POPULARITY
This week, Rachel explores Walmart for new insect species, Jess divulges the science behind Elden Ring's corpse wax, and John talks about New York City architects hiding spires in their buildings to one-up each other. The Weirdest Thing I Learned This Week is a podcast by Popular Science. Share your weirdest facts and stories with us in our Facebook group or tweet at us! Click here to learn more about all of our stories! Links to Rachel's TikTok, Newsletter, Merch Store and More: https://linktr.ee/RachelFeltman Link to Jess' Twitch: https://www.twitch.tv/jesscapricorn Special thanks to Quelaag, Zullie, and Trina for their work on Elden Ring lore connections! -- Follow our team on Twitter Rachel Feltman: www.twitter.com/RachelFeltman Produced by Jess Boddy: www.twitter.com/JessicaBoddy Popular Science: www.twitter.com/PopSci Theme music by Billy Cadden: https://open.spotify.com/artist/6LqT4DCuAXlBzX8XlNy4Wq?si=5VF2r2XiQoGepRsMTBsDAQ Don't forget to subscribe to the podcast for free wherever you're listening or by using this link: bit.ly/WeirdestThingILearnedThisWeek Check out Weirdest Thing on YouTube: bit.ly/WeirdestThingILearnedThisWeekYouTube If you like the show, telling a friend about it would be amazing! You can text, email, Tweet, or send this link to a friend: bit.ly/WeirdestThingILearnedThisWeek Thanks to our sponsors! Right now, get up to 55% off your subscription when you go to https://BABBEL.com/WEIRDEST Babbel—Language for life. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Join us at the Roundtable Hold where in this episode, we discuss Armored Core and more with a special guest, Quelaag, or XIngenue on twitter. She's a souls lore veteran who has been playing Fromsoftware games since before souls was a thing so stay tuned for the many insights into the older games that Quelaag has to share. As always thank you for watching and don't you dare go hollow on us. Brought to you by r/eldenringdiscussion, if you're not already there, you should be. Quelaag's Youtube - https://www.youtube.com/quelaag Twitter - https://twitter.com/xIngenue DLC speculation video - https://youtu.be/jR-P7KQm8RE Check out St Trina for yourself here - https://twitter.com/S41ntTr1n4 Twitch - https://www.twitch.tv/s41nttr1n4 YouTube - https://www.youtube.com/@S41ntTr1n4 Follow us on Facebook or Twitter for updates! https://www.facebook.com/people/Elden-Kings/100089079368163/ https://twitter.com/KingsElden Gideon's blog - https://www.sigiltower.com/ Accreditation Teo and the Cosmic Neighborhood for so kindly letting me use their fantastic instrumental tracks for the intro, outro, and intermission, give them some love at https://teoandthecosmicneighborhood.bandcamp.com/ Agaric and Mogvfvb for being great moderators --- Support this podcast: https://podcasters.spotify.com/pod/show/eldenkings/support
Welcome to Dev Game Club, where this week we continue our series on Dark Souls. We talk about how we use our souls, where and how we farm for resources, the player's goals, the variety in any given encounter, and much more! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Tim: ~15h, Brett: ~52h Issues covered: worrying about the level cap, the variety of a single encounter, farming for arrows, fighting down in Quelaag's lair, the satisfaction of escaping Blighttown, recontextualizing spaces, the flow of the world design, convincing smoke and mirrors, brains and memory, getting time away and confidence, the huge help of an NPC in a battle, when and whether you want to fight the dragon on the bridge, finding sets of armor, feeling locked in to your choices, the curse mechanics, the choice of a lack of a map, having to earn the bonfire every time, the two weapon slots, not being able to buy miracles, clearing up the weapon confusion, the black knights, mini-bosses as skill checks for bigger bosses, playing similar approaches but with very different skills, progressive deepening, the bell ringing cinematic, having only a single/simple goal, being confused about the Darkroot Garden mist, gaining Humanity randomly, missing out on the full Humanity experience, bow timing, Drunk Souls, piecing the narrative together, using the Master Key. Games, people, and influences mentioned or discussed: Half-Life, Elden Ring, Monkey Island, King's Quest/Space Quest, Demons's Souls, Shadow of the Colossus, Ico, Artimage, Qhuenta, Morrowind, Bloodborne, Alien: Isolation, Resident Evil (series), Tunic, Death's Door, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: More Dark Souls! Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub DevGameClub@gmail.com
In this episode I attempt to ring the second bell of awakening by fighting Chaos witch Quelaag, then we move on to sens fortress and fight the Iron Golem. I also attempt to describe bossfights better and make things more interesting.
James goes up against Quelaag and gets a little eggy. The post 16: Quelaag appeared first on TCGS | Video Game Podcasts, Twitch Streams and Gaming Discussion.
Nachdem wir beim letzten Mal auf der Suche nach Blood Beads unseren ursprünglichen Begleiter verloren hatten, haben wir in dieser Folge schnell neue Freunde gefunden. Der Unbekannte aus dem Untergrund - er heißt übrigens Louis - hat uns mit zu seiner Organisation genommen, von wo aus er die Wiedergänger erforschen will. Und auch wir erlangen in dieser Folge einige neue Erkenntnisse über uns selbst, die Wiedergänger und die Welt, in der wir uns befinden. Außerdem nehmen wir uns den nächsten Boss vor. Viel Spaß beim Hören wünschen Christian & Felix Timecodes: 00:00 Geschichten aus dem Hub 34:10 Der Quelaag-Schmetterling *music by Nicolas Jeudy and Dark Fantasy Studio
Uppercut Editor in Chief/Founder Ty Galiz-Rowe joins local skill-tree enthusiasts Natalie Flores and Steven Strom to talk about why so many RPG monsters are just so damn fuckable. Our panel of experts covers the Monster Fucking Spectrum™ from "Mostly Humanoid" to "Extremely Monstrous" and everything in between, so if you've ever wondered why Quelaag or Pyramid Head make you feel a little funny, this one's for you. And even if you haven't wondered that, maybe this one is for you anyway. Maybe you'll learn something about yourself. Learn more about your ad choices. Visit megaphone.fm/adchoices
James goes up against Quelaag and gets a little eggy.Running time: 27:48
Here I sit, by the flame in a world, turned to ash: none to blame but myself for playing like trash. The bonfire's glow cannot bring recompense for the times that I've died; for my failing attempts. I've fought Quelaag the Witch. I've fought Ornstein and Smough. I withstood pain from the chaos and the greathammer's blow. Still, in spite of these things, I can always find fun in raising my arms and praising the Sun. [T]/ DIscussed: Getting a podcast listed on iTunes is annoying. LawBreakers is more than just Broverwatch. West of Loathing is a rare gem of video game humor. We broke Left 4 Dead. We will now talk about Dark Souls for an hour and a half. What we've been up to - 2:49 DARK SOULS TOPIC! Demon's Souls - 15:31 Dark Souls - 25:38 Dark Souls II - 38:58 Bloodborne - 48:01 Dark Souls III - 1:11:16 Life after Dark Souls - 1:28:01
This week’s guest is Anthony, an experimental musician with a great love of the Souls games. So much so that it even was a small part of his wedding (details inside). Anthony and I sit down and talk about how he found the series, how it’s changed him, and most importantly: how does is wife feel about the giant poison skeleton in Dark Souls 3. Be sure to listen after the credits for some of his music! Anthony’s links: https://twitter.com/apfeid https://anthonysaunders.bandcamp.com/ http://ageoffire.tumblr.com/ Mentioned links: Quelaag on YouTube, lore vids from 2011: https://www.youtube.com/playlist?list=PL1FFC0C4F88D3A150 Select Button Podcast from 2011 about Souls and King's Field: http://selectbutton.libsyn.com/episode-42-this-place-is-cursed- To subscribe to the show and find links to all the various social networks it’s on, please go to http://www.dontgiveupskeleton.com/ This week's guest is Anthony, and is a fun conversation if you like Souls and weird electronic music. Hit the link for the full episode! http://www.dontgiveupskeleton.com/59 #darksouls #podcasts #dontgiveupskeleton #gaming #bloodborne #demonssouls #fromsoftware A post shared by Don't Give Up Skeleton (@dontgiveupskellies) on Mar 1, 2017 at 4:51am PST Thanks you @allisonbyproxy
André e Sushi recebem mais uma vez Dougão e Mucioli para enfim discutir, analisar, tentar entender e especular sobre as mecânicas, armas, chefes, lore e todo o resto de Bloodborne!E o que você tem a dizer?Deixe seu feedback acessando o post deste podcast, ou mande um e-mail para contato@jogabilida.deLinks Comentados: Contribua com nosso Patreon DASH #48: Demon's Souls DASH #49: Dark Souls Conheça: Calibre Lordal Buscadores de Lore: Quelaag, EpicNameBro, A German Spy Durabilidade: Bloodborne com Sushi Trailer: The Old Hunters Imagem: Doll vs. Winterlantern Vídeo: Diálogo do Bloodletting Beast Blocos do Podcast: Introdução: 00:00:00 Project Beast, Mecânicas, Chefes: 4:21 Lore e etc: 1:16:43 Expectativas para Dark Souls 3: 2:23:30 E-mails: 2:30:07 Trilha do Podcast: "Helix Nebula", por Anamanaguchi "Vanilla", por Gackt "Bloodborne OST", por Tsukasa Saitoh, etc "Bloodborne: The Old Hunters OST", por Tsukasa Saitoh, etc "Sakura Theme", de Street Fighter IV "Houki Boshi", por Younha