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It may be a full three years since this has happened, but neither nor, and perhaps especially, Shea even MENTIONS Skyrim in this episode. Instead, they DO give an update on Dan's no-mission Sonic Frontiers run, and talk about such titles as Somerville, Borderlands, The Last of Us: Part II, Hogwarts Legacy, Blue Prince, and OF COURSE, the Oblivion Remaster! All without SLAMMING Todd Howard for no news on ES6!Follow the show:Our anchor: anchor.fm/BNGpodOur YouTube: https://www.youtube.com/@BrokeNGamingPodcastOur Facebook: https://www.facebook.com/BNGPodOur Instagram: https://www.instagram.com/bngpod/Our Bluesky: https://bsky.app/profile/brokengamingpod.bsky.socialOur Twitch: https://www.twitch.tv/bngpodcastOur Discord: https://discord.gg/cS3wEeajdrVirtually Analog podcast: anchor.fm/virtuallyanalogvirtuallyanalog.infoTwitter: @virt_analog
※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。※ 想要进群,添加微信:46415254(盾牌)最近,25-30万的新能源市场的竞争逐渐进入了白热化阶段,目前已经连续四款车型大幅度降价。先是之前的极氪001,入门价格从原来的30万降到了26.9万,最高降幅达3.7万。再到问界M7降价,入门从28.98万降到了24.98万。最近还有6000元的现金优惠,所以25万基本就能开回家。还有我开的那台阿维塔11,虽然表面看是从31.99万降到了30万,实际上加上订金膨胀,内饰选装赠送,官降起码在3-4万。现在又来到了小鹏G9,入门版指导价从之前的30.99万来到了26.39万,直降4.6万元。所以今天就来好好聊聊新款小鹏G9都有哪些变化,降价之后哪些车会受影响?新款小鹏G9都有哪些变化?在说新款小鹏G9上市会影响哪些车之前,我们先来简单看一下新车都有哪些变化。新车最大的变化在于价格和配置上的调整。首先,顶配的650MAX、次顶配的702MAX和570MAX都降低了6万。G9最低起售价看似只下调了4.6万,但是新款直接取消了570PLUS版,入门就是570的PRO。且新款G9取消了老款最入门的PLUS版,只有PRO和MAX,其中PRO降价6.6万,MAX降价6万。在外观内饰上,新款G9几乎没有太多变化,只是新增了暗夜黑、星际绿和新的轮圈样式而已。其实我觉得小鹏整个家族里,P7肯定是颜值担当,毕竟无框车门再加溜背造型的设计确实很好看,直到现在还有很多人依然冲着它的颜值去买单。但是剩下的不管是G3还是P5,其设计和P7的割裂感非常强,说它们三个车是三个品牌我都信。反倒是G9出来之后,我觉得小鹏终于设计出了第二款好看的产品,即便和最新的G6比,也依然好看得多,更符合中国人审美。不少人觉得G6不丑,但于我而言,我并不喜欢G6那臃肿的车尾。所以新款G9没有变化也是对的,因为确实没什么好改的。内饰上也依旧是三块屏,这里简单说一下小鹏的屏幕设计,中控两块14.96英寸屏幕连在一起,我觉得更加合理。因为我的阿维塔11副驾驶娱乐屏,是在副驾驶手套箱上方,这块屏如果副驾不用,几乎就是浪费。但是孩子未满12岁,她不能坐副驾。因此孩子坐后排,只能看中控屏。但是我如果要导航,她就看不了。而小鹏这两块大屏都集中在中控位置。一块屏幕导航,另一块屏幕播放,互不影响,对后排乘客更友好。当然,如果你觉得驾驶过程中不应该播放视频,并且对孩子视频不好,那就当我没说。新款G9新增了气宇灰的配色,大家发现没有,最近2年灰色的车普遍更受欢迎,有时候车的颜色也能反映出人们情绪的变化。车内还标配了Nappa真皮座椅、双50W风冷无线快充、前排坐垫和靠背加热和通风功能和标配3.3kW对外放电。但有些配置和细节是有减少的,取消了指纹收集器黑色烤漆面板和可伸缩的杯架,变成固定式。同时取消了 5D 智能音乐座舱,换上了全系标配的一套自研的音响系统——Xopera 2.0 小鹏音乐厅。而且像主驾座椅腿托、后排座椅按摩、迎宾灯毯、外后视镜自动防眩目、副驾老板键等多项配置都被取消。空气悬挂现在也改成了选配,只有顶配才是标配。能看得出来,新款G9的配置才是经过深思熟虑之后的完全体。因为经过调查后发现,像 5D 智能音乐座舱和空气悬挂其实并不是客户的主要痛点,虽然能带来更好的体验,但是和成本的增加不成正比,所以在体验感和价格低上来选,大部分消费者一定会选择价格低的,因为这个更加简单粗暴。并且懂车的客户还是少数,所以与其标配真不如作为选装。在硬件上,新款G9依托扶摇架构,全系标配了800V高压SiC碳化硅平台、800V XPower电驱和X-HP智能热管理系统三大技术。搭载XNGP智能辅助驾驶系统,以及Xmart OS车载智能系统。但是和G6一样,XNGP只有MAX版才有,PRO只是XPILOT,但也够用了。补充一点,关于城市NGP的计划,何小鹏在发布会上说,在 2023 年 8 月小鹏城市 NGP 是首个落地广州、北京、上海、深圳、佛山 5 城的智能驾驶。在2023 年年底,小鹏城市 NGP 智能驾驶将会扩展到 50 个城市,覆盖 80% 小鹏汽车车主所在的城市。到了2024 年,小鹏城市 NGP 智能驾驶将会扩增到 200 个城市,实现核心城市全覆盖。这个速度虽然看起来没有华为智驾普及得快,但是我觉得这个是更现实的说法,也是最真实的说法。小鹏G9降价之后哪些车会受影响很大?先来看新款小鹏G9的售价,26.39万的起步价有没有觉得很熟悉?没错现款特斯拉MODEL Y的起步价也是26.39万,一分不多一分不少。所以可能很多人会说这次新款小鹏G9就是瞄准着特斯拉去的。这话固然没错,但是即便G9降到和MODEL Y一样的起步价,我觉得对MODEL Y的影响微乎其微,不能说完全没有,但一定不多。并不是说小鹏G9的产品力比特斯拉MODEL Y差,相反,如果纯家用的话,很明显小鹏G9的产品力甚至还要比MODEL Y更高。因为光是车身尺寸就比MODEL Y大了一圈,2998毫米的轴距也比2890毫米的MODEL Y长了109毫米,再加上G9是一个造型标准的中大型SUV,所以空间上肯定比MODEL Y这种中型SUV要大得多,结合售价来看,性价比自然更高。但是别忘了,MODEL Y的车主中女性的比例是非常大的。再加上很多时候买车都是家里的老婆说了算,所以即便老公再怎么觉得小鹏更值,但是老婆一句我就喜欢特斯拉的品牌力和造型,甚至她就是觉得小鹏的名字不好听。你能怎么劝说她买?她不听你讲道理。为了家庭和睦,你说你买小鹏还是特斯拉?而且在女生那里还流传着一句话,给女朋友买小鹏不如买尚美珠宝,因为小鹏的车标和尚美经典款的珠宝样式一模一样,都是个立体字母X。小鹏在很多女生眼里就不像是个大品牌,更像是个埋头创业的理工男。而特斯拉就像个阳光多金的大帅哥,这就是凭感觉得来的本质差距。还有人说新上市的小鹏G9会和问界M7直接竞争。在我看来,虽然两台车价格重叠度高,但是客户群体重叠度应该不高。因为一个插混一个纯电,买前者要的是没有续航焦虑,买后者玩的是经济有趣。问界主打华为智驾和鸿蒙车机,小鹏主打800V快充和XNGP。整体来讲,买小鹏的心态更年轻,买问界的更保守。其实我身边有个真实案例,倒不是用G9对比M7,而是用理想L7对比问界M7。小伙子92年的,做视频后期。他唯一纠结的点就是理想是不是质量足够稳定?问界就是因为看到降价信息,然后相信华为,之前他从来没聊了解过这个品牌。要说G9降价真正影响很大的,极氪001绝对算一个。因为极氪001和小鹏一样,都属于产品力比较硬核的产品。但是对比小鹏G9,极氪001在某些方面的确没有优势,它既没有800V高压SiC碳化硅平台,也没有XNGP智驾系统。再加上G9又是一台中大型的SUV,所以在G9面前,极氪001售价差不多,但是明显就没有G9那么硬核了,性价比自然也就弱了不少。除了真心喜欢极氪这个造型,和追求动力的(26.9万就能买到86度的双电机)的才会去买吧。其次,还有比亚迪唐EV、腾势N7绝对算作其中。虽然唐EV是六座,但是价格并不便宜,即便是前段时间才推出的冠军版也要24.98万-29.98万。比亚迪的销量看起来很高,但是25万以上能卖得好的基本都是混动车型,不管是腾势D9还是仰望U8,都是混动为主。而25万以上的纯电比亚迪卖得都不咋的。不管是唐EV还是腾势N7、腾势D9EV,销量都非常惨,绝对是垫底的存在,即便出冠军版也依然没用。本来新款问界M7的上市已经让这几款车倍感压力了,现在新款G9也加入战斗,这两款车的份额只会越来越少。同时,蔚来ES6也会受到不小的冲击。虽然蔚来主打的是高端,还有服务换电作为背书,但是我要说的是,即便蔚来的服务和换电会给人带来不一样的体验,但是选择直接降价的消费者还是占了大多数,不然新款ES6的销量也不会因为官降3万就突然暴涨。这也说明,现阶段买蔚来的客户对价格也很敏感。所以新款G9的降价也会吸引蔚来的这部分客户,他们不再是蔚来的死忠粉,毕竟小鹏也是头部新势力品牌蔚小理之一,且G9 570的电池有78.4度,但是价格比ES6的75度电池整整便宜了7.41万,对于30万的车来说这性价比不用说了吧?它俩这关系就有点像宝马3系和奥迪A4L,虽然大家都知道宝马3系好,但是在价格面前,3系要35万多,A4L30出头就能搞定,看看自己钱包,嗯,还是奥迪A4L香。所以问界M7和小鹏G9的这波大降价势必会对蔚来ES6造成围攻。当然还包括智己LS6/LS7、阿维塔11等,大家都是纯电SUV,销量都会受到不小的冲击。其次,还有理想没有上市的L6也都包含在内。此外,除了同级竞品,30万左右的SUV油车的份额也会进一步降低。毕竟像汉兰达、途昂、揽境、揽巡这些车的销量也并不低.靠着优惠汉兰达8月份还有8000多台的销量,途昂还有4500多台的销量,这些都还有压榨的空间。所以新款G9的上市也是进一步抢合资的市场。除了以上这些车型,G9的降价一定也会吸引一波之前打算买P7i和G6的消费者。尤其是打算买G6的MAX版本的,最直观导致很多客户G6转G9的原因并不是产品本身,而是交付周期。G6的产能现在还处于爬坡阶段,所以交付等待的时间都在两三个月甚至更久。但是G9很多店里是有不少现车的,即便现在下定基本上等车周期也就在一个多月,不会像G6那样长达两三个月,这也是G6目前最大的问题。买新能源车的客户都有个特点,想要早早提到车,就像大家买个新手机,恨不得上午下单,下午就能用上,等的越久,那种新鲜感就会越淡。更关键是,现在竞争如此激烈,别说两个三个月,说不定明天别家的竞品就又降价了,所以很多消费者宁愿小订的一两千定金不要,也不愿继续等待,从而投入别家的怀抱。综合来看,G6产品力是没有问题的,但是销量迟迟没有井喷式增长的原因就在产能的问题上。要知道问界M7新款一上市,它的产能就已经提前做好了准备,据内部消息说现在它的产能已经达到了约一万台每个月(不完全准确,但可以肯定是的已经超过了8000台每月)。所以在这个快消费的时代,你的交货周期也得很快,不然客户就很有可能移情别恋。所以,小鹏G9的这次降价确实让G9这个车型起死回生了,以前一个月就一千台左右的销量,现在别说翻倍了,保守估计月销也能有5000台。新款G9配置该怎么选?目前新车一共有五个配置,其中后驱单电机续航570和702有PRO和MAX两个版本,顶配的650双电机四驱只有一个MAX版。配置推荐,我觉得只有一个版本值得入手,那就是702MAX版。因为你想,买G9的客户不是说想买一台大一点的电动车,而是想要玩到最新的技术。小鹏G9的MAX版,除了搭载XNGP之外,还多了全车电吸门、方向盘加热/记忆、副驾驶女王座椅、前排座椅按摩、后排座椅加热等。702续航版本98度电池包, 570续航版本才78.4度,而且前者是三元锂电池,后者是磷酸铁锂。有人说小鹏这次电池减配,我不太认可,因为现在用的智鹏制造属于小鹏自研电池,我们并不知道它的性能到底怎样,你实在不放心,可以等半年或者一年,看看老车主的反馈。至于顶配的650MAX 除了多了前桥的电机外,双枪空气悬挂也是标配,价格贵了4万,不推荐。以上就是关于小鹏G9我的分享,所以花25-30万买新能源SUV,你会怎么选呢?欢迎在评论区一起交流。作者:三刀、新一编辑:新一欢迎加入我的知识星球,需要一对一提问,可以来这里找我。
※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。※ 想要进群,添加微信:46415254(盾牌)最近,一款全新品牌的全新车型正式上市了,车型名叫极石01。估计大家都是第一次听到极石这个品牌,说实话,我也是第一次听见。可能现在以极开头的车名太多了,极氪、极狐、极越,现在又来了个极石汽车。新车定位中大型SUV,售价34.99-35.99万。这个售价一出来网友直呼这个价格简直贵的离谱,买理想蔚来都不买它。所以今天这期节目就来好好聊聊极石01这款车。极石01到底是什么来历?刚看到极石01的第一眼,我都不敢相信,这是台什么车?以为路虎卫士推出了新款。但是仔细看那个前脸,又以为是越野版的理性ONE。总之里里外外都是抄袭的影子。要说原创度,少得可怜。再加上从来没听过极石这个品牌,所以这个品牌特别像从石头缝里蹦出来的一样,不知道的以为众泰又复活了改了个名字一样。但是仔细了解后发现,极石这个品牌源于一家科技企业,这个企业以扫地机器闻名的,它就是小米生态链公司石头科技。但是极石汽车并不直接隶属于石头科技,而是归属上海洛轲智能科技有限公司。这家公司成立于2021年1月,注册资本1250万人民币。根据股东信息显示,该公司由石头科技的创始人昌敬、Rox (HK) Holdings Limited等共同持股。所以本质上极石汽车和石头科技没有太多牵连,同时这也跟小米造车也没有半毛钱关系。说到这儿也有人会纳闷,一个做扫地机器人的,哪来的造车资质?没错,极石01的车尾赫然写着北京汽车制造厂这个7个大字。难道极石和北汽又有什么联系?没错,极石能顺利的把车生产出来,离不开北汽制造。但是此北汽非彼北汽,极石的这个是北京汽车制造厂(BAW)和北京汽车集团完全没有任何联系。其实在1973年之前,北京汽车制造厂和北汽集团就是一家公司。到了1973年,北京汽车工业公司正式成立后,两者才分化成了上下级关系,但仅仅只是上下级的关系,还不是子母公司的关系。直到2001年,经过变动,北京汽车制造厂有限公司(BAW)才正式成为北京汽车工业控股有限公司的子公司。并在2015年,北汽集团以 1.17 亿元的价格将其持有北汽制造51% 股权进行转让给低速电动车领域颇有名气的富路集团,北京汽车制造厂正式与北汽集团正式脱钩,由国有企业变成民营企业。不过就在今年2月,北京汽车制造厂控股股东c股权结构发生重要变动,魏桥创业集团董事长张波实际控制的魏桥国科智行(山东)装备科技有限公司从陆付军手中取得青岛富路71%股权,成为控股股东。巧的是,魏桥创业集团和北京汽车制造厂一样也创立于1951年。它旗下有三家上市公司,主营业务集中在纺织业与铝业,是山东省第一民营企业,在2023年《财富》世界500强榜单中,魏桥创业集团位居第172位。并且在8月17日,魏桥创业集团与洛轲智能达成战略合作,据说将持续深入布局乘用车产业链生态。所以说到底,极石背后是洛轲智能和北京汽车制造厂两家公司,而北京汽车制造厂明显负责制造整车,洛轲智能负责整车设计。这个合作模式和当今很多新势力造车基本一致,北汽制造厂出造车资质,洛轲智能带团队搞技术。再换个角度看,其实就是山东魏桥集团的张波与石头科技的昌敬谈了个合作,搞了个极石汽车。有人可能会觉得一个山东的小公司,肯定是想学人家零跑、哪吒去造新能源,有这个实力吗?我就说三句话,大家自己体会一下吧。山东魏桥集团董事长张波是山东省首富,魏桥集团纺织是全球第一,电解铝全球第二,家里还有十几座发电厂。你没听错,不是十几座充电站,而是发电厂,所以魏桥集团一年营收大约在4000多亿。其实,说张波是山东首富不够准确,应该叫郑淑良家族。因为第一代首富是他的爸爸张士平,妈妈郑淑良,张士平2019年因病去世,儿子张波接班负责公司运营。所以这个实力用来造车,真的绰绰有余。新车有什么亮点?和理想有什么相同之处?要说新车亮点,我觉得外观设计是它最大的亮点。因为看到它的第一眼,都会把它错认成路虎卫士。同样都是方方正正的造型,双拼色的搭配,车尾还有备胎设计,并且车尾门也是和卫士一样的平开门。可以说除了车灯,其他地方和卫士几乎没有区别。甚至如果仔细看极石01,它车头的造型和之前的理想ONE还有些神似。所以如果对比卫士将近百万的价格,那极石01 35万多的价格确实不算贵。同时,极石01的长宽高为5050/1980/1869毫米(不含备胎),轴距为3010毫米。它的接近角为22.2度,离去角为25.1度,纵向通过角为19.7度,最小离地间隙达到205毫米,最大爬坡角度为45度,最大涉水深度可达700毫米。所以对比下来和卫士差距不算特别不大。除此之外,那就是很多地方都和理想非常相近的内饰和动力总成了。极石01目前用上了15.7英寸中控屏和12.3英寸液晶仪表。虽然中控区域没有和理想一样配备副驾驶娱乐屏,但是极石01却有着理想同款的15.6英寸后排娱乐屏。极石01就连动力总成和理想L系列也是同款,都是增程结构,增程器也都是绵阳新晨动力机械有限公司提供的1.5T四缸机,热效率都是40.5%,增程器最大功率也只相差2千瓦。并且在电机上,极石01和理想L8比,后桥都是200千瓦的电机,前桥的电机比理想L8的130千瓦要多20千瓦,达到了150千瓦。但是百公里加速却只有5.5秒,理想L8是5.3秒。两者均搭载的都是宁王的三元锂电池,极石01的电池包要稍大一点,达到了56.01度,理想L8是40.9度。所以在CLTC纯电续航上,极石01是282公里,L8是210公里。但是在满油满电的综合工况下,极石01的WLTC续航为1115公里,理想L8为1100公里,只相差了15公里,难道理想的能耗的管理和控制方面要更好?有人可能会问是不是油箱大小问题?极石01的油箱70L,比理想L8的65L还多5L。除了动力总成,L8和极石01在尺寸上几乎都差不多,L8比极石01长了30毫米,宽了15毫米,轴距两者也只相差5毫米。在智能驾驶方面,两车也用的一样的硬件。都是2颗Orin X芯片,算力为508TOPS。不过极石01配备了3颗激光雷达,理想L8为一颗。所以网友说极石01就是一台套了卫士壳子的理想L8也不无道理,甚至还有很合理。都说理想是冰箱彩电大沙发,那么后来者肯定还要玩一些狠活。什么二三排放倒行程2x1.3m的床,这已经不算什么了。相比理想,极石01还多了一间厨房。它有尾门餐厨系统,其即热式饮水机可提供常温、温水、开水三档,展开桌板形成一个简易厨房操作台,可容纳全套户外餐厨用具。且放下操作台后还有餐厨电器工作区,可连接220V对外放电接口。不过这些都是要后期在极石汽车APP官方商城购买的,价格目前还不知道。但是根据官网提供的限时权益里面提及的价值4000元的“轻露营套装6折折扣券”可以推算,后期这个“小厨房”的选装价格应该在1万元左右。适合什么人买?目前来看,我觉得极石01绝对是小众中的小众产品。好不好,暂且放一边不说,大家就是担心这个品牌会不会随时没了?当然,魏桥集团肯定很难倒闭,石头科技看起来发展得也挺好。但极石汽车虽然背靠这两棵大树,但即使倒闭了,也最多算是他俩投资失败,对原本业务也并无大碍。并且,咱们国产新能源从来不缺“卷王”,如果只是单纯花35万买它这个造型,我也觉得这个价格绝对是贵了。虽然对比百万的路虎卫士,极石01的价格是便宜的,但是你完全可以花一半的预算去看看捷途旅行者,它也有和卫士非常相近的外观,但是价格却只有极石01的一半。目前捷途旅行者的预售价14.09-18.09万。所以如果就是冲着颜值去的,完全有更便宜的选择。当然,捷途旅行者目前只推出了燃油版,而且要小一号,真正极石01的客户也不会与捷途旅行者重叠。只不过,这个逻辑大家要理清。这次成都车展,比亚迪的方程豹也亮相了,它的外观也很硬派。还有坦克400 Hi4-T,预售价都不到30万。坦克的名气够大了吧,也一直很热销,在西部地区自驾游,路上经常能看到坦克车型。但是“新能源+越野”这个概念,长城的坦克系列与比亚迪的方程豹,其实走的是两个不同方向。长城是希望让越野车同时拥有新能源车的优势,而比亚迪考虑到是怎么让新能源车具备越野车的性能。而极石01,我感觉就是让新能源车具备越野车的造型,好卖就行。如果是冲着家用,那就更没极石01什么事了。理想三款车加在一起月销都超过3万台了,最近蔚来ES6的销量都破万了,所以30-40万这个价位不管是增程还是纯电,都有更好的选择,我为什么要选一个谁都不认识的品牌?因为它是做扫地机器人出身,所以避障能力更强吗?而且对比理想L8,极石01的后排娱乐屏没有手势控制,前排也没有面部识别、方向盘记忆、第三排座椅加热、还有空气悬挂、副驾驶娱乐屏等配置都没有。所以光在配置上,极石01就不如理想L8,更别说理想最近几年的品牌力了,和极石比,看一眼都算输。更夸张的是,在前两天有网友反映,点击极石汽车官网上的“极石01发布会回放”按钮,页面竟然会直接跳转到理想L9官网,甚至有网友查看网站代码后确认属实。这波骚操作也是没谁了,直接连官网代码都给抄了,我估计李想看了也无语。所以看来看去,不管是冲着颜值、品牌、实力、配置还是口碑,同价位都有成熟的产品可以替代。其次,极石01的价格并不便宜,34.99万的起售价,落地都要36万了,这还没算上后期选装厨房要花的钱。普通家庭买不起,有钱人看不上,我也搞不懂这车最终卖给谁?如果硬要编个理由,极石01适合那些喜欢理想L8的奶爸车定位,又喜欢路虎卫视的造型,但又不想买烂大街的街车,喜欢小众特立独行的人。好吧,只要前面的定语足够多,总能得到自己想要的结果。配置该怎么选?目前极石01只有两款配置可选,34.99万的七座版和35.99万的六座版。但是它这个六座和七座,第二排都是两个独立座椅,所以多出来的座位都在第三排,六座版是2-2-2,七座是2-2-3。虽然从实用角度上看,7座版明显更实用,毕竟多一个座位。但是如果算上配置,六座版的第二排有腿托,还有按摩功能,所以更像一个完整版的独立座椅。因此我更推荐直接买6座版,第二、第三排乘客的舒适度会更高。写在最后其实北京汽车制造厂(BAW)这几年来一直没有什么拿得出手的产品,唯一能拿得上台面的只有元宝这台车,其他的都还是一直在吃老本,比如212、勇士等。并且这几年来,即便脱离了北汽集团,还一直还在各种蹭北汽集团的名字。甚至还推出了北汽小猫这款车,明目张胆地蹭着北汽集团的名字。所以我相信绝大多数消费者,甚至很多媒体同行都不知道现在市面上有两个北汽,一是正统的北汽集团,另一个就是北京汽车制造厂(BAW)。而极石的出现,对于北汽来说,确实是一个不错的转型机会。但是这款产品对于市场来说,定位非常模糊,既要理想的舒适座舱,又要路虎卫士硬汉的造型和越野能力,还想要讨好露营人群,设计带厨房的尾门。看起来它什么都要,但往往最后什么都得不到。因为术业有专攻,企业在每个阶段都要有自己聚焦的点。我们不知道极石从哪里来,要到哪里去,这个企业有什么使命?这个品牌对于消费者没有任何溢价能力。硬拼产品力,极石单车成本肯定比不过老牌车企,没有销量就别谈产品竞争力。如果极石真想认真造车,就应该梳理一下自己企业的使命和目标,让消费者觉得这家公司起码看起来还挺靠谱。每个阶段专攻某一项目标,走高端就按豪华品牌来运营,走中低端就把价格打下来。之前不管是坦克、理想还是比亚迪,之所以会火不都是如此吗?一个把硬派越野的价格打下来了,一个把豪华配置的价格打下来了,一个把混动的价格打下来了。你们说是不是?所以极石01,你看不看好,欢迎大家在评论区交流。作者:三刀、新一编辑:新一可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。现如今的新能源车随着时间和市场的发展,品牌标签已经越来越鲜明。比亚迪是国货之光,它就像手机界里的华为,买它不仅爱国,还有一定的性价比。而特斯拉上有马斯克这个科技狂人,旗下不仅有特斯拉还有SPACE X等科技公司,再加上早期特斯拉就是定位百万的品牌,所以不论是影响力还是品牌力特斯拉在国内确实属于第一梯队。所以买特斯拉几乎都是冲着它的品牌力以及销量高去的。蔚小理就不用说了,理想代表着奶爸专车,蔚来的特点是服务和换电,小鹏是XNGP智能驾驶。而提到高合,大家到会想到什么标签?是Hiphi X上炫酷的展翼门,还是Hiphi Z独特机甲风设计?这些都算它的品牌标签。不过比起机甲风,展翼门更能代表高合。因为高合最近推出了一款全新的车型Hiphi Y,售价只要33.9-44.9万,相比之前的Hiphi X 80万的售价,简直便宜了一半,所以今天我们就来好好聊聊高合Hiphi Y这款车。相对于这个价格,高合Hiphi Y划算吗?第一,从产品力上来说,Hiphi Y的配置确实不低。Hiphi Y是基于H-SOA电子电气架构打造的,定位中大型纯电SUV,长宽高为4938 / 1958 / 1658 mm,轴距为 2950 mm。首先它最大的亮点就是高合标志性的展翼门设计,全车一共有六扇门,这也是高合最核心的卖点。前有买灯送车的灯厂奥迪,现有买门送车的门厂高合。作为门厂的新作,Hiphi Y的展翼门也得到了保留。但是Hiphi Y的展翼门和Hiphi X上的有所不同,Hiphi Y展翼门的下半部分是正常的平开门,但是Hiphi X的是对开门,和劳斯莱斯是同款。展翼门主要集中在后排,说白了,就是在普通平开门的基础上,多加了两片可以打开的车顶,所以后排一共有四扇车门。相信这样的车门最大的优点就是装X。大家都是普通的平开门,而你却是四扇车门同时打开,所以当你打开车门的那一刻,绝对是当场最亮的仔,没有之一。但前提是你得坐后座,有人帮你开车。不过在我的感觉中,如果一个人从后排下来,又是一台配有很炫酷展翼门的车,就会让人感觉他不仅懂得如何吸睛,身份地位还不低。因为在普通人眼中,自己开车已是稀松平常,而从后座下来,才显得非常尊贵的。所以从一台带展翼门的高合后排下来,给人的感觉还要比7系S级这些车上下来更有范儿,甚至和劳斯莱斯不相上下。唯一能和它相提并论的估计只有特斯拉的MODEL X了吧。除了帅以外,展翼门在一定程度上确实能后排乘客下车时姿态更优雅。因为当车顶打开之后,你就可以直接从车的座位上站起来,然后像下楼梯一样走下车,人家都是从车里爬出来,而你是站着从车里走下来,想想那种从容和优雅就能让你虚荣心得到了巨大的满足。不过比起大哥Hiphi X的对开门,平开的展翼门还是要稍微差了一点点意思。不过毕竟差了将近一倍的价格,忍忍也是可以的吧。不过也不用担心展翼门的安全性,因为据说这个门有24个各种感应装置来负责整套车门的安全,其中包括12个超声波传感器,8个毫米波雷达,4个角毫米波雷达。快靠近障碍物时会停住,但也是能掰得开的。且这四扇门可以任意一角度悬停,所以前有劳斯莱斯有车内星空顶,后有Hiphi Y直接能把车顶给你打开看真星空。如果发生了碰撞事故,或者冬天车门冻住导致车门打不开也不用担心,据说车门里还有个电动助推器,用电机驱动推杆,大力但缓缓的把门推开。并且即便发生很严重的翻滚事故,相比鸥翼门完全打不开,展翼门起码是能打开的,安全性还是要更高的,这也是为什么鸥翼门一直没有流行想起来的原因。其次,除了标志性的展翼门以外,新车还全系配备了十几项配置。首先就是这个后轮转向系统,最大转向角度为10.8度,关键是这个是全系标配,这个配置即便是在凯迪拉克这样的二线豪华品牌里,之前配备后轮转向车型的价格也要去到40万以上。这么说,Hiphi Y也算是把后轮转向的价格给打了下来,而且在这个价位里除了它以外,就只剩智己了。再加上其前双叉臂后五连杆的悬挂,以及CDC可变阻尼悬架,所以Hiphi Y的底盘硬件确实不错,不管是开起来还是坐起来也会有一个很好的体验。不过我看网上有很多网友都在说Hiphi Y没有配备空气悬挂,拜托,它都有后轮转向了,如果还有空气悬挂,价格肯定就不止33.9万了,估计售价再加好几万,远没有现在看起来那么有性价比。而且在我看来,我倒觉得后轮转向要比空气悬挂后实用,尤其是在城市里,很多地方停车和掉头,之前要倒几次才能通过的情况现在直接一把头就过来了,省事很多。而且在高速时变道,后轮会和前轮保持一样的的方向进行转向,所以整个车身会很稳。同时,新车的内饰配备了5块屏幕,分别是12.3英寸全液晶仪表、22.9英寸高清彩色抬头显示、9.2英寸流媒体内后视镜、17英寸OLED中控屏以及15英寸高清副驾屏。有意思的是这块中控屏,配备了25度无级定位机械臂,可以跟随主驾位置自动进行调整,比如屏幕反光的时候就可以调整角度。但是,这个只能实现俯仰角度的变化,不能左右转。并且新车还有6.4L车载冰箱、后排两个小桌板、英国之宝的音响等舒适配置,不过这次的英国之宝音响应该不仅仅只是贴牌了吧。综合来说,Hiphi Y的配置水平确实不低,像展翼门、可编程的大灯、后轮转向等噱头配置也都是全系标配。而且之前的Hiphi X和Hiphi Z的车型售价非常贵,所以Hiphi Y的出现确实能让消费者有占到便宜了的感觉。所以单看这一点,33.9万的价格吸引力不小。第二,但是吸引力说实话,也是有限的。因为Hiphi Y的展翼门说白了只是多了两块能打开的车顶,和Hiphi X上的对开展翼门还不一样。所以去掉这块展翼门,Hiphi Y的设计其实非常一般。贯穿式的头灯和尾灯可以说没有丝毫的新意,因此不开门的Hiphi Y其实就是一台普通的五座纯电SUV。而且33.9和36.9万的560KM版本只配备了一块76.6度的磷酸铁锂电池,CLTC续航560公里,纯粹为了拉低价格。不过这块电池是来自比亚迪的刀片电池。只有39.9万和44.9万的版本才是配备了115度宁德时代三元锂电池,能量密度为206Wh/kg。CLTC续航分别为810公里和765公里。并且单电机版百公里加速只有6.8和6.9秒,双电机也要4.7秒,这种动力水平对于这个价格和这么酷的造型来说,绝对不合格。综合来说,虽然它有帅气的展翼门,配置也不低,但是中低配续航不高,也跑不快。所以作为一台30-40万的纯电SUV,在动力和续航上并不达标,仅仅只是刚刚及格。但是作为一台30-40万的纯电SUV,它足够有噱头,整活整的挺好。因此确实会吸引一部分消费者,尤其是刚刚上市的这一段时间里。它和同级竞品该怎么选?花30-40万买新能源SUV,其实现在市场上可选的产品非常多,甚至比30万以下的还要多。但是要知道,据乘联会数据显示,1-5月新能源市场中,30万元以上纯电市场份额仅为6.2%。也就是说,其实30-40万的纯电市场竞争才是最激烈的,本身蛋糕量就少,还有这么多人一起来抢,绝对是僧多肉少的局面。不过Hiphi Y作为其中的一员,我觉得还真不用太担心它的销量,虽然不会像理想特斯拉那样成为爆款,但是每款月有那么小几千台的销量应该不用愁。对比同级的竞品,买理想的人最多只会看它一眼,然后还是会坚定不移地去选择理想。一是Hiphi Y的尺寸,虽然它的长宽高和轴距都不差,但是整体的外观设计却没有那么惊艳,总感觉这套设计有点显小,不如理想方正宽大的设计来的更讨国人喜欢。并且对比过理想的空间就知道了,虽然Hiphi Y的空间不算小,但绝对比不上理想那种夸张的大。更关键的是,理想车主是奶爸人设,是要买一台全家人都喜欢的车,而Hiphi Y不一定能得到全家人的投票通过。并且Hiphi Y全系后排都没有大屏幕,只有一个拓展坞,所以在后排想要看电视还得自带手机和iPAD,且也没有独立座椅和皇后座。虽然Hiphi Y的展翼门在开启的时候足够炫酷,但是也只有在开门的那一刻你才是街上最靓的仔。而理想的电视大沙发却是只要你想,时刻就能用得上,并且用的爽。所以你是要装X还是要舒服,这个确实要想一下。如果你是奶爸,我觉得大概率还是会毫不犹豫地选择理想,因为比起展翼门,一块能播放动画片的彩电更能让孩子开心,不哭不闹安静下来,从而让你轻松,你说对吗?所以如果家里有孩子,并且年龄很小,我相信理想对你肯定更有吸引力,不仅是你,对整个家庭都有很大的吸引力,家里的每个乘员都能在车上找到爽点,但是Hiphi Y目前来看还真不行。因此,理想在有孩子的家庭中的地位是不可撼动的。所以Hiphi Y的直接竞争对手就很明显了,蔚来ES6、智己LS7、阿维塔11这三台。尤其是蔚来ES6的75度电池版本,受到的冲击应该是最大的。因为两者在价格上只相差了1000元,而且即便ES6降价了三万,很多配置依然要选装,但在Hiphi Y上却是标配。比如真皮内饰、前排座椅通风按摩、后排座椅加热,而且Hiphi Y还多了副驾驶娱乐屏、后轮转向、前双叉臂独立悬架等。并且现在蔚来的品牌力也在肉眼可见地下降。而且Hiphi Y是目前高合价格最便宜的车,前两款大几十万的车赚足了噱头,现在忽然来了款“有性价比”的产品,对有些客户还是有一定的吸引力的。所以没了换电权益的ES6和Hiphi Y比,我觉得Hiphi Y确实能能凭借更丰富的配置和帅气的展翼门吸引不少ES6的客户。因此Hiphi Y的出现,最着急的应该是ES6了。因为一开始Hiphi Y预售价为36.9万,就是蔚来发布ES6的当天,两者当时售价只差1000元。后来蔚来削减用户权益降价三万,紧接着Hiphi Y宣布正式上市,正式价格也比预售价便宜了3万,和ES6只差1000元。所以Hiphi Y就是冲着ES6去的没跑了。但是像阿维塔11还可以凭借更低的价格获得更高的续航以及更好看的外观设计,还有华为的系统和智驾护航。智己LS7也是,凭借更低的价格和更优雅的外观设计和出众的威廉姆斯底盘调校,让它和Hiphi Y有所不同,或者说即便在Hiphi Y面前,也是有他们独特的优势在。腾势N7就更不用说了,选择腾势的基本都是冲着比亚迪品牌去的,他们买之前的目的就非常明确,就是要三个字“比亚迪”。这就跟手机界里的华为一样,是国货之光,带有很强的民族光环。所以Hiphi Y在他们眼里,就是华而不实的花瓶。最简单的,用的电池还是比亚迪的刀片电池,所以同样甚至更低的预算为什么我不直接买比亚迪呢?配置该怎么选?Hiphi Y目前新车售价33.9-44.9万,一共有四款配置。我觉得买这车,560KM的版本是最有性价比的。虽然是单电机,电池也只有76.6度,但是架不住它确实同价位里最帅。30万多的车,既有很多舒适配置,还有展翼门,还挺有性价比。要我说直接就买最低配,因为比起精英版,先锋版只少了21英寸轮圈、真皮座椅、后排小桌板、25个喇叭、车内香氛、车载冰箱等,但是价格却少了3万元,落地不到35万。如果想要更长的续航,我觉得39.9万的长续航版也不错,毕竟115度的电池相当可以了。但是四驱旗舰版就没有任何必要了,双电机百公里加速才4.7秒,这对于一台落地45万的电车来说真的算很慢了,并不值得。写在最后其实高合Hiphi Y这款车在同价位不管是噱头还是配置都给你拉满了,相信买的人都是都是冲着它的噱头去的。但是,最终决定不买Hiphi Y的,我相信有绝大一部分是因为高合的品牌力。对于品牌力而言,高合前既没有像特斯拉MODEL S/X、蔚来ES8这样出色且走量的高端产品制造影响力,也没有蔚来EP9、特斯拉Roadster这样的跑车,尤其是EP9这类只送创始人,不对外出售的顶级超跑,具有一定的历史故事。即便之前Hiphi X和Hiphi Z的定价不低,但是它们的亮点都只有表面,一个是展翼门,一个是机甲风外观,所以高合虽然会整活也有话题性,但是这个品牌其实并没有什么技术沉淀,给消费者的印象都只停留在表面。所以现在价格来到33.9万的Hiphi Y势必会让人质疑它品牌力未来会如何。其实高合的背后是是一家很神秘的公司叫华人运通,它是由丁磊于2017年创立,以智能汽车、智捷交通、智慧城市“三智”为战略布局,是一家专注于未来智能交通产业的创新型出行科技公司。但由于该公司并没上市,所以并不能看到它的财报。但是丁磊曾说过,“华人运通有来自美国的原始资本,还有政府投资,暂时没有启动社会私募的计划,也不会有 A、B、C、D 数轮的投资”。说人话,就是一家不缺钱,不需要到处筹钱的公司。但是不管怎么说,高合的销量一直很差,2021年高合全年累计销量仅为4,237辆。而到了2022年,他们就不再公布销量,但是根据上险数量来看,2022年高合汽车上险数仅有4349辆。今年前5个月上险数仅为383辆,所以高合的财务状况一定是不乐观的。要不然的话,Hiphi Y最后的定价直接来到了33.9万,直接和蔚来ES6硬刚。即便在不久前,高合汽车的母公司华人运通获得了沙特210亿沙特里亚尔(折合人民币约超过400亿元)投资,但是近水解决不了远渴,我觉得高合的财务依然堪忧。所以Hiphi Y绝对是高合最大的杀手锏,虽然不一定要一口吃成个胖子,但销量最少要有起色才行。之前的Hiphi X和Hiphi Z毕竟能买得起的人还是极少数,想要真正的盈利还得把价格打下来,走量才行。不然在迭代很快的新能源汽车浪潮中,高合很快就会被人所遗忘。你们说对吗?所以花30-40买纯电SUV,你们会考虑高合Hiphi Y吗?作者:三刀、新一编辑:新一可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。最近,比亚迪旗下的高端品牌腾势发布了一款全新产品N7,官方定义为智能豪华猎背SUV,通俗的说就是一台定位中型的纯电SUV,售价30.18-37.98万。其实在价格出来之前,腾势N7在网上的争议的就非常大。有人觉得腾势N7这个不管是用料还是科技,绝对非常扎实。也有人觉得花30万买个高配的比亚迪意义不大,而且N7这外观也是一言难尽。但是,最近腾势N7的预定车主和极氪001的车主互撕的事情在网上闹得沸沸扬扬,起因是腾势N7的车主拿极氪001与其进行比较,并且言词比较激烈,引得极氪001车主纷纷起身反驳。更有意思的是,很多极氪001加入到了腾势N7的车主群并开始反串,并且统一整齐地发着反讽文字,一是“如果一辈子只能拥有一辆车,我希望它是腾势 N7。如果一辈子只能爱上一个人,我希望他的名字叫赵长江”,二是“腾为一家人,势事有回应”。最后,吉利高管杨学良还专门出来发文拉架,可见这闹得火热程度确实不一般。不过这也意味着国产汽车圈也在逐渐的向饭圈化发展。所以今天这期节目就来好好聊聊腾势N7这款车,这车价格到底良不良心?它和极氪001以及同级竞品该怎么选?配置又该怎么选?腾势N7这价格良心吗?腾势N7 30.18万的起售价确实很有诚意,后期的销量我猜也会非常稳定。但是想成为爆款,可能性不大。不过从产品力上说,腾势N7确实非常强,不论是软件还是硬件都非常能打。总结来说,新车一共有五大亮点。第一,腾势N7是基于比亚迪e平台3.0打造的产品,所以绝对是台根正苗红的纯电车,而且用的是最新的平台技术。新车长宽高为4860x1935x1602mm,轴距2940mm,也是这个平台里目前最大的车。这个尺寸虽然和极氪001比要小了一圈,但是要比蔚来ES6长了6毫米,轴距长了25毫米,更是比特斯拉MODEL Y和小鹏G6长了100多毫米,轴距长了50多毫米。所以虽然它是中型SUV,但是尺寸却是中型SUV里比较大的。不过比起同价位的其他中大型SUV,他们几乎都是5米长的车身,3米的轴距,腾势N7还是有一些差距的。第二,腾势N7全系标配91.3度的磷酸铁锂刀片电池。单电机CLTC纯电702公里,双电机CLTC续航630公里,所以并不区分标准续航和长续航,只有单电机和双电机之分。虽然长续航版的续航不及竞品,但是标配的电池度数就能超过90度,这就显得低配更有性价比。腾势N7提供了后驱、四驱两种动力可选。其中,后驱版拥有313马力、360N·m,0-100km/h加速6.8秒。四驱版采用前后双电机驱动,综合功率530马力、峰值扭矩670N·m,0-100km/h加速3.9秒。电池方面,腾势N7全系标配一块91.3kWh容量的磷酸铁锂刀片电池,后驱版CLTC续航702km,四驱版则为630km。同时,N7的电池也采用了CTB电池车身一体化的技术,和海豹一样,动力电池系统不仅是能量体,也是结构件,对于电池的保护和车身扭转刚度都有提升。此外,N7在空间表现上也还是可以的,比如电动车常见的坐姿高的问题,这台车的坐姿却没有那么高,二排的头部空间也很富裕。而且,腾势N7的车高只有1.6米,但车顶有电动遮阳帘。在到处都是所谓全景天幕的当下,有电动遮阳帘的纯电车则少之又少,很多车并不是不愿意装,而是装了之后一定会压缩头部空间。这也能间接看出比亚迪e平台3.0的CTB技术确实能将电池包的厚度控制的很薄,从而留给客舱的空间就很大,这样才有足够的空间装遮阳帘。第三,腾势N7有7kW交流慢充、150kW直流快充,并且和D9的EV版一样,左右两侧的后部都有直流充电口,支持双枪直流充电,峰值充电功率为230kW。据说充电4分钟就可以给车辆补充100km的续航。另外,腾势N7还在后备厢提供了2200W功率的交流电插座,方便用户在后备厢使用车载冰箱等电器。且新车也支持6000W功率的交流电外放电、以及最高60kW功率的车对车充电。实际上,双枪充电这个技术并不难,因为本质上和单枪充电一样,只是多增加了一套充电装置,然后在高压配电盒内上加一个电流合流的部件,将两套充电装置并联在一起,电压相同,电流提升,所以充电功率自然就增加了。并且,这项技术早就在比亚迪等品牌的客车上就得到了应用,这次只不过是将商用技术转化到了乘用车中而已。其实我觉得这个功能放在普通乘用车上有些鸡肋,因为使用场景非常有限。虽然现在的充电桩普及率很高,但是电车数量也在大幅上涨,充电桩的数量依然不够用。尤其是在高峰期和高速公路上,你觉得你同时能用两个枪充电的几率有多少?大家都在排队充电,当你前面一个车霸占两个枪,你觉得合理吗?即便你找到了一个空闲的充电场地,那负责人看到了之后大概率也不会允许。因为本身在用快充桩充电时,电池温度就会很高。那两台枪给一部电池充电,温度肯定会更高,那热失控的概率肯定就会更高,这也是最关键的。真要是出了事情,谁也担不起。不过这个思路是好的,虽然双枪充电很鸡肋,但是可操作性要比小鹏的800V强不少,因为要想要实现480 kW的充电功率,必须要到小鹏专门的充电桩才行,毕竟现在最多的充电桩还是150kW的公用桩。第四,腾势N7全系均采用前双叉臂、后五连杆式悬架结构。低配的Air版采用传统机械液压悬架,不具备云辇系统。中高配车型则采用空气悬架,标配云辇-A智能空气车身控制系统。性能版以及顶配N-Sport版还提供iTAC智能扭矩控制系统;性能MAX以及N-Sport版还会提供iADC智能漂移控制系统,以及iCVC智能底盘矢量控制系统。腾势N7用上了比亚迪看家的云辇底盘技术。并且N7搭载的是高阶的云辇-A,属于第二级,底下是云辇-C,上面还有云辇-P(仰望U8)和云辇-X(仰望U9)。腾势N7的云辇-A是加入了空气悬架的车身控制系统,不仅是软硬可调,底盘的高低以及前排座椅侧翼的角度都可以主动调节。比如在车辆急加速急减速时,通过改变车辆前后悬挂的高低和软硬,来抑制抬头和点头的现象,这样可以大大缓解乘客的晕车感。还包括上下车、后备箱搬取货物时主动抬高或降低高度。并且座椅的侧翼在急转弯时可以根据车身转向来自动调节,比如往左拐座椅右边的侧翼就会充气,来支撑你的腰,反之亦然。之前我在奔驰AMG CLS63上体验过这个功能,激烈驾驶的时候非常实用。此外,新车还有iADC智能漂移控制和iCVC智能底盘矢量控制系统(类似马自达的加速度矢量控制系统)。通过悬架阻尼及高度、驱动扭矩、制动力矩的实时融合控制,对车辆状态进行前后轴扭矩的智能分配。所以只管踩电门,并及时反打方向,剩下的交给车辆就能完成帅气的漂移。不过这两个配置只有顶配和次顶配才有。第五,腾势N7拥有目前为止,比亚迪最智能的座舱系统。腾势N7全系标配2个50W功率的手机无线充电板,8气囊、腾势Pilot L2级辅助驾驶、全景影像、透明底盘、电动记忆尾门、手机APP控制、后排隐私玻璃、前排隔音玻璃、四区域语音唤醒、车载KTV、方向盘加热、AR-HUD、前排座椅加热/通风/按摩、后排座椅加热、16喇叭帝瓦雷音响、128色车内氛围灯、热泵空调、车载香氛等等。旋转大屏已经不新鲜了,新车还有17.3英寸的2.5K分辨率大屏,内置最新的腾势Link智能车机系统,并且支持5G互联网,外加一个10.25英寸的副驾驶娱乐屏,采用的是一枚6nm制程工艺的全新芯片。据说这枚芯片是由中国企业紫光展锐推出的A7870车规级产品,支持5G联网。同时,两侧的出风口还有专门显示空调信息的小显示屏,且实木饰板上还有非常精细的镂空工艺点触按键,所以在细节处N7还是下了不少功夫。此外,N7全系标配16喇叭的帝瓦雷音响,是一家发法国品牌。这个品牌虽然没有BOSE、哈曼卡顿、B&O出名,但是它现在是全球TOP3的专业音响品牌。据说在音乐发烧友眼中,帝瓦雷凭借“标志级的声音还原”和“令人震撼的低频下潜”的口碑风靡HiFi音频圈,所以这套音响也绝对是一大卖点。虽然对于它的价格来说,腾势N7的的这些亮点确实可以,但是我还是那句话,这是一台车,你买它并不是它的亮点有多亮眼,而是你能接受它的缺点。虽然在产品力上腾势N7没有槽点,但是在产品定位和外形设计上,腾势N7的不足还是有的。比如N7虽然定位中型SUV,但是整体的造型并不像传统的SUV,甚至连轿跑SUV、旅行车都不算,完全就是一台跨界车。但是官方为了销量也绝对不会说它是跨界车,就像斯巴鲁傲虎一样,明明就是个跨界车,非要说自己是SUV。而且N7的车高只有1.6米,而同价位的SUV车高都在1.7米上下。虽然它内部空间没问题,但是气势上就感觉不如对手。放眼整个中国市场,这种四不像的跨界车目前没有一台车能成为主流,不管是奥迪的Allroad还是沃尔沃的V90 CC,又或者是斯巴鲁的傲虎,以及雪铁龙凡尔赛C5X,都是小众车的代表。看起来什么都想要,既想要轿车的操控还想要旅行车的空间,又想要SUV的离地间隙,但最后一样都不占。虽然靠着比亚迪和腾势的品牌力,N7在短期内确实会收获一大批粉丝的订单,但是从长远来看,N7并不能成为主流。看看比亚迪自家的销量数据就知道了,那些销量好的车型不管是秦PLUS、宋PLUS、海豚还是汉和唐,都是标标准准的大空间轿车和SUV。即便是外形设计不错,更注重操控的海豹,最近半年的月销量都在5000-9000之间徘徊,始终没有过万。要知道它还是一台标准的三厢轿车,而且起售价只要18.98万,前双叉臂,还有CTB的电池,按理说冠军版的海豹绝对是它那个价位技术含量最高的纯电轿车,但是销量还远远没有自家尺寸更大的汉高。而且N7的颜值设计其实也很一般,龙须设计也是令网友一言难尽,虽然现在又推出了普通版的日间行车灯设计来改善,但是效果不明显。而且车尾即便采用了帕美的同款尾灯,但整体感觉和宋PLUS的车尾非常接近。总结来说,它的价格很有诚意,产品力也很高。但它的外观和颜值设计会劝退不少人,所以它成为主流的可能性很小,爆火也不太可能。它和竞品该怎么选?纵观30万价位的新能源车,我觉得竞争是更激烈的。前有特斯拉MODEL Y,后有理想L7/L8,左边还有蔚来ES6、ET5、比亚迪唐EV和极氪001,右边还有阿维塔11、智己LS7、问界M5、魏牌蓝山。别忘了还有一众其他销量一般的产品,比如福特电马、小鹏G9、岚图FREE、极狐阿尔法S、飞凡R7、领克09新能源等等,车型非常之多。不过腾势N7还是有一定优势的,首先和它网上最大的对手极氪001比,虽然N7定位中型SUV,但其实它俩在造型上都差不多,都属于跨界车。但是个人感觉,明显是极氪001的外观颜值要更高,并且低趴的猎装车造型要比底盘更高的N7要好看。不过萝卜青菜各有所爱,这个因人而异。在车型的安排上,极氪001给消费者的选择明显要更多。同样是30万的起售价,如果你选择续航,那就选单电机100度电池的,CLTC续航741公里。如果想要体验双电机的加速,那就选择86度的WE版,最大马力544匹,最大扭矩686牛·米,百公里加速3.8秒。所以如果论双电机的性价比,极氪001要比N7强,且86度的电池包和N7 91.3度的比差距非常小。不过买极氪001的客户基本都是冲着大空间和这个低矮的猎装车的造型去的,所以他们对腾势N7那种底盘更高的造型肯定不感冒。同样,腾势N7的车主也对极氪001的造型不感冒,所以这两台车只要看看外观就很容易知道自己喜欢谁了。其实我觉得腾势N7最大的竞争对手应该是特斯拉MODEL Y,尤其是选择双电机MODEL Y的客户。单电机的MODEL Y售价26.19万,但是双电机版的价格去到了31.39和36.39万,和腾势N7的重叠度非常高。虽然颜值不一定能战胜MODEL Y,但是在实力上还是可以的。尤其是次顶配的MAX版,指导价34.98万,搭在了云辇-A,既有空气悬挂和iADC智能漂移控制、iCVC智能底盘矢量控制系统,还有HiFi级别的帝瓦雷音响。真要比科技硬件,N7肯定要比MODEL Y更硬核,所以会吸引很多科技粉。如果有人拿N7和理想比,我就觉得没有任何的必要。买理想的用户很明确,就是冲着冰箱彩电大沙发去的。腾势N7虽然也有副驾驶娱乐屏,但是老婆孩子一看这么小的娱乐屏只有10.25英寸,绝对会瞬间下头。到时候孩子又哭又闹,直接说爸爸我要理想,我就喜欢理想,老婆也说理想确实坐得更舒服,你说到时候你买谁?至于蔚来,虽然现在有降价三万的选项,但是依然有不少人选择了不降价买服务。因为蔚来一开始走的就是就是主打服务的高端品牌路线,只是最近亏损严重,销量堪忧才出此下策。不过买它的人想法也很清晰,要么图它的颜值设计,要么想体验它的换电服务,要么就是混圈层,结识层次更高的车友们。所以性价比在蔚来这里是不可行的。如果你真要性价比,智己LS7你确实可以看一看,尤其是最近推出了城市版后,起售价28.98,虽然77度的电池续航一般,配置也没有座椅通风和按摩,二排也不能调节,但是它有阿斯顿马丁DBX同款车尾和无框车门,还有前排超大的挡风玻璃和不错的操控感,论颜值它确实值回了票价。这台车还有一个独门绝技就是底盘调校,威廉姆斯车队的名号摆在这里,还有悬架软硬调节,绝对同级别独一份。同时同样颜值不错的还有阿维塔11,复古跑车的尾窗设计再加电动尾翼也是这个价位里SUV的独一份。当电动尾翼升起来的那一刻,你绝对是街上最帅的SUV。另外,华为全栈自研的智能驾驶辅助系统,鸿蒙的车机,精装修的内饰都是可以让你掏钱的资本。所以如果你更在意一台车的颜值,阿维塔11也值得一看。其实这个价位中有一款车被埋没了,它就是小鹏G9。如果它的上市不翻车,我倒觉得它是目前小鹏品牌里最好看的SUV,甚至可以成为理想L7的平替。因为它的中控屏和副驾驶娱乐屏也非常的大,还有不错的外观。其实它的硬实力也不错。比如800v充电平台,智能车机,驾驶辅助技术都是一线水平。只是在品牌力上,G9作为旗舰车型吃了大亏,只能说生不逢时。因为到了30万以上,消费者就不认小鹏了,导致现在小鹏销量最高的依然是上市很久的元老P7系列。除非小弟G6能把小鹏的品牌力拉回来,不然大哥G9永无出头之日。所以N7虽然颜值不一定有G9好看,但是光凭产品力和比亚迪的品牌力就足以吊打G9了。配置该怎么选?目前腾势N7有单电机和双电机两款,匹配的都是91.3度的磷酸铁锂刀片电池,单电机后驱版CLTC续航702公里,双电机四驱版CLTC续航630公里。其实我觉得这款车的可玩性更高,所以玩具属性要比使用属性更大。因此虽然最低配的30.18万的超长续航AIR版的配置已经足够,但是它没有配备带空气悬挂的云辇-A,那31.98万的超长续航版是最有性价比的配置,配备云辇-A,并且CLTC续航也有702公里,是N7系列中性价比最高的。如果你真的对动力和操控更感兴趣,索性两个低配的四驱版也不要看了,直接选34.98万的长续航性能MAX版。虽然N7是台电车,但依然不妨碍你能体会到藤原拓海漂移的乐趣,而且这种乐趣是可控的,还有多级可调,对于普通人来说可玩性和操控性足够了。同时,我觉得这个配置才是完全体的腾势N7。至于顶配的N-Sport套件版,看自己心情和预算吧,觉得好看的就直接冲。觉得不好看的可以把这3万省下来自己改装,就这么简单。总结来说,虽然腾势N7的定位和颜值设计争议很大,N7的优势还是非常明显的,那就是比亚迪的品牌力和它自身硬核的产品力。结合订单来看,据说N7上市一天订单就有1.1万多份。其中买次顶配的长续航性能MAX版的比例是最大的,占到了约38%,也就是带iADC智能漂移控制和iCVC智能底盘矢量控制系统的那款。34.98万买腾势,有人觉得香,有人肯定看不懂。写在最后一开始,很多人都不看好腾势D9。但是最近,D9已经连续两个月销量破万了。在上个月,它超越了GL8和M8,成为了MPV销量榜的冠军。不过D9的成功也绝非偶然,一是不错的产品力,既有比亚迪出了名的DM-i混动,还有很大的空间设计和丰富的基础配置,在同价位确实很能打。关键它是这个价位第一个能上绿牌的MPV选手,这对于它的对手来说打击是致命的。尤其是在一二线大城市,商务接待是刚需,但是蓝牌车辆会面临限牌限行,以及用车成本的担忧。但是D9的混动版不仅有绿牌,而且还没有续航焦虑,所以我觉得MPV和混动真的就是绝配,再加上这是比亚迪的混动,消费者很难不认。二是对手们的拉胯或者姗姗来迟。其实到目前为止,它真正意义上的对手也只有广汽传E9和岚图梦想家,但是一个姗姗来迟,一个知名度不高。所以D9的成功也成为了必然。腾势N7作为比亚迪接手腾势后的第一款SUV产品,明显能感觉到这款产品的可玩性和科技性要更高,是一款腾势用来秀肌肉的产品。所以它想复刻D9的神话很难,基本不可能。虽然N7产品力很强,但是外形极具争议,关键是周围的竞品非常多。只有当你成为刚需的时候,才有可能成为主流。目前来看,D9是刚需的工具,但N7不是,它更像是玩具。你们说对吗?作者:三刀、新一编辑:新一可以添加微信46415254加入我们的社群音频图文更新在订阅号: 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※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。最近新能源市场真的越来越卷,就比如前两天,一直号称不会降价的蔚来,在周一的时候竟然全系降价3万元,最便宜的ET5现在只要29.8万元,如果是用BAAS电池租赁方案只要22.8万。还有刚上市的ES6也直接降到了33.8万。可是就在当天晚上,智己就发布了一款新车,LS7的都市版。虽然是单电机,但它有77度的电池包,售价更是低到了28.98万起。等于说蔚来降价的消息还没完全扩散,就被智己截胡了。所以30万纯电市场真的是兵家必争之地,没有最卷,只有更卷。而15万左右的混动SUV最近几个月也是明枪暗箭,因为大家看到比亚迪宋PLUS DM-i的爆火之后,都想来分一杯羹。最近也是有两款混动SUV上市,前有哈弗的枭龙系列,后有吉利的银河L7,都是冲着宋姓俩兄弟去的。尤其是吉利银河L7,上市之前一直号称自己是“20万级智能电混首选”,但是真正的价格已经下探到了13.87万,也就是说最低配14万出头就可以落地了。但事实真的这样吗,银河L7真的有那么便宜吗?这期节目就来好好聊聊,以及它和哈弗枭龙、比亚迪宋该怎么选?吉利银河L7的价格真的便宜吗?一句话总结,那就是整体价格实惠,但是中低配的配置不高。第一,银河L7的前期营销很到位。在新车价格出来之前,银河L7一直在宣称自己是20万级的混动SUV,所以把消费者的心理预期都拉高了。本以为银河L7再怎么样也是十六七万起步的价格,但是现在直接干到13.87万,瞬间让人感觉银河L7卖得真便宜。对于消费者而言,尤其是买这种刚需的新能源车,图的就是便宜。所以银河L7的营销策略正中他们的下怀,让他们产生薅羊毛的感觉,这也是消费者喜闻乐见的。第二,单看价格来说,不管是对比吉利自己的产品还是竞品,这个价格确实便宜。首先,银河是款紧凑级SUV,车长4.7米,轴距2785毫米,尺寸并不算小,比自家的博越L还要大一点。但是在价格上,13.87万的起售价直接比博越L混动版的起售价便宜了1.7万,要知道博越L混动还是蓝牌的油混,不能上绿牌。而银河L7是插混,上绿牌免购置税。更关键的是,它俩用的动力总成也差不多,都是1.5T加3挡DHT再加电机。而且银河L7的电池包更大,发动机和电机功率也更大。所以比起蔚来ES7的老车主,博越L混动版的老车主才更值得同情。他们买之前以为银河L7要20多万,结果起售价更低,插混还不用交购置税,配置动力也更好,你说谁来补偿他们?这也从侧面看出银河L7为了打价格战,首先就把自己亲兄弟给打趴下了。其次对比同级竞品,银河L7的价格也很低。比如哈弗枭龙,尺寸比银河L7还要小一圈,售价13.98万起。还有比亚迪宋PRO冠军版,虽然价格也很接近,只比它便宜了2900元,但是轴距比它短了73毫米,也就是说银河L7还要稍稍比它高半级。所以这么看,13.87万这个价格确实很实惠。第三,虽然价格实惠,但是低配配置并不高。比如整车的亮点之一便是三块屏,但是最低配上就没有副驾驶娱乐屏,气囊只有正面两个,座椅还是手动的。并且想要L2级驾驶辅助和侧气帘的话,得要到16.37万的次顶配和顶配才有,这就有点说不过去了。所以综合来说,13.87万的价格虽然很实惠,但是入门版的配置并不高,好的配置得到次顶配和顶配才有。所以你想要买车图个享受,预算得到17-20万才对。银河L7有什么亮点?第一,全新的外观内饰设计。银河L7是吉利银河品牌的首款产品,基于e-CMA架构打造,用上了全新的设计,比如前脸封闭式的格栅和分体式大灯设计。所以看到它的第一眼就知道它是一台新能源车,这个设计也和吉利的其他车型差别很大。在车侧部分,可能很多眼尖的小伙伴看出它和博越L有异曲同工之妙。没错,不仅车侧,连方向盘的样式、液晶仪表和中控屏的尺寸也都一样,所以两者甚至共用了一部分模具和零部件。这个其实也没什么,都是同价位的车型,又是同品牌,很正常。车尾部分的设计一定是银河L7的一大亮点,棱角鲜明,尤其是贯穿的尾灯设计很有效兰博基尼URUS的感觉。在颜色上,银河L7可选的有很多,晨曦白、午夜黑、破晓灰、晴空蓝、暮山紫、银河炫彩白等,可搭配黑色的车顶。在内饰上,银河L7用上了三屏设计,10.25英寸仪表屏+13.2英寸中控屏+16.2英寸副驾屏,同时高配车型提供25.6英寸AR HUD抬头显示。但是不同于当下的三联屏,中间的中控屏为竖直状,并向主驾驶倾斜。第二,车机是一大亮点。比起三块屏,新车搭载的银河N OS系统更值得关注,这套系统与领克和魅族联合打造的LYNK Flyme Auto系统“同源”,内置高通骁龙8155芯片,所以整个车机系统操作起来非常顺滑。同时,这套车机的UI界面也比较清晰,卡片式布局和手机的几乎一致,所以在使用起来很像在玩一台平板电脑。所以如果说30万最好用的车机是华为的鸿蒙座舱,那20万以下魅族和吉利打造的这套车机应该很能打。此外,新车副驾也采用了“女王”式座椅,副驾有一个很长的腿托,支持加热、通风、按摩、理疗、记忆、一键调节至最佳的观影位置等功能,但是只有顶配车型才标配。新车搭载了吉利新一代的电混系统,由一台1.5TD四缸发动机、3挡变频电驱DHT Pro和P1、P2电机组成,P1电机负责发电,P2负责驱动。其中1.5TD引擎最大功率120千瓦,最大扭矩255牛·米。P1电机最大功率60千瓦,P2电机最大功率107千瓦,系统综合最大功率287千瓦,最大扭矩535牛·米,官方百公里加速6.9秒。在试驾的时候能明显感觉出来新车的加速能力很强,尤其是在50km/h的时候,新车迎来二次推背感。并且在高速时的再加速能力也不差,所以它的核心卖点还是动力。在纯电续航上,新车有两个版本,入门的55公里PRO和AIR版配备9.11度的蜂巢能源磷酸铁锂电池,CLTC纯电续航55公里。中高配的115公里车型均配备18.7度电池组,也是磷酸铁锂,CLTC纯电续航115公里。和哈弗枭龙系列以及比亚迪宋该怎么选?银河L7的主要对手有两个,一个是前后脚上市的哈弗枭龙Max,另一个则是风头正盛的比亚迪宋PLUS DM-i。好巧不巧,比亚迪宋 PLUS DM-i新款已经出来了。其实每个人选车看似在比配置、比空间、比动力,实际上看一眼心里已经有想法了。绝大多数人买车还是非常感性的,只是他们对汽车不了解,所以不敢确定自己心中真实想法是否正确。你说比亚迪宋PLUS DM-i、枭龙Max和银河L7放一起,你一眼难道分别不出谁是你的菜吗?如果单从颜值考虑,我肯定选银河L7,虽然这车从侧面和尾部能看到一些博越L的影子。但是博越L也不丑,前脸再换上当下流行的封闭式中网,眯眯眼大灯,这车我拍过视频,特别强调过我喜欢破晓灰,实车绝对比图片和视频好看。但是根据一线反馈,还是白色卖得好。枭龙Max和比亚迪宋PLUS DM-i的外观也不难看,但是细节设计总觉得有些繁杂。比亚迪是车头和车尾的设计,我感觉复杂了一点,枭龙Max的设计则是有些过于中庸。外形纯属个人喜欢,我投银河L7一票。如果从车身尺寸和车内空间上看,宋PLUS DM-i冠军版长宽高分别为4775/1890/1670毫米,轴距为2765毫米;哈弗枭龙MAX长宽高分别为4758/1895/1725毫米,轴距为2800毫米;吉利银河L7长宽高分别为4700/1905/1685毫米,轴距为2785毫米。你会发现,三款车的大小其实差别不大,轴距是枭龙MAX略有优势。所以这块不用比,大家都在一个起跑线上。再看动力方面,宋PLUS DM-i冠军版搭载的是由1.5L自然吸气发动机+EHS电混系统组成的插电混动系统。发动机最大功率81千瓦,峰值扭矩135牛·米;电机最大功率145千瓦,峰值扭矩为325牛·米,有110公里和150公里两种纯电续航版本可选,官方百公里馈电油耗4.5升。哈弗枭龙MAX搭载1.5L发动机+电动机组成插电混动系统,传动系统为2挡DHT变速箱,系统综合功率205kW,综合扭矩585N·m,百公里加速时间为6.8秒,WLTC馈电油耗 5.5L/100km,纯电续航里程为105公里。这里需要注意,哈弗枭龙MAX匹配前后双电机,全系标配四驱。这也是同级别里能买到的最便宜的双电机插混车型,因为入门版售价15.98万元。不过据一线销售反馈,最低配目前很难订到车,主售还是中配16.98万的版本。吉利银河L7的动力也不弱,搭载四缸1.5T发动机和3挡电驱变速箱DHT Pro,系统综合功率为287kW,综合扭矩535N·m,零百加速6.8秒,WLTC馈电油耗5.23L/100km。因为宋PLUS DM-i冠军版和枭龙MAX搭载的都是1.5L发动机,唯独它是1.5T发动机,所以在综合功率上银河L7肯定是有优势的,综合扭矩方面比宋PLUS DM-i冠军版强,比枭龙MAX略弱一点。但其实说句良心话,你平时如果充满电当纯电车开,也没啥区别。真的油电混着开,这三台车的动力也哪个都不弱。重要的几个方面我都帮大家对比过了。剩下的内饰设计、车机体验,还是具体到配置该如何取舍,就看各位的喜好了。总结来说,比亚迪宋PLUS DM-i冠军版适合小白用户,不知道怎么选买比亚迪就对了。吉利银河L7适合年轻尝鲜用户,新的外观内饰,新的车机系统,都是全新体验。哈弗枭龙MAX卖点是两驱价格就可以买到四驱车,你在不在乎四驱,可以仔细思考一下。银河L7配置该怎么选?目前银河L7一共推出了五款车型,两款续航55公里的,三款续航115公里的。就像一开始说的,最低配其实配置很低,并不推荐。所以预算有限,可以直接买14.37万的次低配,价格也并没有贵太多,正好相差5000元。但是配置却多了侧气囊、19英寸轮圈、540度透明底盘、16.2英寸的副驾驶娱乐屏、电动折叠后视镜、主驾驶电动座椅等,正好满足日常使用,落地在15万以内。至于115公里的三个版本,直接选16.37万的MAX即可。像侧气帘、L2级驾驶辅助、电动后备箱+后备箱记忆、自适应远光、前排手机无线充电、副驾驶电动座椅、前排座椅加热、车内氛围灯等也都配备了,落地在17万以内,正好是新款宋PLUS DM-i最低配的裸车价,还是有一定的性价比。所以花15-20万混动SUV,比亚迪宋PLUS、吉利银河L7和哈弗枭龙你们会怎么选?作者:三刀、新一编辑:新一可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
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※ 投稿邮箱:418150505@qq.com※ 本文章首发订阅号:百车全说,订阅号阅读更加方便,欢迎关注。一直在关注汽车圈新闻的应该都知道,今年蔚来的销量一直不尽如人意。全新蔚来ES6上市前夕,还闹出了ES7车主维权这件事。有人支持老车主维权,觉得ES6技术更新,价格更低,对刚提车不到1年的ES7老车主不公平。当然,也有支持蔚来的,觉得ES7与ES6本就是不同级别的产品,有一定差价合情合理,且后上市的车型技术有迭代也没问题。为了解决ES7老客户维权的问题,蔚来甚至找客户代表开了个电话会,李斌竟然还出席了这次会议。但谈到最后还是不欢而散,蔚来的意思很简单,我们能做的就是尽量保证二手车保值率,其他赔偿我无能为力。而ES7车主代表的意思,无论你怎么安抚都不如来点等价赔偿更实际。但蔚来坚决不开这个口子,其实也能理解,因为这口子一开,今后但凡官降你就必须给老车主补偿。如果这次补,下次不补,那对不起,老车主的唾沫都能淹没这家车企。目前,全新的蔚来ES6已经正式上市,售价36.8-42.8万,是蔚来旗下最便宜的SUV产品。说实话,这个售价一出来,让很多网友大失所望,本以为这个价格会降到35万以内,结果起步快要37万了。所以今天这期节目,就来好好聊聊蔚来全新的ES6。ES6的定价如何?对于新款ES6 36.8-42.6万的价格,我的评价就是,确实贵了。第一,产品的可替代性很强。虽然这次ES6有了很大的变化和升级,但是面对众多对手来说,亮点并不够强,消费者的感知度也并不高。而它的棋逢对手,肯定绕不过隔壁卖得风生水起的理想L7。虽然它是增程式,但是它只要31.98万,比ES6的起步价便宜了将近5万。就算你天天去加油,这多出来的5万也够你加好几年的油了。而且同价位的纯电车型也是一个比一个空间大,设计也是一个比一个更有特色,比如阿维塔11和智己LS7,都是有鲜明的特点的。而且他们的价格也是一个比一个卷,几乎都是30万起步。所以新蔚来ES6要面对的市场,早已不是当初它刚上市的时候了。后起之秀一个接着一个,即便全新ES6也在进步,但是明显感觉它的节奏已经远远慢于对手。第二,全新ES6的起步配置并不高。本以为新款ES6的价格虽然没有给到位,但起码起步就是高配吧?这也没有,75度的入门版没有真皮内饰,全车座椅也没有通风和按摩,这些均要选装。比如包含座椅通风、按摩、香薰等的舒享套装9500元。发布会上一直宣传的副驾女王座椅要8500元,NOMI Mate机器人4900元。所以光加上这几个配置裸车价就已经达到了39.09万,加个保险落地妥妥的超过40万了,所以这个价格真的很贵。为何ES6要死守这个价格?第一,下有ET5,上有ES7。之所以ES6不敢把价格拉倒35万以下,有很大一部分原因是它下面有ET5,售价32.8万起,上面还有ES7,46.8万起。尤其是ET5这款车对蔚来的意义非常重要,如果新ES6和ET5的差价过小,那势必会产生内讧。目前来看,算上价格和配置,新ES6和ET5的差价在7万以上,所以差距还是有的。而至于ES7,其实ES6和它还是有一部分差价的。第二,蔚来的造车成本确实很高,并且他们并不是不愿意降,而是真的降不下来。蔚来在去年的两年里一直都属于亏损状态,尤其是22年第四季度亏损达到了67亿元。如果在结合销量来说的话,意味着去年第四季度蔚来每卖一台车,都要倒贴12.6万元。不过这里的主要原因有三个,其中主要原因在于蔚来的单车成本太高。比如在去年第四季度,蔚来的单车成本达到了34.3万,竟然环比增长了2.7万。再看看隔壁的特斯拉,据它2022年第三季度的财报显示,单车毛利达到了27.9%,也就是说每台车的利润在7万左右,真的是一个天一个地。按照蔚来的这个单车成本来看,如果ES6定价35万以内,那真的是卖得越多亏得越多。所以新款ES6必须死守35万这个底线,同时把很多配置改为选装,以此来平衡单车的成本,只有这样才能盈利。这么看,新款ES6定这个价和配置,也是经过深思熟虑后的安排。第三,蔚来的研发费用也非常高。光2022年全年就达到了108.4亿元,算下来单车研发成本就高达8.9万。这还没算上105.4亿元的销售和管理费用。但是反观特斯拉,他们在2018年的时候,单车研发成本就已经低至4.1万/台,之后也只会越来越低。所以不得不感慨,特斯拉的成本控制真的很厉害。因此相比老车主,蔚来在内的同行们更害怕特斯拉降价,因为它一旦要降价,那就真的没得玩了。新ES6真的只是小号ES7吗?全新ES6起售36.8万,也就比老款38.6万的起售便宜了1.8万而已。而ES7的起售价46.8万刚好比ES6贵了10万,所以ES7车主觉得ES6的性价比远高于自己的车。ES7车上很多零配件,比如车门把手,车灯等等,都是上一代车型的设计,而ES6是妥妥的NT2.0时代的新产品,因此想要蔚来给到配件和权益上的补偿。而ES7车主维权是在ES6公布价格之前,老车主情绪被点燃,大概率也是因为网上一直呼声很高,要求ES6把价格定在35万以内起售,ES7车主估计是信了这个传言。不过我觉得,就算ES6定价34.98万,大家还是会挑一对的问题,比如配置低,75度电容量太小等等。而实际上ES7与ES6产品定位完全不同,无论是从空间、用料、还是底盘素质上,都明显高于 ES6一个档次,我相信买ES7的车主不会没有了解过这其中的区别。而且ES6并不是一款全新车型,之前老款ES6起售定价38.6万,与ES7的46.8万也有8.2万的差价,如今ES6才官降1.8万我觉得跟ES7车主维权也有一定关系,不然的话,官降2万多绝对还有可能。新款ES6有什么亮点?新款ES6的电机功率扭矩相比老款提升了12%以上,零百加速4.5秒,比老款快了0.2秒。NT2.0平台的关键技术,是自研的ICC智能底盘域控制器。它的出现,让底盘从传统意义上的纯机械结构,变成了一个能够依靠芯片控制的,可以充分监测并控制底盘各个模块的智能化底盘,具有更宽的调试范围、更强的功能拓展性和更高的安全性。可以允许工程师们对底盘的舒适性、操控性进行全面的设计和调校,并通过FOTA完成在线升级。还有ISS智能舒适刹停系统,也是首次应用于全新ES6,这套系统可以在制动末端自动调节制动力,大幅度抑制刹车导致的点头现象。还有二代女王副驾、ADB智能多光束大灯这些,也都是新款ES6上首次运用的配置。特别是之前研究过老款ES6没有下手的客户,大概率会觉得新款比老款性价比高多了。新车不仅价格官降1.8万,配置还多了N多。比如激光雷达、L2级智能驾驶辅助、20寸大轮毂、电吸门、外放电、HUD抬头显示、副驾腿拖、二排电动调节、23个扬声器、后排独立空调等等。所以,之前没有下手ES6的客户,现如今看到现款,大概率是毫不犹豫的下定。因此40万以上的预算,还真的可以去看看这款车。适合自己的才是最好的,不要被网络上喷子的情绪所干扰。新款ES6和同价位竞品该怎么选?现在的新能源市场的竞争非常激烈,战火已经打到了30万以上的价位,已经到你不卷就活不下去的地步了。因此现如今愿意花40多万买蔚来ES6、ES7的人,要么看重蔚来的服务,喜欢它的换电,要么就是被身边开蔚来的亲戚朋友种了草。除了这两种以外,几乎没有第三种。因为要性价比肯定不会买蔚来,都去买特斯拉、比亚迪了。哦对了,别忘了这个价位又来了一台性价比很高的车型,魏牌蓝山,它在五月份卖出了5136台。这对于魏牌来说,第一步已经成功了。所以图性价比,蓝山确实也是个不错的选择。如果图配置,那很多人又会去看理想,毕竟冰箱大彩电的形象深入人心,且入门就是顶配。如果看重颜值,隔壁还有智己LS7和我刚提的阿维塔11。这两款车的颜值在30-40万的价位里,虽然不一定是第一第二,但绝对能排得上名次,也绝对有特点。比如LS7有超大的前挡风玻璃,可升降的三联屏内饰,还有马丁同款车尾跑在路上不仔细看,还真和阿斯顿马丁DBX傻傻分不清。再比如阿尔塔11,它的车尾设计虽然争议很大,但是买它的车主一定觉得这个车尾就是它最大的亮点,当自动尾翼缓缓升起的那一刻,你就是街上最靓的仔。再加上这两款车都有三块屏,所以内饰的颜值也很能打。可能有人会说蔚来的服务很好,换电也很方便。说的没错,但是对于普通百姓来说,性价比要比服务重要的多。就像普通百姓可以一辈子不去高档餐厅,但他们一定离谱不开快餐店一样。所以蔚来的服务虽好,但门槛太高,对于普通家庭来说完全用不到,也并不关心。因此这么看来,新ES6的这个价格也注定了它只适合小众人群。配置怎么选?目前新款ES6一共推就推出了两款配置,一个75度电池,一个100度电池共两个版本,价格相差6.2万元,两者除了续航不同之外,其余没有任何差别。所以我更推荐直接买75度的版本,至于多出来的6.2万元花在配置上,比如9500元的舒享套装,8500元副驾女王座椅,4900元的NOMI Mate机器人等,这些肯定要选上。所以ES6存在的意义就在于花更少的钱体验到蔚来的核心配置。如果更在意续航,要么选直接上100度电池,要么多换几次电,毕竟蔚来现在换电也很方便。写在最后蔚来的服务一直是他的特色,甚至一度被人称之为汽车圈的“海底捞”,早年蔚来圈粉的一大部分原因也是服务的极致化。这么多年过去了,蔚来车主对官方提供的服务开始习以为常,甚至后期车主权益稍微有些缩减,就会引发不满。实际上,服务在很多车主眼里也只是在做锦上添花的事,甚至有些人觉得这些服务就是画蛇添足,还不是含在我的车价和后续的维保费用里面吗?并且,随着蔚来产品开始趋于成熟化,少了一点让人眼前一亮的东西,没有给人哇塞的感觉。电动车现在百家争鸣,百花齐放,谁赢谁输都还没有定论。人们都期待一个品牌能不停带来革命性,颠覆性的产品,让大家换着花样来体验。而不是像iPhone那样,手机市场格局已定,iphone智能手机的老大地位几乎没有人能挑战,所以他就可以开始设计保守,每年挤药膏似的提升一点性能即可。你们说对吗?作者:三刀、新一编辑:新一可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
Welcome back to the Courtside Financial Podcast recap! In the past five episodes, we've covered a wide range of exciting and impactful topics in the world of finance. Let's dive in and see what we've learned.In CF Podcast #14, we explored the economic challenges faced by Germany as it entered a recession. Additionally, we delved into the fallout between Adidas and Kanye West, examining the implications for both parties involved.Moving on to CF Podcast #13, we discussed some fascinating developments. Altman's Worldcoin, a new cryptocurrency, caught our attention, along with NIO's ES6 competition in the electric vehicle market. We also witnessed the awe-inspiring Virgin Galactic Unity 25 Flight, which marked a significant milestone in commercial space travel.In CF Podcast #12, we discovered that Accenture secured a massive IRS contract, highlighting their prowess in the field. We also witnessed the grand reveal of NIO's ES6, a highly anticipated electric SUV. As if that wasn't enough, we discussed the rising threat of AI face scammers and the potential consequences they pose.CF Podcast #11 was packed with captivating discussions. We questioned whether Elon Musk was spreading himself too thin amidst his various ventures. We also explored the partnership between Uber and Waymo, uncovering the exciting possibilities it presents. Furthermore, we closely followed the Netflix crackdown on password sharing and the latest developments in the NIO Conference.Lastly, in CF Podcast #10, we witnessed an exciting merger between Paramount Plus and Showtime, reshaping the streaming landscape. Bill Gates shared his insights on the potential of AI, and NVIDIA's groundbreaking supercomputing advancements left us astounded. We also explored the intersection of NIO and GPT technology, uncovering fascinating possibilities.These past episodes have provided a wealth of knowledge and sparked intriguing discussions. Whether you're interested in global economics, technology, or the future of transportation, the Courtside Financial Podcast has something for everyone. So, join us as we continue to delve into the captivating world of finance and its intersection with the latest trends and developments. Stay tuned for more insightful discussions in the upcoming episodes! Tags:Courtside Financial Podcast, Recap Video, Germany Recession, Adidas Fallout, Kanye West, Altman's Worldcoin, NIO ES6 Competition, Virgin Galactic Unity 25 Flight, Accenture IRS Contract, AI Face Scammers, Elon Musk, Uber-Waymo Partnership, Netflix Crackdown, NIO Conference, Paramount Plus and Showtime Merger, Bill Gates on AI, NVIDIA Supercomputing, NIO GPT, Courtside Financial Podcast, Global Economics, Technology Trends, Electric Vehicles, Commercial Space Travel, Cryptocurrency, Financial News, Market Analysis, Economic Challenges, Streaming Services, Mergers and Acquisitions, Artificial Intelligence, Face Recognition, Entrepreneurship, Legal Partnerships, Password Sharing, Future of Transportation, Innovation, Space Tourism, IRS Contracts, Tech Industry, Supercomputers, Entertainment Industry, Financial Impact. --- Support this podcast: https://podcasters.spotify.com/pod/show/courtsidefinancial/support
Description:Welcome to the Courtside Financial Podcast, hosted by Obi! In this episode, we delve into the latest business and technology news with in-depth discussions on four captivating articles. Join us as we explore Governor DeSantis' criticism of the ESG movement, Accenture's groundbreaking IRS modernization contract, NIO's official launch of the ES6 electric vehicle, and the alarming use of AI face-swapping technology in a high-end scam in China.
Welcome to Courtside Financial Podcast #13! In this episode, we delve into the latest developments in the world of business and technology. Join host Obi as he explores Sam Altman's groundbreaking $115 million Worldcoin crypto project, NIO's highly anticipated ES6 launch and its impact on the electric vehicle market, and Virgin Galactic's awe-inspiring Unity 25 test flight to suborbital space. Discover the potential of Altman's Worldcoin venture and its implications for the cryptocurrency landscape. Dive into the competitive landscape as NIO introduces the ES6, a game-changing all-electric SUV, and see how it influences local peers. And don't miss the exciting journey of Virgin Galactic as they take a significant step closer to realizing commercial space tourism. Stay informed and get valuable insights into these captivating topics that are shaping the business and technology landscape. Tune in now to gain expert analysis and stay ahead of the curve. Subscribe to CF Podcast for more in-depth discussions on the intersection of business and technology. Don't forget to like, comment, and share this episode with fellow enthusiasts. Together, let's explore the exciting frontiers of innovation. Free stocks from WeBull: https://www.webull.com/activity?inviteCode=fBYRrgxBolWr&inviteSource=wb_inf&source=CourtsideFinancial Join the free discord : https://discord.gg/neABZcGQ Tags: CF Podcast,Courtside Financial,Sam Altman,Worldcoin,cryptocurrency,blockchain,OpenAI,NIO,ES6,EV market,Chinese EV industry,Xpeng,Li Auto,Virgin Galactic,Unity 25,test flight,space tourism,Richard Branson,space exploration,technology,innovation,market trends,disruptive innovation,regulatory environment,artificial intelligence,AI research,technological advancements,charging infrastructure,market competition,suborbital space,space travel --- Support this podcast: https://podcasters.spotify.com/pod/show/courtsidefinancial/support
➤ Ford extends F-150 Lightning production pause ➤ New 2023 Ford electric crossover to be revealed on 21 March ➤ Tesla right-hand-drive (RHD) vehicles spotted waiting for shipment at Shanghai port ➤ Measurement Canada approves per kWh billing ➤ Audi's request to invalidate NIO ES8 and ES6 trademarks in Europe rejected ➤ New Mercedes GLB and EQB spotted: price, specs and release date ➤ The 2025 Alfa Romeo Giulia Quadrifoglio will be a fully electric 1,000bhp super-saloon ➤ Florida lawmaker suggests limiting electric vehicles during hurricane evacuations ➤ US developers finish solar carport at recreational vehicle resort in California ➤ One of the US's first solar peaker plants just broke ground ➤ Sono Sion solar car project goes dark, though firm seeks to sell it ➤ Hybrid cars are still incredibly popular, but are they good for the environment? ➤ First Big U.S. EV-Battery Plant Offers Lessons as Industry Springs Up ➤ Thinking about an electric car? Leasing might actually be a good idea
Leaguepedia is a MediaWiki instance that covers tournaments, teams, and players in the League of Legends esports community. It's relied on by fans, analysts, and broadcasters from around the world. Megan "River" Cutrofello joined Leaguepedia in 2014 as a community manager and by the end of her tenure in 2022 was the lead for Fandom's esports wikis. She built up a community of contributing editors in addition to her role as the primary MediaWiki developer. She writes on her blog and is a frequent speaker at the Enterprise MediaWiki Conference Topics covered: When to use MediaWiki Visual vs code editor MediaWiki's rough syntax Templates and markup Limiting user input to simplify pages Choosing not to transliterate long player names in certain languages Handling mobile clients Building aliases for search results Creating a single source of truth Roster changes and caching Cargo (Query data in MediaWiki templates using SQL) Hiding implementation details from editors Optimizing for the editor, not a clean codebase Training your users to use workarounds MediaWiki only supports es5 The wiki aesthetic Who is working on the wiki + onboarding Who is using the wiki The future of Leaguepedia How Megan got into wiki development Issues as opportunities to onboard Related Links River Writes - Megan's Blog Leaguepedia - League of Legends esports wiki MediaWiki VisualEditor VueJS in MediaWiki Open issue to support ES6 in MediaWiki Whitespace programming language Lua MediaWiki extensions CharInsert - Add code snippets into the MediaWiki editor Semantic MediaWiki (SMW) - Store and query data inside Wiki pages Cargo - Replaced SMW at Leaguepedia Conference Talks Usage of Cargo with Lua on LoL Gamepedia Mediawiker SublimeText plugin Cargo/Lua Best Practices, and When Not To Use Them MediaWiki Lua Tutorial Editing your wiki with Python is easier than you think Other podcast appearances Between the Brackets Transcript You can help edit this transcript on GitHub. [00:00:00] Jeremy: Today I'm talking to Megan Cutrofello. She managed the Leaguepedia eSports wiki for eight years, and in 2017 she got an award for being the unsung hero of the year for eSports. So Megan, thanks for joining me today. [00:00:17] Megan: Thanks for having me. [00:00:19] Jeremy: A lot of the people I talk to are into web development, so they work with web frameworks and things like that. And I guess when you think about it, wikis are web development, but they're kind of their own world, I suppose. for someone who's going to build some kind of a site, like when does it make sense for them to use a wiki versus, uh, a content management system or just like a more traditional web framework? [00:00:55] Megan: I think it makes the most sense to use a wiki if you're going to have a lot of contributors and you don't want all of your contributors to have access to your server. also if your contributors aren't necessarily as tech savvy as you are, um, it can make sense to use a wiki. if you have experience with MediaWiki, I guess it makes sense to use a Wiki. Anytime I'm building something, my instinct is always, oh, I wanna make a Wiki (laughs) . Um, so even if it's not necessarily the most appropriate tool for the job, I always. My, my first thought is, hmm, let's see, I'm, I'm making a blog. Should I make my blog in in MediaWiki? Um, so, so I always, I always wanna do that. but I think it's always, when you're collaborating is pretty much, you always wanna do MediaWiki [00:01:47] Jeremy: And I, I think that's maybe an important point when you say people are collaborating. When I think about Wikis, I think of Wikipedia, uh, and the fact that I can click the edit button and I can see the markup right there, make a change and, and click save. And I didn't even have to log in or anything. And it seems like that workflow is built into a wiki, but maybe not so much into your typical CMS or WordPress or something like that. [00:02:18] Megan: Yeah. Having a public ability to solicit contributions from anyone. so for Leaguepedia, we actually didn't have open contributions from the public. You did have to create an account, but it's still that open anyone can make an account and all you have to do is like, go through that one step of create an account. Admittedly, sometimes people are like, I don't wanna make an account that's so much work. And we're like, just make the account. Come on. It's not that hard. but, uh, you still, you're a community and you want people to come and contribute ideas and you want people to come and be a part of that community to, document your open source project or, record the history of eSports or write down all of the easter eggs that you find in a video game or in a TV show, or in your favorite fantasy novels. Um, and it's really about community and working together to create something where the whole is bigger than the sum of its parts. [00:03:20] Jeremy: And in a lot of cases when people are contributing, I've noticed that on Wikipedia when you edit, there's an option for a, a visual editor, and then there's one for looking at the raw markup. in, in your experience, are people who are doing the edits, are they typically using the visual editor or are they mostly actually editing the, the markup? [00:03:48] Megan: So we actually disabled the Visual editor on Leaguepedia, because the visual editor is not fantastic at knowing things about templates. Um, so a template is when you have one page that gets its content pulled into the larger page, and there's a special syntax for that, and the visual editor doesn't know a lot about that. Um, so that's the first reason. And then the second reason is that, there's this, uh, one extension that we use that allows you to make a clickable, piece of text. It's called (https://www.mediawiki.org/wiki/Extension:CharInsert) CharInserts, uh, for character inserts. so I made a lot of these things that is sort of along the same philosophy as Visual Editor, where it's to help people not have to have the same burden of knowledge, of knowing every exact piece of source that has to be inserted into the page. So you click the thing that says like, um, insert a pick and band prefill, and then a little piece of JavaScript fires and it inserts a whole bunch of Wiki text and then you just enter the champions in the correct places. In the prefills of champions are like the characters that you play in, uh, league of Legends. And so then you have like the text is prefilled for you and you only have to fill in into this outline. so Visual Editor would conflict with CharInserts, and I much preferred the CharInserts approach where you have this compromise in between the never interacting with source and having to have all of the source memorized. So between the fact that Visual Editor like is not a perfect tool and has these bugs in it, and also the fact that I preferred CharInserts, we didn't use Visual Editor at all. I know that some wikis do like to use Visual Editor quite a bit, and especially if you're not working with these templates where you have all of these prefills, it can be a lot more preferred to use Visual Editor. Visual Editor is an experience much more similar to editing something like Microsoft Word, It doesn't feel like you're editing code. and editing code is, I mean, it's scary. Like for, and when I said like, MediaWiki is when you have editors who aren't as tech savvy, as the person who set up the Wiki. for people who don't have that experience, I mean, when you just said like you have to edit a wiki, like someone who's never done that before, they can be very intimidated by it. And you're trying to build a sense of community. You don't want to scare away your potential editors. You want everyone to be included there. So you wanna do everything possible to make everyone feel safe, to contribute their ideas to the Wiki. and if you make them have to memorize syntax, like even something that to me feels as simple as like two open brackets and then the name of a page, and then two closed brackets means linking the page. Like, I mean, I'm used to memorizing a lot of syntax because like, I'm a programmer, but someone who's never written code before, I mean, they're not used to memorizing things like that. So they wanna be able to click a button that says insert link, and then type the name of the page in the middle of the things that pop up there. Um, so visual editor is. It's a lot safer to use. so a lot of wikis do prefer that. and if it, if it didn't have the bugs with the type of editing that my Wiki required, and if we weren't using CharInserts so much, we definitely would've gone for it. But, um, it wasn't conducive to the wiki that I built, so we didn't use it at all. [00:07:42] Jeremy: And the, the compromise you're referring to, is it where the editor sees the raw markup, but then they can, there's like little buttons on the side they can click and they'll know, okay, if I click this one, then it's going to give me the text for creating a list or something like that. [00:08:03] Megan: Yeah, it's a little bit more high level than creating a list because I would never even insert the raw syntax for creating a list. It would be a template that's going to insert a list at the very end. but basically that, yeah, [00:08:18] Jeremy: And I, I know for myself, even though I do software development, if I click at it on a wiki and there's all the different curly brace tags, there's the square tags, and. I think if you spend some time with it, you can kind of get a sense of what it means. But for the average person who doesn't work with software in their day to day, do, do you find that, is that a big barrier for them where they, they click edit and there's all this stuff that they don't really understand? Is that where some people just, they go, oh, I don't, I don't know what to do. [00:08:59] Megan: I think the biggest barrier is actually clicking at it in the first place. so that was a big barrier to me actually. I didn't wanna click at it in the first place, and I guess my reasons were maybe a little bit different where for me it was like, I know that if I click edit, this is going to be a huge rabbit hole and I'm going to learn way too much about wikis and this is going to consume my entire life and look where I ended up. So I guess I was pretty right about that. I don't know if other people feel the same way or if they just like, don't wanna get involved at all. but I think once people, click edit, they're able to figure it out pretty well. I think there's, there's two barriers or maybe three barriers. the first one is clicking edit in the first place. The second one is if they learn to code templates at all. Media Wiki syntax is literally the worst I have encountered other than programming languages that are literally parodies. So like the white space language is worse (laughs https://en.wikipedia.org/wiki/Whitespace_(programming_language)) , but like it's two curly braces for a template and it's three curly braces for a variable. And like, are you actually kidding me? One of my blog posts is like a plea to editors to write a comment saying the name of the template that they're ending because media wiki like doesn't provide any syntax for what you're ending. And there's no, like, there's no indentation. So you can't visually see what you're ending. And there's no. So when I said the white sp white space language, that was maybe appropriate because MediaWiki prints all of the white space because it's really just like, PHP functions that are put into the text that you're literally putting onto the page. So any white space that you put gets printed. So the only way to put white space into your code is if you comment it out. So anytime you wanna put a new line, you have to comment out your new line. And if you wanna indent your code, you have to comment out the indents. So it's just, I, I'm , I'm not exaggerating here. It's, it's just the worst. Occasionally you can put a little bit of white space. Because there's like some divisions in parser functions that get handled when it gets sent to the parser. And, but I mean, for the most part it's just, it's just terrible. so if I'm like writing an if statement, I'll write if, and then I'll write a commented out endif at the end, so once an editor starts to write templates, like with parser functions and stuff, that's another big barrier because, and that's not because like people don't know how to code, it's just because the MediaWiki language, and I use language very loosely, it's like this collection of PHP functions poured into this just disaster It's just, it's not good! (laughs) And the, the next barrier is when people start to jump to Lua, which is just, I mean, it's just Lua where you can write Lua modules and then, Lua is fine. It's great, it has white space and you can make new lines and it's absolutely fine and you can write an entire code base and as long as you're writing Lua, it's, it's absolutely fantastic and there's nothing wrong with it anymore (laughs) So as much as I just insulted the MediaWiki language, like writing Lua in MediaWiki is great (laughs) . So for, for most of my time I was writing Lua. Um, and I have absolutely no complaints about that except that Lua is one index, but actually the one indexing of Lua is fine because MediaWiki itself is one indexed. So people complain about Lua being one index, and I'm like, what are you talking about? If it's, if another language were used, then you'd have all of this offsetting when you go to your scripting language because you'd have like the first argument from your template in MediaWiki going into your scripting language, and then you'd have to offset it to zero and everyone would be like vastly confused about what's going on. So you should be thankful that they picked a language that's one index because it saves you all of this headache. So anyway, sorry for that tangent, but it's very good that we picked a one index language. [00:13:17] Jeremy: When you were talking about the, the if statement and having to put in comments to have white space, is it, cuz like when I think about an if statement in most languages, the, the if statement isn't itself rendering anything, it's like deciding if you're going to do something inside of the, if so. like what, what would that white space do if you didn't comment it out in the context of the if? [00:13:44] Megan: So actually you would be able to put some white space inside of an if statement, but you would not be able to put any white space after an if statement. and there, most likely inside of the if statement, you're printing variables or putting other parser functions. and the other parser functions also end in like two curly braces. And, depending on what you're printing, you're likely ending with a series of like five or eight, or, I don't know, some very large set of curly braces. And so what I like to do is I would like to be able to see all of the things that I'm ending with, and I wanna know like how far the nesting goes, right. So I wanna write like an end if, and so I have to comment that out because there's no like end if statement. so I comment out an end if there, it's more that you can't indent the statements inside of the if, because anything that you would be printing inside of your code would get printed. So if I like write text inside of the code, then that indentation would get printed into the page. And then if I put any white space after the if statement, then that would also get printed. So technically you can have a little bit of white space before the curly braces, but that's only because it's right before the curly braces and PHP will strip the contents right inside of the parser function. So basically if PHP is stripping something, then you're allowed to have white space there. But if PHP isn't stripping anything, then all of the white space is going to be printed and it's like so inconsistent that for the most part it's not safe to put white space anywhere because you don't, you have to like keep track of am I in a location where PHP is going to be stripping something right now or not? and I, I wanna know what statement or what variable or what template I'm closing at any location. So I always want to, write out what I'm closing everywhere. And then I have to comment that because there was no foresight to put like an end if clause in this white space, sensitive language. [00:16:22] Jeremy: Yeah, I, I think I see what you mean. So you have, if you're gonna start an, if you have the, if inside these curly braces, but then, inside the, if you typically are going to render some text to the page, and so intuitively you would indent it so that it's indented in from the if statement. But then if you do that, then it's gonna be shifted to the right on, on the Wiki. Did I get that right? [00:16:53] Megan: Yeah. So you have the flexibility to put white space immediately because PHP will strip immediately, but then you don't have flexibility to put any white space after that, if that makes sense. [00:17:11] Jeremy: So, so when you say immediately, is that on the following line or is that [00:17:15] Megan: yeah, so any white space before the first clause, you have flexibility. So like if you were to put an if statement, so it's like if, and then there's a colon, all of the next white space will get stripped. Um, so then you can put some text, but then, if you wanted to like put some text and then another if statement nested within the first if statement. It's not like Lua where you could like assign a variable and then put a comment and then put some more white space and then put another statement. And it's white space insensitive because you're just writing code and you haven't returned anything yet. it, it's more like Jinja (View templating language) than Python for, for an analogy. So everything is getting printed because you're in like a, this templating language, not actually a programming language. Um, so you have to work as if you're in a templating language about, you know, 70% of the time , unless you're in this like very specific location where PHP is stripping your white space because you're at the edge of an argument that's being sent there. So it's like incredibly inconsistent. And every now and then you get to like, pretend that you're in an actual language and you have some white space, that you can indent or whatever. it's just incredibly inconsistent, which is like what you absolutely want out of a programming language (laughs) yeah, it's like you're, you're writing templates, but like, it seems like because of the fact that it's using php, there's [00:18:56] Jeremy: weird exceptions to the behavior. Yeah. [00:18:59] Megan: Exactly. Yeah. [00:19:01] Jeremy: and then you also mentioned these, these templates. So, if I understand correctly, this is kind of like how a lot of web frameworks will have, partials, I guess, where you'll, you'll be able to have a webpage, but it's made up of different I don't know if you would call them components, but you're able to build a full page that's made up of a bunch of different pieces. So you could have a [00:19:31] Megan: Yeah Yeah that's a good analogy. [00:19:33] Jeremy: Where it's like, here's my table of contents, or here's my info box, or things like that. And those are all things that you would create a MediaWiki template for, and then somehow the, the data gets passed into those templates and the template decides how to, to render it out. [00:19:55] Megan: Yeah. [00:19:56] Jeremy: And for these, these templates, I, I noticed on some of the Leaguepedia pages, I noticed there's some html in some of them. I was curious if that's typical to write them with HTML or if there are different ways native to Media Wiki for, for, creating these templates. [00:20:23] Megan: Um, it depends on what you're doing. MediaWiki has a special syntax for tables specifically. I would say that it's not necessarily recommended to use the special syntax because occasionally you can get things to not work out fantastically if people slightly break things. But it's easier to use it. So if you know that everything's going to work out perfectly, you can use it. and it's a simple shortcut. if you go to the help page about tables on Wikipedia, everything is explained, and not all HTML works, um, for security reasons. So there's like a list of allowed, things that you can use, allowed tags, so you can't put like forms and stuff natively, but there's the widgets extension that you can use and widgets just automatically renders all html that you put inside of a widget. Uh, and then the security layer there is that you have to have a special permission to edit a widget. so, you only give trusted people that permission and then they can put the whatever html they want there. So, we have a few forms on Leaguepedia that are there because I edited, uh, whichever widgets, and then put the widgets into a Lua module and then put the Lua module into a template and then put the template onto the page. I was gonna say, it's not that complicated. It's not as complicated as it sounds, but I guess it really is as complicated as it sounds (laughs) . Um, so, uh, I, I won't say that. I don't know how standard it is on other wikis to use that much html, I guess Leaguepedia is pretty unique in how complicated it is. There aren't that many wikis that do as many things as we did there. but tables are pretty common. I would say like putting divs places to style them, uh, is also pretty common. but beyond that, usually there's not too many HTML elements just because you typically wanna be mobile friendly and it's relatively hard to stay mobile friendly within the bounds of MediaWiki if you're like putting too many elements everywhere. And then also allowing users to put whatever content inside of them that they want. The reason that we were able to get away with it is because despite the fact that we had so many editors, our content was actually pretty limited. Like if there's a bracket, it's only short team names going into it. So, and short team names were like at most five or six characters long, so we don't have to worry about like overflow of team names. Although we designed the brackets to support overflow of team names, and the team names would wrap around and the bracket would not break. And a lot of CSS Magic went into making that work that, we worked really hard on and then did not end up using (laughsz) [00:23:39] Jeremy: Oh no. [00:23:41] Megan: Only short team names go into brackets. But, that's okay. uh, and then for example, like in, uh, schedules and stuff, a lot of fields like only contain numbers or only contain timestamps. there's like a lot of tables again where like there's only two digit numbers with one decimal point and stuff like that. So a lot of the stuff that I was designing, I knew the content was extremely constrained, and if it wasn't then I said, well, too bad. This is how I'm telling you to put the content . Um, and for technical reasons, that's the content that's gonna go here and I don't care. so there's like, A lot of understanding that if I said for technical reasons, this is how we have to do it. Then for technical reasons, that was how we had to do it. And I was very lucky that all of the people that I worked with like had a very big appreciation with like, for technical reasons, like argument over. This is what's happening. And I know that with like different people on staff, like they would not be willing to compromise that way. Um, so I always felt like extremely lucky that like if I couldn't figure out a way to redesign or recode something in order to be more flexible, then like that would just be respected. And that was like how we designed something. But in general, like it's, if you are not working with something as rigid as, I mean, and like the history of eSports sounds like a very fluid thing, but when you think about it, like it's mostly names of teams, names of players and statistics. There's not that much like variable stuff going on with it. It's very easy to put in relational databases. It's very easy to put in fixed width tables. It's very easy to put in like charts that look the same on every single page. I'm not saying. It was always easy to like write everything that I wrote, and it's not, it wasn't always easy to like, deal with designs and stuff, but like relative to other topics that you can pick, it was much easier to put constraints on what was going to go where because everything was very similar across regions, across, although actually one thing. Okay, so this will be like the, the exception that proves the rule. uh, we would trans iterate players' names when we, showed them in team rosters. So, uh, for example, when we were showing the hangul, the Korean player's names, we would show an English translation also. Um, and we would do this for every single alphabet. but Hungarian players' names are really, really, really long. And so the transliteration doesn't fit in the table when we show the translation to the Roman alphabet. And so we couldn't do this, so we actually had to make a cargo table. Of alphabets that are allowed to be transliterated into the Roman alphabet, uh, when we have players names in that alphabet. So we had, like, hangul was allowed and Arabic was allowed, and I can't remember the exact list, but we had like three alphabet, three or four alphabets were allowed and the rest of the alphabets were dis allowed to be transliterate into, uh, the Roman alphabet. and so again, we made up a rule that was like a hard rule across the entire Wiki where we forced the set of alphabets that were transliterated so that this tables could be the same size roughly across every single team page because these Hungarian player names are too long (laughs) So I guess even this exception ended up being part of the rule of everything had to be standardized because these tables were just way too wide and they were running into the info box. They couldn't fit on the side. so it's really hard when you have like arbitrary user entered content to fit it into the HTML that you design. And if you don't have people who all agree to the same standards, I mean, Even when we did have people who agreed to all of the same standards, it was really, really, really hard. And we ended up having things like a table of which alphabets to transliterate. Like that's not the kind of thing that you think you're going to end up having when you say, let's catalog the history of League of Legends eSports, [00:28:40] Jeremy: And, and so when, let's say you had a language that you couldn't trans iterate, what would go into the table. [00:28:49] Megan: uh, just the native alphabet. [00:28:51] Jeremy: Oh I see. Okay. [00:28:53] Megan: Yeah. And then if they went to the player page, then you would be able to see it transliterated. But it wouldn't show up on the team page. [00:29:00] Jeremy: I see. And then to help people visualize what some of these things you're talking about look like when you're talking about a, a bracket, it's, is it kind of like a tree structure where you're showing which teams are facing which teams and okay, [00:29:19] Megan: We had a very cool, CSS grid structure that used like before and after pseudo elements to generate the lines, uh, between the teams and then the teams themselves were the elements of the grid. Um, and it's very cool. Uh, I didn't design it. Um, I have a friend who I very, very fortunately have a friend who's amazing at CSS because I am like mediocre at css and she did all of our CSS for us. And she also like did most of our designs too. Uh, so the Wiki would not be like anything like what it is without her. [00:30:00] Jeremy: And when you're talking about making sure the designs fit on desktop and, and mobile, um, I think when you were talking earlier, you're talking about how you have these, these templates to build these tables and the, these, these brackets. Um, so I guess in which part of the wiki is it ensuring that it looks different or that it fits when you're working with these different screen sizes [00:30:32] Megan: Usually it's a peer CSS solution. Every now and then we hide an element on mobile altogether, and some of that is actually MediaWiki core, for example, in, uh, nav boxes don't show up on mobile. And that's actually on Wikipedia too. Uh, well, I guess, yeah. I mean, being MediaWiki core, So if you've ever noticed the nav boxes that are at the bottom of pages on Wikipedia, just don't show up on like en.m.wikipedia.org. and that way you're not like loading, you're not loading, but display noneing elements on mobile. but for the most part it's pure CSS Solutions. Um, so we use a lot of, uh, display flex to make stuff, uh, appropriate for mobile. Um, some media roles. sometimes we display none stuff for mobile. Uh, we try to avoid that because obviously then mobile users aren't getting like the full content. Occasionally we have like overflow rules, so you're getting scroll bars on mobile and then every now and then we sort of just say, too bad if you're on mobile, you're gonna have not the greatest solution or not the greatest, uh, experience. that's typically for large data tables. so the general belief at fandom was like, if you can't make it a good experience on mobile, don't put it on the Wiki. And I just think that's like the worst philosophy because like then no one gets a good experie. And you're just putting less content on the Wiki so no one gets to enjoy it, and no one gets to like use the content that could exist. So my philosophy has always been like the, the, core overview pages should be, as good as possible for both PC and mobile. And if you have to optimize for one, then you slightly optimize for mobile because the majority of traffic is mobile. but attempt not to optimize for either one and just make it a good experience on both. but then the pages behind that, I say behind because we like have tabs views, so they're like sort of literally behind because it looks like folders sort of, or it looks like the tabs in a folder and you can, like, I, I don't know, it, it looks like it's behind (laughs) , the, the more detailed views where it's just really hard to design for mobile and it's really easy to design for pc and it just feels very unlikely that users on mobile are going to be looking at these pages in depth. And it's the sort of thing. A PC user is much more likely to be looking at, and you're going to have like multiple windows open and you're gonna be tapping between them and you're gonna be doing all of your research at PC. You absolutely optimize this for PC users. Like, what the hell this is? These are like stats pages. It's pages and pages and pages of stats. It's totally fine to optimize this for PC users. And if the option is like, optimized for PC users or don't create it at all, what are you thinking To not create it at all, like make it a good experience for someone? So I don't, I don't understand that philosophy at all. [00:34:06] Jeremy: Did you, um, have any statistics in terms of knowing on these types of pages, these pages that are information dense or have really big tables? Could you tell that? Oh, most of the people coming here are on computers or, or larger screens. [00:34:26] Megan: I didn't have stats for individual pages. Um, mobile I accidentally lost Google Analytics access at some point, and honestly I wasn't interested enough to go through the process of trying to get it back. when I had it, it didn't really affect what I put time into, because it was, it was just so much what I expected it to be. That it, it didn't really affect much. What I actually spent the most time on was looking, so you can, uh, you get URLs for search results. And so I would look through our search results, and I would look at the URL of the failed search results and, so there would be like 45 results for this particular failed search. And then I would turn that into a redirect for what I thought the target was supposed to be. So I would make sure that people's failed searches would actually resolve to the correct thing. So if they're like typo something, then I make the typo actually resolve. So we had a lot of redirects of like common typos, or if they're using the wrong name for a tournament, then I make the wrong name for the tournament resolve. So the analytics were actually really helpful for that. But beyond that, I, I didn't really find it that useful. [00:35:48] Jeremy: And then when you're talking about people searching, are these people using a search box on the Wiki itself And not finding what they were looking for? [00:36:00] Megan: Yeah. So like the internal search, so like if you search Wikipedia for like New York City, but you spell it C I Y T, , then you're not going to get a result. But it might say, did you mean New York City t y? If like 45 people did that in one month, then that would show up for me. And then I don't want them to be getting, like, that's a bad experience. Sure. They're eventually getting there, but I mean, I don't want them to have to spend that extra time. So I'm gonna make an automatic redirect from c Y T to c i t Y [00:36:39] Jeremy: And, and. Maybe we should have talked about this a little earlier, but the, all the information on Leaguepedia is, it's about all of the different matches and players, um, who play League of Legends. so when you edit a, a page on Wikipedia, all of that information, or a lot of it I think is, is hand entered by, by people and on Leagueapedia, which has all this information about like what, how teams did in a tournament or, intricate stats about how a game went. That seems like a lot of information for someone to be hand entering. So I was wondering how much of that information is somebody actually manually editing those things and how much is, is done automatically or programmatically. [00:37:39] Megan: So it's mostly hand entered. We do have a little bit of it that's automated, via a couple scripts, but for the most part it's hand entered. But after being handed, entered into a couple of data pages, it gets propagated a lot of times based on a bunch of Lua modules and the cargo extension. So when I originally joined the Wiki back in 2014, it was hand entered. Not just once, but probably, I don't know, seven times for tournament results and probably 10 or 12 times for roster changes. It was, it was a lot. And starting in 2017, I started rewriting all of the code so that it was entered exactly one time for everything. Tournament results get entered one time into a data page and roster changes get entered one time into a data page. And, for roster changes, that was very difficult because, for a roster change that needs to update the team history on a player page, which goes, from a join to a leave and it needs to update the, the like roster, change portal for the off season, which goes from a leave to a join because it's showing like the deltas over the off season. And it needs to update the current team in the, player's info box, which means that the current team has to be calculated from all of the deltas that have ever occurred in that player's history and it needs to update. Current rosters in the team pages, which means that the team page needs to know all of the current players who are currently on the team, which again, needs to know all of the deltas from all of history because all that you're entering is the roster changes. You're not entering anyone's current team. So nowhere on the wiki does it ever store a current team anymore. It only stores the roster changes. So that was a lot of code to write and deciding even what was going to be entered was a lot because, all I knew was that I was going to single source of truth that somehow and I needed to decide what was I going to single source of truth. So I decided, um, that I was going to be this Delta and then deciding what to do with that, uh, how to store it in a relational database. It was, it was a big project. and I didn't have a background as a developer either. so this was like, I don't know, this was like my third big project ever. So, that was, that was pretty intense. but it was, it was a lot of fun. so it is hand entered but I feel like that's underselling it a little bit. [00:40:52] Jeremy: Yeah, cuz I was initially, I was a little confused when you mentioned how somebody might need to enter the same information multiple times. But, if I understood correctly, it would be if somebody's changing which team they're on, they would have to update, for example, the player's page and say like, oh, this player is on this team now. And then you would have to go to their old team and remove them from the roster there. Go to the new team, add them to the roster there, And you can see where it would kind [00:41:22] Megan: Yeah. And then there's the roster, there's the roster nav box, and there's like the old team, you have to say, like the next team. Cuz in the previous players list, like we show former team members from the old team and you have to say like the next team. Uh, so if they had like already left their old team, you'd have to say like, new team. Yeah, there's a, there's a lot of, a lot of places. [00:41:50] Jeremy: And so now what it sounds like is, I'm not sure this is exactly how it works, but if you go to any location that would need that information, which team is this player on? When you go to that page, for example, if you were to go to, uh, a teams page, then it would make a SQL query to figure out I guess who most recently had a, I forget what you called it, but like a join row maybe, or like a, they, they had the action of joining this team, and now, now there's a row in the database that says they did this. [00:42:30] Megan: it actually looks at the ten-- so I have an in in between table called tenures. And so it looks at the tenures table instead of querying all the way through the joins and leaves table and doing like the whole list of deltas. yeah. So, and it's also cached so you, it doesn't do the SQL query every time that you load the page. So the only time that the SQL queries actually happen is if you do a save on the page. And then otherwise the entire generated HTML of the page is actually cached on the server. So you're, you're not doing that many database queries every time you load the page, so don't worry about that. but there, there can actually be something like a hundred SQL queries sometimes, when you're, saving a page. So it would be absolute murder if you were doing that every time you went to the page. But yeah, it works. Something like that. [00:43:22] Jeremy: Okay, so this, this tenures table is, that's kind of like what's the current state of all these players and where they are, and then. [00:43:33] Megan: Um, the, the tenures table, caches sort of, or I guess the tenure table captures is a better word than caches um, every, join to leave historically from every team. Um, and then I save that for two reasons. The first one is so that I don't have to recompute it, uh, when I'm doing the team's table, because I have to know both the current members and the former members. And then the second reason is also that we have a public api and so people can query that. if they're building tools, like a lot of people use the public api, uh, for various things. And, one person built like, sort of like a six degrees of Kevin Bacon except for League of Legends, uh, using our tenures tables. So, part of the reason that that exists is so that uh, people can use it for whatever projects that they're doing. Cause the join, the join leave table is like pretty unfriendly and I didn't wanna have to really document that for anyone to use. So I made tenures so that that was the table I could document for people to use. [00:44:39] Jeremy: Yeah. That, that's interesting in that, yeah, when you provide an api, then there's so many different things people can do that even if your wiki didn't really need it, they can build their own apps or their own pages built on all this information you've aggregated. [00:44:58] Megan: Yeah. It's nice because then when someone says like, oh, can you build this as a feature request? I can say no, but you can (laughs) [00:45:05] Jeremy: Well you've, you've done the, the hard part for them (laughs) [00:45:09] Megan: Yeah. exactly. [00:45:11] Jeremy: So that's cool. Yeah. that's, that's interesting too about the, the caching because yeah, I guess when you think about a wiki, most of the people who are visiting it are just visiting it to see what's on there. So the, provided that they're not logged in and they don't need anything specific to them. Yeah, you should be able to cache the whole response. It sounds like. [00:45:41] Megan: Yeah. yeah. Caching was actually a nightmare with this in this particular thing. the, the team roster changes, because, so cargo, which I mentioned a couple times is the database extension that we used. Um, and it's basically a SQL wrapper that like, doesn't port 80% of the features that SQL has. so you can create tables and you can query, but you can't make, uh, like sub-select queries. So your queries have to be like very simple. which is good for like most users of MediaWiki because like the average MediaWiki user doesn't have that much coding experience, but if you do have coding experience, then you're like, what, what, what am I doing? I can't, I can't do anything. Um, but it's a very powerful tool, still compared to most of what you could do with Media Wiki without this, basically you're adding a database layer to your software stack, which I mean, I, I, that's what you're doing, (laughs) Um, so you get a huge amount of power from adding cargo to a wiki. Um, in exchange it's, it's very performance. It's like, it's, it, it's resource heavy. uh, it hurts your performance a lot. and if you don't need it, then you shouldn't use it. But frequently you need it when you're doing, difficult or not necessarily difficult, but like intensive things. Um, anytime that you need to pull data from one page to another, you wanna use something like that. Um, So cargo, uh, one of the things that it doesn't do is it doesn't allow you to, uh, set a primary key easily. so you have to like, just like pretend that one row in the table is your primary key, basically. it internally automatically sets one, but it won't be static or it won't be the same every time that you rebuild the table because it rebuilds the table in a random order and it just uses an auto increment primary key. So you set a row in the table to pretend to be your ran, to pretend to be your primary key. But editors don't know what, your editors don't understand anything about primary keys. And you wanna hide this from them completely. Like, you cannot tell an editor, protect this random number, please don't change this. So you have to hide it completely. So if you're making your own auto increment, like an editor cannot know that that exists. Like this is back to when we were talking about like visual editor. This is like, one of the things about making the wiki safe for people is like not exposing them to the internals of like, anything scary like that. So for example, if an editor accidentally reorders two rows and your roster change data like that has to not matter. Because that can't break the entire wiki. They, you can't make an editor like freak out because they just reordered two rows in, in the page. And you can't put like a scary notice somewhere saying, under no circumstances reorder two rows here. Like, that's gonna scare people away. And you wanna be very welcoming and say like, it's impossible to break this page no matter how hard you tried. Don't worry. Anything you do, we can just fix it. Don't worry. But the thing is that everything's going to be cached. And so in particular, um, when I said I made that tenures table, one thing I did not wanna do was resave every single row from the join leave table. So you had to join back to, sorry, I'm going to use, join in two different connotations. you had to join back to the join leave table in order to get like all of the auxiliary data, like all of the extra columns, like, I don't know, like role, date, team name and stuff. Because otherwise the tenures table would've had like 50 columns or something. So I needed to store the fake primary key in the tenures table, but the tenures table is cached on the player page and the join leave table is on the data page, which means that I need to purge the cache on the player page anytime that someone edits the data on the data page. Which means that, so there's like some JavaScript that does that, but if someone like changes the order of the lines, then that primary key is going to change because I have an auto increment going on. And so I had to like very, very carefully pick a primary key here so that it was literally impossible for any kind of order change to affect what the primary key was so that the cash on the player page wasn't going to be changed by anything that the editor did in unless they were going to then update the cash on that player page after making that change. If that makes sense. So after an editor makes a change on the news page, they're going to press a button to update the cache on the player page, but they're only going to update the player page for the one line that they change on the news page. These, uh, primary keys had to be like super invariant for accidental row moves, or also later on, like entire moves of separating a bunch of these data pages into like separate subpages because the pages were getting too big and it was like timing out the server because there were too many stores to the database on a single page every time you save the page. And anyway, it took me like five iterations of making the primary key like more and more specific to the single line because my auto increment was like originally including every single line I was auto incrementing and then I auto incremented only when that single player was was involved. And then I auto incremented only when that player and the team was involved. And then I reset the auto increment for that date. So, and it was just got like more and more convoluted what my primary key was. It was, it was a mess. Anyway, this is just like another thing when you're working with volunteers who don't know what's going on and they're editing the page and they can contribute content, you have to code for the editor and not code for like minimizing complexity, The editor's experience matters more than the cleanliness of your code base, and you just end up with these like absolute messes that make no sense whatsoever because the editor's experience matters and you always have to code to the editor. And Media Wiki is all about community, and the editor just becomes part of the software and part of the consideration of your code base, and it's very, very different from any other kind of development because they're like, the UX is just built so deeply into how you're developing. [00:53:33] Jeremy: if I am following correctly, when I, when I think of using SQL when you were first talking about cargo and you were talking about how you make your own tables, and I'm envisioning the, the columns and the rows and, it's very common for the primary key to either be auto incrementing or some kind of GUID But then if I understood correctly, I think what you were saying is that anytime an editor makes changes to the data, it regenerates the whole table. Is that did I get that right? [00:54:11] Megan: It regenerates all of the rows on that page. [00:54:14] Jeremy: and when you talk about this, these data pages, there's some kind of media wiki or cargo specific markup where people are filling in what is going to go into the rows. And the actual primary key that's in MySQL is not exposed anywhere when they're editing the data. [00:54:42] Megan: That's right [00:54:44] Jeremy: And so when you're talking about trying to come up with a primary key, um, I'm trying to, I guess I'm trying to picture [00:54:57] Megan: So usually I do page name underscore an auto increment. But then if people can rearrange the rows which they do because they wanna get the rows chronological, but some people just put it at the top of the page and then other people are like, oh my God, it's not chronological. And then they fix it and then other people are like, oh my God, you messed up the time zone. And then they rearrange it again. Then, I mean, normally I wouldn't care because I don't really care like what the primary key is. I just care that it exists. But then because I have it cached on these player pages, I really, really do care what the primary key is. And because I need the primary key to actually agree with what it is on the data page, because I'm actually joining these things together. and people aren't going to be updating the cache on the player page if they don't think that they edited the row because rearranging isn't actually editing and people aren't going to realize that. And again, this is burden of knowledge. People can't, I can't make them know that because they have to feel safe to make any edits. It's bad enough that they have to know that they have to click this button to update the cache after making an edit in the first place. so, the auto increment isn't enough, so it has to be like an auto increment, but only within the set of rows that incorporate that one player. And then rearranging is pretty safe because they'd have to rearrange two pieces of news, including the same player. And that's really unlikely to happen. It's really unlikely that someone's going to flip the order of two pieces of news that involve the same player without realizing that they're actually are editing that single player except maybe they are. So then I include the team in that also. So they'd have to rearrange two pieces of news, including the same player and the same team. And that's like unlikely to happen in the first place. And then like, maybe a mistake happens like once a year. And at the end of the day, the thing that really saves us is that we're a wiki. We're not an official source. And so if we have a mistake once a year, like no one cares really. So we're not going for like five nines or anything. We're going for like, you know, two (laughs) . Um, so [00:57:28] Jeremy: so [00:57:28] Megan: We were having like mistakes constantly until I added player and team and date to the set of things that I was auto incrementing against. and once I got all of those, it was pretty stable. [00:57:42] Jeremy: And for the caching part, so when you're making a cargo query or a SQL query on one page and it needs to join on or get data from another page, it goes to this cache that you have instead of going directly to the actual table in the database. And the only way to get the right data is for the editor to click this button on the website that tells it to update the cache did I get that right? [00:58:23] Megan: Not quite. So it, well, or Yes, you did sort of, it goes to the actual table. The issue here is that, the table was last updated, the last time that a page was saved. And the last time the data got saved was the last time that the page that contains the parser function that generates those rows got saved. So, let me say that again. So, some of the data is being saved from the data page where the users manually enter it, and that's fine because the only time that gets updated is when the users manually enter it and then the page gets saved. But then these tenures tables are stored by my lua code on the player pages, and those aren't going to get updated unless the player page gets blank edited or null edited, or a save action happens from the player page. And so the way to make a, an edit happen from the player page is either to manually go there and click edit, and then click save, which is called a blank edit because. Blank edited, you didn't do anything but you pressed save or to use my JavaScript gadget, which is clicking a button from the data page that just basically does that for you using the api. And then that's going to update the table and then the database table, because that's where the, the cargo parser function is that writes to the database and updates the tables there. with the information, Hey, the primary key changed, because that's where the parser function is physically located in the wiki because one of them is on the data page and one of them is on the player page. So you get this disconnect in the cache where it's on two different pages and so you have to press a save action in both of them before the table is consistent again. [01:00:31] Jeremy: Okay. It be, it's, so this is really all about the tenure table, which the user will never mod or the editor will never modify directly. You need your code running on the data page and the player's page to run, to update the The tenure table? [01:00:55] Megan: Yeah, exactly. [01:00:57] Jeremy: yeah, it's totally hidden that this exists to the editor, but it's something that, that you as the person who put this all together, um, have to always be aware of, yeah. [01:01:11] Megan: Right. So there was just so many things like this, where you just had to press this one button. I call it refresh overview because originally it was on a tournament page and you had to press, the refresh overview button to purge the cache on the overview page of the tournament. after editing the data and you would refresh, overview, to deal with this cache lag. And everyone knew you have to refresh overview, otherwise none of your data entry is gonna like, be worth anything because it's not, the cache is just gonna lag. but every editor learned, like if there's a refresh overview button, make sure you press the refresh overview button, , otherwise nothing's gonna happen. Um, and there is just like tons of these littered across the Wiki. and like to most people, it just like, looks like a simple little button, but like so many things happen when you press this button. so it is, it is very important. [01:02:10] Jeremy: Are there, no ways inside of media wiki to if somebody edits one page, for example, to force it to go and, do, I forget what you called it, like a blank save or blank edit on another page? [01:02:27] Megan: So that wouldn't even really work because, we had 11,000 player pages. And you don't know which one the user just edited. so it, it's unclear to MediaWiki what just happened when the user just edited some part of the data page. and like the whole point here is that I can't even blank edit every single player page that the data page links to because the data page probably links to, I don't know, 200 different player pages. So I wanna link, I wanna blank it like the five that this one news line links to. so I do that, through like HTML attributes, in the JavaScript, [01:03:14] Jeremy: Oh, so that's why you're using JavaScript so that you can tell what the person edited because there isn't really a way to know natively in, in MediaWiki. what just changed? [01:03:30] Megan: there's like a diff so I could, like, MediaWiki knows the characters that got changed, but it doesn't really know like semantically what happened. So it doesn't know, like, oh, a link to this just got edited and especially because, I mean it's like templates that got edited, not really like the final HTML or anything. So Media Wiki has no idea what's going on. so yeah, so the JavaScript, uh, looks at the HTML attributes and then runs a couple API queries, and then the blank edits happen and then a couple purges after that so that the cache gets purged after the blank edit. [01:04:08] Jeremy: Yeah. So it, it seems like on these Wiki pages, you have the html, you have the CSS you have the ability to describe these data pages, which I, I guess in the end, end up being rows in in SQL. And then finally you have JavaScript. So it kind of seems like you can do almost everything in the context of a a Wiki page. You have so many, so many of these tools at your, at your disposal. [01:04:45] Megan: Yeah. Except write es6 code. [01:04:48] Jeremy: Oh, still, still only es5. [01:04:52] Megan: Yeah, [01:04:52] Jeremy: Oh no. do, do you know if that's something that they are considering changing or [01:05:01] Megan: There's a Phabricator ticket open. [01:05:05] Jeremy: How, um, how, how many years? [01:05:06] Megan: It has a lot of comments, oh a lot of years. I think it's since like 2014 or something [01:05:14] Jeremy: Oh yeah. I, I guess the, the one maybe, well now now the browsers all, all support es6, but I, I guess one of the things, it sounds like media wiki, maybe side stepped is the whole, front end ecosystem in, in terms of node packages and build tools and things like that. is, is that right? It's basically you can write JavaScript and there, yeah, [01:05:47] Megan: You can even write jQuery. [01:05:49] Jeremy: Oh, okay. That's built in as well. [01:05:52] Megan: Yeah .So I have to admit, like my, my front end knowledge is like a decade out of date or something because it's like what MediaWiki can do and there's like this entire ecosystem out there that I just like, don't have access to. And so I like barely know about. So I have this like side project that uses React that I've like, kind of sort of been working on. And so like I know this tiny little bit of react and I'm like, why? Why doesn't MediaWiki do this? Um, they are adding Vue support. So in theory I'll get to learn vue so that'll be fun. [01:06:38] Jeremy: So I'm, I'm curious, just from the limited experience you've had, outside of, MediaWiki, are, are there like specific things, uh, in your experience working with React where you're, you really wish you had in inside of Media Wiki? [01:06:55] Megan: Well, really the big thing is like es6, like I really wish we could use arrow functions , like that would be fantastic. Being able to build components would be really nice. Yeah, we can't do that. [01:07:09] Jeremy: I, I suppose you, you've touched a little bit on performance before, but I, I guess that's one thing about Wikis is that, putting what's happening in the back end, aside the, the front end experience of Wikis, they, they feel pretty consistent since they're generally mostly server rendered. And the actual JavaScript is, is pretty light, at least from, from Wikis I've seen. [01:07:40] Megan: Yeah. I mean you can add as much JavaScript as you want, so I guess it depends on what the users decide to do. But it's, it's definitely true that wikis tend to load faster than some websites that I've seen. [01:07:54] Jeremy: Yeah, I mean, I guess when you think of a wiki, it's, you're there cuz you wanna get specific information and so the goal is not to necessarily reproduce like some crazy complex app or something. It's, It's, to get you the, the, information. Yeah. [01:08:14] Megan: Yeah. No, that's actually one thing that I really like about Wikis also is that you don't have the pressure to make them look nice. I know that some people are gonna hear that and just like, totally cringe and be like, oh my God, what is she saying? ? Um, but it's actually really true. Like there's an aesthetic that Wikis and Media Wiki in particular have, and you kind of stick to that. And within that aesthetic, I mean, you make them look as nice as you can. Um, and you certainly don't wanna like, make them deliberately ugly, but there's not a pressure to like go over the top with like marketing and branding and like, you know, you, you just make them look reasonably nice. And then the focus is on the information and the focus is on making the information as easy to understand as possible. And a wiki that looks really nice is a wiki that's very understandable and very intuitive, and one where you. I mean, one, that the information is the joy and, you know, not, not the presentation, I guess. So it's like the presentation of the information instead of the presentation of the brand. so I, I really appreciate that about wikis. [01:09:30] Jeremy: Yeah, that's a good point about the aesthetics in the sense of like, they have a certain look and yeah, maybe it's an authoritative look, , which, uh, is interesting cuz it's, like a, a wiki that I'll, I'll commonly go to for example, is there's the, the PC gaming Wiki. And when you look at how it's styled, it feels like very dated or it doesn't look like, I guess you could say normal webpages, but it's very much in line with what you expect a wiki to look like. So it's, it's interesting how they have that, shared aesthetic, I guess. [01:10:13] Megan: Yeah. yeah. No, I really like it. The Wiki experience, [01:10:18] Jeremy: We, we kind of touched on this near the beginning, but sometimes when. I would see wikis and, and projects like Leaguepedia I would kind of wonder, you know, what's the decision between or behind it being a wiki versus something being like a custom CMS in, in the case of Leaguepedia but, you know, talking to you about how it's so, like wikis are structured so that people can contribute. and then like you were saying, you have like this consistent look that brings the data to the user. Um, I actually, it gives me a better understanding of why so many people choose wikis as, as ways to present this information. [01:11:07] Megan: Yeah, a a lot of people have asked me over the years why, why MediaWiki when it always feels like I'm jumping through so many hoops. Um, I mean, when I just described the caching thing to you, and that's just like one of, I don't know, dozens of struggles that I've had where, MediaWiki has gotten in the way of what I need to do. Because really Leaguepedia is an entire software layer on top of MediaWiki, and so you might ask why. Why MediaWiki? Why not just build the software layer on top of something easier? And my answer is always, it's about the community. MediaWiki lends itself so well to community and people enjoy contributing to wikis and wikis. Wikis are just kind of synonymous with community, and they always have been. And Wikipedia sort of set the example when they launched, and it's sort of always been that way. And, you know, I feel like I'm a part of a community when I say a Wiki. And if it was just if it were a custom site that had the ability to contribute to it, you know, it just feels like it's not the same. [01:12:33] Jeremy: I think just even seeing the edit button on Wikis is such a different experience than having the expectation, well, I guess in the case of Leaguepedia, you do have to create an account, but even without creating the account, you can still click edit and you can look at the source and you can see how all this information, or a lot of it, how it got filled in. And I feel like it's kind of more similar to the earlier days of webpages where people could right click a site and click view source and then look at the HTML and the css, and kind of see how it was put together. versus, now with a lot of sites, the, the code has been minified or there's build tools involved so that when you look at view source on websites, it just looks crazy and you're not sure what's going on. So I, I, I feel like wikis in some ways are, kind of closer to the, the spirit of, like the earlier H T M L sites. Yeah. [01:13:46] Megan: And the knowledge transfers too. If you've edit, if you've, if you've ever edited Wikipedia, then you know that like open bracket, open bracket, closed bracket. Closed bracket is how you link a page. and that knowledge transfers to admittedly maybe a little bit less so for Leaguepedia, since there, you need to know how all the templates work and there's not so much direct source editing. it's mostly like clicking the CharInsert prefills. but there's still a lot of cross knowledge transfer, if you've edited one wiki and then change to editing another. And then it goes the other way too. If you edit Leaguepedia, then you want to go at it for the Zelda Wiki, that knowledge will transfer. [01:14:38] Jeremy: And, and talking about the community and the editors. I, I imagine on Wikipedia, most of the people editing are volunteers. Is it the same with Leaguepedia in your experience? [01:14:55] Megan: Um, yeah, so I was contracted, uh, or I was not contracted. My LLC was contract and then I subcontracted. Um, it changed a bit over the years, um, as people left. Uh, so at first I subcontracted quite a few people. Um, and then I guess, as you can imagine, as, there was a lot more data entry that had to be done at the start. And less had to be done later on, as I, expanded the code base so that it was more a single source of truth, and less stuff had to be duplicated. And I guess it was, it probably became a lot more fun too, uh, when you didn't have to edit, enter the same thing multiple times. but, uh, a bunch of people, uh, moved on over the years. and so by the end I was only subcontracting, three people. Um, and everyone else was volunteer. [01:15:55] Jeremy: And and the people that you were subcontracting, that was for only data entry, or was that also for the actual code? [01:16:05] Megan: No, that wasn't for data entry at all. Um, and actually that was for all of my wikis, uh, because I was. Managing like all of the eSports wikis. or on
2022-10-18 Weekly News - Episode 168Watch the video version on YouTube at https://youtu.be/SgTjYDH0N6M Hosts: Brad Wood - Senior Developer at Ortus Solutions Gavin Pickin - Senior Developer at Ortus Solutions Thanks to our Sponsor - Ortus SolutionsThe makers of ColdBox, CommandBox, ForgeBox, TestBox and all your favorite box-es out there. A few ways to say thanks back to Ortus Solutions: Like and subscribe to our videos on YouTube. Help ORTUS reach for the Stars - Star and Fork our Repos Star all of your Github Box Dependencies from CommandBox with https://www.forgebox.io/view/commandbox-github Subscribe to our Podcast on your Podcast Apps and leave us a review Sign up for a free or paid account on CFCasts, which is releasing new content every week BOXLife store: https://www.ortussolutions.com/about-us/shop Buy Ortus's Book - 102 ColdBox HMVC Quick Tips and Tricks on GumRoad (http://gum.co/coldbox-tips) Patreon Support ( effervescent )Goal 1 - We have 42 patreons providing 100% of the funding for our Modernize or Die Podcasts via our Patreon site: https://www.patreon.com/ortussolutions. Goal 2 - We are 33% of the way to fully fund the hosting of ForgeBox.io News and AnnouncementsUpdate - Trying out Github Co-PilotI know Adam Tuttle, Carol Hamilton, Adam Cameron are using Co-Pilot, so I thought I would try it out. It's interesting, it's not very CF Smart yet, but it does give you some great pseudo code, especially with our testing.https://github.com/features/copilot Hacktoberfest 2023HERE'S WHAT YOU NEED TO KNOW TO PARTICIPATE AND COMPLETE HACKTOBERFEST:Register anytime between September 26 and October 31Pull requests can be made in any GITHUB or GITLAB hosted project that's participating in Hacktoberfest (look for the “hacktoberfest” topic)Project maintainers must accept your pull/merge requests for them to count toward your totalHave 4 pull/merge requests accepted between October 1 and October 31 to complete HacktoberfestThe first 40,000 participants (maintainers and contributors) who complete Hacktoberfest can elect to receive one of two prizes: a tree planted in their name, or the Hacktoberfest 2022 t-shirt.https://hacktoberfest.com/ Ortus Blog about Hacktoberfest - https://www.ortussolutions.com/blog/october-is-here-and-that-means-hacktoberfest New Releases and UpdatesColdFusion 2021 "refreshed" installers available (with update 5)...but only in one place for nowHere's some surprising news: Adobe has released a "refreshed" installer for CF2021, which includes update 5 (which came out last week) built-in.TLDR: these new "refreshed" CF2021 installers are (for now) available only here: here.https://www.carehart.org/blog/2022/10/17/cf2021_refreshed_installers_available_but_only_one_place_for_now Spreadsheet-CFML v3.6.1Spreadsheet-CFML v3.6.0 released with new support for adding data validation drop-downs #cfmlhttps://github.com/cfsimplicity/spreadsheet-cfml ICYMI - Adobe ColdFusion 2021 and 2018 October Security UpdatesCommandBox images are out as wellWe are pleased to announce that we have released the updates for the following ColdFusion versions: ColdFusion (2021 release) Update 5 ColdFusion (2018 release) Update 15 In these updates, we've fixed a few security and feature-specific bugs, along with other libraries. We've also introduced support for M1 macOS.For more information, see the tech notes below: ColdFusion (2021 release) Update 5 ColdFusion (2018 release) Update 15 https://community.adobe.com/t5/coldfusion-discussions/released-coldfusion-2021-and-2018-october-security-updates/m-p/13259746 ICYMI - cbElasticsearch 2.3.3 ReleasedWe are pleased to announce the release of cbElasticsearch version 2.3.3. cbElasticsearch is the Elasticsearch module for the Coldbox platform, and provides a fluent CFML API for interacting with, searching, and serializing to Elasticsearch servers.This release adds full compatibility for Elasticsearch v8.x as well as maintaining support for Elasticsearch versions 6 and 7.https://www.ortussolutions.com/blog/cbelasticsearch-233-released ICYMI - Fusion Reactor 9.1.0 Not long after FR 9 was released, 9.1.0 has been released with 2 bug fixes and 5 improvements.https://docs.fusion-reactor.com/release-notes/#910 Webinar / Meetups and WorkshopsNew Ortus Friday Webinars - Every Friday at 11am CDTOrtus Webinar October 28th - 11am CDTStep up your Testing with Gavin Pickin Ortus - Office HoursNovember 4th - 11am CDTDaniel Garcia will host a variety of Ortus people Office Hours questions & requests form availableOrtus Book Club - Patreon OnlyNovember 11th - 11am CDTRobert Martin Clean CodeOrtus WebinarNovember 18th - 11am CDT CFUG Tech Talk - Document Services APIs and You by Raymond CamdenThursday, October 20th, 2022 8:00pm-9:00pm IST (9:30 AM CDT)Most organizations have to deal with documents, from PDFs to various Office formats, managing and processing documents can be overwhelming. In this talk, Raymond will discuss the various Adobe Document Services APIs and how they can help developers manage their document stores.Register: https://www.eventbrite.com/e/document-services-apis-and-you-tickets-428587234957 Presentation URL: https://meet67421977.adobeconnect.com/document-services-apis/ CFHawaii - ColdFusion Builder for VS CodeFriday, October 28, 2022 at 3:00 PM to Friday, October 28, 2022 at 4:00 PM PDTMark Takata, the Adobe CF Technical Evangelist for ColdFusion will give a presentation on the new ColdFusion Builder extension for VS Code. During his talk he will discuss:Access built-in support for IntelliSense code completion, better semantic code understanding, and code refactoring.Identify security vulnerabilities and maintain the integrity of your code.Manage your work with extensions, remote project support, integrated server management, a log viewer, and more!Customize every feature to your liking by creating shortcuts, easily formatting and reusing code, and using powerful extensions to better your best.https://www.meetup.com/hawaii-coldfusion-meetup-group/events/288977258/ Adobe Workshops & WebinarsJoin the Adobe ColdFusion Workshop to learn how you and your agency can leverage ColdFusion to create amazing web content. This one-day training will cover all facets of Adobe ColdFusion that developers need to build applications that can run across multiple cloud providers or on-premiseWEBINAR - WEDNESDAY, NOVEMBER 23, 202210:00 AM PSTBuilding Native Mobile Applications with Adobe ColdFusion & Monaco.ioMark Takatahttps://building-native-mobile-apps-with-cf-monaco-io.meetus.adobeevents.com/ WEBINAR - THURSDAY, DECEMBER 22, 202210:00 AM PSTWinter Holiday Special: A preview of ColdFusion 2023Mark Takatahttps://winter-special-preview-of-cf2023.meetus.adobeevents.com/ FREE :)Full list - https://meetus.adobeevents.com/coldfusion/ CFCasts Content Updateshttps://www.cfcasts.comJust Released Every video from ITB - For ITB Ticket Holders Only - Will be released for Subscribed in December 2022 ForgeBox Module of the Week Series - 1 new Video https://cfcasts.com/series/2022-forgebox-modules-of-the-week 2022 VS Code Hint tip and Trick of the Week Series - 1 new Video https://cfcasts.com/series/2022-vs-code-hint-tip-and-trick-of-the-week Coming Soon - Now that ITB is over we can get back to our Video Series More ForgeBox and VS Code Podcast snippet videos Box-ifying a 3rd Party Library from Gavin ColdBox Elixir from Eric Getting Started with ContentBox from Daniel ITB Videos will be released Dec for those who are not ITB Ticket Holders Conferences and TrainingICYMI - ViteConfTuesday and Wednesday October 11-12, 2022Online: FreeMaking Web Development Instanthttps://viteconf.org/ICYMI - Microsoft IgniteWednesday-Friday October 12–14, 2022Online: FreeIn Person: $1895Explore the latest innovations, learn from product experts and partners, level up your skillset, and create connections from around the world. Join us October 12–14 at 9:00 AM PDT to help shape the future of tech.https://ignite.microsoft.com/en-US/home AWSome Day Online Conference - This weekTHURSDAY, OCTOBER 20, 20229AM – 12PM PT | 12PM – 3PM ETWe're bringing the cloud down to EarthJoin us for a free virtual 3-hour AWS Cloud training event delivered by our skilled in-house instructors.https://aws.amazon.com/events/awsome-day/americas/ Deploy from Digital OceanNovember 15-16, 2022The virtual conference for global buildersSubtract Complexity,Add Developer HappinessJoin us on the mission to simplify the developer experience.https://deploy.digitalocean.com/ Into the Box Latam 2022Dec 7thMore information is coming very soon.Dev NexusApril 4-6th in AltantaEARLY BIRD CONFERENCE PASS - APRIL 5-6 (AVAILABLE UNTIL NOVEMBER 20) (Approx 40% off)If you are planning to speak, please submit often and early. The CALL FOR PAPERS is open until November 15WORKSHOPS WILL BE ON JAVA, JAVA SECURITY, SOFTWARE DESIGN, AGILE, DEVOPS, KUBERNETES, MICROSERVICES, SPRING ETC. SIGN UP NOW, AND YOU WILL BE ABLE TO CHOOSE A WORKSHOP, LATER ON,https://devnexus.com/ Into the Box 2023 - 10th EditionMay 17, 18, and 19th, 2022.Middle of May - start planning.Final dates will be released as soon as the hotel confirms availability.CFCampNo CFCAMP 2022, we're trying again for summer 2023TLDR is that it's just too hard and there's too much uncertainty right now.More conferencesNeed more conferences, this site has a huge list of conferences for almost any language/community.https://confs.tech/Blogs, Tweets, and Videos of the Week10/17/22 - Blog - Charlie Arehart - ColdFusion 2021 "refreshed" installers available (with update 5)...but only in one place for nowHere's some surprising news: Adobe has released a "refreshed" installer for CF2021, which includes update 5 (which came out last week) built-in.Did you know about this? You'd be forgiven if you had not heard, for reasons I will explain. And I'm glad to share the news, though it's a good news/bad news sort of thing (just like with the update itself. More on that in another post to come.)TLDR: these new "refreshed" CF2021 installers are (for now) available only here: here.https://www.carehart.org/blog/2022/10/17/cf2021_refreshed_installers_available_but_only_one_place_for_now 10/17/22 - Tweet - James Moberg - Boolean Coercion in JavascriptI learned #coldfusion long before javascript, I often forget that CFML is non-standard & treats numeric values as boolean. This obviously doesn't work in JS. Using Boolean() or !! is recommended for coercion.Here's some helpful tips that I found:https://www.samanthaming.com/tidbits/19-2-ways-to-convert-to-boolean/https://twitter.com/gamesover/status/1582166204910686209https://twitter.com/gamesover10/14/22 - Blog - Julian Halliwell - Adding validation drop-downs to your spreadsheets with CFMLAs web application developers we're used to adding drop-downs to our web UIs via HTML elements. They're a reliable way of making sure people make a valid choice from a limited set of options - countries or credit card providers, for instance.Drop-down lists are also supported in the world of spreadsheets via "Data Validation" or"Validity" menu options, depending on the software you are using.https://blog.simplicityweb.co.uk/131/adding-validation-drop-downs-to-your-spreadsheets-with-cfml 10/13/22 - Blog - Ben Nadel - Trying To Get The Most Trustworthy IP Address For A User In ColdFusionOn a recent Penetration Test (PenTest), one of our systems was flagged for not properly validating the X-Forwarded-For HTTP header, which is a recording of the various IP addresses along the network path being made by an inbound request. To be honest, I've never really thought deeply about IP addresses from a security standpoint before; but, having this show up on a PenTest sent me down a bit of a rabbit hole. And, I thought it might be worth talking a bit about why IP addresses pertain to security in ColdFusion.https://www.bennadel.com/blog/4337-trying-to-get-the-most-trustworthy-ip-address-for-a-user-in-coldfusion.htm 10/13/22 - Tweet - Brian Rielly - Coldfusion Xml Allow Path - CF 2021 Update 5 breaks XMLhmmm...I haven't tested this at all yet, but I wonder if orgs that need to set "coldfusion.xml.allowPathCharacters = true" will loose any added protection against XXE, XSLT injection, and other XML-based attacks.#coldfusion #xxe #xml #APSB22-44https://stackoverflow.com/questions/74058674/coldfusion-2021-update-5-breaks-xmlhttps://twitter.com/hoyahaxa/status/1580618984231096321https://twitter.com/hoyahaxa 10/12/22 - Tweet - Adam Cameron - Writing code on ColdFusion 5… https://twitter.com/adam_cameron/status/1580103376041230336 https://twitter.com/adam_cameron 10/11/22 - Blog - Mark Takata - Adobe - CFSummit 2022 RecapWell, that's another CF Summit in the books, and the first in-person event in 2 years. It was an absolute joy and thrill to be able to see all of you that made it to the event this year in person. I just wanted to take a moment and re-live a bit of the fun, give thanks to folks and give some updates.https://coldfusion.adobe.com/2022/10/cfsummit-2022-recap/ 10/11/22 - Blog - Mark Bockenstedt - Can Destructured Variables Be Scoped In ColdFusion?Destructuring is a convenient way to assign the values from complex objects like arrays & structs into distinct variables. That's all well & good, but all examples I've seen don't bother with variable scoping. Proper scoping is important for explicitness and to better understand where your variables are coming from. Without proper scoping, you may be pulling a variable from an unexpected location.All examples that follow were written and executed on ColdFusion 2021, Update 4 using cffiddle.org.https://www.bockensm.com/2022/10/11/scoping-destructured-variables/ 10/7/22 - Tweet Thread - Brad Wood - explaining wireboxWith a framework like WireBox, the calling code doesn't need to know* where the dependency lives* how to build it* what init() args it requires* what nested dependencies it needsYou just call wirebox.getInstance( "foobar" ) and WireBox does the rest. #abstractionLike when you order a steak at Applebee's- you don't tell the chief where the cow lives, what the cow needs to eat, or where his seasonings are in the kitchen. You just ask the waiter for a "steak" and the kitchen does the rest.https://twitter.com/bdw429s/status/1578464811553554438 https://twitter.com/bdw429s CFML JobsSeveral positions available on https://www.getcfmljobs.com/Listing over 142 ColdFusion positions from 78 companies across 65 locations in 5 Countries.4 new jobs listed this weekFull-Time - ColdFusion Developer at India - India Oct 18https://www.getcfmljobs.com/jobs/index.cfm/india/ColdFusion-Developer-at-India/11529Full-Time - Senior ColdFusion Developer at Brisbane QLD - Australia Oct 17https://www.getcfmljobs.com/jobs/index.cfm/australia/Senior-ColdFusion-Developer-at-Brisbane-QLD/11528Full-Time - SE-ColdFusion at Bengaluru, Karnataka - India Oct 13https://www.getcfmljobs.com/jobs/index.cfm/india/SEColdFusion-at-Bengaluru-Karnataka/11526Full-Time - Senior Software Engineer-ColdFusion Developer at United Stat.. - United States Oct 13https://www.getcfmljobs.com/jobs/index.cfm/united-states/Senior-Software-EngineerColdFusion-Developer-at-United-States/11527Other Job Links Ortus Solutions https://www.ortussolutions.com/about-us/careers There is a jobs channel in the CFML slack team, and in the box team slack now too ForgeBox Module of the WeekPKCE - pronounced PIXIEBy Matt GiffordPKCE GeneratorA CFML component to generate or verify a Proof Key for Code Exchange (PKCE) challenge pair.https://www.forgebox.io/view/pkceVS Code Hint Tips and Tricks of the WeekJavaScript (ES6) code snippetsThis extension contains code snippets for JavaScript in ES6 syntax for Vs Code editor (supports both JavaScript and TypeScript).https://marketplace.visualstudio.com/items?itemName=xabikos.JavaScriptSnippets Thank you to all of our Patreon SupportersThese individuals are personally supporting our open source initiatives to ensure the great toolings like CommandBox, ForgeBox, ColdBox, ContentBox, TestBox and all the other boxes keep getting the continuous development they need, and funds the cloud infrastructure at our community relies on like ForgeBox for our Package Management with CommandBox. You can support us on Patreon here https://www.patreon.com/ortussolutionsDon't forget, we have Annual Memberships, pay for the year and save 10% - great for businesses. Bronze Packages and up, now get a ForgeBox Pro and CFCasts subscriptions as a perk for their Patreon Subscription. All Patreon supporters have a Profile badge on the Community Website All Patreon supporters have their own Private Forum access on the Community Website All Patreon supporters have their own Private Channel access BoxTeam Slack Live Stream Access to streams like “Koding with the Kiwi + Friends” and Ortus Book Club https://community.ortussolutions.com/ Patreons John Wilson - Synaptrix Jordan Clark Gary Knight Mario Rodrigues Giancarlo Gomez David Belanger Dan Card Jonathan Perret Jeffry McGee - Sunstar Media Dean Maunder Nolan Erck Abdul Raheen Wil De Bruin Joseph Lamoree Don Bellamy Jan Jannek Laksma Tirtohadi Brian Ghidinelli - Hagerty MotorsportReg Carl Von Stetten Jeremy Adams Didier Lesnicki Matthew Clemente Daniel Garcia Scott Steinbeck - Agri Tracking Systems Ben Nadel Richard Herbet Brett DeLine Kai Koenig Charlie Arehart Jason Daiger Shawn Oden Matthew Darby Ross Phillips Edgardo Cabezas Patrick Flynn Stephany Monge Kevin Wright John Whish Peter Amiri Cavan Vannice John Nessim You can see an up to date list of all sponsors on Ortus Solutions' Websitehttps://ortussolutions.com/about-us/sponsors Thanks everyone!!! ★ Support this podcast on Patreon ★
※ 投稿邮箱:418150505@qq.com※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注前40分钟聊小鹏G9,后半部分聊中国女篮。说起国产新势力造车,你们第一个想到的肯定是蔚小理这三个。但是为什么大家都是叫蔚小理,而不是小理蔚或者理小蔚呢?其实这个叫法一直没有一个确切的说法。但是有一点可以确定,“蔚小理”正好是对应三家品牌推出量产车的时间顺序。蔚来最先在2017年年底推出了ES8,然后是小鹏在2018年年底推出了首款产品G3,最后是2019年4月上市的理想ONE。可以看得出,三家刚开始推出的产品和策略都不一样。蔚来是直接推出自己的旗舰车型,然后往下延伸自己的产品线,后来又推出了ES6、ES7、ET7和ET5。小鹏是往上发展,从G3到P7,再到P5。理想则是均衡发展,理想ONE本身定位不低,然后先推出了更高端一点对的L9,之后是L8和L7。看得出来三家品牌一开始为了避免正面硬刚,推出的产品都不一样,小鹏G3 20万上下,理想ONE30多万,蔚来ES8则要50万左右。但是怎么看都觉得小鹏的节奏比较慢,迟迟没有推出起步价30万以上的车型。所以在很长的一段时间里,在人们印象中,小鹏的定位好像并没有隔壁的蔚来和理想高端,所以蔚小理应该叫蔚理小。在前段时间,小鹏G9正式上市了,真的是千万万唤使出来,售价30.99-46.99 万。终于,蔚小理在30-50万这个价位算是都到位了,而且都是SUV车型,这也意味着这三家正面开始硬刚了。但是G9刚上市的时候网上骂声一片,都在说小鹏飘了,20万的P5都有L2级驾驶辅助,为什么31万的G9都没有?关键是如果是因为最低配没有这也忍了,竟然连选装的资格都没有,这又是什么道理?甚至之前有盲订的消费者直接退单去隔壁买了极氪001。有人说,现在但凡出一款30万以上的电动车,都能凸显极氪001的性价比。真的是这样的吗?那这期节目我们就来好好聊聊小鹏G9这款车到底怎么样,他的定价贵不贵?它和蔚来ES6/ES7/ES8、理想L9/L8/L7又该怎么选?小鹏G9怎么样?小鹏G9目前推出了三个续航版本共六款车型,包括570 G、570 E、702 E、650 E性能版、650X性能版、650X上市纪念版。不过这个名字推出后,网友普遍反应完全看不懂,也不知道G E X到底意味着什么。所以在推出后的两天内,小鹏G9也改名为PLUS、PRO、MAX。这命名是不是很熟悉,理想L8上市也是分为PRO和MAX两个配置。一会儿我后面还会提到小鹏和理想很多相似之处。先来说说看得见的地方,小鹏G9虽然是G开头,但事实它的外观明显和G3完全不搭边。贯穿式的日间行车灯和尾灯和P7非常像,所以你完全可以它看做是P7的SUV版。在外观上,理想和小鹏的SUV设计的都很像,比如理想L9刚推出的时候,那时候还没有小鹏G9,但是外观看起来也和小鹏P7如出一辙,一条贯穿式的LED等待再加分体式大灯,不知道的以为理想L9是小鹏的新车,和之前的理想ONE完全不一样。现在小鹏G9推出了,更觉得G9和理想的L系列越来越像了,只不过G9车头的灯带是三段式的,理想的L是一体式。我甚至有种感觉,这两家企业是不是要合并了?毕竟李想是好的产品经理,何小鹏敲代码出身,一个增程,一个电动,两家企业合并也不一定是坏事。燃油车市场都是自己品牌自己套娃,现在电动车市场反倒变成了互相套娃。其实大家仔细看,燃油车的套娃好歹还做一些细节调整,就像BBA,奔驰S、E、C外观都很像,连C和S的内饰也都很像。不过厂家还是会在中网,出风口,中控面板等地方做一些变化。而现如今新能源车企的套娃,就是完全缩小尺寸,或者加减座位。先是蔚来,从ES8到ES6,真的是除了空间和尺寸,其他地方基本一模一样。很多时候我在街上,要是不看尾标绝对认不出来是ES8还是ES6。但是这还不是最厉害的,新出的理想L9,L8和L7绝对是把套娃彻底给玩明白了,好家伙别说图片了,你走近了看都认不出来这三款车有什么区别。外观上不能毫无区别,只能说一模一样,真的是一点儿也不夸张,一模一样。尤其是L7和L8,尺寸上长度只差30毫米,宽度和轴距一样,高度只差50毫米。两者之间的差别,无非一个六座, 一个五座。其实完全可以当一款车卖。说回正题,小鹏G9长宽高4891/1937/1680毫米,轴距2998毫米,所以光看这个接近3米的轴距,小鹏G9基本就是妥妥的中大型SUV。但是如果看它的长度,连4.9米都没到(4891mm),比起隔壁的理想L7/L8超过5米的车长,确实不够大。隔壁的蔚来ES6长度比它短了41毫米,也只敢定位中型SUV,不敢说自己是中大型。而G9目前定位是小鹏家族的旗舰级SUV,说实话,感觉并没有旗舰级产品的气场,对小鹏的品牌力提升意义不大。再看小鹏G9的内饰,我突然有个不太成熟的猜想。难道说,小鹏和理想是共用一个设计团队吗?小鹏G9的内饰跟理想L9的风格很像(当然也可以反过来说),中控和副驾两块14.96英寸的屏幕紧贴在一起,双联屏分辨率为2K,内置高通8155P芯片,画质和车机流畅度自然没的说。不过略比理想L8上的屏幕要小一号。估计唯一不同的是小鹏G9有液晶仪表,而理想L8是大尺寸的HUD抬头显示。而且中控的布局也都很像,两块手机卡槽再加两个杯架。有一点我觉得有点鸡肋,那就是小鹏G9的副驾驶侧屏幕采用防窥屏设计,有点类似于咱们手机上贴的防偷窥膜,在驾驶座上正常姿势扭头看这块屏幕是黑的,按道理坐在后排的大人或者孩子,都不应该看这块副驾驶屏幕,当然驾驶员更不能看。可是实际情况,也许并不是这样。一家人长途跑累了,用副驾驶屏幕看看小电影,这太常见了。空间上,虽然小鹏G9长度和宽度都不亮眼,但是作为一款5座的中大型SUV来说,空间还是很充裕的,再加上后排纯平的地台,它的定位明显就是大五座。有个小亮点,小鹏G9用上了无框车门的设计,确实很帅,但是在隔音表现上,有框车门肯定比无框车门表现要好,更何况现在很多车都用上了双层夹胶玻璃,但是G9没有用。而且我也很奇怪,小鹏G9并没有做成轿跑SUV造型,真的有必要用无框车门吗?成本那么高,又没有成为大家非买不可的亮点,很吃亏。大家也可以在评论区聊聊自己的看法。动力上,G9 分为单电机的后驱版和双电机的性能版。我们节目开头说的,小鹏G9在9月21日一上市,就被网友疯狂吐槽,一是看不懂型号标注什么意思,二是低配没有辅助驾驶,还不能选装,像是产品经理根本没睡醒。终于在2天后,小鹏官方宣布调整配置,更改型号命名方式。配置调整之后,XPILOT进行全系标配,5D音乐座舱次低配以上都有,XNGP系统在570和702高配,650中高配都搭载上了。小鹏G9两驱标准续航一共是三款车型,分别为570PLUS/PRO和MAX,新车在后桥位置搭载了一台最大功率230千瓦,峰值扭矩430牛·米的永磁同步电机,0-100公里/小时加速时间为6.4秒,CLTC工况续航里程是570公里。而两驱长续航版有702PRO和MAX两款车型,驱动电机用的和两驱标准续航版一样,只不过装载了更大容量的电池组,续航里程提升到了提升到了CLTC 702公里。四驱性能版一共是三款车型则分别是650性能版PRO/MAX,以及650上市纪念版。这三款配置电池容量和两驱长续航版一样,但是续航少了一些,因为它是四驱性能版,在前桥多搭载了一台交流异步电机,最大功率175千瓦,峰值扭矩287牛·米,零百加速时间从普通版的6.4秒提升到了3.9秒。巧了,很多电车的加速都说自己是3.8 3.9秒,但是懂的都懂,连特斯拉MODEL YP都说自己是3.7秒,但是实测都在4秒出头。没办法,现在电动车贴上“性能版”名号,没个3秒几都不好意思跟人打招呼。不过在得到动力的前提下牺牲点续航也没啥,官标四驱性能版的续航为CLTC 650公里,只比长续航少了52公里,真正在使用起来,也没什么太大的差别。我觉得买不买性能版,关键看价格。只有配置怎么选,你仔细研究一下就会发现,除了最低配30.99万这款不值得买,其他版本都有很好选。PRO版本就是基础的辅助驾驶功能,MAX版本带有激光雷达,今后可以使用XNGP,而且MAX版是5G网络,PRO版是4G,PRO和MAX差价2万。570和702的配置也几乎一样,无非是磷酸铁锂电池换成了三元锂电池,轮毂从19变成了21寸,差价也是2万。性能版就是在基础版之上,加了个电机,加了一些舒适性配置,比如腿托,座椅加热按摩,后排隐私玻璃等等,与702长续航比,差价也是2万。说到底,买哪个版本看预算就可以了。2万2万往上加,扛不住了就往后退一退。无非就是性能和续航妥协一下而已。那么,小鹏G9有没有捅破天的黑科技呢?据官方说,这是搭载国内首个量产的车端800V高压SiC平台,4C版本的车型峰值功率达430kW。然后配合小鹏S4超快充桩可实现充电5分钟,续航200km,从10%充到80%最快15分钟。标配的3C车型,从10%充到80%最快20分钟。说实话,我觉得小鹏截止到目前阶段,布局快充桩的路子是完全正确的,但是发展速度好像不是特别快。如果在我们身边肉眼可以的遍及小鹏快充桩,我相信对小鹏销量的提升会大有帮助。此外,G9的导航是高德,据说是业内首次支持智能充电路线规划与智能行中充电站动态推荐。同时能与手机地图互联,基于车辆实时电量进行充电路线规划,解决用户行前及行中的续航焦虑。G9的MAX版车型采用双NVIDIA DRIVE Orin超级计算平台,总算力达到508 TOPS。感知系统由31个感知元件组成。其中,800万像素前向双目摄像头可以很好地实现目标物区分与距离冗余识别;双激光雷达带来180°水平视角覆盖范围,车前布局方案有效减小垂直视角盲区,能够更好应对各种城市复杂工况。不过,现在越来越多的车企还是愿意把激光雷达放在车顶上,就像长出了一个犄角。车顶的探测范围更远,不会受到前车的阻碍。而在车头两侧看起来更融合,据小鹏官方说,对于行人横穿马路,车辆突然变道也会有更快的反应速度,这一点需要大平台横向评测数据,才可以证实。同时,G9的高配将搭载小鹏第二代智能辅助驾驶系统XNGP,其终极产品形态是端到端打通的全场景智能辅助驾驶。基于新一代视觉感知融合技术、更强大的算力算法和决策规划能力的支持,XNGP智能辅助驾驶系统重感知且不依赖高精地图,无论有无高精地图,都可以运行。其次,XNGP将首次实现高速、城市快速路/主干道/次干道、园区内部道路、停车场等各种日常行驶场景的全覆盖,并打通高速收费站、停车场闸机等连接点,成为首个能服务日常通勤的高等级智能辅助驾驶系统。小鹏G9定价贵不贵?要说G9的定价贵不贵,我觉得得分车型而言。像普通的单电机车型,售价30.99-36.99万。可能很多人会觉得花三十七八万买一个五座SUV会很贵,毕竟这个价格在传统合资SUV里能买到汉兰达、大众途昂、福特探险者这种车型,空间更大,品牌也不差。就算选择豪华品牌,奥迪Q5L、沃尔沃XC60、凯迪拉克XT6也能买到了。不过,要知道买同价位新能源和燃油车的本身就是两拨完全不同的人。因为花三四十万买传统中大型SUV的人,基本大部分都是从更低的车型换过来的,属于改善生活型,要的就是省心耐用和空间大,也要保值。而且他们也是第一次花这么多钱买车,之前都是A级轿车或级别更低的SUV,这次买车属于刚需换车。但是花三四十万买新能源车的可能都是第二次买这个价位的车,属于第二次改善生活型,甚至很多买这类车的车主家里有好几台车或BBA都已经玩腻了。或者说他们已经开腻了传统的燃油车,想换个口味,那蔚小理和特斯拉基本就是首选。所以严格来说,小鹏G9就应该和理想蔚来特斯拉去对比。这么看,小鹏G9普通版的售价真不高。毕竟特斯拉MODEL Y起步价都要31万多,理想L7售价33.98万起,蔚来ES6售价38万多起,而小鹏只要30.99万,真的算良心价了。而且上市两天就改了配置,现在全系标配XPILOT智能驾驶辅助系统。此外最低配还有寻迹倒车、远程召唤、方向盘记忆、前排座椅加热通风记忆、后排座椅电动调节、车载智能系统、高通骁龙8155芯片、11个摄像头、12个超声波雷达、5个毫米波雷达等。所以入门版的配置就不低。至于702续航的版本,性价比就得看你的需求和预算了,增加续航增加配置,都是2万,2万的往上加,看看自己钱包,就有答案了。至于双电机的四驱版本,我个人觉得售价还是有些偏高了,关键是这款车,对于性能追求的用户,应该不多。因为真要图性能和操控,说实话40万这个价格完全可以去买特斯拉的MODEL Y性能版,那车的加速确实快,车身尺寸虽然小一些,但是既然选择买特斯拉MODEL Y性能版,客户看的是操控性方面表现,应该不会输给小鹏G9。此外要是图配置,40万预算,蔚来和理想L8也都可以随便选了,要换电有换电,要长续航有长续航,配置也都到顶了,而且要么六座,要么大屏,个个都很能打。所以要我看,G9这个性能版多半是为了提升小鹏整体调性的,真正也不会有太多人买,主要是秀一下肌肉,拔高一下产品调性。小鹏G9和理想L8/L7、蔚来ES6怎么选?要我看,小鹏G9在这三款车中是比较均衡的一款产品。为什么这么说?首先是蔚来ES6车型推出时间较早,不管是内饰设计还是外观人们已经很熟悉,现在销量也呈现下滑趋势,主要是客户们审美疲劳了。而且,买蔚来ES6的大多不是冲着ES6这个车去的,而是蔚来这个品牌去的,因为它的服务好,既有换电站也有上门充电的服务,买它只是因为预算到了这里而已。蔚来的APP做的也确实不错,有自己的私域流量,有一大批死忠粉丝帮助传播,在APP里不仅可以买车购物,还可以社交,它就像蔚来车主自己的微信一样,在里面可以加群抢红包,甚至跟高层互动。其实我觉得小鹏G9更像是纯电版的理想L7。因为普通版的售价和理想L7差不多,而且两车都是五座SUV,再看这两款车的外观和内饰都很像,只不过L7是增程,G9是纯电而已。所以我猜测买理想L7和小鹏G9的才会是一群人。纯电还是增程,该怎么选,那就得看各位的实际需求了。总结来讲,小鹏G9的定价其实并不贵,只是很多人并不是这个价位的客户,单纯以自己对小鹏这个品牌的印象,再结合30-40多万这个价格,脱口而出“好贵”而已。真正比较一圈下来,反而有人会觉得,这个价格其实性价比还行。但是G9作为小鹏的旗舰款,的确差点当大哥的气场,也少了点让人印象深刻的产品定位和营销手段。无论是奶爸车还是进入高端社群的门票,总得给目标人群一个购买的理由。大家觉得,是这样的吗?可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 投稿邮箱:418150505@qq.com※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注前40分钟聊阿维塔11,后面聊聊怎么帮人忙,怎么招人帮忙。今天这期节目聊一款最近刚上市的新车,阿维塔11。其实我们在早起的节目里有提到过它。首先这个名字就很特别,阿维塔,听起来像是科幻电影阿凡达,或者战斗天使阿丽塔。其次,这个公司的背景说出来,大得吓人。他是长安、华为、宁德时代三家合作的企业。但是我总感觉这家企业背后有故事,这个产品背后也有很多不为人知的事。所以今天这期节目,就聊聊定位中大型SUV,售价34.99-60万的阿维塔,到底是什么来头?有哪些竞争对手?这价位值得买吗?阿维塔什么来头?虽然阿维塔这个名字知道的人几乎少之又少,但我要是说出它背后的股东,你可能就会非常惊讶。阿维塔11这款车是长安、华为和宁德时代三家巨头共同打造的车型。好家伙,原来它的背景这么硬。而且其中这三家巨头分工都非常明确,长安负责整车制造,华为提供电机、智能驾驶、智能座舱,宁德时代提供电池。有趣的是,阿维塔11用的平台的叫做CHN。乍一看觉得是China的缩写CHN,其实它是三家巨头的的中文缩写,C代表长安,H代表华为,N代表宁德时代。如果你查过阿维塔科技有限公司,你会发现里面的股东竟然有上海蔚来汽车有限公司,难道蔚来也入股了吗?其实,阿维塔科技的前身是长安蔚来。没错,早在2018年1月,长安汽车与蔚来汽车就签署了战略合作协议,长安与蔚来将成立合资公司,研发新产品,业务覆盖智能网联与新能源汽车产业技术研发、零部件生产、运营服务等全产业链。但是此次合作之后就没有下文了,后续并没有实质性的合作和研发,所以长安和蔚来这次算是合作了个寂寞。刚开始李斌是长安蔚来的董事长,后来在2020年6月,李斌卸任,长安汽车执行副总裁谭本宏上任,担任至今。并且后来在2021年5月,长安蔚来汽车公司更名为阿维塔科技有限公司。刚开始,长安蔚来各出资50%,但是后来又经过几次增资后,尤其是8月2日已完成了A轮融资,且由国家绿色发展基金股份有限公司(简称“国家绿色发展基金“)领投。所以目前长安汽车现在是最大的股东,股份占比40.99%。宁德时代占比17%。蔚来汽车的股份已经被稀释到了0.81%,所以基本可以忽略不计,既没有投票权也没有话语权。因此自此长安蔚来便不复存在。不过细心的你们肯定会发现,我说到现在,怎么没听到华为的股份占比多少?虽然华为这次既提供了电机,还提供了智能驾驶、智能座舱,但是华为并没有入股阿维塔科技公司。因为华为表示过,不会投资任何车企,更不会控股、参股。即便是问界汽车,也只是提供技术支持。阿维塔11究竟怎么样?值得买?阿维塔11是一款定位中大型的纯电SUV,整车长宽高4880/1970/1601毫米,轴距2975毫米。售价34.99-60万,一共4个配置。其实抛开最贵的联名版,真正能买的也就三个低中高配,34.99万的长续航双电机版、36.99万的长续航双电机奢享版和40.99万的超长续航双电机奢享版。当然,还有全球限量500台的阿维塔011售价60万元,限量版是4座,普通版本是5座。也就是说,阿维塔11现在全系都是华为DriveONE双电机,两个加在一起最大马力578匹(前195kW,后230kW电机),最大扭矩650牛·米。所以它的性能确实不错,长续航版百公里加速3.98秒(百公里加速,就像天气预报的温度,无论实测多少度,报道说永远是39摄氏度),超长续航版百公里加速4.5秒,都是4秒左右的成绩,还是不错的。三款配置也非常好选,起步34.99万配置就不低,L2级智能驾驶辅助都标配了,三块屏尺寸也没缩水,鸿蒙5G这些都有,甚至激光雷达都是标配。如果再多掏2万,36.99万无非是多了前排通风按摩座椅(选装5000元)、自动开合车门(选装15000元),还有车内主动降噪。还可以选装四座版本,费用40000元(中高配2万5)。智能驾驶升级包,目前费用还没定。高配40.99万超长续航,配置与中配一样,就是电池包容量更大,续航更长一些。阿维塔起步就是长续航版,电池容量90.38度,CLTC 550公里,超长续航版电池容量116.79度,CLTC 680公里,均为宁德时代的三元锂电池。值得的一提是,阿维塔11全系采用750V高压平台,支持单枪240kW高压快充,实现充电10分钟续航200公里的快速补能。不过得说一句,三巨头的产物最高续航竟然只有680公里,还是最水的CLTC标准,估计后期真实的续航也就约540公里。可能也是因为宁德时代将超级快充、CTP(通过优化电池结构来提升续航)、NP自隔离(类似“保险丝”,避免电池进一步发热、燃烧和爆炸)等行业领先的技术应用在阿维塔11上,所以在续航上就控制了成本吧。不过,最关键的还是车主权益,对于34-40万级的的国产新能源车而言,就算整车不是终身质保,起码三电系统来个终身质保吧?结果三巨头的产物整车质保5年12万公里,三电质保8年16万公里。最简单的,比如极氪001首任车主整车和电池组均提供不限年限不限里程的终身质保服务、蔚来ES6/ES8同样也是首任车主整车终身质保,比亚迪唐EV的首任车主不限年限与里程的电池终身质保。虽然一台车不一定能开到报废,但这是态度问题,起码一个新品牌,第一批买它的车主并没有什么信任基础,当然你事先给一些承诺,让车主安心一些,感觉今后用车是不会愁的,厂家这个态度在那里,消费者都看在眼里,所以就敢放心大胆去买它。而且新能源车都是新世纪的产物,稳定性和耐久性未知,有了这个政策就是给车主最大的定心丸。所以在这点上,并没有看出阿维塔11有什么诚意。不过在配置上,阿维塔11用料很足,比如10.25英寸全液晶仪表、15.6英寸悬浮式中控屏、10.25英寸副驾触控屏及多屏智慧互联功能,还有智能语音交互、情绪识别、手势控制、疲劳监测、离车座舱感知、50w手机无线充电、紫外线除菌等等,各种智能座舱感应功能。其次,还有手机蓝牙钥匙、NFC卡片钥匙(支持华为手机NFC功能)、智能迎宾灯语等智能感应功能。奢享版车型还有智能感应电动门及RNC主动降噪。阿维塔11材质以NAPPA真皮为主,配上超纤麂皮绒、簇绒、植绒、软触漆等柔性面料,并采用绗缝、热压等工艺,精细的工艺配以上等的材质,营造一种尊贵的感觉。而且新车的外观内饰确实给人眼前一亮,尤其是车尾的垂直后窗设计,后窗很小,基本就是照搬了早年法拉利和兰博基尼的设计,再加上电动尾翼,从后面看确实很新颖,这估计也是第一次把这种设计融合到一台SUV里。而且内饰不错,很有新意,尤其是中控屏后面的漏斗设计,很像奥迪的可升降的B&O音响,比较有高级感。官方说是情感涡流,我不太懂艺术,大家可以看图感受一下。不过外观内饰的设计还属于仁者见仁智者见智的事情,所以它的主要卖点之一在于它的智能化科技配置,据说它和几乎阿尔法S HI版一样,全系标配AVATRUST超感系统及AVATRUTH超算系统,搭载34颗智驾传感器,包括3颗96线半固态激光雷达(车头一颗,车侧个一颗)、6颗毫米波雷达、12颗超声波雷达、13颗高清摄像头,主要的区别在于位置的不同和性能的提升。但是根据:高速ICA智能巡航辅助、高速NCA智驾导航辅助作为购车权益免费开通,未来可订阅城区NCA智驾导航辅助及城区ICA智能巡航辅助这条车主权益,目前阿维塔11高速场景的辅助驾驶功能都免费,但是城市场景的都需要付费订阅。其次,阿维塔和问界M5一样,用上了华为鸿蒙的操作以及系统,并采用的是麒麟 990 作为车机芯片。竞争对手有哪些?要说比较直接的竞争对手,还属蔚来的ES6和EC6。表面上看好像ES6的售价要比阿维塔11高上不少,但是蔚来有电池租赁方案,减去12.8万(长续航电池包)的费用,如果是性能版的话裸车价也就34万多,每个月1680的租赁费用,对于普通人来说,可能不太能接受。但是敢花3-40万买电动车的人,这套BAAS电池租赁方案,还是有很多人觉得划算的。所以在价格上,阿维塔11就没有蔚来ES6来得那么划算了。虽然蔚来ES6的配置低,连L2级驾驶辅助都没有标配,还要花钱选装,但是买蔚来的车主不这么想,他们图的就是蔚来的服务,还有优质车主的社群交际。就像买很多买MINI的男生,买这车就是为了参加车主聚会一样,和车本身没有太大关系,更别说配置了,买的人没人在乎。真要在乎也不可能买蔚来。其次是特斯拉MODEL Y。虽然MODEL Y的车身尺寸要比阿维塔11小一圈,内饰更是朴实无华且枯燥,但是它就是电动车界的当红炸子鸡,而且开起来操控也确实不错,加速挺快,劈弯够稳,很多人买纯电车就是认特斯拉,就像买混动认比亚迪一样。其次是理想ONE。刚才说在乎配置的人不会买蔚来,那他们会买什么?有可能会是理想ONE。因为它的配置确实高,汽车之家配置表里,能想到的项目基本都勾上了。而且主打6座,空间还很大。最关键是它的标签打造出来了,奶爸专用车,所以人设有了,流量有了,那自然就有人会认可,销量也就不会差了。阿维塔11目前来看,车子本身和出身都不错,可以说是开局就拿了一手好牌,所以现在肯定会有很多消费者冲着阿维塔11的三个大品牌的背书或者这炫酷的外观下定。不过阿维塔11即便现在下定,最早提车也要等到4个月后了。而且很多车主群里有很多车主看到上市后的权益,直接退单,说看不到诚意,价格太贵,续航一般,提车还要到年底。说白了,阿维塔11除了有个好看的外观内饰和大品牌的背书,还有啥?这车外观在街头格格不入,内饰久了会不会索然无味,独立售后还是长安售后提供服务,这些都是未知数。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
据界面报道,记者昨天从字节跳动内部人士处获悉,字节跳动CEO梁汝波近日更新个人OKR。OKR显示,字节跳动将根据业务形势更新人力计划,大幅降低2022-2023年招聘计划,降低组织规模增速,并提升组织效率。据了解,梁汝波的OKR中并未明确招聘计划的压缩比例,但据字节跳动内部人士透露,此前公司内部已在强调组织去肥增瘦了。据证券时报报道,蔚来将于2022年第四季度计划交付150kwh固态电池,采用固态电解液、硅碳复合负极材料、超高镍正极材料,能量密度达360Wh/kg。届时在售车型全新ES8续航可达到850km,ES6可达到900km,ET7 的NEDC续航可突破1000km,用户可以通过电池灵活升级方案享受该电池。36氪获悉,元气森林计划推出一款无糖可乐味饮品。一位接近元气森林的知情人士透露,目前产品已通过内部终测,最早将于下月初上市售卖,并计划先期上线电商渠道。该业务线由联合创始人鹿角牵头,并成立独立新品研发小组,小组代号“YYDS”。此举有一个标志意义是,元气森林将直面可口可乐与百事的王牌产品线。据中国汽车工业协会统计分析,2022年上半年,销量排名前十位的SUV品牌依次是ModelY、哈弗H6、宋DM、本田CRV、CS75、CS55、X3、元EV、逍客和RAV4。与上年同期相比,元EV、宋DM和ModelY销量增势迅猛,CS55增速也超过30%,逍客略有增长,其他品牌有所下降。上半年,上述十个品牌共销售108.4万辆,占SUV销售总量的22.2%。据新浪科技报道,全球最大玩具公司美泰公司已同意与马斯克的火箭公司SpaceX合作,双方将围绕太空冒险主题创作制作各种玩具,但没有披露合作的财务细节。美泰公司是一家位于美国加州的玩具公司,生产玩具芭比娃娃和风火轮玩具车。据新浪财经报道,知情人士透露,为了提高利润来为进军电动汽车市场提供资金,福特汽车正准备在未来几周裁员多达8000人。知情人士称,裁员将在新创建的负责生产内燃机汽车的Ford Blue部门,以及整个公司的其他受薪部门。该计划尚未敲定,细节仍有可能改变。据报道,福布斯中国·最佳雇主系列评选结果近日揭晓。2022中国年度最佳雇主包括海尔集团、联想集团、蚂蚁集团、日立能源、施耐德电气、唯品会、小米集团、远景科技集团、中国银行、中金公司。其中,小米成为入选榜单最多的企业之一,除了2022中国年度最佳雇主以外,还入选2022中国年度最具可持续发展力雇主以及2022中国年度最具数字责任雇主榜单。
※ 投稿邮箱:418150505@qq.com※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注前42分钟聊蔚来ES7,身边事聊河南郑州打车被拒事件。最近理想L9的上市在网上的热度一直不减,尤其是理想的老板李想两次引起热议,以至于蔚来ES7上市的热度一度被理想L9淹没。其实ES7这次上市,蔚来CEO李斌也吹了一波自己的产品,他说ES7是50万级SUV配置天花板。这跟李想说的500万以内最好的SUV一对比,立刻感觉李斌这次谦虚了很多,不知道是不是因为上次被网友喷得太惨了,这次收敛了不少。所以前几期说完了理想L9,这期节目正好来说说定价和理想L9差不多的蔚来ES7,它的配置怎么样,和ES6、ES8有什么区别,以及它和理想L9到底谁才是50万级SUV的天花板?蔚来ES7真的是50级配置天花板?蔚来ES7定位中大型SUV,长宽高为4912/1987/1720mm,轴距2960mm。因为它和ET7都是NT2.0平台,所以它用的电机总成和ET7一样,前轴244马力、350牛米的永磁同步电机,后轴是408马力、500牛米的交流异步电机,系统最大马力653匹,最大扭矩850牛米,百公里加速3.9秒。所以单从动力上看,ES7的加速确实很快,50万内比它快的SUV也只有特斯拉Model Y Performance了。除了动力系统和ET7一样,内饰几乎也是照搬ET7,导致很多网友的反映也是和当初ET7的一样,50万的SUV内饰看起来怎么这么简陋。不过这也仅仅是看起来简陋,因为ES7和ET7一样,用上了藤木、超纤绒合成皮这种比较环保的材料。所以有的时候环保真的不是一句口号,要真的做出来才行。新的ES7定价46.8-54.8万元,一共三个版本,75度电池46.8万,CLTC续航485公里;100度电池售价52.6万,CLTC续航620公里。此外还有个100度电池的首发版,54.8万元,CLTC续航575公里。如果选择电池租赁的话,75度电池和100度电池的裸车价都是39.8万,只是租赁月费不同,75度每个月980块,100度是1680块。所以如果是我,更推荐选择它的电池租赁方案,然后选择租100度电池。至于150度、续航声称有930公里的固态电池版,现在依旧没有任何消息。很多人会觉得ES7定价高,这就涉及到一个产品定位的问题。蔚来其实打心底觉得目前这个阶段,它就没有想过要把车子造得便宜。这里面我个人猜有几个原因,一个是它的社群筛选这个精英人群,这是第一步。做一个豪华品牌,你要保持在很长的一段时间内,你不能过早地去涉足到低端的车型。就算是奔驰宝马奥迪在中国也是耕耘了这么多年,然后才陆陆续续推出了A3,1系,A级这种车,然后再慢慢国产,这也是过了很久很久。蔚来可能到目前这个时间点它觉得还不合适,所以即使出个像ES7这样的车,定价也要在50万上下,百公里加速也要在3.9秒。所以蔚来现在造车应该是有一个理念,为了贵而贵。其实ES7完全可以装个单电机就够了,不用双电机,你说对不对?配置上,在理想L9出来之前,ES7有可能是50级SUV配置天花板,但是现在半路杀出了个理想L9。所以50万SUV配置天花板和500万内最好的SUV,你们觉得谁的配置会更高?其实有一说一,蔚来ES7这次配置确实不低,像第二代电子电气架构和自研ICC底盘域控制器,还有融合了激光雷达的感知硬件,以及英伟达Orin-X驱动的NAD自动驾驶平台智能座舱和骁龙 8155 驱动的第二代座舱平台,所以ES7的底子不差。同时你在ES7上会发现,很多ES6甚至ES8都需要加钱选装的配置在ES7上都是标配。比如L2级驾驶辅助、方向盘加热、前排座椅通风+按摩、后排座椅加热、抬头显示、车内香氛等都是标配。还有电吸门、对外放电、OLED触控屏、全车双层玻璃、高精地图、V2X通讯也都是ES6、ES8所没有的。这也是为什么ES7起步价就要46.8万元的原因之一。所以与其说ES7是50万SUV配置天花板,不如说是蔚来自己SUV的天花板更准确。ES7和ES6、ES8的区别有哪些?这三款该怎么选?乍一看ES7的尺寸不小,超过4.9米的长度再加接近3米的轴距确实挺大。但是相比ES6,ES7只长了62毫米(ES6 4850毫米),轴距长了60毫米而已(ES6 2900毫米)。再对比ES8 5022/1962/1756毫米的长宽高,轴距3010毫米,ES7差的就多了。所以ES7更像是换代后的ES6,尺寸小幅度改动,动力、配置都有很大的提升。而它的定价却比新款ES6的入门版贵了8.2万。要知道蔚来的SUV销量最好的是ES6,而ES6的销量里,有一大半都是最低配。所以ES7的的出现并不会吸引很多打算买ES6低配的消费者,即便它的配置很高。所以ES7不管是外观还是内饰,和ES6都没有拉开明显的差距。反倒是ES8的6座或7座的布局和ES6、ES7有了本质上的差异。而且新款ES8起步价50.2万,比100度电池的ES7还便宜两万多。所以买ES8的车主要的是更大的空间和更多的座位,而ES7只有5座,因此买ES8的人也不会选择ES7。这么看,ES7更像是给蔚来粉丝推出小众车型。按我说,ES7这个名字应该留给轿跑SUV,比如ES6是SUV,ES7就应该是ES6的轿跑版,后期再出个ES8的轿跑版ES9,偶数是SUV,奇数是轿跑SUV这样多好记。宝马不就是这么玩的,X1、X3、X5、X7是普通SUV,X2、X4、X6是轿跑SUV。所以ES6/ES7/ES8这三款车到底该怎么选?其实买蔚来要我说,ES6的性价比最高,空间不错,动力也够强。最主要的,很多消费者买蔚来图的不是产品本身,更多的是蔚来的服务和社交圈。千万不要小看买蔚来的车主,大多数都是社会各界的精英,所以不少人买蔚来图的就是它的车主社交圈,就和很多男生买MINI是为了进车友会一样。再说到ES8,它空间更大,有6/7座可选。所以想要空间的人会直接选择更大的ES8。至于ES7,加速更快、配置更高、能选装L3级驾驶辅助,虽然它处处都是亮点,但是总让人感觉这车没特点。它和理想L9比,谁才是真正的50万级SUV配置天花板?它俩又该怎么选呢?如果没有理想L9的出现,蔚来ES7称自己是50万级SUV配置天花板,这话说得没毛病。但是对比理想L9,蔚来ES7是不是50万级SUV天花板,拉开配置表便一目了然。有趣的是理想L9定价45.98万,比蔚来ES7还便宜8200元。先说配置,虽然蔚来ES7有10.2英寸的液晶仪表,但是理想L9有三块15.7英寸的大屏,中控、副驾和后排挂屏,而且支持连接switch,所以光是这个就让很多人觉得L9比ES7香多了。但是在硬件层面,蔚来ES7肯定要赢过理想L9。比如蔚来自动驾驶NAD,装了4颗英伟达Driver Orin芯片,理想L9只有一颗。而且ES7的算力也是正好是L9的两倍。其次,ES7也比L9多了4个毫米波雷达。但是这对于绝大多数人而言,几乎用不上。更何况在很多家庭里,女生都拒绝开大车,更别说用自动驾驶了。而且蔚来ES6的最低配是蔚来销量里卖得最好的,那台车连自动驾驶都还要选装L2级驾驶辅助却照样卖得好。再加上很多买蔚来的车主主要图的是蔚来的服务和社交圈,所以对于产品力本身的要求并没有那么高。因此,我觉得ES7最大的对手还是自家的ES6和ES8。此外,理想L9为什么会那么火,主要是李想给它的人设立得好。主打6/7座,空间宽大,副驾驶、后排都有15.7英寸的大屏可以看电视,别说二胎了,三胎四胎也能同时看动画片,还能在车上打switch,你说不管是谁看了能不心动吗?反观ES7上市,李斌只是说它配置高,具体高在哪儿,发布会上说了那么多有人记住吗?没有。而且配置高的车多了去了,但是像理想L9这样的“奶爸车”,别说同价位了,500万以内有几台车做到了?所以李想才有底气说L9是500万以内最好的SUV。因此有时候一款好的产品为什么卖不出去,主要还是因为人设没找对。如果真要买ES7,哪个配置更值得买?如果你确实想要一台外形更新颖,配置更高的蔚来,或者一台50万的大五座SUV,蔚来ES7绝对适合你。而且听我的,直接买100度电池版本,也不要首发版,就选52.6万的版本。也可以直接选择电池租赁方案,裸车39.8万,车价立省12.8万,基本等于六年100度电池的租赁费用。所以蔚来ES7和理想L9,你会怎么选呢?欢迎在评论区一起讨论。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 投稿邮箱:418150505@qq.com※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注今天这期节目,聊聊最近刚上市的理想L9。这款车在今年3月份我简单聊过一次,那时候官方透露的相关信息还不够多,我还猜测这台车的定价应该在40万上下,不会比理想ONE贵太多。我当时的理解是,这台L9相当于是理想ONE的升级版,差价有个5-7万算是正常,差价10万以上有点夸张。结果,前两天上市价格公布,45.98万的售价把我的脸打得啪啪响。很明显,官方对于理想L9的车型定位要明显高于理想ONE,34.98万与45.98万这中间11万的差价,我想应该不是一般人可以随便跨越的。我只能说,奶爸们拼实力的时候到了,以后两家人一起出游,你们家开理想ONE,孩子同学他们家开理想L9,你的心中会不会有些失落呢?当然,我们不提倡这种攀比的心态,车跟手机、笔记本电脑一样够用就好。按官方说法,理想ONE对标的是宝马X5、奔驰GLE、奥迪Q7,现在理想L9对标的自然是宝马X7、奔驰GLS和路虎揽胜了。有的人可能不以为然,觉得BBA和路虎客户不可能拿理想去做对比。但是你反过来想,目前国内定价在40万以上的国产SUV,燃油车里面只有红旗HS7,新能源车里有蔚来ES6、EC6、ES8、高合Hiphi X。理想L9就算想在国产车里拉一个竞品来对比,其实也没有合适的车型。所以我在思考理想ONE这台车的亮点与缺点的时候,忽然想到一件事,李想毕竟是汽车之家的创始人,虽然现在汽车之家已经属于平安集团,但是要说全中国客户需求的数据采集量,汽车之家平台肯定是最全的,李想本人无论是刷脸,还是付费从汽车之家拿数据,都是轻轻松松的事情。这可是核心竞争力,客户对一台40万+的SUV到底有哪些痛点?你确定市面上的那些合资和豪华品牌,他们都知道吗?我曾经对理想汽车的增程式技术不屑一顾,因为做汽车媒体这么多年,从专业角度看,增程技术就是个过度技术,曾经被各大汽车厂商抛弃,现在却又被理想汽车推到了主流市场,我当时认为这是投机取巧的行为,拿着补贴和绿牌去推广一个落后技术。但是经过这两年理想ONE的热销,我慢慢地发现自己错了。技术本身对于消费者而言,可能并没有先进与落后之分,只有好用与不好用,实用与不实用。开过理想ONE的人都对这台车的动力赞不绝口,觉得加速很得劲,坐着也挺舒服,这就够了。而且大空间、配置高、短途用电、长途用油、免税、绿牌,每一个点都戳中消费者心窝。所以,当理想ONE销量稳定在月销1万以上,我觉得网上有多少人骂它,其实已经不重要了。基本上,这车已经可以封神了。现如今理想L9,又把价格拉高到了45.98万。就算免去购置税,如果选个特殊颜色加1万,再买个保险上个牌的话,这车落地也要到48万上下。这么说吧,在中国市场,百万级的宝马X7,奔驰GLS月销1000多台;50-80万级的宝马X5,奔驰GLE月销4000多台;40-50万级的宝马X3,奔驰GLC月销10000多台。而新能源领域,45-65万的蔚来ES8平均月销在2000多台,35-55万的蔚来ES6在4000台上下。那么,理想L9作为一台45.98万的新能源大型SUV,我觉得月销破4000台就已经算是成功了,如果这车能保持半年以上月销过万的水平,那我可以这么说,李想本人想不飘都难。你看看隔壁比亚迪这么低调的品牌,当汉这款产品畅销的时候,也都会说自己的销量已经超过了宝马5系,还是会嚣张一下,人之常情。只不过李想本人狂得稍微早了一些,正如今天的标题,在发布会上他说出了:“欢迎您带上身边朋友,让他们开上劳斯莱斯库里南、奔驰GLS迈巴赫、路虎揽胜以及宝马X7等顶级SUV一同来试驾,让大家来看一看,理想L9是不是配得上500万以内最好的家用SUV的称号。”此番言论一出,没多久就上了热搜。类似这样“语不惊人死不休”的创始人发言,我就不一一举例了,当年蔚来汽车创始人李斌说:“我真的想不通,现在怎么还有人买燃油车?”也被网友嘲笑了一番。其实但凡你点击、评论或转发过他们的新闻,无论你是骂它、嘲笑它、羞辱它、还是仅仅当个段子转发给朋友,你无形中已经帮理想和蔚来的新车传播助了一臂之力。对于新能源车企来说,网络热度是成败的关键,就像我最近一直在看的钓鱼大神邓刚一样。虽然我不懂钓鱼,但是每次看到他去一个新的鱼塘,他都要先观察地理位置,然后根据时间,天气,水流方向等等各种因素,判断哪里下杆比较合适。再根据池塘里鱼的种类,选取不同的鱼竿,鱼线,饵料等等。有人说,不怕邓斌下厨房,就怕邓刚下鱼塘。最近我还看到有人给我编了个顺口溜:不怕三刀研究你,就怕三刀说哲理。其实说到底,网络热度就像是池塘里的鱼,必须有足够多的曝光才能有效地筛选出精准用户。而发布会上CEO语不惊人死不休的言论,就是最好的获得免费曝光的机会。他们说出这样有争议的言论并不会对产品本身带来致命的伤害,但是又把理想L9新车上市信息带到了许多无法触及这个信息的人面前。厂家接下来要做的,就是精准下饵,收网捞鱼。也许池塘里的99条鱼看到鱼钩上的饵料都觉得很傻x,这么假的鱼饵还想骗我上钩?但是百分百有,且有很多鱼儿会奋不顾身地咬上一口。甚至你把这条鱼放了,它下次还是要咬上一口。所以,我甚至认为理想ONE就是为一部分客户个性化定制的产品。理想L9这台车,有很多其他车上玩不到的东西,它就像一台游戏机,有自己独占的游戏。骂它的人只有两种,一是想玩但是买不起,骂一骂,缓解一下郁闷的情绪;二是从来不玩游戏,搞不懂有了手机,还要买台游戏机的意义到底在哪里?喜欢的人从来不发表评论,买回来自己爽就行。在很多网友的眼里,有50万预算不去买奔驰、宝马,而去买一台理想L9的人,肯定是被忽悠了。而实际上,理想L9的客户大概率家里都有过一辆BBA,他们手头已有的车辆,其实完全能够满足出行的需要,这次换车,兴趣远大于实用性。可是没有拥有奔驰、宝马这些豪华品牌的人还是占绝大多数,所以在网络上,这些人就会用各种嘲讽的语言去吐槽理想L9这台车有多么不值得买,因此他们对于50万买车的想象力边界,只能触及到BBA。理想L9就算怼再多的配置,他们也觉得这只是台杂牌的国产车,还是个1.5T发动机,用50万去买它,简直是疯了。理想L9我觉得真正吸引的是那些准备买MPV的用户,虽然市面上的主流MPV,像是GL8、赛那、奥德赛、艾力绅都在30多万的价位,但这并不代表客户的预算就只有30多万。就好比考80分的学生,实力真的只有80分。但是考100分的学生,他的实力并不一定只有100分,就算这张卷子有200分,他也能考满分。所以,与其买一台索然无味的MPV,倒不如花40多万买理想L9这么一台有意思的车。就像网上那张爆火的图片,在PS5游戏机上贴了张“中国电信机顶盒”,买理想L9表面上是为了照顾家庭,实际上是给自己买了个大玩具。所以买不买这台车,对于很多人来说,思考的逻辑已经跳出了车本身的用途,而是看车上的哪些好玩,有趣的功能能够打动自己。在产品定义层面,理想汽车干的实际上是客厅装修的活儿,只是在此基础上加了四个轮子和一套动力系统而已。就像智能手机普及之前,手机就是用来打电话,发短信。智能手机的重点是“智能”,而不是“手机”,我们现在每个人手里拿着的,是可以上网看电影,刷视频,拍照片,听歌,打游戏的智能产品,它叫手机,只是历史遗留问题,它其实叫其他名字也完全没问题。所以,在不同维度去评价理想L9,得出的可能就是完全不同的结果。就像智能手机刚上市的时候,大家觉得这种屏幕一摔就碎,拿在手里都害怕。后盖不能打开,电池都不能换,续航还这么短,怎么用?现在呢,还不都用得挺香的。我们每个人成长的过程,被周围人评价的角度也都不一样。在学校的时候,父母比较的是你的学习成绩,走上社会,父母比较的是你的成就和赚钱能力。我们身边肯定有这样的朋友,从小学初中到高中大学,都是名校高材生,但是走入社会就混得不怎么好。当然也有那种上学期间倒数第一 ,但是走入社会混得风生水起。大家都可以反思一下自己,成功与失败到底该如何定义?理想L9在不同人的眼里,是不是都在用截然不同的标准评价着它,而实际上,它成败与否只有一个标准,就是销量。这台车有太多的功能,我挑重点讲。它的车长5218mm,与奔驰GLS一模一样;轴距3105mm,与宝马X7一模一样,宽度接近2米,高度1.8米。这样巨大的一辆车,大部分女性是不太愿意驾驶的,至少我家那位肯定碰都不会碰这车。很多人考虑买不买,可能真的不是预算问题,而是买回来只有自己一人能开,今后如果长途自驾自己一个人开也受不了。这台车的动力,采用的是一台四缸增程器,44.5kWh宁德时代的三元锂电池,双电机四驱,最大功率330kw,最大扭矩620N·m,百公里加速5.3秒。这属于电动车降维打击燃油车的成绩,宝马X7 3.0T才6.1秒,奔驰GLS 3.0T才6.3秒。另外前双插臂后多连杆的结构,也与宝马X7,奔驰GLS一样。而且由于是增程式,发动机只是用于发电,所以官方给出的综合油耗仅仅5.9L/100km,纯电CLTC续航215km,满油满电CLTC续航1315km。并且这车还有3.5kW外放电模式,奶爸们不是喜欢露营吗,少了这个功能肯定会掉粉。理想L9全系就一个配置,基本上配置表都点满了。激光雷达、空气悬架、电吸门、一二排座椅加热、通风、按摩,三排座椅加热、自带加热制冷冰箱(0-55℃,能放下10易拉罐)三块15.7寸大屏、两块8155芯片、还创新的玩起了手势+语音互动、后排屏幕还可以用手机投屏,连接switch游戏机、5G网络、7.3.4杜比全景声,21个扬声器2160w音响系统、放电影还带座椅4D互动、HUD抬头显示+方向盘上的touchbar信息显示。我且不说这些功能哪些实用,哪些不实用、哪些好用、哪些暂时还不好用。我就问在座的各位男性听友,这么多好玩的电子设备,难道你不想去试试吗?我估计在商场里陪媳妇逛街的男人,大概率路过理想汽车专卖店,看到这台车在店里展示都会跟媳妇说,你先去逛街,我看会儿车,一会儿来找你。甭管买不买,玩玩总可以吧。我没见过几个男生说是对电子产品完全不感兴趣的。但是你坚持说你买车,就是不喜欢大屏,那我还是尊重你的意见。就像智能手机普及的时候,中老年人还是怀念按键手机,因为他们老花眼,看不清屏幕上的字,而且网络世界各种新奇的玩法,他们也不适应, 所以手机对他们来说,真的就是一台手机,只要能打电话,发短信就行。总结来讲,理想L9这款车无论从尺寸大小, 还是价位高低都不适合绝大多数家庭。但是,这台车的使命就是把理想品牌拔高到45-50万这个价位,如果销量火爆,那今后理想这个品牌再往下去打造20多万,10几万的车型,肯定款款都是爆款。这种强调移动客厅体验,宣传出行生活方式的打法如果成功,肯定也会引来更多竞品车型的模仿。我知道很多人看到这里,会觉得我今天这篇文章,好像非常肯定理想L9这款车,有点像是充值的软文。但是,我是发自内心地觉得,这是迄今为止,40多万的国产车里,让我都觉得可以入手的一款车型。至于大家很想听我分析,那段李想说“司机是低一等级,身份很低的人”这句话,怎么评价?我觉得,大家都是揣着明白装糊涂,如果一辆理想L9停在酒店门口,门童是给司机开门,还是给后座的人开门?如果老板跟司机一同出行,司机在前排,老板坐后排,身份谁高谁低,你问一个3岁小孩他都知道。但是,这话放在心里可以,在公开场合说出来绝对不合适。就好比你去参加同事孩子的满月酒,你说这个孩子早晚会死的,这句话没有错,但是说出来你肯定会被打。在那样一个直播的环境里,李想以理想汽车创始人的身份来解读这台车上的设计,说出这样一段话,很容易被人扣上“一个资本家公然贬低劳动人民”的帽子。虽然后来李想放出了完整视频片段,也解释了说这话的原因,还破天荒的给网友道了歉。但看目前舆论的发酵情况,网友并不买账。其实投资圈大佬曾经评价过李想,说他是一个情商很高的人,我觉得正常情况下,他不应该说出这样的话。但是往往聚光灯一打,李想为了自己品牌的流量,在每次发言的时候,总想调动自己的情绪,希望用一些相对过激但又无伤大雅的言论来吸引流量。可以说这次理想L9的上市,他接连上了两次热搜,500万以内最好的SUV其实问题不大,但是司机低人一等的言论可能会成为污点伴随他很久,他一定也很后悔说出这样的话。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
➤ Meet the first buyer of the F-150 Lightning ➤ 2023 Hyundai Ioniq 6 to debut on 14 July ➤ Going electric could mean cheaper parking from next year ➤ VW Targets Annual Output Of 130,000 ID. Buzz EVs From Hanover ➤ Volvo Energy Invest Millions into Battery Energy Storage Company ➤ Norway considers cutting EV advantages ➤ ABB Postpones Planned IPO of E-Mobility Business ➤ China's BYD Outsells Top Four EV Rivals Combined This Year ➤ NIO to Launch a New Mass-Market ➤ NIO's 2022 ES8, ES6 and EC6 open for order in China ➤ Chinese EV maker Nio to manufacture Battery Swap Stations in Europe ➤ Gasgoo Daily: ORA Good Cat GT 401km trim hits market ➤ Tesla lifts price on Model Y Long Range in China
➤ Sony and Honda join forces to create new company ➤ Sony Honda Mobility Inc. is the new name of Sony and Honda's EV business ➤ GM investing $81M to hand build luxury Cadillac Celestiq electric cars ➤ Audi sues Nio alleging ES6 and ES8 names infringe on S6 and S8 ➤ VW U.S. chief warns of industry challenges with EV battery shift ➤ Treating EV charging as essential service will drive consumer adoption: Experts ➤ Tesla Jobs at Berlin Factory Hiring Hitting Roadblocks Over Wages ➤ Check Out Everrati's Insane Ford GT40 EV Restomod ➤ Watch This Tesla Model Y Performance From Germany Get Range Tested ➤ Tesla Global VP Grace Tao: Half of Global Delivery From Shanghai Gigafactory ➤ Tesla bespoke luxury interiors treatment
[00:01:18] Bridgetown 1.1 beta is out, we hear what kind of cool stuff it does, and a demo Andrew did for Bridgetown Torchlight.[00:08:54] Jason brings up Podia's UI library and the problems they had with it, and Andrew tells him he's been plotting to pull the library back out. [00:12:42] Why does Andrew hate Sass?[00:15:34] The guys chat about Safari, issues with it, and how they're getting better. Andrew talks about a Raindrop extension that can also be done on your phone.[00:17:53] The Sass Movement and CoffeeScript Movement is brought up, and Jason explains why he likes ERB, ES6, and CSS, and Chris talks about JavaScript.[00:21:29] Chris gives us an update of his house, we find out about Andrew's new house, and the guys chat about fiber internet and usage.[00:25:57] Jason started working on his Active Record course that he put down for a bit and he tells us about the lessons he added.[00:28:13] Chris brings up a talk from some people who worked at GitHub where they talked about designing the “diff page.”[00:31:01] What hear about some new things that Jason, Andrew, and other people at Podia, have been working on, and one of them is free! We also hear about an issue with subscriptions and Stripe Payment Element and how it was resolved, and Chris explains an approach he did with a similar issue he had. [00:46:42] Andrew tells us why they had to stop everything and restart some things is because the information they wanted to change didn't work for subscriptions, and Chris shares a solution that helped him with that same issue.[00:50:29] Find out some great benefits of making friends in the Ruby community, and Jason explains the “freemium” work they're doing with the new tier at Podia.[00:54:38] Andrew talks about the Rails Extension Power Pack he just released. Panelists:Jason CharnesChris OliverAndrew MasonSponsor:HoneybadgerLinks:Jason Charnes TwitterChris Oliver TwitterAndrew Mason TwitterRuby Radar NewsletterRuby Radar TwitterBridgetown Torchlight DemoBridgetown feat: add HTML & XML Inspectors API using NokogiriBridgetown v1.1.0. beta2 (Pre-release)Rails Extension Power PackRaindrop.ioCoffeeScript
In this episode of Syntax, Wes and Scott ask each other hiring questions asked of JavaScript developers in job interviews. Kontent by Kentico - Sponsor Kontent by Kentico is a headless CMS that provides live editing experience to non-technical users and hands you the technical tools to build websites, mobile apps, voice assistants, or anything else where you need content. Use REST API or GraphQL and get your content via the global Fastly CDN. Designed to unify all your content and operations, in compliance with ISO27001 and SOC2Type2 certifications.Spin up a new project today and discover Kontent. LogRocket - Sponsor LogRocket lets you replay what users do on your site, helping you reproduce bugs and fix issues faster. It's an exception tracker, a session re-player and a performance monitor. Get 14 days free at logrocket.com/syntax. Freshbooks - Sponsor Get a 30 day free trial of Freshbooks at freshbooks.com/syntax Show Notes JavaScript Interview Questions 00:13 Let's get STUMP'd 01:08 Cleaning out the garage 05:05 What are 4 methods available on weakmap? 07:07 How do you make an object iterable in JavaScript? 09:29 How do you make the first letter of a string into uppercase? 10:26 What is the typeof operator? 11:53 What are classes in ES6? 13:21 How do you enumerate key and value pairs of an object? 15:44 Kontent by Kentico 17:08 What is an event queue? 21:05 Why do you need JSON? 24:49 Why do you need a promise? 25:45 Explain the range overflow property 28:21 How do you return all matching strings against a matching expression? 30:14 Sponsor: LogRocket 30:51 What is a thunk function? 33:46 Can you redeclare let or const variables? 34:17 What are enhanced object literals? 35:56 What is the difference between call, apply, and bind? 38:52 Sponsor: Freshbooks 39:57 What are benefits of modules and why would you need them? 43:50 ××× SIIIIICK ××× PIIIICKS ××× 48:47 Shameless Plugs ××× SIIIIICK ××× PIIIICKS ××× Scott: Who ARTed Podcast Wes: Patio furniture Shameless Plugs Scott: LevelUp Tutorials Wes: Wes Bos Tutorials Tweet us your tasty treats Scott's Instagram LevelUpTutorials Instagram Wes' Instagram Wes' Twitter Wes' Facebook Scott's Twitter Make sure to include @SyntaxFM in your tweets
We have one more thing to learn as we gear up to actually start writing modern code for Bart's HSXKPasswd tool. The last piece of our tool kit is a bundler. In this installment Bart teaches what problems bundlers solve, and he explains why he chose the bundler Webpack for our project. After learning about Webpack, Bart takes us through a worked example, bundling the Joiner module we've been working on through this part of the series. When we're done, we'll have an ES6 bundle and a Universal Module Defnition (UMD) bundle to cover both modern and more legacy needs. In the episode you'll hear me say that the exercise hit errors, and after the show we diagnosed the problem and fixed the shownotes so have no worries about that! You can, as always, find Bart's fabulous show note tutorial for this installment at pbs.bartificer.net/...It's Showtime
We have one more thing to learn as we gear up to actually start writing modern code for Bart's HSXKPasswd tool. The last piece of our tool kit is a bundler. In this installment Bart teaches what problems bundlers solve, and he explains why he chose the bundler Webpack for our project. After learning about Webpack, Bart takes us through a worked example, bundling the Joiner module we've been working on through this part of the series. When we're done, we'll have an ES6 bundle and a Universal Module Defnition (UMD) bundle to cover both modern and more legacy needs. In the episode you'll hear me say that the exercise hit errors, and after the show we diagnosed the problem and fixed the shownotes so have no worries about that! You can, as always, find Bart's fabulous show note tutorial for this installment at pbs.bartificer.net/...It's Showtime
今日聚焦【腾讯应届生怒怼领导:拒绝过度加班】1月26日,一则“腾讯应届生怒怼领导”的消息发酵。起因是一位领导在内部群里发“业务突破奖”表彰,表扬员工连续20多小时高强度并行设计和开发,确保页面按时上线。对此,一位叫张义飞的员工实名表示了不满:自己会离职,这么做的目的在于让领导层看到一线员工的真实想法,重视过度加班问题,找到有效的解决方法。对此,企业微信负责人回应,很惭愧因为项目、产品而让员工如此辛劳,会认真反思,尽快整改。【国图称从未获捐新东方精品课:是买的】近日,网上流传“新东方精品课程可免费通过国家数字图书馆访问”等信息,国家图书馆26日发布声明称,从未收到任何机构和个人捐赠的相关资源。“目前我馆网站上提供服务的‘新东方多媒体学习库'资源,是我馆2008年购买的商业数据库,此后我馆每年根据经费情况陆续购买新的课程资源,并免费向公众提供服务。”企业动态 【微信可以直接跳转购买淘宝商品】近日,平台间的互联互通又有新进展。目前,微信个人对话框中已经支持分享和打开淘宝商品链接,并可以在不跳出的情况下直接完成购买。这个变化也意味着,平台间在支付场景中有了进一步协同。【特斯拉起诉千万粉丝大V,疑似测试中造假】据新浪汽车报道,1月26日,特斯拉正式起诉某平台千万粉丝网红陈振罡(账号名称@小刚学长噢),起诉原由为后者利用信息网络实施诽谤行为。特斯拉方面透露,之所以起诉该大V,是因为其针对特斯拉Model 3车型测试中存在数据作假,侵犯了特斯拉的名誉权。(新浪汽车)【焦作回应“恒大一项目快烂尾”:属实】据人民网“领导留言板”消息,针对网民关于河南焦作恒大·养生谷项目快成烂尾楼的投诉,焦作市政府办公室26日回复称,情况属实,尽快推动项目恢复健康有序运营。回复称,该项目2020年6月暂停施工,没有明确复工时间。已收回该项目12宗1200余亩闲置超过两年以上的土地,并引导256户购房户进行财产保全,用法律维权。【乡村基欲赴港上市冲刺中式快餐第一股】1月25日,乡村基快餐连锁控股有限公司向港交所递交招股说明书。这意味着,乡村基将正式冲刺中式快餐第一股。【大厂红包分XX亿,乐视视频分不起】近日,有网友发现,乐视视频App在近日更换了图标,logo底下的标语改为了“分不起”。去年临近春节,与众多分XX亿的大厂不同的是,乐视视频App的图标上写了“欠122亿”的字样。【周鸿祎说360不会裁员】周鸿祎表示,360不会裁员,这一年虽然经历很多起伏,但360正面临转型,手中最大的资产就是团队,只要有团队,有努力创新的员工,就能做成想要做的事”。1月26日,360集团创始人周鸿祎发出内部全员信,宣布360全面转型数字安全公司。【蔚来考虑在新加坡二次上市】1月26日,据路透社旗下媒体IFR报道,蔚来考虑在新加坡二次上市。2021年第三季度,蔚来汽车营收98.053亿元,交付了24439辆汽车,其中包括5418辆ES8、11271辆ES6和7750辆EC6。【快手推出蓝领招聘平台“快招工”】近日,快手新推出的招聘平台“快招工”。与传统招聘模式不同,“直播招聘”无需投递简历,只需留下联系方式,即可完成职位投递。 快手内部人员表示,“直播招聘”是快手直播生态产业化的探索,快手上有规模庞大的蓝领用户,供需充足,目前,从职位投递到成功入职的转化率远高于预期。【补贴退坡新能源车企陆续涨价】继小鹏、哪吒等国产新能源车企后,长城旗下欧拉汽车也将迎来涨价。1月26日,一名欧拉汽车销售人员表示,因新能源汽车补贴退坡,欧拉汽车将于2月28日之后对旗下好猫、黑猫等车型进行提价,涨幅大约为三到五千元。(澎湃)产业纵深【几大AMC有望助力房企风险化解】业内人士表示,近日金融管理部门召集几家全国性资产管理公司开会,研究资产管理公司按照市场化、法治化原则,参与风险房地产企业的资产处置、项目并购及相关金融中介服务。资产管理公司在上述领域具有丰富经验,其参与有望加快风险企业资产处置进度,促进风险化解和市场出清。(财联社)【公司欠薪39.8万负责人被拘后转天发薪】近日,江苏南通,某物业公司负责人拖欠51人工资被刑拘,迫于警方压力,该公司次日就将工资结清。据悉,该公司拖欠51名员工2021年5月、6月份工资共39.8万余元,被责令限期改正,负责人王某却以没钱为由,拒不支付。最终人社局将案件移交警方,王某被刑拘。国际视野【美国缺芯调查:芯片库存中位数不到5天】1月25日,美国商务部在官网公布了此前对于150多家芯片产业链厂商库存和供应情况的调查结果。其中显示,目前缺芯问题依然严峻,但好在英特尔已经宣布将建设大规模半导体生产工厂、汽车厂福特和通用等公司都在加速与上游半导体公司的合作关联,此外,美国国会急需尽快推动总统通过520亿美元的芯片融资计划。【全球十大富豪今年损失1350亿美元】由于本月的股市抛售,全球最富十人的财富总计缩水了1350亿美元。91岁的巴菲特是他们当中唯一一个今年财富实现增长的,净资产增加了14亿美元,达到1100亿美元。巴菲特比其他亿万富豪更好地经受住了股市低迷的考验,因为风险偏好正在发生转变,很多投资者将伯克希尔哈撒韦股票视为一个安全的投资场所。
In this episode we dive into the history of Javascript aka ECMAScript and its latest features since ES6. A brief history of Javascript…
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注最近特别流行两个词,一个是“内卷”,一个是“躺平”,年轻人真的进入了低欲望时代了吗?其实从汽车消费市场来看,似乎并不是这样。现在买车的年轻人越来越追求个性化。那么,今天这期节目就跟大家一起来聊聊,现在的年轻人到底喜欢什么样的车型?现在很多年轻消费者,预算有限,但是想法很多,所以基本只有国产车型可以满足他们的需求。而很多年轻人没有经历过自主品牌刚起步的阶段,所以,他们对于很多年前国产品牌各种抄袭,各种逆向研发,体会并不是很深。现在的比亚迪,在新能源领域可以说是称王称霸了。但是当年的比亚迪,不知道大家还记得那款车,那时被称为“前花冠,后思迪”,车头看是丰田花冠,车尾看是本田思迪,仔细一看是比亚迪。所以很久之前,自主品牌留给国人的第一印象都不太好。但是,现如今的国产品牌都深刻的意识到了这个问题,因为前期中国汽车产业发展不成熟,逆向研发可以在一定程度上让企业少走弯路。很多有名的汽车企业,比如丰田、本田等日本车企,在上世纪八九十年代都有过抄袭其他品牌的“黑历史”。所以这个过程本身不可怕,可怕的是这个企业不转型,可怕的是这个企业一直以这个为生,那真的就只有被时代和潮流所淘汰。比如众泰汽车,最后的结局想必大家都看到了。所以很多自主品牌意识到这个问题后,在通过合资和收购,吸收了西方汽车技术的同时,也投入了大量资金加强自主研发,才有了今天国产车百花齐放的盛世场景。国潮现已经渐渐成为大趋势,比如最近几年很火的国产性能车领克03+,已经成为年轻人必买的第一辆性能车。再比如新能源车,像比亚迪的汉EV,秦PLUS DM-i,五菱宏光MINI EV等,都凭借着出色的设计和性能在市场上打出了一片天地。不过新能源车有着与生俱来的优势,比如在燃料方面用的是电。这时候肯定会有人站出来说,电车用的电都是火力发电厂燃烧而来的,只不过是集中燃烧了而已,基本没什么用。毕竟现在都2021年了,发电的形式已经很多了,像潮汐、水力、太阳能、风能、还有核能等等,这些发电方式都是很环保的。但是你燃油车只要引擎发动了就会产生碳排放。所以总的来说,新能源汽车是要比燃油车的排放低的。再比如采用插电式混合动力的车型,低速用电,高速用油,我觉得是目前最环保的车型之一,毕竟纯电车在跑高速时非常耗电,这跟油车完全相反,通过结合两种驱动模式来达到最优的减排效果。此外,电车的用车成本也远远低于油车,尤其是有固定车位的消费者,充一晚上电的成本很低的,比如我自己有一台电车也有一台油车。平常市区通勤的话,我的奔驰C算下来每公里五六毛钱,而我的威马在家充电的价格是0.35元/度,充满电大概20元,也就是约8分钱每公里,这个费用可以说特别划算了。当然,新能源车型能够得到广泛的推广也离不开政策的支持。现在年轻人都喜欢往大城市跑,可是大城市车多限行,一牌难求,但你要买一台新能源车的话就不存在这个问题了,上牌简单还不限行。所以很多年轻人考虑新能源车也是顺理成章的事。除了能源清洁、用车成本低,还有政策上的扶持外,新能源车产品本身也很有竞争力。很多电动车的外观、内饰设计也很科幻,很多新能源车上也有着丰富的亮点,像理想ONE的四块屏,比亚迪汉EV的刀片电池,广汽埃安弹匣电池,当然也少不了国民神车五菱宏光MINI EV,小巧的造型别说,还真挺新颖,尤其是它走的改装路线,不管是气动的、绞牙的,还是加两个轮变成6x6的皮卡,改装方案可谓是五花八门。不知道大家有没有发现,五菱宏光MINI EV已经有自己的文化了,这是件很不错的事情,我们国内不缺车,缺的就是文化。可以说,五菱开了一个好头。虽然现在大力推行电动车,但是因为它续航能力有限,不适合跑高速,而且要是自驾游的话充电很不方便,导致它的用车场景比较单一,只能市区代步。就像我五一出去玩,从南京到安吉,如果我开威马去,到那里续航就剩的不多了,晚上到了酒店还得去附近的充电桩充电,明天一早还得去拿车,很累很麻烦,到最后也并没有节省很多的成本,反而时间成本增加了,还累人。所以还是选择油车去的。其次,上牌难且限行的城市基本就是北上广深杭州等几个大城市,而中国的基本国情是大量人口在二三四线的小城市甚至是县城农村里,那里既没有限行上牌也不紧张。同时那里的充电桩普及率很低,很多县城里更是充电桩都可能没有,导致那里充电不方便,消费者从而不考虑新能源车。所以总的来说燃油车目前还是国内的主销车型。不管是新源车还是汽油车,年轻消费者似乎都很喜欢那种有特点的车型。第一款就是理想ONE,可谓是除了特斯拉以外,新能源车流量的担当,它到哪里,哪里就有流量。正好最近新款理想ONE上市了,售价从之前的32.8万上涨到了33.8万,上涨了一万元。外观内饰基本没什么变化,主要是一些细节方面的提升罢了。不过说到理想ONE,肯定要说到它的动力单元,一套增程式动力,整车由两个电动机驱动,续航只有180公里,只比五菱宏光MINI EV多十公里。此外,还有一台1.2T的东安三缸发动机,没电的时候靠它发电,可是要加95号油。所以它的动力技术老旧,现在已经很少有车企用增程式了。但是不得不说,理想ONE它正好可以上绿牌,可以让它在很多大城市里解决人们的出行问题,上牌容易还不限行,是不是听起来还挺不错。虽说它动力单元技术老旧,但是这个车本身还是有些特点的。首先它是五米长的车身,先来看看它的竞品,和它价格相同的特斯拉Model Y 4.75米,蔚来ES6 4.85米,只有蔚来ES8超过了五米,但是这车快五十万了,所以在尺寸上,理想ONE在三十多万的新能源车里确实有着一定的优势。再加上外观方方正正的造型和前后的贯穿式大灯,很讨国人喜欢,不懂车的一看很高级,以为要大几十万。内饰上,以前副驾驶那块能有一个小小的屏幕显示车速和转速已经不得了了,像法拉利FF那样或者某些后期改装的奥迪。不像理想ONE,直接给副驾驶配了一块大屏幕,可以看单独看视频了,这样奶爸们每次出门就不用带iPad了。还有它的内饰用料足,配置高,确实适合自驾游出行。你要说理想ONE,喜欢的人是真的喜欢,不喜欢的人一听到增程式就想吐。所以它就是一款专门给大城市消费者量身打造的车型。说完了两极分化严重的理想ONE,再来说说五菱的国民神车宏光MINI EV。这款车我之前特意还拍了视频,大家有兴趣去看一下。这款车最大的亮点就是它是辆车,是辆能上绿牌、不限行的机动车,能遮风挡雨,高配还有空调。当然了,也不是说这车除了能开什么配置也没有,像电动车窗,液晶仪表,单喇叭音箱,这些都有。是不是听起来还不错?再看看它的价格,2.88-3.88万的价格,也就是很多BBA的购置税。再加上它小巧灵活的车身,简直就是走街串巷、买菜接孩子的利器。神车虽然是神车,也不代表它没有缺点,就像我说的那样,宏光MINI EV它只是辆车,也只能为你遮风挡雨。这时候有些人就要开始杠我了,就三万块你还想要它有什么?当然了,三万块的车也是车啊,连个安全气囊都没有,更别说什么车身稳定系统了。我觉得这些可以有,哪怕不要电动车窗,音响,液晶仪表都没关系,安全是第一位的,你说是不是。不过新款的MINI EV配备了气囊,所以五菱还是很愿意聆听大众想法的。还有就是虽然车身只有两个门,但是有四个座位,一旦后排坐了人,后备箱就没有任何空间可言了,连一个书包都塞不进去。日常去接孩子,要是带上三个,坐车的时候他们的书包都要自己拿着,是不是很尴尬。五菱现在也越来越会玩了,在推出宏光MINI EV的同时,也把它打造成了一个网红产品。说起这个车,是不是有很多小伙伴想到了这车的改装?没错,现在越来越多的年轻人买了它以后就想着要改装一下,毕竟这么可爱的外观不贴上靓丽的颜色,比如弄个黄色再贴上皮卡丘的图案,车顶粘上两只皮卡丘的小耳朵,一辆萌萌的小车就诞生了。还有更夸张的,一群年轻人给它加了一排车轮,把它打造成了6x6皮卡,我网上看了那个视频觉得确实还挺有意思的。不得不说这款车很有可能让越来越多的人接触到改装。只有这样,咱们中国慢慢的才会有自己的改装文化,才会有自己的汽车文化。便宜的A00级新能源车除了五菱宏光MNI EV之外,还有一款和它差不多的车型,奇瑞的小蚂蚁。可能我说这个车名大家一时想不起来,但是一提到这款是双门的,很多的共享汽车用的都是这个。是不是有印象了?这车也是挺有意思的,外观风格和五菱宏光MINI EV截然不同,前脸看上去确实有点像只蚂蚁。色彩搭配上比宏光MINI EV也更大胆,可选的颜色也更多。所以两个小车都很新潮。尤其是小蚂蚁的内饰部分,比MINI EV更豪华,中控还有大屏了。相比MINI EV,空间方面也更充裕,后排坐人的情况下后备箱空间也还是有的,起码放下几个小孩子的书包还是没问题的。不过相对应的,新车价格也比较贵,6.68万的起售价跟几乎是宏光MINI EV的两倍,虽然这车有安全气囊、车身稳定系统,还有不错的空间和质感,但是面对价格和品牌都让人有点没法立刻下手。说完了几款热度很高的新能源车,再来说说另一款很有特点的车,那就是比亚迪的汉。比亚迪汉有好几款,今天我们只说它的纯电版汉EV。说到比亚迪,不得不提比亚迪这个品牌,毕竟这个品牌就是做电池起家的,现在它的刀片电池技术世界闻名。之前它的车型外观设计抄袭丰田,如今丰田却在使用比亚迪的刀片电池,你说时代是不是变了。那说到比亚迪汉EV,除了结合了中西文化设计,非常有辨识度的外观和内饰外,还有什么?那肯定就是它的性能表现了。尤其是它的双电机四驱版本,百公里加速3.9秒,妥妥的扮猪吃老虎。开在路上一副人畜无害的样子,谁能想到是台加速能进4秒的性能车。也正是因为这台车的牌子,再加上27万多的一个售价,别人一问你花了快三十万买了什么车,你说比亚迪,确实这个感觉就很不一样。不然同样是二十多万的三缸宝马却卖的如此之好。所以后期这款车要是能有更多的优惠力度还是很值得购买的。说完了新能源车,再说两款很有意思的油车,我只要一提名字,大家第一个想到的肯定是年轻时尚的外形,年轻时尚的车主。第一款就是本田飞度,新款本田飞度也已经上市了。不再是之前那个“超跑GK5”了,之前的消费主力都是男孩子,买了之后回来改装,都说它和“超跑”思域一样,不改不如推下海。说回正题,虽然本田的的死忠粉觉得新飞度不好看了,但是它的设计更迎合大众了。比如它的外观设计更加年轻,双色车身设计更有亮点,更讨年轻女孩子的喜欢了。而且作为一款A0级车,它的空间灵活多变,还很宽裕,最主要是它的品牌,毕竟本田的品牌力还是很强的。新飞度的缺点也很明显,那就是本田也玩起了减配。很多配置,中配高配都没有,像无钥匙进入这些日常用得到的方便功能竟然只有顶配才有。不光是舒适性,还有安全性也能给减配。现在倒车雷达都没有,全系都是鼓刹,也不是说鼓刹不好,这么小的车肯定也够用。但毕竟它之前用的是盘式,很明显是为了省成本才配的鼓刹。再有就是它的内饰很老,万年不变。相比起它的外观,一座进车内,很容易劝退很多对内饰在意的用户。同样不变的还有发动机,1.5升自然吸气发动机,用的还是上一代的技术。不过毕竟十万元的车,挂着本田标,也不要对它的性能和操控要求太高,要是有,那你可以去看看隔壁的马自达。加个两万左右你可以买到一台标标准准的A级车——马自达3昂克赛拉。新车去年刚上市。颜值方面比老款更加精致了,尤其是车尾四个小圆灯设计非常的勾人。身边就有一个热爱操控的朋友,预算有限买不到1.5T的思域,本来打算买飞度,结果一看本田跟着大众学起了减配,转而投入了马自达的怀抱,买了台新昂克赛拉。开了几个月美滋滋,直说还好没选飞度。昂克赛拉动力这块没得说,马自达都做的不错,动力强。亮点就是发动机和变速箱反应积极,深踩油门动力立马就有,整个过程很流畅。操控也很不错,转向比较精准。当然了,这些优点的背后就是空间小,配置低,内饰比起同级比较简陋的缺点。不过在新款上有所减少,尤其是新款的内饰设计还是年轻了许多。还有一点就是它是同级别唯一一个给顶配单独配了一个发动机的,还是个压燃发动机,价格去到了18.99万,也就是19万,妥妥的一台B级车的价格。所以那款顶配车普通消费者眼里,不仅很贵,动力也没有提升多少,最大马力180匹,也就比普通版多了22匹马力,价格上却贵了两万多,等于说一匹马力一千块。当然了,除了马自达的忠实铁粉,没有几个消费者会花20万买昂克赛拉的。最后我们再来说一说买车的方式方法,现在年轻消费者可不喜欢去4s店一趟又一趟的砍价,越简单越好,如果能在APP上直接下单,然后像快递一样送到我家楼下,那是最好。如今社会发展高度智能化,自从有了网购之后更是足不出户就可以买到心仪的东西。随着科技的发展,买车也是一样,想像网购一样一键式买车也不再是梦想,比如新能源汽车的线上销售模式,很多新能源模式就是通过官网下单,然后生产,再到线下门店刷卡付尾款,最后提车走人。那这样的模式有什么优点?显而易见的,这种模式非常新颖,顺应时代潮流。买车步骤非常简单,一键下单然后提车走人,就像网购一样在网上下单然后去取快递,没什么两样。也不存在还要和经销商讨价还价。同时,每台车的价格公开透明,不像一般经销商一样这家价格低一点,那家价格更高一点。不存在有时候为了便宜,去外地甚至外省的经销商去购买。更不存在像在4S店,买车必须要捆绑服务,还有的必须要加装潢、选装才能提车。说到选装,那肯定要提一嘴保时捷,它在国内是出了名的只坑有钱人的品牌,选装不到一定的金额拿不到车的。此外,还有很多经销商为了让客户尽快提到车,采取了加价的方式。像很多的豪车,丰田阿尔法、奔驰大G都是出了名的加价神车。所以线上模式也是厂家直销,没有中间商赚差价。这好像是句很有名的广告词。说完了线上模式的优点,再来说说它的不足之处。虽然听我刚才一说,线上模式有着种种好处,但是一般的经销商还是有着它不可替代的优点。像传统4S店,每家店的场地都非常大,而且有好几层。里面展示的车型也非常丰富,有时候可以具体到某一款。对于外观和内饰的颜色上,也能提供一个准确的实际案例,让消费者心里更有数,毕竟大家都知道图片和现实有时候差距还是很大的。再有一点,4S店一般都在郊区,周围路况都非常好,不像很多厂家的线下体验店都在闹市区,试驾起来体验感不好。在郊区试驾的话路况会更好,这样每个人对车辆掌握的信息也会更多,就更容易判断这辆车适不适合自己,是不是自己想要的。总之,两种销售方式各有利弊,但是目前的大趋势还是朝着科技化发展,未来会有更多的车型采取线上销售的模式,但短期内不会和传统4S店相冲突。说到了很多车企的线上销售模式,那不得不分享一些最近买车优惠的干货给大家。天猫618期间,天猫联合各大汽车厂商共同推出了“百亿购车补贴折上折”的活动,大家即刻到天猫官网上下单,就可以领取到超多品牌车型的大额补贴,运气好的小伙伴还能抢到限量秒杀的半价车。那什么是“百亿购车补贴折上折”?这个很好理解,无论是在厂家直销的模式还是在传统4S店买车,只要大家买车时享受到最低折扣后,且这款车在天猫百亿购车补贴车型清单内,就可以线上额外再享受一次折上折的双重优惠。这个优惠还是很划算,几千到一万不等。以上我说到的车型都在这个车型名单内,小伙伴们可以准备薅一波羊毛了。那想薅这个羊毛,要如何操作呢?其实很简单,上淘宝或天猫搜索“百亿购车补贴”,找到大家想购买的车型,拍下订金锁定车型补贴资格就完成了最重要的第一步,因为我看到这个名额是有限的,很多车型的补贴名额已经被拍光了。下一步就是到店买车付款,核销开发票。最后一步,也是最简单的一步,提交发票领取补贴。三步即可领取这个补贴,小伙伴们还是快快去搜索吧,最近想买车的朋友正好可以利用这个机会再省点钱了,毕竟大家买车的资金也不是大风刮来的,能省一点是一点。具体时间即日起到6月18日24:00,还有半个月左右。所以下手要趁早,过了这个村就没这个店了,晚了补贴就被抢光了。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 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※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注最近特别流行两个词,一个是“内卷”,一个是“躺平”,年轻人真的进入了低欲望时代了吗?其实从汽车消费市场来看,似乎并不是这样。现在买车的年轻人越来越追求个性化。那么,今天这期节目就跟大家一起来聊聊,现在的年轻人到底喜欢什么样的车型?现在很多年轻消费者,预算有限,但是想法很多,所以基本只有国产车型可以满足他们的需求。而很多年轻人没有经历过自主品牌刚起步的阶段,所以,他们对于很多年前国产品牌各种抄袭,各种逆向研发,体会并不是很深。现在的比亚迪,在新能源领域可以说是称王称霸了。但是当年的比亚迪,不知道大家还记得那款车,那时被称为“前花冠,后思迪”,车头看是丰田花冠,车尾看是本田思迪,仔细一看是比亚迪。所以很久之前,自主品牌留给国人的第一印象都不太好。但是,现如今的国产品牌都深刻的意识到了这个问题,因为前期中国汽车产业发展不成熟,逆向研发可以在一定程度上让企业少走弯路。很多有名的汽车企业,比如丰田、本田等日本车企,在上世纪八九十年代都有过抄袭其他品牌的“黑历史”。所以这个过程本身不可怕,可怕的是这个企业不转型,可怕的是这个企业一直以这个为生,那真的就只有被时代和潮流所淘汰。比如众泰汽车,最后的结局想必大家都看到了。所以很多自主品牌意识到这个问题后,在通过合资和收购,吸收了西方汽车技术的同时,也投入了大量资金加强自主研发,才有了今天国产车百花齐放的盛世场景。国潮现已经渐渐成为大趋势,比如最近几年很火的国产性能车领克03+,已经成为年轻人必买的第一辆性能车。再比如新能源车,像比亚迪的汉EV,秦PLUS DM-i,五菱宏光MINI EV等,都凭借着出色的设计和性能在市场上打出了一片天地。不过新能源车有着与生俱来的优势,比如在燃料方面用的是电。这时候肯定会有人站出来说,电车用的电都是火力发电厂燃烧而来的,只不过是集中燃烧了而已,基本没什么用。毕竟现在都2021年了,发电的形式已经很多了,像潮汐、水力、太阳能、风能、还有核能等等,这些发电方式都是很环保的。但是你燃油车只要引擎发动了就会产生碳排放。所以总的来说,新能源汽车是要比燃油车的排放低的。再比如采用插电式混合动力的车型,低速用电,高速用油,我觉得是目前最环保的车型之一,毕竟纯电车在跑高速时非常耗电,这跟油车完全相反,通过结合两种驱动模式来达到最优的减排效果。此外,电车的用车成本也远远低于油车,尤其是有固定车位的消费者,充一晚上电的成本很低的,比如我自己有一台电车也有一台油车。平常市区通勤的话,我的奔驰C算下来每公里五六毛钱,而我的威马在家充电的价格是0.35元/度,充满电大概20元,也就是约8分钱每公里,这个费用可以说特别划算了。当然,新能源车型能够得到广泛的推广也离不开政策的支持。现在年轻人都喜欢往大城市跑,可是大城市车多限行,一牌难求,但你要买一台新能源车的话就不存在这个问题了,上牌简单还不限行。所以很多年轻人考虑新能源车也是顺理成章的事。除了能源清洁、用车成本低,还有政策上的扶持外,新能源车产品本身也很有竞争力。很多电动车的外观、内饰设计也很科幻,很多新能源车上也有着丰富的亮点,像理想ONE的四块屏,比亚迪汉EV的刀片电池,广汽埃安弹匣电池,当然也少不了国民神车五菱宏光MINI EV,小巧的造型别说,还真挺新颖,尤其是它走的改装路线,不管是气动的、绞牙的,还是加两个轮变成6x6的皮卡,改装方案可谓是五花八门。不知道大家有没有发现,五菱宏光MINI EV已经有自己的文化了,这是件很不错的事情,我们国内不缺车,缺的就是文化。可以说,五菱开了一个好头。虽然现在大力推行电动车,但是因为它续航能力有限,不适合跑高速,而且要是自驾游的话充电很不方便,导致它的用车场景比较单一,只能市区代步。就像我五一出去玩,从南京到安吉,如果我开威马去,到那里续航就剩的不多了,晚上到了酒店还得去附近的充电桩充电,明天一早还得去拿车,很累很麻烦,到最后也并没有节省很多的成本,反而时间成本增加了,还累人。所以还是选择油车去的。其次,上牌难且限行的城市基本就是北上广深杭州等几个大城市,而中国的基本国情是大量人口在二三四线的小城市甚至是县城农村里,那里既没有限行上牌也不紧张。同时那里的充电桩普及率很低,很多县城里更是充电桩都可能没有,导致那里充电不方便,消费者从而不考虑新能源车。所以总的来说燃油车目前还是国内的主销车型。不管是新源车还是汽油车,年轻消费者似乎都很喜欢那种有特点的车型。第一款就是理想ONE,可谓是除了特斯拉以外,新能源车流量的担当,它到哪里,哪里就有流量。正好最近新款理想ONE上市了,售价从之前的32.8万上涨到了33.8万,上涨了一万元。外观内饰基本没什么变化,主要是一些细节方面的提升罢了。不过说到理想ONE,肯定要说到它的动力单元,一套增程式动力,整车由两个电动机驱动,续航只有180公里,只比五菱宏光MINI EV多十公里。此外,还有一台1.2T的东安三缸发动机,没电的时候靠它发电,可是要加95号油。所以它的动力技术老旧,现在已经很少有车企用增程式了。但是不得不说,理想ONE它正好可以上绿牌,可以让它在很多大城市里解决人们的出行问题,上牌容易还不限行,是不是听起来还挺不错。虽说它动力单元技术老旧,但是这个车本身还是有些特点的。首先它是五米长的车身,先来看看它的竞品,和它价格相同的特斯拉Model Y 4.75米,蔚来ES6 4.85米,只有蔚来ES8超过了五米,但是这车快五十万了,所以在尺寸上,理想ONE在三十多万的新能源车里确实有着一定的优势。再加上外观方方正正的造型和前后的贯穿式大灯,很讨国人喜欢,不懂车的一看很高级,以为要大几十万。内饰上,以前副驾驶那块能有一个小小的屏幕显示车速和转速已经不得了了,像法拉利FF那样或者某些后期改装的奥迪。不像理想ONE,直接给副驾驶配了一块大屏幕,可以看单独看视频了,这样奶爸们每次出门就不用带iPad了。还有它的内饰用料足,配置高,确实适合自驾游出行。你要说理想ONE,喜欢的人是真的喜欢,不喜欢的人一听到增程式就想吐。所以它就是一款专门给大城市消费者量身打造的车型。说完了两极分化严重的理想ONE,再来说说五菱的国民神车宏光MINI EV。这款车我之前特意还拍了视频,大家有兴趣去看一下。这款车最大的亮点就是它是辆车,是辆能上绿牌、不限行的机动车,能遮风挡雨,高配还有空调。当然了,也不是说这车除了能开什么配置也没有,像电动车窗,液晶仪表,单喇叭音箱,这些都有。是不是听起来还不错?再看看它的价格,2.88-3.88万的价格,也就是很多BBA的购置税。再加上它小巧灵活的车身,简直就是走街串巷、买菜接孩子的利器。神车虽然是神车,也不代表它没有缺点,就像我说的那样,宏光MINI EV它只是辆车,也只能为你遮风挡雨。这时候有些人就要开始杠我了,就三万块你还想要它有什么?当然了,三万块的车也是车啊,连个安全气囊都没有,更别说什么车身稳定系统了。我觉得这些可以有,哪怕不要电动车窗,音响,液晶仪表都没关系,安全是第一位的,你说是不是。不过新款的MINI EV配备了气囊,所以五菱还是很愿意聆听大众想法的。还有就是虽然车身只有两个门,但是有四个座位,一旦后排坐了人,后备箱就没有任何空间可言了,连一个书包都塞不进去。日常去接孩子,要是带上三个,坐车的时候他们的书包都要自己拿着,是不是很尴尬。五菱现在也越来越会玩了,在推出宏光MINI EV的同时,也把它打造成了一个网红产品。说起这个车,是不是有很多小伙伴想到了这车的改装?没错,现在越来越多的年轻人买了它以后就想着要改装一下,毕竟这么可爱的外观不贴上靓丽的颜色,比如弄个黄色再贴上皮卡丘的图案,车顶粘上两只皮卡丘的小耳朵,一辆萌萌的小车就诞生了。还有更夸张的,一群年轻人给它加了一排车轮,把它打造成了6x6皮卡,我网上看了那个视频觉得确实还挺有意思的。不得不说这款车很有可能让越来越多的人接触到改装。只有这样,咱们中国慢慢的才会有自己的改装文化,才会有自己的汽车文化。便宜的A00级新能源车除了五菱宏光MNI EV之外,还有一款和它差不多的车型,奇瑞的小蚂蚁。可能我说这个车名大家一时想不起来,但是一提到这款是双门的,很多的共享汽车用的都是这个。是不是有印象了?这车也是挺有意思的,外观风格和五菱宏光MINI EV截然不同,前脸看上去确实有点像只蚂蚁。色彩搭配上比宏光MINI EV也更大胆,可选的颜色也更多。所以两个小车都很新潮。尤其是小蚂蚁的内饰部分,比MINI EV更豪华,中控还有大屏了。相比MINI EV,空间方面也更充裕,后排坐人的情况下后备箱空间也还是有的,起码放下几个小孩子的书包还是没问题的。不过相对应的,新车价格也比较贵,6.68万的起售价跟几乎是宏光MINI EV的两倍,虽然这车有安全气囊、车身稳定系统,还有不错的空间和质感,但是面对价格和品牌都让人有点没法立刻下手。说完了几款热度很高的新能源车,再来说说另一款很有特点的车,那就是比亚迪的汉。比亚迪汉有好几款,今天我们只说它的纯电版汉EV。说到比亚迪,不得不提比亚迪这个品牌,毕竟这个品牌就是做电池起家的,现在它的刀片电池技术世界闻名。之前它的车型外观设计抄袭丰田,如今丰田却在使用比亚迪的刀片电池,你说时代是不是变了。那说到比亚迪汉EV,除了结合了中西文化设计,非常有辨识度的外观和内饰外,还有什么?那肯定就是它的性能表现了。尤其是它的双电机四驱版本,百公里加速3.9秒,妥妥的扮猪吃老虎。开在路上一副人畜无害的样子,谁能想到是台加速能进4秒的性能车。也正是因为这台车的牌子,再加上27万多的一个售价,别人一问你花了快三十万买了什么车,你说比亚迪,确实这个感觉就很不一样。不然同样是二十多万的三缸宝马却卖的如此之好。所以后期这款车要是能有更多的优惠力度还是很值得购买的。说完了新能源车,再说两款很有意思的油车,我只要一提名字,大家第一个想到的肯定是年轻时尚的外形,年轻时尚的车主。第一款就是本田飞度,新款本田飞度也已经上市了。不再是之前那个“超跑GK5”了,之前的消费主力都是男孩子,买了之后回来改装,都说它和“超跑”思域一样,不改不如推下海。说回正题,虽然本田的的死忠粉觉得新飞度不好看了,但是它的设计更迎合大众了。比如它的外观设计更加年轻,双色车身设计更有亮点,更讨年轻女孩子的喜欢了。而且作为一款A0级车,它的空间灵活多变,还很宽裕,最主要是它的品牌,毕竟本田的品牌力还是很强的。新飞度的缺点也很明显,那就是本田也玩起了减配。很多配置,中配高配都没有,像无钥匙进入这些日常用得到的方便功能竟然只有顶配才有。不光是舒适性,还有安全性也能给减配。现在倒车雷达都没有,全系都是鼓刹,也不是说鼓刹不好,这么小的车肯定也够用。但毕竟它之前用的是盘式,很明显是为了省成本才配的鼓刹。再有就是它的内饰很老,万年不变。相比起它的外观,一座进车内,很容易劝退很多对内饰在意的用户。同样不变的还有发动机,1.5升自然吸气发动机,用的还是上一代的技术。不过毕竟十万元的车,挂着本田标,也不要对它的性能和操控要求太高,要是有,那你可以去看看隔壁的马自达。加个两万左右你可以买到一台标标准准的A级车——马自达3昂克赛拉。新车去年刚上市。颜值方面比老款更加精致了,尤其是车尾四个小圆灯设计非常的勾人。身边就有一个热爱操控的朋友,预算有限买不到1.5T的思域,本来打算买飞度,结果一看本田跟着大众学起了减配,转而投入了马自达的怀抱,买了台新昂克赛拉。开了几个月美滋滋,直说还好没选飞度。昂克赛拉动力这块没得说,马自达都做的不错,动力强。亮点就是发动机和变速箱反应积极,深踩油门动力立马就有,整个过程很流畅。操控也很不错,转向比较精准。当然了,这些优点的背后就是空间小,配置低,内饰比起同级比较简陋的缺点。不过在新款上有所减少,尤其是新款的内饰设计还是年轻了许多。还有一点就是它是同级别唯一一个给顶配单独配了一个发动机的,还是个压燃发动机,价格去到了18.99万,也就是19万,妥妥的一台B级车的价格。所以那款顶配车普通消费者眼里,不仅很贵,动力也没有提升多少,最大马力180匹,也就比普通版多了22匹马力,价格上却贵了两万多,等于说一匹马力一千块。当然了,除了马自达的忠实铁粉,没有几个消费者会花20万买昂克赛拉的。最后我们再来说一说买车的方式方法,现在年轻消费者可不喜欢去4s店一趟又一趟的砍价,越简单越好,如果能在APP上直接下单,然后像快递一样送到我家楼下,那是最好。如今社会发展高度智能化,自从有了网购之后更是足不出户就可以买到心仪的东西。随着科技的发展,买车也是一样,想像网购一样一键式买车也不再是梦想,比如新能源汽车的线上销售模式,很多新能源模式就是通过官网下单,然后生产,再到线下门店刷卡付尾款,最后提车走人。那这样的模式有什么优点?显而易见的,这种模式非常新颖,顺应时代潮流。买车步骤非常简单,一键下单然后提车走人,就像网购一样在网上下单然后去取快递,没什么两样。也不存在还要和经销商讨价还价。同时,每台车的价格公开透明,不像一般经销商一样这家价格低一点,那家价格更高一点。不存在有时候为了便宜,去外地甚至外省的经销商去购买。更不存在像在4S店,买车必须要捆绑服务,还有的必须要加装潢、选装才能提车。说到选装,那肯定要提一嘴保时捷,它在国内是出了名的只坑有钱人的品牌,选装不到一定的金额拿不到车的。此外,还有很多经销商为了让客户尽快提到车,采取了加价的方式。像很多的豪车,丰田阿尔法、奔驰大G都是出了名的加价神车。所以线上模式也是厂家直销,没有中间商赚差价。这好像是句很有名的广告词。说完了线上模式的优点,再来说说它的不足之处。虽然听我刚才一说,线上模式有着种种好处,但是一般的经销商还是有着它不可替代的优点。像传统4S店,每家店的场地都非常大,而且有好几层。里面展示的车型也非常丰富,有时候可以具体到某一款。对于外观和内饰的颜色上,也能提供一个准确的实际案例,让消费者心里更有数,毕竟大家都知道图片和现实有时候差距还是很大的。再有一点,4S店一般都在郊区,周围路况都非常好,不像很多厂家的线下体验店都在闹市区,试驾起来体验感不好。在郊区试驾的话路况会更好,这样每个人对车辆掌握的信息也会更多,就更容易判断这辆车适不适合自己,是不是自己想要的。总之,两种销售方式各有利弊,但是目前的大趋势还是朝着科技化发展,未来会有更多的车型采取线上销售的模式,但短期内不会和传统4S店相冲突。说到了很多车企的线上销售模式,那不得不分享一些最近买车优惠的干货给大家。天猫618期间,天猫联合各大汽车厂商共同推出了“百亿购车补贴折上折”的活动,大家即刻到天猫官网上下单,就可以领取到超多品牌车型的大额补贴,运气好的小伙伴还能抢到限量秒杀的半价车。那什么是“百亿购车补贴折上折”?这个很好理解,无论是在厂家直销的模式还是在传统4S店买车,只要大家买车时享受到最低折扣后,且这款车在天猫百亿购车补贴车型清单内,就可以线上额外再享受一次折上折的双重优惠。这个优惠还是很划算,几千到一万不等。以上我说到的车型都在这个车型名单内,小伙伴们可以准备薅一波羊毛了。那想薅这个羊毛,要如何操作呢?其实很简单,上淘宝或天猫搜索“百亿购车补贴”,找到大家想购买的车型,拍下订金锁定车型补贴资格就完成了最重要的第一步,因为我看到这个名额是有限的,很多车型的补贴名额已经被拍光了。下一步就是到店买车付款,核销开发票。最后一步,也是最简单的一步,提交发票领取补贴。三步即可领取这个补贴,小伙伴们还是快快去搜索吧,最近想买车的朋友正好可以利用这个机会再省点钱了,毕竟大家买车的资金也不是大风刮来的,能省一点是一点。具体时间即日起到6月18日24:00,还有半个月左右。所以下手要趁早,过了这个村就没这个店了,晚了补贴就被抢光了。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 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※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注最近特别流行两个词,一个是“内卷”,一个是“躺平”,年轻人真的进入了低欲望时代了吗?其实从汽车消费市场来看,似乎并不是这样。现在买车的年轻人越来越追求个性化。那么,今天这期节目就跟大家一起来聊聊,现在的年轻人到底喜欢什么样的车型?现在很多年轻消费者,预算有限,但是想法很多,所以基本只有国产车型可以满足他们的需求。而很多年轻人没有经历过自主品牌刚起步的阶段,所以,他们对于很多年前国产品牌各种抄袭,各种逆向研发,体会并不是很深。现在的比亚迪,在新能源领域可以说是称王称霸了。但是当年的比亚迪,不知道大家还记得那款车,那时被称为“前花冠,后思迪”,车头看是丰田花冠,车尾看是本田思迪,仔细一看是比亚迪。所以很久之前,自主品牌留给国人的第一印象都不太好。但是,现如今的国产品牌都深刻的意识到了这个问题,因为前期中国汽车产业发展不成熟,逆向研发可以在一定程度上让企业少走弯路。很多有名的汽车企业,比如丰田、本田等日本车企,在上世纪八九十年代都有过抄袭其他品牌的“黑历史”。所以这个过程本身不可怕,可怕的是这个企业不转型,可怕的是这个企业一直以这个为生,那真的就只有被时代和潮流所淘汰。比如众泰汽车,最后的结局想必大家都看到了。所以很多自主品牌意识到这个问题后,在通过合资和收购,吸收了西方汽车技术的同时,也投入了大量资金加强自主研发,才有了今天国产车百花齐放的盛世场景。国潮现已经渐渐成为大趋势,比如最近几年很火的国产性能车领克03+,已经成为年轻人必买的第一辆性能车。再比如新能源车,像比亚迪的汉EV,秦PLUS DM-i,五菱宏光MINI EV等,都凭借着出色的设计和性能在市场上打出了一片天地。不过新能源车有着与生俱来的优势,比如在燃料方面用的是电。这时候肯定会有人站出来说,电车用的电都是火力发电厂燃烧而来的,只不过是集中燃烧了而已,基本没什么用。毕竟现在都2021年了,发电的形式已经很多了,像潮汐、水力、太阳能、风能、还有核能等等,这些发电方式都是很环保的。但是你燃油车只要引擎发动了就会产生碳排放。所以总的来说,新能源汽车是要比燃油车的排放低的。再比如采用插电式混合动力的车型,低速用电,高速用油,我觉得是目前最环保的车型之一,毕竟纯电车在跑高速时非常耗电,这跟油车完全相反,通过结合两种驱动模式来达到最优的减排效果。此外,电车的用车成本也远远低于油车,尤其是有固定车位的消费者,充一晚上电的成本很低的,比如我自己有一台电车也有一台油车。平常市区通勤的话,我的奔驰C算下来每公里五六毛钱,而我的威马在家充电的价格是0.35元/度,充满电大概20元,也就是约8分钱每公里,这个费用可以说特别划算了。当然,新能源车型能够得到广泛的推广也离不开政策的支持。现在年轻人都喜欢往大城市跑,可是大城市车多限行,一牌难求,但你要买一台新能源车的话就不存在这个问题了,上牌简单还不限行。所以很多年轻人考虑新能源车也是顺理成章的事。除了能源清洁、用车成本低,还有政策上的扶持外,新能源车产品本身也很有竞争力。很多电动车的外观、内饰设计也很科幻,很多新能源车上也有着丰富的亮点,像理想ONE的四块屏,比亚迪汉EV的刀片电池,广汽埃安弹匣电池,当然也少不了国民神车五菱宏光MINI EV,小巧的造型别说,还真挺新颖,尤其是它走的改装路线,不管是气动的、绞牙的,还是加两个轮变成6x6的皮卡,改装方案可谓是五花八门。不知道大家有没有发现,五菱宏光MINI EV已经有自己的文化了,这是件很不错的事情,我们国内不缺车,缺的就是文化。可以说,五菱开了一个好头。虽然现在大力推行电动车,但是因为它续航能力有限,不适合跑高速,而且要是自驾游的话充电很不方便,导致它的用车场景比较单一,只能市区代步。就像我五一出去玩,从南京到安吉,如果我开威马去,到那里续航就剩的不多了,晚上到了酒店还得去附近的充电桩充电,明天一早还得去拿车,很累很麻烦,到最后也并没有节省很多的成本,反而时间成本增加了,还累人。所以还是选择油车去的。其次,上牌难且限行的城市基本就是北上广深杭州等几个大城市,而中国的基本国情是大量人口在二三四线的小城市甚至是县城农村里,那里既没有限行上牌也不紧张。同时那里的充电桩普及率很低,很多县城里更是充电桩都可能没有,导致那里充电不方便,消费者从而不考虑新能源车。所以总的来说燃油车目前还是国内的主销车型。不管是新源车还是汽油车,年轻消费者似乎都很喜欢那种有特点的车型。第一款就是理想ONE,可谓是除了特斯拉以外,新能源车流量的担当,它到哪里,哪里就有流量。正好最近新款理想ONE上市了,售价从之前的32.8万上涨到了33.8万,上涨了一万元。外观内饰基本没什么变化,主要是一些细节方面的提升罢了。不过说到理想ONE,肯定要说到它的动力单元,一套增程式动力,整车由两个电动机驱动,续航只有180公里,只比五菱宏光MINI EV多十公里。此外,还有一台1.2T的东安三缸发动机,没电的时候靠它发电,可是要加95号油。所以它的动力技术老旧,现在已经很少有车企用增程式了。但是不得不说,理想ONE它正好可以上绿牌,可以让它在很多大城市里解决人们的出行问题,上牌容易还不限行,是不是听起来还挺不错。虽说它动力单元技术老旧,但是这个车本身还是有些特点的。首先它是五米长的车身,先来看看它的竞品,和它价格相同的特斯拉Model Y 4.75米,蔚来ES6 4.85米,只有蔚来ES8超过了五米,但是这车快五十万了,所以在尺寸上,理想ONE在三十多万的新能源车里确实有着一定的优势。再加上外观方方正正的造型和前后的贯穿式大灯,很讨国人喜欢,不懂车的一看很高级,以为要大几十万。内饰上,以前副驾驶那块能有一个小小的屏幕显示车速和转速已经不得了了,像法拉利FF那样或者某些后期改装的奥迪。不像理想ONE,直接给副驾驶配了一块大屏幕,可以看单独看视频了,这样奶爸们每次出门就不用带iPad了。还有它的内饰用料足,配置高,确实适合自驾游出行。你要说理想ONE,喜欢的人是真的喜欢,不喜欢的人一听到增程式就想吐。所以它就是一款专门给大城市消费者量身打造的车型。说完了两极分化严重的理想ONE,再来说说五菱的国民神车宏光MINI EV。这款车我之前特意还拍了视频,大家有兴趣去看一下。这款车最大的亮点就是它是辆车,是辆能上绿牌、不限行的机动车,能遮风挡雨,高配还有空调。当然了,也不是说这车除了能开什么配置也没有,像电动车窗,液晶仪表,单喇叭音箱,这些都有。是不是听起来还不错?再看看它的价格,2.88-3.88万的价格,也就是很多BBA的购置税。再加上它小巧灵活的车身,简直就是走街串巷、买菜接孩子的利器。神车虽然是神车,也不代表它没有缺点,就像我说的那样,宏光MINI EV它只是辆车,也只能为你遮风挡雨。这时候有些人就要开始杠我了,就三万块你还想要它有什么?当然了,三万块的车也是车啊,连个安全气囊都没有,更别说什么车身稳定系统了。我觉得这些可以有,哪怕不要电动车窗,音响,液晶仪表都没关系,安全是第一位的,你说是不是。不过新款的MINI EV配备了气囊,所以五菱还是很愿意聆听大众想法的。还有就是虽然车身只有两个门,但是有四个座位,一旦后排坐了人,后备箱就没有任何空间可言了,连一个书包都塞不进去。日常去接孩子,要是带上三个,坐车的时候他们的书包都要自己拿着,是不是很尴尬。五菱现在也越来越会玩了,在推出宏光MINI EV的同时,也把它打造成了一个网红产品。说起这个车,是不是有很多小伙伴想到了这车的改装?没错,现在越来越多的年轻人买了它以后就想着要改装一下,毕竟这么可爱的外观不贴上靓丽的颜色,比如弄个黄色再贴上皮卡丘的图案,车顶粘上两只皮卡丘的小耳朵,一辆萌萌的小车就诞生了。还有更夸张的,一群年轻人给它加了一排车轮,把它打造成了6x6皮卡,我网上看了那个视频觉得确实还挺有意思的。不得不说这款车很有可能让越来越多的人接触到改装。只有这样,咱们中国慢慢的才会有自己的改装文化,才会有自己的汽车文化。便宜的A00级新能源车除了五菱宏光MNI EV之外,还有一款和它差不多的车型,奇瑞的小蚂蚁。可能我说这个车名大家一时想不起来,但是一提到这款是双门的,很多的共享汽车用的都是这个。是不是有印象了?这车也是挺有意思的,外观风格和五菱宏光MINI EV截然不同,前脸看上去确实有点像只蚂蚁。色彩搭配上比宏光MINI EV也更大胆,可选的颜色也更多。所以两个小车都很新潮。尤其是小蚂蚁的内饰部分,比MINI EV更豪华,中控还有大屏了。相比MINI EV,空间方面也更充裕,后排坐人的情况下后备箱空间也还是有的,起码放下几个小孩子的书包还是没问题的。不过相对应的,新车价格也比较贵,6.68万的起售价跟几乎是宏光MINI EV的两倍,虽然这车有安全气囊、车身稳定系统,还有不错的空间和质感,但是面对价格和品牌都让人有点没法立刻下手。说完了几款热度很高的新能源车,再来说说另一款很有特点的车,那就是比亚迪的汉。比亚迪汉有好几款,今天我们只说它的纯电版汉EV。说到比亚迪,不得不提比亚迪这个品牌,毕竟这个品牌就是做电池起家的,现在它的刀片电池技术世界闻名。之前它的车型外观设计抄袭丰田,如今丰田却在使用比亚迪的刀片电池,你说时代是不是变了。那说到比亚迪汉EV,除了结合了中西文化设计,非常有辨识度的外观和内饰外,还有什么?那肯定就是它的性能表现了。尤其是它的双电机四驱版本,百公里加速3.9秒,妥妥的扮猪吃老虎。开在路上一副人畜无害的样子,谁能想到是台加速能进4秒的性能车。也正是因为这台车的牌子,再加上27万多的一个售价,别人一问你花了快三十万买了什么车,你说比亚迪,确实这个感觉就很不一样。不然同样是二十多万的三缸宝马却卖的如此之好。所以后期这款车要是能有更多的优惠力度还是很值得购买的。说完了新能源车,再说两款很有意思的油车,我只要一提名字,大家第一个想到的肯定是年轻时尚的外形,年轻时尚的车主。第一款就是本田飞度,新款本田飞度也已经上市了。不再是之前那个“超跑GK5”了,之前的消费主力都是男孩子,买了之后回来改装,都说它和“超跑”思域一样,不改不如推下海。说回正题,虽然本田的的死忠粉觉得新飞度不好看了,但是它的设计更迎合大众了。比如它的外观设计更加年轻,双色车身设计更有亮点,更讨年轻女孩子的喜欢了。而且作为一款A0级车,它的空间灵活多变,还很宽裕,最主要是它的品牌,毕竟本田的品牌力还是很强的。新飞度的缺点也很明显,那就是本田也玩起了减配。很多配置,中配高配都没有,像无钥匙进入这些日常用得到的方便功能竟然只有顶配才有。不光是舒适性,还有安全性也能给减配。现在倒车雷达都没有,全系都是鼓刹,也不是说鼓刹不好,这么小的车肯定也够用。但毕竟它之前用的是盘式,很明显是为了省成本才配的鼓刹。再有就是它的内饰很老,万年不变。相比起它的外观,一座进车内,很容易劝退很多对内饰在意的用户。同样不变的还有发动机,1.5升自然吸气发动机,用的还是上一代的技术。不过毕竟十万元的车,挂着本田标,也不要对它的性能和操控要求太高,要是有,那你可以去看看隔壁的马自达。加个两万左右你可以买到一台标标准准的A级车——马自达3昂克赛拉。新车去年刚上市。颜值方面比老款更加精致了,尤其是车尾四个小圆灯设计非常的勾人。身边就有一个热爱操控的朋友,预算有限买不到1.5T的思域,本来打算买飞度,结果一看本田跟着大众学起了减配,转而投入了马自达的怀抱,买了台新昂克赛拉。开了几个月美滋滋,直说还好没选飞度。昂克赛拉动力这块没得说,马自达都做的不错,动力强。亮点就是发动机和变速箱反应积极,深踩油门动力立马就有,整个过程很流畅。操控也很不错,转向比较精准。当然了,这些优点的背后就是空间小,配置低,内饰比起同级比较简陋的缺点。不过在新款上有所减少,尤其是新款的内饰设计还是年轻了许多。还有一点就是它是同级别唯一一个给顶配单独配了一个发动机的,还是个压燃发动机,价格去到了18.99万,也就是19万,妥妥的一台B级车的价格。所以那款顶配车普通消费者眼里,不仅很贵,动力也没有提升多少,最大马力180匹,也就比普通版多了22匹马力,价格上却贵了两万多,等于说一匹马力一千块。当然了,除了马自达的忠实铁粉,没有几个消费者会花20万买昂克赛拉的。最后我们再来说一说买车的方式方法,现在年轻消费者可不喜欢去4s店一趟又一趟的砍价,越简单越好,如果能在APP上直接下单,然后像快递一样送到我家楼下,那是最好。如今社会发展高度智能化,自从有了网购之后更是足不出户就可以买到心仪的东西。随着科技的发展,买车也是一样,想像网购一样一键式买车也不再是梦想,比如新能源汽车的线上销售模式,很多新能源模式就是通过官网下单,然后生产,再到线下门店刷卡付尾款,最后提车走人。那这样的模式有什么优点?显而易见的,这种模式非常新颖,顺应时代潮流。买车步骤非常简单,一键下单然后提车走人,就像网购一样在网上下单然后去取快递,没什么两样。也不存在还要和经销商讨价还价。同时,每台车的价格公开透明,不像一般经销商一样这家价格低一点,那家价格更高一点。不存在有时候为了便宜,去外地甚至外省的经销商去购买。更不存在像在4S店,买车必须要捆绑服务,还有的必须要加装潢、选装才能提车。说到选装,那肯定要提一嘴保时捷,它在国内是出了名的只坑有钱人的品牌,选装不到一定的金额拿不到车的。此外,还有很多经销商为了让客户尽快提到车,采取了加价的方式。像很多的豪车,丰田阿尔法、奔驰大G都是出了名的加价神车。所以线上模式也是厂家直销,没有中间商赚差价。这好像是句很有名的广告词。说完了线上模式的优点,再来说说它的不足之处。虽然听我刚才一说,线上模式有着种种好处,但是一般的经销商还是有着它不可替代的优点。像传统4S店,每家店的场地都非常大,而且有好几层。里面展示的车型也非常丰富,有时候可以具体到某一款。对于外观和内饰的颜色上,也能提供一个准确的实际案例,让消费者心里更有数,毕竟大家都知道图片和现实有时候差距还是很大的。再有一点,4S店一般都在郊区,周围路况都非常好,不像很多厂家的线下体验店都在闹市区,试驾起来体验感不好。在郊区试驾的话路况会更好,这样每个人对车辆掌握的信息也会更多,就更容易判断这辆车适不适合自己,是不是自己想要的。总之,两种销售方式各有利弊,但是目前的大趋势还是朝着科技化发展,未来会有更多的车型采取线上销售的模式,但短期内不会和传统4S店相冲突。说到了很多车企的线上销售模式,那不得不分享一些最近买车优惠的干货给大家。天猫618期间,天猫联合各大汽车厂商共同推出了“百亿购车补贴折上折”的活动,大家即刻到天猫官网上下单,就可以领取到超多品牌车型的大额补贴,运气好的小伙伴还能抢到限量秒杀的半价车。那什么是“百亿购车补贴折上折”?这个很好理解,无论是在厂家直销的模式还是在传统4S店买车,只要大家买车时享受到最低折扣后,且这款车在天猫百亿购车补贴车型清单内,就可以线上额外再享受一次折上折的双重优惠。这个优惠还是很划算,几千到一万不等。以上我说到的车型都在这个车型名单内,小伙伴们可以准备薅一波羊毛了。那想薅这个羊毛,要如何操作呢?其实很简单,上淘宝或天猫搜索“百亿购车补贴”,找到大家想购买的车型,拍下订金锁定车型补贴资格就完成了最重要的第一步,因为我看到这个名额是有限的,很多车型的补贴名额已经被拍光了。下一步就是到店买车付款,核销开发票。最后一步,也是最简单的一步,提交发票领取补贴。三步即可领取这个补贴,小伙伴们还是快快去搜索吧,最近想买车的朋友正好可以利用这个机会再省点钱了,毕竟大家买车的资金也不是大风刮来的,能省一点是一点。具体时间即日起到6月18日24:00,还有半个月左右。所以下手要趁早,过了这个村就没这个店了,晚了补贴就被抢光了。可以添加微信46415254加入我们的社群音频图文更新在订阅号: 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这期还是一个汽车相关的话题,但不涉及专业的技术知识,而是探讨一个我们生活中的现象——这两年,在购物中心里能看到越来越多电动车品牌的零售门店了,而且他们有不少都在一楼临街最好的铺面。 这对汽车业和购物中心来说,都是新现象。过去汽车公司习惯的卖车方式是4S店,而购物中心的那些黄金店铺,过去是留给奢侈品、快时尚或苹果店的。为什么这些电动车创业公司要把店开进商场?商场对此的态度有怎么样的变化?如今,这个新零售业态有什么新变化?这期节目里我们试着寻找答案。 | 主播 |肖文杰 | 《第一财经》杂志主笔许冰清 | 《第一财经》杂志主笔 | 时间轴 |02:25 电动车进商场有三个,哦不,四个阶段09:56 将信将疑的购物中心15:27 10天就能开店19:23 “老牌电动车创业公司”20:53 从大,到快,到精准28:36 提前预告一期关于选址的节目 | 延伸阅读 |《电动车激战购物中心》本文刊载于《第一财经》杂志2021年1月刊。在这篇文章里,你可以看到更多这期节目没有提及的细节故事。 《蔚来ES6上市,这家公司真正的考验来了》这篇文章写于2018年12月,蔚来的开店正处于节目中所讲的“第一阶段”向“第二阶段”过渡的状态。你可以从中看到,“电动车+购物中心”的销售模式背后,还需要哪些业务作支撑。 | 后期制作 |魏玥琪 | 收听方式 |你可以通过小宇宙播客App、苹果播客、Spotify、喜马拉雅、网易云音乐、QQ音乐等平台收听节目。 | 认识我们 |微信公众号:第一财经YiMagazine
这期还是一个汽车相关的话题,但不涉及专业的技术知识,而是探讨一个我们生活中的现象——这两年,在购物中心里能看到越来越多电动车品牌的零售门店了,而且他们有不少都在一楼临街最好的铺面。 这对汽车业和购物中心来说,都是新现象。过去汽车公司习惯的卖车方式是4S店,而购物中心的那些黄金店铺,过去是留给奢侈品、快时尚或苹果店的。为什么这些电动车创业公司要把店开进商场?商场对此的态度有怎么样的变化?如今,这个新零售业态有什么新变化?这期节目里我们试着寻找答案。 | 主播 |肖文杰 | 《第一财经》杂志主笔许冰清 | 《第一财经》杂志主笔 | 时间轴 |02:25 电动车进商场有三个,哦不,四个阶段09:56 将信将疑的购物中心15:27 10天就能开店19:23 “老牌电动车创业公司”20:53 从大,到快,到精准28:36 提前预告一期关于选址的节目 | 延伸阅读 |《电动车激战购物中心》本文刊载于《第一财经》杂志2021年1月刊。在这篇文章里,你可以看到更多这期节目没有提及的细节故事。 《蔚来ES6上市,这家公司真正的考验来了》这篇文章写于2018年12月,蔚来的开店正处于节目中所讲的“第一阶段”向“第二阶段”过渡的状态。你可以从中看到,“电动车+购物中心”的销售模式背后,还需要哪些业务作支撑。 | 后期制作 |魏玥琪 | 收听方式 |你可以通过小宇宙播客App、苹果播客、Spotify、喜马拉雅、网易云音乐、QQ音乐等平台收听节目。 | 认识我们 |微信公众号:第一财经YiMagazine
这期还是一个汽车相关的话题,但不涉及专业的技术知识,而是探讨一个我们生活中的现象——这两年,在购物中心里能看到越来越多电动车品牌的零售门店了,而且他们有不少都在一楼临街最好的铺面。 这对汽车业和购物中心来说,都是新现象。过去汽车公司习惯的卖车方式是4S店,而购物中心的那些黄金店铺,过去是留给奢侈品、快时尚或苹果店的。为什么这些电动车创业公司要把店开进商场?商场对此的态度有怎么样的变化?如今,这个新零售业态有什么新变化?这期节目里我们试着寻找答案。 | 主播 |肖文杰 | 《第一财经》杂志主笔许冰清 | 《第一财经》杂志主笔 | 时间轴 |02:25 电动车进商场有三个,哦不,四个阶段09:56 将信将疑的购物中心15:27 10天就能开店19:23 “老牌电动车创业公司”20:53 从大,到快,到精准28:36 提前预告一期关于选址的节目 | 延伸阅读 |《电动车激战购物中心》本文刊载于《第一财经》杂志2021年1月刊。在这篇文章里,你可以看到更多这期节目没有提及的细节故事。 《蔚来ES6上市,这家公司真正的考验来了》这篇文章写于2018年12月,蔚来的开店正处于节目中所讲的“第一阶段”向“第二阶段”过渡的状态。你可以从中看到,“电动车+购物中心”的销售模式背后,还需要哪些业务作支撑。 | 后期制作 |魏玥琪 | 收听方式 |你可以通过小宇宙播客App、苹果播客、Spotify、喜马拉雅、网易云音乐、QQ音乐等平台收听节目。 | 认识我们 |微信公众号:第一财经YiMagazine
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注车主的选车背景车主的职业是什么?平时的用车频率和用车环境怎样?曾经开的什么车?选择再买一台特斯拉MODEL Y的原因是什么?家庭中的用车成员和使用习惯是怎样的?选择电动车的初衷是什么首先是“经济性”和“便利性”,其次就是“科技感”,因为有L2级甚至L3级的自动驾驶体验。经过自己对于三电系统的研究之后,从而选择了电动车。车主在同价位的燃油车是否有备选车型?是什么理由导致放弃燃油车?今后是否考虑保值率?Model Y对比ES6EC6在选装上,Model Y除了黑色车漆以外,其余四个颜色均需要支付8000元,轮毂必须要长续航版,才能支付8000元选装20英寸的轮毂,高性能版标配21英寸轮毂,且没有额外选项。内饰方面,Model Y暂时没有特别的选装包服务。自动驾驶辅助方面,特斯拉提供的完全自动驾驶能力,需要支付6.4万元才能使用,且价格会根据功能的增加而提高。蔚来EC6售价33.99万-36.99万,ES6补贴后售价34.36万(如果选择电池包租赁,车价减7万,但是需要每月980元去买换电服务),有多个选装包配置。车漆颜色,EC6全系6个配色,只有1个需要支付1万元才能选装,而运动版和性能版的轮毂除了标配19英寸以外,还有20和21英寸共四个样式可选,选装费用从9500元到2.65万元不等,其中最贵的是21英寸碳纤维合金轮毂。签名版标配20英寸多辐哑光合金轮毂,还有一款同等尺寸七辐黑色轮毂可免费选配,以及价格分别为7000元和1.5万元的21英寸轮毂,运动版和性能版也可以花费4500元定制签名标识。蔚来EC6全系提供价格为8500元的“女王副驾”,包含副驾座椅电动腿托、脚托、亲子模式座椅布局等,运动版和性能版还有包括方向盘加热、后排座椅加热等功能的“乐享套装”,选装价格为5000元;包括HUD抬头显示、外后视镜自动防眩目的“增强显示套装”,价格6500元;带有前排座椅通风/按摩以及Nappa真皮内饰包覆的“Nappa高级内饰套装”;还有包含蔚来完全自动驾驶辅助功能的NIO Pilot全配包,价格为3.9万元,你也可以选择1.5万元的NIO Pilot精选包。在智能车机方面,运动版和性能版需要额外花费4900元,才能升级为NOMI Mate 2.0,就是多个NOMI的小人头。相比于蔚来ES6而言,特斯拉Model Y的选装较少,除了6.4万元的完全版自动驾驶辅助之外,只有外观颜色和轮毂可以选配。ES6相比于Model Y来说增加了360度全景影像、可变悬架、陡坡缓降、感应后备箱、电动后备箱位置记忆、车顶行李架、遥控演示、电池预加热、12伏电源接口、触摸式阅读灯、转向辅助等、10色氛围灯、后排隐私玻璃等功能。Model Y比ES6增加了车道保持辅助、全速段自适应巡航、后排座椅加热、驾驶员座椅记忆、Type-C接口、15喇叭音响、自适应远近光。蔚来EC6与ES6都提供70千瓦时和100千瓦时两种电池容量的版本,搭载70千瓦时的EC6运动版和EC6性能版NEDC续航里程分别为425公里和435公里,而搭载100千瓦时电池包后,EC6运动版和EC6性能版NEDC续航里程可达到605公里和615公里。Model Y搭载LG化学提供的77kWh三元锂电池,NEDC续航里程594km,入门版EC6则采用宁德时代提供的70kWh三元锂电池,NEDC续航里程430km。Model Y前桥感应异步电机,后桥永磁同步电机,最大综合功率317kW,最大扭矩545N·m;EC6为最入门的420km运动款,动力系统为前后永磁同步电机,最大综合功率320kW,最大扭矩610N·m。与Model 3一样,长续航版Model Y并未提供运动模式,选择“标准”加速模式即为最强,官方百公里加速成绩为5.1秒;而蔚来EC6则提供了运动、舒适、节能与个性化,选择“运动”则为最强模式,百公里加速时间为5.4秒。蔚来EC6的车内静谧性比Model Y好很多,加上它更舒适的悬架调校,车内静谧性保持的不错,主要噪音源就是高速时的风噪。车主的MODEL Y订车过程在选购MODEL Y的期间,车主有哪些订车过程中的趣事可以分享?蔚来又是如何想留住车主的?特斯拉的服务怎么样?订车的价格如何,订车到提车的周期是多久?有没有相对应的提车仪式、赠送服务等?关于充电桩的安装问题车主在购买特斯拉MODEL Y之后,还遇到了充电桩安装的问题。小区物业是如何为难车主的,最后又是如何解决的?目前充电过几次,手机APP使用感受怎么样?有没有加入车主群,有没有售后服务的微信群?特斯拉Model Y的使用感受最香的功能:单踏板模式,这样排队下车库的时候很方便。最想吐槽的地方:空调噪音,以及巡航的时候刹车异响。音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注车主的选车背景车主的职业是什么?平时的用车频率和用车环境怎样?曾经开的什么车?选择再买一台特斯拉MODEL Y的原因是什么?家庭中的用车成员和使用习惯是怎样的?选择电动车的初衷是什么首先是“经济性”和“便利性”,其次就是“科技感”,因为有L2级甚至L3级的自动驾驶体验。经过自己对于三电系统的研究之后,从而选择了电动车。车主在同价位的燃油车是否有备选车型?是什么理由导致放弃燃油车?今后是否考虑保值率?Model Y对比ES6EC6在选装上,Model Y除了黑色车漆以外,其余四个颜色均需要支付8000元,轮毂必须要长续航版,才能支付8000元选装20英寸的轮毂,高性能版标配21英寸轮毂,且没有额外选项。内饰方面,Model Y暂时没有特别的选装包服务。自动驾驶辅助方面,特斯拉提供的完全自动驾驶能力,需要支付6.4万元才能使用,且价格会根据功能的增加而提高。蔚来EC6售价33.99万-36.99万,ES6补贴后售价34.36万(如果选择电池包租赁,车价减7万,但是需要每月980元去买换电服务),有多个选装包配置。车漆颜色,EC6全系6个配色,只有1个需要支付1万元才能选装,而运动版和性能版的轮毂除了标配19英寸以外,还有20和21英寸共四个样式可选,选装费用从9500元到2.65万元不等,其中最贵的是21英寸碳纤维合金轮毂。签名版标配20英寸多辐哑光合金轮毂,还有一款同等尺寸七辐黑色轮毂可免费选配,以及价格分别为7000元和1.5万元的21英寸轮毂,运动版和性能版也可以花费4500元定制签名标识。蔚来EC6全系提供价格为8500元的“女王副驾”,包含副驾座椅电动腿托、脚托、亲子模式座椅布局等,运动版和性能版还有包括方向盘加热、后排座椅加热等功能的“乐享套装”,选装价格为5000元;包括HUD抬头显示、外后视镜自动防眩目的“增强显示套装”,价格6500元;带有前排座椅通风/按摩以及Nappa真皮内饰包覆的“Nappa高级内饰套装”;还有包含蔚来完全自动驾驶辅助功能的NIO Pilot全配包,价格为3.9万元,你也可以选择1.5万元的NIO Pilot精选包。在智能车机方面,运动版和性能版需要额外花费4900元,才能升级为NOMI Mate 2.0,就是多个NOMI的小人头。相比于蔚来ES6而言,特斯拉Model Y的选装较少,除了6.4万元的完全版自动驾驶辅助之外,只有外观颜色和轮毂可以选配。ES6相比于Model Y来说增加了360度全景影像、可变悬架、陡坡缓降、感应后备箱、电动后备箱位置记忆、车顶行李架、遥控演示、电池预加热、12伏电源接口、触摸式阅读灯、转向辅助等、10色氛围灯、后排隐私玻璃等功能。Model Y比ES6增加了车道保持辅助、全速段自适应巡航、后排座椅加热、驾驶员座椅记忆、Type-C接口、15喇叭音响、自适应远近光。蔚来EC6与ES6都提供70千瓦时和100千瓦时两种电池容量的版本,搭载70千瓦时的EC6运动版和EC6性能版NEDC续航里程分别为425公里和435公里,而搭载100千瓦时电池包后,EC6运动版和EC6性能版NEDC续航里程可达到605公里和615公里。Model Y搭载LG化学提供的77kWh三元锂电池,NEDC续航里程594km,入门版EC6则采用宁德时代提供的70kWh三元锂电池,NEDC续航里程430km。Model Y前桥感应异步电机,后桥永磁同步电机,最大综合功率317kW,最大扭矩545N·m;EC6为最入门的420km运动款,动力系统为前后永磁同步电机,最大综合功率320kW,最大扭矩610N·m。与Model 3一样,长续航版Model Y并未提供运动模式,选择“标准”加速模式即为最强,官方百公里加速成绩为5.1秒;而蔚来EC6则提供了运动、舒适、节能与个性化,选择“运动”则为最强模式,百公里加速时间为5.4秒。蔚来EC6的车内静谧性比Model Y好很多,加上它更舒适的悬架调校,车内静谧性保持的不错,主要噪音源就是高速时的风噪。车主的MODEL Y订车过程在选购MODEL Y的期间,车主有哪些订车过程中的趣事可以分享?蔚来又是如何想留住车主的?特斯拉的服务怎么样?订车的价格如何,订车到提车的周期是多久?有没有相对应的提车仪式、赠送服务等?关于充电桩的安装问题车主在购买特斯拉MODEL Y之后,还遇到了充电桩安装的问题。小区物业是如何为难车主的,最后又是如何解决的?目前充电过几次,手机APP使用感受怎么样?有没有加入车主群,有没有售后服务的微信群?特斯拉Model Y的使用感受最香的功能:单踏板模式,这样排队下车库的时候很方便。最想吐槽的地方:空调噪音,以及巡航的时候刹车异响。音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注车主的选车背景车主的职业是什么?平时的用车频率和用车环境怎样?曾经开的什么车?选择再买一台特斯拉MODEL Y的原因是什么?家庭中的用车成员和使用习惯是怎样的?选择电动车的初衷是什么首先是“经济性”和“便利性”,其次就是“科技感”,因为有L2级甚至L3级的自动驾驶体验。经过自己对于三电系统的研究之后,从而选择了电动车。车主在同价位的燃油车是否有备选车型?是什么理由导致放弃燃油车?今后是否考虑保值率?Model Y对比ES6EC6在选装上,Model Y除了黑色车漆以外,其余四个颜色均需要支付8000元,轮毂必须要长续航版,才能支付8000元选装20英寸的轮毂,高性能版标配21英寸轮毂,且没有额外选项。内饰方面,Model Y暂时没有特别的选装包服务。自动驾驶辅助方面,特斯拉提供的完全自动驾驶能力,需要支付6.4万元才能使用,且价格会根据功能的增加而提高。蔚来EC6售价33.99万-36.99万,ES6补贴后售价34.36万(如果选择电池包租赁,车价减7万,但是需要每月980元去买换电服务),有多个选装包配置。车漆颜色,EC6全系6个配色,只有1个需要支付1万元才能选装,而运动版和性能版的轮毂除了标配19英寸以外,还有20和21英寸共四个样式可选,选装费用从9500元到2.65万元不等,其中最贵的是21英寸碳纤维合金轮毂。签名版标配20英寸多辐哑光合金轮毂,还有一款同等尺寸七辐黑色轮毂可免费选配,以及价格分别为7000元和1.5万元的21英寸轮毂,运动版和性能版也可以花费4500元定制签名标识。蔚来EC6全系提供价格为8500元的“女王副驾”,包含副驾座椅电动腿托、脚托、亲子模式座椅布局等,运动版和性能版还有包括方向盘加热、后排座椅加热等功能的“乐享套装”,选装价格为5000元;包括HUD抬头显示、外后视镜自动防眩目的“增强显示套装”,价格6500元;带有前排座椅通风/按摩以及Nappa真皮内饰包覆的“Nappa高级内饰套装”;还有包含蔚来完全自动驾驶辅助功能的NIO Pilot全配包,价格为3.9万元,你也可以选择1.5万元的NIO Pilot精选包。在智能车机方面,运动版和性能版需要额外花费4900元,才能升级为NOMI Mate 2.0,就是多个NOMI的小人头。相比于蔚来ES6而言,特斯拉Model Y的选装较少,除了6.4万元的完全版自动驾驶辅助之外,只有外观颜色和轮毂可以选配。ES6相比于Model Y来说增加了360度全景影像、可变悬架、陡坡缓降、感应后备箱、电动后备箱位置记忆、车顶行李架、遥控演示、电池预加热、12伏电源接口、触摸式阅读灯、转向辅助等、10色氛围灯、后排隐私玻璃等功能。Model Y比ES6增加了车道保持辅助、全速段自适应巡航、后排座椅加热、驾驶员座椅记忆、Type-C接口、15喇叭音响、自适应远近光。蔚来EC6与ES6都提供70千瓦时和100千瓦时两种电池容量的版本,搭载70千瓦时的EC6运动版和EC6性能版NEDC续航里程分别为425公里和435公里,而搭载100千瓦时电池包后,EC6运动版和EC6性能版NEDC续航里程可达到605公里和615公里。Model Y搭载LG化学提供的77kWh三元锂电池,NEDC续航里程594km,入门版EC6则采用宁德时代提供的70kWh三元锂电池,NEDC续航里程430km。Model Y前桥感应异步电机,后桥永磁同步电机,最大综合功率317kW,最大扭矩545N·m;EC6为最入门的420km运动款,动力系统为前后永磁同步电机,最大综合功率320kW,最大扭矩610N·m。与Model 3一样,长续航版Model Y并未提供运动模式,选择“标准”加速模式即为最强,官方百公里加速成绩为5.1秒;而蔚来EC6则提供了运动、舒适、节能与个性化,选择“运动”则为最强模式,百公里加速时间为5.4秒。蔚来EC6的车内静谧性比Model Y好很多,加上它更舒适的悬架调校,车内静谧性保持的不错,主要噪音源就是高速时的风噪。车主的MODEL Y订车过程在选购MODEL Y的期间,车主有哪些订车过程中的趣事可以分享?蔚来又是如何想留住车主的?特斯拉的服务怎么样?订车的价格如何,订车到提车的周期是多久?有没有相对应的提车仪式、赠送服务等?关于充电桩的安装问题车主在购买特斯拉MODEL Y之后,还遇到了充电桩安装的问题。小区物业是如何为难车主的,最后又是如何解决的?目前充电过几次,手机APP使用感受怎么样?有没有加入车主群,有没有售后服务的微信群?特斯拉Model Y的使用感受最香的功能:单踏板模式,这样排队下车库的时候很方便。最想吐槽的地方:空调噪音,以及巡航的时候刹车异响。音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
36氪获悉,蔚来汽车表示,1月份全新蔚来ES8交付1660台,蔚来ES6交付2720台;蔚来EC6交付2845台,再创新高,继续领跑高端轿跑SUV市场;同时,1月新建换电站7座,并将在春节前再新建12座换电站。 快狗打车昨天发布《2020货车司机数据报告》。在货运司机人数上,北京位于全国城市首位,其次为深圳、广州、上海和西安。超80%的货运需求发生在早上9点至晚上6点之间。在从业者画像上,28-45岁司机占比达69%,成为行业主力。其中90后货车司机数量达到2015年的37倍。 2021年支付宝集五福活动昨天正式开启,支付宝表示,今年的“敬业福”由40万医护人员写成,邀请薇娅担任五福福气大使,“写福字”也成为得福卡的新方式。此外,有59个App与小程序都可以领福卡,其中包括各地政务服务平台、新华社、微博、淘宝等App或小程序。 36氪获悉,趣丸网络TT语音已于近期完成总金额为1亿美元的B轮系列融资,投资方为经纬中国、兰馨亚洲等美元基金。趣丸网络于2014年在广州成立,是一家集即时语音、游戏社交、电子竞技、游戏联运发行等业务于一体的创新型企业,旗下主要产品“TT语音”是国内早期上线的移动游戏社交平台。 市场研究机构Counterpoint和Canalys相继发布了2020第四季度全球智能手机出货量报告。数据显示,2020年Q4苹果登上全球智能手机出货量头把交椅,三星紧随其后,小米维持了上季度的排名、仍然位列第三。OPPO和vivo出货量首次超过华为,排名分别上升一位,华为(含荣耀)则排名第六,首次跌出前五。 联发科目前已经打入苹果旗下的Beats耳机供应链,预计将在2、3月份正式开始出货。这是联发科首次打入苹果供应链,同时也是苹果首次在耳机产品上引入外来芯片。有分析师表示,苹果在iPhone 12系列正式取消了包装中附赠的耳机,苹果将会在接下来的发布会上推出售价较为低廉的“Beats Flex”耳机,售价仅为49.99美元,苹果将以此来吸引更多iPhone用户购买无线耳机。 印度计划通过一项法律在国内禁止其它虚拟货币,例如禁止比特币等虚拟货币在印度境内流通使用。与此同时,印度国会发布消息称:“将建立相关激励机制推动印度央行推出官方的数字货币。”报道称,虽然印度打算未来禁止其他虚拟货币在本国流通使用,但政府仍允许企业在印研发、推出与虚拟货币有关的技术及应用。
36氪获悉,蔚来汽车表示,1月份全新蔚来ES8交付1660台,蔚来ES6交付2720台;蔚来EC6交付2845台,再创新高,继续领跑高端轿跑SUV市场;同时,1月新建换电站7座,并将在春节前再新建12座换电站。 快狗打车昨天发布《2020货车司机数据报告》。在货运司机人数上,北京位于全国城市首位,其次为深圳、广州、上海和西安。超80%的货运需求发生在早上9点至晚上6点之间。在从业者画像上,28-45岁司机占比达69%,成为行业主力。其中90后货车司机数量达到2015年的37倍。 2021年支付宝集五福活动昨天正式开启,支付宝表示,今年的“敬业福”由40万医护人员写成,邀请薇娅担任五福福气大使,“写福字”也成为得福卡的新方式。此外,有59个App与小程序都可以领福卡,其中包括各地政务服务平台、新华社、微博、淘宝等App或小程序。 36氪获悉,趣丸网络TT语音已于近期完成总金额为1亿美元的B轮系列融资,投资方为经纬中国、兰馨亚洲等美元基金。趣丸网络于2014年在广州成立,是一家集即时语音、游戏社交、电子竞技、游戏联运发行等业务于一体的创新型企业,旗下主要产品“TT语音”是国内早期上线的移动游戏社交平台。 市场研究机构Counterpoint和Canalys相继发布了2020第四季度全球智能手机出货量报告。数据显示,2020年Q4苹果登上全球智能手机出货量头把交椅,三星紧随其后,小米维持了上季度的排名、仍然位列第三。OPPO和vivo出货量首次超过华为,排名分别上升一位,华为(含荣耀)则排名第六,首次跌出前五。 联发科目前已经打入苹果旗下的Beats耳机供应链,预计将在2、3月份正式开始出货。这是联发科首次打入苹果供应链,同时也是苹果首次在耳机产品上引入外来芯片。有分析师表示,苹果在iPhone 12系列正式取消了包装中附赠的耳机,苹果将会在接下来的发布会上推出售价较为低廉的“Beats Flex”耳机,售价仅为49.99美元,苹果将以此来吸引更多iPhone用户购买无线耳机。 印度计划通过一项法律在国内禁止其它虚拟货币,例如禁止比特币等虚拟货币在印度境内流通使用。与此同时,印度国会发布消息称:“将建立相关激励机制推动印度央行推出官方的数字货币。”报道称,虽然印度打算未来禁止其他虚拟货币在本国流通使用,但政府仍允许企业在印研发、推出与虚拟货币有关的技术及应用。
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注这两天,大众集团似乎是在很用力的刷存在感,不仅奥迪A3正式上市,还有自家的大众ID.4 开启预售。但是,相比之下一汽大众的ID.4 CROZZ就没有什么太大的动静,只是在1月19号的时候搞了一个发布会,公布了一下配置、预售价和上市初期的活动,相比之下上汽大众则热闹不少,不仅1月21日开了个上市发布会,还找来刘亦菲做代言,不过“神仙姐姐”现在自己都有点糊,也不知道上汽大众是怎么想的。其实早在去年11月3日,大众ID.4就已经在深圳开始了首秀,并且宣布一汽大众和上汽大众同时推出两台ID.4,一汽大众推出的叫“ID.4 CROZZ”,上汽大众推出的叫“ID.4 X”,后来的广州车展也把这车给带去展出,但那时候的具体信息不是很多,当时我们提炼出的关键词就是:MEB平台、补贴后预售价不超25万、204马力驱动电机、三元锂电池、NEDC续航里程550KM……不过那时候我就觉得,大众肯定不可能全系都给550KM续航,很大概率只有单电机版本的顶配才会有这样的续航表现,因为电池包的最大容量是一定的,所以如果出个四驱性能版,续航肯定不如单电机版本,毕竟多一个电机在工作嘛。果不其然,现在这台车正式亮相,上汽大众ID.4 X的续航里程被分为了402KM、520KM和555KM三个版本,一汽大众ID.4 CROZZ则是400KM、500KM和550KM三个版本,而且上汽大众ID.4 X和一汽大众ID.4 CROZZ的价格还不一样,上汽大众ID.4 X的售价是199888~272888元,一汽大众ID.4 CROZZ的售价是车辆价格199900~279900元,不得不说大众的市场部门对于“尾数定价法”钻研的还是很透彻的,这样的定价一下子就把入门车型拉入20万内。有意思的是,除了价格上有些许的差别外,上汽大众在上市会的时候,公布了ID.4 X所有车型的续航里程,但是一汽大众却给顶配279900元的PRIME四驱版标注了“综合续航大于500KM”,具体多少也没有说,但是网上给出的参数表基本上写的都是500KM。当然,一汽大众趁着上市会,推出一个242888元的耀夜首发两驱版,综合续航也是550KM,我之前总觉得只有宝马喜欢用“耀夜”两个字,没想到这次大众也给用了,上汽大众也是对应的出了一个235888元的“1st Edition初见版”,不过首发版本依旧是两驱版车型,并没有针对四驱版车型去做,可能大众也估计不会有多少人会去买四驱版的ID.4。当然,我们都知道不管是ID.4 X还是ID.4 CROZZ,这两台车除了一些细节上的差别外,其实拆开来就是同一台车,这也是大众一贯喜欢玩的“双车战略”。所以,今天我们就来聊一聊这个大众ID.4。关于大众ID.4大众ID.4作为全新的产品,两款车型都来自大众最新的MEB纯电平台,而不是像之前大众的电动车那样,用油改电的方式来做,并且这台车做到了前后50:50的配重比,车辆定位于紧凑型SUV,车长4612mm、宽度1852mm、轴距2765mm,高度方面一汽大众和上汽大众设定的有些许区别,上汽大众ID.4 X的高度是1640mm,一汽大众ID.4 CROZZ的高度是1629mm。我们先聊一聊这个“MEB平台”。我们都知道,不管做什么车都需要一个平台或者是架构去做,包括电动车也是一样,像咱们国内比较出名的有长城的ME平台、领克的浩瀚架构……所以大众的MEB平台也是这么个东西。说的简单一些,就是MEB平台下出来的车不再是油改电,而是通过独立的、专门的、框架性的电动车平台来制造产品。从表面上来看,这个MEB平台的主要优势,就是能让大众在制造电动车的时候,可以从A级~D级车都游刃有余的去生产,并且通过零部件的标准化、通用化,实现全球范围的规模化采购,降低车辆在采购和制造时的成本。而当车辆的零部件实现标准化之后,核心零部件在不同车型中的通用性大大提高,大部分零部件采购和安装标准将得到统一,在此基础上,部分零部件实现各车型通用,零部件的种类减少之后,MEB平台中单个零部件的采购量得到提升,可以实现规模化的采购,而大量的零部件采购,可以分摊零部件的运输成本,同时提高自己的议价权,让大众能够在全球范围挑选供应商,最后选择自己满意的那一家,说白了就是我有需求量,那些供应商当中,谁想挣这个钱,那就赶紧来伺候一下。但是,降低成本和提升议价权只是表面,在MEB平台的背后,是大众的野心,大众想要用一个全新的、在可升级性、可扩展性、可复用性以及可移植性方面足够先进的汽车电气架构,通过基于CP/AP的通用软件框架、采用SOA的软件设计方法并开发完整的软件开发工具链,按照集中式的原则重新进行功能分配,逐步接管供应商软件,并开发大众自己的操作系统和其他应用软件,同时在合适的时机,向除大众以外的其他厂家兜售这个软件套件。简单概括,就是大众做这个MEB平台在造车的同时,还会去开发相关的软件、制定相关的标准,最后不仅自己能造车,还能帮别人造车或者卖软件、卖系统,甚至是成为电动车领域规则或标准的制定者,不过根据先前这套系统的表现和爆出的负面消息……我觉得大众还是有点把事情想的太简单了。接着我们再来聊聊ID.4这台车。虽然官方说ID.4的外观和内饰都是全新的设计,但是我依旧觉得它们身上还是有摆脱不掉的、浓厚的大众气息,尤其是车辆的内饰其实和8代高尔夫很像,你就算不看那个大众的LOGO,也能猜出是大众出品的车。当然,虽然ID.4 X和ID.4 CROZZ本质上是同一台车,但是这两台车毕竟是两家厂出来的,所以还是有一些区别的,除了外观上的一些细节差异之外,两款车型内饰主要区别在于车内的配色搭配、中控区域扶手、空调出风口、座椅表面花纹设计。动力方面,两款车型都提供了单电机的后驱版和双电机的四驱版,其中后驱版电机分两个版本,上汽大众ID.4 X入门版电机总功率为125千瓦、总扭矩为310牛米,代号“APP310”的永磁同步电机,其余3个版本电机总功率为150千瓦、总扭矩为310牛米,四驱版则新增了一个前置电机,电机总功率为230千瓦、总扭矩为460牛米,一汽大众ID.4 CROZZ除了四驱版电机总功率为225千瓦,相比上汽大众ID.4 X减少了5千瓦以外,其余参数上均保持一致。除了电机之外,这台车的减速器和别的厂家也不一样,大众这次用的减速器是一台“二级斜齿轮减速器”,而不是常见的一级斜齿轮减速器,根据大众的说法,这样做可以最大程度的减少体积,使车辆更加紧凑。同时之前海外版车辆电机的定子和转子,都来自大众的萨尔茨吉特工厂,电机外壳来自大众的汉诺威工厂,最终这些电机的配件在大众的卡塞尔工厂进行组装,变速箱是在德国卡塞尔工厂生产,而国内现在上市的车型,电机和变速箱都是在天津工厂生产,所以可以算是本土化很彻底的一台车。此外,大众ID.4两款车型均搭载的是三元锂电池,其中上汽大众ID.4 X搭载的电池容量为57.3kWh和83.4kWh两种规格,而一汽大众ID.4 CROZZ搭载的电池容量为55kWh和84.8kWh两种规格,MEB平台下的电池包理论上是可以像拼乐高一样,通过不同kWh容量的电池,满足不同的续航里程,通过液冷热管理和408V的高电压平台,可以实现最大125kW的充电功率。所以,在这之后会不会有其他续航里程的同款车型出来呢?关于ID.4这台车,我在研究的时候一直没搞明白一点,为什么这台车后轮用的是鼓刹?根据官方的解释,大众ID.4的制动控制系统,采用ZF电子助力器和ESC,后刹为Conti电子鼓刹,且为预留L3自动驾驶功能,均采用各家供应商最新的技术,由于电动车比传统燃油车的后轴载荷更大,如果使用盘刹就需要更大尺寸的刹车盘,而后轴布置的空间有限,且不利于成本控制(这个是重点),电子鼓的优势是刹车效能更好、拖滞更低,唯一缺点就是散热不好,而电动车现在都配置了能量回收功能,就是利用电动机反向拖动减速,降低了后轴的刹车载荷。但是我反复的琢磨,我总觉得这个解释中,除了“控制成本”这个理由之外,别的理由根本就站不住脚。同样是电动SUV,为什么特斯拉MODEL Y的后轮就可以做盘刹呢,如果说MODEL Y的价格高于大众ID.4,那奇瑞新出的大蚂蚁后轮也是盘刹啊,而且和ID.4一样都是后驱电动SUV,并且是否预留L3级自动驾驶功能,和后轮用什么刹车没有什么关系,无非就是刹车部位多一个感应器,那么大众不给盘刹的原因是什么呢?而且还有一个细节点,那就是作为一台二十多万的电动SUV,没有前备箱也就算了,但是为啥前面的机盖连个液压撑杆都没有?所以我就更加疑惑,买大众ID.4的理由是什么,或者说这台车有什么亮点能吸引消费者去购买呢?大众ID.4的对手们我们具体对比一下市面上与ID.4类似的车型。首先,ID.4这两款车定价比较“巧妙”,它同时避开了蔚来和特斯拉这两个主打高端的品牌,以及小鹏、威马、比亚迪这几个相对亲民的品牌。前者的SUV车型主打30万以上的市场,比如蔚来ES6、EC6和特斯拉Model Y,且多是中型SUV;而后者旗下有紧凑型SUV,比如小鹏G3、威马EX5和宋Pro EV,但多主攻20万以内的市场。这么看,ID.4像不像定着接近中型SUV的价格去卖两款紧凑型SUV?先说说蔚来和特斯拉吧,一个是新造车势力在高端新能源车领域的代表,另一个几乎已经成为新能源车行业的风向标、扛把子,蔚来宣称BBA的油车卖多少钱,它的电动车就卖多少钱,而特斯拉的市值更是恐怖如斯,连BBA也不放在眼里了。但是,这两个品牌的SUV车型并不能与ID.4形成直接的竞争关系。蔚来ES6补贴后34.648-50.8万,EC6补贴后35.36-50.8万,这两中型SUV比ID.4这样的紧凑型SUV整整高了一个级别,更别提更贵更大的老大哥ES8了,不具备可比性。除非哪天蔚来出了一款紧凑型SUV,不过那价格至少会赶上ID.4的顶配。特斯拉Model Y官降后来到了33.99-36.99万,先不说它也是中型SUV,也不讨论它的续航、性能和驾驶辅助,就凭“特斯拉”、“马斯克”这两个名字在电动粉中的影响力就已经碾压ID.4了,特斯拉在新能源车领域的地位,早就超越了大众在燃油车领域里的地位。拿ID.4去对比小鹏G3、威马EX5和宋EV,其实更有实际意义,因为和这些定价更便宜的车去比,你就会发现大众虽然摆脱了油改电这种没有诚意的套路,但还是没有摆脱自己曾经的“偶像包袱”,尤其对比新造车势力的车型,虽然ID.4和它们都是同级别车型,但ID.4整体定价高了非常多,即使车价差了好几万,在配置上依然有落差感。要知道,新能源车是有别于传统燃油车的另一个领域,在这里传统车企的品牌并没有那么值钱,特斯拉也好,其他新造车势力也罢,它们都已经成型,传统车企想要进来插一脚,就必须放弃燃油车的那套思路,可是假如传统车企真的那么去玩,又无异于拿着刀对着自己捅了一下,万一手一滑,那可能命都没了。对比定价14.68-19.98万的小鹏G3,首先在绝大多数人最关心的续航上ID.4就输了,毕竟小鹏G3起步就是460KM,中配往上开始变为520KM,虽然ID.4 X和ID.4 CROZZ通过最低配将价格区间拉到了20万以内,但实际上已经相当于小鹏G3顶配的价格了,可是续航只有400KM。虽然说ID.4从次顶配开始,一下跃升到550KM这么一个续航级别,但ID.4 X又开始在驾驶辅助上“挤牙膏”了,直到23.5888万的中配Pro极智长续航版才开始补齐并线辅助、车道偏离预警、车道保持辅助,直到27.2888万的顶配Prime劲能四驱版才有全速自适应巡航,相比之下ID.4 CROZZ在这方面要大气不少,以上这些东西除了并线辅助外都是标配,但回过头来看,小鹏G3从16.68万的460智享版开始就已经全部给你配齐了。车机对于新能源车来说,是区别于燃油车的重要一环,现在新能源车企都喜欢在车机上玩生态,简单来说通过一定程度的硬件超前预埋,日后通过OTA实现更多样化的功能,可以说所有的新造车势力在这方面玩得都很溜。可是,从我目前掌握的信息来看,ID.4的两款车目前只有车联网,据说硬件层面支持OTA升级,但软件层面上还没有为OTA升级做好准备,所以在别的车上,车越开功能越多的事情,近期内在ID.4上还体验不到。对比一下同样是新造车势力三强之一的威马,威马EX5的策略简单粗暴,14.68-14.98万的两款低配车型都是400KM续航,想要520KM就要一下跳到17.68万,同时17.98-19.88万的顶配和次顶配车型补齐了L2级自动驾驶,往下的一律没有。在这里ID.4无非还是性价比的问题,想要得到类似水平的续航和驾驶辅助,就得多花好几万的代价,这点在ID.4 X上尤为明显,花了27.2888你才愿意给我全速自适应巡航?至于车机,威马EX5同样支持OTA升级,时不时优化一下系统,时不时修复一下BUG,同时威马也在玩软件生态,比如自定义的仪表主题,只不过是要收费的,三刀的那台车就非常花里胡哨,我看他仪表主题就经常换。顺带说一句,ID.4的价格可以买威马EX6了,不仅是一台中型SUV,而且还有6座可选。再对比一下售价17.98-21.98万的宋Pro EV,比亚迪其实不属于新造车势力,不过它确实是国内最早做新能源车的车企之一,而且品种繁多,纯油、插混、纯电都有,所以在这种思路下的宋Pro EV其实并不像新造车势力车型那样创新、花哨、跳脱,反倒更像是传统燃油车,这点和ID.4有些像。宋Pro EV对我来说吸引力并不大,虽然有优惠但价格依然不便宜,全系405KM的续航也没啥亮点,主动安全配置也要上到次顶配和顶配才有,所以抛开品牌带来的差价,我觉得ID.4在续航、驾驶辅助上还是有优势的,关键是设计上我觉得就比宋Pro EV更前卫,宋Pro EV还是太保守了,看上去就像10万块钱的普通宋。比亚迪在新能源SUV市场的大杀器我认为是唐DM和唐EV,只不过唐EV指导价27.95-31.48万,起步价相当于ID.4的顶配价格,而且还是个中型SUV,没啥太多可比性。除了以上这些,其实还有一款车的调性我觉得和ID.4非常像,那就是广汽埃安的Aion V,同样是传统车企背景的紧凑型纯电SUV,AION V补贴后售价15.96-23.96万,它有400KM、500KM、600KM续航版本,加上各自的配置区分一共有8款配置。但是,当你拉开它的配置表就能发现,除了最低配的60智领版无法选装,以及最顶配的80MAX标配了一部分以外,它的驾驶辅助基本都是需要选装的,叫“ADiGO 2.5 全自动驾驶辅助套装”,基本上囊括了市面上常见的驾驶辅助功能。同时AION V刚上市时打出了5G的概念,但是只有几个500续航的80版本配置才能选装5G套装,同时也只有80MAX版本才能选装驾驶辅助最全面的“ADiGO 3.0 全自动驾驶辅助套装”,这个辅助系统号称是中国首个 L3 量产自动驾驶系统,多了高速公路驾驶辅助和高精地图,支持高速自动驾驶,但是需要额外支付2.86万……这不是逼着人放弃中低配吗?AION V算是比较小众的国产新能源车型,论驾驶辅助,满配的AION V无疑更加领先于ID.4,但是价格也够上了ID.4的顶配,我觉得大多数人还是会选择后者,但话说回来,两个都不选的可能性明显更大一些。对比一圈回来,我们都知道,现在电动车的市场已经在往生态化去走,随着生产成本不断降低,电动车的售价势必会随着成本也不断降低,最后通过软件生态来实现盈利。我们且不说大众ID.4的定价是否高了,我们就单纯的来看ID.4这台车,向上有蔚来这种客户粘性极高的品牌,以及特斯拉这种懒得正眼去看大众这种老牌汽车厂商的巨头,向下或者同级别还有一众国产新能源汽车摆在那里,并且在车辆的智能化、本土化、性价比等方面都优于大众ID.4。站在消费者的角度来看,追求大空间的车主肯定会觉得ID.4有点小;追求性价比的车主,还有一堆比ID.4便宜、配置还比ID.4高的电动车可供挑选,更不算MODEL Y长续航版的入门价现在只要33.99万,并且之后极有可能出一个30万内的单电机版本;追求科技的车主,大众ID.4也并没有什么亮眼的科技或者是多么智能化的车机,它更像是一台把内燃机换成电动机、把烧油变成用电的一台传统的车辆。所以,我就想不明白,大众ID.4这台车的优势到底在哪里?难道就因为它是一台大众?可是在新能源车或者单纯的电动车领域里,这些老牌汽车厂商的招牌很多时候并没有那么管用,至少以目前的情况来看,在新能源车的领域里,大众说的话甚至还不如国产造车新势力们来的掷地有声。那么,如果是真的特别想要去买ID.4、就非他不可、就是认大众的消费者,对于大众ID.4这台车该怎么选,我研究了一下配置单,个人觉得如果在优惠幅度相同的情况下,可以去看看一汽大众ID.4 CROZZ,因为在相同价位下,一汽大众的配置会比上汽大众高一些。以219888元的上汽大众ID.4 X Pure+纯净长续航版和21.99万的一汽大众ID.4 CROZZ长续航PURE+两驱版进行对比,这两台车价格上保持一致,但是在配置上一汽大众ID.4 CROZZ比上汽大众ID.4 X整多出了电池预加热、车道偏离预警系统、车道保持辅助系统、电动后备厢、感应后备厢、电动后备厢位置记忆、后排2个Type-C接口……而上汽大众ID.4 X的优势点主要是前排座椅电动调节及加热。至于两款车型的顶配四驱版,两者售价分别是272888元和27.99万元,主要区别在于上汽大众ID.4 X续航达到了520KM,而一汽大众ID.4 CROZZ只是号称“大于500KM”,但是配置上一汽大众ID.4 CROZZ又多出了悬架软硬调校功能、后排独立空调等,相比之下一汽大众又赢了。写在最后最后,如果你只是想买一台电动SUV的话,甚至只是单纯的想买一台电动车,那我真的不建议你去买大众ID.4,它既比国产电动车的价格要高,又不如特斯拉有科技含量,在我看来,无论是国产的大众ID.4,还是海外版本的ID.3和ID.4,都只是大众投入市场中的试验品,或者说是一个试水的产品,因为无论是外形、内饰、空间、续航、科技配置……都只能用“普通”两个字来形容。当然,大众在做电动车的时候,有一些方面还是值得我们国内车厂来学习的,比如大众公司采用了大量的模块化设计,进而压低了单车成本,再通过极高的预估产销量来摊薄投资,用超大规模的量级规划拿下供应商端的有利报价,最后最大化的获取利润,即使单一车型或者几台车型的销路不好,只要有一台车成功,那就可以再接再厉,并且大量的通配件会把成本进一步摊薄,反正A车卖的不好也没事,通配的零件可以用来造卖的好的B车,而且供应商那里还有一定时间的账期,卖车挣的钱还能保证自己充足的现金流,最后不仅能把亏掉的钱给挣回来,还能趁势拉高自己的股价和市值,这可比单纯的造车、卖车挣得多。综合来说,根据目前的趋势和市场大环境来看,大众想在新能源车的领域里分一杯羹,还有很长的路要走,至少自家的产品还得不断提升智能化配置,同时真正舍得去把车辆的成本让给消费者,假如大众还想继续保持自己所谓的高高在上的调性,那迎来的结局大概率会很惨淡。*图片源自网络音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注这两天,大众集团似乎是在很用力的刷存在感,不仅奥迪A3正式上市,还有自家的大众ID.4 开启预售。但是,相比之下一汽大众的ID.4 CROZZ就没有什么太大的动静,只是在1月19号的时候搞了一个发布会,公布了一下配置、预售价和上市初期的活动,相比之下上汽大众则热闹不少,不仅1月21日开了个上市发布会,还找来刘亦菲做代言,不过“神仙姐姐”现在自己都有点糊,也不知道上汽大众是怎么想的。其实早在去年11月3日,大众ID.4就已经在深圳开始了首秀,并且宣布一汽大众和上汽大众同时推出两台ID.4,一汽大众推出的叫“ID.4 CROZZ”,上汽大众推出的叫“ID.4 X”,后来的广州车展也把这车给带去展出,但那时候的具体信息不是很多,当时我们提炼出的关键词就是:MEB平台、补贴后预售价不超25万、204马力驱动电机、三元锂电池、NEDC续航里程550KM……不过那时候我就觉得,大众肯定不可能全系都给550KM续航,很大概率只有单电机版本的顶配才会有这样的续航表现,因为电池包的最大容量是一定的,所以如果出个四驱性能版,续航肯定不如单电机版本,毕竟多一个电机在工作嘛。果不其然,现在这台车正式亮相,上汽大众ID.4 X的续航里程被分为了402KM、520KM和555KM三个版本,一汽大众ID.4 CROZZ则是400KM、500KM和550KM三个版本,而且上汽大众ID.4 X和一汽大众ID.4 CROZZ的价格还不一样,上汽大众ID.4 X的售价是199888~272888元,一汽大众ID.4 CROZZ的售价是车辆价格199900~279900元,不得不说大众的市场部门对于“尾数定价法”钻研的还是很透彻的,这样的定价一下子就把入门车型拉入20万内。有意思的是,除了价格上有些许的差别外,上汽大众在上市会的时候,公布了ID.4 X所有车型的续航里程,但是一汽大众却给顶配279900元的PRIME四驱版标注了“综合续航大于500KM”,具体多少也没有说,但是网上给出的参数表基本上写的都是500KM。当然,一汽大众趁着上市会,推出一个242888元的耀夜首发两驱版,综合续航也是550KM,我之前总觉得只有宝马喜欢用“耀夜”两个字,没想到这次大众也给用了,上汽大众也是对应的出了一个235888元的“1st Edition初见版”,不过首发版本依旧是两驱版车型,并没有针对四驱版车型去做,可能大众也估计不会有多少人会去买四驱版的ID.4。当然,我们都知道不管是ID.4 X还是ID.4 CROZZ,这两台车除了一些细节上的差别外,其实拆开来就是同一台车,这也是大众一贯喜欢玩的“双车战略”。所以,今天我们就来聊一聊这个大众ID.4。关于大众ID.4大众ID.4作为全新的产品,两款车型都来自大众最新的MEB纯电平台,而不是像之前大众的电动车那样,用油改电的方式来做,并且这台车做到了前后50:50的配重比,车辆定位于紧凑型SUV,车长4612mm、宽度1852mm、轴距2765mm,高度方面一汽大众和上汽大众设定的有些许区别,上汽大众ID.4 X的高度是1640mm,一汽大众ID.4 CROZZ的高度是1629mm。我们先聊一聊这个“MEB平台”。我们都知道,不管做什么车都需要一个平台或者是架构去做,包括电动车也是一样,像咱们国内比较出名的有长城的ME平台、领克的浩瀚架构……所以大众的MEB平台也是这么个东西。说的简单一些,就是MEB平台下出来的车不再是油改电,而是通过独立的、专门的、框架性的电动车平台来制造产品。从表面上来看,这个MEB平台的主要优势,就是能让大众在制造电动车的时候,可以从A级~D级车都游刃有余的去生产,并且通过零部件的标准化、通用化,实现全球范围的规模化采购,降低车辆在采购和制造时的成本。而当车辆的零部件实现标准化之后,核心零部件在不同车型中的通用性大大提高,大部分零部件采购和安装标准将得到统一,在此基础上,部分零部件实现各车型通用,零部件的种类减少之后,MEB平台中单个零部件的采购量得到提升,可以实现规模化的采购,而大量的零部件采购,可以分摊零部件的运输成本,同时提高自己的议价权,让大众能够在全球范围挑选供应商,最后选择自己满意的那一家,说白了就是我有需求量,那些供应商当中,谁想挣这个钱,那就赶紧来伺候一下。但是,降低成本和提升议价权只是表面,在MEB平台的背后,是大众的野心,大众想要用一个全新的、在可升级性、可扩展性、可复用性以及可移植性方面足够先进的汽车电气架构,通过基于CP/AP的通用软件框架、采用SOA的软件设计方法并开发完整的软件开发工具链,按照集中式的原则重新进行功能分配,逐步接管供应商软件,并开发大众自己的操作系统和其他应用软件,同时在合适的时机,向除大众以外的其他厂家兜售这个软件套件。简单概括,就是大众做这个MEB平台在造车的同时,还会去开发相关的软件、制定相关的标准,最后不仅自己能造车,还能帮别人造车或者卖软件、卖系统,甚至是成为电动车领域规则或标准的制定者,不过根据先前这套系统的表现和爆出的负面消息……我觉得大众还是有点把事情想的太简单了。接着我们再来聊聊ID.4这台车。虽然官方说ID.4的外观和内饰都是全新的设计,但是我依旧觉得它们身上还是有摆脱不掉的、浓厚的大众气息,尤其是车辆的内饰其实和8代高尔夫很像,你就算不看那个大众的LOGO,也能猜出是大众出品的车。当然,虽然ID.4 X和ID.4 CROZZ本质上是同一台车,但是这两台车毕竟是两家厂出来的,所以还是有一些区别的,除了外观上的一些细节差异之外,两款车型内饰主要区别在于车内的配色搭配、中控区域扶手、空调出风口、座椅表面花纹设计。动力方面,两款车型都提供了单电机的后驱版和双电机的四驱版,其中后驱版电机分两个版本,上汽大众ID.4 X入门版电机总功率为125千瓦、总扭矩为310牛米,代号“APP310”的永磁同步电机,其余3个版本电机总功率为150千瓦、总扭矩为310牛米,四驱版则新增了一个前置电机,电机总功率为230千瓦、总扭矩为460牛米,一汽大众ID.4 CROZZ除了四驱版电机总功率为225千瓦,相比上汽大众ID.4 X减少了5千瓦以外,其余参数上均保持一致。除了电机之外,这台车的减速器和别的厂家也不一样,大众这次用的减速器是一台“二级斜齿轮减速器”,而不是常见的一级斜齿轮减速器,根据大众的说法,这样做可以最大程度的减少体积,使车辆更加紧凑。同时之前海外版车辆电机的定子和转子,都来自大众的萨尔茨吉特工厂,电机外壳来自大众的汉诺威工厂,最终这些电机的配件在大众的卡塞尔工厂进行组装,变速箱是在德国卡塞尔工厂生产,而国内现在上市的车型,电机和变速箱都是在天津工厂生产,所以可以算是本土化很彻底的一台车。此外,大众ID.4两款车型均搭载的是三元锂电池,其中上汽大众ID.4 X搭载的电池容量为57.3kWh和83.4kWh两种规格,而一汽大众ID.4 CROZZ搭载的电池容量为55kWh和84.8kWh两种规格,MEB平台下的电池包理论上是可以像拼乐高一样,通过不同kWh容量的电池,满足不同的续航里程,通过液冷热管理和408V的高电压平台,可以实现最大125kW的充电功率。所以,在这之后会不会有其他续航里程的同款车型出来呢?关于ID.4这台车,我在研究的时候一直没搞明白一点,为什么这台车后轮用的是鼓刹?根据官方的解释,大众ID.4的制动控制系统,采用ZF电子助力器和ESC,后刹为Conti电子鼓刹,且为预留L3自动驾驶功能,均采用各家供应商最新的技术,由于电动车比传统燃油车的后轴载荷更大,如果使用盘刹就需要更大尺寸的刹车盘,而后轴布置的空间有限,且不利于成本控制(这个是重点),电子鼓的优势是刹车效能更好、拖滞更低,唯一缺点就是散热不好,而电动车现在都配置了能量回收功能,就是利用电动机反向拖动减速,降低了后轴的刹车载荷。但是我反复的琢磨,我总觉得这个解释中,除了“控制成本”这个理由之外,别的理由根本就站不住脚。同样是电动SUV,为什么特斯拉MODEL Y的后轮就可以做盘刹呢,如果说MODEL Y的价格高于大众ID.4,那奇瑞新出的大蚂蚁后轮也是盘刹啊,而且和ID.4一样都是后驱电动SUV,并且是否预留L3级自动驾驶功能,和后轮用什么刹车没有什么关系,无非就是刹车部位多一个感应器,那么大众不给盘刹的原因是什么呢?而且还有一个细节点,那就是作为一台二十多万的电动SUV,没有前备箱也就算了,但是为啥前面的机盖连个液压撑杆都没有?所以我就更加疑惑,买大众ID.4的理由是什么,或者说这台车有什么亮点能吸引消费者去购买呢?大众ID.4的对手们我们具体对比一下市面上与ID.4类似的车型。首先,ID.4这两款车定价比较“巧妙”,它同时避开了蔚来和特斯拉这两个主打高端的品牌,以及小鹏、威马、比亚迪这几个相对亲民的品牌。前者的SUV车型主打30万以上的市场,比如蔚来ES6、EC6和特斯拉Model Y,且多是中型SUV;而后者旗下有紧凑型SUV,比如小鹏G3、威马EX5和宋Pro EV,但多主攻20万以内的市场。这么看,ID.4像不像定着接近中型SUV的价格去卖两款紧凑型SUV?先说说蔚来和特斯拉吧,一个是新造车势力在高端新能源车领域的代表,另一个几乎已经成为新能源车行业的风向标、扛把子,蔚来宣称BBA的油车卖多少钱,它的电动车就卖多少钱,而特斯拉的市值更是恐怖如斯,连BBA也不放在眼里了。但是,这两个品牌的SUV车型并不能与ID.4形成直接的竞争关系。蔚来ES6补贴后34.648-50.8万,EC6补贴后35.36-50.8万,这两中型SUV比ID.4这样的紧凑型SUV整整高了一个级别,更别提更贵更大的老大哥ES8了,不具备可比性。除非哪天蔚来出了一款紧凑型SUV,不过那价格至少会赶上ID.4的顶配。特斯拉Model Y官降后来到了33.99-36.99万,先不说它也是中型SUV,也不讨论它的续航、性能和驾驶辅助,就凭“特斯拉”、“马斯克”这两个名字在电动粉中的影响力就已经碾压ID.4了,特斯拉在新能源车领域的地位,早就超越了大众在燃油车领域里的地位。拿ID.4去对比小鹏G3、威马EX5和宋EV,其实更有实际意义,因为和这些定价更便宜的车去比,你就会发现大众虽然摆脱了油改电这种没有诚意的套路,但还是没有摆脱自己曾经的“偶像包袱”,尤其对比新造车势力的车型,虽然ID.4和它们都是同级别车型,但ID.4整体定价高了非常多,即使车价差了好几万,在配置上依然有落差感。要知道,新能源车是有别于传统燃油车的另一个领域,在这里传统车企的品牌并没有那么值钱,特斯拉也好,其他新造车势力也罢,它们都已经成型,传统车企想要进来插一脚,就必须放弃燃油车的那套思路,可是假如传统车企真的那么去玩,又无异于拿着刀对着自己捅了一下,万一手一滑,那可能命都没了。对比定价14.68-19.98万的小鹏G3,首先在绝大多数人最关心的续航上ID.4就输了,毕竟小鹏G3起步就是460KM,中配往上开始变为520KM,虽然ID.4 X和ID.4 CROZZ通过最低配将价格区间拉到了20万以内,但实际上已经相当于小鹏G3顶配的价格了,可是续航只有400KM。虽然说ID.4从次顶配开始,一下跃升到550KM这么一个续航级别,但ID.4 X又开始在驾驶辅助上“挤牙膏”了,直到23.5888万的中配Pro极智长续航版才开始补齐并线辅助、车道偏离预警、车道保持辅助,直到27.2888万的顶配Prime劲能四驱版才有全速自适应巡航,相比之下ID.4 CROZZ在这方面要大气不少,以上这些东西除了并线辅助外都是标配,但回过头来看,小鹏G3从16.68万的460智享版开始就已经全部给你配齐了。车机对于新能源车来说,是区别于燃油车的重要一环,现在新能源车企都喜欢在车机上玩生态,简单来说通过一定程度的硬件超前预埋,日后通过OTA实现更多样化的功能,可以说所有的新造车势力在这方面玩得都很溜。可是,从我目前掌握的信息来看,ID.4的两款车目前只有车联网,据说硬件层面支持OTA升级,但软件层面上还没有为OTA升级做好准备,所以在别的车上,车越开功能越多的事情,近期内在ID.4上还体验不到。对比一下同样是新造车势力三强之一的威马,威马EX5的策略简单粗暴,14.68-14.98万的两款低配车型都是400KM续航,想要520KM就要一下跳到17.68万,同时17.98-19.88万的顶配和次顶配车型补齐了L2级自动驾驶,往下的一律没有。在这里ID.4无非还是性价比的问题,想要得到类似水平的续航和驾驶辅助,就得多花好几万的代价,这点在ID.4 X上尤为明显,花了27.2888你才愿意给我全速自适应巡航?至于车机,威马EX5同样支持OTA升级,时不时优化一下系统,时不时修复一下BUG,同时威马也在玩软件生态,比如自定义的仪表主题,只不过是要收费的,三刀的那台车就非常花里胡哨,我看他仪表主题就经常换。顺带说一句,ID.4的价格可以买威马EX6了,不仅是一台中型SUV,而且还有6座可选。再对比一下售价17.98-21.98万的宋Pro EV,比亚迪其实不属于新造车势力,不过它确实是国内最早做新能源车的车企之一,而且品种繁多,纯油、插混、纯电都有,所以在这种思路下的宋Pro EV其实并不像新造车势力车型那样创新、花哨、跳脱,反倒更像是传统燃油车,这点和ID.4有些像。宋Pro EV对我来说吸引力并不大,虽然有优惠但价格依然不便宜,全系405KM的续航也没啥亮点,主动安全配置也要上到次顶配和顶配才有,所以抛开品牌带来的差价,我觉得ID.4在续航、驾驶辅助上还是有优势的,关键是设计上我觉得就比宋Pro EV更前卫,宋Pro EV还是太保守了,看上去就像10万块钱的普通宋。比亚迪在新能源SUV市场的大杀器我认为是唐DM和唐EV,只不过唐EV指导价27.95-31.48万,起步价相当于ID.4的顶配价格,而且还是个中型SUV,没啥太多可比性。除了以上这些,其实还有一款车的调性我觉得和ID.4非常像,那就是广汽埃安的Aion V,同样是传统车企背景的紧凑型纯电SUV,AION V补贴后售价15.96-23.96万,它有400KM、500KM、600KM续航版本,加上各自的配置区分一共有8款配置。但是,当你拉开它的配置表就能发现,除了最低配的60智领版无法选装,以及最顶配的80MAX标配了一部分以外,它的驾驶辅助基本都是需要选装的,叫“ADiGO 2.5 全自动驾驶辅助套装”,基本上囊括了市面上常见的驾驶辅助功能。同时AION V刚上市时打出了5G的概念,但是只有几个500续航的80版本配置才能选装5G套装,同时也只有80MAX版本才能选装驾驶辅助最全面的“ADiGO 3.0 全自动驾驶辅助套装”,这个辅助系统号称是中国首个 L3 量产自动驾驶系统,多了高速公路驾驶辅助和高精地图,支持高速自动驾驶,但是需要额外支付2.86万……这不是逼着人放弃中低配吗?AION V算是比较小众的国产新能源车型,论驾驶辅助,满配的AION V无疑更加领先于ID.4,但是价格也够上了ID.4的顶配,我觉得大多数人还是会选择后者,但话说回来,两个都不选的可能性明显更大一些。对比一圈回来,我们都知道,现在电动车的市场已经在往生态化去走,随着生产成本不断降低,电动车的售价势必会随着成本也不断降低,最后通过软件生态来实现盈利。我们且不说大众ID.4的定价是否高了,我们就单纯的来看ID.4这台车,向上有蔚来这种客户粘性极高的品牌,以及特斯拉这种懒得正眼去看大众这种老牌汽车厂商的巨头,向下或者同级别还有一众国产新能源汽车摆在那里,并且在车辆的智能化、本土化、性价比等方面都优于大众ID.4。站在消费者的角度来看,追求大空间的车主肯定会觉得ID.4有点小;追求性价比的车主,还有一堆比ID.4便宜、配置还比ID.4高的电动车可供挑选,更不算MODEL Y长续航版的入门价现在只要33.99万,并且之后极有可能出一个30万内的单电机版本;追求科技的车主,大众ID.4也并没有什么亮眼的科技或者是多么智能化的车机,它更像是一台把内燃机换成电动机、把烧油变成用电的一台传统的车辆。所以,我就想不明白,大众ID.4这台车的优势到底在哪里?难道就因为它是一台大众?可是在新能源车或者单纯的电动车领域里,这些老牌汽车厂商的招牌很多时候并没有那么管用,至少以目前的情况来看,在新能源车的领域里,大众说的话甚至还不如国产造车新势力们来的掷地有声。那么,如果是真的特别想要去买ID.4、就非他不可、就是认大众的消费者,对于大众ID.4这台车该怎么选,我研究了一下配置单,个人觉得如果在优惠幅度相同的情况下,可以去看看一汽大众ID.4 CROZZ,因为在相同价位下,一汽大众的配置会比上汽大众高一些。以219888元的上汽大众ID.4 X Pure+纯净长续航版和21.99万的一汽大众ID.4 CROZZ长续航PURE+两驱版进行对比,这两台车价格上保持一致,但是在配置上一汽大众ID.4 CROZZ比上汽大众ID.4 X整多出了电池预加热、车道偏离预警系统、车道保持辅助系统、电动后备厢、感应后备厢、电动后备厢位置记忆、后排2个Type-C接口……而上汽大众ID.4 X的优势点主要是前排座椅电动调节及加热。至于两款车型的顶配四驱版,两者售价分别是272888元和27.99万元,主要区别在于上汽大众ID.4 X续航达到了520KM,而一汽大众ID.4 CROZZ只是号称“大于500KM”,但是配置上一汽大众ID.4 CROZZ又多出了悬架软硬调校功能、后排独立空调等,相比之下一汽大众又赢了。写在最后最后,如果你只是想买一台电动SUV的话,甚至只是单纯的想买一台电动车,那我真的不建议你去买大众ID.4,它既比国产电动车的价格要高,又不如特斯拉有科技含量,在我看来,无论是国产的大众ID.4,还是海外版本的ID.3和ID.4,都只是大众投入市场中的试验品,或者说是一个试水的产品,因为无论是外形、内饰、空间、续航、科技配置……都只能用“普通”两个字来形容。当然,大众在做电动车的时候,有一些方面还是值得我们国内车厂来学习的,比如大众公司采用了大量的模块化设计,进而压低了单车成本,再通过极高的预估产销量来摊薄投资,用超大规模的量级规划拿下供应商端的有利报价,最后最大化的获取利润,即使单一车型或者几台车型的销路不好,只要有一台车成功,那就可以再接再厉,并且大量的通配件会把成本进一步摊薄,反正A车卖的不好也没事,通配的零件可以用来造卖的好的B车,而且供应商那里还有一定时间的账期,卖车挣的钱还能保证自己充足的现金流,最后不仅能把亏掉的钱给挣回来,还能趁势拉高自己的股价和市值,这可比单纯的造车、卖车挣得多。综合来说,根据目前的趋势和市场大环境来看,大众想在新能源车的领域里分一杯羹,还有很长的路要走,至少自家的产品还得不断提升智能化配置,同时真正舍得去把车辆的成本让给消费者,假如大众还想继续保持自己所谓的高高在上的调性,那迎来的结局大概率会很惨淡。*图片源自网络音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注这两天,大众集团似乎是在很用力的刷存在感,不仅奥迪A3正式上市,还有自家的大众ID.4 开启预售。但是,相比之下一汽大众的ID.4 CROZZ就没有什么太大的动静,只是在1月19号的时候搞了一个发布会,公布了一下配置、预售价和上市初期的活动,相比之下上汽大众则热闹不少,不仅1月21日开了个上市发布会,还找来刘亦菲做代言,不过“神仙姐姐”现在自己都有点糊,也不知道上汽大众是怎么想的。其实早在去年11月3日,大众ID.4就已经在深圳开始了首秀,并且宣布一汽大众和上汽大众同时推出两台ID.4,一汽大众推出的叫“ID.4 CROZZ”,上汽大众推出的叫“ID.4 X”,后来的广州车展也把这车给带去展出,但那时候的具体信息不是很多,当时我们提炼出的关键词就是:MEB平台、补贴后预售价不超25万、204马力驱动电机、三元锂电池、NEDC续航里程550KM……不过那时候我就觉得,大众肯定不可能全系都给550KM续航,很大概率只有单电机版本的顶配才会有这样的续航表现,因为电池包的最大容量是一定的,所以如果出个四驱性能版,续航肯定不如单电机版本,毕竟多一个电机在工作嘛。果不其然,现在这台车正式亮相,上汽大众ID.4 X的续航里程被分为了402KM、520KM和555KM三个版本,一汽大众ID.4 CROZZ则是400KM、500KM和550KM三个版本,而且上汽大众ID.4 X和一汽大众ID.4 CROZZ的价格还不一样,上汽大众ID.4 X的售价是199888~272888元,一汽大众ID.4 CROZZ的售价是车辆价格199900~279900元,不得不说大众的市场部门对于“尾数定价法”钻研的还是很透彻的,这样的定价一下子就把入门车型拉入20万内。有意思的是,除了价格上有些许的差别外,上汽大众在上市会的时候,公布了ID.4 X所有车型的续航里程,但是一汽大众却给顶配279900元的PRIME四驱版标注了“综合续航大于500KM”,具体多少也没有说,但是网上给出的参数表基本上写的都是500KM。当然,一汽大众趁着上市会,推出一个242888元的耀夜首发两驱版,综合续航也是550KM,我之前总觉得只有宝马喜欢用“耀夜”两个字,没想到这次大众也给用了,上汽大众也是对应的出了一个235888元的“1st Edition初见版”,不过首发版本依旧是两驱版车型,并没有针对四驱版车型去做,可能大众也估计不会有多少人会去买四驱版的ID.4。当然,我们都知道不管是ID.4 X还是ID.4 CROZZ,这两台车除了一些细节上的差别外,其实拆开来就是同一台车,这也是大众一贯喜欢玩的“双车战略”。所以,今天我们就来聊一聊这个大众ID.4。关于大众ID.4大众ID.4作为全新的产品,两款车型都来自大众最新的MEB纯电平台,而不是像之前大众的电动车那样,用油改电的方式来做,并且这台车做到了前后50:50的配重比,车辆定位于紧凑型SUV,车长4612mm、宽度1852mm、轴距2765mm,高度方面一汽大众和上汽大众设定的有些许区别,上汽大众ID.4 X的高度是1640mm,一汽大众ID.4 CROZZ的高度是1629mm。我们先聊一聊这个“MEB平台”。我们都知道,不管做什么车都需要一个平台或者是架构去做,包括电动车也是一样,像咱们国内比较出名的有长城的ME平台、领克的浩瀚架构……所以大众的MEB平台也是这么个东西。说的简单一些,就是MEB平台下出来的车不再是油改电,而是通过独立的、专门的、框架性的电动车平台来制造产品。从表面上来看,这个MEB平台的主要优势,就是能让大众在制造电动车的时候,可以从A级~D级车都游刃有余的去生产,并且通过零部件的标准化、通用化,实现全球范围的规模化采购,降低车辆在采购和制造时的成本。而当车辆的零部件实现标准化之后,核心零部件在不同车型中的通用性大大提高,大部分零部件采购和安装标准将得到统一,在此基础上,部分零部件实现各车型通用,零部件的种类减少之后,MEB平台中单个零部件的采购量得到提升,可以实现规模化的采购,而大量的零部件采购,可以分摊零部件的运输成本,同时提高自己的议价权,让大众能够在全球范围挑选供应商,最后选择自己满意的那一家,说白了就是我有需求量,那些供应商当中,谁想挣这个钱,那就赶紧来伺候一下。但是,降低成本和提升议价权只是表面,在MEB平台的背后,是大众的野心,大众想要用一个全新的、在可升级性、可扩展性、可复用性以及可移植性方面足够先进的汽车电气架构,通过基于CP/AP的通用软件框架、采用SOA的软件设计方法并开发完整的软件开发工具链,按照集中式的原则重新进行功能分配,逐步接管供应商软件,并开发大众自己的操作系统和其他应用软件,同时在合适的时机,向除大众以外的其他厂家兜售这个软件套件。简单概括,就是大众做这个MEB平台在造车的同时,还会去开发相关的软件、制定相关的标准,最后不仅自己能造车,还能帮别人造车或者卖软件、卖系统,甚至是成为电动车领域规则或标准的制定者,不过根据先前这套系统的表现和爆出的负面消息……我觉得大众还是有点把事情想的太简单了。接着我们再来聊聊ID.4这台车。虽然官方说ID.4的外观和内饰都是全新的设计,但是我依旧觉得它们身上还是有摆脱不掉的、浓厚的大众气息,尤其是车辆的内饰其实和8代高尔夫很像,你就算不看那个大众的LOGO,也能猜出是大众出品的车。当然,虽然ID.4 X和ID.4 CROZZ本质上是同一台车,但是这两台车毕竟是两家厂出来的,所以还是有一些区别的,除了外观上的一些细节差异之外,两款车型内饰主要区别在于车内的配色搭配、中控区域扶手、空调出风口、座椅表面花纹设计。动力方面,两款车型都提供了单电机的后驱版和双电机的四驱版,其中后驱版电机分两个版本,上汽大众ID.4 X入门版电机总功率为125千瓦、总扭矩为310牛米,代号“APP310”的永磁同步电机,其余3个版本电机总功率为150千瓦、总扭矩为310牛米,四驱版则新增了一个前置电机,电机总功率为230千瓦、总扭矩为460牛米,一汽大众ID.4 CROZZ除了四驱版电机总功率为225千瓦,相比上汽大众ID.4 X减少了5千瓦以外,其余参数上均保持一致。除了电机之外,这台车的减速器和别的厂家也不一样,大众这次用的减速器是一台“二级斜齿轮减速器”,而不是常见的一级斜齿轮减速器,根据大众的说法,这样做可以最大程度的减少体积,使车辆更加紧凑。同时之前海外版车辆电机的定子和转子,都来自大众的萨尔茨吉特工厂,电机外壳来自大众的汉诺威工厂,最终这些电机的配件在大众的卡塞尔工厂进行组装,变速箱是在德国卡塞尔工厂生产,而国内现在上市的车型,电机和变速箱都是在天津工厂生产,所以可以算是本土化很彻底的一台车。此外,大众ID.4两款车型均搭载的是三元锂电池,其中上汽大众ID.4 X搭载的电池容量为57.3kWh和83.4kWh两种规格,而一汽大众ID.4 CROZZ搭载的电池容量为55kWh和84.8kWh两种规格,MEB平台下的电池包理论上是可以像拼乐高一样,通过不同kWh容量的电池,满足不同的续航里程,通过液冷热管理和408V的高电压平台,可以实现最大125kW的充电功率。所以,在这之后会不会有其他续航里程的同款车型出来呢?关于ID.4这台车,我在研究的时候一直没搞明白一点,为什么这台车后轮用的是鼓刹?根据官方的解释,大众ID.4的制动控制系统,采用ZF电子助力器和ESC,后刹为Conti电子鼓刹,且为预留L3自动驾驶功能,均采用各家供应商最新的技术,由于电动车比传统燃油车的后轴载荷更大,如果使用盘刹就需要更大尺寸的刹车盘,而后轴布置的空间有限,且不利于成本控制(这个是重点),电子鼓的优势是刹车效能更好、拖滞更低,唯一缺点就是散热不好,而电动车现在都配置了能量回收功能,就是利用电动机反向拖动减速,降低了后轴的刹车载荷。但是我反复的琢磨,我总觉得这个解释中,除了“控制成本”这个理由之外,别的理由根本就站不住脚。同样是电动SUV,为什么特斯拉MODEL Y的后轮就可以做盘刹呢,如果说MODEL Y的价格高于大众ID.4,那奇瑞新出的大蚂蚁后轮也是盘刹啊,而且和ID.4一样都是后驱电动SUV,并且是否预留L3级自动驾驶功能,和后轮用什么刹车没有什么关系,无非就是刹车部位多一个感应器,那么大众不给盘刹的原因是什么呢?而且还有一个细节点,那就是作为一台二十多万的电动SUV,没有前备箱也就算了,但是为啥前面的机盖连个液压撑杆都没有?所以我就更加疑惑,买大众ID.4的理由是什么,或者说这台车有什么亮点能吸引消费者去购买呢?大众ID.4的对手们我们具体对比一下市面上与ID.4类似的车型。首先,ID.4这两款车定价比较“巧妙”,它同时避开了蔚来和特斯拉这两个主打高端的品牌,以及小鹏、威马、比亚迪这几个相对亲民的品牌。前者的SUV车型主打30万以上的市场,比如蔚来ES6、EC6和特斯拉Model Y,且多是中型SUV;而后者旗下有紧凑型SUV,比如小鹏G3、威马EX5和宋Pro EV,但多主攻20万以内的市场。这么看,ID.4像不像定着接近中型SUV的价格去卖两款紧凑型SUV?先说说蔚来和特斯拉吧,一个是新造车势力在高端新能源车领域的代表,另一个几乎已经成为新能源车行业的风向标、扛把子,蔚来宣称BBA的油车卖多少钱,它的电动车就卖多少钱,而特斯拉的市值更是恐怖如斯,连BBA也不放在眼里了。但是,这两个品牌的SUV车型并不能与ID.4形成直接的竞争关系。蔚来ES6补贴后34.648-50.8万,EC6补贴后35.36-50.8万,这两中型SUV比ID.4这样的紧凑型SUV整整高了一个级别,更别提更贵更大的老大哥ES8了,不具备可比性。除非哪天蔚来出了一款紧凑型SUV,不过那价格至少会赶上ID.4的顶配。特斯拉Model Y官降后来到了33.99-36.99万,先不说它也是中型SUV,也不讨论它的续航、性能和驾驶辅助,就凭“特斯拉”、“马斯克”这两个名字在电动粉中的影响力就已经碾压ID.4了,特斯拉在新能源车领域的地位,早就超越了大众在燃油车领域里的地位。拿ID.4去对比小鹏G3、威马EX5和宋EV,其实更有实际意义,因为和这些定价更便宜的车去比,你就会发现大众虽然摆脱了油改电这种没有诚意的套路,但还是没有摆脱自己曾经的“偶像包袱”,尤其对比新造车势力的车型,虽然ID.4和它们都是同级别车型,但ID.4整体定价高了非常多,即使车价差了好几万,在配置上依然有落差感。要知道,新能源车是有别于传统燃油车的另一个领域,在这里传统车企的品牌并没有那么值钱,特斯拉也好,其他新造车势力也罢,它们都已经成型,传统车企想要进来插一脚,就必须放弃燃油车的那套思路,可是假如传统车企真的那么去玩,又无异于拿着刀对着自己捅了一下,万一手一滑,那可能命都没了。对比定价14.68-19.98万的小鹏G3,首先在绝大多数人最关心的续航上ID.4就输了,毕竟小鹏G3起步就是460KM,中配往上开始变为520KM,虽然ID.4 X和ID.4 CROZZ通过最低配将价格区间拉到了20万以内,但实际上已经相当于小鹏G3顶配的价格了,可是续航只有400KM。虽然说ID.4从次顶配开始,一下跃升到550KM这么一个续航级别,但ID.4 X又开始在驾驶辅助上“挤牙膏”了,直到23.5888万的中配Pro极智长续航版才开始补齐并线辅助、车道偏离预警、车道保持辅助,直到27.2888万的顶配Prime劲能四驱版才有全速自适应巡航,相比之下ID.4 CROZZ在这方面要大气不少,以上这些东西除了并线辅助外都是标配,但回过头来看,小鹏G3从16.68万的460智享版开始就已经全部给你配齐了。车机对于新能源车来说,是区别于燃油车的重要一环,现在新能源车企都喜欢在车机上玩生态,简单来说通过一定程度的硬件超前预埋,日后通过OTA实现更多样化的功能,可以说所有的新造车势力在这方面玩得都很溜。可是,从我目前掌握的信息来看,ID.4的两款车目前只有车联网,据说硬件层面支持OTA升级,但软件层面上还没有为OTA升级做好准备,所以在别的车上,车越开功能越多的事情,近期内在ID.4上还体验不到。对比一下同样是新造车势力三强之一的威马,威马EX5的策略简单粗暴,14.68-14.98万的两款低配车型都是400KM续航,想要520KM就要一下跳到17.68万,同时17.98-19.88万的顶配和次顶配车型补齐了L2级自动驾驶,往下的一律没有。在这里ID.4无非还是性价比的问题,想要得到类似水平的续航和驾驶辅助,就得多花好几万的代价,这点在ID.4 X上尤为明显,花了27.2888你才愿意给我全速自适应巡航?至于车机,威马EX5同样支持OTA升级,时不时优化一下系统,时不时修复一下BUG,同时威马也在玩软件生态,比如自定义的仪表主题,只不过是要收费的,三刀的那台车就非常花里胡哨,我看他仪表主题就经常换。顺带说一句,ID.4的价格可以买威马EX6了,不仅是一台中型SUV,而且还有6座可选。再对比一下售价17.98-21.98万的宋Pro EV,比亚迪其实不属于新造车势力,不过它确实是国内最早做新能源车的车企之一,而且品种繁多,纯油、插混、纯电都有,所以在这种思路下的宋Pro EV其实并不像新造车势力车型那样创新、花哨、跳脱,反倒更像是传统燃油车,这点和ID.4有些像。宋Pro EV对我来说吸引力并不大,虽然有优惠但价格依然不便宜,全系405KM的续航也没啥亮点,主动安全配置也要上到次顶配和顶配才有,所以抛开品牌带来的差价,我觉得ID.4在续航、驾驶辅助上还是有优势的,关键是设计上我觉得就比宋Pro EV更前卫,宋Pro EV还是太保守了,看上去就像10万块钱的普通宋。比亚迪在新能源SUV市场的大杀器我认为是唐DM和唐EV,只不过唐EV指导价27.95-31.48万,起步价相当于ID.4的顶配价格,而且还是个中型SUV,没啥太多可比性。除了以上这些,其实还有一款车的调性我觉得和ID.4非常像,那就是广汽埃安的Aion V,同样是传统车企背景的紧凑型纯电SUV,AION V补贴后售价15.96-23.96万,它有400KM、500KM、600KM续航版本,加上各自的配置区分一共有8款配置。但是,当你拉开它的配置表就能发现,除了最低配的60智领版无法选装,以及最顶配的80MAX标配了一部分以外,它的驾驶辅助基本都是需要选装的,叫“ADiGO 2.5 全自动驾驶辅助套装”,基本上囊括了市面上常见的驾驶辅助功能。同时AION V刚上市时打出了5G的概念,但是只有几个500续航的80版本配置才能选装5G套装,同时也只有80MAX版本才能选装驾驶辅助最全面的“ADiGO 3.0 全自动驾驶辅助套装”,这个辅助系统号称是中国首个 L3 量产自动驾驶系统,多了高速公路驾驶辅助和高精地图,支持高速自动驾驶,但是需要额外支付2.86万……这不是逼着人放弃中低配吗?AION V算是比较小众的国产新能源车型,论驾驶辅助,满配的AION V无疑更加领先于ID.4,但是价格也够上了ID.4的顶配,我觉得大多数人还是会选择后者,但话说回来,两个都不选的可能性明显更大一些。对比一圈回来,我们都知道,现在电动车的市场已经在往生态化去走,随着生产成本不断降低,电动车的售价势必会随着成本也不断降低,最后通过软件生态来实现盈利。我们且不说大众ID.4的定价是否高了,我们就单纯的来看ID.4这台车,向上有蔚来这种客户粘性极高的品牌,以及特斯拉这种懒得正眼去看大众这种老牌汽车厂商的巨头,向下或者同级别还有一众国产新能源汽车摆在那里,并且在车辆的智能化、本土化、性价比等方面都优于大众ID.4。站在消费者的角度来看,追求大空间的车主肯定会觉得ID.4有点小;追求性价比的车主,还有一堆比ID.4便宜、配置还比ID.4高的电动车可供挑选,更不算MODEL Y长续航版的入门价现在只要33.99万,并且之后极有可能出一个30万内的单电机版本;追求科技的车主,大众ID.4也并没有什么亮眼的科技或者是多么智能化的车机,它更像是一台把内燃机换成电动机、把烧油变成用电的一台传统的车辆。所以,我就想不明白,大众ID.4这台车的优势到底在哪里?难道就因为它是一台大众?可是在新能源车或者单纯的电动车领域里,这些老牌汽车厂商的招牌很多时候并没有那么管用,至少以目前的情况来看,在新能源车的领域里,大众说的话甚至还不如国产造车新势力们来的掷地有声。那么,如果是真的特别想要去买ID.4、就非他不可、就是认大众的消费者,对于大众ID.4这台车该怎么选,我研究了一下配置单,个人觉得如果在优惠幅度相同的情况下,可以去看看一汽大众ID.4 CROZZ,因为在相同价位下,一汽大众的配置会比上汽大众高一些。以219888元的上汽大众ID.4 X Pure+纯净长续航版和21.99万的一汽大众ID.4 CROZZ长续航PURE+两驱版进行对比,这两台车价格上保持一致,但是在配置上一汽大众ID.4 CROZZ比上汽大众ID.4 X整多出了电池预加热、车道偏离预警系统、车道保持辅助系统、电动后备厢、感应后备厢、电动后备厢位置记忆、后排2个Type-C接口……而上汽大众ID.4 X的优势点主要是前排座椅电动调节及加热。至于两款车型的顶配四驱版,两者售价分别是272888元和27.99万元,主要区别在于上汽大众ID.4 X续航达到了520KM,而一汽大众ID.4 CROZZ只是号称“大于500KM”,但是配置上一汽大众ID.4 CROZZ又多出了悬架软硬调校功能、后排独立空调等,相比之下一汽大众又赢了。写在最后最后,如果你只是想买一台电动SUV的话,甚至只是单纯的想买一台电动车,那我真的不建议你去买大众ID.4,它既比国产电动车的价格要高,又不如特斯拉有科技含量,在我看来,无论是国产的大众ID.4,还是海外版本的ID.3和ID.4,都只是大众投入市场中的试验品,或者说是一个试水的产品,因为无论是外形、内饰、空间、续航、科技配置……都只能用“普通”两个字来形容。当然,大众在做电动车的时候,有一些方面还是值得我们国内车厂来学习的,比如大众公司采用了大量的模块化设计,进而压低了单车成本,再通过极高的预估产销量来摊薄投资,用超大规模的量级规划拿下供应商端的有利报价,最后最大化的获取利润,即使单一车型或者几台车型的销路不好,只要有一台车成功,那就可以再接再厉,并且大量的通配件会把成本进一步摊薄,反正A车卖的不好也没事,通配的零件可以用来造卖的好的B车,而且供应商那里还有一定时间的账期,卖车挣的钱还能保证自己充足的现金流,最后不仅能把亏掉的钱给挣回来,还能趁势拉高自己的股价和市值,这可比单纯的造车、卖车挣得多。综合来说,根据目前的趋势和市场大环境来看,大众想在新能源车的领域里分一杯羹,还有很长的路要走,至少自家的产品还得不断提升智能化配置,同时真正舍得去把车辆的成本让给消费者,假如大众还想继续保持自己所谓的高高在上的调性,那迎来的结局大概率会很惨淡。*图片源自网络音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
※ 本文章发布于订阅号:百车全说,订阅号阅读更加方便,欢迎关注2021一开年,埃隆马斯克就搞了一个大新闻,公布了国产Model Y的正式售价:长续航全轮驱动版,指导价33.99万,1月份开始交付;Performance高性能全轮驱动板指导价36.99万,三季度开始交付。价格一出,所有人都忘了特斯拉“割韭菜”的往事,无论买不买电动车的,所有人都在叫好,以至大家拖家带口都跑去展厅,反正也在商场里,因此出现了人满为患的场面,跟菜市场似的。因为长续航版之前特斯拉官网的价格是48.8万,这次下调了14.81万,而高性能版之前是53.5万,这次下调了16.51万。这么看,所谓的预定价格就是一颗烟雾弹,不仅骗了消费者,还骗了所有的新造车势力。王炸不止于此,Model 3也跟着不讲武德。新款标准续航后驱升级版指导价并没有什么变动,按照目前30万内补贴政策后依然是24.99万,但是增配了热泵空调、电动尾门、双层玻璃,同时还来了个全车“黑化”,轮毂和内饰也进行了小幅更新,算是加量不加价。但这次Model 3的重点还是高性能版,在取消了原先的长续航后轮驱动版的同时,将新款高性能全轮驱动版的指导价从41.98万降到33.99万,下调了7.99万(这样一来,不仅Model 3的准车主们拍手叫好,同时又给Model Y腾出了市场空间)。Model 3现在等于说就两个极端可以选,要么单电机的代步版本,很便宜但没什么乐趣。要么就是高性能版,看着挺香,但又似乎花这么多钱买它,不如买Model Y。不过,长期关注高性能版的肯定夜里笑醒了,因为曾经Model 3 高性能版还是进口的时候,50多万落地的大有人在,这次真是“等等党”的又一次胜利,以至于我们的小伙伴看到这个价格之后,觉得自己花大价钱买台A45是买了个寂寞。当然,今天的主角还是Model Y,埃隆马斯克的王炸……Model Y是什么车,与Model 3的差别在哪关于Model Y这台车,先简单聊一下,Model Y其实就可以看作是一台换壳的Model 3,这一点毋庸置疑,之前马斯克在评价Model Y的时候就说过:“这台车(Model Y)比Model 3大了10%,成本增加了10%,续航略微减少,就像Model X之于Model S。”并且马斯克还表示:“Model Y和Model 3共用了超过75%的零件。”现款的Model 3和Model Y 换装了全新的内饰(特斯拉有内饰吗,其实没多大差别),同时全系标配电动尾门,高配内饰配有方向盘加热,而且Model Y 现在的两款车型差价只有 3 万元,这 3 万元带来的变化在于百公里加速从 5.1 秒提升至 3.7 秒、最高车速从 217 提升至 241公里每小时、轮毂升级为 21 英寸旋风涡轮轮毂、更高级的刹车系统(其实就是Brembo F50,最入门的4活塞刹车)、碳纤维扰流板、更低的悬架、铝合金踏板。那么,Model Y和之前的Model 3有什么区别,除了一个是轿车一个是SUV之外,我认为更多的在于Model 3是一个强调个性、运动的小车,或者说Model 3就是一个四门小钢炮,而Model Y就像我们买包子的时候,总希望老板卖的包子能“皮薄馅大、价格实惠”一样,这台车所追求或满足的,就是用户对于实用性的追求,而这也是两台车之间最为明显的区别。从我角度来看,这两台车从技术上可以说没什么创新,如果你硬是觉得Model Y比Model 3有更先进的白车身、更优化的细节,那只能说你被特斯拉洗脑了。从产品和市场上来说,平台化生产带来的成本摊薄,更有利于Model Y现在的定价,甚至以后还会随着产量扩大、成本摊薄,然后再降价一次甚至很多次,毕竟30万内的电动车是可以拿补贴的。同时,Model Y作为一款和Model 3共享平台的产品,这台车的使命和Model 3一致,就是提升特斯拉对中端电动车市场的渗透,进一步扩大市场流量和销量(现在基本确定的是,未来Model Y会出单电机版本,售价我个人预计在27-30万之间,30万以内还可以拿到政策补贴,估计最快明年上半年就会上市这个版本)。Model Y动了谁的蛋糕Model Y的轰动性在于,首先它是很多人喜闻乐见的SUV,更重要的是价格太过“流氓”了,这已经不是中美同价的问题了,现在的Model Y已经比美国本土还要便宜,再放大到所有在中国建厂的品牌,除了通用,似乎也没有谁敢说自己卖得比国外还便宜,所以我说它是马斯克的王炸。Model Y动了谁的蛋糕?首当其冲就是新造车势力了,关键词:SUV、30-40万,这不就是蔚来的主力市场吗?所以,这次直接承压的就是蔚来,Model Y将在价格上直接骑脸ES6与EC6,而其中ES6又是蔚来销量的基本盘,这何止是动了蛋糕,简直就是把桌子都掀了(虽然后来李斌接受采访的时候,假装镇定的说,Model Y定价比他预想的还要高一些,本以为特斯拉直接会定价30万以内,但随后又补充了一句,他们应该不送充电桩吧,是吧,应该不送吧)。至于小鹏,其实Model Y对小鹏的影响并不大。因为小鹏的主力是P7,从上市第一天起就与Model 3近身肉搏,已经习惯了竞争的日子,而Model Y在小鹏那里目前更是没有直接的竞争对手。同时P7定位是个性化轿跑,这种偏小众的车型在开拓细分市场初期时,难度会比较大,但同时竞争对手少,一旦站稳脚跟,后进的搅局者反而难以动摇它,所以看似是劣势实际是优势。如果非要说有什么影响,只能说Model Y让小鹏以后的路变窄了,小鹏如果想要推出一款与Model Y同级别、同价位的SUV就要好好掂量掂量了。MODEL Y对威马和理想的影响就更小了,威马的几款车在价格上和Model Y就不是一路的,消费群体也不是一路的(威马主要客户群体还是在15-20万区间),而理想仅有的理想ONE是非常特殊的增程式电动车,同时也是比较传统的6/7座中大型SUV,我一直说这是典型的政策型车,就是专供限购城市的居民。除了新造车势力,Model Y对传统燃油车企的杀伤力更是巨大的,尤其是BBA(微博上我已经更新了一条,奔驰E级客户要转买Model Y,还明确表示自己可以装充电桩,而且没什么长途需求)。对于那些还在挣扎转型电动化的传统车企来说,如果Model 3是给他们敲响了警钟,那么Model Y就已经直接杀到对方家门口了。都说科技是豪华在这个时代背景下的一种独特表达,比如最早通过科技诠释豪华的奥迪,还有奔驰s级为首的,带头玩科技的下一代奔驰,这种理念也直接影响到了BBA的新能源车型,比如奔驰EQC、宝马iX3和奥迪e-tron,但传统豪华品牌玩电动车,在品牌溢价方面还是不肯让步,价格劝退太多人。他们宁宁愿定个高价,然后通过经销商7折,8折的往外甩,也不愿一步到位,放低姿态……而Model Y也是典型的科技豪华路线(你说特斯拉外观,炫酷不炫酷,至少身边人看到都认识,而且知道不便宜。你说它内饰有多高级,其实啥也没有,就一块大屏)。不过我们得清楚一点,虽然BBA这些豪华品牌的标很值钱,但特斯拉最早通过Roadster打入市场,调性就不低,然后正式量产开始,是通过Model S、Model X这两款百万级的车型高价入市,树立起来的品牌形象,一点也不比BBA差。同时BBA在电动核心技术方面还有很长的路要走,强如大众集团在MEB平台上砸了这么多钱之后,也会在平台首款车型ID3上遇到“重大软件问题”,虽然特斯拉也经常出现大小问题,但它仍然是市面上最成熟的新能源车之一,加上背后还有马斯克的“个人魅力”,以及Space X诸多非常吸粉的事迹可以吹牛逼。这么看,在新能源车领域,BBA的标也不是那么不可替代了,价格远低于BBA的Model Y反而会让人觉得更有噱头。考虑到Model Y不仅是特斯拉,还是一台SUV,再加上这么一个价格,是不是可以大胆预测一下,Model Y会与Model 3和五菱宏光MINI EV一起长期霸占国内新能源车的销量前三?对于以BBA为首的传统车企来说,网上有一句话非常扎心:敌人都已经全副武装打到门口了,某些车企还搁这儿玩油改电呢……当然,Model Y敢放出这么劲爆、惊悚的价格,并不是因为老板厚道、做慈善的,这一切都源自一场“对赌”:我们都知道,特斯拉独资在上海建工厂,地价近乎于白菜价,同时还有效避免了40%的进口税。但上海政府也不会让特斯拉白白拿地,于是提出在未来5年内,特斯拉需要完成对上海工厂140.8亿的投资,以及从2023年底开始,上海工厂每年须上缴不低于22.3亿的税收。这两项条件如果办不到怎么办?那就相当于押宝输了,特斯拉要归还这块土地,所有投资就全部打水漂。为了实现对赌,上海工厂大概需要达成每年50万台的年产能和年销量。产能不是问题,因为2020年上海工厂一期规划年产能是15万台,虽然之前年底上海工厂为了追赶交付还被曝出了什么“血汗工厂”,什么“不合格零件莫名消失”的说法,但随着二期建成和三期开建,2021年的年产能预计会达到55万台,包括30万台Model 3和25万台Model Y,还附带出口业务。其实最大的问题是销量,特斯拉2020全球年销量预计最高也就刚刚突破50万台,而前11月作为绝对销量主力的Model 3国内销量是11.16万台,虽然11月的月销量突破2万台、环比暴涨78%,大概率锁定新能源车的年度销冠,无限逼近“3、4、C”这样的BBA主流车型销量。但是,目前国内的新能源车市场整体规模摆在这里,Model 3的市场占比已经够高了,50万的年销量不仅自己要努力,还需燃油车发展不给力、国家强推新能源等大环境的推动,余下的路还很远啊……所以,特斯拉往后在中国走低价路线是必然的,必须把价格直接打成白菜价,给消费者留下超高性价比的第一印象,让那些将新能源车视为燃油车替代品、不到万不得已不会选择的人也拉进来考虑新能源车,至少对于在上海工厂生产的Model 3和Model Y是这样的。所以,Model Y的价格也就不难理解了,甚至以后可能还会继续官降,比如大概率会推出单电机的版本,定价一下打入30万以内(个人预计27-30万),顺便还能拿一手补贴。 蔚来退订单事件还有一件有意思的事情,元旦那几天,在蔚来ES6、EC6论坛上出现了大量转让订单的帖子,大家吵成一团,这里面有蔚来粉、有特斯拉粉、也有临时转投特斯拉的原蔚来粉。甚至网上还出现了一个段子:Model Y一公布售价,特斯拉的官网就被大量订单挤爆了,蔚来官网也被大量退单挤爆了。这个消息的真假有待商榷,因为元旦的时候我尝试过登录特斯拉和蔚来的官网,都没有什么问题。很多人都盼望着蔚来在短期内可以来一波降价,用更低价格的ES6和EC6回怼一下特斯拉的Model Y,但面对特斯拉的价格“屠刀”,蔚来官方已经不止一次表态:官网爆掉是谣言,订单量目前很稳定,我们不会降价(越说不会,就越可能降价,看看老罗的锤子手机就知道了)。蔚来的股价并没有因为Model Y受到什么影响,甚至还在上涨,李斌表示情绪稳定,他自己做出的回应是:“我觉得Model Y的价格应该在30万以内,我感觉它产能上来了应该还会降价,它的目标是成为大众和福特,从蔚来来说我们还是会坚守自己的定位,宝马、奔驰、奥迪的油车卖多少钱,我们用电车卖它同样的价格……”所以,有些人说蔚来短期内降价可能性并不大,就算为了维持形象和口碑也不会立马降价(但是,我不这么认为,蔚来背后的投资人不会像李斌那么镇定)。从李老板的话中可以看出,蔚来的目标是打造一个新能源领域的豪华品牌,这个目标并不会因为特斯拉的某一款车而动摇,至于特斯拉的目标就很明显了,就是通过低价跑量将自己打造成一个规模庞大的新能源巨头,类似丰田和大众在燃油车领域的地位。说到底,蔚来和特斯拉的路子本就是不一样的,但话说回来有特斯拉挡在前面,蔚来也没法去复制特斯拉的路子。从长期角度看,蔚来ES6和EC6的销量,一定会大幅度受到Model Y的冲击。而对于蔚来来说,打造豪华品牌需要调性,但追求豪华并不代表放弃销量,所以我们是不是可以大胆预测一下,蔚来往后一定会通过一些方法去提高旗下车型的吸引力?比如增配、服务、降价等等。增配,说实话ES6和EC6在配置上的操作空间并不大;服务,这一直都是蔚来的优势。相比之下降价反而是最有可能且最有可行性的方法,虽然蔚来目前嘴上说不会降价,但个人觉得这更多是为了当前的稳定。蔚来这次是碰到硬茬儿了,但在这场与特斯拉的这场竞争中,蔚来的新老车主们其实都有可能成为受益者,具体收益多少就要看蔚来下一步的应对策略了……大家也可以给蔚来支支招。让燃油性能车哀嚎的高性能版最后来说说高性能版,现在Model 3和Model Y的高性能版的价格分别是33.99万和36.69万,但是能给到用户的性能表现(比如百公里加速)却比百万级性能车还要强(Model 3高性能版3.3秒,Model Y高性能版3.9秒)。这不禁让我有一些惋惜,在过去的内燃机时代里,如果想要在原厂状态下,做到百公里加速4秒内的成绩,这是一件非常困难的事情,并且你如果想要拥有这样的性能,所要付出的费用是极高的,但是,如果把这个标准放在电动化时代里,“性能”不再是高昂售价的代名词,取而代之的是越来越多的人能够体验和拥有性能,并且以后电动车的性能会越来越强,而这势必会对传统燃油性能车的市场形成打击,毕竟以现在特斯拉Model 3和Model Y的价格,在传统燃油车阵营里可以买到的性能车似乎也只有奥迪S3(还得是优惠后的S3),然后奥迪S3想要做到这样的零百成绩,还得进行性能化的改装,最后算下来的费用又比特斯拉高不少。我就这个问题,问了一下我们公司的几位性能车主,他们有的人觉得只要能跑得快就挺好,如果有机会可以换一台高性能的电动车体验一下,有的人就摇摇头,觉得还是接受不了。其中,兔子说的话让我觉得很有意思,他说:“电动车确实很快,尤其是零百加速上非常强,之前开野马还能嘲笑一下电动车的续航,然而现在电动车续航越来越高,看看自己的野马加满油也就380公里左右的续航,发现在续航这件事情上都比不过电动车,但是,用纯电动车去和传统燃油车比性能,总让人有种玩游戏的时候打不过人家,然后就去开外挂一样,只不过这个外挂官方默许,你用了也不会担心被封号,甚至还有补贴。”写在最后我觉得特斯拉现在的角色,就像周星驰的电影《破坏之王》里的断水流大师兄,坐在会议桌前对着那些老牌的汽车厂商说:“我不是针对你,我是说在座的各位都是乐色。”本来,特斯拉还差个20万内的电动车来打低端市场,结果在2020年特斯拉电池日上,马斯克就透露:特斯拉将在未来3年内推出2.5万美元(约合17万元人民币)的新车型,也就是说只要这台20万内的电动车问世,特斯拉从高端到低端的产品线就可以形成闭环,而且这种闭环还不仅仅是产品闭环,更是一个生态闭环。我们都知道,iPhone刚推出的时候,主要利润是靠卖手机,但是现在苹果已经将重心转移到服务上,很多人都会每个月在iCloud、Apple Music以及各种APP上进行付费,这些付费项目都会被苹果公司抽走一定的金额,特斯拉这种无限接近于“科技产品”的汽车,未来也会车子越做越“平价”,甚至是不赚钱,但是主要利润都集中在软件上。这也是特斯拉现在正在做的事情,比如:2000美金的OTA加速包、300美金的OTA座椅加热功能、9.9美金/月的高级连接服务等等。但是,特斯拉和苹果不一样的是,苹果不会因为自己的技术更新、成本摊薄而大幅度降价然后抢占市场,反而我们看到现在的iPhone越卖越贵,但是特斯拉不一样,只要成本降低之后,它的售价就可以十分果断的进行下调,进而用后续的软件和服务去进行盈利。这一点是不是有点像贾跃亭说过的“生态化反”?那么,会不会出现一个类似《破坏之王》里面“何金银”一样的角色,用“无敌风火轮”去打败断水流?我觉得极其有可能,但是至少不是现在。因为如果想在技术层面上打败特斯拉,难度实在太大了,特斯拉现在光是在产品上、性能上的综合体验就已经满足了很多人的需求,更不用说特斯拉的品牌力还摆在那里,想要一下子秒杀掉实在太难,所以目前很多电动车厂商就从差异化上寻求突破口,比如更加本土化的智能驾驶辅助系统、更加本土化的车机系统……或者至少在品质上找突破口,比如保证车顶不会漏水,并且期待特斯拉的漏水问题继续下去。综合而言,特斯拉Model Y的上市和Model 3的降价,确实对很多车企造成了冲击,不过这种冲击是不是真的很大,我觉得两说,毕竟现在绝大多数人对于电动车的接纳度还有待商榷,至少在我们团队里真正去买了电动车的也就我一个,而我目前对于Model Y暂时还无感,30多万的Model Y真的香吗?我觉得小鹏P7开着也挺好啊,蔚来ES6如果服务免费,电池租赁费用再低点,我也愿意接受啊。我这样对特斯拉没什么忠诚度的客户,大有人在。我反而觉得,新能源车企在这一波特斯拉Model Y价格王炸之后都受益了,反而是燃油车,特别是豪华品牌燃油车企业,真的是慌了,受冲击最大的是他们,并且这个冲击会持续震荡整个豪华品牌燃油车企。2021年的电动车市场,还有豪华品牌燃油车市场,有一场好戏可以看了。音频图文更新在订阅号: 百车全说每期抽三条留言,每人赠168元的“芥末绿”燃油添加剂一瓶点击订阅,每周三,周六更新会有提醒新听友可以搜索:百车全说2014,百车全说2015,百车全说2016,往期300多个小时的节目可供收听
This week's episode it about my first attempts at learning the React framework…it was a mixed bag but here are my first impressions: Bottom line: I don't think I've hit the pain points yet that React can solve. Also, using React requires a pretty solid foundation on ES6 methods which I could use some brushing up on. There are a few more pluses and minuses I discuss in the episode, so give it a listen! And if you have any suggested resources for learning React please share
继飞书、懂车帝、大力教育等几个重要业务品牌之后,医疗健康正逐渐成为张一鸣所看重的新兴业务。Tech星球独家获悉,字节跳动完成了对医疗健康业务的首次品牌确认,推出了“小荷医疗”的独立品牌,并发布了面向患者的“小荷”App和服务医生的“小荷医生”App。拓展新的业务版图,肯定就需要招兵买马。据腾讯《一线》报道,百度搜索2019年5月闪电离职的4名管理层员工,有两人已加入字节跳动,分别是吴海锋和孙雯玉。 唯品会昨天宣布,已任命百度和欢聚时代前高管鲁鹏俊为公司联席首席技术官,任命即刻生效。加盟唯品会前,鲁鹏俊在2018年3月至2020年9月间,曾担任欢聚集团CTO。2014年至2018年3月间,鲁鹏俊担任百度搜索广告高级总监。2006年至2014年,鲁鹏俊曾在谷歌任职。 A股家电板块昨天持续拉升,科沃斯盘中涨停,美的集团一度涨超8%,惠而浦、海尔智家、老板电器等纷纷跟涨。苏宁双十一悟空榜显示,美的暂列家电整体品牌销售额、销量、品牌加购人数多个榜单第一;海尔位列品牌销售、加购人数榜第二名。生活电器榜中,惠而浦夺得品牌销售额、品牌销售榜榜首;科沃斯机器人在商品销售额榜单中累计销售额排名第一。 理想汽车昨天表示,理想ONE在10月交付3692辆,连续三个月刷新单月交付量纪录。同时,10月新增定单量也创下历史新高。小鹏汽车也公布了2020年10月交付成绩。小鹏汽车单月总交付量达到3040台,同比增长229%,连续两个月达到3000台以上。蔚来10月交付了5055辆汽车,同比增长100.1%。交付车辆包括2695辆ES6、1477辆ES8、883辆EC6。 天眼查App专利信息显示,近日,联想(北京)有限公司公开了一项名称为“一种消音口罩及通话系统”的专利信息。专利摘要显示,本申请公开了一种消音口罩及通话系统,涉及日常用品技术领域,解决了交谈时干扰他人的问题。 近日,国际米兰足球俱乐部正式发布中文版播客,入驻喜马拉雅平台。国际米兰足球俱乐部是第一家推出结构化、多平台、综合传播播客项目的意大利俱乐部,首个音频专辑为“国际米兰十大10号球员”,这一系列一共十集,分别介绍蓝黑军团历史上10位不同的10号球员。 Strategy Analytics电视和媒体战略服务最新发布的研究报告《2020年Q2数字媒体全球竞争评论》指出,谷歌一直以来在旅行和休闲广告方面表现强劲,但由于新冠疫情带来的消费者行为改变,导致谷歌市场规模下跌。Facebook仍然是世界第二大市场玩家,Q2份额为12.8%;而尽管苹果的收益份额下降至9%,但仍然保持第三名。全球第四大数字媒体公司阿里巴巴在中国经济复苏的帮助下,阿里巴巴份额在Q2上升至8.4%。
继飞书、懂车帝、大力教育等几个重要业务品牌之后,医疗健康正逐渐成为张一鸣所看重的新兴业务。Tech星球独家获悉,字节跳动完成了对医疗健康业务的首次品牌确认,推出了“小荷医疗”的独立品牌,并发布了面向患者的“小荷”App和服务医生的“小荷医生”App。拓展新的业务版图,肯定就需要招兵买马。据腾讯《一线》报道,百度搜索2019年5月闪电离职的4名管理层员工,有两人已加入字节跳动,分别是吴海锋和孙雯玉。 唯品会昨天宣布,已任命百度和欢聚时代前高管鲁鹏俊为公司联席首席技术官,任命即刻生效。加盟唯品会前,鲁鹏俊在2018年3月至2020年9月间,曾担任欢聚集团CTO。2014年至2018年3月间,鲁鹏俊担任百度搜索广告高级总监。2006年至2014年,鲁鹏俊曾在谷歌任职。 A股家电板块昨天持续拉升,科沃斯盘中涨停,美的集团一度涨超8%,惠而浦、海尔智家、老板电器等纷纷跟涨。苏宁双十一悟空榜显示,美的暂列家电整体品牌销售额、销量、品牌加购人数多个榜单第一;海尔位列品牌销售、加购人数榜第二名。生活电器榜中,惠而浦夺得品牌销售额、品牌销售榜榜首;科沃斯机器人在商品销售额榜单中累计销售额排名第一。 理想汽车昨天表示,理想ONE在10月交付3692辆,连续三个月刷新单月交付量纪录。同时,10月新增定单量也创下历史新高。小鹏汽车也公布了2020年10月交付成绩。小鹏汽车单月总交付量达到3040台,同比增长229%,连续两个月达到3000台以上。蔚来10月交付了5055辆汽车,同比增长100.1%。交付车辆包括2695辆ES6、1477辆ES8、883辆EC6。 天眼查App专利信息显示,近日,联想(北京)有限公司公开了一项名称为“一种消音口罩及通话系统”的专利信息。专利摘要显示,本申请公开了一种消音口罩及通话系统,涉及日常用品技术领域,解决了交谈时干扰他人的问题。 近日,国际米兰足球俱乐部正式发布中文版播客,入驻喜马拉雅平台。国际米兰足球俱乐部是第一家推出结构化、多平台、综合传播播客项目的意大利俱乐部,首个音频专辑为“国际米兰十大10号球员”,这一系列一共十集,分别介绍蓝黑军团历史上10位不同的10号球员。 Strategy Analytics电视和媒体战略服务最新发布的研究报告《2020年Q2数字媒体全球竞争评论》指出,谷歌一直以来在旅行和休闲广告方面表现强劲,但由于新冠疫情带来的消费者行为改变,导致谷歌市场规模下跌。Facebook仍然是世界第二大市场玩家,Q2份额为12.8%;而尽管苹果的收益份额下降至9%,但仍然保持第三名。全球第四大数字媒体公司阿里巴巴在中国经济复苏的帮助下,阿里巴巴份额在Q2上升至8.4%。
This week on the Cast the Crew once again makes fun of Zack Snyder, and talk about some other trialers too. Discuss Fat Russel Crowe's new movie Unhinged in the Follow up, Discuss how Bethesda is no where near done with ES6 or Starfield. Kurt Tears apart the highest rated FPS of all time with his completely uncontroversial Half-Life 2 Review/. and the feature Presentation this week the boys look at one of Steve Seagal's 7 ,that's right! 7! 2017 films: Cartels one of the most disposable action movies ever madeSupport the show by donating: https://app.redcircle.com/shows/902676cb-9b03-4021-9042-cf79635436f9/donations. Visit Saturnstuds.com for links to all of your Saturn Studs side projects,social media, and more. Join the Saturn Studs discord server at https://discord.gg/kgdnhJd. Follow @StudsSaturn on twitter or visit facebook.com/saturnstuds to stay up to date on the latest news episode releases and audio highlights from each show.
Kyle Simpson, the author of the extremely popular "You Don't Know JS?" book series has been a JavaScript developer for 20 years which is a long time considering JavaScript is only 24. Join us this week and witness Kyles obvious passion for the language, hear about his past experiences (like creating a compiler with PHP) and what it's like to be part of the JS community from the beginning. Visit the website for This Week in Web, 15% off conference tickets, resources & more: https://thewebplatformpodcast.com/188-you-dont-know-js? Follow The Web Platform podcast on Twitter for regular updates @TheWebPlatform.
Taras Mankovski: tarasm In this episode, Taras and Charles talk about a project that they work on together: Funcadelic - a Functional Programming and Category Theory for Everyday JavaScript Development. Funcadelic takes the simple idea that a single function can operate on many different data structures (typeclass oriented programming) and brings it to JavaScript. Yes, there are a lot of FP libraries out there, but this one is geared towards unlocking the magical powers of functional programming while always maintaining a tangible and accessible experience for JavaScript developers. Because if you're a JavaScript developer today, you're already using most of the structures in funcadelic! Transcript: CHARLES: Hello everybody and welcome to The Frontside Podcast Episode 99. My name is Charles Lowell, developer here at The Frontside and your podcast host-in-training. And with me today is Mr. Taras Mankovski. Welcome. TARAS: Thank you, Charles. It's a pleasure to be here. CHARLES: Yeah. So, you are ubiquitous in the JavaScript world. You do a lot of stuff with mentoring and you are involved in a bunch of different interesting projects. I think you're one of those developers who's difficult to classify, which is – that's definitely one of my favorite kind of developers. I wanted to have you on the show today because there's been a project that we've been collaborating on. And there have been some interesting ideas to come out of that and solidify through that project, at least in my head. And yeah, I thought we could maybe just talk about that a little bit. TARAS: Yeah, sounds good. It's going to be fun. : The thing that we are going to be talking about is a project called Funcadelic. It's more than really just a library, a JavaScript library on GitHub. It's kind of a different way of thinking about your code. And so, I know for me, where this really became part of my workflow was, when was it? It was about three months ago or something like that? Six months ago? TARAS: Oh, I think yeah, I think it's probably more six months ago. I think it's probably what, two months, I think probably December maybe? CHARLES: Okay. But it's hard now to imagine working without this tool on my workbench. It's been probably the biggest game-changer for me in the last, I don't know, definitely in the last several years. TARAS: Yeah, it's pretty impressive how little, how small of a library can have such a big impact in what we do day-to-day. Because it definitely makes me think differently about how I can solve problems that I solve on a daily basis when I work with React. So, it's been pretty interesting. I think for me, having worked with this library, I think what I'm getting is an understanding of how things work in a way, and a perspective on how React works, in a way that I don't think was available to [inaudible] Funcadelic. The funny thing is it's not a React library, right? It's not designed for React. It's just that… CHARLES: I don't even think that – it helps you think about React, but I don't even think it's the way that the React developers think about React, right? TARAS: Yeah, I don't think so, either. I think a lot of people are on the spectrum of understanding functional programming. And I think a lot of people use, people learn how to use React, but they don't really – I don't think a lot of people have traveled very far. I'm talking about general, majority. There's definitely people who know functional programming really well. And there's a lot of really good libraries in the JavaScript space for doing functional programming in JavaScript. But I don't think the general public, the general people that on a daily basis go into – write a render function and do ‘this.' or like ‘product.map' and then return an array of components. I don't think those people necessarily think about or get the context within which they use this tool. CHARLES: Right. And I think that's actually kind of one of the reasons I think a library like Funcadelic is so important and fills kind of a missing piece in the ecosystem, is because it really is predicated on the idea that programmers use these concepts all the time. They really are, they're foundational. But we only kind of see them out of the corner of our eye, in our peripheral vision, as being like a formal concept, like mapping. And giving a name to that. You know what I mean? Like you do the mapping, but you're not thinking about: how do I generalize over it? And I think that that for me, certainly in my journey with functional programming, I thought that it was mostly about functions. Not to say that it isn't, but that was kind of the end of the story. It's like, keep your functions pure so that the outputs are only dependent on the inputs. And away you go. And understand closures and higher-order functions, functions that return functions or take functions, and that's it. But I really feel that that's only half the story. TARAS: Part of it I think is that for people, even if you look at the kind of content that's available around functional programming, it tends to be – trying to kind of [reach] people into this idea of thinking of map, filter, reduce, kind of operations. And I think that's a place where everybody starts. But I think what happens is that you really are missing – and I think for most people. And it wasn't for me, it wasn't until you wrote the readme for Funcadelic and then I read it – up until that point I didn't really, I was also the same. I didn't know how these things were related to each other. Because there's this history and wealth of conceptual depth that connects all these things together. And these things are well-understood by people who don't – they're probably not writing JavaScript on a daily basis. They might be like Haskell programmers or Lisp programmers or ClojureScript or something like it. In other worlds, not JavaScript world. So there is all this understanding about how functional programming works but I don't think it's really leaked to the general masses of the JavaScript community. CHARLES: Yeah. TARAS: You know? And it wasn't until I started reading the readme – I'm like, “There's so many answered questions that I didn't even know these questions were asked.” You know? CHARLES: Yeah, yeah. Yeah, no. And I think you're absolutely right. It isn't accessible to the general JavaScript community. And part of that is because one person's – like when you read about these things, when I would go read about these kind of higher-order concepts, of basically classifying functions, not just of saying, “Yeah, what is the essence of a map operation? What's the essence of an apply operation?” you know, “What's the essence of concatenation?” things like that, I go read the documentation in Haskell or in Clojure. And first of all, it's hard to distinguish when you're not programming in those day-to-day, am I reading reference documentation or explanatory documentation? But even in the explanatory documentation, they're using what seems like incredibly self-referential and abstract examples. And I don't think that's necessarily a knock against those communities. I think what it is, is what's concrete to one person is abstract to another. And it's like, if you're working with those things, you're working with those sets of analogies, and then you're working with those abstractions every day, then they're concrete to you. In a sense that once it clicks in your mind and your mind kind of accepts it and rationalizes over it, then it moves from being, “Yes, it's an abstraction. But it's a concrete abstraction,” in the sense that you can have a conversation with somebody and use that abstraction as an example, as a counterpoint, and a method triangulate and reveal other abstractions. But if you're talking to somebody for whom those abstractions haven't clicked yet, then it's just, it's opaque. And it's not helpful. And so, I think that one of the things that I realized is like we are using these abstractions, we just don't have names for them. And so, I wanted to give them names and put them in the hands. And the names are weird, but they are really useful. And so yeah, maybe we could talk about some of those right now. Because I think that maybe now's a good time to actually introduce some of those abstractions. So for example, if you don't know what a functor is, it's worthless to talk about a monad, in my opinion. So, that was critical piece of information for me. Because that is like missing in every monad tutorial you ever read. At least, I must have read a thousand monad tutorials. And they kind of glossed over functor or didn't mention it. Whatever. Maybe they did but I wasn't looking. And that needs to be put front and center, that there is a natural sequence to these things. It's like, some of these abstractions are built on other abstractions and you have to – you can't skip to monad. You have to start with functor. Again, I realize that's probably gibberish gobbledy-goop to a lot of people. So really, this is what Funcadelic is about, what this conversation is about, is just saying – talking through it in real-world examples to make those abstractions concrete, so it doesn't feel strange anymore. TARAS: Yeah. It's definitely giving names to things. I think it's really helpful. One thing I really like about Funcadelic is that you're not giving names that you made up. These are names that existed for 50 years. They're historic. And so, when you talk to somebody who is familiar with functional programming and if you say ‘functor', all of a sudden, I feel much smarter. And we're actually referencing the same thing, because we are – because alternatively, you can say something like, “Something that is mappable,” right? Like a functor is essentially describing something that you can map over. CHARLES: Right. That's all it is. TARAS: Right. But you know, having a name for it, it allows you to just describe it exactly as it is. CHARLES: So yeah, there are tons of things that you can map over, right? Most of the time, we think about arrays as something that we can map over. TARAS: One thing I found really interesting in starting to use Funcadelic is that when you start thinking about things as they are like abilities – like you know with an array you can map over an array. It's something we've all been doing for a while – but then something that you end up doing a lot of. When you get familiar with an array, being able to use object map, mapping an object, becomes something you want to do at some point. Most of the time, what happens is that you're like, “Oh, I don't actually – well, I have to write this thing. How do I write this thing?” and then by the time you do this, you're like, “I'm just going to go to Lodash and I'll just get the map thing that will map an object.” At the end of the day, it doesn't quite necessarily feel right because a lot of these libraries – like, Lodash has map but it feels like there is always some kind of a compromise with how these things are implemented. It's not consistent. CHARLES: Right. TARAS: And I don't remember exactly what the problem with Lodash map was. I know for a fact there are, like there's different ways that you can map things. There are different functions available for mapping different things in Lodash. CHARLES: There's ‘map to' and ‘map in' and blah, blah, blah, blah, blah. TARAS: Yeah. All those different variations. But I think it's been really interesting. We've been using Funcadelic on a project we've been working on, on microstates. And just being able to use one function map that is going to map an array or is going to map an object and it's going to do it the same, use the same function, and it's going to do the same thing. CHARLES: Yeah. You have one function that maps over the values. And that's the thing, is you realize you can map over arrays. You can map over objects. You can map over observables. You can map over promises. You can map over trees. You can map – there's literally thousands of things that you can map over. And realizing that all of these fragmented interfaces can be coalesced into a single interface. And so, it really is, I think the biggest thing is like the power of polymorphism for a function. Because that's basically the problem that I think – it's not I want to say basically the problem. I think it is a problem that a lot of the functional programming libraries suffer from, is that the only polymorphism is object polymorphism, which is kind of the native polymorphism in JavaScript. Whereas in systems like Haskell and like Clojure, you can have a function be polymorphic. And so, one function can operate on many different kinds of data, provided it has an interface. So, when we're working in microstates, we use literally one function: map. The same, the actual same function, reference to the same function we use everywhere when we map. And we're just mapping a bunch of different things. So, I think that that's one of the reasons that I prefer Rambda, for example, over Lodash, is because it has a form of polymorphism. Most of the things like maps and lenses and applicatives and stuff, almost everything works on both objects and arrays. That's actually kind of nice. So, Rambda has a basic polymorphism. But I think one of the other things that is really empowering about Funcadelic is that it allows you to make the map function work on any data structure that you happen to come up with. Anything that you want. You can make it mappable and map will work on it. TARAS: Yeah. I think for people, it's probably quite abstract, what that actually looks like. I think one thing that's interesting is that – so for listeners, the way that would look is you have a class, you have an ES6 class, which gives name to a certain piece of data that you have in your application. And then what you can do with Funcadelic, you can then say, “This is how you would implement – if you were to map this kind of an object, if you had an instance of this object, if you wanted to map that object, you can specify: what is the function you would use?” So, even though you would use the same – you would import map from Funcadelic and you would use that map to map whatever that object is and whatever type it is, but there's a way for you to say, “For instances of this type, I would like to use this specific implementation of a map to map that object,” but use one function to do it. So, it's going to use one function that you call. But you can specify, under the hood it can specify how the actual, what is actually used to map that instance. CHARLES: Right. And then that's nice, because then you can – anything that uses a mappable object, there's a couple of reasons that that's nice. Any time you can have some sort of higher-order mechanism that just requires that something be mappable, that it be a functor. And then it's really nice because then you can have higher-order operations that they just need something that's mappable. But you don't have to use that one shot of actually having a map function as a property of the object. You can actually, you can kind of define wrapper classes or whatever, that then introduce a unique way that this object can be mapped. So, you can have the same structure and map it three different ways. Whereas you're kind of constrained by that using normal OO inheritance because you have to have a map property on your object. TARAS: Yeah. There's something else actually, when you start thinking about this. For me personally, I think the first step when we start working with objects, having mappable objects, it was the first thing that was really helpful. But then I think really quickly, right after that, I think my second thing that I started using and I think is probably my favorite feature now, is append. I think it's actually – yeah, so append is an implementation of a semigroup but I think it's simpler. A simplest metaphor would be something like object assign. So, object assign is an implementation of a semigroup, except that object assign mutates the object that you pass into it. Right? CHARLES: Right. TARAS: It doesn't create a new object for you. CHARLES: Right. So again, getting to this idea that there are some universal operations. Like there's this idea that you can take two things – I don't want to say object because that's an actual concrete type in JavaScript – two things and you can smoosh them together. And I think there was actually – wasn't there literally a big controversy about this? TARAS: Yes. CHARLES: About like, array smoosh? I think this is nice – smooshing, right? But you can smoosh things together. And with addition, I can smoosh two integers together or two numbers together and get a third number, right? Or with objects, I can take two objects and smoosh them together by merging their keys. Or I can take two strings and I can smoosh them together and I can end up with a string that's concatenated. Or I can take two arrays and smoosh them together and I've got now an array that's been concatenated. So, what's interesting is these are all very, very different types that I've just described. And yet, there is some fundamental operation about them. And I think this is actually something that's bad about JavaScript is there's five different names for all those operations that we talked about, but it's really one unifying concept. And that might seem like a small thing, but when you have five different interfaces for one fundamental construct, that leads to fragmentation and you can't treat that data uniformly. And it ends up like, paper cuts, paper cuts everywhere. Whereas if you can unify all of these into a small, one thing, which is like we can append two objects, and then we're going to have an implementation of append for array. And behind the scenes it's going to call smoosh. And we've got a universal – we've got an implementation of append for object, which is going to assign the keys in an immutable way and return a new object. Or we're going to have an implementation of append for string which is going to concatenate the strings. You might even, I don't know a hardcore FP nerd would have to probably correct me because this is just totally conjecture, although I know it's probably a solved problem – is maybe you could say we append two functions together. And that returns a function which is composed, right? That might be a way that you could say – what would it look like? Is function a semigroup? Can we append two functions together? And maybe you end up with like a pipe or a function composition or something like that. But I think that highlights, when you have these universal interfaces, because literally I feel like most of the stuff that we have been working with, there's literally five, there's like five interfaces. And everything is one of these five interfaces. And it kind of flips you on your head, because the classic programming wisdom that I have certainly have espoused for at least the last 10 years is that you don't want to race to find abstractions. That's dangerous. Because you can get locked into the wrong abstraction, right? Wait. Let the abstraction emerge. And I'm a lot less bullish on that concept now that I've discovered these things, because that wisdom is cultivated in a world where there are [billions] of abstractions, if you're giving unique names to everything and the combinations between them. But if you are coming up in a world where there's five basic abstractions, then it actually pays off to ask the question, “Is this thing a functor? Is it a semigroup? Is it a monad? What would that look like?” It's a nice thought experiment that doesn't require that much investment. You can think about it for a couple of minutes. And usually, you can come up and say, “Yes, yes. It totally is,” and I can start using it. And now I've introduced this really powerful abstraction. Or you say like, “No, no it's not.” And then that information is just as valuable. And so, it's very low-cost to experiment with abstractions. And so, I kind of think of it as – I know I'm on a little bit of a rant here but this has kind of been a major revelation for me – is that when you have very few abstractions which you compose in myriad ways versus having a whole bunch of abstractions that can't be composed very much, the cost for experimenting with abstraction and making the wrong abstraction is several orders of magnitude lower. And so, you don't have to be as cautious. And you can actually use trying on abstractions as a tool, rather than a very, very high risky undertaking. And just to kind of close that thought out, I think that – I don't know if anybody else but me remembers the world before we decided we were going to make all of our web services RESTful – like when people first started building all these web services, we were just going crazy with the endpoints. And there was no rhyme or reason. Kind of weird arbitrary levels of nesting. Sometimes, you'd throw in an ID as a query param, sometimes you'd throw it in as part of the path. And then I definitely remember, it was probably around, I don't know, 2010 for me where I listened to a podcast where James Edward Gray was talking about S3 and ‘Was it a RESTful interface?' and the O'Reilly book. And it really clicked for me. And realizing that if you constrain yourself to thinking about your API at least as these fundamental operation of manipulating resources, and you were constrained to four verbs and everything, you want to have ID-based URLs and resources and as flat as possible, those constraints actually are very enabling for consumers of your API and for actually authoring an API. And I think it's the same principle at work here. Anyway, so I'll end that rant. [Laughs] TARAS: Yeah. I think it's, I think people could probably, for those who haven't been in programming as long as Charles has been, it's probably easier – Charles I think people could probably relate to what's happening with components now, I'd imagine. Because having components essentially look the same across every framework, they all have props and they all render, return some DOM, or some variation of that. But it's kind of the same thing. You take some data and then you return something that is going to become DOM. And I think having that as a rule for what a component is, you can then make really complicated applications using these fundamental building blocks. And then you don't have to – there's not really much thinking on, “Well, how am I? What interface is this component going to have?” Okay, well you know it's going to accept props. And you know it's going to render some DOM when you actually render it, right? CHARLES: Right. TARAS: That simplicity I think is really helpful. And I think it's one of the things that – I think one of the things about Funcadelic that I really like is there's kind of a really small set of rules that are really helpful. And these rules are actually, they make it predictable. Because one thing that I find really challenging with using Lodash or using Rambda is that because there are so many functions, it's difficult to know what is actually going to happen when I do something. So, a good example would be like if you use omit from Lodash, Lodash omit will then, it will actually – one thing you can do is you can materialize your getters. So, if you have getters in your objects, those getters can become values on the new object that's created. So, that's one thing that could happen. Or if you use omit, your symbol, if you have values… CHARLES: What does omit do, by the way? I'm actually… TARAS: Omit is a pretty popular way to exclude functions. Basically like a filter equivalent for an object. It's usually used to remove some props that are coming into a component. But it can do some – it can actually change the type of the object. One thing you know for sure is if you use something like omit or if you use assign, if you have an instance of something, guaranteed, working with that object in a mutable way is going to cause some really strange things. I think with omit, if you were to have an instance, it would definitely not give you an instance of the same type, like an object of the same type. It will give you just a regular [inaudible]. And there is no real way – you could create an instance. I don't know what assign would do. I'm guessing that it would just take an instance and would put things on it. But it's really not – I think this kind of ambiguity doesn't work very well when you're trying to build something, when you really just need to know exactly how your tool behaves. I think that's one thing that with Funcadelic, because it's such a small API and because you know for a fact that the library is designed to be immutable and it's designed to preserve type information, then you know that if you use one of the operations, you will get most likely the same kind of object. And you're not – well, you will the same kind of object and it's not going to mutate that object. And so, there are some of these guarantees that are actually really helpful and [inaudible] is liberating, I think. CHARLES: Right. TARAS: Especially when you're trying to do more challenging things, not trivial, just copy some properties from one object to another. But when you're actually doing more sophisticated things, in those use cases, having these kind of rules is extremely powerful. CHARLES: Yeah. And I've definitely resisted and I think will continue to resist expanding the API surface area that much. Because it is, I think there's only five or six functions in there. But what you get for those functions is extremely powerful and extremely predictable. I think it might help to give a concrete example. Like when you were talking about object assignment. Like if you have a car class in your application and you want to do an immutable object assign, well the kind of stereotypical way to do that or the typical way to do that is you assign. You create an empty object and then you assign one car to it and then you assign the next car to it. And now you've merged these two car things, right? But then the problem is, you're going to get an object out of that, not a car. It's just going to be a vanilla object. Now, it's going to have all the properties of both, but it's not going to be a car. And that could be a problem if you've got any custom methods on the prototype, any computed properties on the prototype. It's going to be a problem. Whereas Funcadelic, you can append two cars together and you're going to know that it's going to have both of the properties. You're going to know that it's going to be of type car. And you don't have to worry about running the constructor or anything like that. It's just going to have – the properties are going to be carried over properly. If you're using a library like Lodash or Rambda or something that doesn't account for type, because in order to append two things or map something, the implementation actually lives with the type, not with the function. The function is polymorphic, but the implementation lives with the type. You can then actually, you can always return the proper type. Because it's ultimately – like if your map operation or your filter operation or your what have you operation doesn't take type into account, then there's no way to actually preserve type. But because we delegate in Funcadelic, it's core to the concept. And so, it's actually a very trivial thing to do, which is why you get that repeatability. TARAS: One of my favorite things about append and semigroup implementation for object is that you can overload getters on an existing instance. So, what you get is you get a new instance with the getter that you passed to append applied to that instance. And this is kind of trippy but it's actually really powerful because – so, let's say you have an instance of an object and that instance has some getters on it. And those getters use some properties of this object to compute their value. And so, when you want – if I need to create a copy of that object in such a way that the getters still continue to work properly but I need to override how one specific getter works for one specific instance, one specific scenario, one specific use case in my code, then I can just use append. So, the first argument is the original instance, second argument is an object that has the getters that I want that I want to overload the getters on the original object. And then append will squish those things together, smoosh those things together, and give me a new instance that has the getters that I passed in, in the second argument. And all the same things that the first object had. And that object will work. This new object will be a fully-functional object just like the original object that I still have a copy of, that I can use. But this is really interesting because one thing that I'm finding with having these kind of tools in my toolset is that I've had features that I needed to implement on a project. And the people that I work with are really technical. So, they know where problems are going to be. And so, the would write requirements for how something – for a feature that needs to be implemented. And knowing the problems, they're like, “Oh, by the way. You're going to have a problem in this area when implementing this kind of specific functionality.” And for me, I'm like, having this toolset, I'm like, “I don't see it as a problem at all.” It's so easy for me. Because I know that if I need to implement – so if I have something that has expected behavior, but I need to create something that behaves very similarly but slightly different in one particular use case, I can always just copy that object and then overload its behavior. And it's still going to be a fully-functional object. And I think that alone is just not something that you can do usually. It's not something that's available. CHARLES: Yeah. It's a technique that I think was discovered. Maybe it's not original to us. But it's just, the tools enabled it in the sense that it's like having a flashlight in a dark room. It's like, that technique was always there. It's just when it becomes so concise that it's so easy to just append one more computed property to a thing, then you just wouldn't have thought to do it otherwise. TARAS: What's interesting about this too, for me, is that – and this goes back to the context conversation that we had earlier – is that I think React brought into our lives functional programming kind of, in a big way. Because part of programming React applications is working with functional components and working with functional concepts. And a lot of the things, like Redux, a lot of these things are powered by functional programming. And they work together. They compose well together because they're all from the same paradigm. But the problem is that there are all these concepts developed together over time. And they've been tested together and they've been formulated together in languages like Haskell. But the ideas that make all of these stuff work really well together, they haven't really become available in the JavaScript community. And it feels like, it's like we're all using a language that we don't fully understand. And it's like we're all – a lot of people in the JavaScript world who works, when it comes to functional programming, it's kind of like having English as a second language. It's like, you can use the words but you don't understand the humor. And it's kind of like, you can't make a joke. It's kind of like that. You can't really express yourself correctly when you don't have full grasp of the language. And I feel like how we use functional programming in JavaScript is a little bit like that. And by starting to bring these ideas, moving the wealth of knowledge from the source into the realm where we actually need to use it now, we can actually start to take advantage – leverage all these insights that actually enables all of this. It's not like – so, the idea of how to write React and think in a reactive way or think in a functional way, those things are not just owned by the React core team or they're not owned by an elite group of developers who really understand how functional programming works. It's just available to everyone. And all you need to do is just learn some of these concepts that glue all these ideas together that are fundamental pieces of how functional programming works. CHARLES: Right. That's a great point. And it points back to kind of the original reason that I wrote Funcadelic and then started and then continued to work on it with you, is that it really was – it was actually meant as a – it started out as an educational exercise. What would these things look like if they were translated into JavaScript? And it turned out that it rapidly became core to my workflow and way of thinking. And so, it really is, there are weird names to these universal concepts. It is true. It is a foreign language. I really like that analogy. But foreign languages sound weird, and when people are talking in a foreign language, you can feel excluded. And the really, the reason that we wrote Funcadelic and the reason it's there is to make them accessible, these things accessible to you. So that those abstract foreign words can over time turn into concrete concepts that you're completely comfortable with, just like any word in any language. At some point, you approached it having no idea what that sound represented. And so, it really is trying to – the emphasis there is not to noodle about and dwell on the names of the concepts but to take the real things that you are actually doing, give them names and formalize them, to enable you to participate in this new functional world that you're describing. Because I love that sentiment. It does not belong to the React core team. It doesn't belong to an elite set of developers on this project or that project. It literally is a universal tool that is 100% achievable. And people don't even realize how close – if they've been working with JavaScript for a couple of years, how close they actually are. TARAS: Yeah. I think they're really – for most people, if they were to read the readme and then – well, I think one of the problems, it kind of works with the language metaphor, is that you need an immersion, right? I think one of the reasons why Funcadelic really stuck and functors and semigroups and [filterable] and all of these things really stuck for me, and I'm thinking about how using monads and monadic operations or applicatives and all that stuff – the reason why it all stuck for me is because I've been able to talk to you about it. And I think for people, finding a network that will allow them to practice immersively, to think about functional programming, not just occasionally – I mean, you could do it occasionally as well, it just takes much longer. But once you really, once you have a few conversations where you try to dissect a problem in a functional way and you think about what these pieces are made of, it becomes very natural, very quickly. CHARLES: Yeah. I think that's actually a really great point. And the thing is, you can immerse yourself incrementally. So you can just say, “You know what? I'm just going to start using append.” Anywhere that I would concat two strings or I concat two arrays or I would do object assign – screw that. You can even just say, “Instead of using object.assign, I'm going to use append,” and start there. Or to say, “I'm just going to start with mapping.” I think also the thing that's nice about it too, is the buy-in can be incremental. But you're right. You do need immersion. You do need practice. You need to actually use, you need to use the functions and you need to be able to use them one at a time, so that your mind can close over them. So then, you can kind of move onto the next one. TARAS: Yeah. CHARLES: So, that might be one way, is to say – because you know, I don't think I really understood. I was already using append and map ubiquitously before I really understand applicative/apply. So, you don't have to grok it all at once. You can definitely bite it in chunks. And the best way to do that is to start with one concept and really just attack it mercilessly. And then also understand that there's a natural sequence there. TARAS: I would add a little bit of a caveat to that. I think there's a thing about using – doing something for learning purposes and there's another thing about shipping things. What's interesting with Funcadelic and what's interesting about a lot of these ideas from functional programming is that I think they give you benefits that you might have not previously thought. Like for example, if you're going to concat two strings together, doing it with append is probably the most robust way of doing it, relative to just being able to use [inaudible]. CHARLES: Yeah, that's true. You wouldn't want to use a string [inaudible], wouldn't you? TARAS: Yeah. But there are areas when using – there are times when things are just not possible otherwise. Like for example, if you wanted to treat an instance of a class in an immutable way, this is simply not possible in any way. So, if you're going to say, “I'm going to work with a bunch of these instances of ES6. And I want to keep them as instances, because they have certain behaviors that I want to have. I want to have a getter, or I want to have a method on it. And I want to keep these things fully full instances, not broken, not be turned into objects. I want them to be normal instances but I want to work with them immutably. When I need to make a change, I want to get a new object and not modify that object.” So, if you set yourself that goal and you say, “This is what I'm going to do,” then you really are not left with very many options. You only really have, you have to use append from Funcadelic. And because alternatively, you're going to implement something yourself. You might as well just use append. And [I think] that's a good place. I think if you're starting to, if you need to make something lazy, if you need to delay an execution of something – so, instead of pushing that execution, instead of using object assign and then computing everything ahead of time, you can use append. And you can create a getter and you can delay the computation of that value until the point when the user actually reaches for that value. If you want to start doing that kind of stuff, you really are not left with very many options. And append is the way to do it. But that's the thing, is when you start to set these kinds of standards for yourself, you level up in a way that is very significant. I think it's like a natural progression of learning. You start off learning and anything goes, as long as you can make this website work, it's like, “I'm happy.” And then over time you get better and better at it. And then when you get good at building applications, your next step might be like, “What if I was stricter about it? What if I could actually – what would that open up for me? What would that allow me to do?” I personally think about it that way. CHARLES: Yeah. I think that's a good way to think about it. You mentioned having a network for discussing these concepts and trying to internalize them. Let me first and foremost offer myself as somebody. If this is a hill that you are interested in climbing, and I think it is a very worthwhile hill to climb because of the perspective that you will gain from its summit, please reach out to me. You can contact me at cowboyd on Twitter or cowboyd@frontside.io. I'd be happy to discuss these kinds of things, because I think that these tools are just incredibly powerful and will improve you. So, if folks want to get in touch with you, Taras, where would that be? TARAS: I'm tarasm@gmail.com and tarasm on Twitter. CHARLES: Alright. Well, thank you everybody for listening. And as always, if you want to get in contact with us at Frontside, you can just email us at contact@frontside.io or give us a shout on Twitter at @TheFrontside. Thanks everybody. We'll see you all next time for episode 100.
Kent C. Dodds, a leading React expert, speaks with John Lindquist and Joel Hooks, the co-founders of egghead, about how React is a fantastic technology to learn for both newcomers to programming and Javascript grey-beards alike.Kent talks about how great componentizing your code is. No longer are you going in and writing HTML for all your pages, you are now writing powerful and useful javascript components.The concepts that React got built upon don't just apply to React code. Joel talks about how he taught the React style of componentized code, but using Angular in the workshops he has run.Kent and Joel also discuss the importance of ES6. There are still new Javascript tutorials that are get written in ES5, Joel explains why this is shortsighted. The future of Javascript is moving to ES6. Not only that but ES6 is an excellent improvement over ES5.New and powerful features can be leveraged with it, spread syntax, arrow functions, modules. These features are the direction Javascript is moving.So check it out. Learn this new technology and see that it's not so weird, with Kent's new courses The Beginner's Guide to ReactJS and Advanced React Component PatternsTranscript"Learning React with Kent C. Dodds" TranscriptResourcesThe Beginner's Guide to ReactJSAdvanced React Component PatternsLearn ES6codesandbox.ioReact DocumentationKent C. Doddskentcdodds.comTwitterGithubJohn LindquistTwitteregghead.ioGithubWebsiteJoel HooksTwitterWebsite