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Send us a textIntro; Story Review; Level Notes; Ending; Current Thoughts; Episode 150 Retrospective. Our Hereos finish off discussing ever game they played between Episode 101. Star Fox 64 and Episode 150. Chrono Trigger.
It's scary stuff, remastered! Artist, sketch master, and resident Resident Evil lover Michael McCollor returns to the podcast to discuss his teenage moment with Resident Evil (2002) for the GameCube. Show Notes Michael McCollor - YouTube - Twitch Conner McCabe – Bluesky - Twitch Produced, Edited, and Original music by Jeremy Schmidt – Video Games: a Comedy Show Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord- Bluesky – Instagram – Twitch Episode Citations Gamespot Resident Evil Preview Article from 2002
Part one of my Attack the Backlog playthrough of Kingdom Come: Deliverance, a game that wasn't what I expected. I thought the game was going to be more open, where you create your own character and find your own story within its world. I was wrong. While you can shape the character you play to an extent, you are playing a specific character--Henry in this case--who has his own story and there's little room for deviations. This isn't a bad thing, but when you're expecting salt and get sugar instead, it's impossible to not be at least a little disappointed and disappointed I was.
This week on the Game Deflators Podcast, John and Ryan share what they've been playing lately, swapping thoughts on new digital adventures and long-time favorites. John recaps his Crit Hit experience packed with tabletop energy and provides an update from the duos ongoing Strathaven Dungeons and Dragons campaign—expect magical mayhem and unexpected twists. The discussion shifts toward the industry as they explore a new study showing younger gamers are cutting back on spending, and what that might signal for the future of game development and marketing. Nintendo's latest consumer survey also takes the spotlight, with a spirited debate about the pros and cons of physical keycards versus digital downloads. To cap things off, there's a nostalgic deep dive into Sonic Adventure, looking at how the game holds up across Dreamcast and GameCube. Was it ahead of its time or a beautiful mess? Tune in to find out. Articles covered: https://www.ign.com/articles/younger-americans-have-spent-25-less-on-video-games-this-year-than-last? https://www.gonintendo.com/contents/50671-nintendo-sending-out-game-key-card-surveys Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
FEATURING: (00:01:09) Arcade Archives Super Dimension Fortress MACROSS II, Missile Command Delta.(00:12:45) Listener Mail - Turn Xenoblade into an exercise game.(00:55:16) Apes flinging... something.(01:20:20) Where did we find games and reviews in the 90s?
Number 984I'm not kidding when I say that I think the first 1.5 hours of this podcast are some of the finest we've ever done. Fun, funny, videogame and pop culture talk, plenty of salient points... I could go on and on! I have no clue what made that first half of the show so damn good, but I'm very proud of it! Rest of the show? Well that's pure crap, but you should be used to that by now!
This week, we're joined by John from the awesome YouTube channel RetroBytes - a creator who dives into the obscure corners of computing history. From his childhood memories of a flaming Spectrum, to restoring Unix workstations, the beauty of operating systems that time forgot, and why Gopher might've beaten the web, if not for one fatal mistake. RetroBytes on Youtube: https://www.youtube.com/@RetroBytesUK Contents: 00:00 - The Week's Retro News Stories 40:03 - RetroBytes Interview Please visit our amazing sponsors and help to support the show: Bitmap Books - https://www.bitmapbooks.com Take your business to the next level today and enjoy 3 months of Shopify for £1/month: https://shopify.co.uk/retrohour We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon: https://theretrohour.com/support/ https://www.patreon.com/retrohour Join our Discord channel: https://discord.gg/GQw8qp8 Website: http://theretrohour.com Facebook: https://www.facebook.com/theretrohour/ X: https://twitter.com/retrohouruk Instagram: https://www.instagram.com/retrohouruk/ Bluesky: https://bsky.app/profile/theretrohour.com Twitch: https://www.twitch.tv/theretrohour Events: The Amiga at 40: https://tinyurl.com/4wu2866h NottsVGE: https://www.nottsvge.com/ RetroMessa: https://www.retromessa.no/ Show notes Xbox Mass Lay Offs: https://tinyurl.com/47t45sum New Jazz Mag: https://www.supercellphonegamer.com/ GameCube to Switch 2 Dock: https://tinyurl.com/5k32x59t Flipping Good Game: https://tinyurl.com/bddecmvz 3D Print with Accuracy: https://tinyurl.com/37t6zwsz
On this episode of The Movie Podcast, Daniel and Shahbaz dive into their first month with the Nintendo Switch 2! From early impressions of the hardware to the launch-defining Mario Kart World, there's a lot to unpack. They also review Tony Hawk's Pro Skater 3 + 4, Split Fiction, and the Nintendo Switch 2 Welcome Tour. Plus, GameCube on Nintendo Switch Online is finally here and it's incredible. Daniel also shares his thoughts on diving into Fortnite, thanks to the arrival of Superman. Watch and listen to The Movie Podcast now on all podcast platforms, YouTube, and TheMoviePodcast.ca Contact: hello@themoviepodcast.ca FOLLOW US Daniel on X, Instagram, Letterboxd Shahbaz on X, Instagram, and Letterboxd Anthony on X, Instagram, and Letterboxd The Movie Podcast on X, Instagram, TikTok, Discord, and Rotten Tomatoes Learn more about your ad choices. Visit megaphone.fm/adchoices
En este episodio platicamos un ratito de cómo hemos visto la app de Nintendo Classics (Nintendo Switch Online) de GameCube, y lo sorprendentemente pesado que está. También platicamos un poco de los juegos filtrados para la app de Nintendo 64, y otras trivialidades. Intro y Outro de: Qumu Music https://www.youtube.com/user/qumumusic #podcast #TheLegendOfZelda #Monterrey
We take a look at what's in store for us the rest of the year... and let's just say it's looking good! Hosted by Perry Burkum (@PBurkum), Casey Gibson (@case_jets), Alex Culafi (@culafia) (0:00:10) Welcome, Bullhonkey (0:10:00) Death Stranding 2 (0:23:06) Fast Fusion (0:35:00) Upcoming Releases Roundup (1:45:00) Farewell To Thee Thank you for listening! We can tell that you are a good-looking person. Peep the discord: https://discord.gg/XPByvgvByQ Please write in to the show at TNPmailbag@gmail.com Tweet us @TalkNintendoPod and Instagram us at talknintendopodcast Please consider supporting us on Patreon! For just $1 you can get access to tons of exclusive content! Check us out at www.patreon.com/nwr
D.J. takes his delivery business to a whole other country in Death Stranding 2. Meanwhile, Randy rearranges the landscape in Ruffy and the Riverside. Also: The latest scandals from the world of Mario Kart. Episode Timeline (0:00) - Intro/Mario Kart World (14:51) - Stream announcement: Peak (17:34) - GameCube wishlist (27:43) - Death Stranding 2: On the Beach (59:56) - Ruffy and the Riverside (1:14:04) - Outro
Part one of my Attack the Backlog playthrough of Kingdom Come: Deliverance, a game that wasn't what I expected. I thought the game was going to be more open, where you create your own character and find your own story within its world. I was wrong. While you can shape the character you play to an extent, you are playing a specific character--Henry in this case--who has his own story and there's little room for deviations. This isn't a bad thing, but when you're expecting salt and get sugar instead, it's impossible to not be at least a little disappointed and disappointed I am.
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Mike is continuing his vacation so please enjoy this remastered episode! Mike and Tyler, with help from Matt in Japan, go through some GameCube games they can't believe they missed last episode! They also dive into the history of the Game Boy Advance! The theme music is by RoccoW. The logo was created by Dani Dodge.
In this episode, John and Ryan bring a fastball of nostalgia and digital reckoning to your speakers. The duo dives into EA's announcement to shut down Anthem's servers in January 2026, dissecting the legacy of a game that promised big but struggled to soar. Then it's a deep-tech discussion as they unravel the silent killer behind your favorite handheld and console games—bit rot in SSDs affecting Nintendo 3DS, Vita, Switch, and even the shiny new Switch 2. Should collectors be worried? To close things out on a high note (and a few strikes), they revisit the chaotic joy of Mario Superstar Baseball on the GameCube. Is it still a home run, or does it whiff in today's gaming landscape? Articles covered: https://www.pushsquare.com/news/2025/07/bioware-flop-anthem-dies-january-2026-servers-to-be-turned-off https://www.thegamer.com/nintendo-switch-3ds-game-cartridges-unplayable-data-loss-if-left-for-multiple-years/ Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18
SSX Tricky is still just as good today as it was in 2001. It's still one of the best snoboarding games ever, and it's also a reminder of what gaming used to be at its best... And reminded us of when EA was actually kind of... good? RIP EA Sports BIG! Special Guest Host: The Gamersician Follow Retro Blast on Bluesky! Support on Patreon and get involved with the show!
FEATURING: (00:10:03) New Business - Fantasy Life i: The Girl Who Steals Time.(00:16:16) Arcade Archives2 AIR COMBAT 22.(00:31:56) Mario Kart World.(00:57:25) Unsuccessful attempt to daisy-chain Switch docks. Hiding your shameful downloads.(01:05:44) Balatro.(01:21:05) Cyberpunk 2077: Phantom Liberty.(01:31:57) Mario Smash Football/Super Mario Strikers on NSO.
Number 983The weather is heating up but the Nintendo news is even hotter! We've got more on the fiery relationship between Nintendo and Amazon, news on the Donkey Kong Bananza dev team, SEGA's praise for the Big N and plenty more. We also dive deep into movie and anime talk, and there's plenty to both rant and rave about!
Happy 4th of July to all those who celebrate! We put down the hotdogs to talk a little Fast Fusion this week. Plus a Zelda themed Number Trivia! Hosted by Perry Burkum (@PBurkum), Casey Gibson (@case_jets), Alex Culafi (@culafia) (0:00:10) Intro/Hellos (0:02:30) Food Talk (0:26:10) Fast Fusion (0:36:27) Number Trivia (0:51:00) Outie Thank you for listening! We can tell that you are a good-looking person. Peep the discord: https://discord.gg/XPByvgvByQ Please write in to the show at TNPmailbag@gmail.com Tweet us @TalkNintendoPod and Instagram us at talknintendopodcast Please consider supporting us on Patreon! For just $1 you can get access to tons of exclusive content! Check us out at www.patreon.com/nwr
Welcome back to Nintendo Therapy, the weekly hangout where we unpack the latest Nintendo news, dive into retro gems, and celebrate all things Nintendo. This week, your host Kevin is joined by Harrison to absorb some powers and reflect on the 128-bit era in honor of episode 128!
The crew is back for the first "normal" episode of the show in quite some time. Kicking things off with New Business, the boys talk about GameCube titles on the Switch 2, Vampire Survivors, a Dead by Daylight update and more. After a quick break, it's time for the news where the guys discuss the changes to the My Nintendo Store lotteries in Japan, the next GameCube game coming to Nintendo Classics and Drag x Drive. After some feedback from you lovely folks, the crew closes out the show.00:00:00 Intro00:04:07 Danny - GCN on Switch 200:20:22 Ty - Vampire Survivors & More00:34:30 JC - RIP Switch 2 Hopes & Dreams00:45:44 Now Playing at TheFamicast.com00:48:15 JAPANews - Switch 2 My Nintendo Store Lottery #5 in Japan00:53:07 JAPANews - Drag x Drive Release Date01:01:14 JAPANews - Super Mario Strikers Available NOW01:05:15 Feedback01:16:15 OutroThank you so much for subscribing, listening and for your support! Website: www.thefamicast.comEmail: thefamicast (at) gmail (dot) comPatreon: patreon.com/thefamicastYouTube: youtube.com/thefamicastBluesky: @thefamicast.bsky.socialX: @thefamicast Hosted on Acast. See acast.com/privacy for more information.
Send us a textIntro; Our first Gamecube stories; Top 10 List.
For the third and final game in the “launch day trilogy” of the GameCube virtual console, Mike & Neil set their sights once again on Outset island and revisit one of the most iconic games ever for the cube, The Legend of Zelda: The Wind Waker. A game that started it's life as perhaps the most controversial ever for Nintendo and gradually turned into a flagship title, it's had as strange a journey as Link through the Great Sea. Friend of the show Kira (@toonietwirls) joins the episode to chat about perhaps her favourite game ever and it's continuing impact on her life and many others. Sit back, relax, and listen to this GameCube-centric episode while we eagerly await for the next batch of games!
Al and Kev talk about whether or not farming game remakes are worth it. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:08: What Have We Been Up To 00:38:42: Game Updates 00:58:01: New Games 01:11:11: Farming Game Remakes 01:51:29: Outro Links Research Story 1.0 Tiny Garden Switch Info Go-go Town “Tourist Trap” Update APICO Physical Edition Farming Simulator 16-bit Limited Edition Romestead Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al. (0:00:34) Kev: My name is Kevin (0:00:36) Al: And we’re here today to talk about Cottagecore games. (0:00:39) Kev: You woo supposedly the word on the street is it says on the box (0:00:46) Al: Does it? (0:00:47) Kev: That’s odd, yeah, it does it what does the websites I’m assuming it does (0:00:51) Al: I don’t know. This is a good question. What does it say on the website? (0:00:54) Kev: You know, we’ve never done (0:00:55) Al: It says farming. It says a podcast about farming simulators. (0:00:58) Kev: Well, there you go, I guess we were lying somewhere, you know one of these days (0:01:00) Al: Yeah, classic. (0:01:04) Kev: Not days we should do in April fools and switch it up (0:01:07) Kev: Or we talk about I don’t know something else. I guess we kind of do that sometimes but you know something really different (0:01:12) Al: Something, something else. (0:01:14) Kev: Yeah (0:01:16) Kev: We talk about gotcha games, I mean I already do but you know all in oh (0:01:23) Kev: Yeah (0:01:24) Al: Hello. We are going to talk this episode about, I want to have a discussion about remakes. (0:01:25) Kev: Hello listener (0:01:34) Kev: We don’t oh (0:01:34) Al: Specifically remakes of farming games. (0:01:38) Kev: Oh, that’s well hmm. I mean it’s still in the neighborhood like there’s stuff to be discussed for sure (0:01:47) Al: Well, that’s why we’re doing it. (0:01:51) Al: I don’t tend to have topics that I don’t think I’ll have much discussion. (0:01:55) Kev: That is died and I believe that’s factually not true (0:02:00) Al: Wow, how dare, how dare you, how very dare you. (0:02:04) Kev: Oh (0:02:06) Al: Before that, we have a bunch of news, but first of all, Kevin, what have you been up to? (0:02:13) Kev: Okay, let’s see here when I wrote things down (0:02:16) Kev: Okay, Marvel snap. Okay, I should have talked about this earlier because it ended this week, but I mean all snap goes (0:02:22) Kev: It’s good the the new Fantastic Four (0:02:27) Kev: Season with cards based off the movies coming up (0:02:30) Kev: They’re just doing a whole new season like first step family (0:02:34) Kev: First steps whatever but but that’s coming so you know and that looks good (0:02:38) Kev: But I didn’t talk about maximum voltage overdrive or whatever that thing was called (0:02:45) Kev: You played snap outs been a minute. Did you play maximum voltage? (0:02:49) Kev: Do you remember that mode at all? (0:02:50) Al: I think it was around when I was playing, but I don’t think I played it. (0:02:54) Kev: Uh-huh (0:02:56) Al: I did the Deadpool Diner and I did. (0:02:59) Kev: Yeah (0:03:00) Al: There was one other one that I did, but I don’t think I did maximum. (0:03:02) Kev: Okay, so (0:03:04) Kev: So yeah, every once in a while snap introduces these like alternate modes with different rules or different words or whatever (0:03:12) Kev: And so one that they’ve done is called maximum voltage (0:03:16) Kev: and previously maximum voltage was a three-turn game instead of six turns and (0:03:20) Kev: They would give you a random amount like two to four energy every turn like extra so it was you know (0:03:27) Kev: Not just the one two three four (0:03:29) Kev: So you had you could play cards quickly and you had to do on three turns (0:03:34) Kev: It’s a it’s a different pace a game. It’s fun even shorter. I liked it (0:03:41) Kev: Well this past week or two they did maximum voltage overdrive or overcharge whatever’s over something (0:03:50) Kev: Where it was a four-turn game (0:03:53) Kev: The same rules of okay, you get random two to four energy every turn (0:03:59) Kev: on top of what you already have (0:04:02) Kev: But they (0:04:04) Kev: Also filled your deck out with like was it eight or twelve extra random cards in your deck (0:04:10) Kev: Those extra cards had lower costs and higher power (0:04:15) Kev: So it was it was a wild ride because it was a lot of like kind of RNG really right what you get (0:04:22) Kev: It’s hard to build around like, you know real strategy around it (0:04:26) Kev: and you know, I (0:04:28) Kev: I enjoyed it enough. It was fine enough. You know a lot of people don’t like RNG sort of (0:04:34) Kev: modes or strategy so you know I don’t think as popular as other ones but at (0:04:40) Kev: least they tried something right like I always did they say hey try it and then (0:04:43) Kev: we’ll see how it goes but the bigger fiasco was the rewards because when they (0:04:52) Kev: have these side missions they’ll give you usually like a sort of bonus currency (0:04:56) Kev: or side currency or whatever specific for that mode with a shop or reward tier (0:05:01) Kev: or something like that. (0:05:04) Kev: In this case they gave you a shop, you could earn let’s just call them vault points or whatever they were called. (0:05:08) Kev: And so there was a new card in the shop. (0:05:12) Kev: Kid Omega, I don’t know who that character is but they had a decent enough ability. (0:05:16) Kev: But regardless, so yeah, it was a new card and very cool and all. (0:05:24) Kev: But here’s the thing, for the first time ever in one of these side modes, you could not earn the card for free. (0:05:32) Kev: Um… (0:05:34) Kev: Well, I guess you technically could, but… (0:05:36) Kev: So how it works is every eight hours you get a set of three missions, and you get X number of points for it, right? (0:05:44) Kev: Well, people did the math. (0:05:46) Kev: If you did all the missions, every single set of three for every eight hours for the entire duration of the thing, (0:05:52) Kev: you would still have to win 500 games, I think it was, to earn enough points to earn the new card. (0:05:57) Al: That is so many games. (0:06:04) Kev: But… (0:06:04) Al: I don’t think I’ve ever won 500 games combined in the, like, what, combined what, six months (0:06:06) Kev: Yeah, totally. (0:06:14) Kev: I mean, I might be there with you. (0:06:18) Kev: But yeah, so that was wild. (0:06:24) Kev: And a lot of people were up in arms about it, as you can imagine, and I think understandably so. (0:06:30) Kev: Also, because Marvel Snap, traditionally, has been… (0:06:34) Kev: Play-ish where or at least you if you played enough you could get a decent pool of cards or you could get work (0:06:40) Kev: You know the new cards they were releasing if you kept up you could (0:06:45) Kev: You could you could play for free (0:06:48) Kev: the boat the money was either spent on generally speaking on (0:06:55) Kev: Cosmetics, you know variants and bundles (0:06:57) Kev: I guess the season passed you could unlock a new card and that’s ten bucks a month and like that (0:07:02) Kev: But they would drop for free later (0:07:04) Kev: So you didn’t have to do it. But anyways (0:07:08) Kev: Point is that a lot of players feel like the the snap devs are kind of leaning a little more into (0:07:15) Kev: You know pay to win or pay to get the new cards (0:07:19) Kev: So that was a big (0:07:20) Kev: Yeah, big big bit a little bit of fiasco (0:07:25) Kev: and (0:07:26) Kev: Yeah, it’s over now. We went to another mode called sanctum showdown, which is but it’s much slower paced modes fun (0:07:35) Kev: They’re playing it safe. No crazy (0:07:38) Kev: Expensive card or whatever but (0:07:40) Kev: It’s interesting to see (0:07:43) Kev: kind of a shame that they you know, they’re a little money hungry, but (0:07:48) Kev: Cuz though otherwise the game I think is in still in a decent shape (0:07:52) Kev: They’ve released so many cards like I think it’s almost in a state of we can play whatever you want more or less (0:07:59) Kev: But yeah, I mean I’m still playing it. I’m still enjoying it. I did not get the kiddo-megan card (0:08:05) Kev: You know, it’s wild. I saw somebody with that card on day one (0:08:08) Kev: Which means they must have put a lot of money or gold or whatever. Yeah, there’s always an I found the whale. Oh (0:08:08) Al: Hmm there’s always one. There’s always one. Yeah (0:08:16) Kev: Speaking of not having money or wanting money (0:08:20) Kev: Yes, let’s talk about unicorn overlord. So I reached the end of what’s called best stories. That’s the beast land (0:08:30) Kev: Campaign area there’s basically like five countries in the game or whatever and each one is kind of (0:08:34) Kev: Its own little chapter if you will write its own little story and arc and so I reached the end of the best stories chapter (0:08:41) Kev: Which is fine and all the villain was a rat man a rat where rat I guess. I don’t I don’t know how to describe it (0:08:50) Kev: You know, I’ll show you a picture (0:08:52) Kev: but (0:08:53) Kev: And so I enjoyed it. It was a fun chapter. I think the Beast people were cool, but what is funny and (0:09:00) Kev: I can feel it. I learned about this (0:09:04) Kev: When I went online because it felt something felt like it was changing the writing in unicorn overlord who was pretty alright (0:09:12) Kev: Up until around now because they really just kind of did not give the the rat man’s name (0:09:19) Kev: His name was Elgore and he kind of had an interesting story (0:09:23) Kev: The rats were generally oppressed people and he wanted to rise up and then you know, he became a general (0:09:29) Kev: So it’s kind of an interesting story and there was some evil the evil bad guy team (0:09:34) Kev: We’re doing experiments on him yada yada (0:09:38) Kev: But it was really really rushed. And so I kind of looked into it and it turns out (0:09:45) Kev: That oh (0:09:47) Kev: Hold on one second now (0:09:49) Kev: my mic (0:09:51) Kev: Sorry, there we go. Sorry. My mic had a hiccup and I think we’re good now while checking (0:09:57) Kev: double-checking (0:09:58) Al: Sounds fine to me. (0:09:59) Kev: Yes, okay. I lost a few seconds of the recording, but okay. I’m okay (0:10:03) Kev: I don’t know, at least the– (0:10:03) Al: It’s fine now. (0:10:05) Al: Zoom is pretty good at like starting out. (0:10:05) Kev: Yeah, all right (0:10:09) Kev: Well, anyways, so I looked up that why it started feel rushed and turns out that the unicorn (0:10:15) Kev: Overlord development ran out of money and basically the director producer they started funding it out of their own pocket (0:10:22) Kev: so apparently this last (0:10:25) Kev: quarter or so of the the game is gonna feel very rushed and (0:10:30) Kev: There’s no time for story anymore. Which is sad but (0:10:34) Kev: That said the game is still (0:10:38) Kev: Entertaining. I like it. It’s fun. Yeah, like unicorn overlord to two thumbs up from me (0:10:45) Kev: Let’s see (0:10:47) Kev: So yeah, so that’s good. Um, oh, okay follow up from last week (0:10:50) Kev: So we spent a little time having a fun little chat about magic the gathering and capitalism and the $1,000 (0:10:58) Al: Like 20 minutes. (0:10:59) Kev: pack of set of four packs (0:11:02) Kev: and it was all started as you may recall because (0:11:04) Kev: I was looking at the, or you know, the Final Fantasy set of Magic the Gathering cards came out, (0:11:12) Kev: and I did not want to buy them because I didn’t want to spend them, or spend the money for them. (0:11:17) Kev: Well, this week I bought the Final Fantasy card set from Magic the Gathering, virtually, virtually, there’s my caveat, haha. (0:11:26) Kev: Uh, no, I did not spend money, but… yeah, haha, virtual versions of my cardboard. (0:11:27) Al: Oh, wait, that’s that’s even that’s even all right. (0:11:30) Al: I was going to say that’s even worse if you bought digital cards. (0:11:35) Kev: No, no money spent. So I’ve been, I’ve played Magic the Gathering Arena, though that’s the online client. I fired it up to get in there and try. (0:11:43) Al: Good game. I’ve not played in a long time, but when I was playing, I was doing a lot of arenas. (0:11:49) Kev: Alright, it’s good. It feels comparable, I think, to, you know, Pokemon TCG live. (0:11:54) Al: Oh, I think it’s way better. (0:11:56) Al: I think it’s way, way better. (0:11:57) Al: I think the I mean, it’s been a while since I played it. (0:12:00) Al: But in my experience, the app was much less slow in menus and the effects were much better. (0:12:05) Kev: Yeah. (0:12:08) Kev: I agree with that. It is much, much more polished, right, overall. A little fancier. And you’re right, a little less laggy. (0:12:17) Kev: But, yeah, but I mean, the point is, it serves as a decent online, you know, substitute for the paper game. (0:12:26) Kev: So I got some, yeah, Final Fantasy cards there and played a little, doing a choco bow deck. (0:12:33) Kev: I’m really upset (0:12:35) Kev: Those cards are really good, art-wise and gameplay-wise (0:12:42) Kev: They have, because I mentioned I was playing Final Fantasy, the proper FFTCG (0:12:49) Kev: That game doesn’t have equipment cards (0:12:51) Kev: Magic the Gathering does, so Magic the Gathering can include iconic items and weapons (0:12:57) Kev: Like the Buster Sword, or a cup of instant noodles from Final Fantasy XV (0:13:04) Kev: So I’m more…a little… (0:13:05) Kev: I’m jealous that Magic did it so well. (0:13:07) Kev: Whoever…the people working on the Final Fantasy set, they really love Final Fantasy. (0:13:13) Kev: They have Souplex the Train as a card. (0:13:17) Kev: People who know FF5 understand that reference. (0:13:25) Kev: But yeah, I mean, I try to… (0:13:27) Kev: I’m still thinking about it. I’m looking at it. (0:13:31) Kev: The card’s proper. I’m not gonna buy it yet. (0:13:35) Kev: Oh, it’s been…I’ve been craving it. It’s a siren song. (0:13:38) Kev: So I had to…you know…I had to at least do it virtually to enjoy it a little. (0:13:46) Kev: But I digress. That’s what I’ve been up to this week. (0:13:50) Kev: What about you, Al? What’s going on? (0:13:52) Al: Well, let’s see, what have I been up to? (0:13:56) Al: Shock surprise. (0:13:58) Al: I have been playing some Mario Kart World up. (0:14:00) Kev: Yeah, you’re going for it, man. Getting all those knockouts here. I’ve seen your progress. (0:14:04) Al: Yes, so update on that. (0:14:07) Al: I have done all of the Grand Prix’s 150, three stars and all of the knockout (0:14:13) Al: all of the knockout tours, 150, three stars. (0:14:19) Al: and I have done enough in free. (0:14:22) Al: Rome to unlock mirror mode. (0:14:25) Kev: Okay. (0:14:27) Al: And I have unlocked all of the costumes. (0:14:30) Kev: Oh, you’re- you’ve done it all almost pretty much at this point. (0:14:33) Al: I am still missing three characters. (0:14:36) Kev: Wait, wha- oh. How d- uh- uh-huh. (0:14:38) Al: But that’s because they are the Kamek characters, (0:14:43) Al: so you have to be on a specific course (0:14:47) Al: and someone use the Kamek behind you on that specific course. (0:14:50) Kev: Uh, okay, I did notice that I got some kamiks and I think I got kamiks characters out of that. (0:14:53) Al: There’s a chance that you get one that character, so. (0:15:00) Al: Yeah, yeah, yeah. (0:15:01) Al: So I’ve got most of them, but I’m still missing three of them. (0:15:04) Al: And it’s like they are dreadful to try and force like the bet. (0:15:08) Kev: Yeah, who are they? (0:15:10) Al: How who am I missing? (0:15:12) Al: Let me check my spreadsheet. (0:15:14) Al: I am missing Rocky, wrench. (0:15:18) Al: Peepa and Swoop. (0:15:20) Kev: Oof, oof, oh man, I like swoop. (0:15:21) Al: I have the rest of them. (0:15:22) Al: So that’s I have that’s 15 out of 18 characters unlocked (0:15:26) Al: and 103 out of 103 costumes unlocked. (0:15:31) Al: So, yeah, and I’ve got all the vehicles as well. (0:15:36) Al: All 40 of them. (0:15:37) Al: So I am going to I’m definitely going to do. (0:15:40) Al: I’m definitely going to start doing mirror modes. (0:15:42) Al: I really want to restart all the mirror modes (0:15:45) Al: before I get too much muscle memory for specific courses. (0:15:46) Kev: Yeah. (0:15:49) Kev: Mmm. (0:15:50) Al: Right, because that that’s when it becomes really hard. (0:15:52) Kev: Yeah, you’re right. (0:15:53) Kev: That’s an excellent point. (0:15:53) Al: But I’d love I’d love to three star mirror mode (0:15:56) Al: because I’ve never restarted every mirror mode in a Mario cart. (0:16:00) Kev: I mean you’re like there, you’re wide as well, right? You’ve gone the 90%? (0:16:06) Al: Yeah, it’s I guess the thing is it’s just about like time now, right? (0:16:10) Kev: Uh-huh. (0:16:10) Al: Like we’ve got two and a bit weeks until Donkey Kong comes out. (0:16:15) Al: That’s basically my deadline, right? (0:16:15) Kev: I was about to say, that’s the deadline, right? (0:16:17) Al: Like if it’s if I’ve not done it by (0:16:20) Al: Donkey Kong coming out, it’s probably never happening. (0:16:23) Kev: Yeah, well, maybe they’ll release some DLC, but I understand what you generally say. (0:16:28) Al: Yeah, but at that point, I don’t I think at that point I’ll play the DLC, (0:16:31) Al: but I don’t think I’ll go back and try and do the other mirror modes. (0:16:31) Kev: Yeah, it’ll be out of your system, I get it. (0:16:34) Al: Right. (0:16:36) Al: So we’ll see. We’ll see how I feel. (0:16:38) Al: But I’m going to I’m going to at least try and see how far I get. (0:16:42) Al: But obviously it’s quite few and, you know, I can see I should be able to do them. (0:16:47) Al: Right. Because I’ve done one hundred and fifty. (0:16:49) Al: I should be able to do mirror mode. (0:16:50) Al: I don’t think I’m in use to them enough that I will cause problems. (0:16:53) Al: Although maybe there’s a couple of courses that are recreations of previous ones, (0:16:58) Al: like the Mario Bros circuit, which is just like the continuation from the one (0:17:00) Kev: Yeah (0:17:03) Al: and since the sna is- (0:17:06) Al: right? That one might be trouble because I suspect I’ll have muscle memory for that course (0:17:06) Kev: Yeah (0:17:12) Kev: Sure sure (0:17:12) Al: but we’ll see, we’ll see. I’m gonna try and we’ll see how I go (0:17:17) Al: and I think that’s all I was considering. So have you done much free roam? (0:17:22) Kev: Not too much myself now (0:17:25) Al: So you’ve got the P switches, you’ve got peach medallions and you’ve got the question mark blocks. (0:17:27) Kev: Yeah (0:17:29) Kev: Yeah (0:17:32) Al: the only one that’s actually like shown on the map. (0:17:36) Al: The P switches where each course has a certain number of P switches and it shows you how (0:17:38) Kev: Mm-hmm (0:17:40) Al: many you’ve got. So I’m considering doing the P switches, but there’s no way I’m going (0:17:47) Al: to look for all of the peach medallions and all not not P switches sorry the question mark blocks. (0:17:52) Al: It’s not the P switches the question mark blocks. There’s no way I’m going for the piece all the (0:17:56) Al: P switches and all the peach medallions. I’ll probably do some more just playing around in (0:18:00) Al: free roam and if I see some I will do some, but I’m not going to go out my way to get (0:18:04) Al: every day because it’s like (0:18:06) Al: 300 P switches or something it’s mad how many there are I’m not going to do (0:18:08) Kev: Yeah, you don’t want to collect all the Koroks? (0:18:12) Al: all of them definitely not but I can see myself doing all the question mark (0:18:17) Al: blocks just because they’re like clearly like there’s six on this course six on (0:18:22) Al: this course six on this course I could see myself doing that but I’m not I’m (0:18:28) Al: not going all in on that at this point right like we will see (0:18:31) Kev: man. I gotta say the free roam is a little disappointing from what I’ve experienced and (0:18:39) Kev: seen. I was really hoping for, for lack of a better word, secrets, right? Little nooks (0:18:47) Kev: and crannies you could explore that, you know, you wouldn’t experience on a race or whatever, (0:18:52) Al: - Yeah, yeah, yeah. (0:18:53) Kev: right? Like in, you know, shooting for the stars, like even a handful of courses not in any of the (0:19:01) Kev: pre-write, you know, unofficially labeled, like you enter a cave and all of a sudden (0:19:06) Kev: there’s this little racetrack down there. Stuff like that, but anyways, yeah, there’s not much (0:19:12) Kev: going on other than unlocking mirror mode, I guess, on free roam. Although I do like the (0:19:20) Kev: Princess Peach Castle, the window easter egg, that’s fun. (0:19:23) Al: Yeah, yeah, it’s I will agree that I think free roam is a little bit of a disappointment, but yeah, I am still very much having fun. (0:19:35) Al: And I will definitely be playing this with people in person a lot. (0:19:40) Kev: I’m sure. I mean, it’s Mario Kart. It’s built for that. (0:19:41) Al: No, it’s 100% worth. (0:19:44) Al: Yeah, it’s 100% worth it, especially as, you know, it was what, like 30 quid in the bundle, right? (0:19:49) Kev: Yep. (0:19:50) Kev: Exactly. (0:19:50) Al: Like it was very much worth that. (0:19:53) Al: And just, it is, I still stand by it’s the most fun to control the, with the new physics reactions. Like I feel like all the other ones will feel quite stiff going back to them. (0:20:04) Kev: Yeah, yeah, yeah, I don’t think (0:20:10) Kev: Yeah, I yeah, I don’t think a lot of people are gonna push back on that it does feel very good to control (0:20:16) Kev: I agree (0:20:19) Kev: Yeah, it’s it’s I mean it’s Mario Kart right like it’s still gonna be good (0:20:22) Kev: It’s a but it is funny though that you know insert the the Simpsons sheep gif when Donkey Kong bonanza comes out (0:20:28) Al: Yeah, yeah, yeah, yeah. Definitely. That is going to be like a couple of weeks of just (0:20:34) Kev: Yeah (0:20:37) Al: like that’s the only thing I’m playing. Yeah. And we, has the direct been since we recorded (0:20:39) Kev: It looks so good, I only more (0:20:44) Al: our last episode? I can’t remember. Super fun. I’m so excited for this. I think it’s (0:20:44) Kev: I I can’t remember. We haven’t talked about it either way, but that’s uh (0:20:51) Kev: that’s a (0:20:52) Kev: good looking direct (0:20:53) Al: really, yeah, I think they, that was a great direct because it shows (0:20:58) Al: it kind of confirmed a bunch of the stuff we already knew while also giving us enough (0:21:03) Al: to be like, oh, there’s more. Right. And, and I think it’s really, I think it’s really (0:21:09) Al: good looking. Like I love the different effects that you get in transforming into other animals (0:21:16) Al: and also having Pauline basically be like a parrot on your shoulder. Right. It’s really (0:21:22) Kev: yep it’s it’s so good I i love the online reaction that we the internet gave of like you (0:21:23) Al: fun. (0:21:30) Kev: know the trifecta of uh was it ralph and vanellope uh sully and boo and now we’ve got dk and pauline (0:21:38) Kev: you know big guy and then little girl um it’s it’s fun (0:21:38) Al: Look, it works, right? Like why, why break it? Why try and fix it if it’s not broken, (0:21:47) Kev: Exactly. It’s great. Um, yeah, I’m I’m very pumped. Uh, (0:21:52) Kev: for uh uh the the game or general, I guess. Um, it’s I’m a (0:21:59) Kev: little disappointed that we don’t get the animal buddies (0:22:02) Kev: per se. I mean, I know Rambi’s in there and and it’s kind of (0:22:06) Kev: in there, but you know, it’s it’s the functions been replaced (0:22:09) Kev: by your transformations and the transformations are cool. I (0:22:12) Kev: won’t lie. Um but uh I don’t know. I’m a guy who likes Rambi. (0:22:17) Al: Well, look, I don’t have any real history with the previous DK games other than trying them and not enjoying them. (0:22:23) Al: So I don’t particularly mind. (0:22:27) Al: I’m not a lower muncher. (0:22:30) Kev: Sure, I mean, it’s not even like lore stuff because that’s uh, that’s just uh, you know, I guess mechanics or (0:22:38) Kev: Gameplay traditions, whatever. But if you want to talk about lore, I mean we can get trying to you know (0:22:43) Kev: We can try figure out why on earth (0:22:48) Kev: Does how is Pauline hanging out a DK? How does that timeline work? (0:22:52) Al: Well, I think everything lines up if you just ignore the original DK game. I don’t think (0:22:59) Al: anything else is a problem. I think it’s only that. And I think that this ties in so much (0:23:00) Kev: Yeah. Which… (0:23:05) Al: better to Odyssey, because why would Pauline be the mayor of a city that’s named after (0:23:11) Al: her kidnapper? But she would be the mayor of a city that’s named after her hero. (0:23:12) Kev: Yeah, I like the way you think there that’s a good point, yeah, but and also like this (0:23:28) Kev: is even more so than Odyssey cuz I mean Paulina was in there was you know, she’s first time (0:23:32) Kev: back in forever or whatever but she’s you know, she has a starring role finally, that’s (0:23:40) Al: Yeah, my I also I have another theory that it might be time (0:23:47) Kev: All right, oh well there you are now we’re talking let’s get into that Zelda split timeline (0:23:55) Al: Well, I don’t even think it needs to be a split timeline, right? (0:23:58) Al: Like, if something happens and she gets shot forward and then she goes back in time after this, (0:24:04) Kev: Oh, I like it. I like. (0:24:05) Al: you know, she could still go through the whole thing, because the thing is, right, (0:24:09) Al: Pauline in Donkey Kong, that’s not this Donkey Kong, that’s Cranky Kong. (0:24:14) Kev: that is cranky kong who does exist yeah oh I like that that’s clever yeah there you go all right I like it (0:24:15) Al: So, you know, she’s obviously from the past. (0:24:22) Al: Or, or, here’s another suggestion. (0:24:25) Al: If Donkey Kong, if Donkey Kong and Cranky Kong are both Donkey Kong, then maybe Pauline. (0:24:32) Al: This could be a different Pauline. Maybe this is Pauline’s daughter. (0:24:35) Kev: You know, I mean, that’s well established, right? Bowser Jr. looks just like Bowser when he’s a baby, I guess, so you know. (0:24:45) Al: Pauline Jr. (0:24:46) Kev: Pauline Jr. could be! (0:24:49) Kev: Although, okay, you know what? You know what? I’ll even point the bat at the stands here. (0:24:54) Kev: I bet we get little Pauline here as a character in Mario Kart World War 2. (0:24:58) Al: I hope so. I do hope there is some stuff coming, so I saw someone note that some of the characters (0:25:06) Al: have lots of costumes, and some of them have almost none. In fact, some of them have none. (0:25:11) Al: And the interesting thing is, one of the characters that has almost none is Donkey Kong. He only (0:25:12) Kev: Yeah. (0:25:16) Al: has one costume. Just before a Donkey Kong game comes out, suspicious. So are we interested (0:25:17) Kev: It is very strange considering, you know, he’s… (0:25:21) Kev: Uh-oh, uh-oh! (0:25:28) Al: in a Mario Kart World update coming with some Donkey Kong costumes to encourage you (0:25:34) Kev: I mean (0:25:36) Al: to be interested in the new game? Maybe. Yeah. And we obviously have all the baby characters, (0:25:37) Kev: If if it feels like the most obvious dough in the world, right, um, so yeah (0:25:46) Al: so would we get a young Pauline, as well as the babies that we’ve got of the other characters? (0:25:48) Kev: I like it (0:25:51) Kev: How cute (0:25:51) Al: We don’t have Pauline at all. Oh no, we do have Pauline. But also Pauline only has one (0:25:53) Kev: We do it, Paul (0:25:58) Kev: Like a generic racer costume, so there you go (0:25:58) Al: costume. So, you know, the two of them, both in an upcoming game. You know, I will be very (0:26:05) Kev: Yeah, yeah, yeah (0:26:09) Al: disappointed if there’s not. But this makes you wonder what else could be related to things, (0:26:11) Kev: I you know that’s I don’t think you’re being unreasonable (0:26:16) Al: right? Birdo only has two costumes, so that’s an interesting one. Could there be a Birdo (0:26:22) Al: thing coming up? Who knows? Lakitu only has two costumes, and there is an update to… (0:26:28) Al: Why can’t I remember the name? Goodness me. Mario Party. Which Lakitu obviously has a (0:26:34) Kev: Which Mario what okay? (0:26:40) Al: big part in Mario Party. Maybe I’m stretching at this point. Who knows? But we’ll see. I’m (0:26:41) Kev: Yeah (0:26:48) Kev: We we will see I think that’s the end that’s all we can kind of say really um (0:26:54) Al: I’m sure we can say much more, but let’s not. (0:26:56) Kev: Well, well, okay, yeah, you know, I will say this like each his legs still make me very uncomfortable. I (0:26:59) Al: Fair, very fair. (0:27:03) Kev: Don’t like it (0:27:05) Kev: Get in the car. Don’t look at those freak. Yeah, no, no, I don’t like it. That’s (0:27:08) Al: Don’t put him on a bike. (0:27:15) Al: He should be in the cloud cart. (0:27:19) Al: That’s the only one he’s allowed to be in. (0:27:20) Kev: Yeah, you really or you know, I don’t care I (0:27:23) Al: No, I’m just saying. (0:27:26) Kev: Look, I don’t care if it’s like (0:27:29) Kev: Horrendous I don’t care if it’s horrendous like animation clipping just (0:27:35) Kev: Just stick the the dang (0:27:36) Al: The cloud around every cart you put them in. (0:27:40) Kev: Yeah, yeah, when he’s the bike it’s just clipping right to the cloud (0:27:45) Kev: Okay, you make it it’s worth it (0:27:50) Al: All right, so that’s my car. (0:27:52) Al: I’ve also I don’t want to talk too much about this, but I do want to mention it. (0:27:58) Al: I’ve opened Lens Island again and started playing that. (0:28:02) Al: So for context, I originally backed on. (0:28:06) Al: Kickstarter and I started playing it when it first came out, but it had no controller (0:28:11) Al: support and basically was horrible to use on the steam deck. (0:28:16) Al: So I have started playing it again, and it is less horrible to play on the steam deck. (0:28:24) Kev: But that’s always the bar we want less horrible (0:28:25) Al: And I think that’s as far as I’m going to go on this comp on it just now. (0:28:33) Al: I will probably go into it a lot more in the next. (0:28:36) Al: episode, probably, but no promises. (0:28:38) Kev: Okay, fine. Okay. (0:28:43) Al: So that is a thing that is currently happening that I am not going to give any opinions on right now. (0:28:52) Al: But finally, we are recording this on Saturday, the 28th of June. (0:28:57) Al: I have just finished the first day of Pokémon Go Fest 2025 Global. (0:29:01) Kev: Oh, is that what’s going on? Okay. (0:29:03) Al: That’s what’s today. (0:29:04) Al: Yeah. So, uh, I had. (0:29:06) Al: Fun. I got a few hours where I was allowed to remove my (0:29:14) Al: responsibilities from children and just go play Pokemon in Edinburgh. (0:29:17) Al: And yeah, I got a good amount of stuff done and I enjoyed that. (0:29:20) Kev: Cool. What is going on? What are they releasing? (0:29:24) Al: This is the Crowned in Shield form Zacian and Zamazenta. (0:29:30) Kev: Wait they weren’t in there already that’s weird, but okay (0:29:32) Al: No, they had the base forms, but not this Crowned in Shield form. (0:29:37) Al: Uh, because they’ve got to release them separately to make the most money, right? (0:29:42) Kev: - Oh, yeah, yeah. (0:29:46) Al: But yeah, so, uh, yeah, I think they did this one a lot better than the previous (0:29:52) Al: other forms, because with Curum and with, uh, oh, what’s the other one? (0:29:59) Kev: Uh, uh, uh, Nick Asma. (0:30:03) Al: Nick Rosma, thank you. (0:30:05) Al: with both of them. (0:30:06) Al: You have a certain amount of energy you need to get to fuse them, but if you separate (0:30:15) Al: them, you have to use the same amount of energy again to fuse them again. (0:30:21) Al: It’s like a thousand-fuse energy, or whatever they call it. (0:30:25) Al: I can’t remember and I don’t care. (0:30:26) Kev: Yeah, that’s correct (0:30:29) Al: Once you fuse them, you use up that thousand, but you get like a hundred per raid that you (0:30:33) Al: do. (0:30:34) Al: raids to get enough defuse once (0:30:35) Kev: Okay (0:30:36) Al: set of them. And then if you’re like, “Oh, I fused the wrong one”, and you unfuse it, (0:30:37) Kev: Yeah, oh (0:30:42) Al: you then have to do another 10 raids to do it. But of course, those raids were only available (0:30:45) Kev: It sounds like a lot (0:30:48) Al: for one weekend. They’ve never been available again, so you can’t get the energy anymore. (0:30:55) Al: It’s dreadful! (0:30:56) Kev: That sounds like a lot. (0:30:58) Al: Well, the good thing is that Zamasenta and Zacian, once you turn it into crown form, (0:31:04) Al: If you revere its form, you can… (0:31:06) Al: you can then do it again without using any energy. (0:31:09) Kev: Sure, okay. Okay, I mean, that’s that’s definitely nice. I just, man, I just got to say I didn’t go that long at all. But hearing how like, because I think Megas were kind of the first one where you had, you know, special mega energy or whatever. Like, it’s, oh, it doesn’t sound great. Just the oddest. (0:31:33) Al: The the Megas actually I think is a lot better than it was when it first launched. (0:31:38) Al: So like you you can get one free mega for each of your mega Pokemon once a week. (0:31:45) Al: So once you’ve done the initial one, every week, you can do it once for free. (0:31:49) Al: You only have to pay more energy after the first one (0:31:53) Al: if you want to do it faster than that. (0:31:55) Al: And as you get up the power, like once you can level up the mega and once you get (0:32:00) Al: Mega level 3. It matters. (0:32:04) Al: How much it costs so like every if you were to do it every single day, you wouldn’t be using a huge amount of energy so it’s it’s not it’s it’s much better than it was initially launched and I get why you know it is a bit frustrating that you still have to use it energy at all but it’s a lot less annoying you also get energy if you walk with them as a buddy and stuff like that so you know it’s it’s fine it’s fine it’s these fusing ones that are the most annoying because it’s like. (0:32:33) Al: I know have my necrosimas and my cutums fused and I can never unfuse them because I would never be able to fuse them again right like it’s just that’s it if you chose the wrong one tough and it’s really annoying because one of them I did choose the wrong one and but there’s nothing I can do about that I’m stuffed and that’s just what I have to live with. (0:32:40) Kev: Mm-hmm. Mm-hmm. (0:32:46) Kev: Oh, no! (0:32:50) Kev: Ugh. (0:32:52) Kev: Oh, that’s rough. That’s rough, buddy. (0:32:53) Al: Still. Yeah, that is life but yeah so there’s actions Amazon to was done much better and I got shiny. (0:33:03) Al: And I got my energy and I’ve I’ve powered them up so nice powerful Pokemon looking looking great my shiny shield was it shield form kind of what it’s called and they have new adventure effects so. (0:33:04) Kev: Yeah! (0:33:10) Kev: Yeah, that’s the game! (0:33:18) Kev: That’s cool, that’s good. (0:33:19) Al: There we go. (0:33:22) Al: And they can also be used because they’re when they’re in that form they can be used at power spots, which normally only dynamics Pokemon can be used a pair of spots, but of course you can’t you can’t. (0:33:33) Al: And they can also be used in Dynamax session and Amazon to but when they’re in that form you can use them a pair of spots so that’s fun. (0:33:44) Al: So yeah, I probably do a little bit tomorrow as well because it was Amazon to things action tomorrow, but which is a bit annoying, but if you got the ticket for go fest you do get enough energy to do one of one of the dogs, so I do have enough to do as action, but I probably want to get enough to do another one. (0:34:02) Kev: Sure. Well, I am glad that you’re enjoying it. (0:34:03) Al: Continuing to enjoy Pokemon go despite everything. (0:34:07) Kev: I don’t… (0:34:11) Kev: This, well, that’s kind of, uh, I mean, that’s just a blanket save these days. (0:34:20) Al: They keep trying to ruin the game, but I still somehow enjoy it. (0:34:24) Al: All right, let’s talk about some game use a woo. (0:34:31) Kev: Oh, wait, wait, back up. (0:34:32) Kev: I’m sorry, I just– (0:34:33) Kev: I don’t know why you just clicked something in my mind. (0:34:34) Kev: I forgot. (0:34:35) Kev: I want to follow up my Magic the Gathering thing. (0:34:39) Kev: So as I look, you know, I was dipping my toe in the MTG pool. (0:34:44) Kev: Guess what’s the next secret layer? (0:34:45) Al: I don’t know. (0:34:46) Kev: You know me. (0:34:48) Al: Ah, ah, ah, pressure, um, unicorn over the light! (0:34:53) Kev: Haha, oh, oh, that’d be so (0:34:54) Al: No, ah, no, um, let’s see, so Kevin, something Kevin would like. (0:34:59) Al: Well, it’s not going to be like anything Nintendo. (0:35:02) Kev: No, no it’s just very funny hearing that. (0:35:04) Al: Wait, is it? (0:35:06) Al: No. (0:35:08) Kev: I didn’t intend, I didn’t intend, life log Nintendo Pass. (0:35:09) Al: Well. (0:35:12) Kev: You don’t like Nintendo things, um, but it won’t, uh, MTG, I gotta say, it wouldn’t be (0:35:15) Al: I mean, no, no, no, no, no, no, no, that’s the opposite of what I thought, Kevin. (0:35:19) Kev: in there. (0:35:20) Kev: Yeah, okay. (0:35:21) Kev: Yeah, okay, yes, yeah, I know what you’re saying, but the way it came in my ears, it’s (0:35:21) Al: What I thought was, oh yeah, it could be, you know, you like Nintendo stuff. (0:35:25) Al: And I was like, oh no, but they’re not going to do something with Nintendo. (0:35:27) Al: That was my point. (0:35:30) Kev: It’s not too funny. (0:35:31) Al: Trying to accuse me. (0:35:32) Al: Accuse me of not thinking you like Nintendo stuff. (0:35:34) Al: Ah, no, I’ve not got anything. (0:35:39) Al: Nothing’s coming. (0:35:40) Kev: Ow! The lowest hanging fruit! Gotta go fast! (0:35:44) Al: Oh, Sonic. (0:35:45) Al: What? They’re doing Sonic, Magic the Gathering? (0:35:47) Kev: They’re doing- okay. (0:35:49) Kev: Yeah! Dude, they already did SpongeBob! Who cares? (0:35:53) Al: What? This is what one out all these cards look so good. (0:35:54) Kev: Oh, you missed that! SpongeBob’s in magic! Oh, yeah! (0:36:02) Kev: Don’t they? (0:36:03) Al: Oh, no. Oh, no. (0:36:04) Kev: They look- that’s- that’s the exact reaction. (0:36:10) Al: I don’t want this. Well, no, I do want this. (0:36:14) Kev: And you- and- oh, my- like, Shadow- (0:36:15) Al: I managed to not even look at the Doctor Who and Lord of the Rings ones somehow. (0:36:18) Kev: Oh- oh, yeah. (0:36:20) Kev: Shadow looks busted. It’s insane. (0:36:24) Kev: They’re no big the cats, so point against them for that. No cream, either. (0:36:28) Kev: But overall, it’s- it’s in their- (0:36:31) Kev: Ugh, Sonic’s ability, ‘cause you know, when they have an ability, they have a little, like, name for it. (0:36:36) Kev: It- it’s literally “Gotta go fast.” (0:36:38) Kev: You know “Gotta go fast” isn’t even from the games. (0:36:40) Kev: It’s just from the, uh, the- the dub intro of an anime. [Laughter] (0:36:45) Al: Yeah, I’m not particularly surprised. (0:36:48) Kev: Oh, yeah, Sonic’s going to magic. (0:36:50) Kev: It’s- ugh. I don’t like it. I’m- I’m- I’m- oh, dear. I’m cooked, as the children would say. (0:36:58) Kev: You know, Unicorn Overlord, it- wild as it- it’s not in Magic the Gathering, but in- they have one of those- (0:37:04) Kev: What is it? I think it’s, like, the Overlord edition. You know, one of the big fancy collector’s editions. (0:37:08) Kev: There’s actually a whole (0:37:10) Kev: building card game inside that it’s wild (0:37:16) Kev: Yeah, card games are my vice. They’re my legal addiction. Sonic’s coming to magic (0:37:16) Al: And will this be coming and will this be coming to arenas? (0:37:28) Kev: uh good question I don’t know arena is very weird because arena has (0:37:39) Kev: arena is kind of its own environment it has exclusive arena cards it has its own formats (0:37:45) Kev: and i’ll tell you the the bad ones we’re getting a spider-man set in a few months (0:37:51) Kev: that the spider-man set cards are coming to arena but not with spider-man full (0:37:58) Kev: they’re going to replace them with whatever generic magic card characters or whatever (0:38:02) Al: What? What does that even mean then? (0:38:05) Kev: it means they didn’t get the license to use it digitally (0:38:07) Al: What would be the point in adding the cards then, if they’re not the cards? (0:38:11) Al: So they’re gonna have like the same effects, but not use any names for Spider-Man. (0:38:14) Kev: yeah yeah you you get yeah you get pied or arachnid avatar I don’t know (0:38:18) Al: That’s so stupid. (0:38:20) Al: Just don’t do it. (0:38:28) Kev: uh good old magic together I i joined just this year what a good time to get into this game (0:38:36) Al: Update, I have downloaded Magi the Gathering Eraser. (0:38:39) Kev: yeah oh we gotta play some games um all right let’s go to non sonic base oh or is there (0:38:44) Al: Yes, yeah, news, game news. No, no, no, no, there’s obviously not. Research story have (0:38:47) Kev: is there sonic base news maybe not yet one day it’s inevitable (0:38:56) Al: announced that their 1.0 is coming the 21st of July, so it has been a long time coming. (0:39:00) Kev: Okay (0:39:02) Al: Let’s see, when did this first come into Early Access? February 2023 was when this launched (0:39:04) Kev: Yes, oh wait research, so I don’t know I heard something else okay that that is exciting (0:39:11) Al: in early access. (0:39:12) Kev: Research work takes forever to ask Cody. That’s why the 1.0. It’s it’s forever (0:39:14) Al: So, maybe we need to get our second harvest on this after the 1.0 is out. (0:39:18) Kev: It’s the equivalent of getting their PhD congratulations research story (0:39:23) Kev: I’m sure Cody isn’t triggered by this at all (0:39:31) Kev: Okay, so wait we got let’s see what is the date on the oh July 21st there (0:39:38) Kev: It is but it’s available on the on a beta branch. That’s weird. What do you mean? (0:39:43) Kev: 1.0 will be available in beta before one point (0:39:45) Al: No, no, that’s so. So that’s before launch, you’ll be able to play the beta. (0:39:48) Kev: Yeah, I know that that’s very weird to me like (0:39:52) Al: Well, OK, I see what you mean. I see what you mean. I see what you mean. So (0:39:57) Al: it’s not actually that uncommon in software development where you go, this is our beta for (0:40:05) Al: 1.0 or 1.1 or whatever. That is not that uncommon, actually. I think it’s less common in games, (0:40:07) Kev: Sure. Yeah. Sure. And I mean, like, you know, public betas and test servers, (0:40:12) Al: But it’s definitely something that you see quite a lot. (0:40:18) Kev: like they’re common and I’m not saying it’s unheard of, but I don’t know. (0:40:21) Kev: It just feels weird, especially in game dev, like the 1.0 is the big fitting, right? (0:40:25) Kev: So, uh, I don’t know, but whatever, um, but hey. (0:40:28) Al: You still have to pop the game you can’t just play it’s not just anybody can play it like it’s public (0:40:33) Kev: Yeah. (0:40:34) Al: But public for people who have paid for the game, right? (0:40:37) Kev: That’s true. Good point. (0:40:40) Kev: All right. But hey, it’s here. (0:40:42) Al: Tiny garden the content the (0:40:45) Al: Featured game of last week’s episode have released a statement regarding the Nintendo switch version (0:40:52) Kev: I didn’t think I’d ever hear a statement from Tiny Garden. (0:40:56) Al: This is this is great. I’m just (0:40:58) Al: going to read some of the statement because I don’t think I can really (0:41:01) Al: summarize it better than they have done. “We wanted to clarify some questions (0:41:06) Al: that have arisen regarding the Nintendo Switch version of Tiny Garden. We have (0:41:09) Al: been vague and perhaps not communicated with you as well as we could have, for (0:41:14) Al: which we apologize. We did not want to cause you unnecessary concern or bore (0:41:18) Al: you with technical details. The truth is that the Switch version of Tiny Garden (0:41:23) Al: will be ported by an external company. As we are such a small team it was very (0:41:28) Al: hard for us to do everything in-house. The problem here is we’ve not yet found a (0:41:32) Al: company that can port the game with the polish and quality that we feel (0:41:35) Al: comfortable with. Both our publishers Super Rare Games and us want to deliver (0:41:40) Al: the best possible version of Tiny Garden on Switch. However, we did not (0:41:43) Al: anticipate that this porting would be so complicated.” Hey, I could have told you. (0:41:48) Al: We’ve seen this before. (0:41:50) Kev: What are you talking about? (0:41:52) Kev: It’s katrossi katronfi, it’s fuckies! (0:41:56) Al: And then they go into details about complaining. (0:41:58) Al: About their game engine and that’s the reason. (0:42:02) Al: Sure, fine. (0:42:05) Al: It’s funny because it’s like, oh no, we didn’t know it would be complicated to bring it to a (0:42:10) Al: console. Like what did you expect? Like these things are always complicated. (0:42:14) Kev: Well, yeah, I mean anything game dev is complicated pretty much anything dev software dev is always complicated (0:42:19) Al: Yeah, exactly. (0:42:21) Kev: Well, look here. Here’s your free advice tiny garden people call biting studio (0:42:27) Kev: Those are the guys who make cassette beasts that except beasts is on Godot. They brought it to switch (0:42:32) Kev: It’s awesome on switch. There you go (0:42:33) Al: Yeah, yeah, yeah, that’s the thing. I suspect if you do it in Unity or Unreal, I suspect (0:42:42) Al: it is slightly easier because they are obviously like larger companies use them and so therefore (0:42:51) Kev: They’re established. (0:42:53) Al: need the console support to be as good as it can be, right? Because otherwise there (0:43:00) Al: There would be big problems because Godot is. (0:43:04) Al: open source and therefore more likely to be used by smaller teams, and they are less likely to be focusing on consoles at all more likely to be focusing on just PC because that is the easiest for. (0:43:18) Kev: Uh-huh (0:43:18) Al: I mean, it’s just the easiest to develop for full stop right because there’s no gatekeeper right like that has has been the case for a long, long time. (0:43:20) Kev: Yeah, I mean yes, yes, that’s correct (0:43:26) Kev: And probably will always be the case because just the nature of the beast so yeah (0:43:28) Al: Exactly. (0:43:29) Al: Exactly. (0:43:30) Al: Exactly. (0:43:31) Al: So there’s, they’re probably simplifying. (0:43:33) Al: Things in what they’re saying, you know, these things happen. (0:43:40) Al: I would like to clarify again, please, if you’re backing a game on Kickstarter, if you (0:43:47) Al: want it for console, don’t back it on Kickstarter, right? (0:43:50) Al: Like just, just like it’s the console is always like, it is when the Kickstarter happens normally, (0:43:59) Al: the way that it is happened is there is a working version of the game. (0:44:03) Al: It may not be final. (0:44:04) Al: It may not have all the content, but they have a game and it can run on PC. (0:44:08) Al: There will be nothing running on console at that point. (0:44:11) Al: And it’s very likely, unless they are a team that have ported to console before, it’s very (0:44:16) Al: likely that they have no idea what they’re doing with consoles at all, right? (0:44:20) Kev: Yep. (0:44:21) Al: And this, this isn’t meant to be harsh on them. (0:44:24) Al: This is just a fact that if you have, if you’re not a console developer, you do not know how (0:44:29) Al: complicated it is. (0:44:30) Al: I am not a games developer, right? (0:44:33) Al: I’m a web developer. (0:44:34) Al: And even in web development, there are things that if you don’t know how it works, it is (0:44:38) Al: so much more complicated than you realize. (0:44:42) Al: And there are just certain things that are more awkward. (0:44:45) Al: And if you haven’t started development on it, you don’t know how complicated it is. (0:44:49) Al: And it is likely not going to be done until the game is finished. (0:44:52) Al: That’s the other thing, right? (0:44:55) Al: Even Stardew Valley still doesn’t get updates out day and date on console, right? (0:45:00) Kev: Yeah. (0:45:01) Al: and stardew valley (0:45:03) Al: is one of the biggest indie games, full stop. (0:45:06) Kev: Yeah. (0:45:07) Al: It’s not like he’s only on his own anyway. He has a team that he works with, he worked with (0:45:12) Kev: Nice. (0:45:12) Al: porting companies before, he has done many different things, and even he can’t do it. (0:45:20) Al: It takes so much work, even big companies struggle with that. (0:45:26) Al: It is rare for a game to come out at the same time on PC and console unless you are one of (0:45:31) Al: of the biggest games and they will. (0:45:34) Al: Completely different teams working on the PC version, working on the switch version, working on the PlayStation version Xbox is different because they’re like the Microsoft of well, pretty much Microsoft have done so much work and I, you know, I’m the first to jump on Microsoft a bad bandwagon, but Microsoft have done so much work to make putting games to Xbox so incredibly easy it’s not. It’s still not just as simple as click a button. It does. (0:45:36) Kev: Mm-hmm (0:45:41) Kev: Yeah (0:45:44) Kev: They are a PC (0:46:03) Al: It does it, but it is so much easier than any other console. If you have an existing PC game, especially if you’re using the tools that Microsoft give to make the game on PC. (0:46:07) Kev: Sure. Yeah. Well, I mean, guess. Hi. Hey, I’m still holding out for mighty number nine (0:46:15) Al: All that being said, all that being said, never back a Kickstarter for a switch game. Just don’t do it, right? (0:46:25) Kev: on the 3DS. Uh, but. (0:46:31) Al: I have, I have, when I, when I bought my steam. (0:46:33) Al: Dick, it was so good because it meant that I could go through and like change (0:46:37) Al: all of my kickstarters to use to steam codes instead of switch get codes. (0:46:41) Kev: Mmm, yeah, at least (0:46:41) Al: And you get the game a year before, right? (0:46:44) Al: It’s just every, every, every single one is there’s none of them. (0:46:49) Al: Not a single game that I have backed on Kickstarter has released (0:46:53) Al: on switch at the same time as steam. (0:46:54) Kev: year you’re not wrong not at all ah well you know what though in this (0:47:03) Kev: particular case there’s an easy way to fix this you know what you don’t even (0:47:07) Kev: have to release on the switch tiny garden just so you know what we’re (0:47:11) Kev: canceling it we’re investing everything into the playdate port and we’re all in (0:47:12) Al: Honestly, a Playdate port would probably be quicker, because it would have to lose features, (0:47:17) Kev: we’re good all is forgiven (0:47:24) Al: right? It’s not going to be the same, the graphics are simpler, like honestly, if they started now (0:47:31) Al: from scratch, they could probably get a Playdate version out before they could port their version (0:47:34) Kev: Well, well there you go, Tiny Guard. The path is there. (0:47:34) Al: to Switch. I’m not joking. They would of course get a fraction of the sales, right? There are (0:47:42) Al: Playdates. Yes, it does. I love the Playdate, it’s so good. I just wish I played it more. (0:47:44) Kev: the dozens look I mean I might join the dozens I’ll say that (0:48:00) Kev: Yeah (0:48:05) Al: As far as I can see, the only number I’ve seen on Playdate sales was in May of last year, (0:48:10) Al: They said 70,000 have been sold (0:48:12) Al: But that was one year into it, and we’re now a year later, so who knows
I needed something chill and relaxing after the nightmare that was Kingdom Come Deliverance--expect those episodes after this one. I thought about many games, but ultimately landed on DREDGE, a relatively simple game about boating and fishing, wrapped in a mysterious Lovecraftian bow. It was exactly what the doctor ordered. If the idea of boating around and fishing doesn't sound like a bore to you, I'm sure you'll have a wonderful time too. Just remember sleep in important, very very important.
THE LAST THING YOU WANNA DO, IS [INCOHERENT NONSENSE]!In this month's bonus episode Jared, Ky, and Ben continue their journey through the worst rated Gamecube games on Metacritic! This time; Smashing Drive. A port of a 2000 arcade game, which sees you race a taxi through the streets and up the sides of buildings. But is Smashing Drive a smashing time?Episodes of this podcast go up every Tuesday at 9 am PSTIntro and outro music is done by https://boqeh.bandcamp.comMusic: Early Bird (Smashing Drive)
[Aaron was very fucked up on ZzzQuil so he sometimes might not make sense.] Gerry's missing! Luckily Aaron is joined by Chris and Will to chat about a certified hood classic: the original Pikmin for GameCube! We also chat about Vegeta being a total cum dumpster and Big Bird on crack. Oh, and Better Call Saul > Breaking Bad. DO NOT @ US. Rated E10+ FOR COP KILLIN'.Click here to view the episode transcript.
FEATURING: (00:01:23) Mario Strikers released as NSO Nintendo Classic.(00:06:22) Listener Mail - GameStop's ears must be buzzing right now.(00:24:07) Switch 2 editions we wish for.(01:01:08) Forget getting good at F-Zero GX, how do you even play this game?(01:23:15) Nintendo making retro games?(01:40:15) Make Super Princess Peach a success in the West in 2025.
Number 982Mom Brain finally makes her return to the podcast to class things up a bit! She joins us for the latest Nintendo controversies, including more Game-Key Card chatter, Sakurai sharing thoughts on AI, and much more. We also dive into impressions for Switch 2 Welcome Tour, DELTARUNE and plenty of other titles!
giantbomb.com/joinko-fi.com/giantbombJoin Jeff Grubb on Game Mess Mornings for a breakdown of the latest in gaming! This episode features news on the Switch 2's first new GameCube game, a surprising Resident Evil Requiem reveal, and speculation about a secret Mega Man game. Plus, we'll discuss EA's executive bonuses versus dwindling worker pay, and Remedy's FBC: Firebreak hitting a million players. Also, stay tuned for updates on Microsoft layoffs, the physical Turok Trilogy Bundle, and the unbelievable casting for the live-action Street Fighter movie. Don't miss the poll results and a new question for Monday's show!
The boys are all here and we got Monster Train 2 impressions and Balex's speedrun of Raidou Remastered. Plus more! Hosted by Perry Burkum (@PBurkum), Casey Gibson (@case_jets), Alex Culafi (@culafia) (0:00:10) Intro/Hellos (0:12:14) Monster Train 2 (0:21:14) Cyberpunk Quick Bite (0:29:24) I Can Quit Anytime That I Want (0:40:00) Raidou Remastered (0:47:35) Kunitsu-Gami (0:57:22) Outro/Goodbyes Thank you for listening! We can tell that you are a good-looking person. Peep the discord: https://discord.gg/XPByvgvByQ Please write in to the show at TNPmailbag@gmail.com Tweet us @TalkNintendoPod and Instagram us at talknintendopodcast Please consider supporting us on Patreon! For just $1 you can get access to tons of exclusive content! Check us out at www.patreon.com/nwr
The era of the Switch 2 continues with uh, Dungeon Clawler and F-ZERO GX. Oh, and more Mario Kart World! That's a Switch 2 game! Episode Timeline (0:00) - Intro/Mario Kart World (19:32) - Stream announcement: Death Stranding 2 (31:52) - Dungeon Clawler (45:56) - F-ZERO GX (54:57) - GameCube on Switch 2 (1:10:51) - Outro
YOU GOT BOOST POWER. The fastest game on earth comes to the GameCube virtual console and Mike & Neil can barely keep up! Marcello (@gamecubegalaxy) joins the show to offer his views on the port and the history behind one of the most unique, frustrating, and exilerating games that has ever been released. With it's inclusion in the day one lineup of the GameCube's online service, the boys can only hope that this means a new game is not that far away…
Yessenia and Miguel are diving into the early 2000s gaming scene! They'll cover the era's iconic consoles (PS2, Xbox, GameCube), the explosion of online play, and all the defining moments that shaped gaming back then. Get ready for a blast from the past!Facebook: https://www.facebook.com/XpressoThoughtTwitter: https://twitter.com/XpressoThoughtsInstagram: Instagram: https://www.instagram.com/expressothoughtspod/YouTube: https://www.youtube.com/@expressothoughts
Elle est là ! Marc, Nicolas et Thierry ont reçu leur Switch 2 le 5 juin 2025, le jour de sa sortie, et se sont jetés sur elle pour la décortiquer, goûter ses cartouches, tester ses aimants au péril de leurs doigts, mais aussi ses premiers jeux qu'ils soient aimés (Mario Kart World), adaptés (Street Fighter 6, chaîne rétro GameCube), ou assez vertement critiqués (Nintendo Switch 2 Welcome Tour). Le tout vu du Japon avec quelques jolies surprises dans ce podcast qui fête officiellement ses 5 ans d'existence. 3,5 millions de Switch 2 écoulées en 4 jours dans le monde, c'est la moitié de notre audience mensuelle. Donc “Ganbare Nintendo-kun !” :p Pause musicale : Party Stronger (Scott Pilgrim vs. the World: The Game) par Anamanaguchi Prolongez l'expérience avec la newsletter de Thierry. Véritable extension de l'émission, vous y trouverez des informations complémentaires ainsi que des illustrations visuelles.Le billet de l'épisode 56 est disponible ici.Retrouvez toutes les précédentes publications sur thierryfalcoz.fr Retrouvez-nous sur Twitter / X, mais aussi sur Bluesky Contactez-nous pixelbentopodcast@gmail.com
This was a frustrating experience. My first thought after booting up Evil Dead: The Game was, "Wow, this is prettier than I was expecting," followed immediately by, "Damn, I wish this was just a normal-ass single-player game. As I played the tutorials and eventually a handful of games, my disappointment and sadness only grew as the tutorial did a poor job of preparing me for a real match. Even once I started to "get it," I still wished Evil Dead: The Game was a single-player game instead of a live-service game; however, a live-service game it is (or was) and as many do, like the name of the game, this one is dead.
I've played many a Need for Speed game, but not one has frustrated me as much as Need for Speed Unbound. It may have a great sense of style and take place in a fictionalized version of my hometown--a not-so-great take on Chicago--but that's not enough to make up for its annoying structure, frustrating race design, and cheap AI. It also shouldn't come as a surprise that the story is shit, but I doubt anyone was expecting a great story in their racing game. Long story short, the fun was unfound in Need for Speed Unbound.
Seja apoiador do X do ControleCompre seus jogos na Nuuvem! MARCAÇÕES DE TEMPO(0:00:00) - Abertura(0:02:48) - Aparência e design(0:06:11) - Joy-Cons 2(0:20:49) - Tela LCD(0:27:00) - Poder gráfico e de processamento(0:35:34) - Áudio, microfone e GameChat(0:42:52) - Portas e conexões(0:43:18) - Bateria(0:46:26) - Armazenamento interno e adicional(0:48:18) - Novos cartuchos (0:48:58) - Retrocompatibilidade(0:49:57) - Câmera(0:51:44) - GameCube no NSO(0:53:56) - GameShare(1:00:52) - Prós e contras(1:04:09) - EncerramentoCRÉDITOSApresentação: Guilherme Dias e PH Lutti LippeRoteiro: Guilherme DiasEdição: Gabriel SalesThumbnail: Lucas FerreiraSiga o XdC: YouTube| Instagram | Bluesky | Threads | Tik TokNossas plataformas e redesContato: contato@xdocontrole.comContato para anunciantes e parcerias: comercialxdc@gmail.com Neste X do Controle Review, PH Lutti Lippe e Guilherme Dias comentam suas impressões sobre o novo console da Nintendo, o Switch 2, depois de passar um tempo com o aparelho.Como é a pegada e a qualidade da construção? Quais são os recursos mais interessantes? Quanto tempo dura a bateria? A tela é inferior à do Switch OLED? Vale a pena comprar a câmera? Quais são os prós e contras?Confira a resposta para estas e outras perguntas neste papo de análise.
FEATURING: (00:02:47) Donkey Kong Bananza Direct.(00:44:05) New Business - Fantasy Life i: The Girl Who Steals Time.(01:04:29) The trading-in of consoles at GameStop experience.(01:29:10) Roaming freely in Mario Kart World. F-Zero GX.(01:35:36) GameChat, the Nintendo Switch 2 Pro Controller, more Mario Kart World.(01:59:48) Listener Mail - We choose our Mario Kart World sponsor.
Read transcriptHold onto your utility belts and prepare for maximum overdrive, because this week on Play Comics we're crash-landing straight into the chaotic world of Teen Titans for PS2, Xbox, and GameCube – a game that somehow managed to capture the essence of being a superhero teenager while simultaneously making you question whether saving the world is worth the carpel tunnel. Released in 2006, this beat-'em-up bonanza promised players the chance to live out their fantasies of being part of the most dysfunctional yet lovable superhero team this side of Titans Tower. Joining us for this digital adventure through Jump City's finest is none other than Eilish Pickett from my friendly neighborhood comic shop – a true connoisseur of all things four-color and someone who's probably seen more comic-to-game adaptations crash and burn than a Cyborg system malfunction. Together, we'll dive deep into whether this particular pixelated punch-fest managed to do justice to the beloved Cartoon Network series that ran from 2003 to 2006, or if it ended up being more disappointing than Beast Boy's attempt at stand-up comedy. From Robin's acrobatic staff-spinning to Raven's dark magic mayhem, this game promised to let you switch between all five Titans in real-time while delivering the kind of cooperative chaos that only comes from trying to coordinate a superhero team where one member transforms into animals and another shoots laser beams from her eyes. Whether you're here for the nostalgic trip back to simpler times when the biggest worry was whether Starfire would accidentally destroy the kitchen again, or you're just curious about how well this adaptation stacked up against the source material, grab your communicator and settle in. This episode is guaranteed to be more entertaining than watching Cyborg try to explain why his breakfast took up half the grocery budget, and definitely more coherent than trying to follow Beast Boy's logic during a heated argument about tofu. Learn such things as: Has there been another rotating team in comics that so ironically across the board has the same lineup? What happens when you just can't find the main villain in the game? How do you limit the power sets of characters who have basically unlimited power sets? And so much more! You can find Eilish on Tumbler @aliceheart247 if you really want to. But mostly just figure out where I live and go to my local comic shop. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscast on Twitter and in the Play Comics Podcast Fan Group on Facebook. A big thanks the Kickstarter campaign for Aces and Aros and 2 ACT Podcast for the promos today. Intro/Outro Music by Backing Track, who definitely has fan fiction floating around somewhere telling us what happened after this show got cancelled.
Number 981What happens when the Switch 2 is out and you finally have other pod members at the show? You get our longest episode ever, of course! There's all kinds of Switch 2 impressions to share, games to rave about, stories that make us rant...you get it all this time around!
We continue sinking hours and hours into our Switch 2's! Hosted by Perry Burkum (@PBurkum), Casey Gibson (@case_jets), Alex Culafi (@culafia) (0:00:10) Welcome, Bullhonkey (0:05:20) Pickely-Doo (0:11:18) Bales is going to jail (0:20:15) Weekly Rip (0:23:50) Cyberpunk (0:36:30) Pokemon Sword (1:05:42) Weekly Rip (1:09:39) Farewell To Thee Thank you for listening! We can tell that you are a good-looking person. Peep the discord: https://discord.gg/XPByvgvByQ Please write in to the show at TNPmailbag@gmail.com Tweet us @TalkNintendoPod and Instagram us at talknintendopodcast Please consider supporting us on Patreon! For just $1 you can get access to tons of exclusive content! Check us out at www.patreon.com/nwr
WELCOME TO THE STAGE OF HISTORY. It's time to talk about the GameCube virtual console and the three “launch” games so to speak, starting the trilogy with Soul Calibur II, a game Mike & Neil covered over 4 years ago and now get to look at with fresh eyes. Friend of the show Luigi (@luigisappartment) joins the episode to dive into the world of Link, the Soul Edge, and the unique relationship Nintendo and Namco had in the early 2000s that made this nearly unthinkable inclusion happen.
Top 10 GameCube Games That Won't Be On NSOContent Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book https://stan.store/N64JoshFor ad-free episodes, subscribe here. https://anchor.fm/nintendo-power-cast/subscribeConnect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
We talk a little about the games we will be doing for the show and not mentioned in the episode but a special guest is coming to do a certain game with us! JOIN THE DISCORD! LINK BELOW! https://discord.gg/Yp6tTwaawt
Codex History of Video Games with Mike Coletta and Tyler Ostby - Podaholics
Mike and Tyler, with help from Matt in Japan, go through some GameCube games they can't believe they missed last episode! They also dive into the history of the Game Boy Advance! The theme music is by RoccoW. The logo was created by Dani Dodge.
sometimes the obvious title is the right title00:04:53 Nintendo Switch 2 (Hardware)00:28:43 Nintendo Switch 2 (OS & Software)00:56:41 Mario Kart World01:33:34 Nintendo Switch 2 Welcome Tour01:57:48 Gamecube Games02:08:06 The Zelda Games & Switch 2 Upgrades02:13:55 Splatoon Raiders & Splatoon 302:21:51 Deltarune02:29:25 OutroYou can support us on Patreon - https://www.patreon.com/thisnintendolife, remember to send all your correspondence to our e-mail address: thisnintendolife@gmail.com & Join our Discord: discord.gg/mC8wjBd
FEATURING: (00:00:00) New Business: Mario Kart World.(00:32:22) HDR, Zelda, Smash Bros bug... just "a menagerie of dumb BS".(01:14:45) F-Zero GX.(01:29:43) Valfaris.(01:49:08) Fantasy Life i: The Girl Who Steals Time.
Number 980What do we have to talk about following the Switch 2's first week? A ton of broken sales records, of course! The Switch 2 is off to an incredible start, which means we've got plenty of milestones to share. We also share more about our time with Switch 2 games and the ridiculous amount of fun we're having. Man, I thought Nintendo was supposed to be doomed!
Switch 2 Mega Review, MarioKart World, Dune Awakening MMO Survivalcraft, Pro controller, Rune Factory: Guardians of Azuma, Nioh 3 demo, Warhammer 40,000: Space Marine Master Crafted Edition, Puyo Puyo™ Tetris® 2, Fast Fusion, Connor from MMOfallout visits Valve HQ to check out Steam, Siege X, Firefighter Frankie, Fornite with Joycon mouse, Switch Welcome Tour sucks, GameCube games, Hell is Us, My Friendly Neighborhood. Get weekly bonus shows, ad-free VGO, and the entire back catalog of 20 years by going premium on our VGO mobile app (or on the web ilovevgo.com) or NOW in Discord on VideoGameOutsiders.com via https://discord.gg/Ab6pxpT where there is an EXTRA Discord only podcast! You can also win games weekly from our sponsor CDkeys in our giveaways! Head to Twitch.tv/johnANDmichelle and sub free with Amazon Prime every month for our game streams and to support the show.
Will got a chance to attend the Switch 2 launch event at Nintendo's brand new San Francisco store and then started feverishly digging into the fundamentals of the new hardware, so this week we had an impromptu discussion about his hands-on impressions so far. Turns out there's a lot going on in this thing, from the delightfully musical new controller haptics to the surprisingly low-tech magnetic Joy-Con attachment, upgraded Switch 1 performance, GameCube emulation, and a bunch of other interesting topics. Support the Pod! Contribute to the Tech Pod Patreon and get access to our booming Discord, a monthly bonus episode, your name in the credits, and other great benefits! You can support the show at: https://patreon.com/techpod