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On this episode Mike & Paul talk everything PEDs - guided by your listener questions!
Beyond the Cabin in the Woods goes beyond Night of the CometIMDB SynopsisDirected by: Thom EberhardtWritten by: Thom EberhardtReleased: 1984 Quote: “I'm not crazy, I just don't give a fuck.”Poll: Where would your shopping montage be?Rule: Make it with the guy in the projector booth. If you enjoyed this, please consider buying us a coffee? https://ko-fi.com/A487KYMOur logo was created by Billy Whala and Debbie Cragg.Some parts of it are used under a creative commons license: Designed by Freepik https://creativecommons.org/licenses/by/4.0/ http://www.supercoloring.com/silhouettes/log-cabinOur music was modified from Dementia by Decomentarium and is licensed under a Creative Commons Attribution License. https://creativecommons.org/licenses/by/4.0/Thanks to Billy Whala for editing this episode.#beyondthecabininthewoods #beyondthecabin #horror #horrormovies #currentlywatching #DonnaLeahey #KenziWhala #DebbieCragg #MacBoyle #SnarkCasts #gumbiecatnetwork
Jon, Neil, Keltric, and Rasheem discuss: (2:50) Should Smokie Norful Post Pics Laid up with His 16 Year Old Son? (12:35) Is There a Limit to Parental Affection? (19:04) Men Wearing Dresses? Is that the Same as a Kilt? (25:18) Is Twerking a Reason to Get Kicked Out of Brunch?! (42:10) Nate Robinson Got Knocked the F@&K Out! (50:43) Everclear is the Devil. (55:06) Does Steve Harvey's “90 Day Rule” Make Sense? Search "Str8 No Chaser Podcast" on iTunes You can also listen on Spotify, Google Podcast, and Anchor: https://open.spotify.com/show/5EfmwQWhYNKJfyoYw7CAaL https://podcasts.apple.com/us/podcast/str8-no-chaser-podcast/id1512907882 --- Support this podcast: https://anchor.fm/str8-nochaser/support
Rod Arquette Show Daily Rundown - Tuesday, July 16, 20194:20 pm: Karol Marcowicz, Opinion Contributor to the New York Post, joins the show to discuss her recent piece about why the so-called “Pence Rule”, the practice of avoiding being in a room alone with a woman other than his wife, makes sense in the age of the “Me Too” movement5:05 pm: Stephen Kruiser, conservative political activist and comedian, joins the show to discuss his piece in PJ Media about how the mainstream media still hates Republicans that are condemning Trump’s tweets6:05 pm: Mary Margaret Olahan of the Daily Caller News Foundation joins the show for a conversation about California’s new sex-ed curriculum which prohibits abstinence-only education and also prohibits discussion of religious doctrine6:20 pm: Charlie Hurt, Author and Opinion Editor for the Washington Times, joins Rod for a conversation about his new book “Still Winning: Why America Went All In on Donald Trump – and Why We Must Do It Again”
http://www.datingadviceguru.com – In this latest installment of Carlos Cavallo’s podcast series, you’ll find some priceless advice on relationships: Carlos explains the NO CONTACT Rule and if it will make him forget about you… In... The post Podcast 209: “Will The ‘No Contact Rule’ Make Him Move On?” | Relationship Advice With Carlos Cavallo appeared first on Dating Advice Guru Podcasts.
Flood the Drummer and Ikey Raw discuss the NFL’s new anthem rule. --- Support this podcast: https://anchor.fm/floodthedrummer/support
Wondering how to come up with a screenplay title that will get you a contract and lots of pop at the box office? Many listeners have privately asked us to cover this topic, so here it is. Titles should convey what the screenplay is about. Great titles often incorporate a character's name in a double-meaning sort of way. Nathan gives a new Hare's Rule: Make your title something that sort of confuses people. The guys do script surgery on “Ratatouille.” In Logline Cage Match, Ryan pitches his logline for a title-driven screenplay idea, “Fine and Dandy."
Luke 6.27-36--Will the Golden Rule Make Me a Fool? by Lettered Streets Covenant
We were at PAX Aus 2016 and had a chat with some local creators about their projects, with the organizers behind the TGDA, and chat about connecting with the local RPG design community. Kim Brebach – @secretbasegames / Good Games Publishing Aaron Lim - @ehronlime / theactionpointspodcast.com Sye Robertson - @syelon / syelon.com Feel free to send us any feedback or questions for the show at mail@theactionpointspodcast.com (for now). You can also follow us on Twitter as @victorypointers. What we talked about 1:22 - Interview with Allan "Chesh" Chesher of Kingdom of Aer: Kingmaker 7:29 - Interview with Alex Wynnter and Wesley Lamont from Tabletop Game Designers Australia 23:30 - Interview with Sam Appleby of Final War from Games Lab 31:01 - Interview with Michael "Barantas" McIntyre, designer of the Hand of Fate board game and Sugoi Bento 48:22 - Interview with Steve Dee of Tin Star Games Links to what we talked about Kingdom of Aer: Kingmaker Tabletop Game Designers Australia Tabletop DevCon 2016 Dice Hard (check out the episode I was on here, where we made games based on Scott Pilgrim vs. The World) Final War Hand of Fate, and Hand of Fate 2 Rule & Make and Defiant Development announced the Hand of Fate board game Rule & Make and Table Tyrant Games announce partnership Penny Arcade The Game: Gamers vs. Evil Barantas Games Tin Star Games D-constructions Wild Cards Roleplaying Game Designers of Australia Games we mentioned Nippon Thornwatch Phoenix: Dawn Command Marrying Mr. Darcy Sheriff of Nottingham Fiasco Fragged Empire Crucible Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at h
11 - 25 - 15. Good Guy Rule, Make Her Wait. by Linda Gross
We are joined by Allen Chang and Alistair Kearney from Rule & Make to discuss collaborating on designs, focusing on the core of games, Kickstarting a publishing company, communicating with backers, taking backer suggestions, ideal player counts and building relationships. Rule & Make – @ruleandmake / ruleandmake.com Aaron Lim – @ehronlime / theactionpointspodcast.com Sye Robertson – @syelon / syelon.com What we talked about 2:37 – Collaborating on making games in Rule & Make 4:55 – Craziest things Alistair has said yes or no to when designing with Allen 9:00 – Major changes late in design for Rise to Power and Burger Up 14:10 – Reassessing the core of a game 16:14 – What makes a “Rule & Make game” 19:10 – Focusing on core mechanics in a game 20:43 – Kickstarting a publishing company 25:05 – Designing games vs publishing games 28:53 – Lifestyle games and competition 36:00 – Communication with backers post-Kickstarter, maintaining a record through regular updates 42:48 – Taking on backer suggestions and getting backer involvement 49:07 – Balancing backer suggestions with the core of the game 56:34 – Ideal player counts 1:02:35 – Looking beyond Australia with publishing and finding designers 1:05:56 – Building relationships with publishers and designers 1:10:06 – Choosing to be a designer or a publisher Links to what we talked about GAMA – The Game Manufacturers Association Australian Toy Hobby and Licensing Fair Grail Games Previous interview with Allen and Alistair on the Action Points Podcast Games Laboratory Incubator Czech Games Edition Portal Games Games we mentioned Entropy Rise to Power Ninja Dojo Fight Burger Up Robots & Rockets Elevenses One Zero One Munchkin Android: Netrunner Dominion Android Android: Infiltration Steam Works After the Flood Too Many Cinderellas Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co
We are at yet another board game convention, recording at CanCon 2016. We take some time to take stock of what we’ve achieved in our game design journeys in 2015 and look ahead to what excites us in 2016. Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim – @ehronlime / theactionpointspodcast.com Sye Robertson – @syelon / syelon.com What we talked about 2:30 The impact of timing and the lag between designing and publishing games 9:40 Designing with the constraint of an existing IP (Sye’s been working on a board game design tying in to Rule & Make’s Rise to Power) 11:00 Playtesting games at a general board gaming event, managing expectations of prototypes 15:40 Planning ahead and setting output goals for making board game design a career 19:20 Connecting with the board game community and building networks 21:20 Global Game Jam 29:00 The importance of board game communities and conventions for designers 33:30 Good Games Publishing to bring Unfair to Kickstarter in 2016 36:00 Being a game designer vs a game developer 41:10 Learning about global distribution, retail and attending events overseas 43:30 Taking successfully Kickstarted games to retail 49:10 Portal Games announced First Martians; app integration in board games 53:00 Hoping for cross-pollination of board game and video game creators 54:40 Tabletopia and online virtual tables, for playtesting and promotion 56:30 Legacy games and narrative design in board games; meta-Legacy games Links to what we talked about CanCon Good Games Publishing Art & Graphic Design for Tabletop Games Global Game Jam Concentric Games (September 2016) PAX Australia (4 – 6 November 2016) BorderCon (10 – 13 June 2016) Looking for Gamers (9 – 10 July 2016) MeepleCon (9 – 11 December 2016) Malaysian Table Top Game Designers Games Laboratory Incubator Playtesting Meetup Tabletopia VASSAL Tabletop Simulator Games we mentioned Monstrous Lanterns: The Harvest Festival Robots & Rockets Rise to Power Just Chocolate Giant Snail Will Not Prevail Unfair Camel Up First Martians: Adventures on the Red Planet Pandemic Legacy: Season 1 XCOM: The Board Game Alchemists World of Yo-Ho Wits & Wagers Cards Against Humanity Jackbox Party Pack Tharsis Battlestar Galactica A Game of Thrones Ophir Chronicles: Origins Explorers of the North Sea and The North Sea Runesaga Guns & Steel Music: Something Small (Instrumental) by Minden is licensed under a Attribution-NonCommercial 3.0 International License. Based on a work at http://needledrop.co
Epic Gaming Night Podcast | Board Games Table Top & Card Games
This week we talk to the guys from Rule & Make about Publishing games, Digital VS Analog, and gaming in Australia. Games we talk about: During the interview: Golem Arcana Alchemy X-COM Rise to Power Quantum Pillars of the Earth Glory to Rome (Blackbox Edition) Rule and Make Games Entropy Ninja Dojo Fight Burger Up Robots and Rockets Skyward (Coming out on Kickstarter soon) check them out at www.RuleAndMake.com check out our streams live at www.twitch.tv/epicgamingnight www.epicgamingnight.com