POPULARITY
ARTEFACT : Le podcast jeu vidéo qui parle art et culture EP3 : « Proteus : Les rêveries du promeneur solitaire ». - DOSSIER : Proteus par Ed Key et David Kanaga. Où l'on analyse les caractéristiques de l'expérience apaisante proposée par le jeu Proteus à travers l'observation de son gameplay et de la géographie de son terrain de jeu. - PIXELS : 2 pixels à tentacules avec Call of Cthulhu et Save Me Mr. Tako. Bibliographie rapide du dossier : David Kanaga : wombflashforest.blogspot.com/ Alain Roger, Court traité du paysage, Gallimard, 1997. Anne Cauquelin, Le Site et le paysage, PUF, 2002. Anne Rolet (dir.), Protée en trompe l'œil. Genèse et survivances d'un mythe, d'Homère à Bouchardon, PUR, 2009. JV - Culture jeu vidéo, Mondes ouverts et terrains de jeu, #56 Octobre 2018. www.jvlemag.com/ Jeux cités dans le dossier : Ed Key : Forest of Sleep (2016) David Kanaga : Dyad (2012) Oïκοςpiel (2016) Panoramical (2015) Autres titres: - Dead Cells, Motion Twins, 2018. - Dear Esther, The Chinese Room, 2008. - Gone Home, The Fullbright Company, 2013. - Minecraft, Mojang, 2011. - Path (The), Tale of Tales, 2009. - Shape of the World, Hollow Tree Gales, 2018. Musiques du podcast : - PS4 Trailer E3 2017 Call of Cthulhu (2018) - Capture audio de Proteus (2013) / David Kanaga. - O.S.T Save Me Mr. Tako (2018) / Marc-Antoine Archier.
My guest today is Ed Key, game designer, creator of the incredible Proteus and founder of Twisted Tree games. We talk Kendall Mint Cake, why the Spectrum game Oh Mummy! had such a profound impact on his younger self, why Stellaris ticks so many boxes, how his dad would gamify their family walks, why Brian Eno and Ultima 7 are forever linked in his brain, and how Proteus almost came with a fold out cloth map. "Stay on the road. Keep clear of the moors." PATREON - patreon.com/checkpoints iTunes HERE - SUBSCRIBE / RATE / REVIEW Games discussed: Oh Mummy! Proteus, Ultima 7, Chaos Engine, Stellaris, Civilisation II, FTL, Kentucky Route Zero, Forest of Sleep, Batallion Wars, Counter Strike, Mount and Blade, Joust, Tekken 3, Pikmin, Captain Blood, Sensible Soccer
ARTEFACT / www.artefactpodcast.com > Le podcast jeu vidéo qui parle art et culture < EP3 : « Proteus : Les rêveries du promeneur solitaire ». - DOSSIER : Proteus par Ed Key et David Kanaga. Où l’on analyse les caractéristiques de l’expérience apaisante proposée par le jeu Proteus à travers l’observation de son gameplay et de la géographie de son terrain de jeu. - PIXELS : 2 pixels à tentacules avec Call of Cthulhu et Save Me Mr. Tako. Bibliographie rapide du dossier : David Kanaga : http://wombflashforest.blogspot.com/ Alain Roger, Court traité du paysage, Gallimard, 1997. Anne Cauquelin, Le Site et le paysage, PUF, 2002. Anne Rolet (dir.), Protée en trompe l’œil. Genèse et survivances d’un mythe, d’Homère à Bouchardon, PUR, 2009. JV - Culture jeu vidéo, Mondes ouverts et terrains de jeu, #56 Octobre 2018. http://www.jvlemag.com/ Jeux cités dans le dossier : Ed Key : Forest of Sleep (2016) David Kanaga : Dyad (2012) Oïκοςpiel (2016) Panoramical (2015) Autres titres: - Dead Cells, Motion Twins, 2018. - Dear Esther, The Chinese Room, 2008. - Gone Home, The Fullbright Company, 2013. - Minecraft, Mojang, 2011. - Path (The), Tale of Tales, 2009. - Shape of the World, Hollow Tree Gales, 2018. Musiques du podcast : - PS4 Trailer E3 2017 Call of Cthulhu (2018) - Capture audio de Proteus (2013) / David Kanaga. - O.S.T Save Me Mr. Tako (2018) / Marc-Antoine Archier.
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
In recent years, several scholars of religion have moved away from the examination of discursive textual domains or the meaning of ritual practices towards analyzing the material worlds in which these practices and beliefs exists. S. Brent Plate, Visiting Associate Professor of Religious Studies at Hamilton College, has been one of the forerunners of this turn and provides an accessible staring point for novices in Key Terms in Material Religion (Bloomsbury, 2015). The collected set of short essays explores new perspectives on a number of familiar themes that have been historically important within the study of religion, such as belief, magic, fetish, words, sacred, or ritual. The volume also reveals the dominant themes in the field of material religion, such as objects, senses, time and space, and new horizons like sound, smell, and taste. Overall, the authors begin from the perspective that material forms shape how we understand the world and solidify identities through physical performance. In our conversations we discussed the long history of the collection and its beginnings in the Material Religion: The Journal of Objects, Art, and Belief, the selection of terms, what we privilege when thinking about material aspects of religion, creative ways to use the text in the classroom, material aesthetics, urban space and religion in the city, prayer as a site of materiality, exhibiting religion in museums, and where young scholars might take new research in material religion. Kristian Petersen is an Assistant Professor in the Department of Religious Studies at the University of Nebraska Omaha. His research and teaching interests include Theory and Methodology in the Study of Religion, Islamic Studies, Chinese Religions, Human Rights, and Media Studies. You can find out more about his work on his website, follow him on Twitter @BabaKristian, or email him at kjpetersen@unomaha.edu. Learn more about your ad choices. Visit megaphone.fm/adchoices
What would you say is the quintessential element of effective learning: Intelligence? Persistence? Skills? In this episode of KUT’s podcast Higher Ed, KUT’s Jennifer Stayton and Southwestern University President Dr. Ed Burger discuss what Ed argues is that key element: change. It’s a scary word and concept for many. Our comfort zones are much easier...
What would you say is the quintessential element of effective learning: Intelligence? Persistence? Skills? In this episode of KUT’s podcast Higher Ed, KUT’s Jennifer Stayton and Southwestern University President Dr. Ed Burger discuss what Ed argues is that key element: change. It’s a scary word and concept for many. Our comfort zones are much easier […]
ETAO Podcast, Episode 07. Richard Terrell of Critical-Gaming stops by to discuss something I wrote in response to something he wrote in response to something Ed Key wrote about whether Proteus is a game. (Still with me?) Just how much work should we be doing to decide what is and isn’t a game, and why? … Continue reading "Defining Games (But Not Art) with Richard Terrell"
In addition to issue 107 of the podcast, and a coincidental update to Proteus this week, James sat down to chat with the game’s designer, Ed Key. Ed talks about Proteus from inception to release, and […] The post Podcast special: An interview with Ed Key, designer of Proteus appeared first on Cane and Rinse.
Ed Key and David Kanaga’s collaborative musical exploration game Proteus raised eyebrows equally for its distinctive visual style and interactive music, as much as for its intentional lack of challenge and objectives. Tony Atkins, Sean […] The post Proteus – Cane and Rinse No.107 appeared first on Cane and Rinse.
Riding high from his break-out success Proteus, Ed Key talks to us about his game shortly after its initial release and a whack of random other details including the weather (?), Nathan’s fascination with Steve Coogan and what makes a game “a game”. While Proteus may be the game that people will recognize from Ed’s resume, it’s far from his first and only foray into the industry of making games. We talk a bit about the industry at large from a developer’s viewpoint and what the change from working at a game studio to going solo is like!
Riding high from his break-out success Proteus, Ed Key talks to us about his game shortly after its initial release and a whack of random other details including the weather (?), Nathan's fascination with Steve Coogan and what makes a game “a game”.
Ed Key on Pandemic: “…the way the cards come out really dramatically affects the landscape of the game….” (mp3) (audio player in full post) AudioPlayer.embed("ed_key_player", {soundFile: "http://nottheinternet.com/bestgamedesign/audio/ed_key.mp3"});