Every month, one of our Little Rock Games staff will pick a game. Then we'll invite everyone who wants to be in The Club to download and play that game on Steam. We'll all spend the month playing the chosen game, learning it's ins-and-outs, and having a shared experience of play. At the end of each…
Little Rock Games: Game-of-the-Month Club
Hello, spirit-faring friends, and welcome to this episode of the podcast. This season, we've played games with a death theme, and this month, we played Spiritfarer from Thunder Lotus Games. In Spiritfarer, you play as Stella, ferrymaster to the deceased, taking the recently living to their final destination. Build a boat to explore the world, […]
Hello, Brothers and Sisters! Welcome to another episode of A Study in Games podcast. This season, we continue on our theme of games about death. And for this episode, Robbie chose Brothers: A Tale of Two Sons, developed by Starbreeze Studios AB and published by 505 Games. Give us a listen as we dig into […]
Hello podcast world, and welcome to another episode of A Study in Games! For season nine, we're playing games about DEATH, and this month Olivia picked that fantastic, open-world, investigation game, Paradise Killer from Kaizen Game Works, Fellow Traveller, and Leoful. In addition to being the first time we've been back in the same studio space […]
Hello friends, and welcome to another episode of A Study in Games podcast. This season, we're tackling the subject of DEATH in games … no, no, not the scary, sad, creepy, kill-everything-on-the-screen kind of death. More the fish scene in the Meaning of Life kind of death. Like … what's it all about? This month, […]
Hello grim friends, and welcome to Season NINE of our little podcast! This season, we're talking about DEATH … or, more specifically, games about death. For this episode, we played Death and Taxes, developed and published by Placeholder Gameworks. Join us in the podcast as we talk about the “snappy hipster tone,” making dark themes […]
Happy New Year friends and welcome to another episode of A Study in Games Podcast. We wrapped up our season of “short games” this month with Outer Wilds from Anapurna Interactive and Subsurface Circular from Bithell Games. Join us as we talk about short games as a way to focus narrative, timeloops in games, the […]
Hello friends! Welcome to Season 8, Episode 3 of A Study in Games podcast. This season, we're playing SHORT games, and we're playing not one but TWO games per episode to make it worth your time. We thought it would be neat to compare two games that take less than two hours to play through. […]
Hello friends! Welcome to Season 8, Episode 3 of A Study in Games podcast. This season, we're playing SHORT games, and we're playing not one but TWO games per episode to make it worth your time. We thought it would be neat to compare two games that take less than two hours to play through. […]
Hello friends! Welcome to Season 8, Episode 2 of A Study in Games podcast. This season, we're playing SHORT games, and we're playing not one but TWO games per episode to make it worth your time. We thought it would be neat to compare two games that take less than two hours to play through. […]
Hello SHORTIES, and welcome to this month's episode of A Study in Games Podcast! This season, we're playing SHORT games, and we're playing not one but TWO games per episode to make it worth your time. We thought it would be neat to compare two games that take less than two hours to play through. […]
Greetings all you cave divers out there in podcast land, and welcome to this month's episode. For the last game in our season of procedurally generated games, Tanner chose the classic game Spelunky developed and produced by Mossmouth. We were all surprised at how challenging this game was, but the challenge sparked a great little […]
Hello storytellers and mythmakers, and welcome to this episode of A Study In Games Podcast. In keeping with our theme of procedurally generated games, this season this month, we played Wildermyth, developed and published by Worldwalk Games. As their website describes it … “Wildermyth is a character-driven, procedurally-generated tactical RPG, designed to help you tell […]
Hej Viking vänner! (That’s Swedish for “Hello, Viking friends!”) We’ve been playing the super popular Valheim for the month of March as part of our season of procedurally generated games. Valheim, developed by Iron Gate AB Studio and published by Coffee Stain Publishing, is a viking-themed survival-crafting game set in an enormous procedurally generated world. […]
Hello fans of tiny, retro, pixel-graphics games, and welcome to this episode of A Study in Games podcast. This season, we’re playing procedurally generated games, and this month Joe picked Caves of Qud from Freehold Games. Join us as we talk about our nostalgia for retro RPGs, the art and poetry of randomness in big […]
Happy New Year, podcast pals! Welcome to a brand new season of A Study in Games podcast. Our theme for this season is procedurally generated games, and for January 2021, we played Kingdoms Reborn, developed and published by Earthshine. It’s a fun mix of city-builder game and civilization game with impressive procedurally generated maps, global […]
Happy End of the Year, friends! We made it the end of another one, AND to the end of another season of A Study In Games Podcast! For Season 6, we featured games that were included in the itch.io Bundle for Racial Justice and Equality that ran in June of 2020 in support of the […]
My fellow Americans (and also non-Americans)! Welcome to this month’s episode of A Study In Games podcast. For Season 6, we’re featuring games that were included in the itch.io Bundle for Racial Justice and Equality that ran in June of 2020 in support of the Black Lives Matter moment. For the month of October, Robbie […]
Hi friends! Welcome to this month’s episode of A Study In Games podcast. For Season 6, we’re featuring games that were included in the itch.io Bundle for Racial Justice and Equality that ran back in June in support of the Black Lives Matter moment. And for this episode, Olivia picked “User Is Typing // Message […]
Hello Comrades and welcome to Episode 2 of Season 6 of our little podcast about the we play. This season, we’re featuring games that were included in the itch.io Bundle for Racial Justice and Equality that ran back in June in support of the Black Lives Matter moment. For this episode, Joe picked Tonight We […]
Hello friends and welcome to Season 6, Episode 1 of our podcast. This season, we each picked a game from the Bundle for Racial Justice and Equality that was featured on itch.io back in June. For July, we picked Odd Realm from Waylon Snedker at Unknown Origin Games Inc. As the description on Steam put […]
Hello friends in Podcastland! For the month of May we played Lifeline 2: Bloodlines (iOS, Android) by Dave Justus and 3 Minute Games as part of our season of mobile games. This real-time, choose-your-own narrative game is the second in a collection of games in this critically-acclaimed, interactive storytelling genre. We all really enjoyed playing […]
Happy May to all of our friends out there in podcast land! We hope you’re all staying safe and healthy during the COVID-19 pandemic. For last month’s podcast, we played the mobile port of classic Final Fantasy Tactics: The War of the Lion from Square Enix. This turn-based, tactical RPG was originally published for the […]
Hello from coronavirus lockdown! We hope you’re all staying health and keeping up safe social distancing. For this month’s episode we sheltered in place and played Adorable Home from HyperBeard and Lake Queen games. It’s a great way to pass the time while you’re stuck in YOUR adorable home while the pandemic blows over. If […]
Hi friends and welcome to the February edition of A Study in Games! This season, we’re playing mobile games, and this month Joe picked the narrative-rich puzzle game, Lily’s Garden from Tactile Games. Join us as we talk about romance, birds and bees, relationship goals, and the oddly alluring world of mobile game advertising. Give […]
Greeting and welcome to the January 2020 episode of A Study in Games Podcast. This month we were joined by our friend (and my wife) Carmen Mosley-Sims as we talked about the weird world of managing your quasi-Turkish empire as the Sultan-in-Chief in Game of Sultans from Mechanist Games. Join us as we discuss the […]
Hello to all you mutants, raiders, and wasteland wanderers out there! Welcome to A Study in Games podcast. For the month of November, we played the classic 2008 game Fallout 3 from Bethesda Game Studios. This season, we’ve been playing games that are near and dear to our hearts, and Tanner chose Fallout 3 as […]
Aloha, Trainers! Welcome to the October 2019 Study In Games podcast. This month we played games from the Pokemon main series, by Game Freak. We talked about the joys of exploring the pokemon world across multiple generations. We also touched on how the surprisingly complex and robust mechanics of this game helped sustain its popularity […]
Hi-Ho Fiver! Welcome to the September 2019 Study in Games podcast. This month we played Monster Hunter World: Iceborne from Capcom and had lots to say about world-building, online communities, PvP, and a whole lot more. Give us a listen and let us know what you thought in the comments below or join the conversation […]
Ever had déjà vu? That feeling that you’re going through the same dungeon? Like the film Groundhog Day, but with orcs, sorcerers, and mystical portals? You might be playing a rogue-like game! For the month of August, we played Tales of Maj’Eyal 2 from Netcore Games (over and over again). Give the podcast a listen […]
Hello to all you templars and wardens, nightblades and dragonknights, sorcerers and necromancers from Tamriel and beyond! For this month’s podcast, we played The Edler Scrolls Online from ZeniMax Online Studios and Bethesda Softworks. This was our first crack at an MMORPG on the podcast, and we had lots to say about what makes it […]
Hello to all our awesome Gods and Goddesses of War out there in Podcastland! June was our grand season finale for Season 3 of our Game-of-the-Month podcast. And what grander way to end the season than to play the 2018 Game-of-the-Year, God of War! Some of us had a great time playing this one, while […]
Hello, wandering bards and roving minstrels! For the month of May, we played the musical adventure platformer, Wandersong by Greg Lobanov. We had a great time with the unique musical gem. Join us on the podcast where we talk about the highs and lows of musical games, the limitations of controllers, and our musings on […]
We had a whole lot to say about this exciting game for April. Robbie picked Ape Escape 2 by Sony Computer Entertainment and it made us go bananas! In this episode, we discuss games that are fun for the sake of it, nostalgia for games some of us played as kids, the ways Ape Escape […]
Hello again, friends, and welcome to the March 2019 edition of the Little Rock Games Game-of-the-Month Club! This month, we played dreamy Zelda-esque Anodyne from Anagesic Productions. We took a walk down memory lane to the 16-bit land of our childhoods. Give us a listen at the link below or on your favorite podcast service. […]
Hello friends and welcome to this episode of the Game-of-the-Month Club Podcast! In February, we played the gorgeous platform-adventure game Gris by Spanish indie developer Nomada Studio and published by Devolver Digital. We had a lot to say about this one, so tune in and give it a listen. And if you played along with […]
Ahoy, me mates!! Welcome to the maiden voyage of Season 3 of our Game-of-the-Month Club podcast. For January, we played Return of the Obra Dinn from Lucas Pope. Listen in to find out who among us played their game ship-shape and Bristol fashion, who needed a little leeway, and who abandoned ship in this nautical, […]
Hi, friends! Welcome to our end-of-the-year season finale where we chat about some of the games that we’ve been playing that we DIDN’T feature in our regular Game-of-the-Month Club. We cover a lot of ground in this one, so give it a listen to find out who’s been trying to sell meat from the graveyard, […]
Hello Game-of-the-Month Club fans, and welcome to this episode of our podcast! For the month of November, Tanner picked Tacoma from Fulbright studios. Join us as we talk about this wonderful, theatrical “walking-sim,” how we don’t like the term “walking-sim,” and what we expect from cats on space stations. There are TONS of spoilers in […]
Hello Game-of-the-Month Club fans, and welcome to the October 2018 episode of our podcast! Last month, Robbie picked Hover from developers Midgar Studio, published by Playdius and Plug In Digital. We talk about all sorts of stuff like the limits of multiplayer experience, the vertigo response to fast FPS games, how older games inspire game designers to create something […]
September has come and gone like a quirky caravan of exiles drifting across a brilliantly colored backdrop. For the September episode of our Game of the Month Club podcast, we played Pyre from Supergiant Games. Olivia picked this one-of-a-kind “action role-playing sports video game.” Listen in to find out who loved the fast-paced sports aspect […]
Happy August, everybody! Welcome to this month’s episode of our Game-of-the-Month Club Podcast. This month, we played the award-winning, narrative walking sim, What Remains of Edith Finch developed by Giant Sparrow and published by Annapurna Interactive. Give it listen as we talk about … SO MUCH STUFF about this wonderful game. And if you played […]
Hello folks! For July we played Where the Water Tastes Like Wine from developers at Dim Bulb Games and Serenity Forge, published by Good Shepherd Entertainment. Join us for the podcast as we talk about rich narrative in games, trade-offs with UX/UI, the appeal of Americana and games that are “off the beaten path,” STING, […]
Hello, again and welcome back to the Game-of-the-Month Club podcast. This month, we recapped all five of the games we played this season with thoughts about what we liked, what we didn’t, and what stuck with us the most. Join us as we dive back into Everything, Nantucket, Diaries of a Spaceport Janitor, Neir: Automata, […]
Hi friends! For this month’s Game-of-the-Month Club we play Cosmo D‘s surreal first-person adventure, The Norwood Suite. In this podcast, we talk about surreal art, characters as environment VS music as character, the Uncanny Valley, creep factor, and Bruce’s turtle. Join us for this interesting little game that’s off the beaten path of narrative games. As always, […]
Welcome back for the April 2018 episode of our Game-of-the-Month Club! This month we played the 2017 release Nier:Automata from developer PlatinumGames and publisher Square Enix. We had so much to say about Nier:Automata that we’re even considering doing a second podcast later in the year just to cover it all! It’s an amazing feat […]
For the month of March 2018, we played Diaries of a Spaceport Janitor from Sundae Month and tinyBuild. Join us (late) this month while we discuss the game’s aesthetics, meaningful frustration in games, and what it’s like to not be the protagonist of your own story. Also, which garbage is the tastiest? Spoiler: all of it. […]
The latest episode of our game-of-the-month club is recorded, mixed, and ready for your ears! In February, we discussed Nantucket by Picaresque Studio. The discussion is a bit topsy-turvy, as the game got us exhilarated, fiery, and a bit seasick all at the same time. Sadly, no one in the group sang a sea shanty. On […]
Welcome to our very first, inaugural, premier, numero uno episode of our Game-of-the-Month podcast! For the month of January 2018, we played the game Everything from David OReilly and Double Fine Productions. Have a listen, and please feel free to comment below with your own thoughts about … Everything! Music credits: Plain Loafer, by Kevin MacLeod (incompetech.com) – Licensed […]