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Tens pelo menos um jogo do Bruno Cathala na tua coleção — e há uma boa hipótese de isso acontecer — este episódio é para ti.Mergulhamos na obra de um dos designers mais influentes dos jogos de tabuleiro modernos: Bruno Cathala. Falamos sobre o seu percurso, desde os primeiros protótipos até ao reconhecimento internacional, e tentamos perceber o que torna os seus jogos tão populares junto de públicos tão diferentes. Ao longo da conversa analisamos alguns dos seus títulos mais conhecidos, como Five Tribes, 7 Wonders Duel, Kingdomino, Jamaica, Abyss e muitos outros, debatendo se existe ou não uma “assinatura” própria nos seus designs. Será que conseguimos identificar um jogo de Bruno Cathala apenas pelas suas mecânicas? Ou o seu verdadeiro talento está precisamente na capacidade de reinventar estilos e experiências de jogo? Partilhamos ainda os nossos jogos favoritos do autor, histórias de mesa, curiosidades sobre a sua carreira e algumas das razões que o transformaram numa referência incontornável do hobby. Como habitual, terminamos com a rubrica Jogos de Trazer por Casa e a nossa Vez de Jogar, onde falamos dos jogos que passaram recentemente pelas nossas mesas e de algumas notícias do mundo dos jogos de tabuleiro.
Hello Interactors,A couple weeks ago, I found myself in Tulsa for the first time. I left pleasantly surprised. There's a lot of private money flowing into this town, but the city is filled with sorted stories about land, who holds it, who loses it, and how that loss and potential return is engineered. On Juneteenth, the city's history feels especially close so I thought I'd unpack the layers of displacement, violence, and reinvention that lurk beneath a city still struggling to face them.CONCRETE, COALS, AND A CITY THAT CONCEALSRaise your hand if you like Brutalist architecture (I'm raising mine.) I just didn't expect to find it in Tulsa, Oklahoma, where I was visiting for my niece's wedding.The Brut Hotel is a converted Brutalist tower a few blocks from the Arkansas River and it's all raw concrete. Even the floors and counters. Most people see Brutalism as cold — which is nice on a hot Tulsa day — but I read it as honest and direct. A bit like a Midwestern prairie settler stereotype. After all, the style did emerge in postwar Europe from an egalitarian impulse. It was meant to be democratic architecture stripped of ornamental excesses of fancy city folks. It arrived in America just in time to become the aesthetic of urban renewal. We mostly got housing projects and highway interchanges built on top of what had been Black and working-class neighborhoods, often by eminent domain and without meaningful consent. Concrete can be made to beautiful, but it's definitely also the material of displacement. Tulsa is no exception.On my first muggy Tulsa morning, I ran from The Brut toward the river. A block or two along, tucked between midtown houses on Cheyenne Avenue, I passed a small park I had read about but didn't know was so close. The bronze sculpture of a flame was the give away. This is Creek Nation Council Oak Park, and it is, in the most literal sense, where Tulsa began.In 1836, the Lochapoka clan of the Creek Nation arrived at this hill above the river after two years on the Trail of Tears. They had carried live coals from their last ceremonial fires in Alabama the entire way — embers kept alive through hundreds of miles of forced march. Under this oak, they set those coals down and kindled a new flame. They named the settlement Talasi, meaning “old town.” White settlers mispronounced it into Tulsa. The term “Trail of Tears” perhaps softens this forced displacement too much. Of the 630 Lochapoka who began the journey, 161 did not survive it. The oak did and it still holds its annual ceremonies. In November 2024, the site was formally returned to the Muscogee (Creek) Nation.As I kept running south along the river, a second gathering place was harder to miss. It has a giant sign that reads, The Gathering Place.The Gathering Place is a privately built public-ish park that stretches along the Arkansas River's eastern bank and inland a bit. It's one hundred acres of fountains, climbing structures, event lawns, and restored prairie plantings. It is, by nearly any measure, a stunningly beautiful park. It is also unmistakably the product of a single man's fortune. George Kaiser, the Tulsa-born oil billionaire and philanthropist, has poured more than $350 million into transforming this stretch of riverfront. It's honestly something you'd expect to see in a Northern European city. The park opened in 2018 to national acclaim. The New York Times called it “the most ambitious new park in a generation.” I can see why.But head north from the riverfront, past the gleaming BOK Center arena (“B. OK.” is a financial services company dating back to 1910 oil money and is half owned by Kaiser) and the reclaimed warehouse districts, (including the Bob Dylan Center — Kaiser bought Bob Dylan's archive collection in 2016) and within minutes you are in a different city. North Tulsa — and specifically the Greenwood District — reveals modest homes and stretches of underdevelopment. This is an area that feels like it's being watched and commemorated but it's not entirely clear it is being heard. The Greenwood Rising history center, also primarily bankrolled by Kaiser, opened in 2021 exactly one hundred years after the neighborhood was destroyed in the Tulsa Massacre. This building is also very nice and tells the area's story well. Whether it changes the story is another matter.Cities can act as maps of their own history, so that's how I try to read them. I take note of the distances between prosperity and poverty, commemoration and investment…even a museum and a neighborhood. These are not determinant accidents of the market, but accumulated residue of specific decisions made by specific people over a very long time. To understand Tulsa's geography today, you have to go back not just to 1921, but further — to the rivers and grasslands of Indian Territory the Lochapoka people encountered. It's here you'll find federal ledgers leveraged as weapons, their lines and lists legalizing the largest land liquidation in American history.PROMISES, PARCELS, AND THE POLITICS OF POSSESSIONThe Lochapoka were not the only ones force-marched into Indian Territory. All five of the so-called Civilized Tribes — the Cherokee, Choctaw, Chickasaw, Creek, and Seminole nations — were relocated from their homelands in the American Southeast across the 1830s. Each tribe were given the same federal promise that the territory would remain theirs permanently. The maps and the Federal treaties said so, but neither turned out to mean much.What the maps did not show, and what the official history long preferred to omit, is that the Five Tribes brought enslaved Black people with them into Indian Territory. As the historians Annette Gordon-Reed and Rose Stremlau have noted in the context of the 1619 Project, the story of this dispossession cannot be told without acknowledging that intersection: the Trail of Tears was also, for some, a forced march into continued bondage (Gordon-Reed et al., 2022). That fact would shape the politics of Oklahoma for generations — and it is the thread that connects the founding fire under the Council Oak to the rise of Greenwood eighty years later.After the Civil War, the federal government's promises to the Five Tribes began to erode almost immediately. The Freedmen — formerly enslaved people who had been held by tribal members — were formally granted citizenship in the tribes by treaty, though the tribes' willingness to honor that citizenship varied considerably. Many Freedmen, seeking mutual protection and economic self-sufficiency, began establishing their own communities. This impulse gave rise to what became known as the Black Towns Movement. Between the 1870s and the 1920s, more than fifty all-Black towns were founded in Oklahoma and Kansas, created by people who had learned, with good reason, not to rely on the goodwill of white-majority governments (Martin, 2025; Gordon-Reed et al., 2022).The legal and cartographic instrument that made the Black Towns possible — and that would ultimately help destroy them — was the allotment system. The Dawes Act of 1887 broke up communally held tribal land into individual parcels, assigning plots to enrolled tribal members and opening the remainder to white settlement. It was framed as a civilizing measure. It was in practice a mechanism for transferring Indigenous land to white hands on an enormous scale. Each parcel was drawn on a map, recorded in a ledger, and assigned a legal description. This act appeared to secure property rights while in fact it made land far easier to steal through legal machinery than it had ever been to simply seize.The discovery of oil made the theft more systematic and more lethal. When crude was found beneath allotments assigned to Native people — particularly in the Osage Nation, the Creek Nation, and elsewhere — a federal guardianship system allowed courts to appoint white guardians for Native landowners deemed “incompetent” to manage their own affairs. The definition of incompetence was flexible and self-serving. Native heirs to oil-bearing land died under suspicious circumstances with startling frequency. Deeds were forged. Guardians enriched themselves and left their wards landless. The historian David Grann has documented this in devastating detail for the Osage Nation specifically, but the pattern was region-wide. Modern GIS analysis of original allotment records against subsequent deed transfers reveals what contemporaries knew but rarely said aloud: the disappearance of Native landowners from oil country was not a coincidence, but a covert policy.For Black Oklahomans, the allotment system created a narrow window of possibility. Freedmen who appeared on the Dawes Rolls received allotments of their own. Some of this land was in proximity to other Black allottees, and the Black Towns Movement capitalized on that geography, incorporating towns, establishing churches and schools, and building the civic infrastructure that Black communities had been denied elsewhere. As scholar JT Martin has argued, the philanthropic traditions within these communities — the mutual aid societies, the church networks, the communal investment in education — were not secondary features of the Black Towns Movement but its essential architecture (Martin, 2025). People who had nothing built institutions that served everyone.Greenwood, established in the early 1900s on the northern edge of Tulsa, was the apex of that project. By 1921, it contained over thirty-five blocks of Black-owned businesses, a hospital, law offices, two newspapers, a library, schools, and churches. Booker T. Washington reportedly called it “the Negro Wall Street,” a phrase that has since become shorthand for what the neighborhood achieved. Although that shorthand flattens what was, more precisely, a masterwork of community-building under conditions designed to make community impossible.As the literary scholar Gary M. Jenkins has observed, Greenwood sat directly along what would become Route 66 (Jenkins, 2022). The all-Black towns of Oklahoma were embedded in the landscape that John Steinbeck traversed in The Grapes of Wrath — and conspicuously omitted from it. The invisibility of Black spatial achievement in the canonical accounts of American westward movement is not incidental. It reflects a pattern in which the places, presence, and prosperity of Black life were purposefully purged from the maps white Americans made of their own country.BURNING, BURYING, AND THE BATTLE TO BELONGOn the night of May 31, 1921, a white mob descended on Greenwood. Over the following eighteen hours, the neighborhood was looted, burned, and bombed — aircraft dropped incendiary devices on residential streets. When it was over, 35 square blocks had been reduced to ash. Somewhere between 100 and 300 people were dead, most of them Black. More than 10,000 Black residents were left homeless. Survivors were interned in camps run by the National Guard — many of whom had also participated in the destruction.What followed the physical destruction was a second, slower erasure. Greenwood residents who attempted to rebuild found themselves blocked by a newly enacted city ordinance that rezoned their land for commercial and industrial use. Insurance claims were denied. Property was effectively seized under the cover of “urban renewal” in subsequent decades. As Morris, Parker, and Negrón have documented, the Tulsa massacre is a case study in what they call “Black community-killing” — the systematic destruction not just of physical structures but of the institutional web that makes a community function: the schools, the churches, the newspapers, the businesses (Morris, Parker & Negrón, 2022). The buildings burned in a day. The community's capacity to reconstitute itself was methodically dismantled over years.For most of the twentieth century, the massacre was not taught in Oklahoma schools. It did not appear in city histories and land was not returned. The story was, in the most literal sense, removed from the map.Kaiser's investments in Tulsa have been substantial and wide-ranging: the Gathering Place, the Greenwood Rising museum, workforce development initiatives, early childhood programs. The philanthropic intent appears sincere, and some of the work — particularly in early education — addresses structural inequities rather than simply aestheticizing them. It would be uncharitable, and inaccurate, to dismiss the whole enterprise as window dressing.But scholar JT Martin poses this question which cuts to the heart of the matter: when we study philanthropy in America, whose philanthropic traditions do we center? (Martin, 2025). The mutual aid societies, the church networks, the community land trusts built by Black and Indigenous communities — these represent forms of collective investment that predate and often outperform the interventions of elite donors, yet they receive a fraction of the scholarly and public attention. George Kaiser's riverfront is visible. The endogenous philanthropic infrastructure of North Tulsa — the churches that held Greenwood together after the massacre, the community organizations that exist today — is largely invisible in the civic narrative that Tulsa tells about itself.The geography makes this concrete. The Gathering Place and the BOK Center sit south on the Arkansas River, in and adjacent to Tulsa's whiter, wealthier districts. Including the area where the Philbrook Museum of Art sits. This Italian Renaissance villa was built in 1926 by oil pioneer Waite Phillips (as in Phillips 66), donated to the city in 1938 as a public art center. It's now one of the finest regional museums in the country. This gesture rhymes with Kaiser's: oil money transmuted into civic cultural institution, the private estate opened to the public as an act of philanthropic legacy-building. The Philbrook is genuinely beautiful and genuinely valuable. It is also located nowhere near North Tulsa.The pattern is not new. Greenwood Rising stands in Greenwood, but the area remains economically depressed, and North Tulsa is still among the most segregated parts of an already divided city. Philanthropic investments that produce a park on the wealthy side of the river and a museum on the historically Black side, while leaving structural inequalities intact, are not reparative.The development around Greenwood tells a more troubling story. ONEOK Field, built in 2010 on historic Greenwood land despite community opposition, has delivered few benefits to Black residents, who are still taxed to support it. Nearby, the Tulsa Arts District has flourished with amenities catering to a whiter, more affluent clientele, while long-standing Black businesses struggle. Even hotels in Greenwood market themselves as part of that district. This is less restoration than a familiar precursor to displacement in the form of cultural investment followed by real estate pressure.Some argue that understanding land and spatial justice in places like Tulsa requires connecting the Greenwood reparations movement to broader Indigenous-led land reclamation efforts (Du, 2021). In 2020, the Supreme Court's decision in McGirt v. Oklahoma ruled that the Creek Nation reservation had never been legally dissolved and that the federal government's century-old maps of Oklahoma had been legally wrong all along. The majority opinion was written by Justice Neil Gorsuch, a conservative textualist, who applied the same originalist logic to treaty rights that right-wing jurists typically apply to the Second Amendment. The ruling was a genuine landmark, restoring tribal jurisdiction over a substantial portion of eastern Oklahoma. Subsequent decisions have extended the logic to other tribes.The political irony is perplexing. Oklahoma has been among the most reliably right-wing states in the country for decades; its congressional delegation is uniformly conservative; its state government has consistently resisted federal oversight and minority rights claims. Yet it was conservative judicial originalism — the doctrine that legal texts mean what they said when written — that restored, at least partially, what the federal government had promised the Five Tribes in the 1830s. The promise was old, the maps were wrong, and it took a conservative judge to point it out.What McGirt did not do was address the claims of Black Oklahomans. The Freedmen's citizenship rights within the Five Tribes remain contested. The Greenwood reparations movement has won moral recognition but not legal remedy. The 1921 massacre commission recommended reparations in 2001 and they have never been paid. These struggles do feel connected — Black and Indigenous claims to land and sovereignty in Oklahoma have been shaped by the same federal machinery of dispossession, and their futures may be intertwined in ways that neither community has yet fully reckoned with (Du, 2021).Juneteenth, the holiday now recognized federally, commemorates June 19, 1865 — the day enslaved people in Galveston, Texas, were told the war was over (the Emancipation Proclamation had been issued two and a half years earlier) and they were free. What the holiday cannot quite contain is what freedom meant in practice for people who were free but landless. They were free but also targeted. They were also freed from the maps that governed how wealth was accumulated and held in America. The Black Towns of Oklahoma were an answer to these problems and Greenwood was that, for a while. Then it was burned down.What grows back from a fire depends on who tends the soil, and who owns it. In Tulsa today, that question is still being answered. Will the answers be as brutally honest as Brutalism — the idea that a building should be honest about what it is made of? Tulsa is made of oil money and dispossession, Black resilience and white violence, broken treaties and belated reckonings. Despite conservative political domination, the maps are being redrawn. Whether they will finally show all of that honestly — without the decorative Italian Renaissance stucco — is more political than cartographic. But McGirt proves that promises, however papered over, still possess the power to pierce the present.ReferencesDu, Y. (2021). Black geographies unveiled: A critical review. Human Geography. Gordon-Reed, A., Stremlau, R., Lowery, M., et al. (2022). The 1619 project forum. The American Historical Review. Jenkins, G. M. (2022). Steinbeck, race, and Route 66 in The Grapes of Wrath. Steinbeck Review.Martin, J. T. (2025). Are Black people philanthropists? Toward a more diverse research agenda on philanthropy. Du Bois Review: Social Science Research on Race. Morris, J. E., Parker, B. D., & Negrón, L. M. (2022). Black school closings aren't new: Historically contextualizing contemporary school closings and Black community resistance. Educational Researcher. This is a public episode. If you would like to discuss this with other subscribers or get access to bonus episodes, visit interplace.io
Moin und Gude,zu einer neuen Ausgabe des MonkeyTalks, DEM Brettspiel-Podcast der Boardgamemonkeys. Heute steht alles im Sinne der Gemütlichkeit, holt euch eure Kuscheldecke und eine schöne Tasse Kakao - es wird Cosy. Bereits im Affenspielplatz geht es los, dort berichtet Roy von der neuen Hitster-Box "Battle of Generations" und der liebe Daniel von "Cosy Stickerville" - cosy geht es weiter, u.a. mit Dorfromantik, Cascadia oder Miyabi. Roy interepretiert Cosy dann völlig neu und stellt auch noch ein Five Tribes in den Raum. Äääähm ja... also viel Spaß beim Hören.euer MonkeyTalk-Team
One of the most striking developments during the Iran war has been the reappearance of something that used to define American media a century ago: yellow journalism. Historically, the term referred to sensationalized reporting that prioritized outrage and emotion over accuracy, often using thin sourcing and dramatic narratives to mobilize public opinion. The Spanish–American War, famously fueled by headlines like “Remember the Maine,” is the classic example.Today the structure is different, but the incentives are remarkably similar. Instead of a handful of powerful newspaper publishers driving the narrative, the modern system is decentralized. Social media users, influencers, and coordinated networks can amplify stories through algorithms until traditional outlets feel compelled to cover them simply because they are trending.All of this results in feedback loop. A rumor or distorted piece of information circulates online, gets boosted within a particular political community, and eventually becomes a topic of mainstream reporting. At that point the original claim, even if false, has successfully entered the public conversation.Politics Politics Politics is a reader-supported publication. To receive new posts and support my work, consider becoming a free or paid subscriber.The Five Tribes of the Iran WarThis dynamic is especially powerful because the online political ecosystem is already divided into ideological “tribes” that interpret events through their own narratives.On the left, there is what might be called the new resistance, Democrats who see every development in the war primarily through the lens of whether it helps or hurts Donald Trump politically. Alongside them sits the progressive anti-war faction, deeply skeptical of Israel and convinced the conflict validates their warnings about American interventionism.On the right, the divide is just as sharp. One faction could be described as the Gnostic MAGA movement, a group of populist conservatives who believe Trump has betrayed the movement's core promises by engaging in foreign conflict. In contrast, another faction believes Trump is right about everything, arguing that the war's early results show his strategy is working and that critics are panicking too early.Then there is a final group: the “maybe this time Trump” neoconservatives, longtime critics of the former president who nevertheless support aggressive action against Iran and therefore find themselves, temporarily, aligned with his policy.These communities overlap in complicated ways, but each one is primed to amplify certain narratives that confirm its worldview.How a Rumor Becomes “News”The mechanics of modern yellow journalism often begin with a small piece of truth that can be exaggerated or distorted. Once it is framed in a way that triggers emotional reactions inside one or more of these ideological tribes, the story spreads rapidly through reposts, commentary, and algorithmic amplification.Eventually, the rumor becomes so widely discussed that major media outlets cover it, sometimes simply to debunk it. But by that point the narrative has already achieved its goal: it has entered mainstream awareness and eroded trust in competing sources of information.In wartime, this dynamic becomes even more powerful. Governments themselves may benefit from confusion, exaggeration, or competing narratives. The battlefield isn't just physical territory, but also public perception.The deeper challenge is that the modern information ecosystem has no central referee. In the past, editors at major newspapers could decide what was credible enough to print. Today, social media algorithms and online communities perform that role collectively, often rewarding the most emotionally compelling stories rather than the most accurate ones.That means the burden increasingly falls on individuals to filter information themselves. If a story makes people furious or ecstatic instantly, that reaction is often a sign to pause before sharing it.A New Information EraThe Iran war may eventually be remembered not only for its military consequences but also for what it revealed about the way modern media operates. The sensationalism that once drove early twentieth-century newspaper empires has reappeared in a decentralized, digital form.Yellow journalism never disappeared — it's just changed and evolved to keep up with modern times. And in the middle of a war, its power to shape public perception may be greater than ever.Chapters00:00:00 - Intro00:02:14 - Susie Wiles00:03:38 - DHS Shutdown00:04:33 - Yellow Journalism in the Iran War Era00:29:10 - Iranian Security Chief Killed00:33:15 - Joe Kent00:39:29 - Texas AI Ad00:41:32 - Reese Gorman on Texas and Oklahoma01:12:27 - Wrap-up This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.politicspoliticspolitics.com/subscribe
Hey hey BATT Family! Welcome to Episode 25, another of our top ten lists with a special guest. This time was us getting Mark's good friend Austin onto the show to discuss the Top Ten Best Games We Don't Play Anymore. It's a fun topic for people who've played as many games for as long as we have to break down. We hope that you have as good of a time with us as we had recording it. This is also an episode where, yes, we are dedicating it entirely to older games but honestly it's to remind ourselves of good memories as well as maybe intrigue you in some games you may have never heard of or just haven't gotten to try. We played them all to where we're done with them, but that certainly doesn't mean that you wouldn't enjoy them. If you do try any of them out, let us know! This is another moment of how long it's been since we recorded as well - this episode is coming out in September and I believe this was recorded back in May. The choices are all still valid, but the weird timeline jumps if you're listening to this back to back with Episode 24 is real. Regardless! Thanks for joining us on this final episode of Season One and we'll catch you on the start of Season Two on October 7th! --- This episode's segments: 00:00:00 - Intro / How Do We Know Our Guest 00:02:24 - List Selection Criteria 00:04:26 - Scott's 10 (Ticket to Ride) 00:06:23 - Austin's 10 (Star Wars Rebellion) 00:07:28 - Mark's 10 (Modern Art) 00:09:52 - Scott's 9 (Mysterium) 00:11:40 - Austin's 9 (Ra) 00:12:53 - Mark's 9 (Dead Men Tell No Tales) 00:15:03 - Scott's 8 (Atmosfear) 00:16:57 - Austin's 8 (Power Grid) 00:19:31 - Mark's 8 (Formula D) 00:21:16 - Scott's 7 (Formula D(e)) 00:22:09 - Austin's 7 (Manhattan Project) 00:23:03 - Mark's 7 (Space Base) 00:24:57 - Scott's 6 (HeroQuest) 00:26:41 - Austin's 6 (Anachrony) 00:29:24 - Mark's 6 (Firenze) 00:32:09 - Scott's 5 (X-Men: Under Siege) 00:33:22 - Austin's 5 (Blood Rage) 00:36:00 - Mark's 5 (Quantum) 00:38:23 - Scott's 4 (Marvel Legendary) 00:40:47 - Austin's 4 (Kingdom Builder) 00:43:07 - Mark's 4 (Tortuga 2199) 00:45:34 - Scott's 3 (Talisman) 00:50:12 - Austin's 3 (Rising Sun) 00:53:03 - Mark's 3 (Mafiozoo) 00:55:53 - Scott's 2 (Dead of Winter) 00:59:18 - Austin's 2 (Five Tribes) 01:01:46 - Mark's 2 (Heroclix) 01:04:24 - Scott's 1 (Clue Master Detective) 01:06:19 - Austin's 1 (Food Chain Magnate) 01:09:30 - Mark's 1 (Android: Netrunner) 01:13:00 - Contact Info 01:13:51 - Outro --- Notes! 1) Pub Meeple is an EXCELLENT free resource for the board gaming community for those that want to rank their ... whatever grouping. It has an API integration to BGG to scrape their database and allow you to create a list to rank. It can be found at https://www.pubmeeple.com/ranking-engine. You can use it for things other than board games, but why would you want to? 2) Wish we had more to discuss about Manhattan Project, but Austin was the only one of the three of us to have played it. 3) The semi abrupt transition from Scott to Austin's number six was due to the dog getting up and barking like mad for a minute or two. We completely lost track of where we were, so we just moved on it seems like! 4) Turns out that Scott and Mark just kinda had a therapy session about Talisman and seemingly invited Austin to it. There was another about ten minutes on the game that got cut out. Austin's reactions were just too good to remove. 5) If you haven't heard it yet, go listen to Austin's story about Roads and Boats in our most recent Odds and Ends Episode: The Channel Update Edition. It's genuinely funny to me. --- You can email us at boardallthetimegaming@gmail.com. We can be found at www.boardallthetime.com and on Facebook at Board All The Time. We're on BlueSky now and loving it! At this point it really feels like BlueSky is for board gaming, so definitely check us out on there at https://bsky.app/profile/boardallthetime.bsky.social If you'd like to help support the show and assist with the hosting costs, you can do so with our Ko-Fi: https://ko-fi.com/boardallthetime Our Discord server, which is still in Beta, can be joined at https://discord.gg/VbRWEpc6 We'd like to thank our sponsors as well: We'd also like to thank SoulProdMusic for the intro/outro music.
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 227 - All About Boards Jake and Brendan continue our series on game components with a deep dive on BOARDS! What types of boards exist? How do they enhance the experience of playing a game? What are the best boards? Are tiles also boards? Timestamps 5:00- what are boards? 13:30- network boards 27:45- other types of boards 32:05- information on boards 46:15- game progress on boards 48:05- scaling boards 50:35- alternate / expansion boards 53:00- players creating the board 57:05- modular boards 59:35- signposting on boards 1:03:05- favorite boards Games Mentioned Catan, Quantum, Broom Service, Pax Pamir, Agricola, Ticket to Ride, Root, Castles of Burgundy, Pandemic, Scrabble, Tigris and Euphrates, Blood Rage, Heat, Barrage, Lost Ruins of Arnak, Molly House, Sky Team, Troyes, Santiago, El Grande, Hansa Teutonica, Mexica, Five Tribes, Babylonia, Hey That's My Fish, Arcs, Tikal, Carcassone, Praga Caput Regni, Findorff, Great Western Trail Preplanners A few deep dives are in the works, so get in some plays of Apiary, Castles of Mad King Ludwig, Dominion, and more Root! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Brendan talks about the games he dusted off in January and February of 2025 but didn't get a chance to talk about again. Join us, won't you?JANUARY Dusty Games– Android: Netrunner (6 Years, 10 Months, 14 Days)– QE (5 Years, 2 Months, 16 Days)– New York Slice (1 Year, 4 Months, 5 Days dusty)– Unspeakable Words (3 Years, 1 Month, 7 Days dusty)– BIGFOOT: Roll & Smash (1 year, 2 Months, 15 Days)– Automobiles (3 Years, 4 Months, 6 Days)– Hues and Cues (2 Years, 1 Month, 6 Days)February Dusty Games– Bloom (1 Year, 7 Months, 12 Days dusty)– Fast Forward: FLEE (3 Years, 7 Months, 16 Days dusty)– Friday (5 Years, 10 Months, 1 Day dusty)– Five Tribes (1 Year, 11 Months, 23 Days dusty)– Calico (2 Years, 6 Months, 3 Days dusty)What games did you dust off in January and February? Share your plays over on boardgamegeek in guild #3269.
This episode is sponsored by Thuma. Thuma is a modern design company that specializes in timeless home essentials that are mindfully made with premium materials and intentional details. To get $100 towards your first bed purchase, go to http://thuma.co/eyeonai Can AI Ever Reach AGI? Pedro Domingos Explains the Missing Link In this episode of Eye on AI, renowned computer scientist and author of The Master Algorithm, Pedro Domingos, breaks down what's still missing in our race toward Artificial General Intelligence (AGI) — and why the path forward requires a radical unification of AI's five foundational paradigms: Symbolists, Connectionists, Bayesians, Evolutionaries, and Analogizers. Topics covered: Why deep learning alone won't achieve AGI How reasoning by analogy could unlock true machine creativity The role of evolutionary algorithms in building intelligent systems Why transformers like GPT-4 are impressive—but incomplete The danger of hype from tech leaders vs. the real science behind AGI What the Master Algorithm truly means — and why we haven't found it yet Pedro argues that creativity is easy, reliability is hard, and that reasoning by analogy — not just scaling LLMs — may be the key to Einstein-level breakthroughs in AI. Whether you're an AI researcher, machine learning engineer, or just curious about the future of artificial intelligence, this is one of the most important conversations on how to actually reach AGI.
This episode is sponsored by Indeed. Stop struggling to get your job post seen on other job sites. Indeed's Sponsored Jobs help you stand out and hire fast. With Sponsored Jobs your post jumps to the top of the page for your relevant candidates, so you can reach the people you want faster. Get a $75 Sponsored Job Credit to boost your job's visibility! Claim your offer now: https://www.indeed.com/EYEONAI In this episode, renowned AI researcher Pedro Domingos, author of The Master Algorithm, takes us deep into the world of Connectionism—the AI tribe behind neural networks and the deep learning revolution. From the birth of neural networks in the 1940s to the explosive rise of transformers and ChatGPT, Pedro unpacks the history, breakthroughs, and limitations of connectionist AI. Along the way, he explores how supervised learning continues to quietly power today's most impressive AI systems—and why reinforcement learning and unsupervised learning are still lagging behind. We also dive into: The tribal war between Connectionists and Symbolists The surprising origins of Backpropagation How transformers redefined machine translation Why GANs and generative models exploded (and then faded) The myth of modern reinforcement learning (DeepSeek, RLHF, etc.) The danger of AI research narrowing too soon around one dominant approach Whether you're an AI enthusiast, a machine learning practitioner, or just curious about where intelligence is headed, this episode offers a rare deep dive into the ideological foundations of AI—and what's coming next. Don't forget to subscribe for more episodes on AI, data, and the future of tech. Stay Updated: Craig Smith on X:https://x.com/craigss Eye on A.I. on X: https://x.com/EyeOn_AI (00:00) What Are Generative Models? (03:02) AI Progress and the Local Optimum Trap (06:30) The Five Tribes of AI and Why They Matter (09:07) The Rise of Connectionism (11:14) Rosenblatt's Perceptron and the First AI Hype Cycle (13:35) Backpropagation: The Algorithm That Changed Everything (19:39) How Backpropagation Actually Works (21:22) AlexNet and the Deep Learning Boom (23:22) Why the Vision Community Resisted Neural Nets (25:39) The Expansion of Deep Learning (28:48) NetTalk and the Baby Steps of Neural Speech (31:24) How Transformers (and Attention) Transformed AI (34:36) Why Attention Solved the Bottleneck in Translation (35:24) The Untold Story of Transformer Invention (38:35) LSTMs vs. Attention: Solving the Vanishing Gradient Problem (42:29) GANs: The Evolutionary Arms Race in AI (48:53) Reinforcement Learning Explained (52:46) Why RL Is Mostly Just Supervised Learning in Disguise (54:35) Where AI Research Should Go Next
Continuing on with our Oceania theme, Conor and Dana Banana are back and chatting to Aussie designer, Craig E. Somerton. Craig is still on a high after a successful Kickstarter with his first published game, Farm Hand. He talks about his journey in board gaming and designing, and in particular, his affinity for trick-taking games. He even hints at his new design! As usual, when Conor and Banana get together, the episode is full of tangents that seem to go nowhere. Somewhere in between, is the occasional nod to a classic game in Five Tribes and Agricola while Craig gives us his no.1 trick-taker of all time. As this episode was recorded in a post Cyclone Alfred time-warp, there is no Question of the Pod, but still lots of laughs and gaming conversation to enjoy! Sizzling Games: Seas of Strife [1:12:18] Agricola [1:15:23] Fired Up: [01:34:34] Keep up to date about the Kickstarter for Farm Hand. Check in to see if late pledges may open up in the future! https://www.kickstarter.com/projects/grailgames/grail-games-2025-pocket-game-collection Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Farm Hand https://boardgamegeek.com/boardgame/386860/farm-hand Texas Showdown https://boardgamegeek.com/boardgame/249044/texas-showdown Seas of Strife https://boardgamegeek.com/boardgame/225482/seas-of-strife Skull King https://boardgamegeek.com/boardgame/150145/skull-king Carcassonne https://boardgamegeek.com/boardgame/822/carcassonne Prey https://boardgamegeek.com/boardgame/415092/prey Rainbow https://boardgamegeek.com/boardgame/415090/rainbow Nanatoridori https://boardgamegeek.com/boardgame/387388/nanatoridori Five Tribes https://boardgamegeek.com/boardgame/157354/five-tribes-the-djinns-of-naqala Agricola https://boardgamegeek.com/boardgame/200680/agricola-revised-edition Ra https://boardgamegeek.com/boardgame/12/ra 7 Wonders Duel https://boardgamegeek.com/boardgame/173346/7-wonders-duel SPONSORS Our podcast is proudly sponsored by Advent Games and More Than Meeples. Advent Games is an Australian online board game store based in Sydney, NSW. http://www.adventgames.com.au/ More Than Meeples is an Australian retail and online game store based in Brisbane, QLD. https://morethanmeeples.com.au/ PATREON Hey there, BBQ fans! Guess what? We've got a Patreon! By joining, you'll unlock exclusive content, gain access to a members-only section of our Discord where you can help shape the show, and so much more. Plus, your support will help us grow and bring some awesome new projects to life in 2025. At the Board Game BBQ Podcast, we're passionate about what we do and promise to keep the fun and shenanigans rolling. We're so grateful for your support! Joining our Patreon is totally optional, and we ask that you don't contribute if it'll cause financial stress. But if you'd like to chip in from just USD$5 a month, click the link to check out our Patreon page. Thanks a million for being amazing! We're committed to creating a welcoming and inclusive community, and you all make it special. See you at the BBQ!! https://www.patreon.com/BoardGameBBQ SOCIALS Support the podcast and join the community! https://linktr.ee/BoardGameBBQ LISTEN ON APPLE PODCASTS: https://podcasts.apple.com/au/podcast/the-board-game-bbq-podcast/id1515192971 LISTEN ON SPOTIFY: https://open.spotify.com/show/4VZjYJV1E3AWND62urWlP9 #boardgamebbq #bgg #boardgamegeek #boardgames #bgbbqpodcast #boardgamesaustralia #boardgamers #boardgamesaddict #aussiegamer #boardgamesarefun #bgcommunity #gamenight #playmoreboardgames #tabletopgames #tabletoptime #gamereview #addictsnotexperts
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 203 - Fromage What the heck! The first episode ever with no Jake and no Brendan. It's up to Paul and Pete to lead the way, and they do an awesome job discussing the types of simultaneous play that you'll find in board game before deep diving Fromage. Timestamps Intro and Simultaneous Play - 0:00 Fromage Deep Dive - 23:28 Games Mentioned El Grande, Five Tribes, Wingspan, Dominion, Haggis, Earth, Tiny Towns, Race for the Galaxy, Fuse, Escape from the Cursed Temple, Atlantis Rising, Slay the Spire, Spot It, Kites, The Mind, Fit to Print, Galaxy Trucker, Pendulum, Bananagrams, Scrabble, Sushi Go, 7 Wonders, Stamp Swap, Fantastic Factories, Isle of Skye, Tzolkin, and more. Preplanners Possibly covering Guild of Merchant explorers soon. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
This episode is sponsored by Thuma. Thuma is a modern design company that specializes in timeless home essentials that are mindfully made with premium materials and intentional details. To get $100 towards your first bed purchase, go to http://thuma.co/eyeonai In this episode of the Eye on AI podcast, Pedro Domingos—renowned AI researcher and author of The Master Algorithm—joins Craig Smith to break down the Symbolist approach to artificial intelligence, one of the Five Tribes of Machine Learning. Pedro explains how Symbolic AI dominated the field for decades, from the 1950s to the early 2000s, and why it's still playing a crucial role in modern AI. He dives into the Physical Symbol System Hypothesis, the idea that intelligence can emerge purely from symbol manipulation, and how AI pioneers like Marvin Minsky and John McCarthy built the foundation for rule-based AI systems. The conversation unpacks inverse deduction—the Symbolists' "Master Algorithm"—and how it allows AI to infer general rules from specific examples. Pedro also explores how decision trees, random forests, and boosting methods remain some of the most powerful AI techniques today, often outperforming deep learning in real-world applications. We also discuss why expert systems failed, the knowledge acquisition bottleneck, and how machine learning helped solve Symbolic AI's biggest challenges. Pedro shares insights on the heated debate between Symbolists and Connectionists, the ongoing battle between logic-based reasoning and neural networks, and why the future of AI lies in combining these paradigms. From AlphaGo's hybrid approach to modern AI models integrating logic and reasoning, this episode is a deep dive into the past, present, and future of Symbolic AI—and why it might be making a comeback. Don't forget to like, subscribe, and hit the notification bell for more expert discussions on AI, technology, and the future of intelligence! Stay Updated: Craig Smith Twitter: https://twitter.com/craigss Eye on A.I. Twitter: https://twitter.com/EyeOn_AI (00:00) Pedro Domingos onThe Five Tribes of Machine Learning (02:23) What is Symbolic AI? (04:46) The Physical Symbol System Hypothesis Explained (07:05) Understanding Symbols in AI (11:51) What is Inverse Deduction? (15:10) Symbolic AI in Medical Diagnosis (17:35) The Knowledge Acquisition Bottleneck (19:05) Why Symbolic AI Struggled with Uncertainty (20:40) Machine Learning in Symbolic AI – More Than Just Connectionism (24:08) Decision Trees & Their Role in Symbolic Learning (26:55) The Myth of Feature Engineering in Deep Learning (30:18) How Symbolic AI Invents Its Own Rules (31:54) The Rise and Fall of Expert Systems – The CYCL Project (38:53) Symbolic AI vs. Connectionism (41:53) Is Symbolic AI Still Relevant Today? (43:29) How AlphaGo Combined Symbolic AI & Neural Networks (45:07) What Symbolic AI is Best At – System 2 Thinking (47:18) Is GPT-4o Using Symbolic AI?
This episode is sponsored by Thuma. Thuma is a modern design company that specializes in timeless home essentials that are mindfully made with premium materials and intentional details. To get $100 towards your first bed purchase, go to http://thuma.co/eyeonai In this episode of the Eye on AI podcast, Pedro Domingos, renowned AI researcher and author of The Master Algorithm, joins Craig Smith to explore the evolution of machine learning, the resurgence of Bayesian AI, and the future of artificial intelligence. Pedro unpacks the ongoing battle between Bayesian and Frequentist approaches, explaining why probability is one of the most misunderstood concepts in AI. He delves into Bayesian networks, their role in AI decision-making, and how they powered Google's ad system before deep learning. We also discuss how Bayesian learning is still outperforming humans in medical diagnosis, search & rescue, and predictive modeling, despite its computational challenges. The conversation shifts to deep learning's limitations, with Pedro revealing how neural networks might be just a disguised form of nearest-neighbor learning. He challenges conventional wisdom on AGI, AI regulation, and the scalability of deep learning, offering insights into why Bayesian reasoning and analogical learning might be the future of AI. We also dive into analogical learning—a field championed by Douglas Hofstadter—exploring its impact on pattern recognition, case-based reasoning, and support vector machines (SVMs). Pedro highlights how AI has cycled through different paradigms, from symbolic AI in the '80s to SVMs in the 2000s, and why the next big breakthrough may not come from neural networks at all. From theoretical AI debates to real-world applications, this episode offers a deep dive into the science behind AI learning methods, their limitations, and what's next for machine intelligence. Don't forget to like, subscribe, and hit the notification bell for more expert discussions on AI, technology, and the future of innovation! Stay Updated: Craig Smith Twitter: https://twitter.com/craigss Eye on A.I. Twitter: https://twitter.com/EyeOn_AI (00:00) Introduction (02:55) The Five Tribes of Machine Learning Explained (06:34) Bayesian vs. Frequentist: The Probability Debate (08:27) What is Bayes' Theorem & How AI Uses It (12:46) The Power & Limitations of Bayesian Networks (16:43) How Bayesian Inference Works in AI (18:56) The Rise & Fall of Bayesian Machine Learning (20:31) Bayesian AI in Medical Diagnosis & Search and Rescue (25:07) How Google Used Bayesian Networks for Ads (28:56) The Role of Uncertainty in AI Decision-Making (30:34) Why Bayesian Learning is Computationally Hard (34:18) Analogical Learning – The Overlooked AI Paradigm (38:09) Support Vector Machines vs. Neural Networks (41:29) How SVMs Once Dominated Machine Learning (45:30) The Future of AI – Bayesian, Neural, or Hybrid? (50:38) Where AI is Heading Next
The Boardgame Specialist Podcast Episode 111: Top 100: 20 to 11 https://discord.gg/NCCQxb9kyBCarla IG: boardgamespecialist FB: Red Deer Board Game Fanatics Mel IG: mels_boardgame_room FB Mel's Board Game Room YouTube: Mel's Board Room[1:04] Lone Wolves[5:52] Terror Below[10:44] Magnificent[16:24] Le Havre: The Inland Port[20:21] Orleans[24:35] Century[28:49] Unfair [33:34] Downforce[38:16] Azul[43:02] Champion of Midgard [46:28] The Gallerist[50:54] Destinies[55:42] Forest Shuffle[59:12] Wyrmspan[1:02:33] The White Castle[1:07:44] Chronicles of Crimes [1:10:18] Rococo[1:15:58] Five Tribes[1:19:44] Lost Ruins of Arnak[1:24:46] Ra[1:27:42] Ark Nova[1:33:19] Tinner's Trail
Thanksgiving, as traditionally celebrated, has long been steeped in myths that obscure its more complex historical roots. The commonly shared narrative often centers on harmony between Pilgrims and Native Americans during a shared feast in 1621. However, this oversimplifies, and in many ways distorts, the darker truths of colonization, displacement, and systemic violence against Indigenous peoples that followed European settlement. For Indigenous communities, Thanksgiving can symbolize the beginning of land theft, cultural erasure, and genocide.The connections between African Americans, the transatlantic slave trade, and the Five Tribes (often referred to as the Five “Civilized” Tribes: Cherokee, Choctaw, Chickasaw, Creek, and Seminole) is another complex and under-taught history. Some of these tribes participated in the enslavement of African people, often adopting the practice after pressure from European settlers to assimilate into Western customs. At the same time, there were alliances between African Americans and Indigenous communities, such as through intermarriage, shared resistance to oppression, and the escape of enslaved individuals to Native lands. This layered history reveals both solidarity and complicity, illustrating the complexity of relationships between oppressed groups during colonization and slavery.As for 2024 and the “truth being told,” societal awareness and education about these histories are growing, thanks to the advocacy of Indigenous peoples, African Americans, historians, and educators. Efforts to incorporate these truths into mainstream education, media, and conversations are increasing. However, resistance to these narratives—due to political, cultural, or ideological reasons—remains strong in certain sectors of society.The shift toward truth-telling depends on continued advocacy, open dialogue, and systemic changes in education. If this momentum continues, 2024 could see more progress, though full acknowledgment and widespread acceptance of these truths may still be a work in progress.
The Boardgame Specialist Podcast Episode 106: Top 100: 60 to 51 https://discord.gg/NCCQxb9kyBCarla IG: boardgamespecialist FB: Red Deer Board Game Fanatics Mel IG: mels_boardgame_room FB Mel's Board Game Room YouTube: Mel's Board Room[2:29] Typewriter[10:12] After Us[14:25] Yedo[19:15] Roll for the Galaxy[24:40] Parks[29:35] Heaven & Ale[33:41] Azul Summer Pavilion[38:48] Gloomhaven Jaws of the Lion[43:38] Teotihuacan City of Gods[48:30] Splendor[51:08] Meadow[57:52] Raptor[1:01:41] Barrenpark[1:04:37] Creature Comforts[1:09:02] Targi[1:13:14] Galaxy Trucker[1:18:21] Five Tribes[1:22:21] Bang! The Dice Game[1:26:30] Agemonia[1:32:01] The Captain is Dead[1:35:01] Marrekesh[1:40:36] Café Baras
This week, Dana, Lauren and Joe run through the their gaming highs and lows over the past few weeks following on from PAX and local game days. Joe takes a break from Overwatch 2 to tell us about avoiding a fall from grace in Courtisans. Lauren has been answering movie trivia questions badly in Blockbuster. Dana has been taming beasts, though not her own, to create the best minions in The Vale of Eternity. They also share the community responses from last week's Question of the Pod, share their gripes with this week's question, and get fired up for the coming week! New Question of the Pod: How do you manage a board game slump? Timestamps: Sizzling Games: Blockbuster [0:35:30] Courtisans [0:42:27] The Vale of Eternity [0:49:29] Question of the Pod: [1:01:54] Fired Up: [1:17:50] Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Nyet! - https://boardgamegeek.com/boardgame/1107/nyet Cheers to the Governor - https://boardgamegeek.com/boardgame/404048/cheers-to-the-governor Curses - https://boardgamegeek.com/boardgame/5298/curses Seas of Strife - https://boardgamegeek.com/boardgame/225482/seas-of-strife Pixies - https://boardgamegeek.com/boardgame/411875/pixies Things in Rings - https://boardgamegeek.com/boardgame/408547/things-in-rings Landmarks - https://boardgamegeek.com/boardgame/421374/landmarks Paranormal Detectives - https://boardgamegeek.com/boardgame/280136/paranormal-detectives Blockbuster - https://boardgamegeek.com/boardgame/272438/blockbuster Courtisans - https://boardgamegeek.com/boardgame/402283/courtisans The Vale of Eternity - https://boardgamegeek.com/boardgame/385529/the-vale-of-eternity Ultimate Voyage - https://boardgamegeek.com/boardgame/380782/ultimate-voyage Pictures - https://boardgamegeek.com/boardgame/284108/pictures Five Tribes - https://boardgamegeek.com/boardgame/157354/five-tribes-the-djinns-of-naqala Fantasy Realms - https://boardgamegeek.com/boardgame/223040/fantasy-realms SPONSORS Our podcast is proudly sponsored by Advent Games. Advent Games (http://www.adventgames.com.au/) are an Australian online board game store based in Sydney, NSW. Their core values are integrity, customer satisfaction, and providing a wide range of products including those hard-to-find board games. More Than Meeples is an Australian retail and online game store based in Brisbane, QLD. They have been strong supporters of, not only our Brisbane Game Days, but the broader Brisbane community. https://morethanmeeples.com.au/ PATREON Hey there, BBQ fans! Guess what? We've got a Patreon! By joining, you'll unlock exclusive content, gain access to a members-only section of our Discord where you can help shape the show, and so much more. Plus, your support will help us grow and bring some awesome new projects to life in 2024. At the Board Game BBQ Podcast, we're passionate about what we do and promise to keep the fun and shenanigans rolling. We're so grateful for your support! Joining our Patreon is totally optional, and we ask that you don't contribute if it'll cause financial stress. But if you'd like to chip in from just USD$5 a month, click the link to check out our Patreon page. Thanks a million for being amazing! We're committed to creating a welcoming and inclusive community, and you all make it special. See you at the BBQ!! https://www.patreon.com/BoardGameBBQ SOCIALS Support the podcast and join the community! https://linktr.ee/BoardGameBBQ
Before their relocation along the Trail of Tears, southeast tribes found a need to curb cattle rustling and other violations of tribal laws. The Five Tribes organized tribal law enforcement units that came to be known as Lighthorse. They would respond to crimes such as stagecoach robberies, bootlegging, murder, and land disputes. For several years, the Lighthorse acted as judge, jury, even executioner. The Cherokee Lighthorsemen have their origins in Georgia, but were official formed in November 1844. The tribes continue to use the term “Lighthorse” to refer to their community policing units. We'll hear about the history of “Lighthorse” and how they paved the way for tribal law enforcement. GUESTS Scott Ketchum (Choctaw Nation), Chickasaw Nation Endowed Chair in Native American Studies for East Central University Julie Reed (Cherokee Nation), associate professor in history at Penn State University Michelle Cooke (Chickasaw Nation), senior staff writer for the Chickasaw Press and author of Protecting Our People: Chickasaw Law Enforcement in Indian Territory
In this Mancala world you'll be moving 5 different tribes through the board to gain as many resources as possible! Five Tribes is a classic amongst Board Gamers and for those interested in a Hobby Gaming space, Robbie might argue this is a must play! With one of the more unique mechanics you'll find amongst this desert adventure.. what do the Bards think?? You'll have to watch to find out!!You can find Five Tribes for yourself at:https://amzn.to/3AjPFu5Jason and Robbie have the goal of introducing non-gamers to the amazing world of tabletop gaming. With over 35 years of modern board gaming experience, we strive to open newer gamers to a variety of games that may be fun and exciting for them. Whether it's the theme, mechanics, or length of the game, we hope to demystify the negative stigma that often accompanies tabletop gaming and help players realize the tabletop gaming world is for everyone!We hope you accompany us on this journey … and join us at the table!Be sure to follow us on Instagram as well!https://www.instagram.com/bards_of_the_board/Chapters:0:00 Intro1:38 What We've Been Playing13:07 Five Tribes56:31 Cookie Scale1:01:45 Final Thoughts
Before their relocation along the Trail of Tears, southeast tribes found a need to curb cattle rustling and other violations of tribal laws. The Five Tribes organized tribal law enforcement units that came to be known as Lighthorse. They would respond to crimes such as stagecoach robberies, bootlegging, murder, and land disputes. For several years, the Lighthorse acted as judge, jury, even executioner. The Cherokee Lighthorsemen have their origins in Georgia, but were official formed in November 1844. The tribes continue to use the term “Lighthorse” to refer to their community policing units. We'll hear about the history of “Lighthorse” and how they paved the way for tribal law enforcement.
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 185 - Five Tribes We return to a classic deep dive, covering Bruno Cathala's Five Tribes, a 2014 hit by Days of Wonder that remains on the BGG top 100. Five Tribes features unique, mancala style worker "displacement" mechanic, so you know we can't wait to sink our teeth in. Enjoy this episode, Decisionaughts! Timestamps Ratings and Reviews - 0:00 Game Background - 5:13 Rules Overview - 9:11 Five Tribes Deep Dive - 19:45 Preplanners We have a top-secret game preview, our first ever, coming soon! Any guesses what it is? Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 184 - What We Think About When We Think About Playtesting with Paul Salomon In this episode Jake and Paul reflect on Stonemaier Design Day 2024, recording just one day after the event. Using that frame, we give 5ish tips to think about when playtesting your game or someone else's. Pre-Planners We'll be covering Five Tribes soon! Also, low-key, Jake wants to cover the Pokemon TCG Game Boy game. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 182 - Oops, We Played the Hotness (Stamp Swap, Wilmot's Warehouse and other Recent Plays) In this interlude episode, Jake and Brendan quickly discuss some games that have hit our tables lately and never previously discussed on the pod. Oops, we played some hot games. (Shut up.) Timestamps Intro - 0:00 Stamp Swap - 3:37 Courtesans - 13:09 Harmonies - 19:45 Wonderland's War - 28:09 Wilmot's Warehouse - 37:35 Pre-Planners We'll be covering Five Tribes soon! Also, low-key, Jake wants to cover the Pokemon TCG Game Boy game. Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 181 - What We Talk About When We Talk About Playing on Hard Mode This week, we discuss Dr. Richard Garfield's (Magic: The Gathering, Bunny Kingdom) blog post about playing games on hard mode. Consider reading it here on Board Game Geek before you listen to the episode. In this episode, we discuss the blog post, the merits, and the demerits of hard mode in the board game space. Timestamps Intro - 0:00 Playing on Hard Mode - 2:59 Pre-Planners We'll be covering Five Tribes soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 181 - What We Talk About When We Talk About Games We Love To Lose It's our first WWTA episode since April! In this one, we discuss the games we love to lose but then go deeper as we think about what characteristics give these games this unique quality. It's a great discussion that we hope you will join us for. Timestamps Intro - 0:00 Games We Love To Lose - 4:18 Cockroach Poker - 8:12 El Grande - 11:19 RoboRally - 15:21 Cascadia - 19:35 Poetry for Neanderthals/Wavelength/Monikers - 25:52 Barrage - 28:00 Ra/High Society - 32:18 Coconuts - 37:00 Galaxy Trucker - 39:54 Characteristics that Make Games Fun to Lose - 41:04 Games We Hate Losing - 51:01 Pre-Planners We'll be covering Five Tribes soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 180 - Azul Summer Pavillion We discuss Azul Summer Pavillion and make the obvious comparison to the original Azul. We also consider board game implementations and ask the question if this one succeeds. Enjoy, friends, and it is good to be back after a short break! Timestamps Intro - 0:00 Ratings and Reviews - 3:11 Game Background - 8:07 Rules Overview and Comparison to Azul - 10:24 Pre-Planners We'll be covering Five Tribes soon! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
In this episode we deep dive Beyond the Sun from Rio Grande Games! We also pontificate space travel, talk some older games, and Rob gives his Game Challenge update! 0:00 - Intro 5:35 - BGA Chat with Cam 7:30 - Video Game Chat 14:25 - Jake Game Speed Run - Whistle Mountain, Isle of Cats, Castles of Burgandy, Wind the Film, MLEM, Faraway 15:25 - Coimbra 20:00 - Ponzi Scheme 23:25 - Five Tribes 26:30 - KingDomino 28:35 - Rob Game Challenge Update 29:25 - Megaland 32:35 - Beyond the Sun - Intro 35:15 - 2001: A Space Odyssey 36:30 - Beyond the Sun - Initial Thoughts 40:30 - Beyond the Sun - Pros 51:20 - Beyond the Sun - Cons 58:45 - Beyond the Sun - Final Thoughts 1:04:15 - Bump or Dump - Newton 1:08:30 - Outro, Patron Thanks, Website Plugs 1:09:10 - Kate Bush - Hello Earth
Le jeu Five Tribes est sous les critiques de Benofx et du Pionfesseur dans ce nouveau numéro de Le Pour et le Contre, une émission de Proxi-Jeux.
This is the last episode of Season 5 – thanks to everyone for coming along for the ride. Getting ready for Season 6 has gotten me in the mood to talk about planning. This week we'll discuss how our plans bring out God's sense of humor; how God's planning process and ours don't always coincide; why we say “Lord willing” when we pray, and what we should mean when we do; and three different ways to plan a path to victory.Hal Hammons serves as preacher and shepherd for the Lakewoods Drive church of Christ in Georgetown, Texas. He is the host of the Citizen of Heaven podcast. You are encouraged to seek him and the Lakewoods Drive church through Facebook and other social media. Lakewoods Drive is an autonomous group of Christians dedicated to praising God, teaching the gospel to all who will hear, training Christians in righteousness, and serving our God and one another faithfully. We believe the Bible is God's word, that Jesus died on the cross for our sins, that heaven is our home, and that we have work to do here while we wait. Regular topics of discussion and conversation include: Christians, Jesus, obedience, faith, grace, baptism, New Testament, Old Testament, authority, gospel, fellowship, justice, mercy, faithfulness, forgiveness, Twenty Pages a Week, Bible reading, heaven, hell, virtues, character, denominations, submission, service, character, COVID-19, assembly, Lord's Supper, online, social media, YouTube, Facebook.
The Boardgame Specialists Podcast Episode 90 - Gobfest Recap https://discord.gg/ssnqjsRFxV%0A gamesandcouples@gmail.com https://www.facebook.com/couplesandgames https://instagram.com/gamesandcouples Carla IG: boardgamespecialist FB: Red Deer Board Game Fanatics Mel IG: mels_boardgame_room FB Mel's Board Game Room YouTube: Mel's Board Game Room [6:34] Paperback Adventure [8:16] Roll Player [10:15] Roll Player Adventure [10:30] Kinfire Chronicles Night's Fall [11:50] Kinfire Delve Vainglories Grotto [14:39] Maple Valley [17:12] Volupsa [19:59] Night Parade [23:42] Hero Realms [26:22] Boop [28:52] World Wonders [33:02] Café Baras [37:05] Mlem Space Agency [42:10] Maglev Metro [46:38] The Downfall of Pompeii [51:30] Wizard of Grimoire [55:54] Maglev Metro [58:49] Set a Watch [1:05:04] Atiwa [1:07:56] Dead of Winter [1:13:32] Five Tribes [1:16:46] Apiary [1:20:29] Railways of the World [1:23:24] Viticulture [1:26:24] Dune Imperium Uprising [1:31:31] Outro
https://discord.gg/ssnqjsRFxV%0Agamesandcouples@gmail.comhttps://www.facebook.com/couplesandgameshttps://instagram.com/gamesandcouplesCarlaIG: boardgamespecialistFB: Red Deer Board Game FanaticsMelIG: mels_boardgame_roomFB Mel's Board Game RoomYouTube: Mel's Board Game Room[0:4:58] Five Tribes[0:9:45] Seas of Strife[13:20] Age of Innovation[21:19] Died Veggies[25:30] Forest Shuffle[30:31] Cucumbers[33:36] The Search for Lost Species[39:23] Trio[44:02] Kutna Hora: The City of Silver[52:26] Apiary[1:00:57] Near and Far[1:06:29] One Deck Galaxy[1:11:15] Final Girl[1:20:53] Swindler[1:23:52] Eila and Something Shiny[1:29:23] Everdell Farshore[1:31:44] Call to Adventure
Joel, Nick, Sam, and Lewis are here for one job only, to deliever their favorite Board games from the year 2014. In pictilar order here is the list and links for the games. Sheriff of Nottingham, Istanbul, Black Fleet, SpyFall, Splendor, Colt Express, KLASK, Evolution, Patchwork, Orléans, Dead Of Winter, Waggle Dance, Lords of Xidit, Deep Sea Adventure, Legendary Encounters: An Alien Deckbuilding Game, Star Realms, Eggs & Empires, Abyss, Five Tribes, Artifacts, Inc, Port Royal, Castles of Mad King Ludwig, Imperial Settlers, Nations: The Dice Game, Heroes Wanted, Trains: Rising Sun, Spike Ways you can engage or contact the show Here is the link to our discord channel Devon Dice https://discord.gg/ma7Z4Jvv2z Find us on all the socials: @DevonDiceUK, Facebook page, BGG Guild On X / Twitter: @DepressedMonk3y @The_BreweryTour @meeplescorner @njshaw2 On Bluesky: njshaw2.bsky.social, devondice.bsky.social On the web: www.devondice.co.uk Youtube - DevonDiceUK please like subscribe to our channel https://youtube.com/@DevonDice devondice2015@gmail.com
The Five Civilized Tribes have rejected an invitation to serve on a task force created to address Governor Stitt's concerns about the impact of the McGirt decision.
Brendan looks back at his view of the best games of 2014. Join us, won't you?Orléans (top 50)Dead of Winter (top 50)Five Tribes (top 50)Roll for the GalaxyOnirimCastles of Mad King LudwigLords of XiditOnward to VenusAquasphereDeep Sea AdventureStrife: Legacy of the EternalsValley of the KingsOne Night Ultimate WerewolfHonorable Mentions:La IslaMythotopiaHeroes WantedFavorites I don't OwnAlchemistsLegendary Encounters: AlienCamel UpLa GrajnaOnitamaGames I want to TryFields of ArleXia: Legends of a Drift SystemKanbanWhat are your favorite 2014 games? Share them over in our guild on boardgamegeek, #3269.
The Genealogy Guys Podcast, in partnership with MyHeritage.com, is giving away a FREE MyHeritage DNA Kit. Please send an email to genealogyguys@gmail.com with your name and mailing address by no later than midnight U.S. Eastern Time on 31 August 2023 for your chance to win! News You Can Use and Share American Ancestors/New England Historic Genealogical Society has announced the 10 Million Names Project. The Project is a collaborative effort dedicated to recovering the names of the estimated 10 million men, women, and children of African descent who were enslaved in pre- and post-colonial America (specifically, the territory that would become the United States) between the 1500s and 1865. Learn more at https://10millionnames.org/. A great new book written by African-American and Native American expert Angela Walton-Raji has been published by Arcadia Publishing, Inc., titled Oklahoma Freedmen of the Five Tribes. It is now available at Amazon.com. Drew recaps the highlights of the newest records releases at FamilySearch. Listener Email Lisa sent a follow-up about her census mystery searching for her ancestor Felice Giuseppe Maturo and his brother, Liberato Maturo, in the 1910 U.S. Federal Census in New Haven, Connecticut. Mell wrote to ask for suggestions to research her ancestor Felix White in the area around Columbus, Muskogee County, Oklahoma. Lisa wrote about the Ancestry Hints, what they are and aren't. This includes the “Family Data Collection” and “Geneanet Community Trees”. Nicole is researching her Dulaney ancestral line from Virginia, supposedly back to Ireland. Drew shares some insights. Thank you to all our Patreon supporting members for their support. Your Patreon support helps us improve our technology and provide even more podcast content to you! You can join us for as little as $1 a month or as much as you'd like to contribute. Visit https://www.patreon.com/genealogyguys to get started. Please also tell your friends and your genealogical society about our free podcasts, our blog, and our Genealogy Guys Learn subscription education website. And don't forget to order Drew's new book, Generation by Generation: A Modern Approach to the Basics of Genealogy, from Genealogical Publishing Company (https://genealogical.com/) or Amazon.com. Please let us hear from you at genealogyguys@gmail.com.
AP Table Talk: MancalaIn this episode of AP Table Talk, Brian and Dave Eng discuss board games that utilize the Mancala mechanic, which involves moving pieces along a board with hollows or pockets. They start by reminiscing about Dave's childhood memories of playing Mancala with his mom's old board. They then explore modern board games that have popularized this mechanic, such as Five Tribes and Trajan. They also discuss other games like Crusaders: Thy Will Be Done and Fruit Picking, which offer variations of the Mancala mechanic.If you liked this episode please consider commenting, sharing, and subscribing.Subscribing is absolutely free and ensures that you'll get the next episode delivered directly to you. We'd also love it if you took some time to rate the show! We live to lift others with learning. So, if you found this episode useful, consider sharing it with someone who could benefit. Also make sure to visit University XP online at www.universityxp.comUniversity XP is also on Twitter @University_XP and on Facebook and LinkedIn as University XP.Get the full transcript and references for this episode here: https://www.universityxp.com/podcast/89Support the show
Pick Up & Deliver 524: Incohearent, Nova Luna, Last Defense!, revisiting Five Tribes - Brendan shares his first impressions of three games he tried recently for the first time, along with one revisit. Join us, won't you?
Bruna Cathala is the focus of this episode's BGB DOG, the unfortunately acronymed series where we showcase a designer whom we love, and talk through the history of their career and designs. Before we pay tribute to the two player king, we talk about Smart Four Connected, Skytear Horde, and Endless Winter: Paleoamericans. Timecodes: 02:56 - Smart Four Connected 06:30 - Skytear Horde 12:51 - Endless Winter: Paleoamericans 21:42 - Designer Spotlight: Bruno Cathala 23:26 - Fief 30:17 - Mr. Jack 32:00 - Five Tribes 32:51 - 7 Wonders Duel 34:00 - Kingdomino 39:43 - Zany Penguins Submit your lists for the Listener Top 20 at: https://boardgamebarrage.com/top20 Check out our wiki at: https://boardgamebarrage.com/wiki Join the discussion at: https://boardgamebarrage.com/discord Join our Facebook group at: https://boardgamebarrage.com/facebook Get a Board Game Barrage T-shirt at: https://boardgamebarrage.com/store
It's TVLSE TIME on the Muscogee Pod! In Episode 2 of our Storyteller Series, we are joined by associate professor at the University of Alberta Dr. Russell Cobb. Cobb discusses his upbringing in Tulsa and how he uncovered the true history of the "Oil Capital of the World." We talk Tulsa's origins, land swindles, the struggle to tell Oklahoma's true history and how a Creek Town became an Oil Town in this "Conversation from our Reservation!" More from Russell Cobb: The Great Oklahoma Swindle: Race, Religion, and Lies in America's Weirdest State In The Great Oklahoma Swindle Russell Cobb tells the story of a state rich in natural resources and artistic talent, yet near the bottom in education and social welfare. Raised in Tulsa, Cobb engages Oklahomans across race and class to elucidate their contradictory and often stridently independent attitudes. Interweaving memoir, social commentary, and sometimes surprising research around race, religion, and politics, Cobb presents an insightful portrait that will make you rethink everything you thought you knew about the American Heartland. Purchase HERE. - History X: What they didn't teach you in school. History X amplifies true stories from history that have been repressed, suppressed, or simply forgotten. Host Russell Cobb discusses how our understanding of history is shifting in popular culture and what to make of the falling statues and renaming of places. History X explores the forgotten corners of dusty archives and talks to people with intimate knowledge of events outside the mainstream. Listen HERE. - “The Ghosts of Creek County: Revisiting Oil and Indigenous Sovereignty” This story concerns the legalized theft and swindles of land allotments granted to citizens of the Five Tribes. This presentation will examine two cases that exemplify the crosscurrents of Indigenous sovereignty, oil production, and cultural relations between American Indians, African Americans, and white settlers between 1907 and 1922. Speaker Russell Cobb will tell the stories of two Muscogee (Creek) women: Millie Neharkey and Minnie Atkins. Watch HERE. - Keep an eye out for Russell's new book "The Ghosts of Crook County: Bloodlines and Pipelines in Indian Country" coming in 2023! Find Russell on Twitter @RussellSCobb! Find out more about the Council Oak tree, dubbed "Tulsa's first city hall," and Council Oak Park HERE.
Dive into the wormhole with us and warp into this pick-up-and-deliver game by the designer of Tiny Towns. Then, join us as we discuss the maddening and gladdening aspects of modular maps. 00:01:57 Merv: The Heart of the Silk Road00:02:55 Nova Luna00:03:47 Tapestry00:07:41 Gloomhaven00:07:59 Frosthaven00:08:39 Gloomhaven: Jaws of the Lion00:09:16 Race for the Galaxy, Magic the Gathering00:13:07 Wormholes, Endless Winter, Wingspan, It's a Wonderful World00:16:02 Blood Rage00:16:49 Rising Sun00:17:26 Origins: First Builders, Tasty Humans, Welcome to Newdale, Fleet: The Dice Game, Three Sisters, Skymines, Planet Unknown, Merchants of the Dark Road00:18:25 FEATURE REVIEW Wormholes, Tiny Towns00:18:43 Ticket to Ride00:19:02 Gaia Project00:41:38 FEATURE DISCUSSION Modular Maps00:41:57 The Voyages of Marco Polo00:43:11 Scythe, Scythe: Modular Boards00:46:21 Wormholes00:46:59 A Few Acres of Snow00:48:47 Gaia Project00:49:59 Terra Mystica, Gaia Project00:53:03 Concordia00:53:23 Clans of Caledonia00:54:06 Cloudage, Ankh, Gloomhaven00:54:57 Food Chain Magnate00:57:41 Messina: 134700:58:34 The Voyages of Marco Polo, Islebound, Escape Plan, Yokahama, Vindication, Istanbul, Five Tribes
En nuestro Ep. 224 Megan, Gabriel y El Watcher hablan sobre su experiencia con el huracán Fiona y las últimas Películas y Series de Televisión que han visto en el segmento "Wachin' con Wacho", el libro "Five Tribes" escrito por Brian Nelson en el segmento "Book Rewind", la trayectoria de las actrices Geraldine Page, Marlee Matlin, Shirley MacLaine y Sally Field en el segmento "Awards Spotlight" y conversan sobre la quinta temporada de "Cobra Kai" (2022). ¡Apoya nuestro contenido uniéndote a nuestro Patreon! Visita: https://www.patreon.com/CulturaSecuencial ¡Síguenos y Suscríbete a nuestro canal de Twitch! Visita: https://www.twitch.tv/culturasecuencial ¡Síguenos en Twitter! Visita: https://twitter.com/CultSecuencial ¡Síguenos en Instagram! Visita: https://www.instagram.com/culturasecuencial ¡Síguenos en Facebook! Visita: https://www.facebook.com/CulturaSecuencial ¡Subscríbete a nuestro canal de YouTube! Visita: https://www.youtube.com/culturasecuencial --- Send in a voice message: https://anchor.fm/culturasecuencial/message Support this podcast: https://anchor.fm/culturasecuencial/support
Sarah is back so Def and Conor join her to discuss Texan hospitality, the trickiness of Trickerion, tenderhooks vs tenterhooks, and theorising on Vital Lacerda's research methods for Escape Plan. Meanwhile in Sizzling Games, Sarah has been running out of patients (see what I did there?), Conor has been creating chaos in a collectable card-game, and Def has been taking tribes to task. We recap last week's Question of the Pod: What game from your collection always makes it back to your table? Finally, in Swear An Oath, Sarah and Def put a curse on Ian O'Toole's house for teaching On Mars to Dan before they had a chance, but Conor came through on his oath and relived some family memories by playing the new edition of Key To The Kingdom. New oaths include Viscounts of the West Kingdom: Keeper of the Keys (Conor), playing Marvel Champions solo (Def), and playing burncycle solo (Sarah) Question of the Pod: Are you more likely to love a game if you win the first time you play it? Sizzling Games: Clinic (22:00), Flesh & Blood (35:25), Five Tribes (48:20) Question of the Pod Recap (1:00:00) Swear An Oath: (1:08:50) Check out our Eventbrite page for all of our upcoming Game Days: https://www.eventbrite.com.au/o/board-game-bbq-32833304483 Has this episode left you with a thirst for more? Here are all of the games that we discussed: Trickerion (2015) Root (2018) Escape Plan (2019) burncycle (2022) Clinic (2014) Flesh & Blood (2019) Five Tribes (2014) Key To The Kingdom (2022) Viscounts of the West Kingdom: Keeper of Keys (2022) Marvel Champions: The Card Game (2019) **SPONSORS** Our podcast is proudly sponsored by Advent Games. Advent Games (http://www.adventgames.com.au/) are an Australian online board game store based in Sydney, NSW. Their core values are integrity, customer satisfaction, and providing a wide range of products including those hard-to-find board games. **PATREON** Yes, that's right. We have a Patreon. By becoming a Patreon member you will receive exclusive content, have access to a members only section of our discord where you can contribute to the content of the show, and much more. Your Patreon support will also allow us to expand the podcast and deliver some exciting upcoming projects that we have planned for 2022. Our team at the Board Game BBQ Podcast love what we do and will continue to deliver the same shenanigans that you have come to expect from us, and we are already incredibly grateful and humbled by all of your support. Being a member of the Patreon is by no means an obligation and please do not support the Patreon if it will it cause you financial hardship in any way. But if you would like to support us from as little as USD$5 a month please click the link and head to the Patreon page. Thanks again for all of your continued support. We work hard to create a welcoming and inclusive community and you are all awesome. See you at the BBQ!! Patreon link: https://www.patreon.com/BoardGameBBQ **SOCIALS** Support the podcast and join the community! https://linktr.ee/BoardGameBBQ
Five Tribes to advise on Bears Ears National Monument, plus Slack's "Work on Climate" channel. Meet the Earth Guardians, and listeners' call to action!
Back in 2020, after the murder of George Floyd and during the Black Lives Matter uprisings that followed, All My Relations started a journey to support the Black community and Afro Indigenous relatives through having conversations on police brutality, anti-blackness, Indian Country's connection to chattel slavery, and Afro-Indigenous history. This first episode in the series features an interview with Harvard professor Tiya Miles. Professor Miles is a scholar, historian, and writer whose work explores the intersections of African American, Native American and women's histories. With Dr. Miles, we focus specifically on the history and structure of Black and Native interconnection. Through the lens of early Cherokee interactions with Black people, we talk about Black and Indigenous peoples first relationships that were shaped in a settler colonial landscape. We talk about how some southeastern Tribes like the Cherokee bent to colonial standards and acted in ways antithetical to Indigenous values by owning enslaved Africans, and how this legacy of pain and abuse has effects today for the descendants of those who were enslaved, and our communities as a whole. We touch on current conversations around the recognition of Freedmen Descendants by the Five Tribes. Our stories are intertwined, and we need to examine the past to determine how best to more forward. +++ Resources mentioned in the episode:Website for Dr. Miles: TiyaMiles.com The Cherokee Nation has put out a call for freedmen descendants to share cultural artifacts, family photos, and other memorabilia for an exhibit: Call for Freedmen DescendantsCreek Freedmen descendants have a gofundme to raise funds to support the community and legal efforts to gain recognition: GoFundMeDr. Keene made a reading list on my blog two years ago on Anti-Blackness in the Cherokee Nation, which has a wide range of academic and non-academic resources on the topic: Dr. Keene's Reading List#AMRPodcast #AllMyRelations #AllMyRelationsPodcast #BLM #BlackLivesMatter #afroindigenousSupport the show (https://www.paypal.me/amrpodcast)
Clark Bender (in Elf form) of the Board Game Times podcast It's the end of the year so for the 17th episode of Board Game Times we figured we'd give the guests a rest and make host Clark Bender do all the work! This episode Clark talks about some of his top games and gaming experiences in 2021 and -- instant Karma -- he has to answer the minigame questionnaire all on his own! Discover Clark's worst gaming traits, why a certain green beverage is always at his side, and generally listen to his discomfort as he talks about himself for an entire episode! Thanks to all who have listened in 2021. Here's to a fantastic new year! The podcast will resume in early January -- this time with guests, thank goodness! Episode Times: 01:30 Games I kept returning to in 2021 06:23 Games that impressed me after one play 12:08 Games I want to play more 17:08 Games I HAVE TO get to the table 21:35 Top gaming experiences of the year 31:00 I subject myself to the minigame questionnaire Games I mentioned in the episode: Gloomhaven; Brass: Birmingham; Furnace; Architects, Paladins and Viscounts of the West Kingdom; Space Base; 7 Wonders Duel; Legacy: Betray at House on the Hill; Cthulhu: Death May Die; Camel Up; The Quacks of Quedlinburg; That Time You Killed Me; Golem; Beyond The Sun; El Grande; Lancaster; Ra; Chicago Express; Concordia; Alexander Pfister games – Maracaibo, Great Western Trail, Boonlake, Blackout: Hong Kong; CloudAge, Expedition to Newdale; Dune: Imperium; The Lost Ruins of Arnak; Isle of Cats; Caverna; Nidavellir; Five Tribes; Orleans; Eclipse; Grand Austria Hotel; Le Havre; Car Wars 6th Edition; After the Empire; Nemo's War; Undaunted: Normandy; Underwater Cities; Auztralia; The Quest for El Dorado Connect with the podcast! Send your feedback, questions and suggestions to Clark at: clark@boardgametimes.com Visit the Board Game Times site at https://www.boardgametimes.com and like our Facebook Page at https://www.facebook.com/boardgametimes
In this episode, genealogist and author Judy Nimer Muhn discusses how to research ancestors who who belonged to one of the United States' five largest indigenous tribes today: Navajo, Cherokee, Sioux, Chippewa and Choctaw. Plus, Diahan Southard is back to shed some light on DNA Painter and what third-party DNA tools can tell you about your genetic ancestry.
Alaina E. Roberts discusses the intersection of Black and Native American life from the Civil War to the modern day. She talks about her personal family history, Black and Native history in the West, slavery in the Five Tribes (the Chickasaw, Choctaw, Cherokee, Creek, and Seminole Nations), and her book - I've Been Here All the While: Black Freedom on Native Land. Alaina E. Roberts is an award-winning historian currently working as Assistant Professor of History at the University of Pittsburgh. Dr. Roberts holds a Doctorate in History from Indiana University and a Bachelor of Arts in History, with honors, from the University of California, Santa Barbara.Linkshttps://alainaeroberts.com/https://www.cnn.com/2021/05/09/us/tulsa-massacre-native-history-alaina-roberts/index.htmlhttps://time.com/5954759/slavery-in-indian-territory/ https://www.buzzfeednews.com/article/josephvlee/seminole-oklahoma-black-freedmen-vaccines
T.S. Akers drops by to talk with Bill, Greg and Darin about the history of the Five Tribes and Freemasonry in Oklahoma, A former Grandmaster of The Grand Lodge of Oklahoma who was impeached as Governor because of Yoga, Union Jack Socks, The Spanish Flu, and Comparisons to the Covid-19 pandemic and much more.
Decision Space is a board game podcast about the decisions in games and now on YouTube. Episode Twelve - We Invented a New Way To Talk About Games There's Waxing and Waning and Dynamic and Static, but do you recall, the most famous decision framework of all? Well, Brendan has really went and done it this time. That's right, he invented a whole new way to talk about games. On this episode, we'll talk about this new paradigm and way to frame future discussions of decision space on Decision Space. Woof. We admit it's a lot, but this isn't the time to sit statically by. Do a dynamic leap right into this week's podcast, where Jake and Brendan wax poetically while the runtime wanes down to nothing! Games Discussed New York Zoo, Patchwork, Spades, Rock Paper Scissors, Underwater Cities, KeyFlower, KeyForge, Welcome To..., Res Arcana, Mansions of Madness, Dominion, Splendor, Ticket To Ride, Five Tribes, Arkham Horror: LCG, Magic: the Gathering, Hearthstone, Legends of Runeterra... etc. 0:00 - Intro 2:23 - Where Is My Mind 6:27 - New Paradigm Overview 15:07 - Waning 24:01 - Waxing 34:54 - Static 43:41 - Dynamic 50:17 - Questions 1:06:07 - Outro Preplan Your Next Turn Next time on Decision Space... we explore the decisions in El Grande! Call to Action Leave us a review and we'll read it on the next episode! (I'm going to keep posting this until it happens.) We can be reached on Twitter at @jakefryd and @burnsidebh. Follow Decision Space on Twitter @DecisionSpa and talk to us there! Thank you for helping to grow the show!
Today we chat with author Brian Nelson about his new thriller Five Tribes, the fine art of biohacking, technology as its own life form, the common bond between honeyguides and orcas, mirror neurons and thinking like an animal, Dungeons & Dragons, and how he gave his freshman English students the Unabomber Manifesto to read. … Continue reading Inside Chat: Thinking Like An Animal With Brian Nelson