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In this episode, we talk about introducing children and teens to coding with Jon Mattingly, co-founder and CEO of Kodable, and Pete Ingram-Cauchi, CEO of ID Tech. Show Notes DevNews (sponsor) CodeNewbie (sponsor) DataStax (sponsor) Cockroach Labs (DevDiscuss) (sponsor) Swimm (DevDiscuss) (sponsor) Stellar (sponsor) Kodable IDTech Code.org Grace Hopper Head First Book Series Susan Wojcicki
In today's episode we're discussing how we manage screen time with our kids During this episode we'll discuss: Screen time during remote learning How remote learning affect screen time rules What are the acceptable uses for screen time in our homes How much screen time our kids get What is off limits If you like what you heard, please consider subscribing, https://lovethepodcast.com/papaestfatigue (writing a review), and sharing the podcast on social media. Resources: https://www.mayoclinichealthsystem.org/hometown-health/speaking-of-health/6-tips-to-reduce-childrens-screen-time (6 tips to reduce children's screen time) https://www.fastcompany.com/90529312/kids-are-spending-more-hours-on-screens-than-ever-should-parents-worry (Kids are spending more hours on screens than ever. Should parents worry?) https://www.forbes.com/sites/ellenwartella/2020/05/21/as-kids-screen-time-surges-during-the-pandemic-heres-what-research-suggests/?sh=741910ab5112 (As Kids' Screen Time Surges During The Pandemic, Here's What Research Suggests) https://www.axios.com/kids-screen-time-pandemic-112650a6-743c-4c15-b84a-7d86103262bb.html (Kids' screen time up 50% during pandemic) https://www.forbes.com/sites/leahcampbell/2021/04/20/reducing-screen-time-after-a-year-of-screen-reliance/?sh=22691f8f1a2e (Reducing Screen Time After A Year Of Screen Reliance) https://www.getepic.com/ (Epic) https://www.kodable.com/ (Kodable) https://storylineonline.net/ (Stories online) https://www.graphogame.com/index.html (Graphogames) https://www.playosmo.com/en/ (Osmo) https://www.duckduckmoose.com/ (Duck Duck Moose)
Join my brother Abhinav and me, as we "co-ghost" our wonderful guest, Grechen Huebner, the co-founder of Kodable, our favorite coding app. We discuss javascript, swift, functions, sending a drone to space, beach clean ups, her plans to improve Kodable and her love for Taco. Stay tuned till the end, when Grechen chooses to become the host on our show.
This week on Access Louisville reporter Haley Cawthon tells us about a startup that had to leave town to find success. It's called Kodable and Louisville investors were weary of making an investment in the educational startup. We also talk about the sale of Industrial Services of America and what this loss of this public company means for Louisville and the employees who work there. Louisville has 16 public companies meanwhile our peers have a lot more. Minneapolis for instance has more than 75.
AI / Machine Learning pioneer Andre Magni visits the pod to talk computer intelligence; from Microsoft's AI mission (to amplify human ingenuity with intelligent technology) to data-curation gotchas and modelling pitfalls to identifying dead bodies using AI. We even talks about our "AI Moms" and Andre's world-champion lure-coursing Pharaoh hounds. ----more---- Andre has been around Machine Learning and AI since 1994, on the early days of Artificial Neural Networks. He has developed and deployed an array of ML/AI solutions over the years, that range from cranio-facial identification to more normal ones as, speech and pattern recognition, anomaly detection, failure prediction and forecasts. Today, Andre leads a highly skilled team of Cloud Solutions Architect at Microsoft enabling customers to be successful on Azure. Lure-Coursing: https://www.akc.org/sports/coursing/lure-coursing/ Azure: https://azure.microsoft.com/en-us/ Get your Azure free account and start on AI today: https://azure.microsoft.com/en-us/free/ AI: https://www.microsoft.com/en-us/ai Bots: https://azure.microsoft.com/en-us/services/bot-service/ Machine Learning: https://azure.microsoft.com/en-us/overview/ai-platform/ The episode also features a pair of PSAs from two of our favorite kid-focused technology organizations MakeCode and Kodable. Give 'em some love (they do a great job!) PLEASE VISIT http://azureability.com for show notes and additional episodes. Also, if you like (or even hate!) what we're doing, please take the time to share your comments and suggestions either by the Podbean App (see links, below), email (lberman@microsoft.com) or Twitter (@azureability). CREDITS: Louis Berman (Host); Andre Magni (Guest); Gretchen Huebner (Kodable PSA), Simon Hillvo (MakeCode PSA); Vincent Tone / PremiumBeat (Music); Heather Walsh (Intro/Outro); Louis Berman (Engineer); East Coast Studio (Editing) TRANSCRIPT: https://www.videoindexer.ai/accounts/1c5a0342-11e8-4e1d-b656-d0bf35b80614/videos/f26d8e3451. PODCAST CLIENTS: You can find AzureABILITY on Apple Podcasts, Google Play and Spotify, or simply use our RSS Feed (http://www.azureability.com/feed.xml) and plug it into your podcast client of choice.
AzureABILITY host Louis Berman talks Azure with Bentley Systems' Kevin Boland—an Enterprise Cloud Architect who manages one of the largest and most complex set of Azure deployments on the planet. The pair of friends talk a good deal of tech, but along the way they also ruminate on the joys of raising Boxers (no, not the underwear!) as well as the pleasures and perils of being a robotics dweeb. ----more---- Kevin is a Dad, Dog Rescuer, Technology Evangelist, Leader, Thinker, Mountain Biker, Security Nerd, Tinkerer, Maker, Enterprise Architect, DevOps Devotee, Azure Enthusiast, Mad Roboticist and more. To learn more more about Kevin, be sure to visit his LinkedIn page or follow him on Twitter (@kmboland). During the course of the podcast, Kevin and Louis touch on a bunch of different topics, including: Fikon (3D-printed telecope; for Franklin Institute) ProjectWise (Bentley Systems) Azure Quickstart Templates (ARM) Windows Powershell Desired State Configuration Evil Mad Scientist Makey Makey [Public] Azure Roadmap Adopt a Boxer Rescue The episode also features a pair of PSAs from two of our favorite kid-focused technology organizations Kodable and MakeCode. Give 'em some love (they do a great job!) PLEASE VISIT http://azureability.com for show notes and additional episodes. Also, if you like (or even hate!) what we're doing, please take the time to share your comments and suggestions (see Podbean App links, below), or you can email Louis directly at lberman@microsoft.com. CREDITS: Louis Berman (Host); Kevin Boland (Guest); Gretchen Huebner (Kodable PSA), Simon Hillvo (MakeCode PSA); Vincent Tone / PremiumBeat (Music); Heather Walsh (Intro/Outro); Louis Berman (Engineer); East Coast Studio (Editing) TRANSCRIPT: https://www.videoindexer.ai/accounts/1c5a0342-11e8-4e1d-b656-d0bf35b80614/videos/7548a4be2a/; automatically generated by Microsoft's Video Indexer service (http://videoindexer.ai). PODCAST CLIENTS: You can find AzureABILITY on Apple Podcasts, Google Play and Spotify, or simply use our RSS Feed (http://www.azureability.com/feed.xml) and plug it into your podcast client of choice.
AzureABILITY host Louis Berman discusses Azure Serverless with Matthew Henderson, or as he likes to refer to the dude: SERVERLESS GOD. Listen in as Louis and Matt talk all things Severless: Function Apps, Logic Apps, security, performance, durability, gotchas, and a whole lot more.----more---- Matthew Henderson is a Senior Program Manager at Microsoft working on Azure Functions and Azure App Service. His primary mission is to unlock developer productivity by removing barriers to identity and integration. He loves helping developers leverage serverless solutions to get more done and is proud to have worked on Azure Functions from its outset. Outside of computing, Matthew is a runner, a volleyballer, and a culinary adventurist. To learn more about Azure Serverless, be sure to check out the following links. As a heads up, if you click on no other link you'll certainly want to click on the last: "Serverless Compute Options in Azure. This quick video is the perfect way to get you up to speed with Serverless: Azure Serverless Azure Functions Documentation Azure Functions on GitHub @AzureFunctions Serverless Community Library Customer Stories Serverless Compute Options in Azure One more thing. If you have kids, know kids, want to help kids--maybe even like kids!-- then be sure to check out http://kodable.com. To quote Kodable founder Gretchen Huebner: "...kids that are introduced to programming early on are more likely to pursue it in college..." Just sayin'... Oh yeah, one more (more!) thing. Visit http://azureability.com for show notes and additional episodes. Also, if you like (or even hate!) what we're doing, please take the time to share your comments and suggestions. CREDITS: Louis Berman (Host); Matthew Henderson (Guest); Gretchen Huebner (PSA); Vincent Tone / PremiumBeat (Music); Heather Walsh (Intro/Outro); Cameron Tomisser (Engineer); East Coast Studio (Editing) TRANSCRIPT: https://www.videoindexer.ai/accounts/1c5a0342-11e8-4e1d-b656-d0bf35b80614/videos/4c4a006dc2/; automatically generated by Microsoft's Video Indexer service (http://videoindexer.ai).
Beyond the Hour of Code – The TeacherCast Educational Network
In many ways, my whole career changed when I asked the question, “If I can teach coding to pre-readers, can coding help them learn to reading?” This episode of Beyond the hour of code talks through my learning process and highlights some of the most useful pieces. I have included below the framework and template for one of my ScratchJr coding activities. I find that I only have to build a few of these activities and the kids quickly develop the skills to set up the characters and backgrounds on their own screens. Check it out and let me know how you can adapt the idea to fit your goals and your learners. A Reading Programming Activity with TemplatesEver since I discovered that my pre-reading students could code using leveled apps like Kodable and The Foos, as well as open studio apps like Scratch Jr, I have worked to figure out how this fun and engaging challenge could be linked to literacy instruction. At my previous school, we did very little direct reading instruction in kindergarten, but we work on developing letter and number sense. There are sight words that are studied. As I worked with my kindergarten teachers I asked them what words we could support the kids in spelling and they brought me to the word wall. Preparing Students for ProgrammingFor this lesson, I chose “you, have, and peace.” I thought these words made a logical progression of challenges. Then I set to crafting a digital learning experience. I used to do craft paper learning experiences with blackline masters, a photocopier and white out. To create a digital learning experience I build half of a program inside of Scratch Jr. I set up 3 different stages and each stage was a “level” holding one of the 3 words. I had to make some adjustments to how the app functioned to set some boundaries on this learning experience. I used guided access on the Ipads to turn o the touch on the main stage. This meant my students had to use code to move the letters because they could not click and drag them. The students have worked in Scratch Jr before, so I only had to show them the activity once and set them to work. Since I had guided access enabled, every Ipad was already on and in the app when I walked in the door. Once the students got to work there were a couple of standard challenge points. as the “y” moves, it gets reversed. The students had to figure out how to solve that. As the students got into it the room got quieter and there was a level of focus. The challenge was real and in reflection, I can see the kids were learning and struggling because there was a wide range of abilities and success levels. THIS LINK TO EVERNOTE (https://www.evernote.com/shard/s116/sh/ff9fab28-42d7-476a-a920-eaecbfcc9199/fd8ff82125e3f2c1a317bc6d79d05cca) to download the Scratch Jr file onto your own device. Creating a Custom WorkflowI use a couple of tools to make this lesson a success, one was guided access. By shutting down parts of the screen I was able to make this open studio app behave like a more restricted leveled app. This allowed me to create a 3 level digital learning experience that engaged and challenged the students. The second built-in tool I used was airdrop. I bet you could use Android's near field to do the same thing, I wrote the experience on one iPad and used airdrop to send it to the 16 iPads in the cart and set them each up. The prep on this was a little intense as it takes time to move the files and activates guided access. The outcome was so good I am working on a more advanced version for our first-grade team. Links to Mentioned Apps Scratch Jr in App Store (https://itunes.apple.com/us/app/scratchjr/id895485086?mt=8) Scratch Jr in Play Store (https://play.google.com/store/apps/details?id=org.scratchjr.android) The Foos in App (https://itunes.apple.com/us/app/foos-code-for-hour-free-girls/id923441570?mt=8) The Foos in Play...
Beyond the Hour of Code – The TeacherCast Educational Network
How to Teach Anything Through CodeWelcome to episode 2 of Beyond the Hour of Code, a podcast to help teachers do great work. In this episode, we take on a couple of the big ideas we need to use code the best way possible for our elementary students. Code is a Text, and we Teach Through TextIf you have been teaching for a while and you don't have a degree in computer programming, no one expects you to stop what you are doing and go become an expert in code, you are an expert in kids. Code is a text, it communicates something, it does something for some reason. With the help of simple apps like ScratchJr (https://www.scratchjr.org/) , my students can compose these meaningful texts, even my pre-readers. If you are a teacher who likes to address standards in multiple contexts (spiraling), coding can become another stop on your instructional tour. Programming is Problem SolvingMy students have plenty of problems to solve every day, and leveled programming apps give me a chance to teach problem-solving skills. Most of the programming work my kids do is more open-ended, and composing those texts is a problem-rich process. Since you as the teacher are not a code expert, this problem solving can be very genuine. When I teach this part of coding I enjoy being a partner in the process with the kids, helping them find the right information on the screen. So much of this is actually reading strategy instruction. (READ THE SCREEN). Coding the StandardsComputer Science StandardsLeveled CS experiences CS First (https://csfirst.withgoogle.com/en/home) Google's CS First curriculum is a collection of fun activities like “ Make your own Google Logo (https://csfirst.withgoogle.com/c/cs-first/en/create-your-own-google-logo/create-your-own-google-logo/create-your-own-google-logo.html) .” Through the activities, students learn about and apply computer science concepts. Kodable (http://blog.kodable.com/2015/10/29/sam-pattersons-5-tips-to-rock-the-hour-of-code/) The Foos (https://www.youtube.com/watch?v=B-dpLkp2oOc) Beyond Computer Science- Content Area Knowledge Open Studio Apps (https://www.teachercast.net/teaching-block-based-coding/) Story Telling (https://www.youtube.com/watch?v=YHoZiaTYBr0) (Thanks, Jacob Lee) Dialogues (https://www.youtube.com/watch?v=7dgeYGEkm_Y) Beyond Standards- Student EmpowermentProfound platform for sharing and interacting Students quickly learn that they can create these texts about the things they care about. Like the Show? Buy the Book! Programming in the Primary Grades: Beyond the Hour of Code (https://www.teachercast.net/product/1475825447/US/teach00-20/?cart=y) is your guidebook for keeping the focus on your highest goals as you bring coding into your classroom.
Beyond the Hour of Code – The TeacherCast Educational Network
App-Based Blockly ProgrammingWelcome to Programming in the primary grades: Beyond the Hour of Code (https://www.teachercast.net/bhoc001-learning-programming/) ” Why Blockly?Blockly is a tool for building visual programming editors Teachers, once they are familiar with the platform, can spot errors much more quickly than they could find a misplaced semicolon. Blockly based apps allow students to get programming fast. In a 45 minute class period, a student can complete multiple iterations of a functioning video game, an animation, or a model. The speed of creation is especially astonishing to anyone who has spent time working in a text-based programming syntax. The work the students are doing in Hopscoth, Tickle, and Tynker, during grades 2-4 is preparing them to be productive in Scratch in grades 4-8. When students work in several different apps that are based on blockly they are able to transfer lessons learned in one programming environment into another. The fluid use of apps also helps students practice learning Programming in AppsThere are many tablet-based programming apps available and there seems to be more every day for both iOS and Android. Check the last chapter of this text for our annotated bibliography of programming apps. Programming apps are generally categorized as leveled game-style apps or as open studio apps. The leveled apps are designed to teach the user the basic principles of programming through a gamified experience where level by level the challenges become greater. Open studio apps aim to let the user design and build programs within the app that can often be shared with others using a community within the app or a web-based interface that connects to the app. One style of app is not superior to the other, they just do different things. When you’re deciding which to use in a lesson, think about your learning goals and match the app to fit. Leveled Programming AppsLeveled programming apps, like Kodable, Cody's Quest by Tynker, and The Foosuse all of the mechanics of games to guide students through a process of learning tools, commands, and structures available in that platform. These are introduced one at a time in the context of a challenge. These apps can be powerful learning tools to use in whole class instruction as well as individual and choice-based learning contexts. Kodable (https://www.kodable.com/) Cody’sQuest by Tynker (https://www.tynker.com/school/courses/show?id=11-codey-s-quest) TheFoos (https://thefoos.com/webgl/) As a teacher, you will notice that the apps self-differentiate. Students work quickly through the levels they “get” and have to spend more time with others. Even though the leveled apps can be fairly self-contained, using them in the classroom is not a simple matter of handing out iPads. There are a few tricks and structures that can help support student learning and success. TipsFor Teaching Code with Leveled AppsDon’tundercut the tutorials. Many of the apps have a good library of built-in tutorials. Ask your students to engage the tutorials and ‘read the screen’, or look for tips and solutions in the app. Focus on communication and problem-solving. Since the app is going to do the heavy lifting of teaching the programming concepts, this frees you up to teach the important things, like how to ask another student for help, or how to notice when someone needs some help and how to offer it, or how to politely refuse help when you want to work through a problem on your own. Hang back and watch body language. Observation can yield a great deal of data. A general guide is this: fist pumps = good, face in hands = bad. Build in some reflection.One of the greatest challenges to teaching with a self-contained leveled app is that it can be hard to tell how the students are doing other than what you observe. OpenStudio AppsOpen studio programming apps, like Scratch Jr, the create side of...
The TechEducator Podcast – The TeacherCast Educational Network
The Tech Educator Podcast is a weekly roundtable discussion about current topics in educational technology. For more information, please visit www.techeducatorpodcast.com (http://www.techeducatorpodcast.com/) . Show GuestsAnne Jenks https://twitter.com/Ajay460 (https://twitter.com/Ajay460) Wes Fryer https://twitter.com/wfryer (https://twitter.com/wfryer) Grechen from Kodable https://www.kodable.com/ (https://www.kodable.com/) Links Mentioned on the showKELP program: https://discover.cs.ucsb.edu/kelpcs/researchers.html (https://discover.cs.ucsb.edu/kelpcs/researchers.html) Kodable: https://www.kodable.com/ (https://www.kodable.com/) Hour of Code: http://code.org/educate/hoc (http://code.org/educate/hoc) Cybraryman on Coding: http://cybraryman.com/programming.html (http://cybraryman.com/programming.html) K12 Online Conference: http://k12onlineconference.org (http://k12onlineconference.org) Recorded October 19, 2014
The TechEducator Podcast – The TeacherCast Educational Network
Welcome to the Tech Educator Podcast. The Tech Educator Podcast is a weekly roundtable discussion about current topics in educational technology. Show Topic: Teaching your Students how to Code Links Discussed: Code.org (http://csedweek.org/) with the current state of tech in your school how long will it take to do an hour of code Apps: Daisy the Dinosaur (https://itunes.apple.com/gb/app/daisy-the-dinosaur/id490514278) Kodable (free) (https://itunes.apple.com/us/app/kodable/id577673067?mt=8) Kodable PRO also avail in volume (https://itunes.apple.com/us/app/kodable-pro/id649572737?mt=8) Gamestar Mechanic (http://gamestarmechanic.com/) List.ly on Coding Resources (http://list.ly/list/4mK-programming-for-students) Light-Bot (https://itunes.apple.com/us/app/id657638474?mt=8) Hopscotch (https://itunes.apple.com/us/app/id617098629?mt=8) Makey Makey (http://www.makeymakey.com/) Little Bits (http://littlebits.cc/?utm_campaign=Listly&utm_medium=list&utm_source=listly) Code Monster (http://www.crunchzilla.com/code-monster?utm_campaign=Listly&utm_medium=list&utm_source=listly) Cargo-Bot (http://twolivesleft.com/CargoBot/) Recorded November 3, 2013
42 är en siffra som betyder mycket för många av oss nördar. Vad är bättre än att fira avsnitt 42 med en väldigt speciell gäst? Jo, att fira med TVÅ väldigt speciella gäster. Alexander (Zander) är 15 och Maximilian (Maxi) är 12 och bägge är söner till Ola. De har bägge i olika utrsträckning kommit igång med programmering och delar här med sig av sina erfarenheter. Som inzoomning ställer vi frågan; Vad skulle du göra om du var miljonär, och vi avslutar som vanligt med en omgång avkodat.Boken som nämns är Learn to Program with Minecraft Plugins, Create Flying Creepers and Flaming Cows in Java.Några hållpunkter:[6:25 Inzoomningen][11:00 Huvudämnet]18:50 Nåt med brinnande kossor28:00 Bläckfiskbomb!33:50 Ge inte upp![40:50 Avkodat]
Både i jobbet och privat har Carl och Anders testat massor av olika appar och prylar för att lära barn grunderna i programmering. Ett utmärkt pyssel för sommarens regniga dagar, tycker vi, och viker avsnitt trettiosex åt att tipsa om några guldkorn: Robotlek/dansprogrammering – programmering helt utan datorer. Kodable – plattapp för de allra yngsta. Move […] The post #035 – Digitala sommarpyssel för barn som vuxen appeared first on Podcasten Digitalsamtal.
Kodable is an app that helps teach kids how to program by focusing on the fundamentals. Jeff talks with Gretchen, Kodable co-founder, to learn more about what the free app offers.