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Latest episodes from The Game Developers Radio

Battle Royale Podcast

Play Episode Listen Later Nov 15, 2018 104:41


In this episode we talk all about Battle Royale Games! It's a long one but we go pretty in depth on the topic.

Blizzcon 2018 Discussion

Play Episode Listen Later Nov 8, 2018 69:54


Join Joseph Burchett and Bernard DeCrane as they discuss Blizzcon 2018 and touch on community management in games and game design in general!

Exploring Design S208 - Loot Crates

Play Episode Listen Later Aug 12, 2018 51:13


In this episode I speak with lead game designer Bernard De Crane at 5th Planet Games about loot crates. Image Source: https://bit.ly/2MeVY7R

What is coming in 2018

Play Episode Listen Later Mar 15, 2018 1:04


Quick update on the podcast and what to expect in 2018.

Game Dev Radio - Halloween Dead End Block Special

Play Episode Listen Later Oct 31, 2017 67:54


In this special Halloween episode we have 2 special guests, the graphic designer and character artist for Dead End Block to talk about the art process and polishing for the game! Music: http://www.purple-planet.com

Game Design Daily 069: (Rerun) Autotelic Emergent Lessons

Play Episode Listen Later Oct 6, 2017 64:21


Today we discuss 2 youtube videos and an article: - Why is Minecraft fun?: https://www.youtube.com/watch?v=_cK7rvzDpkg - Game Maker's Toolkit - Why Jonathan Blow's Puzzles Aren't Just Puzzles: https://www.youtube.com/watch?v=2zK8ItePe3Y - 6 Formative Game Design Lessons: http://gamasutra.com/blogs/AbbasRazzaq/20160307/267430/6_Formative_Game_Design_Lessons.php

Game Design Daily 068 - Game Dev Article Round Up Part 02

Play Episode Listen Later Oct 5, 2017 18:49


Apologies for lack of episodes this week so we are doing another game dev article round up! Lots of insightful articles to read and tools to try out! Play Canvas http://playcanvas.com Play Canvas AR https://github.com/playcanvas/playcanvas-ar Construct Xbox Support https://www.scirra.com/blog/212/make-xbox-one-games-with-construct?utm_source=gamedevjsweekly&utm_medium=email Game Jams http://js13kgames.com/ http://globalgamejam.org http://ludumdare.com http://trainjam.com/ https://itch.io/jams http://onegameamonth.com Twine http://twinery.org Twine Cookbook https://www.gamasutra.com/view/news/306741/New_Twine_Cookbook_is_an_opensource_resource_for_making_better_Twine_games.php Puzzle and Dungeon Script tools http://dungeonscript.farbs.org/ bitballoon.com Video of Jonathan Blow : "Techniques for dealing with lack of motivation, malaise, depression." https://www.twitch.tv/videos/179790723 Gabby DaRienzo https://twitter.com/gabdar Play Dead podcast https://twitter.com/playdeadcast

Game Design Daily 067 - Star Wars Force Arena

Play Episode Listen Later Sep 29, 2017 63:06


Today we discuss the game Star Wars: Force Arena! - Google Play: https://play.google.com/store/apps/details?id=com.netmarble.starwars&hl=en - iTunes: https://itunes.apple.com/us/app/star-wars-force-arena/id1088764761?mt=8 Star Wars: Galaxy of Heroes - https://play.google.com/store/apps/details?id=com.ea.game.starwarscapital_row&hl=en References to past episodes - Titanfall Assault: https://soundcloud.com/the-game-developers-radio/game-design-daily-054-titanfall-assault?in=the-game-developers-radio/sets/game-design-daily - CATS: https://soundcloud.com/the-game-developers-radio/cats-crash-arena-turbo-stars?in=the-game-developers-radio/sets/game-design-daily

Game Design Daily 066 - Pokemon Go

Play Episode Listen Later Sep 28, 2017 59:18


Today we discuss the game Pokemon Go! - Google Play: https://play.google.com/store/apps/details?id=com.nianticlabs.pokemongo&hl=en - iTunes: https://itunes.apple.com/us/app/pok%C3%A9mon-go/id1094591345?mt=8 Apple Watch App: https://support.pokemongo.nianticlabs.com/hc/en-us/articles/115000268888-Pok%C3%A9mon-GO-on-Apple-Watch Walking Dead AR game: https://www.theverge.com/2017/8/29/16184500/the-walking-dead-our-world-augmented-reality-game-iphone-android

Game Design Daily 065 - Sonic Mania

Play Episode Listen Later Sep 27, 2017 68:03


Today we discuss the game Sonic Mania with special guest, Amanda Foster, the graphic/UI designer for our card game Dead End Block! https://www.sonicthehedgehog.com/sonic-mania#buy-now

Game Design Daily 064 - Battle Camp

Play Episode Listen Later Sep 26, 2017 41:43


Today we discuss the game Battle Camp! - Google Play: https://play.google.com/store/apps/details?id=com.pennypop.monsters.live&hl=en - iTunes: https://itunes.apple.com/us/app/battle-camp-collect-evolve-your-monsters/id569929985?mt=8

Game Design Daily 063 - Pocket Mine Series, Part 3

Play Episode Listen Later Sep 25, 2017 63:06


Today we continue the discussion on the game series Pocket Mine! This is the final part of a special 3 part episode covering Pocket Mine 3. Pocket Mine 3 - Google Play: https://play.google.com/store/apps/details?id=ca.roofdog.pm3&hl=en - iTunes: https://itunes.apple.com/us/app/pocket-mine-3/id1122666528?mt=8

Game Design Daily 062 - Pocket Mine Series, Part 2

Play Episode Listen Later Sep 22, 2017 60:00


Today we continue the discussion on the game series Pocket Mine! This is the second part of a special 3 part episode covering Pocket Mine 2. Pocket Mine 2 - Google Play: https://play.google.com/store/apps/details?id=ca.roofdog.pm2 - iTunes: https://itunes.apple.com/us/app/pocket-mine-2/id901476753?mt=8

Game Design Daily 061 - Game Dev Article Round Up Part 01

Play Episode Listen Later Sep 21, 2017 11:24


Today episode is a bit different, the main host of the show is out for today but will return on Friday for the second part of the Pocket Mine discussion! While he is away the usual co-host is taking over to recommend some great game dev related articles for everyone to check out! Links to all of them below. Indies need to be on time, on budget http://www.gamesindustry.biz/articles/2017-09-06-indies-need-to-be-on-time-on-budget Nintendo Developer Interviews https://www.nintendo.com/super-nes-classic/ Game Dev Unchained Podcast https://soundcloud.com/gamedevunchained Level Design Lobby Podcast https://soundcloud.com/user-576014352 LOVR: easy VR framework http://lovr.org/ Solarus : a free and open-source Action-RPG game engine http://www.solarus-games.org/

Game Design Daily 060 - Pocket Mine Series, Part 1

Play Episode Listen Later Sep 20, 2017 62:44


Today we discuss the game series Pocket Mine! This is the first of a special 3 part episode covering Pocket Mine 1, with Part 2 and 3 covering the two sequels. Pocket Mine 1 - Google Play: https://play.google.com/store/apps/details?id=ca.roofdog.pocketmine&hl=en - iTunes: https://itunes.apple.com/us/app/pocket-mine/id585528957?mt=8

Game Design Daily 059 - Battlejack

Play Episode Listen Later Sep 19, 2017 59:05


Today we discuss the game Battlejack! - Home Page: http://battlejack.net/ - Google Play: https://play.google.com/store/apps/details?id=com.grandcru.battlejack&hl=en - iTunes: https://itunes.apple.com/us/app/battlejack/id1064497671?mt=8 Other games mentioned: - Blackjack: http://www.blackjack.org/blackjack-strategy/ - Puzzle and Dragons: http://www.gunghoonline.com/games/puzzle-dragons/ - Digimon Heroes!: http://www.digimon-heroes.com/ - King Cashing: http://www.kingcashing.com/ - Sword and Poker: http://www.slidetoplay.com/sword-and-poker-review/

Game Design Daily 058 - Card Thief

Play Episode Listen Later Sep 18, 2017 54:17


Today we discuss the game Card Thief! - Home Page: http://www.card-thief.com/ - Google Play: https://play.google.com/store/apps/details?id=com.tinytouchtales.cardthief&hl=en - iTunes: https://itunes.apple.com/us/app/card-thief/id1186226470?mt=8 Other games mentioned: - Card Crawl: https://play.google.com/store/apps/details?id=com.tinytouchtales.cardcrawl&hl=en - Miracle Merchant: https://play.google.com/store/apps/details?id=com.tinytouchtales.alchi - Thief - The Dark Project: http://store.steampowered.com/app/211600/Thief_Gold/ - Friday: https://boardgamegeek.com/boardgame/43570/friday - Spelunky: http://www.spelunkyworld.com/ - Nethack: http://www.nethack.org/ - Puzzle Strike: https://boardgamegeek.com/boardgame/123607/puzzle-strike-third-edition - Android - Netrunner: https://boardgamegeek.com/boardgame/124742/android-netrunner - Dinofarm Forums: http://www.dinofarmgames.com/forum/index.php

Game Design Daily 057 - Dan the Man

Play Episode Listen Later Sep 15, 2017 60:36


Today we discuss the game Dan the Man! - Google Play: https://play.google.com/store/apps/details?id=com.halfbrick.dantheman - iTunes: https://itunes.apple.com/us/app/dan-the-man/id981796690?mt=8 Other games mentioned: - Jetpack Joyride: https://play.google.com/store/apps/details?id=com.halfbrick.jetpackjoyride - Fruit Ninja: https://play.google.com/store/apps/details?id=com.halfbrick.fruitninjafree Previous episode about Halfbrick's Designer layoffs: http://www.gamedesigndigest.com/91415-online-fighting-designer-layoffs-and-virtual-world-futures/

Game Design Daily 056 - C.A.T.S. Crash Arena Turbo Stars

Play Episode Listen Later Sep 14, 2017 48:30


Today we discuss the game C.A.T.S. (Crash Arena Turbo Stars)! - Home Page: https://www.catsthegame.com/ - Google Play: https://play.google.com/store/apps/details?id=com.zeptolab.cats.google&hl=en - iTunes: https://itunes.apple.com/us/app/cats-crash-arena-turbo-stars/id1208561922?mt=8 Other games mentioned: - Big Win Football: https://play.google.com/store/apps/details?id=com.hotheadgames.google.free.bigwinfootball2 - Rivals at War: https://play.google.com/store/apps/details?id=com.hotheadgames.google.free.rawspace - Food Fight card game: https://boardgamegeek.com/boardgame/99097/food-fight - Food Fight mobile: https://itunes.apple.com/us/app/food-fight-ios/id493347343?mt=8 - Monster Rancher series: https://en.wikipedia.org/wiki/Monster_Rancher_(video_game) - Tyrant Unleashed: http://www.kongregate.com/games/synapticon/tyrant-unleashed-web Video of CATS reaction mentioned: https://youtu.be/stQi8ZLC3KA

Game Design Daily 055 - Critical Ops

Play Episode Listen Later Sep 13, 2017 57:37


Today we discuss the game Critical Ops! - Google Play: https://play.google.com/store/apps/details?id=com.criticalforceentertainment.criticalops&hl=en - iTunes: https://itunes.apple.com/sg/app/critical-ops/id1017717218?mt=8 Other games mentioned: - Modern Combat Versus: https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftMVHM&hl=en - NOVA: https://play.google.com/store/apps/details?id=com.gameloft.android.ANMP.GloftNOHM&hl=en - Titanfall 2: https://www.origin.com/usa/en-us/store/titanfall/titanfall-2/standard-edition - Reddit post for previous episode (please upvote if you enjoyed it!): https://www.reddit.com/r/gamedev/comments/6zqgef/game_design_podcast_on_titanfall_assault/

Game Design Daily 054 - Titanfall Assault

Play Episode Listen Later Sep 12, 2017 62:12


Today we discuss the game Titanfall Assault! - Google Play: https://play.google.com/store/apps/details?id=com.nexonm.tfa&hl=en - iTunes: https://itunes.apple.com/ph/app/titanfall-assault/id1174540600?mt=8 - RTS: https://en.wikipedia.org/wiki/Real-time_strategy - MOBA: https://en.wikipedia.org/wiki/Multiplayer_online_battle_arena Other games mentioned: - Clash of Clans: https://play.google.com/store/apps/details?id=com.supercell.clashofclans&hl=en - Clash Royale: https://play.google.com/store/apps/details?id=com.supercell.clashroyale&hl=en - Star Wars Force Arena: https://play.google.com/store/apps/details?id=com.netmarble.starwars&hl=en - Titanfall 2: https://www.origin.com/usa/en-us/store/titanfall/titanfall-2/standard-edition - Brawl Stars: https://itunes.apple.com/ca/app/brawl-stars/id1229016807?mt=8 - Company of Heroes: http://www.companyofheroes.com/ - Dawn of War: https://www.dawnofwar.com/ - Warcraft: http://us.blizzard.com/en-us/games/war3/

Game Design Daily 053 - Flippy Hills

Play Episode Listen Later Sep 11, 2017 57:50


Today we discuss the game Flippy Hills and the new format! - Google Play: https://play.google.com/store/apps/details?id=com.WoofGames.FlippyHills&hl=en - iTunes: https://itunes.apple.com/us/app/flippy-hills/id1172846179?mt=8 - Bottle flipping as a genre: https://en.wikipedia.org/wiki/Bottle_flipping

Game Design Daily 052 - CCG Feedback And Gambling

Play Episode Listen Later Apr 30, 2016 65:04


This week we talk about the following articles/videos: The Pros and Cons of CCG-based Game Design - http://www.gamasutra.com/blogs/JoshBycer/20160422/271076/The_Pros_and_Cons_of_CCGbased_Game_Design.php CRITICAL PATH—Warren Robinett—Limitations of Giving People What They Want - https://www.youtube.com/watch?v=zzQpLwRN_jg CRITICAL PATH—Warren Robinett—VR 20 Years Ago - https://www.youtube.com/watch?v=DLTXgG_kTv0 BRINGING ESPORTS TO A LAS VEGAS CASINO - http://www.polygon.com/features/2016/4/28/11521868/las-vegas-hotel-esports

Game Design Daily 051 - VR Competition Concerns

Play Episode Listen Later Apr 11, 2016 109:36


This week we talk about VR and Competition in games Two Games, Four Platforms: A VR Platform Comparison - http://www.gdcvault.com/play/1023645/Two-Games-Four-Platforms-A Accessibility in VR Game Design - http://gamasutra.com/view/news/269952/Accessibility_in_VR_game_design_The_Fantastic_Contraption_approach.php Developer Update | Introducing Competitive Play | Overwatch - https://www.youtube.com/watch?v=L28555oaDI4

Game Design Daily 050 - Tricky Hidden Mechanics

Play Episode Listen Later Apr 3, 2016 51:47


This week we discuss 3 articles talking a lot about game mechanics: Devs Answer: What are the best ways to trick players? - http://gamasutra.com/view/news/269521/Devs_Answer_What_are_the_best_ways_to_trick_players.php Transparency in Mechanics and Game Design - http://gamasutra.com/blogs/JoshBycer/20160328/269066/Transparency_in_Mechanics_and_Game_Design.php Nintendo partners with SF public library to teach kids about game design - http://www.theverge.com/2016/3/31/11327140/nintendo-super-mario-maker-education-sfpl

Game Dev Radio 0209 Rezli

Play Episode Listen Later Mar 31, 2016 69:05


Interviewing the founder of Rezli and company that helps gamers find jobs in the game industry

Microsoft Build Conference 2016 Special

Play Episode Listen Later Mar 31, 2016 20:30


Coverage of all the news that came out of the keynote on the first day. http://www.gamedevradio.com/articles/2016/3/18/microsoft-build-2016-news-round-up

GDC 2016 Special

Play Episode Listen Later Mar 19, 2016 102:14


In this episode we spend the entire show covering all the great news that came out of GDC 2016 Make sure to go to http://www.gamedevradio.com to check out all of the coverage we did on each day of the event.

Game Design Daily 049 - Autotelic Emergent Lessons

Play Episode Listen Later Mar 12, 2016 63:42


Today we discuss 2 youtube videos and an article: - Why is Minecraft fun?: https://www.youtube.com/watch?v=_cK7rvzDpkg - Game Maker's Toolkit - Why Jonathan Blow's Puzzles Aren't Just Puzzles: https://www.youtube.com/watch?v=2zK8ItePe3Y - 6 Formative Game Design Lessons: http://gamasutra.com/blogs/AbbasRazzaq/20160307/267430/6_Formative_Game_Design_Lessons.php

Game Dev Radio 0208 Black Shell Media

Play Episode Listen Later Feb 16, 2016 73:48


On todays show we interview the founders behind the indie game marketing and publishing company Black Shell Media. We cover a wide range of topics ranging from social media interaction, how game publishing works, and a ton of other really great information related to marketing your game. If you are ready to get your game published or curious on how to market it then this is a must listen!

Exploring Design: Designing a Minimalist Game

Play Episode Listen Later Feb 15, 2016 59:50


In this episode we talk about what makes a game minimalistic.

Game Design Daily 048 - Solvability

Play Episode Listen Later Feb 12, 2016 26:49


Today we discuss a classic David Sirlin article on Solvability: http://www.sirlin.net/articles/solvability

Game Design Daily 047 - Short Term Progression

Play Episode Listen Later Feb 11, 2016 29:25


Today we discuss an article about short and long term game progression loops: http://game-wisdom.com/critical/short-long-term-progression-game-design

Game Design Daily 046 - Pain In Games

Play Episode Listen Later Feb 10, 2016 33:29


Today we discuss a YouTube video talking about pain in games: https://www.youtube.com/watch?v=_Ux0-yYWTgM

Game Dev Radio 0207 Jason Rohrer

Play Episode Listen Later Feb 9, 2016 106:09


In this episode Devin Becker interviews Jason Rohrer a game designer from Davis, CA about the games he is working on and a lot of other stuff related to game design. http://www.gamedevradio.com/game-dev-radio/2016/2/8/game-dev-radio-0207-jason-rohrer

Game Design Daily 045 - Multiplayer Matchmaking

Play Episode Listen Later Feb 9, 2016 32:05


Today we discuss an article about matchmaking in smaller multiplayer games: http://joostdevblog.blogspot.com/2015/09/designing-matchmaking-for-smaller.html

Exploring Design 0207 Sports Games

Play Episode Listen Later Jan 28, 2016 75:47


In this episode my co-host Devin Becker and I discuss the sports game design. We go into great detail of all the different kinds of sports, how they have changed, all the different kinds of rules that are created and what keeps them exciting to watch. Also apologies for the fan sound in the background. It as a really hot day when we recorded so the air conditioning was going on and off. The show opens up with Devin talking about The different kinds of sports.

Game Design Daily 044 - Game Analytics

Play Episode Listen Later Jan 26, 2016 22:21


Today we discuss an article about analytics driven game design: http://www.gamedev.net/page/resources/_/creative/game-design/google-analytics-driven-game-development-by-example-r4132

Game Design Daily 043 - Learning From Failures

Play Episode Listen Later Jan 23, 2016 18:48


Today we discuss a GDC talk post-mortem about the Procedural Stealth game Invisible Inc.: http://www.gdcvault.com/play/1021919/Designing-Procedural-Stealth-for-Invisible

Game Design Daily 042 - Framing Choices

Play Episode Listen Later Jan 22, 2016 14:09


Today we discuss an article from Psychology of Games about Framing choices: http://www.psychologyofgames.com/2015/11/reason-based-choice-and-the-golden-path/

Game Dev Radio 0206 Jeremy Springfield

Play Episode Listen Later Jan 21, 2016 92:58


In this episode I interview Jeremy Springfield about his experience creating digital, and physical games. Then we do a incredibly deep dive into into his passion of Live Action Role Playing or LARP'ing for short. we have a fantastic discussion talking about how it works, designing a game and so much more. If you have never done it and are interested this is a must listen. Also we did have a few audio issues here and there but nothing that should be that bad. The show opens up with Jermey talking about his experience making games.

Exploring Design 0206 Designing a Demo

Play Episode Listen Later Jan 20, 2016 69:02


In this episode we discuss how to design a good demo for your game. We go in depth in all the different kind of demos that can be made, what works and what does not work.

Game Design Daily 041 - Player Investment

Play Episode Listen Later Jan 20, 2016 20:46


Today we discuss a GDC talk about building player investment and emotions: https://www.youtube.com/watch?v=6_SHkyhhGFM&feature=youtu.be

Game Dev Radio 0205 Jamie Madigan

Play Episode Listen Later Jan 19, 2016 79:33


In this episode Devin Becker interview Jamie Madigan about his book The Psychology of Video Games. They talk about the process he went through to create his book, the growing field of video game research and what his happening in the game industry.

Exploring Design: Designing an Open World Games

Play Episode Listen Later Jan 19, 2016 78:43


In this episode we discuss the design of an open world game.

Game Dev Book Club 002 - Uncertainty In Games

Play Episode Listen Later Jan 19, 2016 19:15


This time we discuss a short book focused on a specific area of game design that needed it, uncertainty. The book is Uncertainty in Games by Greg Costikyan.

Game Design Daily 040 - Tension

Play Episode Listen Later Jan 16, 2016 13:46


Today we discuss a topic inspired by a blog-like forum post over on dinofarmgames.com forum by a well regarded poster, Lemon: http://www.dinofarmgames.com/forum/index.php?threads/tension.2052/

Game Dev Book Club 01 - A Theory Of Fun For Game Design

Play Episode Listen Later Jan 16, 2016 14:24


For the first episode of the game dev book club we discuss the often recommended A Theory of Fun for Game Design by Raph Koster.

Game Design Daily 039 - Animation Game Feel

Play Episode Listen Later Jan 15, 2016 22:20


Today we discuss animation's effects on game feel, inspired by this YouTube video about the effects in League of Legends: https://www.youtube.com/watch?v=rXLH0nkgkbc

Game Design Daily 038 - Procrastination

Play Episode Listen Later Jan 13, 2016 31:54


Today we discuss procrastination inspired by this 1 game a month tweet by @photonstorm: https://twitter.com/OneGameAMonth/status/662207745261633536

Game Design Daily 037 - Group Dynamics

Play Episode Listen Later Jan 12, 2016 30:40


Today we discuss the dynamics of working with others on a game.

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