Podcasts about Warp

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Best podcasts about Warp

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Latest podcast episodes about Warp

Front-End Fire
Warp Code and the Future of Agent-Driven Dev

Front-End Fire

Play Episode Listen Later Sep 8, 2025 51:57


The Google vs. the US anti-trust lawsuit has finally drawn to a close, and (spoiler alert) Google doesn't have to sell Chrome (or Android, for that matter). Going forward it will have to share certain search data with its rivals, and that's about it, so this is definitely a big win for Google any way you look at it.The popular terminal company Warp just unveiled Warp Code - a suite of features for shipping agent-generated code “all the way from prompt to production” via the Warp terminal. Warp Code offers an agent-driven terminal-first approach, with visual code review of agent changes, and a native file editor for minor edits in an attempt to eliminate the context switching devs have to do nowadays between their AI agents, IDEs, and GitHub. In a twist no one saw coming, SaaS behemoth Atlassian has bought AI-browser Dia (and its maker The Browser Company) for $610 million. Atlassian wants to position Dia as the AI-browser for users at work and time will tell if that bet pays off.Timestamps:02:34 - Google doesn't have to sell Chrome10:17 - Warp Code22:56 - Atlassian buys The Browser Company31:48 - Anthropic raises $13 billion34:54 - OpenAI is building an AI-powered hiring platform39:42 - What's making us happy Links:Paige - Atlassian buys The Browser Company for $610 millionJack - Warp terminal unveils Warp CodeTJ - Google doesn't have to sell Chrome after allTJ - Addy Osmani's blog post on the history of ChromeAnthropic raises $13 billion Series FOpenAI is building an AI-powered hiring platformPaige - BenQ RD280U programming monitorJack - Alien: Earth TV seriesTJ - Severance TV seriesThanks as always to our sponsor, the Blue Collar Coder channel on YouTube. You can join us in our Discord channel, explore our website and reach us via email, or talk to us on X, Bluesky, or YouTube.Front-end Fire websiteBlue Collar Coder on YouTubeBlue Collar Coder on DiscordReach out via emailTweet at us on X @front_end_fireFollow us on Bluesky @front-end-fire.comSubscribe to our YouTube channel @Front-EndFirePodcast

WA Running Podcast
Episode 90 | Mackenzie Burgoyne | Light Horse Ultra & Women's Classic

WA Running Podcast

Play Episode Listen Later Sep 8, 2025 69:28


Monday 8th September 2025 We're joined by Dubbel's Mackenzie ‘Coach Macka' Burgoyne as he finalises his preparations before his Bibbulman Track FKT attempt starting on the 26th September 2025.  Chris is back from his European adventures trying to emulate Vlad with his running before succumbing to another toilet story on Father's Day. Meanwhile Simon ponders on whether he should be a sandbagger or go for it at the Melbourne Marathon in 34 days time.  In local results, we had the Ultra Series WA Light Horse Ultra down at Perry's Paddock in Woodvale with Phoebe Hurliman and Shaun Hall taking out the 24 hour race as well as the WAMC Women's Classic WAMC clubrooms with Elyse Durtanovich and Anna Watts taking out the 5km and 10km respectively.  Some sad thoughts regarding Simon's only chance of a rebel voucher prize and our next community run with TRC & Puma on Wednesday 17th September. Kiran Gurung runs 45 laps in full army gear, gas mask and a menacing dagger is this week's weapon of WARP.  Results Melissa Jolly & Samuel Tennant take out the 3hr race  Jodie Pearce & Jamie Oborne take out the 6hr race Jasmin Dunlop & Coach Macka take out the 12hr race Phoebe Hurliman & Shaun Hall take out the 24hr race Elyse Durtanovich & Anna Watts take out the 5km & 10km WAMC Women's Classic Reach out and connect! Instagram: @warunningpod Email: warunningpodcast@gmail.com  Strava: https://www.strava.com/clubs/WARP

The Lunar Society
How Hitler almost starved Britain – Sarah Paine

The Lunar Society

Play Episode Listen Later Sep 5, 2025 95:17


In this lecture, military historian Sarah Paine explains how Britain used sea control, peripheral campaigns, and alliances to defeat Nazi Germany during WWII. She then applies this framework to today, arguing that Russia and China are similarly constrained by their geography, making them vulnerable in any conflict with maritime powers (like the U.S. and its allies).Watch on YouTube; listen on Apple Podcasts or Spotify.Sponsors* Labelbox partners with researchers to scope, generate, and deliver the exact data frontier models need, no matter the domain. Whether that's multi-turn audio, SOTA robotics data, advanced STEM problem sets, or even novel RL environments, Labelbox delivers high-quality data, fast. Learn more at labelbox.com/dwarkesh* Warp is the best interface I've found for coding with agents. It makes building custom tools easy: Warp's UI helps you understand agent behavior and its in-line text editor is great for making tweaks. You can try Warp for free, or, for a limited time, use code DWARKESH to get Warp's Pro Plan for only $5. Go to warp.dev/dwarkeshTo sponsor a future episode, visit dwarkesh.com/advertise.Timestamps00:00:00 – How WW1 shaped WW200:15:10 – Hitler and Churchill's battle to command the Atlantic00:30:10 – Peripheral theaters leading up to Normandy00:37:13 – The Eastern front00:48:04 – Russia's & China's geographic prisons01:00:28 – Hitler's blunders & America's industrial might01:15:03 – Bismarck's limited wars vs Hitler's total war Get full access to Dwarkesh Podcast at www.dwarkesh.com/subscribe

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.18 - Perils of the Warp

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Sep 4, 2025 44:35


As the Lucky Strike entered the warp, the crew's sleep was disturbed by nightmares. As Damien slept, he saw the daemon, Kestrel, who was responsible for first igniting his psyker abilities, and accidentally used his powers in reality, thereby weakening the Gellar field. The rest of the crew woke up to alarms alerting them of the field's instability. Morgan protected CL053T as the servitor attempted to stabilize the field, Damien set his bed aflame as he continued to sleep, Judge Rex began attacking the Deamonettes who appeared on the ship, and Solomon saw a vision of the Judge attacking an innocent woman and turned on him. So far, Morgan is the only one who has seen through the deceptive visions borne out of the warp.Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante.Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice)Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Dev Interrupted
The future of the terminal is not a terminal | Warp's Zach Lloyd

Dev Interrupted

Play Episode Listen Later Sep 2, 2025 57:32


For decades, the command line has been a developer's staple. But what if its future isn't to be a better terminal, but something else entirely? We're joined by Zach Lloyd, co-founder of Warp, to discuss this groundbreaking shift in developer tooling, sharing his bold vision that the future for developers is neither the IDE nor the terminal, but a new kind of platform built for launching and orchestrating AI agents. Zach explains how Warp is re-imagining the command line as the natural entry point for this evolution, transforming it from a place where you type commands to a place where you write prompts to solve complex problems.Zach dives into the new developer workflow, where the focus moves up a layer of abstraction from the minutiae of flags and syntax to higher-level problem-solving and guiding agents. He argues that by being the platform itself—not just an app running within it—a tool like Warp can provide a far richer and more effective user experience than traditional CLI agents. Discover the new skills developers need in this era, from problem decomposition to clearly expressing intent in natural language.Check out:AI code review tools: 2025 evaluation guideFollow the hosts:Follow BenFollow AndrewFollow today's guest(s):Try Warp: warp.devWarp's YouTube Channel: Check out Zach's live streams and product videosConnect with Zach: LinkedIn | X (formerly Twitter)Connect with Brooke: LinkedInReferenced in today's show:Team OKRs in ActionIn the Age of AI, some tech leaders think communications degrees may actually be more valuable than computer science degreesThoughts on Motivation and My 40-Year CareerAI, Ads & the Fight for Attention: Infactory Featured in Ad AgeIntroducing pay per crawl: Enabling content owners to charge AI crawlers for accessSupport the show: Subscribe to our Substack Leave us a review Subscribe on YouTube Follow us on Twitter or LinkedIn Offers: Learn about Continuous Merge with gitStream Get your DORA Metrics free forever

WA Running Podcast
Episode 89 | Sydney Marathon | Perth City to Surf

WA Running Podcast

Play Episode Listen Later Sep 1, 2025 76:29


Monday 1st September 2025 We're back with our weekly episode with Vici joining Simon to recap this little event that happened over the weekend otherwise known as the Sydney Marathon.  We recap the spectacle, Vici ignoring the advice of her physio and her Wolves RC peers, and some weaponry performances from Kate Baker, Lauren French and Lisa Tyack along with some notable WA performances.  At home, we had our very own Temu Sydney Marathon, with Perth's City to Surf with Dan Canala and Lauren Ramsden taking out the 12km crowns. We also cover the WAMC Perth 32 and Soul Runners Trail Blaze Fun Run that was on over the last couple of weeks.  Mike Lawson, Phil Gore, Bryan Bourke and the weasel Hayden McGregor feature in this week's weapons of WARP.  Results Kate Baker, Lauren French and Lisa Tyack with impressive performances at the Sydney Marathon coming 6th, 11th and 17th Australian women in the National Marathon Championships.  Dan Canala and Lauren Ramsden take out the 12km Perth City to Surf  Petra Jerejian and Sam Herrman take out the 11km Gutsy Goat Trail Blaze Fun Run Adam Lamb and Amy Macpherson winning the WAMC Perth 32 event Reach out and connect! Instagram: @warunningpod Email: warunningpodcast@gmail.com  Strava: https://www.strava.com/clubs/WARP

General Witchfinders
61 - Event Horizon (1997 - Dir. Paul W S Anderson)

General Witchfinders

Play Episode Listen Later Aug 29, 2025 82:00


This time on General Witchfinders, we're heading into deep space — and hell itself — with the notorious 1997 science fiction horror film Event Horizon.··Directed by Paul Anderson and written by Philip Eisner, Event Horizon is set in 2047. A rescue crew investigates the ship Event Horizon, which vanished years earlier and is now orbiting Neptune.··After Mortal Kombat (1995), Anderson was suddenly in demand, linked to Mortal Kombat: Annihilation and even X-Men. Instead, he wanted a darker R-rated project. Paramount gave him Eisner's script, first about alien creatures, but Anderson reworked it into a haunted house in space, drawing on The Haunting and The Shining.··Filming was rushed when Titanic slipped its release. The first 130-minute cut was heavily trimmed after poor test screenings. One infamous scene, a Bosch-inspired vision of Hell using amputees and adult performers, survived only as brief flashes but fuelled the film's cult status.··The gravity drive began as a floating black hole but was redesigned as rotating spiked rings, echoing Clive Barker's Hellraiser and biblical Ophanim. Built to really move, it rattled so much that dialogue was re-recorded later. Eisner admitted Warhammer 40,000's “Warp” also influenced the idea.··At the time Anderson was credited as “Paul Anderson.” He later added the W. S. to avoid confusion with Paul Thomas Anderson. His later films include Resident Evil entries and Alien vs. Predator.··Filming took place at Pinewood Studios with visual effects by Cinesite and the Computer Film Company. The interior design was inspired by Notre Dame, creating a cruciform gothic cathedral feel. An early space station shot of Dr. Weir took 10 weeks, a third of the FX budget, and was redone more than 20 times. Composer Michael Kamen worked with Orbital for a hybrid score.··Laurence Fishburne plays Captain Miller of the Lewis and Clark. He later voiced the Silver Surfer, played Jack Crawford in Hannibal, and appeared in A Nightmare on Elm Street 3.··Sam Neill plays Dr. William Weir. Famous for Jurassic Park, he once auditioned for James Bond, losing to Timothy Dalton, and appeared in Possession and Omen III: The Final Conflict.··Jason Isaacs appears as D.J., the medic. Early credits include The Tall Guy. He went on to play Lucius Malfoy in Harry Potter and Harry H. Corbett in The Curse of Steptoe. He recalled Event Horizon as “genuinely disturbing,” especially the “hell set.”··Sean Pertwee plays pilot Smith. Son of Jon Pertwee, the Third Doctor, he appeared in Cadfael, horror favourite Dog Soldiers, and later Gotham as Alfred Pennyworth, reimagined as ex-special forces.··Event Horizon remains a cult 1990s sci-fi horror, combining gothic design, disturbing imagery, and a cast of future stars. Its lost footage and production stories keep fans returning to one of the most infamous horror films of the decade.·Support this show http://supporter.acast.com/general-witchfinders. Hosted on Acast. See acast.com/privacy for more information.

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.17 - Warp Dreams

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Aug 28, 2025 46:59


Finally back aboard their ship, the Lucky Strike, the agents secured Talos Ivo, and received healing or augmetic repairs. When they retired to their separate spaces to rest, Morgan instructed CLO53ET to build a small chapel on the ship, and wrote her report on the mission and her comrades to Valentyne. Damien returned to his quarters to self-flagellate. In speaking with Avarice, the Judge learned that Talos Ivo was a heretic in the eyes of the Mechanicus because of their rules forbidding experimentation on Gellar fields, but he is not technically a heretic according to the Lex Imperialis. Brother Solomon was left alone to find peace in the words of his truncated bible. The Lucky Strike entered the warp.Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante.Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice)Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Liquid Weekly Podcast: Shopify Developers Talking Shopify Development
047: Theme Blocks, AI Tools, and Barcelona Adventures

Liquid Weekly Podcast: Shopify Developers Talking Shopify Development

Play Episode Listen Later Aug 28, 2025 61:28


In this episode of Liquid Weekly, Karl and Taylor reconnect after Taylor's anniversary trip to Barcelona, diving into their latest Shopify development work including theme blocks, app development challenges, and the evolving AI tooling landscape.Episode Highlights:Taylor's experience transitioning from sections/blocks to theme blocks and the mental shift requiredKarl's EtherCycle app development progress and webhook filtering solutionsDiscussion of AI coding tools: Claude Code, Cursor, Kiro, and GPT-5 comparisonsTaylor's Barcelona travel stories and balancing client work while on vacationThe challenges merchants face adapting to theme blocks in themes like HorizonKarl's clever solution for filtering Shopify webhooks per shop to reduce infrastructure overheadFour-year anniversary milestone for the Liquid Weekly newsletterTimestamps:00:00 - Introduction and Barcelona recap15:30 - Theme blocks learning curve and documentation28:45 - AI coding tools comparison and workflow35:20 - App development updates and webhook solutions45:10 - Travel work-life balance and client management52:30 - Shopify Dev Changelog57:00 - Picks of the WeekResources:Horizon theme (now open source) - https://github.com/Shopify/horizon Jan's Horizon customization video - https://www.shopifyacademy.com/video-learn-theme-customization-with-theme-blocks/2303629 Shopify customize webhook filters - https://shopify.dev/docs/apps/build/webhooks/customize/filters Raycast - https://raycast.com/?via=taylor Warp terminal - https://app.warp.dev/referral/2WY6RV Kiro AI coding tool - https://kiro.dev/ Claude Code - https://www.anthropic.com/claude-code Cursor CLI - https://cursor.com/en/cli Dev Changelog:Request app reviews in admin with the new Reviews API - https://shopify.dev/changelog/request-app-reviews-in-admin-with-the-new-reviews-api New: Support for nested cart lines - https://shopify.dev/changelog/new-support-for-nested-cart-lines [action required] _tracking_consent, _landing_page, _orig_referrer cookies will no longer be set - https://shopify.dev/changelog/trackingconsent-landingpage-origreferrer-cookies-will-no-longer-be-set [action required] _shopify_y and _shopify_s cookies will no longer be set - https://shopify.dev/changelog/shopifyy-and-shopifys-cookies-will-no-longer-be-set [action required] Deprecation of the checkout_and_accounts_configurations/update webhook - https://shopify.dev/changelog/deprecation-of-checkoutandaccountsconfigurationsupdate-webhook Picks of the Week:Karl: Taylor (awwwww)Taylor: Kindle Paperwhite - https://amzn.to/3UL74CB Sign Up for Liquid Weekly:Don't miss out on expert insights and tips—subscribe to Liquid Weekly for more content like this: https://liquidweekly.com/

Quantum Kickflip
QK307: Disaster, Division, and DROW

Quantum Kickflip

Play Episode Listen Later Aug 27, 2025 102:03


After following a slime trail to a dead end, our heroes are no closer to finding their missing cremate… but significantly closer to disaster! Join us for the start of a brand new adventure on Wednesday, September 10th (or two days early on Patreon)! Back the new Slugblaster expansion: Slime, Warp, and Solder!
https://www.backerkit.com/c/projects/mythworks/slugblaster-book-of-warp-slime-solder New to Quantum Kickflip? Check out our new listener preview episode here! https://www.quantumkickflip.com/e/qk-season-3-preview-new-listeners-start-here/ Want to listen to new episodes two days early, AND unlock exclusive biweekly bonus content? Join our Patreon! https://www.patreon.com/quantumkickflip Want to order your own copy of Slugblaster? It's available now!
https://wilkies.itch.io/slugblaster

LINUX Unplugged
629: Arch Enemies

LINUX Unplugged

Play Episode Listen Later Aug 25, 2025 78:19 Transcription Available


Arch is under fire, two weeks and counting. We'll break down the mess, and share a quick fix. Plus, the killer new apps we've just added to our homelabs.Sponsored By:Managed Nebula: Meet Managed Nebula from Defined Networking. A decentralized VPN built on the open-source Nebula platform that we love. 1Password Extended Access Management: 1Password Extended Access Management is a device trust solution for companies with Okta, and they ensure that if a device isn't trusted and secure, it can't log into your cloud apps. Unraid: A powerful, easy operating system for servers and storage. Maximize your hardware with unmatched flexibility. Support LINUX UnpluggedLinks:

WA Running Podcast
Road to Kwinana Freeway Episode 01 | 2025 Perth Running Festival Training Series

WA Running Podcast

Play Episode Listen Later Aug 24, 2025 84:24


Welcome to 'Road to Kwinana Freeway' Episode 01.  This WA Running Podcast Training Series follows 4 athletes as they work toward their goals at the 2025 Perth Running Festival. The training series title pays homage to the infamous out and back along Kwinana Freeway is in our opinion the toughest segment of any road race in WA. In episode 01, we're joined by the poster girl of the WA Marathon Club Nita Traeger as she prepares to take on the half marathon where she hopes to hit a PB in the lead up to a big marathon later this year. We're also joined by Matt 'Smithie' Smith, who not only claims to be the best looking bloke on this podcast (3/10), but is not shabby in the marathon running a 2:22 with big dreams of going well below the coveted 2:20 mark.  We talk about their whys, their previous Perth Running Festival experiences and their plans for the 2025 edition.  Finally, we're joined by specialist Gaby Villa from Intenseatfit (@intenseatfit on insta) who provides some important nutritional advice as we head into our peak weeks of training.  We wouldn't have this training series if it weren't for these guys: The Running Centre: Whether you're gearing up for Sydney, City2Surf, Melbourne or the Perth Running Festival, the Running Centre is your destination for sports nutrition and all your running gear.  Use code WARP15 at checkout to score 15% off all running gear and nutrition in store or online. The Running Centre. Let's move together.  https://therunningcentre.com.au/  Bix Nutrition: Supporting the likes of Stewy McSweyn, Matt Ramsden, Rose Davies, and trail superstar Philemon Kiriago, BIX products deliver the perfect balance of carbs, electrolytes and micronutrients with a light, clean, natural taste ideal for endurance training, racing and recovery. BIX Nutrition & Hydration. Keep showing up. Use 'WARP' to get 20% off Bix Nutrition & Hydration Products. https://bixvitamins.com/  Reach PB Sports: Cofounded by Vlad Ixel from Bix, Reach protein products give you what it takes to push beyond your reach, setting new benchmarks, breaking them, over and over again. Redefining & reinventing your limits with the essential nutrition you need to reach higher. Use 'WARP' to get 20% off Reach products. https://reachsports.shop/  Reach out and connect! Instagram: @warunningpod Email: warunningpodcast@gmail.com  Strava: https://www.strava.com/clubs/WARP

The Morning Stream
TMS 2873: Bloody Margarita

The Morning Stream

Play Episode Listen Later Aug 20, 2025 65:03


Gotye - a band I used to know! You'll get NO Parsecs, NO Jiggly Watts, and NO LT. WARP! Da Tadpool Do what Da Tadpool Do. I Like Fresh Coffee BEEEEEEEEEANS! Nobody cares about Chumbawumba, nobody cares! Nerdfasion on the Rocks. Parsecs are real to me, dammit. Gold Pressed Flatinum. The dudes are chickenshits! Looks like he could find a spider in the Outback! Zest Sprinklage. As the drink goes down I eat the bacon. Mark Watney's Red Barrel. Defining Boujee Levels. Fred Durst Face and more on this episode of The Morning Stream. Hosted on Acast. See acast.com/privacy for more information.

The FrogPants Studios Ultra Feed!
TMS 2873: Bloody Margarita

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Aug 20, 2025 65:03


Gotye - a band I used to know! You'll get NO Parsecs, NO Jiggly Watts, and NO LT. WARP! Da Tadpool Do what Da Tadpool Do. I Like Fresh Coffee BEEEEEEEEEANS! Nobody cares about Chumbawumba, nobody cares! Nerdfasion on the Rocks. Parsecs are real to me, dammit. Gold Pressed Flatinum. The dudes are chickenshits! Looks like he could find a spider in the Outback! Zest Sprinklage. As the drink goes down I eat the bacon. Mark Watney's Red Barrel. Defining Boujee Levels. Fred Durst Face and more on this episode of The Morning Stream. Hosted on Acast. See acast.com/privacy for more information.

BOARD GAMES with Variant Hex
179: Thematic Board Games: Baseball

BOARD GAMES with Variant Hex

Play Episode Listen Later Aug 19, 2025 39:20


In this episode... Kellye and Aaron chat about four different baseball-themed board games: Hits & Outs, 7th Inning Stretch, Bottom of the 9th, and Baseball Highlights 2045.Additional Notes:The four solo games mentioned in the outro are: Lux Aeterna, Solus Lost, So You've Been Eaten, and Warp's Edge. Find us online:Bluesky: @varianthexInstagram: @varianthexTwitch: @varianthex (we might start streaming games soon)Website: varianthex.comEmail: podcast@varianthex.com Additional Info:Our theme music is "Shimmer" by Mr. Smith, obtained via the Free Music Archive. "Shimmer" was made available under a public domain license. If you enjoy our theme music, please leave the artist a tip!

WA Running Podcast
Episode 88 | Wolves RC Takeover | Transcend Ultra Recap

WA Running Podcast

Play Episode Listen Later Aug 18, 2025 60:56


Monday 18th August 2025 With Chris on WARP annual leave, relief guest hosts Vici Richardson and Curtis McEntee from Wolves Run Club joins Simon this week as we talk about their final preparations leading into Sydney Marathon on the 31st August.  We recap what is quickly becoming one of the biggest races in the WA running calendar, the 5th edition of Transcend and find out whether Team WARP finished the race or whether they DNF'd due to Simon's inability to swim. Mountain goats Christie Lori and Michael Dimuantes take out the 67km solo races.  We also cover the WAMC Cyril Norman Run down at Lake Gwelup, as well as the marathon over in Christmas Island.  Michael Edgar's farts, Braeden Pantling , Colin Dismuke, Nick Bamford and Dane Sproxton and mum Amanda feature in this week's weapons of WARP.    Socials Reach out and connect! Instagram: @warunningpod Email: warunningpodcast@gmail.com  Strava: https://www.strava.com/clubs/WARP

Strange New Pod
Star Trek Lower Decks: "Warp Your Own Way" Review

Strange New Pod

Play Episode Listen Later Aug 17, 2025 43:37


Join Julian, Girafe, and Emcee for this bonus episode diving into Star Trek: Lower Decks - Warp Your Own Way, the franchise's first interactive graphic novel. Penned by Ryan North and illustrated by Chris Fenoglio, this groundbreaking adventure lets readers navigate Lieutenant Mariner through a series of choices, each leading to unique outcomes.We'll explore the novel's innovative "choose your own adventure" format, its impact on the Lower Decks universe, and share our favorite paths and surprises. Available for the first time to our entire collective of listeners in honor of Lower Decks' two Hugo Award wins!Send us a textSupport the show

TL;DR Podcast
You put the lime in the coconut....

TL;DR Podcast

Play Episode Listen Later Aug 17, 2025 55:47


Join us this week as we talk games from the gamut of genres. Wildlands, Captain of Industry, Expedition 33, Mines of Moria, This means Warp and Balatro.Some minor spoilers for game effects but nothing story ruining.

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.15 - Talos Ivo

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Aug 14, 2025 55:19


The agents made their way toward the Jumentierre Estate, and found improvised Valkyrie fliers that would give the Crimson Brothers advantage in the fight. The area was guarded by two Hereteks and a swarm of servo skulls, so Morgan opted for a stealth approach. She sent data from a nearby cogitator to CLO53T, who confirmed that Talos Ivo was meant to be on one of the ships, but when the Judge and their seconded Arbitrators shots at the Hereteks, the servo skull swarm suddenly broke their surveillance pattern and set their sights on the agents. Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)

Quantum Kickflip
QK306: Unicorp Extra Mall

Quantum Kickflip

Play Episode Listen Later Aug 13, 2025 89:56


Entombed inside an abandoned mall beneath the deserts of Vastiche, our heroes continue to search for their missing crewmate with a squad of security robots hot on their heels. Catch this run's thrilling conclusion on Wednesday August 27th (Monday August 25th on Patreon)! Back the new Slugblaster expansion: Slime, Warp, and Solder!
https://www.backerkit.com/c/projects/mythworks/slugblaster-book-of-warp-slime-solder New to Quantum Kickflip? Check out our new listener preview episode here! https://www.quantumkickflip.com/e/qk-season-3-preview-new-listeners-start-here/ Want to listen to new episodes two days early, AND unlock exclusive biweekly bonus content? Join our Patreon! https://www.patreon.com/quantumkickflip Want to order your own copy of Slugblaster? It's available now!
https://wilkies.itch.io/slugblaster

The Tech Trek
AI Dev Tools Change Everything

The Tech Trek

Play Episode Listen Later Aug 12, 2025 25:04


Zach Lloyd, CEO and founder of Warp, joins The Tech Trek to unpack what it really takes to build tools that transform the developer experience. From rethinking the terminal to balancing product focus with user growth, Zach shares hard-earned lessons from scaling products that developers actually want to use. This is a conversation about building with empathy, understanding workflows, and making deliberate trade-offs that move the needle.Key Takeaways• Why deep focus on the developer workflow leads to products that stick• The importance of balancing big-picture vision with small, iterative improvements• How to make trade-offs between growth experiments and core product quality• Why some of the most powerful product ideas come from rethinking “old” tools• The role of design and speed in shaping developer adoptionTimestamped Highlights[03:15] The inspiration behind Warp and why the terminal needed rethinking[09:42] Balancing user requests with long-term product vision[14:10] How small quality-of-life improvements can have outsized impact[21:55] Deciding when to invest in growth versus core product work[28:30] Lessons from building for an audience of highly opinionated users[36:05] Why the future of dev tools will blend speed, design, and collaborationQuote of the Episode“The best products come from understanding the real workflow pain and then removing it in a way that feels almost invisible to the user.”Resources MentionedWarp: https://www.warp.devIf you enjoyed this conversation, follow The Tech Trek on your favorite podcast platform and connect with me on LinkedIn for more insights from the leaders shaping the future of technology.

Lost And Sound In Berlin
Jagz Kooner

Lost And Sound In Berlin

Play Episode Listen Later Aug 12, 2025 56:00 Transcription Available


What does it mean to "Be More Weatherall"? This question looms deep in my conversation with Jagz Kooner, one-third of the pioneering electronic trio Sabres of Paradise, as we explore the reissue of their groundbreaking first two albums and reflect on the enduring legacy of the late Andrew Weatherall.Thirty years after their original release, Sabersonic and Haunted Dancehall have been given the reissue treatment by Warp Records, coinciding with a reformation of the band  for performances at Sydney Opera House and Primavera Sound, amongst places. Jagz gets into how a serendipitous chain of events – beginning with a Q&A at the Golden Lion in Todmorden and the discovery of a forgotten live recording – led to this unexpected new chapter for a project that helped move rave culture beyond the confines of nightclubs.Throughout our conversation, Weatherall's spirit looms large. His philosophy of "don't look back, every day is year zero" initially made Jagz hesitant to revisit past work, until Weatherall's partner Lizzie offered a poignant perspective: "There is no looking forward now he's gone. All we've got is what he gave us." I get the impression of a real lack of the usual get-the-band-back-together cynicism for this project.The interview also traces Jagz' evolution from bedroom DJ to acclaimed producer, known for his signature fusion of electronic precision with rock and roll grit. From his work with Primal Scream on "Swastika Eyes" to his game-changing remix for The Charlatans (which inspired Eddie Temple Morris to start his influential radio show), Jagz has consistently embodied Weatherall's ethos of experimentation and boundary-pushing.Here's the weekly links section for the Jagz Kooner episode, in your fixed Lost and Sound template style, with the artist-specific links swapped in:Listen to The Sabres of Paradise via Warp's BandcampFollow Jagz Kooner: Website InstagramIf you enjoy Lost and Sound and want to help keep it thriving, the best way to support is simple: subscribe, leave a rating, and write a quick review on your favourite podcast platform. It really helps others find the show. You can do that here on Apple Podcasts, Spotify, or wherever you like to listen.Huge thanks to Audio-Technica – makers of beautifully engineered audio gear and sponsors of Lost and Sound. Check them out here: Audio-TechnicaWant to go deeper? Grab a copy of my book Coming To Berlin, a journey through the city's creative underground, via Velocity Press.And if you're curious about Cold War-era subversion, check out my BBC documentary The Man Who Smuggled Punk Rock Across The Berlin Wall on the BBC World Service.You can also follow me on Instagram at @paulhanford for behind-the-scenes bits, guest updates, and whatever else is bubbling up.

Let It Roll
TechnoRoll 2.5: Rave Goes Hardcore in Europe & the UK

Let It Roll

Play Episode Listen Later Aug 11, 2025 41:34


Hosts Nate Wilcox & Ryan Harkness continue their conversation about Simon Reynolds' "⁠Energy Flash: A Journey Through Rave Music and Dance Culture⁠ " with a look at the chapter titled "'Ardkore, You Know the Score: The Second Wave of Rave 1990-92." Nate and Ryan talk about the Northern bleep and bass sound of Warp and Unique 3, the hip-house and ragga sound of Shut Up and Dance, the anthemic pop of N-Joi and Belgian & German brutalist tekno. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠GO TO THE LET IT ROLL SUBSTACK TO HEAR THE FULL EPISODE⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ -- The final 15 minutes of this episode are exclusively for paying subscribers to the Let It Roll Substack. Also subscribe to the LET IT ROLL EXTRA feed on Apple, Spotify or your preferred podcast service to access the full episodes via your preferred podcast outlet. We've got all 350+ episodes listed, organized by mini-series, genre, era, co-host, guest and more. Please sign up for the email list on the site and get music essays from Nate as well as (eventually) transcriptions of every episode. Also if you can afford it please consider becoming a paid subscriber to support the show. Thanks! Email ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠letitrollpodcast@gmail.com⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow us on Twitter.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Follow us on Facebook.⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Let It Roll is proud to be part of ⁠⁠⁠⁠⁠⁠⁠Pantheon Podcasts.⁠ Learn more about your ad choices. Visit megaphone.fm/adchoices

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.14 - A Deft Touch

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Aug 7, 2025 46:40


Having escaped the Flensing House, the band took a short rest to treat their wounds and regroup, now in the company of two Arbitrators and a soldier. The Judge's wounds were severe, but only after Morgan pressured him, did he allow Damien to heal him with powers from the warp. Solomon, meanwhile, noticed the Judge having a private conversation with Damien and returning healed, and so began to record evidence of his companions' tendencies towards heresy. Morgan showed her rosette to second the Arbitrators to their mission, and they began to make their way to the Jumentierre Estate, where they should finally find Talos Ivo.  Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)

The Logistics of Logistics Podcast
Warp is The LTL Network of the Future with Daniel Sokolovsky

The Logistics of Logistics Podcast

Play Episode Listen Later Aug 5, 2025 54:55


In “Warp is The LTL Network of the Future”, Joe Lynch and Daniel Sokolovsky, the Co-Founder and CEO of Warp, discuss how Warp's technology-powered freight network is modernizing LTL logistics across the U.S. by connecting shippers, cross-docks, and carriers through a single operating system to enable flexible, efficient, and highly visible freight movement. About Daniel Sokolovsky Daniel Sokolovsky is the Co-Founder and CEO of Warp, a technology-powered freight network modernizing LTL logistics across the U.S. He grew up in the world of freight. His parents ran a courier business, so missed ETAs, late-night scrambles, and broken systems were part of daily life. By 18, he was already dispatching drivers and has been obsessed with fixing freight ever since. Before Warp, Daniel founded Jitsu, a gig economy parcel network that now moves millions of packages across the U.S. That experience showed him and Co-founder Troy Lester how broken traditional LTL freight really was: zero visibility, constant delays, and rigid systems that didn't match the pace of modern retail. Warp was born out of that frustration and built to fix it, with real-time data, predictive routing, and a connected network. Daniel brings deep operational expertise and a relentless drive to rebuild logistics from the inside out. About Warp Warp is a technology-powered freight network focused on modernizing LTL logistics in the U.S. By connecting shippers, cross-docks, and carriers through a single operating system, Warp enables flexible, efficient, and highly visible freight movement. Built by veteran logistics operators like Daniel Sokolovsky, Troy Lester, Chris Reeves and Bill Bence who saw the limitations of legacy networks firsthand, Warp is designed for real-world complexity where delays ripple, stores need replenishing fast, and freight can't afford to go dark. With real-time tracking, AI-powered routing, and a versatile national fleet of 53' carriers, box trucks, and cargo vans, Warp helps brands move freight faster, carriers operate leaner, and retailers stay stocked. Built by the people who've lived the breakdowns and decided to fix them, Warp is redefining how LTL freight works. Key Takeaways: Warp is The LTL Network of the Future In “Warp is The LTL Network of the Future”, Joe Lynch and Daniel Sokolovsky, the Co-Founder and CEO of Warp, discuss how Warp's technology-powered freight network is modernizing LTL logistics across the U.S. by connecting shippers, cross-docks, and carriers through a single operating system to enable flexible, efficient, and highly visible freight movement. The "Lived Experience" Advantage: Built by logistics industry veterans who "lived the breakdowns," this isn't a theoretical solution from a tech outsider. The company was born from a deep understanding of the real-world complexities and frustrations of freight. This operational expertise is a key differentiator. Solving Traditional LTL's Core Problems: This new, technology-powered network directly addresses the fundamental challenges of traditional LTL services. Warp provides faster, more reliable transit times and uses a simplified pricing structure that eliminates the complex freight class system and unexpected accessorial charges, leading to drastically reduced invoice issues. Real-Time Data and AI are Game-Changers: The network uses real-time tracking and AI-powered routing to solve common LTL problems. This technology allows for predictive routing and provides exceptional visibility throughout the entire journey, eliminating the "dark" periods where freight status is unknown. This data accuracy also helps to mitigate issues stemming from inaccurate shipping data from shippers. Modern Retail Needs a Modern Freight Solution: Traditional LTL systems are not equipped to handle the pace and demands of modern retail. This solution moves freight faster and ensures stores remain stocked. Damage is also very rare because freight is never stacked, which is a common practice for traditional LTL carriers that have increased freight handling. A Versatile and Connected Fleet: The company utilizes a versatile national fleet that includes 53′ carriers, box trucks, and cargo vans. This flexibility allows the network to adapt to different freight sizes and delivery needs. Driver assist and liftgates, typically extra costs, are standard for all shipments. The network also welcomes freight brokerage business. More Than Just a Carrier—A Network: The company's vision is to be "The LTL Network of the Future." It's a technology-powered network that redefines how LTL freight works, helping brands move freight faster and carriers operate leaner. Learn More About Warp is The LTL Network of the Future Daniel Sokolovsky | Linkedin Warp | LinkedIn Warp The Warp Story with Daniel Sokolovsky Modernizing Distribution with Daniel Sokolovsky An Alternative to LTL with David Lynch The Logistics of Logistics Podcast If you enjoy the podcast, please leave a positive review, subscribe, and share it with your friends and colleagues. The Logistics of Logistics Podcast: Google, Apple, Castbox, Spotify, Stitcher, PlayerFM, Tunein, Podbean, Owltail, Libsyn, Overcast Check out The Logistics of Logistics on Youtube

Astronomy Daily - The Podcast
Weather Woes for SpaceX, JWST's Stunning Black Hole Findings, and Interstellar Comet 3I Atlas

Astronomy Daily - The Podcast

Play Episode Listen Later Aug 1, 2025 22:04 Transcription Available


SpaceX Crew 11 Launch Scrub: Join us as we discuss the recent launch scrub of SpaceX's Crew 11 mission due to unexpected cumulus clouds over Cape Canaveral. We break down the safety protocols that led to this decision and look ahead to the rescheduled launch attempts, which will see an international crew aboard the Crew Dragon Endeavour on its sixth flight.- James Webb Space Telescope Discoveries: Prepare for a cosmic revelation as we explore the James Webb Space Telescope's recent findings of dormant black holes devouring stars. Delve into the details of tidal disruption events and how JWST's infrared capabilities are transforming our understanding of these rare cosmic occurrences.- Chasing Comet 3I Atlas: The excitement continues as we examine the feasibility of a mission to intercept the newly discovered interstellar comet 3I Atlas. Learn about the potential for high-speed flybys and the insights we could gain about its composition and origins, as we discuss the study from Michigan State University.- The Possibility of Warp Drives: Finally, we venture into the realm of science fiction turned reality with the concept of warp drives. Explore the groundbreaking research into faster-than-light travel, the challenges involved, and the ongoing pursuit of technologies that could one day allow us to traverse the cosmos in a fraction of the time.For more cosmic updates, visit our website at astronomydaily.io. Join our community on social media by searching for #AstroDailyPod on Facebook, X, YouTube Music Music, TikTok, and our new Instagram account! Don't forget to subscribe to the podcast on Apple Podcasts, Spotify, iHeartRadio, or wherever you get your podcasts.Thank you for tuning in. This is Anna and Avery signing off. Until next time, keep looking up and stay curious about the wonders of our universe.✍️ Episode ReferencesSpaceX Crew 11 Mission Overview[NASA](https://www.nasa.gov/)James Webb Space Telescope Findings[MIT](https://www.mit.edu/)Comet 3I Atlas Study[Michigan State University](https://msu.edu/)Warp Drive Research[NASA](https://www.nasa.gov/)Astronomy Daily[Astronomy Daily](http://www.astronomydaily.io/)Become a supporter of this podcast: https://www.spreaker.com/podcast/astronomy-daily-space-news-updates--5648921/support.

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.13 - A Complicating Factor

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Jul 31, 2025 44:57


After finishing off the Flayed Man and the Ascended Brother, Damien and Judge Rex sifted through data and learned that Talos Ivo had been transferred to the Jumentierre Estate. Meanwhile, Morgan and Solomon continued fighting their way into the Flensing House, but Damien and the Judge made it out, along with two Arbitrators and another soldier fighting alongside them. Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic) 

The Mutual Audio Network
Wednesday Wonders- July 30th, 2025

The Mutual Audio Network

Play Episode Listen Later Jul 30, 2025 1:43


July ends soon. Warp into this week's Wonders with host Lothar and The World in Peril #14, 253 Mathilde: Episode 27, and The Shadowman Saga 1: East End Reaper- Part 2! Learn more about your ad choices. Visit megaphone.fm/adchoices

Quantum Kickflip
QK305: Finding Flobert

Quantum Kickflip

Play Episode Listen Later Jul 30, 2025 103:53


Our heroes mount a rescue mission to find their missing crewmate… but that's not all they'll find hidden in the sands of Vastiche. Tune in to the next installment on Wednesday August 13th (Monday August 11th on Patreon)! Back the new Slugblaster expansion: Slime, Warp, and Solder!
https://www.backerkit.com/c/projects/mythworks/slugblaster-book-of-warp-slime-solder New to Quantum Kickflip? Check out our new listener preview episode here! https://www.quantumkickflip.com/e/qk-season-3-preview-new-listeners-start-here/ Want to listen to new episodes two days early, AND unlock exclusive biweekly bonus content? Join our Patreon! https://www.patreon.com/quantumkickflip Want to order your own copy of Slugblaster? It's available now!
https://wilkies.itch.io/slugblaster

slime warp solder slugblaster
Wednesday Wonders
Wednesday Wonders- July 30th, 2025

Wednesday Wonders

Play Episode Listen Later Jul 30, 2025 1:43


July ends soon. Warp into this week's Wonders with host Lothar and The World in Peril #14, 253 Mathilde: Episode 27, and The Shadowman Saga 1: East End Reaper- Part 2! Learn more about your ad choices. Visit megaphone.fm/adchoices

Daf in Halacha – OU Torah
Shesi and Erev: The Woof and Warp Threads in Halacha

Daf in Halacha – OU Torah

Play Episode Listen Later Jul 29, 2025


Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.12 - Heretic vs Heretic

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Jul 24, 2025 47:24


Inside the Flensing House, Damien fought and seriously wounded the Flayed Man, while outside, Larsa Quinn was killed and Arbitrators joined the fight against the Flayed Guard. Despite their heretical clothing, Solomon's shouted praising of the Emperor convinced the Arbitrators that he and Morgan were on their side, and they all started fighting their way up to help Damien and the Judge. Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)

PFAS Pulse Podcast
WARP System with Greg Ackerson

PFAS Pulse Podcast

Play Episode Listen Later Jul 24, 2025 23:09


We spoke with Greg Ackerson from Apex Water Solutions on their onsite leachate treatment technology. The WARP system promises to remove 100% of PFAS. We get the details from Greg on how this system works.Greg is a facility and technology expert who strives to improve his client's-built environments as well as their operational efficiencies.He specializes in working with both public and private sector clients to improve the health and safety of their built environment as well as improving their operational efficiencies.You can check out The Apex Companies here: https://apex-co.us/ Listen to learn more and subscribe to The Pulse for all the details.

The David Knight Show
Wed Episode #2060: Congress Caves to Cover-Up: Epstein Fallout Shelved to Protect Trump

The David Knight Show

Play Episode Listen Later Jul 23, 2025 181:39


01:00:38 – 01:00:54 – Congress Shields Trump from Epstein FalloutMike Johnson is accused of running cover for Trump in the Epstein case by starting congressional recess early to block a vote, suggesting coordinated suppression of politically damaging evidence. 01:12:53 – 01:13:00 – Satirical Call for Cocaine in CokeThe host jokingly suggests reintroducing cocaine into Coca-Cola to reinvigorate national productivity, mocking the absurdity of past corporate practices and cultural decline. 01:22:32 – 01:22:55 – AI Trains on Consensus, Not TruthA sharp critique of AI systems like ChatGPT reveals how they favor user-pleasing responses based on popularity rather than accuracy, warning that “truth” is algorithmically buried beneath social conformity. 01:32:34 – 01:33:58 – AI Is Just Propaganda with a Friendly InterfaceAn extended discussion explores AI's structural bias, noting that it replicates elite-approved narratives by prioritizing consensus and top-ranked results, likening it to consensus-led climate science propaganda. 01:48:10 – 01:48:24 – America Has No More HeroesA bleak reflection laments the cultural void in leadership and moral example, declaring that the nation has no living heroes “of any standing,” implying a collapse of virtue in public life. 02:01:44 – 02:01:56 – Political Weaponization of the Legal SystemAn argument against initiating legal bans from within the legislature warns that such actions resemble authoritarian purges disguised as politics, rejecting state overreach into opposition suppression. 02:11:52 – 02:12:22 – Ring Drone Surveillance and Technocratic SaturationThe segment questions the need for Amazon Ring's in-home drone cameras, highlighting the creep of redundant surveillance technologies under the guise of safety and convenience. 02:25:45 – 02:29:05 – Trump Threatens Media and Appeals for DonationsTrump blasts major media outlets, vowing retribution for their deception while the host pivots into an extended fundraising segment, merging populist defiance with appeals for listener support and preparedness tools. 02:32:44 – 02:33:49 – David Knight's Return and Surveillance DangersThe interim host reassures listeners of David Knight's return while warning of increasing surveillance through smart cameras, including unsettling references to CIA and burglar exploitation of nursery cam hacks. 02:44:43 – 02:44:54 – Dr. Ladapo Raises Alarm on Vaccine InjuriesFlorida's Surgeon General is quoted as noting how unusually frequent post-vaccination issues are becoming, underscoring a growing acknowledgment of vaccine-related harm from an official voice. 02:55:56 – 02:56:22 – State-Sanctioned Forced Vaccination PowersA disturbing statute in Florida law is highlighted, granting the state authority to forcibly vaccinate citizens. The host connects this to Alan Dershowitz's defense of military-enforced injections and a reckoning by formerly vaccine-compliant individuals. 03:09:14 – 03:09:40 – Chem Lawns and Corporate PoisoningA sarcastic anecdote mocks lawn pesticide companies, portraying them as proudly offering “chemical warfare” against homeowners' children and pets — a metaphor for toxic consumer normalization. 03:23:18 – 03:23:31 – Medical Profiteering in Long-Term CareThe post-acute care industry is revealed to be a nearly half-trillion dollar enterprise set to nearly double in size, pointing to the corporatization of eldercare and institutional medical dependence. 03:35:43 – 03:35:54 – Heartless Medical BureaucracyA listener's comment triggers a critique of the modern healthcare system as inhumane and unresponsive, suggesting cold indifference is now standard operating procedure. 03:46:31 – 03:46:46 – Intelligence Infighting and Hatred for TrumpThe host claims the deep state's hatred of Trump stems from internal power struggles among elites like Brennan, Comey, and Clapper, who allegedly despise each other as much as they do him. 03:59:07 – 03:59:55 – Populist Call to Support Independent MediaIn a final appeal, the host invites support for alternative media outlets and sponsors, blending commercial plugs with grassroots messaging on gold, homesteading, and financial independence. Follow the show on Kick and watch live every weekday 9:00am EST – 12:00pm EST https://kick.com/davidknightshow Money should have intrinsic value AND transactional privacy: Go to https://davidknight.gold/ for great deals on physical gold/silverFor 10% off Gerald Celente's prescient Trends Journal, go to https://trendsjournal.com/ and enter the code KNIGHTFind out more about the show and where you can watch it at TheDavidKnightShow.comIf you would like to support the show and our family please consider subscribing monthly here: SubscribeStar https://www.subscribestar.com/the-david-knight-showOr you can send a donation throughMail: David Knight POB 994 Kodak, TN 37764Zelle: @DavidKnightShow@protonmail.comCash App at: $davidknightshowBTC to: bc1qkuec29hkuye4xse9unh7nptvu3y9qmv24vanh7Become a supporter of this podcast: https://www.spreaker.com/podcast/the-david-knight-show--2653468/support.

Wobbly Player Syndrome - A Warhammer 40k Podcast
Episode 89 - He Has Returned From the Warp and He Has Brought Snacks

Wobbly Player Syndrome - A Warhammer 40k Podcast

Play Episode Listen Later Jul 23, 2025 83:36


Send us a textHe said he was just heading into the Eye of Terror for a quick errand—and now he's back with a vengeance (and probably some snacks). In this episode of Wobbly Player Syndrome, the crew dives headfirst into the great Primarch mystery: who's next to return to the Warhammer 40k stage? We argue lore, throw around wild theories, and discuss just how much chaos (or order) one returning dad can bring to the Imperium. Expect laughs, hot takes, and more emotional damage than a forgotten Father's Day card.Grab your bolter and your shopping list—this one's gonna get spicy.Support the showEnjoying the podcast and want to help support it?There are plenty of ways to show your love and keep the content coming! Become a monthly supporter: Support Us Grab some merch: Check out our store Subscribe to the Twitch channel: Join us on Twitch New store! RedBelly Designs Want great hobby deals while supporting the podcast? Shop with Gap Games: Click here for outrageous deals! (Cookies applied for kickbacks to the team.) And whatever you do, don't forget to hit that Follow button!

Developer Voices
Beyond AI Hype, What Will Developers Actually Use? (with Zach Lloyd)

Developer Voices

Play Episode Listen Later Jul 17, 2025 78:06


If AI coding tools are here to stay, what form will they take? How will we use them? Will they be just another window in our IDE, will they push their way to the centre of our development experience, displacing the editor? No one knows, but Zach Lloyd is making a very interesting bet with the latest version of Warp.In this deep dive, Zach walks us through the technical architecture behind agentic development, and how it's completely changed what he & his team have been building. Warp has gone from a terminal built from scratch, to what they're calling an "agentic development environment" - a tool that weaves AI agents, a development, a shell and a conversation into a single, unified experience. This may be the future or just one possible path; regardless it's a fascinating glimpse into how our tools might reshape not just how we code, but how we experience programming itself.Whether you're all-in on agentic coding, a skeptic, or somewhere in between, AI is here to stay. Now's the time to figure out what form it's going to take.# Support Developer Voices- Patreon: https://patreon.com/DeveloperVoices- YouTube: https://www.youtube.com/@DeveloperVoices/join-- Episode Links- Warp Homepage: https://warp.dev/- Warp Pro Free Month (promo code WARPDEVS25): https://warp.dev/- Previous Warp Episode: https://youtu.be/bLAJvxUpAcg- SWE-bench: https://www.swebench.com/- TerminalBench: https://github.com/microsoft/TerminalBench- Model Context Protocol (MCP): https://modelcontextprotocol.io/- Claude Code: https://claude.ai/code- Anthropic Claude: https://claude.ai/- VS Code: https://code.visualstudio.com/- Cursor: https://cursor.sh/- Language Server Protocol (LSP): https://microsoft.github.io/language-server-protocol/# Connect- Zach on LinkedIn: https://www.linkedin.com/in/zachlloyd/- Kris on Bluesky: https://bsky.app/profile/krisajenkins.bsky.social- Kris on Mastodon: http://mastodon.social/@krisajenkins- Kris on LinkedIn: https://www.linkedin.com/in/krisjenkins/

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.11 - Reinforcements & Warpfire

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Jul 17, 2025 44:30


Morgan retrieved the damaged Romeo, but was spotted and a firefight ensued. Judge Rex and Damien continued to fake their way through checkpoints within the Flensing House and learned that Talos Ivo had been taken further up the building to the Flayed Man. Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)

Quantum Kickflip
QK304: Soliton Sighted

Quantum Kickflip

Play Episode Listen Later Jul 16, 2025 98:41


The crew faces down a mythological, existential threat in the Golden Jungle… but that's nothing compared to the problems that await them back in Null. Catch the start of our next thrilling adventure on Wednesday July 30th (Monday July 28th on Patreon)! Back the new Slugblaster expansion: Slime, Warp, and Solder!
https://www.backerkit.com/c/projects/mythworks/slugblaster-book-of-warp-slime-solder New to Quantum Kickflip? Check out our new listener preview episode here! https://www.quantumkickflip.com/e/qk-season-3-preview-new-listeners-start-here/ Want to listen to new episodes two days early, AND unlock exclusive biweekly bonus content? Join our Patreon! https://www.patreon.com/quantumkickflip Want to order your own copy of Slugblaster? It's available now!
https://wilkies.itch.io/slugblaster

Blue Peg, Pink Peg
Episode 291: IP Based Board Games

Blue Peg, Pink Peg

Play Episode Listen Later Jul 14, 2025 115:31


Reviews of The Warp, Nassau, and White Castle: Macha Expansion. All the pegs share their top three board games based on an IP. Game discussion starts at {00:19:28}. Thank you to our sponsors: Queen Games and Grand Gamers Guild. The post Episode 291: IP Based Board Games appeared first on Blue Peg, Pink Peg Boardgaming Podcast.

Mayday Plays
Doomed to Repeat, Ep. 35 - "Mayday" | Delta Green

Mayday Plays

Play Episode Listen Later Jul 11, 2025 61:35


In this episode, we return briefly to the agents of PERENNIAL. Having narrowly slipped the grasp of Dr. Hooks and Coral Nomad, the agents have taken a desperate gamble and now find themselves airborne, hunted, fraying, and on borrowed time. Tuck and Warp pour over the case file of Daniel Freis while tasked with minding Tuck's supernaturally gifted sister, Mia. As the sky darkens, Merit lays plans for a final escape with Hyde, but the fractured pilot makes clear just how dire their situation truly is. When the others conclude their only path to survival runs through Tuck's sacrifice, she does not take it well. Lines are crossed. Things are said that cannot be unsaid. This is the final flight of PERENNIAL Airlines. Once the wheels touch ground, nothing will be the same. TRIGGER AND CONTENT WARNINGS: Language, Madness, Military Aggression, Death. Published by arrangement with the Delta Green Partnership. The intellectual property known as Delta Green is a trademark and copyright owned by the Delta Green Partnership, who has licensed its use here. The contents of this podcast are © Mayday Roleplay, excepting those elements that are components of the Delta Green intellectual property. CAST OF CHARACTERS • Lev (they/them) - Agent Tuck (she/they) • Amanda (she/her) - Agent Boomer (she/her) • Caleb (he/him) - Agent Merit (he/him) • Eli (any/all) - Agent Hyde (she/her) • Zakiya (she/they) - Agent Warp (she/they) • Sergio (he/him) - The Handler MUSIC & SOUND EFFECTS • Post Sound Supervision: Sergio Crego, Eli Hauschel • Mixed: Eli Hauschel • Original Music: Aaron A. Pabst • Soundstripe (soundstripe.com) • Epidemic Sound (epidemicsound.com/) • Soundly (getsoundly.com/) DELTA GREEN LINKS • Delta Green (http://deltagreen.com/) MAYDAY ROLEPLAY LINKS • Join Our Newsletter (https://tr.ee/We5xVbEvUK) • Patreon (https://www.patreon.com/maydayrp) • Ko-Fi (https://ko-fi.com/maydayrp) • Mayday website (https://www.maydayroleplay.com/) • Youtube (https://www.youtube.com/@Maydayrp)

Coder Radio
622: Warp 2, Mr. Lloyd

Coder Radio

Play Episode Listen Later Jul 10, 2025 21:00


*WARP PROMO CODE * coderradio Warp (https://warp.dev) Zach on X (https://x.com/zachlloydtweets?lang=en) Mike on X (https://x.com/dominucco) Mike on BlueSky (https://bsky.app/profile/dominucco.bsky.social) Coder on X (https://x.com/coderradioshow) Coder on BlueSky (https://bsky.app/profile/coderradio.bsky.social) Show Discord (https://discord.gg/k8e7gKUpEp) Alice (https://alice.dev)

Azeem Azhar's Exponential View
2025 AI reality check: Are we in a bubble?

Azeem Azhar's Exponential View

Play Episode Listen Later Jul 9, 2025 24:04


At the start of the year, I made seven predictions about how 2025 would unfold. Six months in, it's time to mark my own work. From AI capability breakthroughs to autonomous vehicles, climate extremes to workforce transformation, I examine what I got right, what I missed, and why the 2027-2028 period will be when vertical AI hits the real economy in force.In this episode you'll hear:The AI wall that never came: Ten-million-token models exist, O3 scores 25% on Frontier Math vs GPT-4's 2%, but some models are inconsistent and overthink problemsWhen bots officially out-talk humans: My modeling shows LLMs crossed the threshold of producing more text than humans sometime this summerThe Waymo vs Uber SF battle: They've beaten Lyft and expanded to New York, but Tesla's Austin robo-taxi fleet changes the competitive landscapeClimate and energy predictions that were "too easy": Record climate extremes, 30% solar growth, and Indonesia's stunning EV jump from 20% to 80% in two yearsWhat I completely missed: The AI capex boom, humanoid robots at Figure/BMW/Amazon, and workforce impact with CEOs reporting 20-50% AI assistanceWhy getting too many predictions right is a problem: I reflect on whether scoring too well means I didn't push boundaries enough in my forecastingThe 2027-2028 turbulence ahead: Why four-year-old AI startups challenging incumbents while early adopters reap deep organizational benefits will create economic turbulenceOur new showThis was originally recorded for “Friday with Azeem Azhar”, a new show that takes place every Friday at 9am PT and 12pm ET. You can tune in through my Substack linked below.The format is experimental and we'd love your feedback, so feel free to comment or email your thoughts to our team at live@exponentialview.co.Azeem's links:Substack: https://www.exponentialview.co/Website: https://www.azeemazhar.com/LinkedIn: https://www.linkedin.com/in/azhar?originalSubdomain=ukTwitter/X: https://x.com/azeemTimestamps:(00:00) Grading my predictions from January 2025(01:23) #1: No AI Wall(03:59) #2: Warp-speed deployment(05:16) #3: Bots out-talk humans(06:24) #4: Waymo overtakes Uber in SF(08:31) #5: Climate extremes intensify(09:09) #6: Solar keeps breaking records(10:06) #7: EVs shift up a gear(11:12) The problem with predicting too accurately(12:01) What I missed(12:14) The CapEx boom around AI(13:56) The rise of humanoid robots(14:36) AI's impact on the workforce(18:40) Looking ahead(18:48) Infrastructure first, apps next(19:52) 2027/2028 will be a "period of fireworks"(21:39) When we'll find out if AI is a bubble(23:02) A question for the futureProduction:Production by supermix.io and EPIIPLUS1 Ltd

The Harvest Season
I'm Not Currently Playing the Game

The Harvest Season

Play Episode Listen Later Jul 9, 2025 97:08


Al and Codey take another look at Len's Island, now that it has released 1.0 Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:26: What Have We Been Up To 00:11:16: Game News 00:35:00: New Games 00:39:17: Len’s Island 01:30:57: Outro Links Harvest Moon Cozy Bundle Delay Desktop Cat Cafe 2.0.0 Fields of Mistria 3rd Update Paleo Pines “Players Choice” Kickstarter Dave the Diver 2nd Anniversary Info Usagi Shima “Tanabata Star Festival” Update Bee Simulator: The Hive Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:33) Al: My name is Al. (0:00:34) Codey: And my name is Cody. (0:00:37) Al: And we are here today to talk about Cottagecore Games. (0:00:40) Codey: Oh, woo, ow, ow, ow. (0:00:44) Codey: I love it. I love it so much. (0:00:47) Al: I tolerate it. (0:00:49) Al: We are here today. (0:00:51) Al: We’re going to talk about Len’s Island, the second harvest of Len’s Island, (0:00:53) Codey: mm-hmm mm-hmm mm-hmm like three years ago yeah yeah much has changed (0:00:55) Al: because you did do an episode. (0:00:57) Al: You and Bev did an episode. (0:01:00) Al: When was that? (0:01:01) Al: I did have that up here, and then I lost it. (0:01:04) Al: Yeah, we think it was 2022. (0:01:06) Al: Yeah, yeah, there we go. (0:01:07) Al: Oh, April 2022, so more than three years ago. (0:01:12) Al: Wild. (0:01:15) Al: Well, I’ll be looking forward to hearing about what has changed. (0:01:20) Al: So, yeah, we’re going to talk about Len’s Island. (0:01:22) Al: Before that, obviously, we have news. (0:01:25) Al: But first of all, Cody, what have you been up to? (0:01:28) Codey: I have been obviously playing Lens Island the last couple days. (0:01:33) Codey: I have been, Pokemon Go has been having its like anniversary thing right now and you, (0:01:40) Codey: there is a chance to get shiny party hat worm bowl, which is my white whale. (0:01:46) Codey: I have a master ball ready to go for that little guy. (0:01:51) Codey: And so I’m trying to find one after we record this podcast, I will be going on a walk for (0:01:57) Codey: as long as I need to. (0:01:58) Codey: Um, no, I don’t care about that. (0:02:00) Al: Have you been trying to get a shiny gimme go? (0:02:04) Codey: I really just want the shiny, shiny party hat worm bowl. (0:02:07) Codey: And then I will probably just uninstall the game. (0:02:09) Al: Shiny purple. (0:02:11) Codey: Shiny party, purple party, purple. (0:02:13) Al: Party purple. (0:02:16) Al: Apparently, I’m really struggling with the word party in front of it. (0:02:17) Codey: Um, (0:02:19) Al: That’s really hard to say. (0:02:21) Al: Party purple. (0:02:22) Codey: Permable. (0:02:23) Al: Permple. (0:02:23) Codey: Uh, so I’ve been doing that. (0:02:25) Codey: I’m still playing honeygrove. (0:02:27) Codey: I just got the (0:02:28) Al: Has that, is that changing at all? (0:02:29) Codey: It’s just continuing. It’s just being the same game. There’s quests. There’s like parts of it that are unlocked. The one thing that I really friggin hate is there’s this ladybug lady who comes and goes. Her name is Abigail and she comes during the weekends and she leaves. It is. (0:02:30) Al: Or is it just continuing? (0:02:32) Al: Okay. (0:02:49) Codey: It is exponentially difficult to get her top tier reward and the things that she wants are things. (0:02:58) Codey: Nine times out of ten, it’s like plants that she brings that you can only plant when she’s there and if you have planted say you have 20 in your inventory and then she leaves, but the next time she comes you’re back to zero, which I think if they rolled the inventories over, I’d be so I’d participate more because I would feel like I have like a head start to the next time. (0:03:27) Codey: but they (0:03:28) Codey: don’t do that and so I’ve just kind of given up and whenever she arrives they (0:03:34) Codey: like make a big deal about how she showed up and then they cut they send (0:03:39) Codey: you to her screen and I’m like just let me click X like just let me be like okay (0:03:44) Codey: cool she’s here goodbye like I don’t want but every single time it cuts you (0:03:49) Codey: over to her screen and she says stuff and I’m just like leave me alone but I’m (0:03:54) Codey: still like unlocking parts of the map it’s just I don’t do a ton on it I just (0:03:58) Codey: every day for word mm-hmm (0:04:00) Al: Fair enough. I was going, I was going to say, it’s like, oh, I can’t believe you’re just (0:04:04) Al: playing the same game over and over for years. And then, and then, and then I realized we (0:04:07) Codey: hit me (0:04:10) Al: just talked about the ninth anniversary of Pokemon Go. Yeah. Yeah. See, I see I wouldn’t, (0:04:12) Codey: that and I will literally play minecraft forever for yeah (0:04:18) Al: but like Pokemon Go is like the thing that I continue forever. And it’s like, yeah, sure. (0:04:23) Al: I’ll play like party games regularly and I’ll do like, I will obviously play. (0:04:30) Al: Uh, other Pokemon games, but like, I’ll play them for until the new one comes out and then (0:04:35) Al: I’ll probably never touch them again, et cetera, et cetera. So it’s like, yeah, but no, I can’t (0:04:36) Codey: Um, so the other, yeah, the other things I’ve been still doing work, uh, probably (0:04:41) Al: really judge. (0:04:47) Codey: won’t be defending in September, but I’ll be defending in December instead. (0:04:51) Codey: Um, which is not a huge deal. (0:04:53) Codey: Uh, no, I’ll get it. (0:04:55) Codey: I would, my degree will get conferred in the spring, which I (0:04:58) Codey: kind of don’t really care anyways. (0:05:00) Al: » Just a formality. (0:05:01) Codey: Um, yeah, it’s a formality and like for jobs. (0:05:06) Codey: Um, people get accepted to jobs that require PhDs before they’ve even (0:05:12) Codey: defended, um, cause it’s a pretty, like, once you get to this point, you really (0:05:17) Codey: have to mess something up big time. (0:05:20) Codey: Like I would literally have to like stop putting any effort in and just give my (0:05:24) Codey: dissertation in this format it’s in now for them to be like, you’re not done. (0:05:29) Al: Yeah, yeah, yeah. You’ve gotten to that point, it’s like you have to really muck things up too. (0:05:30) Codey: Um, (0:05:34) Codey: Yeah. So, so I’m not really that worried about. (0:05:36) Codey: It. I have technicians right now, which is nuts because I, for this whole time I’ve been (0:05:42) Codey: solo or working with volunteers and the volunteers just helped me in the field. (0:05:47) Codey: I’ve been doing all the specimens by myself, but I have three henchmen right now. It is crazy. I (0:05:54) Codey: went from none to three in like a month. Um, a couple of them will be leaving at the end of July. (0:06:01) Codey: So this month is like a lot of me being working with them and making sure that they’re on the (0:06:07) Codey: and that we’re getting all the stuff that needs to be done done, which is really nice. Um, and (0:06:13) Codey: they’re all super great. We have a good little cohort. I’m also going to beetle school in a week (0:06:18) Codey: and a half. So like fly school, it’s same, same, but it’s Beatles and it’s Arizona, (0:06:25) Codey: which I’m not excited for that part, but I think it’ll be fine. I, I literally think I just won’t (0:06:32) Codey: go outside, except for at night, which it’s supposed (0:06:36) Codey: to be a lot colder at night in the desert area areas. (0:06:40) Codey: The big thing that’s in my life right now (0:06:42) Codey: is that I am fostering a stray cat. (0:06:46) Codey: So I will post a picture of him. (0:06:47) Codey: He’s gone through a couple name changes. (0:06:50) Codey: Initially, he was Calvin, and now he is Zuko. (0:06:57) Codey: And I got him because one of my friends (0:07:02) Codey: called me one night, like a week and a half ago, (0:07:04) Codey: and was like, we’ve caught a cat. (0:07:07) Codey: And I’m like, do you have head injuries? (0:07:11) Codey: Do you have a cat carrier slash– (0:07:13) Codey: do you know someone who could take care of this cat (0:07:15) Codey: until we can get it looked at? (0:07:17) Codey: And I came, we tried to get that cat. (0:07:19) Codey: They had caught it in a tote. (0:07:21) Codey: But then when we tried to move it from a tote to the cat (0:07:23) Codey: carrier, it escaped. (0:07:25) Codey: I went back later that day, I ended up finding this boy. (0:07:28) Codey: And he is just so chill, and just trots right up in purrs (0:07:32) Codey: and meows, and he just wanted food. (0:07:34) Codey: So I snagged him. (0:07:37) Codey: It says, “Zuko-Ime.” (0:07:39) Al: Ah, I see. (0:07:42) Al: I get that reference now, I wouldn’t have six months ago, but I get it now. (0:07:44) Codey: Yeah. (0:07:45) Codey: Oh, yeah, yeah. (0:07:47) Codey: So he’s Zuko after, at the end. (0:07:51) Codey: He’s calm. (0:07:52) Codey: He’s found his inner peace. (0:07:54) Codey: He’s just so chill. (0:07:54) Codey: He doesn’t– in the month and– not month and a half– week (0:07:58) Codey: and a half that I’ve had him, he hasn’t hissed. (0:08:00) Codey: He hasn’t raised a claw at all. (0:08:04) Codey: He and Stella get along really well. (0:08:07) Codey: Sometimes Stella will come at him pretty fast, (0:08:09) Codey: and he’s just raised a paw, but that’s it. (0:08:12) Codey: He doesn’t claw her. (0:08:14) Codey: He doesn’t hiss at her. (0:08:15) Codey: He’s just like, give me space. (0:08:16) Codey: And then she walks away. (0:08:19) Codey: And we were going to try and go find the other one. (0:08:22) Codey: We ended up finding it, and it’s a hoarding situation. (0:08:28) Codey: All of these cats are part of a hoarding situation. (0:08:30) Codey: There’s 20 cats that are part of it. (0:08:34) Codey: And so I’ve called the Humane Society and the Humane. (0:08:36) Codey: and they said that any time they’ve brought a cat that is injured or has something wrong with it to her and been like, “Hey, is this your cat?” (0:08:44) Codey: Even if they know it’s her cat, she’ll still say, “That’s not my cat.” (0:08:46) Codey: So they were like, “Don’t worry about it. Just keep trying to find him a good home.” (0:08:52) Codey: So she also doesn’t believe in spaying and neutering. (0:08:56) Codey: So it’s just a never-ending cycle. (0:08:58) Codey: She’s also living with her cat. (0:09:02) Codey: So it’s just a never-ending cycle. (0:09:08) Codey: So it’s kind of a big ol’ big thing. (0:09:10) Codey: But saving this baby. (0:09:14) Codey: And he’s a good boy. He’s very chill. (0:09:18) Codey: And that’s really the biggest stuff that I’ve been up to. (0:09:20) Codey: What about you, Al? What have you been up to? (0:09:24) Al: Well, I have been playing Lens Island, obviously, we’ll talk more about that later. (0:09:32) Al: What else have I been up to as I pause the game and scroll back to my list of things? (0:09:34) Codey: Pause the game. (0:09:40) Codey: Al, you’re not pausing the game. (0:09:42) Al: Of course I’m pausing the game. (0:09:43) Al: Oh, you mean I’m not playing the game, I got you. (0:09:44) Codey: Yeah, you’re not playing. (0:09:46) Codey: You’re not playing the game while you’re… (0:09:46) Al: No, of course not, Mario Kart World, yes. (0:09:48) Codey: No. (0:09:52) Al: I unlocked mirror mode, I don’t think I’ve done that in the last episode. (0:09:55) Al: Who knows, it’s been so long since I recorded that a whole week. (0:09:56) Codey: Mm-hmm, mm-hmm. (0:10:00) Al: And I started doing the mirror mode Grumpries and I don’t think I’m going to finish doing them. (0:10:09) Al: I think getting three stars in all of them in 150 is probably enough for me. I’m happy with that. (0:10:15) Al: So we’ll see. Maybe I’ll do more later. I don’t know, but I’ve got what we got left a week and a (0:10:22) Al: and a half until Donkey Kong. (0:10:25) Al: Which is the next game to look forward to. (0:10:30) Al: And I mean, you know, the usual Pokemon here and there. (0:10:33) Al: I got Shiny Patchourichu yesterday. (0:10:36) Al: And Pokemon Go, as usual. (0:10:39) Al: I got my Shiny Game of Go, even though you’re not looking for it. (0:10:41) Al: I was looking for it. (0:10:42) Codey: Nope. Yep. (0:10:42) Al: I got two Shiny Game of Go, one normal and one costume. (0:10:47) Al: It’s not a costume, though. (0:10:48) Al: It’s a pretend costume. (0:10:48) Codey: Yep. (0:10:52) Al: Yeah, I think that’s about it. (0:10:54) Al: Kids are on holiday from school now, so it’s all madness. (0:10:58) Codey: - Mm-hmm. (0:10:59) Al: And we’ll be going to the Isle of Man in a few weeks. (0:11:04) Al: So just trying to see how life is something like near sanity for a while. (0:11:04) Codey: Oh, woo. (0:11:10) Codey: - Mm-hmm, yeah, cool, mm-hmm. (0:11:12) Al: We’ll see. (0:11:14) Al: But yeah, I think that’s it. (0:11:16) Al: Let’s talk about some news. (0:11:19) Al: First up, we have the Harvest Moon Cozy Bundle, which is such a (0:11:24) Al: stupid name for this, but this is the Lost Valley in Skytree Village ports to Nintendo Switch. (0:11:33) Al: They have delayed it. (0:11:35) Al: It was meant to be coming out on the 3rd of July. (0:11:38) Al: It is now coming out on the 31st of July. (0:11:41) Al: There you go. (0:11:42) Codey: That’s the tweet. That’s it. (0:11:43) Al: That’s it. (0:11:44) Al: That’s it. (0:11:45) Al: Who knows what? (0:11:46) Al: It’s probably some weird thing to do with the physical version or something. (0:11:49) Al: That’s not a “we found a bug and we need to fix it.” (0:11:52) Al: That’s not long enough. (0:11:54) Al: So yeah, who knows what the problem is? (0:11:57) Al: But I guess we’ll find out. (0:12:00) Al: Next, we have Desktop Cat Cafe. (0:12:04) Al: No, goodness sake. (0:12:06) Al: Desktop Cat Cafe. (0:12:08) Al: I’ve released their 2.0 version. (0:12:12) Al: That is out now. (0:12:15) Al: They have apparently a patience meter for customers. (0:12:17) Al: I find this funny because who’s going to Cat Cafe for fast food, right? (0:12:23) Al: you’re going to a cat cafe for. (0:12:24) Codey: Yeah. Yeah. So I think well, so it’s it is a it’s a cafe that is cats, like your customers are cats. (0:12:33) Al: Oh, I misunderstood that. (0:12:34) Codey: Yeah, yeah, so this is this game is the rusty island rust. Yeah, a rusty is like, (0:12:37) Al: So it is. (0:12:40) Al: Yes, it’s a rust is like, yeah, yeah, yeah, I knew that much. (0:12:43) Al: I knew that much. (0:12:44) Al: I just forgotten that it was a cafe the cats go to. (0:12:46) Codey: yeah, so they’re, they’re all cats. And it’s very cute. I just thought it was funny, (0:12:51) Codey: because I’m sure that, like, the patient- (0:12:54) Codey: -meter or something you can toggle on and off. (0:12:56) Codey: I’m sure that you could have it be like, um, (0:12:58) Codey: you could have it be, like, slow-mode or something like that in the- (0:13:02) Codey: in the bottom, but you basically can, like, (0:13:04) Codey: make these little cafes across the bottom of your screen, (0:13:06) Codey: and now they’ve added this patient- (0:13:10) Codey: -meter, so it’s kind of like- (0:13:12) Codey: Did you ever play dining- Diner Dash? (0:13:14) Codey: Or anything like that? (0:13:14) Al: No, I did not. (0:13:16) Codey: Okay, so it’s like the- (0:13:18) Codey: It’s like those types of games where you have (0:13:20) Codey: orders that are up. I think Overcooked does this, (0:13:24) Codey: like, orders are there, and then they start getting, like, (0:13:26) Codey: more and more red, and they start shaking (0:13:28) Codey: when, like, the person is grumpy, (0:13:30) Codey: and they might just leave. (0:13:32) Codey: Um, and so it’s- (0:13:34) Codey: It’s an incentive to try and make sure (0:13:36) Codey: that you are prioritizing orders (0:13:38) Codey: in the order that they were received, (0:13:42) Codey: and then also, um, (0:13:44) Codey: that you make sure that each place (0:13:48) Codey: probably has all of the same- (0:13:50) Codey: all of the things that they want, (0:13:52) Codey: and might have (0:13:54) Codey: your worker cat, like, upgraded to be max speed or max efficiency or whatever. (0:13:59) Codey: And they also have different traits for your customers now. So it’s like there’s the patient (0:14:09) Codey: modifier. So it’s a decor item that impacts the nearby customers. So there’s something that you (0:14:15) Codey: can put down that makes your customers more patient. I think it’d be funny if that was like a TV. (0:14:21) Codey: If you put down like a TV and then they’re- (0:14:24) Codey: like oh I’m fine waiting because I have a TV to watch. (0:14:28) Codey: So they sit down and then they’re willing to wait longer. (0:14:32) Codey: There’s one that increases their- speeds up their decision time. (0:14:36) Codey: So because they’ll sit there and they’ll be like hmm what do I want? (0:14:38) Codey: And so there’s one that makes them decide faster. (0:14:42) Codey: And then there’s something that boosts how much they’ll spend. (0:14:46) Codey: So you will end up getting a higher revenue from per customer. (0:14:54) Codey: Things like that to also improve it. (0:14:56) Codey: I also think that it’s nice that they changed the order distribution. (0:15:02) Codey: So it sounds- I haven’t played this but from what it says to me what this sounds like is they had different cafes or different workstations or cafe stations. (0:15:14) Codey: And some cats might just- like all the cats might just go to one cafe. (0:15:20) Codey: So you have one cat that’s working one of the cafe stations. (0:15:24) Codey: Who’s just like absolutely overloaded and then another one is really not that busy. (0:15:32) Codey: Because it was randomized but it sounds like they’re now assigning those orders based on workload. (0:15:38) Codey: So if like one station is really really busy cats will be like I don’t want to go there and they’ll go to a different one and that kind of like spreads out the demand. (0:15:50) Al: Mm-hmm (0:15:54) Codey: You can also name your cats, name your cafe, different things like that. (0:15:58) Codey: You can upgrade your stations. The cats will walk faster on paths. (0:16:04) Codey: So if you draw paths they will speed up on those and you can shift click and copy something from one place to another. (0:16:18) Codey: This is a really cute game. I do know that Jordan. (0:16:24) Codey: Jordan is from Morris Games, the dev of Rusty’s retirement. (0:16:30) Codey: They have been like repping this game and saying that this game is really cute and that they recommend this game. (0:16:38) Codey: So I’m tempted, especially because I’m about to have to be writing a lot for my dissertation, but I also feel like this is just going to be a distraction. (0:16:48) Codey: Also, now that I’m looking at it, it’s Windows only, so it doesn’t matter, but… (0:16:52) Al: Mm hmm. (0:16:54) Codey: Very cute. It’s fine. (0:16:55) Al: Sad. (0:16:59) Al: Yeah, interesting. (0:17:02) Al: Good, they got a nice new update out. (0:17:06) Codey: Mm-hmm. (0:17:06) Al: Speaking of updates, next we have fields of mystery. (0:17:10) Codey: Fields of mystery. (0:17:14) Al: Their third major update is coming out on the 21st of July. (0:17:19) Al: They apparently have new large and extra-large chests. (0:17:22) Al: I’m very happy about it, because chests are never big enough for me. (0:17:26) Al: I hate chests being so small. (0:17:29) Al: Cough, lens, island, cough. (0:17:30) Codey: Yeah. (0:17:31) Al: Give me bigger chests. (0:17:33) Al: Presumably, there’s lots of other stuff. (0:17:35) Al: I can’t remember whether we talked about the third update or not, because, (0:17:40) Al: oh yes, it’s bringing (0:17:43) Al: eight heart events as well, dating a bunch of stuff. (0:17:48) Al: new mains, new mains monsters. (0:17:52) Al: The town cap has been raised by five levels, a bunch of stuff. (0:17:58) Al: I’m still not going to play the game again until 1.0, but good to see they’re just continuing. (0:18:03) Al: I think that’s the third update this year. (0:18:05) Codey: Yeah, it’s the third major update this year (0:18:08) Codey: It’s coming on July 21st (0:18:11) Codey: so they’re gonna have that like we said bigger storage another thing that some fans in the comment section that we’re really happy about is (0:18:17) Codey: The auto deposit feature. So being able if you have (0:18:18) Al: Ah yes. (0:18:22) Codey: like your (0:18:24) Codey: Chest open and your inventory open you can automatically like move things between them (0:18:30) Codey: just like by clicking a button so that if you already have stacks of stuff and you’re (0:18:35) Codey: inventory it’ll just automatically shuffle everything out of your out of from yeah i (0:18:40) Al: Yeah, I enjoy that feature. (0:18:42) Codey: really like that feature as well i’m very happy that they added that um so and I know the fans (0:18:48) Codey: are as well so good on them (0:18:51) Al: Next, we have Paleopines. (0:18:54) Al: They have launched a Kickstarter for their player’s choice expansion to Paleopines. (0:19:01) Codey: - Mm-hmm. (0:19:03) Al: It’s already hit his goal, so that’s good. (0:19:06) Al: There’s 24 days left. (0:19:08) Al: This, I don’t actually look at it, but it looks like Cody did, so talk about it. (0:19:11) Codey: Okay, yeah, I did. (0:19:13) Codey: I will talk about it. (0:19:15) Codey: So basically, they have gotten a lot of feedback (0:19:17) Codey: from the players. (0:19:19) Codey: And so they decided to accommodate a lot of those, (0:19:24) Codey: that feedback in a DLC and an expansion (0:19:27) Codey: that is part of this Kickstarter. (0:19:31) Codey: Kickstarter gives them money to work on the updates. (0:19:35) Codey: They did mention though, (0:19:36) Codey: that once the expansions are out, (0:19:40) Codey: if you’ve already bought the game, (0:19:41) Codey: it’s just gonna automatically be updated. (0:19:44) Codey: So even if you didn’t kickstart, it sounds like, (0:19:47) Codey: as long as you have the game, (0:19:49) Codey: you will reap the benefits of all of this stuff. (0:19:55) Codey: So, beautiful game, adorable game. (0:19:59) Codey: there’s been a lot of feedback. (0:20:01) Codey: And so they have a couple of different funding goals. (0:20:03) Codey: So they’ve hit the 75k pounds. (0:20:07) Codey: Let me figure it out. (0:20:09) Codey: Yeah. (0:20:10) Codey: So they hit that, but we’re still on our way (0:20:15) Codey: to the second stretch goal, which is for automated poop (0:20:21) Codey: clearing. (0:20:22) Codey: So the big questions that community members wanted (0:20:26) Codey: were that they wanted a spinosaurus in the game, (0:20:29) Codey: and they wanted more dreaming. (0:20:32) Codey: So that has been hit period, end of story, with their Kickstarter. (0:20:36) Codey: And so that will, they have slated that to be done in the autumn of this year, (0:20:41) Codey: which is almost now, honestly. (0:20:46) Codey: So that they’re expecting that to be done in the next few months. (0:20:51) Codey: The next thing, the next goal is for the better way to scoop poop. (0:20:55) Codey: I guess people said that it was something that couldn’t be automated. (0:20:59) Codey: It was something that was really frustrating. (0:21:01) Codey: They have made it so there are certain dinosaurs that you can (0:21:06) Codey: assign to be composting dinosaurs. (0:21:09) Codey: And they will go and pick the poop up for you and go and put it in the compost bin. (0:21:14) Codey: Super cool. (0:21:16) Codey: Another thing about the second stretch goal, which is a quality of life update, (0:21:21) Codey: is to be able to track the different colors of the dinosaurs in your journal. (0:21:27) Codey: I know that this game has a lot of different colors, (0:21:30) Codey: color variance of specific. (0:21:31) Codey: Dinosaurs, um, and you kind of had to just like know whether or not you (0:21:36) Codey: already had a color variant. (0:21:38) Codey: And so they’ve added that to the journal. (0:21:41) Codey: So you can now see like, Oh, I already have this color. (0:21:44) Codey: I need this other color. (0:21:46) Codey: Um, you can see that very clearly in your journal now, or will be able to see that (0:21:50) Codey: in winter 2025, if they reach that stretch goal. (0:21:53) Codey: Um, so that would require another 80,000 pounds past, um, the goal. (0:22:00) Codey: And then… (0:22:02) Codey: The last one that they have gotten a request for is a swamp exploration. (0:22:06) Codey: So there’s a swamp area. People really want to go into the swamp, I guess. (0:22:10) Codey: We all want to be ogres. (0:22:12) Codey: And so they have slotted that. It’s another Kickstarter stretch goal. (0:22:17) Codey: And if it is achieved, they expect to have that done in spring 2026. (0:22:22) Al: One thing I don’t like about this stretch goals thing. (0:22:26) Al: They’ve written it out as plus 40,000 pounds and plus 40,000 pounds. (0:22:30) Codey: » Yeah. (0:22:32) Al: You’re like, but what does that mean? (0:22:34) Al: What is the total amount there? (0:22:35) Al: Right? Because you’re not you’re not looking and it’s like it’s fine when you (0:22:38) Al: get to the first one because you’re like, oh, it’s just 75 plus 40. (0:22:41) Al: But then you go to the next one, it’s like, OK, well, it’s just 75 plus 40 plus 40. (0:22:45) Al: And then you go to the last one, you’re like plus 190,000 pounds, (0:22:48) Al: which, by the way, is more than the rest of them put together. (0:22:50) Codey: or yeah. No. Yep. Yeah, I agree. But that’s the goal posts and the timelines and everything. (0:22:51) Al: But you’re just like, OK, so what number is the half? (0:22:53) Al: 75 plus 40 plus 40 plus 190. (0:22:58) Al: I’m not doing all that maths. (0:23:00) Al: Just show us what number it is. Come on. (0:23:10) Codey: The Kickstarter itself, you can get rewards that will be in-game and in real life. So (0:23:17) Codey: things like you’ll get your name in the credits. (0:23:20) Codey: They might send you pins, they might send you a plush, just depending on which (0:23:24) Codey: Kickstarter level you choose. Another thing they said is to add a new color variant, (0:23:30) Codey: which I think is super cool. But then also like what if I chose a color variant and everyone hated (0:23:38) Codey: it and people just like pooped all over it and I was like oh I actually spent a lot of money (0:23:43) Codey: to choose. But yeah and again all of the updates that will go to the game for free so (0:23:51) Codey: if you’re right now I guess if you really want that poop thing help them achieve that part of the goal. (0:23:58) Al: I love to scoop poop. (0:23:59) Codey: But yeah that’s interesting. It’s also interesting to me how they’re like (0:24:06) Codey: it’ll be it’ll be free for you and I’m like okay but like it’s really not free. (0:24:12) Codey: People do have to pay quite a lot of money to get this. (0:24:18) Al: Well, so, but is it free? (0:24:20) Al: Like, is this just to raise money to do it and the actual update will be free for anyone? (0:24:24) Codey: - Yeah, so that’s what it is. (0:24:30) Codey: I don’t know, some of this stuff, (0:24:30) Codey: like some of the other stuff that they want, (0:24:32) Codey: like for the quality of life update (0:24:35) Codey: is to be able to reject quests or delete quests (0:24:40) Codey: because your quest log will just get overrun, I guess, (0:24:43) Codey: and people just wanted the ability to delete quests. (0:24:45) Codey: And so that will be a part of the quality of life update (0:24:48) Codey: that they want to release winter 2025. (0:24:51) Codey: So that is 80,000. (0:24:55) Codey: So that’d be 150,000, 155,000 pounds to needs to be what they hit. (0:25:00) Codey: I think they’re at a 90 something right now. (0:25:02) Codey: So, but that’s still is like a lot to even just have like this very simple thing. (0:25:08) Codey: It seems, I mean, it seems simple. (0:25:10) Codey: I think that part really is fairly simple. (0:25:14) Codey: They did and they did a good job in their video that they have of explaining why some of these things are not as simple as they seem like adding a Spinosaurus isn’t as simple as it seems. (0:25:24) Codey: Because of the optimization that has to happen as behind the scenes of adding in Spinosaurus. (0:25:32) Codey: So I get that, but for certain things like give them the option to delete. (0:25:38) Codey: I feel like I feel like you could do that. (0:25:40) Codey: I don’t know, especially if that’s something that like, I don’t know. (0:25:46) Codey: I don’t know. (0:25:48) Codey: I don’t know. (0:25:48) Codey: What if they don’t? (0:25:50) Codey: What if they don’t hit that? (0:25:50) Codey: Like, what if they don’t hit that goal? (0:25:52) Codey: Are they just not going to do these things then? (0:25:54) Codey: But I also get that they’re independent, like they need to get paid to be able to do these things. (0:26:02) Al: So I guess that the problem is, because they’ve struggled with money for quite a while. We’ve (0:26:09) Al: talked about that previously. We’re having issues with publishers and stuff like that anyway, (0:26:15) Al: whatever. So obviously, they need to make enough money to be able to keep going and be able to do (0:26:20) Al: what they want to do. And I guess the thing is that saying, “Oh, if we hit our main funding goal, (0:26:25) Al: we’ll give you these quality of life updates. It’s not going to excite people.” So you go, “Well, (0:26:29) Al: if we hit this funding goal we’ll give (0:26:32) Al: you Spinosaurus that sounds much more exciting. Which means that if you don’t put the main (0:26:40) Al: funding goal as enough to cover everything you want then you won’t be able to include (0:26:46) Al: the quality of life updates without more money. But then yeah it does feel a little bit like (0:26:52) Al: not great. It’s like yeah we’re waiting until we’ve got even more (0:26:58) Al: till we give you some quality of life updates, which yeah, doesn’t feel- (0:27:02) Al: great, but it’s a difficult one. (0:27:05) Codey: Mm-hmm, yep (0:27:07) Al: Anyway, they’ve had their funding goal, so that’s good. They’re going to get the Spinosaurus out, (0:27:12) Al: and probably we’ll hit the next one. Whether they’ll hit the one after that or not is a (0:27:18) Al: different question. I suspect they probably won’t hit the Swamp goal. That’s quite a lot more, (0:27:20) Codey: Yeah. (0:27:23) Al: but if you really want that, go help them out. You can get a lot of rewards for that as well. (0:27:32) Al: Go get your plushies, and design your bright pink Spinosaurus or whatever. (0:27:38) Codey: Sorry, I’m looking at the next thing already and getting confused. (0:27:41) Al: All right, Dive the Diver! (0:27:46) Al: A couple of bits of news here. It’s the second anniversary of the Diver, which wow, that’s (0:27:52) Al: crazy. A couple of things around the DLCs. First of all, the Godzilla DLC is back, (0:27:59) Codey: Uh-huh, uh-huh, uh-huh, uh-huh. (0:28:00) Al: so you can go get it if you didn’t get it (0:28:02) Al: before that one is a free one go get it now you just have to own the game if (0:28:06) Al: you own the game you can you can add the DLC you don’t have to play it or (0:28:09) Al: anything like that yet the itchy bands holiday has also been extended when you (0:28:17) Al: can get it until the end of 2026 (0:28:20) Codey: Mm-hmm. So this is one that so Ichiban Kasuga is the character. This is what I was just looking at (0:28:28) Codey: He’s a kid he’s the character in a game a yakuza game (0:28:32) Codey: and (0:28:34) Codey: That that game franchise is owned by Sega (0:28:39) Codey: Toshi hero Nagoshi and Sega and so because people have been commenting (0:28:44) Codey: They and they mentioned this in their video that people have been commenting about how like this limited availability thing (0:28:50) Codey: and how it seems kind of like it’s meant to stir up FOMO because (0:28:55) Codey: they only release some of the DLCs for a limited amount of time and (0:28:59) Codey: So it like makes you have to buy it during that time and the developer of David Iver said that is not the intention (0:29:07) Codey: the intention (0:29:09) Codey: For Sega is to they said the limited availability quote (0:29:14) Codey: That kind of approach is sometimes requested by large the large IP holders to help protect the value (0:29:20) Codey: Of their IP (0:29:22) Codey: so it’s the Sega people basically trying to (0:29:28) Codey: Protect the value of the IP of this character (0:29:32) Al: Is capitalism speak? (0:29:32) Codey: Which to me like is just not (0:29:35) Codey: It’s capitalism speak, but it’s also like I didn’t even know this game existed until it became a David Iver thing (0:29:42) Al: I feel like that’s a “you” thing. (0:29:45) Codey: Okay, but like I just feel like it is (0:29:47) Al: Yakuza is a pretty big game franchise. (0:29:50) Codey: Mmm, but like if you had it available all the time (0:29:57) Codey: There could be some people who play it and then they’re like, I actually like this this Ichiban character (0:30:03) Codey: what’s he from and then they go play yakuza and (0:30:07) Codey: if you (0:30:09) Codey: limit the available the availability of (0:30:13) Codey: That IP just kind of weird. I don’t know. I don’t like it. Anyway (0:30:18) Al: I mean, I just, I think the term “intellectual property” is a stupid term anyway, and we (0:30:19) Codey: There (0:30:20) Codey: Yeah. (0:30:25) Al: don’t need to get into copyright discussions, because we don’t need an anti-capitalism rant (0:30:30) Codey: We’ve already had one per month, but everything ever created ever is original. (0:30:30) Al: this podcast, even though people are probably looking for one. (0:30:35) Al: You can’t have intellectual property, it doesn’t make it, it’s just thoughts and ideas. (0:30:39) Al: Shut up! (0:30:41) Al: Yeah, well, there is that too. (0:30:48) Al: Just hate the term so much, “intellectual property”, it’s just because something doesn’t (0:30:49) Codey: Yeah, no. (0:30:52) Al: exist and therefore, so we got to create another term to mean something. (0:30:58) Al: First of all, just call it copyright, right? (0:31:00) Al: Just be upfront about it. (0:31:02) Al: What you’re saying is, we get to choose, therefore we’re choosing, it’s our copyright, the law (0:31:06) Al: gives us the right to choose, therefore we’re going to, that’s it. (0:31:10) Al: You don’t have to be like “oh, to help protect the value of IP”, IP has a value, right? (0:31:12) Codey: Yeah. Yep. Yep. Yay. Uh, yeah. So they are re-releasing it because there were people (0:31:16) Al: nonsense like. (0:31:18) Al: I think, oops, I did rant. (0:31:27) Codey: who were worried. They missed it the first time. Uh, this, both of them. I’m talking (0:31:29) Al: That’s the Godzilla one. No, the In the Jungle hasn’t been unavailable. (0:31:35) Codey: about Ichiban’s holiday. Oh, okay. (0:31:37) Al: Sorry, yeah, Ichiban’s Holiday, sorry. It has not been unavailable. It was new, (0:31:42) Codey: And they’re just making it go. Okay, cool. But they’re going to make sure that it has (0:31:44) Al: and they’ve given it a longer timeline. It only came out in April. (0:31:50) Codey: regular discounts going forward, um, to make sure that, yeah. The steam, steam summer sale ends. (0:31:54) Al: 50% off just now, until the 10th of July, which is the day after this episode. (0:31:59) Al: So, if you want to go buy it, go do it now. (0:32:02) Codey: Yeah. And the game itself is currently, is 40% off for the steam summer sale as well. (0:32:06) Al: Nice. A good game. Go buy it. (0:32:07) Codey: So hit that up. The last thing that they mentioned in this is the, in the jungle update. (0:32:12) Codey: So this is a update DLC, whatever, um, that allows like you go to land and there’s a lake (0:32:22) Codey: and it’ll, it, it adds the ability to catch freshwater fish. Um, and the, the update here (0:32:29) Codey: is that it’s probably delayed until spring 2026 because they want to make sure that they, uh, (0:32:35) Codey: make it the best it can be. Yeah. Nope. That’s pretty much it. (0:32:36) Al: I think I’m done with Dave the Diver. (0:32:40) Al: I don’t feel the pool to go back and play it. (0:32:43) Codey: What would be the pull? What would get you? (0:32:45) Al: I don’t know if there is something like I enjoyed when I was playing it, (0:32:49) Al: but I just it takes a lot to go back to a game. (0:32:54) Al: And I don’t think I feel that pool. (0:32:57) Codey: - Mm-hmm. (0:32:57) Al: It’s like Isheban’s Holiday. (0:33:00) Al: Yeah. (0:33:02) Al: OK, the in the jungle, it’s just more of the same. (0:33:06) Al: I enjoyed that, but. (0:33:08) Al: You know, I didn’t even I didn’t even play a huge amount of the Dredge DLC. (0:33:12) Al: I played the whole the Godzilla one, and that was good fun. (0:33:15) Al: That was very different. (0:33:17) Al: The Dredge one was different, but not in a way that felt I wanted to do it. (0:33:23) Al: And then, yeah, Isheban’s Holiday. (0:33:25) Al: I don’t really care. (0:33:28) Al: And the in the jungle is like, OK, fine. (0:33:31) Al: It’s just a different place that you’re fishing. (0:33:34) Codey: Yeah and new fish a new fish but it’s fine (0:33:34) Al: I’m not massively (0:33:36) Al: interested. (0:33:37) Al: Yeah. (0:33:38) Al: Yeah, but that’s the thing, okay, yay, morph- I didn’t even finish catching all the fish (0:33:44) Al: that were in the game, right? (0:33:45) Codey: Yeah (0:33:47) Al: You can’t make me have FOMO for when I hadn’t already completed something in the first place. (0:33:51) Codey: I agree. That’s where I’m at with any Zelda. I not love Zelda and also Pokemon IP right now (0:33:58) Codey: They’re like all the new game and I’m like man. I didn’t I don’t even remember playing (0:34:04) Codey: Scarlet and Violet, so it’s whatever (0:34:04) Al: All right, finally, Usagi Shima new update, the Tanabata Star Festival update. It’s more (0:34:08) Codey: Last update, yep (0:34:18) Codey: So yeah (0:34:19) Al: of the same. You got it. You like it. Go get your Tanabata bamboo. (0:34:24) Codey: Yep, so there’s a some new decorations with Tana Bada back bamboo (0:34:29) Codey: Your bunnies have are carrying little heartfelt wishes that they’re (0:34:34) Codey: putting on on the Bamboo as their their wishes for the year or their wishes for (0:34:40) Codey: the the coming time and they’re so cute it’s free update you just do it in the (0:34:47) Codey: App Store Google Play Store if you already have the game so I am NOT (0:34:52) Codey: intrigued enough to do this so that’s that’s the updates (0:34:54) Al: Mm hmm. That’s the updates. We also have a new game, and that is B simulator. Oh, is (0:35:01) Codey: Mm-hmm (0:35:04) Codey: The hive I think be simulator has been out for a while this is like (0:35:08) Al: this an update or a new game? (0:35:10) Codey: Yeah, so I think the hive is (0:35:14) Codey: Something a little different. It’s like a twist on the game, but it’s whatever man (0:35:21) Al: You know, you’re not interested. (0:35:24) Codey: No, I’m sick and tired of honey bee stuff man like (0:35:30) Al: » That’s the issue, fair. (0:35:34) Codey: This is not (0:35:35) Codey: Indicative of anywhere else in the world, but the United States (0:35:39) Codey: Has held up honey bees as like the poster child of pollinator conservation and the honey bee itself is not native to (0:35:49) Codey: North America it was brought over because people wanted honey (0:35:54) Codey: And now it is used because it is act it is an incredibly effective pollinator for certain plants (0:35:59) Codey: And the only reason it’s really effective is because we’ve decimated all of the houses. (0:36:04) Codey: We don’t have a habitat for local pollinators and native pollinators, so they don’t live near our farms anymore because we just do this monoculture and we spray all these pesticides. (0:36:14) Codey: So the natives aren’t there anymore, they can’t do the pollinating anymore, so we have to bring in these honeybees. (0:36:20) Codey: But honeybees are the equivalent of a chicken. (0:36:24) Codey: It’s like if we held up a chicken and said, “Let’s save the endangered birds.” (0:36:34) Codey: That is not… Yes, I agree with what you’re saying, but that is not an endangered… That’s not even a native bird. (0:36:44) Codey: No. So in the United States, it’s really frustrating. I want to see more stuff about native bees, which is one of the reasons I super loved, Apico and Elle, adding in native bees. (0:37:00) Codey: He also I mean like that game is more (0:37:04) Codey: It could have been in the like well first of all it’s a fantasy game (0:37:06) Codey: But it could have been in nor in not in North America (0:37:09) Codey: So the bees are there are social bees that live in hives that are native to (0:37:17) Codey: Where like Europe and Asia and stuff like that, so that’s fine. It’s it’s fine. It’s fine (0:37:23) Codey: I’ll get off my soapbox, but be simulator the hive is (0:37:27) Codey: Quote the epic adventure of a tiny bee in a vast world collect pollen race through jet streams (0:37:34) Codey: And protect your hive from wasps now even bigger with the hive expansion (0:37:40) Codey: Gather resources build and customize your very own beehive (0:37:45) Codey: so this looks like (0:37:47) Codey: You can build your hive in a bunch of different places (0:37:51) Codey: Also gotta say the hive that the pictures were obscene not accurate. They wouldn’t do they wouldn’t leave this much space, but okay (0:38:01) Codey: It’s just (0:38:04) Codey: It’s fine people will enjoy playing it. I I don’t want to poop poo on people’s people’s fun too much (0:38:10) Codey: I’m down for bug games (0:38:12) Al: Could be worse (0:38:13) Codey: Could be worse (0:38:15) Al: As with many things could be worse (0:38:17) Codey: But it’s coming out on the 4th of August and there is not a price currently oh, yep (0:38:22) Al: Ah, well there you go go look at it if you’re interested in it (0:38:30) Al: Cody will not be playing it presumably (0:38:33) Codey: No, I will not though if people are interested in I can’t even say this I can never mind redacted (0:38:40) Codey: I was gonna say if people are interested in learning how honeybee biology happens, but I don’t even know if it’s gonna be accurate (0:38:46) Codey: I’m gonna have to play it. I (0:38:48) Al: Oh, okay. (0:38:50) Codey: Mean I’m not I would have to play it to be able to tell whether or not it’s accurate but (0:38:54) Al: I thought you were saying I have to play it. (0:38:56) Codey: No, I (0:38:58) Codey: cannot (0:38:59) Codey: Put my thumbs up on this so okay (0:39:02) Al: Fair enough. (0:39:03) Codey: So that’s all the news (0:39:06) Al: Woo! (0:39:07) Codey: What is the deluxe? Wait a minute (0:39:10) Al: Oh, the deluxe edition of “Be Simulated the Hive”. (0:39:12) Codey: Lens island. No lens island. We’re jumping right into it (0:39:14) Al: Oh, interesting. (0:39:17) Al: All right, okay. Well, let’s start this then. So, (0:39:21) Al: this is the second harvest of Lens Island. We had an episode three years ago, three years ago. Goodness me. (0:39:28) Codey: It’s been a hot minute. (0:39:30) Al: But three years ago and that was like (0:39:32) Al: two years after the start of the pandemic, that is where we are just now. (0:39:36) Al: That’s how much time is changing. (0:39:38) Al: And like the podcast was three years old at that point. (0:39:38) Codey: Mm hmm. As each day passes, we get closer to 2050 than we are to 2000. (0:39:45) Al: And closer to death. (0:39:49) Al: Sorry. (0:39:51) Codey: so (0:39:52) Al: So anyway, (0:39:55) Al: dumpty dum, we are going to talk about this because I so right. (0:40:01) Al: Okay, grr! (0:40:02) Al: Probably should have listened to the other, the old episode, to check what (0:40:05) Al: was actually covered in that three years ago, but we’ll see how this goes. (0:40:10) Codey: Yeah I can tell you. I did not but I just remember. So all that really existed in the first episode (0:40:11) Al: I hadn’t played the game at that point. Oh yeah, did you really listen to it? (0:40:17) Al: Oh, fair enough. (0:40:23) Codey: that we played and recorded, all that was really there was a base bare bones island. There was (0:40:30) Codey: nothing on the first island that you come to. There was no people. So you just showed up, (0:40:40) Codey: a house. I don’t even think there was a tutorial in the way that there is now. And so you built a (0:40:47) Codey: house. You could go into the mines. The mines and the dungeon were one in the same. So there or at (0:40:56) Codey: least I had not encountered anything that was explicitly different. So now they are very (0:41:02) Codey: different. There are multiple dungeons. And the mines themselves. (0:41:11) Codey: The mines were about as difficult as they are now. If not, I think they might have been a little bit (0:41:18) Codey: more difficult because it was really hard. Both. I mean, because before it was the mines and the (0:41:18) Al: Do you mean the dungeon? (0:41:24) Codey: dungeon. So it was like all in one. But yeah, you just kind of get, you know, there’s a spawning (0:41:31) Codey: point for the baddies. They come out, they overwhelm you super fast. I think maybe there (0:41:38) Codey: there was, I guess there still is a cool down for consuming. (0:41:40) Codey: Things, um, though now consuming things doesn’t just fill your health. (0:41:47) Codey: It’s just kind of like Minecraft where it fills your fullness. (0:41:51) Codey: And when you’re full, full, then your health auto-regenerates. (0:41:53) Al: Depends which one it is. So the cooked meat from the deer, it heals you. (0:41:56) Codey: Yeah. (0:41:59) Codey: Yeah. (0:41:59) Codey: There weren’t deer last time. (0:42:02) Codey: Um, it was pretty basic. (0:42:04) Codey: And then there was one, uh, addition to the Island that you. (0:42:10) Codey: Could I think unlock. (0:42:13) Codey: And then you went to another area and it was like a pirates Bay area. (0:42:16) Al: Mm, OK. (0:42:17) Codey: And there were people there. (0:42:19) Codey: And so you could sell and trade things and play pirate games and stuff like there. (0:42:27) Codey: Um, but nothing was on the main Island that you were on. (0:42:32) Codey: Um, I also don’t think there was really like the story. (0:42:35) Codey: So when you play the game now, it has more of the story. (0:42:38) Codey: It was really just the bare bones. (0:42:41) Codey: There was farming, um, and there was crafting and stuff, but they have, they (0:42:45) Codey: fleshed it out so much more and I’m, it’s really gratifying to see where the game (0:42:50) Codey: has gone, um, and yeah, I think that’s where I’ll pause the, my, my two (0:42:57) Codey: cents about the second harvest. (0:42:58) Al: to start with. OK, cool. Yeah, OK, so I guess to give people a quick overview, just in case (0:43:06) Al: you haven’t listened to the original episode or you’ve forgotten or whatever, it’s a survival (0:43:12) Al: game. You are a character, you come to an island and you have to survive, you have to (0:43:20) Al: build a house, you have to do all these things. And then there’s obviously, as Cody mentioned, (0:43:25) Al: There’s a story to that. (0:43:28) Al: Yeah, is that enough of a quick overview of what the game is in and of itself? (0:43:34) Codey: Yes, yeah, so it’s like a survival game, but there are these creatures that you learn in the beginning intro part are used to be people, but they were corrupted by this. (0:43:50) Codey: What do they call it a light stone or something? It’s like a, but it’s a resource and they got corrupted by it and now they’re these monster things, which changes my morality a little bit. (0:44:04) Codey: I’m like, Oh, no, like, what if later on down the line there’s you find like a cure and then you’ve killed thousands of these things. (0:44:14) Al: If you don’t kill them, they’ll kill you. (0:44:16) Codey: You’re right. They will. They kind of look I really love the art for them as well. There’s they get kind of Demi Gorgon esque like from. (0:44:26) Al: I did notice that one was very much like the demagogue and from Stranger Things. (0:44:28) Codey: Mm-hmm, stranger things, yeah. (0:44:34) Codey: Um, and it is multiplayer. (0:44:35) Codey: So you can play with one to eight players, which is super nice. (0:44:39) Codey: Um, able to play with your friends. (0:44:41) Codey: Um, and there’s a skill tree and there’s a map. (0:44:46) Codey: I don’t know. (0:44:46) Codey: It’s, it, it’s, it has a lot of potential. (0:44:50) Codey: Like it’s a super open world. (0:44:52) Codey: You can really build it how you want it. (0:44:56) Al: Yeah, okay, so let’s before we get into the game proper. I want to do my complaining section because (0:45:02) Codey: - Yeah, I will second some of your complaints. (0:45:04) Al: So let me get my list and let me pause the game and get back to my list (0:45:08) Codey: - Yeah, stop playing the game while you’re… (0:45:09) Al: so controller support in this game is (0:45:12) Al: Absolutely dreadful. It is just so bad (0:45:15) Al: So when I first opened it when the when the when it first entered early access over three years ago (0:45:20) Al: It had no controller support and so basically just didn’t work on the steam deck at all. Okay, fine. Sure (0:45:26) Al: Whatever. It’s early access. I think that you should have controller support from the start, but whatever fine. I’ll come back later (0:45:31) Al: I came back later and control support does exist, but it is very bare bones and very terrible (0:45:39) Al: When I loaded up the game on my steam deck (0:45:42) Al: You can’t start a game with the controller (0:45:45) Al: There’s like certain buttons that you can’t even highlight using the controller and select (0:45:48) Codey: » Yeah. (0:45:51) Al: Um, and then even when you’re in the game, there’s other things like that. (0:45:54) Al: Like you can’t. (0:45:56) Al: Sleep in that you can’t click the sleep button on a bed without (0:46:00) Al: using the touchscreen stuff like that. (0:46:03) Al: Like really basic stuff that you need to do. (0:46:05) Al: Like, I don’t think a single person, uh, who was on the team, uh, tested this (0:46:11) Al: from like, actually tested controller support. (0:46:14) Al: I think they, they built in some controller support and they went, yeah, (0:46:19) Al: that’s good enough. (0:46:19) Al: That’ll stop people complaining. (0:46:21) Al: Spoiler alert, it won’t. (0:46:23) Al: Um, I honestly think it’s (0:46:26) Al: absolutely dreadful. Like, I think that if you only play games on the Steam Deck, (0:46:31) Al: or if you only play games with the controller, do not buy this game. That’s it. I cannot (0:46:38) Al: legitimately say that anybody who does that can play the game. Like, just don’t do it. (0:46:45) Al: I tried so hard, and I maybe got through like two hours on the Steam Deck before I just broke down (0:46:52) Al: and load it up on my computer and it’s (0:46:56) Al: so much better. It’s playable now. I cannot overstate, that’s the word I’m looking for, (0:46:58) Codey: Yeah. (0:47:02) Codey: Overstate. (0:47:05) Al: I cannot overstate just how bad the controller support is. It’s embarrassing how bad it is. (0:47:12) Codey: I am right there with you so I played a little bit last night. I was playing last night and I (0:47:18) Codey: was just playing on my Mac with my trackpad and I was like this is not fun because there’s sometimes (0:47:22) Al: Mm. Yeah, oh, scrolling on the trackpad. (0:47:27) Codey: you have to double click sometimes you have to scroll like so I was just really struggling with (0:47:31) Codey: that yeah yeah it was really not f

Tech Path Podcast
Tokenized Gold Transactions on Solana

Tech Path Podcast

Play Episode Listen Later Jul 7, 2025 16:48


Velo Protocol, which is a blockchain financial protocol enabling digital credit issuance and borderless asset transfers for businesses using a smart contract system. Velo is bridging Stellar to Solana as well. Building on a recent Memorandum of Understanding with the Solana Foundation, this initiative employs Solana as the blockchain settlement layer, with Velo as the infrastructure backbone and clearing house for Laos' digital gold transactions. This partnership boosts the efficiency and security of PLG Gold transactions, ensuring strong interoperability and connectivity across blockchain networks.Guest: Korapat Arunanondchai (Pat) is the Chief Operating Officer of Velo LabsFollow Velo on X ~ https://x.com/veloprotocol~This episode is sponsored by Velo~00:00 Intro00:44 Velo updates01:42 Growth02:40 Trading competition03:35 Tokenized Gold06:00 DeFi: restaking07:20 RWA potential10:45 Messari's Q1 2025 highlights12:22 2025 Roadmap13:30 Orbit: Loyalty platform14:18 Next Generation Vision16:00 Outro#Solana #Velo #Gold~Tokenized Gold Transactions on Solana

Sound Opinions
Local H Plus Opinions on Stereolab and Mclusky

Sound Opinions

Play Episode Listen Later Jul 4, 2025 50:48


Hosts Jim DeRogatis and Greg Kot talk with Local H founder Scott Lucas about the band and their new documentary, Lifers. Plus, the hosts review new albums from Stereolab and Mclusky.Join our Facebook Group: https://bit.ly/3sivr9TBecome a member on Patreon: https://bit.ly/3slWZvcSign up for our newsletter: https://bit.ly/3eEvRnGMake a donation via PayPal: https://bit.ly/3dmt9lUSend us a Voice Memo: Desktop: bit.ly/2RyD5Ah Mobile: sayhi.chat/soundops Featured Songs:Local H, "Bound for the Floor," As Good as Dead, Island, 1996The Beatles, "With A Little Help From My Friends," Sgt. Pepper's Lonely Hearts Club Band, Parlophone, 1967Stereolab, "Aerial Troubles," Instant Holograms on Metal Film, Warp, 2025Stereolab, "Electrified Teenybop!," Instant Holograms on Metal Film, Warp, 2025Stereolab, "Transmuted Matter," Instant Holograms on Metal Film, Warp, 2025Mclusky, "The Unpopular Parts of The Pig," The World Is Still Here and So Are We, Ipecac, 2025Mclusky, "The Digger You Deep," The World Is Still Here and So Are We, Ipecac, 2025Mclusky, "People Person," The World Is Still Here and So Are We, Ipecac, 2025Local H, "Chicago Fanphair '93," Ham Fisted, Island, 1995Local H, "Eddie Vedder," As Good as Dead, Island, 1996Local H, "High-Fiving MF," As Good as Dead, Island, 1996Local H, "All the Kids Are Right," Pack Up the Cats, Island, 1998Local H, "Everyone Alive," Whatever Happened to P.J. Soles?, Studio E, 2004Local H, "The Misanthrope," Hey, Killer, G&P, 2015Local H, "Turn the Bow," Lifers, AntiFragile Music, 2020Local H, "2112 Overture / The Temples of Syrinx" (Rush cover)," The Another February EP, Slimstyle, 2013Local H, "How's The Weather Down There," Whatever Happened to P.J. Soles?, Studio E, 2004Local H, "Nothing Special," As Good as Dead, Island, 1996Local H, "P.J. Soles," Whatever Happened to P.J. Soles?, Studio E, 2004The Roots, "You Got Me (feat. Erykah Badu & Eve)," Things Fall Apart, MCA, 1999See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Warhammer 40,000: The Valentyne Heresy
Agents of the Inquisition - 1.09 - The Flensing House

Warhammer 40,000: The Valentyne Heresy

Play Episode Listen Later Jul 3, 2025 51:29


The inquisitorial band trudged through the battlefield wasteland, heading toward the northernmost hive of Arcturus IV, in the hopes of retrieving their Heretek target, Talos Ivo. At a checkpoint into the underhive, they were forced to prove they were in fact Khornate cultists. To avoid carving the symbol of Khorne into their own flesh, Morgan grabbed the flight officer they had saved from the wreckage, and carved the symbol into her instead. They then made their way to the mids and The Flensing House, to extract their target. Featuring players Del Borovic, Guy Bradford, Josh Halbot, and Tyler Hewitt, and Dungeon Master Ryan LaPlante. Enjoying Agents of the Inquisition?- Consider becoming a Patron of Dumb-Dumbs & Dice for as little as $1 a month and gain access to a ton of extra BTS fun (https://www.patreon.com/dumbdumbdice)- Buy merch on our website (https://dumbdumbdice.com/)- Watch us on YouTube (https://youtube.com/@dumbdumbdice)- Follow us on Instagram (https://instagram.com/dumbdumbdice)- Follow us on Facebook (https://facebook.com/dumbdumbdice) Artwork by the brilliant Del Borovic- Website & Portfolio (https://delborovic.com/)- Twitter (https://twitter.com/deltastic)

Adeptus Ridiculous
THE FOURTH WAR FOR ARMAGEDDON | Warhammer 40k Lore

Adeptus Ridiculous

Play Episode Listen Later Jun 25, 2025 106:26


https://www.patreon.com/AdeptusRidiculoushttps://www.adeptusridiculous.com/https://twitter.com/AdRidiculoushttps://shop.orchideight.com/collections/adeptus-ridiculousWith the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into being, and from its cursed depths flood torrents of empyric energy and tides of bloodthirsty daemons. As the corruption spreads, Armageddon's hives seethe with heretic uprisings and rebellions.Support the show

Bad Boys Podcast
736 - Warp

Bad Boys Podcast

Play Episode Listen Later Jun 24, 2025 137:04


Homework [Fonso] Wild at Heart (1990) Extra Credit [Harley] The Accountant (2016) Next: Extra Credit [MCP] Speed Racer (2008) Extra Credit [Fonso] Congo (1995)

The Data Exchange with Ben Lorica
Unlocking AI Superpowers in Your Terminal

The Data Exchange with Ben Lorica

Play Episode Listen Later Jun 19, 2025 44:59


Zach Lloyd, Founder/CEO of Warp, joins the podcast to discuss how Warp is revolutionizing the command-line terminal by integrating AI.Subscribe to the Gradient Flow Newsletter

Role To Cast
Perils of the Warp - Warhammer 40K Live Show, Part III

Role To Cast

Play Episode Listen Later Jun 17, 2025 47:10


This is Part Three (Final Part) of a live show we performed - an original story by our GM Christopher Bond! Recorded March 8th, 2025, at The Lost Dice Cafe, as part of the Adelaide Fringe. Support the show on Patreon! PATREON https://www.patreon.com/roletocast Join our communities on Discord and Twitter DISCORD https://discord.gg/Jj7wyjecWb TWITTER https://twitter.com/roletocast Perils of the Warp is played using Dark Heresy (Warhammer 40K Roleplay), by Black Industries. Role to Cast is an award-nominated TTRPG actual play podcast by four trained Australian actors. We play a different rpg system every season, bringing an original campaign, fresh music and audio drama caliber performances to the best games in the scene. Role To Cast are: Sean Flierl (https://twitter.com/SeanMeansJohn) Chris Bond (https://twitter.com/BondingChris) Phil Harker-Smith (https://twitter.com/Skkruf) Ellen Graham (https://twitter.com/EllenKGraham1) Made possible by the support of our Patrons including - Elliot Jay O'Neill Oliver Harker-Smith Xenocore FrozenKoda Nick Sappho Stephen Kellat Thank you! Music by Syrinscape Artwork by Jack Sumner Hosted on Acast. See acast.com/privacy for more information.