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Nintendo just had their DONKEY KONG BANANAZA Nintendo Direct, but we REFUSE to watch it... here's why.
Donkey Kong Bananza Hype! NPC Ep.511Content Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book https://stan.store/N64JoshFor ad-free episodes, subscribe here. https://anchor.fm/nintendo-power-cast/subscribeConnect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
For Patreon subscriber Evan Lemons! Fact of the Day: Nintendo created Mario because they could not secure the licensing rights to use Popeye as a character in their Donkey Kong video game. Triple Connections: Jet, Bell, October THE FIRST TRIVIA QUESTION STARTS AT 01:21 SUPPORT THE SHOW MONTHLY, LISTEN AD-FREE FOR JUST $1 A MONTH: www.Patreon.com/TriviaWithBudds INSTANT DOWNLOAD DIGITAL TRIVIA GAMES ON ETSY, GRAB ONE NOW! GET A CUSTOM EPISODE FOR YOUR LOVED ONES: Email ryanbudds@gmail.com Theme song by www.soundcloud.com/Frawsty Bed Music: "EDM Detection Mode" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/ http://TriviaWithBudds.com http://Facebook.com/TriviaWithBudds http://Instagram.com/ryanbudds Book a party, corporate event, or fundraiser anytime by emailing ryanbudds@gmail.com or use the contact form here: https://www.triviawithbudds.com/contact SPECIAL THANKS TO ALL MY AMAZING PATREON SUBSCRIBERS INCLUDING: Mollie Dominic Vernon Heagy Brian Clough Nathalie Avelar Natasha raina leslie gerhardt Skilletbrew Brooks Martin Yves Bouyssounouse Diane White Youngblood Evan Lemons Trophy Husband Trivia Rye Josloff Lynnette Keel Nathan Stenstrom Lillian Campbell Jerry Loven Ansley Bennett Gee Jamie Greig Jeremy Yoder Adam Jacoby rondell Adam Suzan Chelsea Walker Tiffany Poplin Bill Bavar Sarah Dan Katelyn Turner Keiva Brannigan Keith Martin Sue First Steve Hoeker Jessica Allen Michael Anthony White Lauren Glassman Brian Williams Henry Wagner Brett Livaudais Linda Elswick Carter A. Fourqurean KC Khoury Tonya Charles Justly Maya Brandon Lavin Kathy McHale Chuck Nealen Courtney French Nikki Long Mark Zarate Laura Palmer JT Dean Bratton Kristy Erin Burgess Chris Arneson Trenton Sullivan Jen and Nic Michele Lindemann Ben Stitzel Michael Redman Timothy Heavner Jeff Foust Richard Lefdal Myles Bagby Jenna Leatherman Albert Thomas Kimberly Brown Tracy Oldaker Sara Zimmerman Madeleine Garvey Jenni Yetter JohnB Patrick Leahy Dillon Enderby James Brown Christy Shipley Alexander Calder Ricky Carney Paul McLaughlin Casey OConnor Willy Powell Robert Casey Rich Hyjack Matthew Frost Brian Salyer Greg Bristow Megan Donnelly Jim Fields Mo Martinez Luke Mckay Simon Time Feana Nevel
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~* Wow! That was the best Nintendo Direct we've seen in awhile. We are now so hyped for Donkey Kong Bananza and this game seems to full of STUFF, we wanted to talk about the five things we're most hyped for! What are you most excited about in Donkey Kong Bananza? Let us know in the comments. Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
THIS WEEK: I give my thoughts on the latest Nintendo Direct, focusing on what's to come for the anticipated debut of Donkey Kong Bananza. Plus, XBOX announces they are still in the console wars, and WB Games is looking to refocus their studio.
This week on NintenDomain, Jon, Trey, and Jereme break down the Donkey Kong Bananza direct, talk about 2 weeks of owning the Switch 2, and talk all about the latest Nintendo News! Support the shot and get bonus shows at: www.patreon.com/nintendomainpodcast Music: Intro: Donkey Kong Bananza Direct Break 1: The Legend of Zelda: The Wind Waker: Miniboss Break 2: Fantasy Life I: The Girl Who Steals Time: Ginormosia Battle Outro: Fantasy Life I: The Girl Who Steals Time: Final Boss Theme Topic Times: 00:01:45 Donkey Kong Bananza Direct Impressions 00:27:31 Got Item Mario Kart World F-Zero GX Wind Waker Fortnite Rune Factory Guardians of Azuma 01:10:13 Fantasy Life I The Girl who Steals Time No Man's Sky 01:26:14 Jon's Treasures from the Past Splatoon 3
En nuestro episodio semanal de Vandal Radio conducido por José de la Fuente y con Fran G. Matas, Jesús Bella y Jorge Cano, os contamos todo sobre 'Borderlands 4' y 'Digimon Story Time Stranger', así como analizamos las novedades de 'Donkey Kong Bananza', presentado en detalle en último Nintendo Direct. Abordamos además el retraso de 'Marathon' y el futuro de Xbox con AMD.
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Time Stamps - 00:00:00 - Start 00:00:40 - Housekeeping 00:03:50 - Donkey Kong Bananza Direct Thoughts 00:24:27 - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Time Stamps - 00:00:00 - Start 00:00:40 - Housekeeping 00:03:50 - Donkey Kong Bananza Direct Thoughts 00:24:27 - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Time Stamps - 00:00:00 - Start 00:00:40 - Housekeeping 00:03:50 - Donkey Kong Bananza Direct Thoughts 00:24:27 - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
https://www.patreon.com/minnmax - Unlock the ad-free, early version of this show and directly support independent games media MinnMax's Ben Hanson, Jeff Marchiafava, Leo Vader, Haley MacLean, and Kyle Hilliard unpack all of the fun details revealed in the Nintendo Direct all about Donkey Kong Bananza and his new best bud Pauline before we talk about our experience with the Nintendo Switch 2 weeks after the system's launch. Then Leo, Haley, and JeffM explain why The Alters from 11 bit is such a unique, incredible, and stressful experience. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and submitting a question! https://www.patreon.com/minnmax Watch and share the video version - https://youtu.be/LHqZ6NeUVqk Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: MELTEDICECREAM https://wwwfactormeals.com/minnmax50off - 50% off and free shipping on first box with Promo Code: MINNMAX50OFF To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:01:51 - Donkey Kong Bananza Nintendo Direct 00:19:23 - Kyle's take on Switch 2 00:21:09 - Welcome Tour 00:31:05 - Switch 2 final verdict 00:40:32 - Factor Meals 00:42:14 - The Alters 01:04:22 - Squeakross: Home Squeak Home 01:11:06 - FBC: Firebreak 01:20:56 - No Man's Sky on Switch 01:26:55 - To A T 01:31:19 - Rune Factory: Guardians of Azuma 01:36:33 - Thanking iam8bit - https://www.iam8bit.com/ 01:39:07 - Community questions 02:23:20 - Get A Load Of This JeffM's GALOT - https://www.ign.com/articles/hideo-kojima-made-significant-changes-to-death-stranding-2-because-playtesters-thought-it-was-too-good Leo's GALOT - https://www.404media.co/teachers-are-not-ok-ai-chatgpt/ Hanson's GALOT - https://bulkbookstore.com/footballs-greatest-myths-and-legends-9781669040293?srsltid=AfmBOort2REhlnseqvYdo2_gjER9qFmqpN4wO5xc-mUv8p6ivKwyzGV6Efk Kyle's GALOT - https://www.youtube.com/watch?v=uCj6iZzCkkc Community GALOT - https://www.pcgamesn.com/dead-by-daylight/five-nights-at-freddys-dlc-launch-steam-player-count Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Support us on Patreon - https://www.patreon.com/minnmax Support MinnMax directly on YouTube - https://youtube.com/minnmax/join Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Catch up on the best of MinnMax - https://bit.ly/4gAc6eq Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow minnmax minnmaxshow gameinformer This podcast is powered by Pinecast.
Tommy's come down with what seems like a common cold but may in fact be DONKEY KONG FEVER because we watched the Donkey Kong Bananza Direct overnight and we're still reeling from some of the new revelations. Pauline! Ostrich Bananza! DK Artist Mode! A confusing Kong family timeline! We also discuss our trip to Sydney to see two of The Great Men: Hideo Kojima in conversation with Dr. George Miller, as well as the demo for Tony Hawk's Pro Skater 3 & 4, and the Switch 2 port of Cyberpunk 2077!Donate to Lifeline and support Ben's push-up challenge here: https://www.thepushupchallenge.com.au/fundraisers/benvernel/the-push-up-challenge Hosted on Acast. See acast.com/privacy for more information.
This week the Punching Up crew discuss all the latest Nintendo news including the Donkey Kong Bananza Direct, Borderlands 4, Switch 2 sales and more!Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. Timestamps: 0:00:00 - Intro0:13:17 - Prince of Persia: The Sands of Time Remake Still Coming0:29:03 - Borderlands 4 for Switch 2 won't be out at launch. Standard editions of the game also cost $700:35:10 - Switch 2 sets the all-time sales record in the US0:47:33 - Nintendo is selling games once again on Amazon after a hiatus0:54:39 - What We're Playing1:09:13 - Donkey Kong Bananza Direct1:41:33 - Capcom Counting Game Key Card Titles as Digital Sales1:48:01 - Closing Questions2:19:03 - Clair Obscur: Expedition 33 SPOILER thoughts Learn more about your ad choices. Visit podcastchoices.com/adchoices
Donkey Kong NSO Game of the WeekContent Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book https://stan.store/N64JoshFor ad-free episodes, subscribe here. https://anchor.fm/nintendo-power-cast/subscribeConnect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Thank you for the support! Time Stamps - 00:00:00 - Start 00:00:40 - Housekeeping 00:03:50 - Donkey Kong Bananza Direct Thoughts 00:24:27 - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHIn this segment of Notorious Mass Effect, Analytic Dreamz reacts to the livestreamed Donkey Kong Bananza Direct, a 15-minute presentation unveiling details about the upcoming Nintendo Switch 2 game. Dive into Analytic Dreamz's passionate breakdown of the 3D platformer's gameplay, featuring Donkey Kong and Pauline's co-op adventure, destructible environments, and innovative mechanics. Stay tuned for insights on the game's July 17 release, its vibrant Underground World, and what makes it a must-play Switch 2 exclusive. Follow Analytic Dreamz for gaming, music, and pop culture updates!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
What if there were a place where you could portal back to the wonder you felt as a kid? Universal's Epic Universe in Orlando, Florida, is a real-life, tangible immersion into worlds you couldn't actually visit...until now. Epic Universe is more than a nostalgic journey through the past. It's your passport into a world where the impossible comes to life right before your very eyes!What You'll Learn: 2:36 What's special about Orlando's Super Mario Land3:26 Donkey Kong's US debut7:09 A fun and furious Viking flight in Isle of Berk9:17 Why Celestial Park is the place to be after dark10:57 Monster transformations at Dark Universe17:40 A visit to Harry Potter's Ministry of Magic20:52 The most technologically advanced ride at the parkToday, host Angie Orth is on location at Epic Universe, bringing you firsthand accounts of what it's like to visit the places we once thought were just make-believe. She interviews the people behind the making of these whimsical lands, learning how they came to life and the inspiration behind the magic. You'll experience the childlike wonder of worlds like Nintendo's Super Mario Land and Donkey Kong Country. You'll dig into the viral Mac N' Cheese Cones on the Isle of Berk (but you might have to share with the fire-breathing dragons). You'll take a 7 million star-lit journey through Celestial Park. You'll go deep into the monstrous underworld of Dark Universe, then grab a Butterbeer at the Ministry of Magic. Guests Featured:Andrew Padua, Creative Director for Super Nintendo WorldAnthony Armenia, Universal ProductsAnitra Pritchard, Senior Manager of Show Direction, Casting, and Creative SupportChristopher Colon, Executive Sous Chef, Research & Development Cathy Fisher, SVP of Parks Global MerchandisePete Carcillo, Senior Creative Director of Dark UniverseGary Blumenstein, Senior Director of Creative DirectionConnect with:Universal Epic UniverseWhat are YOU most excited to experience at Epic Universe? Tell us in the comments! Connect with AAA:Book travel: https://aaa-text.co/travelingwithaaa LinkedIn: https://www.linkedin.com/company/aaa-auto-club-enterprisesInstagram: https://www.instagram.com/AAAAutoClubEnterprisesFacebook: https://www.facebook.com/AAAAutoClubEnterprises
This week on PodQuest we open things up with Droo's time at Warped Tour DC 2025, then have our next book club discussion on the 1996 film Fargo, and finally we talk about the upcoming Donkey Kong Bananza and the direct it had. We also chat a bit about the Edelman Fossil Park & Museum and The Legend of Zelda: The Wind Waker on Switch 2. In our next book club we're wrapping up the 90s theme with 1994s True Lies. Timestamps 00:00:00 - Intro 00:01:10 - Agenda 00:01:43 - Warped Tour DC 2025 00:25:10 - Book Club Discussion - Fargo (1996) 00:41:28 - Next book club. . . 00:42:04 - Edelman Fossil Park & Museum 01:01:07 - The Legend of Zelda: The Wind Waker (Switch 2 GCN) 01:07:14 - Donkey Kong: Bananza Direct 01:18:53 - Outro + Streamiversary info! Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rw Topics:Donkey Kong Bananza Direct details story, abilities, transformations, co-op play, collectibles, and more https://www.gematsu.com/2025/06/donkey-kong-bananza-direct-details-story-abilities-transformations-co-op-play-collectibles-and-moreSwitch 2 sets all-time launch week video game hardware record in US with over 1.1 million units sold (My Nintendo Store sales not included) https://bsky.app/profile/matpiscatella.bsky.social/post/3lrj7u74vi22vShuhei Yoshida says PlayStation only really views Nintendo as competition in Japan https://mynintendonews.com/2025/06/17/shuhei-yoshida-says-playstation-only-really-views-nintendo-as-competition-in-japan/Shift Up receives Switch 2 dev kits, Stellar Blade port possible https://automaton-media.com/en/news/stellar-blade-switch-2-port-not-confirmed-yet-shift-up-clarifies-in-response-to-rumors/Silent Hill remake by Bloober Team announced https://www.gematsu.com/2025/06/silent-hill-remake-by-bloober-team-announcedMarathon has been delayed indefinitely, was supposed to launch September 23 https://www.bungie.net/7/en/News/Article/marathon_updateSquare probably has little or none of its source code from the PS1 era or earlier https://www.square-enix-games.com/en_US/news/final-fantasy-tactics-interviewNo wall-running in COD Blops 7, lame (rumor)https://www.reddit.com/r/CoDCompetitive/comments/1ldx7tn/black_ops_7_will_not_have_wallrunning_or_jet_packs/Sonic Mania Plus project makes progress on the Sega Dreamcast: https://retrododo.com/sonic-mania-plus-is-now-running-on-the-dreamcast/ Questions from Discord: Joe: Since Microsoft is open to putting their games everywhere, which Microsoft properties would you like to see ported to Switch 2?
Compra más barato en nuestro enlace de Instant Gaming: https://www.instant-gaming.com/es/?igr=reconectados y súmate al Patreon de Reconectados para acceder a todo el contenido exclusivo y el que estamos preparando: https://www.patreon.com/reconectados. Esta semana empezamos hablando de PlayStation 6 y la siguiente Xbox, y terminamos comentando nuestras sensaciones con juegos como Borderlands 4 o Donkey Kong Bananza, que aspira a juegazo de plataformas 3D. La actualidad no para y nos deja titulares de Marathon, de PlayStation VR2, del nuevo remake de Silent Hill 1 o el debatazo de lo que está ocurriendo con el formato físico en juegos de Xbox. Además, tenemos análisis del nefasto y vergonzoso Mindseye, de la candidatura a GOTY instantánea de The Alters, del tremendo vicio que es Battle Train dentro de los rogue-like de cartas o de las buenísimas ideas de Dune Awakening dentro de la supervivencia y los MMORPG. Todo esto y más esperando que paséis el mejor rato posible con nosotros. ¡Gracias por escucharnos cada semana! Compra más barato en nuestro enlace de Instant Gaming: https://www.instant-gaming.com/es/?igr=reconectados ¡Apoya Reconectados, decide y participa en todos los sorteos! ✅ Patreon: https://www.patreon.com/reconectados ¡Sigue nuestro canal de Twitch! ✅ Suscríbete a Twitch: https://www.twitch.tv/reconectados ¡Únete a nuestro grupo de Telegram de ofertas! ✅ Canal de ofertas: https://t.me/ofertasvideojuegosreco ¡Escucha Reconectados cada semana: Jueves 07:00am! Ivoox: https://www.ivoox.com/podcast-reconectados-videojuegos_sq_f1467878_1.html Spotify: https://open.spotify.com/show/0TzgUfUZppavUlKeRreIXL iTunes: https://podcasts.apple.com/es/podcast/reconectados-videojuegos/id1304330116 ¡Síguenos en redes sociales! Twitter: @ReconectadosPod Facebook: https://www.facebook.com/ReconectadosPodcast/ Instagram: https://www.instagram.com/reconectadospod/ Jabote: @Jabote22 Manu: @ManuGmn Borja: @borjaruete
This week on PodQuest we open things up with Droo's time at Warped Tour DC 2025, then have our next book club discussion on the 1996 film Fargo, and finally we talk about the upcoming Donkey Kong Bananza and the direct it had. We also chat a bit about the Edelman Fossil Park & Museum and The Legend of Zelda: The Wind Waker on Switch 2.
Der alte Affe hat's noch drauf! Dome und René haben die neueste Nintendo Direct geschaut und sprechen über ihre Eindrücke zu Donkey Kong Bananza!Im Anschluss werfen die Jungs einen Blick auf die Historie der Donkey Kong Games. Wie hat das Affentheater damals angefangen und welches ist eigentlich das beste Donkey Kong Game?Zum Schluss gibt es noch den News-Flash mit dem Release des neuen Koop-Shooters FBC Firebreak von Remedy sowie der Verschiebung von Bungies Extraction-Shooter Marathon.Viel Spaß beim Hören!Pixelburg Savegame auf Instagram, Threads, YouTube und TikTokDominik Ollmann auf Instagram und ThreadsRené Deutschmann auf Instagram und Threads (00:00) - In dieser Folge... (02:48) - Erfahrungen mit der Nintendo Switch 2 (05:49) - Probleme mit dem Dock und LAN-Port der Switch 2 (08:48) - Neuer Fernseher und Gaming-Erlebnisse (11:48) - Nintendo Direct und Donkey Kong Bonanza (23:55) - Die Ursprünge von Pauline und Donkey Kong (27:48) - Erster Eindruck von Donkey Kong Bonanza (29:51) - Gameplay-Mechaniken und Zerstörungselemente (33:49) - Neue Fähigkeiten und Transformationen (37:45) - Musik und ihre Rolle im Spiel (41:50) - Die Story und die Antagonisten (44:51) - Skilltree und Gameplay-Elemente (47:16) - Die Faszination von 3D-Jump'n'Runs (48:50) - Nintendo und das Worldbuilding (51:28) - Die Evolution von Donkey Kong (54:32) - Das Nintendo Connected Universe (58:27) - Die Geschichte der Donkey Kong-Spiele (01:10:31) - Die Evolution von Donkey Kong (01:13:57) - Die Fortsetzungen und ihre Innovationen (01:19:00) - Donkey Kong 64 und seine Besonderheiten (01:23:49) - Die Ära des Gamecube und neue Spielmechaniken (01:30:29) - Die Wii-Ära und die Abkehr vom klassischen Jump'n'Run (01:32:48) - Die Evolution von Donkey Kong (01:35:49) - Neues aus der Donkey Kong Welt (01:37:48) - FBC Firebreak: Ein neuer Ansatz für Remedy (01:49:52) - Marathon: Verschiebung und Erwartungen (01:55:43) - Abschluss und Ausblick auf kommende Spiele
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos. La Recarga Activa de hoy: Donkey Kong Bananza aprovecha su Direct para confirmar la presencia de Pauline, Diddy, Dixie y más Capcom anuncia un nuevo Spotlight, su evento digital, para la noche del jueves 26 al viernes 27 La BBC publica en abierto Commercial Breaks: The Race For Santa's Software, el reportaje que documentó la caída de Imagine Software Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
Bienvenid@s a Sector Gaming Podcast, que es desde ya uno de tus espacios favoritos sobre videojuegos. Si te gusta el programa déjanos un like o tu opinión y si no te has suscrito, al hacerlo nos ayudas muchísimo!! Actualidad y videojuegos con buen rollo!! Visita nuestra web: http://sectorgaming.tv Únete a nuestro Telegram y chatea con nosotros: https://t.me/+OdF6l4_dqME1YTU0 IG: SectorGamingTV Twitter: SectorGamingTV Nos puedes ver en: Twitch: https://www.twitch.tv/sectorgamingtv YT: https://www.youtube.com/c/sectorgamingtv Nos puedes escuchar en: Spotify: https://open.spotify.com/show/1kmzuU1aGBHbKqAz08qOoP Ivoox: https://www.ivoox.com/podcast-sector-gaming_sq_f1921985_1.html Apple Podcasts: https://podcasts.apple.com/us/podcast/sector-gaming/id1517561335 Y escucha la canción del programa en todas las plataformas de streaming principales: Apple Music: https://music.apple.com/us/album/sector-gaming-radio-edit-single/1782514594 Spotify: https://open.spotify.com/album/11VZynd7BvupzRoGIBzbsS
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Enjoy this ad-free version! Thank you for the support! Run of Show - - Start - Housekeeping - Donkey Kong Bananza Direct Thoughts - Ads - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Enjoy this ad-free version! Thank you for the support! Run of Show - - Start - Housekeeping - Donkey Kong Bananza Direct Thoughts - Ads - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Enjoy this ad-free version! Thank you for the support! Run of Show - - Start - Housekeeping - Donkey Kong Bananza Direct Thoughts - Ads - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
Donkey Kong Bananza Direct Content Creation Gear https://n64josh.com/elgato use code N64JoshMy podcast book https://stan.store/N64JoshFor ad-free episodes, subscribe here. https://anchor.fm/nintendo-power-cast/subscribeConnect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. Enjoy this ad-free version! Thank you for the support! Run of Show - - Start - Housekeeping - Donkey Kong Bananza Direct Thoughts - Ads - SuperChats Learn more about your ad choices. Visit megaphone.fm/adchoices
There's a Donkey Kong Bananza Direct soon. We're excited for the game, but is there any cause for doubt?Remember our motto: "BUY A SHIRT!"Merch: https://game-mess.creator-spring.com/Patreon: https://patreon.com/gamemessDiscord: https://discord.gg/gamemess
(00:00:00) Introduction (00:05:41) Resident Evil Requiem hands-on (00:13:13) Pragmata hands-on (00:24:33) Alex played the Xbox Ally X handheld (00:37:34) Ninja Gaiden 4 hands-on (00:45:56) Morsels preview (00:52:52) Charles loves Mixtape (01:00:00) Introducing special guest Rogersbase (01:00:56) Nintendo Switch 2 reactions (01:09:18) Mario Kart World deep dive In this week's episode of The Game Informer Show, we tackle 2025's biggest week yet. Not only did the Switch 2 launch and Summer Game Fest happen on the same week, but we relaunched our Game Informer magazine subscriptions, and can confirm our first issue will be out later this month! Hosts Alex Van Aken, Charles Harte, and Marcus Stewart also discuss their favorite games they played at Summer Game Fest (including Resident Evil Requiem, Ninja Gaiden 4, Pragmata, and Mixtape), and their hands-on impressions with Xbox's new handheld device.The trio is also thrilled to be joined by Rogersbase to discuss the Switch 2 launch, including his thoughts on the console, his favorite parts of Mario Kart World, his theories for Nintendo's 2025 plans, and his passion for Donkey Kong. Thanks for joining us, Roger! You can find him on YouTube and Twitch.Follow our hosts on social media: Alex Van Aken (@itsvanaken), Marcus Stewart (@MarcusStewart7), and Charles Harte (@chuckduck365).Thanks for resubscribing (or never unsubscribing)! We look forward to your feedback and to coming back. Click here to view our RSS feed. Timestamps:00:00 - Introduction05:41 - Resident Evil Requiem hands-on13:13 - Pragmata hands-on24:33 - Alex played the Xbox Ally X handheld37:34 - Ninja Gaiden 4 hands-on45:56 - Morsels preview52:52 - Charles loves Mixtape01:00:00 - Introducing special guest Rogersbase01:00:56 - Nintendo Switch 2 reactions01:09:18 - Mario Kart World deep dive01:31:29 - Outro
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~* Hi! The Donkey Kong Bananza Nintendo Direct has been announced and it's got us thinking about a very important question about the next big Nintendo Switch 2 game. WHO at Nintendo is actually developing this game? It actually has a ripple effect that could mean more than you might realize so let's dig into it here in this video. Thanks for watching and we'll see you soon! Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
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In a week where neither Sean nor Marc has a lot going on the gaming front, they look towards the current to try to examine the future. PlayStation, Nintendo, and Xbox are all having success in their own ways, but which one is the ultimate winning strategy? Could it in fact be PlayStation? Sean and Marc discuss it. Also, aside from PlayStation's business summit news, there's also major news on Nintendo Switch 2 sales, along with announcements for the next Nintendo Direct, and an update to Splatoon 3. Plus, Borderlands 4 will be $70, Sony Bend suffers layoffs, FBC Firebreak will have free updates throughout the year and beyond, and more! You can also watch this episode in video form on the W2M Network Youtube Channel, please give us a like, comment on the episode, and give the channel a subscribe and follow as well: https://youtube.com/live/b2jNuD9bG2g
Bienvenidas y bienvenidos a Recarga Activa, el podcast diario de AnaitGames en el que filtramos lo más relevante de la actualidad del videojuego en pildorazos de 15 minutos. La Recarga Activa de hoy: Donkey Kong Bananza se dejará ver en más detalle en su propio Direct Crash Team Racing Nitro Fueled ha vendido más de 10 millones de unidades Mario Builder 64 se actualiza con nuevos bloques y posibilidades Suscríbete para recibir el siguiente episodio en tu gestor de podcasts favorito. Puedes apoyar nuestro proyecto (y acceder a un montón de contenido exclusivo) en Patreon: https://www.patreon.com/anaitreload ♫ Sintonía del programa: Senseless, de Johny Grimes Learn more about your ad choices. Visit megaphone.fm/adchoices
Go to http://shadyrays.com and use code FUNNY to get 35% off polarized sunglasses. - Start - Housekeeping Today after, KFGD, you'll get: If you're a Kinda Funny Member: The Roper Report - - Nintendo Direct WEDNESDAY! - Nintendo Switch 2's INSANE First Week IN DETAIL - Ad - First Gears Beta Weekend - Amazon and Nintendo Might Be Making Up - Early Testers Liked Death Stranding 2 Too Much - The Witcher 4: CD Projekt Is Taking a 'Console-First' Development Approach - Stellar Blade Sold 1 Million Copies In Just 3 Days On Steam - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Scrump and Drew talk about; CM Punk challenging John Cena for the WWE title, Gunther vs Goldberg, Jey Uso, the Bullet Club, Blake Monroe, AEW Unified Championship, Grandslam Mexico card, the line up for the G1, Spaceballs, Donkey Kong 64 and more! Special thanks to Kenny Omega for the outro. Patreon Merchandise Social Media: Twitter Instagram
Mario Kart World kicks off a new era for both Nintendo and the DKU, but does it also kick ass? Hyle and Dustin go on a rambling Free Roam discussion about the big launch title, with a special emphasis (as always) on Donkey Kong!
Jurandir Filho, Felipe Mesquita, João Pimenta e Bruno Carvalho batem um papo sobre "Donkey Kong Country 2: Diddy's Kong Quest". Lançado em 1995 para o Super Nintendo, o jogo é amplamente considerado um dos maiores clássicos da era 16-bits e um dos melhores jogos de plataforma já criados. Desenvolvido pela Rare, o game é a sequência direta do sucesso "Donkey Kong Country" e levou a franquia a novos patamares de qualidade e desafio. Diferente do primeiro jogo, em que Donkey Kong era o protagonista, aqui quem assume o papel principal é Diddy Kong, agora acompanhado por sua parceira Dixie Kong, que se destaca por sua habilidade de planar usando os cabelos como hélice.É o melhor jogo de plataforma de todos os tempos? É a melhor trilha sonora dos videogames? Esse é mais um episódio da série Remakes!//INSIDER | A Insider agora apoia o 99Vidas. Use o cupom 99VIDAS aproveita 15% de desconto e renove seu guarda roupas!! https://creators.insiderstore.com.br/99VidasALURA | Estude na Alura, a maior escola de tecnologia on-line do Brasil! Acesse o nosso link e ganhe 15% de desconto na matrícula! https://alura.com.br/99vidas
Nintendo Therapy Episode 125 – “Delays, Ninjas, and the Future of Switch”In this packed episode, Kevin and the crew dive deep into Metroid, Splatoon, and the classic era of NES ninja games, all while reflecting on Nintendo's current trajectory.
Today I'm Having a GAS with Grant Kirkhope... Grant is an Ivor Novello and World Soundtrack Award winning Scottish composer who has created the soundtrack for video games that have sold in excess of 40 million copies. From “GoldenEye” to “Banjo-Kazooie”, “Viva Piñata” to “Donkey Kong”, “Kingdoms of Amalur: Reckoning” to “Civilization: Beyond Earth” and “Perfect Dark” to “Castle of Illusion starring Mickey Mouse”. He's worked on “Mario + Rabbids Kingdom Battle”, “Yooka Laylee”, “Dropzone”, “Ghostbusters”, and in 2020/21 “World of Warcraft: Shadowlands” and “Minecraft Dungeons”. He is also the composer of the infamous “Donkey Kong Rap” from the Nintendo video game “Donkey Kong 64”, which was featured in the recent “Super Mario Bros. movie”. He has also scored the feature film “The King's Daughter” starring Pierce Brosnan and William Hurt, which won The People's Vote at The World Soundtrack Awards Grant's score for “Viva Piñata” was nominated by BAFTA in the Original Score category in its 2007 awards. Grant is a graduate of the Royal Northern College of Music in the UK. He is an American citizen and lives in Agoura Hills with his wife and two children. More about Grant Kirkhope here: https://www.grantkirkhope.com/ Having a GAS™ is the podcast that talks to the great and the good of the creative industries, and in particular finds out what makes great music for film, for TV, for advertising; for dancing to, for cooking to, f*cking to, and more... GAS™ Music is a music production agency in Manchester, UK. We compose and produce original music, create awe inspiring sound design and have a fully integrated audio post-production studio. We also have a great record collection, and welcome any additions, recommendations or criticisms. http://www.gasismusic.co.uk © GAS™ Music 2025
Rick is joined by Sarah Says to do some more in-depth looks into Epic Universe. The newest Orlando theme park is officially open at Universal Orlando Resort, and this channel continues to cover it.
This week Zach is joined by long time friend Chad Smith to rebuild a franchise from their childhood through the medium of comics.Their choice?The late 1980s/early 1990s Nintendo based cartoon show: Captain N: The Game Master!---------------------------------------------------Check out Dreampass and all their killer tracks on Spotify!---------------------------------------------------Join the Patreon to help us keep the lights on, and internet connected! https://www.patreon.com/tctwl---------------------------------------------------Listen to my other podcast!TFD: NerdcastAnd I am also part of the team over at...I Read Comic Books!---------------------------------------------------Want to try out all the sweet gigs over on Fiverr.com? Click on the link below and sign up!https://go.fiverr.com/visit/?bta=323533&brand=fiverrcpa---------------------------------------------------Follow on Instagram!The Comics That We LoveFollow on Tiktok!The Comics that We LoveFollow on Bluesky!comicsthatwelove.bsky.social
Al and Kev talk about the Wholesome Direct Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:53: Feedback 00:03:18: What Have We Been Up To 00:30:35: Snacko 1.0 00:32:46: Wholesome Direct 01:04:25: Outro Links Snacko 1.0 Wholesome Direct Wholesome Games Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:34) Al: My name is Al. (0:00:36) Kev: I’m Kevin. We’re back baby. This is the first episode back, right? (0:00:38) Al: They said they said we couldn’t do it, Kevin. (0:00:41) Al: They said we couldn’t do it. (0:00:43) Al: We said we couldn’t go on a break and come back because no one goes on a break (0:00:46) Kev: The they being you, I think primarily. (0:00:48) Al: and then comes back. (0:00:52) Al: No, everyone. (0:00:53) Al: Nobody believed in me. (0:00:57) Al: But here we are. (0:00:58) Al: back and here we are here today to talk (0:01:00) Al: about so many Cottagecore games like so many that I think some might just be that’s a game (0:01:03) Kev: Oh, a lot like they double. (0:01:06) Kev: It in the last five minutes. (0:01:13) Al: moving on we’ll see we’ll see we are we are here today to talk about the Wholesome Direct (0:01:14) Kev: Yeah, probably a lot of them we’re talking about the wholesome direct everyone (0:01:23) Al: specifically and a bunch of stuff in that not everything because it was an hour long and (0:01:30) Al: talked about everything in an hour long presentation we would probably be here all day and it’s already (0:01:37) Al: half eight at night that’s that’s also that’s also true so we’re going to talk about that we (0:01:37) Kev: and we don’t have enough to talk about it (0:01:40) Kev: ‘cause we don’t care about all of them. (0:01:46) Al: do have one piece of news that I want to cover before that and before that we’re going to talk (0:01:53) Al: about what we’ve been up to but first of all Kevin we’ve got feedback this is being sent in by Katie (0:01:56) Kev: Oh! (0:02:00) Al: of the show I have been listening to the podcast for some time now and it’s a highlight of my week (0:02:02) Kev: Uh-oh. (0:02:06) Al: not last two weeks so sorry I really enjoy hearing your honest and sometimes brutal opinions on games (0:02:06) Kev: When did we ruin it for her? (0:02:14) Al: and I especially enjoy how positive and how much energy Kev has on his solo episodes keep up the (0:02:21) Al: amazing work. There we go Kevin. You got a shout out. (0:02:23) Kev: Okay, I’m going, I’m trying to refrain from, you know, being sarcastic or whatever, putting myself down. But thank you very much. Sincerely, that means a lot. I have a lot of practice talking to myself. I think that’s what it is in my head space. Now, I just put a mic in front of it. (0:02:38) Al: I feel like the brutal opinions on games has to be talking about Shugadu Island, right? (0:02:54) Kev: Oh, I feel like there’s a number of episodes we could point to, including the ones we like. (0:02:58) Al: That is the particularly bad one. Well anyway, thank you Katie for the feedback. If you too (0:03:00) Kev: Yeah. (0:03:05) Al: want to send feedback you can do it on the website harvestseason.club (0:03:08) Al: There’s a feedback from there. Come send us more and you’ll get a mention on the podcast. (0:03:12) Kev: Yeah, all right. (0:03:15) Kev: You’d like right now, yay. (0:03:16) Kev: Thank you, Katie. (0:03:17) Kev: I very much appreciate it. (0:03:19) Al: Next Kevin, what have you been up to? (0:03:22) Kev: Boy, what do I– (0:03:23) Kev: Well, my internet has been out for a week, (0:03:27) Kev: so let’s start with that. (0:03:28) Al: That’s unfortunate. (0:03:29) Kev: Yep, it’s been a headache. (0:03:33) Kev: But here I am using not working internet. (0:03:40) Kev: But that’s kind of– (0:03:42) Kev: affected a lot of my gameplay, because so I didn’t realize just how many of my games are like online only. (0:03:48) Kev: Or have to connect to servers or whatever, like Zendless on Zero has a 2.0 update. I haven’t played that. Marvel Snap, (0:03:55) Kev: I don’t get that many games in this week. My phone’s dying, so it can’t– for whatever reason Snap just crashes on it now. (0:04:01) Kev: So I have to pretty much play on PC these days. (0:04:05) Kev: But Unite is gone, so on and so forth. (0:04:09) Kev: The one game I have been playing though (0:04:12) Kev: Unicorn Overlord, are you familiar with that, Al? (0:04:14) Al: I am. I’m a photo. (0:04:16) Kev: Okay, oh man, it’s… (0:04:20) Kev: So I picked it up on sale, it was like 30 USD, which is pretty cheap for a game of this size. (0:04:24) Kev: Um, it’s for people unfamiliar, it’s a strategy, real-time game. (0:04:32) Kev: I like Fire Emblem, but real-time. (0:04:34) Kev: And Good Heavens, this game does all the things I like in that game. (0:04:40) Kev: Um, okay. (0:04:42) Kev: So, have you ever played a Fire Emblem, Al? (0:04:44) Al: No. (0:04:44) Kev: Okay, but I assume you’re familiar with the concept of super-trust, right? (0:04:47) Al: Yeah. (0:04:48) Al: Yeah. (0:04:48) Kev: Yeah, okay. So, like I said, that’s correct. (0:04:51) Al: They’ve all got swords, that’s what I’m aware of. (0:04:54) Kev: And Unicorn Overlord also has swords. (0:04:56) Kev: Actually, Unicorn Overlord has a lot of Fire Emblem stuff. (0:05:00) Kev: It’s very much like an homage/love letter to a lot of strategy games, Fire Emblem included. (0:05:06) Kev: So, it has a lot of the elements borrowed from that. (0:05:10) Kev: that are like likely it feels (0:05:12) Kev: less like trying to knock them off and more become the wash / love letter anyway (0:05:19) Kev: so unlike Fire Emblem which is grid based this is not grid based it’s real (0:05:24) Kev: time you just send your units point A to point B and they’ll travel as close to (0:05:29) Kev: straight line as they can also they in Fire Emblem each character is a single (0:05:36) Kev: unit in this game you assemble teams of up to five characters in one unit with (0:05:42) Kev: front row and a back row so all of a sudden the complexity is through the (0:05:46) Kev: roof and it’s really enjoyable in my opinion right you got tanks in front (0:05:50) Kev: archers in the back so on and so forth and each character you can load them out (0:05:58) Kev: with different equipment skills and stuff and Fire Emblem is like every (0:06:02) Kev: character gets like two or three items that do almost just that’s basically but (0:06:07) Kev: in this one you can you can change their move sets so there’s (0:06:12) Kev: it like layers and layers and layers of complexity which is (0:06:15) Kev: really, really good. Yeah, I really, really like this game. (0:06:20) Kev: I’m at 60 hours so far. Yeah, good. No internet. So just (0:06:26) Kev: crushing it. But it is. It’s the arts really nice. Very, very (0:06:31) Kev: pretty. But but oh, great, great stuff. Um, yeah, that’s that’s (0:06:38) Kev: kind of the big thing I’ve been up to. (0:06:42) Kev: All right, Al, what about you? (0:06:44) Kev: Tell me– tell the poor pleb about the switch, too. (0:06:46) Al: The Switch 2, what? What are you talking about? Yes, yes, I’ve got the Switch 2 and I’ve been (0:06:52) Al: playing Mario Kart World. I haven’t had a huge amount of time on it yet. As we are talking, (0:06:58) Al: I have been… I was away. I was not at home when the Switch 2 came out on Thursday, and (0:07:06) Al: it was delivered to my home. I didn’t get back till Saturday evening, and so that’s (0:07:11) Al: about 24 hours ago as of now. So, yeah, I’ve not had a huge amount of time. (0:07:16) Al: Especially as obviously I had to set it up, and you know, I have kids and a life, and (0:07:20) Al: I can’t just always play the game. But I have put in a couple hours into it, both myself (0:07:27) Al: and me and my son playing it together, and it’s fun. I enjoy it. What I will say is that (0:07:35) Al: I love a lot of the… It’s a lot more reactive in terms of like, your character does a lot (0:07:44) Al: more while playing, which makes it feel (0:07:46) Al: a lot more real, right? Like there are more reactions to things. And, uh, so it’s really (0:07:54) Al: hard to explain, but there’s just lots of little things that they do that make it feel real. Um, (0:08:00) Al: the animations are all more detailed. Uh, when you, when you hit a car, you don’t now just like (0:08:07) Al: stop in the same way that you do when hit by, uh, uh, you know, a weapon you like get knocked to (0:08:15) Al: the side and you can actually (0:08:17) Al: there was one today where I was like hit it in such a way that I actually just ended up going up on two wheels (0:08:24) Al: and continuing to move. (0:08:26) Kev: What? (0:08:28) Al: Yeah, exactly. So there’s just lots of little things like that. (0:08:30) Al: It’s you don’t, whereas in Mario Kart 8, if you hit a vehicle, no matter how you hit it, (0:08:37) Al: you would just, you would just stop. (0:08:37) Kev: You do the somersault, you know, or whatever, yeah, uh-huh, yeah. (0:08:38) Al: Yeah, exactly. You’d just do the standard. (0:08:40) Al: I’ve been hit by something I have now stopped, whereas that’s not necessary. (0:08:44) Al: If you hit it, like, straight on, you will slow down. (0:08:46) Al: And, you know, spin off to the side. (0:08:49) Al: But if you hit it in certain ways, you can actually just keep going. (0:08:52) Al: It just depends on exactly how you hit it, which makes it a lot more fun, I think. (0:08:59) Al: And, you know, different weapons do different things depending (0:09:03) Al: on where they hit you and how they hit you and stuff like that. (0:09:06) Al: Which it is, it is, it’s really interesting. (0:09:06) Kev: Really, that’s fascinating. (0:09:10) Al: And it just, yeah, just the animations, like, you feel like the character moves (0:09:16) Al: the vehicle. It doesn’t just feel like you are one car, one model, stuff like that. (0:09:20) Kev: Wow, that’s the power of the Switch 2. (0:09:26) Al: Or is it the power of, like, 10 years of developing the next Mario Kart game? (0:09:31) Kev: No, no, this wasn’t possible on the Switch 1. (0:09:34) Kev: Impossible, absolutely. (0:09:38) Al: And I also like how, so one of the things about this game is obviously you’re just choosing (0:09:44) Al: a car rather than like choosing the body. (0:09:46) Al: The wheels and what’s it called, parachute. (0:09:49) Kev: Right. (0:09:53) Al: I quite like that because there’s less for you to have to think about. (0:09:57) Al: But what I do like is that each of the carts looks slightly different depending on the character. (0:10:04) Kev: Wow, that’s impressive. (0:10:06) Al: It’s not just like the base cart, the Mario cart, that if you’re Mario it’s red with the M on it. (0:10:10) Al: If you’re Luigi it’s green with the L on it. (0:10:14) Al: if you’re the cow, it’s grey with the cow. (0:10:16) Al: They put a lot of attention to detail in this game, a lot of effort. (0:10:18) Kev: - That’s all. (0:10:28) Kev: Wow, that’s impressive genuinely, like wow, that’s attention to detail. (0:10:38) Al: It’s really fun. Some things are going to take some getting used to like the controls are (0:10:44) Al: are obviously slightly different. (0:10:46) Al: The thing that’s knocking me off a lot is in eight and before, if you wanted to hold (0:10:54) Al: like a shell or banana behind you, you would have to hold down the fire button. Whereas now (0:10:58) Kev: Mm-hmm. Yeah. (0:11:02) Al: that happens by default. So as soon as you have it in the priority slot, it is behind you. (0:11:06) Kev: Okay, huh, I think. Okay. Sure, sure. I feel like at least one (0:11:09) Al: And then if you press it and hold it, it will just fire it. So I have spent a lot of time (0:11:17) Al: things because I was trying to have them behind me. But that’s just how you get used to it. (0:11:21) Al: And eventually you’ll stop doing that. But yeah. (0:11:25) Kev: other Mario Kart did that. But it’s not as common at the very (0:11:30) Al: possibly. Well, that’s the thing. Like, do I remember how things before 8 actually worked? (0:11:30) Kev: least, or regardless, it’s been what 10 years with our hard part (0:11:34) Kev: eight. (0:11:36) Kev: That’s how - that’s how video game historians - yeah, yeah. Now that’s fair. That’s how (0:11:39) Al: No, I do not. I’m not an idea. I don’t go back and play old Mario Kart all the time, right? (0:11:46) Al: That’s not my life. (0:11:50) Kev: video game historians chronicle things in the BMK8 era or the AMK8 era. But that’s (0:12:00) Kev: good stuff. Okay, how does - how does the free driving world… (0:12:04) Al: I haven’t done any of that yet. I’ve just been playing Grand Prix. I will say… (0:12:08) Kev: Mmm. Well, I mean, but you - you have between the phrases now, right? Like, that’s - you feel a (0:12:14) Al: So yeah, so I think no, is how I’ll say it. It is not like what I think Free Run will be at all. (0:12:15) Kev: taste of it. (0:12:26) Al: You’re not really driving between the courses. How it is, is yes you are driving, like you start (0:12:32) Al: Start on the finish line of the previous course. (0:12:35) Al: And then the first lap is to the starting line of the next course. (0:12:42) Al: And then this, and then you’ve got the second and third laps are on the course. (0:12:46) Al: It depends on what course it is. (0:12:47) Al: Like some of them are shorter, like baby park, and you actually have like then (0:12:51) Al: multiple laps around it, or a lot of them aren’t just like a single loop that you (0:12:56) Al: do a certain number of times. (0:12:57) Al: A lot of them are like the ones where you, you just have one long course that (0:13:01) Al: you do different sections of. (0:13:03) Al: It just depends on what it is. (0:13:05) Al: I am, I don’t really like it. (0:13:09) Al: I personally would just prefer the standard you’ve got your three courses (0:13:13) Al: and you do your three laps or however many laps. (0:13:16) Kev: » Sure, sure. (0:13:16) Al: Um, the driving between it just feels kind of tacked on and it almost feels (0:13:22) Al: like they wanted the open world thing. (0:13:24) Al: And sure, fine. (0:13:25) Al: I don’t, I I’ve not tried it yet, but I, I can imagine it’d be interesting. (0:13:30) Al: Um, but the all you must drive between the courses, the bit that is (0:13:35) Al: between the courses feels pretty either feels pretty generic and boring, or just (0:13:40) Al: feels like the previous course that you just finished and you’re like, I don’t (0:13:44) Al: understand why I’m still doing this course when I’m on the next course. (0:13:49) Al: And it doesn’t, the other, the other thing that I found a bit weird was it (0:13:52) Al: doesn’t start straight away. (0:13:55) Al: Like once you hit the finish line, you go into like, Oh, here’s the rankings. (0:13:59) Al: And then you have to start it again. (0:14:01) Al: And then because you’re starting again, you’re starting on the finish (0:14:04) Al: and it just feels like that’s a weird jarring thing. (0:14:08) Al: It’s like, Oh, you finished that race. (0:14:10) Al: Now let’s start the next race on this point. (0:14:13) Al: Like where you just finished, like it just, it feels like an idea that someone (0:14:17) Al: had, and then they went, yeah, let’s do that. (0:14:20) Al: But they never really did anything with it. (0:14:22) Al: And it almost would have felt more realistic or more interesting. (0:14:28) Al: If it just, the race hadn’t stopped at any point, or maybe if it, if you have. (0:14:35) Al: You have to wait for everyone else to get there, like, if you just like stayed in (0:14:40) Al: position at that point, and waited for everyone to catch up, but the fact that (0:14:41) Kev: Yeah, in that way, kind of– (0:14:46) Al: it goes like, Oh, now we’re going to like cut to this other screen, like they do in (0:14:50) Al: previous Mario carts, where you show the rankings, it almost defeats the purpose (0:14:54) Al: of then, then driving between the two courses. (0:14:57) Kev: Yeah, that’s so weird to me because, yeah, that doesn’t from the way it was described, like, that would have been, you know, what I would have thought, right? Like, you there, you know, you hit the finish line and then you just keep driving and maybe ranking is on the side or something. (0:14:57) Al: It’s like, well, what happened, what happened in that time? (0:15:00) Al: Because now I’m back on the finish line. (0:15:16) Al: 100% why I expected. And I guess the reason they don’t do that is they want everyone to catch up (0:15:19) Kev: That’s wild. (0:15:21) Al: so that you’re all starting at the same time for the next race. Sure, fine. But I feel like you (0:15:25) Kev: But, okay. (0:15:27) Kev: Yeah, but what’s the point? Like, that’s baffling to me. (0:15:28) Al: could have done that transition better, right? I don’t– I understand why they want something (0:15:34) Kev: Um… (0:15:37) Al: like this. It feels like it’s another mode, and I feel like they should have kept Grand Prix (0:15:41) Kev: Mm-hmm. (0:15:44) Al: as it was. And then this was like (0:15:45) Kev: Yeah. (0:15:47) Al: a new type of tour. A grand tour instead of a grand prix. I’m not saying this is bad, (0:15:48) Kev: Yeah, that’s what they should have done. Absolutely. Yeah, exactly. There you go. (0:15:56) Al: I’m saying I don’t like that this is instead of what we had before. (0:16:00) Kev: Right, right. I get that. Yeah, from what you’re describing, it doesn’t… (0:16:05) Kev: Yeah, it sounds like they fumbled that execution just a little bit. (0:16:09) Kev: And if you’re not here completely removing the standard Grand Prix for that, like, that’s a problem. That’s rough. (0:16:14) Al: Exactly. (0:16:16) Al: Exactly. (0:16:17) Al: Exactly. (0:16:17) Kev: Well, we’ll see. Like, I mean, I… I mean, I personally think we’re going to get DLCs that are just going to be standard Grand Prix-type modes. (0:16:19) Al: We will see. (0:16:30) Al: Interesting. I can’t see them not doing DLC for this. For two reasons, one, they did two sets of DLC for the previous game, and two… (0:16:31) Kev: Because… (0:16:35) Kev: Right, exactly, right? (0:16:40) Kev: Mm-hmm. And DLC for the remastered version of the game, that DLC. Yeah. (0:16:46) Al: Well, yeah, that was the second one. But anyway, secondly, it doesn’t feel like there’s enough races, because you have, like, eight. (0:16:56) Al: And it doesn’t feel like (0:17:00) Al: enough to me. I’m not regretting buying the game, especially because I got it in (0:17:01) Kev: Not anymore (0:17:05) Kev: Yeah (0:17:06) Al: the bundle, right? But I totally get why people are like, Oh, that feels like a lot (0:17:10) Al: of money for eight, eight grand prix. Especially when like, the preview, like, I don’t, I’m (0:17:18) Al: not expecting it necessarily will be free DLC. And obviously people complain about that, (0:17:23) Al: right? They’re like, Oh, you’re charging us $80 and then you’re also charging us more (0:17:24) Kev: Yeah. Yeah, yeah. Sure. Yeah, yeah, that’s what I suspect too. (0:17:27) Al: courses. But I can (0:17:30) Al: see the DLC being reasonably cheap, and it’s just like $10 or whatever, right? (0:17:36) Al: But it just, yeah, eight just feels, eight isn’t even as many as Mario Kart 8 Deluxe had. Eight (0:17:42) Al: Deluxe had 10. And so eight had eight, of course. Mario Kart 8 had eight courses, and then they (0:17:44) Kev: Yeah, yeah (0:17:48) Kev: Yeah (0:17:51) Al: added on eight grumpries, sorry, and then they added on two, I think, for DLC initially. And then that (0:17:56) Kev: - DLC, that’s correct. (0:17:57) Kev: - Yeah. (0:17:57) Al: That was all bundled together as Mario Kart 8 delivered. (0:18:00) Al: So Mario Kart 8 Deluxe had 10 and then they doubled in the other DLC, yeah. (0:18:00) Kev: - And then they doubled the number. (0:18:05) Al: So it just feels a little bit meh that we’re not even, we’ve not even got as many races as Mario Kart 8 Deluxe. (0:18:12) Kev: Yeah. Yeah, that’s fair, right? Like it’s, I think the pain point is just this, the way you’ve described how they fumbled their new Grand Prix version, right? Because like I could, I could live with eight cups or whatever, if it was the standard Grand Prix that, you know, you could just do ad nauseam like, you know, other Mario karts and it’d be fine. (0:18:12) Al: And then this is more expensive. (0:18:15) Al: None of that, none of that feels good. (0:18:43) Kev: But if you’re replacing that and given something that feels a little worse or a little awkward, yeah, it’s going to be rough. (0:18:51) Al: And let me get and let me point out the courses are really good. (0:18:55) Kev: Sure. Yeah. Are there any, any new ones you’re fond of that you’ve seen so far? (0:18:57) Al: And like. (0:19:02) Al: The the one I particularly like, obviously, I’ve not done them all. (0:19:06) Al: And I’ve not done them all yet, but the one that I’m particularly (0:19:10) Al: enjoying is the Donkey Kong one, I can’t remember what it’s called. (0:19:12) Kev: hmm is uh I don’t know which one because there’s obviously been a handful or if it’s a new one but uh okay (0:19:18) Al: Yeah, let me check. (0:19:20) Al: I think it’s a new one. (0:19:21) Al: And that I think is really fun. (0:19:25) Kev: oh yeah they saw they showed that one in the trailer first yeah that one looked cool (0:19:32) Al: You’re essentially it’s one of the ones that’s not like laps. (0:19:35) Al: It’s one specific course and you end at the end. (0:19:39) Al: And what I really like it is you’re essentially going through a Donkey Kong level, right? (0:19:44) Al: Like you’re going up this course and then at the end at the top is a robotic Donkey (0:19:46) Kev: Really? That’s cool. (0:19:51) Al: Kong, throwing barrels down at you. (0:19:53) Kev: Oh, that’s so cool. (0:19:55) Al: So I really like that and there’s like lots of stuff to avoid and there’s bouncy pads (0:20:01) Al: and stuff like that. (0:20:03) Kev: That’s so cool (0:20:06) Kev: And I can’t wait to check that out (0:20:08) Kev: But I mean, obviously we’re nitpicking but still Mario Kart, right? Like it’s still the overall good (0:20:12) Al: Yeah, I don’t regret it. I obviously want the bundle, but if I paid full price for this, (0:20:18) Al: I still wouldn’t be regretting it. It is still really good fun and it’s still going to sell (0:20:20) Kev: Yeah, yeah. Oh, absolutely. And cow is playable. Yep. Wait, really? That’s hilarious. That’s incredible. (0:20:22) Al: like bonkers. But yeah, I mean, and Caro is one of the best characters to actually play (0:20:30) Al: as. It’s one of the meta characters. It is, yeah. So yeah, I’m enjoying it. I get why (0:20:37) Kev: Oh. Oh, yeah. Yeah, sure. Mm-hmm. Well, that’ll be– that’s awesome. (0:20:42) Al: people might be frustrated with it and I haven’t tried everything in it yet, so I guess (0:20:47) Al: we’ll see. (0:20:50) Kev: Can’t wait to hear more people. I haven’t heard much about it, (0:20:54) Kev: but I’m obviously interested in the free roam mode or whatever. But good stuff. (0:21:04) Kev: How was vacation world not– how was touching grass? (0:21:07) Al: Yeah, I wasn’t really on holiday. I was still working. In fact, I was working more than (0:21:12) Kev: Oh, were you? (0:21:13) Al: I normally do. I was just doing it in a different place. But I didn’t have my kids, so it was (0:21:15) Kev: Oh, that was me this week, too. (0:21:21) Al: relaxing in some way. No, I had fun. It was a little bit frustrating on the Thursday at (0:21:21) Kev: Mm-hmm. (0:21:27) Al: the end to be like, “Everyone’s getting their Switch too, and mine’s at home. I just can’t (0:21:30) Al: get it.” But it was only two days. It was only two days, yeah. But it wasn’t even (0:21:30) Kev: mmm your squid word and patrick and sponger outside (0:21:37) Al: like it feels worse than the people who just weren’t getting it, I feel, right? Because (0:21:42) Kev: yeah yeah yeah yeah (0:21:42) Al: you’re like, “Oh yeah, that’s annoying, and I don’t have it, and I feel like I’m missing (0:21:46) Al: out.” But I was like, “I have paid money, and I have had one delivered to me. It’s just (0:21:51) Kev: I shouldn’t be missing out (0:21:52) Al: I am not where it is.” (0:21:55) Kev: oh there yeah I can see that that’s funny yeah obviously I haven’t gotten my (0:22:00) Kev: i’ll probably have or well not mine i’m getting one for calvin next week is a little late birthday (0:22:05) Kev: present um so i’ll be able to join the ranks of people driving his cow and talking about it (0:22:16) Kev: 24 racers that’s insane (0:22:16) Al: um it is and it does it does mean that you like especially the there’s a lot of kind of I think (0:22:24) Al: they might need to do some rebalancing in terms of how things work especially like the rubber (0:22:28) Al: banding and stuff like that because like if you don’t if you if you don’t get up to first place (0:22:30) Kev: Oh, yeah (0:22:33) Al: quickly you’re probably not going to stay there uh um the the middle just feels absolutely insane (0:22:36) Kev: Oh, that’s good. Oh, that’s good stuff. I (0:22:41) Al: just now. So, yeah. (0:22:43) Kev: Can’t you know back in back in the old days there are eight racers (0:22:55) Kev: It’s crazy to think like there are some chunks with that many characters (0:22:59) Al: You have to have two whole pages to view everyone. (0:23:00) Kev: in a race (0:23:03) Kev: The rankings, oh my goodness. Oh, that’s incredible. Oh (0:23:10) Kev: Good time (0:23:12) Al: The other thing I’ve tried out on my Switch 2 is Pokemon Violet, and let me tell you, (0:23:18) Al: obviously if you didn’t like the game before, you’re not going to like the game suddenly (0:23:20) Kev: Right, it doesn’t fix a lot of the core design issues, but yeah. (0:23:21) Al: now that it’s running at a decent speed. (0:23:24) Al: Exactly, it’s still the same game, but my word is incredible. (0:23:29) Al: If you like the game, it is an incredible upgrade, just so good. (0:23:36) Kev: - Mm-hmm, but yeah, yeah, I’ll sit. (0:23:41) Al: It drives me insane whenever I see anyone talking about this and people will reply and (0:23:45) Al: be like, “Oh, it’s $500 to get the game how it should have been.” (0:23:49) Al: I don’t shut up. (0:23:50) Al: I don’t care. (0:23:51) Al: It doesn’t matter. (0:23:52) Al: Yeah, you don’t like it. (0:23:53) Al: Don’t play it. (0:23:54) Al: Don’t buy this. (0:23:55) Al: Shut up, right? (0:23:56) Al: Let me enjoy the fact that this game now runs incredibly. (0:23:59) Al: And you know what I’m most excited for with this is how well I think the new game’s going (0:24:05) Al: to run. (0:24:06) Al: Because there’s no way it will run worse than this, right? (0:24:10) Kev: Well, well. (0:24:10) Al: Because well, no, no, no, let me, let me, let me. (0:24:13) Al: So my point is, right, like it is a clearly a much more small and focused world, right? (0:24:19) Al: And one of the big issues of this game was the fact that the world is like all loaded (0:24:23) Al: at once. (0:24:24) Kev: Oh, oh you’re talking about ZA. I thought you meant yeah. Okay. Oh no. Yeah. Yes (0:24:25) Al: Yeah, yeah. Oh, no, I’m not even thinking about that. (0:24:29) Al: just now. Not even thinking about that just now. (0:24:30) Kev: Yeah, ZA is gonna be great. Yeah. Sure sure sure. Yeah, that’s fine (0:24:34) Al: And so if this game runs this well, like surely that game will run just as well. And (0:24:40) Al: it’s going to be so good. And I think it looks, it looks better, right? Like a lot of the (0:24:45) Al: thing about this game is that it just looks bland and meh. And yeah, the character models (0:24:46) Kev: Mm-hmm. Yeah, absolutely. (0:24:51) Al: don’t look amazing in the new game, but I don’t really care about that, right? Like everything (0:24:55) Al: else in my opinion looks a lot nicer, kind of like the, you know, the (0:24:59) Al: bright colours in the night. I think the night time in particular is going to look really good in that game, especially on (0:25:04) Kev: I agree. Yeah, that is nice, right? Because, like, okay, obviously, we all know I’m unknown, (0:25:12) Kev: Scarlet Violet, Disparage or Dissenter, whatever you want to call it, right? I’m critical. (0:25:16) Al: For fair reasons, I’ve like, I’ve not, I’ve never, I’ve never said that your reasons are not the totally fair reasons. (0:25:18) Kev: Just a little bit critical. Like you said, yeah. Yeah, yeah, yeah. And, like, you know, there’s a lot of design choices. (0:25:30) Kev: Design Choices. (0:25:32) Kev: I don’t like other people who I like. (0:25:34) Kev: It’s not fixing those issues, but like I think just how poorly it ran. (0:25:44) Kev: You know that like I’m an Nintendo fan. (0:25:46) Kev: I’m a Pokemon fan. (0:25:48) Kev: I don’t care about technical stuff, generally speaking, right? (0:25:52) Kev: But like it was just so bad that even even someone like me, it felt embarrassing. (0:25:58) Kev: Like it was rough. (0:26:00) Kev: So it’s nice to have at least that improved. (0:26:01) Al: No one, no one defends it. Right? Like with, with other, with other games, like Legends, (0:26:08) Al: like some of us are like, actually, I like how it looks, right? Like I, you know, I don’t, (0:26:10) Kev: Yeah (0:26:12) Al: I think that a lot of that is down to taste, but with, with the performance issues in this (0:26:14) Kev: Sure (0:26:17) Al: game, it was just embarrassing. Nobody justified it. And if anybody even tried to, you’d be (0:26:19) Kev: It would nope, yeah, yeah (0:26:22) Al: like, come on, like let’s be real here. You can like the game and still admit how terrible (0:26:28) Al: the performances. Whereas now, it’s just… (0:26:29) Kev: Yep (0:26:33) Kev: Yeah, it’s crazy I’ve seen clips online it’s wild the difference (0:26:38) Kev: I genuinely did. (0:26:42) Kev: I did not think it would upgrade that much. (0:26:44) Al: Yeah. And that’s handheld as well, not even docked. In handheld, it feels incredible. (0:26:47) Kev: That’s crazy. (0:26:52) Kev: Important question. (0:26:55) Kev: Have you tried the raids? (0:26:57) Kev: Because that was the… (0:26:57) Al: I have not. Yeah, I’m not convinced it’s going to make a massive difference to raids, because (0:26:59) Kev: Okay, ‘cause that’s… (0:27:00) Kev: I mean, it’s great the world runs right now, (0:27:02) Kev: but the raids, like… (0:27:05) Kev: Oh. (0:27:08) Al: I think a lot of the issue with raids was the internet communication. But I don’t tend (0:27:12) Kev: Yeah, probably, but I was curious it’s like (0:27:17) Al: to do raids a huge amount. I do them when there’s a seven star out, if possible. If (0:27:20) Kev: Yeah (0:27:21) Al: possible I do them as a solo build, so I don’t have to deal with other people. (0:27:23) Kev: Mm-hmm, I yeah. No, that’s fair (0:27:28) Kev: But yeah, that’s uh (0:27:30) Kev: Because if raids were good like I genuinely might be tempted (0:27:35) Kev: Consider another playthrough to give it a second chance on switch do but anyways, not that I’ll have one for a while, but (0:27:42) Al: Well, we’ll see, we’ll see. (0:27:42) Kev: Anyways, that’s good stuff (0:27:46) Kev: that (0:27:47) Kev: that’s nice and (0:27:49) Kev: Yeah, good on you Pokemon team for putting the effort to make that happen (0:27:54) Al: Yeah, I clearly, like, I wonder whether they’d been working on this before the game came (0:28:00) Al: out or whether this is in reaction to the game coming out and being terrible. Because (0:28:04) Kev: Yeah. (0:28:05) Al: they did tell us, like, oh, we hear you and we understand. And the question is, was that (0:28:11) Al: the point where they go, oh, we can’t just, like, let this go. Like, this is something (0:28:16) Al: we actually need to deal with. And then, obviously, they’ve gone, like, decision made. Do we try (0:28:21) Al: Try it our best to make it work as well on the switch, or do we just… (0:28:24) Kev: Mm-hmm (0:28:24) Al: take all of the nonsense that we’re going to get for the next two and a half years, (0:28:28) Al: and then throw it all on the switch too, and hope that we gain back the positives for that. (0:28:35) Al: I wouldn’t be surprised if that was the case, right? That is a decent… That timeline works, (0:28:38) Kev: Yeah, yeah, absolutely. (0:28:43) Al: that’s more than two years. I could absolutely see that they hadn’t even considered this (0:28:45) Kev: Mm hmm. (0:28:48) Al: until the reception was so bad, and then they’ve gone, “You know what? We do need to deal with (0:28:52) Kev: Yeah, also (0:28:52) Al: this and they had a small team dealing (0:28:54) Al: with that for the last couple of years. (0:28:56) Kev: Sure, I’ll I’ll you know, I’ll say that they probably (0:29:02) Kev: Whenever they found out switch to upgrades we’re gonna have which I imagined was relatively early, you know, I (0:29:08) Kev: Imagine they were planning one for scarlet violent (0:29:10) Kev: I don’t see a version where they weren’t gonna do that (0:29:12) Kev: What I don’t think is I don’t think they were gonna put in the effort they did for this because that I think was reactionary (0:29:20) Kev: Because I think they wanted to (0:29:22) Kev: You know try to clean up their act if you know if it had come out (0:29:27) Kev: Not as good or you know if the original game might come out better (0:29:32) Kev: I don’t think it would have been this huge of a jump because they probably just (0:29:32) Al: Well, yeah, yeah. I mean, because it wouldn’t be better. I don’t know. Yeah. I do feel like (0:29:37) Kev: You know, then yeah. Well, yeah. Well, that’s true, but they wouldn’t put the effort, you know what I mean (0:29:43) Al: I do think a lot of this is like, we need to make sure people actually buy our next (0:29:47) Al: game. Let’s show them that we can actually make a good game or a smooth enough. Okay. (0:29:47) Kev: Yeah, yeah (0:29:52) Kev: Yeah (0:29:53) Al: A well performing game. And, and I think that’s probably has done a lot to improve people’s (0:29:59) Kev: Yeah (0:30:00) Al: view on things, right? (0:30:02) Kev: Yeah (0:30:02) Al: People who were, you were probably worried about the next game, right? (0:30:05) Kev: Yeah, well hey, you know like I make all the jokes about you know, we could the you know, then Gen 10 could fail (0:30:12) Kev: or you know or whatever, you know, but (0:30:15) Kev: But maybe this is actually a sign that they’re actually trying to (0:30:19) Kev: They’re gonna try to double down or you know (0:30:23) Kev: put in the effort to make sure it really comes out. (0:30:25) Kev: Um yeah but okay good stuff that’s that’s really nice to know the power of the switch too. (0:30:33) Al: it’s good fun. All right, we have one piece of news I want to talk about before we just (0:30:40) Al: go through the wholesome direct stuff that we want to talk about. Snacko, Snacko decided (0:30:42) Kev: All right, what is it? (0:30:43) Kev: What is it? (0:30:46) Kev: That’s the cat game. (0:30:46) Al: that just after we released our last episode two weeks ago, they decided they were going (0:30:54) Al: going to release their 1.0, just shadow drop it. (0:30:56) Kev: That’s correct. That’s how this works in this gig, podcast world. Things happen as soon as (0:31:07) Kev: you take a break. That’s good. (0:31:08) Al: And I’m not even joking. This was a legitimate shadow drop. Like I saw the Steam news about (0:31:16) Al: Snacko 1.0 and I’m like, hold up, wait a minute. Did I miss something? And then I looked through (0:31:19) Kev: Tempting you. (0:31:21) Al: everything and nope, I did not miss anything. This was just surprise. Here you go. Here’s (0:31:27) Al: the new, here’s 1.0. So there we go. Snacko 1.0. It’s probably finally time for me to (0:31:35) Kev: Probably. I’m just looking at it, it looks nice. Yeah, that’s a, they’re little like pixely, (0:31:45) Kev: 2D, 3D thing, it looks nice, and the cat’s very cute. Yeah, good for you, Snaggo. You made it to (0:31:52) Kev: 1.0, like, that’s always a genuine cause for celebration, assuming it’s a real 1.0, (0:31:58) Kev: and not one of those 1.0s, yeah, it’s kind of 1.0, but not really, because we still have a whole (0:32:02) Kev: a whole bunch of other stuff that didn’t make it in yet. (0:32:04) Al: Yeah, I think they’ve got more updates coming, but it feels like it looks like it’s extra stuff. (0:32:09) Al: But having said that, I haven’t played through it, so I don’t know. (0:32:11) Kev: Yeah. (0:32:12) Kev: Sure, sure, yeah, yeah, I know. (0:32:14) Kev: But I’m just saying, we all know those games out there (0:32:17) Kev: that at 1.0 really should not have been at 1.0. (0:32:18) Al: Yep. Yep, yep, yep, yep, we do, we do. (0:32:23) Kev: But– but– yeah. (0:32:24) Al: It doesn’t feel, from what I know about the game and the developers, (0:32:28) Al: it doesn’t feel like something they would do. (0:32:30) Al: I don’t feel like they would just go, “Here we go.” (0:32:30) Kev: Yeah, from what– yeah, like, I also agree. (0:32:34) Kev: - Yeah, I agree. (0:32:35) Kev: Very cute game, always has been cute, still cute. (0:32:40) Kev: I might be interested in, oh, there’s a demo. (0:32:42) Kev: I might, I’ll download that demo at the very least. (0:32:44) Kev: Good for you, Snacko. (0:32:46) Al: All right, let’s talk about the Wholesome Direct then. (0:32:49) Kev: Okay, okay. (0:32:51) Kev: Before we get into, because obviously we got our list, (0:32:54) Kev: I want to comment on the presentation, (0:32:56) Kev: ‘cause man, an hour straight of wholesome and cozy, (0:33:03) Kev: Oh, it’s a little it’s. (0:33:05) Kev: A little much and you know, obviously that’s the nature of the beast, but you know, I’m just look, I don’t know how big wholesome games their operation is right and and and they’re they’re trying right like they highlight so many streamers or you know, content creators or whatever and oh good for you, you know, little spotlight on these guys, but you know, maybe, maybe just just put a little more into that, right? (0:33:06) Al: - Yeah. (0:33:32) Kev: Every, I can’t just, I’m not. (0:33:35) Kev: I’m not blaming any one streamer because they, but they all just happened to have the same, you know, just palette color palette swap backgrounds of a shelf with plushies and some plants. (0:33:46) Al: Yeah, yeah, I definitely found that as well. The other thing that I found was like everybody (0:33:50) Al: talks in this calm voice. Yeah, exactly. It’s like cosy games, right? First of all, it’s (0:33:54) Kev: - ASMR? (0:33:55) Kev: - Yup. (0:34:00) Al: not cosy games. It’s wholesome direct, right? The whole point was it’s like we want a place (0:34:03) Kev: - Yeah, huh? (0:34:05) Al: to show a bunch of games that are not just shooting zombies, right? And that is a totally (0:34:10) Kev: Yeah, yeah. (0:34:11) Al: fair thing and that’s why I like it and it doesn’t that doesn’t (0:34:14) Kev: Yeah. (0:34:16) Al: have to mean calm and quiet and trying to send you to sleep which is I definitely felt like it was I don’t know whether it’s always been like this and I’m just getting annoyed with it or whether it’s getting more like this but yeah I was absolutely the same every streamer was the exact same voice and background and I also think that there was a little bit weird and like having a different streamer to introduce every single game felt a bit weird (0:34:33) Kev: » Yeah. (0:34:46) Al: in the every time there was a streamer on they were like here’s my name here’s my channel here’s what I do and it was all the same as well it’s like oh we do everything cozy and you’re like oh my word like yes you are just the exact same as all the other ones we’ve just seen like I don’t it was yeah I agree I’m glad you felt the same because it was just too much for me (0:34:52) Kev: Yeah. Yeah. Yeah. Yep. Yeah. And again, and yeah, and again, I’m not blaming any individual (0:35:09) Kev: streamer because I’m sure they got their prompt and they do their thing and that’s why. But (0:35:13) Kev: when, you know, the wholesome gang people, when they were putting, cutting, pasting all (0:35:16) Kev: this together, somebody should have said, you know what, this might be a little much. (0:35:20) Al: You get, it’s the same, it’s the same with everything, right? Like it’s when, when you (0:35:23) Kev: Yeah. Yeah. Yeah. Yeah. Yes. (0:35:24) Al: watch a Nintendo direct and you have the two hosts who make the same terrible jokes after (0:35:30) Al: every single game, you get annoyed about that. And when you have the Xbox showcase and like (0:35:35) Al: half of them are shooting zombies in the face, it’s the same thing again. It’s just like, (0:35:38) Kev: - Mm-hmm. (0:35:39) Al: why are all these games the same? And, and why is the presentation so long? And so like, (0:35:46) Al: I think maybe we need to spread these things out a little bit more in the year, right? Like (0:35:51) Al: June, for releasing game information, do we really need to? (0:35:55) Kev: Yeah, yeah (0:35:59) Kev: Yeah, I agree or or you know what I’m trying to look up a year (0:36:06) Al: It’s 2025. (0:36:08) Kev: Yeah, not our year I’m I’m trying to look to the the highest (0:36:13) Kev: The high bar of video game presentations at 2014. That’s what it was the Nintendo (0:36:20) Kev: 2014 e3 presentation. That’s the one where we had a (0:36:25) Kev: and Reggie fighting (0:36:27) Kev: With their DBZ fight with the amiibo humor that that one (0:36:27) Al: Mm hmm. Yeah. (0:36:32) Kev: Obviously not every company is gonna be able to produce goofy bits like that or whatever (0:36:36) Kev: But you know that the point is they tried right? They they put a little a little effort into the presentation (0:36:44) Kev: And so, you know, it’d be nice right? What’s crazy to me is some of these bits were like the streamers introducing game (0:36:49) Kev: Didn’t even mention the game (0:36:51) Kev: They just said he was a world premiere (0:36:52) Al: yeah yeah well there is that I i don’t know I also think like the live ones are really (0:36:55) Kev: But anyways, I digress (0:36:59) Al: annoying as well right did you watch the friday’s summer game fest it was just really it was really (0:37:01) Kev: Mm-hmm (0:37:03) Kev: No, I haven’t watched any other I’ve just seen the the bids oh (0:37:08) Al: awkward I didn’t like it and like there’s something about jeff keeley that like i’m not saying he (0:37:10) Kev: Yeah (0:37:14) Al: doesn’t like games i’m sure he does i’m sure he does like games but the way he presents himself (0:37:20) Al: is corporate students. (0:37:21) Kev: Uh-huh, yep, that’s correct. (0:37:22) Al: And I can’t take him seriously and it’s like when there was a point where he was like oh (0:37:29) Al: something some game was shown and he was like wow looks great and he moved on to the next thing (0:37:34) Kev: Yeah. Yeah. I think that’s kind of underlying the point, right? You want to get somebody (0:37:35) Al: and I’m like you did not sound sincere there, what are you on about? (0:37:43) Kev: who’s sincere about the presentation or whatever is being presented, right? Yes. Yeah. Yeah. (0:37:46) Al: Which Reggie did well. That was his thing. Like, he was a corporate guy and we all knew that, (0:37:52) Al: and we all knew that he would probably sell us if he could. But you also got that he cared, (0:37:55) Kev: Yeah. Yeah. Yeah. Right. (0:37:58) Al: and I don’t know whether that was real or not, but you definitely believed that he cared. (0:38:04) Kev: I mean, I think he cared, but maybe that’s just part of the whole thing he did. I don’t (0:38:09) Kev: know, but he, like the important thing is he made us believe he cared, right? He could (0:38:13) Kev: talk about his games. Like it sounded like someone who played the game or knew of the (0:38:17) Kev: game to whatever degree. And yeah, you’re right. Like that’s what we need. We just need (0:38:23) Kev: people who know, who care, who are sincere. Like they’ll, even if it’s, you know, just (0:38:29) Kev: some of a blurb, you can feel that, right? So the point to one. (0:38:34) Kev: Well, long story short, wild. I forget what the new one is. Wildflowers people call me. (0:38:40) Kev: I’ll do the blurb for your next one. I’ll do it. All right. Let’s get into it. (0:38:42) Al: Alright, let’s talk about some games then. I don’t know if you’ve got anything else that (0:38:49) Al: you want to talk about other than the stuff that’s in this list, because I think, but (0:38:52) Kev: OK, there’s– here, let me see if I can find a– (0:38:53) Al: I think this is all the Cottagecore related stuff in my list. Let’s go, let’s go with (0:39:01) Kev: just go to– I’ll be looking up another list. (0:39:04) Al: it. So we started off with Story of Seasons Grand Bazaar. No new real information, but (0:39:10) Al: There was a new trailer with some. (0:39:12) Al: Uh, bits and pieces and, uh, I’m going to be honest. (0:39:15) Al: I’m really excited about this game. (0:39:16) Al: I think I’m, I’ve, I never played the original obviously. (0:39:19) Al: Um, and it does things a bit differently. (0:39:20) Kev: Yeah, it looks it looks good. I’ll say that. It looks like it has that, you know, Nintendo (0:39:21) Al: Um, so I’m excited to play it. (0:39:32) Kev: C.Lo quality story of seasons quality that they do. It looks good. I’ll say that. Yeah. (0:39:32) Al: Next one that I wanted to talk about was gourdlets together. So it’s a new gourdlets game. It’s (0:39:44) Al: a multiplayer gourdlets game. Which I feel like is a fun thing to add into a gourdlets (0:39:50) Al: game. I guess the question is, does this feel like it should have been a separate game or (0:39:55) Al: should it have been an update to gourdlets? I don’t know, but it is what it is. I guess (0:39:57) Kev: another mode. I don’t either. Yeah, yeah, yeah, it’s true. Well, I could have seen that even (0:40:02) Al: it’s cheap. It feels a bit selfish to ask for anything more. (0:40:16) Kev: more paid DLC by that point with the difference. But yeah, I guess so. I don’t know. It’s not (0:40:22) Kev: appealing to me, like, I don’t know, I’m just not feeling it, but it’s cool. (0:40:27) Kev: It’s cool to see them, you know, wanting to do this. (0:40:30) Al: Yeah, it also feels, I think it feels much, it looks like it’s much more character-based (0:40:36) Al: rather than obviously the girdlets was design-based, like management style, whereas this, I think, (0:40:43) Al: looks like you’re controlling a character because it’s the multiplayer aspect. So I’m (0:40:49) Al: thinking that might vibe with me more than the previous one. (0:40:52) Kev: Yeah. No, I can see that. That’s fair. (0:40:56) Al: we got something that you’ll be interested in, Luma Island, the (0:41:00) Kev: Well, you know what I do like pirates you’re right about that (0:41:06) Al: Well you played. Did you not play Luma Island? Am I misremembering? (0:41:06) Kev: It looks I didn’t play them island. No, that wasn’t me (0:41:10) Al: Oh, I know Johnny did, but I thought you had done as well. Oh well. (0:41:13) Kev: No, I don’t think no that was me but I do like pirates (0:41:15) Al: Well the Luma Island pirate update is coming out on the 20th of June. So we had, (0:41:19) Al: we already knew about the pirate update, but now we know that it’s coming out next week. (0:41:26) Kev: you go. It’s pretty looking, I guess. I like pirates, I don’t know. Okay, like, you know, (0:41:32) Al: We got a new trailer for tales of the shire as well. (0:41:38) Kev: in the past week, I actually watched the Lord of the Rings trilogy. And like, dang, man, (0:41:44) Kev: what a what a legacy you have to live up to. Okay, first off, did we have a date? Because (0:41:54) Kev: We finally got a date. (0:41:55) Al: We did. We did have a date when when they delayed it from March, they gave us a date of that point. So yeah, this is this is still what we were expecting. (0:41:56) Kev: I’m kidding. Okay. Okay. Well, that’s soon. It looks kind of like where it was at. I don’t (0:42:07) Kev: know what to say. I’m pretty sure the game is clear what it’s going to be. And as I watched (0:42:16) Kev: The Lord of the Rings and looking at this trailer, I’m thinking, “I don’t know if this (0:42:21) Kev: is the one for me. I’m not the one who wants to live in a hobbit. I want to hang out with (0:42:26) Kev: you.” That’s what I want to do in Middle Earth. (0:42:28) Al: Yeah. I’m a bit the same. I just, I don’t know what it is about this game that’s not (0:42:36) Al: grabbing me because A Lord of the Rings, Shire based culture game should be something that (0:42:42) Al: I would love, but I just, I don’t know. There’s just, it’s not grabbed me in anything other (0:42:48) Al: than the concept since it was announced. (0:42:48) Kev: yeah yeah that’s the hard part right is the concept gonna be better than the game maybe (0:42:57) Kev: uh that’s that’s you know that’s tough it like I said it’s when you put the lord of the rings (0:43:03) Kev: name on the box you have made things so much harder for yourself because that’s a lot of (0:43:08) Kev: expectations on now um but we’ll see maybe when it comes on it’s actually incredible I don’t know (0:43:16) Kev: Gandalf looked very kawaii, I’ll give him that. (0:43:18) Kev: They give us little ubu Gandalf. (0:43:21) Al: “I think it’s the character models that really confuse me. It’s not that I hate how they look, (0:43:27) Kev: Yeah, they do feel a little weird. (0:43:28) Al: I just… I don’t know. It’s so hard to explain.” (0:43:33) Kev: Yeah, no, I know exactly what you mean. (0:43:35) Kev: It’s something– it’s just a little je ne sais quoi. (0:43:40) Kev: I agree. (0:43:42) Al: Not normally used in a positive frame, not a negative frame, but fair enough. (0:43:42) Kev: But yeah. (0:43:49) Kev: But we’ll see. (0:43:50) Kev: It’s coming out soon. (0:43:51) Kev: And maybe it’ll surprise us still. (0:43:56) Al: Next, we had a new game, Linked Banner of the Spark. Build a bright new world alongside (0:44:01) Kev: oh my goodness this game (0:44:05) Al: a band of rescued robot buddies in this colourful action RPG, battle waves of enemies in solo (0:44:10) Al: or co-op, then return home and use your parts to craft a thriving town, assemble your crew, (0:44:15) Al: and grow stronger with each new adventure. I mean, this is basically like robot cult (0:44:19) Al: of the lamb, right? Go out and get stuff, and then save some creatures, and then come (0:44:24) Al: back and build a town. (0:44:27) Al: Kotlin did it really well, so if it implements it well, I think this could be really good. (0:44:32) Kev: It looks so good to me. (0:44:34) Kev: Like, oh man, ‘cause I’ve never called credit (0:44:40) Kev: within the trailer show. (0:44:41) Kev: There’s still like some gardening (0:44:42) Kev: or something like that, I think. (0:44:43) Al: There’s definitely farming, I’m seeing a farming plot. (0:44:43) Kev: But either, yeah, yeah, yeah, yeah. (0:44:47) Al: It doesn’t look like it’s a big thing, it looks like it’s relatively small, but it is (0:44:53) Kev: But like, it does it great. (0:44:56) Kev: ‘Cause you have that and you have, you know, (0:44:57) Kev: you’re throwing robots in there. (0:44:58) Kev: Well, you know, that can be a different number of ways, (0:45:01) Kev: but the robot portion of it. (0:45:02) Kev: It looks sick, like you have a lot of knife hands like there’s some that look kind of threatening or genuinely actiony. (0:45:09) Kev: Um, there’s robot fish. That’s kind of fun. Um, I’m excited about this one. This one is high up on my list. It looks great. Um, the gameplay looks like what I want to the world’s colorful. I can’t wait. I’m so excited for this one. (0:45:26) Al: Yeah, I agree. Looks really fun. (0:45:28) Kev: All right, what’s next that’s not linked and thusly not as high on my list. (0:45:32) Kev: Oh well that blew up in my face because I forgot no this one is high up on my list too. (0:45:32) Al: Milano Milano’s odd collection or job collection. (0:45:43) Al: This one is, I think, PlayStation style is what they’re going. (0:45:48) Al: They’re calling it PlayStation one style. (0:45:48) Kev: Is (0:45:53) Al: It’s. (0:45:55) Kev: You okay, you g
The Switch 2 is finally here and the news keeps coming! Patrick and Mark round up everything happening in the wake of the Switch 2 launch, including updates from Summer Game Fest and a new release date for The Legend of Zelda movie. Plus, their initial hands-on impressions of the Switch 2, and more.The guys also talk about:Getting their Switch 2's and the set up experience.A brush with Nintendo Customer Support.Updates on Mina the Hollower and 007 First Light.New game announcements for both Switch and Switch 2, including Final Fantasy Tactics: The Ivalice Chronicles and the Mortal Kombat: Legacy Kollection.What's going on with Call of Duty on Switch 2.New voice actors for Donkey Kong, Peach, Toad, and Toadette. SUPPORT US ON PATREON: https://www.patreon.com/nintendocartridgesocietyFRIEND US ON SWITCHPatrick: SW-1401-2882-4137Mark: SW-8112-0583-0050
Introduction Welcome to RetroLogic! I'm Sam Wagers here with John Cummis and Shannon Eno and Dan Caporello But RetroLogic isn't just a podcast. It's a community of retro gamers! - We've got an active, friendly, and free discord. - Giveaways - Contests - AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. - you can find everything at our website retrologic.games Tell me one thing that happened this week! Housekeeping Retro Groove : S4 Ep. 24 Green Day - Warning S4 Ep 23 Deftones - White Pony Retro Rewind Solar Jetman - winner is Micah On Topic Retro: Kuru Kuru Kururin FilmLogic: Tubi Decided: Heavenly Blade Third Strongest Mole (youtube): Battle network 6 complete Star Wars Dads: Episode 19 The Price Is Retro If this is your first time playing Price Is Retro, here's how we play. I'm going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess Dinosaur - Leonard - adds up original costs, retail value Ghost - Polterguest - always guesses 300 Shan's list Sam's list John's list Trivia Card Show Topic A History of Donkey Kong It all began with the great Ape War…. Timeline of Games Classic Era Donkey Kong - 1981 (arcade) Donkey Kong Game and Watch - 1982 Donkey Kong Jr Game and Watch - 1982 Donkey Kong II Game & Watch - 1982 Donkey Kong Jr - 1982 (arcade) Donkey Kong 3 - 1983 (arcade) Donkey Kong Circus Game & Watch - 1983 Donkey Kong Jr Math - 1983 - famicom/NES Donkey Kong 3 Game & Watch - 1984 Donkey Kong Hockey Game & watch - 1984 Donkey Kong (‘94) - 1994 - Gameboy Rare Era Donkey Kong Country - 1994 - SNES Donkey Kong Country 2: Diddy's Kong Quest - 1995 - SNES Donkey Kong Land - 1995 Donkey Kong Country 3: Dixie Kong's Double Trouble! - 1996- SNES Donkey Kong Land 2 - 1996 Donkey Kong Land III - 1997 Diddy Kong Racing - 1997 - N64 Donkey Kong 64 - 1999 - N64 Part 2 What do we do now? Era Donkey Konga - 2003 - Gamecube Donkey Konga 2 - 2004 - Gamecube Donkey Kong Jungle Beat - 2004 - Gamecube Mario vs. Donkey Kong - 2004 - GBA Donkey Konga 3 (jp only) - 2005 - Gamecube DK King of Swing - 2005 - GBA Mario vs. Donkey Kong 2: March of the minis - 2006 - DS Donkey Kong Barrel Blast - 2007 - Gamecube DK Jungle Climber - 2007 - DS Mario vs. Donkey Kong: Minis march again - 2009 - DSiware Mario vs. Donkey Kong: Mini-Land Mayhem! - 2010 - DS Retro Era Donkey Kong Country Returns - 2010 - Wii Mario vs. Donkey Kong: minis on the Move : 2013 - 3DS eshop Donkey Kong Tropical Freeze - 2014 - Wii U Mario vs. Donkey Kong: tipping stars - 2015 - 3DS and Wii U eshop Current Era Donkey Kong Bananza - 2025 - Switch 2 Cancelled games Sega game - 1984 - arcade - featured DK as a parking attendant Return of Donkey Kong - NES - 1987 Untitled CD-i game - 1993 Donkey Kong Coconut Crackers - 2004- GBA : became It's Mr. Pants when Rare acquired by MicroSoft Diddy Kong Pilot - 2005 - GBA - became Banjo Pilot Donkey Kong Racing - Gamecube - 2002 Freedom - 2016 - Nintendo Switch (?) - Nintendo & Vicarious Visions, 3d platformer, grinding on vines. Activision Blizzard wanted VV to work on Call of Duty instead. Thoughts Does Donkey Kong Need to be distinct from Mario? Where would DK be without Rare? Is Rare DK (and characters like King K Rool) a thing of the past? Tiki Taks at Nintendo World… Hopes for Bananza and Donkey Kong's new era Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Bluesky at @retrologicgames.bsky.social. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my twitter bio. You can also find everything on our website Retrologic.games
2:40:25 – Frank in New Jersey, plus the Other Side. Topics include: Nintendo Switch 2 release day, Mario Kart World, my Nintendo history, Howard Johnson’s, Donkey Kong, location scout update, intrusions of fiction, garbage pickers update, Rainbow Road, realness, sports, The Mets, scotch, old days of podcasting, Airport Comfort, protesting, phone service, interestingness, Dr Pepper, Halfevil Graphics, […]
On this week's episode, we welcome comedian and writer, Mike Drucker, to chat about stackin' damage, comics made by children, the Omegavese, his new book (Good Game, No Rematch: A Life Made of Video Games), and more!Jordan will be at the Toronto Comic Arts Festival, June 7th and 8th!Jordan's new Spider-Man's comic is out now!Pre-order Jordan's new Godzilla comic! Be sure to get our new ‘Ack Tuah' shirt in the Max Fun store.Or, grab an ‘Ack Tuah' mug!The Maximum Fun Bookshop!Follow the podcast on Instagram and send us your dank memes!Check out Jesse's thrifted clothing store, Put This On.Check out Producer Steven and Margaret Cho's chat on See Jurassic Right about the “Movies That Made Us Queer.”Follow brand new producer, Steven Ray Morris, on Instagram.Listen to See Jurassic Right!