An RPG podcast that does actual plays, reviews, and talks about nerd stuff. We tend to play 5e with an old school aesthetic.
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We continue the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with links to all the module author's stuff: https://ggnorecast.com/220.
We start the module "Hideous Daylight" by Brad Kerr. Read Bryce Lynch's review of it here: https://tenfootpole.org/ironspike/?p=7079. Show notes with links to all the module author's stuff: https://ggnorecast.com/219. - Hideous Daylight (aff): https://www.drivethrurpg.com/product/333639/Hideous-Daylight?affiliate_id=433586 - Demon Driven to the Maw (aff): https://www.drivethrurpg.com/product/372360/Demon-Driven-to-the-Maw?affiliate_id=433586 - Brad Kerr's podcast Between Two Cairns: https://www.buzzsprout.com/2042709/ - Brad Kerr's itch.io site: https://brad-kerr.itch.io/ - Swordlords Publishing: https://www.drivethrurpg.com/browse/pub/17426/Swordlords-Publishing
We start a module created entirely by AI, with AI-generated PC backstories, in an AI-generated setting, with AI-generated NPC interactions—and tell you how to do it yourself. Show notes with images and links to AI tools: https://ggnorecast.com/218.
We talk about our experience playing and running first edition Advanced Dungeons and Dragons. Show notes: https://ggnorecast.com/217.
We're DOING IT LIVE!!! RPG advice with questions fielded in real time. Show notes: https://ggnorecast.com/216.
ADND n00bz try to play the game. We fight skeletons and find secret doors. Show notes: https://ggnorecast.com/215.
Yellow mold! Throwing axes at spiders! Verbal mapping! Failing to open doors! Looking things up! Audible frustration! Our first foray into ADND 1e dungeon delving truly has it all. Show notes: https://ggnorecast.com/214.
An archaeology of play for First Edition Advanced Dungeons and Dragons! Gary says to start play by entering a village, finding a tavern, and buying gear. So that's what we do. This is not a "best practice," but it is the THE RULES. Join us as the PCs learn about the area and get ready to head out to adventure. Show notes: https://ggnorecast.com/213.
Answering questions from Reddit and our patrons: What to do about a bad priest? My players don't like old school??? Best modules? Houserules to foster dramatic play? Best encumbrance rules? Show notes: https://ggnorecast.com/212.
A spooky Halloween one shot of the excellent module Demon Driven to the Maw, using the Cairn RPG rules. Show notes: https://ggnorecast.com/211.
We finish up our preview of Neoclassical Geek Revival 2e, using the module A Thousand Dead Babies, both by Zzarchov Kowolski. Kickstarter for the 2e rules: https://www.kickstarter.com/projects/1594988817/neoclassical-geek-revival-acidic-edition. Show notes: https://ggnorecast.com/210.
We continue the 1K Dead Babies module using the 2e preview of Zzarchov's Neoclassical Geek Revival system. (Apologies for the weird background noise—will fix that for next time.) Show notes: https://ggnorecast.com/209.
We have a preview copy of the upcoming 2nd edition of Zzarchov Kowolski's (patreon: https://www.patreon.com/zzarchov, drivethrurpg: https://www.drivethrurpg.com/browse/pub/4140/Zzarchov-Kowolski) Neoclassical Geek Revival, and we run it with his classic module A Thousand Dead Babies (aff link: https://www.drivethrurpg.com/product/110659/A-Thousand-Dead-Babies?affiliate_id=433586). Went a bit off the rails this time, from checking in at the tavern to making a heist on a church, and then everything went sideways. We chat in some detail about the mechanics of NGR 2e; so do listen if you're interested in this ruleset. Show notes: https://ggnorecast.com/208.
We finish up Thulian Echoes and give our thoughts. Show notes: https://ggnorecast.com/207.
GG NO RE answers your RPG questions again, from the technical to the social. Show notes: https://ggnorecast.com/206.
We start up Thulian Echoes by Zzarchov Kowolski, an innovative and clever module that's easy to slot into most campaigns. Show notes: https://ggnorecast.com/205.
Asa runs a Star Wars game using the Galaxy Far Away ultralite rules from d66 Kobolds. Show notes: https://ggnorecast.com/204.
Welcome to the dark future. We're playing the quickstart (excuse me, jumpstart) rules for Cyberpunk Red, the newest edition of the Cyberpunk roleplaying game. Keanu Reeves may or may not have guest starred! Show notes: https://ggnorecast.com/203.
DRAGONS OF DESPAIR comes to its desperate end with a sequence-breaking dragon fight. Show notes: https://ggnorecast.com/202.
The fellers trek overland to find a white stag and an ancient city. We set a record for the most flavor text read in a single session. Show notes: https://ggnorecast.com/201.
We play Dragonlance, Dragons of Despair, to be specific. No one has ever played this since 1983, and that is an empirical fact. Show notes: https://ggnorecast.com/200.
We walk through the highlights of the rest of the module and talk about its pros and cons. Show notes: https://ggnorecast.com/199.
We continue playing B3: Palace of the Silver Princess. Show notes: https://ggnorecast.com/198.
We start our playthrough of the classic module B3: Palace of the Silver Princess. We follow procedures exactly, become the bane of the elderly, fight tons of orcs, and get lost due to verbal mapping. Show notes: https://ggnorecast.com/197.
Yeah, I'm thinking we're back. Listener question, Dear Gary, and amusing digressions. Show notes: https://ggnorecast.com/196.
We discuss our experience with the downtime rules in Xanathar's Guide to Everything. Topics: fictionally involved vs summarized, small addition to campaign vs focus of campaign, using the rules to improvise a campaign, mechanical details of the activities. Show notes: https://ggnorecast.com/195.
We discuss and show off Talespire, a virtual tabletop in closed beta right now on Steam. Show notes: https://ggnorecast.com/194.
Our first actual play screencast. Our dungeon academy students have a school phase, follow some personal quests, see what it's like to be in dungeon-school, observe portents, and then head back into the dungeon for some wilderness crawling and find a secret entrance to a new dungeon level. Show notes: https://ggnorecast.com/193. ~~~Make a Search Check~~~ patreon: https://patreon.com/ggnore youtube: https://www.youtube.com/channel/UCFNIRjq48x60-bTW-bY0dQA soundcloud: https://soundcloud.com/ggnorecast itunes: https://itunes.apple.com/us/podcast/gg-no-re/id994417067 twitter: https://twitter.com/ggnorecast anchor: https://anchor.fm/ggnore
The gamers discuss the function of art in RPGs and enact coronavirus discourse. Show notes: https://ggnorecast.com/192.
An update about how gg no re is going quarantine mode. We're still playing, and we should have another group podcast soon. This virus has also opened the door to remote play to us. Daniel talks about how he's running a megadungeon on roll20. Show notes page with examples and roll20 settings: https://ggnorecast.com/191.
Tim and Daniel recap the events of the first proper foray into the dungeon beneath the academy. Show notes: https://ggnorecast.com/190. Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy
We actually step foot inside the dungeon. Show notes: https://ggnorecast.com/189.
We recount the events of last session and promise to be good boys and actually record the next actual play. Show notes: https://ggnorecast.com/188. Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/album/monarchy
We talk about our most recent session of EPIC GAMING, in which the first Dungeon Academy "plot arc" wrapped up: what happened, DM techniques employed, some behind the scenes info. Show notes: https://ggnorecast.com/187.
An old face returns and a new one appears as the students attempt to rescue a burning dryad and delve into a lair beneath her tree. Show notes: https://ggnorecast.com/186. Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy
What is metagaming? Bad or good? How should metagaming affect situation design? Plus discussions on domineering players, GM-player system mismatch, and rules nazis. Show notes: https://ggnorecast.com/185.
The party continues to explore the Shady Grove, searching for the entrance of the dungeon proper, but things go a bit sideways. Show notes with character portraits and maps: https://ggnorecast.com/184. Intro music "Monarchy" by Mosh
This week in Dungeon Academy, new best friends, striking out at romance with a foodie, passing and failing tests, and some reverse-ambushing in the Shady Grove. Music, maps, and PC pics in the show notes: https://ggnorecast.com/183. Music is "Monarchy" by Mosh: https://iammosh.bandcamp.com/track/monarchy.
Tim and Daniel analyze what the acclaimed Western sandbox videogame Red Dead Redemption 2 took from D&D and what your campaign can take from it. We also discuss Bryce Lynch's review of the game. Show notes: https://ggnorecast.com/182.
This is the new superhero RPG hotness. Listen as four heroes unite to fight GARBAGEMAN, Neo-Birmingham's newest villain. WE STAN is a snappy game that produces an actual storyboarded comic book each time you play (no drawing talent necessary). It uses panoptical GM rulings to adjudicate superheroic action rather than using extensive rules and keywords. Its GM-facing procedures create dramatic arcs while still preserving player freedom and encouraging creative problem solving. Show notes: https://ggnorecast.com/181. Music from https://filmmusic.io / "The Descent" by Kevin MacLeod (https://incompetech.com) / License: CC BY (http://creativecommons.org/licenses/by/4.0/)
We play Bret Gillan's one-shot horror RPG, The Final Girl. Show notes: https://ggnorecast.com/180.
Our RPG advice column reprises with more questions from the internet and our patrons. Show notes: https://ggnorecast.com/179.
(Check the show notes for a pdf you can use to follow along with this episode.) Daniel explains a procedure for generating a town and dungeon together as a unit and talks about why it's good to do that. Includes a lair generator. Show notes: https://ggnorecast.com/178.
We play the intro scenario for heartwarming indie RPG from Japan, Ryuutama. Learn about how it handles overland travel, and see how you might use these procedures in other games. Show notes: https://ggnorecast.com/177.
We generate characters for the heartwarming Japanese RPG Ryuutama. If you listen, you will know how to make them. Show notes: https://ggnorecast.com/176.
We review the D&D 5e Essentials Kit. Disregard the positive reviews you've seen. It is not good. Show notes: https://ggnorecast.com/175.
Jim runs a homebrew adventure set within ELECTRIC BASTIONLAND, the new hotness from Chris McDowall and other luminaries. Show notes: https://ggnorecast.com/174.
The 5e Essentials Kit playthrough hits a VERY STRONG inflection point. Show notes: https://ggnorecast.com/173.
Our RPG advice column reprises with more questions from the internet and our patrons. Show notes: https://ggnorecast.com/172.
D&D 5e Essentials Kit continued. Show notes: https://ggnorecast.com/171.