Podcasts about Princess Peach

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Princess Peach

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Best podcasts about Princess Peach

Latest podcast episodes about Princess Peach

Cache Me Outside
Ep 2: Bowser? I Hardly Know Her (POEM 25)

Cache Me Outside

Play Episode Listen Later Jul 13, 2025 58:55


Strap in. In this episode, we discover a new nickname for Chad/Nips, Emma Watson makes an appearance, beef jerky is somehow involved, Olympic conspiracies, Dark Side of the Moon, Donny Osmond's jawline, and theeeeennnnnnn we get to actual treasure hunt theories—in that order.We break down the last six lines of the 2025 Utah Treasure Hunt poem and spiral into beautiful nonsense along the way. If you're here for serious solves, we got those.If you're here for pharaoh-shaped rocks, Princess Peach whistle lore, and Christian's theory about the Olympics being the secret theme… we got that too.⸻Best review on this episode will win $25. You get bonus points for the most creative roast about Christian (review on Spotify or Apple Podcasts).⸻

Ferret64
Doom The Dark Ages, Elden Ring: Nightreign, Switch 2 Sales, + More

Ferret64

Play Episode Listen Later Jun 16, 2025 85:15


Hello and welcome to another episode of Ferret64 the podcast about video games! This episode covers video game news and occurrences between 6-9 and 6-15-25 including: Doom The Dark Ages Final Thoughts, Elden Ring: Nightreign, a plethora of Sonic games, Switch 2 breaking sales records, Nintendo Battery PSA, Princess Peach gets a new voice actor, Charles Martinet strikes back, PlayStation is coping a bit, MindsEye gets Sony to issue refunds, The Outer Worlds 2 Developer blames Xbox, Silent Hill Remake teased, Metal Gear Solid Delta Multiplayer Mode, Donkey Kong Bananza, Earthion, Ninja Gaiden Ragebound, Still Wakes the Deep DLC, and more! Thanks for listening on all platforms! Song in the intro and outro Night Shade - Adhesive Wombat. Timestamps -00:00 Intro01:39 Doom The Dark Ages (Final Review)18:52 Elden Ring Nightreign (Cont.)26:36 Sonic Games!39:37 Switch 2 Sets Sales Records45:01 Nintendo PSA about Battery Life48:11 Princess Peach Voice Actor Replaced49:44 Charles Martinet Maintains the Integrity of Mario53:03 Sony is Coping 58:51 PlayStation Offering Refunds for MindsEye1:03:18 Xbox Pusing $80 Price Tag1:07:55 Silent Hill Remake Teased1:09:18 Coming Soon1:21:25 ClosingTwitch: https://www.twitch.tv/yemmytheferretTwitter: https://twitter.com/YemmyTheFerretBlueSky: https://bsky.app/profile/yemmytheferret.bsky.socialJoin my Discord: https://discord.gg/b9NaNgp

Tall Guy Talks Travel with Rick Dougherty
Talking About the Harry Potter and Super Nintendo Worlds at Epic Universe

Tall Guy Talks Travel with Rick Dougherty

Play Episode Listen Later Jun 12, 2025 31:33


Rick is joined by Sarah Says to do some more in-depth looks into Epic Universe.  The newest Orlando theme park is officially open at Universal Orlando Resort, and this channel continues to cover it.

The Game Under Podcast
The Game Under Podcast Episode 173

The Game Under Podcast

Play Episode Listen Later Jun 11, 2025 113:16


0:00:07 Intro 0:00:18 Switch 2 Hands On Impressions 0:06:34 Sad State of Kids Gaming 0:11:33 Back to Switch 2 0:23:53 Mario Kart World and in General 0:35:31 Super Smash Sakurai 0:38:49 Back to Switch 2 0:51:41 Sophomore Slump? 0:58:52 Princess Peach Fired 1:04:04 Summer Games Fest  1:16:43 Leslie Benzies Interview 1:23:02 Peter Molyneux ,Nolan Bushnell 1:31:35 Feature - Best Console of the Generation 1:32:41 Microsoft Handheld Talk 1:38:41 Back to the Feature This week we have hands-on impressions of the Switch 2 then talk about the latest video game news that came out of Summer Games Fest, Princess Peach's Firing and Leslie Benzies perpetual motion machine. Finally, we talk about Microsoft's handheld console strategy and a feature that discusses the best console of the PS4/XBOne/ Wii U era.

Clownfish TV: Audio Edition
Nintendo Just FIRED Princess Peach and Toad...

Clownfish TV: Audio Edition

Play Episode Listen Later Jun 9, 2025 10:56


The longtime voice actor of Princess Peach, Toad and Toadette has been dumped by Nintendo. And she just found out on the release day of the Switch 2 and Mario Kart World. Meaning she was replaced awhile ago, but not told. Sounds like Charles Martinet all over again. What is going on over there?! Watch this podcast episode on YouTube and all major podcast hosts including Spotify. CLOWNFISH TV is an independent, opinionated news and commentary podcast that covers Entertainment and Tech from a consumer's point of view. We talk about Gaming, Comics, Anime, TV, Movies, Animation and more. Hosted by Kneon and Geeky Sparkles. D/REZZED News covers Pixels, Pop Culture, and the Paranormal! We're an independent, opinionated entertainment news blog covering Video Games, Tech, Comics, Movies, Anime, High Strangeness, and more. As part of Clownfish TV, we strive to be balanced, based, and apolitical. Get more news, views and reviews on Clownfish TV News - https://news.clownfishtv.com/ On YouTube - https://www.youtube.com/c/ClownfishTV On Spotify - https://open.spotify.com/show/4Tu83D1NcCmh7K1zHIedvg On Apple Podcasts - https://podcasts.apple.com/us/podcast/clownfish-tv-audio-edition/id1726838629

Kinda Funny Games Daily: Video Games News Podcast
Even MORE Nintendo Switch 2 Launch News! - Kinda Funny Games Daily 06.06.25

Kinda Funny Games Daily: Video Games News Podcast

Play Episode Listen Later Jun 6, 2025 87:40


Go to http://kindafunny.com/XREAL to grab yours now! Princess Peach and Toad's voice actor has been replaced, your phone can replace a certain Switch 2 accessory, and Walton Goggins might be in the Street Fighter movie. Thank you for the support! Run of Show - - Start - Housekeeping Today after, KFGD, you'll get: The Roper Report   - - Expectations based on Geoff - Princess Peach's voice actor replaced - Nintendo Switch 2 Supports Your Phone As a Camera - Ad - Retroid Pocket Dual Screen - Walton Goggins for the Street Fighter movie? - New SpongeBob SquarePants game rated - Tencent just acquired a 15% stake in Arrowhead games - More Cyberpunk Updates - Wee News! - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices

GameLuster
Super Mario Bros: The Great Mission to Rescue Princess Peach (1986) | Ep 28

GameLuster

Play Episode Listen Later May 18, 2025 29:54


Ok, turns out we missed a 1986 Japanese theatrical animated Super Mario movie? Whoops! Better late than never. Anyway, please enjoy this blast from the past and if you don't like that we chose to watch the fan dub, maybe go eat a poison mushroom.Welcome to Video Game Movie Hell! Nirav, Jess, and Felicia are watching every video game movie ever made in chronological order (really). Watch on YouTube (censored), or on Spotify or our website (not censored) for free. Check out all the ways to watch along at ⁠⁠⁠https://gamebusterspod.com⁠⁠⁠ ! Please note episode release is irregular as we do this for free in our spare time.

Low Five Gaming
LFTF: Mario Characters That Aren't Mario

Low Five Gaming

Play Episode Listen Later May 15, 2025 63:05


This episode, Luke and Alex kick off a brand-new segment: Low Five Top Five, where they rank their five favorite whatevers in gaming. First up? Top 5 Mario Characters That Aren't Mario.It's a surprisingly heated—and deeply nostalgic—ride through Nintendo's Mushroom Kingdom. Expect strong opinions, twisted logic, and more than a few honorable mentions (and dishonorable disses). The lists may be Mario-free, but the stakes are high and the takes are hotter than a fire flower. This episode is unofficially brought to you in part by crystals.

Be Kind, Please Rewind!
Episode 53: Super Mario Bros.: The Great Mission to Rescue Princess Peach! (1986 anime)

Be Kind, Please Rewind!

Play Episode Listen Later Apr 24, 2025 50:20


What in the world is this? A Super Mario anime from 1986? Less known than the Lost Levels, come join us as we review Super Mario Bros.: The Great Mission to Rescue Princess Peach! (1986). Never released in America!Mario and Luigi, owners of the local Dollar General store, are pulled into a crazy adventure after an overly caffeinated Mario, who is staying up too late playing his Famicom, is caught in the middle of Bowser's plot to kidnap and marry the Princess!The source code for a significant amount of future Super Mario game staples, come see the introduction of cloud riding, air ships, ghost houses, killer clams, and more!

Another Pass Podcast
Another Pass at The Super Mario Bros Movie

Another Pass Podcast

Play Episode Listen Later Apr 4, 2025 60:41 Transcription Available


Matt aka Stormageddon emerges from a pipe to surprise Case and Sam with the power up of a movie, The Super Mario Bros. Movie! Can they make it through with only three continues?   Music by Vin Macri and Matt Brogan Podcast Edited by Sophia Ricciardi   Overview   In the podcast recording discussion titled "Another Pass at The Super Mario Bros Movie," hosts Case Aiken and Sam Alicea, joined by guest Matt (Stormageddon), delve into their cinematic experiences of the 2023 film, praising its 92-minute runtime and appeal to both children and nostalgic adult fans. They highlight standout performances, notably Jack Black as Bowser and Anya Taylor-Joy as a proactive Princess Peach, while critiquing Chris Pratt's portrayal of Mario as merely average. The hosts discuss the film's visual splendor and numerous Easter eggs, though they express disappointment over its reliance on pop music rather than classic Mario compositions. Despite some criticisms of the plot's formulaic nature and suggestions for improvement, the overall consensus is positive, deeming the film entertaining while respecting the franchise's legacy; potential sequels and upcoming projects are also touched upon as they conclude the episode.   Notes Introduction to The Super Mario Bros Movie Discussion (00:02 - 08:33) Matt (Stormageddon) returns as a guest to discuss The Super Mario Bros Movie (2023) Case Aiken introduces podcast with co-host Sam Alicea The hosts discuss their viewing experiences of the film The 92-minute runtime is highlighted as a positive factor that keeps the movie from overstaying its welcome Initial thoughts: The film works well for both children and nostalgic adult Nintendo fans Cast Performance and Character Representation (08:33 - 18:50) Jack Black as Bowser receives unanimous praise as a standout performance Anya Taylor-Joy as Princess Peach also praised for making the character active rather than a damsel Charlie Day as Luigi received positive reviews Chris Pratt as Mario described as 'just fine' - not as bad as internet feared but not exceptional The group appreciates Charles Martinet's cameo as Mario's father and Giuseppe The opening commercial sequence featuring the 'Super Mario Super Show' song noted as a clever homage Keegan-Michael Key's performance as Toad highlighted as charming The film successfully modernizes Princess Peach as a proactive character rather than a damsel in distress Music, Visuals and Fan Service (18:50 - 30:01) Major criticism: The film relies too heavily on pop music needle drops instead of using iconic Mario game music Case and Matt express disappointment that classic Koji Kondo compositions weren't featured more prominently The DK rap inclusion was appreciated, though Grant Kirkhope wasn't properly credited initially The visual design receives high praise, described as 'one of the most gorgeous animated films' they've seen The group appreciates the many Easter eggs and references to various Mario games Notable references: Mario Kart customization, power-ups, Rainbow Road, and Luigi's Mansion sequence Film balances content for children with nostalgic references for adult fans of the games ️ Plot Structure and Pacing (30:01 - 40:01) The basic plot follows Mario Brothers from Brooklyn to the Mushroom Kingdom Main criticism: The plot feels 'paint by numbers' and moves from set piece to set piece for fan service The hosts appreciate the quick pace preventing the film from becoming boring Donkey Kong's substantial role questioned as potentially excessive for this film The 'plumbing scene' at the beginning described as feeling too 'illumination-style' and skippable The Mario Kart sequence, while visually impressive, doesn't serve the plot significantly The movie makes excellent use of character power-ups during action sequences Luma (star creature) from Mario Galaxy highlighted as a standout supporting character Suggested Improvements (40:01 - 50:06) Matt suggests removing or reducing the Kong Kingdom sequence to streamline the story The hosts discuss using more game music instead of pop songs for needle drops Fred Armisen's casting as Cranky Kong questioned; suggestions of other older actors who might have been better The group agrees the final act works well in terms of hero's journey storytelling Suggestions that Donkey Kong could have been integrated differently - as a mid-boss or obstacle rather than major character Discussion of how the film could have better incorporated game mechanics into the storytelling The movie's brief runtime (92 minutes) praised as preventing it from overstaying its welcome Final Thoughts and Future Discussion (50:07 - 01:00:38) Overall positive consensus: While not groundbreaking, the film is entertaining and respects the source material The film succeeds as a fun, colorful movie for kids while providing nostalgic entertainment for adults Comparison to other video game adaptations like Detective Pikachu and Sonic Discussion of potential sequels and the upcoming Donkey Kong movie The hosts appreciate the film's visual quality while acknowledging its formulaic approach to storytelling Matt mentions returning for future episodes to discuss the Venom movies Discussion wraps with information about where to find the hosts and their other podcasts

The Insert Credit Show
Ep. 382 - Proustian Bargaining at GDC 2025

The Insert Credit Show

Play Episode Listen Later Mar 24, 2025 54:56


Brandon Sheffield subjects well known video game characters who just happen to be attending GDC 2025 to the famous Proust Questionnaire. Yes, we know it's pronounced “proost.” Hosted by Brandon Sheffield, with Matthew Burns, Frank Cifaldi, Naomi Clark, Nikki Grayson, David Hellman, merritt k, Shannon Liao, Laura Michet, Alx Preston, Liz Ryerson, Phil Salvador, and Derek Yu. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Luigi, via merritt k (00:14) Rick Taylor, via Derek Yu (07:12) Astarion Ancunín, via Shannon Liao (11:34) Squall Leonhart, via Phil Salvador (13:55) Headcrab, via Laura Michet (17:50) Samus Aran, via Alx Preston (20:53) Miles “Tails” Prower, via Liz Ryerson (25:44) Alan Wake, via Matthew Burns (31:02) Geralt of Rivia, via Naomi Clark (36:08) Django, via Nikki Grayson (41:30) Tim, via David Hellman (45:15) Princess Peach, via Frank Cifaldi (47:37) This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

Insert Credit Show
Ep. 382 - Proustian Bargaining at GDC 2025

Insert Credit Show

Play Episode Listen Later Mar 24, 2025 54:56


Brandon Sheffield subjects well known video game characters who just happen to be attending GDC 2025 to the famous Proust Questionnaire. Yes, we know it's pronounced “proost.” Hosted by Brandon Sheffield, with Matthew Burns, Frank Cifaldi, Naomi Clark, Nikki Grayson, David Hellman, merritt k, Shannon Liao, Laura Michet, Alx Preston, Liz Ryerson, Phil Salvador, and Derek Yu. Edited by Esper Quinn, original music by Kurt Feldman. Watch episodes with full video on YouTube Discuss this episode in the Insert Credit Forums SHOW NOTES: Luigi, via merritt k (00:14) Rick Taylor, via Derek Yu (07:12) Astarion Ancunín, via Shannon Liao (11:34) Squall Leonhart, via Phil Salvador (13:55) Headcrab, via Laura Michet (17:50) Samus Aran, via Alx Preston (20:53) Miles “Tails” Prower, via Liz Ryerson (25:44) Alan Wake, via Matthew Burns (31:02) Geralt of Rivia, via Naomi Clark (36:08) Django, via Nikki Grayson (41:30) Tim, via David Hellman (45:15) Princess Peach, via Frank Cifaldi (47:37) This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, YouTube, Apple Podcasts, Spotify, and more!

Nintendo Dads Podcast
#514: Who the Hell is Mr. Magoo?

Nintendo Dads Podcast

Play Episode Listen Later Feb 7, 2025 156:50


**Use the code NINDADS at checkout to receive 20% plus free shipping at Manscaped.com** On this week's episode of the Nintendo Dads Podcast: News ● Nintendo's Latest Numbers ● Nintendo to stop accepting foreign credit cards and PayPal accounts for payment in the JP region ● Game Releases/Updates Let's Discuss ● Phillip Summers - Mega Man Art Book Kickstarter - https://www.kickstarter.com/projects/nfpublishing/hand-drawn-game-guides-mega-man ● Princess Peach bakes your favorite cake after you rescue her from Bowser's clutches. What kind of cake is it? Time Out ● Marty - I bought an NES! ● Phillip - VHS Movies ● Jesse - Digital Poker Table Games we've been playing ● Astro Bot ● Nightmare Before Christmas (GBA) ● Ridge Racer 64 ● Piczle Lines 2 ● Mega Man X5 ● Xenoblade Chronicles 3 ● Dragon Quest III HD-2D Remake ● JOY OF PROGRAMMING ● Fortnite Community Spotlight Check out our website at http://nintendodads.org for our latest videos, episodes, tweets, and social media links. Apple Podcasts feed: https://podcasts.apple.com/us/podcast/nintendo-dads-podcast/id950582320?mt=2 YouTube Music feed: https://music.youtube.com/playlist?list=PLyID_QWdPfjM17EE3cg8Pin30jHkLqWKr Become a patron and help us improve the show! https://www.patreon.com/NintendoDads Learn more about your ad choices. Visit megaphone.fm/adchoices

Konsole Kombat: Video Game Battles
Episode 64: Princess Peach Vs. Princess Zelda

Konsole Kombat: Video Game Battles

Play Episode Listen Later Feb 3, 2025 81:32


Get ready, gamers! In the newest episode of the Konsole Kombat Podcast, we dive into an epic showdown between two of the most iconic ladies in gaming history: Princess Zelda and Princess Peach. Join our hosts as they explore the unique abilities, storied backgrounds, and fierce fighting styles of these legendary heroines. This week's battle delves into their greatest adventures, magical powers, and how they've evolved through the years. Who will emerge victorious in this ultimate princess face-off? Tune in to find out! This Podcast is a member of the DynaMic Podcast Network! Please check out the other shows on the Network: * Dynamic Duel: Marvel Vs. DC * Max Destruction: Movie Fights *Senjoh World: Anime Action And check out the ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Linktree⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠! Also, please consider leaving a 5 Star Rating and Review wherever you may be listening to this show, as it helps continue growing our listening audience! And please, check out our ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Website⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠! *DISCLAIMER: This show uses an AI made voice that has a resemblance to a real person. This is not done with malicious intent nor is there any intent to use said voice for monetary gain.*

SuperPod Saga
Ep. 127 - Home Sweet Home and/or Hub | The Best Hub Worlds (ft. Keifer and Treeky)

SuperPod Saga

Play Episode Listen Later Dec 30, 2024 101:03


We're getting real cozy this week on SuperPod Saga! Aaron and Gerry are joined by Treeky and Keifer once more to discuss the best hub worlds in video games! From Mario, to Sonic, to Ys, and even Dark Souls. There really is no place like home. CREDITS Gerry With a G - Host Aaron

News & Features | NET Radio
UNMC's littlest patients dress up for Halloween

News & Features | NET Radio

Play Episode Listen Later Oct 24, 2024 1:16


In the weeks leading up to Halloween, the UNMC hospital staff create costumes for the patients in the NICU. They always follow a theme and this year it's “Game Night in the NICU.” Some of the costumes featured are Mario and Princess Peach, Mr. Monopoly and even Scrabble. While the costumes and photos are cute, this yearly tradition holds a deeper meaning.

Showdino
77: The Super Mario Bros. Movie (2023)

Showdino

Play Episode Listen Later Oct 22, 2024 46:46


The Super Mario Bros. Movie is a 2023 American computer-animated adventure comedy film based on Nintendo's Mario video game franchise. Produced by Universal Pictures, Illumination, and Nintendo, and distributed by Universal, it was directed by Aaron Horvath and Michael Jelenic and written by Matthew Fogel. The ensemble voice cast includes Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, and Fred Armisen. The film features an origin story for the brothers Mario and Luigi, Italian-American plumbers who are transported to an alternate world and become entangled in a battle between the Mushroom Kingdom, led by Princess Peach, and the Koopas, led by Bowser.

Flash Bros. Podcast
Ep55: Year of the Heroine

Flash Bros. Podcast

Play Episode Listen Later Oct 10, 2024 168:40


It's about time to acknowledge this year as a mark in history for Nintendo as both Princess Peach & Princess Zelda embark on their own venture to give the main heroes some needed rest. Johnny Bravo joins the Flash Bros. back to back this week as the trio discuss some of their favorite female characters amid all the banter. Exclusive Premium Series ▸ https://patreon.com/flashbrospodcast ★PreGame | Ep31 ▸ https://spoti.fi/4eyOgP4 00:00:00: Prelude 00:33:13: NEWSFLASH 00:57:46: ★ | Gold Tier Sponsors 01:04:35: ▲ | Damsel Without Distress 02:33:03: Epilogue

Into the Aether
What's Up Tommy More? (feat. Metaphor: ReFantazio, Slay the Princess, and Emio - The Smiling Man)

Into the Aether

Play Episode Listen Later Oct 9, 2024 92:55


You topia, me topia, we all topia!Use code AETHER20 at checkout for 20% off your first year of Pika!Discussed: The Metaphor: ReFantazio demo, the future of Persona, Slay the Princess, Emio - The Smiling Man: Famicom Detective Club, what makes a game, Silent Hill 2 might be good?!?!---Find us everywhere: https://intothecast.onlineBuy some NEW merch if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://stephenhilgerart.com/Follow Brendon Bigley: https://threads.net/@brendonbigleyProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 7 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://instagram.com/ghostdownphoto---Timecodes:(00:00) - Intro (00:29) - Metaphor: ReFantazio | ITA Mornings (24:44) - SPOILERS for the Metaphor demo (47:11) - What does this mean for Persona? | Metaphor: ReFantazio (56:46) - Spooky szn 2024 has begun (59:47) - Slay the Princess | What if Princess Peach was effed up???? (01:06:56) - Emio - The Smiling Man: Famicom Detective Club | Shortky szn (01:27:52) - On the (spooky) horizon (01:31:17) - Wrapping up ---Thanks to all of our amazing patrons including our Eternal Gratitude members:Zachary DIanfaceMcGeeMatt HClayton MChris Yw0nderbradShawn LCody RZach RFederico VLogan HAlan RSlinkmattjanzz DeaconGrokCorey ZDirectional JoySusan HOlivia KDan SIsaac SWill CJim WEvan BDavid Hmin2Aaron GVErik MBrady HJoshua JTony LDanny KSeth MAdam BJustin KAndy HDemoParker EMaxwell LSpiritofthunderJason WJason TCorey TMinnow Eats WhaleCaleb WfingerbellyJesse WMike TCodesWesleyErik BmebezacSergio LninjadeathdogRory BA42PoundMooseAndrewJustin MPeterStellar.BeesBrendan KScott RwreckxNoah OMichael GArcturusChris RhepaheCory FChase ALoveDiesNick QWes KChris MRBMichaela WAdam FScott HAlexander SPTherese KjgprintersJessica BMurrayDavid PJason KBede RKamrin HKyle SPhilip  ★ Support this podcast on Patreon ★

The Insert Credit Show
Ep. 358 - Soak the Hippo, Save the World, with Ash Parrish

The Insert Credit Show

Play Episode Listen Later Oct 7, 2024 88:20


Reporter for The Verge Ash Parrish guests hosts our panel as they correctly guess the discourse around Zelda and Dragon Age, briefly review Megalopolis, and develop a free exclusive phrase you can use! Hosted by Ash Parrish, with Frank Cifaldi, Tim Rogers, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman. Discuss this episode in the Insert Credit Forums SHOW NOTES: Portland Retro Gaming Expo Atari Jeff Minter Llama Alpaca What Is a ‘Beige Flag'? Nosferatu Lumetri scope r/Vexillology Gadsden flag Honey badger Rainbow flag Purdue University Indiana University 1: Are there any games that take heavily from Jewish mythology? (11:01) Dante's Inferno Inferno Castle Wolfenstein series Noah's Ark Exile Raji: An Ancient Epic Black Myth: Wukong Journey to the West Dream of the Red Chamber Romance of the Three Kingdoms Water Margin One Thousand and One Nights Majin and the Forsaken Kingdom Golem Kabbalah Sefirot Sephiroth Final Fantasy VII Hironobu Sakaguchi Lost Odyssey Fantasian The Last Story Blue Dragon Etrian Odyssey HD Seinfeld Scene It? 2: How do you feel about the direction Dragon Age is going? (19:16) Dragon Age: The Veilguard Dragon Age series Baldur's Gate III Lego Playmobil Oliver Twist Star Wars Brown paper bag test the image of Veilguard on Steam tim mentions Mass Effect series Avowed Saints Row: The Third Forspoken Final Fantasy XIV Online Cyberpunk 2077 The Elder Scrolls V: Skyrim 1-2-Switch Metroid series Space Channel 5 Nana Ai Yazawa Ai Yazawa's art of Ulala, with Nana and Hachi Bloodborne 3: What is the Francis Ford Coppola's Megalopolis (2024) of video games? (36:56) Megalopolis (2024) Francis Ford Coppola Mike Drucker's tweet Hideo Kojima SimCity Metropolis (1927) Metropolis (2001) Cosmopolis (2012) Casshern (2004) Sky Captain and the World of Tomorrow (2004) Tomorrowland (2015) Will Wright Spore Stupid Fun Club The Sims Raid on Bungeling Bay The Conversation (1974) Flash Gordon Jerry Rice & Nitus' Dog Football Alien Hominid The Godfather (1972) Death Stranding Tim Burton Laurence Fishburne 4: Design a serious triple-A video game about Moo Deng (44:45) Moo Deng The Last of Us God of War: Ragnarök Heroes Hungry Hungry Hippos Winnie-the-Pooh: Blood and Honey (2023) Screamboat 5: How can Nintendo make a well-rounded all-ages video game with a female protagonist that isn't Samus? (48:34) Samus Aran The Legend of Zelda: Echoes of Wisdom Princess Peach: Showtime! Zelda: Echoes of Wisdom doesn't test your intelligence enough Princess Peach: Showtime! is clever and playful, but Peach deserves more Astro Bot Super Smash Brothers series Metroid series Super Princess Peach Kirby games Super Mario Bros. Wonder Mario Kart series Shigeru Miyamoto The Legend of Zelda: Link's Awakening Super Mario Bros. 2 Captain Toad: Treasure Tracker New Super Mario Bros. U 6: Design a game starring either Princess Peach or Zelda (56:58) Tomb Raider series Barbie licensees Super Mario Odyssey The Legend of Zelda: Breath of the Wild The Legend of Zelda: Tears of the Kingdom Three Dirty Dwarves Hyrule Warriors Zelda: The Wand of Gamelon Zelda's Adventure The Legend of Zelda: Ocarina of Time Sheik Mario Kart 8 LIGHTNING ROUND: GameFAQ&As - The Legend of Zelda: Echoes of Wisdom (01:03:32) Recommendations and Outro (01:09:43): Frank: Sometimes you should have a burrito Tim: See Megalopolis (2024) in theaters. If you want it to be a good movie, watch Metropolis (1927), Metropolis (2001), Nosferatu (1920), and at the lowest framerate possible Intolerance (1916), as well as Bram Stoker's Dracula (1992), and also you should have seen The Godfather (1972) Brandon: Reservation Dogs season 3, the original Bubblegum Crisis OVAs, The Left Hand of Darkness Ash: Appleseed (1988), Dandadan This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!

Insert Credit Show
Ep. 358 - Soak the Hippo, Save the World, with Ash Parrish

Insert Credit Show

Play Episode Listen Later Oct 7, 2024 88:20


Reporter for The Verge Ash Parrish guests hosts our panel as they correctly guess the discourse around Zelda and Dragon Age, briefly review Megalopolis, and develop a free exclusive phrase you can use! Hosted by Ash Parrish, with Frank Cifaldi, Tim Rogers, and Brandon Sheffield. Edited by Esper Quinn, original music by Kurt Feldman. Discuss this episode in the Insert Credit Forums SHOW NOTES: Portland Retro Gaming Expo Atari Jeff Minter Llama Alpaca What Is a ‘Beige Flag'? Nosferatu Lumetri scope r/Vexillology Gadsden flag Honey badger Rainbow flag Purdue University Indiana University 1: Are there any games that take heavily from Jewish mythology? (11:01) Dante's Inferno Inferno Castle Wolfenstein series Noah's Ark Exile Raji: An Ancient Epic Black Myth: Wukong Journey to the West Dream of the Red Chamber Romance of the Three Kingdoms Water Margin One Thousand and One Nights Majin and the Forsaken Kingdom Golem Kabbalah Sefirot Sephiroth Final Fantasy VII Hironobu Sakaguchi Lost Odyssey Fantasian The Last Story Blue Dragon Etrian Odyssey HD Seinfeld Scene It? 2: How do you feel about the direction Dragon Age is going? (19:16) Dragon Age: The Veilguard Dragon Age series Baldur's Gate III Lego Playmobil Oliver Twist Star Wars Brown paper bag test the image of Veilguard on Steam tim mentions Mass Effect series Avowed Saints Row: The Third Forspoken Final Fantasy XIV Online Cyberpunk 2077 The Elder Scrolls V: Skyrim 1-2-Switch Metroid series Space Channel 5 Nana Ai Yazawa Ai Yazawa's art of Ulala, with Nana and Hachi Bloodborne 3: What is the Francis Ford Coppola's Megalopolis (2024) of video games? (36:56) Megalopolis (2024) Francis Ford Coppola Mike Drucker's tweet Hideo Kojima SimCity Metropolis (1927) Metropolis (2001) Cosmopolis (2012) Casshern (2004) Sky Captain and the World of Tomorrow (2004) Tomorrowland (2015) Will Wright Spore Stupid Fun Club The Sims Raid on Bungeling Bay The Conversation (1974) Flash Gordon Jerry Rice & Nitus' Dog Football Alien Hominid The Godfather (1972) Death Stranding Tim Burton Laurence Fishburne 4: Design a serious triple-A video game about Moo Deng (44:45) Moo Deng The Last of Us God of War: Ragnarök Heroes Hungry Hungry Hippos Winnie-the-Pooh: Blood and Honey (2023) Screamboat 5: How can Nintendo make a well-rounded all-ages video game with a female protagonist that isn't Samus? (48:34) Samus Aran The Legend of Zelda: Echoes of Wisdom Princess Peach: Showtime! Zelda: Echoes of Wisdom doesn't test your intelligence enough Princess Peach: Showtime! is clever and playful, but Peach deserves more Astro Bot Super Smash Brothers series Metroid series Super Princess Peach Kirby games Super Mario Bros. Wonder Mario Kart series Shigeru Miyamoto The Legend of Zelda: Link's Awakening Super Mario Bros. 2 Captain Toad: Treasure Tracker New Super Mario Bros. U 6: Design a game starring either Princess Peach or Zelda (56:58) Tomb Raider series Barbie licensees Super Mario Odyssey The Legend of Zelda: Breath of the Wild The Legend of Zelda: Tears of the Kingdom Three Dirty Dwarves Hyrule Warriors Zelda: The Wand of Gamelon Zelda's Adventure The Legend of Zelda: Ocarina of Time Sheik Mario Kart 8 LIGHTNING ROUND: GameFAQ&As - The Legend of Zelda: Echoes of Wisdom (01:03:32) Recommendations and Outro (01:09:43): Frank: Sometimes you should have a burrito Tim: See Megalopolis (2024) in theaters. If you want it to be a good movie, watch Metropolis (1927), Metropolis (2001), Nosferatu (1920), and at the lowest framerate possible Intolerance (1916), as well as Bram Stoker's Dracula (1992), and also you should have seen The Godfather (1972) Brandon: Reservation Dogs season 3, the original Bubblegum Crisis OVAs, The Left Hand of Darkness Ash: Appleseed (1988), Dandadan This week's Insert Credit Show is brought to you by patrons like you. Thank you. Subscribe: RSS, Apple Podcasts, Google Podcasts, Spotify, and more!

Topic Lords
258. Only The Head Of The Deer Sparks Joy

Topic Lords

Play Episode Listen Later Sep 30, 2024 64:45


Lords: * Cort * Mark Topics: * The best and worst thing you've ever found in the trash. * Traveling with children & associated challenges/solutions * Adventures with BB-8 * Survey of Forms - Burma-Shave Sign, by Andrew Plotkin * https://eblong.com/zarf/thod/58.html * The useless superpowers game * Does Mega Man ever suffer ennui? Microtopics: * Dependable sources of guava. * Staring at the raccoons as they go by at night. * Room temperature ice cream full of bullets. * Vietnamese guava vs. central american guava. * Gnawing through a leathery rock to impress your in-laws. * Cudgel Hero Faction. * A life-sized deer sticking out of your neighbor's trash can. * What to do with three quarters of a deer. * Swimming around in a treasure factory and finding spices. * Explaining to your mom where this salt and pepper came from. * Dodging a delicious treat bullet. * Bringing home a NeXT machine from the dumpsters behind Carnegie Mellon. * Throwing away 30 year old legal books and a time traveling lawyer compares you to Hitler. * Won't somebody think of the LA hipsters? * Figuring out how to be okay not having exactly what you want all the time. * Getting heatstroke in Japan. * Mr. Puddles Pineapple having the time of his life. * Getting a photo of your stuffed penguin at a Hamlet castle holding a skull. * Is it really fake if you're telling the truth in a fake way? * Housekeeping having a good time with your stuffed animals. * The perfect companion to explore the Star Wars Galaxy by your side. * Arranging yourself external motivators. * A skill separate from cooking that is still relevant to the dining experience. * Butterfly Pee Tea. * Interwoven bread dough. * These are Zelda meatballs! * Trying out the recipe for Dubious Food in the Zelda cookbook. * Sonic the Hedgehog chili that takes five hours to make. * Rouge the Bat's favorite dish. * Very round droid. Rounder than most. * The make-your-own-lightsaber course class project room experience. * Going to Disneyland and asking someone in costume for directions to the speakeasy. * A game that exists to make children sad. * Everyone working together to blow the shit out of Bowser, Jr. * Losing the boss battle with Bowser Jr. at Super Nintendo World and the attendant hands you the dongle so your kids can listen to Princess Peach crying in despair the entire drive home. * Explaining to the Super Nintendo World staff that you shouldn't need all the keys to get to the final boss because that's not how Mario games are typically structured. * The guy trying to backwards long jump the stairs to the final boss in Super Nintendo World. * A series of billboards that turn out to be a poem. * Which came first, the Pizza Hut or the building shaped like a hut that you make pizza in? * A racially insensitive fireworks store. * Dropping a CRT monitor off of a tall building vs. dropping an LCD display. * Raccoons witnessing crimes. * Shaking exactly two aspirin out of the bottle every single time. * An extremely opaque Pepper's Ghost. * Mega Man defeating Ennui Man and acquiring his powers. * Mega Man can't defeat Dr. Wily because of Asimov's Three Laws. * Dr. Light deleting Mega Man's special abilities between games because he needs the hard drive space for porn. * Mega Man choosing to forget Crash Man's memories because he's tired of remembering that awkward first date. * Dr. Wily hacking everyone's iPhone to have the latest U2 album. * Searching for lords and finding a random raccoon.

The Daily Daze
Episode 178: The Princess Peach Paradox - The Classical Princess Versus the Maiden of Change

The Daily Daze

Play Episode Listen Later Sep 29, 2024 15:13


Princess Peach seems to be the maiden of a thousand faces. Who is she, really? The sweet, serene princess of classical, Marian sensibility? Or the hot-blooded battle maiden always happy for action? Is she gentle? An innocent soul? A girl in need of a champion? Or does she save herself, needing no hero…not even the stalwart Mario? In this episode, by means of Nintendo's Super Princess Peach DS game, the damsel is given her due scrutiny—a character analysis that strives to define the graceful girl that once stood for all that's elegant, feminine, and good.Please visit lostnostalgia.com for more deep thoughts on old stuff!Thanks to Decktonic for the opening/ending tune.

KNGI Network Podcast Master Feed
Viper’s VGMture – E101 – Never Bak Down (18 September 2024)

KNGI Network Podcast Master Feed

Play Episode Listen Later Sep 18, 2024


BAKERU takes on Princess Peach in this epic duel of recent Good-Feel titles! Join Viper as he pits them head-to-head and checks out the individual merits of each game. Buy Princess Peach: Showtime! on Nintendo Switch: https://www.nintendo.com/en-gb/Games/Nintendo-Switch-games/Princess-Peach-Showtime--2444445.html Buy BAKERU on Switch or Steam: https://www.spike-chunsoft.com/bakeru/ TRACKLISTING: 00:00:00 Princess Peach: Showtime! - Entrancing Prelude (Main Menu) 00:01:20 BAKERU (Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!) - BAKERU Theme 00:03:15 Welcome to Viper's VGMture 00:12:16 Princess Peach: Showtime! - Welcome to Sparkle Theater 00:14:41 BAKERU (Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!) - Clear Skies! On the Road to Adventures 00:16:14 You're Listening to Viper's VGMture 00:26:06 Princess Peach: Showtime! - A Wild Showdown 00:27:44 BAKERU (Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!) - Oracle Steel Works 00:29:10 This is Viper's VGMture 00:47:12 BAKERU (Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!) - Festival Frenzy 00:48:50 Princess Peach: Showtime! - Assassin Disco (Ninja Peach) 00:50:39 Thanks for Listening! 00:54:39 BAKERU (Otogi Katsugeki Mameda no Bakeru: Oracle Saitarou no Sainan!!) - Grand Finale ~After the Festivities~ 00:56:36 Princess Peach: Showtime! - Credits

Dude, guess what?
The Grand Arrival of Princess Peach

Dude, guess what?

Play Episode Listen Later Aug 29, 2024 55:23


We catch up on everything with a special guest and go over Charly's birth.

Remember The Game? Retro Gaming Podcast
Remember The Game? #307 - Mario & Luigi: Partners in Time

Remember The Game? Retro Gaming Podcast

Play Episode Listen Later Aug 21, 2024 100:29


Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameThe Mario & Luigi games are known for their charm, fun combat systems and semi-platforming/puzzle solving. I haven't played a game from this series in well over a decade, but I went back for Partners in Time, and y'know what? It was delightful! (Except for the boss fight at the end. Fuck.)If you haven't played this one, Mario & Luigi end up going back in time to save Princess Peach, and they run into younger versions of themselves. It not only makes Baby Mario & Luigi less annoying, it actually turns out they're pretty dope in the right situation. Add in Bowser and Baby Bowser teaming up, weird alien mushrooms, and a bean store that I couldn't FUCKING FIND, and you have yourself a pretty good little RPG.My guest Keegs has played all the Mario & Luigi games, and he quite likes this one (and the series as a whole). I don't know why I took so much time off from these games, but I won't wait another 15 years to play one after finishing Partners in Time. We had a couple minor gripes, but by and large it's a pretty solid game and we had a good time jibba jabbering about it.And before we go back in time, I put together another edition of the Infamous Intro!This week, someone asks wheat I think the worst named consoles of all time are. How do I hook up all my retro consoles? And what's my stance on the crumb bums ruining online game communities with their underhanded smurfing tactics?Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of the highest rated DS games on Metacritic: GTA Chinatown Wars, Pokemon White/Black, and The Legend of Zelda: Phantom Hourglass. Learn more about your ad choices. Visit megaphone.fm/adchoicesSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Remember The Game? Retro Gaming Podcast
Remember The Game? #307 - Mario & Luigi: Partners in Time

Remember The Game? Retro Gaming Podcast

Play Episode Listen Later Aug 21, 2024 103:14


Are you on social media? Of course you are. So follow us!  Twitter: @MemberTheGame Instagram: @MemberTheGame Twitch.tv/MemberTheGame Youtube.com/RememberTheGame Facebook.com/RememberTheGamePodcast TikTok.com/@MemberTheGame And if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year! Patreon.com/RememberTheGame The Mario & Luigi games are known for their charm, fun combat systems and semi-platforming/puzzle solving. I haven't played a game from this series in well over a decade, but I went back for Partners in Time, and y'know what? It was delightful! (Except for the boss fight at the end. Fuck.) If you haven't played this one, Mario & Luigi end up going back in time to save Princess Peach, and they run into younger versions of themselves. It not only makes Baby Mario & Luigi less annoying, it actually turns out they're pretty dope in the right situation. Add in Bowser and Baby Bowser teaming up, weird alien mushrooms, and a bean store that I couldn't FUCKING FIND, and you have yourself a pretty good little RPG. My guest Keegs has played all the Mario & Luigi games, and he quite likes this one (and the series as a whole). I don't know why I took so much time off from these games, but I won't wait another 15 years to play one after finishing Partners in Time. We had a couple minor gripes, but by and large it's a pretty solid game and we had a good time jibba jabbering about it. And before we go back in time, I put together another edition of the Infamous Intro! This week, someone asks wheat I think the worst named consoles of all time are. How do I hook up all my retro consoles? And what's my stance on the crumb bums ruining online game communities with their underhanded smurfing tactics? Plus we play another round of 'Play One, Remake One, Erase One', too! This one features 3 of the highest rated DS games on Metacritic: GTA Chinatown Wars, Pokemon White/Black, and The Legend of Zelda: Phantom Hourglass. Learn more about your ad choices. Visit megaphone.fm/adchoices

The Sonic Movie Show
Super Mario Bros.: The Great Mission To Rescue Princess Peach! (1986) Review - The Sonic Movie Show #217

The Sonic Movie Show

Play Episode Listen Later Aug 11, 2024 91:05


2 Sonic fanboys and 1 Sonic Movie Show fanboy learn the meaning of the OG brotherhood. Follow us on Twitter: Official account - https://twitter.com/SonicMovieShow Devon - https://twitter.com/CursonaFun Ethan - https://twitter.com/EthanAbsolutely

Respawn Aim Fire
Ep. 358 - Is Zelda the New Princess Peach?

Respawn Aim Fire

Play Episode Listen Later Jun 25, 2024 89:47


We break down all the announcements from the Nintendo Direct, and play a raucous game of How Long to Beat! Thanks again to RAF Regular Alex Kozina for joining us this week! https://twitch.tv/kozibearlive https://twitter.com/alexkozina

Plugged In Entertainment Reviews
SiYP: Princess Peach Showtime

Plugged In Entertainment Reviews

Play Episode Listen Later Jun 5, 2024 1:00


Hollywood starlets step aside. Princess Peach is ready for her closeup—and her game is ready to shine.   Read the Plugged In Review   If you've listened to any of our podcasts, please give us your feedback.

The Harvest Season
The Cat Is the Best Character

The Harvest Season

Play Episode Listen Later May 22, 2024 83:24


Al and Kev talk about Homestead Arcana Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:41: Feedback 00:05:56: What Have We Been Up To 00:22:36: News 00:49:30: New Games 00:57:20: Homestead Arcana 01:18:39: Outro Links Fabledom 1.0 Fields of Mistra EA Date Research Story 0.8 Update My Time at SAndrock 1.3 Update Moonlight Peaks Publisher Travellers Rest Switch Version Garden Witch Life Coming to Consoles Southfield Multiplayer Info ConcernedApe Interview Phoenix Labs Statement Little Known Galaxy Overthrown Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to another episode of The Harvest Season. My name is Al (0:00:39) Al: and we’re here today to talk about cottage core games. (0:00:43) Kev: woooooo (0:00:44) Al: Kevin’s not distracted by writing something in the show notes at all. (0:00:47) Kev: Yes (0:00:50) Kev: Look look, okay, you know, I you see the foghorn leghorn trend on twitter. Oh (0:00:55) Al: No I have not. (0:00:56) Kev: Oh my gosh, I thought about doing it for this show (0:00:59) Kev: but I I I lost uh some of the energy for this weekend, but um, uh, basically (0:01:04) Kev: People have just been putting foghorn leghorn into anime scenes (0:01:08) Kev: Or just like images and just a whole rant of him that he would say and it’s been hilarious (0:01:13) Kev: Like so much (0:01:14) Al: I think, yeah, I think didn’t is the best option there. (0:01:15) Kev: um (0:01:16) Kev: Anyways, I was thought about introing like that, but I didn’t so you’re welcome people (0:01:28) Al: Transcripts for this episode are available in the show notes and on the website and hopefully (0:01:33) Al: they’ll be quicker generating from now on because I have a new iPad which is much faster (0:01:37) Al: than my six-year-old iPad. (0:01:41) Al: I think I ran Transcriber. (0:01:44) Al: That’s what that’s what happens when you spend six years between between iPads is you get an insane (0:01:49) Kev: yep (0:01:53) Kev: oh wow wow okay that’s that’s good that’s faster (0:02:03) Al: insane speed increase so this episode we are probably going to talk about homestead arcana (0:02:06) Kev: we have the technology (0:02:13) Al: It depends on how you do it. (0:02:14) Kev: That’s a game. (0:02:14) Al: It depends on how much kevin has played it. (0:02:18) Al: I have played it, I have opened the game and I have done stuff in it. (0:02:23) Al: I have a save file with a character and I have some opinions. (0:02:24) Kev: Okay. Alright. (0:02:26) Kev: Good opening, Salvo. (0:02:28) Kev: Salvo (0:02:30) Al: So we’re going to talk about that. (0:02:33) Al: Before that we’ve got a bunch of news including a couple of new games and some exciting news. (0:02:43) Al: before all of that, and before what we’ve… (0:02:44) Al: been up to. I want to respond to Johnny. So, was it two episodes ago? Johnny ranted about… (0:02:51) Al: Yeah, it was in the Rusty’s retirement episode. Johnny ranted about Coral Island. He ranted (0:02:54) Kev: Uh, yeah, I’m in the middle of it, okay (0:02:57) Al: about Coral Island, and he said that it’s ridiculous that I’m suggesting that Coral (0:03:02) Al: Island is the standard for farming games. And what I would like to say is Johnny is (0:03:07) Al: right in everything that he says, except… except that’s not what I s… (0:03:09) Kev: He’s right, because wildflowers should be. (0:03:14) Al: said. I did not say that it’s the standard for farming games, or if I did, I didn’t mean (0:03:20) Al: it. What I mean is that Coral Island, the farming part of Coral Island, should be the (0:03:27) Al: standard for farming games going forward. The features that it adds to the genre, that (0:03:35) Al: is how things should be. That is what I’m trying to say. He’s absolutely right about (0:03:39) Al: everything else he says about Coral Island. It is definitely unfinished. I have complained (0:03:43) Al: about this before. (0:03:44) Kev: Hahaha! (0:03:44) Al: . I still think it is the best, if not the second best farming game, personally. (0:03:47) Kev: Well. (0:03:51) Kev: Well. (0:03:52) Kev: Hey, good news, though. (0:03:54) Kev: Being unfinished already IS the standard for ghost games! (0:03:59) Kev: Hahaha! (0:04:00) Al: Fair fair. And it is still to see whether 1.1 will finish Coral Island or not. We will (0:04:01) Kev: Hahaha! (0:04:08) Al: see the betas coming out in a week, I think. (0:04:09) Kev: Okay, okay (0:04:13) Kev: Wait, they’re doing a beta for the 1.1. Oh (0:04:15) Al: They are, yeah. Yeah. (0:04:17) Kev: My good. Oh, wow, nothing evokes confidence like saying we’re (0:04:19) Al: I refuse to play that, though. (0:04:24) Kev: Beta, we’re doing a beta post launch (0:04:26) Kev: a (0:04:28) Al: And obviously, nothing will ever live up to Stardew in its longevity, I don’t think, so. (0:04:36) Kev: Oh, concern date refuses it for anything else to do. So I know that’s foreshadowing. (0:04:41) Al: Well, we’re gonna talk about that later. We’ve got we’ve got stuff. We’ve got news on (0:04:44) Al: stardew. Well, news on stardew who’d have thought it. So that’s, that’s why I wanted (0:04:50) Al: to wanted to point out, I’ve talked to Johnny about this on slack. Anyway, and he thinks (0:04:56) Al: that he, I believe he said what I said is fair now that he understands that it’s about (0:05:01) Al: the farming aspect of things. But I felt it was important to talk about on the podcast (0:05:02) Kev: We don’t want fair. We want reactionary content. (0:05:05) Al: as well. Because I don’t think I’ve been on the podcast for like four episodes now. More (0:05:12) Al: More than that, oh my word, the last episode I was on (0:05:15) Al: was over a month ago. (0:05:17) Al: Wild. (0:05:18) Kev: Wait, was it the one I was on? Was EPUF on last time? (0:05:21) Al: It was. (0:05:26) Al: Wow. (0:05:27) Al: It’s a Cody show now. (0:05:29) Kev: There, well, you know. (0:05:30) Al: Cody was on the last four episodes. (0:05:32) Kev: Heh, heh, heh, heh, heh, heh, heh, heh, heh… (0:05:34) Kev: Heh, heh, heh, heh, heh, heh, heh, heh… (0:05:36) Al: No, oh wait, yes. (0:05:37) Kev: Aww… Yes? (0:05:39) Al: Wait, have I? (0:05:39) Kev: Have you? Oh… (0:05:40) Al: No. (0:05:41) Kev: Yeah, I was about to make a reference. (0:05:43) Al: I think it’s on my list to watch. (0:05:43) Kev: Okay, well you should. (0:05:44) Al: I can’t remember what… (0:05:45) Kev: I was just gonna say the fans have voted. (0:05:47) Kev: Just like Smormu. (0:05:49) Kev: Um, but, alright. (0:05:50) Al: No, I’ve not seen it. (0:05:51) Kev: Heh, I’ll get to watch it. Heh, heh, heh, heh, heh, heh… (0:05:52) Al: That confirms it. (0:05:53) Al: I don’t understand the reference, therefore no. (0:05:55) Al: Right, okay, cool. (0:05:56) Al: So, blah blah blah, a lot of stuff to talk about. (0:05:59) Al: Kevin, what have you been up to? (0:06:02) Kev: Um… (0:06:04) Kev: Non-video… (0:06:06) Kev: It’s been a chaotic week for me. (0:06:08) Kev: Heh, heh, heh, heh, heh… (0:06:10) Kev: Um, alright. (0:06:12) Kev: I caught up and finished X-Men 97. (0:06:14) Kev: Hey, guess what? That game is good. (0:06:16) Kev: You know what? We should talk about it sometime. (0:06:17) Al: laughs Imagine that. Foreshadowing! laughs (0:06:18) Kev: Heh, heh, heh, heh… (0:06:20) Kev: Just the thought. (0:06:22) Kev: Heh, heh, heh, heh… (0:06:24) Kev: X-Men 97, very good. (0:06:26) Kev: Heh, heh, heh, heh… (0:06:28) Kev: Let’s all say all that for now. (0:06:30) Kev: I caught up on (0:06:32) Kev: Uhh, well yeah, Smiling Friends. It’s very short so probably since the last time I watched it I binged that. (0:06:39) Kev: Very very funny, very enjoyable. I suggest you go watch it out. It’s Adult Swim, so they’re like 10 minute episodes (0:06:44) Kev: So you can knock it out real quick (0:06:45) Al: Yeah, I haven’t seen this one but it was on my list to watch at some point (0:06:48) Kev: All right, we’ll go do it. Season 2 is ongoing (0:06:52) Kev: They’re releasing new episodes and very excited for that. Like, one should be this weekend, I think? I don’t know. (0:07:00) Kev: Outside of that I’ve been doing a lot of (0:07:02) Kev: my daily grinds because that’s comfort gaming for me, Pokemon Unite. (0:07:06) Kev: Falinks came out and he’s funny and adorable and as great as I’d hoped. (0:07:11) Kev: Umm… (0:07:12) Kev: The game in general is… (0:07:12) Al: Does he split up and beat people up? (0:07:15) Kev: Yes! He can! (0:07:17) Kev: He has two, he has two, uhh… (0:07:20) Kev: So every Pokemon basically has two, like, branches for their attacks that you can pick. (0:07:24) Kev: Falinks has either they all stick together and form a big shield, or they all separate and beat up people. (0:07:29) Kev: And his is united his ultimate move (0:07:32) Kev: The little guys just start spinning around him just just carouseling around him and beating up anyone. It touches. It’s great (0:07:40) Kev: Yeah, I love falling sees fantastic little dude or dudes, let’s see Disney speedstorm (0:07:40) Al: Love it (0:07:49) Kev: The the Disney racing game the (0:07:52) Kev: Wreck-it Ralph season is ongoing (0:07:56) Kev: Boy they’re they’re just getting more (0:07:58) Kev: Money they want money (0:08:01) Kev: because (0:08:02) Kev: They actually split the season into two parts, so you have to buy two passes if you want the premium characters or whatever (0:08:10) Kev: Heart one was Vanellope. She was like the premium character and I bought it because I like Vanellope. Heart two was Sergeant Calhoun the that lady (0:08:19) Kev: The from the hero’s duty game or whatever (0:08:21) Kev: I’m not buying because I don’t care about her that much but the the racetrack from the game and sugar rush is there (0:08:27) Kev: It’s very fun. I like to beat storm still very fun game (0:08:32) Kev: Marvel snap continues to be Marvel snap (0:08:36) Kev: The game’s really big there’s a lot of cards I keep up with it (0:08:41) Kev: I think for I don’t know for better or for worse, but I still play it (0:08:42) Al: I think I’ve given up on it. (0:08:47) Kev: That’s good for you, you know what you’re smart man, yep (0:08:49) Al: It was a period of time for me, I enjoyed it while it was a period of time, but I think (0:08:53) Kev: Yep (0:08:54) Kev: That’s that’s fine. I salute you for that. So those are my daily stuff. Um Ori and the Blind Forest I have (0:09:02) Kev: I’ve gone through that. Are you familiar with that one now? (0:09:04) Al: I’m I’m familiar with it, but I’ve not played it and that’s a metroidvania, right? (0:09:08) Kev: Okay, what yep it is and it (0:09:11) Al: Yeah, I think I heard you talk about it. I think I heard you talk about it on Rainbow Road radio (0:09:15) Kev: Yeah, yeah (0:09:17) Kev: Yeah, you can hear me talk about it there. Well, yeah, I’m just gonna repeat what I said there (0:09:20) Kev: It’s it is a metroidvania, but unlike say Metroid (0:09:24) Kev: Dread or other metroids. It’s not so much combat focused. It’s much more (0:09:29) Kev: Like platforming obstacle focused which (0:09:32) Al: Yeah. (0:09:32) Kev: I think I might have a harder time with. (0:09:33) Al: Oh, interesting. (0:09:35) Kev: Some of them can feel very challenging because you have to (0:09:39) Kev: time your jumps, you have to extend jumps, turn in mid-air, you have to bounce off (0:09:43) Kev: enemies or projectiles. Wild, wild nonsense that they come up with. (0:09:47) Kev: The game is very pretty and enjoyable. I’m still going through it. (0:09:51) Kev: There’s that. (0:09:52) Kev: Speaking of Rainbow Road Radio, the podcast I do with our mutual friend Alex, (0:09:57) Kev: I have, I think like since the last time I’ve been on, (0:10:00) Kev: I played through a lot of the classic (0:10:02) Kev: We’ve been doing good the spring time for jump man. That’s what Alex calls it (0:10:06) Kev: We the original Super Mario Bros. We did the lost level Super Mario Bros 2 and 3 and a world is upcoming (0:10:13) Kev: So I’ve been going through that getting my fresh course in Mario history. I guess what Mario platformers are good shocker. I know (0:10:20) Al: Yeah, I really know (0:10:21) Kev: Lost levels - yeah, go ahead. Oh (0:10:24) Kev: I was just say lost levels is good, but it’s also really hard to mean (0:10:30) Al: yeah I really like lost levels um I found too very funny because it’s it’s (0:10:32) Kev: » Yeah, yeah. (0:10:42) Al: sure it’s a mario game but it’s not a mario game it’s it’s like a skinner a skinner on top of (0:10:44) Kev: That is correct (0:10:48) Al: another game and and it makes it makes it so weird in so many ways right because it’s like (0:10:49) Kev: That is literally what it is, yes, uh, yes you are right it is (0:10:56) Kev: Right (0:10:57) Al: so different to the first one but also so… (0:11:00) Kev: Yep (0:11:00) Al: different to everyone since. There’s so much stuff in this game that never happens again. (0:11:03) Kev: Absolutely (0:11:08) Kev: Yeah (0:11:09) Kev: And it’s and what’s really weird is they some things did stick around maybe not like mechanics or whatever (0:11:14) Kev: But like turnips and shy guys and you know different things like the elements and features floating and all that stuff, right? (0:11:22) Kev: Like I still kept some of that. So I guess they were happy with what came out, but it is (0:11:28) Kev: It’s wild like I can’t think of another example where they you know (0:11:32) Kev: Reskinned a game and they kind of claimed ownership to that and it still stayed but not really (0:11:38) Kev: wild wild nonsense (0:11:38) Al: Well the funny thing is as well, it’s a skinner on top of a game, but it’s also the 5th best selling game on the NES ever. (0:11:45) Al: Like, I don’t think any other skinner box game has ever done that. (0:11:52) Al: Like, that’s wild. (0:11:54) Kev: Yeah, it is. (0:11:55) Kev: I didn’t know that. (0:11:56) Kev: That’s what, that is wild. (0:11:57) Kev: Holy moly. (0:11:58) Al: It’s just so weird. (0:11:59) Al: “It was critically well received for its design aspects and for differentiating the Super Mario series.” (0:12:04) Al: That’s because it wasn’t a Mario game! (0:12:08) Al: It’s a different game! (0:12:12) Al: I mean, I really like it. It’s fun, but it’s really funny. (0:12:15) Kev: Maybe, yeah it is. (0:12:18) Kev: Maybe other things should start doing that more. (0:12:21) Kev: This is how we’ll save the MCU. (0:12:22) Al: I put Spider-Man in every film that he has referenced in the MCU. You know that old film’s (0:12:22) Kev: We’re just gonna copy other movie- (0:12:24) Kev: -put Spider-Man in it. (0:12:29) Kev: Oh yeah. (0:12:30) Kev: Um… (0:12:32) Kev: Wow, that’s great. (0:12:42) Kev: Yeah. YEAH. AHHH. He’s been there. That’s why he knows it. He’s been there. Ah, okay. (0:12:43) Al: alien? That old film’s Star Wars! (0:12:52) Al: And then just make it self-referential so he has to refer to the fact that he’s in this thing that (0:12:56) Al: is like a film that he he knows of. Good fun. (0:13:03) Kev: So that’s all the fun stuff. The unfun stuff. I got laid off this week. WEEEEEEEEEEEEEEE. Oh, (0:13:08) Al: Just remember, this is the family friendly episode, no swearing. (0:13:12) Kev: man. So, I mean, you know. Yes, okay. I will not. But it came out of left field. It was, (0:13:27) Kev: and I asked them, because of course when you find out you’re losing your job, you know, (0:13:32) Kev: you’re like, “Is it anything I did?” And they’re very adamant. It was nothing personal about (0:13:37) Kev: me or my performance or whatever, but they just had to get some jobs. (0:13:42) Kev: mine happened to be on that list I was laid off last year as well but that (0:13:57) Kev: was a different scenario because that company was a small startup and basically it collapsed (0:14:03) Kev: it just failed so the whole company died all employees were laid off at the same time right (0:14:12) Kev: so it was very sad because I really liked we all really liked that company we liked (0:14:16) Kev: each other our co-workers and whatnot and at least we were in it together more or less (0:14:21) Kev: right like we all went out to lunch and just drank our sadness away or whatever (0:14:25) Kev: um we’re like this is a massive so the company I worked for directly was a large company (0:14:36) Kev: that’s like headquartered in pencil in pittsburgh different state from where I am and they’re (0:14:40) Kev: owned by an even bigger company, Amor. (0:14:42) Kev: The biggest stinger is just, you know, why me over other people who might be working in similar positions to me, right? (0:14:59) Kev: So like, I can’t help but feel like there is probably some weight of performance issues, but yeah, I mean, I could get into the whole thing. (0:15:07) Kev: like I don’t think it was my performance but like light work was light and ultimately it all just (0:15:12) Kev: money right like they felt like they weren’t getting enough money so i’m they’re just gonna (0:15:16) Kev: get rid of me um (0:15:19) Al: Yeah it’s one of these things where you need to not overthink these things because it could be (0:15:23) Al: for any number of reasons. It could just be first in, last first in, first out sort of thing. You (0:15:24) Kev: Yeah, yeah, yeah, you’re right you’re right (0:15:27) Al: just never know and it’s not fun, not fun but sometimes stuff like that. (0:15:31) Kev: Yeah, but c’est la vie, um (0:15:34) Kev: But the the silver lining bits one (0:15:36) Kev: I have already been actually I picked up uber as a side hustle just a few weeks ago (0:15:40) Kev: So I can double down on that now. It’s not the obviously not the same level of salary (0:15:46) Kev: I was making right but it’s more than unemployment (0:15:48) Al: Keeps you going. (0:15:49) Kev: Yep, and and because this company is big they I actually got some severance (0:15:54) Kev: pay and stuff like that so I have at least a little to keep me going (0:16:00) Kev: obviously there’s a lot of pressure to find a proper job to get a steady (0:16:04) Kev: paycheck and whatnot but but yeah that’s that’s just how it is sale of me all (0:16:10) Kev: right what about you I hope you haven’t been laid off what it what else have (0:16:12) Al: No, thankfully I’ve not been laid off, I’m still at my terrible job. I’ve not done a (0:16:14) Kev: you been up to (0:16:20) Kev: that’s correct (0:16:23) Al: huge amount of games, I feel like I’ve been procrastinating with gaming in general because (0:16:29) Al: I didn’t want to play Homestead Arcana and the problem is if I’m procrastinating playing (0:16:37) Al: a game for the podcast because I’m not enjoying it, the problem then is that I don’t play (0:16:42) Al: it because I feel guilty when I play different games so I just end up not playing games which (0:16:44) Kev: I built! (0:16:46) Kev: Yea! (0:16:48) Al: is really bad but we’ll get into that we’ll get into that later but what I have done is (0:16:50) Kev: Yea! (0:16:52) Kev: Blang! (0:16:54) Al: I did before I picked up Homestead Arcana because I think we only decided to do this (0:16:58) Al: two weeks ago, I played Let’s Go Eevee because I hadn’t finished that game so I have now (0:17:06) Al: played and finished that game, caught a shiny seal in it, oh boy that was a long slog. (0:17:08) Kev: Okay, yeah (0:17:13) Al: The game I still really like Let’s Go and I think it is one of the best Pokemon games (0:17:17) Al: full stop. I understand why some people don’t like certain aspects of it but personally (0:17:18) Kev: Okay (0:17:21) Kev: Yeah (0:17:23) Al: I think it is one of the best in so many ways. (0:17:26) Kev: Sure sure like I get that like there’s like visually it’s it’s a beautiful beautiful game right absolutely one of the best and (0:17:35) Kev: There’s it’s very cute (0:17:38) Kev: It does a lot of things, right? (0:17:40) Kev: My problem with me is I don’t like the go-catchy (0:17:42) Kev: So, if that’s the core mechanic, yup (0:17:44) Al: Yeah. No, I know. That’s and that’s and that’s what I’m saying. And that’s what I’m saying. (0:17:48) Al: That’s why I think I think that that’s I know that’s why people don’t like it. And I understand (0:17:52) Kev: Yeah, and to be fair, that’s like a completely subjective thing, right? (0:17:53) Al: that. (0:17:56) Kev: Like, I know, like, I think you would maybe fall into this category where a lot of people don’t care much for the battling (0:18:04) Kev: or just grinding endlessly in the other games, right? (0:18:04) Al: Yeah, absolutely. (0:18:08) Kev: So, yeah, that’s completely to taste, but I will say, like, what I see, I think, it is a well-done game. (0:18:16) Kev: It is very competent, technically, it looks very good, and I didn’t–any discourse on it, I didn’t hear about, like, let’s say Scarlet Violet, any technical issues, glitches, or crap. (0:18:26) Al: No, no, I think, I think the most of it, so it’s definitely going through a resurgence (0:18:31) Al: of rose-tinted glasses with people, you know, people who didn’t like it at the time now (0:18:33) Kev: Okay. (0:18:35) Al: like it because that’s just the cycle with Pokemon games, right? (0:18:38) Al: People don’t like it and then they like it because the newer thing is something else (0:18:41) Al: they don’t like, so they have to compare it to just, oh my word, so it’s just the classic (0:18:42) Kev: If you thought that was bad, just wait till we drop NOW! (0:18:48) Al: cycle of Pokemon games but yeah, I think the main thing that people didn’t like was the (0:18:52) Al: catching and I understand that I it’s not like (0:18:56) Al: I think it’s amazing but I like that it’s different I did I don’t like catching in (0:19:01) Al: pokemon games in general I don’t think it’s fun and so doing something different I think is (0:19:06) Al: exciting and fun in being different in and of itself right the whole yeah and I actually think (0:19:10) Kev: I am glad they did something different, I will say that. (0:19:15) Al: that what they did with the legendaries in that game was the best where you have to battle it to (0:19:19) Al: whittle it down and then once you’ve defeated it then you can catch it I think that’s actually (0:19:24) Kev: And that is fun. (0:19:26) Al: and then they ended up doing that later on with raid battles right so now we have the (0:19:31) Al: raid battles where it’s essentially that is you have to defeat it and then once you’ve (0:19:34) Al: defeated it you get guaranteed catch that for me is actually the perfect thing defeat a pokemon (0:19:39) Al: then catch it i’ve never understood oh if you knock the pokemon out you can’t catch it i’m like (0:19:43) Al: why not it’s just lying there just let me throw a ball at it surely this would be the easiest time (0:19:44) Kev: You know what? Well said. Well said. I don’t even need a Pokeball, I can just drag it! (0:19:50) Al: to catch it (0:19:56) Al: yeah yeah yeah um (0:19:58) Kev: The clip looks right there! You know, that is an excellent point. Yeah, no, I can see (0:20:10) Kev: cassette piece you can hear about that on that greenhouse I did (0:20:14) Kev: it has the mechanic where when you say you’re going to catch on a turn the the (0:20:25) Kev: target monster will not die right otherwise it can die normally but if (0:20:30) Kev: you’re saying I’m going to catch you this turn it will not die which I think (0:20:33) Kev: is a clever way of solving that problem (0:20:34) Al: Fine, I’ll play cassette beasts already. My word. I just need to find some time to do (0:20:38) Kev: it’s (0:20:42) Al: that. I will do it. All right. Goodness me. We need to have like a bunch of episodes in (0:20:48) Al: a row that are not game specific game based so I can just play a game without feeling (0:20:53) Al: guilty about not playing a farming game. So I’ve also done there was a bunch of Pokemon (0:20:54) Kev: Heh heh heh heh heh heh (0:21:01) Al: violent events that I’ve done which I’m still enjoying lots of sh- (0:21:04) Al: is in the outbreaks and the I like the raids blah blah it’s fine you don’t need to comment on it (0:21:10) Kev: I’m not, I’m not. (0:21:11) Al: um and um I’ve also picked (0:21:14) Kev: I will say I salute them for keeping the game going. (0:21:19) Al: yeah yeah and they’ve not recycled anything other than like one one seven star raid they’ve recycled (0:21:25) Al: they keep bringing out new ones which is pretty impressive we’re you know we’re what 18 months out (0:21:25) Kev: So yeah that is impressive, I salute them for that. (0:21:30) Kev: Yeah that is impressive, almost two years, yeah. (0:21:31) Al: So, uh, almost. (0:21:35) Al: Stretching it a lot there almost two years. Yeah. That’s why I said 18 months. That’s why I said 18 months Kevin. Oh (0:21:36) Kev: A year and a half! (0:21:38) Kev: Year and a half. (0:21:40) Kev: Look, the next six months will fly by, just you wait. (0:21:45) Al: Sure sure and then in six months, I will say it’s been two years, but I won’t say it’s almost two and a half years (0:21:49) Kev: Okay. (0:21:50) Kev: Now mathematically, if you round, if you’re… (0:21:51) Al: Will I? (0:21:55) Kev: Five, you round up to the nearest ten. (0:21:58) Kev: Alright. (0:21:58) Al: And I’ve just recently picked up Farm RPG which I don’t want to say too much about it (0:22:04) Kev: What is Farm RPGA? (0:22:05) Kev: Tell me, I don’t remember. (0:22:08) Kev: Oh, oh, is there another time you’d like to talk about it? (0:22:08) Al: just now but basically it’s a text-based farming game on mobile so I don’t want to talk much (0:22:15) Kev: Oh, okay. (0:22:21) Al: more about it but it’s a thing that may well be mentioned in the future. (0:22:26) Kev: Yeah, okay. (0:22:28) Al: He says looking at the list of upcoming episodes right next to the show notes all right cool (0:22:38) Al: should we talk about some news because apparently we’re 25 minutes in and we’ve already done (0:22:41) Kev: Already, wow, okay. (0:22:41) Al: an over an over an hour long greenhouse so the first few bits of news are pretty quick (0:22:48) Al: so first of all we got fabled them 1.0 is out now there we go done it is it is still (0:22:52) Kev: Yes! And it was on sale. I don’t know if it still is, but I bought it. It was on sale. Yes! (0:22:57) Al: on sale. (0:22:59) Kev: Uh, yes, for 1.0. Yes, I bought it, I installed it, I haven’t played it, (0:23:03) Kev: but it’s there ready for me to fire. Uh, yeah, I did. Yes. (0:23:12) Kev: James! This is the village builder. Alright, well. (0:23:14) Al: if no one else has covered it by the time i’m done with stars drop vagabond I will do that (0:23:20) Al: but that’s a month away uh next we have fields of mistra um their early access is coming out on the (0:23:28) Al: 5th of august I i this so this this was the one that when it was first announced it was like all (0:23:30) Kev: Okay, let me see. (0:23:31) Kev: Hold on. (0:23:33) Kev: I don’t remember this one. (0:23:37) Al: these high quality graphics and then the the first game they showed they showed it was like pixel art (0:23:43) Al: and were like “I was not expecting pix- (0:23:44) Al: al art” based on all of the images you’ve already put out. It says it’s RPG so presumably there’s (0:23:55) Al: more of a story to it but other than that it just looks like it’s just another Stardew type thing. (0:24:02) Kev: I’m looking at it. It’s Stardew-y. Their aesthetic is different. Like, even from the base art, (0:24:02) Al: so yeah I don’t know maybe I’ll play (0:24:14) Kev: like they’re trying to invoke 90s-ish anime Sailor Moon-looking stuff. I think it’s coming (0:24:20) Kev: across pretty well in pixel art. It is cute. I think it might have a little more personality (0:24:28) Kev: than Stardew, just art-wise. (0:24:32) Kev: I like how there’s 12 marriage candidates and two of them are in shadow. (0:24:40) Al: Yeah, I mean, nothing about it looks bad. (0:24:42) Al: It’s just, nothing makes me go, “I need to play this.” (0:24:44) Kev: Yeah, I get that for sure. (0:24:48) Kev: It does feel like a lot of inspiration from 90s RPGs, like Final Fantasy and stuff like that. (0:24:56) Kev: Just a lot of the animations and things like that. (0:24:58) Kev: the like when they pick up the end of an item that. (0:25:02) Kev: do a little V with their fingers and it’s cute I will say the game looks cute (0:25:07) Kev: all right I don’t see any huge mechanics that make it’s screams that stand out (0:25:13) Kev: from Stardew but it’s a looks like a pretty nice stardew-esque a stardew (0:25:19) Kev: light you can’t we’re gonna coin that sir what is the difference between a (0:25:24) Al: called farming game stop it i’ll ban you from the podcast research story have their 0.8 update which (0:25:24) Kev: stardew light and a stardew light (0:25:36) Al: i’m pretty sure is out now they’ve not actually said it’s out now but i’m pretty sure it’s out now (0:25:42) Al: let’s go with this out now um uh they’ve added more farm buildings um and the ability to build (0:25:51) Al: to move and demolish them. (0:25:54) Al: Barns, sheds, fun times, and lots of other small stuff. Lots of quality of life features, (0:26:02) Al: lots of new content, new creatures, blah, blah, blah. Looks like they’re getting close to 1.0 (0:26:08) Al: if they’re at 0.8. It’s about a year it’s been in early access so far, I think. Yeah, February 20th. (0:26:22) Al: what do I look like someone who plays a game pre 1.0 come on (0:26:30) Al: uh speaking of updates my time at sandrock the 1.3 update is coming 28th of may (0:26:36) Al: and they’re also releasing a monster whisperer dlc which includes new pets (0:26:42) Kev: - Okay. (0:26:45) Al: with a new pet training and battle related content so you’re gonna get your pet (0:26:51) Kev: Oh, sick! A game where animal creatures fight each other? I, I, I, okay. (0:26:56) Al: It’s the ‘Might I’m a Sandrock’ Pokemon update! (0:27:01) Kev: This has, this idea has potential. (0:27:05) Kev: It’s like a lizard with a pumpkin on its back. Oh my goodness. Okay. (0:27:09) Kev: Um, these, some of these animals are really cute. I can’t wait. Literal dog fighting in this one. (0:27:16) Kev: Um… Oh! I was just shooting, Chris. (0:27:16) Al: Yeah I’m still not gonna play it. Moonlight Peaks have announced that they are going to be published (0:27:24) Al: by Exceed which is a part of Marvelous so that’s cool that’s all that’s that’s all the news about (0:27:28) Kev: Yep, that’s (0:27:32) Kev: What is this one I know I don’t remember this one is the vampire life (0:27:34) Al: that one uh yeah the vampire one you’re a vampire or there are vampires I can’t remember yeah no (0:27:42) Kev: Okay (0:27:44) Kev: Says you are a vampire just live the vampire life in a magical town (0:27:44) Al: I know you’re the vampire. (0:27:46) Al: Yeah, it’s got that chibi art style. (0:27:52) Kev: The supernatural dating are you excited boy that that’s that’s an Animal Crossing (0:27:58) Kev: Style that’s what that is (0:28:02) Al: Werewolves, witches, and mermaids (0:28:03) Kev: It feels (0:28:05) Kev: Yeah, it looks cute for somebody who’s big fan of lean a little horror (0:28:16) Al: I’ll probably I’ll probably play it at some point look it’s not about how skated they (0:28:20) Kev: How scary are the werewolves? (0:28:27) Al: are is it for you it’s about how good-looking they are and are they voiced by Ray Chase? (0:28:29) Kev: Well, you… you… what do you think about that? Well, you got me there. You got me there. (0:28:36) Kev: Well, you got me there. You got me there. (0:28:43) Al: If you want Kevin to like something, put Reaching (0:28:46) Al: in it. Traveller’s Rest have announced that they are going to work on a Switch version (0:28:55) Al: after their roadmap is finished. So I think that means probably in many years to come. (0:29:00) Kev: Oh my goodness, that sounds correct! (0:29:07) Al: Like there is no way that they get their roadmap done before next year and if they’re not even (0:29:16) Al: the Switch version until after their whole roadmap is finished, it’s going to be 2027 (0:29:20) Kev: Oh, Switch 2 will be out. (0:29:22) Al: before that comes out. Oh for years! Switch 2 will be two years old by then! (0:29:23) Kev: Switch… (0:29:24) Kev: Switch 3! (0:29:28) Kev: Oh yeah… (0:29:30) Kev: When was the last time a game finished a road match? (0:29:33) Al: Oh well that’s the thing yeah. Stardew maybe? Maybe not. (0:29:42) Al: speaking of switch coming to switch is gardenwood (0:29:46) Al: have announced that they’ll be releasing on switch and xbox and playstation (0:29:51) Al: they didn’t say when but the way that it’s worded makes it sound like (0:29:56) Al: probably the same time as the steam version comes out (0:29:58) Kev: You’d hope so, but it’s vague enough, maybe not. (0:30:03) Al: yeah yeah don’t hold me to that don’t hold them to that (0:30:07) Al: but it’s coming out at the end of this year so I feel like at this point in time saying that (0:30:13) Al: makes the there’s the implicate (0:30:16) Al: the implication is there I think and hopefully they’ve thought that through (0:30:20) Al: and they’ve realized that that would be the implication so therefore that’s what (0:30:23) Al: they’re saying rather than not realizing that would be the implication (0:30:27) Al: I feel like if you’re if you’re if you’re at this point where you’re six (0:30:30) Al: months away from releasing and you don’t and you say oh we’re also coming to (0:30:34) Al: console and you don’t say after the switch steam release I feel like you’re (0:30:40) Al: just asking for people to be a no (0:30:42) Kev: That is correct (0:30:43) Kev: cuz gamers man, I’m looking through the pictures here because I can remember what the game is first like (0:30:49) Kev: First of all, there’s some very cute animals in here. Look at this bunny. It’s just like a dust cloud with ears (0:30:55) Kev: And bees and there’s like little rocks with eyes. It’s very cute. I just feel so bad about this name (0:30:59) Al: The bees are very fat. (0:31:01) Kev: garden which life like it’s (0:31:02) Al: I know. (0:31:04) Al: It’s so generic. (0:31:04) Kev: Madlibs (0:31:05) Kev: Madlibs of generic cottage (0:31:08) Al: That’s a good point. (0:31:09) Al: It’s totally like they’ve just taken genres and shoved them together to make the name. (0:31:12) Kev: - Yup, yup. (0:31:14) Al: Let’s see, it’s a life sim but it’s growing things in your garden and you’re a witch. (0:31:20) Kev: Uh… laughs You can build friendships with the townsfolk. laughs You know what I would like to imagine? I’d like to imagine myself playing south. (0:31:20) Al: There you go, name sorted. (0:31:31) Al: Imagine that. Southfield. This might be the game I’m most excited for. (0:31:43) Kev: It feels like the most unique thing in this space of gaming in a while (0:31:49) Al: I don’t play many early access games but I feel like I might need to play (0:31:54) Kev: They had a demo which felt like it could have been an early access game because it was so big you couldn’t save (0:32:01) Al: - Well, that’s the thing. (0:32:02) Al: Well, that’s the thing. (0:32:03) Al: ‘Cause I listened to you and Johnny (0:32:04) Al: talking about “Southfield”. (0:32:06) Al: Was it you that played it or was it Johnny that played it? (0:32:06) Kev: I played it. (0:32:08) Al: You played it. (0:32:09) Al: I heard you talking about it on that demos episode. (0:32:11) Kev: Yeah. Yeah. (0:32:12) Al: And based on that, yeah, (0:32:14) Al: I just feel like this early access feels like (0:32:18) Kev: I- I can easily see that I- I feel strongly that will be. (0:32:23) Kev: Um, well, o- (0:32:24) Al: which is, and I feel like this piece of news actually encourages me more about that, that (0:32:30) Al: they actually care about how it works, is they’ve said that the multiplayer is not coming to early (0:32:34) Al: access at launch. I’ll just read out their quote. “Southfield was originally conceived as a single (0:32:40) Al: player experience, but as soon as we started playtesting the game, people told us they would (0:32:44) Al: love to share this island with friends. We agree, and that’s why multiplayer has become part of our (0:32:48) Al: roadmap for a while. However, multiplayer engineering is one of the most complex things (0:32:53) Al: things to pull off at a relative rate. (0:32:54) Al: small development team meaning we’ve had to make some pretty tough decisions and one of those is to (0:32:58) Al: not include multiplayer early access launch so I feel like the fact that they realize that (0:33:04) Al: means that well one I suspect they’re probably pretty close to early access (0:33:08) Kev: Yup. Well I mean heck, I agree. I mean like for a game to release a pre-early access demo like that (0:33:10) Al: and two it means that they want they want the early access to be (0:33:19) Kev: and to be that solid like I think they care a lot. Not only that, they say they want to leave early (0:33:25) Kev: access in 2025 right? Which is pretty close. So yeah the early access should be dropping pretty (0:33:32) Kev: soon I imagine. You know what? Like I think it’s cool they want to do multiplayer, I get that. (0:33:38) Kev: I’d be uh… I’d be okay if they dropped the 1.0 without multiplayer because I just… (0:33:45) Al: - Yeah, I think I understand that. (0:33:47) Al: I think I also understand why they would want (0:33:49) Al: to get it in for 1.0, but yeah, honestly, (0:33:53) Al: I would say make that the last thing you add. (0:33:56) Al: If you want it to be in 1.0, make it the 1.0, (0:33:59) Al: like add it in right at the end, like make it, (0:34:01) Al: this is the, like, ‘cause that I think becomes (0:34:04) Al: a really big thing to bring people back. (0:34:06) Al: ‘Cause like we’ve talked about this before (0:34:07) Al: where the problem with early access (0:34:10) Al: is you’re splitting out your release into multiple releases. (0:34:14) Kev: Right. (0:34:14) Al: So there’s less like. (0:34:15) Al: The reason for people to come back, but I think I think if you if you have something (0:34:22) Al: like multiplayer, I think multiplayer is big enough that if you have that as the 1.0 feet, (0:34:27) Al: the big 1.0 feature that brings people back who have previously played it. (0:34:32) Kev: Yep, okay (0:34:34) Al: But we’ll see, but they’ve also said there’s going to be a few features that were coming (0:34:38) Al: later in early access that they’ve moved to the early access launch. (0:34:43) Al: They say to compensate, but I’m like, I don’t think. (0:34:45) Al: You need to compensate for that. (0:34:46) Kev: No, they really don’t (0:34:46) Al: I don’t think anybody care. (0:34:48) Al: Like some people, some people care, but like it’s early access. (0:34:50) Al: What are you going to do? (0:34:51) Kev: Yeah, and like I can’t stress how much of a game it feels like there is plenty in there (0:35:00) Al: every time they post something about this game I’m more excited for it like the different crops like (0:35:06) Kev: I mean, that’s the core concept of the game, absolutely ridiculous and it’s great. (0:35:06) Al: there’s one that you can eat that makes you go on fire and stuff like that it’s just absolutely. (0:35:20) Kev: I love being a gun drop guy. (0:35:24) Kev: Stay wibbly, flop in the Southfield team, that’s how they sign off, I like that. (0:35:26) Al: Yeah well that’s the thing they’re doing everything right right they’re doing things well they’re (0:35:32) Kev: They are doing it. (0:35:34) Al: doing some different things while still adding to like the stuff that we like so I am I’m (0:35:42) Al: all for in for this. Speaking of doing everything right Stardew Valley we have an article with (0:35:54) Al: an interview with… (0:35:56) Al: concerned ape about stardew valley and I just want to pick out (0:35:59) Kev: We learned where the CONCERNED comes from! (0:36:04) Al: I want to pick out just a couple things couple quotes from this article to talk about (0:36:09) Al: so the first one is they say barone that’s concerned ape it’s called eric barone barone (0:36:15) Al: now works with the team on stardew valley’s more technical aspects and he wanted 1.6 to focus on (0:36:20) Al: technical tweets and tweaks and nothing more side note I remember him saying about that when he (0:36:26) Al: was coming he was like it’s mostly going to be stuff for mods and that’s how that turned out (0:36:31) Kev: Uh-huh. Thank you! (0:36:33) Al: the quote continues but then he began to dread what fans might think if he didn’t go all out on (0:36:38) Al: yet another update i’m a little bit sad about this I have like mixed feelings on this I think (0:36:43) Al: the way that this is worded makes it sound like he felt he couldn’t do an update that (0:36:47) Al: didn’t include a bunch of new content and I think that’s sad (0:36:50) Kev: - Yeah. I mean, I just think like, (0:36:53) Kev: so I think that’s pretty much the case (0:36:56) Kev: and I’m starting to get the feeling concerned ape (0:36:58) Kev: is like very, well, I mean, not just starting, (0:37:01) Kev: like I think it’s been apparent. (0:37:02) Kev: He’s a very perfectionist-esque person, right? (0:37:07) Kev: Where he’s, or he puts a lot of pressure on himself, (0:37:10) Kev: let’s say, right? (0:37:11) Kev: He’s very demanding of himself and his work, right? (0:37:14) Kev: Like I think the other example I can point to (0:37:17) Kev: is Sakurai in Smash Bros, right? (0:37:21) Kev: You went to insane levels to make those games amazing. (0:37:24) Kev: And they’re incredible, don’t get me wrong. (0:37:25) Kev: But like, I don’t know if you heard, (0:37:27) Kev: at one point Sakurai went into the office (0:37:31) Kev: with an IV drip because he was feeling sick, (0:37:33) Al: yeah I yeah I suspect that concern date probably has a healthier work-life balance (0:37:33) Kev: but he still wanted to work. (0:37:39) Al: is is what I would say (0:37:39) Kev: Hopefully, hopefully, right? (0:37:42) Kev: That’s, I just don’t want to go to that, of course. (0:37:43) Kev: Right? Like that’s the extreme. (0:37:45) Kev: I hope he doesn’t get to that point. (0:37:45) Al: yeah yeah nobody should ever get to that point if you if you find yourself on an ivy drip in work (0:37:53) Al: that’s the point to say you’ve gone too far right you probably should have you’ve probably gone too (0:37:58) Al: far a couple years earlier right this isn’t the point where you’ve gone too far but this is the (0:38:03) Al: point to realize that you’ve gone too far because that’s ridiculous so I think then there’s another (0:38:08) Al: quote later on from concerned ape and he says once I open once I reopen the book on stardew (0:38:15) Al: I always have a hard time closing it again because I always want to add more things make it better (0:38:21) Al: make it cooler make people happy it’s exciting every single thing i’m adding i’m thinking about (0:38:26) Al: how people are going to play this and talk about it and love it it’s going to be part of their (0:38:31) Al: expedience. It could make a memory that they might… (0:38:34) Al: That’s a special thing. It’s hard for me to not want to do that. (0:38:38) Al: So when I read the first bit, I was like, “Oh, I really hope he’s not doing this because he feels he has to.” (0:38:43) Al: Then I read the second bit and went, “No, he does have to. His brain won’t let him stop.” (0:38:47) Kev: Yep (0:38:51) Kev: Yep, right and like again our Sakurai the thing that Sakurai example is an extreme example (0:38:57) Kev: But I think it’s the same sort of like mental route right where it has to be (0:39:03) Kev: Exactly how they want it to be or whatever (0:39:06) Kev: And that can be a dangerous road. So, you know, I just hope he’s taking care of himself. That’s the main thing, right? (0:39:12) Kev: Like clearly he’s finding success. He’s making money. So, you know, I’m not worried about that (0:39:20) Al: yeah there’s there’s another there’s other bits in the article which i’ll post um you know because (0:39:26) Al: people might find it interesting um but uh one other thing just quickly is that he there’s a (0:39:33) Al: hint that maybe there could be another update coming um that would have input from the team (0:39:40) Al: that he’s created around uh around stardew because it’s it’s now not just him working on it he’s got (0:39:46) Al: more people doing it, but he kind of debates, he (0:39:50) Al: basically debates whether he could actually do that or not because like could he actually (0:39:56) Al: let people do it without then getting involved himself and he’s you know trying to you know be (0:40:02) Kev: I’m going to say, “No, he can’t.” (0:40:03) Al: like oh yeah there is there is there was one point i’d remember this at the time nearly two years ago (0:40:12) Al: now there was a tweet from him replying to someone so much of his news is just like posting random (0:40:18) Kev: three word tweets (0:40:18) Al: replies to people on Twitter. (0:40:20) Al: So someone asked him two years ago, June 2022, “Will Stars You Get Future Updates?” (0:40:28) Al: And he replies and says “1.6, yes, but it’s mostly a modding focused update, (0:40:33) Al: makes modders lives easier. There will be some new content but it won’t be huge.” (0:40:36) Kev: Things that aged poorly (0:40:39) Al: And then he says “1.6, who knows? 1.7, who knows?” (0:40:46) Al: So yeah, I think that I really hope. (0:40:50) Al: he does it because he likes it and because he wants to not because he feels like he needs to and (0:40:54) Kev: Like, I’m sure he likes it, like, these aren’t mutually exclusive, right? (0:41:00) Al: you’re you’re you’re right I just I don’t I want him I yeah I know I that’s just my point (0:41:06) Kev: Yeah, I know I get it, right? (0:41:06) Al: I i don’t want him to feel like he has to because he has given us enough I don’t care what other (0:41:11) Al: people say he has given us enough in this game right like if he wants to do more do it absolutely (0:41:14) Kev: Absolutely, like, well, here’s the thing, I don’t think anyone will ever say that he hasn’t given us enough in Stardew. (0:41:20) Al: because people require it oh no there will be some people because some people (0:41:24) Kev: Well, okay, well, yeah, you’re right. Okay, well, okay, the vast majority of people, right, the general, like, of course, there’s always exceptions and outliers, but I think the general discourse, I’ve never heard anyone say otherwise about Stardew. (0:41:27) Al: there’s always some stupid people (0:41:40) Kev: But, I think the bigger problem is going to be his own inner voice. (0:41:44) Al: Let’s see if Haunted Chocolates of the Year ever actually releases. (0:41:44) Kev: That’s my concern. (0:41:46) Kev: But, we’ll see. (0:41:46) Kev: Just don’t… (0:41:48) Kev: Stay tuned for our “Concerned About Concern Day” segments. (0:41:58) Al: So our last piece of news before, we’ve got a couple of new games, but the last piece (0:42:01) Al: of news before that is some news about Phoenix Labs, which is the developer of Faefarm and (0:42:08) Al: Dauntless. (0:42:09) Al: They’ve announced that they’ve cancelled all of their projects, except… (0:42:14) Al: I don’t think we have… over a hundred people is the kind of number I’ve seen from sources (0:42:19) Kev: How many are we talking? (0:42:22) Kev: Ooooh, that’s a lot. (0:42:29) Al: but I don’t think we have any concrete numbers. (0:42:34) Al: But yeah this is interesting on multiple levels. (0:42:36) Al: So one, interesting that they’re like “oh the only two things that we’re going to continue (0:42:41) Al: doing our Dauntless and Fae Farm. (0:42:44) Al: Right, okay, I didn’t realize Fae Farm was successful. (0:42:49) Al: Two, their statement talks about them being live service games. (0:42:54) Al: I don’t think Fae Farm’s a live service game. (0:42:58) Al: Like they have updates that they’re doing but that’s not what live service is, right? (0:43:09) Al: And obviously it’s really sad that a bunch of people have been laid off. (0:43:12) Al: Obviously it goes with. (0:43:14) Al: I don’t know what to say but I need to say it anyway. (0:43:15) Kev: yeah so uh clearly right like should I say my piece okay this yeah I mean like obviously i (0:43:21) Al: Yeah, go for it. (0:43:25) Kev: feel bad for them right and like yeah yeah like I i of course I get it get into all that like it’s (0:43:26) Al: Anti-Capitalism rant. (0:43:28) Al: Anti-Capitalism rant. (0:43:33) Kev: I just want to share the like I forgot to mention earlier so when I got laid off this earlier this (0:43:39) Kev: week um first of all it came out of left field I didn’t get a two weeks notice just then in there (0:43:45) Kev: you an extra two weeks of pay but working out right now and obviously like that sucked in like (0:43:51) Kev: even just trying to process that that moment right um but the really sucky part came uh (0:43:58) Kev: came just a bit later so it was around lunch time when they called me in and they they let me know (0:44:03) Kev: or whatever and gave me paperwork yada yada and so I went the first thing I did was just go out (0:44:07) Kev: because I hadn’t had lunch yet I went to go out grab a sandwich and kind of process my own thoughts (0:44:12) Kev: at that moment, right? So then I went back in… (0:44:15) Kev: to the office and started going around talking to some of the people I was (0:44:20) Kev: friends with and such and just letting people know and getting phone contact (0:44:24) Kev: numbers and things like that, right? But then this is what killed me, like as I (0:44:31) Kev: was sitting at my desk after sitting down getting ready to pack up my stuff (0:44:35) Kev: the guy who fired me who was in charge that he comes up to me and he says okay (0:44:41) Kev: I need you to leave the building like right now like my god (0:44:45) Kev: Goodness like I didn’t respond at that moment. I was just I was still such in shock, but I think I just like okay (0:44:50) Kev: Wow the the (0:44:53) Kev: insensitivity of that right and just (0:44:56) Kev: Well, it feels so bad and this this again (0:44:59) Kev: This is a very big company so clearly Phoenix Games or whatever this thing is called (0:45:04) Kev: fairly large for having being able a Phoenix Labs being able to fire hundreds of people right like I’m sure they weren’t very (0:45:13) Kev: sensitive about those layoffs either. (0:45:15) Kev: I’m guessing they aren’t, but… (0:45:15) Al: No, you can’t you can’t be when there’s that many people you’re laying off like not not (0:45:19) Kev: Exactly, right? (0:45:21) Al: if you’re going to do it like that right like it’s just not possible. And apparently some (0:45:22) Kev: Right, exactly, right. (0:45:24) Kev: And so that’s just… (0:45:26) Al: some people were laid off like apparently according to one of insider they were planning (0:45:32) Al: on announcing one of their games in three weeks and so there’s a bunch of people who (0:45:37) Al: have been for the last couple of months

The Harvest Season
Farming Simulator Sickos

The Harvest Season

Play Episode Listen Later May 8, 2024 80:28


Codey and Jonnie talk about Rusty's Retirement Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:14: What Have We Been Up To 00:09:02: News 00:36:48: Jonnie Rants About Coral Island 00:43:23: Rusty’s Retirement 01:16:02: Outro Links Harvest Moon: One World Complete Everafter Falls Release Starstruck Vagabond Release Disney Dreamlight Valley Update 10 Song of the Prairie 0.8 Update Farming Simulator Farm Production Pack Echoes of the Plum Grove Upcoming Features Of Life and Land Roadmap Coral Island 1.1 Update Info Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello and welcome to another episode of The Harvest Season. My name is Cody and we’re here today to talk about cottagecore games. Whoo! As always, (0:00:36) Jonnie: and my name is Jonny. (0:00:38) Jonnie: Whoooo! (0:00:45) Codey: transcripts are available in the show notes and on the website and today we are gonna talk about Rusty’s retirement. Whoo! Which I am addicted to already. (0:01:01) Codey: We will figure… I will figure out how to mentally and emotionally detach from it at some point I’m sure. So that’s what we’re gonna talk about is that data journey. Before that we have news but before that Johnny what have you been (0:01:16) Jonnie: What have I been up to? I feel like the last few months I’ve been bouncing between games and trying to find a thing and nothing’s really been sticking. And last night I decided I was going to try Cyberpunk, because I was kind of feeling like that open world sort of call. (0:01:36) Jonnie: And I know the game had a lot of issues when it first came out, but there’s been plenty of time and I really enjoyed The Witcher 3, which is the same. (0:01:47) Jonnie: So I was like, let’s try Cyberpunk. And I’m very, very early into Cyberpunk, but I’m really enjoying it. It feels like this is the thing I was probably looking for, just open world, turn your mind off, fun story, but easy to get distracted sort of game. So yeah, (0:02:07) Jonnie: I’m looking forward to getting more and more into Cyberpunk. (0:02:10) Codey: Do you feel like it’s been fixed, the issues that were present in the beginning? (0:02:19) Codey: Do you know the history of the game? (0:02:22) Jonnie: Not really like I don’t really recall like I remember seeing it and I was aware of it at the time but none of it really like stuck in my brain because I just don’t think I cared that much. (0:02:35) Jonnie: I feel like I’m so early that I can’t I like I don’t know that I would have a good opinion on a lot of the stuff anyway like I’m literally like just out of the tutorial so I haven’t really got to experience the open world side of things yet like I’ve just been going from story mission. (0:02:53) Jonnie: To story mission and it’s been a lot of like sort of scripted events going on so (0:02:58) Jonnie: I assume that stuff is pretty well like designed and locked down but yeah other than that I think it’s like to me to me it feels good but we’ll see how that holds up. What was the the main the main thrust of the controversy? (0:03:10) Codey: - Okay. (0:03:13) Codey: I think it was just that it was so poorly did like, (0:03:17) Codey: it came, when it came out, it was not good. (0:03:19) Codey: Like it was a very laggy, it was just poor quality, (0:03:24) Codey: kept like crashing on people, like that kind of thing. (0:03:28) Codey: And I know that some people had like waited a year or so to like try it again. (0:03:34) Codey: And then even when they tried it again, it was not great. (0:03:37) Codey: Um… (0:03:37) Jonnie: yeah I would say like so far I haven’t had any lag issues but also it’s been a lot of like heavily instanced combat with like a very low number of entities involved so like I don’t know that i’ve really there hasn’t been a lot of opportunities for the game to really chug um so I will reserve judgment on that i’m also not the sort of person that I think really gets as affected by that as And some people do. (0:04:05) Jonnie: So. (0:04:07) Codey: cool. Yeah, I’ve never played it. It’s not, I don’t know. I’m glad you’re enjoying it. Um, I have been playing Disney Dreamlight Valley’s newest, uh, DLC, not DLC, free update, (0:04:12) Jonnie: Yeah. Should be good. Should be good. What have you been up to? (0:04:25) Codey: which we’ll talk about later. I’ve been playing Minecraft, um, continuing the Fox journey. (0:04:31) Codey: I’ve actually been doing a lot of farming in Minecraft because I need bone meal to dye dye my terracotta white so that I can finish the fox’s t- (0:04:37) Codey: tail. So I’ve actually been doing a lot of farming in Minecraft. I let’s see those two games, my coloring game on my phone as per usual. And then just a lot of research. A lot of research stuff, PhD stuff. Also started working at the coffee shop again. So extra money whoop whoop. Pretty stoked. I have three tattoos. I’m getting… (0:05:07) Codey: three tattoos within a nine-day span here in a couple within the next like 12 days. (0:05:13) Codey: I just have so many appointments and it’s all like some of one of them I’ve had booked since like December and I’ve had I’ve been saving money for it and stuff like that. (0:05:22) Codey: But the other one there’s apprentices and they don’t they need to like (0:05:27) Codey: learn how to do stuff or whatever and (0:05:30) Codey: so they just have really cheap. All the tattoos are fairly inexpensive. (0:05:35) Codey: good quality, but (0:05:37) Codey: it’s their first time tattooing, so… (0:05:38) Jonnie: are they are they good quality how do you know that’s their first time definitely that would give me such a level of anxiety (0:05:39) Codey: so, so when you’re a tattoo- when you’re a tattoo apprentice, you tattoo on fake skin first, and so I have- I’ve seen like their fake skin tattoo, like, stuff, which- fake skin is pretty accurate, but it doesn’t do the same like bleeding stuff that skin does, um, and then I’ve seen their art, so I know what they’re capable of, like, (0:06:07) Codey: drawing and shading and like doing all of that, and then the next stage after that you fake skin is heels, so like the heel of your foot, the bottom heel part of the heel of your foot, um, they tattoo that, and I’ve gotten seven heels done so far, because after like two weeks, it just sluffs off, like the skin just flakes off and it takes the ink with it, um, so, you know, every time my heel becomes bare, or I just go back in, and I just- you- it’s a dollar, because they have to legally have exchanged money for insurance purposes, um, and I just let the apprentice do whatever it is they need to be practicing, um, so for a while it was color, and then it was line art, and then it was black and gray, and then now one of the apprentices has a customer wants them, or a client wants them to do this like dagger with smoke, or whatever, so they designed this smoke thing, and then they tried it on my foot to like see if they if they could do it, and they were like, oh, this part, this part’s good, but this other part I need to do something different, and so they’re gonna work on on doing that. So yeah, I’ve just been like, going in, it’s this is, it’s the artist I always go to, and then her two apprentices, both apprentices are amazing, one of them does color realism and illustrative, and she has a really pretty fox that she’s like drawn and put on her Instagram. So I literally told her I was like, I can budget two hundred dollars, you can have this much of my arm, and I just want it to be a fox. And other than that, it’s completely up to you. Like, I don’t care what it looks like, like what the design is what the posture is or whatever, I want it to be realism or illustrative, and it can either be color, it could be black and gray, it could be whatever you want. So that’s in a week, less than a week, that’s in six days. I just show up and I’m like, cool, put it on my arm. And I told the other apprentice, they have the same deal in next month. (0:08:07) Codey: Because I can only do one a month for money reasons. Same deal, 200 bucks, black and gray illustrative bug, because they really like bugs. And that’s gonna go on my leg. So really excited about all that. So next time I’m on the pot, I’m going to be have a lot more art on my body. I am pretty excited. And I’m thinking of more, but I need to save my So this is like my final push of like, get art while I can afford it slash, like, before I just like shut down my extra curricular spending. Because I’ve been these are good humans, and I’ve been getting helping them out for a while, and I just want to get some art before they before I’m done. So that’s what we’ve been up to. (0:09:07) Codey: So this is the complete edition for Harvest Moon One World. (0:09:12) Codey: It’s the base game, plus all of the DLC is now available, question mark. (0:09:20) Codey: Becoming available. (0:09:21) Codey: Oh, it’s a pre-order. (0:09:22) Codey: So if you pre-order it, you can pre-order it right now, and it’s for 30 bucks available on Switch. (0:09:29) Codey: Gives you the full game and all previously released DLC in one package, and you also Look at this, what they call adorable Yeti plush. (0:09:37) Codey: I, I disagree. (0:09:38) Jonnie: Yeah, that’s not an accurate description of this plush. (0:09:44) Codey: Uh, I don’t know, I, I wouldn’t get this. (0:09:48) Jonnie: The plush is so There’s been this trend with (0:09:53) Jonnie: Cottagecore games and doing plushes because they do you know, Cottagecore games generally do cute creatures. I (0:10:01) Jonnie: think recently there has been a trend towards these plushes looking low quality and (0:10:07) Jonnie: This is a huge offender in this this has elements that are in the direction of cute (0:10:13) Jonnie: but ultimately the plush looks cheap and (0:10:17) Jonnie: That it kind of just attracts (0:10:18) Jonnie: from it being being a little cutie and it’s unfortunate but I think this is an example of whatever you are going to do you know around your game in your game you got to do it well and this is not done. (0:10:32) Codey: Yeah, this is just not spark joy. (0:10:35) Codey: Yeah. (0:10:36) Codey: So that is up for pre-order on switch. (0:10:40) Codey: So but Al also wrote online store not actually working. (0:10:45) Codey: Don’t know what that means, but hopefully it’s working when you are hearing this and when you can download or you can pre-order this game. (0:10:54) Codey: Our next bit of news ever after falls is releasing on June 20th. (0:10:58) Codey: So I had to look this up because I was like, I don’t know if I’ve ever looked up this game (0:11:02) Codey: before. (0:11:03) Codey: So quote ever after falls is a mix of Stardew Valley, Harvest Moon, Animal Crossing with some action RPG elements found in the dungeons. (0:11:12) Codey: And when you watch the trailer within the first like two seconds, you get hit by a car. (0:11:21) Codey: And that was shocking. (0:11:23) Codey: So yeah, there’s new cooking content that you can read about, read some other stuff online, like there seems like they’ve. (0:11:33) Codey: Had some stuff that they’ve been working on. It looks really cute! (0:11:37) Codey: This might be something I get on Switch. (0:11:40) Codey: Have you looked at this at all? So it’s available on all platforms, so it’ll be PC, Mac, Linux, Switch, Xbox, and PlayStation. (0:11:47) Codey: What are your thoughts about this, Johnny? (0:11:50) Jonnie: yeah I i mean I had a glance at it when I saw it in the news um unfortunately for me again this looks cheap you know um it looks low quality and I get it’s indie developer but i’m you know and it’s just even little things like the description right where they you know compare themselves to as a mix between three really high quality games um and it’s it’s not right like it’s just not going to be a mix between those three. (0:12:20) Jonnie: And I ultimately think games like this do themselves a disservice by pretending that they’re something that they’re not, because they’ve said the buzzwords of the popular things in the genre. So I don’t know that this is necessarily something that I am interested in, (0:12:40) Jonnie: like I hope it’s good and I hope it’s people that, you know, people are excited about it, but (0:12:46) Jonnie: um I don’t really see anything here to be (0:12:51) Codey: I mean, I think it looks cute. (0:12:53) Codey: I might give it a shot. (0:12:54) Codey: We’ll see when in June. (0:12:56) Codey: We’ll see how I feel in June after I’ve spent $400 plus on tattoos. (0:13:02) Codey: My bank account might be screaming. (0:13:04) Codey: Uh, the next bit of news is Starstruck Vagabond is releasing on May 24th, 2024. (0:13:11) Codey: Yep. (0:13:12) Jonnie: I am very excited for this one. (0:13:12) Codey: That’s. (0:13:14) Codey: Oh, okay. (0:13:15) Jonnie: So Star Trek, Star Trek Vagabond. Yeah, for those who don’t remember this is the game that’s produced by or developed by, (0:13:15) Codey: Uh, tell, tell us about that. (0:13:23) Jonnie: I don’t know what the right word is. It’s the Yahtzee (0:13:26) Codey: Oh, I forgot (0:13:26) Jonnie: Crucial game. (0:13:28) Jonnie: Yeah, most people forget because the name is not the greatest, right? And there’s like a few other games that have a similar (0:13:34) Jonnie: similar sounding name that have come out now (0:13:37) Jonnie: but this is the one that (0:13:40) Jonnie: they are producing (0:13:42) Jonnie: Yahtzee does, what was the name of the series, it was (0:13:47) Jonnie: he does a version of Angry Man yells at those angry game reviews but he has generally I think quite good taste in games (0:13:57) Jonnie: and I know there was a whole thing about the company, zero punctuation, there we go (0:13:58) Codey: it zero punctuation and it was basically because he would talk so fast there was no punctuation but then it was like also audit like illustrated was really cool (0:14:07) Jonnie: Yes. (0:14:12) Jonnie: » Yeah, but he I think has like generally I would say a taste in games that lines up with my taste, which is a part of the reason I like his reviews. And Star Trek Vagabond is, (0:14:28) Jonnie: I guess space delivery is kind of the theme of the game. I guess to put the vibes of the game, (0:14:38) Jonnie: the closest thing I can imagine or the closest (0:14:42) Jonnie: thing that I kind of get vibes from whenever I look at this game is um oh my god the name of it just walked out of my head that like 2d pixel-ish RPG that everyone frost over like seven or eight years ago um that has like the skeletons pardon no no no it has the skeletons like the the RPG um oh my god so many people are gonna be yelling it (0:14:56) Codey: Stardew Valley. (0:14:57) Codey: Stardew Valley. (0:15:04) Codey: 2D skeleton RPG game, Dead Heroes. (0:15:07) Codey: Dead Heroes. (0:15:08) Jonnie: No. (0:15:10) Jonnie: Ah, God. (0:15:12) Jonnie: It’s like, are you like, you’re like the daughter of a cow, and like… (0:15:16) Codey: Skeleton Crew. (0:15:17) Jonnie: No, no, scale of this. (0:15:18) Codey: Daughter of a cow. (0:15:20) Jonnie: Um, what were the names of the cows? I think that one was like, what’s one papyrus? (0:15:25) Jonnie: Undertale. There we go. (0:15:28) Jonnie: It’s like, I didn’t realize how ridiculous that game is to explain until I totally lost the thread of what the name of the game was. And in no way is Starstruck Mega 1 like, similar to Undertale. (0:15:28) Codey: Okay. (0:15:42) Jonnie: It’s just the vibe is like, I don’t know, to me it feels similar-ish. (0:15:49) Jonnie: I guess in that it’s like a weird, similar-ish art style. (0:15:55) Jonnie: Yeah, I don’t know. Maybe it’s more my expectations for this game is that it’s going to be weird. (0:16:00) Jonnie: To be honest, I don’t even know if it’s going to fit in the definition of Cottagecore, (0:16:03) Jonnie: but I will definitely be trying it. (0:16:06) Jonnie: Don’t we say the news? The news is that it’s coming out on May 24th. It’s very exciting. (0:16:10) Codey: yes yes I think we I said the news and then I was said I was underwhelmed and then you reminded me that it’s Yahtzee (0:16:17) Jonnie: And then I went on a wild fever dream for like five minutes. (0:16:21) Codey: yeah which is good it’s good it’s good yeah so I’m excited to hear more or see more about this for sure Disney Dreamlight Valley so the update and the free update, thrills and frills, and the second app. (0:16:41) Codey: There’s also really detailed patch notes online. (0:16:48) Codey: Have you jumped back into this at all? (0:16:50) Jonnie: No, I’m kind of like, so I hit credits on DDV and I kind of feel like I did everything that I wanted to in that game. (0:17:05) Jonnie: Like I know that they will continue to add characters and they do a, you know, a really good job with the storytelling as we’ve talked about in the interactions between those characters. (0:17:14) Jonnie: But ultimately, I think I feel that the player’s place in the game is kind of… (0:17:20) Jonnie: Lost and lacking and a lot of this for me comes back to the customization of the Valley itself. (0:17:29) Jonnie: It’s just so limited and so bad, you know, like having to put all of these houses down. (0:17:36) Jonnie: They’re big, they’re kind of ugly, they take up a ton of space. (0:17:41) Jonnie: You know, I think I just hit that point where it’s like, I kind of just hit, you know, the point where it’s like, it’s the grind of the game. (0:17:48) Jonnie: And that wasn’t really pulling me in. (0:17:50) Jonnie: And kind of because I hit credits and like the main story around your character is really good, right? (0:17:55) Jonnie: I really like that story, but I finished that story. Yeah, you know, I don’t have a strong need to (0:17:56) Codey: Mm-hmm, yes. (0:18:04) Jonnie: To come back and it’s like I’m not a I’m not a Disney freak right like it’s you know, I like Disney (0:18:12) Jonnie: But I don’t just want Disney for the sake of Disney And I think that’s where the game is at now is like if you’re if you’re a Disney freak and you’re into all of that (0:18:21) Jonnie: Cool, like this is this is a game that’s producing content for you (0:18:25) Jonnie: But if you’re a fan of like a good game, not sure that the longevity is there with D.V. (0:18:30) Codey: Yeah, I’m still, I still play it every day because I really want to complete the characters that I have up to their max level. (0:18:38) Jonnie: Yeah, cuz you’re a Disney freak [laughs] (0:18:40) Codey: I mean, I’m not really, uh, like, I don’t even really like read the quest text usually. (0:18:50) Codey: I usually will like glimpse it and be like, okay, yeah, cool. (0:18:55) Codey: He’s mad at this other character for reasons and he wants to make, make up with that person and he wants these. (0:19:00) Codey: He needs these things to build a thing to– (0:19:03) Codey: well, like, I’m just like, cool, I get it. (0:19:06) Codey: I just– I like the mechanics in the game, (0:19:09) Codey: and it’s really gratifying, and I’m, like, pretty. (0:19:13) Codey: It also gives percents on a lot of the achievement things that you can do. (0:19:17) Codey: And so, like, I see that I’m, you know, (0:19:19) Codey: almost done with some of the achievements. (0:19:21) Codey: And so that’s the biggest thing, is it’s like– (0:19:24) Codey: it tickles my brain. (0:19:25) Codey: I can jump on for, like, 10 minutes and go harvest a couple plants. (0:19:31) Codey: And make progress towards my achievement of harvesting 900 coconuts, or whatever the heck I’m working on right now. (0:19:40) Jonnie: I think that’s where I got to as well. I probably just finished the game when a lot of that content was new, so I did a lot of that stuff. I did as much of it as was in the game at the time, and now that they’re adding more of those grinds to do, I just don’t necessarily feel the pull to be like, “Oh yeah, I absolutely need to go and do more of that.” But I totally get the desire to, when you’re in the throws of it, to be like, “Yeah, I do need to go in and do a lot of that stuff right, ‘cause that’s- (0:20:00) Codey: Mm-hmm. That’s fair. (0:20:10) Jonnie: how our brains are wired now. (0:20:12) Codey: Yep. Yeah. So they’re new. Um, I’m also going to be honest. I, (0:20:16) Codey: so one of the new things in the thrills and frills is they add Daisy Duck and they add her boutique. (0:20:22) Codey: And then in part of the boutique challenge, you’re supposed to like up or like not upload, (0:20:26) Codey: but display one of your, um, things that you want displayed, I guess. (0:20:34) Codey: And it is not clear where you find all of that stuff. So I was trying to figure out how to do (0:20:42) Codey: in her boutique, but then I realized, like I, I just finally googled it. (0:20:46) Codey: Cause I was like, heck this, I don’t want to like keep trying to figure this out and getting lost. (0:20:52) Codey: So I googled it and apparently like in the wardrobe screen, like the first button that I’ve always just like skipped over in my brain is a customize button. (0:21:02) Codey: You can literally customize and create your own designs of everything with the motifs that you’ve been getting and like I remember getting all those motifs (0:21:12) Codey: like every time you level up a character they sometimes every now and then it gives you a like little motif. And I’m like, (0:21:16) Codey: I have no idea what to use this for. It’s not clear to me. And it’s because you can customize and create your own furniture and your own wardrobe. And this is not a new thing. This has been in the game. And it was exactly. It’s not very for people. I don’t know. I never looked at it. And so you So you basically create that, like you customize (0:21:24) Jonnie: What? (0:21:29) Jonnie: I have never come across this feature at all. (0:21:42) Codey: your own things, it gives you like a base shirt to use or whatever. (0:21:45) Codey: And then you can choose a color, choose a motif to throw on it. (0:21:48) Codey: And then you put that on a mannequin in the boutique and then voila, (0:21:54) Codey: you’ve completed part of that quest. (0:21:56) Codey: Another thing that she has, this is, this is my PSA to listeners because I could not figure this out for like a half an hour today. (0:22:04) Codey: And I was getting really grumpy. (0:22:07) Codey: Uh, she has these boutique daily challenges where you basically go up (0:22:12) Codey: to the daily challenge and she’s like, I want shoes and seating that are black with a calm vibe and a casual vibe. (0:22:23) Codey: And this other thing, like it basically gives you criterion to, to do. (0:22:29) Codey: And so then I was like, okay, cool. (0:22:30) Codey: So I’m going to use the touch of magic. (0:22:32) Codey: I’m going to create a piece of seating that matches the black, whatever, (0:22:35) Codey: like the black part of the challenge or whatever, and then put it on a pedestal. (0:22:40) Codey: Wrong. (0:22:42) Codey: You’re supposed to put it on the wooden platform that’s to the left of the door. (0:22:46) Codey: So when you enter the boutique there’s this wooden platform on the left that is where you’re supposed to display the things that you’re using for your boutique daily challenge. (0:22:53) Codey: So I kept putting this black chair that I made and then I kept changing the motif and changing the color and removing glossiness and like trying to do all these different things to make it match but like the check marks in the um like quest whatever wasn’t It was like, nope, you still haven’t given her a black chair. (0:23:12) Codey: And I’m like, there’s a black chair right here. (0:23:13) Codey: I don’t know what to do. (0:23:15) Codey: Um, so that was annoying, but when I finally figured it out, that was nice. (0:23:20) Codey: And then it also doesn’t have to be stuff that you have designed. (0:23:22) Codey: So she’ll be like, I want a bed that’s blue. (0:23:26) Codey: Um, and I don’t have the base bed, like template. (0:23:31) Codey: So I just put a blue bed on the, on the wooden platform. (0:23:35) Codey: And she was like, it’s lovely. (0:23:37) Codey: That’s like sweet. (0:23:38) Codey: And from doing those you get these like daisy (0:23:42) Codey: points or whatever and then using those points you can buy new templates to be able to design your own stuff which I think is cool but yeah we’ll see also the star path they have a new star path called a day at Disney it’s very underwhelming I went through all the I looked through all of the rewards and I was like I really don’t care about any of this actually so I might accidentally do some of the quests for that and get the rewards but (0:24:12) Codey: then use the rewards to reward points to like cash in for free moonstone but I’m I’m not doing much of that. I’ve also never been to Disneyland so getting like the teacup ride or whatever is just not I don’t care I genuinely don’t care. Next up Song of the Prairie this is the 0.8 update is out now so again this this isn’t really access update, they’ve added. (0:24:42) Codey: they’ve added new festivals, they’ve added the ability to do marriage, there’s a bunch of bug fixes. (0:24:48) Codey: Yep, that’s about it. (0:24:52) Codey: I’m not entirely sure of their timeline on when they’re going to get to 1.0, but they are not there yet. (0:24:57) Jonnie: Yeah, I don’t know that I’ve heard much about (0:25:00) Jonnie: when they were planning to (0:25:03) Jonnie: Do a 1.0 release. I would say like, you know, I talk a lot about these games needing to have, you know, a unique (0:25:11) Jonnie: Lens or a unique element and kind of feeling played out this this game does have like quite a nice (0:25:18) Jonnie: Look and feel to it (0:25:21) Jonnie: Like so there’s nothing I don’t know that’s super unique about the art style itself (0:25:27) Jonnie: But the character is like quite small relative to everything in the world And I don’t know there’s something about that that I find quite visually appealing (0:25:36) Jonnie: And I like the little animations and stuff in this game look really good So it’s not something that I think I would play in early access But this is one that has my attention for when they decide to go into 1.0 (0:25:48) Codey: uh cannot relate but glad that you’re looking forward to it um next up is farming simulator which we’ve played um the farm production pack is out now for farming simulator 22 uh it is very vague about what this includes um even on the like page for it when you go to it it just says production equipment storage options. It keeps (0:26:18) Codey: showing like a forklift and a warehouse and stuff like that, (0:26:22) Codey: but it is, but then when you go to their page, it’s like new playthings, but it doesn’t have like a list of here are the things that you get like here are the but there’s just a bunch of pictures of forklifts. So. (0:26:36) Jonnie: I mean this is just one for the farming simulator sickos right? (0:26:39) Jonnie: All they do is they just push out new stuff and farming simulator sickos love it and everyone else just like this is not going to make the game any different than it was before so if you weren’t interested in farming simulator you are still no longer interested in farming simulator. (0:26:53) Jonnie: That is the that is the takeaway from this. (0:26:54) Codey: Yeah, I think the cool thing that I do enjoy about it is that it includes, it adds vending machines market stalls, a supermarket and a farm store. (0:27:03) Codey: And it looks like you can have a like bakery store on it. (0:27:08) Codey: You can probably, you can do like a farm, like a little, your own little farm stand instead of having to go up to the harvest market farm stand. (0:27:15) Codey: That’s up like pretty far away from your house, um, so you can make your own, but yeah, I’m (0:27:24) Codey: looks like, uh, it does appear as though farming simulator 22 is now forklift certified though. (0:27:30) Codey: So we’ll see, um, if you’ve, if you are going to play it, let us know. (0:27:34) Codey: Next game is echoes of plum grove of the plum grove. (0:27:38) Codey: Um, it is says that it is out now, um, and they are just starting to roll out some updates. (0:27:48) Codey: So there are some upcoming features that they’ve acknowledged, um, that they’re going to do, (0:27:54) Codey: controller support bug fixes, verifying for steam deck, family tree menu, um, I don’t know what inoculate your family means. (0:28:02) Jonnie: It means exactly exactly what that word means (0:28:06) Jonnie: So I don’t know how much you’ve looked into efforts of the grove of the plum grove (0:28:09) Codey: I have not, I have not. (0:28:11) Jonnie: So so cat and our slack has been playing it and putting some (0:28:16) Jonnie: Some some thoughts of the game In there and we were talking about it and I got a little bit interested in so I watched the trailer and it’s like You know go on and do some farming and then like you’re like, oh this is this looks really cute and then all of a sudden the trailer cuts to (0:28:30) Jonnie: Survive winter (0:28:32) Jonnie: Survive diseases grow old and die (0:28:37) Jonnie: It turns very grim the premise of this game is (0:28:42) Jonnie: It seems to be more generational and more about trying to survive in the long run So inoculating from diseases as diseases are part of this game that you know I don’t fully understand how why or when they (0:28:59) Jonnie: when they appear, but they are absolutely (0:29:02) Jonnie: part of this game. So inoculation is obviously just protecting your fan from disease. (0:29:10) Jonnie: So that’s what this game is. I’m not sure if I’m more or less interested following (0:29:12) Codey: wild (0:29:18) Codey: What cat said (0:29:19) Jonnie: what Cat said, but it’s interesting to see a game with a bit of a dark (0:29:26) Jonnie: tinge to it that’s coming in. (0:29:28) Jonnie: So (0:29:32) Codey: that is pretty wild oh but Al did go on a rant about controller support and I do he ends it with oops sorry that was a long rant you don’t need to read this whole thing out verbatim challenge accepted I’m gonna read it out verbatim quote so this is this comment is where it says includes controller support so So quote, this is from Al, (0:29:32) Jonnie: Yeah, so that’s Echoes of the Plumb Grove. (0:30:02) Codey: point controller support should be in your 1.0 release not after. I actually think it should be in your first early access release. It’s an accessibility feature and also the Steam Deck is now so commonly used that you should just have it before your first public version. Build it from the start and it’s much easier anyway. Trying to add in after you’ve already built the game is just so much work but if you treat it like something you need right at the start and every time you add a keyboard binding you do it in a more generic way. There are libraries to make this easier then then it’s so much easier. (0:30:32) Codey: of life and land has a new updated roadmap they say hey settlers in addition to some quality of life updates from the editor for the editor we would (0:30:45) Jonnie: I don’t know, it’s not something you think about or care about. (0:31:02) Codey: like to present our roadmap to you so they have short term midterm and long term short term is new fish species and a simulation overhaul I’m trying to remember I wonder if it’s new fish species because they only had four I’m trying to remember if this is the game that only had four the simulation overhaul includes visible dirt simulation visible water simulation a UI worker overview better mod support tutorial additions more map (0:31:32) Codey: midterm roadmap includes new biome and animals and a new simulation error layer it adds desert plants more maps and quests continues the main score story at schools and education and then long-term is second scenario and unique homes and animals so you it has a complete revision to the tutorial it includes deep water with new buildings new animals better twitch integration and more mod support. (0:32:00) Codey: Um, and (0:32:02) Codey: Yeah, just a cute little city builder simulation game that is out now and looks like (0:32:06) Jonnie: Yeah (0:32:09) Jonnie: I’m not not big into city builders and simulation games But I feel like there’s been a like a string of these coming out that look interesting enough that I’m like (0:32:20) Jonnie: Getting tempted to try one out (0:32:22) Codey: yeah I mean there it’s out it’s in an early access right now but so I’ll probably wait for 1.0 but it does look really cute and it’s been on my radar so I also might try one out Coral Island I can’t remember Johnny have you played Coral Island okay so the 1.1 beta is coming on May 20th there are details in the devlog about the 1.1 updates and there’s a lot of stuff under the sea that is added. (0:32:39) Jonnie: I have, yep. (0:32:52) Codey: so they’re adding underwater farming and ranching. I didn’t really look at the farm crops because I don’t really care but the mermues basically a manatee and they look real cute. Al also said spouse is becoming more of a person question mark and I’m not sure if what they’re doing counts they just have vague text bubbles it showed like one of the spouse one of the marriage candidates being like “make sure you eat breakfast” like still in the house still stuck (0:33:22) Codey: in the house doesn’t count they are not more of a person because they can now say a couple things to you they’ve are also added merfolk romance and they said that’s cool that’s right romance with the merfolk will be available in the 1.1 update who’s the first choice is it Sam Meru or Sameru so the developers clearly have a preference they have a specific character that they are (0:33:51) Jonnie: I don’t think the developers have a preference, I think they’ve been asked to romance one specific character over and over. (0:33:52) Codey: oh well he is he is the gruff like the gruff guard leader guy so yeah I guess that’s who everyone’s been clamoring to marry they’ve also added new characters uh and I am in love did you see these characters Johnny I love reading (0:34:23) Codey: I don’t know how you say their name R Y S I could be Reise I could be Reise I’m gonna say Reise they are she is a tattoo artist she looks amazing she’s all about art over choice I think is what she decides it said so like and it’s kind of how I feel where you go to an artist because you see the work that they’ve done and you basically just give them free choice or at least like the barest of things like I’m doing with my artists look around like I just want it to be a other than that it’s up to you. (0:34:53) Codey: I would rather support the artist and have the artist do what they want. Every now and then I get a tattoo idea like the one that I’ve paid for the deposit for and everything already that I’m getting in 12 days is I there’s a specific part to it but still I mean the artist could change things or suggest different things and I’ll whatever they whatever she says goes. So I love Risi love that idea. I also love they’re like a stingray and they’re all tatted up. It It is real cool. (0:35:21) Jonnie: It’s a great character design. Everything about it is 10/10. (0:35:23) Codey: Yeah. (0:35:24) Codey: Do you have any other comments about any of the other character design? (0:35:28) Jonnie: Just on Janoo, who is the half-shark, (0:35:32) Codey: Mm-hm. (0:35:33) Jonnie: one of their things is that they’re single and not interested in dating, (0:35:38) Jonnie: which is just really nice to see that not every single person is available to be romance. (0:35:45) Jonnie: I don’t know, we talked about it in the Marriage Candidates episode, (0:35:48) Jonnie: the idea of all people having their own life. (0:35:51) Jonnie: And I think that’s what I see most coming through. (0:35:55) Codey: I think two things about Janu so there’s definitely the fact that he owns the tavern and whatever and also the single and not interested in dating quote “he’s content with his life and prefers not to let a relationship complicate things.” (0:36:09) Codey: Love that. (0:36:10) Codey: But the fact that he’s a reverse merperson, he’s a shark on top with human leg. (0:36:16) Codey: I just you don’t really see that very often. (0:36:19) Codey: And that was pretty cool to see. (0:36:22) Codey: Another thing that’s coming in the 1.1 that I’m kind of interested in is that the library (0:36:25) Codey: is now going to start populating with books as you play the game and gain ranks on the island. (0:36:31) Codey: You get certain perks and you also get like certain perks when you read some of the books. (0:36:38) Codey: I don’t know what that means but I am intrigued, color me intrigued. (0:36:42) Codey: And I will be checking that out. (0:36:45) Codey: Yeah and that’s the news. (0:36:48) Jonnie: Before we move off the news, I’m going to go on a mini Coral Island rant. (0:36:56) Jonnie: I know Al has talked about how he sees Coral Island as the successor to Stardew Valley in terms of what the standard is for a Cottagecore game in 2024. (0:37:09) Jonnie: I think that take is horrendous. (0:37:12) Jonnie: I have now played enough Coral Island that I think that Coral Island does a lot of really (0:37:19) Jonnie: in the first 10 to 15 hours, but the drop-off in terms of it being a complete game is so stark, and I think this 1.1 update is a great example of what was missing. (0:37:33) Jonnie: And I don’t think Al disagrees that Coral Island is an incomplete game. (0:37:38) Jonnie: They have this whole underwater region that is unfinished, that 1.1 takes some steps towards finishing but I don’t know that it (0:37:48) Jonnie: makes it feel alive enough I guess we will see you know we’ve talked about how you marry these characters and they become lifeless husks I can’t recall if the the mining quest is finished yet or if that’s part of the 1.1 update or if that’s on the roadmap but the game is unfinished so to say that it is a successor to Stardew Valley which a when it came out was a fully complete fully (0:38:18) Jonnie: realised game that has consistently added great content to it including like a few weeks ago I just like Coral Island has a lot going for it and it could have been the successor to Stardew Valley but ultimately there are so many big holes in this game that it just cannot be a successor for the baseline standard it It can be the baseline for certain aspects, like, I think it should be the stan- (0:38:48) Jonnie: standard for character design, not how those characters are then implemented in the world. (0:38:56) Jonnie: It’s, you know, to me, it’s a good game. But man, it is one of those games that’s like, (0:39:03) Jonnie: wow, we thought about the start of this game a lot and we put a ton of effort into it. (0:39:07) Jonnie: And then we decided we need to get this game out so that we can make money, right? (0:39:10) Jonnie: And not saying that that’s like they made the wrong decision with that, right? You know, (0:39:14) Jonnie: These are companies that, you know, are producing games in order to keep feeding. (0:39:18) Jonnie: People in theory and we need to make money, but this is not a fully realized game at this point. (0:39:24) Jonnie: And so for it to be a successor in the new baseline, to me is just ludicrous. (0:39:29) Jonnie: Like Stardew Valley is the king of that mountain and Coral Island is not even a convincing pretender to that throw. (0:39:32) Codey: I will agree that it is not a complete game, but I still prefer Coral Island to Stardew Valley. (0:39:42) Jonnie: This isn’t even about preference, right? Like, it’s just as the base. (0:39:46) Jonnie: Like, you can prefer whichever game you want, but to say that Coral Island is like the standard now for a good Cottagecore game, to me is like us rolling over and saying, (0:40:02) Jonnie: “You don’t need to finish your game. Just release some half-assed piece of crap where you think about the first 30 minutes a lot, and that’s all you need to do. That’s fine. That’s a good game.” (0:40:06) Codey: Oh my gosh. (0:40:14) Jonnie: It’s not, right? Like, to me, it’s not. (0:40:15) Codey: Hot takes. (0:40:16) Codey: Okay. (0:40:17) Codey: I mean, yeah? (0:40:19) Codey: Fair? (0:40:20) Jonnie: I mean, I just, look, I’m willing to, like, die on this hill. I think Coral Island’s great. I feel like it’s had a lot of love. (0:40:20) Codey: Hahaha. (0:40:21) Codey: Yeah. (0:40:21) Codey: Yeah. (0:40:26) Jonnie: I just, it needs to be knocked down a bit, because I, so it’s a game where I would struggle to recommend it to someone else because it is not finished. (0:40:30) Codey: Mm-hmm. (0:40:34) Jonnie: And I think it’s really important, right, when, when, for me, when I’m putting my credibility on the line, and it’s funny. (0:40:42) Jonnie: It’s not real credibility. It’s just, like, some fake credibility. But if I’m, if I’m advocating for something, there is a certain, you know, level that I would want it to be at. (0:40:48) Codey: Mmhmm. (0:40:54) Jonnie: And for me, the worst thing would be, like, you know, I recommend this game to someone, and they get away with it, and they’re like, “I was having a really good time.” (0:41:00) Jonnie: And then the game, like, ended. But, but I hadn’t, but the game wasn’t, wasn’t finished. And, you know, it’s this whole, it’s… (0:41:03) Codey: Mm-hmm. (0:41:04) Codey: Mm-hmm. (0:41:12) Jonnie: It’s part of the sickness that has overtaken video games of what it now means for a game to be released, where a game can be in 1.0, in an unfinished state, and be out there in the market. (0:41:26) Jonnie: And it’s, you know, it’s not there, right? And this is a sickness that is wider than cottagecore games. It’s across all games, but we need to kind of get back to, like, the idea of, “I won’t recommend this game until it’s finished.” (0:41:40) Jonnie: I’m like this whole conversation. I’d be looking at (0:41:43) Jonnie: I don’t even know what it is. This this ocean thing where there’s like some turtles dancing and stuff. I’m like, it’s super freaking cute, right? (0:41:49) Jonnie: Like I want this game to be the thing that knocks it off the knocks stardew off the top of the mountain really likes the coral island. (0:41:57) Jonnie: I just wish it didn’t have so many holes in it. And if this was a, you know, zero point eight update as they move towards their full release, I probably would be a lot more comfortable with it. (0:42:09) Jonnie: And maybe the answer is it doesn’t really matter, right? (0:42:11) Jonnie: Like it’s all the same thing. (0:42:12) Jonnie: Um, I guess for me, it’s just important that for as positively as we speak about the show on Coral Island, (0:42:20) Jonnie: that people that come in and play kind of get the, you know, it’s good for 10, 15 hours, right? (0:42:26) Jonnie: It’s good to play through to all the end of summer. (0:42:28) Jonnie: Um, I don’t think it’s good to put like, you know, if you want to put four years into a game, (0:42:33) Jonnie: go put that time into Stardew Valley, it’s a much more complete game. (0:42:36) Codey: It’s a good, good take. I mean, I kind of agree. Like, I kind of feel like if people if someone was to tell me, oh, I really like story, and that’s my biggest draw to games, I would probably not recommend coral. I would not recommend coral island right now. But just like I do enjoy the the gameplay itself. And, and yeah, but I also haven’t, like, finished. I don’t think I finished the mines yet. It did finish the the merfolk area. And it did the fact that it just stopped was really weird but yeah. (0:43:06) Codey: That’s the news. Whoo! (0:43:09) Jonnie: Whoo, I feel like I’m in like this like very ranty like slightly negative mood about everything today. So (0:43:18) Codey: Is that going to continue into Rusty’s retirement? (0:43:20) Jonnie: Let’s find out (0:43:23) Codey: Rusty’s retirement. (0:43:25) Codey: Uh, Johnny, where are you at in this game? (0:43:28) Codey: How long have you played this game? (0:43:31) Codey: If you were to give it a brief rating, what would you say? (0:43:36) Jonnie: uh I guess how long you’ve played it is a weird question because it’s an idle game um so in terms of how far I am I have unlocked the like i’ve unlocked a new farm type um so on the first farm i’ve built all the buildings i’ve unlocked maybe 70 percent of the crops um i’ve unlocked all of the the land that you can build on uh so i’m very much like endgame on the first floor. (0:44:06) Jonnie: I’ve just unlocked the second farm. (0:44:08) Jonnie: And just starting the second farm. (0:44:08) Codey: - On the first, what? (0:44:10) Jonnie: So there are multiple, kind of like how Stardew has different starting farms. (0:44:10) Codey: On the what? (0:44:14) Jonnie: There are different farms in Rusty’s retirement. (0:44:18) Jonnie: And so I’ve just unlocked the second farm. (0:44:22) Codey: I didn’t even know that was a thing. (0:44:23) Codey: Wow. (0:44:24) Codey: Okay, and then a quick, (0:44:28) Codey: your quick like elevators pitch of how good it is or bad. (0:44:34) Jonnie: Like, if I- I would not- (0:44:36) Jonnie: be able to put a number on this game, because I like the game. It is pitched as an idle game, (0:44:44) Jonnie: I do not think it’s an idle game, and I want it to be an idle game, which kind of leaves me in this weird space where I like it, but I want it to be something different than what it is, and I think ultimately what the game is is significantly worse than what I do. (0:45:06) Jonnie: This has the progression mechanics of an idle game, where you unlock things over time, things progressively cost more and more, all great. The pace at which this game moves, and I said this (0:45:28) Jonnie: when I played the demo as well, is I felt the pace in the demo was too fast, and that applies to (0:45:36) Jonnie: this game as well. Typically, I find in idle games, the cost of things scales up, and yes, (0:45:43) Jonnie: your automation scales up, but generally it takes you longer and longer to unlock things. I think that’s generally true, but it feels longer in terms of a span of minutes rather than a span of hours or days, which is really what I’m looking for from an idle game. This requires too much attention and I feel like it’s something (0:46:06) Jonnie: that I have to do more actively play rather than something that I could play alongside doing work or doing something else. (0:46:14) Jonnie: I even had to shut it down for doing this podcast because it would just be a lot to do on the side, a lot of clicking, a lot of distraction and you know so to me it’s pitched as an idle game but I don’t think it is one. (0:46:32) Codey: hmm okay um I guess my perspective my gameplay whatever I’ve been playing it for about two hours and I’ve unlocked two of the buildings ten of the crops and have not expanded at all and for me like I have been using it as an idle game um I did (0:47:02) Codey: some some stuff like I was researching stuff for the podcast I was looking up games that are on gamepass like while it was running in the background and even now as we talk like i’m I can talk to you and then I glance over and I have you know some bots that are automating things for me so all I really have to do is plant things when I see empty spaces and that’s literally all I have to do so to me that is idle like I don’t it’s not requiring me to pay constant attention to it and even (0:47:32) Codey: if I don’t like pay attention to it right away I mean I don’t I don’t feel like I’m missing out you know like I don’t know I just don’t really even if I were to come back and they’re all just chillin I’m just like oh well you know (0:47:50) Jonnie: Yeah, I think that’s the issue though, right? So for me, what happens, probably I think at sort of the next stage of the game, beyond where you are, is you can leave it for a while, (0:48:03) Jonnie: right? You can do exactly what you said, and what happens over time is eventually all of the crops that you’ve got planted will be fully watered and harvested, and then there’ll be nothing, like literally nothing is happening on your farm, which… (0:48:13) Codey: Mm-hmm. (0:48:20) Jonnie: To me, it’s kind of one of the flaws, right? Because, you know, to me in an idle game, (0:48:24) Jonnie: part of the core is that you’re always making some amount of progress. It might be slower because you haven’t upgraded stuff appropriately or whatever it might be, (0:48:34) Jonnie: but you know, while you’re idling, you’re in theory making some amount of progress. (0:48:39) Codey: So have you not gotten Splunk’s house yet, then? (0:48:42) Jonnie: So this is the other way. So I had that sort of feeling, so I prioritized getting Splunk’s house, (0:48:47) Jonnie: This one is the… (0:48:50) Jonnie: I’m a planning automation guy, and as soon as I got him, the game was kind of over, right? (0:48:56) Jonnie: Because I could idle and I come back and I basically have the equivalent of like infinite money. (0:49:00) Jonnie: And so then it was no longer a blocker. (0:49:04) Jonnie: Like there were some blockers in terms of some other resources that you get in the late game. (0:49:08) Jonnie: That would just take a little bit of time to get. (0:49:12) Jonnie: But again, when I say a little bit of time, you know, it’s the… (0:49:14) Jonnie: It’s like I could leave it for an hour and come back and kind of have enough stuff too (0:49:20) Jonnie: to progress. And like the reason I moved on to the next farm is I was like, yeah, I’ve got some more crops and stuff to do, but I’ve kind of unlocked everything on the farm, like there’s no goals to work towards anymore. (0:49:35) Jonnie: So it’s just missing that, like, I think the start is easily the strongest part because it has that really good idle game start where you unlock some some good early automation, you’re unlocking some new crops, you’re kind of getting all of that stuff. (0:49:50) Jonnie: And that’s kind of a drop off in terms of, you know, hitting that good rhythm as an idle game. It’s not there. And I’ve played, you know, for I’ve had it installed for three days, four days, something like that. (0:50:03) Jonnie: And I’ve achieved everything is how it feels. And for me, an idle game is like I want to be like, you know, where’s that thing that’s like, oh, my God, how am I ever going to get 200 billion spare parts to unlock this building? (0:50:16) Codey: Yeah… (0:50:18) Jonnie: Like, where is that? (0:50:21) Codey: Yeah, so when you buy the new farm or like do the new farm or whatever, do you take anything with you? (0:50:28) Jonnie: No, so it’s a entirely fresh. Yeah, and the new farms do have some amount of like (0:50:29) Codey: It’s a hole. Okay. (0:50:36) Jonnie: The restrictions of the farm have unlocked as a it’s got rivers and lakes running through it Which means you have to think about how you lay things out in a different way (0:50:45) Jonnie: I know one of the later farms is like I think plants like if they don’t get watered quickly enough or die so it’s probably like a little bit of a tension from a (0:50:56) Jonnie: automation perspective, which. (0:50:58) Jonnie: It sounds fine and maybe slows down the progress somewhat. (0:51:04) Jonnie: But again, that’s like leaning towards a more active engagement with the game, not an idle game. (0:51:10) Codey: Yeah. That’s fair. Um, I mean, I’m for a, for a little $5 game. I’m in love. Uh, okay. (0:51:19) Codey: Well, let’s talk about the mechanics a little bit. So I think that, um, so basically like the game like throws you in right away. Um, I didn’t get a tutorial at all, um, which didn’t bother me because I, it kind of makes you, there’s not like too much, it’s not too overwhelming to to figure out right at the gate. (0:51:40) Codey: So I was fine with that, but basically it’s a game that sits at the bottom of your screen and you just kind of like the idle part is that you don’t have to actively be doing stuff as you automate things you basically put seeds in a ground and then rusty who is the robot that you’re helping or help. (0:52:02) Codey: I’m not entirely sure. He plants the stuff for you. (0:52:10) Codey: And then he waters it and harvests it and does everything with it. There’s also a biofuel generator. So, and then you can prioritize his that on the on the toolbar there’s like a priority task list for him. (0:52:24) Codey: And I think that that list is a really good explanation of the game mechanics. (0:52:30) Codey: So you can basically tell him do these things in this order and those there’s five of them. There’s move, which is to move things. (0:52:40) Codey: So as you get more things, as you automate more things, you might want to restructure, reorganize things. So he just he moves it for you. (0:52:52) Codey: I will say you can’t move something within the same blocks, if that makes sense. So if you have something and you’re trying to move it just a smidge to the right, it’s not going to let you do that because it’s the that land is still quote unquote taken by that item. (0:53:10) Codey: It’s like restricted. So you have to like, for example, I wanted to move something to a different area and I had to move it like really like multiple blocks over and then I could move it to where I wanted it but moving is very fast. (0:53:22) Codey: He just picks it up and walks it over. So, not that big of a deal. (0:53:28) Codey: There’s also building. So anytime you build anything, like any of the buildings or the farm plot or the automation robots or whatever. (0:53:40) Codey: Either rusty or haiku will be building that haiku is another robot that will do the same stuff as rusty. We’ll talk about him later. (0:53:50) Codey: The biofuel was confusing for me at first, but it can be converted to the other currency, which I thought was coins, but I’ve since learned our spare parts. (0:54:02) Codey: She can convert it into that, but it’s also currency all its own. So everything that you buy will also give you. (0:54:10) Codey: Or will also require some biofuel. (0:54:12) Jonnie: Yeah, and on the biofuel, I think it’s not clear at the start of the game, but it’s kind of the thing that you do with crops, is turn them into biofuel. So it’s a bit weird because you harvest the crops and you get coins for harvesting them and then they go into your storage where they can then be turned into biofuel, which I’d say took me a while to kind of understand that that was the sort of loop. (0:54:38) Co

WV unCommOn PlaCE
super Mario 64 .2

WV unCommOn PlaCE

Play Episode Listen Later May 4, 2024 6:12


Welcome to West Virginia Common Place! Today, J.R. delves into the timeless classic and groundbreaking game, Super Mario 64, placing it at number three in his top ten video games of all time. Game Overview: Super Mario 64, released in 1996, stands as a monumental milestone in gaming history, being the first-ever Super Mario title featuring revolutionary 3D gameplay. J.R. highlights its impact on the gaming landscape, setting new standards for open-world sandbox-style gameplay. Personal Gaming Experience: Reflecting on the game's influence on his gaming skills, J.R. reminisces about his journey collecting all 120 power stars, the main goal being to rescue Princess Peach from Bowser. Super Mario 64 held the honor of being the first game J.R. completed 100%, despite not revisiting it frequently due to the lasting impression it left. Revolutionizing 3D Gaming: Acknowledging the game's revolutionary elements, J.R. underscores its innovative mechanics, from Mario's diverse movements to camera controls. The game's fluidity and the freedom it provided in a 3D environment set the stage for future 3D games. Chasing the Super Mario 64 High: Expressing a sentiment shared by many, J.R. discusses how Super Mario 64 set an impossibly high standard for subsequent Mario games. Despite the series' continued success with games like Odyssey or Sunshine, none managed to capture the unique feeling and excitement that Super Mario 64 evoked. Nostalgic Returns: J.R. briefly touches on the DS version in 2004, which added extra characters, providing a fresh take on the classic. He suggests considering Super Mario 64 DS for a different gameplay experience. Closing Thoughts: Encouraging listeners to explore or revisit the game, J.R. emphasizes the game's reputation as one of the greatest ever made. He expresses gratitude for the continued support and invites engagement from followers on his top ten video games series. Join the Conversation: Share your experiences or thoughts on Super Mario 64 using #SuperMario64 and #GreatestGameOfAllTime on social media. Conclusion: Thank you for tuning in to West Virginia Common Place! Don't forget to like, subscribe, and join us next time as we explore more iconic games. This is J.R. signing off! --- Send in a voice message: https://podcasters.spotify.com/pod/show/wvuncommonplace/message

The Girls on Games Podcast
GoGCast 443: Gaming & Traveling

The Girls on Games Podcast

Play Episode Listen Later Apr 19, 2024 79:33


Now boarding for GoGCast, episode 443, in destination to your headphones! On this week's GoGCast, Cat and Joelle take the helm as Leah is away in sunny Mexico. We chat Princess Peach, Showtime! and BAFTAS. Plus, since we've been traveling about, we share what games we like to play while away from home: old favourites, casual mobile games, snackable narrative experiences, and more, ideally offline. What is Everyone Playing? (00:28:11) Princess Peach, Showtime! Review This Week's News (00:38:16) 2024 BAFTAs This Week's Topic: Gaming & Traveling (00:55:43) Outro and Wrap-up (01:16:00) --- Thanks for listening! The GoGCast comes out weekly so make sure to subscribe and you won't miss an episode. For more about us, Girls on Games, check out girlsongames.ca. Find our Merch at http://www.designbyhumans.com/shop/GirlsOnGames/ Buy us a Ko-Fi at https://ko-fi.com/girlsongames

Comic Book Podcast | Talking Comics
Talking Comics Podcast: Issue #645: Pretty in Ink: Our Trina Robbins Tribute

Comic Book Podcast | Talking Comics

Play Episode Listen Later Apr 17, 2024 146:17


On this week's podcast, Steve sees a ghost, Joey returns from abroad, Aaron lusts after Monkey Man, and Bob leads a heartfelt farewell to comic book legend and our dear friend, Trina Robbins.Books: X-Force #48-50, Resurrection of Magneto #4, Lovesick #1-3, Transformers #7, Cobra Commander #3, Outsiders #6, Six FIngers #1-2, Tender OGN, Catwoman #63, Ms. Marvel: Mutant Menace #2, Fantastic Four #19Other Stuff: X-Men '97 Episodes 4-5 (no spoilers), Fallout (TV series), Final Fantasy Remake, Final Fantasy INTERmission, Final Fantasy: Crisis Core Reunion, Princess Peach Showtime, Monkey Man, ARK Season OneThis Comic Book Podcast is brought to you by Talking Comics. The podcast is hosted by Steve Seigh, Bob Reyer, Joey Braccino, Aaron Amos, Chris Ceary, and John Burkle, who dissect everything comics-related weekly, from breaking news to new releases. Our Twitter handle is @TalkingComics, and you can email us at podcast@talkingcomicbooks.com.

The Besties
Pepper Grinder and Princess Peach, Together at Last

The Besties

Play Episode Listen Later Apr 5, 2024 66:06


This week we've got a game inspired by the SNES era and a game that probably shouldn't have come out at all. We'll also find out just what Justin thinks about Dragon's Dogma 2, and what's going on with the Stardew Valley 1.6 update. Get the full list of games (and other stuff) discussed at www.besties.fan. Want more episodes? Join us at patreon.com/thebesties for three bonus episodes each month!

The Ten News
Princess Peach and Women Gamers!

The Ten News

Play Episode Listen Later Apr 4, 2024 14:46


Today on The Ten News

Video Game Outsiders
#849 - The One with the Smoke Detector

Video Game Outsiders

Play Episode Listen Later Apr 3, 2024 97:07


Stellar Blade demo and drama, Burger King ad, Scarlet Tower, Path of Exile Necropolis League, Dragon's Dogma 2, Princess Peach, Rise of the Ronin, Doronko Wanko, Paragon is back with Predecessor MOBA, Dune Imperium and Spice Wars, Open Roads, FaceMiner, everything bagel, Phil Spencer chat, and gaming news! For weekly bonus shows and the entire back catalog of VGO, support us for only 1.99 a month and download or listen on the web at ilovevgo.com or on the free VGO mobile apps for iOS/Android! Sub and support on VideoGameOutsiders.com right now! We also have a Patreon.com/videogameoutsiders to be listed as a supporter, sponsor an episode, or more!

The Easy Allies Podcast
Spring Game Preview - Easy Allies Podcast - Mar 29, 2024

The Easy Allies Podcast

Play Episode Listen Later Mar 31, 2024 185:51


Ep 416 - Spring is in the air as we look forward to see which new games are just around the corner. We share our thoughts on the Stellar Blade demo, Pepper Grinder, and Princess Peach. Plus, there's another new Marvel game announcement this week that goes full Overwatch. *Stellar Blade Preview Access Provided by PlayStation (0:00) - Intro (1:47) - April Game Preview (45:59) - Stellar Blade Demo Impressions (53:30) - May Game Preview (1:21:01) - Pepper Grinder Impressions (1:34:32) - June Game Preview (1:55:41) - Princess Peach: Showtime! Impressions (2:17:21) - Also This Week (2:31:23) - L&R: Best Time to Announce Microtransactions (2:41:19) - L&R Game: Hall of 8s (2:48:14) - L&R: Back to Basics (2:53:00) - Bets (2:58:17) - Closing Games discussed in this episode: Saviorless Sons of Valhalla Children of the Sun Broken Roads Ereban: Shadow Legacy Harold Halibut Life Eater Final Fantasy XVI: The Rising Tide No Rest for the Wicked Eiyuden Chronicle: Hundred Heroes Lunar Lander Beyond Phantom Fury Tales of Kenzera: ZAU Another Crab's Treasure Demon Slayer - Sweep the Board POOLS Sand Land Yolk Heroes: A Long Tamago Abiotic Factor Endless Ocean Luminous Indika Animal Well Crow Country Surmount Homeworld 3 Paper Trail Hauntii Paper Mario: The Thousand-Year Door World of Goo 2 Destiny 2: The Final Shape Blockbuster, Inc. Shin Megami Tensei V: Vengeance #BLUD Still Wakes the Deep Elden Ring: Shadow of the Erdtree Super Monkey Ball: Banana Rumble Luigi's Mansion 2 HD

The Mario Matter
What Games Will Launch With Nintendo Switch 2? w/ Radoukens - #82

The Mario Matter

Play Episode Listen Later Mar 30, 2024 67:37


On this episode of The Mario Matter, EmSwizzle (Max) and Radoukens will be discussing all things Nintendo with the main course being what games will launch with the Nintendo Switch 2, along with talk about Paper Mario: The Thousand-Year Door, A RUMOR surrounding a Sonic remake, Nintendo Switch Online, Nintendo Switch 2, news, burning topics, answering your questions, and SO MUCH MORE!  

Super Switch Headz
Showtime! Princess Peach Finally Takes the Spotlight - #251

Super Switch Headz

Play Episode Listen Later Mar 27, 2024 80:16


This week Bri Hudock guests and we give our take on Princess Peach Showtime! We also cover the Nintendo and gaming news, too, including the drama surrounding Team 0% and the final uncleared level in Mario Maker, the editor in chief at Kotaku resigning, various DMCA takedowns, and much more. As always, we close with the games we've all been playing. Listen to Super Switch Headz on Apple Podcasts, Spotify, YouTube or wherever you enjoy podcasts. 0:00:00 Introduction 0:10:35 News and Rumors 0:30:43 Princess Peach Showtime! 1:11:39 Games We're Playing Discord: https://discord.com/invite/CWbF4gb Facebook: https://www.facebook.com/groups/switchheadz Website: http://www.switchheadz.com/ Patreon: https://www.patreon.com/SuperSwitchHeadz/

The MinnMax Show
Dragon's Dogma 2 Review, Princess Peach, Rise Of The Ronin

The MinnMax Show

Play Episode Listen Later Mar 22, 2024 133:09


MinnMax's Ben Hanson, Kyle Hilliard, Jacob Geller, and new temporary cohort Michael Huber from Easy Allies share their full thoughts on Capcom's excellent open-world RPG Dragon's Dogma 2, Princess Peach: Showtime on the Nintendo Switch, Rise of the Ronin on PS5, and a whole lot more. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! https://www.patreon.com/minnmax Watch and share the video version of The MinnMax Show here - https://youtube.com/live/orYxyIvIKxg Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: THINMINTS To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:00:16 - Welcoming Michael Huber 00:04:45 - GDC 2024 00:07:16 - World of Goo 2 00:08:53 - Dragon's Dogma 2 00:39:58 - Princess Peach: Showtime! 00:46:31 - Rise of the Ronin 01:01:06 - Death of a Wish 01:07:06 - Bore Blasters 01:09:57 - Jacob Geller's book How A Game Lives 01:19:37 - Thanking MinnMax's biggest supporters 01:22:49 - Community questions 02:02:02 - Get A Load Of This Huber's GALOT - https://www.latimes.com/california/story/2024-03-20/gambling-story Jacob's GALOT - https://x.com/dvdfu/status/1770514293663899795?s=20 Hanson's GALOT - https://www.youtube.com/watch?v=Gpvhpsjevxg Kyle's GALOT - https://www.reddit.com/r/Damnthatsinteresting/comments/18ja20h/pepsi_vs_coke_ants_preference/?utm_source=share&utm_medium=mweb Community GALOT - https://www.livescience.com/disappearing-moon-caused-by-forgotten-volcano.html Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - https://www.youtube.com/@minnmaxstreamarchives Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow Become a Game Champion by supporting MinnMax at the $50 tier on Patreon and lock in the game of your choice! https://www.patreon.com/minnmax Microsoft Flight Simulator - hypeperformancegroup.com Twisted - Michael Berry Balatro - Joshua Ayers Scarlet Hollow - ManifestEcho Odin Sphere Leifthrasir - Malcolm Holliday Skies of Arcadia - Joel Hulseman Ghost of Tsushima - ProcyonNumber6 Final Fantasy X - Andres Silva Luck be a Landlord- TrampolineTales Helldivers 2 - Patrick Polk QWOP - Pretty Good Printing This podcast is powered by Pinecast.

GameSpot After Dark
#232 - Grow Up Nintendo!

GameSpot After Dark

Play Episode Listen Later Mar 22, 2024 78:52


It's been a busy week in video games with lots of new releases and GDC here in San Francisco. Jean-Luc has been playing Alone in the Dark and Princess Peach. Jake didn't care much for Rise of the Rōnin but did enjoy his brief look at Wild Bastards. And Kurt previewed a bunch of games including Harold Halibut, Tales of Kenzera, and the Sinking City 2.

Holmberg's Morning Sickness
03-19-24 - Hot Releases - Princess Peach - Manhunt - Palm Royale - Roadhouse - Shakira - Gary Clark Jr - Gaslight Anthem - The Warning

Holmberg's Morning Sickness

Play Episode Listen Later Mar 19, 2024 21:59


Holmberg's Morning Sickness - Tuesday March 19, 2024 Learn more about your ad choices. Visit megaphone.fm/adchoices

The All Things Nintendo Podcast
Nintendo Direct Recap, Princess Peach: Showtime! Preview | All Things Nintendo

The All Things Nintendo Podcast

Play Episode Listen Later Feb 23, 2024


This week on All Things Nintendo, Brian is first joined by Kyle Hilliard to recap all the news out of the Nintendo Direct Partner Showcase, as well as some news items that happened outside of that livestream. Then, Kyle leaves, and Alex Van Aken joins the episode to deliver his hands-on impressions of Princess Peach: Showtime! and an eShop Gem of the Week. If you'd like to follow Brian on social media, you can do so on his Instagram/Threads @BrianPShea or Twitter @BrianPShea. You can follow Kyle on Twitter: @KyleMHilliard and BlueSky: @KyleHilliard. You can follow Alex Van Aken on Twitter @ItsVanAken. The All Things Nintendo podcast is a weekly show where we celebrate, discuss, and break down all the latest games, news, and announcements from the industry's most recognizable name. Each week, Brian is joined by different guests to talk about what's happening in the world of Nintendo. Along the way, they'll share personal stories, uncover hidden gems in the eShop, and even look back on the classics we all grew up with. A new episode hits every Friday! Be sure to subscribe to All Things Nintendo on your favorite podcast platform. The show is available on Apple Podcasts, Spotify, Google Podcasts, and YouTube. 00:00:00 – Introduction 00:01:45 – New Reports of Switch 2 Release Window 00:06:28 – Pokémon Presents Announced 00:11:47 – New Pokémon Concierge Episodes Coming 00:12:34 – Time Magazine Pokémon Covers 00:14:05 – Spirit Airlines Super Nintendo World Plane 00:16:18 – Mother 3 Coming to Japan Nintendo Switch Online 00:21:13 – Nintendo Direct Partner Showcase Recap 00:54:37 – Listener Email About Epic Universe Theme Park 00:59:59 – Princess Peach: Showtime Preview 01:24:09 – eShop Gem of the Week: Balatro If you'd like to get in touch with the All Things Nintendo podcast, you can email AllThingsNintendo@GameInformer.com, messaging Brian on Instagram (@BrianPShea), or by joining the official Game Informer Discord server. You can do that by linking your Discord account to your Twitch account and subscribing to the Game Informer Twitch channel. From there, find the All Things Nintendo channel under "Community Spaces." For Game Informer's other podcast, be sure to check out The Game Informer Show with hosts Alex Van Aken, Marcus Stewart, and Kyle Hilliard, which covers the weekly happenings of the video game industry!

The Kit & Krysta Podcast
106: How Nintendo Benefits from PlayStation & Xbox's Bad News

The Kit & Krysta Podcast

Play Episode Listen Later Feb 22, 2024 124:26


Thank you to ExpressVPN for sponsoring this episode. Visit http://www.ExpressVPN.com/KitAndKrysta for 3 additional months FREE Thank you to MeUndies for sponsoring this episode. Visit http://www.Meundies.com/KitAndKrysta for 20% off *~*~*~*~*~*~*~*~*~*~*~*~*~* Hi and welcome to episode 106 of the Kit & Krysta Podcast! We have a jam-packed show this week to talk about all of the drama that's been happening in the games industry. The big three all had some issues this week from Xbox's business update to Sony's poor financials to Nintendo's rumors around the delay of Switch 2. We discuss why Nintendo is still coming out on top of a bad week and the future for Switch 2 is still bright. Also in this episode, we share a really interesting storytime about Mr. Iwata and the head of Ubisoft Yves Guillemot. We also do a fun Princess Peach transformation bracket and see which transformation comes out on top! In the games we're playing section, we're talking about Like A Dragon: Infinite Wealth and of course the game du jour Helldivers II. We wrap it up with questions from our wonderful Patreon subscribers. 0:00 - Let's go! 2:05 - News News News (How Nintendo benefits from Xbox and PlayStation's bad news) 51:41 - Princess Peach transformation bracket 1:08:41 - Nintendo storytime - Mr. Iwata, the head of Ubisoft and Kit are trapped in a closet... 1:22:17 - Games we are playing (Helldivers II, Like a Dragon Infinite Wealth, Impact of Iwata) 1:41:26 - Questions from our Patreon subscribers Patreon Shout outs! - All Hail the Final Boss - Aaron Hash - Thank you Super Stars - Ben Eichhorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, Sephazon, vgmlife, Link The Hero of Winds, Angela Bycroft, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Brustache Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ -Kit & Krysta

The Kit & Krysta Podcast
104: Is Nintendo's Princess Peach Disrespect Finally Coming to an End?

The Kit & Krysta Podcast

Play Episode Listen Later Feb 8, 2024 129:39


Thank you to Better Help for sponsoring this episode. Visit http://BetterHelp.com/KitAndKrysta to get 10% off your first month! Thank you to Factor for sponsoring this episode. Go to http://FactorMeals.com/KitAndKrysta50 and use code KitAndKrysta50 for 50% off + two FREE wellness shots *~*~*~*~*~*~*~*~*~*~*~*~* Hello and welcome to another episode of the Kit & Krysta Podcast! This week we'll be examining if Nintendo is finally going to right their wrongs with Princess Peach with her new game, Princess Peach Showtime. Peach is such an iconic Nintendo character and she's gotten even more popular from the movie last year, it's high time she gets the respect she deserves. Is Nintendo doing enough with this game or will we continue to suffer Princess Peach disappointment. Also in this episode, we share our reaction to the rumor about Xbox going multi-platform and our thoughts on the PlayStation State of Play. We're still playing Like a Dragon: Infinite Wealth and it's amazing. We've been palling around with our little pals in Palworld. We also tried out the Mario vs. Donkey Kong demo and we tell you what we think about the game so far. We wrap it all up with questions from our amazing Patreon community. 0:00 - Peaches, peaches, peaches, peaches, PEACHES! 9:25 - Is Nintendo doing enough with Princess Peach? 35:57 - Nintendo storytime - Krysta is a personal shopper for everyone 49:29 - News news news (Xbox going multi-platform rumors, State of Play) 1:17:17 - Games games games (Like A Dragon: Infinite Wealth, Palworld, Mario vs. Donkey Kong) 1:45:55 - Questions from our Patreon subscribers All Hail the Final Boss - Aaron Hash Thank you to our Patreon Super Stars - Ben Eichhorn, MaruMayhem, Eigenverse, KissMyFlapjack, Mike Chin, Roy Eschke, Switchingitup_, Sephazon, vgmlife, Link The Hero of Winds, Angela Bycroft, Thomas O'Rourke, Kyle LeBoeuf, Roberto Nieves, Fredrik Ulf Konradsson, Andrew Youhas, Chilly, Brustache, Simon Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ -Kit & Krysta

DLC
528: 2024 Gaming Predictions!! BOLD and COOL RANCH!

DLC

Play Episode Listen Later Jan 1, 2024 131:59


Jeff and Christian celebrate a full DECADE of DLC, and kick off their 11th year of the podcast in style, by bringing on Lana Bachynski to join in on the annual for the first time! Together, they look back at their predictions from last year, RECKONING with the results, and then look forward to all the big games they know are coming in 2024, including Star Wars Outlaws, Final Fantasy VII Rebirth, Suicide Squad Kill the Justice League, Princess Peach, and more! They end the episode by stepping back out on the limb for their BOLD and COOL RANCH (now EXTRA CRISP) Predictions for 2024!