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This week Tobi brings you the latest in Gaming news, Zahra interviews the wonderful Dylan from Vault Games and Maylee takes you home with a review of Dorf Romantik.
MGNP Sidequests are bonus episodes available to $1/month patrons on our Patreon the day after a normal episode releases! They are also released into our normal feed on off-weeks since we typically only release a full episode once every two weeks. Alex asks Jon and Bryan: What games would you preserve for future generations to …
How One Small Business Has Been Able to Thrive Despite COVID 19 There is no denying that COVID 19 has been particularly difficult for small business owners. With forced lockdowns and tightened restrictions to prevent the spread of the pandemic, many small business owners have had to dig deep in order to overcome these challenges and stay afloat. Today, I want to shine a spotlight on a fantastic retail business in Brisbane Australia that has not only survived, but literally thrived despite the global pandemic. Bio: I want to welcome Jennah Grimsey to the show representing Vault Entertainment Pty Ltd. (Vault Games), located at – Lower Ground, 62 Queen Street, right in the heart of the city in Brisbane, Australia. Jennah is in partnership with her husband Dylan Shearer and their mutual friend Cassandra Varian. Financial Foreplay® Highlights: Often, more sales does not fix cash flow problems, in fact, it can make them much WORSE High growth periods will highlight cash flow and working capital problems very quickly in your business Less than 30 days of cash reserves in the bank to deal with an emergency is very unsafe You should strive to have 4-6 months of cash reserves in the bank Top 3 lessons learned from coaching Cash flow is the #1 metric + you need to have enough working capital to fund the operating cycle and growth It never makes sense to drop prices in retail just for the sake of driving high volumes of sales (i.e. Black Friday sales) Supplier terms are critical – often an extra 2-3 weeks to pay is much more valuable than a discount on price Bank lending is very difficult for small businesses to get (even with the government backed guarantees offered during COVID19) Non-bank lenders are much more flexible and approve loans more quickly but the trade-off is much higher interest rates which much be factored into your costs Paypal is roughly 14% and Prospa offers a 24% interest rate – you need to adjust your business model to ensure you can cover these additional costs of doing business Top 3 impacts on Vault Games from having a coach during the past 12 months Net profit margin increased from 0.5% to 13% Cash flow up 750% with 2.5 months cash buffer in the bank for emergencies (and working towards 4 months of cash buffer) Allowed business to expand by moving to larger premises and pay for all leasehold improvement and fitouts with cash Took first fully paid vacation as owners (in four years of operations) Do You Need Some Help to Get Your Cash Flow & Business Turned Around? For those of you who are listening to this podcast and thinking “hey that is exactly where I'm in my business and I could use some help to boost my cash flow and also put more systems in place so that my business works without me”, please know that help is available if you are open to learning and willing to do the work. Reach out now to speak with Rhondalynn about your suitability and readiness for coaching:
On this episode of UTLRadio, Peter talks with Armando Rodriguez, the owner of Pixel Vault Games in Ontario, California. We discuss small business success and why passion is a key component to building a successful business and brand. Share with friends and Subscribe!! Pixel Vault Games is located at 31 W Holt Blvd suite a, Ontario, CA 91762 Phone: (909) 664-7635 Subscribe on Apple Podcasts Subscribe on Stitcher Subscribe on iHeart Radio Don't miss this episode of Understanding the Law Radio (UTLRadio)! Want to listen to an episode that you missed? No problem, all episodes are available on iTunes and on our website, www.utlradio.com Make sure that you subscribe to the podcast on iTunes so you know when new episodes are available. If you want even more business or legal information, subscribe to our YouTube channel! UTLRadio: http://www.UTLRadio.com Twitter: @pjllaw Please note: This podcast is for informational purposes only. The statements and opinions contained in this podcast do not constitute legal advice. Additionally, listening to this podcast does not create an attorney/client relationship. If you have a legal issue or concern, you should consult with an attorney in your state.
Alex and Ben are joined by Dylan Shearer to turn your favourite movies into board games. This episode: Coming to America, where the trio learn a lesson in immigration. Join the discussion about any of the games on Facebook: https://www.facebook.com/groups/DiceHard/ Find Alex of Blue Room Board Games: @blueroombg // wynnter.persona.co // Blue Room // Red Genie Find Dylan in the following places: Vault Games: https://vaultgames.com.au/ Facebook: https://www.facebook.com/vaultgamesoz/ Insta: https://www.instagram.com/vaultgames/ Youtube: https://www.youtube.com/channel/UCyWOkFjJuUI7SBfrw_9E8RQ Twitch: https://twitch.tv/vaultgamesoz
The guys interview Baron von Powell, legendary Diplomacy variant developer of 1900, Ambition and Empire and the College of Cardinals. Plus an Around the Grounds and more. Enjoy! Intro The guys are still at Felon’s Brewery in a back-to-back session. Kaner talks beer yoga (0 mins 30 secs) Amby switches to a Felon’s IPA while Kaner sticks to the Treehouse cider (1 min 30 secs) They move onto introducing the interview with Baron von Powell (2 mins 50 secs) Interview with Baron von Powell Amby explores the nature of Baron von Powell’s name (3 mins 30 secs) Baron shares how often he has played Diplomacy (4 mins 55 secs) Baron talks about postal Diplomacy (7 mins) Amby reflects on Baron’s views about Slack after his experience during the Tournament of Time at PlayDip (8 mins 10 secs) Baron discusses his fascination with the game going back to the 80’s (10 mins) He goes onto talk about responding to an article in 1998 in Diplomacy World about improving Classic. He goes onto discussing how this became the 1900 variant, with now over 500 games played - you can play 1900 at PlayDiplomacy (premium account needed) and vDiplomacy (14 mins) Kaner discusses his first exposure to 1900 and the concept of Siberian reserve army. Baron talks about his role and where he drew inspiration. He goes onto discussing how he tried improving the Classic map to better reflect the “powerhouse” nature of Germany. He talks about not radicalizing the game, but better reflecting the historical nature of the map for when the game starts at 1900 (16 mins 15 secs) Amby agrees with Baron’s historical thinking (19 mins 20 secs) Amby goes onto ask with the 500 games that have occurred, to what extent the balance is improved (21 mins 40 secs) Baron talks about the rule changes of 1900 (24 mins 15 secs) Kaner asks whether territories in 1900 that are impassable in Classic (eg Iceland, Ireland) are used (28 mins 15 secs) Baron mentions how stalemate lines are rarely used effectively in 1900 (30 mins 30 secs) Kaner asks Baron about his other well known variant: Ambition & Empire. Baron talks about partnering with Jeff Kase on developing his variant and how its different to 1900 (31 mins) Baron discusses the creation of the Diplomacy point and how they work (34 mins 20 secs) They touch on the Tournament of Time and the nature of how the games worked out based on team strategy (37 mins) They discuss the Dissolution variant and why Baron loves it so much (39 mins 45 secs) Kaner asks about Baron’s latest project: College of Cardinals (10.3 mb PDF download), a variant he’s been developing for 9 years with Timothy Hayward. He begins by talking about some of the early difficulties designing the game (41 mins 20 secs) He discusses the nature of the role of the Pope and the process of electing the Pope. He talks about the difference in complexity between a Classic game and highly detailed variants like College of Cardinals (44 mins 30 secs) Kaner discusses his experience in previous Crusade variants and how difficult it is to get armies to the Holy Land. Baron talks about how the College of Cardinals tries to address this with the option of a Crusade being called and how it works (47 mins) Amby asks about how Excommunication impacts on gameplay (48 mins 45 secs) Baron talks about Crusade objectives and how convoys work: including effectively “land” convoys. He then discusses how Diplomacy points come into play (50 mins 45 secs) They discuss the Islamic powers in the game. There are 7 Catholic players, 2 Orthodox players and 3 Islamic powers (53 mins 45 secs) Baron says listeners can read the rules and view the map when he sends them through to Kaner & Amby (56 mins 20 secs) Baron discusses Papal Bulls (57 mins 15 secs) Amby asks about the process for electing the Pope (58 mins 50 secs) Baron reflects how the variant evolved how the nature of the Pope changed over time (1 hr 0 mins) Baron flags the variant is in hiatus currently, but says he’d love to see enough committed players play another game. Amby discusses how it would really suit a forum game at PlayDip. (1 hr 2 mins 30 secs) Kaner asks whether there’s a period of history that Baron feels is crying out for a variant to be made. Baron gives his thoughts (1 hr 5 mins 15 secs) Baron leaves us with his passion: a strategic simulation of Lord of the Rings, a game he has been developing since 1981 (1 hr 9 mins 40 secs) Note: There are two articles about College of Cardinals in Diplomacy World from 2013 and 2014 (http://www.diplomacyworld.net/pdf/dw124.pdf page 36 and http://www.diplomacyworld.net/pdf/dw126.pdf page 39) Post-interview The guys are back in the brewery and reflect on the interview (1 hr 12 mins) They both express their interest in sinking their teeth into the variant although it has 60+ pages of rules and contents. If a test game happens it’s likely to be in 2020 (1 hr 14 mins 45 secs) Sage of the Nine - Norse mythology variant being tested The guys talk about a new variant “Saga of the Nine” a Norse mythology variant developed by Alex Ronke with Chris Helwig that is being playtested (1 hr 18 mins Kaner walks on the wildside - committing to FOUR games (1 hr 21 mins) Kaner after NMRing in a game he was in with Amby, experienced the new reliability system over at vDiplomacy (1 hr 22 mins) The guys get back to the Norse variant with Kaner really interested in the Saga of the Nine variant (1 hr 23 mins 45 secs) Brisbane Backstabbers face-to-face game coming up The guys have organised a local face-to-face game for Sunday 28 July at Vault Games. If you’re interested in this game or future games, please register (1 hr 25 mins 45 secs) Around the grounds Amby touches on a Versailles game he’s playing at PlayDip - note since recording Amby has already been eliminated (1 hr 27 mins 45 secs) They discuss the Edwardian game at vDip that Amby was getting smashed in (1 hr 29 mins 50 secs) They get into trouble by mostly playing anonymous and gunboat games which limits clarity of the conversation in the podcast (1 hr 30 mins 30 secs) They get back to the Edwardian game “Smoking jackets and single malt scotch” and Amby talks about the nature of the game and the caliber of players he was trying to attract - note since recording Amby has surprisingly been included in a draw (1 hr 32 mins 30 secs) Kaner brings up how G-Man runs a similar “Cloak and Dagger” series of high end players (1 hr 34 mins) Amby discusses how the alliances in the Edwardian game are constantly flipping (1 hr 34 mins 45 secs) Kaner mentions - after recounting - he’s actually in FIVE gunboat games at the moment: three Europa Renovatio games and two 1898 Fog of War games (1 hr 39 mins) Kaner talks about one of these games where he is being absolutely destroyed (1 hr 39 mins 30 secs) They return to the anonymous gunboat A World at War 1937 variant game: WW2 Global Boogaloo which Kaner NMRed in (as Thailand). They talk about the game as best as they can, which is easier for Kaner as everyone now knows who he was playing (1 hr 42 mins 30 secs) Amby mentions how he’s waiting on two games to still start: American Funboat (Divided States variant) and Cry George for Harry! (Europa Renovatio variant) (1 hr 48 mins 30 secs) The guys start wrapping up the show, reminding folks if they want to support the guys getting drunk visit our Diplomacy Games Patreon page, if you want better audio visit our Diplomacy Games Amazon page and of course rate and review the show on your favorite podcast platform (1 hr 49 mins) Venue: Felon's Brewery, Brisbane Drinks of choice: Amby - Felon's IPA by Felon's, Brisbane Kaner - Treehouse Cider by the Granite Belt Cider Company, Warwick Just a reminder you can support the show by giving it 5 stars on iTunes or Stitcher. And don't forget if you want to help improve the audio equipment... or get the guys more drunk, you can also donate at Patreon or you can also shop at Amazon using our affiliate link. It costs exactly the same to you, but Amazon give us a small cut and it doesn't cost you a cent more! Lastly, don't forget to subscribe so you get the latest Diplomacy Games episodes straight to your phone. Thanks as always to Dr Dan aka "The General" for his rockin' intro tune.
The guys interview Emmanuel du Pontavice about WDC 2019 in Marseilles, before talking about new variants including Technostar's latest massive map, Europa Renovatio, War in the Americas and 1898. Plus a bit of chatter about their current games. Intro The guys are at Felon’s Brewery and start the show talking about Amby’s clumsiness and glasses (0 mins 10 secs) Amby starts with a Felon’s Australian Pale Ale while Kaner is on a Treehouse Cider from the Granite Belt Cider Company (2 mins 10 secs) Interview with Emmanuel du Pontavice about WDC 2019 in Marseilles The guys start introducing their interview guest: Emmanuel du Pontavice, who is one of the tournament coordinators for the 2019 World Diplomacy Championship (WDC) in Marseilles, France from 30 August to 1 September (3 mins 30 secs) The interview begins with Amby asking about the details of WDC this year. Emmanuel points potential players to the website which is available in English, French and Italian (4 mins 20 secs) Kaner asks about budget and accommodation options (8 mins 30) Amby asks if there are any non-Diplomacy events planned for players (10 mins 10 secs) They then discuss the format of the tournament (12 mins) Kaner asks about the scoring system for the tournament. Emmanuel mentions the details are on the website (13 mins 35 secs) Amby asks about the language needs of players if they don’t speak French (17 mins 15 secs) Kaner asks about any other plans during the tournament (19 mins 10 secs) Amby asks about how many people have signed up, or are likely to be attending (21 mins) Kaner asks about how Marseilles was awarded to host the WDC (23 mins 20 secs) Amby asks if there’s anything else Emmanuel would like to cover off (26 mins) The guys wrap up the interview (28 mins 20 secs) Face to face and new ways you can support the show Amby reminds listeners if they are part of a face-to-face community, or are trying to start a community, pop by our Google Map to register their community (36 mins 30 secs) He goes onto discuss plans for a face-to-face game in Brisbane for eitherJuly 27th or 28th. People interested can go to our Brisbane Diplomacy page to register. It will be held at Vault Games at 123 Charlotte Street, Brisbane (37 mins 25 secs) Amby discusses an email they received from Brian in Hawaii who is moving back to Brisbane in early 2020 and is looking forward to a game. They discuss the importance of sunscreen in summer downunder (40 mins 30 secs) Amby mentions that listeners have been able to for a while donate to our Patreon account to donate as a patron (usually to get us more drunk) can now by their stuff on Amazon via the Diplomacy Games affiliate account. It doesn’t cost you a cent more, but gives us a little kick back to help improve our audio equipment (42 mins 45 secs) The guys grab some new drinks. Amby has moved onto the Natural Ale. Kaner is still on the Treehouse Cider (47 mins 10 secs) Around the grounds/new variants Amby reflects on probably the longest game he’s played, now onto its second year. This is Amby’s Divided States game (48 mins 15 secs) They touch on the other Divides States game “American Funboat” which hasn’t started yet (51 mins) Then it’s onto the latest massive variant at vDip: Europa Renovatio recently developed by Technostar (the developer of Divided States). It’s a massive 34 player map in the 15th century Europe (52 mins 20 secs) The guys give their thoughts on its unowned SCs - SCs that appear visually owned by a power but isn’t actually owned when it comes to builds (58 mins) Amby talks trivia and throws in a joke or two (1 hr 3 mins) They get back onto the map and talk about the sea lanes (1 hr 8 mins) The guys talk about their early experiences in their two games and where conflict is less likely vs where shit fights will happen (1 hr 11 mins) The guys get more drinks, with Amby switching to something different: a Raspberry Sour (1 hr 18 mins 30 secs) Amby learns about vaping from Kaner (1 hr 20 mins 20 secs) They move onto the 1898 variant: a Classic map but with just 1 SC and unit. The guys discuss how it’s similar - but a little different - to the Age of Empires rule in PlayDip. Created by Randy Davis but ported across to online Diplomacy by Flame (1 hr 24 mins) Amby brings up a 3rd new variant: War in the Americas, available over at PlayDip. The variant was created by Macario Reyes and moved across to PlayDip by Alex Ronke/nopunin10did. It covers 10 players and features conflict across North and South America. Amby joined the game even though it was in a pre-released test mode. Amby discusses how he’s really enjoying this variant playing as Spain in “USA!!” (1 hr 26 mins 45 secs) Kaner talks about the sea territories and rivers on the map, while Amby tells his stabbing story from the game (1 hr 32 mins 40 secs) Amby retells Britain’s response to the stabbing. Kaner retells his response when he was stabbed in a WWIV game (1 hr 39 mins 45 secs) The guys wrap up the show (1 hr 43 mins) Venue: Felon's Brewery, Brisbane Drinks of choice: Amby - Australian Pale Ale, Natural Ale and Raspberry Sour by Felon's, Brisbane Kaner - Treehouse Cider by the Granite Belt Cider Company, Warwick Just a reminder you can support the show by giving it 5 stars on iTunes or Stitcher. And don't forget if you want to help improve the audio equipment... or get the guys more drunk, you can also donate at Patreon or you can also shop at Amazon using our affiliate link. It costs exactly the same to you, but Amazon give us a small cut and it doesn't cost you a cent more! Lastly, don't forget to subscribe so you get the latest Diplomacy Games episodes straight to your phone. Thanks as always to Dr Dan aka "The General" for his rockin' intro tune.
Dom, Jess, and Dylan are back for another round of of Assembly Required. On this episode, the guys are discussing the newly released Astra Militarum codex and Shadespire, the soon-to-be-released Tyranids Codex and Necromunda: Underhive, and the news about WizKids Games securing the 40k license from Games Workshop. Don't forget that you can stay up-to-date with everything minis from Vault Games by joining the facebook group at https://www.facebook.com/groups/minitauresvaultgames/
Dom, Jess and Dylan are back for episode 2, where they discuss Warhammer 8th Edition three weeks in, the brand new faction for Hordes, Grymkin: The Wicked Harvest, and what they've been doing with their minis over the last month. As always, you can find everything you need for miniatures, as well as preorder the upcoming Grymkin models at Vault Games (http://vaultgames.com.au/)