Podcast appearances and mentions of kyle maclachlin

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Latest podcast episodes about kyle maclachlin

Forgotten Filmcast
Episode 236: Forgotten Filmcast Ep 235: The Trigger Effect

Forgotten Filmcast

Play Episode Listen Later Oct 28, 2024 64:48


Brandon Peters from The Brandon Peters Show returns to the show to look at a 1996 thriller that neither one of us realized was from Amblin Entertainment until we watched it. Elisabeth Shue, Kyle MacLachlin, and Dermot Mulroney star in The Trigger Effect.

Z & Keith Watched A Movie
Ep. 2.13 — The Hidden (1987) [Hollerween ep 1.03!]

Z & Keith Watched A Movie

Play Episode Listen Later Oct 16, 2021 72:22


Boo! And welcome to the third episode of Z & Keith's Annual DocOctShockRocktober Holler-ween Scream-along Spook-a-thon! We have a real treasure of a alien pursuit thriller for you this week: We're talking The Hidden from 1987! Wild action scenes, modest make-up effects, killer soundtrack -- it has it all! Directed by Jack Sholder, starring Michael Nouri, a young Kyle MacLachlin, Claudia Christian and a gang of familiar faces from 70's and 80's television, you won't want to miss this over-the-top yet restrained (huh?) scifi manhunt through peak 1980s Los Angeles. {Bonus drinking game for this ep: Take a shot any time Keith says "apparently" or "William Boyett"} Much of trivia Keith references came from JoeBlo Horror Orginals - THE HIDDEN (1987) - Best Horror Movie You Never Saw Renegade Cut -- The Gay Nightmare Matt Baume -- The Real-Life Gay Panic Behind Nightmare On Elm Street 2 +++++ Intro: by Professor Ping available on Spotify and Bandcamp Outro: "Mannequin" by Michael Convertino from original motion picture soundtrack --- Support this podcast: https://anchor.fm/zandkmoviepod/support

Whatcha Drinkin'?
What We're Drinkin', Celebrity Death Match: Red Blend from Kyle MacLachlin, Bourbon from Bob Dylan, & Tequila from NBA Owners

Whatcha Drinkin'?

Play Episode Listen Later Mar 26, 2021 56:04


Bear Cub Red Blend: https://www.pursuedbybearwine.com/Heaven's Door Bourbon:  https://www.heavensdoor.com/Cincoro Tequila: https://www.cincoro.com/The Hack: https://www.wsj.com/articles/the-right-ice-can-enhance-a-cocktail-1411587956 

Dev Game Club
DGC Ep 141: GTA III (part four)

Dev Game Club

Play Episode Listen Later Dec 5, 2018 111:24


Welcome to Dev Game Club, where this week we continue our discussion about Grand Theft Auto III. We close out the game by picking a couple favorite moments, talk about some of the difficulty at the end, and of course, do our takeaways before turning to feedback, of which there was much. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Finished the game! (If you're Brett, anyway) Podcast breakdown: 0:39    GTA III discussion 59:06  Break 59:46  Feedback Issues covered: Tim gets demoralized, timing and bad luck, wall missions, time and patience running out, being indifferent to the player, one's changing taste, getting better at the driving (and falling into the ocean), 'cast being non-conducive to this style of game, being okay with not finishing it, feeling comfortable in some areas of the game, imagining giggling devs, timing missions pushing you to let go of stuff and learn the city well, lower mission density, running off the drawbridge, doing the coffee carts the second time (and rubbing it in), getting the bulletproof Patriot, everyone shooting at you around the world, stuff in the disc case (RTFM) including a good map, heist mentality, planning and executing your heist, cheating, moments of grace, fiero, triggering a stunt at the end of a mission, movie moment, side missions Brett tried, the cost of adding more on top of the simulation, other ways to scale the timing missions, making a big commitment to the story, likely low completion rate, wanting to care more about the characters and being pushed against the stereotypes, the high quality of the radio stations, adding flavor and life through radio, car damage model, running to the Pay and Spray, juking the police cars at high wanted level, punishing system countering the player's goals, inner turmoil, considering the game's impact, the freedom of this open world, loading times on PS2, opening up open world games and establishing the possibility of many franchises, committing to style, fantasy fulfillment of crime, media influences, realistic setting (as opposed to fantasy), pushing towards transgression, pushing the player into just getting things done and letting things go, expert frustration, running over pedestrians, running around the streets and bumping into people, dehumanizing pedestrians, Brett's favorite moment, the chaos engine, getting into the cartel area to go after the "oriental gentleman," switching into game development later, whether to get into QA, having useful skills, buying a developer lunch or a beer, company sizes, getting into game jams, what's punk rock (Brett has no idea), calling something virtue signaling and what that means, taking a risk in talking GTA, learning the map vs being directed, appeal of missions vs driving around shenanigans, player-directed vs designer-directed behavior, what people showed when they showed you the game, side content and achievements, how much simulation is too much simulation?, what brings people in, recognizing film-style realism, sports games looking like television broadcasts, inviting mechanics, the arcade driving model, forgiving damage model, listening to whatever radio station comes on, scratched disc and other reminiscences. Games, people, and influences mentioned or discussed: Gone with the Wind (obliquely), X-COM: UFO Defense, Final Fantasy IX, Deus Ex, Rockstar Games, Robert Loggia, seaofmorgan, djmurgatroyd, Kyle MacLachlin, Homo Ludens, Huizinga, Red Dead Redemption 2, PlayStation 2, Starfighter, TIE Fighter, Assassin's Creed (series), Spider-Man (2018), Halo, Metal Gear Solid, PacMan, The A-Team, Jesse Morgan, Dungeons & Dragons, Miles Truss, Roger Ebert, Pauline Kael, MaasNeotekProto, Tony Hawk Pro Skater, Bradley Cooper, Liam Neeson, Joe Carnahan, Mark Garcia, Shenmue, Harry Potter, Scarface, The Godfather, The Mechanic, Miami Vice, Christopher Wright, Don Winslow, Dan Simmons, Pokemon Red/Blue, GameCube. Brett's Book Suggestions: The Winter of Frankie Machine, by Don Winslow Dan Simmons's "Joe Kurtz" trilogy: Hardcase/Hard Freeze/Hard as Nails Links: Global Game Jam Next time: Pokemon Red/Blue, up to Viridian City Mea culpa: "Fiero" appears to be a term popularized by Nicole Lazzaro, in the 4 Keys to Fun. We regret the error. Dan Simmons's "Joe Kurtz" trilogy is actually set in Buffalo, NY, not Albany. We regret the error. @brett_douville, @timlongojr, and @devgameclub DevGameClub@gmail.com

The Projection Booth Podcast
Episode 283: The Hidden (1987)

The Projection Booth Podcast

Play Episode Listen Later Aug 9, 2016 164:59


Special Guest: Jack SholderGuest Co-Host: Jamie Sammons, Eric J. PetersonIn Jack Sholder's The Hidden, Tom Beck (Michael Nouri) is a supercop who gets paired with odd duck FBI Agent Lloyd Gallagher (Kyle MacLachlan) to investigate a string of strange crimes where seemingly ordinary people go nuts, indulging in fast cars, loud music, and more.Director Jack Sholder discusses the early part of his career at New Line Cinema including his work on Alone in the Dark, A Nightmare on Elm Street 2 and The Hidden.Jamie Sammons (née Jamie Jenkins) and Eric J. Peterson join Mike to discuss the film. 

Awkward Celebrity Encounters
Awkward Celebrity Encounters: Kyle Maclachlin

Awkward Celebrity Encounters

Play Episode Listen Later Aug 6, 2016 0:43


Awkward Celebrity Encounters: Kyle Maclachlin by Caveh Zahedi

2ndlookcinema's podcast
2nd Look Cinema #7: The Hidden

2ndlookcinema's podcast

Play Episode Listen Later May 8, 2016 13:01


Join Tyler as he covers a lesser known but awesome 80's movie starring Kyle MacLachlin and Michael Nouri and find out how he was able to snag a free Orange Julius thanks to this film.

Moviesucktastic
Episode 180: DUNE (1984)

Moviesucktastic

Play Episode Listen Later Aug 20, 2015 113:14


After a small hiatus we review DUNE! The film, nearly as long as the hiatus even had Lynch say it was a mistake. We review the Alan Smithee cut of the film along with reminiscing about our old days of movie going.