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Brian and I had a rough time with the recording website, but we still managed a fantastic conversation. He gave insight to working with an IP as a small designer, the differences with working with digital versus analog games, and we found out that we have a lot of the same tastes in games. Thanks for listening!
Pull the Pin Games (formerly Overworld Games) makes light, approachable strategy games for large groups that bring emotion and big moments to your table. They are best known for games such as The Zorro™ Dice Game, Good Cop Bad Cop®, New Salem, Barker's Row, and Leaders of Euphoria™: Choose a Better Oppressor. Brian also co-hosts the Board Game Business Podcast (https://boardgame.business/ (https://boardgame.business/)) focused on providing resources to game designers and indie publishers. Their current Kickstarter campaign is for the second expansion to The Zorro™ Dice Game called Stunts and Allies, which you can check out here: https://www.kickstarter.com/projects/overworldgames/the-zorro-dice-game-allies FOLLOW US ON: Facebook: https://www.facebook.com/groups/boardgamebinge Instagram: https://www.instagram.com/boardgamebingepodcast/ Twitter: https://www.twitter.com/boardgamebinge WHERE TO FIND OUR PODCAST: Spotify: https://open.spotify.com/show/5RJbdkguebb3MSLAatZr7r iHeart Radio: https://www.iheart.com/podcast/269-board-game-binge-72500104/ Tune In: https://tunein.com/embed/player/p1344218/ Google Podcasts: https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkcy5jYXB0aXZhdGUuZm0vYm9hcmRnYW1lYmluZ2U= Apple Podcasts: https://podcasts.apple.com/ca/podcast/board-game-binge/id1522623033 Visit Our Websites: Board Game Binge: https://boardgamebinge.com/ Tin Robot Games: https://tinrobotgames.com Elixir Board Games: https://www.elixirboardgames.com/our-games
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! What’s NEW(s) - We discuss current relevant news AND or new things to us in the boardgaming world! We Cover the sleeping Giant awakens! Hasbro is coming, what does this mean? Conventional wisdom - convention going ons. RenCon Fall is due up on 10/9 - 10/11 Have you registered?! We cover getting set up for this upcoming convention, that will also be helpful in getting ready for any online convention. Tabletube - Inform about Board Games in other formats, conversions and games that play like Board games. Extended segment about the board game options open to us in this unprecedented time: Boardgame Arena, Tabletopia, Tabletop Simulator. First Impressions – We talk about the first time with a title, from the acquisition to the first look, to the first play and deliver thoughts on the show. This time we have blended the segment with the one before it and played our first, first impression game solely on Tabletopia! Targi By Andreas Steiger Published by KOSMOS Released in 2012 That Time of The Year- Games themed for a certain time of the year! We each cover one title themed for Fall: Larry: Castle Ravenloft By Rob Heinsoo, Peter Lee, Mike Mearls, Bill Slavicsek Published by Wizards of the Coast Released in 2010 ( Dungeons & Dragons: Wrath of Ashardalon Board Game (2011) and Dungeons & Dragons: The Legend of Drizzt Board Game (2011) being the other two in that original release cycle.) Alex: New Salem by Brian Henk, Clayton Skancke Published by Overworld Games Released in 2015 Game Time!: Our Hosts will place any general gaming topic in this slot as they see fit! So it may be a new release, PSA etc. if it's Gaming related, and it's time to talk about it, it's GAME TIME! Larry Talks about the Digimon TCG 2020 that is getting a worldwide release! That means english cards! Alex talks about how much he loves Tekhenu: Obelisk of the Sun By Daniele Tascini, Dávid Turczi Published by Board&Dice Released in 2020 Links: Podstudio1 BGG Hasbro Pulse Discord Tabletopia Twitch Digimon TCG 2020 More Information: Avalon Game Company was the genesis of The Avalon Hill Game Co. and the publisher of the first Charles S. Roberts wargame Tactics. Hasbro also marketed games under the label of Avalon Hill Games, Inc. after they purchased the name in 1998. There is also a DEEP catalog of AH properties that has not been tapped that could serve this provided the right effort is put into the project. Titles such as: Avalon Game Company (365) Advanced Squad Leader (1985) B-17: Queen of the Skies (1981) Dune (1979) Merchant of Venus (1988) Titan (1980) Diplomacy (1959) Avalon Hill Games Inc (56) Axis & Allies (2004) Battle Cry (1999) Betrayal at House on the Hill (2004) Cosmic Encounter (2000) RoboRally (1994) Star Wars: The Queen's Gambit (2000) Vegas Showdown (2005) Music: As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit and support them for the full project and so much more amazing music! Intro/Interlude/Outro : Five Laps / by José the Bronx Rican From The Album - VROOM: Sega Racing Project Page - https://ocremix.org/album/85/vroom-sega-racing Content Group - Virtua Racing Deluxe Original Copyright Information - Sega Original Composer - Naofumi Hataya
Brian Henk from Pull the Pin Games tells us about his Zorro the Dice game and goes into: The challenges of working with an established intellectual property (IP) Why business fundamentals are important for game designers and why his getaway vehicle is an Uber Support the show to get more episodes like this.
With more than 10 successful projects on Kickstarter, you can't always anticipate the sudden failure of a project. But what you can do, is learn and adapt. Brian Henk is the guest and co-founder of Pull the Plug games. You may also know him as the creator of the hit game, Good Cop/Bad Cop. He shares how a string of successes on Kickstarter suddenly became a short string of failures and how the experience taught him to pivot his expectations, adapt to his new understanding, and to launch again.It is always beneficial when guests open up about what went wrong. If you were to lose $40,000 on your next Kickstarter project and fail to fund, you would want to share that knowledge so others can avoid a similar fate. Brian does just that, teaching listeners what went wrong and how he adapted to the situation.His newest Kickstarter is called The ZORRO Dice Game. You can find it here
What movie would you like made into a board game? More importantly, how to you gain the license for that movie? Brian Henk of Overworld Games talks to Alan about obtaining licenses, life after failing a Kickstarter, and Overworld's latest game currently on Kickstarter, New Salem: The Constable. Sponsor: www.thegamecrafter.com Music Attribution: Sneaky Snitch by Kevin MacLeod Chrome Muffler by Podington Bear
Ed Baraf sits down with Brian Henk to discuss the history of experiments tried at Overworld Games, such as using IPs or releasing a game outside of Kickstarter -- and how games have done in terms of profitability and copies sold. Going through what went well and what didn't may give other creators some insight into what they should and should not do. Video Version: https://youtu.be/xMkEDTgVk5w
Episode 18: Teach me to play! Teach me to play: Are you turning people off to games before you even get to play? Learn what not to do and what you should be doing when you teach games. Games Discussed: Captain Sonar, Codenames: Pictures, Factory Fun, Ravage, Barker’s Row Interview: Ian Schofield with Ravage and Brian Henk with […]
In this mini-episode, we hear from Erika Vodvarka and Brian Henk about their two-minute speed date and how that led to their 5-year relationship.
Brian Henk from Overworld Games talks blind playtesting and how critical it is. We are at Protospiel San Jose and he is watching families sit down and play his game, Barker's Row, without him being able to explain anything or say anything. Talk about a tough job. We talk about making it in the board game industry and the success of his past Kickstarter games.
First Time Fate: First Time Fate: When you play a game for the first time and you are destined to hate it! Games Discussed: Hoyuk, Chapions of MIdgard, Santorini, Herbaceous, Potion Explosion. Interview: Ed Baraf with Pencil First Games, Brian Henk with Overworld Games Special Spots: Digging in the Rules, Wishlist, and After Game Day […]
What do you do when the very first game you ever publish is a smash hit? Why, borrow the license to another popular game, apply, rinse and repeat, of course! If only it was all that easy… In today’s episode, we speak with Brian Henk and Clayton Skancke, the founders of Overworld Games, and theRead more →
In this episode, I discuss the latest game from Overworld Games, "Legends of Euphoria" with its creators, Brian Henk and Clayton Skancke. We discuss licensing a game IP, working with Stonemaier Games, and some game development legal issues. Don't miss it!
In this final Gen Con Panel recording, I discuss how to run your board game Kickstarter campaign with the same crew - JT Smith, Brian Henk, and Jeremy Commandeur! This discussion is filled with tips and tricks from people who have run successful campaigns. Don't miss it! Again, please forgive me for any audio issues.
In this panel recorded at Gen Con 2016, join me, Brian Henk, JT Smith, and Jeremy Commadeur for a discussion on starting your own indie board game company! Lots of great info here, but I'm sorry about the constant tapping of the table (blame Brian Henk).
In this amazing panel from Gen Con 2016, I am joined by JT Smith, Brian Henk, Brett Sobol, and Ben Rosset for a super informative discussion about publishing your first board game. Moderated by the always-excellent Jeremy Commandeur. Do not miss this episode if you plan to publish a tabletop game!
In this can't-miss episode, I talk about a number of issues that developers face when forming their game company, from how to split equity to what type of business entity to form! My guest, Brian Henk, brings his experience and insights from forming his own company to this great discussion.
In this episode, I discuss shipping manufactured goods from China, whether it's board games or other physical Kickstarter rewards. I talk with Brian Henk of Overworld Games, who has shipped his last two games and shares his experience and tips on getting those rewards fulfilled. We also delve into some legal and business issues involved with working with overseas partners. Sorry about the lateness of this episode!
Richard New, Jeremy Commandeur, and Brian Henk talk about writing rules for a board game. Here are some of the topics we cover in this episode: Different styles of reading and writing rules Rules layouts Managing versions of rules Rules editors Sanity test Reference cards vs. rules Rules for an expansion Blind playtests Resources: The Game Crafter Sanity Tests [https://www.thegamecrafter.com/help/sanity-tests]
In this episode, we have the third part of my interview with game designers Brian Henk and Jeremy Commandeur. We discuss (finally) whether you should be partnering up or staying solo in your game development - both from a business and a legal perspective.
In this episode of Legal Moves, I continue my conversation with game designers Brian Henk and Jeremy Commandeur of the Forbidden Limb podcast and Overworld Games. We discuss the pitfalls of working from home as a solo game developer, some ways to avoid those issues, and what it means when something is in the Public Domain. We also touch on some issues related to using someone else's trademarks in your game, where I absolutely am not giving legal advice to Brian! Stay tuned for Part 3 of our conversation next week.
In Episode 2 of the Legal Moves podcast, I'm joined by Jeremy Commandeur and Brian Henk to discuss marketing your Kickstarter and the Star Citizen delay. This is part 1 of our conversation that will continue over the next two weeks.
This panel was from the 2015 San Jose Protospiel and covered design and publishing of tabletop games. It was hosted by Grant Rodiek and also had Teale Fristoe, Chris Castagnetto, Jeremy Commandeur, and Brian Henk.