If you want to design your own games, this podcast is for you. We will dive deep into topics like development tools, game mechanics, card design, marketing and discuss everything you need to know to start your first Kickstarter campaign. To analyse these topics, we will be looking at existing c…
Frankfurt - Germany
In this episode, I discuss with Richard Garfield, Skaff Elias and Christian Kudahl about the design process of Mindbug Beyond. Support our Current Kickstarter Campaign for Mindbug Beyond: Mindbug Beyond Kickstarter Campaign
Hello everyone and happy new year. Today we have January 2nd and I have a special guest today. It is my co-designer and friend Christian Kudahl. Hi Christian and welcome to the show. Today we're going to be looking back at the year 2022, and reflecting on our very first Kickstarter campaign for the game,
It's been over half a year since I recorded the last podcast episode. That's definitely far too long. I hope that I will be able to record new episodes much more often in the future. Because I really missed being able to exchange ideas with other game designers and to delve deeply into specific game
A lot has happened in the last couple of months in the Nerdlab. Christian and I got the chance to work with industry veterans Richards Garfield and Skaff Elias on our Game Mindbug. In this podcast episode, I talk about the things I have been working on with regards to Game Design, Game Development and
Today we have a great guest on the show and I am really excited to learn more about his game. He is the designer of AracKhan Wars, a strategy card game that just got successfully funded with more than 100k on Kickstarter last month. It's a highly strategic game about card placement, positioning, and maximizing
Today we have a great guest on the show. Gary Dworetsky is the designer and publisher of the very successful game Imperium: The Contention. The game has an incredible 8.1 rating on board game geek and is a 4-X card game about deploying fleets, moving ships into the right position, and then crushing your opponent
This week I had the chance to talk to Carlo Bortolini, a fellow game designer (Memoarr and Riftforce). Riftforce is a dueling card game that involves factions, drafting, combos, and different strategies. All the good stuff I love so much about card games. So I was very happy to talk to Carlo Bortolini and
This week I have the incredible honor of hosting one of the best game designers in the world. He has designed countless games and it doesn’t seem like he is going to stop :-) And the majority of them are incredibly successful. For example he designed Kingdomino, Five Tribes, Seven Wonders Duel, Shadows over
This week I have the honor of hosting Tom Lehmann, one of the best game designers in history. I wanted to talk to him for quite a while and am very happy that I now have the chance to do so. He has been designing many many games over the last 20 years. What makes
This week follow up on the topic of E-Mail Listbuilding as a Game Designer. Last week I talked about why you should start an E-Mail List. This week the focus is on how to do it. In the podcast, I cover the high-level process of: Creating a Lead Magnet and a nice Pitch Setting
This week we tackle a very important topic. Last week I talked about why it is important to pput yourself out there and be active in the board game community. This week I am going to talk about why I think it is super important to create a relationship with the people you get in
This week I talked about the importance of being part of the community and why it is so important to give without asking for anything in return. If you want to join our playtest on April 18th, you can register here: Nerdlab Playtest Registration These are some of the topics we talked about on the […]
This week I talked about the importance of being part of the community and why it is so important to give without asking for anything in return. These are some of the topics we talked about on the show: Why I started the podcast and the nerdlab community What I got back from
If you want to join our Nerdlab Game Design Mastermind Groups, you can apply here: Join a Mastermind Groups This week I have the honor of hosting one of the best game designers in history. Without overstating, I can say that he and his games are the reason I got interested in game design in […]
If you want to join our Nerdlab Game Design Mastermind Groups, you can apply here: Join a Mastermind Groups This week I have the honor of hosting one of the best game designers in history. Without overstating, I can say that he and his games are the reason I got interested in
Fantasy Realms on BoardgamegeekFantasy Realms on Wizkids Today we have a great guest on the show. One of his earlier games is an industry highlight and has won a Gamers’ Choice Award for the Best Board Game in 2004. One of his newer creations is a super cool fantasy-themed card game with an innovative drafting […]
Fantasy Realms on Boardgamegeek Fantasy Realms on Wizkids Today we have a great guest on the show. One of his earlier games is an industry highlight and has won a Gamers' Choice Award for the Best Board Game in 2004. One of his newer creations is a super cool fantasy-themed card game with an
This is the second part of me applying the Blue Ocean Strategy to Board Game Design. In this week I go through the methodology step by step and try to explain how to come up with innovative new ideas for the board game industry. Do you want to use the Blue Ocean Strategy for your […]
This is the second part of me applying the Blue Ocean Strategy to Board Game Design. In this week I go through the methodology step by step and try to explain how to come up with innovative new ideas for the board game industry. Do you want to use the Blue Ocean Strategy
In today’s episode, I asked myself: Why are new games developed? How does it start? And how do the groundbreaking successes differ from less successful games. I think many games are created because someone is unhappy with aspects of an existing game and thinks they can do better. Don’t get me wrong, there’s nothing wrong […]
Do you want to use the Blue Ocean Strategy for your Game? Check out the Slides I prepared for you In today's episode, I asked myself: Why are new games developed? How does it start? And how do the groundbreaking successes differ from less successful games? I think many games are created
Today’s episode will be a bit different from the other episodes. Usually, I interview experienced game designers or do a lot of research about a topic before I cover it here on the show. Today it’s more of a discussion I’d say. But since I’m alone today calling it a discussion is kind of weird […]
Today's episode will be a bit different from the other episodes. Usually, I interview experienced game designers or do a lot of research about a topic before I cover it here on the show. Today it's more of a discussion I'd say. But since I'm alone today calling it a discussion is kind of
Today’s episode is about point scoring mechanics. I went through different games like Sushi Go, Cat Lady, Point Salad or Go nuts for donuts. What do those games have in common? They all have some form of card distribution mechanic and a final scoring at the end. Since I am working on an insect-themed point […]
Today's episode is about point-scoring mechanics. I went through different games like Sushi Go, Cat Lady, Point Salad or Go nuts for donuts. What do those games have in common? They all have some form of card distribution mechanic and a final scoring at the end. Since I am working on an insect-themed point-scoring
Please take a look at Radlands on Kickstarter. I honestly think the game looks amazing. And I don’t only mean the astonishing art, but also the gameplay and mechanics. I just backed it myself and am looking forward to adding it to my collection. (and no, I don’t get paid for saying that (unfortunately not […]
Please take a look at Radlands on Kickstarter. I honestly think the game looks amazing. And I don't only mean the astonishing art, but also the gameplay and mechanics. I just backed it myself and am looking forward to adding it to my collection. (and no, I don't get paid for saying that (unfortunately
Join our playtest event on Sonday Feb. 2nd In today’s episode, I analyze the new keywords and mechanics of the Magic the Gathering set “Kaldheim”. Especially “Foretell” and “Boast” which are very different. One has a lot of clear visible information and asks a very precise and direct question to your opponent, while the other […]
In today's episode, I analyze the new keywords and mechanics of the Magic the Gathering set "Kaldheim". Especially "Foretell" and "Boast" which are very different. One has a lot of clear visible information and asks a very precise and direct question to your opponent, while the other is adding hidden information and keeps your
In today’s episode, I explain my method of learning the language of my target audience? In order to do so, I asked people over at Reddit about what they like about Dueling Strategy Card Games and identified their answers and especially the words and language they used. The goal is to later adopt their words, […]
In today's episode, I explain my method of learning the language of my target audience? In order to do so, I asked people over at Reddit about what they like about Dueling Strategy Card Games and identified their answers and especially the words and language they used. The goal is to later adopt their
Important Links for this episode: Heart of Cthulhu on Instagram Heart of Cthulhu Video Today we have a fellow game designer in the Nerdlab. I can remember that I followed his Instagram profile a time ago because I was impressed by the art of the game. It is hard to explain on a podcast without
Important Links for this episode:Heart of Cthulhu on InstagramHeart of Cthulhu Video Today we have a fellow game designer in the Nerdlab. I can remember that I followed his Instagram profile a time ago because I was impressed by the art of the game. It is hard to explain on a podcast without any visual […]
Important Links for this episode: Quixotic Games Website Core Worlds on Facebook Core Worlds Nemesis (on BGG) Today I have the honor to talk to a very experienced and very successful game designer. I don't think I know anyone else who has worked with so many super exciting IPs . This includes brands such as
Important Links for this episode:Quixotic Games WebsiteCore Worlds on Facebook Core Worlds Nemesis (on BGG) Today I have the honor to talk to a very experienced and very successful game designer. I don’t think I know anyone else who has worked with so many super exciting IPs . This includes brands such as Harry Potter, […]
Important Links for this episode:Crimson Company WebsiteUpcoming Kickstarter Expansion of Crimson Company Today we have two special guests in the Nerdlab. And if it weren’t for Corona they might even be physically in the Nerdlab right next to me because we live very close together. But not only do we live very close to each […]
Today I would like to talk a bit about the highlights and pitfalls of the past year to derive my new goals for 2021. If you haven’t set your own goals for 2021, I recommend you listen to Episode 8 of the Nerdlab about Goalsetting. In this episode, I describe my 4 step approach to […]
For many independent board game designers, licensing their game to a publisher is the best way to see their creation getting out there into the wild. But most aspiring designers and aspiring publishers alike do not have a lot of experience with licensing contracts. The terms can be confusing and many designers are afraid of […]
Connect with Frank Tedeschi:Deadbox GamesInstagram Account (
Join our upcoming Playtest Event on September 20th I have been asked several times which game design projects I am personally working on and I sometimes mention them here on the podcast, but today I would like to take the opportunity to present one of my projects in more detail. And since this is not […]
Get the free Playtesting Questionnaire Template Join the Nerdlab Discord to get access to Mastermind Groups and monthly playtesting events. Playtests are helpful in every game design phase, but most of the time you want to get very specific feedback as a game designer. This form of desired feedback can be different in each design […]
Connect with Gabriel and Hayley of Dinn:Dinn Website Dinn on Instagram Connect with the Nerdlab Community:Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on InstagramNerdlab on Twitch Today I am not alone in the Nerdlab. Today I will be talking to a fellow game designer who has been working […]
Connect with the Nerdlab Community:Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on InstagramNerdlab on Twitch What is the Purpose of a Rulebook The two main purposes of rulebooks are: teaching new players how to play the game guiding experienced players by referencing specific situations It is not easy […]
Connect with the Nerdlab Community:Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on InstagramNerdlab on Twitch Today I have a list of 10 common mistakes of new and aspiring game designers for you. The goal of this list is to make you aware of these mistakes and hopefully help […]
Upcoming Twitch Game Design Live Stream:Wednesday at 10pm CEST, that’s 1 PM Pacific and 4 PM Eastern time Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Last week we already discussed different attributes in strategy card games. We discussed the classic attributes […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My name is Marvin and I am an […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My name is Marvin and I am an […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My name is Marvin and I am an […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My name is Marvin and I am an […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Join the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My name is Marvin and I am an […]
Connect with the Nerdlab Community: Join the Nerdlab Discord Episode 40 on Keywords in Strategy Card GamesJoin the Nerdlab CommunityNerdlab Website Nerdlab Facebook PageNerdlab on TwitterNerdlab on Instagram Hello fellow adventurers and welcome to the Nerdlab – Where we transform our gaming passion into incredible game designs and learn how to nerd like a boss. My […]