Podcasts about Solitaire

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Best podcasts about Solitaire

Latest podcast episodes about Solitaire

Deconstructor of Fun
TWIG #332 Finland's Game Industry Woes, Supercell's Transmedia Moves and Roblox's Commercialization

Deconstructor of Fun

Play Episode Listen Later May 23, 2025 62:23


The BIG stories: 1. Finland's game awards controversy (yes, it's messier than you think)2. Epic's endless courtroom war with Apple 3. Supercell's dual bet on transmedia and AI. The team also breaks down the implications of ChatGPT infiltrating development workflows, the battle brewing in the Solitaire segment, and what Roblox's new in-game shopping means for UGC economies. Add in Take-Two's financials and some spicy predictions on AI's workplace takeover—and you've got a packed episode that hits strategy, creativity, and the future of the industry in one fatality-worthy sequence.02:29 Industry News Highlights04:24 Meta Horizon Worlds and Game Development Insights05:25 Podcast and Blog Updates07:00 Dreams TV Campaign Analysis09:32 Finn Game Awards Controversy13:36 Epic Games vs. Apple: A Legal Battle21:45 Supercell's Transmedia Ventures29:03 Supercell's AI Initiatives29:55 AI's Impact on the Workplace30:34 ChatGPT in Game Development32:00 The Future of AI in Gaming41:23 Solitaire Market Shake-Up45:15 Take-Two's Financial Overview53:41 Roblox's New In-Game Shopping01:00:57 Conclusion and Outro

Kray Z Comics And Stories
Solitaire Rose Radio 87: Going Angel Hunting with Rich Davis

Kray Z Comics And Stories

Play Episode Listen Later May 21, 2025 60:26


Rich Davis is someone who has done a lot of different things in his life, playwright, star on the Netlfix series “Swap Shop”, concert booker, volunteer with 2 Presidential campaigns, and comic book writer. His new Kickstarter is for Angel/Hunter, … Continue reading →

Pos. Report
Pos. Report #213 avec Guillaume Pirouelle, Sophie Faguet et Fabien Delahaye

Pos. Report

Play Episode Listen Later May 20, 2025 56:51


Ce 213e épisode de Pos. Report est consacré à la CIC Normandy Channel Race, dont la 16e édition s'élance le dimanche 25 mai de Caen-Ouistreham, avec trois invités qui seront sur la ligne de départ et ont tous la particularité d'être normands : Guillaume Pirouelle, qui fera équipe avec Cédric Chateau sur Sogestran-Seafrigo, Sophie Faguet, associée à Nicolas Jossier sur Défi Solidaire avec Ellye et l'Arche, et le tenant du titre, Fabien Delahaye, qui sera accompagné sur Legallais par Pierre Leboucher.Chacun revient d'abord sur des derniers mois bien occupés, entre la direction de course du Vendée Globe pour Fabien Delahaye, qui explique que cette expérience lui a permis de voir l'envers du décor d'une telle “machine” ; la Transat Paprec avec Jules Ducelier pour Sophie Faguet, qui revient sur leur abandon à mi-course à bord de Région Normandie ; le Trophée Jules Verne à bord de Sodebo Ultim 3 pour Guillaume Pirouelle, qui raconte une tentative interrompue au bout de 16 jours.Nos trois invités détaillent ensuite comment ils ont repris leur préparation en Class40 en vue de cette saison, une préparation minimale pour Sophie Faguet, puisque sa dernière navigation, avant le convoyage du bateau à Caen, remonte à… la CIC Normandy Channel Race 2024 en septembre dernier. Ils expliquent également à quel point, en tant que Normands, cette course a une importance particulière pour eux et leurs partenaires, et en exposent les particularités, Guillaume Pirouelle la comparant à une “grande étape de Solitaire du Figaro en double en Class40”.Ils finissent par expliquer quels sont leurs objectifs respectifs sur cette CIC Normandy Channel Race, avec des ambitions de victoire pour Fabien Delahaye (qui y participe pour la septième fois, quatre podiums, dont une victoire) et Guillaume Pirouelle (4e l'an dernier), l'envie de retrouver ses repères avec Nicolas Jossier pour Sophie Faguet, en vue du grand rendez-vous de la saison pour tous, la Transat Café L'Or (départ le 26 octobre du Havre).Diffusé le 20 Mai 2025Générique : Fast and wild/EdRecordsPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Nuus
Drikus gesels oor sy Munga Grit Le Dur

Nuus

Play Episode Listen Later May 19, 2025 0:38


Namibië se Drikus Coetzee het vanjaar se Munga Grit Le Dur in die Namib gewen. Coetzee het dié solo-bergfietsuitdaging wat Vrydagoggend in die Khomas Hochland weggespring het, net ná middernag voltooi. Die Grit Le Dur, losweg vertaal as Die Taai Ene, is die langste bergfietswedren in Namibië en strek oor sowat 500 km oor die Remshoogtepas, verby Solitaire en oor die Gamsbergpas. Kosmos 94.1 Nuus het met Coetzee gesels.

The Harvest Season
Brain Spaghetti

The Harvest Season

Play Episode Listen Later May 14, 2025 66:36


Al and Kelly talk about Ratopia Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:24: What Have We Been Up To 00:17:46: Game News 00:25:17: News Games 00:36:08: Ratopia 01:02:56: Outro Links Tales of Seikyu Early Access Sugardew Island Sprinklers Update Outlanders “The Culinry Diaries” DLC Turnip Boy Steals The Mall Cubified Turnip Boy Plush Everdream Valley VR Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello, farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kelly: And my name is Kelly. (0:00:38) Al: And we are here today to talk about Cottage Core Games. (0:00:42) Al: Woo! (0:00:42) Kelly: Woo! (0:00:45) Al: Uh, welcome back, Kelly. (0:00:47) Al: Always good to have you. (0:00:48) Kelly: It’s always fun to be back. (0:00:50) Kelly: I feel like we talked so recently and yet so long ago. (0:00:55) Kelly: It really wasn’t that long ago. (0:00:56) Al: Let’s have a look. (0:00:57) Al: Your last episode was “Grimoire Groves”, and that was in March. (0:01:01) Kelly: Yeah, yeah, yeah. (0:01:02) Al: For two months. (0:01:04) Al: Hmm, I have not played that game since that episode. (0:01:07) Kelly: I completed everything. (0:01:09) Al: Hmm. (0:01:10) Kelly: Everything, everything. (0:01:12) Al: Impressive. (0:01:12) Kelly: And then I put the game down and never picked it back up again. (0:01:14) Al: Hmm, fair. (0:01:16) Al: That’s how I play most games, to be fair. (0:01:16) Kelly: It was fun. (0:01:19) Kelly: Me too. (0:01:19) Kelly: But usually I don’t go full completionist mode. (0:01:23) Al: Yeah, yeah. (0:01:24) Kelly: I pick things that I want to complete (0:01:26) Kelly: or give myself goals. (0:01:27) Kelly: Otherwise, I kind of lose motivation sometimes. (0:01:30) Al: Fair enough (0:01:32) Al: And then you were on the fields of then you were on the fields of mystery out before that. Have you played the update? (0:01:32) Kelly: But I was determined. (0:01:37) Kelly: No. (0:01:38) Kelly: I really enjoyed the portion that I played, (0:01:42) Kelly: but I decided that was enough and I’m just (0:01:44) Kelly: going to wait for the full game. (0:01:46) Al: I have done the same also. I was really tempted to jump in in the last update, but I’m like, (0:01:52) Kelly: Mm-hmm yep, that’s why I am I ended up picking up Sunhaven instead (0:01:52) Al: “No, let’s not do it. Let’s not do it. Don’t ruin it for yourself. Wait for the full game.” (0:02:00) Al: Yes. Well, let’s get into that then. So, just before we get into that, (0:02:02) Kelly: So I was like, you know what that’s a completed game (0:02:08) Al: we’re going to talk about Ratopia, this episode. Ratopia, this episode, because it has just come (0:02:14) Al: out in 1.0. (0:02:16) Al: Kelly has previously played it, so I thought we would talk about that. (0:02:21) Al: Before that, obviously, we’ll have our regular news. (0:02:25) Al: But first of all, Kelly, what have you been up to? (0:02:28) Kelly: “Playing Sunhaven.” (0:02:29) Al: I have questions. (0:02:30) Kelly: Woo! (0:02:31) Kelly: I also got 15 yards of dirt delivered to my driveway (0:02:34) Kelly: so I could fix my backyard. (0:02:36) Kelly: So that’s– (0:02:39) Al: Why is it measured in distance? (0:02:44) Kelly: I don’t have that answer. (0:02:46) Al: So, presumably, it’s like a set thickness, right? (0:02:47) Kelly: Do you know how I had to figure out what 15 yards of dirt was, (0:02:50) Kelly: Al? (0:02:50) Kelly: I had to go on YouTube and watch a video of a dump truck (0:02:53) Kelly: delivering 15 yards of dirt to someone’s driveway. (0:02:59) Kelly: I guess? (0:03:01) Kelly: Because they also do like– (0:03:01) Al: You’re the one that’s had it delivered! (0:03:03) Kelly: yeah, Al, this was through Facebook Market. (0:03:06) Kelly: This is just, I don’t know, the standard measurement (0:03:08) Kelly: that they use, though, because it’s cubic yards and cubic feet (0:03:11) Kelly: are used for soil. (0:03:12) Al: Oh, so it’s cubic yards, not yards. (0:03:17) Kelly: I don’t know, because they only said yards. (0:03:19) Al: Because that’s a bit– because cubic yards is a vol– (0:03:23) Al: Yeah, so it sounds like they’re just automatically (0:03:24) Kelly: It’s probably cubic yards, and I just never considered it. (0:03:25) Al: shortening it then, because cubic yards is a volume. (0:03:28) Al: That’s how you measure something like soil. (0:03:28) Kelly: Yes. (0:03:29) Kelly: Yes, that’s how I do my soil. (0:03:31) Kelly: I do soil calculations in cubic yards. (0:03:34) Kelly: I just didn’t put two and two together because it just (0:03:37) Kelly: straight up said yards. (0:03:38) Al: Yeah, that’s just laziness, I think, on behalf of people selling. (0:03:42) Kelly: Yeah. (0:03:43) Kelly: But no, I literally watched YouTube videos on dirt delivery (0:03:46) Kelly: to figure out how much dirt this would be. (0:03:48) Al: Although, I also have a question about that, because this is a thing that Americans do (0:03:55) Al: a lot, is you measure things by volume, when that can be very inaccurate for certain things. (0:03:58) Kelly: Yes. Yeah. Yes. (0:04:02) Al: It’s all very well and good measuring liquids by volume, because they stay the same. You’re (0:04:08) Kelly: Yeah. (0:04:08) Al: not going to add extra air in between grains of water. Yeah. Yeah. (0:04:10) Kelly: No, listen, I do a lot of baking. (0:04:14) Kelly: All of my baking is done by weight. (0:04:18) Kelly: I convert recipes all the time. (0:04:18) Al: Yeah. (0:04:22) Kelly: I’m pretty sure that they do it this way so that they can, like… (0:04:24) Kelly: Okay, this is free dirt, so it’s like… (0:04:26) Al: Okay, yeah. (0:04:28) Kelly: trash as it is. (0:04:30) Kelly: But it’s like, clearly they want to do it by volume and not weight (0:04:32) Kelly: so that they can give me things like a two foot long concrete rock (0:04:36) Al: Yeah, yeah, yeah, for sure, for sure. (0:04:36) Kelly: inside of my dirt pile. (0:04:40) Kelly: You know, like, that’s… (0:04:42) Kelly: I don’t know about the other things, (0:04:44) Kelly: because I’m assuming when people buy nice soil, (0:04:46) Kelly: they’re not getting giant rocks in their nice soil. (0:04:49) Al: Yeah, I. (0:04:50) Kelly: But I think… I think it’s… it’s a… (0:04:54) Kelly: I think that’s part of it. I don’t know. (0:04:56) Al: You weren’t buying high quality topside, well, that’s for sure. (0:04:58) Kelly: You know, it’s free dirt. (0:05:00) Al: But yeah, the baking one is funny, right? (0:05:02) Al: Because I understand the want to do it in volume, right? (0:05:05) Al: Like there’s a lot of cooking that I do (0:05:07) Al: where I do it by volume because it’s quicker, right? (0:05:08) Kelly: Yes, yeah. (0:05:09) Al: Like I quite often I quite often will make like (0:05:13) Al: I do like oat breakfast cookies quite often and I’ll just I’ll just use one (0:05:19) Al: of my measuring spoons and I’ll just like throw half a cup into a bowl, right? (0:05:24) Kelly: - Yeah. (0:05:24) Al: Because it’s quick and it’s dirty and it (0:05:26) Al: doesn’t really matter because if it’s slightly off, it’s fine. (0:05:27) Kelly: You’re getting cookies no matter what. (0:05:29) Al: Exactly, right? (0:05:30) Kelly: - Yeah, exactly. (0:05:31) Al: It does the job. (0:05:31) Al: But like when you’re if I’m if I’m baking a cake, like, you know, I’m I’m weighing (0:05:36) Al: out that flour, right, I cannot but you’ll see recipes online all the time. (0:05:36) Kelly: - Yep, yeah, oh yeah. (0:05:40) Al: And it’s like a cup of flour. (0:05:42) Al: And I’m like, first of all, first of all, there is no single standard cup. (0:05:46) Al: Did you know our cups are different than your cups? (0:05:48) Kelly: Yes. That’s what pisses me off. That’s what pisses me off when like a lot of good baking (0:05:49) Al: Fun, isn’t that super fun to learn about after I’ve spent following American (0:05:54) Al: recipes for years? (0:05:59) Kelly: recipes will include both the the grams or whatever ounces and then also yeah the ones (0:06:02) Al: Yes. You click the little button and it will change them. Yes, it’s nice. I like that. (0:06:09) Kelly: that don’t are so questionable because it’s like well did you pack the flour when you put in the (0:06:14) Al: Yeah, exactly. (0:06:15) Kelly: the cup but do you (0:06:18) Kelly: do our cups match yeah it’s very frustrating it’s very I do a lot of (0:06:20) Al: How irritated is your flower? (0:06:26) Kelly: math when I do baking so it’s very interesting I guess (0:06:28) Al: And this is why I don’t do much baking, because I like cooking where I can just throw things in (0:06:35) Al: and it’ll taste good. And if it doesn’t taste good, I add in something else and it tastes good now. (0:06:41) Al: But baking, if you muck up the measurements, you’re getting a pile of mush. (0:06:42) Kelly: That’s, yeah, I will say, I am definitely doing like a dirty sourdough at the moment for the starter because I used to be very anal and I would measure everything out. (0:06:55) Kelly: And after like, I guess four or five years of doing sourdough starters, I just like, I understand what the consistency needs to be. (0:07:04) Al: Yeah, yeah, that’s very different. (0:07:06) Al: If you’re doing the same thing all the time, you know what it needs to be, (0:07:08) Kelly: Yeah, but there’s definitely some. (0:07:10) Al: and you just get used to that. (0:07:12) Kelly: There are some things that I kind of like mess around with in baking where I think other people might not. (0:07:16) Kelly: And it’s like in the end, it still tastes great. (0:07:20) Kelly: And it’s my little science experiment, you know? (0:07:22) Al: Yeah, I know. For sure. (0:07:24) Kelly: But no, I love cooking and baking for the two different reasons. (0:07:28) Kelly: Like one is my little science chemistry set. (0:07:32) Kelly: And the other one is like throw whatever the hell you want into a pan and see what happens. (0:07:34) Al: Yeah, I like the idea of baking and I sit with a pack of flour in my cupboard and I (0:07:42) Al: watch as it goes out of date, because it’s just like, it’s a whole other mindset you (0:07:49) Al: have to be in before you can actually realistically do that. And that, yeah. I’ve had a recipe (0:07:50) Kelly: - Yes. (0:07:55) Kelly: - Yeah, it’s a different commitment. (0:07:57) Al: for like a specific kind of flatbread for months and I’ve not done it yet. And that’s (0:08:04) Al: all for baking. That’s just bread. (0:08:06) Kelly: Yeah, yeah. (0:08:07) Kelly: No, I’ve been meaning to make a brioche bread for months, (0:08:12) Kelly: and I just keep putting it off because I’m like, (0:08:14) Kelly: I don’t want to deal with it. (0:08:14) Al: There’s so much brain space. (0:08:16) Al: Anyway, Sunhaven. (0:08:17) Kelly: Yes, Sun Even has been a lot of fun. (0:08:20) Al: Pardon me, that’s what we were talking about. (0:08:23) Kelly: I like the different mechanics that they’ve added into it. (0:08:26) Kelly: I enjoy having magic. (0:08:27) Al: Yep. Interesting. (0:08:28) Kelly: I wouldn’t say it’s like the most thrilling farming game. (0:08:32) Kelly: I’ve ever played, but I think it’s overwhelming in a way that keeps my attention. (0:08:38) Kelly: Like having the different farms in different areas. (0:08:42) Al: It’s quite story based as well, isn’t it? (0:08:43) Kelly: Yes, yes, there’s a lot. (0:08:45) Al: How are you finding that? (0:08:47) Kelly: Um, it’s good. (0:08:49) Kelly: I don’t always pay attention to stories and games, so I’m not the best person. (0:08:54) Al: Yeah, same. (0:08:57) Kelly: I will say sometimes I look over to the characters, though, and have my eyes coped at one, I think. (0:09:03) Kelly: You guys don’t have that much clothes on. (0:09:04) Al: I’ve had, I backed this game on Kickstarter and I’ve had it in my Steam library now for (0:09:14) Al: a couple of years. I’ve not done anything with it. I have not, no. I think part of my (0:09:16) Kelly: Have you played it? (0:09:21) Al: problem is there’s like a time frame after a game comes out where if I don’t play a game (0:09:26) Al: in that time period I’m probably never playing it. (0:09:28) Kelly: Mm-hmm. Yeah, and that’s hard because you have games that like you want to play and also (0:09:35) Al: Let me tell you how many games have come out this year, purely farming games. We are currently (0:09:41) Al: at 20. 20 games have come out this year so far. No, actually I’m wrong. 22. No, 24. 25. (0:09:51) Al: 25 games that I am tracking on this game, on this podcast, by the 10th of May. There’s (0:09:54) Kelly: By May. (0:09:59) Al: more coming out in May. There’s another three on the list that are releasing this month. (0:10:03) Kelly: Are they flooding the market? (0:10:06) Al: It’s the Stardew Effect. We’re just at that time period. We are, what is this, eight years (0:10:08) Kelly: It is. (0:10:10) Al: after Stardew got popular? So just everybody’s finishing up their Stardew clones. (0:10:12) Kelly: Yeah. (0:10:18) Kelly: That is very true. (0:10:19) Kelly: And unfortunately, Sunhaven does fall into that. (0:10:24) Kelly: But again, I think it’s not the most unique farming game I’ve (0:10:28) Kelly: ever played, but I do like some of the things that they’ve added. (0:10:31) Kelly: I also just find it comforting. (0:10:33) Kelly: I like a good micromanagy game. (0:10:36) Al: Yeah, yeah, I’ll talk about mine in a minute. (0:10:38) Al: But, yeah, I totally agree with that. (0:10:40) Al: I wonder. (0:10:40) Kelly: And I do like that you don’t spend energy. (0:10:44) Al: Oh, yeah, so we’re going to have to we’re (0:10:46) Al: definitely going to have to talk about this game then (0:10:48) Al: because I am also playing a game which doesn’t have energy. (0:10:54) Kelly: It’s a fun mechanic to like, not worry about. (0:10:54) Al: And that is. (0:10:57) Al: Yeah. (0:10:59) Al: I am very much enjoying it. (0:11:02) Kelly: It’s really nice. (0:11:04) Kelly: Like, oh, there’s still always the time, you know, crunch or whatever. (0:11:06) Al: Yeah, yeah. (0:11:07) Kelly: But like, oh, I don’t have to eat 10,000 apples just because I (0:11:11) Kelly: want to hit a few more rocks. (0:11:13) Al: This is the thing that’s always annoyed me about farming games is you’ve got two (0:11:17) Al: limitations, you’ve got the time and the energy and removing one or the other of (0:11:24) Al: them, because Ever After Falls, which is what I’m playing and Sunhaven, (0:11:29) Al: which is what you’re playing, both remove the stamina. (0:11:32) Al: but Sugaju Valley, which we’ll talk about in the news section, (0:11:36) Al: it removed the time aspect where it’s essentially turn based. (0:11:41) Al: So you do your stuff and then you there’s two phases to the day. (0:11:45) Al: There’s the day phase and the night phase. (0:11:48) Al: And the night phase is when you open the shop. (0:11:51) Al: So it’s like you do whatever you want to do and then you go and open the shop. (0:11:54) Al: And then when you close the shop, it’s bedtime. (0:11:58) Kelly: that’s sick yeah yeah yeah sometimes bad games yeah it’s um which I think you (0:11:59) Al: So I like the… (0:12:01) Al: I mean, it’s not a good game, it’s a bad game. (0:12:03) Al: But it was interest that was that was an interest. (0:12:06) Al: Interesting thing and I like the games are now trying to play around with these things a little bit more. (0:12:13) Kelly: know that’s one of the things that we benefit from at like at the time point (0:12:17) Kelly: we’re in post stardew is like obviously that a lot of copies came out but I (0:12:24) Kelly: I think we’re really starting to see people like try to change (0:12:28) Al: Mm hmm. Yeah. So we’ll see. We’ll see how those things go. But OK, so you’re enjoying Sun Haven. (0:12:36) Kelly: Yes, I have put over 100 hours into it so far. (0:12:39) Al: Let me schedule that episode then. Sun Haven. Kelly. We’ll see when we do that. (0:12:48) Kelly: You know, you’re the reason I actually picked it up, I think, is because we were talking (0:12:50) Al: I’ve been meaning to play it for so long. Maybe I can event. Maybe I can finally play it if I’ve got (0:12:55) Al: a date to record on it. Aha! (0:12:58) Al: Right, OK. Was it in the news then? (0:12:59) Kelly: about it during the grimoire podcast. (0:13:06) Kelly: Probably I don’t know. (0:13:07) Kelly: I know it got mentioned. (0:13:08) Kelly: It was probably like a brief mentioning, but I think it was the news. (0:13:10) Al: many things, come on. Well I have obviously been playing Ratopia, I’ve only been playing the demo, (0:13:13) Kelly: So you influenced me, congrats. (0:13:22) Al: we’ll get to that later, but yeah I’ve been playing the demo of Ratopia. I’ve also been (0:13:29) Al: playing Ever After Falls and I have put in about 60 hours in that game so far, so it hooked me. (0:13:34) Kelly: What, what’s, what’s that one? (0:13:37) Al: So that’s just another stardew clone, but it um (0:13:40) Al: Obviously, as I said, it doesn’t have the stamina aspect, but it’s, let’s see, how would I describe, so it’s premise is slightly different, where you die at the beginning of the game, and then wake up and turns out that your real life was a simulation, and now you’re in another world with a farm. (0:14:06) Kelly: Oh, interesting. So really planning on people’s simpsychosis fears. (0:14:11) Al: Yeah, yeah, yeah, yeah, for sure. And it’s very solid, I would say, probably much like what you’re talking about with Sunhaven. It’s like a solid farming game, and it has definitely caught that bug that I have for I must do this thing, and I’m building up this farm, and that is what I’m doing. (0:14:37) Al: And I’ve been enjoying that. (0:14:40) Al: And I have some things to talk about it that I’m going to talk about in a future (0:14:43) Al: episode that I found interesting, but I think if you’d like Stardew and you’ve (0:14:49) Al: been like, I must have another one and I’m done with Stardew, (0:14:52) Al: I want a different list. (0:14:54) Al: It’s a pretty solid one. (0:14:55) Kelly: The graphics look really cute. (0:14:57) Al: Yeah, that’s what initially grabbed me in. (0:14:59) Al: And the animation of it is fun as well, like your character’s arms are not (0:15:03) Al: attached to the body and they can swing really funny as you walk around. (0:15:08) Al: And there’s a few other things like you’ve (0:15:10) Al: seen these that you can catch and put them on things and you’ll get like wood or (0:15:14) Al: or without actually cutting the thing down. (0:15:17) Al: And that’s kind of like around it’s trying to encourage sustainability. (0:15:18) Kelly: Oh, that’s cool. (0:15:21) Kelly: Mm-hmm. (0:15:22) Al: So, yeah, there’s a few bits and pieces. (0:15:22) Kelly: Yeah, but it’s that solid game. (0:15:27) Kelly: Sometimes you don’t need anything innovative or crazy (0:15:29) Al: Yeah. Yeah. (0:15:30) Kelly: different. (0:15:30) Kelly: It’s just a nice, comforting game. (0:15:34) Al: So that’s what I’ve mostly been playing. (0:15:37) Al: I have also, so two picks earlier came out and I had backed that game. (0:15:42) Al: So this is like a life sim in a kind of stardew style, (0:15:48) Al: but it’s much more, it’s almost, I guess, GTA-esque. (0:15:54) Kelly: I was gonna say it looks like kind of reminds me of like I don’t want to say sim city but like (0:16:00) Al: I guess it would be some city if you were actually controlling an individual. (0:16:00) Kelly: something like that (0:16:04) Kelly: yeah that’s that’s which I guess is kind of like the ratopia of also (0:16:10) Al: Yeah, I think it’s different from that in so much as like you don’t have any control (0:16:15) Al: over anyone else. You’re just living your own life, but you can you can do crime and (0:16:16) Kelly: Mmm. (0:16:20) Al: stuff like that. What I will say is I’ve not properly played it because it doesn’t have (0:16:21) Kelly: Okay, that’s cool. That’s fun. (0:16:27) Al: controller support. So later, I play on my Steam Deck. (0:16:30) Kelly: Oh, you don’t do mouse and keyboard. (0:16:35) Kelly: Ah, that’s crazy. (0:16:36) Kelly: I didn’t consider that, that… (0:16:38) Kelly: Why would they put anything on the Steam Deck (0:16:40) Kelly: that doesn’t have… (0:16:40) Al: Well, anything on Steam goes on the Steam Deck by default, and most games coming out (0:16:43) Kelly: Yeah, no, I understand that, but like… (0:16:47) Al: now will have controller support. It’s a good question as to why it doesn’t have controller (0:16:52) Al: support yet, and I do not know the answer. They have said that they’re adding controller (0:16:56) Al: support soon, but yeah, I’m just like, why, why, why? (0:16:57) Kelly: okay hopefully like I get what you’re saying like obviously they push everything from steam to it (0:17:03) Kelly: but like you would think that there would be like some kind of filter like (0:17:08) Al: They have a compatibility thing and it’s and it currently has an unknown compatibility (0:17:12) Al: for Steam Deck. (0:17:13) Kelly: okay (0:17:14) Al: So. (0:17:15) Al: But whatever. (0:17:16) Al: Yeah. (0:17:17) Al: I opened it up. (0:17:18) Al: Went. (0:17:19) Kelly: yeah that’s that’s fair that’s very fair (0:17:19) Al: Yeah. (0:17:20) Al: Nope. (0:17:21) Al: We closed it. (0:17:24) Al: I’ll try again once you’ve added controller support, please and thank you. (0:17:28) Al: So, yeah, that’s. (0:17:30) Kelly: Interesting concept though. (0:17:31) Al: Yeah. (0:17:32) Al: Yeah. (0:17:33) Al: Well, I want to try it. (0:17:34) Al: That’s the thing. (0:17:35) Al: Like what it is saying it’s doing (0:17:38) Al: It has mixed reviews on Steam just now. (0:17:40) Al: So who knows how that will go, but (0:17:42) Kelly: Well, you know. You gotta try stuff. (0:17:43) Al: we’ll see. (0:17:46) Al: All right, let’s talk about some news. (0:17:48) Kelly: Yay! News! (0:17:50) Al: Tales, Tales of Saikyu. (0:17:56) Kelly: I think sake you, but like, also, I’m not a- (0:18:00) Al: This is the game where you turn into Yoko, Yoko, Yoko. (0:18:06) Kelly: Yokai? (0:18:08) Al: This game is where you turn into Yoko for getting around and dealing with your crops and stuff like that. (0:18:09) Kelly: Taseku, mess you up. (0:18:21) Al: You have a whole bunch of different abilities for turning into different Yokai that have different abilities to do these things. (0:18:30) Al: Yeah, yeah, I haven’t decided whether I want to play this or not, but it is a thing. (0:18:36) Al: and they’ve announced that their early access is coming. (0:18:38) Al: I don’t think this was a Kickstarter, so I won’t have backed it, so don’t buy it. (0:18:40) Kelly: Oh, very soon. (0:18:53) Al: I’m telling myself that, not other people. (0:18:56) Al: I can’t be trusted. (0:18:57) Al: Yeah, not much else to say about that, they’ve just announced their early access is coming. (0:19:03) Al: One thing I didn’t check is what they’re expecting in terms of how long. (0:19:08) Al: Because that’s always an interesting thing is how long they say they’re going to be in (0:19:11) Al: early access for. (0:19:13) Al: They’re expecting it to be about a year, so I suspect two and a half years. (0:19:18) Kelly: That sounds like good math. (0:19:24) Al: Next we have another update for Sugaju Island. (0:19:27) Al: So this game is bad game, don’t buy this game, don’t play this game, but they are making (0:19:32) Al: it less bad. (0:19:34) Al: Maybe someday it will be less bad enough that it will be worth buying, it probably won’t (0:19:38) Al: be. (0:19:39) Al: So in this update they’ve added sprinklers, so you can have sprinklers on the farm. (0:19:45) Al: Yay. (0:19:46) Kelly: And you can discover seashells. (0:19:46) Al: It’s such a, yeah, wow, I just, what, well, lackluster updates for lackluster game, that’s (0:19:47) Kelly: How exciting. (0:19:53) Kelly: This is like really lackluster updates. (0:19:55) Kelly: I’m sorry. (0:19:59) Al: what I would say. (0:20:02) Al: I don’t, they’ve also added key bindings support, so you can change your key bindings, which (0:20:06) Al: Good, I’m glad. (0:20:08) Al: You should have had that at lunch. I find this game so fascinating, (0:20:14) Al: because it feels so much like we need to do a farming game, so let’s do a farming game. (0:20:21) Al: And the only interesting thing about it was the turn-based time in the day. It is, (0:20:28) Kelly: Which is like a really cool concept, which is that sounds so interesting. (0:20:32) Al: but… but he’s just not good. (0:20:34) Kelly: They put all their effort into that one concept and nothing else. (0:20:38) Al: They’ve marked this as a major update on Steam. That is something. Uh, yeah. (0:20:46) Kelly: I mean, I’m going to just say this like then I think the name alone implies to me that there’s not a lot of effort going on here. (0:20:54) Al: Oh Kelly, you probably haven’t listened to last week’s episode have you? (0:20:57) Al: There were two new games in last week’s episode that were called Sunseed Island and Starsand Island. (0:21:08) Kelly: We got to start like putting a ban on certain words for farm game (0:21:14) Al: Known, known, island or valley. Yeah, this is… (0:21:18) Kelly: If you have “do” in your name. (0:21:24) Al: Good changes to the game, but that does not make a good game. (0:21:31) Al: I cannot see how either of these three tiny things in this major update would (0:21:39) Al: change this game from being bad to being good. I have no interest in opening that game again. (0:21:48) Kelly: Definitely good to know. I was very intrigued when you mentioned the turn-based, and very (0:21:52) Kelly: disappointed when you immediately followed up with that it’s a bad game. (0:21:54) Al: here lies the problem. They do have a demo. Feel free to try the demo. I mean, some people (0:22:01) Al: like it, apparently, there are some positive reviews. Apparently, it’s mostly positive. (0:22:07) Al: I don’t know how. I really don’t know. So, like, every recommended person is like, oh, (0:22:08) Kelly: Are they paying these people? (0:22:17) Al: it’s so nice. And they’re like, but it’s not. And all the not recommended is like, it is (0:22:23) Al: the most boring farming game. (0:22:24) Al: With so few features, it feels like a proof of concept and then they didn’t add the rest of the game. (0:22:36) Kelly: I don’t know how Steam reviews work. (0:22:38) Al: You just have to own it, I think. (0:22:42) Kelly: Yeah, but like, I think it tells you, right, if like, they got it for free. (0:22:44) Al: Oh, good question. Purchase type. Steam purchases and other. So other would be free ones. (0:22:53) Kelly: That’s what I would think, but like I meant more so too on like the, oh, no, nevermind. (0:22:58) Kelly: 230 people found this review helpful. (0:23:02) Al: Oh, is that the not recommended one at the top? (0:23:04) Kelly: Yeah. (0:23:06) Al: I can’t believe I put 12 hours into this game, absolutely mad. (0:23:09) Kelly: That’s a lot of hours. (0:23:10) Al: It’s a lot of hours for a bad game. (0:23:13) Al: All right, yeah, I’m going to start bashing this game. (0:23:14) Kelly: Next. (0:23:16) Al: Moving on, Outlanders have announced a new DLC, The Culinary Diaries. (0:23:23) Al: It looks like it’s a food based story addition to the game. (0:23:29) Al: This is a town building strategy game. (0:23:31) Kelly: OK, it looks like a short hike or the goose game. (0:23:36) Al: Yeah, I mean, graphics wise, yeah, it’s very much management style game, though, rather (0:23:38) Kelly: Yes, yeah, that’s what I’m basing that off of entirely. (0:23:44) Kelly: OK. (0:23:45) Al: than I have not. There’s too many games to play them all. But yeah, it looks like it’s (0:23:47) Kelly: Have you played this one? (0:23:55) Al: added a whole bunch of cooking stuff. So if you enjoy this game, there you go. You got (0:24:01) Al: a new update? A new DLC? Or is it paid? That’s a good question, I should check that. (0:24:06) Al: It is… No, it’s not free. It is $5. It is not bad. They’ve got quite a few DLCs, (0:24:06) Kelly: It’s free, maybe. (0:24:13) Kelly: Oh, that’s not bad. (0:24:17) Al: which is interesting. They’re all $5. Yeah, they also have very positive rating on Steam. (0:24:18) Kelly: I noticed that it seems like they’re, they have quite the DLC (0:24:29) Al: None of that tells as much, because it’s Sugaju Island, Suga Valley, whatever, I don’t care. (0:24:30) Kelly: - I think no. (0:24:37) Al: Had a positive, quite positive, was it? Or something like that? I don’t know. It was positive for some reason. (0:24:46) Kelly: But I mean, like, I feel like generally, obviously, (0:24:49) Kelly: that’s not true for everything. (0:24:51) Kelly: Games that tend to put out consistent DLC content, (0:24:55) Kelly: like, there’s something good going on. (0:24:57) Al: Yeah, it has twenty nine thumbs up on the Steam post and zero comments. (0:25:03) Al: So you’ve not got a whole bunch of people (0:25:05) Al: complaining about it being paid, which implies to me that some people are (0:25:10) Al: excited to buy it. (0:25:10) Kelly: Yeah. And again, for $5, it’s not a bad addition. (0:25:14) Al: Five dollars. (0:25:17) Al: All right, next, we have some new games to talk about. (0:25:21) Al: First up, we have turnip bill. (0:25:25) Al: Words, words. (0:25:25) Kelly: You’re not having a good day with the, I’m immediately adding this one to my wish list (0:25:27) Al: Fail me, Callie. (0:25:33) Al: Turnip Boy steals them all. (0:25:36) Al: Uh, have you played any Turnip Boy game? (0:25:39) Kelly: I have not, um, not out of like not wanting to, but like just life. (0:25:45) Al: So turn it by commits tax evasion is great fun. It’s it’s a really good (0:25:51) Al: small (0:25:53) Al: RPG and I really liked that game turn it by Rob’s a bank is (0:26:00) Al: similar in terms of its action (0:26:02) Al: But it is a roguelite (0:26:06) Kelly: Oh, interesting. So not for Al. (0:26:08) Al: I (0:26:09) Al: Mean I I played it. I want to see how many hours I put into it. I put in (0:26:11) Kelly: Yeah. (0:26:15) Al: I played it on the switch not steam apparently (0:26:18) Al: So I would need to I would need to look on my switch, which I’m not doing right now (0:26:23) Al: I (0:26:26) Al: Finished the game. I completed it which I haven’t done for many many roguelites (0:26:35) Kelly: says a lot. I didn’t realize how new these games were though. That’s crazy that they’ve put out (0:26:40) Kelly: three games in like four years. (0:26:43) Al: Yeah, 10 hours is apparently what I put into it to complete the game. (0:26:48) Kelly: Oh, that’s, that’s a, that’s like a solid cute little short game. (0:26:52) Al: Yeah, well, that’s the thing about them. They’re not super long, (0:26:55) Al: you know, you’re not looking at 50 hours, you’re looking at up to 10. (0:27:00) Al: With Turnip Boy commits to excavation, I 100% did it. I didn’t 100% (0:27:05) Al: rob the bank, but I did complete the story. I completed that run, completed that run. (0:27:12) Al: Which is enough. (0:27:13) Al: For a roguelite, for me, considering I only got a third of the way through a run in Hades. (0:27:27) Al: Defeated the first boss, then died in the next level and went “I’m not playing that boss again”. (0:27:36) Kelly: Where’s your dedication to pain? (0:27:40) Al: Nowhere. So yes, right. Okay, so this is a new Turnip Boy game. Don’t get excited. It is not an (0:27:46) Al: RPG. It is not like the previous Turnip Boy games. It is an endless runner for some reason. (0:27:55) Kelly: Very, you know, they found like their niche little like theme with the turnip boy, but like it’s very interesting that each game is different. (0:28:04) Al: Yeah, so what I’ve said in my notes here is, I’ll buy and play a new Turn It By game, right? (0:28:13) Al: Because I like Turn It By, but I’m a little bit disappointed that it’s a third game and (0:28:19) Al: it’s not like the first, because yeah, the second one was different, but it was the same (0:28:24) Al: as well. (0:28:25) Al: Like it was a roguelite, but it was still like a combat game in the same way that the (0:28:31) Al: other one was, right? (0:28:32) Al: The controls were the same, you controlled the player. (0:28:34) Al: The same, you still had a weapon in the same way, and there weren’t as many puzzles, right? (0:28:40) Al: The first one had more puzzles, but it was still there was the same combat and stuff like that. (0:28:46) Al: And this is very much not that. So I’m a little bit sad about that. (0:28:53) Al: I guess that’s fine, you know, they can do what they want. But yeah, I’m gonna buy it, I’m gonna (0:29:00) Al: to play it and I’m sure I’ll enjoy it but I want another turnip by turnip (0:29:04) Al: I was so good, it was funny (0:29:06) Kelly: I’ve literally only heard good things about it. Like, you know, it’s I feel like they (0:29:11) Kelly: really like turn a boy made himself into a thing. (0:29:14) Al: Turnaby commits tax evasion was a lovely RPG that you could 100% in 10 hours, and it was funny. (0:29:20) Al: It had a fun little story. It had some good combat that was actually challenging, (0:29:24) Al: especially near the end. And it was good fun. Turnaby robs a bank, had the challenging combat, (0:29:30) Al: and it had some of the funny story. And other than that, it missed the rest of it. (0:29:34) Al: And this presumably will have the same humor. But that’s it. And (0:29:38) Kelly: But that’s it. (0:29:39) Kelly: So they’re just slowly degrading. (0:29:44) Al: I feel bad saying that, because I suspect it’s not like they’re making this instead of another (0:29:50) Al: RPG, right? Like, I think they had a good idea for doing this. And they’ve done it as Turnaby. (0:29:57) Al: I’m just like, when I saw there’s a new Turnaby game, I went, “Oh, yes, great!” (0:30:01) Al: And I looked at it and went, “This is nothing like them at all.” (0:30:04) Kelly: Yeah. No, I was just being a little cynical, but I agree. (0:30:09) Kelly: I think that’s they’re just trying different avenues. (0:30:14) Kelly: It’s not like, oh, this is like a quick grab or something. (0:30:16) Al: Yeah, yeah, no, I get that. But yeah, I’m not saying it’s going to be a bad game. It’s (0:30:20) Al: just one of these things where it’s like, if you would hear, oh, you know, say you didn’t (0:30:25) Al: know about Silksong, right? And you heard Silksong’s coming out. It’s a new, a new Hollow Knight (0:30:33) Al: game. You’re like, oh, fantastic, exciting. And then it turns out it’s Solitaire. Right? (0:30:40) Kelly: Yeah, that would Yeah, yeah, that’s very true (0:30:41) Al: That’s essentially what we’ve had here. (0:30:44) Al: OK. (0:30:46) Al: Like I’m not saying it’s a bad game, I just saw new turnip game, excited. (0:30:50) Kelly: You want her to play, yeah (0:30:51) Al: It’s not that, that’s the problem. (0:30:54) Kelly: Yeah, yeah, no, that’s that’s the hard part (0:30:55) Al: And I guess this is the problem with spin-offs and stuff like that, right? (0:30:59) Al: Because this is what this is, it’s a spin-off, it’s not a sequel, it’s a spin-off. (0:31:02) Kelly: Mm-hmm. (0:31:03) Al: And I’m not saying they can’t do that, I’m just like, my expectations going in was different (0:31:09) Al: and I don’t know how they solve that problem, but that’s where we are. (0:31:14) Kelly: Well, maybe they’re working on that perfect Turnip Boy sequel in the back end. (0:31:20) Al: Well, they’re working on a different game just now as well, Hobknobbers, (0:31:26) Al: which I don’t think is out yet. (0:31:27) Al: Let me check. (0:31:27) Al: Yeah, it’s not. (0:31:28) Al: It’s still coming soon. (0:31:29) Al: So I suspect that the Hobknobbers is their upcoming big game and (0:31:37) Al: Turnip Boy steals them all as a let’s do a quick and easy, fun, endless (0:31:37) Kelly: - This is the, mm-hmm. (0:31:42) Al: runner that some people can buy and it will help our cash reserves. (0:31:49) Al: Well, speaking of their cash. (0:31:50) Al: It deserves, they’re also releasing a cubified turnip boy plushie. (0:31:53) Kelly: It’s so cute though and they have to reach their funded goal. (0:31:56) Al: I don’t need it. (0:32:00) Al: It’s $40! (0:32:01) Al: Oh my word, $40? (0:32:05) Al: This thing better be huge, how big is this? (0:32:07) Al: It’s 35 centimetres tall, so it is reasonably big, but that’s a lot of money. (0:32:14) Kelly: But it looks so soft. (0:32:16) Al: What is the shipping going to be to me? (0:32:20) Al: Probably too much. (0:32:20) Kelly: I don’t need this. What is the shipping? (0:32:26) Kelly: How much tariff would I have to pay to receive this? (0:32:30) Al: Oh 15 dollars shipping to me! (0:32:33) Kelly: Ugh. (0:32:34) Al: 55 dollars. (0:32:36) Kelly: Okay, that’s… that’s… (0:32:36) Al: And it is only 40 pounds, but I’m enjoying the dollar has sunk. (0:32:38) Kelly: But he’s so cute. (0:32:50) Kelly: Well, I’m so glad that someone’s benefited. (0:32:58) Kelly: Oh, I see, there is a tariff statement at the top. (0:33:06) Al: I don’t need it anyway so cube turnip cube or cube boy whatever you’d like to call him he exists (0:33:14) Kelly: He’s very cute. (0:33:15) Al: yeah uh (0:33:16) Kelly: He looks like he’s like that good soft material, too. (0:33:18) Al: yeah yeah (0:33:20) Kelly: Like squishmallows. (0:33:22) Al: but not (0:33:22) Kelly: I’m just going to keep talking until you feel bad, (0:33:24) Kelly: and then you add yourself to life. (0:33:29) Al: everdream valley have announced and released I think I think this is out now (0:33:34) Al: Ever Dream Valley. (0:33:36) Al: VR. A virtual reality version of Ever Dream Valley. (0:33:38) Kelly: Oh, oh, I don’t like that at all. I can’t look at that. (0:33:42) Kelly: I think I would puke if I ever did VR. (0:33:46) Al: I played, there was a game that I played which was like in VR, but you, but it was (0:33:54) Al: augmented reality rather than virtual reality. So you’re seeing the world around you as well (0:33:58) Al: and you like create these little islands where you put animals on them. I love that game. It’s such a (0:33:59) Kelly: OK. (0:34:05) Kelly: That seems cuter, and probably wouldn’t (0:34:07) Kelly: give me motion sickness, maybe. (0:34:10) Al: it was yeah it was a it definitely is much better um this I oh (0:34:16) Kelly: I literally can’t look at that cow clip. (0:34:18) Al: yeah I don’t I don’t know what to say about this game uh (0:34:25) Al: this kind of looks like a proof of concept this looks thrown together um (0:34:30) Kelly: It doesn’t look good. (0:34:32) Al: oh it’s not out yet it’s coming soon but you can pre-order it (0:34:34) Kelly: No yeah yeah but like that cow clip does not look good. (0:34:38) Al: No, no. (0:34:40) Al: No. (0:34:42) Kelly: Feels like I don’t, maybe I’m biased because I don’t like VR but like (0:34:47) Kelly: I thought we were kind of coming down from like the VR (0:34:51) Kelly: um spike I guess. (0:34:54) Al: do it. Yeah, I don’t know why they’ve done this. Like I have a VR headset and I love (0:34:59) Al: it for some things. I love Beat Saber. I love whatever the name of the game is. I kind (0:35:01) Kelly: Mm-hmm (0:35:07) Kelly: Beat Saber looks so sick. I think that would that’s like the the soul game that would sell me a (0:35:12) Al: It is the single thing that convinces anybody to buy VR. (0:35:17) Al: It is so good, I love it so much. (0:35:21) Al: But that, watching films in IMAX and whatever the name of the other game I play, the one (0:35:29) Al: with the Islands of Animals, those are the three things I’ve done more than once on my (0:35:33) Kelly: okay yeah no and it’s a separate game right like yeah you have to pay (0:35:35) Al: VR headset, right? (0:35:36) Al: Like there’s other things that you’ve tried once or whatever and gone “not for me”. (0:35:42) Al: It’s game, but the content. (0:35:47) Al: Yeah. (0:35:48) Al: It’s twenty dollars I think? (0:35:50) Kelly: you could pre-order it for 15 (0:35:58) Kelly: Yeah, no, I feel like a lot of the VR game just feel like novelty. (0:36:02) Al: Tune in next time to see if I’ve bought this game or not. (0:36:07) Al: All right. (0:36:08) Al: That’s the news. (0:36:09) Al: Let’s talk about Ratopia. (0:36:11) Kelly: Yay, I’m just so glad it came out. (0:36:12) Al: All right, I’m going to. (0:36:15) Kelly: Can I say that as someone who is waiting on so many different stupid games? (0:36:16) Al: Yeah. (0:36:20) Kelly: It is so nice to get a full release. (0:36:25) Al: OK, I want to try and describe this game and you can tell me what you think (0:36:30) Kelly: Okay. (0:36:30) Al: about my description. (0:36:32) Al: You are the the queen of a new rat city (0:36:39) Al: and you are building your city out. (0:36:43) Al: You it’s it’s almost it almost is like a it is a city builder, (0:36:49) Al: but it is a an RPG city builder. (0:36:52) Al: So you’re controlling a character. (0:36:55) Al: And you are building up the city. (0:36:58) Al: You’re you know, you’re saying this is where buildings go and you’re saying this (0:37:02) Al: different things go and this is these are the laws of the city and stuff like that. (0:37:08) Al: And you also accept in new members or new citizens. (0:37:14) Kelly: Mm-hmm. (0:37:15) Al: They are. They call them (0:37:18) Al: they call them migrants or refugees. (0:37:19) Kelly: I think it’s migrants. (0:37:19) Al: I can’t remember. It’s one of the two. (0:37:21) Kelly: It’s something with an M. I know that. (0:37:22) Al: I think it’s my yeah, it’ll be migrants then. (0:37:25) Al: And when you accept migrants in, you can then put them to work. (0:37:29) Al: Or you, so I guess the two, two. (0:37:32) Al: Your main ways of playing the game are you are controlling your individual character who goes around and can do things, and then you’re also directing your citizens to do things as well, so you don’t have to do them instead. (0:37:47) Al: And that can be basically anything, right? You can get them to man a specific building, to like lumber, or you can get them to dig. (0:37:55) Al: I think automatically they will like gather up everything that’s on the ground and put it in the chest. (0:38:02) Al: That’s it. It’s a city builder, but you are controlling an individual character as well as telling other characters what to do. (0:38:10) Al: Is that a fair description of the game? (0:38:12) Kelly: I think it is also it’s vertical builder uh like yeah yeah yeah (0:38:14) Al: What does that mean? What do you mean? Oh, like a 2D, yeah, okay, I see what you mean. It’s side scrolling up and downy. (0:38:22) Kelly: yes but like you’re building vertically which I think is like more terraria than like other (0:38:25) Al: Yes. I was going to, I was just going to say that Terraria is the, is the. (0:38:32) Al: Would be the example. (0:38:34) Kelly: I would say this is like a micromanagers final boss game (0:38:38) Al: Oh, my word, so micromanaging. (0:38:40) Kelly: It’s, it makes. (0:38:42) Kelly: It makes my heart sing. It’s incredible and so stressful. (0:38:45) Al: So let me tell you how I, let me tell you my thought process when starting this game. I’ve not put in, like, I’ve maybe put in less than an hour into this game, but the demo is really good at showing you the core concept of the game really quickly, and I don’t know if the main game does it in the same way, but. (0:39:02) Al: And you’re like, oh, you’re great. That’s fine. I’m going to go do some digging and blah, blah, blah, blah, blah. Oh, man, I can only carry three things at once and there’s only three of the same thing. (0:39:10) Al: Oh, that’s really frustrating. Oh, goodness. Right. This is going to take forever to do anything. It’s like you dig, dig, dig, and then you throw in the chest and then you dig, dig, dig, and you throw in the chest. Right. Fine. Whatever. This is really annoying. (0:39:22) Al: Oh, OK. Right. I’m adding in new people to my city. OK, fine. Oh, they’re all picking up the things I can do so I can just go now and dig and dig and dig and dig and they will take the thing. Great. That’s a much improvement. (0:39:32) Al: And then it’s like, oh, and then it goes, oh, you need to build this thing. And you’re like, how do I do this? And it’s like you go into this menu and this menu then expands and expands and expands. (0:39:43) Al: And it’s like this web, absolute mass, massive web of different parts of different menus. And you’re just like, I have no idea what’s happening here. (0:39:54) Al: And it’s just it is, if you enjoy not creating spreadsheets, but if you enjoy looking at. (0:40:02) Al: Somebody else’s spreadsheets and figuring out what they do, you will like this game. (0:40:08) Kelly: I think that is a fair– (0:40:12) Kelly: not metaphor, what is the word I’m looking for– (0:40:15) Kelly: summation of essentially all of the aspects of this game. (0:40:18) Al: Where I enjoy making spreadsheets, I do not enjoy figuring out what other people have done, and that’s what the menu felt like. I’m like, I want this thing, but I need to figure out what category they put it in, what category of what category, and what menu of what setting, and then where in this category is it, because it’s just like this mess of things. (0:40:42) Al: And I don’t like figuring out what people think in the best of times. (0:40:48) Al: And it just feels like somebody made this game, and this is how they decided was the most logical thing for their brain, and I cannot be bothered spending my time figuring out why they decided. (0:41:02) Kelly: I think that is a very fair way to see it because I think that’s exactly how it is. (0:41:10) Kelly: But also, I feel like once it starts clicking, it starts making more sense because for me, (0:41:16) Kelly: I really enjoy trying to figure out how people are thinking because I think that’s the only (0:41:20) Kelly: way I can understand vaguely people. (0:41:26) Kelly: So it’s like a puzzle. (0:41:27) Kelly: So I think the puzzle of trying to understand the thought process is kind of fun. (0:41:32) Kelly: Also frustrating, though. (0:41:35) Kelly: Like, there’s definitely been moments where I’m like, (0:41:38) Kelly: “This stupid rat has to pee! How do I fix this?” (0:41:42) Al: Yes, I (0:41:42) Kelly: You know, like, “What do you mean they can’t do this task?” (0:41:46) Al: Think that part of it is is is I I didn’t hate right because it’s like you’re just your standard city builder thing (0:41:50) Kelly: No, no, it’s not bad (0:41:52) Al: It’s like you need to balance you need to balance all these things and you need to figure out how they balance fine (0:41:57) Al: Sure, whatever my problem. I just felt like I was navigating menus for 90% of the time (0:41:57) Kelly: Yes, it’s just I think (0:42:03) Kelly: It’s a lot of menus (0:42:04) Kelly: I did see someone say that they didn’t like that the game paused when you opened the menu to like build something and in (0:42:11) Kelly: My head I was like, what the hell are you talking about? (0:42:13) Al: All right souls player, goodness me, just masochistic person. (0:42:15) Kelly: Yeah, I was like what kind of game do you think this is that’s crazy (0:42:21) Kelly: Then like I literally I watched that and I was like what the hell kind of person (0:42:27) Al: Oh, my word. Horrifying. (0:42:28) Kelly: That’s sick that’s sicko behavior (0:42:32) Kelly: It’s like please keep those thoughts to yourself and I think better never implement that in this game (0:42:38) Al: Yeah, that that that how to make this game more stressful. (0:42:42) Kelly: Yeah, literally, like you said, the souls-like version. (0:42:47) Kelly: That’s disgusting. (0:42:48) Kelly: Don’t ever tell people that. (0:42:50) Al: It was like the kid just said, “Is it time for a test in school?” (0:42:51) Kelly: Like, I need those, I need that pause (0:42:54) Kelly: to figure out what I’m doing. (0:42:58) Al: And you’re like, “No! (0:42:59) Al: What are you doing? (0:43:00) Al: What?” (0:43:00) Kelly: You didn’t collect our homework. (0:43:01) Al: Yeah. (0:43:02) Al: Oh. (0:43:06) Kelly: But yeah, no, that blew my mind. (0:43:07) Kelly: ‘Cause I was like, people think like this? (0:43:10) Kelly: Why would you want that? (0:43:12) Al: So yeah, I think I, I mean, we’re just, we’re apparently getting straight into (0:43:15) Al: my opinions, um, I, I can, I, this is not the game for me, but I 100% can see why (0:43:16) Kelly: I think that’s very fair, and I do overall, I think this game, there is so much going (0:43:21) Al: someone would like this 100%. (0:43:29) Kelly: on and like, I like Rimworld a lot, I don’t know half of the shit I’m supposed to be doing (0:43:36) Kelly: in Rimworld because there’s just so much in that game. (0:43:41) Kelly: I don’t even buy the DLCs for that game, I just like playing the game, I figure things (0:43:45) Kelly: Peace out as the game goes on. (0:43:46) Kelly: You know, I’ve been playing it for a few years, things will happen, bad things happen, sometimes you die. (0:43:48) Al: Yeah (0:43:51) Al: Do you know I think (0:43:53) Al: What I think interesting was I think that when I while I was playing this game (0:43:57) Al: I think I was thinking you know what I would have more fun doing probably what is terraria (0:44:03) Al: Right, like I feel like that’s what I’m looking for if I’m one if I would be wanting to play this game (0:44:08) Al: It’s it’s I I I want it simpler (0:44:13) Al: I’m not it’s not necessarily even the action adventure bit right like it’s it’s more I (0:44:14) Kelly: That’s, yeah. (0:44:18) Al: Was thinking like this but (0:44:22) Al: Minecraft and then I was like wait, but that’s terraria, right? (0:44:24) Kelly: Mmm (0:44:26) Kelly: That’s so funny because I’ve I’ve actually never played I missed the boat on Terraria (0:44:30) Kelly: And I’ve also never played Minecraft because I 100% missed the boat on that one. I feel like at a certain point (0:44:37) Kelly: Like I think I would still enjoy Minecraft, but at this point in my life. I’m just like I cannot pick up Minecraft (0:44:43) Al: That’s totally fair. Minecraft was my, like I got in literally the last day of alpha (0:44:50) Kelly: Oh, wow. (0:44:51) Al: in Minecraft. So that was back on in 2010, I want to say. And that was like, I was, (0:44:56) Kelly: Mm-hmm. And I know people are still playing it. I know, you know, it’s still a relevant game. (0:45:00) Al: oh yeah, yeah. Oh, absolutely. But I was like part of the way through uni at that point, (0:45:07) Al: university. So like I, I was very much in a world where I. (0:45:12) Al: Could sit up till three in the morning, obsessing over stuff. And I loved the building aspect of (0:45:18) Al: that. So I, I, if I, obviously I do not have any numbers for how much time I spent on Minecraft, (0:45:25) Al: because it wasn’t through Steam and nothing exists for that. But if I did have numbers, (0:45:30) Al: I would probably be incredibly scared to share that number with anyone, right? Like. (0:45:34) Kelly: That’s how I feel about my Sims numbers, you know? I’m so glad I don’t have those. (0:45:39) Al: Yeah. Yeah, same, same sort of thing. (0:45:42) Al: Absolutely. (0:45:45) Kelly: But no, I think what I like about this game is that there’s so much going on. Like in (0:45:50) Kelly: a sense it’s like, I enjoy bein

Pos. Report
Pos. Report #212 avec Charlotte Yven et Cindy Brin

Pos. Report

Play Episode Listen Later May 13, 2025 57:54


Ce 212e épisode de Pos. Report revient sur la Transat Paprec 2025 avec deux navigatrices qui ont terminé sur le podium, Charlotte Yven (Skipper Macif), victorieuse pour la deuxième fois consécutive, cette fois avec Hugo Dhallenne, et la “locale de l'étape”, Cindy Brin, qui vit à Saint-Barthélémy et a créé une grosse surprise en prenant la troisième place sur Cap St Barth avec Thomas André.Cette dernière commence par raconter les émotions de l'arrivée, confiant n'avoir pris conscience de l'effervescence autour d'elle qu'une fois la ligne franchie, tant elle était concentrée. Elle explique également comment elle a monté ce projet, challengée il y a deux ans à Concarneau par un élu de la collectivité de Saint-Barth, et aidée par Eric Péron.Charlotte Yven confie quant à elle qu'elle a encore du mal à réaliser qu'elle a remporté la Transat Paprec pour la deuxième fois, rejoignant ainsi le seul double vainqueur à ce jour, Armel Le Cléac'h, elle revient sur la manière dont elle a préparé la course avec Hugo Dhallenne, sélectionné en fin d'année dernière pour succéder à Loïs Berrehar au sein du dispositif Skipper Macif.Nous refaisons ensuite le match de la course, Cindy Brin racontant notamment l'émotion d'un parcours côtier bouclé en tête puis “la peur de sa vie” au passage de La Palma (Canaries), lorsque le Figaro 3, surtoilé, s'est couché plusieurs fois sur l'eau. Les deux navigatrices détaillent les derniers jours de course, avec un regroupement général à l'approche des Antilles dans une bulle sans vent qui a nécessité une certaine stabilité émotionnelle, ce qui, selon Cindy Brin, n'a pas été évident à gérer.Charlotte Yven raconte comment elle et Hugo Dhallenne sont finalement parvenus à creuser un petit écart à une demi-journée de l'arrivée pour finalement s'imposer dans quasiment le même temps que deux ans plus tôt (un quart d'heure d'écart !). Nous finissons par évoquer la suite du programme, avec la Solitaire du Figaro Paprec comme objectif prioritaire pour la skippeuse de Macif, l'envie de continuer en Figaro pour Cindy Brin, qui va toutefois reprendre dès mercredi son poste de monitrice de voile au Yacht-Club de Saint-Barth.Diffusé le 13 Mai 2025Générique : Fast and wild/EdRecordsPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Into The Wind
#117 Sébastien Marsset, la sobriété performante

Into The Wind

Play Episode Listen Later May 5, 2025 164:45


Il disposait probablement du plus petit budget de cette édition du Vendée Globe : 900 000 € au total pour les trois saisons et la course, qu'il termine en 27e position, après un peu plus de 91 jours de mer. Pas question pour Sébastien Marsset, malgré ces bouts de ficelles, de renoncer à la régate : d'où le concept de "sobriété performante" revendiqué par le Nantais, né à Paris voilà un peu plus de 40 ans.Formé sur le tas, à l'école de l'habitable et du convoyage, d'abord, à l'Ecole nationale de voile où il passe son brevet d'Etat, ensuite, il se lance, après de nombreuses régates en équipage, dans le circuit mini : 4 saisons d'apprentissage, avant d'être recruté comme petite main chez Groupama, pour des coups de main techniques ponctuels. Toujours dispo, toujours candidat, il finit par être embarqué comme technicien et navigateur de moins de 30 ans remplaçant d pour la Volvo Ocean Race 2011-2012 remportée par l'équipe de Franck Cammas.Le solide gaillard, connu pour son impact physique et son engagement, change de dimension, le téléphone se met à sonner : l'équipe Spindrift l'appelle pour naviguer sur l'ex Maxi Trimaran Banque Populaire, puis c'est Alvimedica qui l'engage pour la Volvo 2014-2015 - où il court, cette fois, toutes les étapes sauf une - avant de retourner boucler un Trophée Jules Verne avec Spindrift, sans parler des circuits GC32 et match racing avec l'équipage de Yann Guichard.Il passe ensuite au solo en Claass40 mais doit abandonner le Rhum 2018, enchaîne avec la Solitaire l'année suivante avant d'être recruté par Romain Attanasio sur son projet Imoca. C'est là que son projet de Vendée Globe prend corps, un peu ralenti par le Covid l'année suivante. En 2021, il accomplit une nouvelle saison avec Romain Attanasio, sur l'ex-Malizia, goûtant au foiler, mais il est temps de voler de ses propres ailes en Imoca : en 2022, il achète l'ancien Delta Dore à Erik Nigon et se lance dans les qualifs du Vendée Globe, montant une petite équipe commando qui l'emmène au départ avec le plus vieux bateau de la flotte.Un Vendée Globe où il prend du plaisir, malgré une remontée de l'Atlantique difficile, et qui lui donne immédiatement envie de recommencer ! Mais pas à n'importe quel prix, lui qui sait les sacrifices que demande cette épreuve : pour 2028, Sébastien veut jouer avec les foilers, visant un bateau d'occasion de la génération 2020 et un budget largement redimensionné. Trois mois après son retour, il y travaille déjà - "le large me manque".Diffusé le 5 Mai 2025Générique : In Closing – Days PastPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

Summary: The first memory of Len the Cleric within a hidden holy place... of The Iron Realm. Of Special Note: Part 2 of a NEW Character Eight mini-series: The Choice. Download Chapter 143: The Origin of Len Download All Future Episodes & Bonus Episodes --HERE-- The fiction of John Merle Holes is read for you, with his permission, on Travellers of the Maze. Follow John on Twitter The following recording for The Iron Realm Podcast by Katie Otten was showcased on tonight's episode: Custom Audio created for The Iron Realm by Katie Otten I edited tracks for volume, length, pitch, and mood. Katie's aforementioned audio is included with permission. Find Katie Otten online on: katieotten.com katieotten13 on Twitter, Facebook, and Instagram The following recording for The Iron Realm Podcast by Guinefurrie was showcased on tonight's episode under the CC Attribution License 3.0: pathetic n cryin Custom Audio created for The Iron Realm by Guinefurrie find Guinefurrie on FreeSound: Guinefurrie Guinefurrie's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ A thank you for the following recording by NessaZ: Custom Audio created for The Iron Realm I edited tracks for volume, length, pitch, and mood. Find NessaZ online: Click here to visit her SoundCloud page Click here to visit her YouTube page NessaZ's aforementioned audio and music is included on The Iron Realm with her permission. The following recording for The Iron Realm Podcast by Elizabeth Carter Media was used with permission during the Opening and during Tribal Matters: Custom Audio created for The Iron Realm by Elizabeth Carter Media I edited tracks for volume, length, pitch, and mood. Find Elizabeth Carter Media online on X A thank you for the following recording by Thimblerig: Custom Audio created for The Iron Realm I edited tracks for volume, length, pitch, and mood. Find Thimblerig online: Click here to visit Thimblerig's FreeSound page Thimblerig's aforementioned audio is included on The Iron Realm with her permission. A thank you for the following recording by AmeAngelofSin: custom audio for The Iron Realm - by AmeAngelofSin I edited tracks for volume, length, pitch and mood. Find AmeAngelofSin online on: Twitter YouTube or email AmeAngelofSin at AMEANGELOFSIN AT GMAIL DOT COM AmeAngelofSin's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Hear Her Sports
Francesca Clapcich, Offshore Sailor, Preparing for Vendee Globe...Ep189

Hear Her Sports

Play Episode Listen Later May 1, 2025 70:46


Francesca Clapcich was born in Trieste, Italy and now lives in Park City, Utah with her wife (former Olympic and round-the-world sailor, Sally Barkow) and daughter, Harriet.  In our conversation, Francesca explains sailing, what it's like to be out on the ocean with dolphins and other wildlife. Then tells tales of the physical and mental preparations for the 2028 Vendee Globe, kid sports in Italy, building a diverse team, belief in yourself, belonging, and being a mom athlete. Our conversation couldn't have been more full and wonderful.  Francesca has twice represented Italy at the Olympic Games, is a World Champion, European Champion, Italian Sailor of the Year. In 2023, competing with 11th Hour Racing Team, she became the first Italian to win The Ocean Race, the world's longest and toughest team sporting event. Francesca is also the first female Italian to compete in the notoriously challenging Solitaire du Figaro, a solo multi-stage sprint around the coastline of France,. There she was presented with the Fighting Spirit award. After studying nautical construction in high school, Francesca went on to earn a degree in sports science at San Raffaele University in Rome, with a thesis on Olympic Performance. She then joined the Italian Air Force in their elite athlete program, where she served for nine years, finishing as a Senior Airman.  Beyond sailing, Francesca stays active in Park City. She is a qualified ski instructor, a CrossFit and weight-lifting coach, and she volunteers as an Emergency Medical Technician in her community for youth events. Francesca sits on the board of the Park City Task Force, advocating for LGBTQ+ rights in the community, building programs and events to expand the outreach of the organization, creating a safe place and access to support resources, sport and the outdoors for everyone in the region. Get involved and support the show directly at https://bit.ly/givetoHHSpodcast Find all episodes http://www.hearhersports.com/ Sign up for Hear Her Sports newsletter at https://bit.ly/HHSnewsletterFind Francesca Clapcich at https://www.francescaclapcich.com/ Follow Francesca on Instagram at https://www.instagram.com/francescaclapcich/ Follow Francesca on YouTube at https://www.youtube.com/@FrancescaFrankieClapcich Learn more about 11th Hour Racing at https://11thhourracing.org/ Learn more about your ad choices. Visit megaphone.fm/adchoices

Un son pour les darons
RK-Solitaire - UN SON POUR LES DARONS AVEC RAPHAËL

Un son pour les darons

Play Episode Listen Later Apr 27, 2025


Raphaël fait découvrir des sons pour les darons. Aujourd'hui: RK - Solitaire

Deconstructor of Fun
TWIG #328 The Hidden Cost of Celebrity Ads and the How Hollywood Doesn't Get Games

Deconstructor of Fun

Play Episode Listen Later Apr 24, 2025 67:53


 The crew unpacks a week of spicy news and strategic contradictions, starting with Supercell's latest investments and how VC incentives often clash with long-term game building. We weigh in on GamesBeat's move to independence, the ongoing esports funding debate, and whether Netflix's Rebel Moon game is a flex or a fumble. Valorant Mobile's China launch signals Riot's next big move, while Tencent continues to dominate with titles like Gunfight King. The team dives into Disney's Solitaire push, Habby's intriguing new soft launch, and the return of Royal Kingdom's celebrity-fueled ad campaign—capped off by a heated debate: do TV ads still move the needle for mobile games, or are we watching legacy marketing die in real time?01:56 Industry News Highlights02:47 Supercell Investments Analysis05:35 VC Contradictions and Incentives17:43 GamesBeat Independence20:17 Esports Investment22:31 Oblivion24:15 Netflix's Rebel Moon Game31:00 Valorant Mobile Launch in China32:36 Gunfight King and Tencent's Gaming Dominance33:19 Disney Solitaire40:00 Habby's New Game in Soft Launch46:33 Royal Kingdom's Celebrity Ad Campaign48:44 Debating the Effectiveness of TV Ads for Mobile Games01:06:53 Concluding Thoughts on Marketing Strategies

WTAW - Infomaniacs
The Infomaniacs: April 24, 2025 (8:00am)

WTAW - Infomaniacs

Play Episode Listen Later Apr 24, 2025 42:40


State Representative Paul Dyson. Maddie is turning 3! 8 things grocery store workers are begging you to stop doing. Destination Bryan update. Turning your pet into a person. Florida man story. First year. Solitaire. Pinterest and AI. Being nice to AI. Yogurt.

Pos. Report
Pos. Report #209 avec Tom Laperche et Anthony Marchand

Pos. Report

Play Episode Listen Later Apr 22, 2025 45:40


Ce 209e épisode de Pos. Report est consacré à deux marins de la classe Ultim, celle des multicoques volants : Tom Laperche et Anthony Marchand.Tandis que le skipper de SVR Lazartigue embarque Franck Cammas cette saison, le skipper d'Actual apprend à connaître l'ancien Gitana 17, acquis cet hiver par son partenaire. Alors que leur bateau est encore en chantier, les deux marins ont profité du week-end de Pâques pour régater dans le cadre du Spi Ouest-France à La Trinité-sur-Mer. Outre la convivialité, pas question de se laisser distancer par les « vieilles » connaissances : l'équipage de Tom Laperche, « made in SVR » devance le Team Banque Populaire de Loïs Berrehar en Open 7,50. Anthony Marchand se contente de la quatrième place en Mach 6,50.S'il leur faut attendre l'été pour la mise à l'eau de leur Ultim, le programme est intense : Anthony Marchand et son équipe démontent - puis remontent - les pièces du futur Actual Ultim 4. Le marin de Plérin raconte aussi l'acquisition du simulateur, jumeau numérique du bateau pour accélérer la prise en main. Le mât est attendu sous peu alors que les travaux « cosmétiques » sont engagés.Côté SVR-Lazartigue, Tom Laperche revient sur la frustration des 5 tentatives hivernales de Trophée Jules Verne et les enseignements tirés en matière de fiabilisation. De nouveaux appendices sont attendus. Il se confie aussi sur sa découverte du mode record… un challenge auquel Anthony Marchand se frotterait bien avec sa nouvelle machine.Après trois années passées aux côtés de François Gabart, ou Pascal Bidégorry, Tom Laperche raconte son tandem avec l'expérimenté Franck Cammas : le vainqueur de la Solitaire du Figaro 2022 espère bien tirer profit de son expérience récente sur la Coupe de l'America en termes de développement et d'innovation.Les deux hommes se projettent enfin sur la Transat Café l'Or (départ le 26 octobre du Havre). Si Anthony Marchand reste mystérieux sur l'identité de son co-skipper, il concède qu'un profil navigateur / routeur a retenu toute son attention, au regard des règles désormais en vigueur (pas de routage depuis la terre). Après ses deuxièmes places en 2021 et 2023, Tom Laperche rêve quant à lui de victoire en 2025 avec des arrivées d'Ultim « dans le même quart d'heure en Martinique ! ».Présenté par la Classe Imer

WPOR 101.9
APP OF THE DAY - DISNEY SOLITAIRE

WPOR 101.9

Play Episode Listen Later Apr 21, 2025 3:42


APP OF THE DAY - DISNEY SOLITAIRE by 101.9POR

disney solitaire app of the day
Europe 1 - Hondelatte Raconte
[BONUS] - Tabarly, victoire en solitaire

Europe 1 - Hondelatte Raconte

Play Episode Listen Later Apr 17, 2025 24:44


La victoire d'Eric Tabarly, en 1964, de la Transat anglaise en solitaire. Jusqu'au bout, le navigateur n'a aucune idée de sa position ! Son pilote auto est cassé et son réveil est en rade…Distribué par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.

Pos. Report
Pos. Report #208 avec Mathilde Géron et Davy Beaudart

Pos. Report

Play Episode Listen Later Apr 15, 2025 49:27


Ce 208e épisode de Pos. Report est consacré à la Transat Paprec avec comme invités Mathilde Géron, co-skippeuse de Martin Le Pape à bord de Demain, et Davy Beaudart, skipper de Hellowork et accompagné sur cette transat par Julie Simon.Mathilde Géron commence par décrire son état d'esprit à cinq jours de prendre le départ de sa première transat en course, elle qui, la saison dernière, a navigué en Ocean Fifty, team manager du projet Inter Invest de Matthieu Perraut.Davy Beaudart revient de son côté sur son parcours, entre activité professionnelle à la tête du chantier Nauty'Mor d'Hennebont, qu'il a lancé il y a près de vingt ans, et course au large, notamment en Mini 6.50 et Imoca aux côtés de Louis Burton, avant de se mettre au Figaro en 2022 et d'y revenir cette année avec un sponsor, Hellowork.Il explique ensuite pourquoi il a choisi Julien Simon pour l'accompagner sur la Transat Paprec, Mathilde Géron racontant de son côté ses hésitations quand Martin Le Pape lui a proposé de disputer la course avec lui, puis ses débuts, “humides”, en Figaro, support sur lequel elle n'avait jamais navigué.Les deux marins détaillent leur préparation et analysent le plateau, avec, pour l'un comme pour l'autre, des objectifs de podium sur cette Transat Paprec. Ils finissent par se projeter sur la suite, Mathilde Géron confiant son besoin de faire une pause pour se consacrer à sa famille, tandis que Davy Beaudart embarquerait bien son partenaire sur la Solitaire du Figaro Paprec, voire sur la Route du Rhum en 2026.Présenté par la Classe Imer

WPOR 101.9
APP OF THE DAY - SOLITAIRE GRAND HARVEST

WPOR 101.9

Play Episode Listen Later Apr 7, 2025 3:44


APP OF THE DAY - SOLITAIRE GRAND HARVEST by 101.9POR

harvest solitaire app of the day
Bar Karate - The Sailing Podcast
Bar Karate - the Sailing Podcast, Ep 303 Tom Dolan Winner Solitaire Du Figaro

Bar Karate - The Sailing Podcast

Play Episode Listen Later Apr 6, 2025 81:36


Published 6 April 2025We chat to Tom Dolan, 2 times Irish Sailor of the year, winner of the 2024 Solitaire du Figaro in the Figaro 3 class, sailing his boat - Smurfit Kappa - Kingspan. Another Irishman. You know how this will go. We were all in our happy place. Enjoy!#tomdolanskipper #classefigarobeneteau #vaikobi #vaikobisail #radixnutrition #barkarate #sailingpodcast #barkarateconversations #worldsailingofficial #sailing #boat #ocean #sport #voile #sail #sea #offshore #sailors #sailingworld #extremesailing #foils #yacht #yachts #saillife #instayacht #sailingblog #instasail

Wide Flank
[New Cool] Klondike Solitaire & Monster Hunter

Wide Flank

Play Episode Listen Later Apr 2, 2025 58:31


It's another New Cool, the Wide Flank show where Alon and Sean bring each other a New and/or Cool gaming-adjacent topic to talk about!In this episode, Sean likes Klondike solitaire but LOVES Sawayama Solitaire, and Alon thinks Monster Hunter's rise to prominence is both good and cool.--Timestamps:00:00 - Intro / admin04:47 - Sean's topic: Klondike solitaire31:45 - Alon's topic: Monster Hunter55:43 - Outro--Show notes:Solitaire (Sawayama Rules) - https://www.watsonbrosgames.com/solitaire/--Support us and help us pay for games and stuff at: https://www.patreon.com/wideflankJoin the Wide Flank discord!!! https://discord.gg/ACbDjNhMpJAll Wide Flank links: https://linktr.ee/wideflank

The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

Summary: The first memory of Fighter Solus in the halls and caverns of The Iron Realm. Of Special Note: Part 1 of a NEW Character Eight mini-series: The Choice. Download Chapter 142: The Origin of Solus Download All Future Episodes & Bonus Episodes --HERE-- The fiction of John Merle Holes is read for you, with his permission, on Travellers of the Maze. Follow John on Twitter A shout-out to Anuj for awarding The Iron Realm a top spot on Feedspot's Dark Fantasy Podcast spotlight. Be sure to check it out for ourself: Top 15 Solo RPG Podcasts My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

MGP - Games, Movies, TV & Comics
MGP597 - Assassin's Creed Shadows, Atomfall, Peg Solitaire Plus & Billund

MGP - Games, Movies, TV & Comics

Play Episode Listen Later Mar 29, 2025 79:15


In this weeks episode: Kev is clambering over buildings; Anna is clambering over buildings; Pab is clambering over buildings and Sheepdog is one shotting everything. All this and much more on episode 597 of MGP!If you have any messages or questions for the gang then send them over to : Mgukpodcast@gmail.comKev now has an affiliate link with The Lego Store so if you do all your Lego shopping through this link you'll be helping ol' Kev out:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://blockpartyuk.shop/⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Kev also has an affiliate link with CDKeys; so if you want the latest PC/ console games at low prices click the link below:⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://bit.ly/CDKeyslollujo

Parenting Roundabout
Weekly Roundup: LibriVox, Mahjong Solitaire, and Good Mom Moments

Parenting Roundabout

Play Episode Listen Later Mar 27, 2025 21:11


Here's what we're reading, recommending, and revisiting this week.Catherine's library find is a cool service called LibriVox that offers free public domain audiobooks, read by volunteers. Terri may have found her next volunteer job, as a "prooflistener."  ​Terri's random recommendation this week is mahjong solitaire, which she plays on the Mahjong Titan+ app and on the AARP website.In the archives, we checked in on an episode from 2023 on good mom moments (elusive, but so exciting!). Mentioned: Tiny Triumphs on Extra Hot Great.Next week's lineup: Lost S2 E15, "Maternity Leave," on Tuesday, April 1Running Point S1 E2, "Joe Pesci," on Wednesday, April 2Weekly roundup on Thursday, April 3Until then (and anytime you're in need), the archives are available.

Poem-a-Day
Donna Masini: "My Father Teaches Me to Play Solitaire"

Poem-a-Day

Play Episode Listen Later Mar 26, 2025 3:43


Recorded by Donna Masini for Poem-a-Day, a series produced by the Academy of American Poets. Published on March 26, 2025. www.poets.org

La Chronique Finance
Wall Street s'offre un plaisir solitaire

La Chronique Finance

Play Episode Listen Later Mar 25, 2025 7:51


Wall Street a retrouvé son allant, porté par un Donald Trump version distributeur d'exemptions douanières et quelques emplettes dans le compartiment technologique. Pendant ce temps, l'Europe digère lentement et l'Asie ajuste. Un lundi presque normal, donc — à condition de ne pas trop s'intéresser aux taux, au pétrole, ou à la macro.Distribué par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.

Un Jour dans l'Histoire
Maurice Ravel, l'humble génie

Un Jour dans l'Histoire

Play Episode Listen Later Mar 19, 2025 39:01


Nous sommes au soir du 22 novembre 1928. Le tout Paris, la crème de la crème de la « bonne société », le gratin du monde politico-culturel, se presse à l'Opéra Garnier. On est venu pour assister à la création du « Boléro », le nouveau ballet de Maurice Ravel. Dans la fosse, le chef Walther Straram dirige son orchestre. Le journal « Le Figaro » décrit le ballet comme une «évocation de l'Espagne dansante en une taverne de faubourg sous la lampe de cuivre accrochée aux solives; muletiers et contrebandiers acclament la danseuse qui bondit sur la table, aux sons d'une musique magicienne, sa danse s'exalte de plus en plus». La danseuse se nomme Ida Rubinstein, elle a plus de quarante ans. La chorégraphie est signée Bronislava Nijinska, maîtresse de ballet russe. Les costumes d'Alexandre Benois et les décors d'Oreste Allegri. Dans la salle, on peut apercevoir Igor Stravinsky qui, 15 ans plus tôt, a fait scandale avec son « Sacre du printemps » et que Ravel a soutenu. Serge de Diaghilev, organisateur de spectacles, impresario influent, n'est pas très enthousiaste. Il décrit une représentation qui « suait l'ennui provincial... tout y était long, y compris Ravel qui ne dure pourtant que 14 minutes. Le pire, ajoute-t-il, était Ida. Voûtée, une tignasse rousse, sans chapeau, avec des chaussons de danse pour paraître plus petite. Elle est incapable de danser quoi que ce soit. Dans le Boléro, elle est restée un quart d'heure à tourner maladroitement sur une grosse table. » Le public, lui, est plutôt conquis et réserve un bel accueil à cette création si déconcertante. La presse salue « la somptuosité », « les dons singuliers », « le triomphe de la maîtrise technique », « le délice d'élégance » et « le tour de force éblouissant » du compositeur. On raconte aussi n'importe quoi, qu'une spectatrice aurait crié « Au fou ! » et que Ravel aurait déclaré : « Celle-là, elle a compris ». La légende se met en marche. De Paris à Bruxelles, de Monte-Carlo à New York en passant par Milan et Londres, le Boléro devient un phénomène et rentre dans l'Histoire de la musique. Un succès, d'ailleurs, qui ne va pas complètement ravir son auteur et même l'irriter. Ravel craint le malentendu. Solitaire et pudique, ouvert et généreux, obstiné, peu enclin aux honneurs, qui était Maurice Ravel ? Pourquoi tant de frilosité devant sa propre réussite ? Aurait-il eu le génie humble ? Notre invité est Xavier Falques, professeur d'Histoire de l'art à l'UCL et au Conservatoire de Mons et producteur et animateur de Café Viennois et Baroque café sur Musiq3. Sujets traités: Maurice Ravel, orchestre, piano, musique, boléro, concerto Merci pour votre écoute Un Jour dans l'Histoire, c'est également en direct tous les jours de la semaine de 13h15 à 14h30 sur www.rtbf.be/lapremiere Retrouvez tous les épisodes d'Un Jour dans l'Histoire sur notre plateforme Auvio.be :https://auvio.rtbf.be/emission/5936 Intéressés par l'histoire ? Vous pourriez également aimer nos autres podcasts : L'Histoire Continue: https://audmns.com/kSbpELwL'heure H : https://audmns.com/YagLLiKEt sa version à écouter en famille : La Mini Heure H https://audmns.com/YagLLiKAinsi que nos séries historiques :Chili, le Pays de mes Histoires : https://audmns.com/XHbnevhD-Day : https://audmns.com/JWRdPYIJoséphine Baker : https://audmns.com/wCfhoEwLa folle histoire de l'aviation : https://audmns.com/xAWjyWCLes Jeux Olympiques, l'étonnant miroir de notre Histoire : https://audmns.com/ZEIihzZMarguerite, la Voix d'une Résistante : https://audmns.com/zFDehnENapoléon, le crépuscule de l'Aigle : https://audmns.com/DcdnIUnUn Jour dans le Sport : https://audmns.com/xXlkHMHSous le sable des Pyramides : https://audmns.com/rXfVppvN'oubliez pas de vous y abonner pour ne rien manquer.Et si vous avez apprécié ce podcast, n'hésitez pas à nous donner des étoiles ou des commentaires, cela nous aide à le faire connaître plus largement. Distribué par Audiomeans. Visitez audiomeans.fr/politique-de-confidentialite pour plus d'informations.

Pos. Report
Pos. Report #205 avec Martin Le Pape et Quentin Vlamynck

Pos. Report

Play Episode Listen Later Mar 18, 2025 60:16


Ce 205e épisode de Pos. Report est consacré au circuit Figaro Beneteau à moins d'une semaine du coup d'envoi de la saison avec la Solo Guy Cotten, avec deux invités qui en prendront le départ, Martin Le Pape (Demain) et Quentin Vlamynck (Les Etoiles Filantes).L'un comme l'autre commencent par revenir sur leur saison 2024, la première sur le circuit pour Quentin Vlamynck, passé auparavant par les classes Mini 6.50 et Ocean Fifty, qui raconte sa découverte d'un support monotype sur lequel chaque petit détail compte et chaque erreur se paie cher au classement.Martin Le Pape explique de son côté pourquoi, après avoir couru en Class40 et tenté en vain de monter un projet Vendée Globe, il est revenu la saison dernière en Figaro, “une valeur refuge” pour celui qui a obtenu son meilleur résultat sur la Solitaire du Figaro Paprec en huit participations (6e) et espère bien monter sur le podium cette année.Les deux skippers détaillent ensuite la préparation d'une saison de Figaro, démarrée dès octobre dernier par Quentin Vlamynck du côté de La Rochelle, en janvier pour Martin Le Pape à Port-la-Forêt, ils évoquent ensuite leurs objectifs de l'année et leurs ambitions à plus long terme, communes, puisque l'un comme l'autre visent le Vendée Globe.Diffusé le 18 mars 2025Générique : Fast and wild/EdRecordsPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

2 Girls 1 Podcast
42 How "Minesweeper" Changed the Internet As We Know It (w/ Kyle Orland)

2 Girls 1 Podcast

Play Episode Listen Later Mar 5, 2025 65:35


Hi friends! Excited to share this interview from my *other* show, Colette & Matt Have Entered the Chat, where we cover video games and their communities. This one is about the extraordinary legacy of "Minesweeper," which changed the Internet in more ways than you might think. Enjoy! -Original show notes from March 24, 2023- Get the full episode here (or in your favorite pod app): https://haveenteredthechat.com/episodes/100-minesweeper-kyle-orland-diablo-4 When "Minesweeper" and "Solitaire" were first bundled with Microsoft's Windows operating system in the early '90s, they introduced millions of people to PC gaming, many of whom had never used a mouse before. "Minesweeper" in particular became a favorite addiction of many Microsoft programmers, including Bill Gates. Kyle Orland, senior gaming editor at Ars Technica, has written an upcoming book about the legacy of the grey, tiled Roguelike that paved the way for a more robust ecosystem of PC games and eventually the Xbox brand we know today. The ubiquity of these casual pack-in games rivaled the scale of current "Candy Crush" obsessions, and also caused moral panic among business and political leaders, who decried office workers frittering away their productivity on addictive games. Kyle dives into the curious exploits that competitive Minesweepers discovered when they were finally connected to the Internet, and how Microsoft missed its chance for "Solitaire" to become the "Fortnite" of the Windows Store. He also shares stories from his early days curating a Super Mario Bros. fan site when he was 15, interviewing Shigeru Miyamoto, and why "Bubble Bobble" desperately needs a 3D reboot. Plus, we absolve Colette's guilt about giving Blizzard money for the "Diablo IV" beta and why a new Tactics + Roguelite + RPG + Tower Defense + Diabloish game has got its hooks in Matt. Pre-order Kyle's book "Minesweeper" from Boss Fight Books: https://bossfightbooks.com/products/minesweeper-by-kyle-orland Or on Amazon: https://www.amazon.com/Minesweeper-31-Boss-Fight-Books/dp/B0BRSKKLGV/ Learn more about your ad choices. Visit megaphone.fm/adchoices

New Books Network
Kyle Orland, "Minesweeper" (Boss Fight Books, 2023)

New Books Network

Play Episode Listen Later Mar 4, 2025 20:09


If you had some free time and a Windows PC in the 1990s, your mouse probably crawled its way to Minesweeper, an exciting watch-where-you-click puzzle game with a ticking clock and a ton of “just one more game” replayability. Originally sold as part of a “big box” bundle of simple games, Minesweeper became a cornerstone of the Windows experience when it was pre-installed with every copy of Windows 3.1 and decades of subsequent OS updates. Alongside fellow Windows gaming staple Solitaire, Minesweeper wound up on more devices than nearly any other video game in history. Sweeping through a minefield of explosive storylines, Journalist Kyle Orland reveals how Minesweeper caused an identity crisis within Microsoft, ensnared a certain Microsoft CEO with its addictive gameplay, dismayed panicky pundits, micromanagers, and legislators around the world, inspired a passionate competitive community that discovered how to break the game, and predicted the rise of casual gaming by nearly two decades. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/new-books-network

New Books in History
Kyle Orland, "Minesweeper" (Boss Fight Books, 2023)

New Books in History

Play Episode Listen Later Mar 4, 2025 20:09


If you had some free time and a Windows PC in the 1990s, your mouse probably crawled its way to Minesweeper, an exciting watch-where-you-click puzzle game with a ticking clock and a ton of “just one more game” replayability. Originally sold as part of a “big box” bundle of simple games, Minesweeper became a cornerstone of the Windows experience when it was pre-installed with every copy of Windows 3.1 and decades of subsequent OS updates. Alongside fellow Windows gaming staple Solitaire, Minesweeper wound up on more devices than nearly any other video game in history. Sweeping through a minefield of explosive storylines, Journalist Kyle Orland reveals how Minesweeper caused an identity crisis within Microsoft, ensnared a certain Microsoft CEO with its addictive gameplay, dismayed panicky pundits, micromanagers, and legislators around the world, inspired a passionate competitive community that discovered how to break the game, and predicted the rise of casual gaming by nearly two decades. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/history

New Books in Science, Technology, and Society
Kyle Orland, "Minesweeper" (Boss Fight Books, 2023)

New Books in Science, Technology, and Society

Play Episode Listen Later Mar 4, 2025 20:09


If you had some free time and a Windows PC in the 1990s, your mouse probably crawled its way to Minesweeper, an exciting watch-where-you-click puzzle game with a ticking clock and a ton of “just one more game” replayability. Originally sold as part of a “big box” bundle of simple games, Minesweeper became a cornerstone of the Windows experience when it was pre-installed with every copy of Windows 3.1 and decades of subsequent OS updates. Alongside fellow Windows gaming staple Solitaire, Minesweeper wound up on more devices than nearly any other video game in history. Sweeping through a minefield of explosive storylines, Journalist Kyle Orland reveals how Minesweeper caused an identity crisis within Microsoft, ensnared a certain Microsoft CEO with its addictive gameplay, dismayed panicky pundits, micromanagers, and legislators around the world, inspired a passionate competitive community that discovered how to break the game, and predicted the rise of casual gaming by nearly two decades. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society

New Books in Popular Culture
Kyle Orland, "Minesweeper" (Boss Fight Books, 2023)

New Books in Popular Culture

Play Episode Listen Later Mar 4, 2025 20:09


If you had some free time and a Windows PC in the 1990s, your mouse probably crawled its way to Minesweeper, an exciting watch-where-you-click puzzle game with a ticking clock and a ton of “just one more game” replayability. Originally sold as part of a “big box” bundle of simple games, Minesweeper became a cornerstone of the Windows experience when it was pre-installed with every copy of Windows 3.1 and decades of subsequent OS updates. Alongside fellow Windows gaming staple Solitaire, Minesweeper wound up on more devices than nearly any other video game in history. Sweeping through a minefield of explosive storylines, Journalist Kyle Orland reveals how Minesweeper caused an identity crisis within Microsoft, ensnared a certain Microsoft CEO with its addictive gameplay, dismayed panicky pundits, micromanagers, and legislators around the world, inspired a passionate competitive community that discovered how to break the game, and predicted the rise of casual gaming by nearly two decades. Rudolf Thomas Inderst (*1978) enjoys video games since 1985. He received a master's degree in political science, American cultural studies as well as contemporary and recent history from Ludwig-Maximilians-University, Munich and holds two PhDs in game studies (LMU & University of Passau). Currently, he's teaching as a professor for game design at the IU International University for Applied Science, has submitted his third dissertation at the University of Vechta, holds the position as lead editor at the online journal Titel kulturmagazin for the game section, hosts the German local radio show Replay Value and is editor of the weekly game research newsletter DiGRA D-A-CH Game Studies Watchlist. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture

The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

Summary: Twyla, the Unicorn Girl, relays her first memories of childhood. Of Special Note: A listener review is gladly given regarding Chapter 141 on tonight's Travellers of the Maze. Download Chapter 141: Ever Wider, The Circle Download All Future Episodes & Bonus Episodes --HERE-- The following music for The Iron Realm Podcast was contributed to The Iron Realm by Max at Coltrin Compositions: Serenity Lost I edited tracks for volume, length, pitch, and mood. A thank you for the following recording by Thimblerig: Custom Audio created for The Iron Realm I edited tracks for volume, length, pitch, and mood. Find Thimblerig online: Click here to visit her FreeSound page Thimblerig's aforementioned audio is included on The Iron Realm with her permission. My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

The Mobile User Acquisition Show

Our guest today is Bastian Bergmann, Co-founder and COO of Solsten. In this episode, he shares how psychology can revolutionize game marketing and creative advertising. Bastian discusses the power of understanding player motivations to craft ads that deeply resonate, driving better engagement and results. He explores real-world examples, like how a simple change in ad copy transformed performance for a Solitaire game, and highlights the role of AI in creating personalized experiences for players. I'm excited to share this deep dive into the intersection of psychology, AI, and marketing, and how these insights can reshape the way we approach creative strategy in the gaming industry.Check out the show notes here: https://mobileuseracquisitionshow.com/episode/player-psychology-ad-creatives/**Get more mobile user acquisition goodies here:http://RocketShipHQ.comhttp://RocketShipHQ.com/blog

two & a half gamers
Candy Crush Solitaire: The Solitaire Showdown on a Gaming Battlefield

two & a half gamers

Play Episode Listen Later Feb 20, 2025 64:54


Ever wondered why some games blow up while others fade into obscurity? We dive headfirst into the surprisingly complex world of Solitaire games—yes, Solitaire! Especiall, Candy Crush Solitaire! We unpack how this classic genre has evolved from your grandma's desktop time-killer to a booming corner of the gaming industry, fueled by IP powerhouses like Candy Crush Solitaire.Oh, and we're not holding back on the Candy Crush of it all. We swing between hype and skepticism about its latest spin-off, asking: Can a titanic IP guarantee success, or is the market too unpredictable? This episode's got hot takes, cold truths, and enough Solitaire trivia to impress your group chat.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Youtube: https://youtu.be/uKTs4zqksY8Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 Introduction to Solitaire and Personal Updates03:14 Metrics and Predictions in the Gaming Industry07:10 The Evolution of Solitaire Games13:10 New Entrants in the Solitaire Market19:11 Challenges and Opportunities in Game Development21:10 Review of Candy Crush Solitaire24:43 Brand Recognition and Game Mechanics26:04 Gameplay Dynamics and Strategic Depth29:43 Balancing Complexity and User Experience31:09 Monetization Strategies and Game Economics33:12 Advertising and Revenue Generation35:52 Event Rotation and Player Engagement41:54 Future Prospects and Market Competition44:58 Cultural Differences in Gaming45:47 Market Challenges and Pessimism47:03 User Acquisition Strategies48:47 The Role of Playable Ads50:00 Nostalgia in Game Marketing51:33 User-Generated Content and Its Impact53:42 Revenue Insights and Market Analysis57:41 Future Predictions for Solitaire Games---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------TakeawaysThe gaming industry is witnessing a battlefield of Solitaire games.Gameplay mechanics can create strategic depth in Solitaire games.The evolution of Solitaire games reflects changing player preferences.The future of Solitaire games may involve more aggressive monetization tactics. Pessimism about game launches can stem from high expectations and market competition.---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej Lancaric

CRIMES • Histoires Vraies
De la colère au chaos : Gabriel Fortin, le tueur de DRH • 2/2

CRIMES • Histoires Vraies

Play Episode Listen Later Feb 14, 2025 19:06


En 2021, Gabriel Fortin, un ingénieur au chômage, assassine deux DRH et une conseillère Pôle Emploi, qu'il tenait pour responsables de sa situation. Muré dans le silence de son arrestation à son procès, celui que la presse a surnommé le “tueur de DRH” est-il un meurtrier méthodique et préparé, ou une âme perdue qui a agi spontanément ?Né un jour où l'amour s'affiche en grand, le 14 février 1975, Gabriel Fortin n'a pourtant rien d'un romantique. À 46 ans, il mène une vie effacée dans un modeste appartement nancéien prêté par sa mère, elle-même installée à Strasbourg. Solitaire, sans enfants, amateur de tir sportif, cet homme imposant à la tête ronde et rasée est l'ombre d'un père gabonais qu'il n'a jamais connu. Taciturne, dépressif, il traîne une existence marquée par l'échec, oscillant entre missions d'intérim et chômage. Mais ce jeudi 28 janvier 2021, tout bascule.

Recapping Romantasy
One Dark Window: Magic Solitaire

Recapping Romantasy

Play Episode Listen Later Feb 12, 2025 95:26


Emma, Tabitha, and Maura explore the dark romantasy book full of tarot and mystery with One Dark Window!It's just a few days away from one whole year as a podcast! We want to thank anyone and everyone who listens and especially those extra special people out there who subscribe!EPISODE INCLUDES SPOILERS!Content warnings for this book can be found on⁠the Trigger Warning Database⁠. Episodes include profanity and descriptions of book content.⁠Join our newsletter!⁠⁠⁠⁠Follow us:TikTok: ⁠⁠recap.romantasy⁠⁠Instagram:⁠recapping.romantasy⁠Threads:⁠recapping.romantasy⁠Email us:⁠⁠recapping.romantasy@gmail.com⁠⁠Don't forget to send this podcast to your fellow romantasy readers!Music credit: Ian Aisling

The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

Summary: The Healers partake of an esoteric ritual in the warmth of one anothers' presence. Of Special Note: The Iron Realm is named to the Top 10 of Dark Fantasy Podcasts on Travellers of the Maze. Download Chapter 140: Healer's Nest Download All Future Episodes & Bonus Episodes --HERE-- The following music for The Iron Realm Podcast was contributed to The Iron Realm by Max at Coltrin Compositions: Cosmotic I edited tracks for volume, length, pitch, and mood. The following selection by AmeAngelofSin was sampled for use during the intro for this episode and also for the Contributor Spotlight: Custom Audio for The Iron Realm Podcast I edited tracks for volume, length, pitch and mood. Find AmeAngelofSin online on: Twitter YouTube or email AmeAngelofSin at AMEANGELOFSIN AT GMAIL DOT COM AmeAngelofSin's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ A shout-out to Anuj for awarding The Iron Realm a top spot on Feedspot's Dark Fantasy Podcast spotlight. Be sure to check it out for ourself: 10 Best Dark Fantasy Podcasts My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Into The Wind
#111 Marc Thiercelin, mille vies sur la mer... et ailleurs

Into The Wind

Play Episode Listen Later Jan 24, 2025 195:36


Préparer le Vendée Globe 2028 à 64 ans ? Rien qui n'inquiète vraiment Marc Thiercelin, qui rappelle en rigolant qu'il a "un an de moins que Jean Le Cam". D'autant que l'homme aux 5 tours du monde porte un projet d'Imoca en bois auquel il croit dur comme fer. Et au vu de son parcours, il n'y aurait rien d'étonnant à le voir s'aligner au départ.Enfant, il pratique l'optimist tout en se destinant, très tôt, à devenir luthier, ce qui l'amène à entrer à l'Ecole Boulle à 14 ans, avant de s'installer à La Rochelle, où il se lance dans le Laser puis dans une préparation olympique en 470. Il bifurque ensuite au milieu des années 1980 vers le Brésil où il est directeur artistique d'une agence de pub, puis rentre en France enseigner la  voile.L'histoire aurait pu s'arrêter là : en avril 1990, à 30 ans, il passe à deux doigts de la mort, après avoir pris une bôme dans la tête ; réanimé de justesse, il en garde à vie une surdité de l'oreille droite. Verdict des médecins : "Vous allez vous en sortir, mais vous ne naviguerez plus jamais".C'est mal connaître l'animal. Car à partir de là, Marc Thiercelin, malgré son profil atypique, va cocher toutes les cases : la Mini Transat en 1991, la première de ses sept Solitaire du Figaro l'année suivante et, très vite, un projet de Vendée Globe pour lequel il lance un jeu de société Captain Marck et décroche des sponsors pour s'aligner au départ de l'édition dantesque de 1996-1997 qu'il termine 2e à la barre de Crédit Immobilier de France.Derrière, il enchaîne sur Around Alone 1998-199 vec un bateau neuf - construit en quatre mois ! - mis à l'eau quelques semaines avant le départ, puis sur un deuxième Vendée Globe en 2000-2001, terminé à la 4e place. Trois tours du monde en 4 ans et demi - sans compter Transat Jacques Vabre et auters - qui vont laisser des traces.Il prépare un nouveau Vendée Globe sur Pro Form, l'ancien plan Lombard de Catherine Chabaud, en 2004-2005, qu'il termine non classé après avoir abandonné en Nouvelle-Zélance, puis un quatrième, en 2008-2009, cette fois sous les couleurs de DCNS, où il démâte... au bout de deux jours de course.La suite, il la voit en multicoque, investit dans l'ex Oman Air, mais son sponsor ne suit pas. On est en 2012 et Marc Thiercelin, sans partenaire, est resté à quai depuis - il en parle sans fard, avec sincérité. Il fera beaucoup d'autres choses, mais à terre.Pourtant, il n'a jamais perdu espoir, multipliant les projets et les idées, sans succès. Jusqu'à cette révélation l'an dernier : un cinquième Vendée Globe, sur un Imoca en bois, un concept qui semble séduire. Un dernier, pour la route !Diffusé le 24 janvier 2025Générique : In Closing – Days PastPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

Deconstructor of Fun
TWIG #315 TikTok Ban and Matthew Ball's State of the Market Report

Deconstructor of Fun

Play Episode Listen Later Jan 24, 2025 72:51


TikTok's gaming experiment closures and Marvel Snap's China operations highlight the challenges of scaling global hits. Netflix's games strategy is dissected, alongside surprising trends like the resurgence of Solitaire, which seems to be tapping into the nostalgia economy. The discussion turns heavier as the team unpacks sweeping workforce cuts at Huuuge Games and the growing dominance of Chinese game developers on the global stage. Bonfire Studios' new game announcement and Matthew Ball's analysis of gaming's shifting market dynamics provide fresh perspectives on innovation and competition. 01:13 TV Show Marketing02:49 Marketing Strategy Debate06:14 Shills10:19 Nintendo Switch 2 Leaks12:56 TikTok and Marvel Snap Shutdowns16:36 Industry Moves and New Roles19:44 Netflix Games Strategy21:36 Solitaire Making a Comeback??31:31 Bonfire Studios' New Game34:36 Huge Games Workforce Cuts35:28 Matthew Ball's Market Analysis47:12 The Rise of Chinese Game Developers49:57 The Cost of Game Development58:02 Future Growth Levers in Gaming

InterNational
Eric Bellion reprend sa route en solitaire porté par le collectif

InterNational

Play Episode Listen Later Jan 23, 2025 4:13


durée : 00:04:13 - Chroniques littorales - par : Jose Manuel Lamarque - Eric Bellion avait abandonné le Vendée Globe le 12 janvier dernier, il n'avait alors pas réussi à réparer son problème d'accroche, et avait été contraint de se dérouter vers les îles Malouines, mais Eric Bellion est de nouveau en route vers l'arrivée du Vendée Globe.

Old Time Radio Westerns
The Diamond Solitaire | Challenge of the Yukon (11-04-51)

Old Time Radio Westerns

Play Episode Listen Later Jan 22, 2025


Original Air Date: November 04, 1951Host: Andrew RhynesShow: Challenge of the YukonPhone: (707) 98 OTRDW (6-8739) Stars:• Paul Sutton (Sgt. Preston) Writer:• Fran Striker Producer:• George W. Trendle Director:• Fred Flowerday Exit music from: Roundup on the Prairie by Aaron Kenny https://bit.ly/3kTj0kK

Challenge of the Yukon - OTRWesterns.com
The Diamond Solitaire | Challenge of the Yukon (11-04-51)

Challenge of the Yukon - OTRWesterns.com

Play Episode Listen Later Jan 22, 2025


Original Air Date: November 04, 1951Host: Andrew RhynesShow: Challenge of the YukonPhone: (707) 98 OTRDW (6-8739) Stars:• Paul Sutton (Sgt. Preston) Writer:• Fran Striker Producer:• George W. Trendle Director:• Fred Flowerday Exit music from: Roundup on the Prairie by Aaron Kenny https://bit.ly/3kTj0kK

The Yacht Racing Podcast

During the summer of 2024 Irish solo offshore skipper Tom Dolan joined an exclusive club when he became only the third non-French sailor to win the hallowed Solitaire du Figaro regatta. His achievement is all the more impressive given that he did not come from a sailing family or grow up close to the sea.  In fact, Tom was brought up on a farm in the middle of Ireland and his first sailing experience was on a shallow lake aboard a battered old wooden dinghy on which he and his father taught themselves to sail. An inauspicious start to a professional sailing career perhaps, but Tom had been well and truly bitten by the sailing bug.  Despite studying agricultural science at college he soon felt the pull of the sea and that led him to a bold move to Concarneau in northern France – the epicentre of the French offshore racing scene. After teaching himself French and cutting his teeth in the Mini class he moved up onto the Figaro circuit where he set his sights on one day winning the Solitaire du Figaro trophy – one of yacht racing's landmark events. We caught up with Tom to find out  the full story of his auspicious victory.

The Mark Bishop Show
TMBS E340: Valerie Greenburg - Pop Culture Lifestyle Expert and On Air Host

The Mark Bishop Show

Play Episode Listen Later Jan 10, 2025 8:36


Heard about America's new Solitaire? It's the number 1 game being played right now. Valerie Greenberg tells Mark about the prizes for you just download the App from the Google App store and play Solitaire Grand Harvest teaming up with Snoopy ...who? get the info now.....

The Iron Realm Mega Dungeon Crawl & Dark Fantasy Solo RPG Gaming Podcast

Summary: The Wizard and the Zeerum Halfling combine their intellect in order to determine the secrets of the Sillian Mechanism. Of Special Note: The answer is at last given for The Map Master's Ultimate Question... plus the reward. Download Chapter 139: Arcane Analysis Download All Future Episodes & Bonus Episodes --HERE-- The following music for The Iron Realm Podcast was contributed to The Iron Realm by Max at Coltrin Compositions: Cosmotic I edited tracks for volume, length, pitch, and mood. Find Coltrin Compositions online on: Max's Patreon Max's YouTube Max's aforementioned audio is included with permission. The following recording for The Iron Realm Podcast by Katie Otten was showcased on tonight's episode: Custom Audio created for The Iron Realm by Katie Otten I edited tracks for volume, length, pitch, and mood. Katie's aforementioned audio is included with permission. Find Katie Otten online on: katieotten.com katieotten13 on Twitter, Facebook, and Instagram The following recording for The Iron Realm Podcast by Guinefurrie was showcased on tonight's episode under the CC Attribution License 3.0: pathetic n cryin Custom Audio created for The Iron Realm by Guinefurrie find Guinefurrie on FreeSound: Guinefurrie Guinefurrie's aforementioned audio is included in accordance with Creative Commons: By Attribution 3.0 http://creativecommons.org/licenses/by/3.0/ A shout-out to Jσα̃σ Lυιȥ for his amazing Iron Realm Miniatures - find him online to see for yourself: X Instagram My thanks as well for all audio featured under the cc0 license on tonight's podcast. The Iron Realm is intended for adult audiences. Listener Discretion is advised. The Iron Realm album art/website art was created from a public domain image/CC0 image from PixaBay. Audio on the podcast, unless otherwise noted, has either been created by the author or has been used in accordance with the Creative Commons Zero license. A new Iron Realm Podcast is released periodically and each is a labor of my love for Solo RPG Gaming. Enjoy and support the show. And fare ye well, Traveler of The Maze, in the light and in the dark. Subscribe to The Iron Realm Podcast!

Into The Wind
[REDIFFUSION] - #96 Charles Caudrelier, entrer dans la légende à 50 ans - 1ère partie

Into The Wind

Play Episode Listen Later Dec 27, 2024 92:30


Tip & Shaft vous propose d'écouter ou de ré-écouter les 2 épisodes d'Into The Wind les plus suivis de l'année 2024. Votre podcast revient dans son format habituel le vendredi 10 janvier. D'ici là, toute l'équipe de Tip & Shaft vous souhaite une très bonne année 2025 !-- Chez Into The Wind, Charles Caudrelier n'est pas un invité comme les autres, pour la simple et bonne raison, qu'il a été le tout premier à venir passer du temps devant notre micro. C'était le 6 octobre 2018 et il était alors le récent et inoubliable vainqueur de la Volvo Ocean Race 2017-2018, skipper de Dongfeng Race Team. Il affichait alors déjà un solide palmarès et sa victoire dans la Volvo couronnait un parcours d'exception.Mais 6 ans plus tard, c'est un autre Charles Caudrelier que nous avons invité, avec de nouvelles histoires à nous raconter. Car entre temps, le vainqueur de la Solitaire du Figaro 2004 a sacrément étoffé son CV : quelques semaines après ce premier enregistrement, il a en effet fait son entrée dans le Gitana Team en compagnie de Franck Cammas et... remporté depuis toutes les courses auxquelles il a participé - à l'exception de la Transat Jacques Vabre 2023 - à bord de l'Ultim Edmond de Rothschild.Le Fastnet, la Brest Atlantiques, la Transat Jacques Vabre 2021, et, bien sûr, la Route du Rhum Destination Guadeloupe en 2022 et puis, cette année, l'Arkéa Ultim Challenge l'ont vu franchir la ligne d'arrivé en tête. A 50 ans, il peut se targuer d'afficher désormais une carrière hors norme.Dans cet épisode en deux parties, Charles Caudrelier revient longuement sur ces 6 années intenses et incroyables au sein du Gitana Team.Un moment rare avec un marin d'exception.Rediffusé le 27 décembre 2024Diffusé le 17 mai 2024Générique : In Closing – Days PastPost-production : Grégoire LevillainHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.

L'entreprise de demain
[Best of] - Marie Guillemot - "Le leader : du rôle de sachant solitaire au rôle de catalyste d'un élan collectif" 

L'entreprise de demain

Play Episode Listen Later Dec 26, 2024 24:52


Ouvrir la porte du bureau d'une femme puissante, qui plus est tout en haut d'une tour avec une superbe vue sur Paris, n'est pas toujours évident. Et pourtant dès la 1ère minute j'ai eu le sentiment de converser avec une amie, engagée. Nous aurions pu aisément poursuivre notre échange quelques heures. Alors quand Marie Guillemot, Présidente du directoire de KPMG, a répondu à ma question sur sa définition du leadership en me parlant du cœur : Le coeur de l'écoute, du courage et des convictions, Le coeur à fédérer les équipes et les emmener. J'ai compris que j'étais au bon endroit pour poser les questions que l'on se pose, et sans doute encore plus dans un univers comme celui de Marie. Est-ce que l'on peut être soi dans son travail ?Est-ce que l'on peut s'épanouir dans son travail ?Et comprendre alors comment le leader peut-il contribuer à cela. Bonne écoute ! _____________Mon livre « 100 Jours pour révéler votre leadership » est en précommande ! Pour fêter cela, je vous invite à un événement spécial : le 21 janvier à 12h, un premier webinar où je vous dévoilerai les coulisses de ce livre, les clés essentielles pour révéler votre leadership et comment préparer votre parcours.Ce sera une occasion unique de vivre ce projet en avant-première, et de poser vos premières pierres pour transformer votre expérience de manager.Voici ce que vous devez savoir :Quand : 21 janvier de 12h à 13h30Où : en ligne, directement accessible après votre inscription.Comment participer : pour y assister, il vous suffit de précommander votre exemplaire du livre 100 jours pour révéler votre leadership. Une fois votre commande effectuée, envoyez la preuve d'achat à bonjour@lentreprisededemain.com. Vous recevrez alors le lien pour accéder à cet événement exclusif.Liens pour la précommande : Fnac : https://tidd.ly/4flSgSGAmazon : https://amzn.to/49zYbCi

Steph Infection: The Podcast
Dating Comics, Beyoncé, and Solitaire with Katherine Blanford

Steph Infection: The Podcast

Play Episode Listen Later Nov 27, 2024 51:36


Katherine Blanford is here on this week's episode of Steph Infection! Katherine and Steph chat about shooting their specials (be sure to check out Katherine's special on December 5th!), being fans of Dr. Pimple Popper, some crazy things that chickens do, and much more! Follow @Steph_Tolev and @Steph_Infection_Podcast on Instagram. Send in your body stories to be featured on the pod! See Steph on tour! US DatesNov 29 - Dec 1 ChicagoDec 15 NashvilleJan 19-12 San DiegoJan 17-18 EugeneJan 31 Fort CollinsFeb 8 NYCMarch 13-15 Denver CANADA DatesNov 6 KelownaNov 8 VictoriaNov 9 VancouverNov 10 EdmontonDec 21 TorontoFeb 6 OttawaFeb 7 Halifax Get tickets at https://punchup.live/stephtolev Be sure to follow @itskatherineblanford on Instagram!Steph Tolev caught fire on the BILL BURR PRESENTS: FRIENDS WHO KILL, Netflix special. She was named a COMEDIAN YOU SHOULD AND WILL KNOW by Vulture, which recognized her as one of Canada's funniest exports. She was featured on Comedy Central's THE RINGERS stand up series, and season two of UNPROTECTED SETS. Steph has appeared in Comedy Central's CORPORATE and starred in an episode of the Sarah Silverman-produced PLEASE UNDERSTAND ME. Steph has been well received at festivals all over the world and headlines clubs across the country. She also has a hit podcast on ALL THINGS COMEDY called “STEPH INFECTION” and appears in the feature OLD DADS starring and written by Bill Burr on Netflix. Check out her tour dates to see her live!

James Bonding
Bonus: A Live And Let Die Tarot Reading

James Bonding

Play Episode Listen Later Sep 25, 2024 101:29


Veronica Osorio interprets the cards for Alice Wetterlund and the Matts in an attempt to get to some insight into the Bond and Solitaire dynamic, as well as Alice, Matt, & Matt's futures. And, we consult the deck on the future of Bond 25. Hosted on Acast. See acast.com/privacy for more information.