby chat, Rob regaling us with stories of Be'lakor and re-imagined Chaos heros of old, Ian talks about his new Daughters of Khaine army and I cover the additions to my Tzeentch Firestorm campaign force. I also let slip some more details on the Pro Painted Rankings and Masters. A big focus of this episode is answering listener questions, including: basing, drybrushing, John Blanche, movement trays, planning army colours, wet palettes, and hobby motivation while avoiding distractions! Itunes Music: Intro – Vale of Shadows - Gunship Outro – Kitsune - Gunship
Wrapping up and final thoughts. In the last part of the series, after the ‘interview’ is over, we just kept talking about some good stuff. We chat about Jes Goodwin vs. John Blanche, plus some...