Podcasts about galactic civilizations iii

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Best podcasts about galactic civilizations iii

Latest podcast episodes about galactic civilizations iii

Game Bytes
Game Bytes :: March 23, 2016 :: Stupid Pitchfork People

Game Bytes

Play Episode Listen Later Mar 25, 2016 42:29


It's time to talk about the games we're playing! Jerod dips his toe into everything from Sorcerer King to Galactic Civilizations III to ... Clash Royale? Dale finds a surprisingly good game in Tiny and Big: Grandpa’s Leftovers, and Jeremy catches Trackmania on PS4 and the new XCOM Enemy Unknown Plus on the PlayStation Vita! (hashtag LegacyPlatform) Intro: "Vigilio Confido" - XCOM Enemy Unknown, by Michael McCann. Outro: "Little Pretty Thing" - Tiny & Big: Grandpa's Leftovers, by 3typen

Devchat.tv Master Feed
057 AiA Starting a Local Angular Meetup with Will Buck

Devchat.tv Master Feed

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

All Angular Podcasts by Devchat.tv
057 AiA Starting a Local Angular Meetup with Will Buck

All Angular Podcasts by Devchat.tv

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

Adventures in Angular
057 AiA Starting a Local Angular Meetup with Will Buck

Adventures in Angular

Play Episode Listen Later Aug 27, 2015 50:20


Don’t miss out! Check out Angular Remote Conf!   02: 10 - Will Buck Introduction Twitter GitHub AngularMN 02:57 - Membership & Attendance 04:48 - Starting a Group Dinners Code Katas Coworking 08:35 - Networking with Other Groups and Organizers 09:38 - Corporate Sponsors 10:35 - Prizes & Giveaways Amazing Prize-O-Tron JetBrains Frontend Masters Pluralsight O’Reilly Media egghead.io 13:54 - Advice for Creating Meetups Content Fishbowls Katas & Hacknights Social Hours Sponsorship Advertising Meetup.com Google Groups 19:47 - Topics & Speakers Hack Nights Best Practices Beginner Topics Lightning Talks Karaoke 27:11 - Getting Started in Rural Areas Remote Hangouts Nomad JavaScript 29:31 - Beginner Stories Ruby Rogues Episode #216: Code Review Culture with Derek Prior Arrogance vs Confidence Impostor Syndrome Scott Hanselman: I'm a phony. Are you? 39:04 - Land Grab Your Social Media Slack   Extras Adventures in Angular Episode #44: Visual Studio Code with Erich Gamma and Chris Dias Picks Galactic Civilizations III (Joe) Legendary Encounters: An Alien Deck Building Game (Joe) Good Mythical Morning Podcast (Katya) Coin (John) [Pluralsight] Introducing Visual Studio Code by John Papa (John) Angular Remote Conf (Chuck) Mastermind Groups (Chuck) Midwest JS YouTube Channel (Will) Last Week Tonight with John Oliver (Will) Heroes of the Storm (Will)

Burning Barrel Podcast Network
Burning Barrel Podcast: Episode 152 - GleeE3

Burning Barrel Podcast Network

Play Episode Listen Later Jun 16, 2015 230:57


After a week off and both guys spending some time being sick they rise from the ashes for an E3 Blowout Podcast. But first some catching up. Hank saw (and wrote up a review for…) Jurassic World. Also the Steam Sale happened so he played a ton of games: Elite Dangerous, Galactic Civilizations III, Verdun, Lethal League, Ultra Street Fighter IV, and Game of Thrones (Telltale). Both he and Paul played Duck Game and tried out the new Tavern Brawl in Hearthstone. Paul revisited Final Fantasy VII and then tried out AKIBA’S TRIP: Undead & Undressed. With that out of the way, the guys are joined by @T_Pomps and @FoxytheKid to break down E3.

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Nördigt
110. Den om Christopher Lee, Steam-rean, Galactic Civilizations III, Rockband 4, Sense8 och Westerosrapport S05E09

Nördigt

Play Episode Listen Later Jun 11, 2015


Veckans pod inleds med förvirrade tankar om getter, fortsätter med lyssnarbrev och en hyllning till Christopher Lee och så svamlar vi vidare via spel och tv fram till årets näst sista Westeros-rapport. I episod 110 är det än en gång triumviratet Niklas, Jonas och Mats som står för snacket.  Först gräver vi lite i postsäcken och svarar på frågor som inte ens ställs i mailet vi hittar. Filmdelen handlar enbart om Christopher Lee, en av världens mest produktiva och imponerande skådespelare, som dog i helgen, 93 år gammal (och släppte en heavy-metal-skiva ett par år tidigare!). Vi snackar om våra minnen av honom och favorithistorier. Speldelen inleds med tips på saker att köpa på Steams sommarrea (spoiler: typ allting) och fortsätter med Mats genomgång av 4X-strategispelet Galactic Civilizations III. Det slutar som alltid med en Westeros-rapport där vi ingående dissekerar avsnitt 9 av säsong 5 av Game of Thrones, ”Dance of Dragons”, och hinner med att spekulera en smula om vad som kommer att hända i sista avsnittet. Varning för oavbrutna och brutala spoilers i detta sista segment, precis som vanligt. Tack & förlåt! Puss hej!

Devchat.tv Master Feed
161 JSJ Rust with David Herman

Devchat.tv Master Feed

Play Episode Listen Later May 27, 2015 65:05


02:52 - David Herman Introduction Twitter Blog JavaScript Jabber Episode #54: JavaScript Parsing, ASTs, and Language Grammar w/ David Herman and Ariya Hidayat JavaScript Jabber Episode #44: Book Club! Effective JavaScript with David Herman Effective JavaScript by David Herman @effectivejs TC39 Mozilla 03:50 - The Rust Programming Language [GitHub] rust 06:31 - “Systems Programming Without Fear” 07:38 - High vs Low-level Programming Languages Garbage Collection and Deallocation Memory Safety Performance and Control Over Performance 11:44 - Stack vs Heap Memory Etymology of "Foo" RAII (Resource Acquisition Is Initialization) 16:52 - The Core of Rust Ownership Type System 24:23 - Segmentation Fault (Seg Faults) 27:51 - How much should programmers care about programming languages? Andrew Oppenlander: Rust FFI (Embedding Rust in projects for safe, concurrent, and fast code anywhere.) 32:43 - Concurrency and Multithreaded Programming 35:06 - Rust vs Go 37:58 - servo 40:27 - asm.js emscripten 42:19 - Cool Apps Built with Rust Skylight Wit.ai 45:04 - What hardware architectures does the Rust target? 45:46 - Learning Rust Rust for Rubyists by Steve Klabnik Picks Software Engineering Radio (Dave) How Will You Measure Your Life? by Clayton M. Christensen (Dave) The Presidents of the United States of America (Dave) Design Patterns in C (AJ) Microsoft Edge Dev Blog: Bringing Asm.js to Chakra and Microsoft Edge (AJ) The Web Platform Podcast: Episode 43: Modern JavaScript with ES6 & ES7 (AJ) Firefox Fame Phone (AJ) iTunes U CS106A (Programming Methodology) (Aimee) Valerian Root on Etsy (Aimee) The Dear Hunter - Live (Jamison) Designing Data-Intensive Applications by Martin Kleppmann (Jamison) Fogus: Perlis Languages (Jamison) Galactic Civilizations III (Joe) Visual Studio Code (Joe) Tessel 2 (Dave) Event Driven: How to Run Memorable Tech Conferences by Leah Silber (Dave) Plush Hello Kitty Doll (Dave)

JavaScript Jabber
161 JSJ Rust with David Herman

JavaScript Jabber

Play Episode Listen Later May 27, 2015 65:05


02:52 - David Herman Introduction Twitter Blog JavaScript Jabber Episode #54: JavaScript Parsing, ASTs, and Language Grammar w/ David Herman and Ariya Hidayat JavaScript Jabber Episode #44: Book Club! Effective JavaScript with David Herman Effective JavaScript by David Herman @effectivejs TC39 Mozilla 03:50 - The Rust Programming Language [GitHub] rust 06:31 - “Systems Programming Without Fear” 07:38 - High vs Low-level Programming Languages Garbage Collection and Deallocation Memory Safety Performance and Control Over Performance 11:44 - Stack vs Heap Memory Etymology of "Foo" RAII (Resource Acquisition Is Initialization) 16:52 - The Core of Rust Ownership Type System 24:23 - Segmentation Fault (Seg Faults) 27:51 - How much should programmers care about programming languages? Andrew Oppenlander: Rust FFI (Embedding Rust in projects for safe, concurrent, and fast code anywhere.) 32:43 - Concurrency and Multithreaded Programming 35:06 - Rust vs Go 37:58 - servo 40:27 - asm.js emscripten 42:19 - Cool Apps Built with Rust Skylight Wit.ai 45:04 - What hardware architectures does the Rust target? 45:46 - Learning Rust Rust for Rubyists by Steve Klabnik Picks Software Engineering Radio (Dave) How Will You Measure Your Life? by Clayton M. Christensen (Dave) The Presidents of the United States of America (Dave) Design Patterns in C (AJ) Microsoft Edge Dev Blog: Bringing Asm.js to Chakra and Microsoft Edge (AJ) The Web Platform Podcast: Episode 43: Modern JavaScript with ES6 & ES7 (AJ) Firefox Fame Phone (AJ) iTunes U CS106A (Programming Methodology) (Aimee) Valerian Root on Etsy (Aimee) The Dear Hunter - Live (Jamison) Designing Data-Intensive Applications by Martin Kleppmann (Jamison) Fogus: Perlis Languages (Jamison) Galactic Civilizations III (Joe) Visual Studio Code (Joe) Tessel 2 (Dave) Event Driven: How to Run Memorable Tech Conferences by Leah Silber (Dave) Plush Hello Kitty Doll (Dave)

All JavaScript Podcasts by Devchat.tv
161 JSJ Rust with David Herman

All JavaScript Podcasts by Devchat.tv

Play Episode Listen Later May 27, 2015 65:05


02:52 - David Herman Introduction Twitter Blog JavaScript Jabber Episode #54: JavaScript Parsing, ASTs, and Language Grammar w/ David Herman and Ariya Hidayat JavaScript Jabber Episode #44: Book Club! Effective JavaScript with David Herman Effective JavaScript by David Herman @effectivejs TC39 Mozilla 03:50 - The Rust Programming Language [GitHub] rust 06:31 - “Systems Programming Without Fear” 07:38 - High vs Low-level Programming Languages Garbage Collection and Deallocation Memory Safety Performance and Control Over Performance 11:44 - Stack vs Heap Memory Etymology of "Foo" RAII (Resource Acquisition Is Initialization) 16:52 - The Core of Rust Ownership Type System 24:23 - Segmentation Fault (Seg Faults) 27:51 - How much should programmers care about programming languages? Andrew Oppenlander: Rust FFI (Embedding Rust in projects for safe, concurrent, and fast code anywhere.) 32:43 - Concurrency and Multithreaded Programming 35:06 - Rust vs Go 37:58 - servo 40:27 - asm.js emscripten 42:19 - Cool Apps Built with Rust Skylight Wit.ai 45:04 - What hardware architectures does the Rust target? 45:46 - Learning Rust Rust for Rubyists by Steve Klabnik Picks Software Engineering Radio (Dave) How Will You Measure Your Life? by Clayton M. Christensen (Dave) The Presidents of the United States of America (Dave) Design Patterns in C (AJ) Microsoft Edge Dev Blog: Bringing Asm.js to Chakra and Microsoft Edge (AJ) The Web Platform Podcast: Episode 43: Modern JavaScript with ES6 & ES7 (AJ) Firefox Fame Phone (AJ) iTunes U CS106A (Programming Methodology) (Aimee) Valerian Root on Etsy (Aimee) The Dear Hunter - Live (Jamison) Designing Data-Intensive Applications by Martin Kleppmann (Jamison) Fogus: Perlis Languages (Jamison) Galactic Civilizations III (Joe) Visual Studio Code (Joe) Tessel 2 (Dave) Event Driven: How to Run Memorable Tech Conferences by Leah Silber (Dave) Plush Hello Kitty Doll (Dave)

Eight Bit
Eight Bit #116: Speaking of Tangents

Eight Bit

Play Episode Listen Later Apr 28, 2015 96:10


Ban Iuck and Dan Iecker with guest Rai Tielle, discuss the Valve Workshop uproar, secret Microsoft technologies, the launch of Galactic Civilizations III in just a couple weeks, a Telltale Marvel game in 2017, the Trans community in gaming, plus reviews of Final Fantasy 14 and Hearthstone Blackwing Lair.

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Signed In: A Video Game Podcast
Episode #146: Jazzpunk / Galactic Civilizations III / Pinball FX2 / Always Sometimes Monsters / P.T. Demo / The Walking Dead

Signed In: A Video Game Podcast

Play Episode Listen Later Aug 17, 2014 93:26


The gang is back together! Jeremy starts the show talking about the recent PS4 P.T. Demo, Craig gives his thoughts on the latest episode from The Walking Dead: Seasons 2, Jeremy takes a brief look at Crimson Dragon and Strike Suit Zero: Director's Cut, and Craig checks out the PC game Jazzpunk. Jeremy gives the demo for Always Sometimes Monsters a run through, Sean shares his latest GTA V online happenings, Jeremy looks at the Xbox One launch of Pinball FX2, and Craig rules the galaxy with Galactic Civilizations III. E-mail us at comments@signedinpodcast.com! Visit us online at SignedInPodcast.com!   Games discussed on this episode! 0:00:00 – Intro 0:14:18 – P.T. Demo (PS4) 0:21:16 – The Walking Dead – Episode 4: Amid the Ruins (XBLA) 0:28:20 – Crimson Dragon (Xbox One) 0:31:01 – Strike Suit Zero: Director’s Cut (Xbox One) 0:34:21 – Jazzpunk (PC) 0:40:05 – Always Sometimes Monsters (PC) 0:49:00 – GTA V 1:01:18 – Pinball FX2 – Xbox One (Xbox One) 1:10:15 – Galactic Civilizations III (PC) 1:10:19 – Oh shit! A contest! 1:12:45 – Galactic Civilizations III (PC) 1:33:25 – End

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Quarter to Three Games Podcast
Qt3 Games Podcast: why sci-fi?

Quarter to Three Games Podcast

Play Episode Listen Later May 2, 2014 81:07


What’s the point of using science fiction in your game? Tom Chick talks to Galactic Civilizations III designer Paul Boyer about what the use of science fiction brings to your game design. Why bother when you can just be a history game? Or a game with elfs and dragons? The post Qt3 Games Podcast: why sci-fi? appeared first on Quarter to Three.

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Quarter to Three Games Podcast
Qt3 Games Podcast: why sci-fi?

Quarter to Three Games Podcast

Play Episode Listen Later May 1, 2014 81:07


What’s the point of using science fiction in your game? Tom Chick talks to Galactic Civilizations III designer Paul Boyer about what the use of science fiction brings to your game design. Why bother when you can just be a history game? Or a game with elfs and dragons? The post Qt3 Games Podcast: why sci-fi? appeared first on Quarter to Three.

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