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Codey and Kevin talk through all the recent news. Also bugs again. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:17: What Have We Been Up To 00:19:17: I Know What You Released Last Month 00:26:44: Upcoming Game Releases 00:30:40: Game Updates 00:40:52: New Games 00:51:08: Other News 01:12:01: Outro Links Harvest Moon Double Pack for Switch Release Date Cattle Country Release Date To Pixelia Release Hello Kitty Island Adventure “Friends, Furniture, and Frozen Peaks” Update Hello Kitty Island Adventure Month of Meh Farlands “0.5” Update Sunseed Island Starsand Island Mudborne Soundtrack Tales of the Shire Store Wholesome Direct ConcernedApe Interview New Lego Animal Crossing Sets Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Kev: Hello farmers and welcome to another (0:00:33) Kev: Contractually obligated episode of the harvest season that’s not true at all. There’s no contracts whatsoever (0:00:36) Codey: Not true. (0:00:40) Kev: By no one, have you ever seen Paul board and the mall cop movie? (0:00:45) Codey: Uh, for not for a hot minute. (0:00:49) Kev: Well, I’m just reminded like he he there’s this plaque (0:00:53) Kev: You know mall security whatever and he just made it himself for himself and that’s all that I’m thinking (0:00:57) Codey: Okay. (0:01:00) Kev: Contract I drafted for myself. Oh (0:01:03) Kev: Anyways, hello. My name is Kevin (0:01:05) Codey: And I am Cody. (0:01:07) Kev: And we are here today to talk about cottagecore games per the first section for the party of the first part. Oh, yeah (0:01:12) Codey: A-wooo! (0:01:15) Codey: Ow-ow-ow! (0:01:17) Kev: You go (0:01:19) Kev: I don’t know Rick flair, but I feel like I should try to mimic kids. I might be mimicking these woo already (0:01:25) Kev: I don’t know, but I just know he does the woo (0:01:28) Codey: No, I, I do not, I do not wrestle. (0:01:28) Kev: You don’t talk about wrestler guy (0:01:30) Kev: He does booze (0:01:32) Kev: Yeah, there’s a wrestler. He’s kind of an older guy. I think he’s actually like running WWE now, but anyways (0:01:38) Codey: That’s a choice. (0:01:39) Kev: Hello everyone (0:01:42) Kev: It is (0:01:44) Kev: Okay today, it’s all it’s just another news episode (0:01:48) Kev: Life is chaotic. Cody actually managed to get on thankfully after actually surviving the wilderness for this past weekend (0:01:52) Codey: Mm hmm. Mm hmm. I will. We’ll talk we’ll talk about that. I can. Yeah. So it’s big, big old news episodes. We got lots of stuff to talk about. We this is the first of this month. So this will be our I know what you released last month. Boo. Episode as well. But what we have been up to. So this farmers has been a (0:01:57) Kev: but it (0:01:58) Kev: Hey, Oleg. (0:02:00) Kev: Well, do you want do you want to open because obviously okay. All right, let’s just let’s get into it (0:02:16) Kev: Yeah. (0:02:22) Codey: wild ride. So this last week, on Tuesday, I was working at the (0:02:28) Codey: Wildlife Center, it was going great, no issues. And we we (0:02:32) Codey: heard that there was going to be this huge storm coming through. (0:02:35) Codey: And that there’s probably going to be a lot of animals like (0:02:38) Codey: thrown out of trees. And so we were probably going to get a lot (0:02:41) Codey: of animals from people. And just kind of be ready for that. And (0:02:45) Codey: we were like, Okay, and then, like seven o’clock, power goes (0:02:52) Codey: on. And I had gone outside at one point, because we knew this (0:02:55) Codey: storm was happening. But we the our wildlife center is in the (0:02:57) Codey: basement of the owner’s house. Answer. p.m. p.m. crucial (0:02:58) Kev: Okay, wait question you say it’s 7 o’clock a.m. Or p.m.. Okay. All right. This is all right (0:03:05) Kev: There’s still light at that time, but okay. Yeah, all right (0:03:06) Codey: information. Yeah. So I had gone outside, just like poked my (0:03:10) Codey: head outside. And it sounded like a frickin jet engine. It (0:03:13) Codey: was so loud. And I was like, Yep, it sure is storming. And I (0:03:17) Codey: told the other people to go check it out. They poked their (0:03:20) Codey: heads out. They were like, “Yep, sure, it’s working.” (0:03:22) Codey: And so we were like, “Okay.” And then, yeah, not long after that, power goes out. (0:03:28) Codey: And so we’re feeding, we’re like laughing about it, whatever, we have like little lights and everything. (0:03:33) Codey: We’re feeding baby squirrels with lamps with like headlamps on and stuff and doing just us, I think. (0:03:36) Kev: Very cute. (0:03:37) Kev: The pictures, I’ve seen the pictures. (0:03:42) Kev: Wait, did you have the lamps (0:03:43) Kev: or did the squirrels have the lamps? (0:03:44) Kev: Both. (0:03:46) Codey: Yeah, it was just us. But there were like little, the owner has like lanterns everywhere. (0:03:51) Codey: We found out that the. (0:03:52) Codey: Um, sinks are run. (0:03:56) Codey: There’s a pump that takes the stuff from the sinks. (0:03:59) Codey: So then we weren’t even able to do dishes. (0:04:02) Codey: So then we were just kind of like sitting there waiting for her to put the backup (0:04:06) Codey: generator on took like 20, 30 minutes. (0:04:08) Codey: And then when we had backup generator, it was great. (0:04:10) Codey: Like no issues. (0:04:12) Codey: Um, Jeff, my partner texts me and is like, Hey, we don’t have power. (0:04:15) Codey: I’m like dope. (0:04:17) Codey: When I leave, I see all of the messages and basically it was a derecho storm (0:04:23) Codey: I don’t know how you say it. (0:04:24) Codey: We had like 90 mile an hour winds and there were trees, um, that were (0:04:30) Codey: straight up uprooted and like power lines that went across the road. (0:04:32) Kev: Oh, that’s sick. (0:04:38) Codey: Uh, animals were indeed. (0:04:38) Kev: Animals were indeed thrown out of the trees (0:04:41) Kev: with said trees. (0:04:42) Codey: Yes, they were. (0:04:43) Kev: With said trees. (0:04:45) Codey: We, I have not worked since that day and I, the messages have been going crazy, (0:04:50) Codey: but I have had other stuff to do. (0:04:52) Codey: So yeah, we’re out of power and we’re like, okay, this is probably just like, (0:04:57) Codey: they just got to put it back up every now and then we’ll go out of power (0:04:59) Codey: for like 10 or 15 minutes. (0:05:00) Codey: It’s not a big deal. (0:05:01) Codey: Um, nope. (0:05:03) Codey: Next morning we wake up and on our like weather outage app, it’s like, uh, (0:05:09) Codey: time estimated time to restoration, to restoration of, of power unknown. (0:05:16) Kev: Big old shrug (0:05:18) Codey: Yeah. (0:05:18) Codey: Big old shrug. (0:05:19) Codey: And they, it was like right down the street, like there was a power line (0:05:22) Codey: that was just straight up across the road. (0:05:24) Codey: And it was like that for a day and a half. (0:05:28) Codey: So like over 200,000 people in Western Pennsylvania, we’re just like out of power. (0:05:34) Codey: Um, I was out of power for two full days. (0:05:37) Codey: We had to throw away all of our food. (0:05:39) Codey: Um, and I was like really grumpy because I had planned on doing all of my chores (0:05:45) Codey: that Wednesday, I was so excited. (0:05:46) Kev: Mmm, mmm. (0:05:48) Codey: that includes like vacuuming and dishes and laundry. (0:05:53) Codey: I couldn’t do any of that stuff. (0:05:54) Codey: And yeah, it was like the whole town, except for they kicked power (0:05:57) Codey: on for like some of the businesses, some of the grocery stores. (0:06:00) Codey: Cause they knew everyone was going to need grocery store stuff. (0:06:02) Codey: So they made sure that those lines were up and that the like hospital was up and (0:06:07) Codey: stuff, but most of the residences didn’t have power for at least two days. (0:06:12) Codey: So that was crazy. (0:06:13) Codey: That was, so that was a reason, um, when they were like, Oh, you (0:06:17) Codey: want to do news this week? (0:06:18) Codey: I was like, I still have a lot of stuff to get caught up. (0:06:22) Kev: Yeah, well, appreciate it, you know, that you managed to strap the baby squirrels to (0:06:23) Codey: I don’t know, but it’s fun. (0:06:25) Codey: Um, (0:06:30) Kev: a hamster wheel to power your computer to record this. (0:06:31) Codey: yeah, yeah, they, some of them, the red squirrels would love that actually. (0:06:34) Kev: I’m sure they would. (0:06:38) Codey: Um, yeah. (0:06:39) Codey: So I’m, I did that. (0:06:40) Codey: That was me for two days. (0:06:41) Codey: I was straight up roughing it. (0:06:43) Codey: Um, also I went to a nursery today at plant nursery and I got four different (0:06:50) Codey: species, not species, four different varieties. (0:06:52) Codey: of peppers. I got some herbs and I got some tomatoes so it about to be in real (0:06:56) Kev: ooh peppers okay (0:07:03) Codey: life farming for me. Yeah. (0:07:05) Kev: all right that’s good stuff so you know back back in many many moons ago when I actually (0:07:12) Kev: lived in a house with the backyard um we we had a garden and we had and all basically all those (0:07:18) Kev: things um tomatoes and peppers I forget the other one but um but those are good ones to grow they’re (0:07:20) Codey: Yeah, and I also got kale as well. Yeah, so those are all going to grow in my back. I have like a little area that’s kind of closed off. So I’m going to give it a try because we got a shot, a glimpse of what it looks like to be in a post-apocalyptic scenario with no power and having to live on our own, you know. (0:07:23) Kev: hardy and you can get a lot of them, you know. (0:07:26) Kev: There you go. (0:07:43) Kev: Mm-hmm. Off the land. Yep. Yeah. Well, um, that’s pretty, well, the power outage thing’s (0:07:50) Codey: Like off the land. So I also, I wanted to garden anyway, but it’s a joke. (0:08:00) Kev: not cool. Like, that’s wild. I’ve never had an, I’ve extended power outage, I guess, like (0:08:04) Codey: Yeah, it was it was cool for a while, I just realized like I listeners I entreat you to take a moment, you can pause this for like a minute or something after I post this, think about what you do that requires electricity, and then just don’t touch that for a day. (0:08:05) Kev: couple hours. So that’s, that’s a lot to hear, but I’m glad you’re out of it. Okay. Son’s (0:08:26) Kev: I mean, yeah, everything. (0:08:29) Kev: We’re the brain rot termly online. (0:08:34) Kev: But even aside from that, yeah, I’m (0:08:37) Kev: living in an apartment complex. (0:08:39) Kev: Everything is electric for me. (0:08:40) Codey: Yeah, I got all like yep alt might our stove is electric all of our lights clearly are electric (0:08:42) Kev: Even my stove, I’d be out. (0:08:44) Kev: Yep. (0:08:49) Codey: Couldn’t do any cleaning couldn’t do like I was trying to use my phone as little as possible (0:08:56) Codey: but I could take it like I could jump in my car and like (0:08:56) Kev: Mm hmm. Mm hmm. Yeah. Yeah. (0:09:00) Codey: Drive around but I’m sure there were probably gas shortages because everyone was trying to power their generators (0:09:07) Codey: But yeah, I was like wow a lot of my life is (0:09:11) Codey: That so I did a lot of yard work (0:09:13) Kev: Yeah, yeah, I’m sure the the challenge I think would for at least in my scenario would be the food because (0:09:20) Kev: You know, we we’re you can’t go out because restaurants are gonna be down too, right? So (0:09:26) Codey: A lot of the restaurants were down and then the second day when some of the stuff had jumped back up, all the restaurants were swamped because everyone was going out to the restaurants. (0:09:34) Kev: Yeah, of course, of course, of course, yeah, but yeah (0:09:38) Codey: Yeah, so you can’t, you can’t really do that. (0:09:42) Kev: So you did non (0:09:43) Kev: perishable stuff that’s ready to eat and won’t go bad. So like, I hope you have a lot of fruit, (0:09:44) Codey: Yep. (0:09:48) Codey: It was boring. (0:09:50) Kev: I guess a cereal I don’t know because you can’t even have the cold milk. Nevermind. (0:09:52) Codey: I can’t yeah our milk went bad real fast, so. (0:09:56) Kev: Yeah, no. Um, yeah, I don’t even like break out the the spam. I don’t even know. (0:09:56) Codey: Yeah. (0:10:06) Codey: I pretty much, I got chips. (0:10:07) Kev: Can you eat spam out of the can? Yeah. (0:10:09) Codey: I got like a thing of chips. (0:10:10) Codey: So like of little individual packages of chips. (0:10:13) Codey: So I have that. (0:10:14) Codey: I bought Chewy bars, like granola bars. (0:10:16) Kev: Oh, all of those are good. Yep. One of the bars. That’s good. Yeah. (0:10:19) Codey: And that’s all I bought. (0:10:22) Codey: Because then after that, we just got like some fast, (0:10:26) Codey: but even the fast food lines were like so long. (0:10:30) Kev: Yeah, of course. Of course. (0:10:30) Codey: It was crazy. (0:10:33) Codey: Yeah. (0:10:33) Codey: The only other thing that I’ve been up to (0:10:37) Codey: Breath of the Wild. (0:10:39) Codey: And then now that we have power again, (0:10:41) Codey: suddenly there’s a new season of Fortnite (0:10:43) Codey: and it is all Star Wars themed. (0:10:46) Kev: Oh, is is glub shadow in it? (0:10:47) Codey: So I don’t know what that is. (0:10:51) Codey: I’m not a Star Wars human. (0:10:53) Codey: I don’t like Star Wars. (0:10:54) Codey: So you’re gonna send me a picture. (0:10:56) Kev: OK, hold on, let me just pronounce it correctly. (0:10:59) Kev: No, no, it’s it’s so it’s a it’s a meme (0:11:05) Kev: just because. (0:11:07) Kev: Yeah, because obviously Star Wars have all these goofy dumb names or whatever. (0:11:12) Codey: Mm-hmm (0:11:12) Kev: There’s the running gag of Guelp’s shadow of just being a made-up name-slash- (0:11:16) Kev: character and always saying, “Oh, I love Guelp’s shadow. He’s my favorite Star Wars (0:11:20) Kev: character just because he sounds like a real one.” But yeah, Star Wars. I mean, that makes sense that (0:11:22) Codey: Got it, okay, cool (0:11:28) Kev: the third one movie came out. I’m not that big of a Star Wars person, but yeah, sure. Why not? (0:11:34) Codey: Yeah. So that is the short version of what I expected to do. Oh, what have you got, Toucan? (0:11:35) Kev: I mean, it’s cool. I respect it. I just, I’ve never really watched much, many of the movies. (0:11:42) Kev: Yeah. (0:11:49) Kev: She didn’t get into how she had to kill the bear for survival. (0:11:54) Codey: Yeah, didn’t get into any of that. Or my knitting. I’ve been knitting a lot, but it’s fine. You (0:11:58) Kev: Ooh, ooh, ooh, ooh, good stuff. All right. Well, over here, I have had power. So, (0:11:58) Codey: You have to go to the Slack for that information, kids. (0:12:08) Kev: you know, a different experience. Going to roll that in. Just going to show off all the power I (0:12:10) Codey: - Wow. (0:12:12) Kev: have here. Okay. Okay. (0:12:16) Kev: So it’s been busy week. So it’s endless zone zero. I mean, I’ve played daily. I don’t talk about it much because most of the time it’s like it’s a new character I like about, but nobody cares about. So whatever. But this past update this past week or the week before was a big one. Because it was the final, final update for season one stuff. Season one had this whole storyline plot lines connected. And so the next update, we’re going to get a whole new (0:12:46) Kev: batch of stories and characters and all new no, no, no dangling threads, really. So it’s good. That’s, that’s kind of cool. And the character that dropped with this update, her name is Vivian. She is a kind of like Victorian gothic, you know, big, not super big. She’s got a dress with a big, like, almost hoop skirt looking thing and an umbrella, you know what I’m talking about. And she’s got pointy ears. So (0:13:16) Kev: it’s kind of vampire ish gothic, like I said, style that they’re going for her. And so she’s fun. But what I really like about her is that under the dress, there’s actually a bunch of rockets strapped under there. So she’ll launch yourself into the sky, and then launch yourself down at people, which is really funny. So yeah, she’s she’s great. I love Vivian. She’s also hilarious, because she’s something of a fanboy of the main character that you’re playing as. And it’s really, really funny. (0:13:26) Codey: Okay. (0:13:44) Kev: But anyways, yeah. (0:13:46) Kev: I’m just they did show a trailer for season two and there’s all sorts of new characters and stuff including a playable panda, which I’m looking forward to but but yeah, that’s that’s that’s my gotcha corner for myself. (0:14:01) Kev: Let’s see the other okay I picked up a new game this week actually. (0:14:05) Kev: rat topia do you do you remember this one? Oh, we’ve talked about it on the show. I don’t know if I’m in the episode you were on, but are you familiar. (0:14:06) Codey: Mm-hmm (0:14:11) Codey: Yeah, yeah (0:14:14) Kev: So, yeah, so for people who may not. (0:14:16) Kev: I don’t remember, it’s very Terraria like, right, like the 2D slice of earth, you see everything, but you control a rat princess queen, and you are establishing a new rat city village kingdom thing. (0:14:34) Kev: So it’s great because it’s, again, very Terraria like, but as the leader, you get to command the people who move into your town, you actually get to command them to go. (0:14:46) Kev: Do this job, do, you know, mine here, do this, you’re now the logger, whatever. (0:14:48) Codey: Hmm. (0:14:52) Kev: So that part is really cool. That really excited me because I love when you actually get to command people and they do stuff in these games, right? (0:14:58) Codey: Yeah. (0:15:00) Kev: And I like rats. The art style is cute. But, you know, I like little critters in general. So that was fun. (0:15:08) Kev: And the game’s good, but it also can be really hard. It turns out running a kingdom is really hard because sometimes. (0:15:12) Codey: Mmm (0:15:16) Kev: You have to defend from zombie rats invading your town. You have to manage an economy. Do you know how fun that is to figure out how much you should be taxing or subsidizing? (0:15:26) Codey: Nope. (0:15:28) Codey: That does not sound fun. (0:15:30) Kev: It’s wild. I’ve had to start over a few times because I just backed myself into a corner of unsavable. I destroyed the kingdom. (0:15:42) Kev: So, yeah, that, you know, kind of like the real life car, I mean, it’s just… (0:15:46) Kev: I can just restart the politics, yeah. (0:15:53) Kev: But yeah, that’s Rhetopia. (0:15:54) Kev: Overall, it’s a great game, two thumbs up from me. (0:15:58) Kev: I hear other people are interested in this game (0:16:00) Kev: and may talk about it and play it (0:16:02) Kev: and discuss it at length somewhere. (0:16:05) Kev: So yeah, keep an eye out for that. (0:16:08) Kev: And the other one, so lastly, not game specific, (0:16:14) Kev: But, uh, oh. (0:16:16) Kev: Uh, this past, a couple of days ago, I went, I went out to the club. (0:16:20) Kev: I don’t go very often, but I liked the club. (0:16:22) Kev: Um, I liked to dance. (0:16:24) Kev: Um, I, yeah. (0:16:24) Codey: Okay, awesome! (0:16:26) Kev: Um, so it was a solo trip. (0:16:29) Kev: It was just me. (0:16:31) Kev: Um, I was like, you know what? (0:16:32) Kev: I’ve been, I’ve had a very stressful couple of weeks. (0:16:34) Kev: I was like, you know, I’m going to get away for a day and go for a night out. (0:16:38) Kev: And then I had fun or whatever. (0:16:40) Kev: Um, I went to the, uh, club by the. (0:16:46) Kev: Area I went to is very college heavy. (0:16:48) Kev: Um, so, um, I, at first when I got there, I think I got there, no, not I think (0:16:48) Codey: Mm-hmm. (0:16:53) Kev: I did get there a little too early. (0:16:54) Kev: So I thought, you know what? (0:16:55) Kev: Maybe this was a bad call. (0:16:56) Kev: Cause you know, the semester’s are ending for colleges. (0:16:59) Kev: I don’t know. (0:16:59) Kev: People aren’t going to be there. (0:17:00) Kev: Um, but it did populate eventually. (0:17:03) Kev: Um, and now I’m only 30, what am I two? (0:17:04) Codey: Mm-hmm, mm-hmm, yeah, yeah, it doesn’t matter anymore. (0:17:08) Kev: No, yeah, 30. (0:17:09) Kev: Yeah, 30. (0:17:09) Kev: Yeah. (0:17:09) Kev: No, I forget after 26, I lose track. (0:17:12) Kev: Um, yeah, yeah, right. (0:17:14) Kev: So I’m. (0:17:16) Kev: Not, yeah, yeah. (0:17:17) Kev: So I’m not old, but especially in this college heavy area, I feel old (0:17:20) Kev: man at the club, just, just a wee bit. (0:17:24) Kev: I’m laying out there in my slacks and a little vest. (0:17:26) Kev: I’m looking, you know, I’m feeling snappy, but everyone else are the (0:17:30) Kev: majest majority of people are college aged kids with t-shirts and the shorts (0:17:34) Kev: and whatever, so I’m sticking out. (0:17:36) Kev: Um, but, uh, but overall I still had fun. (0:17:39) Kev: Um, I just, okay, here’s my biggest old man thing. (0:17:44) Kev: All right, embrace yourself. (0:17:44) Codey: Mm-hmm. (0:17:46) Kev: Um, I, um, so I’m a single guy, right? (0:17:46) Codey: Okay. (0:17:49) Kev: And, you know, obviously with heading out to the club, one of the things is like, (0:17:53) Kev: you know, maybe I’ll find someone to dance with, right? (0:17:56) Kev: Cause that’s, that’s just the thing. (0:17:57) Kev: Or so I thought because, uh, I struck out all night and that’s, that’s fine. (0:17:58) Codey: - Mm-hmm. (0:18:02) Kev: That happens. (0:18:03) Kev: And you know, whatever, but after talking to other people, apparently the scene (0:18:07) Kev: has kind of changed, like everyone’s just going up in groups or, or people very (0:18:14) Kev: We rarely actually (0:18:16) Kev: like reach out to strangers or accept the strangers to dance with and apparently you (0:18:23) Kev: gotta like you know meet up beforehand or you know you’re meet up online and decide (0:18:28) Kev: to do so or whatever but that’s just that’s that again that’s just me old manning here (0:18:32) Kev: like I’m I’m just shocked to see that the the the scene has changed as it will or as (0:18:39) Kev: it were (0:18:39) Codey: - Dating, dating is awful. (0:18:43) Codey: Yeah, I, when I was dating, (0:18:46) Codey: even like five years ago, I hated it. (0:18:48) Codey: - Yeah, no, it was awful. (0:18:50) Kev: Yeah, yeah, but um, but yeah, that’s just like I’m I’m too on hip to (0:19:00) Kev: Yeah, I’m I’m out of it. I’m it’s it’s all the zoomers. I can’t keep up with them (0:19:07) Kev: That their fortnight dances in the floss (0:19:11) Kev: All right, that’s all I got (0:19:15) Kev: Alright, let’s get to let’s get to I know what you’re at least (0:19:20) Kev: last month or monthly segment where we talk about stuff that just came out, but before we do, (0:19:23) Codey: No, I didn’t know there was a new one. (0:19:24) Kev: did you see the trailer for I know what you did last summer the new one? (0:19:30) Kev: Yeah, our you know, obviously what we’re riffing off here for the title segment that movie got a (0:19:37) Kev: I don’t sequel reboot thing it’s it’s it’s it’s that trend where it’s reusing the original title (0:19:44) Kev: just called I know what you did last summer and it’s you know the same premise but oh look there’s (0:19:50) Kev: original character who is it Sarah Michelle Keller I think it is I don’t remember the original actress (0:19:56) Kev: from the original oh and she’s there older and she’s gonna be helping out and and you know it’s (0:20:01) Kev: it’s just the rehash that Hollywood has been doing with all especially a lot of horror movies it feels (0:20:05) Kev: like but yeah I just just want to point out that I got a trailer I haven’t watched any of the other (0:20:12) Kev: ones so whatever but it’s just interesting (0:20:14) Codey: Yeah, I don’t mind like when they do that stuff. So I really love the scream franchise. (0:20:20) Kev: yeah the scream one seemed to do I hadn’t seen the newer ones but that seemed pretty well done how (0:20:26) Kev: they did it yeah all right there you go that first scream is really good like I get it when (0:20:28) Codey: So yeah, 10 out of 10. (0:20:36) Codey: Yeah, we. (0:20:36) Kev: I watched it the first time I was like oh okay I get it um okay uh all right not for games that (0:20:45) Kev: Come on, non-horror games, Cottage Court games, if you don’t like those, do you? (0:20:45) Codey: Mm-hmm, yeah. (0:20:50) Kev: If you like those movies, you might like this. (0:20:52) Kev: Alright, first of all, Bugaboo Pocket, what I call the Bugagotchi game, because it’s 2D pixel style, very detailed, very gorgeous looking sprite work of bugs, and you pet them and do games with them. (0:21:02) Codey: Mm hmm. It was so good. I’m like still so tempted to get that but I will I will I will hold off. (0:21:18) Kev: There’s, there is a lot I will say. There’s Tarot, there’s also it looks like a Fruit Ninja game, and a lot of petting of bugs, they’re very cute but yeah this, yeah, it looks, well maybe you should get the full release so, so it is as long as you want it to be. (0:21:26) Codey: Mm-hmm (0:21:31) Codey: Yeah, I played the demo the demo was super good it’s just wasn’t as long as I wanted it to be (0:21:43) Kev: Oh, if you look on their Steam page, they have a big, like, Nintendo seal of a period. (0:21:48) Kev: So now on the flip side, something that is more pocket, as in Polly Pocket, because Tiny (0:22:09) Kev: Garden came out. The Polly Pocket game, or inspired game, it is a game, not a physical. (0:22:18) Kev: Thing that you can open, and you garden inside your little Polly Pocket world, and you kind of (0:22:23) Kev: rearrange and decorate and all that good stuff. I have not played this game. It looks a lot like a (0:22:32) Kev: game called Garden Galaxy that I did play, which was fine. I think it looks very cute, this Tiny (0:22:38) Kev: Garden. It looks well done, but yeah, go check that out if you’re interested. The gardens are (0:22:46) Kev: So very cute, I will say that. (0:22:49) Kev: Um, let’s see here. (0:22:51) Kev: Next up, we have Opidum, I think. I think I say it different every time. (0:22:54) Codey: Mm-hmm. (0:22:57) Kev: It is the, what I call, multiplayer pow world-esque equivalent of Breath of the Wild, because it’s open world sandbox key. (0:23:09) Kev: And you know, it has all your usual survival, whatever. (0:23:13) Kev: Um, but the combat, the combat is just so very clearly Breath of the Wild-ish. (0:23:18) Kev: Feeling, um, which is fine because, you know, that’s a good game to take inspiration from. (0:23:24) Kev: But, uh, but yeah, um, I, you know, a full 3d game like this being multiplayer co-op, (0:23:31) Kev: that is pretty cool. I will give them that. Um, so I don’t know if I’m going to try it just because (0:23:36) Kev: I don’t have room for it right now, but, uh, good on, uh, good on, uh, E.P. games is the (0:23:42) Kev: dev. He came out with it and it’s finished. Um, well, I say it’s finished. It’s really (0:23:48) Kev: released. Um, yeah, and multi multiplayer Breath of the Wild, they’re, they’re just (0:23:54) Kev: sound like a neat niche for that. So, um, yeah, good on them. Uh, and then let’s see, (0:24:00) Kev: lastly on our list, we have Dean Come 1.0. This is our survive, again, survival-less life sim game, (0:24:09) Kev: whatever. Uh, but this time you’re, uh, you’re in Australia. Um, so you farm, hunt, mine, fish, (0:24:14) Kev: all that good stuff do do all the Australian things is our (0:24:18) Kev: friend mark and it may be because as we all know, (0:24:21) Kev: Australia is a small little island nation and almost really (0:24:25) Kev: the people they all know each other and just they basically (0:24:26) Codey: They should, they all know each other. (0:24:31) Kev: walk by each other every day on their way home. But anyways, (0:24:36) Kev: but yeah, look, Australia is very cool. I always I adore like (0:24:39) Kev: reading about as a kid who loved wildlife and animals and Steve (0:24:43) Codey: Mm-hmm. (0:24:44) Kev: Irwin, right? Like Australia was very big in the 90s. And I’ve (0:24:46) Codey: Mm-hmm. (0:24:47) Kev: read and bought a lot of (0:24:48) Kev: Australia. (0:24:49) Codey: Have you seen some of the new photos that Robert Irwin posted? (0:24:54) Kev: No, what does he do? (0:24:54) Codey: Mm-hmm. (0:24:56) Kev: What is he doing? (0:24:58) Codey: Don’t look at it. (0:25:00) Kev: Wait, don’t why not? (0:25:02) Codey: Unless you are a housewife that is bored. (0:25:07) Codey: He posted a risque. (0:25:08) Kev: Oh, dear. (0:25:10) Codey: No, it wasn’t. (0:25:11) Kev: Oh, my gosh, I see. (0:25:11) Codey: It wasn’t risque. (0:25:13) Codey: It was just Robert Irwin in underwear. (0:25:14) Kev: No, I get it. (0:25:17) Kev: I i didn’t yeah (0:25:18) Kev: oh that’s uh yeah that is underwear those are boxers yep I see it (0:25:18) Codey: But Instagram was going insane. (0:25:23) Kev: with him holding it looks like a gila monster or something (0:25:26) Codey: Yeah, he was also holding a snake at some point. (0:25:27) Kev: yeah oh wait oh I see oh that snake that’s a different one yeah (0:25:29) Codey: Yeah. (0:25:31) Codey: He could have a whole calendar. (0:25:34) Codey: And I’m sure he’d make millions. (0:25:36) Codey: Yeah, no, I think that the idea of a survival game in Australia– (0:25:37) Kev: oh that’s good (0:25:43) Codey: why hasn’t that happened yet? (0:25:46) Codey: Why has it taken this long? (0:25:46) Kev: Yeah, you’re right. And it’s an Australian pleasant places. This is just my daily lives. (0:25:58) Kev: This is just the Sims. This isn’t anything special. No, but but yeah, I mean, all you know, (0:26:05) Kev: all joking, the Australia danger death zone aside, you know, it has the wide variety of unique floor (0:26:13) Kev: and faunus that makes for I think doesn’t make great for (0:26:16) Kev: great setting for this kind of game although you know fighting the boss shark is kind of ridiculous (0:26:22) Kev: but in a fun way um so yeah that’s dinkum 1.0 um it is again much like op-ed you can play co-op (0:26:30) Kev: with people um that is out right now um 1.0 um there’s lots of stuff go check out the link you (0:26:39) Kev: know where to find all that stuff um okay yep there you go let’s talk (0:26:43) Codey: And that’s what released last month. (0:26:47) Kev: stuff that didn’t release next month but supposedly releasing in the future supposedly (0:26:54) Kev: all right harvest moon double pack of ports um we have sky tree uh lost valley and sky tree village (0:27:04) Kev: being released uh as a double pack um for uh let’s see I don’t know switch is that what it is okay (0:27:13) Kev: Yeah that makes sense. It is getting a… (0:27:17) Kev: A physical release through the Natsume store, that’s where it is, yeah through the Natsume store. (0:27:24) Kev: You can get a physical copy including an acrylic standee which I don’t think looks particularly noteworthy or nice, but there you go if you’re interested. (0:27:30) Codey: Yeah, but I mean maybe if this was a game that someone really liked then that’s that’s cool for them (0:27:35) Kev: Yeah, yeah, but do those people exist though? (0:27:37) Codey: But I (0:27:39) Codey: Don’t know not to me just trying to milk the cash cow as long as they can (0:27:45) Kev: the literal cash cow. (0:27:46) Codey: Yeah (0:27:48) Kev: I will give them this. They’ve done a dang good job because it’s been a hot minute since they just did the localization, (0:27:56) Kev: but they’re still running. It is so good. I respect that hustle. (0:28:04) Codey: So yeah, 3rd of July if folks are interested in that. (0:28:06) Kev: Oh, thank you. Yeah, the date. I guess that matters. (0:28:12) Kev: Um, next up, all right, here is a game I do care about though. (0:28:15) Kev: Actually, let’s talk about. (0:28:16) Kev: Cattle Country, um, your 2d pixel art Western frontier, um, Stardew ish like where you’re, you’re doing all the things, um, and you can little bit Oregon Trail, a little bit Stardew Valley, I guess, I don’t know, but, uh, yeah, um, it comes, it is releasing on May 27th, um, which that is very close. (0:28:35) Codey: Mm-hmm. (0:28:41) Codey: Ooh, that’s close. (0:28:44) Kev: Um, that’s a bad time. That’s always a busy time. (0:28:46) Kev: Um, yeah, that’s, that’s a couple of weeks. Um, I’m looking forward to it and I’ll be (0:28:47) Codey: Okay. (0:28:48) Codey: Did you, like, back it or anything, or you haven’t bought it yet? (0:28:53) Codey: Okay. (0:29:14) Kev: playing it. Keep your eyes. (0:29:16) Kev: Ears peeled, I guess. I don’t know how to peel ears. But here we are. Let’s see. Now we have (0:29:29) Kev: the next game, 2Pixellia, that is out now. This is, yeah, May 1st, it just released. This one is a (0:29:32) Codey: Mm hmm. Yep. (0:29:43) Kev: again pixel art to the kind of city (0:29:47) Codey: Mm-hmm. Yeah, this is the one that doesn’t know what it wants to be, (0:29:47) Kev: simulator I guess um yeah (0:29:53) Codey: and there’s so many different things in it. I believe Al backed this one, so he has it. (0:29:59) Kev: that’s a safe bet (0:29:59) Codey: We’ll probably hear about it, but watching the trailer and stuff, I was just so like… (0:30:06) Kev: it’s it’s a lot if it feels like honestly it feels like taking control of (0:30:12) Kev: one of the sims instead of watching them do (0:30:14) Codey: Yeah. (0:30:15) Kev: everything like just playing them you know (0:30:17) Kev: um so i’ll check it out if you want if you want to do (0:30:22) Kev: crimes you can do crimes so i’ll give them that (0:30:24) Codey: You can do crimes in this game can’t break up marriages though. (0:30:25) Kev: or you can do crimes i’ll give them that (0:30:29) Kev: all right not not yet again that is two pixely and that is (0:30:35) Kev: out now on steam at least I don’t know where else but uh (0:30:38) Kev: there you go all right let’s get into games that already (0:30:43) Kev: did come out but now have more stuff coming out (0:30:47) Kev: okay okay this first one blew my mind because I thought this game was (0:30:52) Kev: dead based like not dead but you know done I can (0:30:54) Codey: Dude, no, this game is not dead. (0:30:57) Codey: This game slaps. (0:30:59) Codey: I wanna play it so bad. (0:30:59) Kev: well I mean yeah I mean i’m not saying that (0:31:02) Kev: dead like people aren’t playing it just I didn’t think they were we’re gonna get (0:31:06) Kev: an update but I guess if there is one franchise in (0:31:09) Kev: the world that can do whatever they want it would be (0:31:13) Kev: san rio and hello kitty because hello kitty island adventure has (0:31:17) Kev: not one but two updates well one of them I think (0:31:21) Kev: came out already um the other one was announced (0:31:25) Kev: Um, so there is the first one is (0:31:29) Kev: the, um, friends furniture and frozen peaks expansion. Um, (0:31:34) Kev: I think that’s out already. Um, there is, uh, (0:31:39) Kev: expansions to believe new areas, Blizzard peak and snow village. (0:31:44) Kev: There are new types of weather flowers, all sorts of new story and cosmetics, (0:31:49) Kev: um, and more improvements and refinements to the friendship system, (0:31:53) Kev: which were needed. Um, just, yeah, just a lot of stuff. (0:31:57) Kev: There’s a lot of stuff again. (0:31:59) Kev: The ice area that’s the big one and improvements to the, you know, UIs and experiences. Nice little (0:32:07) Kev: quality of life touches here and there. All sorts of new furniture and cosmetics. (0:32:15) Kev: There’s some new quests and storylines, all that stuff. Yeah, yeah. (0:32:20) Codey: Sorry, I I was trying to see what it was available on and it is on Apple Arcade (0:32:27) Kev: I mean, it’s on the Steam page. (0:32:29) Kev: So I assume it’s, yeah. (0:32:31) Codey: Yeah, so it’s on Steam but it’s also on Apple Arcade well because on Steam it’s only or sorry it’s on Steam it’s only (0:32:40) Codey: Windows but then it so to play it on Mac you have to play it in Apple Arcade (0:32:43) Kev: Mm-hmm (0:32:47) Codey: I’m wondering, so it’s also on switch. (0:32:53) Kev: on everything, I think, right? I’m just gonna… Look, I’m assuming their deep pockets have (0:32:59) Kev: enabled it to just be out on everything. (0:33:02) Codey: No, they don’t have a Xbox. I was looking for that because I have game pass. Yeah, looking (0:33:08) Kev: - Oh, well, everything they’re on. (0:33:09) Codey: at this, looking at this like update, the biggest thing that I lost my mind about was (0:33:14) Codey: Aggretsuko. So they added, it was, I think it was just in the friends furniture and frozen (0:33:16) Kev: Yeah (0:33:23) Codey: peaks. One, they added Retsuko. So from the TV show, Aggretsuko, they added. (0:33:24) Kev: Yeah (0:33:30) Kev: Well retzeko was in already (0:33:32) Codey: But her friends and coworkers are now. (0:33:35) Kev: That’s correct (0:33:36) Kev: But she was the weird one because nobody knew her because she was from a different part of the scenario verse (0:33:41) Kev: But now yes the supporting ritz a gretzeko cast is here (0:33:46) Kev: I haven’t watched the anime so I can’t get hyped, but I’m kind of hyped because it’s cool (0:33:50) Kev: I like the anime without watching it. It’s a good concept (0:33:54) Codey: I friggin love that anime. Well, because I love metal, so it like tickles that fancy. (0:34:01) Codey: Yeah, I don’t know. Yeah, the other update is called the month of meh. (0:34:02) Kev: Yep, I’ll do it (0:34:07) Kev: But (0:34:10) Kev: Okay, I just got to say when I saw this I thought that was I’ll know it I was like wow I’ll jam (0:34:15) Codey: See, I thought I was saying like, eh, this game sucks. And then I looked, I was like, oh no, it’s literally. (0:34:17) Kev: Don’t like this update, huh? (0:34:24) Codey: Called the month of meh. And there’s Gudetama as. Oh, okay. (0:34:25) Kev: The next up is called month of man (0:34:32) Kev: As good atomic it’s a good atomic festival of sorts right cuz (0:34:38) Kev: yeah, because the Hello Kitty Island adventure does like kind of like Animal Crossing where you know special events or (0:34:45) Kev: Theirs are usually like maybe a week or two. Whatever like oh, here’s the (0:34:50) Kev: Chinese New Year’s the Christmas is the Halloween whatever right they do their monthly your seasonal events and this appears to be one of those (0:34:54) Codey: This, this character that’s dressed as an egg yolk though, a nisetami-san. (0:34:57) Kev: from a night what I saw (0:35:02) Kev: I (0:35:04) Kev: Don’t know who that is. Is that a Sandra Hill character because okay, cuz everyone knows Goude Thomas the lazy egg with the butt (0:35:05) Codey: I don’t like it. (0:35:07) Codey: I don’t like it. (0:35:11) Kev: All right, he’s it’s a little the little guy, right? It’s like, you know standard chicken egg and the little guy is that (0:35:18) Kev: But this guy (0:35:20) Kev: He said Thomas son. No, that is a full grown (0:35:24) Codey: That’s a person, and it’s in a weird costume, and I don’t like that. (0:35:24) Kev: sized human man in a (0:35:28) Kev: You know like yellow (0:35:32) Kev: Jump not jumps, you know, it’s those weird Halloween costumes (0:35:34) Codey: body suits. Yeah. That’s a choice. (0:35:36) Kev: Yeah, the bodysuits that are the single colors and he’s dressed up like Gudetama, but he’s got a very (0:35:43) Kev: Bland face. I don’t I don’t know how to (0:35:46) Codey: the face is honestly the worst part like if if it was like a normal face I would be like (0:35:51) Codey: oh it’s a person but the face I’m just like what is happening um (0:35:55) Kev: Yeah, no, I’m looking this up, this is not new, this is a Sanrio. (0:35:59) Codey: I’m sure it’s a character I just it’s character I didn’t know and I would love to go back to (0:36:01) Kev: Yup. (0:36:03) Kev: It’s a man dressed as Gudetama, so there you go. (0:36:06) Codey: I’d love to go back to five minutes ago when I did not know what six things existed (0:36:12) Kev: He’s got very thick eyebrows. (0:36:14) Kev: That might be part of the problem. (0:36:16) Codey: I don’t know I don’t know (0:36:19) Kev: Well, there you go. (0:36:19) Kev: There’s the month of May. (0:36:21) Kev: It’s through the month of May. (0:36:24) Kev: You get it? (0:36:25) Kev: You get it? (0:36:25) Kev: I don’t know if that was their intention, (0:36:27) Codey: it’s gonna be meth (0:36:27) Kev: but whatever worked out. (0:36:29) Kev: You know what’s not– well, actually, I’m (0:36:31) Kev: sure the update itself is not meh. (0:36:33) Kev: But you know what else is not meh? (0:36:35) Kev: These new games actually– no, they’re all right. (0:36:36) Codey: Oh, no, we got another update. (0:36:39) Kev: Oh, I did skip one. (0:36:41) Kev: Whoopsie. (0:36:41) Codey: There was another update, but it’s only the 0.5 update, (0:36:42) Kev: Oh yeah. (0:36:45) Codey: y’all, so don’t worry. (0:36:46) Codey: It’s not really– (0:36:50) Codey: it’s not a real update. (0:36:51) Codey: No, it’s fine. (0:36:53) Codey: The game Far Lands has a 0.5 update (0:36:56) Codey: that adds a bunch of stuff, including (0:36:58) Codey: hostile mobs in the mines, a new mine (0:37:01) Codey: that you can go to, 10 new social events, Steam Deck (0:37:05) Codey: support, uh, furniture. (0:37:06) Codey: I didn’t, I haven’t really looked at this game before, you kind of just look like a zombie. (0:37:14) Kev: yeah you look like a weird uh yeah a lot of the other characters because you crash line on like (0:37:20) Kev: an alien planet and they’re all alien zombie-ish in appearance I i I agree um but uh yeah okay it (0:37:29) Kev: feels a little space tardewy but it has a little more flavor it has a little more sauce as the kids (0:37:34) Kev: call it um like uh it I that’s what I hear look I still tutor kids okay you know okay (0:37:36) Codey: Is that what the kids are calling it? (0:37:44) Kev: tangent hey shocker me cody you’re going to tangent but okay look I know every generation (0:37:46) Codey: Tangent, boom, boom, boom, boom. (0:37:52) Kev: our generation and everyone has their slang and lingo and and bads and whatever right (0:37:58) Codey: Mm-hmm. (0:37:59) Kev: but that I think i’ve been thinking about this because as I tutor right like I see the the next (0:38:05) Kev: generation of kids or it’s also i’m like a couple cycles in at this point really um because i’ve (0:38:10) Kev: tutored for so dang long it’s it’s gotten horrendous the the skipper (0:38:15) Kev: generation as i’m gonna call it because I think that’s the emblematic uh term and and (0:38:16) Codey: Yeah, it’s it’s the brain rot generation. So they, they say like the they they’re that (0:38:22) Kev: yes the brain rot generation there too (0:38:26) Codey: what they’re going to watch is just brain rot and just cringe. And like, yeah, they (0:38:28) Kev: yep yep all that like I i don’t either it’s not and like (0:38:31) Codey: I don’t get it. It’s not entertaining to me. (0:38:39) Kev: the issue isn’t even the stuff itself per se I mean a little bit but you know like that’s i (0:38:43) Kev: I think also just kind of. (0:38:44) Kev: The nature of the generations, like our parents didn’t get our stuff either or whatever, right? (0:38:49) Kev: Um, but it just feels like so much more prevalent and ingrained and, and virulent than, uh, than other generations. (0:39:01) Codey: Verilent. It’s a virus, the brain rot virus. (0:39:01) Kev: And I’ve been thinking about it really. (0:39:03) Kev: Yeah, it really is. (0:39:06) Kev: And, and it’s, I’ve been thinking like, how should I put this right? (0:39:11) Kev: So when you and I grew up, let’s say, right in our middle school. (0:39:14) Kev: I’m a school, whatever, right? (0:39:15) Kev: Like there are the fads and there’s the playground speak and it would spread or whatever, right? (0:39:19) Codey: Mm-hmm. (0:39:20) Kev: But it was still kind of contained to our local area, right? (0:39:22) Codey: Mm-hmm. (0:39:24) Kev: Because we didn’t have the internet, but I think about it. (0:39:27) Kev: Like, I think that’s the issue, right? (0:39:29) Kev: All these kids have their phones and the same app. (0:39:32) Kev: So like, it’s all so homogenized. (0:39:35) Kev: Like, I think that’s just why like every single kid knows it and watches the same thing. (0:39:42) Kev: Like, it’s, it’s insane. (0:39:44) Kev: Oh, my gosh. Oh. (0:39:46) Codey: Yeah, that’s a whole other story about like whether or not that stuff is helping or harming (0:39:54) Codey: the socialization of the next generation. (0:39:58) Kev: Mm-hmm. That’s a, that is a good one. (0:39:59) Codey: That’s something I’ve been thinking about a lot lately as like, more discussions about (0:40:01) Kev: Yeah. Mm-hmm. (0:40:04) Codey: autism come out and stuff and like having been, you know, diagnosed as a autistic adult (0:40:10) Codey: at this point. (0:40:12) Codey: Um, yeah, but. (0:40:14) Kev: Yeah, it’s (0:40:16) Kev: And it’s tough because we you know, we’re not gonna have all the data until later right like it’s gonna be tougher kind of (0:40:23) Kev: Speculating but um, it’s it’s it’s what to see (0:40:27) Kev: and but I you know (0:40:28) Codey: Well, that’s Far Lands. (0:40:30) Kev: As about yeah, there you go, there’s your point five update for for this it’s out now (0:40:32) Codey: Pull us back. (0:40:33) Codey: Pull us back. (0:40:37) Codey: It’s out now. (0:40:38) Codey: If you want a hostile mob, if you’ve (0:40:40) Codey: been waiting for steam support, they’re there. (0:40:44) Kev: Achievements, they’re in there, too. (0:40:47) Codey: They are there. (0:40:49) Kev: All right, let’s talk– (0:40:51) Kev: those are the updates. (0:40:53) Kev: Let’s talk about some new game announcements. (0:40:54) Codey: Mm-hmm. (0:40:55) Kev: Let’s talk about “Scibbity Island.” (0:40:57) Codey: No! (0:40:59) Codey: We were leaving it. (0:41:00) Codey: We were leaving it. (0:41:02) Kev: No, it’s here to stay. (0:41:03) Codey: No, Sunseed, Sunseed Island. (0:41:05) Kev: OK. (0:41:07) Kev: OK, yeah, “Sunseed Island.” (0:41:10) Kev: OK, first of all, this is insanely cute art style. (0:41:14) Kev: Whoever their art team is, they’re (0:41:18) Kev: knocking out of the park. (0:41:20) Kev: The actual game itself, you’re playing (0:41:22) Kev: as a little cat with a little Pikmin-style flower (0:41:25) Kev: star on your head. (0:41:27) Kev: And you’re rebuilding your town. (0:41:29) Kev: You’re farming. (0:41:30) Kev: You’re fishing. (0:41:31) Kev: You’re exploring islands. (0:41:35) Kev: A lot of the hallmarks of the cottage core verse, (0:41:37) Kev: what can I say? (0:41:38) Kev: There’s different– it looks like– (0:41:40) Kev: I think it’s kind of like Animal Crossing, (0:41:42) Kev: where you can sail to different islands, (0:41:43) Kev: and there might be different environments. (0:41:44) Kev: It’s coming on April 24th on the eShop, actually. (0:41:51) Kev: Wait, what? (0:41:53) Kev: Wait, April 24th? (0:41:54) Codey: Oh, so it’s already out. (0:41:55) Kev: Is that already out? (0:41:56) Codey: It’s already out. (0:41:57) Kev: Oh, yeah, it is sale ends. (0:42:00) Codey: Yeah, so it’s already out. (0:42:02) Codey: Yeah, the little things on top– they all have little Pikmin. (0:42:06) Codey: It’s not just your character. (0:42:07) Codey: All the characters look like they (0:42:08) Kev: Yeah. (0:42:09) Codey: have little Pikmin-y things. (0:42:10) Kev: Mm-hmm. (0:42:11) Codey: Very cute. (0:42:12) Kev: Yeah. (0:42:14) Codey: And so their blurb for it is, welcome to Sunseed Island, (0:42:18) Codey: the perfect escape for cozy gamers who love (0:42:20) Codey: to farm, explore, and collect. (0:42:24) Codey: Rebuild a lost village, befriend magical creatures, grow crops, (0:42:27) Codey: fish and tranquil waters, and upgrade your tools, (0:42:29) Codey: discover the secrets of a mystical tree, (0:42:31) Codey: and reconnect the scattered islands. (0:42:35) Codey: I could read that for so many different of these games. (0:42:38) Kev: Okay. (0:42:41) Codey: Yeah, it looks cute. (0:42:43) Codey: Looks like all the other ones, unless you’d (0:42:46) Codey: want to play as a cat, then here you go. (0:42:47) Kev: Yep. Yeah. (0:42:49) Codey: So the price, though, was confusing. (0:42:54) Codey: So on May– (0:42:55) Kev: I mean it’s um well right it’s on sale on the us e-shop for three dollars that’s 72% off i’m (0:42:58) Codey: yeah, go for it. (0:43:04) Kev: too lazy to do the math that’s maybe what like 10 bucks maybe um yeah it’s something like that (0:43:10) Kev: usd uh I can’t see this because I don’t have the uke shop but (0:43:14) Kev: per one of al’s notes apparently it is 100 off on the uke shop so (0:43:18) Codey: I feel like they probably fixed that because the note out so Al said that he got it for free (0:43:24) Codey: because it was it was literally free on the eShop so he got that um and then the note that he left (0:43:25) Kev: yep (0:43:28) Kev: I i don’t blame him (0:43:33) Codey: for the US eShop was that it was 90% off but then I looked and it’s definitely 72% off so (0:43:36) Kev: So, sounds like some numbers were crossed and buttons were pushed incorrectly. (0:43:47) Codey: Y’all should– (0:43:49) Codey: Y’all should check this. (0:43:50) Kev: It’s on sale somewhere. (0:43:52) Kev: You can go get it for cheap right now, we’ll tell you that much. (0:43:54) Codey: Yeah, check this regularly. (0:43:57) Codey: Maybe they just are flipping a dice or something, (0:44:00) Codey: like throwing a dart at a board. (0:44:01) Kev: Maybe they put the wrong sign on. (0:44:07) Kev: It happened to me at the store, not just once multiple times, but they had something on sale and it wasn’t on sale, it made me sad because it was like boxes of cereal, it was like buy two, get three free, it was like wow that’s a great deal, and then I went to the register like no that’s wrong, and I was like oh, I guess I won’t get my cereal. (0:44:24) Codey: So check it out if you like the idea of a stardew where you’re a Pikmin cat. (0:44:31) Kev: Yeah, but you know it kills me that (0:44:33) Codey: The next s s island. (0:44:37) Kev: Okay, okay, you know you want to get into all right. Let’s get into that because what I was gonna say for both of these games (0:44:43) Kev: We went from was it sunseed Island to star sand Island, right? And (0:44:46) Codey: - Mm-hmm. (0:44:50) Kev: Look, you know (0:44:51) Kev: It’s a tough market. I get it right like you got to stand out (0:44:56) Kev: It’s tough and you know what there’s redeeming qualities here both of these (0:44:59) Kev: I’m not- I’m not gonna say these are off. (0:45:01) Kev: That’s awful, but I’m- I’m already loading the gun and ready to drag you out behind the barn for using those names because no, no. (0:45:06) Codey: S– yeah, for a lack of originality, for sure. (0:45:13) Kev: You went with the Noun Noun island slash valley, which is- is- (0:45:17) Codey: S– like, nouns that start with S. (0:45:20) Kev: And then you start with S, both of you, like, oh my gosh, what is- you know what, maybe- maybe the Skibitty kids aren’t so bad. (0:45:23) Codey: Yeah. (0:45:31) Codey: This one does look different, though. (0:45:33) Codey: So the blurb of it, again, is basic. (0:45:36) Codey: So it’s leave the hustle of the city behind (0:45:38) Codey: and embrace life on Starsand Island. (0
Al and Kelly talk about Grimoire Groves Disclosure: We received a free review code for Grimoire Groves. #gifted Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:23: What Have We Been Up To 00:12:16: Game News 00:36:28: New Games 00:39:42: Grimoire Groves 01:12:37: Outro Links Harvest Moon Pre-Orders Bugaboo Pocket Release Date Fields of Mistria 2nd Update Go-go Town “Spring Cleaning” Update Sun Haven “Festivals” 2.0 Update Autonomica (Farm Folks) Name Change Coral Island 2025 Roadmap Everdream Village Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the Harvest Season. (0:00:34) Al: My name is Al, and we are here today to talk about cottagecore games. (0:00:36) Kelly: And my name is Kelly. (0:00:40) Kelly: Yay. (0:00:41) Al: Welcome back, Kelly. How are you doing? (0:00:44) Kelly: Good. (0:00:44) Kelly: It’s always nice to be back. (0:00:46) Kelly: It’s so funny, because all of my voice recordings are just– (0:00:46) Al: Always nice to have you. (0:00:52) Kelly: oh, it’s like memory lane looking at all the past podcasts. (0:00:56) Al: You were last on talking about fields of mystery, which we might have stuff to talk about with (0:01:00) Kelly: Yes, yes. (0:01:04) Kelly: Yeah, I saw there was a note, but I (0:01:06) Kelly: I haven’t checked it out since we last spoke. (0:01:10) Kelly: Yeah, how have you been? (0:01:10) Al: But yeah, your first one of the year you did three last year. (0:01:12) Kelly: Oh, yeah, 2025. (0:01:14) Al: Let’s see if we can get you above three this year. (0:01:19) Al: Cool. Well, I have Kelly on this episode because we are going to (0:01:23) Al: talk about grimoire groves, grimoire groves. (0:01:28) Kelly: Yes, it’s like a little tongue twister. (0:01:31) Al: Yes, grimoire groves. (0:01:34) Al: Got to say up front, obviously, we received a free review code (0:01:38) Al: for the game, which actually can. (0:01:40) Al: I don’t know. No, that was a joke. That was a joke. That was a joke. (0:02:00) Kelly: No, no, no, no, I would absolutely pay money for this game. (0:02:11) Al: Spoiler alert. Yeah, so we’re going to talk about that game later in the episode. Before (0:02:15) Kelly: And thank you, Al, for that. (0:02:22) Al: that, we’ve obviously got a bunch of news, but first of all, Kelly, what have you been (0:02:26) Kelly: I have been up to taking care of a stray cat and then just trying to start (0:02:33) Kelly: planning out stuff for the spring for the yard. (0:02:36) Al: Oh, yes. Is it garden talking time? What’s your plans for this year? (0:02:39) Kelly: Yeah, but also we’re trying to… I don’t know yet. I’m still waiting but I have to (0:02:47) Kelly: clean up the yard because I prioritized weeding other areas of the house last (0:02:51) Kelly: fall instead of the garden, so it’s still kind of overgrown. (0:02:56) Kelly: I’m trying to get dirt so I can level out the borders of the (0:02:59) Kelly: yard and then tarp them. So exciting. And besides that, I’ve (0:03:08) Kelly: been playing Infinity Nikki for three solid months. This broke (0:03:11) Kelly: my streak, actually. I still play the game every day, so it (0:03:12) Al: No, I haven’t played it (0:03:17) Kelly: didn’t actually break my streak. I just was the only game I was (0:03:19) Kelly: playing for three months. (0:03:22) Al: Fair enough. I haven’t played Infinity Nakey. I’m pretty sure that Dalin plays it as well. (0:03:29) Al: I think we’ve talked about it before, but if you’ve been playing it for three months (0:03:34) Al: straight, I guess you’ve been enjoying it then. (0:03:36) Kelly: - Yes, yes, I think there were definitely moments, (0:03:39) Al: This is the dress-up game, right? Yeah. (0:03:41) Kelly: yes, there were definitely moments where I was playing it (0:03:43) Kelly: ‘cause I just was like, I don’t really have anything else (0:03:45) Kelly: I’m trying to play at the moment, (0:03:48) Kelly: but there is a lot of content and it looks really nice (0:03:51) Kelly: and it’s just like fun to run around the open world (0:03:53) Kelly: and like collect your stuff. (0:03:55) Kelly: It’s just a collecting game. (0:03:56) Al: Yeah. Look, you’re talking to a Pokemon player, right? Like, I know what collecting is like, (0:04:01) Kelly: Mm-hmm. (0:04:03) Al: I know the feeling. I think it’s a unique part of it, is the fact that it’s a gacha (0:04:10) Al: collecting game, but with outfits, I think is fun. (0:04:12) Kelly: Mm-hmm. (0:04:14) Kelly: Yes. (0:04:15) Kelly: And unfortunately, there are some things (0:04:19) Kelly: that you cannot beat with essentially not doing the gotcha, (0:04:22) Kelly: but you don’t have to do everything. (0:04:24) Kelly: It’s not going to stop your story progression. (0:04:27) Kelly: You’re just not going to get bonuses. (0:04:30) Al: Right. They’ve got to have a reason for you to pay money, right? (0:04:30) Kelly: You’re just not going to get the coolest outfit. (0:04:33) Kelly: Did I– absolutely. (0:04:36) Kelly: And did I spend some money to get a frog outfit? (0:04:40) Kelly: Yes, but it was a surprise. (0:04:42) Kelly: There was a dog outfit and I needed it. (0:04:44) Kelly: But also like the game is free also, so. (0:04:47) Al: Yes. And, well, yes, exactly. Tell me that three years ago. The thing about these three games is, (0:04:48) Kelly: You just have to you have to restrain yourself. (0:04:57) Al: yeah, you’ve got to make sure that you’re not going over the top, but you’ve also got to think (0:05:00) Al: about how much time and fun you’ve gotten out of games. Like, you know, if I think about Pokemon Go, (0:05:04) Kelly: Mm-hmm. (0:05:07) Al: I have obviously, I’ve definitely put too much money into that. But also when I think about the (0:05:07) Kelly: Ah, yes. (0:05:11) Al: amount of time that I spend in that game. Like, I spend hours every single day. (0:05:16) Kelly: Oh, I was Pokemon go is probably my highest. Yeah (0:05:17) Al: For eight, for nine years now. (0:05:22) Kelly: Like I don’t and I I I go back and forth on playing it but that game has (0:05:27) Kelly: That’s my most played game because of that (0:05:28) Al: Mm-hmm. Yeah, yeah, ever. Yeah, that don’t think is… (0:05:31) Kelly: Like it beat my Sims like legacy of like, you know playing that from like 10 years old or whatever (0:05:38) Al: I think the thing is that because it’s so accessible, but also because you’re playing (0:05:41) Kelly: It’s so accessible it’s in your hand (0:05:45) Al: it for so many years, even if you only played half an hour every day after 10 years, which (0:05:47) Kelly: Mm-hmm. Yes, exactly (0:05:54) Al: in a year and a bit, it’ll be 10 years since the game came out, if you’ve only played half (0:05:58) Kelly: That’s disgusting, don’t say that. (0:06:05) Al: an error, but you do it every single day for the for the for. (0:06:08) Al: 10 years, that is nearly 2000 hours. That’s the thing, the (0:06:12) Kelly: that’s insane but yeah no it’s it’s true yeah exactly but yeah it’s so it’s like (0:06:15) Al: numbers just add up so fast. And let me tell you, it’s way more (0:06:20) Al: than half an hour I’ve played every single day. (0:06:20) Kelly: okay yeah yeah and it’s like okay so like if I put some money in it every (0:06:26) Kelly: year like I’m getting so much out of it you know and I played love Nikki which (0:06:31) Kelly: is what is the phone game before like there’s been other phone games before (0:06:36) Kelly: this too but that was the one I got really into which is different like (0:06:40) Kelly: setup wise, but essentially it’s just an outfit game again. (0:06:42) Kelly: Gotcha outfit game and again, it’s like okay. I played that game for like four years. I put some money into it (0:06:49) Kelly: But I played it a lot like I spent so much time playing that game (0:06:52) Al: Yeah, as long as you can afford what you’re doing, that’s the important thing. (0:06:56) Kelly: Exactly, but yeah, what have you been up to? (0:07:00) Al: I have been procrastinating playing Grimoire Crows. (0:07:06) Al: Every so often, I end up in this situation where I’m like, this is a game that I need to play, (0:07:11) Al: and then I end up not playing it very much. And instead of procrastinating by playing other games, (0:07:17) Al: I procrastinate by doing other things instead. So I’ve not really done much this week at all. (0:07:20) Kelly: Yep. (0:07:23) Al: I have started a shiny hunt for Regigigas in Pokémon Sword. I’m at the point where I need to (0:07:38) Al: actually get through the rest of the legendaries. I don’t have a shiny if I want to finish my (0:07:43) Al: living decks, because I’m 110 left. And so I’m going to run out of non-legendaries very soon. (0:07:48) Kelly: Oh, my god. (0:07:52) Al: And so I thought, let’s start this one, because I can’t just… Yeah, exactly. (0:07:55) Kelly: Start breaking it up. (0:07:58) Kelly: Yeah, no, I understand that. (0:08:00) Kelly: I used to do that with Angry Birds. (0:08:04) Al: You’re going to have to explain that. (0:08:10) Kelly: Since Angry Birds came out, any phone that I get, (0:08:13) Kelly: I download Angry Birds and beat the whole game again. (0:08:15) Al: You replay it all again, oh my word! (0:08:16) Kelly: 3 stars? (0:08:18) Kelly: I’m less about it now, I just kinda go back to it when I’m bored. So like, you know, I have my phone for a while, eventually I get all the stars. But there’s certain levels that even after all these years of replaying it, they’re just difficult. And they piss me off. So I’ll break it down. (0:08:25) Al: look it’s fun it’s a fun game but I can’t say i’ve played it in the last 15 years (0:08:48) Kelly: I always break those up when I go back to get the 3 stars for them. So it’s the same thing where it’s like, I don’t want to do the really tough thing repeatedly and then just get frustrated at the game. Like it’s boring, you know? It gets boring. (0:08:56) Al: Fair enough. My 15 years might have been a bit of an exaggeration, however it is only (0:09:04) Al: 15 years since it’s 15 years since the first game came out. I can’t believe it’s been 15 years, (0:09:06) Kelly: Yes, yes, because I played it on the first iPhone I had, or an only iPhone. (0:09:09) Al: that’s wild. It was it was definitely it was one of the it was one of the early games that made you (0:09:20) Al: go ’this is why I want a touchscreen’ and it was that and (0:09:22) Kelly: Mm-hmm. Mm-hmm. (0:09:26) Al: Fruit Ninja and Digital Jump. Those were like the three that made me realize I get it, (0:09:27) Kelly: Yes, I never got into Fruit Ninja. (0:09:36) Al: I would like a touchscreen please. (0:09:38) Kelly: Yep. Well, that was the thrill of like, you know, with the iPhone too. It was like, oh, this is so sick. I can, I can play these fun games. I can do this for a peggle. (0:09:48) Kelly: I played peggle so much on that phone. It’s pinball. (0:09:52) Al: Okay, no, I didn’t. I didn’t play that one. I don’t think I need more games. (0:09:54) Kelly: Oh, you should look it up. I think you like peggle. (0:10:03) Al: Yeah, fun. All right. I think that’s all. Is that all I’ve got to talk about? I’m shiny (0:10:09) Al: hunting. I think so. I played… You were the one that you were you were spying me on steam. (0:10:16) Al: Was it like half an hour I played of Grimoire Groves or something? (0:10:16) Kelly: Oh, yeah, I was watching you all week because every time I’d sign on to the Steam, it’s (0:10:22) Kelly: like you’re the only person I know that has the game also. (0:10:22) Al: Oh, I’ve got an hour and 20 minutes apparently on steam there. Okay. That was yesterday. (0:10:26) Kelly: So for like the whole week, it was like 12 minutes playing. (0:10:30) Kelly: Yes, now, I see it now, but I was like watching it. (0:10:37) Kelly: I know because like two days ago, I was like, he’s still, he is cutting it close. (0:10:43) Al: Look, well, the problem was you messaged me and you said, “I’m loving this game. I’m (0:10:48) Al: played it so much.” And I’m like, “Okay, cool. I don’t need to then.” (0:10:52) Al: Yeah. No, I legitimately think that’s all I’ve (0:10:53) Kelly: Also, I’m the problem. (0:11:02) Al: done this week is like shiny hunting and Pokémon Go. (0:11:05) Kelly: sometimes it’s like you just get that mental block where you just can’t (0:11:08) Al: Yeah. Oh, I did do… I know. I did do the the Scarlet and Violet Quack Quack Quack Quaville (0:11:09) Kelly: even you’re just like oh I gotta I gotta do this but I can’t (0:11:20) Al: raids. I don’t think I’ve ever figured out how to say the name of that. (0:11:21) Kelly: What? What is that? I actually did not play Scarlet and Violet. (0:11:22) Al: Pokémon. Did you not? Um, it’s the, uh, it’s based on like carnival dancers. Uh, let me send you. (0:11:36) Kelly: Okay (0:11:38) Kelly: But like what is it you do the dancing like you (0:11:40) Al: It’s a Pokémon. Oh, no, no, just like a raid, like a normal Pokémon raid. (0:11:45) Kelly: Oh, but it’s like dressed up like a carnival dancer (0:11:49) Al: No, no, clearly you completely misunderstood this. This is just a Pokémon. (0:11:51) Kelly: Okay (0:11:52) Al: A Pokémon that is based on a carnival dancer. That’s the Pokémon, (0:11:57) Kelly: Oh, but that’s what you’re waiting for (0:11:57) Al: but they’ve done, there’s a raid to defeat it and capture it, yes. (0:12:01) Kelly: Okay, okay, I’m sorry. I thought this was like a costume Pokemon. You know what I mean? (0:12:05) Al: Oh, no, it’s not. They’ve not done that in the main games yet. Um, yeah, that’s it. (0:12:06) Kelly: Okay (0:12:12) Al: That’s the entirety of that. It was a raid. I did it. There we go. Done. Uh, (0:12:17) Al: should we talk about some news? Because the section is being a little bit of a disaster. (0:12:21) Al: Um… (0:12:23) Al: So, first up, the moment you’ve all been waiting for, we have some news on Harvest Moon, (0:12:30) Al: The Lost Valley, and Skytree Village, the ports or remasters, however they want to call them, (0:12:38) Al: for Switch, which for some reason they’ve decided to do, is up for pre-order now. (0:12:44) Al: It is $40 for the two of them, which still feels like too much, but (0:12:51) Al: I feel like it says a lot. (0:12:52) Al: When they’re selling two full games that they originally sold individually on separate consoles, (0:12:59) Al: and they’ve ported them both to the Switch, and they’re selling them both together for $40. (0:13:03) Al: That shows you how much people definitely want to buy these games. (0:13:07) Kelly: Yeah, cuz a lot of these remakes are like still a full 60 dollars alone. Yeah (0:13:11) Al: Exactly. The good ones are. (0:13:15) Al: So it’s coming out in June. Previously, we just knew it was coming out in the summer. (0:13:19) Al: We don’t have an exact date as far as I can see, just says June. (0:13:23) Al: And if you pre-order it now, you get a free acrylic standee (0:13:27) Al: with some of the worst art I’ve seen for a Harvestmen game ever. (0:13:31) Kelly: I can tell you really like this one. (0:13:33) Al: I haven’t even played these games, but I know for a fact they’re bad (0:13:36) Al: because I talked to Rachelle about them and they did not like them and yeah. (0:13:39) Kelly: I can never remember which ones are bad but the art for this one does not look good. (0:13:47) Al: These were I think the first two they did after the split between Harvestmen and (0:13:53) Al: so these were the first ones that weren’t by the original team. (0:13:56) Al: They were by Natsume and let’s just say they hadn’t made any games before and you can tell. (0:14:08) Al: I do, I will, I’m so strongly of the opinion that I think that people sometimes are judging (0:14:17) Al: Harvestmen too harshly purely because they’re angry that they kept the name and didn’t give (0:14:23) Al: back but that’s how these things work and I’m sorry you dislike that but I think if you actually (0:14:29) Al: played some of the newer games they’re not as bad as you think but these ones I’m pretty sure are. (0:14:37) Kelly: - Fair enough, I think that’s a fair point. (0:14:40) Al: The way I described it in the last episode I did with Micah is (0:14:43) Al: they are so close to having a good game. (0:14:47) Kelly: Oh, with the new ones. (0:14:48) Al: Yeah, they’re so close. So close. (0:14:51) Kelly: Maybe next– maybe next game, they’ll hit it. (0:14:52) Al: what we said for three games now. Each game they do is better than the last. Yes, but (0:15:00) Kelly: OK, so they’re growing slowly. (0:15:02) Al: they do still make some bizarre decisions in those games. They’ve also released a whole (0:15:07) Al: bunch of screenshots. And yeah, I mean, they basically look like the original games did, (0:15:13) Al: but with, I guess, more pixels, but not more pixels on the actual models, just more pixels. (0:15:20) Al: So it’s like– (0:15:20) Kelly: No, they look like knees, but like with a little bit better quality. (0:15:22) Al: Yeah, yeah, that’s exact. It looks better quality, but not in a good way. (0:15:30) Kelly: No. (0:15:31) Al: It looks like HD kind of, but it’s like you’ve got HD upscaled basically, right? (0:15:39) Al: Like you were recording on a really old camera and you’ve upscaled it to HD, (0:15:43) Al: so it’s like everything is shiny and lots of pixels, but it still doesn’t look good. (0:15:52) Kelly: - Yeah, no, it’s not right. (0:15:53) Al: These were a DS and a 3DS game, I think, originally, so they have had to merge the two screens. (0:16:02) Al: However, I think the bottom screen was mostly just like for the map, (0:16:06) Al: and so they now have a mini map on the screen, so… (0:16:09) Kelly: Okay, I feel like a lot of games like this have like the map or like controls or something at the bottom (0:16:14) Al: Yeah, yeah, so I guess we’ll see. (0:16:19) Al: I don’t, I’m gonna buy this. (0:16:22) Kelly: I like, did you notice that it’s so you said it’s releasing in June, but then at the top (0:16:23) Al: I’m gonna do my duty for the podcast, you’re welcome. (0:16:33) Kelly: it says ships in April to June. (0:16:36) Al: Yeah, if you scroll down to the product description, it says release date June 2025. (0:16:41) Kelly: interesting so this game is worth that $25 basically (0:16:43) Al: Apparently, the acrylic standee is worth $13. (0:16:48) Al: So yeah, well, I don’t know what to say. You probably shouldn’t buy this. (0:17:02) Al: But I will. Next, we have Bugaboo Pocket. (0:17:07) Al: Have announced that the release date is on the 2nd of April. I don’t know if you’ve (0:17:11) Al: seen this game, Kelly. It’s a bug game. It’s like a bug Pokémon, but like on… (0:17:12) Kelly: I have not. What is this? (0:17:20) Al: How do I describe this? It’s like virtual pets. So like Tamagotchis. (0:17:24) Kelly: Oh, okay, I see it now. Now I got the screen page, but it’s got like way more details. (0:17:30) Al: Yes, yeah, it’s very much like modernized in terms of how you would interact. (0:17:37) Al: Quality of graphics and is much more intense from that sort of aspect of things. (0:17:43) Al: But I think you also can, for lack of a better phrase, because I’m very tired. (0:17:51) Al: It’s the end of the weekend. Do science on them. I don’t know how to describe it. (0:17:57) Kelly: Like, experiments? (0:17:58) Al: No experiment. No, that would be immoral. No, inspect them and look at them. (0:18:06) Kelly: Oh, OK. (0:18:07) Al: There is like if you have… (0:18:09) Kelly: Oh, and pin them. (0:18:10) Kelly: It looks like you can pin them. (0:18:11) Al: Yeah, but those are dead. Like you’re not pinning a live one, right? (0:18:13) Kelly: Yeah, that would be immoral also. (0:18:18) Kelly: I hope so. (0:18:19) Kelly: I’m just looking at pictures. (0:18:22) Al: So yeah, it’s much more involved than a Tamagotchi. (0:18:28) Kelly: The graphics look really cool. (0:18:30) Al: Yeah, Cody is excited to play this. (0:18:33) Kelly: I’m sure that makes sense. (0:18:36) Kelly: This looks really cool, honestly. (0:18:37) Al: Anyway, coming on the 2nd of April. Next, we have the Fields of Mistria 2nd update. (0:18:45) Al: It’s out now, Kelly. Have you played it yet? (0:18:48) Kelly: Not since, uh, November, end of November, since we talked. (0:18:54) Al: Yeah, that was just the first update that was then, so. (0:18:56) Kelly: Yeah, ‘cause I had finished everything that you could possibly do at that point, (0:19:00) Kelly: and I was like, “Okay, I gotta, I don’t wanna kill the game for myself.” (0:19:00) Al: Yep. (0:19:04) Al: We were on the same page at that point, right? Basically, I think we’d both done everything you could do in the game and didn’t want to destroy our enthusiasm for the game. But does that mean you’re definitely not going to get jump into the game with this new update? (0:19:13) Kelly: Mm-hmm. (0:19:20) Kelly: I’m probably going to wait. (0:19:23) Kelly: I mean, I started breeding for different color animals (0:19:27) Kelly: and stuff, like the tears. (0:19:28) Kelly: So I had been failing my time with that, (0:19:30) Kelly: but mostly because I didn’t have a new game. (0:19:34) Kelly: But yeah, I’m going to wait and see. (0:19:35) Kelly: I got games coming out soon. (0:19:37) Kelly: We got “Rethopia.” (0:19:38) Al: Yes, oh, yes, that’s that (0:19:41) Kelly: I got a solid amount of games currently. (0:19:43) Kelly: So I gotta actually, like, focus on them. (0:19:46) Al: That’s fair. We’ve already covered what’s out in this update, so let’s not spend too long on it. (0:19:50) Kelly: Mm-hmm, okay. (0:19:50) Al: Next we have Gogotown. Their next update Spring Cleaning is out now. I presume you haven’t played (0:19:59) Al: this game. It is fun. It definitely feels very polished for the way that I talked about it in (0:20:07) Al: the episode I did on it. It’s very polished what is there, but it feels like it’s a long way to go (0:20:13) Al: to feel complete. (0:20:15) Kelly: Okay, that’s fair. I mean it seems very ambitious looking so hopefully they just get there (0:20:16) Al: Yeah, a number of things in this update, you can now store a tool and a vehicle on (0:20:29) Al: yourself, it says in a patented Townco dimensional pocket. Basically, you had vehicles, but you (0:20:36) Al: had to like park them somewhere. So now you can keep one of them on yourself. So you have (0:20:40) Al: to keep running back to the parking spaces, which is a nice update. There’s also (0:20:46) Al: a Town info app that gives you a bunch of information on the Town. 360 degree camera (0:20:52) Al: rotation, which is good. I like this. Oh yes, what was that? You’ve asked for it. We’ve (0:20:56) Kelly: I like their note on this. (0:21:00) Al: put in an experimental setting for you to rotate the camera 360 degrees. Fair enough. (0:21:05) Kelly: The screenshot is definitely making me dizzy though, looking at it too long. (0:21:07) Al: Yes, you can definitely tell us experimental. There’s some things that move out of view when (0:21:13) Al: when they shouldn’t do and stuff like that. (0:21:17) Al: A work in progress. (0:21:17) Kelly: But I mean like they they they put it out there that it’s experimental so. (0:21:20) Al: Yep, yep, and they’ve also added (0:21:23) Al: infinite seeds for your farming, which I am intrigued by because I thought (0:21:28) Al: when you planted a seed, the plant never never seemed to die. (0:21:33) Al: It just seemed to always grow new stuff. (0:21:35) Al: So you essentially had infinite stuff, right? (0:21:38) Al: Because as soon as you had a seed, you just (0:21:39) Al: planted it and you had that plant forever. (0:21:40) Kelly: Mm-hmm. (0:21:41) Al: But maybe I’m misremembering. (0:21:44) Kelly: Maybe they changed it. (0:21:46) Al: updates as well. But yeah, those are the main ones that I noticed. (0:21:49) Al: Next, we have Sunhaven have released their 2.0 update. (0:21:53) Al: And you’re like, oh, 2.0, that sounds like it might be a big update. (0:21:57) Al: It’s festivals. (0:22:00) Al: It doesn’t particularly feel huge. (0:22:02) Al: I’m intrigued as to why they decided to go for 2.0 at this point. (0:22:06) Al: OK. (0:22:10) Al: It adds a furniture festival, a garden (0:22:12) Al: festival, a pet festival, a mushroom festival, a snow festival. (0:22:16) Al: And a bunch of other (0:22:19) Al: furniture and stuff like that related to that. (0:22:22) Kelly: Okay, interesting how much of the game is actually out? (0:22:26) Al: Well, it’s no longer in early access. (0:22:28) Al: So I feel like I think they might have I feel like they’ve done everything that (0:22:32) Al: they said in the Kickstarter, like it’s the story is done and stuff like that. (0:22:38) Al: When I see people talking in the comments, they’re no longer complaining about things (0:22:43) Al: they’re talking about translations being bad. (0:22:49) Kelly: Yeah, this one’s been on my wish list, (0:22:50) Kelly: so I’ve been just waiting to see. (0:22:54) Al: I think I own it, yes, I do. (0:22:56) Al: I kick-started this one, I just haven’t played it yet. (0:22:59) Al: So this came out initially in 2023. (0:23:03) Al: Or was that, no, that was the 1.0, I think. (0:23:06) Al: Yeah, 2021 is when it first came out. (0:23:08) Al: And this was when I was still well and truly (0:23:11) Al: primarily Switch, but it wasn’t on Switch yet. (0:23:15) Al: And then I got a Steam Deck, (0:23:16) Al: and then suddenly I was very much on the Steam Deck, (0:23:18) Al: except for games that weren’t on the Steam Deck. (0:23:21) Al: but I had kind of really moved the path. (0:23:24) Al: I’m just thinking about this game, because it was, you know, it had been like two years or something since it started. (0:23:32) Al: Sometimes I do think that there is like a time period where if you’re not going to play a game (0:23:36) Al: within that time period, you’re probably never going to get to it. (0:23:38) Kelly: Yeah, no, definitely it definitely gets harder and harder to go back to it (0:23:44) Al: So maybe I’ll get to it one day, who knows, there’s so many games. (0:23:48) Al: Next we have farm folks or, as it is now called, (0:23:54) Al: Autonomica? Good job, going from a game name that was just slightly awkward to say to one that I don’t know how to pronounce. (0:24:02) Al: Autonomica? Auto… Autonomica. (0:24:04) Kelly: Oh, Tom, oh, oh, Tom, I don’t know, I don’t know. (0:24:08) Al: Autonomica. That’s what you were trying to say, wasn’t it? Autonomica. (0:24:13) Kelly: Yeah, yeah, something like that. (0:24:14) Al: No, I don’t think it’s Autonomica. (0:24:18) Kelly: I don’t think it is either, (0:24:19) Kelly: but I was just trying to see if I could say it. (0:24:20) Kelly: And apparently I can’t. (0:24:24) Al: For those who don’t know the story behind this game, it was started as farm folks, and then the company that was making it went bust. (0:24:32) Al: And then another company basically, I don’t know whether they bought the company that went bust or whether they bought the rights to the game and the code and stuff, (0:24:40) Al: but they continued development. So the company that’s making this is not the company that did the Kickstarter for this game. (0:24:46) Al: Although I’m pretty sure I saw somewhere that they are going to honor the Kickstarter, which is always good. (0:24:52) Al: Um, don’t take– (0:24:52) Kelly: nice isn’t there another game with like a similar ish name to this new name but (0:24:54) Al: I’d need to confirm that, but I feel like I saw that somewhere. (0:25:05) Kelly: also like how do you go from farm folks which is like the most generic farm game (0:25:08) Al: Yeah. (0:25:10) Kelly: name I’ve ever heard now which is not saying a lot because a lot of these farm (0:25:14) Kelly: games have a lot of similar names it is but how do you go from that to what do (0:25:16) Al: Naming is hard, all right. (0:25:20) Kelly: What are you calling it? Autonomica? (0:25:22) Kelly: Autonomica. Oh, it’s a musical artist. Yes, I knew I’d seen this name somewhere before. (0:25:24) Al: Autonomica. Autonomica? (0:25:30) Al: Oh. (0:25:36) Al: So they’ve made they have went the new (0:25:38) Al: company that took over the game have basically been moving it in a different direction. (0:25:43) Al: So it’s it is still farming. (0:25:46) Kelly: It looks like Fortnite with Farfian. (0:25:46) Al: It’s not. (0:25:49) Al: Yeah, they’ve never really explained their reasoning, but they’re like, it’s not just farming. (0:25:53) Al: It’s so much more than that. (0:25:55) Al: So therefore we think farm folks is a misleading name and I’m like, OK, but I don’t. (0:25:58) Kelly: Okay. That makes more sense. But I don’t get anything about farming from this name. (0:26:04) Al: No, but you do get the automation part of it, which I think they’re really big enough. (0:26:09) Al: The college so that their new blurb on steam is Autonomica is an open world life simulator (0:26:16) Al: game that seamlessly. Oh, my word, I hate this so much seamlessly merges resource (0:26:22) Al: management and automation with farm building, extensive customization, (0:26:26) Al: PvP slash PvE battles and elusive phantoms. What is this jumble of words? (0:26:34) Al: Play solo or with friends to build your mega farm factory with almost no limits. (0:26:38) Al: It is a farming game. It’s just like a industrial scale farming game. (0:26:44) Al: Right. And I get why they wanted to change. (0:26:48) Al: Why they wanted it to be clear that this was not the same game that they took over. (0:26:52) Al: But also it is farming game. (0:26:57) Al: Like you can’t say it’s not a farming game. It is a farming game. (0:27:01) Al: Build your mega farm factory, they say in the new blurb. (0:27:04) Al: Like I don’t understand the issue with it. (0:27:06) Kelly: All of these screenshots, too, are just like, what is that game? (0:27:09) Al: Yes, Factorio. Yeah. (0:27:11) Kelly: Factorio? (0:27:14) Kelly: It’s like that, but with farming more. (0:27:16) Al: Open world 3D Factorio. (0:27:20) Al: Which I honestly am excited by. I think this game could be really good. (0:27:25) Al: I just don’t understand why they really didn’t like the name and they decided to change. (0:27:29) Al: But I don’t think this is a better name. (0:27:32) Al: That’s all I’m going to say. I get why they didn’t like the old game. (0:27:35) Al: Old name. I’m not sure this is better. (0:27:37) Kelly: Honestly, they can take this if they want to, but I think it should have been (0:27:44) Kelly: auto-pharmica, if anything. (0:27:46) Al: I would, yeah, I would certainly be more better. Yeah, I don’t disagree with you. (0:27:49) Kelly: It would be better than this. (0:27:54) Kelly: I would assume that this is some sort of space or underwater survival game (0:28:02) Al: Oh, interesting. Yeah. Anyway, they changed the name. RIP farm folks. Long live farm folks. (0:28:03) Kelly: just going off the name alone. (0:28:08) Kelly: It’s so weird too, because I don’t even like farm books. (0:28:14) Al: Yeah, yeah. (0:28:18) Kelly: I digress. (0:28:19) Al: Coral Island have announced their 2025 roadmap. They have 1.2 planned to come out in the first (0:28:27) Al: half of the year, bringing multiplayer and revamped romance. (0:28:32) Al: Which I was looking at what they say about the romance. So let’s talk about the multiplayer (0:28:37) Al: first. There’s probably not a huge amount to say. Basically, it looks like it’s stardew (0:28:41) Al: style multiplayer. You’re all multiple people on the farm. Great, fine. I’m sure it will be (0:28:46) Al: great for people who love. I am not particularly interested just because I don’t want to actually (0:28:51) Al: play my games with other people. I like these games because I’m playing them on my own. (0:28:52) Kelly: I have no desire, I have no desire to play these. These types of games are for me to play by myself, so I can be a maniac, like, let me be a psychopath by my- (0:28:59) Al: Exactly. Exactly. (0:29:03) Al: I have tried so many times to play multiplayer Stardew, and I just can’t because I have to be (0:29:08) Kelly: Oh, no. No, no, no. (0:29:10) Al: the one who has this. The problem is, right? You have to organize to play at the same time, (0:29:16) Al: and that is just not fun. Organizing times for these. (0:29:16) Kelly: No, because either you’re micromanaging all of it, too. (0:29:25) Kelly: It’s like, how do you organize the time to play together and also organize how you’re (0:29:30) Kelly: playing together? (0:29:32) Al: Yeah, the best way to do that is just be like, right, you do the farming you do the mine, there you go, go, go do your jobs. (0:29:32) Kelly: Yeah, yeah, yeah, yeah. (0:29:38) Al: And yeah, I don’t, I don’t particularly find it fun, I get why people might. And so if you are excited about Coral Island multiplayer. (0:29:46) Al: There you go, it’s coming. I hope you enjoy it. I’m not going to do this. (0:29:48) Kelly: I think the only multiplayer game I like is Monster Hunter, to be quite honest. (0:29:58) Al: So I was also looking at the romance revamp that they’ve got. (0:30:02) Al: And I think the only difference is, so there’s a bunch of heart events that existed already. (0:30:10) Al: And it looks like you have to see the previous heart events to unlock certain, to unlock (0:30:17) Al: more hearts. (0:30:18) Al: So once you get to five hearts, you have to watch the heart events for them before you (0:30:24) Al: can do heart six to eight. (0:30:26) Al: And then you have to watch another heart event and give a locket. (0:30:32) Al: Before you can start dating and do the next two hearts, which then you have to watch the (0:30:37) Al: other events and propose before you can get married and do the other five. (0:30:43) Al: I do think this is better because what I found when I was doing this, because I got married (0:30:49) Al: in Coral Island, is I had no clue that there were heart events still to do, which is probably (0:30:55) Al: still going to be a problem here, but let’s put that aside for a minute. (0:30:59) Kelly: There’s no like there’s no like heart marker next in like the (0:31:02) Al: So there are hearts, but it’s not like, it’s just like how many hearts you have. (0:31:09) Al: Like there was no like indication that there’s an event you should be doing. (0:31:12) Al: So like I got to 10 hearts and then I went and tried to propose and they were like, oh, (0:31:17) Al: I’m not ready yet. (0:31:18) Al: And I’m like, but this is the point where I meant to be able to propose. (0:31:20) Al: Why can’t I do it? (0:31:22) Al: And I googled and it was like, oh, because you’re missing heart events. (0:31:24) Al: And I hadn’t done any of the heart events. (0:31:27) Al: And I don’t know how it happens in Carta Island, but in Stardew, (0:31:29) Kelly: How– so I was going to say, it’s similarly set up, (0:31:32) Al: I was always finding the heart events. (0:31:37) Kelly: like you just trigger the event when you encounter them (0:31:40) Al: Yes, and there are a few heart events in Stardew that were very niche and you (0:31:41) Kelly: in a certain location. (0:31:46) Al: wouldn’t immediately find, but like by that point, you’re like, oh, (0:31:51) Al: I know that these things are coming, so I should be expecting them. (0:31:53) Al: I hadn’t done a single one in Carta Island. (0:31:56) Al: How had I not triggered any of the heart events? (0:31:59) Kelly: Yeah, that’s crazy. That doesn’t seem like a good sub. (0:32:00) Al: It was very confusing. (0:32:02) Al: And also, I don’t think the heart events are required in Stardew for marriage. (0:32:10) Kelly: I don’t think they are either. I think they’re just, like, for you. (0:32:12) Al: Yes, and you can get extra points by doing them. (0:32:16) Al: And they’re nice, and you want to know about the story because all the characters are good characters. (0:32:16) Kelly: Mm-hmm. (0:32:22) Al: I was going to say great, but no, not all the characters are great. (0:32:22) Kelly: Mm-hmm. (0:32:24) Al: All of them are good characters. (0:32:28) Al: Um, but yeah, I just, it was really, so if they have a. (0:32:32) Al: Way to make it clear. (0:32:34) Al: That you’re now expecting to see events, then that would be good. (0:32:38) Al: Um, I don’t know. (0:32:40) Al: Um, we’ll see, I guess they don’t talk about that. (0:32:44) Al: I don’t think, but it’s interesting restricting it that much. (0:32:48) Al: So you, you have to see the events before you can continue your heart progress. (0:32:53) Al: Uh, I don’t know how I feel about that. (0:32:55) Kelly: Yeah, that seems kind of iffy the way you just described your past experience, so I guess we’ll see. (0:33:00) Al: Aha, the revamped romance system unlocks at heart level two and you’ll see a prompt (0:33:05) Al: in the relationship UI whenever a hangout event is available. (0:33:10) Al: That is good. (0:33:11) Al: It’s now making it clear when you can do something and when there’s something to do. (0:33:15) Al: That is good. (0:33:16) Al: And if you click on them inside the menu and it shows like all the stuff that you’ve done (0:33:22) Al: with them, you know, the stuff you’ve learned that they love and stuff like that, and like (0:33:25) Al: there, the birthday and stuff, it says unlock requirement, see hangout event. (0:33:30) Al: I don’t know what happened to three but anyway, whatever. (0:33:37) Al: I think that means for heart two and for heart four. (0:33:41) Al: That’s what I think it’s talking about. (0:33:43) Al: So they are definitely making it much more visible, that aspect of things. (0:33:47) Al: So that is good. (0:33:48) Al: They’re also adding more heart events for after marriage, which is also good because (0:33:52) Al: one of the things I’ve really complained about Carl Island is that your spouse ends up turning (0:33:55) Al: into a hollow husk after you get married. (0:33:58) Kelly: That’s pretty sad. (0:34:01) Al: - It was so sad. (0:34:02) Al: The minute you got married, (0:34:05) Al: they just stand in your house all day doing nothing. (0:34:07) Kelly: Oh no. (0:34:09) Al: It was the worst. (0:34:09) Al: I’ve taken your life (0:34:11) Al: and you are now just an ornament in my house. (0:34:15) Al: It was so sad. (0:34:16) Al: So hopefully that’s improved a lot with this. (0:34:20) Al: And then the 1.3 update will include your kids growing up. (0:34:27) Kelly: that’s cool that’s what I literally just started like wondering if it’s like generational like do (0:34:27) Al: And it is, I wonder how far it will go. (0:34:30) Al: I don’t know. (0:34:36) Al: I would expect not. (0:34:38) Al: I expect it would just be, oh, they grow up to be a teenager and then they stop sort of thing. (0:34:42) Al: That is my expectation. (0:34:44) Kelly: that makes sense because that’s a big that’s that’s a lot doing (0:34:44) Al: I don’t think they’ll go full hog. (0:34:49) Al: Especially as they could actually make it like real-time in-game, right? (0:34:52) Al: For every year, they are a year older. (0:34:54) Al: And so you would actually have to do 18 in-game years. (0:35:00) Al: Before your child is an adult. (0:35:04) Kelly: - Hmm. (0:35:05) Al: So they could just go, I’m sorry, if you’ve played 18 years in this game, you’ve played too much. (0:35:12) Al: But I mean, I don’t know, maybe it will work. (0:35:14) Al: I mean, I do know that some games where you have kids that grow up, (0:35:18) Al: you then die and you become your kid. (0:35:20) Al: They could do something like that. (0:35:22) Kelly: That’s true, that would be cool. (0:35:23) Al: And then you inherit the farm and, you know, 20% of it is taken in tax. (0:35:31) Al: Yeah, so they’ve not got a huge amount of information in the 1.3. (0:35:35) Al: They also said there’s going to be a Merfolk festival. (0:35:39) Al: But they’ve not got any details on how the kids grow up. (0:35:42) Al: But that is coming in the second half of this year. (0:35:44) Al: Have you played, you’ve not played Coral Island? (0:35:46) Kelly: No. I really try to avoid early access. (0:35:47) Al: No. (0:35:50) Al: Well, it’s not early access anymore. (0:35:51) Kelly: Uh, oh, it’s out, out? (0:35:53) Al: Yeah. (0:35:54) Al: The 1.0 came out just over a year ago. (0:35:58) Kelly: Okay, I must have missed that. (0:35:58) Al: and then they go and they go on. (0:36:00) Kelly: I thought it was still in early access, still. Okay. (0:36:00) Al: 1.1 sometime last year? No. The 1.0 was technically not early access, but realistically (0:36:06) Al: was early access. The 1.1 feels like what the 1.0 should have been, but the multiplayer (0:36:12) Al: was always coming after early access. So I don’t feel like you would be missing out if (0:36:17) Al: you played now compared to if you played two years ago, you definitely were missing out (0:36:22) Al: in a lot. (0:36:22) Kelly: Okay, okay, maybe one day (0:36:24) Al: All right. And we also, we all maybe, maybe, probably not. We also have (0:36:30) Al: a new game by the developers of EverDream Valley. In fact, this is a sequel to EverDream (0:36:36) Al: Valley called EverDream Village. I get what they’re doing with that name, but also I am (0:36:42) Al: going to constantly mess up. Which one is which? They also feel the wrong way around, (0:36:47) Kelly: The valley and village is like too close to each other. (0:36:53) Al: you start in a village and then you go out to a valley. (0:36:53) Kelly: Yes, it should have been, this should be a prequel. (0:36:57) Kelly: Yeah, this is the prequel in my, (0:36:59) Kelly: I literally thought like this should be the prequel (0:37:00) Al: Set 10 years after the events of EverDream Valley, EverDream Village brings a whole (0:37:07) Al: new chapter with living, breathing village and a world beyond your farm. Now you’re built, (0:37:13) Al: this is the thing. It’s like the problem was EverDream Valley wasn’t really a valley. It (0:37:17) Al: was EverDream Farm. Right. And if it was that way, it was EverDream Farm and then EverDream (0:37:21) Al: Village. That makes more logical sense to be our expansion on that. Right. You’ll build (0:37:22) Kelly: Mm-hmm. (0:37:28) Al: relationships explore mysterious islands. (0:37:30) Al: The Valley may have been home but it’s time to explore a world full of new adventures, (0:37:44) Kelly: - Yeah, it doesn’t seem right, there’s something off. (0:37:57) Al: NPCs and endless possibilities. I don’t really get whirled and (0:38:00) Al: abilities from village. I know what they mean. I know what they (0:38:02) Kelly: - No, but I think they just mean the world of Everdream. (0:38:08) Al: mean. I know what they mean. Build your ideal cozy farm in a (0:38:12) Al: living village. Form bonds with fellow villagers to lend a hand (0:38:16) Al: as you grow crops, care for animals and craft a corner of (0:38:18) Al: paradise. Sail across enchanted islands to discover new resources (0:38:22) Al: and adventures along the way. Maybe it’s definitely not a (0:38:25) Kelly: Maybe there is a world. (0:38:28) Al: village. (0:38:31) Al: Anyway, I mean, you can ride a pig in Evergreen Valley, so they hopefully have something like that in this game. (0:38:36) Kelly: I’m looking at that right now. (0:38:38) Kelly: That actually looks really cute. (0:38:39) Kelly: That’s a good feature. (0:38:40) Al: I haven’t played this game. It’s been on my list for forever. (0:38:44) Kelly: The first one. (0:38:45) Al: Yes, well, the second one is now yet, so of course I’ve not played that. (0:38:48) Kelly: Yes, yeah, yeah, yeah, yeah, yeah, yeah. (0:38:50) Al: It’s just coming soon. They’ve not said when, it’s coming just soon. (0:38:54) Kelly: One day. (0:38:54) Al: One day. All right. (0:38:56) Kelly: Do you see this tag at the bottom on their news updates? (0:39:00) Al: The second one is that in the Evergreen Valley page? (0:39:04) Kelly: On the Steam page, yeah. (0:39:07) Al: Where am I looking? Where am I looking? (0:39:07) Kelly: I guess this is who they base the pig off of. (0:39:11) Kelly: Let me send it to you. (0:39:12) Kelly: I’ll just send it to you. (0:39:12) Al: There’s too many pages here. That’s the problem. (0:39:13) Kelly: I would do that. (0:39:15) Kelly: It really is. (0:39:15) Al: On their news. Oh, happy birthday, Peter Curleytail. (0:39:18) Kelly: Recent events, yes. (0:39:20) Al: I don’t know what to say. That is quite a pig. (0:39:24) Kelly: He’s a little frightening, but kind of cute. (0:39:26) Al: Yes, that is quite the pig. (0:39:29) Kelly: But I like the interpretation of him. (0:39:31) Al: Yeah, I like the name Peter Curleytail. (0:39:35) Kelly: Yeah, I. (0:39:36) Kelly: I’ve never seen a pig like that before, so it’s a little haunting. (0:39:42) Al: All right, that’s us done with the news. (0:39:44) Al: We are now going to talk about grimoire, grimoire. Is it grimoire? (0:39:51) Al: Grimoire. Grimoire grows. And grimoire is something that’s a witch term, isn’t it? (0:39:59) Al: like what it what I keep hearing great (0:40:00) Kelly: Yeah it’s always like I feel like it’s like swamps and grimoires and uh no it’s um what (0:40:00) Al: memoirs and lots of these witchy games. (0:40:08) Al: That explains that because, right, okay. (0:40:10) Kelly: is it a grimoire is a the book it’s the book it’s like your book of spells that’s what it is. (0:40:17) Al: And the grove is the land that you’re doing (0:40:22) Al: because a grove is like a kind of forest type thing. (0:40:26) Kelly: Yeah, yeah. But no, it’s a little book that you… (0:40:28) Al: Okay, makes sense. (0:40:30) Kelly: have all your information in. (0:40:33) Al: So, a quick introduction to this game. (0:40:38) Al: It is described on Steam as join the witches in their quest to restore the grimoire groves, (0:40:45) Al: master magic, grow cute plant creatures, and discover the mystery of the rainbow socks (0:40:52) Al: in this cozy roguelite dungeon crawler. (0:40:55) Al: The way I would describe this in my whole one hour and 20 minutes playing it (0:40:59) Al: is it is kind of cult of the lamb, but without actual, without. (0:41:09) Al: Combat the way you interact in your runs is different. (0:41:13) Al: It’s not combat so much. (0:41:16) Al: And it’s less about building a village and more about restoring nature. (0:41:24) Al: Would that be a fair way of putting it? (0:41:26) Kelly: Yeah, I think so. It’s, it’s, it’s… (0:41:29) Kelly: But you still, I feel like I’m fighting. (0:41:31) Kelly: Maybe I feel less like I’m fighting and I’m more surviving. (0:41:31) Al: Yes, okay, so I mean, okay, you could make an argument that it is basically just fighting, (0:41:39) Al: but it’s it feels so you’re feeding the plants instead of fighting them, I think is how they (0:41:44) Kelly: Yeah, yeah, but no, I’m just I’m just being a jerk. I think it’s I think that’s a good. (0:41:44) Al: describe it. So that’s why I’ve been like is not. No, no, it’s, it’s, it’s fair in terms (0:41:50) Al: of game play is very similar to most other Roguelike action games. (0:41:51) Kelly: Yes, I also think it it has that. Yeah, yeah, it has that cuteness that I think (0:41:59) Kelly: cultural land kind of has, which is why I think like they remind me like like you said like it (0:42:04) Kelly: makes you think of them. You have the juxtaposition. Yeah, yeah. (0:42:06) Al: I think the cuteness works much better in Cult of the Lam (0:42:09) Al: because it’s… exactly, exactly. (0:42:12) Al: Whereas here, the whole world is cute. (0:42:14) Kelly: But I love the saturation in this game. So like that for me is like, and I loved Call to the Land. (0:42:21) Al: Okay, I will say the game looks lovely. (0:42:24) Al: It looks really nice. (0:42:25) Al: I do love how the game actually looks. (0:42:28) Al: The graphics, the design of the characters, (0:42:36) Al: and character, but also the plants and everything. (0:42:38) Al: I do like all of that. (0:42:39) Al: That is all nice. (0:42:41) Al: I will absolutely agree with that. (0:42:44) Al: Yes. (0:42:46) Kelly: I just think it’s like you don’t always, you don’t really get a lot of games that are like, (0:42:52) Kelly: it’s like saturated, but it’s also pastel, like there’s two different kind of colored (0:42:56) Kelly: tones going on in the game, which I think is interesting. (0:43:00) Kelly: Like the backgrounds are more saturated, but the creatures, the plants are a little more (0:43:04) Kelly: pastel leaning, but it’s so vibrant. (0:43:07) Kelly: Like a lot of games, they’re so dark a lot of the time or like aiming to be more realistic (0:43:11) Al: - Yeah. (0:43:13) Kelly: in their tones, I guess. (0:43:15) Al: Yeah, yeah, yeah. (0:43:16) Kelly: Yes, but yeah, no, I love all of the designs. (0:43:17) Al: No, you’re definitely right about that. (0:43:20) Al: You wouldn’t look at this and think it was something else. (0:43:20) Kelly: I love all the little plants. (0:43:23) Al: That’s very true. (0:43:23) Kelly: No, exactly. (0:43:26) Al: So I guess there’s two main parts to this game, (0:43:29) Al: and there’s obviously a lot of other things, (0:43:31) Al: lot of things that I won’t have done in the main area. (0:43:33) Al: But like most of these roguelites, (0:43:37) Al: you have your hub, (0:43:38) Al: which is an area that is run– (0:43:41) Al: was previously run by some other witch– (0:43:44) Al: I can’t remember her name, maybe– (0:43:45) Kelly: Is it lavender? (0:43:47) Kelly: I think so. (0:43:49) Al: and it’s been taken over by thorns, (0:43:53) Al: and it’s all dreary, and you are to restore it. (0:43:57) Al: That’s the main idea. (0:43:58) Kelly: You’re the young spry witch coming in to fix it. (0:43:59) Al: And you do that by classic cliche, (0:44:05) Al: but it’s there for a reason. (0:44:08) Al: and your runs that you do. (0:44:11) Al: I think of roguelites specifically talking about roguelites not roguelikes (0:44:22) Al: well let’s not have that debate again. I find there are two types there are ones where (0:44:31) Al: your hub the point of the hub is to improve your powers skills etc to then do the runs and the (0:44:38) Kelly: Mm-hmm. Yes, I was going to say, very– (0:44:41) Al: runs is the purpose of the game and that would be your like Hades stuff like that. (0:44:49) Al: And then there’s this type of thing this and Cult of the Lamb where your hub is the point of (0:44:55) Al: the game and the runs are to gather resources for doing things in your hub. (0:45:00) Kelly: I would say it’s kind of like a mix, I think, between Cult of the Lamb and Hades in that aspect. (0:45:07) Kelly: Because I do think Cult of the Lamb, there’s so much that you do in your hub area. (0:45:12) Kelly: And I don’t think this quite has near that amount of stuff. (0:45:16) Kelly: Like, you have a lot of updates and things you can interact with. (0:45:20) Kelly: I don’t want to spoil anything. (0:45:22) Kelly: But Cult of the Lamb, you could like run the village until you ran out of resources. (0:45:28) Al: I guess my point is like you’re not the run isn’t the like with Hades you are escaping hell (0:45:28) Kelly: like I spent like five minutes like you know up (0:45:31) Kelly: and then I got another run (0:45:37) Kelly: the sole purpose yes (0:45:40) Al: and your run is escaping hell and if you fail you go back to the hub world and you try again. (0:45:45) Al: Whereas in this and with Cult of the Lamb the point is the runs you’re doing to do (0:45:50) Al: things to bring back you’re never like disappearing and I think that’s that is very much (0:45:53) Kelly: No, that’s a fair point, yeah. (0:45:58) Al: why I liked Cult of the Lamb because I was building up this thing and I really hate the (0:46:05) Al: overall feeling of Hades where if you fail you fail and you’re back to the start and you have (0:46:09) Al: to start again and so I was really excited for this because I was like oh maybe this will be (0:46:15) Al: another one that I like because it’s that sort of style but I mean I guess I need to say at some (0:46:21) Al: point I didn’t like the combat in this game. I didn’t but I feel like (0:46:24) Kelly: Did you try it on easy mode? (0:46:27) Kelly: I d
No face? No problem!On this episode of The Who Watch Podcast, we're back in theeeeeee airpoooort and investigating whether The Faceless Ones is any good.As well as continuously singing Apple, and say goodbye to our goregous Ben, and stunning Polly, we chat about McCarthyism, sci-fi tropes, and whether Polly and Rose Noble are just chilling playing Fruit Ninja on the UNIT family iPad.We're back next week with our final story of the season, The Evil Of The Daleks - and get ready to meet an absolute screamer!You can get in touch via @whowatchpodcast, or send us some love via email - thewhowatchpodcast@gmail.com.You can also tip The Who Watch Podcast via Ko-Fi, if you'd like!Find socials, the Song Of The Story playlists, and other fun things here, including our occasional chats to the press, because we're proper famous, like.Music by Haydn WynnArtwork by Reece ConnollyPhotos from The Black ArchiveAll clips belong to their respective copyright holders and are used purely for parody purposes Hosted on Acast. See acast.com/privacy for more information.
My guest today is Luke Muscat, the Australian video game designer behind some of the best-known smart phone games yet made. After graduating from Queensland University of Technology with a degree in IT and Games, he joined Halfbrick Studio, a game developer in Brisbane that specialised in games licensed from film and TV.There he designed a simple yet compelling iPhone game in which players must slice fruit thrown into the air by swiping the device's touch screen with their finger. Fruit Ninja released in 2010. Within a year it had sold more than 20 million copies. In 2011 my guest developed another once-in-a-lifetime hit with Jetpack Joyride, a game that won a slew of design awards and that continues to be a bestseller today. After a stint working as head of design for the company that makes Snapchat, in 2022 my guest went independent, and is now preparing to release his first indie title, Feed The Deep, a lovecraftian deep sea roguelike. LINKSFeed the Deep Steam PageLuke's Game Dev YouTube ChannelQuake 'Annihilation' video.Simon's 2013 New Yorker piece on 'endless runners'Daryl Baxter's 50 Years of Boss Fights. Be attitude for gains. https://plus.acast.com/s/my-perfect-console. Hosted on Acast. See acast.com/privacy for more information.
This week on The Weekly Harvest we have some fun. Chef Jeff is in the IDM Content Kitchen demonstrating how to clean and cut up some of your favorites fruits while Frank discusses all about how to pick the right watermelons & pineapple. Along with other fun facts about cantaloupe, avocados, mango, and pomegranate. Follow Jeff:YouTube: https://youtube.com/@FellIntoFoodLinkedin: linkedin.com/company/fell-into-foodInstagram: http://instagram.com/fell_into_foodFacebook: https://facebook.com/fellintofoodFellintoFood.com
Trees talks pops while Fred talks about little. 6:15 - Trees' Week 36:15 - Fred's Week 1:04:45 - Modern Warfare III Zombies 1:11:30 - Meta Quest 2 1:16:00 - Blade and Sorcery 1:25:00 - Red Matter 1:31:45 - Superhot VR 1:39:00 - Moss 1:43:15 - Tetris Effect Connected 1:44:00 - Jurassic Park Aftermath 1:45:45 - VR Animation Studio 1:47:45 - Vegas Infinity Casino 2:07:30 - Fruit Ninja 2:09:15 - Zen Pinball 2 VR 2:19:30 - PC Engine CD 2:24:30 - Prince of Persia: The Lost Crown
Trees talks pops while Fred talks about little. 6:15 - Trees' Week 36:15 - Fred's Week 1:04:45 - Modern Warfare III Zombies 1:11:30 - Meta Quest 2 1:16:00 - Blade and Sorcery 1:25:00 - Red Matter 1:31:45 - Superhot VR 1:39:00 - Moss 1:43:15 - Tetris Effect Connected 1:44:00 - Jurassic Park Aftermath 1:45:45 - VR Animation Studio 1:47:45 - Vegas Infinity Casino 2:07:30 - Fruit Ninja 2:09:15 - Zen Pinball 2 VR 2:19:30 - PC Engine CD 2:24:30 - Prince of Persia: The Lost Crown
We started it off HOT with talking about the Civil War in this episode with Fruitfly! And it only gets better from there. Since their debut album "Running on Fumes" in 2021, Fruitfly has been evolving and recontextualising their sound, and now their second album "When the Weather is Nice" will be releasing April 12th!In this episode, we chat about the upcoming album and tour that will be following, and have a business proposal for a Fruit Ninja sponsorship. Each song in this album is different from the last, one being in 13:8 (music nerds - you know what we're talking about) and how the overall tone of the album comments on the way our moods change with the season, but there are things you can hold onto through the rough times to get you through them. We also shoutout their Band Besties from Buffalo (Starjuice) and discuss the importance of having someone show you the ropes in this industry.Follow Fruitfly on Instagram to stay plugged into everything they're doing, and check out their super cool website, fruitflymusic.com. Such a great time with these guys, thanks again Fruitfly! Look out for "When the Weather is Nice" dropping in just a couple weeks, and catch them at their album release show on 4/13 at the House of Blues Cambridge Room!SONGS PERFORMED:Reeling/ Dirty Dishes MedleyYou're Gonna Hurt ThemAgoraphobiaOne Way StreetPssst we now have a Patreon! Subscribe for $5 a month to get exclusive content this year! https://www.patreon.com/LoCLEGrownPlease support LG by following to get the latest episodes, leave us a review and/or 5-star rating, and following us on Instagram!linktr.ee/loclegrown
The long awaited launch of Vision Pro is here and the Trio are in a festive mood. In this episode, we have a fun time reviewing some of the hands-on impressions and speculate about the kinds of apps we will see in this first generation of "spatial computing." Most launch apps will probably be iPad apps and there have been some salty takes on the InterWebs about streaming platforms not supporting the device on day one, but we think they probably have some good reasons to be cautious. Kotaro brings up the immersion possibilities of haptics and Spatial Audio. Plus, we talk about a variety of confirmed and speculative app categories that may be coming to the platform from Fruit Ninja to DJ-ing without records to, dare we dream, DDR? Plus, we think some kinds of live events may be excellent targets for Vision Pro. Finally, the digital eyes are still goofy and Steve may want to get his own eyes checked before he schedules a demo. This episode is a breezy, fun, nerdy, good time. Afterwards, why don't you come over to the PhillyCocoa Slack and keep the party going with your own impressions, link can be found at phillycocoa.org/slack. ## Topics Discussed: - Introductions - MKBHD impressions - iPad Apps & Opting-Out - Haptics - Spatial Audio - AR/VR use cases - Simulated training - Aaron's packing list app - DDR? - Fruit Ninja - DJ app - SharePlay collaborative apps - Live Events - Best seats in the house - Quarterback cam - Low Hanging Fruit - Monitors for days - Is “Spatial Computing” a new category? - Prescription Lenses - The Eyes are still goofy - The Wrap-up & Jokes - http://phillycocoa.org Intro music: "When I Hit the Floor", © 2021 Lorne Behrman. Used with permission of the artist.
In today's episode, the boys take a trip down memory lane and explore the top ten most popular apps in pop culture. We discuss the early days of mobile gaming with classics like Fruit Ninja and Temple Run, and how they paved the way for the app revolution. From there, we dive into the rise of social media giants like Facebook, Instagram, and Vine and how they transformed the way we connect with others. Join us as we explore the evolution of apps and reminisce about the apps that started it all.Instagram link:https://www.instagram.com/c4tabletalk/Tiktok link:https://www.tiktok.com/@c4tabletalkYoutube link:C4 Table Talk - YouTubeNew intro link:Qv!NtOni - Composition 4 (C4 Table Talk intro) - YouTube
Borsta av modermodemet och börja beta av backloggen! I det första ordinarie avsnittet av Speljuntan 2024 försöker Anton, Angelica och Elisabeth hitta tillbaka till formen, och vi tittar tillbaka på nyheter om såväl AI-röster som spekulationer om en ny Nintendo-konsol. I andra halvan av podden gör Elisabeth bokslut med utmaningen 2023 Backlogg-RPG, medan Angelica tar sig an ett helt nytt nyårslöfte om balsam för själen och Anton blickar in i ett par VR-glasögon - men inget av det går upp emot ett chockerande avslöjande om årets GÅS-avsnitt…. Spel som nämns I avsnittet: Disco Elysium, Star Wars: Knights of the Old Republic, Divinity: Original Sin 2, Grand Theft Auto, Princess Peach Showtime, The Witcher 2, Persona 3, Persona 3 Reload, Baldur's Gate, Yakuza, Coral Island, Palworld, Fruit Ninja Tidskoder: (00:45) Personlig fråga (08:03) Nyheter (26:53) Reklam (27:11) Bokslut av 2023 Backlogg-RPG (35:59) Coral Island (43:29) Meta Quest 3 & Fruit Ninja
www.goodluckgabe.life Now I get it. Candy Crush is violent, complex, and takes literally thousands of hours to master. But let me tell you: it is worth it. I just started playing Candy Crush on my PC, and the graphics are just so good. I mean, some level 1 carpenters like Fortnite, and some level 50 mafia bosses play Minecraft. But only level 3000 supreme pewds-level beings can understand the brilliance behind this game. I mean, the 3D graphics make me feel like I'm actually in Vietnam. In fact, the other day, I got this crazy Candy Crush PTSD as I thought about all the honorable Soviet comrades I had lost in the war for r/unexpectedcommunism. Well anyway, thanks for understanding my meth addiction, and I hope all of you can see Candy Crush the way that I do. I'm supposed to be playing FarmVille but this one player keeps cutting my grass! Is it TheMexican27? Yeah, TheMexican27! Who is TheMexican27? Some say TheMexican27 is the first Farmville player ever, born from Latin America. I heard TheMexican27 can cut grass better by hand than a lawnmower. I heard TheMexican27 can cut an entire field of grass with a single blow. But the worst part is, just when you think you're safe, just when you think you might escape; WHAM!!! Just like that! YOUR FRONT YARD HAS BEEN TRIMMED What!? No no no no no no no no! BUSHES UNDER ATTACK That's impossible! YOUR LAWNMOWER HAS BEEN CAPTURED TheMexican27 has captured my lawnmower! Mine too! Aw, you guys, I'm sure it's not that bad! You have no idea what just happened. I might have some idea... "Welcome back, TheMexican27" FarmVille: Play for free on the app store. I
Ever play a game called Fruit Ninja? Well, if you want to wait in line behind Mary Ann's grandkids to use her phone, you can. In Fruit Ninja, you're challenged to slice and dice various kinds of fruit that fall down the screen at an alarming pace. You control the sword. There's a lesson there. In the spiritual realm, God has given us a sword, too—the Bible, His Word—not just to know, but to USE in our battle against forces of evil that are as real as the chair you're probably sitting in. In this episode, Luanne and Mary Ann talk about the power of God's Word and how we can be more effective “ninjas” as we engage in spiritual warfare. Luanne's newest book, “Spiritual Warfare and the Armor of God,” is available for order through her website (see below) and on amazon.com, as is Mary Ann's book, “Live. Learn. Laugh!” You can learn more about Luanne and Mary Ann, order the books they've written, and read Mary Ann's newspaper columns on their websites: www.luannebotta.com and www.maryanncrum.com . Also check out their podcast Facebook page: “Unquenchable Hope.” You can contact the ladies at luannebotta@gmail.com and maryanncrum@gmail.com .
Tjalabing! Jeg har fått med meg eks-rapper, ska-synger og politisk journalist Aslak Borgersrud til å snakke om historien til den håndholdte spillsjangeren han har spilt klart mest i sitt liv: mobilspill. Det stemmer! Vi skal ned i WAP, Peggle, Fruit Ninja, Doodle Jump, TapTapRevolution, Labyrinth, PapiJump, World of Goo, Jetpack Joyride, Wordfeud, Cut The Rope, Infinity Blade og masse, masse mer. Spenn på deg EDGE-antennen og lek du er med, så spiller vi Tiny Wings opp og ned! Hosted on Acast. See acast.com/privacy for more information.
E-Mail the show – ShutUpWithNickAndJustin@gmail.com Follow Nick – https://twitter.com/NickAdamsOnAir & https://www.instagram.com/NickAdamsOnAir Follow Justin – https://twitter.com/PartTimeJustin & https://www.instagram.com/parttimejustin/ The Shut Up! Podcast is brought to you by The Kidd Kraddick Morning Show, the most-listened to contemporary morning show in America. The show is syndicated by YEA Networks, and heard on more than 65 Top 40 and Hot AC radio stations across the country, as well as the American Forces Radio Network, weekdays from 5-10 am CT. Spotify Bop of the Week Playlist! https://spoti.fi/2RhikFV
1. Croc bombshell 2. Rudy playing Fruit Ninja 3. Only 19 4. Power moves 5. Picking the chocolate bar - special skill qualifying round
INSTAGRAM: https://www.instagram.com/throughtheweb.podcast/WATCH THE VIDEO: https://youtu.be/HxIaDojqccUFollow us on Twitter to engage with our work: https://twitter.com/throughtheweb00:00 - Intro01:05 - Creator of Jetpack Joyride and Fruit Ninja03:44 - Invisible Desk Setup05:16 - Tawsif did the 12K06:48 - Viral AI Pentagon Explosion Image10:38 - Issue with "Pay-to-be-Verified" Model14:39 - DeSantis Presidential Campaign launch on Twitter16:05 - Twitter's New CEO18:05 - Neuralink Update19:45 - AI Hype Cycle26:50 - Biggest Threat to Humanity33:39 - GriefBots in China36:25 - BT Replacing Humans with AI39:26 - Netflix new guidlines around password sharing43:21 - New ColdFusion Video on Sam Altman50:37 - 90s Aesthetics on ColdFusion54:15 - Entertainment vs. Educational Content58:29 - OutroProduced by: Dagogo Altraide (ColdFusion), Tawsif AkkasShot and edited by: Brayden Laffrey
Join me on today's Make the Game as we talk going solo with Luke Muscat, designer of mobile hits Fruit Ninja and Jetpack Joyride. Luke's fascinating journey through games includes going from leadership roles to learning programming & art. Particularly fascinating to me is Luke's usage of YouTube to prove prototypes before committing fully to a concept. Join 10,000+ subscribers on Luke's YouTube channel: https://www.youtube.com/@lukemuscat More episode links and resources right here: https://www.valadria.com/solo-dev-luke-muscat/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/make-the-game/message
Nate has a clear nose during allergy season, Sam played real life Fruit Ninja, Gandhi had a phone glitch and Danielle wants to thank everyone for the corn help she got yesterday!See omnystudio.com/listener for privacy information.
On this edition of, what is now tentatively name VR News of the Week, we have plenty to discuss from this past week in the world of virtual reality. There's been new games announced coming soon for the Meta Quest including Fruit Ninja VR 2, Crimen Mercenary Tales, and Tennis League VR. We also discuss some game updates like Creed's Championship Edition update, and plenty more including a sweet Reggie shirt! Listen for all the news!Mondays are dedicated to our series of episodes about the discussion of Virtual Reality (VR) news and interviews with Oculus Quest game developers and others of influence in the VR world.Patreon: https://www.patreon.com/rufftalkvrIf you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/Discord: https://discord.gg/9JTdCccucSThis podcast was sponsored by Kiwi Design - the premier company for Oculus Quest accessories. Visit our affiliate link below to shop for your VR accessories including knuckle straps, lens protectors, head straps, link cables, and more while also supporting the podcast!Affiliate Link: https://www.kiwidesign.com/?ref=RuffTalkVRGet 20% OFF @manscaped + Free Shipping with promo code RUFFTALKVR at MANSCAPED.com!Visit Mindway to get your meditation and mindfulness started today! https://www.oculus.com/experiences/quest/5978805525464490/*We are paid a commission through affiliate links to help support the podcast on the Kiwi links abovePatreon: https://www.patreon.com/rufftalkvr Support the show
Kunal has been seeking out a strange noise in his building. This leads him to tell a story about a time when he had to come off intimidating to a guy who was hitting on his girlfriend. It's absolutely bonkers. The boys also discuss the Last of Us and how the end of the world would change us. Rooney more than most. Kunal's IG: https://www.instagram.com/alldaykca/Kunal's YouTube: https://www.youtube.com/channel/UCt00fij0NUjU2od8dHvLe-gFollow Dennis at: https://www.instagram.com/dennisrooney7/?hl=en
Dan Vogt has been a staple of the Australian gaming scene for several decades and has played an important hand in the growth of the local industry helping build Halfbrick into the Fruit Ninja powerhouse it became and being a consultant for developers in the local scene - Dan joins Paul for the latest entry of Dev Diary to discuss that incredible journey so far and what comes next. Follow Paul and submit your ideas for future guests on Twitter Visit the Player2 Website and the Player2 Youtube Channel where you can also follow his written and video exploits including reviews, feature pieces and shows such as Patched, The Insider and Gamer School
APP OF THE DAY - FRUIT NINJA by 101.9POR
We are a bit low energy this episode but we manage to pull through it together to discuss racist states, executive decisions, Rap Sh!t, Hellraiser, Draymond Green, Asia, Prince Andrew, Soul Food, Fruit Ninja, family business, we pour one out for the Kang, and we talk a little bit about HBO's 'House of the Dragon' Please support us on Patreon: Patreon.com/EditThatOut — Please Like, Subscribe, and Share the Show, Leave a rating/review on iTunes/ApplePodcasts and Spotify! Text or Leave us a Voicemail at (205) 304-1655 | Email us at etopod@gmail.com Follow us @EditThatOut1 on Twitter | Follow Jamelle on Twitter @JamelleMyBelle | Follow Devin on Twitter @DevinLamarr | Follow Juwan on Twitter @JayTeeDee and TikTok @chefjtd — Credits: Musical Intro: Tha Crossroads by Bone Thugs-N-Harmony Interlude: 'Dis B!tch, Dat H0' by Three Six Mafia Outro: Soul Food on The Boondocks Clips Courtesy of HBO — Sponsors Audible --- Send in a voice message: https://anchor.fm/edit-that-out/message Support this podcast: https://anchor.fm/edit-that-out/support
We are a bit low energy this episode but we manage to pull through it together to discuss racist states, executive decisions, Rap Sh!t, Hellraiser, Draymond Green, Asia, Prince Andrew, Soul Food, Fruit Ninja, family business, we pour one out for the Kang, and we talk a little bit about HBO's 'House of the Dragon' Please support us on Patreon: Patreon.com/EditThatOut — Please Like, Subscribe, and Share the Show, Leave a rating/review on iTunes/ApplePodcasts and Spotify! Text or Leave us a Voicemail at (205) 304-1655 | Email us at etopod@gmail.com Follow us @EditThatOut1 on Twitter | Follow Jamelle on Twitter @JamelleMyBelle | Follow Devin on Twitter @DevinLamarr | Follow Juwan on Twitter @JayTeeDee and TikTok @chefjtd — Credits: Musical Intro: Tha Crossroads by Bone Thugs-N-Harmony Interlude: 'Dis B!tch, Dat H0' by Three Six Mafia Outro: Soul Food on The Boondocks Clips Courtesy of HBO — Sponsors Audible --- Send in a voice message: https://anchor.fm/edit-that-out/message Support this podcast: https://anchor.fm/edit-that-out/support
Welcome to the 102nd episode of The One Podcast To (Eventually) Rule Them All! Grab your favorite piece of furniture to sit on, your favorite loungewear, and an ice cold crisp Ale8One (not sponsored. Yet?) and enjoy! We talked a lot about a ton of topics in this recording that we decided to split it into two parts. So, don't forget to indulge in part two. We're a group of longtime friends getting together and just hanging out and talking about things that interest us. We like to talk about video games, sports, wrestling, and anything else that might catch our attention. Let us know what you liked/disliked, topics you'd like us to discuss, or any questions you might want answered. Episodes come out every Monday on any of the podcasting platforms that you desire at 12pm EST! -------------------------------------------------------------------------------------------------------------------------------------------------------------- Jake's Power Hour is a segment in which Jake plays a game for at least an hour and gives his review on it along with the rest of the boyz talking about their recent games. This week, the boys talk more NBA 2K23. Jordi dives into another retro mobile game sequel, this time it is Fruit Ninja 2. Devin tells us more about his adventures in the N64 online with Kirby 64: Crystal Shards. The Shadow Knows... is a segment in which Cody covers the latest show he is watching at the moment. This week, Cody is back talking about Marvel's She Hulk. We also discuss which is better for Marvel movies or the tv shows. Jordi reviews Bee and Puppycat. Let's Talk Some Wrestling. This week, we recap AEW Grand Slam event, Logan Paul vs Roman Reigns, and other news coming out of the wrestling world. Jordi's Words of Wisdom Jordi gives us some words that we should live by in our everyday lives to finish us off. -------------------------------------------------------------------------------------------------------------------------------------------------------------- TOPTERTA Social Media Twitter: @TOPTERTA Youtube: https://www.youtube.com/channel/UCMAKFStWt4ThUC0l5vnjqWQ Facebook: https://www.facebook.com/TOPTERTA Chongo aka Jake Twitter: @ChongoPro TikTok: @Chongopro Cody Twitter: @TGingerbeardMan Check out the The TableTop Library for all your table top gaming needs! Twitter: @TTTLibrary TikTok: @TheTableTopLibrary Also go support Cody's wife who is an amazing artist: Facebook: https://www.facebook.com/savesthedayartwork/ Etsy: https://www.etsy.com/shop/Savesthedayartwork Snow Twitter: @TheBsnow TikTok: @TheBsnow Devin Bliss Twitter: @SexyDevieB Check out my amazing art! https://www.deviantart.com/devinbliss I don't do anything else Caleb Twitter: @CalebsXe44 Jordi Twitter: @WISE_talk_ --- Send in a voice message: https://anchor.fm/topterta/message Support this podcast: https://anchor.fm/topterta/support
While Tim Burton's "Big Fish" has no shortage of actresses in supporting roles, it's very much a men's story. But with Ewan McGregor, Albert Finney, Billy Crudup and DANNY DEVITO in the cast, it's a refreshing change of pace for us. And we still get an underused Jessica Lange doing what she can with the Wife role, Helena Bonham Carter both dragged up and down to earth, and Marion Cotillard in her American film debut shining, glowing and almost stealing the show. We discuss some strong feelings about early 2000's cinema, plus "Fight Club," "Living Out Loud," Jean Smart playing Fruit Ninja in "Mare of Easttown," a potential episode on "August: Osage County" and the Broadway musical version of this movie. Join us for the Best Supporting Aftershow AND get early access to main episodes on Patreon: www.patreon.com/bsapod Email: thebsapod@gmail.com Instagram: @bsapod Colin Drucker Instagram: @colindrucker_ Nick Kochanov Twitter: @nickkochanov Instagram: @nickkochanov
1. Showing Zoë a magic trick 2. Jack's wedding invite 3. Sam the Fruit Ninja – special skill 4. Chomp Choir logistics 5. Body Drying update – 1 week later
Life can feel a lot like a game of Fruit Ninja. There are lots of good fruit, but there are dangers in the mix. In this message we learn how to get the good fruit by connected to the healthy source.
Nirav, Alyssa, Adam, Nikhil, and Bri are at it again as we dive into the simple but spectacular fruit slicing simulator from your iPod Touch, and maybe learn a little about Florida along the way. Due to burnout we're taking a brief hiatus. For the next month, you'll get a mini episode (around 15 mins) in your feed we've pre recorded so we can try not to die. We'll be back to our regular episodes on June 10th! Find us at https://twitter.com/GameBustersPod on Twitter! Find Nirav on Twitter @gandheezy and Alyssa @GoBalysstic ! Find us on your favorite podcatcher: https://anchor.fm/gamebusters
The best way to handle your objections is to prepare for them and slash through them just like the fruit ninja game. Gamify sales and it becomes fun and easy. #AcezAcademy #phonesales #salesSupport the show (https://www.youtube.com/channel/UCGcgxUlRGcvevbrb-BNUNag)
Let's get down and dirty with alocasia: the plant you love to hate. Learn all about these beautiful plants that definitely come with some draw backs. Plus we announce an upcoming event where you can come hang out with us! Where Are We Growing:Our WebsiteInstagramNicole:Tik TokInstagramPlant ConsultationsBrandon:Tik TokInstagramYoutubePlant ShopMy Amazon Storefront
Get ready for the next episode of the Kids Talk Media podcast featuring brother and sister, Lincoln and Harper, ages 6 and 7. With iPads in their hands, they showed me their favorite games, including SlitherIO, Roblox Fashion Famous, Neon Splash, Angry Birds Transformers and Fruit Ninja-- a favorite because “I can't cut fruits in real life!” I discovered who gets to approve new friends on Kids Messenger; why the Haschak Sisters on YouTube are a favorite; and what Spongebob and cotton candy have in common! Check it out! I hope you enjoy it.
The Dynamic Duo are back to dish about the world of video gamesWe played Meta Quest 2 (Beat Saber, Walkabout Mini Golf, Star Wars: Tales from the Galaxy's Edge, Bait, Fruit Ninja, Horizon Worlds), The Last of Kirby Demo (Kirby & The Forgotten Land), Elden Ring and HadesIn the News, God Of War comes to TV, Star Wars Eclipse is almost 5 years away and Playstation had a state of PlayIn the Bonus Round, We talked about the past, present and future of VRVisit our new website www.secretfriendsunite.com Follow us on Twitter: @secretfriendsu @the_CaNERDian, @toxtra, Subscribe to our Youtube channelJoin the fun in our Discord serverVisit our Teepublic store for all the SFU Merch you can handle
The Dynamic Duo are back to dish about the world of video gamesWe played Meta Quest 2 (Beat Saber, Walkabout Mini Golf, Star Wars: Tales from the Galaxy's Edge, Bait, Fruit Ninja, Horizon Worlds), The Last of Kirby Demo (Kirby & The Forgotten Land), Elden Ring and HadesIn the News, God Of War comes to TV, Star Wars Eclipse is almost 5 years away and Playstation had a state of PlayIn the Bonus Round, We talked about the past, present and future of VRVisit our new website www.secretfriendsunite.com Follow us on Twitter: @secretfriendsu @the_CaNERDian, @toxtra, Subscribe to our Youtube channelJoin the fun in our Discord serverVisit our Teepublic store for all the SFU Merch you can handle
ACE started off his career working several jobs at once, before starting his own nationwide distribution company from scratch. From there, he worked at a top financial institution where he became the top salesperson within a year and became the top sales leader in year two. Today, ACE is an entrepreneur, a motivational speaker, and a mentor helping sales leaders across the world take their game to the next level. Throughout his career, he's learned that every millionaire/billionaire talks about the same keys to success in their fields. Now, ACE decided to break them down into digestible courses that are designed to help sales leaders and managers like you master the art of each aspect, reach the best version of yourself, and improve that version further every single day. In this episode, Ace and Brad uncover why sales is everything. Listen in to how these two sales experts go in on Ace's story and real tactical steps on sales. 00:00 Intro 03:00 How Ace discovered sales 04:21 “Without sales you have nothing.” - Ace 05:40 Why people fail at sales 10:00 Where the mentorship began 12:00 Influence 12:45 “It's more about relationships than it is about sales.” - Ace 15:00 The first sales pitch 16:44 The steps to being a good salesperson 20:00 “Suffocate yourself with your why and your purpose.” - Ace 22:17 Fruit Ninja 23:42 Ace's course on LightSpeed VT! 26:00 About the course 28:25 Check out https://www.acezacademy.com to learn about what Ace does 30:00 Culture 37:00 Money back guarantee
In this week's show, we have a hip hop legend, Bun B. Best known as one-half of the Southern rap duo UGK, Bun along with Pimp C formed UGK in the late '80s when their former crew, Four Black Ministers, fell apart. Based in Port Arthur, Texas, UGK signed with Jive, and with 1992's Too Hard to Swallow began a series of Southern gangsta rap albums that were successful sellers. In 2005, Bun B carried on solo, and released both the mixtape Legends, and his debut album Trill extending his presence into the 2010s with Trill O.G.: The Epilogue and Return of the Trill, just as a generation of younger MCs looked up to the influential veteran for inspiration. Since then he has continued to experiment and always try what's new, specially in the technology field, to take full advantage of it. We have an insightful talk on what he's doing with NFT's and Web 3.0, and discuss broadly about the metaverse. Tune in to discover how Bun has positioned artists and himself in this incredible space! Episode Highlights[02:50] Bun's insights about NFT's and EulerBeats[05:09] Technology advances in the music industry: Vinyl, cassettes, CD's, mp3[06:36] Bun's wallet and the genuine aspect of being someone that is producing art and trying to consume it in space vs the cash grab[13:26] How NFT's shapes the way Bun chooses to release music in the future[17:01] Bun's outlook about putting himself in the frontlines for all types of things[20:41] Pimp C and testing technology in 1995 with the Ridin' Dirty album[24:00] Doing more metaverse concerts for more artistic interpretation[29:42] The real advancement of technology with the Nintendo Wii.[35:02] Hip hop artists in Houston[38:49] Hip hop entertainment media becoming more democratized[40:40] Bun's perception of how to take full advantage of what the metaverse and web 3.0 have to offer[41:28] Bun's Trill Burger Restaurant[48:20] What Bun wants the “Trapital” audience to know aboutListen: Apple Podcasts | Spotify | SoundCloud | Stitcher | Overcast | Amazon | Google Podcasts | Pocket Casts | RSSHost: Dan Runcie, @RuncieDan, trapital.coGuest: Bun B Twitter: @BunBTrillOGInstagram: @bunbTrapital is home for the business of hip-hop. Gain the latest insights from hip-hop's biggest players by reading Trapital's free weekly memo. Advertising Inquiries: https://redcircle.com/brands_______How Bun B Has Positioned Hip Hop Artists in the Metaverse SpaceBun B 00:00All of this different stuff. I do believe that you can do things in a metaverse concert that you maybe can't do in real life, right? Levels of production interaction, people communicating to you in real-time, right? In ways that you probably couldn't do in the middle of a fully organized and fully produced concert.Dan Runcie 00:27Hey, welcome to the Trapital Podcast. I'm your host and the founder of Trapital, Dan Runcie. This podcast is your place to gain insights from the executives in music, media, entertainment, and more who are taking hip-hop culture to the next level. This episode is with hip hop legend, Bun B. This man needs no introduction. But everyone on this podcast is going to get one, especially a legend in the game, like Bun. It's wild to think this is coming up on 30 years since Bun and Pimp C dropped their debut album as UGK. And each evolution of his journey Bun has continued to experiment, continue to try what's new. And what he's been doing recently with NFT's and with Web 3.0 is a great example of that. He recently linked up with Cryptopunk Rapper Spottie WiFi. And Bun and I talked all about the releases that they have planned what their strategy has been with NFT's and we talk more broadly about the metaverse. What does that look like for hip-hop artists? How Bun has positioned themselves in this space, and what UGK's approach to NFT's would have looked like. We also talked about what Bun's been doing in the restaurant business, Houston, hip hop artist, who his NFL comparison is, and a whole lot more. It's always great to host the legends on this podcast. And it was an honor for him to join me on this one. Here's my with the Trill OG. All right, we got the Trill OG with us himself, Bun B. Welcome, man. It's great to have you on the pod.Bun B 02:02Likewise, man, thanks for having me. I'm excited to have this conversation today.Dan Runcie 02:06Yeah, man, this is dope, because I feel like there has been so much movement lately going on with NFT's and how artists are making moves. And you've been making a bunch of moves in this space, you recently teamed up with another artist, Spottie WiFi. And it's been dope just to see how you all have thoughtfully planned out what you're doing. And all of these steps the past year where I feel like most people are just gonna wrap their heads around what an NFT actually is and how to do it. So yeah, it will be good to hear. What was your entry point to this? Like, when did you first hear about this stuff, and then something clicked when you're like: Okay, I'm gonna make a move in this space.Bun B 02:50So I got approached last summer. A good friend of mine used to be my video producer advice many years ago, reached out to me and he said: Bun, I know you're a forward thinker. I know you're, you know, relatively open minded guy. Have you heard of NFT's? And I was like, vaguely, but because of the fact that I was I was a little late to crypto, so I wasn't, you know, big on Discord and all of that kind of thing. So I was very unfamiliar, to be honest, seems like well, I have a guy, he's, you know, very fluent. And, you know, he's doing these different kinds of things called EulerBeats, and I was like, what, what is a EulerBeat? And the way it was explained to me, and I'm definitely paraphrasing here, it's like a computer algorithm is put in and it kicked out beats or whatever. So basically, these were beats that were kicked out by because some kind of computer program or algorithm by some scientist named Euler. And so different people were buying these EulerBeats, doing remixes to them and so forth.So one of the guys that owned one reached out to my friend and was like, you know, if you'd like to collaborate, I'd love to see if you would want to rap over one of these beats, you know, so I did something, it was very minimal. It was really only like a hook and a verse and it was called going crazy over crypto. And I just use a lot of different terminology from this, as I did my research, talking about Foundation, and open sea and stuff like that, you know, very, very surface level terminology. And it did fairly well it because the guy that I partnered with was already well known in the space. And so that went well, and I guess the word kind of got out. So then I had another friend reach out to me and he was like: Hey, I have a good friend. He is a crypto punk owner, and he's actually like, the first crypto punk rapper. I'm like: Well, I don't even know what that means. But, you know, let's let's get us all on a call. And that's when I was introduced to Spidey and Spidey explained to me the idea of the crypto punk NFT and him putting like an identity to his and turn it into like this character, which I thought was like really cool, real cutting edge and some next level shit. And being an older artist, you know, I'll be celebrating my 30 year anniversary this month. And so I've watched the music industry changed from vinyl to cassettes, cassettes to CDs, CDs to mp3. So you know and watch the record business go from the traditional model of record stores into these online stores, right? So for me, it's it's vital that I'm prepared to change with the time when this technology advances. And so when I started to find out more and more about not only NFT's but cryptocurrency and this whole idea of Web 3.0 in the metaverse and where everything is going, I was like: Man, I really hope I can find my way into this. And luckily, people who are already in the space reached out to me, so I didn't have to do that much initial heavy lifting, right? These guys kind of carried it for me. But then once they brought this stuff to me, I got very intrigued and I started to do my own research. And now like just watching these different brands and different people being associated with different stuff and seeing how you know, this board API club society is expanding, you know, through all facets of entertainment, man, it's really cool to watch. And it's really fun to be on a certain level a part of everything that's happening, right?Dan Runcie 06:22Yeah, definitely. And I mean, you mentioned it a few of the names there. Obviously, we're talking about crypto punks board, API club. I feel like even outside of music, you must have stepped up your own collection as well with this stuff. What's your, what's your wallet looking like right now?Bun B 06:36It's looking pretty good. You know, I had the full set, Medicard, somebody talked to me about that. I think my first really, really good purchase for me was an In-Betweener from Gianpiero. He's a digital artist and he's also the designer behind Drew, which is Justin Bieber's clothing line. So I was able that was like the first thing I was able to met Tristan Eaton, who was a good friend of mine. He's an amazing artist and muralist. He released some, some art called Gemma. So he gave me an NFT of his, and that allowed me to be able to meet stuff. So it's been really, really cool. Hundreds I bought an atom bomb from the Hundreds for Bobby Hundreds. And I caught it, like, at a really good price. And the ceiling is like two and a half times what it was when I got it. It's just been fun to get my hands on some of this stuff and just watch it grow, you know, but I'm trying to hold on to as much of it as possible, personally. Yeah, I did it for like, you know, quick buys and flips because I'll be honest, I wouldn't, I wouldn't fail to understand the industry enough to know what to buy and when to buy it. Whatever. I'm finding some cool stuff. I have friends that tell me about some cool stuff happening. I go on, I check it out, you know, works for me people that, you know, sometimes I've been lucky enough to get whitelisted other times, I got to get in that thing and met like everybody else, you know, but it's been fun and exciting. You know, especially like I see now B.o.B is now getting into the metaverse, that's going to be a drop coming soon. Really interesting man to watch out for; all these brands are finding their way into the metaverse right now. But yeah, my wallet is, it's okay, you know, it's not crazy, because I'm very reserved about, like, I have crypto that I already have. So I'm just kind of playing with house money, if that makes any sense. Like I don't want to look into you know, dumping a lot of my personal income into it, you know, if I make the right decisions in the right choices and make a couple of bucks cool. And if not, you know, they're not going to cut the lights off over here anytime. So, but, but it's fun, it's fun to have a lot of friends now like Everlast, a recording artist Everlast. I talked to him all the time. And he's been an art collector for almost 30 years now of all different mediums of art, whether it's sculptures or toys, or paintings or what have you. And like he's like, very, very engaged because he just loves art, and he loves to appreciate art. And he has many friends that are artists that are releasing NFT's, and then other things that he sees that are you know, maybe based off of hip hop characters or something culturally that he has an attachment to, and he was just copied something you know, it's relatively, you know, most of these things meant typically around .01 Ether, so it's only a couple of $100 that you really have to invest. Again, like I said, I'm not I'm not sitting around trying to spend crazy money on some of this stuff. But it's been fun man. It's really fun to have some of this stuff and you know, you could send your friend a link to your wallet and show him what you got.My good friend, Clyde Edwards from sneaker box. He was hitting me. He's like: Yo, I see you got to In-Betweener about one to check out my wallet, and I sent him my wallet. We just kind of compared different stuff that people got man. It's, it's a different thing that people can bond over too. You know, like, I have a lot of friends that are into sneakers. There's a lot of sneaker based NFT's Nikki Diamond sent me over some crypto downs that he's doing, you know. I'm saying and now other people that I didn't even know were hidden and she's like: Yeah, kind of crypto down to like worry. Yeah, it only cost me .01 Ether, so it was like nothing. It's fun, man. It's really fun and interesting to see how the space is connecting with people and how, how different people's entry points vary based on their cultural cues, you know.Dan Runcie 10:06Yeah! And I think your approach with it in terms of you're trying to buy these things and hold them, you're not trying to flip them. That's what separates the genuine aspect of being both someone that's producing art, but trying to consume it in the space versus the cash grabs. And I know that's something that both you and Spottie have been focused on making sure that the stuff you're putting out isn't just a cash grab. You're trying to put out something that people should want to buy and hold the same way you do with others. And I'm curious, are there certain things that you did to make sure that that was the image that was being presented, or the way that people would see it if they wanted to buy it? Because I know that with something like NFT's that can be a delicate thing to balance.Bun B 10:53I think I do a lot of this, you know, especially with particularly with this collaboration with Spidey. I kind of followed his lead, and I didn't want to put too much of myself on it. Because I was new in this space. I didn't want to overtalk myself. I didn't over one want to overstep my boundaries. And I didn't want to mess up Spidey's reputation. He's very well known, and very well respected in the space. So for the most times, I just kind of took his lead on a lot of this stuff. He would recommend certain things to me, I would approach things from a very typical traditional release standpoint and engagement standpoint. He was like: No, well. I was like, should we go on Instagram Live? And he was like: Well, no,these things tend to work better on Twitter spaces, you know. So little things like that helped me connect and figure out the space a lot quicker. But Spottie, I mean, he was already releasing music as NFT's prior to our collaboration. So the system was already set up, I just tried not to step on anybody's toes, get in anybody's way. But I was curious about a lot of things as far as intellectual property and ownership. And, you know, it's very interesting how some of these things work, depending on what you're releasing, whether it's video or it's music, you know, different rules apply. So it's been educational for me as well. And now that I have this information, I have a lot of other artists, typically from my generation who are curious about it, who don't have a Spottie that they can go to. So I can kind of give them a very base entry level instructions, I try to point them in the right direction. But it's not the easiest thing for people to navigate to discord if they've never really been on one before, and don't really know the terminology, and how the communication is happening in the space. So and that's for me, like, I was just talking to a friend last night like: Yo, how do you monitor these discords? Like, how do you know who's meeting what and where? And he was like: Man, it's a language, you just got to figure out how to talk it. And once you figure out how to talk it, it's, you'll see everything happening. So I'm still learning, it's a process for sure. Because this is the space that I naturally operate in. But I'm always up to learn something new.Dan Runcie 13:02Right. And because I think that's the perspective that obviously separates you from someone that would even want to try to do this as a cash grab to begin with. You already had a clear understanding, and then you have someone that's willing to ride it with you. And then you can help do other; help support other people with that, too. But yeah, it's, it's a lot I could imagine. And now that you've got in yourself up to speed with it, I wonder how this will shape how you choose to release your music in the future overall, with NFT's but then obviously, traditional album releases and things like that.Bun B 13:37Well, it's just a further extension, right? It just gives me a deeper way of connecting with my base and with people who appreciate my art. So typically, we would only sell music to people, we would only be able to communicate to people through social media. But now in the metaverse, right? Like I can sell tickets to a virtual concert. While they're at the virtual concert, they can buy virtual merchandise, right? There's so many different ways that we can connect with people, and it doesn't all have to be monetary, right? We can have very real conversations. It's, you know, these Twitter spaces have been very interesting in terms of learning how people view art that don't necessarily have an entry point to me as a musician, right? So in determining, like in the future, what kind of NFT's we want to be involved with and how we want to present it. It has to be true to me and my art and what I represent. So a lot of those things won't maybe necessarily connect,and they won't be something that I could sell for a bunch of money even if I wanted to. But the reality is, is that, I can't afford for this to be a cash grab, because I've got 30 years of reputation on the line, right? And I've always been upfront with people about what it is I represent and what I'm presenting. And so for me, this is just fun, right? It's very, it's fun. I'm trying to not try to sell stuff at an expensive price. I just want people to have a deeper experience in something that they're already enjoying, which is my music. So, we can create these remixes, right? Or like what I'm doing with Spidey where we're allowing people to remix the song, and present it, right? Like that's, that's fun; that's dope. But it's not something that would traditionally only play through a DJ or on a radio station, right? This thing will live and breathe on an entirely brand new platform. And it will inspire other people to approach these things from a different aspect or a different angle. And that's all I really want to do. As the OG, I'm typically the one that has to bite the bullet on this stuff; jump out there first, see if it's viable, see if it makes sense. And then, show other people: Hey, this is cool. Come on, you guys, it's safe to go this way. That's really all I'm trying to do. Now, you know, not necessarily for a lot of young people, because they get it: Younger people are more tech savvy than, say, my generation is, right? I want to let them know that this is a safe space, that they can operate it. But you can't jump in here and look at the money because these people can smell a poser a mile away. They can tell him to rug pool, they know what's going on. Because they were here first, you're the new guy, you know. So but it's, it's, um, it's encouraging, I will say that it is encouraging as an artist, you know. What new ways can I find to make this experience with the people that are appreciating my art and my music deeper? You know, how can it go further? How can it last longer? That's, that's a beautiful thing. Dan Runcie 16:19Yeah, and that's a good point. You mentioned earlier, you, especially within your generation, have always been the experimenter, you've always been more willing to put yourself out there and then see what it's like and then put others up on game. How do you think that developed? Like, where did that, you know, dynamic come from for you?Bun B 16:38Well, you got to understand, I started rapping 30 plus years ago, when it wasn't even a viable job, right? People weren't rich from rap when I first got into it, but it was new. It was, it was amazing, right? The graffiti aspect of it, the breakdance aspect of it, watching the DJ, manipulating the records, and watching these guys create songs, impromptu like right in front of you. It was amazing. It was something I wanted to be a part of. And back then, you know, my mother was against it, a lot of people didn't think I would make it, it'd be successful. But I was like: Look, I'll give it some time, I'll give it a shot, I'll at least take a chance. You know, for me, I've always been open minded to take a chance on things and not everything works out. But typically when they do, they work out big. So you know, no risk, no reward. That's always been, you know, my personal motto. And you know, as long as it doesn't hurt somebody physically, as long as it doesn't compromise my family's financial and physical security. I'm open for you know, I'm willing to test it and from where I'm from, if I don't try it first, some people will never give it a chance, you know. So again, if you, you know, if you call yourself an OG, then you have to put yourself on the frontlines for all types of things, you know, not just music and hip hop or street related stuff. But even with, you know, technology and finance and all this type of stuff. I want people to get the best experience they can out of life, you know, and if I can live life and show people: Hey, this is okay to do this is safe, you know, encourage people to take a chance and jump off that cliff and see, you know, saying the biggest one when they land, I'm with it, you know, because it's worked out for me. And I know, there were a lot of things I was able to accomplish that people said I couldn't do. So I want to encourage as many people out there as possible to take chances as well.Dan Runcie 18:21Yeah, you mentioned there earlier with that, your mother in this and just you know her maybe not necessarily seeing it. And I think I heard you say this once that she didn't think that this was real until you were in Big Pimpin'. And that's when it, like, clicked for her. She was like: Oh, okay, like this is real now.Bun B 18:38Yeah, a little earlier than that. But right, right around the same time, like we were, we had the number one album and jet magazine. And that was like a big deal, right? Because that was for her generation, the only way to gauge that kind of stuff. They really weren't into Billboard magazine, they didn't, you know, charts and all of that type of stuff. So that's where people will look at it back, a jet magazine, you'd see the top singles and the top albums. And when I have the Top album and jet magazine, she kind of had to look to take notice. She was like you really do make music because there was no way for her to really gauge it. We didn't have a lot of music videos, we didn't have a lot of media exposure. You know, a lot of it was really word of mouth; our earliest use as recording artists, even though we were signed to a major label. So nothing in my life showed that I was like a recording artist, I didn't really have, you know, the money and the cars, you know, to really show that I was doing all this stuff. I couldn't point at this magazine and say: Look and see me. I couldn't point at this TV show and say: Hey, there goes my video. So it, you know, it was these small little moments that my mom could relate to because a lot of hip hop culture, my mom didn't have a frame of reference for, you know, me. That's a good thing too. Because, you know, this is a very different environment sometimes that we can operate in pimps. My mom was always deeply involved in our career. And I wasn't always crazy about that because there's a lot of rooms that I felt she shouldn't have been in because things can get very aggressive sometimes. But saying all that to be said, once I did go out and show my mom that I was capable of doing this, she was all in. She's one of my biggest supporters now, but again, sometimes you just got to go out there and throw caution to the wind. And that's always been this recurring theme in my life where, you know, I have no idea where the next road is going to leave me. But I have to be prepared to take that step regardless, you know.Dan Runcie 20:25Definitely. And I think with that, you mentioned Pimp C earlier. I feel like you and him together, just imagining what you all would have done and what USK's, NFT approach and Web 3.0 approach would have been like, it would have been crazy.Bun B 20:41Well, Pimp was very big about interaction, right? He was really, you know, we would have concerts, you know, we'd be done on stage, say, you know, 1:30 and we probably wouldn't leave the club till 2:00 o'clock. Because taking pictures and signing autographs and just talking to people. Pimp was really big on wanting to, like, stick around after the show and, like, actually communicate with people. He was always curious as to what was on people's minds. And right now, he would have been all over; I believe, like, the metaverse and this idea of. Because I remember, he was, he introduced me to LaserDisc, right? Like, I had no idea what LaserDisc was. And I was the movie guy. That was a crazy thing. I was a big movie buff that watched all the films. And he was like: Man, I think you would like this, because you can watch the movie, and the director will talk to you like the commentaries and all that stuff. So he was, and he was a producer, he worked with a lot of, you know, recording equipment. So he had to be on the cutting edge of technology. Many people don't know that Ridin' Dirty is one of the first albums to actually be recorded in Pro Tools. So it's one of the first rap albums to be recorded fully into digital format, you know, and we were using a, a beta as a beta version. So we were testing the technology. And this is back in 1995, back in 1996, you know, so we were always trying to take advantage of advances in technology throughout our career. So it would be no surprise that this would be something that he would be trying to be a part of as much as possible. And I mean, he was, you know, he was already a very animated person. So a cartoon character with Pimp C based on it in these, you know, NFT world, you know, you could have put different hats, different color mink coats on him, he would have had a ball with it. I guarantee.Dan Runcie 22:18I could have, I could only imagine. I'm thinking about a clip of you all from international players Anthem Music Video, that would go crazy.Bun B 22:29Oh, yeah, definitely, you know, and again, you know, you never know what people gravitate to, right? That's why it's important to just throw it all up against the wall, I talked about this yesterday. I was just like: Man, you never know what it is people like about what you do. So you just give them everything you got, present yourself fully, you know, saying be open, but be as transparent as possible, and let the people decide what it is they love about you. And once you find that connection point, you can expand on that and grow that connection. I think NFT's is the perfect place for that, because it allows multiple interpretations of a theme that's already associated with you.Dan Runcie 23:06Right, right, for sure. I think with this, too. There's so much that's already known. And I think to a lot of people, you're definitely on the cutting edge with this. And I think naturally, you're probably: Like, okay, well, what is that thing going to be like three years from now, five years from now that everyone's gravitated towards? Do you have any ideas on what that could look like in music?Bun B 23:27Well, I think for one in music, I think a lot of,especially, we look at, you know, with, with social distancing, and a pandemic, and how people had to start doing like online concerts and versus and all of this different stuff. I do believe that. You know, if you remember last year, Travis Scott, and I think Justin Bieber both did virtual concerts, right? Travis did one on Fortnite. I think you'll see a lot more of that because it allows for more artistic interpretation for the performer, right? So you can do things in a metaverse concert that you maybe can't do in real life, right? Levels of production interaction, people communicating to you in real time, right? In ways that you probably couldn't do in the middle of a fully organized and fully produced concert.I just think it allows people who appreciate what you do to have more access to you and what you do. And I think that for me, is where things are going to go. I think, I think there's going to be more. I think not only are we going to spend more time in the metaverse, I think we're going to be concerned about how we look in a metaverse, how we present ourselves in a metaverse as far as technology. And I think it'd be a lot closer to Ready Player One in the virtual sense, but not in the real world being this dystopian future kind of thing. I think we're okay for the next couple of years. I don't think mankind is going to, you know, turn into Mad Max that quick, right? I do think that people are going to spend, want to spend. I want to say that, everyone will want to spend more time. I think for me In the next three years, there's going to have to be some type of technological advance in the way we enter the metaverse because VR headsets for many people can be a very cumbersome thing to deal with for an extended period of time. And for me, that's the only thing with being in virtual reality for more than 20,30,40 minutes is the fact that the headset can get hot, especially if you're playing like Fruit Ninja, or boxing or working out, right? It gets hard to get sweaty. It's a lot. You know, I think as, I think as the technology starts to advance on that aspect, people will be more willing to get into it because it's, it's kind of awkward, this big headset and these paddles and all of that. I think at some point, you know, if you look at who it is that is working with Oakley. Is it Facebook, or Google? That has the glasses, or is it not YouTube? Yeah, it's YouTube, right? We're with Oakley, where you can film things directly from, from the glasses. I think technology is going to lean more in that direction, I think we will be able to incorporate more of the metaverse on top of the real world so that you will be cognizant of where you are in the real world at the same time. So you're not tripping over the coffee table or something because people are going to want to incorporate this more into their everyday life. You won't be able to drive with it or maybe walk down the street with it. But I think you can move around and share spaces a little bit better, you know, but that's just me. I just want this to be a more pleasant experience and easily accessible experience. I think at some point, the metaverse will be as easily accessible as WiFi. If you can find a WiFi connection, you can jump right into the metaverse to connect with people in places. That's awesome. Starbucks is gonna look a lot different in three years. I could tell you.Dan Runcie 26:47Yeah, I think, I think that's it. Because when I think about the VR companies like Magic Leap, or Oculus, where I think their growth slowed a bit was exactly what you said. Having that headset on for a long period of time does create a barrier and friction on so many levels. And I think that's why for that moment, we saw faster movement and growth in AR as opposed to VR, right? So I think, the next motion of that is like what you're saying with glasses, it's like a hybrid of those. You still have the thing over you, but it's still layered on top of the real world, you can still interact with whatever's happening around you.Bun B 27:25The only problem is his peripheral, right? Like you have to figure out where the peripheral would stop with glasses, right? At some point, you still have to have simple coverage, right? In order to fully be constant in this space. But that doesn't, that's not always going to work. So I think, as long as someone can like with the click of a button, like, tablets have a real space in the back of their metaverse like the in and out, right? The accessibility, I think, to and back and forth, that's going to be the thing that I'm sure there's somewhere in, in the r&d departments trying to figure out right now. Definitely, I think this would be amazing, like on flights, like, just think if you have, like, a long international flight, right? You know, you get tired of watching movies, and listening to music and food. You can jump on, you know, the same phone, if there's like a WiFi experience, you can jump into the metaverse right there, you know, and interact with other people on a plane, right? Without, you know, without having to get up and go there. You can find out somebody in 34C is interested in the same things as you, you know, it could get sketchy too. You know, that could get sketchy too. I've been on planes before where people were randomly air dropping pictures to people that maybe they didn't want airdropped to them. Like that. But the world is full of wonder. I'm excited about the future , always have been, always will. Dan Runcie 28:36Yeah. And I also think we're still in the early days of this too. I mean, it's very real that I know that. I know that Facebook changed its name to Meta, and they may seem like the leader, but these companies, especially the new ones, they're growing fast. Every new social platform grows faster than the one before that. And like we're saying five years from now, just think about, like, how quick Tick Tock blew up, or how quick Clubhouse blew up in that, you know, few months, right?Bun B 29:01And prevalent, not just that it grew up. It's prevalent, and it's accepted, you know, across the board, you know, different cultures, languages, gender identity, everybody's getting it the same way. I talk about this all the time, every now and then technology comes to people or an idea, or some level of artists presented and everyone receives it generally the same way, right? And I think that the metaverse is going to get to a point where it can present itself to the average consumer who isn't tech savvy, who doesn't have cryptocurrency, who doesn't have a metamask wallet with, with NFT's and tokens in it. But will still want to interact and engage. You know, I saw with the Nintendo Wii, I think the Nintendo Wii doesn't get enough credit for being a precursor to this. You know, that was something that everybody wanted to see what their face would look like, what their avatar would look like on the game and we could bowl and play tennis and all of that, right? I think that's going to come back around. I think we're going to see a happy medium between what we know VR to be, and what we want VR to be very soon. I think there's too many companies investing in a technology. There's too many upstarts. And there's too many people whose minds are not focused on this. It's happening. It's not about a matter of if, it's when it's happening right now. And everybody's getting on board, all these big corporations that you see creating NFT's and trying to sell up cheese. I remember when I saw the massive Thanksgiving parade floats were being sold as NFT's. I'm like, okay, and like, this is massive, right? Right. You know, saying like, get on board, like everybody can get on board. And you can hold out if you want, I held out on Twitter, I held out on Instagram and social media. And I'm pretty sure it cost me It cost me money. At some point. It cost me connectivity at some point. And you know, it cost me relationships because I wasn't there early, right? A lot of people that got there early, were able to take full advantage of it. And you know, a lot of us are still playing catch up with this kind of stuff. So as far as the, you know, Web 3.0 in the metaverse, I want to be, if not ahead of the game, at least I have my finger right on the side and on the cusp of what's to come. Dan Runcie 31:11That Nintendo Wii example is a really good one for a few reasons. Because I think it also signaled what people think is the real technology advancement, if that makes sense. Because up until that point, everything was about graphics. How can the Xbox One be upgraded graphics and the Xbox 360? Or a ps4? Whatever it is.Bun B 31:31How close to reality can it look, right?Dan Runcie 31:34Right, and their whole thing was like: Okay, maybe if it's less about that, but more about like: Okay, what is the actual experience that you can create with other people and making people do things? And that's why, we blew up when it did when it did, you know, let's take a quick break to hear a word from this week's sponsor.Bun B 31:52Yeah, so what's the goal, right? What was the goal of the Nintendo Wii for people to enjoy it together, right? So they focused on that, instead of how pretty the picture was going to look? And how sharp the animation was going to look and how fluid everything was going to be? No, it just, you know, the avatars just like the Apple avatars, right? They're fun, neat, animated character caricature versions of who we are, right? It's like spending the day at the pier or something, you know, and it allows the kids to play a game with the parents to play a game with the grandparents, you know. Nintendo Wii changed Thanksgiving weekend and changed Christmas and New Year's, right? Because now the whole family can gather around the television. And instead of watching a movie, we can all do Nintendo Wii bowling. I feel like technology is going to get more and more into that. The metaverse lends itself to that, you know, I'm saying. Especially if, say, you can get on your iPad, you can get on, on your cell phones, the kid can't get on on his Nintendo, right? I can get on, on my phone. And we can all be interacting, playing games against each other. You know, what was it there was, there were virtual dominoes, I remember that became a big thing during the pandemic, because people in different houses could play dominoes against each other. People who would normally come together and commune and play dominoes in person could play it virtually. Now imagine that there's an avatar, you know, I'm saying there's benefits, the winner could get this, we could all put .01 Ether or something. I don't want to encourage gambling, but it's just different ways for us to have fun together. You know, and I think, I think the metaverse is going to be perfect for that. Because if everybody just has to put something on, then we're all there. Now, you know, I love the idea of, of virtual art galleries, where you can have the stuff that's in your wallet, and it's on the wall, you can display it and present it to other people. You know, you can go by someone's gallery and look at their art, they can come and look at yours. We'll be having listening parties, people can come and commune, play albums and preview music and videos. But the world is wide open, and it's just about how open you are to it.Dan Runcie 33:54That's exciting. I'm excited for that. I know you're going to be up on all of that. And I mean, I can't wait. I feel like of course with some of these things. You always feel it out to see, okay, what is, you know, the worthwhile thing to put the investment behind. But there's always going to be things and I think, I think it's going to be bright ahead so I can't wait for that. Switching gears a bit though, I want to talk a bit more about hip hop and I want to talk about Houston specifically. Because obviously you're a legend in this game, you know, play in Port Arthur, Texas on the map. And it's been great. You mentioned Travis Scott earlier. It's been great to see what he's done. It's been great to see what Megan Stallion has done as well. And I feel like, you know, you've mentioned that especially in the 90s, Houston necessarily wasn't getting you know, all the love that it definitely deserved. And now we are starting to see a few more Houston artists get some of that mainstream awareness that maybe the earlier generation didn't get. But I'm curious, where you think things are right now. Do you feel like Houston is finally getting its fair share? Do you think they're still selling room there for the region?Bun B 35:02Well, I think the only thing that has really held us back here has always been media, the media accessibility, right? Not being in New York and not being in Los Angeles, which are media capitals of the world, not just of the US, right? There is all the accessibility to magazines, to TV shows, right? To entertainment conglomerates, in general, all the access is there. We've always been operating on the outside. Well, now with social media, it kind of levels the playing field. And if we're all operating on a level playing field, then yes, we can compete with anybody, we can compete with any and everybody on any level. So that's why I think you start to see more not just prominence of, of Houston artists, but Houston artists on a major level, right? Because everybody can be a part of the experience. At the same time, people now have been educated to Houston's street scene, Houston's music scene, everybody knows what the car the candy painted cars are, you know, DJ Screw, they know all of that everybody has the cultural cues to it. And since we're all operating on that same,even playing, let's just see who's got the best talent and who presents themselves in the best way. And you'd be hard pressed to find somebody to present that presents themselves live on stage in person better than someone like a Travis Scott, or a Megan Thee Stallion. Obviously, Travis has, you know, has a lot that he's going through right now. But I don't think anyone would ever say that Travis wasn't one of the best performances out there, right? So if we're given the same opportunities in the same platforms that everyone else has to present ourselves to the masses. Houston has just a chance, if not even more of a chance of being successful on a grand scale than everyone else, because we had to learn how to operate without mass media outlets, you know what I'm saying. So if we can build up a following based on that. Well, once we get access to the media outlets, it was game over at that point, right? So yeah, I look at a lot of the talent, you know, people like Maxo Kream on the edge, you know, people like Fat Tony, there's a lot of great up and coming talent coming out of Houston Sauce Walka and Peso Peso, Trill Sammy, Dice SoHo, a lot of really good talent coming out of the city. And they're all finding their fan bases through social media. So they're the people that they are connecting with while it may not be a million people at one time. That 150,000-250,000 group that they're connecting with, they're building strong connections, they're building connections that will last for years to come. And it's important to do that. I tell artists all the time, you don't need a million fans to make a million dollars. You know, that's a big misconception that you need to sell a million things to someone to make a million dollars to a million people. No, it doesn't have to be at all. If you're consistent, 10,000 people spending money with you; 10,000 people spending 50 bucks with you, on a monthly basis will make you a millionaire in a year. So don't be greedy. Just be consistent and patient.Dan Runcie 37:59Definitely. And I think to that, obviously, the internet helps democratize so much of this. But to your point, I think you're still highlighting this, that medium still does make a difference for a lot of these artists, and especially in the hubs that they're in. So I feel like it's getting closer to that point where things are equalized. But unfortunately, there still is some benefit that the artist that is close to the New York or close to the LA would have. But I'm curious, especially as we're thinking about whether it's the metaverse or just future development in different areas. If that piece will continue to change, if the media, especially the hip hop entertainment media, will start to become even more democratized at that, from that perspective.Bun B 38:44I think we have an advantage because there's always been this independent spirit, right? That if the powers that be won't allow us to use their platforms that will create our own, right? And it's that self sufficient mindset, right? Self sustaining mindset that would lend itself to this, right? It would lend itself to the point of content creation, right? We don't sit around and wait to find out who can distribute our content the best, who can we partner with. No, we're gonna figure out a way to create this content independently. And because of that, we are now the sole owners of the intellectual property, all of that term and all of that knowledge and application lends itself to the metaverse, right? Because you have your own small group of people, right? That has been supporting you outside of the major media system. So now you started discord with those people. And now all those people are communicating with each other in real time, constantly and consistently. You can find out exactly what it is that they all have in common in terms of their connection with you. And now, you can feed that beast properly. You can give it a better diet, because it's more refined. You know exactly what it is that they're coming for. It's for sustenance, right? So you can take all of the filler out of the presentation and just give them exactly what it is that they need. You can't ask for a better access from an artist perspective, right? This is exactly what you would want. People used to pay 10s of 1000s of dollars for people to have special interest groups come in and tell them what people are thinking. Now you can have a place where all of the people that support you like you,and listen to you and appreciate you coming together and talk about what it is they like, and maybe what it is they don't like. So you can have a more fine tuned perception of what it is that people are supporting you for. We are in a perfect position, being from Houston, being self-sustained, being creators, content creators, and owners, right? To understand how to take full advantage of what the metaverse or Web 3.0 has to offer. That's why, me personally, I want to make sure that I'm out here leading the charge, not just for the next generation, but for prior generations, there's a place in space here for everybody. You know what I'm saying, and you don't need to wait until people invite you. It's wide open right now what make yourself at home.Dan Runcie 41:01Love that. Love that. That's what it's about making the opportunities. No, that's amazing. That's amazing. A couple of questions here before we, before we let you go. I want to chat with you about the restaurant business because I know that's something that you've been deep in. I know you actually teamed up with my guy premium Pete as well on a few things in this space. And I know that you recently started Trill Burgers. It would be great to hear how that's been going and what your vision is and outlook is for that.Bun B 41:28Well, anybody that knows me can look at me, you can tell that I like food, right? When I'm going to kid around with that I'm a big boy. And I like food. But as I've gotten older, I've gotten to appreciate the process more of cooking, but then also how restaurants work. I've made good relationships with a lot of people here in the restaurant and culinary world. And I've just been on the outside for so long. Like I'd love to have an entry point into this business, right? I'm not necessarily a chef, by trade or nature, my wife and I do a lot of cooking. We used to do a lot of cooking demos, and why not. But it was just about finding the right place, you know, the right place to enter and make it make sense. Good friends of mine owned a restaurant here in town, Sticky's Chicken, Patty and Vince, brother and sister, you know, great business. And they were bought out by a Restaurant Group who wanted to partner with me on a concept as well. So between myself and team Sticky's Chicken, the restaurant group that was approaching me, and a good friend of mine, Nick Schofield, who kind of helped bring everything together. They presented this burger concept, I had my own ideas of what it should be. We agreed on the inception. And the idea and the concept, presented it to the public. And it's been going amazing ever since, you know, we've been able to present it at a lot of great places like ComplexCon, AstroWorld, and we're set to do it at Coachella, pretty soon. So there's just a lot of great opportunities that are coming from that. Once people saw that I wanted to be more active in the food space, different people started to reach out. So I'm currently working with Paul Qui, an award winning chef from Texas, on a soul food restaurant concept with my wife, Queen Sophie. So that's going to be the next thing and looking at a lot of different local brands here that are doing amazing things with food, but can use maybe a little bit more energy and maybe a little bit more awareness to take them to the next level. So I'm looking to partner with people as well, not just building an original concept, but seeing concepts that are really well thought out, really well fleshed out, have amazing food and again, could just use maybe a little energy or a little like: Hey, come over here and try this. So you know, I think in the next three to five years, man, I think there's gonna be a lot of really, really good opportunities for me in that space. We're already talking about how that translates into the metaverse and, and, and the idea of, you know, things happening in the real world as well as in a virtual world. So there's a lot of great ideas that we have on the table. I don't want to give everything away. But I think by the time we get to maybe NFT Denver, or NFT LA, will be presenting some of these new ideas from half of myself and the guys that I'm in business with. So, you know, the food industry is exciting for me to be a part of. But it's not just about brick and mortars. And it's not just about real world application. There's also room for this to extend into the metaverse as well. And we're all excited about that.Dan Runcie 44:19I was just gonna say when you started talking about this, I'm already seeing a headline soon enough. Trill Burger has bought real estate in the metaverse to open up shop.Bun B 44:29Hey, look, man, look, anything is possible nowadays. Like I said, this space is wide open. You know, there's a lot of things that my partners and I think make sense for us as a new brand. Personally, for my brand. They're encouraged to try it. I'm encouraged to support him in trying it. Again, it's not typical. It's not traditional, but I think maybe that's a good thing. You know, I think there's a lot of people looking for things that are outside of the box and outside of the norm, and I think we have some great progressive ideas that we could present to people that fall right in line with everything that everybody wants to be a part of the metaverse for.Dan Runcie 45:03Can't wait. I feel like you know, I can already see the headline comments. So I'm excited to see it for sure. But no, for now, this would be the last question before we let you go. You were on the I'm an athlete podcast a couple pretty recently, us with Brandon Marshall and Perkins, a bunch of them. And you were talking about how Tom Brady is the Jay-Z of the NFL. And then you also mentioned that Aaron Rodgers is more like Naz. So who is that Bun B in the NFL? Who is Bun B?Bun B 45:33Wow, no. When we had that conversation, I was asked that, and I didn't have a good answer. At the time. I haven't thought about it. I've always been a fan of Frank Gore, the running back. Frank Gore is, I think, he's 40 right now, still out there. One of the strongest, toughest guys in the game going up against the young bucks, you know, always does well enough, right? Like, he's, he's not going to be the top running back, you know, maybe not even in the top 20. But he always does the job. He comes, he gets the job done. And he's a real leader in the locker room because he's a veteran. And that's why I want to be somebody that, look, if I show up, I'm going to do what I said, I'm going to do.You know what I'm saying. And I'm going to try to encourage other people and lead them in the right way because I've been playing this game, maybe longer than you guys are, and I can probably help you work smarter instead of working hard, you know. So I would say probably like a Frank Gore. But that's just me because I really like his style of play.Dan Runcie 46:29That's a good answer. And I think he's actually up there and yardage. He might be in the top five for the NFL, for running back yards up there, right?Bun B 46:37Oh, Brandon, back on. I think he's in the top 10. Yeah. 10. Yes. So he slowly and quietly right, very quietly, very quietly, put those numbers.Dan Runcie 46:45Yeah, if people want to think that, but I couldn't see you getting in the ring with Deron Williams, though. I couldn't have seen that happen.Bun B 46:51No, no, no, no, I'm not gonna play that. I'm talking about on the field, I would make a better decision off the field than that. I'm not playing those kinds of games. You got to know your weight class.Dan Runcie 47:04No, for sure. It's funny when I was thinking about this for you, the Dave that came to mind for me was Randall Cunningham. Wow. And here's why. Okay, because I think about someone like him and originator who, when he was, especially when he was doing his thing in Philly. I feel like that was just when people were starting to see, you know, the quarterback that could run in a quarterback that can throw and do his thing. And in many ways, that person paved the way for the Mahomes up today. And all of these guys that can do these things when the rules have changed a little bit. You know, there's a whole bunch of more past coverage, a little bit kinder to quarterbacks in a way where someone like Rambo Cunningham could have had, you know. You know, who knows what Randall Cunningham could do in this era, but it wasn't for Randall Cunningham doing what he did. He paved the way to make it possible for the young cats today.Bun B 47:55I like the correlation. I like that. I'm not mad at that. I'm not mad at that.Dan Runcie 48:00Now I hear that. Bun B 48:01Oh, come in. I'm with it.I'm with it.Dan Runcie 48:03Nice. Nice.Bun B 48:05It's good. You didn't compare me to scrub?Dan Runcie 48:08For sure. For sure. Well, bond. This is fun. Man. I appreciate you for coming on. This was I mean, I think people are gonna get a lot out of this combo, for sure. And I know we talked in the beginning about everything you've got coming up. But what are some things coming up soon in the next couple months that you want to plug or let the trapital audience know about?Bun B 48:26Oh, on March 11th. March 11th is going to be a big day for me. I'm going to be performing in Houston at the Houston Livestock Show and Rodeo. For people that aren't from Houston, this is the 98 years. So it's a big part of Houston culture and tradition. And I'm the first black man from Houston to headline this event. So we're doing a big event there. I'm bringing out a lot of guys like Slim Thug, Paul Wall, Mike Jones and bringing out a lot of local guys because, you know, we've never been able to be a part of this on this level. And so I want to share this moment with other people who grew up in the city like me, and understand what it means to be able to be a black man from the city on that stage. You know, on that same day, I'm releasing a new album called MoTrill. It's a collaboration with a producer from Houston named Corey Moe, one of Pimp C's production protegees, and so we have a collaborative album together. The first single is out right now it's called Hesitate is with me, Tobe Nwigwe, Talib Kweli and David Banner. It's a more mature album, you know, like I'm acting my age, you know, I'm age appropriate. And I want to make music that people from my generation can listen to and enjoy and be lit on their own level. Because there's a lot of things in modern music that people from my generation just can't relate to. You know what I'm saying. I'll maybe appreciate it on the level that it should be appreciated. So I want to make sure that I'm still making current new music for people who've been along with me on this 30 year journey, you know what I'm saying. I'm not gonna leave him here like this. We don't keep going until we can't. No, I love that. Right.So March 11th Man, to be looking for a lot for me that day and a couple of different surprises, too. I got a lot of things coming up in this metaverse space, you know, a couple of collaborations now that I have a clear idea of what people would want for me. That was really a lot of what I was trying to do, was to figure out how would people want an NFT for me? What would you know, what, what would you want to see from me? What would make sense for me, right? And so I think we've got a really good idea of how to present ourselves in a space, make it easy, you know, make it not just a, you know, an NFT but also something that has something tangible physically attached to it, you know, make it a deeper experience for people. And we got some really good ideas. I'm partnering with a good friend of mine, and I think we're gonna have something present to people. Hopefully by March that'll be really fun and encouraging, we'll extend throughout the year. Like it's we've got some really cool stuff attached. So just keep your eyes open.Keep following him on social media on Instagram @BunB on Twitter @BunBTrillOG. And on Facebook @RealBunBofUGK and stay posted we got to be: Oh, and we got the discord coming soon. So stay tuned to my Twitter. We will probably be putting all the discord information out through the Twitter page. So there's I noticed that a lot of energy from metaverse and, and Web 3.0 takes place on Twitter. So we're moving all that energy there so we can go straight to the people that are already engaged. But we're excited for what the year has to be, you know, have this store and years to come.Dan Runcie 48:53We'll keep an eye out for that man excited for you can't wait, Bun thanks again, man.Bun B 51:35Thanks, Dan.Dan Runcie 51:40If you enjoyed this podcast, go ahead and share it with a friend. Copy the link,texted to a friend, posted in your group chat, posted in your Slack groups wherever you and your people talk to spread the word. That's how trapnell continues to grow and continues to reach the right people. And while you're at it if you use Apple podcast, go ahead rate the podcast, give it a high rating and Weaver review. Tell people why you like the podcast that helps more people discover the show. Thank you in advance. Talk to you next week.Advertising Inquiries: https://redcircle.com/brands
On this episode of The Middle School Mind, we talk about the Oculus Quest 2 VR system and why middle schoolers want this system this holiday season. Today's show featured: All I want for Christmas is an Oculus Quest 2 What is Virtual Reality (VR)? What are the popular games for the Oculus Quest? Beat Saber - kind of like Guitar Hero meets Fruit Ninja. Billie Eilish has her special edition Beat Saber music pack. If Eminem released a Beat Saber music pack, you would get a great workout. Oculus Rift vs. Oculus Quest vs. Oculus Quest 2. Blade & Sorcery - may not be for all ages as there may be blood and guts, try it before you buy it if there's a demo version. Blade & Sorcery is also similar to another VR game called Boneworks. Job Simulator. Play as a robot to do these random jobs. Be a store clerk, a chef, an accountant or work at a car wash. Do the work and don't get paid. Vader Immortal - a Star Wars inspired game for the Oculus. Our regularly scheduled pitch to Mr. Jeff Bezos for sponsorship. Games that have no business being made for the Oculus (or any gaming system for that matter) Sitting Chair Simulator - hold on to your seats, literally, hold on and have a seat. Sit and don't be fit. Netflix TV Static Screen - imagine watching Netflix over someone's shoulder on a blurry screen with bad audio. Poke Simulator - you are constantly being poked and poking other people. Fart Game - you make fart noises and you are rated on how it sounds. Quiz Time: We Play "Game Or Not a Game" - which of these games are real VR games and which are made up? Moss - Game or Not a Game? Oculus Raft - Game or Not a Game? Werewolves Within - Game or Not a Game? Thumper - Game or Not a Game? Bob Ross' A Little Bit of Happy - Game or Not a Game? Thanks to all of our listeners. We appreciate your support! The Middle School Mind podcast is available on Spotify, Google Podcasts and Amazon Music. Please like, share a positive comment and subscribe to The Middle School Mind podcast! --- This episode is sponsored by · Anchor: The easiest way to make a podcast. https://anchor.fm/app --- Send in a voice message: https://anchor.fm/themiddleschoolmind/message
Ever play a game called Fruit Ninja? Well, if you want to wait in line behind her grandkids to use Mary Ann's phone, you can. In Fruit Ninja, you're challenged to slice and dice various kinds of fruit that fall down the screen at an alarming pace. You control the sword. There's a lesson there. In the spiritual realm, God has given us a sword, too—the Bible, His Word—not just to know, but to USE in our battle against forces of evil that are as real as the chair you're probably sitting in. In this episode, Luanne and Mary Ann talk about the power of God's Word and how we can be more effective “ninjas” as we engage in spiritual warfare. NEWS FLASH: Luanne's new book, “Spiritual Warfare and the Armor of God,” is out and available for order through her website (see below) and amazon.com. You can learn more about Luanne and Mary Ann, order the books they've written, and read Mary Ann's newspaper columns on their websites: www.luannebotta.com and www.maryanncrum.com . Also check out their podcast Facebook page: “Unquenchable Hope.” You can contact the ladies at luannebotta@gmail.com and maryanncrum@gmail.com . (Music Title: “Makani” by Scandinavianz & AXM https://soundcloud.com/scandinavianz/scandinavianz-axm-makani. Released by Free Music https://soundcloud.com/fm_freemusic.)
Hello and welcome to Rambles on Air. Today we are talking about games that we've played. From nostalgic games like Fruit Ninja or Subway Surfers, to the top games like League of Legends. This episode we also talk about our favorite topic, Genshin Impact. Are our listeners tired of listening to us talk about Genshin by now? Hope you all enjoy this episode, and see you on the next flight. Hi! We're your pilots and hosts of Rambles on Air, Rin and Ash, here to offer laughs, giggles, and rambles on whatever it is we want to talk about. Welcome aboard, and hope you stick around for this flight! What do you think of today's episode? Tell us what your favorite game is, or what games you have played in the comments! And Follow us on our Instagram @ramblesonair_pod for any updates, and posts drawn by Ash. If you enjoyed this episode, subscribe to us wherever you're listening. Won't you also give us a 5 star rating as well? And spread the word! We take flight every Friday, so stay tuned!
In this episode, Trent and the Gents talk real Fruit Ninjas, iCarly reunion, Sardine Christmas Trees, this date in history, and the death of theaters. Then, last week in the NFL is recapped before we move into picks for this weekend.
A good friend of Alan’s, publisher of the online XR news publication, VR Voice, drops by the show for a general chat about the future of the space, including the potential for XR to help train workers in a future where retirement is less common, saving money by designing hospitals in VR before brick meets mortar, the video game crash of 1983, and a little Fruit Ninja. Alan: Today’s guest is a good friend of mine, Bob Fine. In 2011, Bob launched the only printed magazine covering social media, The Social Media Monthly. In January 2014, he launched his second print titled The Startup Monthly in May 2016, he launched — what I love — VRVoice.co, a content vertical on all things virtual reality. In addition to his publishing endeavors, Bob continues to provide I.T. strategic planning consulting services to both private sector and non-profit communities. Bob has over 10 years of additional work experience as a systems and sales engineer with various companies, including CMGi, Hughes Network, IOWave and Raytheon, as well as two of his own consulting companies, Geoplan and the Cool Blue Company. I want to have a warm welcome; thank you, Bob, for joining us on the show today. Bob: Alan, thanks very much for having me. I’m honored to be one of your guests. Alan: It’s my absolute pleasure and honor to have you on the show. I’ve met with you many times. You’ve actually shared some CES stories, and we’ve been in a little glass booth in CES together. That was wonderful. You have your own podcast and news outlet, talking about all things virtual reality, VRVoice. That is been amazing, and you’ve been a great influencer in the space, so thank you. Bob: Well, I appreciate that. Alan: So the first question I love to ask everybody is, what is the best VR/AR/XR experiences — or what are some of the best experiences — that you’ve had so far? Bob: You know, I guess from my perspective; I’m a longtime video gamer. I just went to PAX East on Friday, up in Boston. I was my first PAX event. And if you’re not familiar, that’s the Penny Arcade conference. Huge, huge gaming conference. It makes E3 look minuscule. And I’m old enough where I started with an Atari 2600. One my the reasons I started looking at VR again in 2016 was because of that video gaming interest. When you ask me my best experiences right now, I’m going to kind of… I’m thinking about some of the early games that that I played, that gave me that “woah” moment. As I’m thinking back to it now, this was actually on HTC VIVE — first gen, which was only maybe 3, 4 years ago now — and I was so impressed with the first generation of hardware that I was like, “well, this is ready for prime time.” The prices might still be a little bit high, but the quality of the gaming was there already. Just two off top my head is the VR version of Fruit Ninja, which I’ve personally put about 400-500 people through, because it’s one of the best and fastest experiences I think you can give somebody that’s never tried VR, but you can give to anybody whether they’re five years old or ninety five years old. Alan: Slicing fruit in VR is magical, and the fact that they have the haptic feedback to the controller is just… [implied Chef Kiss]. You’re right, it is a magical experience. Bob: The other game that I was really getting addicted to was Space Pirates, which I think is still just a brilliant early video game that demonstrates the quick and easy access to VR. It’s kind of like the space invaders of AR, I think, in terms of what those early games that caught fire and was easy to pick
This week on the Major Spoilers Podcast: Werewolf by Night! Harley & Ivy Meet Betty and Veronica #1, Fruit Ninja #2, Dastardly and Muttley #2, and The Shadow/Batman #1 all get a review. Plus, what weapon in the Star Wars Universe is most useful? Keep the Major Spoilers Podcast coming your way each week by becoming a Patron today at http://patreon.com/MajorSpoilers NEWS Saturn Girl headed to Supergirl http://majorspoilers.com/2017/09/27/television-yet-another-member-legion-super-heroes-appear-supergirl/ REVIEWS STEPHEN The Shadow / Batman #1 Writer: Steve Orlando Artist: Giovanni Timpano Publisher: Dynamite Entertainment Cover Price: $3.99 The World's Greatest Mystery. The World's Greatest Detective. They can barely stand each other, so how will they possibly deal with the World's Greatest Evil? What legacy can two of the world's most enduring icons of justice leave once they discover an ancient evil has been living inside the world they protect for centuries, attached to its heart. Can Batman and the Shadow save the world without killing it in the process? [rating:3.5/5] MATTHEW DASTARDLY AND MUTTLEY #2 Writer: Garth Ennis Artist: Mauricet Publisher: DC Comics Cover Price: $3.99 From man to man's best friend! Mutt has undergone a shocking transformation and unstabilium is to blame! Can he and Dick find a cure back home in the United States? Or will Air Force General Harrier personally make sure the guys are grounded for good? Meanwhile, the president holds a very important press conference…trust us, you won't want to miss it! [rating: 2.5/5] RODRIGO FRUIT NINJA #2 Writer: Nate Cosby Art: Scott Brown, Ruairi Coleman Publisher: Dynamite Entertainment Cover Price: $3.99 -MODERN FRUIT NINJAS go out on dates with date-loving cowboys who might be super-villains! -ANCIENT FRUIT NINJAS get their feelings hurt and decide to throw fruit at each other! (they're Fruit Ninjas, it's their thing) -...and JETPACK JOYRIDE tells the story of a machine that turns ocean water into cat hairballs for ABSOLUTELY NO REASON! [rating: 2/5] ASHLEY HARLEY & IVY MEET BETTY & VERONICA #1 Written by: Marc Andreyko & Paul Dini Art by: Laura Braga Publisher: DC Comics Free college tuition for all Riverdale residents?! That's the plan-after the town drains the wetlands that lie between it and Gotham City and then builds a new campus. The only snag? A certain botany-obsessed super-villain. When Poison Ivy enlists her bestie, Harley, to kidnap both Veronica Lodge, daughter of Riverdale's most important citizen, and her friend Betty, she's counting on some assistance-and the mayhem that ensues will probably work as well! DC Comics and Archie are proud to present the adventure of a lifetime for all these best pals. Their hijinks are brought to you by the real-life team-up of Paul Dini (HARLEY QUINN) and Marc Andreyko (WONDER WOMAN '77), with art by Laura Braga (DC BOMBSHELLS)! [rating: 4/5] MAJOR SPOILERS POLL OF THE WEEK http://majorspoilers.com/2017/10/03/poll-major-spoilers-poll-week-star-wars-weapons-edition/ DISCUSSION Werewolf By Night The Werewolf by Night character first appeared in Marvel Spotlight #2 (Feb. 1972) and was based on an idea by Roy Thomas. The series name was suggested by Stan Lee and the debut story was crafted by Gerry Conway and Mike Ploog. The character made additional appearances in Marvel Spotlight #3 and #4 and then graduated to his own eponymous series in September 1972. Werewolf by Night was published for 43 issues and ran through March 1977. Issue #32 (August 1975) contains the first appearance of Moon Knight. Jack Russell co-starred with Tigra in Giant Size Creatures #1 (July 1974), which was the first appearance of Greer Grant as Tigra instead of the Cat. That series was retitled Giant-Size Werewolf with its second issue. CLOSE Contact us at podcast@majorspoilers.com Call the Major Spoilers Hotline at (785) 727-1939. A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends! Closing music comes from Ookla the Mok.
In the San Francisco Bay Area, you won't find a shortage when looking for a wedding DJ, but one company looms large on the wedding horizon - Denon and Doyle. In this interview, Michelle talks to owner Sue Doyle, manager and DJ Mark Haggerty and DJ and office manager Mark Addison about their experiences ‘in the field'. They have an amazing team of professional DJ's and include supplementary services like lighting, photo booths, AV and even childcare for events. Also - virtual reality! What?! Click HERE to become a premium subscriber and unlock all of the amazingness: Ad-free, full length episodes The TBWPP Wedding Planning Resource Center with Access to 6 mini courses of The Big Wedding Planning Master Class Wedding Planning Templates and Tools Big Takeaways -Customer Service is TOPS. Accessibility for their clients is a priority. If you are a Denon and Doyle client, your questions are going to be answered and you will be treated professionally throughout the process. There is no room for EGO when you are a DJ backed by a big company like Denon and Doyle. We, as wedding planners, LOVE this. -Most of the Djs at Denon and Doyle have not been professional DJs for a long time before working for the company. Sue mentions that bad habits are hard to break and they like to train their Djs in the Denon and Doyle way. No Cheese-balls here people. -Sue's #1 tip for engaged couples planning their wedding? Go into the company's studio. Meet the DJs. See how the company is run. Does the DJ, or the company, have a client portal that you can utilize to input all the songs that you want and don't want? Will the DJ go over the wedding day timeline with you? Is the equipment updated and upgraded? Are they insured (the answer needs to be yes!)? Is it possible to test drive a fancy dance floor or a photobooth? Denon and Doyle says YES to all of these questions. -Virtual Reality sounds pretty cool on a podcast. But it's SUPER COOL to do it for real. Michelle virtually kicks papaya butt on Fruit Ninja. Links we referenced Denon & Doyle Website Denon and Doyle on Facebook Get In Touch: The Big Wedding Planning Podcast is… Hosted and produced by Michelle Martinez Music by Steph Altman of Mophonics On Instagram @thebigweddingplanningpodcast and be sure to use #planthatwedding when posting, so you can get our attention! Easy to get in touch with. Email us at hello@thebigweddingplanningpodcast.com or Call and leave a message at 415-723-1625 and you might hear your voice on an episode Learn more about your ad choices. Visit megaphone.fm/adchoices
Hey kids, it's time for another episode of the PSVR life podcast! This week, we talk about Rigs, Batman Arkham VR, Proton Pulse, Fruit Ninja and Trackmania VR. Special segment on upcoming games coming in 2017: Disaster Report 4, Headbutt Factory, ARK Park, Granblue Fantasy: Project Re:Link, VR Tennis Online, Modern Zombie Taxi Co., Atom Universe, and Dreams. News stories include Bound patch 1.03, Fruit Ninja's region/language bug, and moan and complain that Youtube 1.09 VR patch still isn't out. Reviews of several videos from the Jaunt app close out the conversation. Check out the facebook for Danthol's videos, the twitter feed for the latest PSVR life news, and call us at (540) 404-1376!
Episode 007 is here for your Listening pleasure! This week we talk about new releases Lethal VR, Fruit Ninja, Rollercoaster Dreams. News stories are Crytek closing studio locations, the Power Rangers Experience, and no Final Fantasy XV VR in December. We speculate about the new YouTube 1.09 patch as well as other new/upcoming/failed video and media player apps on the PS Store. In this episode, we also introduce a new segment "Life Choices", and break down our top ten games to buy from 2016. 1.RIGS 2.Eagle Flight 3.Werewolves Within 4.Pinball FX2 VR 5.Thumper 6.Tethered 7.I Expect You To Die 8.Driveclub VR 9.Robinson: The Journey 10.Battlezone
Overwatch is finally here and Nintendo strikes again, the crew also discusses in what ways we should stand up for our faith or beliefs. Nintendo Issues Copyright Claims on Mario Minecraft DLC: http://www.gamespot.com/articles/minecrafts-new-mario-dlc-leads-to-nintendo-copyrig/1100-6440027/ Joe's Dark Souls 3 Review: http://www.geeksundergrace.com/gaming/review-dark-souls-iii-ps4/ "Uncharted 4 In Real Life" video filmed with drones: https://www.youtube.com/watch? v=kv0OmWzNok4 TMNT: Mutants in Manhatten trailer: https://www.youtube.com/watch?v=hO_jtTw87kw Warhammer: Total War trailer: https://www.youtube.com/watch?v=0xLEtMZW6E8 Downwell trailer: https://www.youtube.com/watch?v=lb7YaMWsf5A Dungeons 2 trailer: https://www.youtube.com/watch?v=zKmdMec4XtM Lumo trailer: https://www.youtube.com/watch?v=-jiivNMsSNI Disney/Netflix deal: http://www.theverge.com/2016/5/23/11745506/netflix-disney-pixar-marvel-lucasfilm-exclusive-september Daredevil actor adresses Kingpin/Spiderman rumors: http://screenrant.com/spider-man-homecoming-kingpin/ Fruit Ninja movie in the works: http://www.ign.com/articles/2016/05/21/fruit-ninja-live-action-family-movie-in-the-works Angry Birds Review: http://www.geeksundergrace.com/movies/animated-movies/review-angry-birds-movie-2016/ AMC orders "History of Comics" documentary: http://www.ign.com/articles/2016/05/17/amc-orders-documentary-series-about-history-of-comics-from-walking-dead-creator For more Geeks Under Grace: http://www.geeksundergrace.com http://www.youtube.com/geeksundergrace http://www.twitter.com/geeksundergrace http://www.twitch.tv/geeksundergrace https://www.patreon.com/GeeksUnderGrace For more Cody Armour: http://twitter.com/CodyArmour https://www.youtube.com/ArmourCody For more Joe Morgan: http://twitter.com/JoeKnowsGames http://www.twitch.tv/righteousfurygaming http://twitter.com/righteousfuryg http://www.hitbox.tv/righteousfurygaming https://gaming.youtube.com/channel/UCvbAv8jROBkaDw3GfpnDEhg/live For more Shelley Waltar: http://twitter.com/theshellshock24 http://www.twitch.tv/shellshock24