Podcasts about e line media

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never alone

Latest podcast episodes about e line media

Pixel Therapy Pod
Reclaiming Narratives and Centering Community in Never Alone with Charitie Ropati

Pixel Therapy Pod

Play Episode Listen Later Nov 9, 2021 89:14


Mix up your mulled cider and grab a fuzzy blanket - it's time to get cozy and grab your bi-weekly dose of Pixel Therapy! This week, Spencer takes their maiden voyage with their new gaming computer and joins Jamie in playing Witch Beam's brain massaging masterpiece Unpacking - a little game about the familiar experience of pulling possessions out of boxes and fitting them into a new home. Then Jamie explores the unexpectedly heartwarming and wholly entertaining new Marvel's Guardians of the Galaxy from Square Enix -- the mashup you never knew you needed. This week we're also excited to be joined by Yup'ik and Sāmoan Columbia University student and Native rights advocate Charitie Ropati (she/they)! A film buff and iconic tweeter, Charitie is also known for their work in public education honoring the resilience and diversity of Alaska Native culture with decolonized history curricula that's since been adopted in her home of Anchorage. We had an awesome time with Charitie diving deep on Upper One Games' and E-Line Media's Never Alone (Kisima Inŋitchuŋa), a puzzle-platformer adventure game about a young Iñupiat girl and an arctic fox that was developed in collaboration with 30+ Iñupiat elders, storytellers and community members. Follow Charitie on Twitter: https://twitter.com/charitieropati Daniel Starkey's Never Alone review: https://www.eurogamer.net/articles/2014-11-20-never-alone Side Quest The Center for Native American Youth (CNAY) at the Aspen Institute is a national education and advocacy organization that works alongside Native youth—ages 24 and under—on reservations, in rural villages and urban spaces across the country to improve their health, safety, and overall well- being. All Native youth deserve to lead full and healthy lives, have equal access to opportunity, draw strength from Native culture, and inspire one another. At CNAY, this is achieved through empowerment and culturally-competent methodologies that include leadership, youth-led policy agenda, and youth-led narrative. They're also hiring right now! Learn more about this important organization and donate at cnay.org/ ! About Pixel Therapy New episodes drop every other Tuesday. Learn more at pixeltherapypod.com or follow us on social media @pixeltherapypod. We're proud members of the But Why Tho? Podcast Network: visit ButWhyThoPodcast.com for everything pop culture in an inclusive geek community! If you like what you hear, please take a moment to rate us, leave us a review on Apple Podcasts (or your listening app of choice) & subscribe! Want more? Unlock monthly bonus episodes for $2/mo at patreon.com/pixeltherapypod ! Support this podcast

Kritiqal Care
Episode 9: Elaine Gómez

Kritiqal Care

Play Episode Listen Later May 9, 2020 42:22


On the last of the single digit episodes of Kritiqal Care, designer and community activist Elaine Gómez (she/her) joins me to discuss E-Line Media's upcoming BBC partnership Beyond Blue, which adapts the Blue Planet documentary series into an underwater adventure game. She also touches on the challenge of working on personal projects while at a full-time position, gives some updates on her independent game Cooking with Abuelita, and discusses how Latinx in Gaming is adapting its work during the Covid-19 pandemic. Finally, she helps me pick out a plant neither myself nor my cat is likely to kill. You can follow Elaine on Twitter @chulatastic, find out more about Latinx in Gaming @LatinosinGaming, and keep up with Beyond Blue on its official site. Elaine's Good Thing to Share Collecting Plants - her current favorite is the Calathea Musaica Network, but for beginners she recommends a Snake Plant or a ZZ Plant Things Discussed Beyond Blue (E-Line Media, 2020) Never Alone (E-Line Media, 2014) The Little Ones (Elaine Gomez) Cooking with Abuelita (Elaine Gomez) Latinx in Gaming Animal Crossing: New Horizons (Nintendo, 2020) Resident Evil 3 (Capcom, 2020) Kritiqal Care is produced by me, Nate Kiernan, with music by Desired. It's available on Pocket Casts, Apple Podcasts, and wherever else you get podcasts.

The Sausage Factory
The Sausage Factory Episode 256: E-Line Media

The Sausage Factory

Play Episode Listen Later Nov 29, 2019 72:12


Show host and producer, Chris O'Regan chats to Carolina Torres, Brenden Sewell, and Eric Fransen of E-Line Media about their game creation action-adventure game, The Endless Mission The Sausage Factory podcast prides itself in celebrating the creation of games, but this is the first time it is covering the development of a game that is about game development. Confused? Well listen on to find out what makes The Endless Mission tick. http://media.blubrry.com/caneandrinse/caneandrinse.com/sausage/TSF_Episode256.mp3   The Sausage Factory episode 256 was produced and edited by Chris O'Regan

Film Disruptors Podcast
Alan Gershenfeld: Creating Massive Impact through Gameplay (Season 2.11)

Film Disruptors Podcast

Play Episode Listen Later Jan 23, 2019 29:33


Alan Gershenfeld is a master storyteller, World-Builder and Game Designer who is currently Co-Founder and President of E-Line Media, an impact gaming company that builds games to help players understand and shape the world. In this conversation we discuss storytelling strategies, new synergies between games and films (Alan also has extensive film experience), VR, AR and the practice of World-Building, as Alan has recently partnered with Alex McDowell’s Experimental Design in this field. And we also talk about Impact and Alan shares the extraordinary case study of NEVER ALONE, showcasing the power of games to drive social change.

Game Breaking Feature
Episode 37: Educational Games

Game Breaking Feature

Play Episode Listen Later Nov 13, 2018 85:02


Special Guest: Elaine Gómez is a game designer at E-Line Media and content developer for Make Room. She schools us on the topic of Educational video games. What’s more effective: A game where you learn through mechanics or a game that identifies itsellf as an “educational game” from the start? What kinds of lessons are […]

Roll To Play
Murderous Ghosts

Roll To Play

Play Episode Listen Later Oct 30, 2018 83:27


Murderous Ghosts Featuring: MC: Kent Blue Player: Joe DeSimone Happy Halloween! This week brings a very spooky game of Murderous Ghosts by D. Vincent Baker to the podcast. Join along as Joe DeSimone of E-Line Media leads his urban spelunker on a journey into an abandoned factory. What kind of ghosts will we encounter? You can bet they are the murderous kind! Please, if you enjoy what we are doing and want to see us grow, rate us on iTunes or share us with a friend! Special Intro music by Kenny Manderscheid. Find more of his stuff on the Facebook Page for KMNDRS. Social Media: www.rolltoplaypodcast.com

social media special intro vincent baker joe desimone murderous ghosts e line media
WorldAffairs
The Third Digital Revolution: Fabrication

WorldAffairs

Play Episode Listen Later Aug 7, 2018 59:01


Over the past fifty years, we have experienced two fundamental digital revolutions, one in computing and one in communication. Today, we’re entering a third digital revolution, that of fabrication. From medical advancements to weapon design, in this hour, we’ll discuss what widespread digital fabrication could mean for the future. In conversation with World Affairs CEO Jane Wales are brothers Joel Cutcher-Gershenfeld, Professor, Heller School for Social Policy and Management, Brandeis University, Alan Gershenfeld, Co-Founder and President, E-Line Media, and Neil Gershenfeld, Director, Center for Atoms and Bits, Massachusetts Institute of Technology. We want to hear from you! Please take part in a quick survey to tell us how we can improve our podcast: https://www.surveymonkey.com/r/PWZ7KMW  

IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers
AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

IGDA Students Podcast: Games Industry Career Advice & Resources for Aspiring Game Developers

Play Episode Listen Later Jun 20, 2018 60:03


“I was born and raised in Puerto Rico. I love story-driven, adventure, puzzle, and platformer games. I’m a big horror fan. My Twitter handle is @chulatastic, and my company’s website is elinemedia.com.” Elaine works at E-Line Media, the company that created Gamestar Mechanic and they worked with Upper One Games to publish Never Alone. Elaine works as a game designer/content developer, ... Read more AMA #33: Elaine Gomez, Game Designer & Content Developer at E-Line Media

Script Lock
Ian Gil & Anna Kipnis

Script Lock

Play Episode Listen Later Apr 4, 2016 103:10


Ian (Design Director at E-Line Media and has worked on Gamestar Mechanic, Gamestar Mechanic Jr, and Never Alone) and Anna (Senior Gameplay Programmer at Double Fine and has worked on such games as Psychonauts, Brütal Legend, Broken Age, and Headlander, and was the lead on Dear Leader during Amnesia Fortnight 2014) join us to discuss falling into the industry, the benefits of an education that doesn't just focus on programming/computer science, the work involved with implementing dialogue, planning for localization, Never Alone's development, cultural expression in games, dialogue systems, why text to speech isn't the future (for now), the costs of voiced dynamic dialogue, authored vs simulationist vs player-centric approaches to story in games, and a couple of other rad topics! Our Guests on the Internet Ian's Twitter. Anna's Twitter. Stuff We Talked About Never Alone Amnesia Fortnight 2014 Dialogue Systems in Double Fine Games Molyjam: How Twitter Jokes Can Save Video Games Making the World of Firewatch Netrunner Crusader Kings 2 Dwarf Fortress' Creator on How He's 42% Towards Simulating Existence Practice 2015: Anna Kipnis The Novelist by Kent Hudson 7 Grand Steps Codex Seraphinianus by Luigi Serafini Ficciones by Jorge Luis Borges Viriconium by M. John Harrison The Yawhg by Emily Carroll & Damian Sommer Our theme music was composed by 2Mello, and our logo was created by Lily Nishita.

Rétro Nouveau (Vidéo)
Critique - Never Alone

Rétro Nouveau (Vidéo)

Play Episode Listen Later Jan 19, 2015


Critique du jeu Never Alone de E-Line Media par Bruno Georget.

EdGamer
EdGamer 134: Historia Beta Will Take You Back in Time

EdGamer

Play Episode Listen Later Apr 12, 2014 33:06


This week on EdGamer 134, Gerry is missing, but we have added Kate Reilly from E-Line Media and Historia. Kate is sharing information on the beta for Historia and what this interactive simulation can do for you in your classroom. We also discuss a great article on Minecraft integration and a new Kickstarter for creating digital story games. There is so much to learn in this episode of EdGamer. Tune-in and level-up! Please go to the Show Notes for all of our links.… Read the rest