Podcast appearances and mentions of Richard Garfield

American game designer

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Richard Garfield

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Best podcasts about Richard Garfield

Latest podcast episodes about Richard Garfield

Eat Lunch and Board Game
King of Tokyo: Duel

Eat Lunch and Board Game

Play Episode Listen Later Apr 10, 2025 11:05


Just a routine reading of Board Game Geek put me onto the release of today's focus game, King of Tokyo: Duel. There was a banner ad on the homepage. From there, a quick click over to my local game shop webpage allowed me to preorder the game. I did not need any more information. It was King of Tokyo. It was designed by Richard Garfield. It was two-player.Upon further inspection, it appeared to be a tug of war style game. It had the established characters. Well, my copy arrived. I went to get it. Edward and I sat down to play it.King of Tokyo Duel sets you and your opponent in a mano a mano battle over Tokyo. As with the original game, there are multiple ways to win: knock the other monster out,  get both the star and building markers into your spotlight zone, or one of the markers reaches the last space on your side of the board.Directing people to the get the games tab

Board on the Air
Balance in Board Games; WWBP - Astra, Undergrove, Minos, Wandering Towers

Board on the Air

Play Episode Listen Later Feb 14, 2025 28:23


We discuss an article written by Richard Garfield on the Balance in board games.

Zed Games
Exiled to the Card Shop

Zed Games

Play Episode Listen Later Jan 2, 2025 29:26


This week on Zed Games Zahra, Maylee, and Caroline charge straight into the week in Gaming News talking Halo leaks, Team 17 condolences, and Steam Awards disappointments. Then Zahra interviews MTG veteran and game designer Richard Garfield about his new game Vanguard Exiles from The Tea Division. And Caroline battles the geek stank and addiction [...]

Five Games for Doomsday
5G4D Advent Calendar-Dec 5-Richard Garfield

Five Games for Doomsday

Play Episode Listen Later Dec 5, 2024 14:19


In this episode of the legendary 5G4D Advent Calendar, Ben and Steve discuss Richard Garfield.Support the show hereBecome a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education
Michael Yang Builds a Sustainable Game Design Career | Episode 368

Professor Game Podcast | Rob Alvarez Bucholska chats with gamification gurus, experts and practitioners about education

Play Episode Listen Later Nov 25, 2024 31:40 Transcription Available


If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freegamificationcourse-web Can embracing failures and iterative improvement lead to lasting success and innovation in game creation? This conversation sheds light on how strategic experience design can achieve educational and business objectives while maintaining an element of fun and excitement. Michael also recounts his early struggles with teamwork and humility, as well as the tension between creative fulfillment and financial stability. From his tranquil morning rituals to his meticulous planning and innovative evening sessions, Michael shares invaluable insights into maintaining productivity and creativity. Michael Yang is a game designer with over a decade of industry experience, both in video games and board games. He's played an instrumental role in the release of over 20 games; everything from educational video games to mobile freemium games, to most recently making a lateral shift into Card Games as the designer and developer of Greater Than Game's hot new release, Compile. Michael dreams of making engaging content accessible to everyone and believes in the power of games to revolutionize lives and learning. Rob is a host and consultant at Professor Game as well as an expert, international speaker and advocate for the use of gamification and games-based solutions, especially in education and learning. He's also a professor and workshop facilitator for the topics of the podcast and LEGO SERIOUS PLAY (LSP) for top higher education institutions that include EFMD, IE Business School and EBS among others in Europe, America and Asia.   Guest Links and Info X/Twitter: @JustGravyLLC Boardgamegeek: boardgamegeek.com/user/JustGravy   Links to episode mentions: Proposed guest: Richard Garfield of Magic: The Gathering Recommended book: Anything Sci-Fi  The Art of Game Design: A Book Of Lenses by Jesse Schell Favorite game: World of Warcraft Keep the Heroes Out   Lets's do stuff together! Get started in Gamification for FREE! LinkedIn Twitter Facebook Instagram TikTok YouTube Ask a question

The Dive Down
Episode 300: Magic as Richard Garfield Intended, ft. Richard Garfield, Ph.D.

The Dive Down

Play Episode Listen Later Nov 13, 2024 61:21


The doctor is in. For a very special episode 300, The Dive Down sits down with THE Richard Garfield, inventor of Magic: The Gathering and great-great-grandson of President James A. Garfield. What is Magic as Garfield intended? We finally have the answer. Become a citizen of The Dive Down Nation!: http://www.patreon.com/thedivedown Show the world that you're a proud citizen of The Dive Down Nation with some merch from the store: https://www.thedivedown.com/store Upgrade your gameplay and your gameday with Heavy Play accessories. Use code THEDIVEDOWN2024 for 10% off your first order at https://www.heavyplay.com Get 10% off your first 2 months of ManaTraders! https://www.manatraders.com/?medium=thedivedown and use coupon code THEDIVEDOWNTEN And now receive 8% off your order of paper cards from Nerd Rage Gaming with code DIVE8 at https://www.nerdragegaming.com/ Timestamps: * 1:25 - Richard Garfield does not need to hear about Heavy Play * 2:43 - This week's episode - somehow this is 300 * 5:56 - The Dive Down begins: Our interview with Richard Garfield * 43:56 - What is Magic as Garfield intended? * 46:10 - Richard on other games Our opening music is Nowhere - You Never Knew, and our closing music is Space Blood - Goro? Is That Your Christian Name? email us: thedivedown@gmail.com (mailto:thedivedown@gmail.com) twitter: https://twitter.com/thedivedown

Detours
Encore: Do you Believe in Magic?

Detours

Play Episode Listen Later Sep 23, 2024 25:05


A collection of 1993 "Magic: The Gathering" Beta cards are appraised on GBH's Antiques Roadshow for up to $100,000 leaving producers wondering when–and why–did these modern collectibles get so valuable? Host Adam Monahan heads straight to the source for answers: with a trip to a Magic tournament, and an interview with Richard Garfield, the creator of “Magic: The Gathering,” himself! 

May the Zoo be with you. - A TCG Podcast
Richard Garfield Bought Metazoo

May the Zoo be with you. - A TCG Podcast

Play Episode Listen Later Sep 20, 2024 73:16


George, Josh, and Louie discuss all things TCGs

Decision Space
Playing on Hard Mode (What We Talk About)

Decision Space

Play Episode Listen Later Sep 11, 2024 61:49


Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 181 - What We Talk About When We Talk About Playing on Hard Mode This week, we discuss Dr. Richard Garfield's (Magic: The Gathering, Bunny Kingdom) blog post about playing games on hard mode. Consider reading it here on Board Game Geek before you listen to the episode. In this episode, we discuss the blog post, the merits, and the demerits of hard mode in the board game space.  Timestamps Intro - 0:00 Playing on Hard Mode - 2:59   Pre-Planners We'll be covering Five Tribes soon!   Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/.  Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music:  Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060​ Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way...​ Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!

Think Like A Game Designer
LIVE at Gen Con 2024 (Special Episode)

Think Like A Game Designer

Play Episode Listen Later Aug 23, 2024 33:20


In this special live episode recorded at Gen Con 2024, I share key lessons from my 20 years in the game industry, including insights from working with industry legends like Richard Garfield and designing major games like Ascension, Shards of Infinity, Bakugan, and SolForge Fusion. Here are some key takeaways:* Emotional Impact: Pay close attention to how games make players feel. Player experience is the most important metric for a game.* Set Deadlines: Setting deadlines and doing your best to hit them will change your life—deadlines are magic.* Core Design Loop: Focus on regular iteration and refining ideas.* Community: Building solid relationships with other creators is essential for growth. Always ask what value you can add, and you'll be headed in the right direction.If these ideas resonate with you, join my Think Like A Game Designer Mastery Course to receive hands-on guidance and turn your game ideas into reality. You'll have the opportunity to pitch your game to real publishers, work with a creative community, and receive expert feedback as you bring your designs to life. Sign up now! Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe

IMMP
149: MAGIC: THE GATHERING (The Millennial Strikes Back)

IMMP

Play Episode Listen Later Jul 22, 2024 57:34


Ian takes over to teach Matthew how to play MAGIC: THE GATHERING, to talk about how what the classic Collectible Card Came means to him, and to discuss how it opens up new ways to tell and appreciate stories. For a recording of the live stream where Ian and Matthew play Magic and open some card packs, see the IMMProject YouTube channel! (Links in show notes may include affiliate links which help support the podcast at no cost to you.)

Tabulaludo
Review: "King of New York"

Tabulaludo

Play Episode Listen Later Jul 3, 2024 24:57


Heute widmen wir uns einem Klassiker: mit "King of New York" hat Richard Garfield 2014 einen Nachfolger zu "King of Tokyo" abgeliefert, der das Konzept des Originalspiels noch einmal ordentlich aufbohrt. Wir haben uns den Klassiker noch einmal vorgenommen und sagen euch, ob es uns gefallen hat..

Lucky Paper Radio
The Joy of Gaming with Richard Garfield

Lucky Paper Radio

Play Episode Listen Later Jun 24, 2024 66:06


Andy and Anthony are joined by Richard Garfield, legendary game designer and the creator of Magic: the Gathering. Richard talks about how he got interested in modifying and tweaking games, his concept that players can be loosely understood as either ‘honers' or ‘innovators', and why some games with great mechanics have no soul as a result of overdevelopment. Andy and Anthony also take advantage of this opportunity to ask Richard about his relationship to Cube, getting insight into how he designs his own and what he values about the format. They cover all the most salient Cube topics, including handling feedback from players, how to approach power level outliers, and how to manage complexity. ⁠View all cards mentioned in the episode →⁠ Timestamps 0:00 - Introduction 1:49 - Welcoming Richard Garfield to the show 3:31 - How Richard got started modifying games 11:12 - How do you know when a game has gotten too complex? 17:37 -  Honers vs. Innovators 22:48 - Richard's relationship to Cube 28:46 - On “Overdeveloped” Games 31:22 - The virtues of a wider power level band 43:09 - How to process feedback from players 46:58 - Is getting into nature an important part of Richard's creative process 49:15 - The role of visual and narrative elements in games 55:00 - Designing a meta vs designing a game 58:10 - Richard's current favorite games 1:02:56 - Richard's game design book recommendations Discussed in this episode: MH3 Community Review Survey and the Commander Set Survey Episode 202: Reading Series — The Creator of ‘Magic the Gathering' Knows Exactly Where it All Went Wrong Stratego Dungeons and Dragons Algomancy The Encyclopedia of Chess Variations Balatro Founders of Reyvik Finkel vs. Garfield Deckmasters Garfield vs. Finkel Product Slay the Spire Spectromancer Munchkin Innovation, by Carl Chudyk Quadradius Gamut of Games, by Sid Sackson New Rules for Classic Games, by R. Wayne Schmittberger Check us out on Twitch and YouTube for paper Cube gameplay. You can find the hosts' Cubes on Cube Cobra: Andy's “Bun Magic” Cube Anthony's “Regular” Cube If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box: If you'd like to show your support for the show, please leave us a review on iTunes or wherever you listen. Musical production by DJ James Nasty. Lucky PaperPO Box 4855Baltimore, MD 21211

Lucky Paper Radio
Reading Series — The Creator of ‘Magic the Gathering' Knows Exactly Where it All Went Wrong

Lucky Paper Radio

Play Episode Listen Later May 27, 2024 82:13


Andy and Anthony read and comment on the entirety of a recent article on the early history of Magic and it's creator's struggles with the game. The article, including quotes from an interview with Richard Garfield, explores his complex relationship to his creation. It explores his perspective on games, and why he values them. Since it's first publication, Richard has struggled to re-create the experiences he found most valuable from the pre-publication version. Our hosts unpack the article, give their own perspective, and inevitably tie it back to their own Cube experience. ⁠View all cards mentioned in the episode →⁠ Discussed in this episode: The PDH Pod, Episode 100 The Creator Of ‘Magic: The Gathering' Knows Exactly Where It All Went Wrong, by Nick Zarzycki on Defector Six Man Zonk Yahtzee Radical Markets, by Eric A. Posner and Eric Glen Weyl Law of the Instrument Mindstorms, by Seymour Papert Keyforge Netrunner Orange (colour) Patrice O'Neal Hearthstone Shandalar, 1997 Computer Game Uber Cube Podcast Squares that Cube Timestamps 0:00 - Introduction 1:54 - Overview of episode format 4:57 - Read Through Begins Check us out on Twitch and YouTube for paper Cube gameplay. You can find the hosts' Cubes on Cube Cobra: Andy's “Bun Magic” Cube Anthony's “Regular” Cube If want us to do a pack 1, pick 1 from your cube submit it on our website. You can find both your hosts in the MTG Cube Talk Discord. Send in questions to the show at mail@luckypaper.co or our p.o. box: Lucky Paper PO Box 4855 Baltimore, MD 21211 If you'd like to show your support for the show, please leave us a review on iTunes or wherever you listen. Musical production by DJ James Nasty.

Dominaria's Judgment
Dominaria's Judgment 140: Telling Legends with Jeff Cunningham

Dominaria's Judgment

Play Episode Listen Later May 27, 2024


Magic writing was a lost art before some of the game's best players were even born so Dom invited one of its all-time greats, Jeff Cunningham, to reminisce about the craft of the tournament report, the tournaments and characters that gave rise to them, and his place in that lore.Find the hosts: Dom / (Ari) / JeffFind the podcast: Patreon / Twitter / DiscordFurther reading:The Grind / Part 2Invitational 2006 ReportLands and SpellsThe End of the Magic: The Gathering Pro TourGod of Magic - An Interview with Richard GarfieldLong Road Up / Part 2 (Gary Wise)

Color of Magic
Episode 240 - Garfield Has Spoken

Color of Magic

Play Episode Listen Later May 16, 2024 55:21


I think episode we cover: Richard Garfield interview, Dead by Daylight updates, former WotC CEO's new job, Hatsune Miku Secret Lair issues, and MTG bannings updates.   Please remember to rate the show and leave a comment!   DeQuan - @powrdragn Brian - @brianpsionic   Color of Magic Patreon: https://www.patreon.com/ColorofMagic Website: https://www.colorofmtg.com/ Twitter: https://twitter.com/ColorofMTG Facebook: https://www.facebook.com/colorofmtg

MTGCast
Color of Magic: Episode 240 - Garfield Has Spoken

MTGCast

Play Episode Listen Later May 16, 2024 55:21


I this episode we cover: Richard Garfield interview, Dead by Daylight updates, former WotC CEO's new job, Hatsune Miku Secret Lair issues, and MTG bannings updates.   Please remember to rate the show and leave a comment!   DeQuan - @powrdragnBrian - @brianpsionic   Color of Magic Patreon:https://www.patreon.com/ColorofMagic Website:https://www.colorofmtg.com/ Twitter:https://twitter.com/ColorofMTG Facebook:https://www.facebook.com/colorofmtg

Rulebooks Anonymous
RA episode 117 HungerTrek

Rulebooks Anonymous

Play Episode Listen Later Apr 3, 2024 62:48


We have returned from a long hiatus (episode was recorded a while ago) and it's time to stalk humans in The Hunger. This deck builder is another fantastic Richard Garfield game and we have all the details and a few tips to win! And what's an RA episode with some Startrek talk? We have a few updates regarding various Startrek ttrpgs.https://renegadegamestudios.co...https://youtube.com/@GamelogicaYT?si=4qacCuopLj0nn5AI

KeyForge Public Radio
36. Richard Garfield Interview: Variance as a Design Choice [Epilogue]

KeyForge Public Radio

Play Episode Listen Later Feb 21, 2024 25:54


Sike! One more, nerds. Richard Garfield's back. We chat about the role variance plays in his game design. It's cool.  Read more on Richard's latest in-progress video game, Chaos Agents. ★ Support this podcast on Patreon ★

The Board Game BBQ Podcast
Episode 281 – Special guest Richard Garfield

The Board Game BBQ Podcast

Play Episode Listen Later Feb 19, 2024 107:05


Jules, Joe and Buffsquatch welcome a special guest to the BBQ, Richard Garfield. Probably best known for creating a little card game called Magic: The Gathering, Richard shares with the crew a bit about his history in the hobby of gaming, his views and methods for designing games, and even a little look into a project he has in development. We also get some sizzling reviews of Rumble Nation and Courtisans   We also recap last week's Question of the Pod: What's on your Board Game bucket list to experience or play? Thanks to everyone who contributed and shared their experiences with us on Discord and the Facebook Community.   And as always, we Swear an Oath.   Question of the Pod: Why is gaming important to you?   Sizzling Games: Sleeping Gods: Rumble Nation (01:04:30), Courtisans (01:19:12)   Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 **PLAY CON** https://play-con.com/   Facebook Event - https://www.facebook.com/events/560221262951198   Facebook Page - https://www.facebook.com/profile.php?id=100089725563211   **SPONSORS** Our podcast is proudly sponsored by Advent Games. Advent Games (http://www.adventgames.com.au/) are an Australian online board game store based in Sydney, NSW. Their core values are integrity, customer satisfaction, and providing a wide range of products including those hard-to-find board games.   **PATREON** Yes, that's right. We have a Patreon. By becoming a Patreon member you will receive exclusive content, have access to a members only section of our discord where you can contribute to the content of the show, and much more. Your Patreon support will also allow us to expand the podcast and deliver some exciting upcoming projects that we have planned for 2022. Our team at the Board Game BBQ Podcast love what we do and will continue to deliver the same shenanigans that you have come to expect from us, and we are already incredibly grateful and humbled by all of your support. Being a member of the Patreon is by no means an obligation and please do not support the Patreon if it will it cause you financial hardship in any way. But if you would like to support us from as little as USD$5 a month please click the link and head to the Patreon page. Thanks again for all of your continued support. We work hard to create a welcoming and inclusive community and you are all awesome. See you at the BBQ!! Patreon link: https://www.patreon.com/BoardGameBBQ   **SOCIALS** Support the podcast and join the community! https://linktr.ee/BoardGameBBQ

Board Game Design Lab
Finding the Right Mixture of Luck and Skill with Richard Garfield

Board Game Design Lab

Play Episode Listen Later Jan 21, 2024 62:18


In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game. The post Finding the Right Mixture of Luck and Skill with Richard Garfield appeared first on Board Game Design Lab.

luck skill mixture richard garfield board game design lab bgdl
Dice Tower News
Dice Tower Now 867: December 12, 2023

Dice Tower News

Play Episode Listen Later Dec 12, 2023 21:48 Very Popular


This is Dice Tower Now for the week of December 12, 2023. This week, Richard Garfield did it in the Conservatory with a Black Lotus, Australia goes radioactive, mutant guinea pigs get caffeinated, and Galileo Figaro Magnifico.   TOP STORIES (1:45) Lorcana sales to use virtual queue system on Amazon Dicebreaker website potentially up for sale Button Shy 18 card holiday design contest MtG Clue crossover coi9nciding with new release set Garphill teases two new titles in their Ancient Anthology line Nucleum Australia expansion annou8nced Two new announcements from Hachette Cafe Baras coming from KTBG and Roberta Taylor Galileo Galilei from Pink Troubadour and designer Tomáš Holek   CROWDFUNDING (11:00) Star Realms Deluxe Colonial Collection Stan Lee's Genesis   SPONSOR UPDATE (15:00) Lucky Duck review   THE HOTNESS (17:00) Brass: Birmingham Anunnaki: Dawn of the Gods Age of Innovation Apiary Ark Nova Nucleum Ironwood The White Castle Heat: Pedal to the Metal Deliverance     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.

Spielvertiefung: Auf einen Whisky
Im Gespräch: Christian Endres

Spielvertiefung: Auf einen Whisky

Play Episode Listen Later Dec 8, 2023 70:02


Ich spreche mit Christian Endres über das Sammelkartenspiel Magic: The Gathering von Richard Garfield. Wir blicken zurück auf die Geschichte, tauschen Anekdoten aus und stellen unsere Lieblingskarten vor. Christian hat sogar einige Flavor-Texte beigesteuert und kennt einen der deutschen Illustratoren. Ach so: Am Ende gibt es noch zwei Fantasy-Klassiker als Buchtipps.

Odd Lots
Magic the Gathering's Creator Wants to Create an Even Better Game

Odd Lots

Play Episode Listen Later Nov 23, 2023 59:17 Transcription Available


 Since bursting onto the scene in the mid-1990s, Magic the Gathering has become one of the most popular games of all time, with millions of players collecting cards to battle each other in an imaginary fantasy realm. But Magic's early success came with a problem: the price of the game's most powerful and rare cards surged along with its popularity. Eventually, Magic's creators worried that the game would become too expensive and was at risk of becoming a short-lived fad. So, how do you pop a bubble in collectibles without completely alienating collectors? In this episode, we speak with Richard Garfield, the creator of Magic the Gathering, and Arka Ray, a long-time game developer at Microsoft who's now CEO of Richard's new gaming studio, Popularium. They talk about the surprising parallels between MTG and central banking, what they've learned from Magic, and how they're applying those lessons to Chaos Agents, Popularium's first new gaming launch. See omnystudio.com/listener for privacy information.

Going Analog Podcast
120: SolForge Fusion, digital to tabletop to digital (guests: Richard Garfield/Justin Gary)

Going Analog Podcast

Play Episode Listen Later Nov 2, 2023 47:33


Ten years ago, your Going Analog hosts Christina and Shoe were obsessed with the digital collectible card game SolForge. Sadly, the daily (and nightly) sessions of lane-based combat mixed with a revolutionary upgradable-card system went away when the game eventually sunsetted (solsetted?). But, Richard Garfield (Magic: The Gathering, Android Netrunner) and Justin Gary (Ascension, Shards of Infinity) knew their co-design still had some...ahem, magic to it, so they revived it via Kickstarter as a tabletop experience, SolForge Fusion. Now SolForge is full-circling its career by returning to its original format. This time, however, the new digital game will work with its physical counterpart on a truly ambitious new platform. We chat with Richard and Justin about SolForge and SolForge Fusion's interesting journey, with its ups and downs and ups again -- and what fans can expect from the franchise moving forward.  Timeline: 3:32 - Going Analog's game pick: Critter Kitchen. 6:36 - Richard & Justin's pick: Dominion. 13:01 - Richard & Justin & Going Analog's combo topic: SolForge's journey from digital to physical and back to digital.

Dice Tower News
Dice Tower Now 861: October 31, 2023

Dice Tower News

Play Episode Listen Later Oct 31, 2023 28:10


This is Dice Tower Now for the week of October 31, 2023. This week, we experience the marvel of magic, Richard Garfield explores his monstrous origins, Iello flips for the circus, and Asmodee gives the generations a good smack.   TOP STORIES (2:05) Magic the Gathering and Marvel team up CMoN announces The Dead Keep Skybound's Garima Sharma elected to GAMA Board of Directors Toko Island wins Children's Game of the Year in Spain King of Tokyo: Origins Flip Circus coming from IELLO #Inconversible: Magnificent Yomi from Underdog Games Dutch InterCity by Rio Grande Games Renegade to reprint Axis & Allies: Guadalcanal Generational trivia game Gensmak from Asmodee Machines to the Sky by The Moongrel Jakarta Traffic by designer Simon Schmieder   SPONSOR UPDATE (14:50) Scott Morris responds   CROWDFUNDING (17:30) Ezra and Nehemia Cascadero and Cascadito Marvel Dice Throne X-Men The Witcher: Paths of Destiny     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com.

Spielvertiefung: Auf einen Whisky
Im Gespräch: Sebastian Golla

Spielvertiefung: Auf einen Whisky

Play Episode Listen Later Sep 15, 2023 65:24


Sebastian Golla ist Juniorprofessor für Kriminologie, Strafrecht und Sicherheitsforschung an der Ruhr-Uni Bochum. Lebende Legenden ist sein erster Roman,zu Ostern 2023 erschienen, kostet 20 Euro als Hardcover und entführt in die Welt der Trading Card Games.

Zions Finest - A Star Wars: Shatterpoint Podcast
Episode 5 - Eugene Fama Says Embrace the Randomness

Zions Finest - A Star Wars: Shatterpoint Podcast

Play Episode Listen Later Jul 17, 2023 62:33


I enjoy random walks as much as any econ PhD out of the University of Chicago, but how am I supposed to handle the inability to control my Shatterpoint deck and dice variance?!?!?! (Like many of you, I am also still reeling from Fama sharing the Nobel Prize with Hansen and Shiller. What a wild world we live in.) In this episode, Matt leads a discussion as to how to think about randomness in Shatterpoint, how luck and skill are not mutually exclusive (thanks Richard Garfield), and how to leverage and enjoy both in your gaming. We focus on how Obi-Wan is an exemplary piece in smoothing out randomness in crucial aspects of your matches, but also how randomness can be skill-testing in a way that is extremely satisfying. You will enjoy this discussion. Here's a link to Richard Garfield's lecture on Skill vs. Luck in games. Join the Slack!!!

The Jim Rutt Show
Currents 097: Frank Lantz on Network Wars and Games

The Jim Rutt Show

Play Episode Listen Later Jun 20, 2023 89:41


Jim talks with Frank Lantz, game designer and director of the Game Center at New York University, about Network Wars and the art of game-making. They discuss Frank's first reaction to Network Wars, how the game works, elegance in game design, the simplest possible expression of an idea, Frank's overall score record, high stochasticity in the combat results, the combination of high skill & high variance, the tendency to bend randomness in favor of the player's instincts, learning from poker, whether there are some setups that you can't win, being rewarded for understanding the mechanics, climbing the ladder of heuristics, semi-tractable problems, how games demonstrate the world's complexity, network topology games, deterministic AIs, heuristics of Network Wars, connection games, the prisoner's dilemma, choosing not to optimize, a Presbyterian universe, the idea of live Network Wars, new games with the same underlying dynamics, the doubling cube, games that incentivize creativity, how Network Wars kept Frank sane in a difficult time, games as the art form of problem solving, the power of games to help us understand, and much more. Episode Transcript Network Wars on the App Store Network Wars on Google Play The Beauty of Games, by Frank Lantz (forthcoming) Characteristics of Games, by Richard Garfield & Skaff Elias Frank Lantz is a game designer with a focus on exploring emerging technology to create new kinds of gameplay. He is the Founding Chair of the NYU Game Center, the co-founder of Area/Code Games (acquired by Zynga in 2011), the co-founder of Everybody House Games and the creator of the game Universal Paperclips. He has taught game design for over 20 years at New York University, Parsons School of Design, and the School of Visual Arts and has created numerous influential talks and writings on the subject of games. His book The Beauty of Games will be published by MIT Press in October of 2023.

Nerdlab Podcast
095 – Designer Diary for Mindbug Beyond with Richard Garfield, Christian Kudahl & Skaff Elias

Nerdlab Podcast

Play Episode Listen Later Apr 21, 2023 51:11


In this episode, I discuss with Richard Garfield, Skaff Elias and Christian Kudahl about the design process of Mindbug Beyond. Support our Current Kickstarter Campaign for Mindbug Beyond: Mindbug Beyond Kickstarter Campaign  

Cult of the Old
Cult of the Old - King of Tokyo

Cult of the Old

Play Episode Listen Later Apr 12, 2023 65:08


Welcome to the latest episode of Cult of the Old!   Each episode your hosts Iain McAllister, Matt Thrower, and Nate Owens are going to turn back the clock to look at games that are at least 10 years old. They'll give their own critical impressions, tell you about the history of the game and its impact, and what relevance these games still have in the modern hobby landscape.    In this episode of Cult of the Old the team turn their attention to that most monstrous of dice games, King of Tokyo. Designed by Richard Garfield with art by Gabriel Butik, Romain Gaschet, Paul Mafayon, Igor Polouchine, Benjamin Raynal, Jean-Baptiste Reynaud, Jonathan Silvestre, Régis Torres, and Anthony Wolff. Originally published by Iello.   Show Links   Below are links to the games and anything else that the team mentions during the course of the cast.  We will be linking to BGG for games, designers, artists, and publishers as that is a good place to start for raw information about the game in question.   Games Mentioned   Magic: The Gathering Netrunner Robo Rally Android: Netrunner Yahtzee Poker Dice Roll through the Ages Dice Town King of Monster Island Wallenstein Carcassonne Big Box Kingsburg Alien Frontiers Smash Up Ganz Schon Clever   Team Links   Websites you can find the cast on There Will Be Games The Cult of the Old   Iain The Giant Brain Twitter   Matt Twitter   Nate Twitter   Support us on Ko-Fi https://ko-fi.com/cultoftheold   Join us on our Discord https://discord.gg/Ye6Bem5Q6x   Email us at cultoftheolduk@gmail.com

Detours
Do you Believe in Magic? - 1990's trading cards worth the price of a car

Detours

Play Episode Listen Later Mar 6, 2023 25:05


A collection of 1993 "Magic: The Gathering" Beta cards are appraised on GBH's Antiques Roadshow for up to $100,000 leaving producers wondering when–and why–did these modern collectibles get so valuable? Host Adam Monahan heads straight to the source for answers: with a trip to a Magic tournament, and an interview with Richard Garfield, the creator of “Magic: The Gathering,” himself!  Watch the appraisal clip at https://www.wgbh.org/podcast/detours.

The Hobbies + Happiness Podcast
Ep. 82 - Justin Gary: Ascension Tactics & Sol Forge Fusion

The Hobbies + Happiness Podcast

Play Episode Listen Later Feb 20, 2023 65:54


This weeks episode is getting posted a few days early, and that's because we interviewed game designer and Magic: the Gathering Pro Tour winner Justin Gary! Justin's latest game, Ascension Tactics: Inferno, is hitting Kickstarter on February 21st, so we wanted this episode to go live before the game launches. This was such an amazing conversation. We had been wanting to talk to Justin for quite a while, and we were so glad that he accepted our invitation to join us on the podcast. We talk about Justin's lengthy history in the tabletop space and industry, his experience with Magic: the Gathering, working with Richard Garfield, and or course we talk quite a bit about Ascension and Ascension Tactics. We hope you enjoy the conversation! Check out Stone Blade Entertainment's website: https://stoneblade.com/ Ascension Tactics Inferno Kickstarter: https://www.kickstarter.com/projects/stoneblade/ascension-tactics-ii Check our Justin's personal website here: https://justingary.com/ Check out the Think Like a Game Designer Podcast on Apple Podcasts: https://podcasts.apple.com/us/podcast/think-like-a-game-designer/id1450200089 You can follow Justin on Twitter here:  https://twitter.com/justin_gary Sign up for your free 30 day trial of Audible by using our code: www.audibletrial.com/hobbiesnhappiness Find us on Social! Find us on FaceBook: https://www.facebook.com/hobbiesandhappiness Find us on Twitter: @_dgcampbell, @jimmorganhnh Find us on Instagram: @daniel.g.campbell, @jimmorganhnh, @hobbies.n.happiness Catch us when we stream on Twitch:  https://www.twitch.tv/hobbiesnhappiness Email us with your gaming memories at hobbiesandhappiness@gmail.com Join our Discord: https://discord.gg/pyBtxzKEaK

Two Wood for a Wheat
B-Sides 45. Mindbug

Two Wood for a Wheat

Play Episode Listen Later Jan 9, 2023 34:24


Mitch and Tony discuss the 2-player dueling card game Mindbug from Richard Garfield designer of Magic the Gathering. Is this magic without the gathering? What's going on with the Frosthaven campaign? Find out in this episode!Time Stamps------------------0:50 EXIT the Game Advent Calendar The Golden Book2:10 Summer Camp3:30 FEATURE REVIEW: Mindbug27:45 Frosthaven campaign storiesJoin us in the conversation on discord: https://tinyurl.com/2wood4wheat

Humans of Magic
#130 - Brian David-Marshall

Humans of Magic

Play Episode Listen Later Jan 3, 2023 168:42


Brian David-Marshall is a Magic player, Magic Pro Tour historian, and co-founder of Neutral Ground. -- 0:04:00 on being starstruck 0:07:56 Brian on family 0:13:03 Brian's comic book career 0:23:10 letter from Jerry Siegel / Brian starts his own comic business 0:30:17 first contact with Magic 0:37:51 being part of Magic's earliest tournaments 0:43:43 Neutral Ground 0:50:10 memorable interactions with Magic players 0:56:07 historical context - early era Magic, Alpha to Revised editions 0:59:51 opening a Revised edition booster pack at Magic 30 1:00:54 the early days of Wizards of the Coast / Wizards sanctioned events 1:05:58 Richard Garfield introduced Booster Draft to Brian (!) 1:09:24 thoughts on the Magic Hall of Fame 1:16:34 Dr. Garfield's legacy / the first IRL net-deck ever 1:20:18 James's love letter to the Star Wars CCG 1:24:27 Brian's start in Magic coverage / the Aaron Forsythe email 1:35:19 standing on the shoulders of coverage giants 1:40:29 "coverage is pretty lonely" 1:43:43 "is Jon Finkel the greatest ever?" 1:51:48 what kept Brian in coverage for so long 1:55:48 most memorable commentary interviews / art of conversation 2:05:50 Brad Nelson 2:11:03 the overall metagame of Magic 2:14:13 thoughts on coverage in 2022 / Hall of Fame induction wishlist 2:21:15 the evolution of pro players shifting to Commander 2:24:24 the era of perfect information 2:27:47 recording Shuffle Up And Play with The Professor and Sheldon Menery 2:38:06 Brian interviews James about Star Wars / "Andor is f***ing great" -- Show notes: humansofmagic.com Patreon: patreon.com/humansofmagic

Dice Tower News
Dice Tower Now 809: October 31, 2022

Dice Tower News

Play Episode Listen Later Oct 31, 2022 35:32 Very Popular


This week, Vagrants sing a song of seance, we discuss masters of IELLO cheese, the zoo craze reaches Canada, and TheOP says Hola gatito.   TOP STORIES (2:20) Vagrantsong mini-expansion Seance Scenario Ancient Knowledge by designer Rémi Mathieu and IELLO Games Hellton Palace by Jean-Baptiste Pigneur and IELLO Cheese Master from designers Johan Benvenuto and Alexandre Droit IELLO Microexpansions Naasii, A Coyote and Crow Game, by designer Connor Alexander Alhambra: The Red Palace by Dirk Henn and Queen Games Miller Zoo from Randolph and designer Thomas Dagenais-Lespérance Loteria: Hello Kitty® and Friends from TheOP Judge Dredd being reprinted by Rebellion Unplugged Monolyth from Phil Walker-Harding and CMoN FORK - Fox. Owl. Rabbit. Kale. A food chain trick taking game from designer Ta-Te Wu Hans Niemann sues Magnus Carlsen for $100 Million   SPECIAL REPORT (13:15) Cheating in Chess Chess.com report on Hans Niemann   CROWDFUNDING (16:55) Rising Waters Roll to the Top, Pollen, and Big Top The Stifling Dark Dreadful Meadows Ten Plagues the Card Game Roll and Rails   SPONSOR UPDATE (26:10) Destinies: Myth and Folklore   NEW RELEASES (28:05) Carcassonne Big Box 2022 by Klaus-Jurgen Wrede and Z-Man Games Sidereal Confluence Bifurcation expansion by TauCeti Deichmann and WizKids Smash Up 10th Anniversary Box by Paul Peterson and AEG Solforge Fusion Booster Kit from Richard Garfield and Justin Gary, published by Stone Blade Entertainment Evergreen by Hjalmar Hach and Horrible Games Vagrantsong designed by Kyle Rowan, Justin Gibbs, and Matt Carter, published by Wyrd Miniatures Block and Key by David Van Drunen and Inside Up Games Get on Board: New York and London from Saashi and Saashi Ultimate Railroads from designers Helmut Ohley and Leonhard Lonny Orgler, published by Z-Man Games Sobek: 2 Players from Bruno Cathala and Sebastien Pauchon, published by Pandasaurus Games Tusk! Surviving the Ice Age from designers Sean Goodison and Mike Haught, published by Gale Force 9     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.

Sofa King Podcast
Episode 688: Magic the Gathering: Cardboard Crack

Sofa King Podcast

Play Episode Listen Later Oct 25, 2022 94:40


On this episode of the world famous Sofa King Podcast, we get our nerd on and talk about Magic: The Gathering. Magic was the brainchild of Richard Garfield, and he published it through the little known gaming company called Wizards of the Coast. His concept was a card game that was cheap to make and was infinitely expandable. So, unlike other games, you didn't just buy one copy and call it a day, but collected it and always had a thirst for more. In the past 30 years, this indie game has become a juggernaut with millions of players and billions in revenue. It may be the most fun game on the market, so if you want to learn how it works, hear about its history, or just listen to us nerd out for a bit, this is the one for you!   Visit Our Sources: https://en.wikipedia.org/wiki/Magic:_The_Gathering https://www.newyorker.com/culture/culture-desk/the-twenty-five-year-journey-of-magic-the-gathering https://www.thegamer.com/magic-gathering-history-facts/ https://en.wikipedia.org/wiki/Multiverse_(Magic:_The_Gathering) https://www.vice.com/en/article/z3b4n9/magic-the-gathering-professional-earnings https://www.youtube.com/watch?v=h_jvMTCSHoY

The Booster Pack
Booster Pack Throwback — 30 — Peter Adkison: Founding Wizards of the Coast & Publishing Magic The Gathering and Pokemon TCG

The Booster Pack

Play Episode Listen Later Oct 18, 2022 101:42


[[ Formally titled The Booster Pack Podcast ]]On this very first episode of the newly retitled "BOOSTER PACK THROWBACK", Rands chats to one of the most influential figures in tabletop gaming—Peter Adkison!Peter founded Wizards of the Coast & suggested that Magic: The Gathering designer Richard Garfield try creating a simple, portable card game. This one suggestion changed not only the course of his life but the lives of millions of others.Kick back & join Peter and Rands for this enlightening discussion about one of the most revolutionary games ever: Magic: The Gathering. Then, listen along as Peter shares more memories about releasing the Pokemon Trading Card Game into the western world.Find Peter viahttps://www.facebook.com/peter.adkison/Find Gen Con TV viahttps://www.twitch.tv/gencontvVideo version of this podcast:https://youtu.be/5bwUtdJlERMFind Rands:https://www.facebook.com/CCGhistoryhttps://twitter.com/CCGHistory__TBPN_____________________________________________Let us know feedback, topic suggestions or games you'd like to hear about via email or any of our social media (DMs are also open to anyone)Find The Booster Pack Network viahttps://www.theboosterpacknetwork.com/or on Socials:Twitter — https://twitter.com/TBPNcontentFacebook — https://www.facebook.com/TBPNcontent/Insta — https://www.instagram.com/tbpncontent/Discord — https://discord.gg/F6upsYdYkf_____________________________________________________~SPONSOR~:https://www.categoryonegames.com/(find classic CCG & TCG cards at Category One Games!!!)

AggroChat: Tales of the Aggronaut Podcast
AggroChat #408 - Seeking Mothman

AggroChat: Tales of the Aggronaut Podcast

Play Episode Listen Later Oct 16, 2022 75:25


Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen   We start with a topic we did not get to last week and talk about the modern Digimon Card game.  From there we talk about Fallout 76 and Thalen beginning the game, along with the various improvements that have happened over the years.  We talk very briefly and very spoiler free about how good She-Hulk was.  Kodra talks a bit about Taiji and its more approachable and less pretentious version of The Witness.  Bel talks a bit about the Torchlight Infinite Open Beta and how you can actually use keybinds now.  Ash talks about the card game roguelike Roguebook, and while Richard Garfield was involved it is nothing like Magic.  Tam talks about how good the Leagues of Votann are and then dives into a topic about finding his white whale and how dumb limited availability items are. Topics Discussed Digimon Card Game Fallout 76 She-Hulk was Phenomenal Taiji Torchlight Infinite is Playable Roguebook Squats are Back Limited-Availability is Dumb

Staying In
Ahoy, One Page Dungeon Contest, and Dungeons, Dice & Danger - Ep161

Staying In

Play Episode Listen Later Oct 14, 2022 63:43


00:00 - DIY, Oodies, a birthday, and an aversion to wool. 05:51 - PlayStation 4 corker The Order: 1886 (as discussed in Ep156) continues to impress. 10:24 - Everdale (last chatted about in Ep136) is closing down its servers, and now we're in a sentimental mood, discussing games experiences now gone forever. 17:10 - A special early look at the asymmetrical, pirate-themed board game Ahoy from Leder Games. Lighter than Root, but scratches that itch in a very similar way. 28:51 - Dungeons, Dice & Danger is Ravensburger and Richard Garfield's new roll and write, and it manages to give maths real personality. This isn't “just another” roll and write, this is something special. 45:09 - One Page Dungeon Contest is an annual RPG adventure writing competition, asking writers to create a system-agnostic piece of content that fits on a single side of A4, and it's a great time. 55:57 - Binge shaving. All that, and Fat Willy's, with Dan (@ThisDanFrost), Kris (@DigitalStrider), Peter (@XeroXeroXero), and Sam (@MrSamTurner). Our Spotify Playlist brings together lots of great thematic music inspired by the stuff we talk about. Go check it out, if you like. Links to where you can find us - StayingInPodcast.com Note: sometimes we'll have been sent a review copy of the thing we're talking about on the podcast. It doesn't skew how we think about that thing, and we don't receive compensation for anything we discuss, but we thought you might like to know this is the case.

AggroChat: Tales of the Aggronaut Podcast
AggroChat #405 - Spurious Anchor Facts

AggroChat: Tales of the Aggronaut Podcast

Play Episode Listen Later Sep 25, 2022 71:38


Featuring:  Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen Hey Folks!  We were expecting to be down both a Grace and a Tam but at the very last minute, Tam was available.  We talked a bit about the new Return to Monkey Island game and how it is educating us on important anchor facts.  From there we talk about one of the longest-to-deliver Kickstarter called Two Guys Spaceventure, which styles itself as a new Space Quest game but largely fails at delivering.  From there we talk about the card games of Richard Garfield and what his initial design intent was versus how the games actually play.  From there we talk a bit about Star Ocean: The Divine Force which has released a demo this week.  We talked a bit about the announcement of the 4000 Series Nvidia cards and the 70% price increase that comes with them.  We talked about how Twitch seems to be eating itself and the onslaught of folks shifting to YouTube after changes in revenue splits.  Finally, Bel talks about getting a Steam Deck and how he has already caused his device to get into a boot loop.  We talk a bit about how the hardware works so well for being a completely hands-off console for Tam but also allowing Bel to tinker endlessly with his setup. Topics Discussed Return to Monkey Island Two Guys Spaceventure As Garfield Intended Pokemon Magic the Gathering Richard Garfield's Intent Star Ocean: The Divine Force Demo Nvidia Price Hike Don't buy a 4000 Series Card AMD Price Drops Twitch Eats Itself The migration to YouTube Bricking the Steam Deck Bel gets a Deck and Fiddles with it Logitech G Cloud doesn't make sense

Meeple Minded
Cost of Living Crisis

Meeple Minded

Play Episode Listen Later Sep 20, 2022 57:03


This week  James & Jason are reflecting on the current Cost of Living Crisis and how it could or indeed WILL affect the table top gaming hobby as a whole. from personal collections & spending habits, to FLGS all the way up the chain to distribution and even game design is set to be affected. Paul is also back bringing you all the latest gaming news, gossip and crowdfunding campaigns we think you need to know about including:King of Monster Island by Richard Garfield & iello GamesThe Fox Experiment by Elizabeth Hargrave & Pandasaurus GamesStonemaierAEGPandasaurusArk Nova: Aquarius by Mathias WiggeEvil Bunny – A Ruthless Card Game by David ThomasLoot Dispute by Jeffrey D. Allers & Gold Seal GamesAge of Inventors by Aiollus, Iskios, VantoN & Meeple Pug--------------------------------------------------------------------------------------------------------------------Support The Meeple Minded.while it is true we do not have any form of direct support from the listeners we do NOW have a small affiliation link with our Friendly Local Game Store "The Comic Shop" in Crawley, UK.if you purchase any products through the link below a small percentage of your purchase is given to the meeple minded to purchase more games for review :) SO you will be supporting a FLGS & helping us buy all the brand new games to review on the podcast.thecomicshop.co.uk/meepleminded--------------------------------------------------------------------------------------------------------------------Find our audio Podcast on all good podcast platforms or find the links on our host site .  https://meepleminded.buzzsprout.com/You can join the ever growing Meeple Minded communityhttps://www.facebook.com/MeepleMindedMediahttps://discord.gg/HtgzKDABhttps://twitter.com/MeepleMindedhttps://www.instagram.com/meepleminded/Please also Like, Share & Subscribe here on Youtubehttps://www.youtube.com/channel/UCInqK3k50OVrutTCodvw3FA--------------------------------------------------------------------------------------------------------------------Thank you all so much for choosing to listen to our humble down to earth Table top gaming podcast. If you do like what you hear, please do subscribe as we will be uploading a new show every Tuesday @ 7am GMT, ready for that commute into work, or gym session :)Dungeonmancy: D&D PodcastWe love playing D&D and we'd love to share our story with you.Listen on: Apple Podcasts   SpotifyThe Gaming BlenderHave you ever wanted to design your own video game?Listen on: Apple Podcasts Spotify

Board Gamers Anonymous
BGA Episode 388 - Designer Top Ten: Richard Garfield

Board Gamers Anonymous

Play Episode Listen Later Sep 6, 2022 61:01


This week, we're looking at the ten best games from designer, Richard Garfield, he of Magic: the Gathering fame.First up is our question of the week: What are the most important elements of a game day to set the ambiance? (e.g. music, food, lighting)Acquisition Disorders: Keyforge: Winds of Exchange, Lying PiratesAt the Table Reviews: Scooby Doo: The Board GameIf you haven't yet, be sure to connect with us on Facebook (www.facebook.com/boardgamersanonymous), Twitter (http://twitter.com/bgapodcast), and our website (www.www.boardgamersanonymous.com). You can support the show as well by donating on Patreon (www.patreon.com/bga) or using our Amazon affiliate link.

Good Luck High Five
The History of Magic the Gathering

Good Luck High Five

Play Episode Listen Later Jul 19, 2022 49:09 Very Popular


On this episode, Maria regales you with the history of Magic the Gathering! Find out how exactly the game got its start, what was so cool about early playtesting, and what key element came to Richard Garfield in a "Eureka!" moment on an Oregon mountainside. PLUS: Meghan finds some of the...stranger...music hits of 1991. It's a super interesting history lesson with details you definitely will hear here for the first time! Become a GLH5 Patron Today! Listen to Weekly Magic News with The Upkeep Buy Some Sweet GLHF Merch Check out our Board Games YouTube Channel Look! It's our Magic YouTube Channel Follow us on Twitter Peep Our Insta Be our Facebook Friend Watch us play on Twitch Everything GLHF is on our Website Get the Best MTG Gear with UltraPRO Visit our sponsor Card Kingdom

The Level Up Board Game Podcast
Episode 65: The Hunger, Mantis Falls & More!

The Level Up Board Game Podcast

Play Episode Listen Later Jul 14, 2022 100:36


This adventure is jam-packed with gaming goodness! We chat about some recent plays including Dead Man's Draw, Cat in the Box, Herbaceous, Mantis Falls & more, then give the 8-bit breakdown to Richard Garfield's The Hunger! Stick around because our upcoming kickstarter preview is of a game called Davy Jones' Locker, the Kraken Wakes! www.levelupgamepodcast.com Facebook Instagram Twitter BGG Guild

Dice Tower News
Dice Tower Now 789: June 13, 2022

Dice Tower News

Play Episode Listen Later Jun 13, 2022 30:12 Very Popular


This is Dice Tower Now for the week of June 13, 2022. This week, CMoN flips some zombies, Vienna and Cuzco are tossed into the point salad, and little Asmodee's parents make a Savvy move.   TOP STORIES (3:05) Saudi national fund invests $1B in Asmodee parent company Devir and Schmidt Spiel enter publication agreement Flip and write Zombicide: Gear Up coming from CMoN Cancelled Kickstarter Rift Knights being redone as Knight Fall by Red Raven Games Targi Bonus Box coming from KOSMOS New version of Hive Mind by Richard Garfield coming from Calliope Gloomhaven fan expansion Crimson Scales to be printed non-profit UNO Star Wars announced by Mattel Floodgate Games releasing cooperative sand timer title Kites Red Cathedral: Contractors detailed and dated by Devir New expansion to Disney's Sorcerers Arena - Thrills and Chills Stefan Feld City Collection games 5 and 6 announced by Queen Games Racing game Gemini Gauntlet coming from Lynnvander Studios   CROWDFUNDING (15:15) Bananya by Japanime Games and designer Chelsea Schwartz Hacktivity from Stéphane Vachon and publisher Acolyte Cooperative Board Games Keydoms Dragons from designer Richard Breese and R&D Games The Gig by designers Jamie Gray, Dann May, Robb Smigielski, and Lewis Shaw Unmatched Storage System from Restoration Games   SPONSOR UPDATE (22:10) Destinies wins UK Games Expo Award   THE HOTNESS (24:20) Wonderland's War, from Druid City Games and designers Tim Eisner, Ben Eisner, and Ian Moss Arcs by Cole Wehle and Leder Games Carnegie by Carson City designer Xavier Georges and Quined Games Space Station Phoenix by Gabriel Cohn Star Wars: Outer Rim Unfinished Business Castles of Burgundy by Ravensburger and Stefan Feld My Father's Work by T. C. Petty III Terra Nova by Capstone Games Ark Nova by Mathias Wigge and Capstone Games War of the Ring: The Card Game from Ares Games     CONNECT: Follow our Twitter newsfeed: twitter.com/dicetowernow Dig in with Corey at DiceTowerDish.com. Have a look-see at Barry's wares at BrightBearLaser.com.

The Nifty Show: Digital Collectibles and NFTs Podcast
Get Ready to BRAWL: Blockchain Brawlers on WAX

The Nifty Show: Digital Collectibles and NFTs Podcast

Play Episode Listen Later Jun 9, 2022 30:18


Our friends at WAX Studios have released their first web3 play-to-earn game Blockchain Brawlers™,  the rowdiest #PlayToEarn game in the #metaverse. Join Joel and Zach “The Crusher” Comm with Michael Rubinelli, Chief Gaming Officer, to discuss the Blockchain Brawlers game. Collect your brawler NFTs, bring them into the ring, brawl and earn $BRWL, the game's native token. All of the characters featured in the collection have their own backstory. WAX Studios has partnered with Richard Garfield, the designer behind popular ‘Magic: The Gathering' digital collectible card game for a player-versus-player (PvP) gaming experience within the “Brawlerverse”. Learn more at: www.bcbrawlers.com Full show notes: nifty.show/167 SUBSCRIBE, RATE, & REVIEW: iTunes: http://badco.in/itunes Spotify: http://badco.in/spotify Stitcher: http://badco.in/stitcher Google Play: http://badco.in/play Soundcloud: http://badco.in/soundcloud YouTube: http://badco.in/youtube FOLLOW US ON SOCIAL MEDIA: Twitter: @BadCrypto - @TheNiftyShow - @JoelComm - @TeeDubya Facebook: /BadCrypto - /JoelComm - /teedubyaw LinkedIn: /in/joelcomm - /in/teedubya Instagram: @BadCryptoPodcast DISCLAIMER: Do your own due diligence and research. Neither Joel Comm, Zach Comm nor Travis Wright are FINANCIAL ADVISORS. We are sharing our journey with you as we learn more about this crazy little thing called cryptocurrency. We make NO RECOMMENDATIONS. Don't take anything we say as gospel. Do not come to our homes with pitchforks because you lost money by listening to us. We only share with you what we are learning and what we are investing it. We will never "pump or dump" any cryptocurrencies. Take what we say with a grain of salt. You must research this stuff on your own! Just know that we will always strive for RADICAL TRANSPARENCY with any show associations. See omnystudio.com/listener for privacy information.

The Secret Cabal Gaming Podcast
Episode 247: The Hunger and Games We Would Add to the BGG Top 100

The Secret Cabal Gaming Podcast

Play Episode Listen Later Apr 20, 2022 178:13 Very Popular


Tony McRee of Rolling Dice and Taking Names blasts us into a new episode of The Secret Cabal Gaming Podcast! Today the gang talks about some of the games they've been playing including Oltree, Dune Imperium, Merchants of the Dark Road, DinoGenics, Dice Throne, Camel Up and Last Light. Then Don, Steve and Jamie throw down a review of Richard Garfield's The Hunger from Renegade Games. Tony T, as always, wows the audience with this vast knowledge of all things gaming industry in his award-winning news segment. And finally, the Founders dive into a discussion about what games they would like to see in the BoardGameGeek top 100 ranking. The Hunger Overview 00:48:13, The Hunger World Review 00:51:17, News with Tony T 01:16:08, Games We Would Add to the BGG Top 100 02:17:33

Into the Nexus: The Heroes of the Storm Podcast
#420 - Into the Nexus: “Ladder Land”

Into the Nexus: The Heroes of the Storm Podcast

Play Episode Listen Later Apr 7, 2022 Very Popular


Into the Nexus is back and talking ladder! Former Heroes Balance Designer AZJackson was on Twitter this week talking about a recent article posted by Magic the Gathering creator Richard Garfield. The challenges of game design and letting things like MMR handle your players for you. We also briefly check on World of Warcraft's new expansion leaks before taking emails.

So Very Wrong About Games
#206: Not Applicable

So Very Wrong About Games

Play Episode Listen Later Mar 29, 2022 57:20 Very Popular


Let us not, as the saying goes, hold the perfect in opposition to the good. We here at SVWAG always encourage the lowering of standards, which the hosts tend to do by their very presences--dragging down the average of any group of which they are a part. We offer but a portion of an episode, but let us be optimists and observe that that allows us to be less wrong.01:34 AYURIS: Versailles 1919 (Geoff Engelstein & Mark Herman, GMT Games, 2020)Games Played Last Week:05:42 -Creature Comforts (Roberta Taylor, Kids Table BG, 2022)10:18 -IKI (Koota Yamada, Sorry We Are French, 2015)14:24 -The Red Cathedral (Israel Cendrero & Sheila Santos, Devir Games, 2020)18:45 -Switch & Signal (David Thompson, KOSMOS, 2020)22:55 -Core Worlds (Andrew Parks, Stronghold, 2011)26:08 -SCOUT (Kei Kajino, Oink Games, 2019)28:50 -Dinosaur Island: Rawr 'n Write (Brian Lewis, David McGregor, & Marissa Misura, Pandasaurus Games, 2021)31:16 -Just One (Ludovic Roudy & Bruno Sautter, Repos Production, 2018)33:30 -Brass: Birmingham (Gavan Brown, Matt Tolman, & Martin Wallace, Roxley, 2018)36:40 -Uprising: Curse of the Last Emperor (Cornelius Cremin, Pawel Mazur, & Dirk Sommer, Nemesis.Games, 2021)38:33 -Clinic Deluxe Edition (Alban Viard, AVStudioGames, 2019)News (and why it doesn't matter):40:43 Pathways: Canadian dexterity game on Kickstarter41:25 Come see Warmboy's website sowronggames.com! Merch, esoteric information, streaming and more!43:22 ONUS! Traianus on Kickstarter: 2D miniatures-esque gaming.44:16 Sidereal Confluence: Bifurcation expansion44:50 Air, Land & Sea: Spies, Lies & Supplies expandalone45:20 Crescent Moon by Steven Mathers and Osprey Games46:44 Richard Garfield rolls, writes with Dungeons, Dice & Danger47:07 Reiner Knizia's follow-up to My City: My Island47:43 Simpler Lacerda? Bot Factory48:07 A BGG Top 100 without Reiner Knizia (and Tigris & Euphrates)?51:39 SVWAG Presents Masterpiece Theatre: Clue