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Jeremy Parish, Shane Bettenhausen, and Tomm Hulett dial in their Codecs and resume their transmission about the story of the Metal Gear series from where it left off. Don't expect things to suddenly start making sense, though... Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
It's been a quieter year for Disney's U.S. parks beyond the arrival of Tiana's Bayou Adventure. We've seen a lot more action overseas with the opening of the massive Fantasy Springs addition at Tokyo DisneySea. The park's largest expansion includes three new lands with four attractions themed to Peter Pan, Frozen, and Tangled.… Read more... The post 240. Fantasy Springs and Tokyo Disneyland Trip Report with Shane Bettenhausen appeared first on Tomorrow Society.
Blatherin' BitSummit! Diamond Feit reports on the latest retro-esque games from Kyoto's annual indie event and raps with Chris Kohler, Shane Bettenhausen, and Tina Carter. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Shane Bettenhausen, and Tomm Hulett inject their daily dose of nano machines and attempt to tap into the mind-bending matrix of unreality that is the Metal Gear saga storyline—a web so tangled we only manage to unravel the first half! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Shane Bettenhausen, and Jaz Rignall put the top down, crank up the car stereo, and take a thrilling cruise through the history of Sega's OutRun series. From the Super Scaler to sequels (both good and bad), we leave no route undriven! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full episode. Learn more at http://www.patreon.com/retronauts
Golden Week is here, and look what the Pegasus dragged in--that's right, straight from the skies above Narita Airport, it's fan favorite special guest Shane Bettenhausen! Join us for talk of the hottest trailers from two weeks ago (TOTK and FF16), the latest Arcade Archives releases, the new FF Pixel Remasters, the MS/Activision drama, and of course (booming voice) Humanityyyyyyyyy. Time – Topic Discussed: 01:17 – Nicknames 05:12 – Final Fantasy Pixel Remaster 09:20 – Tears of the Kingdom trailer reactions 16:25 – Humanity 21:20 – Arcade Archives (Phelios, Metal Hawk, and more) 36:49 – Final Fantasy XVI 1:04:13 – The Tetris movie 1:19:42 – News: Microsoft/Activision merger, Humanity, Apple wins against Epic's appeal, and more!
Shane Bettenhausen and Alex Navarro both return to discuss the underrated Stephen King adaptation Firestarter, from 1984. They then begrudgingly stick around to discuss the massive piece of dog crap that is the absolutely horrendous 2022 remake. It's a bad movie. Bad movie. Bad.
Nadia Oxford chants the names Andrew Vestal and Shane Bettenhausen three times in reverse to summon them into an episode recording circle dedicated to exploring the influence of acclaimed horror author Stephen King on video games. We all 'cast down here… Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Jeremy Parish, Kat Bailey, and Shane Bettenhausen connect via Codec to debate the ultimate truth of the entire Metal Gear saga: Which Metal Gear was best? Spanning the full history of the franchise, the canonical answer lies within! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
To honor the legacy of Rieko Kodama, who passed earlier this year, we are releasing this episode for free to all listeners. For the August 2021 edition of Pantheon of the Blood God, Kat and Nadia are joined by Shane Bettenhausen for an exploration of one of Sega's seminal RPGs -- Phantasy Star! The trio discuss the rough early days of the Sega Master System, how the team with Sega greats Rieko Kodama and Yuji Naka came together, and how it differed from other RPGs in the 1980s. They also delve into its five best moments, from the lavish opening to the battle with Dark Falz. Then the verdict: Is Phantasy Star worthy of inclusion in the Pantheon of the Blood God? Listen and find out! As always, a sincere thanks to our $10 and above Patrons for your support! Every month we pick a new RPG for the Pantheon, which is voted on by the community. Join the Discord and jump into our Monthly Game Club conversation!
Jeremy Parish, Stuart Gipp, and Shane Bettenhausen emerge from their caves, blinking and frightened, to face the ferocious fury of the sun as they lift their GBA solar sensors skyward and discuss the Metal Gear offshoot that gave nerds suntans: Boktai. Edits by Greg Leahy. Art by John Pading. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
Shane Bettenhausen previously graced this podcast to subject me to the awfulness that is The Apple. But he redeems himself today to talk about not one, but two, very good movies - the much belated sequels to Alfred Hitchcock's Psycho! Are they as good as the original? Of course not, but they're both damn fine films that you need to see. We discuss how these fascinating films got made, and go over them in gory detail, so spoilers abound! Make sure you see the movies before you listen to this one!
Fan favorite Shane Bettenhausen stops by to chat classic games / shoot-them-ups, Steam Deck, and TV Asahi's top 100 game list, with a hat tip to 2021 faves and what we're excited about in 2022. Time – Topic Discussed: 01:09 - Nicknames 19:51 - G.Darius HD, Cotton 100% + Panorama Cotton, and Nemesis '90 Kai 25:54 - Castlevania: Aria of Sorrow (and general Castlevania talk) 41:04 - Steam Deck impressions 47:34 - Final Fantasy V 56:21 - John's old-school Sega adventures 1:13:05 - Zelda Game & Watch 1:16:41 - ***SPOILERS*** Unpacking 1:24:44 - Untitled Goose Game 1:32:00 - TV Asahi's Top 100 Games 1:48:49- 2021 GOTY thoughts 1:54:11- 2022's most wanted
Jeremy Parish, Shane Bettenhausen, Aaron Littleton, and John Hurst gather together in a top-secret offshore oil reclamation facility to investigate the secrets, the history, and the alarmingly prescient plot twists of Hideo Kojima's divisive masterpiece. Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more (and enjoy the full episode) at http://www.patreon.com/retronauts
Jeremy Parish, Ray Barnholt, Shivam Bhatt, and Shane Bettenhausen convene to celebrate Metroid's 35th anniversary AND the finale (?) of the series with Metroid Dread by looking back at all that Samus Aran brought to gaming. Turns out it's a lot! Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more, and hear the full-length version of this episode, at http://www.patreon.com/retronauts
Here's the Zenspath 4 Button Podcast Extra Quarter 18 - "Jeremy's Interviews Part 1". These are some of my early interviews for the show. My first one with Dan Fontes with the Pacific Pinball museum, to Shane Bettenhausen about the then upcoming El Shaddai as well as a short history of his podcasting days, some Final Fantasy XIII-2 talk with Parker Sapp, a talk with Art Baltazar about Tiny Titans (with some of the interview being done by my then 10 year old son, Jeremy Powers, Jr.), Batman: Arkham City with Michael Elkind, Deus Ex: Human Revolution with Kyle Stallock, & Renegade Ops with Omar Woodley of Sega! Give it a listen! Part 2 coming soon!
Shane Bettenhausen, formerly of 1UP and EGM, gives me a call to tell me about why he thinks The Apple is the world's best "great" bad movie. I vehemently disagree with him, but we have a fun time talking about this disaster of a flick regardless. We talk about the crazy story behind the making of this film, the poor people who were involved in it, and our views on what makes a bad movie worth watching.
Efrain and David fantasize about a restaurant that never has to close. Plus a chat with Purple People super fan, Shane Bettenhausen (@shanewatch). And as always, rare clips, sound bites, interviews, improvs, a thorough exploration of the live evolution of the song and more! It could save the world!
Jeremy Parish, Shane Bettenhausen, and Nadia Oxford break quarantine to return to Transylvania for an in-depth look at the original Castlevania for NES and its many, many alternate versions and remakes through the years. Art: Greg Melo
Lost in a place called America
Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen convene to discuss the legacy of the ultimate NEC and Hudson collaboration: the TurboGrafx-16. Just in time for the launch of the TG16 mini (in a parallel, pandemic-free universe)!
Jeremy Parish, Bob Mackey, and Shane Bettenhausen continue the journey through the Final Fantasy saga with this side excursion into an abandoned Manhattan and 1998's Cinematic RPG Parasite Eve. (Cover art: Nina Matsumoto)
Former 1UP/EGM writer Shane Bettenhausen returns to talk about the Dreamcast's RPG legacy, the greatness of Phantasy Star Online and Skies of Arcadia, and its sneaky interesting catalog of import RPGs. Plus, staff writer Hirun Cryer drops by to discuss the new Fire Emblem: Three Houses DLC, Persona 5 Royal, and more!
Jeremy Parish, Bob Mackey, Kat Bailey, and Shane Bettenhausen revisit the themes, legacy, making of, and (of course) video games based on the Wachowski siblings' mind-bending 1999 sci-fi classic: The Matrix.
Jeremy Parish, Bob Mackey, Kat Bailey, and Shane Bettenhausen celebrate Death Stranding by revisiting the game that allowed Hideo Kojima the luxury of spending millions of dollars on name-dropping self-indulgence in the first place: Metal Gear Solid.
Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen use the Konami Code to tackle the challenge of recapping the Contra series, just in time for the latest entry in the franchise.
Jeremy Parish, Bob Mackey, and Shane Bettenhausen paraglide into Kazakh S.S.R. to profess the glory of a game that remains indelibly cool even 30 years later: Capcom's Strider.
Shane Bettenhausen joins Jeremy Parish, Bob Mackey, and a plethora of Retronauts listeners to enthuse about the games that took advantage of Sony PlayStation's groundbreaking audio capabilities by including bangin' soundtracks.
1UP alum Shane Bettenhausen joins Kat to talk about the best Genesis RPG ever: Phantasy Star IV! Plus, Nadia and Kat talk about space RPGs, what sets them apart from their counterparts in other subgenres, and wonder why theren't more of them.
Jeremy and Bob discuss the greatness of Konami's first two Suikoden RPGs, yet fail to acquire all 108 Stars of Destiny (all we recruited were Shane Bettenhausen and Shivam Bhatt). Plus: Remembering Retronauts contributor Andrew Fitch.
This week John Ricciardi, Mark MacDonald and Shane Bettenhausen join Kevin to remember and revisit Zelda II: The Adventure of Link.
Castlevania superfan Shane Bettenhausen joins Bob and Jeremy to discuss the next set of vampire-slaying classics to go under the retrospective lens: The series' six "Igavania" entries for Game Boy Advance and Nintendo DS.
As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!As an era ends with the release of Metal Gear Solid V, Shane Bettenhausen and Jose Otero join us to wax rhapsodic about the unique history on gaming's longest-running saga. No haters or Hayters allowed!
Retronauts vet and Sony enthusiast/employee Shane Bettenhausen joins us to discuss the 20th anniversary of the PS1 launch in America. (This episode is running before its intended September time slot due to the tragic news that breaks midway through.)
Old-timers Shane Bettenhausen and Christian Nutt join Jeremy and Bob to hash out the history and relative failures of the last great Game Boy challengers of the '90s: Neo Geo Pocket and WonderSwan.
Have you ever wanted to like a classic game, but something about it just didn't jive with you? Well, the Retronauts are no different. On this bite-sized episode, join Bob Mackey, Jeremy Parish, Shane Bettenhausen, and Christian Nutt as the gang discusses those retro games they wish they could love. Be sure to visit our blog at Retronauts.com, and check out our partner site, USgamer, for more great stuff. And if you'd like to send a few bucks our way, head on over to our Patreon page!
Live from Japan! Kickstarter backer Dan Feit joins Jeremy Parish, Kat Bailey, Shane Bettenhausen, Mark MacDonald, John Ricciardi, and Kyle McLain to answer the most important question: What was the golden era of Japanese games?
Jeremy Parish, Matt Leone, Mike McWhertor, Griffin McElroy, Brian Silva, Jake Kazdal, and the mangod himself, Shane Bettenhausen, all join us to talk Deep Down, Dark Souls 2, Metal Gear Solid V, Vita TV, Gravity Daze...2 (?), Monster Hunter Frontier G, Yakuza Isshin, Wii Sports Club, Strider, and more, plus we all pay our respects to the late, great Nintendo president, Hiroshi Yamauchi.
Shane Bettenhausen! Ryan Payton! Billy Berghammer! We've got special guests up the wazoo here at the 8-4 Towers to celebrate 8-4 Play's first anniversary (yay!) and to help us break down the 2011 Tokyo Game Show. Tune in for hands- (and/or eyes-) on impressions of all the big games, including the PlayStation Vita launch lineup, Binary Domain, Phantasy Star Online 2, Anarchy Reigns, Soul Calibur 5, the 3DS "Frankenstick" right stick add-on, and more. And when you're done, be sure to head over to Shacknews.com to pick up the second half of our big discussion with Garnett Lee on this week's Weekend Confirmed.
Shane Bettenhausen! Ryan Payton! Billy Berghammer! We've got special guests up the wazoo here at 8-4 Towers to celebrate 8-4 Play's first anniversary (yay!) and to help us break down the 2011 Tokyo Game Show. Tune in for hands- (and/or eyes-) on impressions of all the big games, including the PlayStation Vita launch lineup, Binary Domain, Phantasy Star Online 2, Anarchy Reigns, Soul Calibur 5, the 3DS "Frankenstick" right stick add-on, and more. And when you're done, be sure to head over to Shacknews.com to pick up the second half of our big discussion with Garnett Lee on this week's Weekend Confirmed.
Shane Bettenhausen! Ryan Payton! Billy Berghammer! We've got special guests up the wazoo here at the 8-4 Towers to celebrate 8-4 Play's first anniversary (yay!) and to help us break down the 2011 Tokyo Game Show. Tune in for hands- (and/or eyes-) on impressions of all the big games, including the PlayStation Vita launch lineup, Binary Domain, Phantasy Star Online 2, Anarchy Reigns, Soul Calibur 5, the 3DS "Frankenstick" right stick add-on, and more. And when you're done, be sure to head over to Shacknews.com to pick up the second half of our big discussion with Garnett Lee on this week's Weekend Confirmed.
Freshly-unemployed Internet sensation Shane Bettenhausen joins us as we kick off TGS week with a blow-by-blow breakdown of the big two pre-show press conferences - Nintendo's Frankenstick-free Monster Hunter megathon and Sony's 94% gameplay-free Vita launch bonanza. Tune in for an hour-long preview of what's to come, and then check back Friday for our monster Tokyo Game Show/8-4 Play 1-year-Anniversary special crossover with Weekend Confirmed's Garnett Lee.
Freshly-unemployed Internet sensation Shane Bettenhausen joins us as we kick off TGS week with a blow-by-blow breakdown of the big two pre-show press conferences - Nintendo's Frankenstick-free Monster Hunter megathon and Sony's 94% gameplay-free Vita launch bonanza. Tune in for an hour-long preview of what's to come, and then check back Friday for our monster Tokyo Game Show/8-4 Play 1-year-Anniversary special crossover with Weekend Confirmed's Garnett Lee.
Freshly-unemployed Internet sensation Shane Bettenhausen joins us as we kick off TGS week with a blow-by-blow breakdown of the big two pre-show press conferences - Nintendo's Frankenstick-free Monster Hunter megathon and Sony's 94% gameplay-free Vita launch bonanza. Tune in for an hour-long preview of what's to come, and then check back Friday for our monster Tokyo Game Show/8-4 Play 1-year-Anniversary special crossover with Weekend Confirmed's Garnett Lee.
So maybe we can't do Retronauts on our own... but we can do it with your help! Jeremy Parish, Frank Cifaldi, and Shane Bettenhausen open the phone lines to take your calls on The Legend of Zelda's 25th anniversary, and a good time is had by all.
So maybe we can't do Retronauts on our own... but we can do it with your help! Jeremy Parish, Frank Cifaldi, and Shane Bettenhausen open the phone lines to take your calls on The Legend of Zelda's 25th anniversary, and a good time is had by all.
So maybe we can't do Retronauts on our own... but we can do it with your help! Jeremy Parish, Frank Cifaldi, and Shane Bettenhausen open the phone lines to take your calls on The Legend of Zelda's 25th anniversary, and a good time is had by all.
So maybe we can't do Retronauts on our own... but we can do it with your help! Jeremy Parish, Frank Cifaldi, and Shane Bettenhausen open the phone lines to take your calls on The Legend of Zelda's 25th anniversary, and a good time is had by all.
It's a guestacular second episode of 8-4 Play as two of the industry's finest - former EGM/1UP scribe Shane Bettenhausen (now of Ignition Entertainment) and Kojima Productions alum Ryan Payton (now of Microsoft's 343 Industries) join us to give their thoughts on this year's Tokyo Game Show, the state of the Japanese game industry, Dante's new hair, and a whole lot more.
It's a guestacular second episode of 8-4 Play as two of the industry's finest - former EGM/1UP scribe Shane Bettenhausen (now of Ignition Entertainment) and Kojima Productions alum Ryan Payton (now of Microsoft's 343 Industries) join us to give their thoughts on this year's Tokyo Game Show, the state of the Japanese game industry, Dante's new hair, and a whole lot more.
This week! CJ is live from Penny Arcade Expo 2010 with guests Justin McElroy (of Joystiq), Chris Baker (of Marvel Entertainment), John Ricciardi (of 8-4) and Shane Bettenhausen (of Ignition Entertainment). Own an iPhone/iPod touch? We've got an app for that--the Player One Podcast player app is available now. Play shows new and old, read show notes, access the show Twitter, website, email, voicemail line and more! Plus, you'll be able to access bonus audio and video content (soon, once we figure out what that is). Click here to download. Follow us on twitter at twitter.com/p1podcast. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! Running time: 1:38:13 This week's links:Joystiq.comMy Brother My Brother and MeMarvel Entertainment8-4Ignition Entertainment@cbake76 Twitter@johntv Twitter@justinmcelroy Twitter@shanewatch Twitter
Our first day of E3 coverage is focused on Microsoft, whose awe-inspiring (on many levels) events left us wondering if Natal -- now Kinect -- is really what it's cracked up to be. A lot more discussion of Microsoft's Monday press conference follows, including chatting about Metal Gear Solid Rising, Gears of War 3, and all the extra Kinect stuff in between, plus a short rundown at EA's press conference later that day. Special guest Shane Bettenhausen from Ignition Entertainment joins Ray, Matt and Scooter.
Our first day of E3 coverage is focused on Microsoft, whose awe-inspiring (on many levels) events left us wondering if Natal -- now Kinect -- is really what it's cracked up to be. A lot more discussion of Microsoft's Monday press conference follows, including chatting about Metal Gear Solid Rising, Gears of War 3, and all the extra Kinect stuff in between, plus a short rundown at EA's press conference later that day. Special guest Shane Bettenhausen from Ignition Entertainment joins Ray, Matt and Scooter.
Jeremy Parish, Shane Bettenhausen, Kurt Kalata, and Chris Kohler take to the mean streets of Boston's Hynes Center to explain the mysteries of game collecting to a capacity crowd!
Jeremy Parish, Shane Bettenhausen, Kurt Kalata, and Chris Kohler take to the mean streets of Boston's Hynes Center to explain the mysteries of game collecting to a capacity crowd!
Jeremy Parish, Shane Bettenhausen, Kurt Kalata, and Chris Kohler take to the mean streets of Boston's Hynes Center to explain the mysteries of game collecting to a capacity crowd!
Jeremy Parish, Shane Bettenhausen, Kurt Kalata, and Chris Kohler take to the mean streets of Boston's Hynes Center to explain the mysteries of game collecting to a capacity crowd!
No more drama. It's my final (new) 1UP podcast, and I invited a few friends to help me blow this mother out. Former cast mates, Garnett Lee, John Davison, Shane Bettenhausen, Andrew Pfister, and Mark MacDonald join me to talk about the DS2, PlayStation Move, Heavy Rain, God of War III, Final Fantasy XIII, Lara Croft, and more. Also hopping on the mic are N'Gai Croal, Christ Tilton, and Ryan Payton as we talk everything GDC: the rumors, the panels and the games.
No more drama. It's my final (new) 1UP podcast, and I invited a few friends to help me blow this mother out. Former cast mates, Garnett Lee, John Davison, Shane Bettenhausen, Andrew Pfister, and Mark MacDonald join me to talk about the DS2, PlayStation Move, Heavy Rain, God of War III, Final Fantasy XIII, Lara Croft, and more. Also hopping on the mic are N'Gai Croal, Christ Tilton, and Ryan Payton as we talk everything GDC: the rumors, the panels and the games.
We're recording on the road once again. Joining us this week from Japan is John Riccardi and Mark MacDonald from 8-4, Shane Bettenhausen from Ignition Entertainment, and 1UP executive editor, Matt Leone. There's plenty to talk about this week with Nintendo's summer release announcements for Super Mario Galaxy 2 and Metroid Other M. We also go a little further in talking about Nintendo's rumored new consoles along with what Sony can do to shore up their handheld division. Rounding things out we lament about the edits made to the US version of Yakuza 3, and we all gang up on Mark about the splendor of Heavy Rain.
We're recording on the road once again. Joining us this week from Japan is John Riccardi and Mark MacDonald from 8-4, Shane Bettenhausen from Ignition Entertainment, and 1UP executive editor, Matt Leone. There's plenty to talk about this week with Nintendo's summer release announcements for Super Mario Galaxy 2 and Metroid Other M. We also go a little further in talking about Nintendo's rumored new consoles along with what Sony can do to shore up their handheld division. Rounding things out we lament about the edits made to the US version of Yakuza 3, and we all gang up on Mark about the splendor of Heavy Rain.
Another week, another industry event. We're in Las Vegas for DICE, and we took the opportunity to invite some game insiders to talk about their experiences at the conference. Eat Sleep Play's David Jaffe and Insomniac's James Stevenson join us in the first segment to talk about OnLive, interacting with the people that play their games, and the difficulty in creating products that reach a wide audience. In part two of this two segment episode, the MANGOD himself, Shane Bettenhausen, sits down for a candid conversation about his first year working for publisher Ignition Entertainment. He also dishes some dirt about the rumored new handhelds from Nintendo and Sony and gives his initial impressions of Final Fantasy XIII.
Another week, another industry event. We're in Las Vegas for DICE, and we took the opportunity to invite some game insiders to talk about their experiences at the conference. Eat Sleep Play's David Jaffe and Insomniac's James Stevenson join us in the first segment to talk about OnLive, interacting with the people that play their games, and the difficulty in creating products that reach a wide audience. In part two of this two segment episode, the MANGOD himself, Shane Bettenhausen, sits down for a candid conversation about his first year working for publisher Ignition Entertainment. He also dishes some dirt about the rumored new handhelds from Nintendo and Sony and gives his initial impressions of Final Fantasy XIII.
Active-Time Babble II: Nostalgia and Demon's Souls In this sequel to the critically-acclaimed first episode of 1UP's RPG podcast, our party (Parish/Barnholt/Bailey) takes on Ignition Entertainment mid-boss Shane Bettenhausen over Nostalgia, only to be wiped out by the indestructible Demon's Souls.
Active-Time Babble II: Nostalgia and Demon's Souls In this sequel to the critically-acclaimed first episode of 1UP's RPG podcast, our party (Parish/Barnholt/Bailey) takes on Ignition Entertainment mid-boss Shane Bettenhausen over Nostalgia, only to be wiped out by the indestructible Demon's Souls.
Beautiful 2D is alive and kicking on Wii. WayForward's Marc Gomez and Sean Velasco talk about remaking NES classic A Boy and His Blob, while Shane Bettenhausen shares the secret history of Muramasa. Also: Yoko Shimomura, the return of news, and more!
Beautiful 2D is alive and kicking on Wii. WayForward's Marc Gomez and Sean Velasco talk about remaking NES classic A Boy and His Blob, while Shane Bettenhausen shares the secret history of Muramasa. Also: Yoko Shimomura, the return of news, and more!
Beautiful 2D is alive and kicking on Wii. WayForward's Marc Gomez and Sean Velasco talk about remaking NES classic A Boy and His Blob, while Shane Bettenhausen shares the secret history of Muramasa. Also: Yoko Shimomura, the return of news, and more!
Beautiful 2D is alive and kicking on Wii. WayForward's Marc Gomez and Sean Velasco talk about remaking NES classic A Boy and His Blob, while Shane Bettenhausen shares the secret history of Muramasa. Also: Yoko Shimomura, the return of news, and more!
Live from Penny Arcade Expo 2009! Jeremy Parish, Justin Haywald, Nich Maragos, Shane Bettenhausen and Chris Kohler talk about history via Penny Arcade.
Live from Penny Arcade Expo 2009! Jeremy Parish, Justin Haywald, Nich Maragos, Shane Bettenhausen and Chris Kohler talk about history via Penny Arcade.
Live from Penny Arcade Expo 2009! Jeremy Parish, Justin Haywald, Nich Maragos, Shane Bettenhausen and Chris Kohler talk about history via Penny Arcade.
Live from Penny Arcade Expo 2009! Jeremy Parish, Justin Haywald, Nich Maragos, Shane Bettenhausen and Chris Kohler talk about history via Penny Arcade.
This week! Only one host and a bunch of guests. CJ goes to Penny Arcade Expo, brings his pocket recorder and records conversations with a couple people. That includes Patrick Klepek, David Ellis, Andrew Pfister, Jeremy Parish, Shane Bettenhausen and Kholdstare. Plus a bonus PAX-related voicemail from Bill Mudron, whose awesome EGM/1UP tribute piece and other artwork can be found at www.excelsiorstudios.net. Thanks again to everyone I ran into at PAX and/or played The Beatles Rock Band with. We will return to our regularly scheduled lineup and podcast next week.Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! You can discuss this very episode right here.This week's links:CJ's PAX TwitteringsExcelsior StudiosJonathan Coulton performs "The Future Soon" at Rock Band Network panel"Hot N Cold (8-bit cover!)" by PlayItLoud!G4's The Feed blog Ignition Entertainment Jeremy Parish's 1UP.com blog David Ellis' 1UP.com blog
It's a live episode straight from San Francisco with regulars CJ, Phil and Greg Ford plus guest Shane Bettenhausen and another mystery guest who pops in halfway through. This week we chat about GDC, Nintendo and what we've been playing, which includes Punch-Out, Excitebots, Batman Arkham Asylum, Terminator Salvation, Henry Hatsworth, Noby Noby Boy and much more. You'll just have to listen and find out. Plus, in an upcoming episode we're doing Ys Book I & II for our Game Club. You can find all the information here. Thanks for listening! Don't forget to visit our new web site at www.playeronepodcast.com. You can leave us a voicemail by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already! This week's links: Pikachu bitch slap (FF to 2:45) Ghostbusters/Pac-Man shirt
The ghost of Shane Bettenhausen joins the intrepid party of Parish, Sharkey, Barnholt and Kohler for a trippy, cross-talking journey into the mind of Shigesato Itoi's Mother series.
The ghost of Shane Bettenhausen joins the intrepid party of Parish, Sharkey, Barnholt and Kohler for a trippy, cross-talking journey into the mind of Shigesato Itoi's Mother series.
Episode two finds us feelin' fine, as special guests Shane Bettenhausen (who tells us where the hell he's headed to work next) and Andrew "Skip" Pfister (King of All 'Casts) join us to reminisce about our best/worst 1UP/EGM memories, and chat about our favorite games of last year. Infinite thanks for all the support, and thanks Karen for the logo!
The ghost of Shane Bettenhausen joins the intrepid party of Parish, Sharkey, Barnholt and Kohler for a trippy, cross-talking journey into the mind of Shigesato Itoi's Mother series.
The ghost of Shane Bettenhausen joins the intrepid party of Parish, Sharkey, Barnholt and Kohler for a trippy, cross-talking journey into the mind of Shigesato Itoi's Mother series.
This week, the gang mocks fellow editor Shane Bettenhausen's packrat tendencies, discusses the pros and cons of tighty-whities, and even gets some game discussion in there somewhere. Tina Sanchez and Anthony Gallegos give us a sneak preview of Call of Duty: World at War, while Robert Ashley approaches nervous breakdown territory while considering the sheer amount of games he's currently playing.
This week, the gang mocks fellow editor Shane Bettenhausen's packrat tendencies, discusses the pros and cons of tighty-whities, and even gets some game discussion in there somewhere. Tina Sanchez and Anthony Gallegos give us a sneak preview of Call of Duty: World at War, while Robert Ashley approaches nervous breakdown territory while considering the sheer amount of games he's currently playing.
Direct from the Penny Arcade Expo in Seattle, Washington--a super-sized episode of the Player One Podcast. This week: Thoughts and/or Impressions of games at PAX including Resistance 2, Wipeout HD, Rhythm Heaven, Guitar Hero World Tour, Sonic Chronicles: The Dark Brotherhood, Midnight Club: Los Angeles, Ninjatown, Dragon Ball Origins, Wii Music, Tales of Vesperia, Naruto: Ultimate Ninja Storm, Rock Band 2, Little Big Planet, Motorstorm Pacific Rift and Need for Speed Undercover.Plus, a number of segments featuring special guests Shawn Smith (of Shawnimals/Ninjatown), Patrick Klepek (of MTV Multiplayer), Bryan Intihar (of Insomniac Games) and Shane Bettenhausen (of 1UP/EGM). Many thanks to everyone who agreed to spend a little time recording with us.Thanks for listening! You can leave us a voicemail comment by calling 713-893-8069 or you can send a comment via MP3 to our email address, playeronepodcast@gmail.com. Don't forget to join our forums if you haven't already!This week's links:Penny Arcade ExpoNinjatownMTV MultiplayerInsomniac Games1UPJoystiq: Darth Vader and Stormtroopers Rock to AlanisPAX in a buttshell digg_url = 'http://www.digg.com/podcasts/Player_One_Podcast'; digg_bgcolor = '#FFCC99'; digg_skin = 'compact';