A talk show that discusses the events of the D&D stream show Critical Role. You can check out other podcasts at www.flyinglizardstudio.com Follow and watch Critical Role on Twitch: www.twitch.tv/geekandsundry
Flying Lizard Studio - Jon Robertson
Thank you for everything. From Brendan and I, thank you for all the support, all the love, and all the art that was shared. Please enjoy this amazing animation from Jayce R. It’s beautiful, it’s sad, and it’s appropriate. Love a family member, and keep […]
This week on Talking Crit we go over the Happy Fun Ball Full of Tricks, and the massive fight that happened. Blue Dragons abound as an emotionally charged end to the episode left us all catching our breaths. Was it the best fight of the […]
Brendan and I are back to talk about the last two episodes of Critical Role. The Boat Fight and the Hag Fight were both intense and dangerous, but for different reasons. We speculate on the alignments of the Mighty Nein, and if Fjord is going […]
We are back and on track with Talking Crit, just in time for the Thanksgiving break. *Forehead slap* We go over the Fjord story arc, what we think it means, and what we think is coming down the road for the future. We hope everyone […]
We are back, sort of. Jonny is going solo tonight on a mini one off of Talking Crit. While Brendan is out celebrating marriage in the most spectacular way, Jonny is going to do some solo podcasting. It’s a look at how Travis Willingham has […]
Let’s just jump into it. It was one of the best episode Critical Role has ever made. It was crazy, it was fun, it was off the rails and onto sails. Let us know what you thought, because there’s a ton to cover. Question of […]
It’s a hot one out there. Life is pretty hectic, so we don’t have a lot of postings to talk to you about. Here is the new episode on the new sound gear. Once the summer calms down a bit, we will be back full […]
This will be a quick one this week. There is a lot happening, we are in the middle of a sound upgrade, which means learning a whole bunch of new gear. We are also trying to close out Season 4 of the Diecast Podcast, as […]
It was a helluva episode last week. There was a lot to tackle and digest. We will do our best to go over our feelings, and see if we can help everyone process their feelings. Mollymauk, what a great character, and what a journey he […]
The Mighty Nein have arrived, survived, and thrived in Hupperdook. What is it about gnomes that makes them hardcore partiers. They learned some hard truths about drinking in a party town; number one being: Don’t drink around pick pockets. Also, try and avoid fighting […]
The Mighty Nein are mighty good at seeking revenge, sort of. They went back for the venom troll and got justice for stealing their gold, uh I mean, for killing their guide. That’s why they went back right? With their first objective down, they headed […]
It’s a double episode as we talk about a guest player, a new NPC bird, and some inter-group controversy. We also take a closer look at at Fjord’s past, and the stories he has told us. Curious, no one did an insight check to see […]
The weather is amazing, Spring is in the air, if you live in the northern hemisphere, and what better ways to spend it than by watching some people play Dungeons & Dragons on the internet. The Mighty Nein have left the city and successfully dodged […]
Episode 68 is here. We’re covering the last two weeks as we look at puzzles on a podcast or stream. We also look at what the M9 have been up to, and some more of the subtle clues hidden in plain sight. Are Brendan and […]
It is a busy week for us, so this weeks episode will be a special Critter focused show. The art was so good this week, we felt we had to give recognition to the amazing work that was done. Let’s just into all the great […]
What a wearied web we’ve weaved for Mollymauk. A past life long left for dead, and a new life to build from the literal ground up. We got a ton of backstory for one of our beloved Tieflings. We also got some surprising news from […]
The group will bend, but they will not break. There have been some tense moments for the Mighty Nein in the past few weeks. They’re still cursing their bonds together, but it is not coming easy. In reality, D&D reality, it’s only been about 10 […]
It has been a jammed packed couple of episodes. There was a little bit of everything to be had. There was a little comedy, a little political drama, a little social commentary, a little bit of internal group drama, and a little bit of a […]
Zadash is a large and complicated city. There are things afoot in the city streets, and we’re still trying to figure out who is going to land where on the spectrum. A few giant rants, and a phase spider later, The Mighty Nein have some […]
Do you hear the people sing? Singing the songs of angry men? Zadash seems to be a place of haves and have nots. It also seems to be a source of beating drums that sound like they’re going to revolt. The Mighty Nein have landed […]
It’s two episodes for the price of one. We go over Hush and The Gates of Zadash. we also theorize that Zadash is going to go a Les Miserables theme. The elements of revolution are there, and we can see some NPC’s tell the story […]
We are well into a dungeon crawl, and the new group is getting their feet wet, burnt, crushed, they have some foot stuff happening, and not all of it’s great. We discuss where we think the group is headed, and what is brewing as an […]
It’s going to be a quick one this week, due to head colds and sore throats. Let’s jump right into the question as we can get ready for Thursday. Question of the Week for @talkingcrit this week. Is the Gnoll boss going to be […]
Ding dong, the toad is dead, the toad is dead. Dungeons & Dragons gets to be a weird place sometimes. Another episode is in the bag for Critical Role, and this one was the start of something awesome. You could see the foundation being laid, […]
It’s the first boss fight of the campaign. It was a mini boss fight, but a boss fight none the less. Like all good boss encounters, it left more questions than it did answers. We had some classic low level experiences with tracking and finding […]
This is just a quick blast of a post today, we are trying to get ready for Saturday and the Season 4 launch for Tomb of Annihilation. The group is having a great adventure so far, and doing some nice detective work. Marisha I think […]
We are back everyone, and there is a new campaign for us to roll up and keep us safe, relatively safe; okay, maybe not safe at all, but it feels good to being a new campaign. We got a new location, a new cast of […]
The adventures of Vox Machina have concluded, and we have a nice episode to tie everything up together. What a long and strange journey it has been. Brendan and I talk about the final conclusion; remember when we thought this was going to be done […]
We have reached the conclusion, and we have laughed, smiled, cried, and wept at the whole campaign. It is shared story telling at its best. It was an epic fight with literal ground breaking mechanics. We got to see guest stars, we got to see […]
This is it, the calm before the storm. The lead up fight to the main event, and the contenders are getting ready in the wings. You can feel it in the air, the finale is coming. A lot of us are still trying to get […]
What a trip it has been, 50 episodes of Talking Crit. My apologies in advance, I won’t have a lot to say, this head cold is kicking my butt. Regardless, Vox Machina is getting closer to Vecna, and they are proving that epic D&D gets […]
The march through the titan continues, and more traps and combat lay in wait for Vox Machina. There is that feeling of conclusion looming over head for the group. Not all ends are good; not all ends are bad, but there must always be a […]
“And the man in the back said everyone attack And it turned into a ballroom blitz” Sam Riegel is a beautiful man, with a beautiful mind, and he had a beautiful idea to run a one shot. There was something so good, and so pure […]
The march up the undead titan continues, and it means Vox Machina is getting closer to the end. There is some epic level dungeon crawling afoot. It’s nice to see the party wading into danger, traps, and adventure again. It feels like a great appetizer […]
Tragedy is something terrible happening to you, comedy is something terrible happening to someone else. The first 40 minutes of Episode 109 was everything that quote was meant to represent. Yes, there was a cubic dong to be awe struck by, but the love potion […]
It’s a double episode this week as Vox Machina get into forging the tremels. The Forge Guardian was a mighty solo npc to face, with some interesting fight mechanics, but this all seems to be the undercard for the main event. While the forging of […]
What a run it was for Sprigg, and what a finale to a character. It was a wonder to see, and it was an luxury to watch. However, adventures carry forward, and Vox Machina has to get moving. The ritual to godhood has been completed, […]
What a treat last Thursday was. Darin De Paul came in and just knocked us all on our butts. There was so much woven into each interaction, you would need to go back and watch the episode again just to soak in everything. This was […]
It’s time to join the Planes Walkers Club, Vox Machina has gone full celestial. It is a time of urgency for VM, as they try to gather the support of the gods. We asked the question last week if the gods would help VM, and […]
To the Celestial Planes we go, we are hitting the best stride for epic level D&D. Vox Machina is on a recruiting mission for god(s). There is a lot to take in, the first being: Vax is back. He’s got new tats, he’s got new […]
It’s going to be a long day.night/static time period in the Feywild. Vox Machina had to ditch and run versus their new nemesis, Vecna. That one eyed, one hand, flying purple people disintegrator has become the new big bad. There was a lot of emotion, […]
Into the Shadowfell we go, Vox Machina has landed where the sun doesn’t shine, and have left our realm of reality. It was a rushed decision, but it feels like it was the right one. The chance to strike was there, why give Delilah any […]
Happy centennial to Critical Role, 100 episodes is an amazing achievement. This is the big episode to celebrate everything Critical Role has done for D&D and the community. Yes, a game of Dungeons & Dragons happens, but there is something bigger here. This is a […]
It’s the run to 100, and it’s going to be a great celebration. There is the feeling that the final arc is going to start that night. We’re going to see a return of Lionel, and all his duck based hilarity. It’s awesome to see […]
It’s a Battle Royale recap today. We take a look at the surprises and the fun of running a D&D PvP event. It’s always fun to throw down a little player versus player action on the table top, but it does give a lot of […]
You’ll find weird things at the bottom of a platinum mine, rocks, platinum, weird celestial baby guardians -wait, what? You can’t even blame Matthew Mercer for that one, it was all chat brewed. It’s to know whether to be proud or terrified that the Critter […]
There are some songs that once they get stuck in your head will just stay there. Thanks to Critical Role last week, we now have a Kansas Classic stuck in our mental Spotify. This week we look at the new Bounty Hunter and her absconding […]
We have now learned more about the Trickfoots, and what a story. This was a complete arc from start to finish. It gave that sense of accomplishment and completion that you get from finishing a video game. It brought us through the Hero’s Journey, and […]
We are back and so is Vox Machina. It’s been a year long break, in game, and a lot has changed. Critical Role has jumped back into the fray with new developments, and one deck of many things. The comedy that came off the interaction […]
Things come to a conclusion in this week’s episode of Critical Role. The group takes time to decompress and digest everything that has happened. We get more drinking adventures, as well as delving deep into character back stories. Tary becomes more and more compelling, as […]