Podcasts about wind waker

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wind waker

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Best podcasts about wind waker

Latest podcast episodes about wind waker

A for No, B for Yes - The Legend of Zelda Game Club Podcast
A4NB4Y 089 - Crouching Magtail, Hidden Gohma

A for No, B for Yes - The Legend of Zelda Game Club Podcast

Play Episode Listen Later May 12, 2025 122:13


This week we cover Dragon Roost Island and Cavern, the first true dungeon of The Wind Waker! We discuss the odd story, the great music, and some of the finer details of this epic lavascape.

Ani-Gamers Podcast
AGP#190 – 3-D Zelda Retrospective

Ani-Gamers Podcast

Play Episode Listen Later May 8, 2025


It’s another mega-sized episode as the whole Ani-Gamers gang — Evan, David, Inaki, and Pat — gathers to look back at the pre-Breath of the Wild 3-D Legend of Zelda canon, from the heady days of Ocarina of Time to the franchise black sheep that is Skyward Sword. How do these games hold up now that we've definitively moved into a new era for Zelda games? We cover Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess, and Skyward Sword. Topics include: Tolkien comparisons, Wind Waker-likes, and spin to win. Runtime: 1 hour, 38 minutes Direct Download RSS Feed iTunes Spotify Google Music Send us Feedback! Support us on Patreon! Join our Discord server! More episodes Show Notes Opening/Ending Song: “Blues Machine” by Scott Gratton Episode edited by Evan Minto. The Topic: 3-D Zelda games Name drops: Nintendo, Super NES/Super Famicom, Nintendo 64, GameCube, Wii, Wii U, Nintendo Switch, A Link to the Past. BlueSky: Ani-Gamers, Evan, Inaki, Pat Mastodon: Ani-Gamers, Evan Evan runs Azuki, a manga publisher and subscription app David and Inaki stream games on Twitch every Saturday night

Spot Dodge: A Live Nintendo Podcast
GTA VI REACTIONS!! + NEW Switch 2 game teased, Xbox RAISES Prices WTF!?

Spot Dodge: A Live Nintendo Podcast

Play Episode Listen Later May 8, 2025 123:23


Press XJoin the Press X Discord: https://discord.gg/MAXtvmv2rw Topics:Switch 2 has 258 default profile icons, almost double Switch's 147 https://x.com/OatmealDome/status/1919774990737522957Nintendo stock price hits all-time peak again https://x.com/serkantoto/status/1917855487942615536Final Fantasy VII Remake series director all but confirms Rebirth is also coming to Switch 2 https://www.youtube.com/watch?v=Wm68MEd3d5cMicrosoft Raises the Price of All Xbox Series Consoles, Xbox Games Confirmed to Hit $80 This Holiday https://bsky.app/profile/wario64.bsky.social/post/3lo4ena2iu32fGrand Theft Auto VI delayed to May 26, 2026 https://x.com/RockstarGames/status/1918265468076605706Context from Jason Schreier https://bsky.app/profile/jasonschreier.bsky.social/post/3lo6qieb3wc2xTrailer 2, running in engine on PS5 https://www.youtube.com/watch?v=VQRLujxTm3cGears of War: Reloaded launches August 26 on Xbox Series, PC, Game Pass, and PS5 https://news.xbox.com/en-us/2025/05/05/gears-of-war-reloaded-release-date/ Ecco the Dolphin and Ecco: The Tides of Time remasters announced alongside third Ecco game https://www.gematsu.com/2025/05/ecco-the-dolphin-and-ecco-the-tides-of-time-remasters-announced-alongside-third-ecco-gameNew Half-Life game is allegedly being "widely playtested ahead of a possible summer reveal and winter release" https://wccftech.com/half-life-3-playtested-summer-reveal/Oblivion Remastered is the 3rd bestselling game of 2025 in the US already https://bsky.app/profile/matpiscatella.bsky.social/post/3logoljt5lk2dNo Chrono Trigger remake! https://x.com/gematsu/status/1918434161620042140 Questions from Discord: Brydude: Which Link is your personal favorite?  Ex. OoT Link, Wind Waker, etc.  

The Champions' Cast - Zelda Dungeon Podcast
Episode 367 - OG or HD Wind Waker, Teba or Tulin, Nintendo Today App Thoughts, and More Daily Debates Answered!

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later May 5, 2025 78:49


After a few hectic weeks of non-stop news about the Switch 2, we're finally settling into more of a calmer week, as we have a nice and chill time answering some of the Zelda Dungeon writing team's Daily Debates! On the table today: what other films can the Zelda movie take inspiration from? Do the Oracle games feel fulfilling without linking the games and fighting Ganon? What is the actual point of the Nintendo Today app? Zelda aside, which franchise made the jump to 3D best? When might the next Zelda game be headed to NSO? Is Teba's lack of rizz the reason why he was replaced as a Sage? All this, PLUS a little Star Wars talk on our Twitch channel and plugging Omega Metroid's Metroid Prime Hunters Single-Player and Multiplayer Walkthrough! Come and hang out with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Zelda Cast
Episode 367 - OG or HD Wind Waker, Teba or Tulin, Nintendo Today App Thoughts, and More Daily Debates Answered!

The Zelda Cast

Play Episode Listen Later May 5, 2025 78:49


After a few hectic weeks of non-stop news about the Switch 2, we're finally settling into more of a calmer week, as we have a nice and chill time answering some of the Zelda Dungeon writing team's Daily Debates! On the table today: what other films can the Zelda movie take inspiration from? Do the Oracle games feel fulfilling without linking the games and fighting Ganon? What is the actual point of the Nintendo Today app? Zelda aside, which franchise made the jump to 3D best? When might the next Zelda game be headed to NSO? Is Teba's lack of rizz the reason why he was replaced as a Sage? All this, PLUS a little Star Wars talk on our Twitch channel and plugging Omega Metroid's Metroid Prime Hunters Single-Player and Multiplayer Walkthrough! Come and hang out with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Champions' Cast - Zelda Dungeon Podcast
Episode 366 - Age of Imprisonment Fan Q&A Part 2

The Champions' Cast - Zelda Dungeon Podcast

Play Episode Listen Later Apr 28, 2025 75:38


We're back with part two of our Age of Imprisonment / Switch 2 / life as a Nintendo fan lately Q&A, and we have a ton of fun questions and theories to get through, including: Andy's insistence that we see Din, Nayru, and Farore in the new Hyrule Warriors game; how will the Tingle Tuner work in The Wind Waker on NSO? How could the Zelda series best utilize the mouse controls on the Switch 2? Which Zelda characters have a shot to be added to Mario Kart World? Is it possible we already know the identities of the ancient sages in the Imprisoning War? Is the Ancient Hero's Aspect somehow related to Rauru and Sonia? All this, PLUS our horror stories trying to pre-order a Switch 2! Come and have a fun start to the week with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Zelda Cast
Episode 366 - Age of Imprisonment Fan Q&A Part 2

The Zelda Cast

Play Episode Listen Later Apr 28, 2025 75:38


We're back with part two of our Age of Imprisonment / Switch 2 / life as a Nintendo fan lately Q&A, and we have a ton of fun questions and theories to get through, including: Andy's insistence that we see Din, Nayru, and Farore in the new Hyrule Warriors game; how will the Tingle Tuner work in The Wind Waker on NSO? How could the Zelda series best utilize the mouse controls on the Switch 2? Which Zelda characters have a shot to be added to Mario Kart World? Is it possible we already know the identities of the ancient sages in the Imprisoning War? Is the Ancient Hero's Aspect somehow related to Rauru and Sonia? All this, PLUS our horror stories trying to pre-order a Switch 2! Come and have a fun start to the week with us!   Support The Zelda Cast on Patreon! Subscribe to receive the monthly bonus show ‘The Zelda Cast Top Tens! Follow The Zelda Cast! The Zelda Cast (@TheZeldaCast) Andy Spiteri (@Spiteri316) Alasyn Eletha (@AlasynEletha) Twitch x Facebook x Discord x Tik-Tok x BlueSky Advertise on The Zelda Cast! See Options Here! Subscribe to The Zelda Cast! Apple Podcasts x Podbean x Spotify x iTunes x Google Podcasts x iHeart Radio x PlayerFM Grab The Zelda Cast Merch! Official Zelda Dungeon Merch store

The Fourth Curtain
Tencent's Amir Satvat Flexes the Data Muscle for Good

The Fourth Curtain

Play Episode Listen Later Apr 17, 2025 74:20 Transcription Available


Our guest Amir Satvat wants to get you a job in games. A business development executive at Tencent, he won the Game Changer award for the incredible community he built which has helped over 3k gamedevs find their next role with mentorship, mock interviews and more. We discuss "the troubles" and hopes for the future - this week!You can find Amir's website and community here: https://amirsatvat.com/[00:00:00] The 17-Year Grind: Amir shares how it took nearly two decades—and hundreds of rejections—before landing his first job in games at age 38.[00:14:00] The Job Engine Behind 3,300 Careers: Amir's community has helped thousands land jobs in games. From mock interviews to portfolio reviews—this is how it all works.[00:22:00] 2,300 Games and One Epic Spreadsheet: Amir has played over 2,300 games, tracking his thoughts on each one in a personal mega-spreadsheet since childhood.[00:26:00] Inside Four Rooms of Game Collectibles: Amir owns every Amiibo, rare WOW minis, and a glowing Wind Waker statue—all spread across four dedicated rooms.[00:27:00] Why the Game Industry is Shrinking (for Now): Layoffs, oversupply, and rising dev costs—Amir breaks down the real reasons behind the industry's contraction.[00:34:00] The Great Talent Shift to Asia: Data shows jobs migrating away from California and toward Asia and Europe—Amir explains why it's happening and what it means.[00:42:00] Hope, Help, and Hugging at GDC: Amir reflects on the emotional impact of his work—stories of saved homes, career comebacks, and life-changing support.[01:08:00] Has Gaming Growth Peaked? The crew unpacks whether the golden age of game industry expansion is slowing—and what's next for developers and players alike.Thank you for listening to our podcast all about videogames and the amazing people who bring them to life!Hosted by Alexander Seropian and Aaron MarroquinFind us at www.thefourthcurtain.com Join our Patreon for early, ad-free episodes plus bonus content at https://patreon.com/FourthCurtain Come join the conversation at https://discord.gg/KWeGE4xHfeVideos available at https://www.youtube.com/@thefourthcurtainFollow us on twitter: @fourthcurtainEdited and mastered at https://noise-floor.com Audio Editor: Bryen HensleyVideo Editor: Sarkis GrigorianProducer: Shanglan (May) LiArt: Paul RusselCommunity Manager: Doug ZartmanFeaturing Liberation by 505

Games Insider
Folge 40: 20 Jahre GameCube (Teil 2)

Games Insider

Play Episode Listen Later Apr 17, 2025 103:37


Nintendos Würfel feiert in diesen Wochen seinen 20. Geburtstag – und Games Insider feiert kräftig mit! Im ersten Teil unserer epischen GameCube-Doppelfolge haben wir bereits ausführlich über die Hardware, den Launch und die ersten wichtigen Spiele bis 2002 gesprochen. In Teil 2 steigen wir im Jahr 2003 ein und plaudern über die Blütezeit der Konsole bis hin zum Ende ihrer Lebensspanne. Titel wie Viewtiful Joe, Tales of Symphonia, Paper Mario: The Thousand-Year Door oder Resident Evil 4 dürfen ebenso nicht fehlen wie einige Geheimtipps von Killer7 bis Odama. Außerdem diskutieren wir darüber, welchen Platz der Würfel unserer Meinung nach in der Geschichte der Videospielkonsolen verdient und welchen persönlichen Stellenwert er für uns hat. Viel Spaß beim Hören! Benedikt, Sönke & Andy

Bonuslevel Podcast
We zijn er nog, om te praten over Mario Kart en Switch 2

Bonuslevel Podcast

Play Episode Listen Later Apr 17, 2025 52:18


Bonuslevel gaat door, dat is wat je moet weten. Dank aan de community voor alle steun afgelopen tijd.Verder hebben Cody en Jacco het over de ietwat tegenvallende (?) Mario Kart World Direct, verwarring over Switch 2 Editions en hoop op een The Wind Waker-remaster.Check onze ⁠koopoverzichten ⁠als je de Switch 2 of games wilt pre-orderen!Kom bij onze Discord! Via ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠deze link⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠kan je met ons en andere luisteraars kletsen over games, deals, nieuws en meer.Wil je zelf ook een vraag insturen of heb je iets leuks om te melden? Dat kan! Stuur een mailtje naar bonuslevelcast@gmail.com (of bonuslevelkast@gmail.com of bonuslevelqast@gmail.com) en wellicht hoor je jezelf terug in de volgende aflevering!

The Harvest Season
Little Frog-Like Friends

The Harvest Season

Play Episode Listen Later Apr 16, 2025 66:39


Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver “Ichiban’s Holiday” DLC Peggy’s Farm on Steam Peggy’s Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to… (0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witch’s Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: That’s what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates we’re probably not going to talk about because there’s not much in them. (0:01:13) Al: There’s like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So that’s what we’ve got. (0:01:29) Al: So we’re going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And that’s even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: It’s busy, busy time, and we’re not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Let’s, well, let’s not get into it. Yeah, let’s get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, we’ll get to that. Marvel Snap, I play. It’s the what if season. (0:02:00) Kev: What if, what if there weren’t a lot of players and there’s a lot of bots because there’s a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: They’re, they’re trying to make some changes because it is no, it is still a treadmill that you can’t get off, but they’re trying to make some changes to make it a little easier. (0:02:26) Kev: They’re going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, you’re unlikely to get back on again. (0:02:30) Kev: Yeah, then, then there’s that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if they’re trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, that’s, it’s, it’s Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: She’s fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um it’s a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and we’re in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I don’t know what to say (0:03:58) Kev: oh that’s not a mod oh good times what about you al what’s been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and we’ll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, that’s a good one. (0:04:21) Kev: I need to get, I’m intending to fire it up again this week (0:04:26) Kev: ‘cause we just got an update. (0:04:27) Kev: So there’s more things for me to do and that’s exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but where’s the struggle? (0:04:35) Kev: Where’s the pain points? (0:04:36) Al: I, OK, so I’ve just finished the tutorial, so I’m hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path that’s been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: there’s like a building and then when you get into the building there’s an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then it’s like, (0:05:07) Al: oh, tutorial’s done. (0:05:09) Al: You’re like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I don’t find that particularly fun. (0:05:24) Al: So I’m hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, it’s been a while since I’ve played the tutorial so I can’t speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial it’s it’s kind they just really let you loose (0:05:43) Kev: Right, like it’s a I mean, obviously you’ve heard us talk about it. It’s it’s one big it’s it’s all one map really (0:05:50) Kev: so you can get out there and kind of explore there’ll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, there’s I mean, there’s there’s a few things I think I don’t know whether it’s just (0:06:08) Al: because of how like different they are to Pokemon battles, but I’m also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and it’s like after I’ve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: » Yeah. (0:06:33) Al: It costs materials to rest when you’re not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like it’s trying to be a survival game, but I don’t think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I don’t, I don’t know, there’s just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I don’t know whether that’s because they’re just different and I’m not used to how this (0:06:56) Al: is thinking about this type of game or whether it’s just that I don’t enjoy that. (0:07:02) Al: We’ll see. (0:07:04) Al: I’m not giving up on it yet, but we’ll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it it’s enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, it’s huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever you’re gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that I’m not the biggest battling (0:07:44) Al: fan in Pokémon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is it’s not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what you’re saying there. (0:08:14) Al: I also, I’m going to, I’m going to, Johnny’s going to be so sad when he hears this, I also (0:08:19) Al: think that there’s a lot, you know, there’s a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I don’t know, I’m not, I think, I think the thing is that (0:08:35) Al: what I’m looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, that’s not your bag then yeah that that’s gonna be difficult (0:09:09) Al: Yeah, we’ll see. I mean, well, it’s not that I don’t like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just don’t know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: That’s the thing. (0:09:18) Al: Like, I don’t know if that’s what I’m looking for here, but we’ll see. (0:09:22) Al: I’m going to I’m going to push forward for a little bit longer. (0:09:24) Al: I think now that I’m out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just we’ll see the last thing that I don’t like about it. (0:09:34) Al: And this is definitely something I don’t like. (0:09:35) Al: I don’t like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, it’s been a while. (0:09:39) Al: I just I feel like I feel like it’s really hard to explain why I don’t like these menus (0:09:46) Al: but there’s just something about them that feels they feel incomplete they feel it’s not that (0:09:52) Al: they’re buggy but I just feel like i’m confused at what i’m looking at if that makes sense like (0:09:58) Al: everything kind of blends together and there’s a bunch of words and a bunch of stuff and i’m never (0:10:04) Al: quite sure what’s a button and i’m never quite sure where i’m meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesn’t help me so I look and i’ve got (0:10:15) Al: like here’s a list of creatures I don’t care about them you know like it’s (0:10:19) Kev: Yeah, you know that one’s (0:10:24) Kev: That’s gonna be tough because I I do think they do not (0:10:31) Kev: They don’t emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean there’s some designs I like or whatever right, but (0:10:42) Kev: There’s no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think that’s in a design of how it is, right? Because you’re not actually (0:10:50) Al: collecting creatures. You’re collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that you’re catching, you’re like recording them, you’re essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. That’s very true. (0:11:06) Al: can’t create a connection with this creature because it doesn’t exist. And it’s definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, they’re cute, they’re (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like they’re, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think that’s fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think it’s really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really don’t like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because it’s been so long. I don’t remember, but you know, (0:11:50) Al: I really don’t like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I don’t get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fire’s already there why do I need to use up more wood and it’s so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect it’s one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesn’t matter. But like I’m really early in the game and I’m weak and I’m not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and I’m not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I don’t um (0:12:43) Al: up. That’s just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing there’s uh, there’s a building or two not just in town (0:13:01) Kev: There’s a separate building. I’ll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: That’s close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, Pokémon. (0:13:16) Kev: You’re not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so we’ll see we’ll see how it continues. (0:13:20) Kev: They’re throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: I’m definitely going to give it some more time, but I’m not enamored by it yet. (0:13:27) Kev: Well, I’ll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You don’t… (0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I don’t play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, that’s not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: It’s literally called cassette beat. (0:13:57) Al: I’m not going to go, oh, I don’t like how the game plays. (0:14:00) Al: I don’t like how the menus look. (0:14:01) Al: I don’t like the battles, but the music is great, so I’m going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: That’s not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, that’s what I’ve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So we’ll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but let’s just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that it’s now indefinitely on hold. (0:14:39) Al: They have said, “After years of trying, we haven’t solved the important problems with its design. We don’t see a great way to continue right now that would make a good game anytime soon.” (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that they’ve decided, “Oh, this isn’t a good game. Therefore, we’re not going to finish this game and release it and sell a bad game.” That’s good. (0:15:04) Al: But what I will say is, why are you deciding this after you’ve announced that this game exists? (0:15:12) Al: That feels like a… Like, if you weren’t sure, when you announced this game, if you weren’t sure that you… (0:15:18) Al: …had a game that might be good, why did you announce it in the first place and go, “Hey, here’s a game that we’re making. Oh, never mind. It’s not a good game.” (0:15:32) Al: That’s a weird… Like, it feels like the initial development of, like, “Can we make a good game or not?” Like, you start with that. You start with, “Is this going to be a fun, core game?” (0:15:43) Al: And you go, “Yes, it is. Okay, great. Let’s announce it.” Not, “Let’s announce this game and then…” (0:15:48) Al: …decide if it is a game or not. Like, that’s such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I don’t, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldn’t solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, I’m very interested in that. I don’t know because it’s hard, like, it’s probably (0:16:18) Al: very like specific stuff. So it’s hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, let’s see I’m kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I don’t know (0:16:56) Kev: It’s and you don’t see this happen very often. That’s what makes this interesting right like (0:17:02) Kev: This was it was this wasn’t crowdfunded was I hope not (0:17:07) Kev: But and they’re saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: It’s a small team. I mean, that’s what seven people (0:17:30) Kev: Like that, you know that that’s a bit. That’s kind of everything if you’re not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you don’t know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, we’re going to continue and we’re going to build the game. We’re going to make (0:17:56) Al: it look good. We’re going to make it run well. We’re going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I don’t understand what happened here (0:18:11) Kev: - Yeah, and I mean, we won’t, yeah. (0:18:11) Al: this because you don’t see this with indies either like you don’t see people announcing (0:18:15) Al: games that they then decide aren’t fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that aren’t fun why is this the one that doesn’t get made (0:18:26) Kev: Yeah. Yeah, that’s the challenge, right? Like we’re not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, here’s this thing that we can’t get to work, or we just didn’t like it, couldn’t agree. But it’s kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, that’s fair. (0:18:57) Al: Yeah, that’s totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: It’s just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: That’s, that’s just affordable. (0:19:40) Kev: Yeah, very, uh, it’s a cute game, I’ll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. That’s what you can do. (0:19:54) Kev: garden house decorating, oh, that’s very cute. (0:19:59) Al: Yes, I’m excited to play it, but they’ve also announced there’s another update coming (0:20:03) Al: soon in the summer, I think they’re saying, because it’s called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which I’m good for that. (0:20:13) Kev: I’m already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because I’m not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alpha’s all it’s all like I’m not I’m not I’m no offense (0:20:39) Kev: Like it’s important good for you. I hope people do play but I can’t bring myself. I got I got stuff to do (0:20:48) Al: Anyway, that’s out on the 14th, which is in the past as you’re listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and that’s always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, they’ve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, it’s great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, I’m like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, we’re cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: I’m not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, that’s, that’s a beefy one, but they’re here! They’re making it, that’s great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, it’s mine minecraft, but you’re australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know it’s it’s a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That you’re fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I don’t know how (0:22:38) Kev: I feel the character designs they’re little I don’t know if it’s not my cup of tea but overall like I think it’s a cool idea I am tempted. (0:22:48) Al: Yeah, it’s on my maybe list, like if I didn’t have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but I’m not sure what I’m going to not play in (0:22:57) Al: order to play this instead, that’s my problem. (0:22:59) Kev: Yeah, that’s fair. (0:23:02) Al: Next we have Monster Patch, they’ve hit their switch, stretch goal, so it’s coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guy’s succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: He’s also hit the next one as well, which is for fossils. (0:23:22) Al: So there’s going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: We’re nearly at 250,000, and what’s the next one then, because there’s a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now we’re talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesn’t bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that they’ve unlocked and like this means that this that they will take extra time and I’m like just I don’t (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I don’t care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I don’t either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like that’s more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So they’re never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like… (0:25:04) Kev: Right now, Sean Young should look this, let’s say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: » Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but I’m looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. They’ve announced that they’ve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. That’s a fun little thing. Um, what, what is the game? (0:26:02) Kev: That’s what you remember. Let’s see. Hold on. You’re wizards. You’re, you’re a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now we’re talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Let’s see. Um, that’s good stuff. Oh, man. (0:26:24) Al: Sorry, I’m making my character now. (0:26:28) Al: Let’s get rid of the get rid of the facial hair. (0:26:30) Al: I don’t want earrings. (0:26:31) Al: Thank you. I’ll take some glasses. (0:26:33) Al: There we go. I’ve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, there’s more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. I’ll send this to you, Kevin, and then I’ll put it in the show now. (0:26:54) Kev: Oh, I can’t- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, I’ve downloaded. (0:27:09) Kev: There we go, we’re now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: We’re doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. It’s a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, it’s fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, that’s- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, I’m doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um… (0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: That’s what I’m doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and it’s much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, I’m doing it right now too. (0:27:58) Al: this is what you get if you’re in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, that’s good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You can’t tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasn’t (0:28:18) Kev: Gotta get the hat to see how it’s bald, it’s the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: I’m sure in the full game there will be, ‘cause… (0:28:28) Kev: Otherwise, well, I don’t know, maybe not, whatever, but that’s fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichiban’s holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason we’re talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you can’t just go, oh fine, I’ll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which I’m not against. It’s costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: it’s a bit annoying that there have been so many DLCs that are free and now it’s a paid one, but (0:29:18) Al: you know what? Fine. It’s stuff. I’m happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this it’s very likely but I’m not happy (0:29:29) Al: Yeah, not happy about it. Of course, I’m gonna buy it (0:29:31) Kev: Yeah, it’s (0:29:34) Kev: I’m I’m I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendo’s gonna come destroy your copy of Mario 3d all-stars feeling. It’s not great. It’s not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: They’re so expensive. (0:29:57) Kev: I’m not I bet they are shocker. Good. That’s what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, they’re putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I don’t like I wonder if that’s a (0:30:32) Kev: No, because they said they’ve done limited time before which I don’t get to begin with but here we are (0:30:37) Kev: How much is the deals? I didn’t even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. It’s probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, I’m not saying it’s not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: It’s not worth 10 quid, but I think it’s important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: It’s the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you can’t play this game, then you’ve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: That’s bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I don’t even think it’s like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but it’s not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I can’t… (0:31:50) Al: Those are just ports. They’re just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, I’m not saying that’s good. I still think it’s bad, but it (0:31:58) Al: doesn’t even… This seems worse than that, because this is content that you couldn’t (0:32:04) Al: get in any other way. You can’t buy it secondhand, and you couldn’t be at it for another previous (0:32:09) Al: thing. This is… If you don’t buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: I’m gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so that’s that. That’s out now. I’m gonna play at some point, but yeah I’m gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggy’s Farm, which describes (0:32:42) Al: itself as “combine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I don’t know what a pachinko game is. (0:32:54) Kev: Okay, so it’s a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, it’s like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, it’s that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: That’s the correct. That’s pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: It’s what we’ve needed (0:33:38) Al: Look maybe someone’s excited about this, but I (0:33:40) Kev: I know Konami’s thrilled. They said they love pachinko (0:33:44) Al: Am I I don’t understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: it’s like (0:33:56) Al: the the the cunt the (0:33:58) Al: The it’s just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and it’s like it’s not really it’s not a (0:34:08) Al: Farming game right? It’s a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. It’s very weird (0:34:26) Al: Yeah, I don’t… I’m all right, thanks. I’m gonna pass. It sounds like something that (0:34:29) Kev: I don’t know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I don’t know why I would ever actually want to play it as a game. (0:34:43) Al: You know, it’s like you’re sitting in a brainstorming session and you’re like, “Oh, (0:34:46) Al: right, what else can we do farming games with?” “Oh, how about pajinco?” And you go, (0:34:51) Al: “That sounds fun!” And then you start making the game and you go, “Actually, that’s not fun.” (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This… I was about to say, this is what loops leave. They couldn’t nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: “Clear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.” (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- that’ll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: It’s- it’s interesting. I will say that. (0:35:50) Al: And, well, it’s interesting for about two minutes and then it’s no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: “After quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: I’m guessing you’re like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. I’ve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasn’t really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and I’m excited to see what happens because the other one that was that rogue light one, and I can’t remember what it was pumpkin panic. That’s what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and it’s an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I don’t blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is it’s a very thick layer of horror and and very (0:38:03) Kev: well-implemented it’s not just staple on like uh… (0:38:06) Kev: this is top the bottom scary stardew uh… and it looks it looks great looks (0:38:12) Kev: fantastic uh… (0:38:15) Kev: you have your crops your farming your you’re even decorating your place (0:38:20) Kev: and you’re talking to people in relationships and all that good stuff (0:38:23) Kev: but there’s there’s a lot of or there’s scary things in this trailer (0:38:28) Kev: uh… (0:38:29) Kev: yeah this looks fantastic we don’t have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh… (0:38:36) Kev: but uh… (0:38:37) Kev: uh… you can lie to people yeah (0:38:40) Kev: uh… (0:38:42) Kev: uh… (0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I can’t wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I can’t wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, it’s giving me cavities. (0:39:30) Kev: It’s, it’s, it’s very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: It’s a lot of things. (0:39:40) Kev: Um, like, I’m sure this is great for some people. (0:39:45) Kev: There’s a market I’m sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: It’s unnerving. (0:39:54) Kev: I don’t like it. (0:39:54) Al: their eyes move in the direction you’re moving very slightly. (0:39:55) Kev: I don’t like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, it’s cute. (0:40:05) Al: I don’t know if it’s for me, but I don’t know for certain that it’s not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: It’s I don’t think it’s for me like I know I don’t the dress-up thing doesn’t have my appeal (0:40:19) Kev: But I’m sure it’s for someone (0:40:23) Kev: But but yeah, that’s cotton milk, it’s okay. It’s going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if that’s what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but we’ll see how things go. (0:40:42) Kev: Well, that’s because the harvest season had yet to report on it. We’re gonna change the game for them (0:40:42) Al: It’s. (0:40:48) Al: It’s a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: It’s gonna, it might get there, it’s going to take a while. (0:40:58) Al: got a bunch of stretch goals, that’s optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah that’s off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until you’ve hit your target, because it’s embarrassing. (0:41:12) Al: It’s really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless you’re Sean Young, I guess. (0:41:19) Al: I don’t think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but it’s just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesn’t, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they don’t actually need the money, and it’s more like a marketing thing. (0:41:45) Al: Who knows? We’ll see, we’ll see. (0:41:49) Al: And that’s all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, we’re going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you haven’t listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because we’re going to, (0:42:13) Al: we’re not going to, I mean, okay, we’re still going to talk about how much we love this (0:42:15) Al: game, right? Because I don’t know about you, Kevin, but like I’ve, I’ve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we don’t want to do that here because it will just, we’ll just, we’ll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: We’re not going to do that. (0:42:54) Kev: Yeah, assume it is good. It’s it’s good. It’s still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So I’m going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what we’ve actually done and what we think about that. (0:43:12) Al: And if it’s changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe you’ve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So it’s it’s so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Here’s your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. They’re easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so it’s like an air a lot of them are air based tracks, right because you’re on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like it’s funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, it’s cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: They’re gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. It’s cute too. So there you go that there’s my thoughts (0:44:44) Al: So I have one complaint and it’s not specifically about the turo race, but it’s about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. There’s no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and it’s like, “Oh, hey!” and you’re like, “Hey, what am I?” (0:45:14) Al: “What am I doing here?” “What have I got to do?” “You tell me this stuff?” “What is it?” (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, “What do you mean?” “What do you mean? What do I mean? Where&rsquo

HEAVY Music Interviews
Reward For Effort With LIAM GUINANE From WINDWAKER

HEAVY Music Interviews

Play Episode Listen Later Apr 16, 2025 18:25


Interview by Kris PetersThe 2025 APRA MUSIC AWARDS are almost upon us, and after the overwhelming success of last year's debut category Most Performed Hard Rock/Heavy Metal Work, anticipation is once again high amongst Australia's fastest-growing music genre as five more Aussie acts are in the running to be recognized globally for their achievements.Not that winning awards are the be-all, end-all for band's, but a bit of reward for effort is never a bad thing!This year sees Make Them Suffer, Northlane, Polaris, Windwaker and Speed nominated for the gong, with Windwaker's frontman Liam Guinane joining HEAVY earlier today to talk all things APRA and beyond."Honestly, it was quite unexpected given the calibre of bands that we're up against," Guinane said of Windwaker's nomination. "So I'm quite honoured to be considered next to some of these pillars of heavy music currently in Australia. It feels terrific to be put amongst those names and to be a part of it. I'm really looking forward to the night. It seems like it's going to be a fantastic evening and, yeah, very much uncharted territory for us being recognised like this (laughs)."In the full interview, Liam discussed the band's recent nomination for the APRA Music Awards, expressing both surprise and honour at being recognized alongside established Australian bands. The conversation included thoughts on the competitive landscape among Australian bands, with Liam emphasizing Windwaker's distinct sound and broader appeal. He also considered whether to prepare a speech, leaning towards improvisation but recognizing the need for some preparation.We spoke about some of the lighter sides of the awards, including the chance of a heavier band performing on the night, last year's winners Parkway Drive and getting fashion tips from Winston McCall, Windwaker's latest tour and how the new songs were received live and more.Become a supporter of this podcast: https://www.spreaker.com/podcast/heavy-music-interviews--2687660/support.

L'Arcade di Ale
Ep 114 - Marathon, The Outer Worlds 2, The Duskblood, BAFTA 2025, Star Override

L'Arcade di Ale

Play Episode Listen Later Apr 15, 2025 80:58


In questa puntata di L'Arcade di Ale vi parlo di: prime impressioni su Marathon, il nuovo extraction shooter di Bungie; Xbox Showcase e The Outer Worlds 2; The Duskbloods; i BAFTA 2025; Star Override, titolo italiano che emula Breath of the Wild; il possibile arrivo del remake di Wind Waker e i prezzi di Switch 2; la Collectors di The Last of Us e tanto altro. Link utili:InstagramStill Wakes the DeepStellar Blade VS Black Myth WukongI prezzi di Switch 2

HEAVY Music Interviews
And The Award Goes To... With MARCUS BRIDGE From NORTHLANE

HEAVY Music Interviews

Play Episode Listen Later Apr 9, 2025 17:58


Interview by Kris PetersIt's that time of the year again where Australia's finest musical talents assemble to reward their achievements over the last 12 months and beyond.The APRA Music Awards celebrate excellence in contemporary music, honouring songwriters and publishers who have achieved artistic excellence and outstanding success in their fields. To be held in Melbourne on April 30 this year, the APRA Music Awards have, for the second year in a row, acknowledged the growing presence of harder edged and heavy music by presenting the Most Performed Hard Rock/Heavy Metal category - won in its inaugural year by Parkway Drive.More than just a token nod in the direction of change, APRA has fully embraced music of these genres, recognizing and paying due respect to a style of music that has grown to such levels it is now impossible to ignore.The nominees for Most Performed Hard Rock/Heavy Metal in 2025 are Make Them Suffer, Polaris, Windwaker, Speed and Northlane, with HEAVY jumping at the chance to speak with Northlane frontman Marcus Bridge to find out how confident the band is going into the awards."It's exciting stuff, and it's with a bunch of other great bands," he smiled. "It's cool to be with so many bands that we've all grown up with and built our careers with at the same time and see the new generation taking that spot."We ask Marcus how important recognition such as this is for the future of Australian hard rock/heavy music."I think it just shows over the last five to ten years how heavy music has grown worldwide," he mused, "and especially the Australian bands. Whenever we're touring overseas, I feel like Australian heavy bands are the talk of the town, especially in the US and Europe. Just because there are so many awesome bands working so hard to get over there. And I think in the end, it's kind of putting Australian music on the map in a different way around the world. So it's really, really cool to see that it's being recognized in that way. I'm just hoping that it keeps on growing and keeps on getting bigger."In the full interview, Marcus discussed Northlane's nomination for the 2025 APRA Awards, expressing excitement about the recognition alongside other Australian bands and the support from APRA. Marcus reflected on the growing international attention for Australian heavy music and the importance of regional tours, emphasizing the unique energy of smaller venue audiences compared to city crowds. He also addressed the band's musical evolution, with Marcus outlining their approach for the next album, which will build on the last EP's while allowing for experimentation with various styles.We took a look at the lighter side of the APRA Awards, including the potentially crippling effect Frenzal Rhomb had on such bands being invited to perform live and more.Become a supporter of this podcast: https://www.spreaker.com/podcast/heavy-music-interviews--2687660/support.

Prof and Dev Play Games
PDPG 472: Nintendo Switch 2 Direct Reactions and More Info on Starseeker: Astroneer Expeditions

Prof and Dev Play Games

Play Episode Listen Later Apr 8, 2025 87:19


Prof and Dev (Larry & Anthony) share their reactions to the Nintendo Switch 2 Direct. Mario Kart World! Windwaker on Switch! Donkey Kong Bananza! Starseeker! Kirby Airiders! Interested in more Starseeker: Astroneer Expeditions information? Check out this timestamp. Starseeker: Astroneer Expeditions: 44:04

The Gaming Duo
Mario Kart World But at What Cost?

The Gaming Duo

Play Episode Listen Later Apr 7, 2025 78:44


In this episode of The Gaming Duo, Kelvin and Rob break down the wild aftermath of the Nintendo Switch 2 Direct! From the reveal of Mario Kart World to major hardware upgrades and a surprise GameCube revival, we cover all the biggest moments and the growing backlash over the $449.99 price tag and $80 Mario Kart.We also dive into:Switch 2's new features & specsU.S. pre-order delays and Nintendo's responseDay-one GameCube classics like Wind Waker and F-Zero GXNew exclusives and surprising revealsBungie teasing new Marathon detailsRob takes on our new Ranking Segment, blindly ranking iconic sidekicks!

Backwards Compatible
Backwards Compatible #45 - Everything You Need to know about the Nintendo Switch 2

Backwards Compatible

Play Episode Listen Later Apr 4, 2025 56:58


Want a shout out on the show? Shoot us a text and share your thoughts, game suggestions, etc.!Nintendo has finally lifted the curtain on the Switch 2, and Lou and I are diving deep into all the details. From preorder requirements (Nintendo is really making sure you're a real fan this time) to hardware specs, launch titles, and some eyebrow-raising first-party game prices, there's a lot to unpack.We break down the best and worst parts of the Switch 2 reveal, including:

The MinnMax Show
Switch 2 Direct, Donkey Kong Bananza, From Software's Duskbloods

The MinnMax Show

Play Episode Listen Later Apr 3, 2025 127:20


We'll DM you a Steam code for Lorelei and the Laser Eyes if you support MinnMax at the $5 tier before 4/7/25! We'll post on social if we run out of codes. https://www.patreon.com/c/minnmax MinnMax's Ben Hanson, Kelsey Lewin, Janet Garcia, Jacob Geller, and Leo Vader unpack all of their thoughts and emotions on the big Nintendo Direct all about the Nintendo Switch 2. We talk about From Software's reveal of The Duskbloods and how closely it resembles Bloodborne, break down gameplay for Mario Kart World, and go gaga over the new 3D Donkey Kong game. Then we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and submitting a question! https://www.patreon.com/minnmax Watch and share the video version here - https://youtu.be/zqUsDdnxqKM Help support MinnMax's supporters! https://www.iam8bit.com - 10% off with Promo Code: HAPPYBIRTHDAYMRRESETTI https://www.greenchef.com/minnmaxfree - 50% off first box with Promo Code: MINNMAXFREE https://www.meundies.com/minnmax - 20% off with Promo Code: MINNMAX To jump to a particular discussion, check out the timestamps below...  00:00:00 - Intro 00:01:23 - Get a Steam code for Lorelei and the Laser Eyes 00:02:42 - From Software's The Duskbloods 00:11:26 - Nintendo Switch 2 overall thoughts 00:17:59 - Mario Kart World 00:22:42 - How powerful is the Nintendo Switch 2? 00:25:45 - Welcome Tour 00:27:58 - $449 for Switch 2 00:32:04 - GameChat and the camera 00:47:03 - Zelda Notes and Breath of the Wild Switch 2 Edition 00:52:17 - Drag X Drive 00:55:22 - Donkey Kong Bananza 01:01:00 - Kirby Air Riders 01:04:53 - Hades 2, Hollow Knight: Silksong, and 3rd Party Announcements 01:13:42 - Wind Waker and Nintendo GameCube on Nintendo Switch Online 01:17:44 - Metroid Prime 4: Beyond 01:20:07 - Thanking iam8bit - https://www.iam8bit.com 01:23:22 - Pre-Ordering the Nintendo Switch 2 01:29:46 - Community questions 01:25:38 - Get A Load Of This Leo's GALOT - https://www.tumblr.com/beanytuesday/774665526626615296/a-review-of-the-only-bagel-place-in-minneapolis Jacob's GALOT - https://youtu.be/tMCmDZ42uHU?si=To9IHrMtkmZH_tj- Hanson's GALOT - https://physics.stackexchange.com/questions/7868/why-does-the-air-we-blow-exhale-out-from-our-mouths-change-from-hot-to-cold-depe Janet's GALOT - https://breakinggames.com/products/letter-tycoon?srsltid=AfmBOorioziCgZqWAoa8U5WE6Wb39GH7jClHTdpcZDeztJYvv-UaOvhl Kelsey's GALOT - https://www.instagram.com/birdingwithcob/ Community GALOT - https://bsky.app/profile/wario64.bsky.social/post/3llfrk34l7f2o Disclosure - Games discussed on MinnMax content are most often provided for free by the publisher or developer. Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Subscribe to our solo stream channel - MinnMax Stream Archives - YouTube Support us on Patreon - https://www.patreon.com/minnmax Catch up on the best of MinnMax - https://bit.ly/4gAc6eq Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow This podcast is powered by Pinecast.

Workforce Gaming Podcast
The Good, The Bad, and The Switch 2 Reveal - Recapping Switch 2 announcements

Workforce Gaming Podcast

Play Episode Listen Later Apr 3, 2025 44:32


We break down everything in the Nintendo Switch 2 Reveal Direct, and all the slightly less exciting news that followed. Which games stood out to us and what features are we most excited for!Timestamps:Switch 2 Features 0:00Price 11:02Mario Kart World 20:10Welcome Tour 22:00Donkey Kong Bananza 24:12The Duskbloods 27:25Bravely Default: Flying Fairy 30:16Enter The Gungeon 2 31:47Hyrule Warriors: Age of Imprisonment 33:22Hollow Knight Silksong 34:09Gamecube Games (Soul Caliber 2, Wind Waker, F-Zero) 35:21Ports! 37:02Kirby Air Riders 39:38

The Harvest Season
Go Get Some Kids

The Harvest Season

Play Episode Listen Later Apr 2, 2025 57:52


Al and Kev go over the recent news, including everything cottagecore from the Nintendo Switch Timings 00:00:00: Theme Tune 00:00:30: Intro 00:02:43: What Have We Been Up To 00:10:49: Feedback 00:13:18: I Know What You Released Last Month 00:15:50: Game News 00:27:39: New Games 00:27:52: Story Of Seasons: Grand Bazaar 00:34:57: Witchbrook 00:36:58: Tomodschi Life 00:42:14: Tamagotchi Plaza 00:48:31: Outro Links Distant Bloom Console Release Monsterpatch Kickstarter Outbound News Story of Seasons: Grand Bizarre Witchbrook Tomodachi Life: Living the Dream Tamagotchi Plaza Nexus Mods App Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: My name is Kevin. (0:00:38) Al: and we are here today to talk about cottagecore games. (0:00:42) Kev: Woo! A lot of them. (0:00:45) Kev: A lot of games to talk about. (0:00:45) Al: So many cottagecore games. Yes, yes, yes, yes. So, we just had a Nintendo Direct. (0:00:56) Al: By the time you hear this, there will have been another Nintendo Direct, (0:00:58) Kev: Haha sick. Oh my gosh. It’s that close. Oh my gosh. I’m not ready. I’m not ready (0:00:59) Al: But… (0:01:00) Al: We won’t be talking about that one. (0:01:02) Al: Not in this episode. (0:01:04) Al: Yeah, yeah. I think it’s the day of. Yeah, it’s the second. We release on the second, which is when the… (0:01:10) Kev: Yeah (0:01:11) Al: So, yeah. (0:01:14) Al: Let’s see how this goes. But we are… (0:01:16) Kev: So thank you for tuning in when even we’re not caring about this episode (0:01:22) Al: Hey, hey, I care. I care. (0:01:23) Kev: No, that’s not true (0:01:26) Al: So yeah, we’re going to talk about the switch direct this (0:01:30) Al: well, so we have a greenhouse episode where we talk about the switch direct in its whole, (0:01:35) Al: but we skip over the stuff that we’re going to talk about in this episode, (0:01:39) Al: specifically, it’s cartridge core games. (0:01:40) Kev: Because there was stuff for us. (0:01:43) Kev: Episode, entire episodes of the horror season were announced in that direct. (0:01:49) Al: You’re not wrong, I will say. So we’re going to talk about that. We’ve got some other news, (0:01:56) Al: Because people decided to send out other news as well this week. (0:02:00) Al: And that wasn’t just all in the Nintendo Direct. (0:02:03) Al: We’ve also got the roundup of March because it’s a new month now. (0:02:08) Al: Almost. It will be a new month now. (0:02:10) Al: This is one of those weird months where we are recording in a different month (0:02:14) Al: than we’re releasing, and I was like, do I wait till next week? (0:02:16) Al: But I decided, no, let’s do it in this one, because I’m sure nobody will announce (0:02:18) Kev: Sure. (0:02:21) Al: and release their game in the next two days. Right? (0:02:24) Kev: Oh, oh, oh, oh. (0:02:26) Al: We’ll see. (0:02:27) Kev: There’s you. (0:02:28) Kev: There’s you. (0:02:28) Al: We’ll see. (0:02:31) Al: So we’re going to talk about what released last month, in March. (0:02:35) Al: And we’ve got some feedback that we’re going to talk about as well. (0:02:39) Kev: Oh, oh, that’s that’s a genuinely exciting. I didn’t know that I’m excited (0:02:43) Al: But first of all, Kevin, what have you been up to? (0:02:46) Kev: Uh (0:02:48) Kev: Gosh, I can’t believe it’s actually been a week since I recorded and it feels like so much has happened (0:02:54) Kev: I got sick in between then and there it was rough (0:02:54) Al: No, no. (0:02:58) Kev: I don’t know if I thought it was a common cold at first. It might have been something a little last year. That’s (0:03:05) Kev: Yeah, the uncommon cold. That’s correct. Um, I (0:03:09) Kev: was breaking it off. Thankfully, but uh, yeah, that that took me down a few pegs over the week, but uh, I (0:03:16) Kev: When I was able to I squeezed in its usual say so on and so forth, but the big one wonder stop I finished it (0:03:25) Kev: I’m just holding up my thumb. You know one can see it, but I am and and that’s all I’m going to say on that because (0:03:33) Kev: One you people should play it because it’s a good game and two (0:03:37) Kev: Maybe who knows I will talk (0:03:39) Kev: about it somewhere in detail, somewhere, someplace, maybe, I don’t know. (0:03:43) Al: So, obviously, not spoilery, but nothing to change on what you said about it in the last (0:03:49) Kev: nope my nope my that is correct it did not crash and burn did not you know (0:03:49) Al: episode. (0:03:50) Al: You’ve not changed your mind. (0:03:58) Kev: scald my I and games there are games that will do that right the last second (0:04:02) Kev: just just ruin everything nope it stumps up all the way yeah so wonder stuff good (0:04:12) Al: Oh, nothing big, I’ve been continuing on Pokemon GO despite everything, because I still genuinely (0:04:12) Kev: stuff what about you well what’s been going on (0:04:23) Al: enjoy that game, and the new TCG Pocket expansion dropped a couple of days ago, so I’ve been (0:04:26) Kev: Now, you know, that’s fair. (0:04:32) Al: opening some packs, getting some cards, I got a shiny something, was that charming? (0:04:33) Kev: Uh, it’s… (0:04:35) Kev: Oh. (0:04:36) Kev: What? (0:04:38) Kev: Uh. (0:04:39) Kev: Okay. (0:04:40) Kev: Like, I, I, I am… (0:04:42) Kev: …interested in… (0:04:45) Kev: …because, you know, in the standard TCG, a new… (0:04:49) Kev: …set, or expansion, or whatever… (0:04:52) Kev: …usually has… (0:04:55) Kev: …stuff. (0:04:55) Kev: Well, it has. (0:04:56) Kev: Certain expectations or expectations are set. (0:04:59) Kev: Let’s say that right sometimes. (0:05:01) Kev: Yeah. (0:05:01) Kev: I mean, yes, there are cool arts that people can want that and so on and so forth. (0:05:06) Kev: Sometimes to ridiculous scalpery like insane levels of the expectations, but there’s gameplay stuff to lots of times, right? (0:05:17) Kev: Like we’re getting the Team Rocket Pokemon are coming back soon in the TCG and that’s cool or you know, we got styles or whatever. (0:05:25) Kev: I like to, there’s, there’s. (0:05:26) Kev: Oh, okay. There you go. That’s a big one. All right. All right. (0:05:35) Al: No, it is. It is. Yeah. Yeah. Yeah. (0:05:37) Al: So the last the last set included tools, which they hadn’t had before. (0:05:43) Al: Pokemon to and I and also the there’s like Arceus Link. (0:05:52) Al: I don’t know if you know about the Arceus… (0:05:53) Al: Like that was a thing in the physical TCG years ago. (0:05:56) Al: I don’t know if you know what that is. (0:05:56) Kev: Okay, I’m not. I heard whispers of it, but I didn’t look at it. (0:06:01) Al: It’s like abilities that affect Pokemon, (0:06:04) Al: but only if you use– (0:06:05) Al: Arceus, so it’s like if you have Arceus on the field then this happens sort of thing. (0:06:06) Kev: Huh, okay. (0:06:09) Kev: Yeah. (0:06:11) Kev: Oh, that’s a pretty cool idea. Actually, I like that. That’s fun. (0:06:15) Al: It’s very tied to Arceus which obviously limits your deck abilities but– (0:06:19) Kev: Yeah. Yeah. (0:06:21) Al: And then this set there– I mean there’s obviously always cards that have like (0:06:26) Al: new abilities and stuff like that. There’s a different Charizard which– I haven’t looked (0:06:28) Kev: Sure, sure. (0:06:31) Al: into what people are saying but I think looks like a much better Charizard than the previous (0:06:36) Al: one. There is a Giratina that is interesting. Both of those cards are heavily based around (0:06:45) Al: attacks that add energy to them so that then you can use the more powerful attack quicker. (0:06:51) Kev: Hmm, okay (0:06:54) Al: And they did just launch a ranked in pocket as well. So I will not be doing that but that does exist. (0:06:59) Kev: Oh dang pocket pocket going all in all right no longer just the collector app good good for you pocket again (0:07:10) Al: So yeah, yeah, there’s always stuff and then obviously there’s the shinies in the new the new set (0:07:15) Kev: - Yeah. (0:07:17) Al: Which are fun they are they added new missions that get you (0:07:23) Al: You’re able to unlock full decks as well. So you can say like oh I want the Tinkitung on (0:07:28) Kev: Uh-huh. (0:07:29) Al: EX deck and you get all the cards from that which is cool (0:07:32) Kev: Oh, that’s nice. (0:07:33) Al: Yeah (0:07:34) Al: So yeah, yeah, they’re adding stuff (0:07:36) Al: I don’t expect big changes every set because they’ve (0:07:40) Al: basically released a set every month, which is fast. (0:07:44) Kev: That’s that’s a lot. That is a lot. I’m exhausted just hearing that Wow (0:07:49) Al: With with the trading, I am managing to keep up with the (0:07:52) Al: standard cards, obviously not with the secret rares. But yeah, (0:07:56) Kev: prayers and all that, yeah, yeah, sure. (0:07:58) Al: but like with the standard, they call them diamond rarity. I’m (0:08:03) Al: managing to keep up to date with that. So I’m missing two (0:08:06) Al: from the last set and three from the previous set, but I’ll get (0:08:10) Al: to easily if actually put in the effort to look into trading. (0:08:14) Kev: Okay (0:08:15) Al: So that’s not very many. So yeah, I’m just exclusively (0:08:18) Kev: All right, that’s not bad all right (0:08:20) Al: opening the new set just now. (0:08:23) Al: I think that’s everything. I don’t think I’ve been playing (0:08:24) Al: anything. And this is why we’re not talking about Mika this (0:08:26) Al: week. We’ve had a week, but it’s fine. Because we were given (0:08:28) Kev: Yeah, it’s it’s been a week (0:08:35) Al: quite the list of news to talk about. So we didn’t even need to (0:08:37) Kev: Yeah (0:08:39) Al: have an alternate. (0:08:41) Kev: Yeah, yeah, I like (0:08:41) Al: So let’s see how long this takes us. (0:08:45) Kev: So I like how that happened cuz it was like (0:08:48) Kev: Just two days ago something you reached out like hey, I haven’t touched (0:08:53) Kev: Oh, you might we just do news episode. I’m like, that’s great. I have also not touched me good (0:09:00) Al: I was like I really should play the game and then I was like it’s Thursday. I’m not gonna be able to play this enough (0:09:02) Kev: Yeah, but (0:09:07) Kev: Yeah (0:09:08) Al: And it’s not that I don’t want to play the game. It’s just this week has been very busy and very tiring on so many levels (0:09:16) Kev: a lot of levels, I agree, for different reasons for both of us, but somehow, um, law, very (0:09:24) Al: It was Craig, my youngest, he’s really into Astrobot just now and he’s been, he’s really (0:09:29) Al: good at it but he can’t do everything and so there’s a few things he’s been, like he’s done (0:09:34) Al: some of the really hard bosses but there’s like some speed run levels that he’s struggling with (0:09:39) Al: and so he’s been asking me to help him with those ones. But he’s improved so much since he started, (0:09:45) Al: like he’s I think legitimately better than like most adults now, like he’s actually really good, (0:09:50) Kev: Oh, dang! (0:09:51) Al: like he defeated the final boss. (0:09:54) Al: Um, in the game, which is really good. (0:09:54) Kev: Oh, dang! (0:09:56) Kev: Way to go, kid! (0:09:56) Al: Um, I need, the game is now a hundred percent. (0:09:59) Al: He, as I say, he, I’ve done, I did some of that for him, but his save file (0:10:03) Al: is at a hundred percent now, which is wild. (0:10:07) Al: So yeah, but yeah. (0:10:09) Al: So we were sitting down this afternoon after we’d spent the day in Edinburgh. (0:10:13) Al: And he was like, Oh, Daddy, could you help me with this bit? (0:10:16) Al: And I’m like, honestly, Craig, my brain can’t deal with that just now. (0:10:20) Al: Like, it’s just there is too much to deal with in a platform. (0:10:24) Al: platformer that I do not have the energy to focus on that. (0:10:29) Al: So he was like, OK, that’s fine. (0:10:30) Al: I’ll do something else then. (0:10:32) Al: And it wasn’t the problem. (0:10:33) Al: But yeah, it’s just like when your brain can’t even do a 3D platformer, (0:10:37) Al: you know that you’ve had a week. (0:10:40) Kev: Yeah, absolutely (0:10:43) Al: So let’s see how this episode goes. (0:10:45) Al: I hope you’re excited for whatever this is. (0:10:46) Kev: Yeah, oh (0:10:49) Al: Let’s talk about some feedback. (0:10:51) Al: got another Spotify comment, uh, from our, (0:10:53) Kev: Yeah, oh I’m so excited (0:10:54) Al: only Spotify commenter, Jack, but thank you, Jack, for the comment, uh, Jack says, (0:11:01) Al: excellent job on the Grimoire Groves. Um, I think I might try it sometime in the future. (0:11:05) Al: Do you feel the next Coral Island update with children will be a good time to hop back in? (0:11:10) Al: My answer to that is I think it depends. Like if you played the game at 1.0, um, (0:11:16) Al: I think it will be a good time to jump back in. If you played 1.1, probably not. Like I think (0:11:21) Al: Anybody who’s played the game was (0:11:24) Al: 1.0 or before should be probably not now. Until we knew that 1.2 was coming out in the summer, (0:11:32) Al: I would have said just go for it now because 1.1 is such a good update for it. But obviously, if you’re (0:11:39) Al: happy with waiting another couple of months, it’s definitely a good time to jump in. And if you’re (0:11:44) Al: not super interested in multiplayer, I don’t think that other update gives you anything. (0:11:50) Al: so yeah get the get the children go for it (0:11:54) Al: get the children that was weird (0:11:56) Kev: The children (0:11:58) Kev: The children I’d you kids hide your wife (0:11:59) Al: goodness me (0:12:02) Kev: My my opinion is you should wait for the coral island update called fungi store (0:12:08) Al: oh dear (0:12:13) Al: um also has anyone on the team played bookbound on steam? I haven’t heard of anyone saying it, (0:12:19) Al: uh but uh good one to add add to the list it’s a cozy game where you operate (0:12:24) Al: a big store. I was curious about your thoughts if anyone has played it so I yeah interesting (0:12:28) Kev: Yeah, same thing here. (0:12:32) Al: maybe we need to get uh nami on for that episode it’s a big store not a library but (0:12:32) Kev: Oh, that would be fun. (0:12:38) Al: they’re basically the same thing right a big a big store is just capitalist version of a library (0:12:40) Kev: Yeah, it’d be. (0:12:45) Al: right libraries are socialism big stores are capitalism that’s how you understand the difference (0:12:46) Kev: It is, yes. (0:12:50) Kev: There you go. (0:12:54) Al: thank you for your comment jack and this is just a reminder that if you comment on spotify or you (0:12:58) Al: send us feedback from our website we will probably mention you on the podcast because we don’t get (0:13:04) Al: enough to to get it too busy like I mean if we ever get popular then i’m not promising that we’ll (0:13:09) Kev: that’s right (0:13:09) Al: do that for everyone but when we get one every three months i’m gonna mention it on the podcast (0:13:18) Al: uh kevin it’s time for I know what you released last month (0:13:22) Al: I’ve settled on that name. (0:13:24) Kev: Did you decide? (0:13:24) Al: We have quite the list of games that came out in March. (0:13:28) Al: So we’re starting off with Grimoire Groves. (0:13:30) Al: Obviously, we’ve covered that. (0:13:32) Al: That came out in March. (0:13:34) Al: Desktop Cat Cafe came out in March. (0:13:36) Al: That was the Cat Cafe Rusty-like. (0:13:40) Al: I don’t know anyone that’s tried it yet, but… (0:13:40) Kev: all right (0:13:44) Kev: yeah I i don’t either (0:13:46) Al: Believe it or not, Sugardew Island came out in March. (0:13:48) Kev: uh… i’ve heard the rumors that (0:13:50) Al: I was going to say it feels like longer than that, (0:13:54) Al: but that’s because I played it in February, so that’ll be why. (0:13:58) Kev: hmm (0:14:00) Al: Wonderstop came out, obviously. (0:14:02) Kev: died (0:14:02) Al: We had the fantastic episode about that last week. (0:14:04) Al: Good job. (0:14:04) Kev: go one, play it, go, go play it (0:14:08) Al: Mudborne came out. (0:14:08) Al: That’s the Frog Apical. (0:14:10) Kev: good name (0:14:10) Al: Apical, but frogs. (0:14:12) Kev: still great name, little bit (0:14:14) Al: I know somebody who will be playing it. (0:14:18) Al: I don’t think they have started playing it, (0:14:18) Kev: da, ah, ah, ah, ah (0:14:20) Al: but I know someone who will be playing it. (0:14:24) Kev: secrets (0:14:26) Kev: it’s not me (0:14:26) Kev: Hope it’s not me. (0:14:28) Al: Maybe it is, nothing you know who it is anyway, but honeyman sir, early access released as (0:14:29) Kev: It’s news to me if it is. (0:14:37) Al: well, as well as galactic getaway early access, apparently I backed that one on Kickstarter (0:14:43) Al: because I got a key in an email yesterday, which was like, oh, I don’t remember backing (0:14:45) Kev: Hahaha, surprise! (0:14:50) Al: this, but fair enough, I’ve got a game, it’s a little present to me from two years ago. (0:14:58) Al: Technically will be last month by the time this episode comes out, Space Sprouts came (0:15:03) Al: out on the 31st of March. Thankfully they announced it before we recorded the episode (0:15:08) Al: so we could include it. Busy month, biggest month of the year so far. Let’s turn it down (0:15:16) Al: a little bit because that’s too many games. Thanks, please and thank you. Oh, a lot of (0:15:18) Kev: No, Nintendo finally said no. (0:15:26) Al: games. Let’s see how that (0:15:28) Al: continues. But that’s what released last month. Are you (0:15:32) Al: playing any of these other games that you that aren’t (0:15:36) Kev: uh if any of them probably be mud born because I like frogs it’s a good name I don’t know i’ll (0:15:44) Kev: see how it goes though but there it’s not high on my priority list other ways (0:15:48) Al: It’s fair enough. Fair enough. Let’s talk about the game news then. So yeah, we’re going to start (0:15:54) Al: with games that we know about that have announced something new. So first up, Distant Bloom. It’s out (0:16:03) Al: on PlayStation and Switch. So it was already out on Steam, but now it’s out on PlayStation 4, (0:16:04) Kev: There you go go (0:16:09) Al: PlayStation 5 and Switch. So if you were wanting to play it, but you’re waiting for it to be on (0:16:10) Kev: There you go, I (0:16:13) Kev: I I didn’t even remember this game to be honest, but I looked up. It looks fine (0:16:13) Al: console, there you go. (0:16:21) Kev: I’d like yeah (0:16:22) Al: This is the game where you are cleaning a planet, I think, (0:16:28) Al: and you have to save plants. (0:16:28) Kev: Yeah (0:16:31) Kev: I do like that (0:16:34) Kev: I think (0:16:35) Kev: Yeah, I like that kind of terraforming or nature restoration (0:16:40) Kev: Sort of premise more than just your standard farm generally speaking. I think so that is cute. I like (0:16:48) Al: Well, this game came out almost exactly a year ago on Steam, 27th of March last year. (0:16:54) Kev: Wow. (0:16:55) Kev: Why? (0:16:56) Kev: Well, it’s not too bad if I turn around to get your ports out. (0:16:58) Al: Yeah, yeah, not bad. (0:17:01) Al: Next, we have Monster Patch. (0:17:03) Al: The Kickstarter is live and we therefore have a lot more information about Sean (0:17:08) Al: Young’s upcoming Monster Collector game. (0:17:11) Kev: Not just out of the things dang funded of course (0:17:16) Al: Oh, yeah, yeah, yeah, yeah. (0:17:17) Al: It’s currently sitting– (0:17:18) Al: so it’s doing pretty good, doing pretty good. (0:17:22) Kev: Yeah, that’s correct Shocker (0:17:27) Al: I have backed it. (0:17:28) Al: Have you backed it, Kevin? (0:17:29) Kev: Not yet (0:17:30) Al: Are you going to? (0:17:31) Al: Or are you going to wait till it’s out? (0:17:35) Kev: I don’t know how to think about it. Maybe not bad. What do I get for backing? Yeah, I don’t know (0:17:39) Al: A future present. This is the thing. If you think you’ll have more money in the future, (0:17:44) Kev: The future present (0:17:51) Al: don’t back the game, right? Because why would you pay for a game now when you’ll have more money in (0:17:52) Kev: You know, you know. (0:17:57) Al: the future? If you think “I won’t have more money in the future” or “I have enough money to buy it (0:18:03) Al: just now”, back it because it’s fun to get a free game later on. Yeah, there you go. (0:18:10) Al: And you don’t have to worry about it not being funded because you didn’t support it, (0:18:14) Al: because it’s already funded. Assuming 90% of people don’t pull out. Because you can, (0:18:16) Kev: yeah fair I guess (0:18:20) Kev: yeah that would yeah (0:18:21) Al: but they won’t. 2,000 people have backed it so far. Fair. (0:18:24) Kev: i’ll wait i’ll wait to see because I need I want to see more (0:18:29) Kev: about the game I guess like how is (0:18:32) Al: Well there’s another good reason to wait, as well as the Kickstarters only for a Steam key. (0:18:39) Al: He’s not promising it’ll be on Switch, and it’ll be later on. So if you want Switch, (0:18:41) Kev: but yeah yeah probably and and there’s (0:18:45) Al: don’t back it, because that’ll just be a separate thing later on. Which I’m going to guess he will (0:18:51) Al: do it, because Littlewood went to Switch, and you know, people like Switch. (0:18:58) Kev: money when people like things (0:18:59) Al: That too. That too. That too. What I find really fun about this is that he’s doing the thing where (0:19:09) Al: he’s trying to create a save file, because he has both versions of it. So it’s a fun little nod to (0:19:12) Kev: Yeah. (0:19:23) Al: how Pokemon games do that, but without actually the negatives of it. (0:19:26) Kev: yeah bless you um that yeah that like it’s kind of dumb to think about that it wasn’t (0:19:34) Al: Yeah. (0:19:35) Kev: part like but I just never even considered that we had the technology we’re here this is the future (0:19:42) Al: Here’s a secret for you. The actual, the Pokemon games are both versions as well. They just (0:19:43) Kev: but um but that is a very cool thing to do um yeah yeah (0:19:51) Al: have a config in them that says which version is and you can’t change it. Because of course (0:19:54) Kev: Yeah, I forgot about that. You’re totally right. (0:19:56) Kev: That’s super true. (0:20:01) Al: they are. Why would they actually make two different games? It’s the same game. (0:20:02) Kev: Yeah, you’re super right. (0:20:06) Kev: Good stuff. Good times. (0:20:10) Kev: But yeah, very cool, though, that he does that. (0:20:12) Kev: And you can trade with yourself. (0:20:14) Kev: You can become that one penny arcade panel. (0:20:18) Al: Yeah. (0:20:18) Al: Yeah. (0:20:23) Al: I don’t actually know if it has trees. (0:20:28) Kev: I read somewhere you could trade between your save files. (0:20:31) Al: trade Mons and interact with your other save files through trading version (0:20:36) Al: exclusive Mons items and turn decorations player will be players will (0:20:39) Al: be able to 100% their save files in either version there will also be unique (0:20:43) Al: game mechanics that utilize characters from different saves like battling your (0:20:46) Al: character from past playthroughs and that’s cool so it’s try interact with (0:20:51) Al: your other save files that yeah so that means you don’t you can just do it on (0:20:54) Al: one one device as well you don’t even have to have two devices to save which (0:20:56) Kev: Yeah, mhm (0:20:58) Al: which is probably actually simpler than trading between (0:21:02) Al: devices, right? Because he can just modify the saves on this one thing (0:21:02) Kev: Yeah, oh it probably actually is (0:21:10) Al: rather than dealing with that inter-device communication. (0:21:12) Kev: Yeah, yeah, yeah, that’s a very good point. Yeah, it’s shocker. It’s actually easier. (0:21:14) Al: It’s very clever. (0:21:19) Al: It’s quite cool. I like it. I’m looking forward to this. And I think I like the (0:21:25) Al: monster designs. Almost said Pokemon. The monster designs. (0:21:28) Kev: Hahaha, she’s already getting in their crosshairs we go we care (0:21:31) Al: Yeah, you play as Gary. (0:21:37) Kev: Yeah (0:21:40) Kev: You’re playing as as Gary Powell, I believe his name is (0:21:41) Al: The monster designs are fun and unique, but also feel distinct from other monster collecting games. (0:21:54) Kev: Yeah, it’s such, I say this as someone who’s fooled around with trying to design fake mods like it’s so difficult because the bar is so clear and and you know, it’s set. So, you know, how do you stand out but there’s there’s some fun ones. There’s definitely some fun ones in here. (0:22:19) Kev: I like, I like little shark guy. (0:22:22) Kev: That’s a whooper though, that’s still just a whooper. (0:22:24) Kev: I’m sorry. (laughs) (0:22:26) Al: shh. There’s also collecting and crafting and magic, which is, is, oh, I like it. Some (0:22:37) Al: people don’t, but I like collecting and crafting in games. (0:22:40) Kev: Yeah, let’s let’s see how it goes. The animations. It looks good because it’ll very much. It’s fascinating because he got the aesthetic of the, you know, the Game Boy color, Pokemon games, but the animation looks pretty dynamic and fluid and it’s nice. You can move your house and stuff around. (0:23:02) Al: Yes, yes, town building mechanics, like in Littlewood. I haven’t seen anything as to (0:23:08) Al: whether they have terraforming or not, because Littlewood did, but that feels a more complicated (0:23:15) Al: thing to do in a game where you’re like exploring and catching monsters and stuff like that. (0:23:18) Kev: Yeah. (0:23:22) Al: So maybe it won’t have terraforming, but there is at least some level of town customisation. (0:23:27) Kev: yeah the four team battles that’s a fun little thing that’s different and then (0:23:34) Al: Yeah, yeah, yeah, I’m looking forward to this and trying very hard not to buy the physical (0:23:36) Kev: you make carts (0:23:43) Al: edition of both versions because I don’t need it. (0:23:47) Al: I don’t need it. (0:23:48) Kev: Is that, are you sure? (0:23:50) Al: I don’t need it. (0:23:50) Kev: You don’t need it, no, but it’d be nice. (0:23:52) Al: I don’t need it. (0:23:53) Al: All right. (0:23:55) Al: I’m sure we’ll talk about this game much more in the future. (0:23:58) Al: Next we have the most pointless piece of news ever, but I’m going to talk about it anyway. (0:24:02) Al: outbound the campervan game have said that (0:24:04) Al: we’re going to have some news on the 10th of April. (0:24:06) Al: That’s it. We’re done. Great. (0:24:07) Kev: It’s it’s the teaser for two days before the trade the teaser trailer that movies do now (0:24:12) Al: It’s news about news, it’s an announcement of an announcement. (0:24:14) Kev: Yeah (0:24:17) Kev: Yeah, I’m excited. Oh (0:24:18) Al: And it’s not even before the next episode. (0:24:20) Al: We have to wait two episodes to talk about this. (0:24:22) Al: What is this nonsense? (0:24:27) Al: Anyway, will it be a release date? (0:24:30) Al: That’s my guess. (0:24:31) Kev: Probably boy be you better be something good if it’s not (0:24:38) Al: Well, so I don’t think it will actually be the release date, (0:24:40) Al: because the alpha isn’t even out yet, which is coming in April. (0:24:42) Kev: Well, I bet I meant the release date for the alpha (0:24:45) Al: That’s so anticlimactic, if it’s that. Like, I don’t care. Go away. (0:24:49) Al: Come back to me with a finished game. Come on. (0:24:54) Al: We have some release dates from the Nintendo Switch Direct. (0:24:59) Al: Fantasy Life I The Girl Who Steals Time is coming on the 21st of May. (0:25:04) Kev: I’m so excited. My brothers excited fantasy lives. There’s a lot going on here (0:25:11) Kev: Like are you familiar with the original fantasy life at all? (0:25:15) Kev: okay, um (0:25:16) Kev: so the original conception for (0:25:19) Kev: the original fantasy life was a (0:25:22) Kev: single-player (0:25:24) Kev: Non-violent MMO that was like literally the the pitch for it (0:25:30) Kev: um and it uh they didn’t go the non-violent thing in the end they ended the combat (0:25:34) Kev: classes but uh but they did keep the single-player aspect it’s a single-player (0:25:41) Kev: MMO basically with different classes and you can switch between them and you do different (0:25:45) Kev: things and yada yada it’s very gr- and very grindy sort of game like MMOs um uh but uh (0:25:54) Kev: very cute very charming by level five the professor late in the okai watch people (0:25:59) Kev: they’re very good at writing so uh very enjoyable game in my opinion um Calvin (0:26:04) Kev: my brother plays a lot too um so you know we got a lot of mileage into that um and but they’re (0:26:09) Kev: really ramping it up here because we’re going way past the the MMO skeleton um we we we got (0:26:16) Al: Yeah, this is a life seminar, basically. (0:26:18) Kev: basically because you you’re now and there were some aspects of that you could decor your house (0:26:22) Kev: but now we’re terraforming we got the animal crossing terraforming in here which is wild to me (0:26:28) Kev: um I don’t even know how that’s gonna fit in like i’m sure you can (0:26:34) Kev: terraform the whole world it’s probably just like maybe your home plot or something but uh (0:26:39) Al: Yeah, I don’t know. I mean, uh, what’s it called? What was the game? Um, the Dragon (0:26:47) Al: Quest was a Dragon Quest game builders. Yeah. They, you could terraform the whole world (0:26:48) Kev: Builders yeah (0:26:51) Al: there. Couldn’t you possible. (0:26:52) Kev: Yeah, you could oh man, that’d be wild if he could (0:26:56) Kev: Maybe I it’s possible either way fantasy life sick. I’m looking forward to it. It’s coming real soon. May 21st (0:27:04) Al: The Wandering Village is coming to Switch on the 17th of July, so that’s cool. (0:27:10) Al: I still haven’t played this game. (0:27:12) Kev: Yeah, me neither (0:27:14) Kev: Will I now I don’t know maybe (0:27:18) Kev: Well idea you’re playing on a big dinosaur (0:27:21) Al: And Luz Lagoon have announced that their Switch release is coming in the summer of this year. (0:27:28) Kev: to have alloy at home over the summer now (0:27:34) Al: Yeah, so that’s all of the news about games that we already know about. (0:27:39) Al: So we’re now going to talk about new games that we didn’t know about, (0:27:43) Al: and all of these were announced in the Nintendo Direct. So here we go. (0:27:51) Kev: Let’s do this! (0:27:51) Al: Story of Seasons Grand Bazaar. This is a remake of Harvest Moon DS Grand Bazaar. (0:28:02) Al: If you don’t understand why a Harvest Moon game is now called Story of Seasons, (0:28:06) Al: I don’t have time to explain that to you just now. It is how it is, right? Harvest Moon is now Story (0:28:08) Kev: that’s that’s that long and short of it yeah (0:28:12) Al: of Seasons, and Harvest Moon is not Story of Seasons. It wouldn’t be confusing if they just (0:28:19) Al: renamed it. (0:28:21) Al: The confusing thing is that Harvest Moon still exists, that’s what’s confusing about it. (0:28:25) Kev: Yeah, yeah, and the worst part is it works, right? Like the other Harvest Moon series, (0:28:34) Kev: it’s still kicking. They’re still pumping stuff out. (0:28:38) Al: So, this is coming in August, the 27th of August, a little birthday present for me. (0:28:46) Al: I’m excited because, I mean, this is one that I never played and the graphics, I think this (0:28:53) Al: looks gorgeous. (0:28:54) Al: It looks, it’s kind of similar to “Story of Seasons - Pioneers of All the Times” graphics, (0:28:58) Al: but it’s definitely nicer, I think. (0:29:01) Al: Yeah, I like the look of it. (0:29:05) Al: I guess when you get close up to the characters, they look very much like. (0:29:08) Al: I’m not a huge fan of how close up you get in those discussions, but when you’re zoomed out and you’re seeing the world and it looks really fun, I need to figure out what the deal is with the traveling in this game, because it looks like someone has a paraglider. (0:29:28) Kev: it very much looks like the the Korok Lee from Wind Waker that you’re flying around with. (0:29:34) Al: Yeah. (0:29:36) Kev: I don’t know. There is you’ve got your cows so you know all the base is covered. We’ve got the (0:29:38) Al: Looks like there’s a good amount of character customization. (0:29:46) Kev: bazaar thing itself is an interesting mechanic right the the Moneco night market style set your (0:29:53) Kev: stuff and sell your wares. (0:29:56) Al: Yeah, we’ll see. I worry it’ll feel like I’m not on… (0:30:03) Al: Maneko, I quite enjoyed because of how fast paced and how limited it was. (0:30:08) Kev: Uh-huh. (0:30:09) Al: And I think it worked really well. (0:30:12) Al: I’m worried I wouldn’t enjoy it in this one because it feels much more frequent and slower. (0:30:16) Kev: Uh-huh. (0:30:20) Kev: That’s very possible. I understand your concern. (0:30:24) Al: Yeah, this is 100% just a paraglider. He jumps off a cliff and he’s got the paraglider. (0:30:31) Al: Fine, sounds great. Why have we not had that in other three seasons games? (0:30:36) Kev: I mean, I don’t think– has there ever been a need? (0:30:38) Al: What’s this nonsense? (0:30:42) Al: There’s always a need. Trio of Towns did a fun thing where you could jump, (0:30:46) Al: and you could jump up things. I really liked the movement in that game, and then they kind of just (0:30:52) Kev: Hmm (0:30:53) Al: just stop doing that as well. (0:30:54) Kev: That’s wild (0:30:55) Al: Yeah, I would just like, I don’t even care necessarily about it speeding things up. (0:31:01) Al: I just find it fun to be running around and jumping at the same time. (0:31:04) Kev: Yeah, you know that’s very fair. That’s very fair (0:31:05) Al: But it’s just fun to do that. (0:31:09) Al: The blurb for this. (0:31:11) Al: Searching for a peaceful farm life? (0:31:13) Al: A fresh mountain breeze and your own market stall? (0:31:16) Al: Look no further than the friendly community of Zephyr Town. (0:31:18) Al: Here you’ll grow crops and raise animals. (0:31:20) Al: Get to know the locals and sell your wares at the town’s bazaar (0:31:25) Al: to its farmer glory. (0:31:26) Al: Everything is always being restored to its farmer glory in these games. (0:31:29) Kev: always always good girl yeah basically oh that’s story of seasons like it’s it’s (0:31:32) Al: Make Zephyr Town great again. (0:31:42) Kev: you know it’s it’s the standard it’s gonna be good like standard for a reason right like (0:31:50) Al: OK, so it says use windmills to create new products to sell and effortlessly travel (0:31:57) Al: across the town on your glider. (0:31:59) Al: I have a question. Do they not understand (0:32:01) Al: how windmills work and they are implying that the windmills are creating the wind (0:32:05) Al: for you to travel with? I don’t know. (0:32:08) Al: That’s what it sounds like to me. (0:32:09) Kev: Maybe, you know, that’s how it works now. (0:32:11) Al: It feels like it’s a cause and effect (0:32:14) Al: sentence, but that doesn’t make any sense, right? (0:32:16) Al: that use the wind for both of those things but not the wind. (0:32:20) Al: I mean, Tree of Towns was a 3DS game and this was a DS game, so I guess maybe it sounds (0:32:28) Kev: Probably from what you describe. I’m gonna guess yes (0:32:34) Kev: Yeah (0:32:35) Al: like they were continuing that from this to Tree of Towns. (0:32:37) Kev: That’s what I’m thinking (0:32:40) Al: Well, I’m going to buy it, right? (0:32:44) Al: I’m not going to pretend. (0:32:47) Al: The question is, will I buy the… (0:32:56) Kev: The Deluxe Mega Collector’s Rare Edition. (0:33:06) Al: platforms, which retailer, Amazon Boo, is the only retailer, 65 pounds. (0:33:14) Kev: That doesn’t sound that bad. (0:33:15) Al: The standard is 45 pounds, so it’s 20 pounds difference for the limited edition. (0:33:22) Al: The limited edition doesn’t mention what it actually does. (0:33:25) Kev: I was about to ask but wait was that included is in cow does it include a cow plush at all because that’s (0:33:31) Kev: That’s the real money maker (0:33:32) Al: I had this in a link, and I now no longer have it in the link, and I’m really annoyed (0:33:36) Al: about that. Here we go. I’ve got it now. Fantastic. Fantastic. The limited edition copy includes (0:33:46) Al: The Game, a plush Suffolk sheep, so not a cow, but a Suffolk sheep, a poster, a physical (0:33:54) Kev: No, that’s alright. (0:33:57) Al: art book with over 115 pages of cosy art. Why is the art cosy? I don’t know. (0:34:02) Kev: That’s a lot of art. That’s a pretty decent sized art book. (0:34:02) Al: And an original soundtrack CD. The digital deluxe version includes the trunk of transformation (0:34:07) Kev: Not bad overall. (0:34:14) Al: DLC, and the super deluxe digital edition includes a digital art book and soundtrack (0:34:19) Al: app in addition to the items from the deluxe version. And that is the same cost as the (0:34:25) Al: physical limited edition. Will the physical limited edition not come with the DLC? That (0:34:31) Al: That feels weird. (0:34:32) Kev: that’d be wild nope you don’t know nothing (0:34:33) Al: We don’t know anything about that DLC. (0:34:38) Al: Well, I guess we’ll find out in time. (0:34:41) Kev: yeah all right the plush questions answer that’s all I needed though i’m probably not gonna get (0:34:47) Kev: it right it’s like oh yeah or I mean the physical whatever edition will I get the game so yeah maybe (0:34:48) Al: Fair, fair, fair, fair, maybe, maybe. (0:34:55) Kev: I do enjoy story of seasons (0:34:58) Al: Next we have Witchbrooke. (0:35:01) Al: Discover magic and mystery in Witchbrooke, a spellbinding witch life sim (0:35:04) Al: for up to four players. (0:35:06) Al: Start your life as the newest resident of witch in the bustling seaside (0:35:11) Al: city of Mossport. (0:35:12) Al: Make friends, find love and discover a world filled with wonder and charm on (0:35:16) Al: the road to graduation and beyond. (0:35:19) Al: Look, you can, it’s a 2D witch game where you can write a broom. (0:35:22) Al: That’s, do I need to tell you anymore? (0:35:22) Kev: I was about to say finally Cozy Games and Witchcraft at long last! (0:35:29) Al: I don’t really care about the witchcraft part of it. (0:35:31) Al: What I care about is the broom. (0:35:33) Al: I’ve, if I can write a broom in your game, I’m probably going to buy it. (0:35:36) Al: I want to be able to fly. (0:35:39) Al: Just let me fly. (0:35:40) Kev: yeah that’s a pretty good one um I like the graphics they’re going for a (0:35:47) Kev: 2d isometric like pixel gba ds era graphic style I like it um uh well I play it I don’t know (0:35:58) Kev: because I got a slot but but it looks well done very true very (0:36:01) Al: Will I buy it? Probably. Will I play it? (0:36:03) Al: We’ll see. Those are two different questions. (0:36:10) Kev: true um (0:36:12) Al: um yeah no I i I i i’m I think it’s I think it looks great and is getting a lot of buzz online (0:36:17) Kev: yeah no it looks it has all your your staples and all the all the good stuff you want your marriage (0:36:24) Kev: and your your relationships and crafting and things (0:36:30) Al: Apparently, this game was first announced seven years ago, and then they’ve never said anything about it ever again. (0:36:36) Kev: That’s wild I didn’t know that that’s wild (0:36:40) Al: Someone in the YouTube comments says, “7 years of radio silence for it (0:36:44) Al: finally to surface on a Nintendo Direct.” (0:36:48) Kev: and is a silk song of an earlier generation. Yeah, Jack. (0:36:54) Al: Yeah, I really like, I really like the graphics. (0:36:59) Al: Tomodachi Life, not Tamagotchi Life, Tomodachi Life. (0:37:03) Kev: That’s that’s another one (0:37:08) Al: I googled, I started googling Tamagotchi Plaza, which is the the other game we’re about. (0:37:14) Kev: Yeah, and you discovered a whole list of new episodes, let’s talk about that vape sometime. (0:37:16) Al: Hey Google, shut up. (0:37:20) Al: And I, yeah, one of them was Tamagotchi life. (0:37:24) Al: Someone just doesn’t know how to spell Tamagotchi, right? (0:37:27) Al: They heard it and thought it was Tamagotchi life, or just confusing the games. (0:37:33) Al: Anyway. (0:37:34) Al: Tamagotchi life. (0:37:35) Al: No. (0:37:36) Al: Yes, that’s what we’re talking about just now. (0:37:37) Al: Tamagotchi life. (0:37:38) Al: I got confused myself, because I wasn’t sure which one we were talking about. (0:37:42) Al: After over 10 years, Tamagotchi life is back and coming to Nintendo Switch. (0:37:46) Al: So this is like me, Animal Crossing, right? (0:37:50) Kev: of sorts gets a bit more wild than that it’s more like somewhere between Animal (0:37:58) Kev: Crossing and the Sims I would say that’s it’s closer to the sims I think even (0:38:04) Kev: because you don’t actually control a character you’re just watching the the (0:38:10) Kev: drama that ensues when you put all your friends and me’s and oh you not play (0:38:12) Al: Oh, you’re not actually controlling any of these characters. (0:38:17) Kev: Like Tomodachi? (0:38:18) Al: I have not, no, no. (0:38:18) Kev: Life or familiar? (0:38:20) Kev: Okay, yes, no, no you are not controlling the characters or okay to be fair. I’m not played myself (0:38:24) Al: Not directly controlling them. (0:38:26) Kev: Yeah, not directly controlling them (0:38:26) Al: You mean like in the Sims, you like can tell them what. (0:38:30) Kev: Okay, yes, um I to be fair (0:38:32) Kev: I’m not played myself, but I’ve watched my sister and Sami familiar with the the thing and it’s more or less (0:38:37) Kev: Yes, just you have a whole bunch of me’s you’re letting them into (0:38:41) Kev: You letting them loose into the house and watching all the hijinks that ensues as they do things as they if all in love (0:38:50) Kev: Become friends throw (0:38:53) Kev: Sports balls at each other. I don’t know (0:38:56) Kev: It’s a zany game and this one’s turning up the zany up to 11. We got we got giant people (0:39:03) Al: Yes, that was very funny at the end. It’s just like the person running towards the camera and (0:39:08) Al: then they just get bigger and bigger and bigger. You’re like “oh my word, what’s happening here?” (0:39:09) Kev: Bigger, yeah (0:39:14) Al: I legitimately thought this was just like Animal Crossing. I’m now watching a gameplay video (0:39:17) Kev: No, no, no (0:39:20) Al: of Tamadachi Life from the 3DS and I have no idea what’s happening. (0:39:23) Kev: Yeah, that’s that sounds correct. I don’t think you you’re even if you were (0:39:28) Al: Is any of this gameplay or is this just like a film? Are we just watching a really weird (0:39:33) Kev: a little bit maybe a little bit, but it’s (0:39:33) Al: film? Is this like The Sims Cross with WarioWare? Because it feels like some of it’s like minigames. (0:39:40) Kev: Maybe a little bit (0:39:44) Kev: And it’s a little bit some stuff will pop up you never know in the Tomodachi, huh? (0:39:48) Al: What is happening in this game? A pretzel appeared. What will Big Bad Pig do? What is this? (0:39:56) Al: I’m so confused. Yes, now I need to buy this game. (0:39:59) Kev: Well, aren’t you curious that’s (0:40:03) Al: Anyway, it’s coming next year. This is like an actual Nintendo game though, right? This isn’t (0:40:03) Kev: See you got to know what happens with the pretzel (0:40:09) Kev: You (0:40:11) Al: like third party. Nintendo make this. It’s coming in 2026. People are excited. I’m confused. (0:40:11) Kev: Yeah, it is (0:40:14) Kev: Stage on smash (0:40:25) Al: I clearly completely misunderstood what this game was and I am so confused. Okay, look. (0:40:33) Al: We’ll talk about it I’m sure. Why are these characters throwing items at each other? (0:40:35) Kev: ha ha ha ha oh i’m excited oh why why not they might be playing games they might be if you (0:40:44) Kev: think it’s unsure you have to play the game to get your answers it’s the only way to know could be a (0:40:50) Kev: talent competition possibilities are endless yeah toma means friend I think in japanese i’ve heard (0:40:52) Al: Tomodachi means “friends” and Dachi is plural, so it’s “friends”. (0:41:02) Kev: yeah okay that’s fruit so yeah (0:41:06) Kev: put you all your oh man you know what this means we can put all the I other ths hosts (0:41:13) Kev: into one tamodachi life house and watch the drama that will unfold (0:41:18) Al: Oh so you like actually get your “me’s” from other people. (0:41:21) Kev: you can yeah or yeah or I i mean I don’t know how (0:41:22) Al: Oh my word. (0:41:24) Al: “The game follows the day-to-day interactions of “me” characters,” referred to as the Islanders. (0:41:29) Al: “They build relationships, solve problems, and interact with the player.” (0:41:32) Kev: The possibilities are endless. (0:41:34) Al: Oh goodness sake, I hate that I have to buy this game now. (0:41:39) Al: It looks like it’s very tied into StreetPass, so how are they going to replace that? (0:41:44) Kev: I don’t know. That is the big question because obviously, I guess so. I guess so because obviously, (0:41:46) Al: Just internet connection. (0:41:48) Al: And I guess, like, you can connect and share your Miis that way. (0:41:54) Kev: yeah, the 3DS was a lot more suited for me stuff and that sort of connectivity. I don’t know how (0:42:02) Kev: they’re gonna handle it, but we gotta stay tuned. Just wait. We’ll find out. Somebody will do the (0:42:10) Kev: the day again by which I may meet somebody who’ll play. (0:42:14) Al: All right last but not least in the games we have Tamagotchi Plaza not to be confused with (0:42:20) Al: Tamagotchi Life. The fact that they announced both these games on in the same direct is just so mean. (0:42:20) Kev: Yeah, no, it’s great, it’s what I want. (0:42:32) Al: Although I feel like we knew about Tamagotchi Plaza and see I’m doing it again Tamagotchi Plaza. (0:42:34) Kev: Probably, maybe, I don’t know. (0:42:38) Al: I think we knew that this game existed I feel like but not a lot about it. (0:42:44) Al: Let me check. Oh no maybe not no the internet does seem to think it was this was the first (0:42:49) Al: announcement of it. It’s another shop simulator game but with Tamagotchi characters. (0:42:57) Kev: Yeah, that’s all I need. (0:43:00) Kev: I’ve never had a Tamagotchi in my life. (0:43:04) Kev: There’s some dope ones out there. (0:43:07) Kev: The Digimon crossover ones are good. (0:43:07) Al: I yeah yeah I love I love Tamagotchis as well not actually using them but I (0:43:13) Al: like I used to use them as a child but now I just collect some um I have a Pac-Man one (0:43:19) Al: and I have a Gugitama one um (0:43:20) Kev: Ooh, where’s this updated shadow labyrinth? (0:43:26) Al: um but I don’t I don’t think I want to play another shop game (0:43:30) Al: do you have to do the shop but I think so it seems like it’s pretty core (0:43:32) Kev: You do you must (0:43:37) Al: in June 27th of June for the first time in the series an offline two-player mode is now available (0:43:39) Kev: Be excited (0:43:43) Kev: No, why did it know there were other times in the series, okay? Oh (0:43:43) Al: collaborate or compete with other (0:43:49) Al: yes it’s the newest in the Tamagotchi corner shop series (0:43:53) Kev: Okay shows me what I know how much apparently (0:43:58) Al: over a hundred Tamagotchi in total. (0:44:00) Kev: I (0:44:03) Kev: Okay, good. I didn’t I didn’t even consider the number would be an issue, but all right. I just thought it was just like (0:44:08) Al: Well it’s not, because there’s a hundred of them, it’s not an issue. Yeah I don’t think (0:44:13) Al: I’m gonna play this game but I’m excited for those who are excited by it. Oh you can be (0:44:13) Kev: I’m not I (0:44:16) Kev: Mean I I heard Mike gets cheers of joy in the distance is watching the direct. So, you know, oh (0:44:23) Al: a dentist. You can run an afternoon tea shop. Okay so this is when they say shop simulator, (0:44:25) Kev: Hold a hold the phone now or talk (0:44:31) Kev: Oh, that’s cute. (0:44:34) Kev: I thought… (0:44:35) Al: This is just a bunch of minigames. (0:44:37) Kev: Okay, yeah, yeah, you’re… (0:44:38) Al: You’re not actually have to get the stuff and stock the shop. (0:44:41) Al: You just go and like run the shop. (0:44:41) Kev: It’s not Grand… (0:44:43) Kev: It’s not… (0:44:44) Kev: It’s not Tamagotchi Grand Bazaar. (0:44:46) Kev: You can… (0:44:46) Al: Well, now I’m interested. (0:44:47) Kev: Live your dreams. (0:44:49) Al: Make the tone vibrant and full of life. (0:44:51) Kev: Restore it to its former glory! (0:44:54) Kev: Now we’re talking! (0:44:58) Al: Probably still not going to play it, but. (0:45:00) Kev: I probably will not either. (0:45:01) Al: More more interested in it now than I. (0:45:03) Kev: Unless they get those crossovers like the Godzilla and the Digimians. (0:45:06) Al: Look, look. (0:45:08) Al: Luke, Luke, Luke. If Gudetama’s in it, then yes. I will play it. (0:45:11) Kev: Nah, see, that’s what I’m talking about. (0:45:15) Al: We need our Sanrio characters. Oh wait, that’s just… (0:45:16) Kev: Dope. (0:45:17) Kev: Yeah. (0:45:20) Kev: Panda to our brand. (0:45:21) Al: That’s just Hello Kitty Island adventure then. (0:45:27) Al: Oh goodness, we’re nearly there. We’re nearly done with the news (0:45:31) Al: and the episode, but we have one more thing to talk about. (0:45:35) Al: Kevin. Nexus Mods. (0:45:38) Al: A website for mods for games. (0:45:42) Kev: They are unleashing the dogs of war. (0:45:44) Al: They have and they’ve finally announced their open source cross-platform Nexus Mods app, (0:45:51) Al: which includes support for Stardew Valley. Now this is exciting because this is a very easy way (0:45:59) Al: to add mods to games compared to how you previously had to add mods to games. It is (0:46:06) Al: is an app that shows you (0:46:08) Al: what games you can add mods to, and it allows you to search for mods and add them with (0:46:12) Al: the click of a button, which is excellent. Do you know what’s even more excellent about (0:46:15) Kev: Yeah, what is tell me (0:46:16) Al: it? It has support for Linux, including the Steam Deck, which has been even harder to (0:46:21) Kev: Oh (0:46:23) Al: do mods on because they didn’t really have any apps to help with the process before now. (0:46:28) Kev: Oh, that is exciting. (0:46:30) Al: So there you go. That’s exciting. So it has support for Stardew Valley as of now, which (0:46:38) Al: listeners of this podcast will be interested in that. They’re also working on support for (0:46:43) Al: Cyberpunk 2077, Baldur’s Gate 3, and Mount & Blade 2 Bannerlord. I’ve never heard of that game. (0:46:50) Kev: Okay, I don’t know what those are (0:46:52) Kev: Where’s the harvest season host as the start of NPC mod? Where’s that mod? (0:46:58) Al: Well, someone just needs to make the mod then. Nexus mods don’t actually make the mods, t

A for No, B for Yes - The Legend of Zelda Game Club Podcast
A4NB4Y 086 - Ascension to MacGuffinhood

A for No, B for Yes - The Legend of Zelda Game Club Podcast

Play Episode Listen Later Mar 31, 2025 96:04


This season we are joined by the one and only Luigi's Apartment to discuss the Wind Waker! Come and hear our discussions on this Epic introduction to the first journey of toon link!

Legendary Adventures - A Legend of Zelda Podcast

Season 9 Episode 12   This week I'm going to talk about the changes between The Wind Waker, and The Wind Waker HD. I've covered some of these through the season – but I'm hoping to provide a conscience, and fuller rundown of the differences between the two versions of the game here – including talking about some things I didn't get to in the main season proper; and providing some of my opinions on these changes.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources:  https://iwataasks.nintendo.com/interviews/wiiu/wind-waker/0/0/ https://web.archive.org/web/20140702055518/http://multiplayerblog.mtv.com/2013/09/12/eiji-aonuma-explains-what-makes-wind-waker-different-from-than-any-other-zelda-game/         3. Wind Waker HD: Remaking a Classic | VG247

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Second Quest Changes

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Mar 19, 2025 13:59


Season 9 Episode 11   This week I'm going to take a closer look at the second quest for the Wind Waker. I've covered some of the differences between the first and second quest throughout the season, but here I'll provide details on some of the differences in compressed form and I'll touch on some things I didn't cover in the season proper.   Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources:    1. https://goodblood.games/wind-waker-interview 2. https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/ 

A for No, B for Yes - The Legend of Zelda Game Club Podcast
A4NB4Y SP07 - Animal Treasure Island

A for No, B for Yes - The Legend of Zelda Game Club Podcast

Play Episode Listen Later Mar 17, 2025 99:12


This Episode we uncover some similarities between the 1971 Toei Animation Movie 'Animal Treasure Island' and the game it partially inspired 'The Legend of Zelda: The Wind Waker.'We then go over our current LoZ rankings only including games we've covered on the Podcast so far.Shoutout to The Legendary Adventures Podcast:The Development of the Wind WakerSome Notes:Animal Treasure Island is no longer available on Archive.org, it appears to have been in violation of the site policies (at the time of writing this there is a Japanese Audio only version still posted, but is also likely to be removed). The only normal way to watch it now is by purchasing a physical copy as far as we can tell.Also, Miko is not a character in The Wind Waker, the correct name is Niko.

The Harvest Season
Nonogram Jokes

The Harvest Season

Play Episode Listen Later Mar 12, 2025 66:33


Al and Kev talk about Piczel Cross: Rune Factory Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:23: What Have We Been Up To 00:23:29: Game News 00:32:12: New Games 00:38:58: Piczel Cross: Rune Factory 01:01:33: Outr Links Desktop Cat Cafe One Lonely Outpost Console Release Sprout Valley “Friends Forever” DLC Everholm 1.1.0 Update Farlands 0.4 Update Mika and the Witch’s Mountain “Into the Mount Gaun” Update Wholesome Direct Announcement Monsterpatch Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello, farmers, and welcome to another episode of the harvest season. My name is Al, (0:00:36) Kev: And my name is Kevin, and I’m, or so I’m told. (0:00:38) Al: and we’re here today to talk about how tired we are, and also Cottagecore Games. (0:00:44) Kev: Oh, gosh, yes. (0:00:46) Kev: Oh, whoa, hey, that, that’s the correct one. (0:00:55) Kev: That’s how my brain feels right now. (0:00:55) Al: That’s all of the enthusiasm you get from this episode, though. (0:01:00) Al: Right. This episode, we’re going to talk about Pixel Cross Rune Factory, the new Pixel Cross game. (0:01:06) Kev: by the not to pick across people yeah (0:01:11) Al: Yeah. Yeah. Pixel Cross by someone else. Before that, we obviously have the news. (0:01:19) Al: Look at a chunk of news. So we’re going to talk about that. But first of all, Kevin, (0:01:25) Al: what have you been up to? (0:01:26) Kev: Oh gosh. So, not a lot in terms of games and all that. Why, you ask? Because I went on a (0:01:36) Kev: work trip this week. I just got back this morning, a couple hours ago, when we start this recording. (0:01:47) Kev: So, I went to sunny San Diego, California. My first time back to my home state in almost 25 years. (0:01:57) Kev: I’m not from San Diego. I’m a little farther north. It’s my hometown area. But, (0:02:04) Kev: yeah, I went to San Diego a few times because SeaWorld was there. But not too many memories (0:02:09) Kev: other than SeaWorld. But the trip itself was fine. The work stuff was work stuff, whatever. (0:02:21) Kev: But just yesterday, I got basically an extra day. I’m gonna spend a (0:02:26) Kev: little time to run around San Diego. I went down to the beach, this place called La Jolla Cove. (0:02:35) Kev: There are sea lions, there are rocky cliffs. You can wade in the water in the beach. It is (0:02:43) Kev: all the hallmarks from my childhood because I lived by the coast. Farther north, like I said, (0:02:48) Kev: but almost the same thing. Many seals and sea lions. Very, very enjoyable. The weather was nice. (0:02:55) Kev: That was a great time. (0:02:56) Kev: So, yeah, that was fun. (0:02:58) Kev: What wasn’t fun was the kind of the bookends, the start and the beginning of this. (0:03:06) Kev: So, as I was leaving, I was bringing my own personal laptop because, you know, I might need it for something or wanted to do stuff with it. (0:03:16) Kev: And then I soon discovered that it wasn’t charging. (0:03:22) Kev: At first I thought I was the charger, that wasn’t working, then I thought it was the (0:03:26) Kev: port, but it wasn’t charging with another, the original charger which is a different (0:03:31) Kev: kind of port. (0:03:34) Kev: Long story short, I think my personal computer is dead. (0:03:37) Al: Oh, no. (0:03:40) Kev: So I have to get that repaired, I don’t know if it’s a battery thing or whatever, but I (0:03:45) Kev: would like that fixed because I have things on there including my other audacity and recordings, (0:03:52) Kev: that’s my usual recording computer. (0:03:57) Kev: Next, and also that explains the chromium audio quality coming from me today because I have (0:04:04) Kev: my microphone, but it’s a USB-A connector and the computer I’m using right now is only (0:04:12) Kev: USB-C ports because of the brilliant design of course I guess, and I don’t have a dongle (0:04:18) Kev: or adapter or whatever, so I’m just using standard laptop recording. (0:04:24) Kev: So yeah, sorry about that. (0:04:26) Kev: Folks. So that happened. That was not fun. I’m gonna address that. So the trip back, that was, that was something because the plane left or it was a, I had one layover in Los Angeles. (0:04:48) Kev: So my first flight left like at 6 p.m. San Diego time and it was only not even a full house. (0:04:57) Kev: I had a half hour to get to Los Angeles. So I was there by 7 p.m. or whatever, let’s just say, but then my, the other flight left at 11 p.m. So I was in the airport doing not much of anything for four hours. (0:05:10) Al: Yeah, always fun. (0:05:15) Kev: The fun part is, so we left at 11 p.m., right? And I’m traveling west to east so the time jumps gets weird and we had daylight savings time. (0:05:27) Al: Oh, just to make even more confusing. (0:05:27) Kev: So, yup. So my flight left at like 11 p.m. I arrived today at 7 a.m. but it was only a four hour flight. So you do the math. (0:05:42) Al: Well, I don’t I don’t think I want to do the maths on that, to be honest. (0:05:43) Kev: I, I, I’m, I think literally, yeah, yeah, yeah, literally. (0:05:47) Al: It was it was bad enough. It was bad enough trying to figure out what time it would be (0:05:51) Al: for you today when we’re recording it. What is normal time for me? (0:05:56) Kev: I lost, like the flight was half the time of the time change. Like it’s bad. I almost left four hours, but I landed eight hours later. (0:06:07) Kev: So I’m, it’s, I’m tired, my feet in pain from walking and all that. I’m kind of all beat up. So yeah, not a lot of games because of that. (0:06:19) Kev: I got in a game of Snap here or there, but not, not that much, you know, but what I did get to see on the way, on the flight too. (0:06:26) Kev: I got to watch a couple movies because it’s a longish flight (0:06:32) Kev: The first one was John wick chapter 4 (0:06:35) Kev: Have you watched the John wick movies? (0:06:37) Al: I have, yes, yes I have. I didn’t watch them for a long time because I was like, “Ugh, (0:06:38) Kev: Okay, um, so (0:06:43) Al: just another action film.” And then I watched the first one and was like, “Oh no, this (0:06:44) Kev: Yeah (0:06:47) Al: is, this is not just, this is like, I don’t, I don’t know why nobody told me before I watched (0:06:47) Kev: Yeah (0:06:53) Al: them that they were satire. Like, they’re fantastic, they’re so good.” (0:06:55) Kev: Yeah, oh, yeah, they’re incredible, right? (0:07:01) Kev: So, yeah, a big fan of the WIC series. (0:07:05) Kev: The fourth one, I think, is the weakest entry in the whole thing. (0:07:10) Kev: I feel like so obviously they’re just thinly veiled excuses for, you know, (0:07:17) Kev: gun cottas and choreography and stuff, right? (0:07:21) Kev: Like, I get that. (0:07:22) Kev: but even even by (0:07:25) Kev: those standards like I don’t know the plot here just wasn’t wasn’t doing it (0:07:29) Kev: for me right like John’s motivations didn’t line up like he was supposed to (0:07:35) Kev: go out and and kill the the 12 members of the table or whatever he killed only (0:07:40) Kev: the one guy I don’t know but anyways the the action was good of course I feel (0:07:48) Kev: like the most ridiculous of the the series which is you know a lot but cuz (0:07:53) Kev: We I don’t know why we have guns (0:07:55) Kev: Japanese bows and arrows and samurai swords, but we do because it’s cool. I guess but (0:08:02) Kev: But yeah, I don’t know. It just feels like (0:08:06) Kev: Even by John Wick’s changes. There are a few places that just kind of went a little over the top (0:08:11) Kev: Or maybe it’s just a little fatigue from seeing the other three entries or whatever. I don’t know (0:08:17) Kev: But I mean overall it was good. I’m not I’m not trying to berate it too much just probably my least favorite of the (0:08:24) Kev: The entire series (0:08:25) Kev: And hey, it’s Keanu, right? Like I was happy to see that and I love his his, you know, his his trademark (0:08:33) Kev: Yeah, that he does in every movie like 50% of his lines are just that yeah (0:08:41) Kev: Good old good old Keanu (0:08:45) Kev: Let’s see the other one I watched was A Quiet Place day one (0:08:49) Al: Hmm. (0:08:50) Kev: So I have not seen either of the other quiet place movies. I didn’t know a third one (0:08:55) Kev: came out but I saw it in my life so I was like sure why not. Have you seen quiet place either? (0:09:00) Al: - Yeah, I’ve seen them all, yeah. (0:09:04) Al: Which, I’m just noticing how funny this is (laughs) (0:09:09) Al: because we were having a chat on one of the slacks (0:09:13) Al: about someone claiming that I just watch everything (0:09:16) Al: and then the two series that you’re talking about, (0:09:16) Kev: Yeah, that’ll bring up. Yeah, yeah (0:09:18) Al: I’ve watched both of them, but anyway. (0:09:24) Al: The, I do, I don’t think it’s actually a bad place (0:09:30) Kev: Well, from what I understand, they’re not like, all the stories aren’t directly connected, (0:09:31) Al: to enter the series. (0:09:40) Kev: right? (0:09:40) Al: The first two films are, the second film is very much a direct sequel of the first one but day one is very much a prequel, not connecting directly to individual people, but the concept, yeah, so if you understand the concept of it, then yeah, but… (0:09:41) Kev: They’re different. (0:09:43) Kev: They are? (0:09:44) Kev: Oh gosh, that doesn’t, oh, nevermind then. (0:09:52) Kev: Okay. (0:09:53) Kev: Right. (0:09:54) Kev: Mhm. (0:09:55) Kev: Okay. (0:09:56) Kev: Sure. (0:09:57) Kev: Sure. (0:09:58) Kev: Sure. (0:09:59) Kev: Sure. (0:10:01) Kev: Yeah. (0:10:02) Kev: I do. (0:10:03) Kev: Yeah. (0:10:04) Kev: Yeah. (0:10:05) Kev: And then, you know, it’s not a terribly hard concept. (0:10:06) Kev: So, yeah. (0:10:07) Kev: Yeah. (0:10:08) Kev: I was familiar with that. (0:10:09) Kev: So, um, I don’t know, like, obviously I can’t compare it to the first two, I haven’t seen (0:10:12) Kev: them, but they, this one felt like a little, they were forcing it a little too much, right? (0:10:21) Kev: Like we, we, we’ve already got a cancer patient, right? (0:10:24) Kev: So, you know, they’re already trying to tug at the, the heartstrings or whatever. (0:10:29) Kev: and then you have a dank. (0:10:30) Kev: In this movie it looks like my cat, which caused my anxiety to spike so much, because the cat in that movie looks a lot like my cat, or one of my cats. (0:10:41) Kev: And of course what they can do, they’re going to keep putting it in danger. (0:10:48) Kev: But yeah, a lot of it was very heavy handed in how it was trying to raise the stakes. (0:11:02) Kev: But overall, not a bad film. (0:11:05) Kev: Yeah, I think there are a few moments where it’s a little questionable, like I don’t know why this character did this or whatever, but overall pretty fine. (0:11:19) Kev: Yeah, I don’t have much else to say, I liked it overall though. (0:11:26) Kev: Um, but that’s what I’ve got going on for me. What about you? What’s going on? (0:11:32) Al: Yeah, I’ve also not done a huge amount of gaming. This week has been busy, busy. Obviously (0:11:37) Al: I’ve been playing Pixel Cross Rune Factory for the episode. And I did a bit of raids (0:11:40) Kev: I did too. Great. Shadow Legend. Oh. [laughs] (0:11:45) Al: in Scarlet and Violet this weekend. And obviously I’m continuing on Pokemon Go every day. Yeah, (0:11:56) Al: that’s probably about it games-wise. I did watch the first two episodes of the new Daredevil (0:12:01) Al: Born Again series. (0:12:02) Kev: due to how are they do tell me (0:12:03) Al: There’s that I very much enjoyed the right word. (0:12:09) Al: I very much thought I thought there were I thought they were good. (0:12:12) Kev: I thought they were shows (0:12:13) Al: There was a couple of no, no, no, it’s more a case of I can’t say much (0:12:18) Al: without spoiling it, but there’s this stuff that happens that doesn’t make me (0:12:22) Al: happy, but it’s not meant to make me happy, right? (0:12:25) Kev: okay so mission accomplished that’s not necessarily a bad thing (0:12:27) Al: Yeah, I’m feeling what they want me to feel. (0:12:30) Al: it. Yeah, it’s (0:12:31) Kev: I don’t like the feeling. (0:12:32) Al: the. (0:12:35) Kev: OK. (0:12:36) Kev: What is the plot? (0:12:38) Kev: Because I don’t know any– (0:12:39) Kev: I haven’t heard anything about the specifics. (0:12:42) Al: Have you seen the the Netflix series? (0:12:42) Kev: What is– I have not, but I know enough about it, I think. (0:12:47) Al: I mean, the overall idea of the series is this is the Fisk is Mayor one, so, which they’ve (0:12:58) Kev: » Okay. Sure. (0:13:00) Al: done in comics before, I’m sure I know I’ve kind of seen some things about it, but that’s (0:13:05) Al: the kind of overall something happens at the beginning of the first episode that leads (0:13:10) Al: to Daredevil stopping. (0:13:12) Al: being Daredevil, and then Fist becomes Mayor, and now we’re a little bit further on, and (0:13:18) Al: now Matt wants to be Daredevil again, or doesn’t want to be Daredevil again. (0:13:22) Al: But you know what I mean? (0:13:23) Al: Like, it’s forced into being Daredevil again because of things that happen. (0:13:23) Kev: yeah yeah okay uh okay then you know that’s fine I guess but okay well fisk is mayor okay that that’s (0:13:29) Al: It’s hard to say much without spoiling the episodes, right? (0:13:36) Kev: the elevator picture I was looking for um okay here’s a question where does this fit into the (0:13:42) Kev: timeline like with she-ho because that’s the one i’m actually seeing with the good old man in any (0:13:46) Al: Yeah, it’s a good question. They don’t directly tie it in, but I think as far as I can tell (0:13:55) Al: it’s She-Hulk and then a little while later Echo happens and then a little while later (0:14:01) Al: this happens. They directly reference Echo happening in the past. Yeah, they don’t directly (0:14:02) Kev: Okay. Okay. (0:14:13) Al: reference the racist. (0:14:16) Al: that’s, I think it’s happened in the past, but not sure. Like just in terms of like (0:14:20) Kev: Okay (0:14:23) Al: just general MCU continuity, right? (0:14:25) Kev: Mm-hmm, um, okay that that’s interesting because I haven’t seen echo (0:14:32) Al: Echos, well, okay, I really enjoyed Echos. I thought it was very good. Yeah. (0:14:35) Kev: Okay (0:14:38) Kev: Okay, I mean no no like I believe it just I’m thinking just like cuz you know (0:14:43) Kev: obviously I feel like there’s a lot of important context because you know with the (0:14:48) Kev: the end of Hawkeye you get some kingpin and (0:14:50) Kev: then you got Echo and She-Hulk, so I’m just, yup, yeah he is and that’s fine cause it’s (0:14:51) Al: Yeah. Yeah. Yeah, he’s he’s popping up in a lot of things, (0:14:56) Al: isn’t he? (0:14:59) Kev: a great portrayal, but you know just context wise like how do I, I missed a few chapters (0:15:04) Al: I would watch Echo, I think it’s worth watching Echo. Not necessarily for Daredevil, (0:15:05) Kev: in how we got here. (0:15:10) Kev: I watch Hawkeye, yes. (0:15:16) Al: I don’t think it really does a huge amount for Daredevil, but it does for Fisk. I think (0:15:18) Kev: Yeah (0:15:21) Kev: Okay (0:15:22) Al: it’s important for Fisk’s story. (0:15:24) Kev: Okay, okay, that makes sense is Kate Bishop in it Kate Bishop in any of this oh (0:15:30) Al: has not been yet. I also like Kate Bishop. Yeah, there were some rumours that her stepdad, (0:15:32) Kev: But I like Kate Bishop specific (0:15:36) Kev: Specifically this one. What’s her name Haley Seinfeld? Yes (0:15:44) Al: what’s his name? I can’t remember his name. Yeah, there were some rumours that he’s going to appear (0:15:46) Kev: Oh the the sword guy (0:15:48) Kev: Oh (0:15:51) Al: in this series. But we’ll see. (0:15:52) Kev: Okay, uh-huh that’d be interesting I don’t remember his name is he supposed to be a sword master I don’t know whatever um (0:16:00) Al: I think he’s kind of loosely based on that idea, but he’s not actually. He’s just a bozo. (0:16:04) Kev: Yeah, yeah (0:16:06) Kev: Yeah, that’s that’s the feeling I get (0:16:10) Kev: Well, you know, you know, I don’t even need Kate Bishop specific. I just want more Haley Seinfeld in my life (0:16:16) Al: Well, well, yeah, there is that. Yeah, I would be surprised if we don’t get her in the next (0:16:18) Kev: There is that (0:16:23) Al: two years in something. I guess, is that cheating? Because in two years, we’ve got secret wars, (0:16:25) Kev: I mean, yeah. Well, you know what? (0:16:30) Al: and if we don’t get anybody, if someone doesn’t appear in secret wars, (0:16:34) Al: they’re basically dead, right? Like, they’re not going to be in anything again. (0:16:36) Kev: I was look I was I was about to say with at the current state of the mcu (0:16:42) Kev: it’s a kind of a 50/50 on that question for almost anyone (0:16:46) Al: I don’t think, I don’t think Kate Bishop was badly received at all. Like, there are some characters (0:16:56) Kev: yeah (0:16:57) Al: that I could see them just, like, I would be really sad if she helped never appears again, (0:17:01) Al: but I would understand based on, you know, the internet. But I didn’t see anything about that with (0:17:02) Kev: yes (0:17:06) Kev: yeah (0:17:09) Kev: yeah yeah no i’m here’s the thing like my point is it feel like in such a (0:17:15) Kev: directionless disarray I don’t even think that’s a factor like what (0:17:18) Al: Well, I think I think they’re at the point now where they’re just wrapping up the stories (0:17:27) Al: that they weren’t sure about. And I think they probably have good ideas for what they want to do, (0:17:33) Al: but they need to wrap up what they were doing before they can do that, if that makes sense. (0:17:37) Al: Like it feels like we’re kind of almost like falling towards secret wars because they want (0:17:42) Al: to get it over and done with and then reset into something that they can do the stories (0:17:44) Kev: Yes (0:17:48) Al: they want to. The classic comic book way, right? (0:17:48) Kev: Yeah, yeah, yeah (0:17:53) Kev: Yep, yep, throw away everything cuz we’re not sure anymore is just do the new thing I guess (0:17:59) Al: Yeah, we would like to do our film that lets us have Pedro Pascal (0:18:04) Al: alongside Robert Downey Jr. Please and thank you, move along. (0:18:07) Kev: Yeah, you know, that’s yeah. Ooh, you know, that’s that might be a fair trade-off (0:18:14) Kev: You don’t you won’t get what’s his name? Oh gosh One Direction guy Wow (0:18:20) Al: Oh yeah, Harry Styles, Star Fox. (0:18:23) Kev: Yeah, you’re not I promise you we’re not getting Harry Styles anymore, but we’ll get Pedro Pascal that’s that’s a fair trade-off. Oh (0:18:32) Al: Yeah. Look, the one that boggles my mind that they’ve not brought back is Shang-Chi. (0:18:33) Kev: Oh, man (0:18:38) Al: Why has he not reappeared anywhere? Bizarre. Bizarre to me. Like, that was such a well-received film. (0:18:42) Kev: Yeah (0:18:49) Kev: It was yeah, I mean it but really I mean (0:18:54) Kev: Everything post infinity war like not not not by individual like, you know, obviously there’s been great and highs and lows (0:19:02) Kev: but just like the entire (0:19:04) Kev: idea of their continuity and (0:19:08) Kev: Connectedness has been an absolute mess a train wreck. So I don’t know (0:19:12) Al: It’s really interesting if you look back on release dates. So we had a whole Iron Man trilogy (0:19:13) Kev: You (0:19:15) Kev: Mm-hmm. Yeah (0:19:21) Kev: Yes, right (0:19:21) Al: in five years, 2008 to 2013. It has been nearly four years since Shang-Chi came out. (0:19:25) Kev: Yeah (0:19:29) Kev: Oh sick (0:19:32) Al: So in the time that it has been since Shang-Chi, Iron Man was nearly at its third film. (0:19:40) Kev: Crazy. (0:19:40) Al: Thor had a full trilogy and. (0:19:42) Al: In six years, Captain America had a full trilogy in five years. (0:19:50) Al: Like it’s just, it’s fascinating how slow they are at getting sequels out now. (0:19:50) Kev: Oh, yeah, one of my favorite benchmarks of any time comparison is the US Confederacy, (0:20:02) Al: Yeah. Yeah. Yeah. Two thousand, yeah. Fun. Fun times. Anyway, uh, I’ve also been watching (0:20:03) Kev: right? (0:20:05) Kev: And we have now a full Confederacy between Shang-Chi appearances. (0:20:13) Kev: Oh, yeah. (0:20:22) Al: Avatar the Last Airbender, so that’s the thing I’m watching through just now. So I have just (0:20:24) Kev: Oh yeah, I forgot about that. (0:20:27) Kev: Mm. (0:20:28) Al: finished season one and I am enjoying it very much so. (0:20:32) Al: Particularly there was a fun, so when they get to the North (0:20:36) Al: Pole, there’s a very fun, Katara has a very fun fight with (0:20:36) Kev: Yep. (0:20:42) Kev: Yep. (0:20:42) Al: someone. I don’t want to say too much, just in case anyone else (0:20:44) Al: is wanting to watch them. It doesn’t want to get spoiled. (0:20:46) Al: That fight is an incredible fight. I love all the different (0:20:50) Al: ideas that they have for that fight. So yeah. (0:20:53) Kev: oh well buckle up buckaroo because one thing they did excellent throughout the entire show (0:21:01) Kev: up to the very end is the choreography um well the fight choreography and direction um it’s all (0:21:09) Kev: stellar um but you know because all the the different earthbending styles are based off real (0:21:15) Kev: life martial arts and whatnot and so they you know they they translate that well but then of (0:21:20) Kev: And of course you have elemental superpowers. (0:21:23) Kev: They translate, they do fun stuff with that sometimes. (0:21:25) Kev: Um… (0:21:27) Kev: But, uh… (0:21:28) Kev: Oh, I am very excited for you. (0:21:31) Kev: Uh, like, y-you’ve seen how good season 1 is. (0:21:34) Al: Yeah, and people well people keep saying it’s the worst season, and I’m like this is the worst my word (0:21:35) Kev: What if I told you… (0:21:38) Kev: Yeah! (0:21:38) Kev: YEAH! (0:21:39) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:40) Kev: YEAH! (0:21:41) Al: I’m looking forward to what comes next (0:21:41) Kev: YEAH! (0:21:41) Kev: YEAH! (0:21:43) Kev: Yeah, exactly what I was about to say, yeah, I’m glad you’re enjoying it. (0:21:45) Kev: You haven’t seen anything yet, you’ve seen garbage. (0:21:48) Kev: It’s… it’s so good. (0:21:49) Al: The humour in it is very good. It’s stupid for humour, but the comedic timing is what (0:21:50) Kev: Um… (0:21:53) Kev: It’s great. (0:21:56) Kev: Yeah. (0:21:57) Kev: Yeah. (0:22:00) Al: gets it, right? There’s a bit where Katara is pretending to be an earthbender, right? (0:22:00) Kev: Yeah. (0:22:01) Kev: Yeah, it- (0:22:06) Kev: Yeah. (0:22:06) Al: And they do this weird thing where Aang is blowing air through a hole in the ground to (0:22:11) Kev: Yeah. (0:22:13) Al: levitate a rock, and Katara is pretending to do that. (0:22:13) Kev: Yeah. (0:22:14) Kev: Yeah. (0:22:19) Al: The guys look over and they’re like, “Oh, that lemur’s earthbending!” It’s just such (0:22:24) Kev: Yeah, yeah, yeah, yeah, absolutely, you’re right, they are they’re killer with their (0:22:25) Al: a stupid moment, but because of the tension, and they build it up, and the timing, and (0:22:31) Al: that stupid moment is just so funny. (0:22:37) Kev: comedic timing, like in general, because it’s, it’s, it’s wild, because it’s such a serious, (0:22:44) Kev: like, show, right, like, both in terms of the overall plot, and they, they treat that, (0:22:49) Kev: the tone gets very heavy at times, but they still managed to pull off. (0:22:54) Kev: And I think part of it is because they’re stupid 12 year olds, you know, so they’re gonna do dumb stuff. (0:23:00) Al: » Yeah. (0:23:02) Kev: But yeah, oh man, I can’t hurry up and finish it so I can talk to you about my favorite episodes, the dragon dance. (0:23:04) Al: » Yeah. (0:23:10) Al: It will only be another few weeks. (0:23:12) Al: I’ve got these done in three weeks. (0:23:14) Kev: Alright. (0:23:14) Al: So we’ll be done soon. (0:23:16) Kev: Tell me you get to boo me. (0:23:20) Al: Yeah, I think that’s everything. (0:23:22) Al: So that’s what we’ve been up to. (0:23:22) Al: My word. (0:23:24) Al: I thought this was going to be a short episode. (0:23:24) Al: We’re 25 minutes in. (0:23:26) Kev: I’m on- I’m on this show, you know that won’t happen. (0:23:31) Al: - Let’s get through this news. (0:23:32) Al: So first off, desktop cat cafe is out now. (0:23:35) Kev: Okay. (0:23:35) Al: Not much to say about that. (0:23:36) Al: That’s the bottom of the screen cat cafe game, (0:23:38) Kev: The- the- the rusty leg is what I’d say, yeah. (0:23:39) Al: the Rusty Like. (0:23:42) Kev: Um, that’s- (0:23:44) Al: So if you were like, (0:23:45) Al: “Oh, I like the idea of Rusty’s retirement, (0:23:46) Al: but I want it to be cats.” (0:23:49) Al: There you go. (0:23:50) Kev: Yeah, the the cats are kind of I’m still not the whole idea (0:23:55) Kev: I don’t like I’m very on the idea, but the cats are very cute. I will say that (0:24:02) Kev: Yeah, it looks nice. I’m sure it’s a wonderful entry for you rusty. Yeah, it’s right rusty lights. I’m rusty like fans (0:24:13) Kev: I enjoy cute cats (0:24:15) Al: Next we have one lonely outpost have released their 1.0 and are now on switch Xboxes and (0:24:22) Al: PS5. (0:24:24) Kev: Wait, they weren’t already on Switch? (0:24:25) Al: They were not the this is their this is their console release. (0:24:27) Kev: Okay. (0:24:30) Kev: Oh, well, good for them. (0:24:31) Al: The 1.0 is pretty slim. (0:24:33) Al: It’s like yeah this is the 1.0 and it’s like almost all bug fixes. (0:24:38) Kev: Hehehehe, it’s a game! (0:24:40) Al: Which is like probably the right way to do it like I’ve always complained about people (0:24:45) Al: 1.0 and like here’s half the game now because it’s because it just ends up being buggy. (0:24:48) Kev: Yeah. (0:24:50) Al: So this is probably the right way to do it but it’s just really funny saying here’s the (0:24:53) Al: release notes for 1.0 and the only thing that isn’t a bug fix is added four new artifacts (0:24:59) Al: to Sydney’s shop. (0:25:00) Kev: I was about to say like, the amount of content for 1.0 is debatable maybe or a little subjective, (0:25:13) Kev: yada yada, but the one thing, the game should work, right? (0:25:17) Kev: That’s the minimum, so if it’s all just bug fixes to get to that point, I can live with (0:25:22) Kev: that I guess. (0:25:23) Kev: I probably won’t play this game, but you know, good for them. (0:25:26) Al: for sure. (0:25:28) Kev: They crossed a finish line. (0:25:30) Al: Next we have a new DLC for Sprout Valley, it’s the Friends Forever DLC, I think this (0:25:36) Kev: Didn’t expect this I don’t know why I just I don’t know but here we are sprovella dilsen (0:25:42) Al: is what happens when you release a game that costs like a fiver, you sell DLC, 11 new friends (0:25:45) Kev: I guess yeah (0:25:49) Al: that can be found while visiting new islands, each of them has their own gift preferences, (0:25:53) Al: hobbies, unique style, and they’re all different. (0:25:56) Al: They’re all different kinds of creatures from buffaloes to frogs. Each new island’s dweller has a questlet at the end of which await new workspaces, items, and rewards. (0:26:06) Kev: cool. 2-bit or 8-bit Hello Kitty Island adventure, basically. Yeah, no, I’m kidding, I’m kidding, (0:26:12) Al: I it’s not as big as that, not by in no way as it was. (0:26:16) Kev: I know. I know. Yeah, yeah, no. I’m just saying, because I’m looking at one of the, I think (0:26:18) Al: I had fun with the, what, like five hours I played it. (0:26:25) Kev: it looks like a dog. It looks a little like a cinnamon roll. Anyway, it’s still a very (0:26:29) Kev: cute game, no matter what. Good for you Sprout Valley, keep on trucking. (0:26:35) Al: Next, we have Everhome have released a 1.1.0 update. (0:26:40) Al: This adds cooking, and it adds a compendium, tracking discoveries. (0:26:42) Kev: like cooking that’s always a good one feels like it should have been at 1.0 (0:26:48) Al: Yep. (0:26:52) Kev: but mmm true (0:26:52) Al: Yeah, well, as you say, always debatable what these things are. (0:26:58) Al: And they’ve also overhauled their quests and luck systems. (0:27:02) Kev: oh okay that that’s probably good um well I get it you touche (0:27:05) Al: So maybe we’ll see. Who knows? (0:27:13) Al: Firelines have released their 0.4 update, adding relationships into the game. (0:27:18) Kev: oh goody finally now now they’re cottage core oh um (0:27:24) Al: I think you’ll find their space cottage core. Thank you very much. (0:27:33) Kev: yeah I don’t i’m trying to think of a clever name I can’t think of one but here we are oh man (0:27:40) Al: base kedge no i’m not no I should have not but (0:27:46) Kev: Can I rome can I romance aliens do just the cat people boo (0:27:50) Al: I don’t think so (0:27:55) Al: yeah I haven’t seen anything about that anyway (0:27:58) Kev: This should be (0:28:00) Kev: There’s very clearly an alien-looking guy again. I would guess it’s an alien-looking guy (0:28:06) Al: You know what, I think you might be excited about, OK. (0:28:09) Kev: Yeah, the next news item (0:28:11) Al: Mika and the Witches Mountain into the Montgaunt is now available. (0:28:16) Kev: Oh snap this is a reason to come back (0:28:16) Al: This is the as far as we know, as far as we know, (0:28:22) Al: it’s the last update for Mika and the Witches Mountain. (0:28:27) Al: I say as far as we know, just because in the release information, (0:28:31) Al: they’re saying it’s the latest free content patch. (0:28:36) Al: They’re actively saying it’s the final one. (0:28:38) Al: But they have previously not mentioned any announcement of any other updates. (0:28:44) Kev: Yeah, okay (0:28:44) Al: But this is the one that adds in dungeons. (0:28:46) Al: So there are three dungeons in the game to test your skill. (0:28:50) Kev: So I was about to say because I’m looking down the dungeons (0:28:54) Kev: There’s one of fire one of wind and one of water and I’m and you know, I’m no secret. This is (0:29:02) Kev: Oh my god, but oh my goodness (0:29:07) Kev: Wind Waker jeez, I know I took me to I’m tired people. Um, it’s wind Waker inspired (0:29:08) Al: Mm-hmm (0:29:12) Kev: I’m looking at like all that. I know that (0:29:14) Kev: Wind Waker dungeon. I know that Wind Waker dungeon (0:29:17) Kev: And I’m like, yeah, we’re just turning up the Wind Waker dial and then I scroll to the near the bottom (0:29:24) Kev: And oh, there you go. They’ve also introduced your actual actually (0:29:30) Kev: Link’s costume you get the tunic and a green hat. They call it the green witch but (0:29:32) Al: I, yeah, I think you’ll find this is the green witch outfit, thank you very much. Legally distinct. (0:29:43) Kev: Very cute (0:29:44) Kev: Is this reason for me to fire up Mika? Yeah, I actually probably is I haven’t touched it so (0:29:46) Al: you you yeah absolutely did you play the other two updates (0:29:53) Kev: I’ve not so I’m gonna get them all at once. Yeah (0:29:55) Al: well there you go then I was waiting for the for the mall as well maybe we (0:29:59) Kev: Yeah, I’m down for that (0:30:03) Kev: This is uh (0:30:06) Kev: Whoa (0:30:07) Kev: Sorry, I’m just reading when you get the green witch costume you get upward flight. So I (0:30:13) Al: Oh, finally! There we go. Just a shame that that’s for completing the dungeons, i.e. having (0:30:15) Kev: Snap (0:30:17) Kev: The limiters are off (0:30:19) Kev: Then it’s (0:30:22) Al: done everything in the game. Well, hey, maybe it’ll be fun, who knows. (0:30:24) Kev: Yeah, pretty much (0:30:28) Kev: Yeah, yeah, I’m always I was kind of (0:30:32) Kev: I’m always torn on this sort of design right because it’s it’s not uncommon where you get the (0:30:37) Kev: The full power at the very end or whatever right and like on the one hand it makes sense that you know (0:30:44) Kev: That’s where the progression leads to (0:30:46) Kev: But on the other hand like what are you gonna do with it now, you know? (0:30:50) Al: Yeah, yeah, I think this there is a balance to be had there and I think I (0:30:55) Al: think this is why I like 3d platform or certain nothing just platformers in general because (0:31:01) Al: You know excluding Metroidvanias, which the whole point is just unlocking (0:31:05) Al: Skills as you go. I like the idea that it’s (0:31:09) Al: What gets you through the game is your skill improving not necessarily the game just giving you things to make it easier (0:31:16) Kev: Okay, sure, sure. (0:31:18) Al: Um, and speaking of metroidvanias, I did. (0:31:20) Al: Once, which you didn’t unlock stuff as you went through the game, it just told you about stuff as you went through the game. (0:31:28) Al: So if you like just experimented and tried things, you would actually be able to do things much earlier than the game told you about them. (0:31:35) Kev: Yeah, I like that, see that is a good design right there. (0:31:40) Al: Next, we have the announcement that the Wholesome Direct is coming back this year, coming in June, there we go. (0:31:47) Kev: Okay, just like I don’t mean like one punch man. Okay. I’m like, all right. Yeah, that’s fine (0:31:56) Al: There we go. (0:31:56) Al: That’s the thing. (0:31:58) Al: That is a nice, easy episode for us later in the year. (0:31:58) Kev: Yeah (0:32:01) Kev: Yeah, that’s the real excitement here easy episode announced (0:32:07) Al: No preparation except watching a video. (0:32:09) Kev: Yeah, we can do that (0:32:13) Al: And finally, we have the announcement of Monster Patch. (0:32:17) Al: We have vaguely talked about this in the past, because this is the monster-collecting farming (0:32:26) Al: game by the maker of Littlewood. (0:32:26) Kev: Oh, by Sean Young. Yeah. (0:32:30) Al: Yes, so, but this is like the first proper thing of it, and this is the Kickstarter (0:32:35) Al: is going live soon. (0:32:38) Al: So yeah, it’s very much Gameboy-style graphics, kind of traditional Pokemon-style graphics. (0:32:46) Al: So if you like that, yeah. (0:32:46) Kev: Very not just graphics like even art style like that those trainers. That’s a Brock misty and ash (0:32:56) Al: Yeah, I was going to say the first one is definitely Gary. (0:32:56) Kev: And there’s even a Gary on the first image (0:33:00) Kev: That is definitely Gary (0:33:03) Kev: And even some of these Pokemon, you know getting getting in that little little bit of power world school of thought that you know (0:33:12) Kev: He squint is that a whooper? No (0:33:17) Kev: It’s an ax a lot. No, that’s not a that’s not a whooper (0:33:25) Al: Hold up. Hold up just a minute. Is Whipper based on an axolotl? (0:33:27) Kev: Yeah, yeah (0:33:30) Al: I had never noticed that before, but you’re right. It is, isn’t it? (0:33:31) Kev: Yeah, yeah, yeah, yeah, yeah, it’s got the little little you know antenna with a little (0:33:34) Al: Wild. There you go. (0:33:40) Al: It totally is. It totally looks like what… (0:33:42) Kev: Yeah, yeah, there you go. Yeah, we made that connection. Oh, yeah (0:33:47) Kev: um (0:33:48) Kev: Could we make a cuter ax a little probably cuz ax a little are very cute, but whooper is good. No, it was good. Nonetheless. Um, I (0:33:59) Al: And of course it’s shiny pink, isn’t it? Which is the standard axolotl, axolotl colour. (0:34:01) Kev: Yeah, that’s correct (0:34:04) Kev: Standard yeah, okay. Yeah. Yeah, you know, okay slight slight (0:34:13) Kev: tangent here, um (0:34:15) Kev: so (0:34:17) Kev: They are you know 99 PI 99% invisible, okay, um (0:34:23) Kev: For folks who don’t know it’s a podcast that just goes into the history and origins of all sorts of random topics (0:34:28) Kev: I’m just everyday things um (0:34:30) Al: It’s mostly like design stuff, but yeah, they stretch out of that quite a bit, but that’s the original idea. (0:34:32) Kev: Yeah design stuff yeah (0:34:34) Kev: They do they do yeah, yeah (0:34:39) Kev: There’s an episode where they talk about axolotls (0:34:42) Kev: And how the the pink acts a lot of the common one that (0:34:46) Kev: so famous and popular and you can get pet shops is is so very distinct and different now because (0:34:57) Kev: long story short they years ago they some researchers got like a handful like eight (0:35:04) Kev: axolotls from the wilds of mexico and then like all the lab quote unquote lab axolotls though the (0:35:12) Kev: the pink ones with the translucent skin all those are more or less descendants (0:35:16) Kev: and they’ve just become so distinctly different from the wild ones because if (0:35:23) Kev: you look at a wild axolotl from the ones in Mexico they’re not even pink (0:35:26) Kev: they’re more like gray and they’re a little more fish-looking for lack of a (0:35:33) Kev: better word they might just because their skin isn’t translucent like the (0:35:36) Kev: the ones that so famous but it’s it’s a fascinating topic I love axolotls both (0:35:43) Kev: with the wild ones and the not wild ones. (0:35:46) Kev: But yeah, so going back to thing, Whooper’s cool, and more importantly Monster Patch. (0:35:54) Kev: Like, all the jokes about the style and whatever side, it looks, at least the images look competently made. (0:36:02) Kev: So I’m curious to see how this will pan out. (0:36:07) Kev: Do we have a date for the launch? I don’t think we do, do we? (0:36:09) Al: No, we just it’s coming. (0:36:11) Kev: Alright, well, keep your eyes out. (0:36:15) Kev: Yeah, I don’t know, we’re growing things. (0:36:18) Kev: And Pokemon are there. (0:36:20) Al: - Yes, yeah, fun. (0:36:23) Al: We’ll see what it’s like, but I liked Little Wood, (0:36:26) Al: so, and I like Pokemon. (0:36:29) Kev: I do. I don’t know. I actually haven’t played Little Wood, but I like Pokémon. (0:36:35) Kev: So we’ll see. That Apple Dragon Crocodile thing, I don’t know what that is. That’s a cute looking one. (0:36:44) Kev: I’m down. Let me know when. I mean, obviously you will let me know when this launches, but I’m just (0:36:49) Al: Oh, I just noticed it does actually say the Kickstarter is launching. (0:36:50) Kev: speaking to Sean Young, I guess. Not you, Al. But let me know when it launches so I can play this. (0:36:56) Kev: I am intrigued. (0:36:59) Kev: Oh, yeah, there it is at the very end. Oh, that’s soon, relatively, but yeah, but it kills us. That’s no indicator. You know, it just gives us the various tiniest, like false hope of when it actually comes out because that, you know, we’re talking about it like, oh, that’s lunch. That is no correlation to when we can play it. Done. (0:37:19) Al: yeah there was because they (0:37:27) Al: yeah because there was the um what was the other chibi game uh elusive um the kickstarter for (0:37:35) Al: that launched last week and yeah it was the expected release date for that is uh may 2027 (0:37:43) Al: so two years time (0:37:44) Kev: You know what? At least, I think I almost prefer a long launch window because that feels realistic/believable/but you know, I get it. (0:37:56) Al: Yeah, yeah, but it’s also the fact that elusive was announced three years ago originally. (0:38:04) Kev: Oh, that’s a different story. You’re right. (0:38:07) Al: So it’s like, yeah, games take a long time, but also this will be like five years from (0:38:12) Al: the first time we hear about it when it eventually releases. (0:38:14) Kev: Oh, sick. (0:38:16) Al: It’s our first official 2027 release date. (0:38:21) Kev: That is, that is also… (0:38:21) Al: Just checking my spreadsheet. (0:38:23) Al: We have a few saying 2026, but nothing saying 2027. (0:38:26) Kev: Look, I don’t mean, I don’t want to be mean to elusive. (0:38:30) Kev: Alright, like, the game dev’s hard, I get it, but… (0:38:34) Kev: I just, again, it’s one of my favorite benchmarks. (0:38:37) Kev: The elusive dev cycle is longer than one Confederacy of the United States. (0:38:50) Al: Where am I? I lost my tab. There we are. That’s all the news. We are now going to talk about (0:38:57) Kev: We did it (0:39:01) Al: Pixel Cross Rune Factory. Now before we get into this, Kevin, did you play the previous (0:39:03) Kev: So (0:39:06) Kev: Yes, yes, yeah, yeah we did I was on the episode we did the episode yes, it was (0:39:08) Al: one? (0:39:09) Al: Pixel Cross. (0:39:10) Al: It was me and you, was it? Right, OK. (0:39:13) Al: So next question, did you actually get any time to play this game this week? (0:39:15) Kev: A little bit it I’ve reached the first boss. There’s my (0:39:20) Al: OK. Yeah, that’s decent. I think you get the customization by that point. (0:39:26) Kev: Yeah, oh, yeah, you get that early on that’s like one of the first ones you get yeah, so I have enough to have thoughts (0:39:31) Kev: I haven’t seen the full things, but I certainly enough for opinions. Yes. Yes, absolutely. Yeah (0:39:34) Al: I think you’ve seen enough. You’ve seen enough, realistically, right? (0:39:39) Al: Because you also see, I think the boss, the only thing you won’t have done is a colour one. (0:39:44) Kev: Yeah, I’ve not seen a gun of color one yet. No, but uh, but (0:39:47) Al: but I think they’re pretty clear. (0:39:50) Al: They’re just slightly more complicated ones, but what comes to them when we come to it? (0:39:51) Kev: Yeah, yeah (0:39:58) Al: I’m changing this list around. I want to talk about the customisation first, (0:40:02) Al: because this is the thing that’s different. This is the thing that’s different about this game, (0:40:03) Kev: Oh (0:40:06) Al: other than the bosses are different, the colours are different, but this is the thing that seemed (0:40:09) Kev: Okay, well (0:40:12) Al: the most interesting to me until I played the game. (0:40:14) Kev: Well, there’s a few things oh (0:40:16) Kev: Okay, I’m gonna take us to (0:40:18) Kev: Hold on before we get them we can take one step back just for anyone who might not remember because you know (0:40:23) Kev: That was a while ago and people aren’t remember, right? So we’re talking on a grand pic cross puzzles, right? (0:40:29) Kev: Um, they did, uh, when we’re talking about his- his pixel-cross story of- (0:40:33) Kev: That’s the previous game, and that was just a very straightforward bare-bones- (0:40:39) Kev: Here’s a bunch of Picross puzzles, um, and there happens to be Harvest Moon, you know, they’re all Harvest Moon, er, story of seasons images, there’s (0:40:47) Kev: music in the background, and a little farm growing in the background. Um, but that- that was pretty much it, right? A very- (0:40:53) Kev: Yeah, I- I enjoy it, ‘cause I enjoy nonagram, but, um, but straightforward and, uh, basic sort of collection of puzzles. (0:41:03) Kev: This one, they’re- they- they upped- they upped it. I’m just- I’m surprised, I didn’t think they could take it places, but they did, they’re doing stuff, right? (0:41:13) Kev: Um, because- okay, let’s get into the customization. Now, that’s one of the biggest ones, ‘cause story of seasons was just (0:41:21) Kev: automatically happening in the background, you kind of looked at it here and there, but here, go ahead, Al, tell them. (0:41:24) Al: Yeah. Yeah, so here you I mean, realistically, it’s not fundamentally different, right? Like, (0:41:33) Al: the back, the background is still doing the same thing is the background. And you have a farm, (0:41:39) Al: like the previous one, because it’s all still farming, right? But you get to like, choose how (0:41:45) Al: your farm looks, basically, right? So you have, you can, it’s very specifically, you can go down (0:41:52) Al: down to which crops you want on which. (0:41:54) Al: Crop plot point, you can say “I want a turnip here, I want a potato here, I want a cabbage there”. (0:42:00) Al: You can be very specific about it. Weirdly detailed and you can also change your character’s (0:42:08) Al: look and weapons and stuff like that. I guess the thing I was disappointed about it was (0:42:14) Al: it doesn’t change anything. It is just the background and that’s fine. Maybe I shouldn’t (0:42:18) Al: have expected any more but it doesn’t make any difference to gameplay. (0:42:24) Al: It’s just changing what is on in the background which some people might really like but I’m just (0:42:29) Al: a little bit… I don’t particularly care because it’s really in the background. It’s there but (0:42:35) Al: you’re looking at the puzzle and especially… I don’t know how you play these games but I’m (0:42:39) Al: trying to do them as quickly as possible and then I put it down when I finished. (0:42:42) Kev: Yeah, right (0:42:45) Kev: Well, okay there is I (0:42:48) Kev: Think there’s a few more there’s a little more to it that gives it a little more meat on the buns (0:42:52) Kev: First of all, this now introduces a collection aspect, right? (0:42:55) Kev: Like one that you can actually display right whether it’s your displaying different crops on the field or perhaps more importantly to us (0:43:02) Kev: You you can collect monsters, right? (0:43:05) Al: Oh yes, I forgot about the monsters, of course. (0:43:07) Kev: Yeah, right you can have a couple monsters on your farm and they’re just walking around (0:43:12) Kev: background elements, but (0:43:14) Kev: Gotta catch them all. You’re right. Gotta catch them all (0:43:16) Al: Well and, and including, you won’t know this, but you can have the boxes there as well. (0:43:20) Kev: Yeah, I figured so I think there’s a page for that like you could kind of see it on the (0:43:26) Kev: Customization pages, but yes including bosses. So that’s fun (0:43:32) Kev: And actually (0:43:34) Kev: I guess you know, no, I’ll get to that in a second. Um (0:43:38) Kev: The other big one I think is the quote-unquote (0:43:42) Kev: And I say big is still not that big but the arms or equipment or whatever (0:43:48) Kev: So you can unlock different weapons because room factory, you know has this combat based (0:43:54) Kev: And there are combat scenes in the background when you’re fighting monsters to capture them or whatnot, right? (0:44:02) Kev: So depending on the weapons you equip you actually get different animations going on the background (0:44:07) Kev: I don’t know if you played around with that now or caught it but if you equip gauntlets versus a sword (0:44:12) Kev: Or an axe or whatever you get different animations and again just background stuff. Nothing cats significant, but it’s it’s a cute little (0:44:20) Al: Yeah, it’s, it’s, it’s fun. And I get why people like it. It’s just that’s not really my thing. I’m much more interested, I think, in the changes they made to gameplay, which we’ll come on to in a minute. (0:44:21) Kev: Cute little nod. I appreciate that. Yeah (0:44:27) Kev: Sure (0:44:33) Kev: Sure sure (0:44:34) Al: But yeah, it was… (0:44:36) Kev: Okay, before we get to the some of the different puzzles or how they spice it up (0:44:42) Kev: Other thing that I like so when you start the game you’re asked (0:44:46) Kev: Basically, there are two modes you can do you can do puzzle mode or adventure mode now puzzle mode is just basically like the (0:44:55) Kev: The first one where it’s just a collection of puzzles and you just do them (0:44:59) Kev: And you know, I think you can still not the customization and so on and so forth, but it’s just a big (0:45:05) Kev: block of (0:45:07) Kev: puzzles a list of puzzles (0:45:10) Kev: Adventure mode is a little bit (0:45:12) Kev: different because you unlock the puzzles basically on a sort of map where you clear one puzzle and then surrounding tiles on them on this map will unlock so you can kind of bounce around and progress right at the end you know it’s it’s it’s just a it’s still just a list of puzzles just a slightly different direction and a little different presentation but it’s it’s again kind of a fun little nod to the rune factory series where you got exploration and whatnot right. (0:45:40) Al: - Yeah, it kind of doesn’t make any difference (0:45:43) Al: but in a way it does ‘cause it gives you a lot more (0:45:46) Al: flexibility on what you’re playing, right? (0:45:48) Al: Like in standard one, standard like nonogram games, (0:45:51) Al: you just got like, here’s a list and you go and do one (0:45:53) Kev: Yep. (0:45:55) Al: then you do the next, you do the next, you do the next. (0:45:57) Al: Whereas here, you do one and it kind of unlocks (0:45:58) Kev: Yep. (0:46:00) Al: the top and the left of that one (0:46:02) Kev: Yeah. (0:46:02) Al: and you do the one over there (0:46:03) Al: and it does the bottom and the right of that one. (0:46:05) Al: And it gives you lots and the, (0:46:08) Al: As much as I was like, not massive. (0:46:10) Al: I do feel like purely this map-based layout does make me feel a little bit more immersed (0:46:19) Al: in this world, right? (0:46:20) Kev: It it does it (0:46:20) Al: Because it actually feels like you’re traveling, it feels like you’re exploring, and especially (0:46:25) Al: as it shows you there are some areas there, but you can’t get to them yet, and then you (0:46:28) Kev: Yeah, yeah (0:46:30) Al: unlock that, and then it shows you more areas you can get to. (0:46:32) Al: It feels like I’m exploring much more than anything else. (0:46:33) Kev: Yeah (0:46:34) Kev: It does right and it’s some that’s that establishes a goal of sort right like (0:46:41) Kev: Actual progress which is you know not associate with the nonagram collection game, but but I agree (0:46:48) Kev: Yeah, because like you said there’s (0:46:50) Kev: I’ve reached a puzzle where okay, I cleared the the puzzles next to them, but it didn’t lock. Why is that? (0:46:55) Kev: Well, that’s I guess I for me to discover and that’s kind of fun (0:47:00) Kev: And you know if nothing else like I think it’s all I’m impressed by how clever all these ideas are right like (0:47:07) Kev: Cuz they you don’t have a lot of room to play with this sort of game, right? (0:47:11) Kev: Like it’s the bread and butter is just the nonagrams (0:47:14) Kev: So how do we make it a little more interesting and they’re using some fun ideas here (0:47:18) Kev: and the adventure map (0:47:20) Kev: absolutely is one of them. (0:47:22) Kev: Now the other thing with adventure mode is that you also get some different challenges, (0:47:29) Kev: which are optional in the standard puzzle mode. (0:47:35) Kev: And that amounts to different variations on the puzzle. (0:47:39) Kev: The first one is color puzzles, (0:47:43) Kev: which I don’t even know if it’s actually just locked to adventure mode. (0:47:47) Kev: But anyways, so you have the color mode where– (0:47:48) Al: I don’t think they are. I think the only thing that’s locked to Adventure Mode is (0:47:51) Kev: Oh, really? Oh, okay, well. (0:47:56) Al: the boss battles being challenges. (0:47:58) Kev: Yeah, I think I said you can do challenges and puzzle, but it’s not required (0:48:02) Al: Yeah, that’s the thing. Adventure Mode is you have to do them. But yeah, anyway. (0:48:04) Kev: Yeah (0:48:07) Kev: Yeah, you’re forced to do it. Yeah, okay, so the color puzzles as the name implies like (0:48:14) Kev: You now not only have your numbers that you’re filling out, but you have them in different color blocks (0:48:21) Kev: You need to fill them with the correct color. I haven’t done one. So I don’t remember all the specifics but (0:48:28) Kev: but I think (0:48:31) Kev: I’ve done other (0:48:33) Kev: Nonogram games that they’ve done similar mechanics and I it’s always a fun little touch to add (0:48:37) Kev: Just know just a little variation at least in the in the puzzle, right? (0:48:42) Kev: Oh, oh, you know what this also reminds me (0:48:46) Kev: One thing that I found intriguing is when you start the game and you’re setting up your profile (0:48:51) Kev: You’re actually given a little tutorial on all the elements of the nonogram puzzles in the different modes and stuff (0:48:59) Kev: You know not (0:49:01) Kev: It’s nothing super heavy. No hand-holding. In fact, maybe it’s a little light for you know, how complex these can be but&l

Legendary Adventures - A Legend of Zelda Podcast
The World and Legacy of The Wind Waker

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Mar 12, 2025 38:39


Season 9 Episode 10   We sailed across the great sea, saved Link's Sister Aryll, and sank Ganon along with the Kingdom of Hyrule. This week we're taking a look at the world and Legacy of The Legend of Zelda: The Wind Waker.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources:   https://web.archive.org/web/20130721113126/http://www.zeldalegends.net/index.php?n=interviews&id=2003-05-23-cav-e3-aonu-tww&m=html  https://goodblood.games/wind-waker-interview Nintendo Destroyed Tradition to Create Zelda's Open World | TIME https://daily.net/aonuma-on-wind-waker-hd-zelda-influence/  How Revisiting Wind Waker Will Reshape the Future of Zelda - IGN Interview:GamePro December 4th 2002 - Zelda Dungeon Wiki, a The Legend of Zelda wiki d409d26f3de494d98df34841479548e2.jpg (738×1024) Interview:Game Informer October 2011 - Zelda Dungeon Wiki, a The Legend of Zelda wiki HISTORY | Zelda Portal | Nintendo https://zelda.nintendo.com/about/  Breath Of The Wild Gets Official Placement On The Zelda Timeline, But There Are Shenanigans There Was Probably Another Hyrule Before The Zonai's In Zelda: TOTK Reddit - https://preview.redd.it/ewpk9xheei571.jpg?width=4032&format=pjpg&auto=webp&s=adc8b425c3f27ecdb90129aed87ddfac1bdd39e6

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Assembling the Triforce and Ganon's Tower

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Mar 5, 2025 44:19


Season 9 Episode 9   This week in The Wind Waker we're completing the Triforce of Courage and venturing below the waves once again for a final confrontation with Ganon.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: GlitterBerri's Game Translations » Zelda Box Guidebook (archive.org) https://web.archive.org/web/20130911164438/http://multiplayerblog.mtv.com/2013/09/09/eiji-aonuma-the-legend-of-zelda-wind-waker-hd/  https://iwataasks.nintendo.com/interviews/wiiu/wind-waker/0/0/ 

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: The Wind Sage and Wind Temple

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Feb 26, 2025 35:25


Season 9 Episode 8   This week we're awakening the wind sage, and restoring the Master Sword to full power. Before we do that however – we're going to take a couple more steps towards restoring the Triforce of Courage.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: The Earth Sage and Earth Temple

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Feb 19, 2025 31:31


Season 9 Episode 7   This week we're starting the second act of the Wind Waker. We'll gain new elemental powers, discover the new sage, and venture deep into the Earth Temple to grant new strength to the master sword.   Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs  

Good Noise Podcast
Season 9, Episode 6 Hands Like Houses, Winona Fighter, Haunted Mouths, Lacuna Coil, Windwaker, Scowl

Good Noise Podcast

Play Episode Listen Later Feb 18, 2025 67:50


Good Noise Podcast discuss new releases from Hands Like Houses, Winona Fighter, Haunted Mouths, Lacuna Coil, Windwaker, Scowl, and more.Grab some GNP Merch!: https://goodnoisepodcast.creator-spring.com/Check out the recording gear we use: https://www.amazon.com/shop/goodnoisepodcastSupport the show on Patreon: https://www.patreon.com/goodnoisepodcastGood Noise Podcast Socials:Twitter: https://twitter.com/good_noise_castInstagram: https://www.instagram.com/goodnoisepodcast/Facebook: https://www.facebook.com/goodnoisepodDiscord: https://discord.gg/nDAQKwTYouTube: https://www.youtube.com/channel/UCFHKPdUxxe1MaGNWoFtjoJASpotify: https://open.spotify.com/show/04IMtdIrCIvbIr7g6ttZHiAll other streaming platforms: https://linktr.ee/goodnoisepodcastBandcamp: https://goodnoiserecords.bandcamp.com/

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Beneath the Waves and Return to Forsaken Fortress

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Feb 12, 2025 25:28


Season 9 Episode 6   This week in The Wind Waker we're venturing beneath the waves of the Great Sea and returning to the Forsaken Fortress to take care of some unfinished business.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs  

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Great Fish Isle, Return to Outset, Tower of the Gods

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Feb 5, 2025 39:24


Season 9 Episode 5   This week in The Wind Waker we're venturing out into the wider world of the great sea. We'll visit Great Fish Island, make return trips to Windfall Island and Outset Island, and venture into the mysterious Tower of the Gods.   Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources:  Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs  

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Forest Haven and Forbidden Woods

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Jan 29, 2025 33:48


Season 9 Episode 4   This week in The Wind Waker we're using the power of the Wind god to point the wind south – in order to visit The Forest Haven, and the third dungeon of the game, The Forbidden Woods.   Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs    

Prof and Dev Play Games
PDPG 463: Xbox Developer Direct January 2025

Prof and Dev Play Games

Play Episode Listen Later Jan 27, 2025 64:01


Prof and Dev (Larry and Anthony) discuss Microsoft's Developer Direct from this past week Deep dives on four games; Ninja Gaiden, Clair Obscura, South of Midnight, and Doom Dark Ages. They also cover what they've been playing recently; Diablo 4 and Wind Waker randomizer!

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Windfall Island and Dragon Roost Island

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Jan 22, 2025 49:59


Season 9 Episode 3   This week in The Legend of Zelda: The Wind Waker we're questing on Windfall Island, tuning in with Tingle, and traveling to Dragon Roost Island to take on the second dungeon of the game.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  https://imgur.com/a/tingle-tuner-secrets-KFfQLED  https://www.reddit.com/r/zelda/commentes/o0r0be/ww_comprehensive_list_of_tingle_tuner_treasures/?rdt=50925  The Legend of Zelda: The Wind Waker - Tingle Tuner FAQ - GameCube - By twotwotwotwo - GameFAQs

Power Unlimited
Martin zag seksrobots op CES in Las Vegas - Powerpraat

Power Unlimited

Play Episode Listen Later Jan 16, 2025 55:55


Het is weer tijd voor een spiksplinternieuwe Powerpraat met Jacco, Martin en Ron! Ze kletsen je helemaal bij over Martin's nieuwe huis, Ron's bezoek aan een Elden Ring-concert en Jacco's liefde voor ramen. Martin vertelt over zijn avonturen in Las Vegas en bespreekt de opvallendste onthullingen van de CES-beurs (inclusief seksrobots!), en ze kijken vooruit naar de Nintendo Switch 2. Daarnaast geven ze paar lekkere tipjes, waaronder een Mouthwashing en de Wind Waker-soundtrack. Kortom, een aflevering bomvol kijk en luisterplezier! 00:00:00 Intro 00:00:29 Het nieuwe huis van Martin 00:02:38 Ron ging naar een Elden Ring-concert 00:06:35 Jacco eet Ramen 00:07:10 Martin in Las Vegas 00:09:32 CES bespreken 00:15:35 AI-robots 00:18:30 Revolutionaire uitvindingen op CES 00:22:05 Rijbewijs-update van Jacco 00:22:50 Las Vegas-praktijken 00:26:29 Neva en Indiana Jones 00:32:25 Metaphor 00:33:35 Nintendo Switch 2 00:43:00 Donkey Kong Country Returns 00:45:00 The Blood of the Dawnwalker 00:46:35 Tip van Ron: Mouthwashing 00:49:45 Tip van Jacco: Wind Waker-soundtrack op de Nintendo Music App 00:50:40 Tip van Martin: The Day of the Jackal 00:53:14 Cyberpunk: Edgerunners 00:55:00 Outro

Legendary Adventures - A Legend of Zelda Podcast
The Wind Waker: Outset Island and The Forsaken Fortress

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Jan 15, 2025 30:09


Season 9 Episode 2   This week I'm kicking off my playthrough of The Legend of Zelda: The Wind Waker by talking about the opening areas and the first dungeon.    Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: The Legend of Zelda Art and Artifacts  https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  https://goodblood.games/wind-waker-interview       4. https://archive.org/details/electronic-gaming-monthly-issue-167-june-2003/page/38/mode/1up?view=theater  

The Harvest Season
Tell Us About Your Puppy

The Harvest Season

Play Episode Listen Later Jan 8, 2025 101:07


Codey and Kev catch up on all the recent news Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:06: Feedback 00:08:21: What Have We Been Up To 00:43:30: Game Releases 00:57:44: Game Updates 01:06:41: New Games 01:28:43: Outro Links Harvest Hills Release Chill Town Development Update Dragon Shelter Trailer Steamworld Build Physical Release Echoes of the Plum Grove Digital Art Book Harvest Moon: Home Sweet Home “Controller and Cloud Save” Update Research Story “Shimmering” Update Go-go Town Roadmap Terra Nil “Heatwave” Update Cattle Country Litchi Town Cinnabunny Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Codey: Hello, farmers and welcome to another episode of the harvest season. My name is Cody. (0:00:36) Kev: My name is Kevin, and we are back in the sad woodbeam. (0:00:40) Codey: Welcome to a new year. This is actually, this is actually being recorded in the new year. (0:00:41) Kev: Wow. (0:00:44) Kev: Oh yeah. (0:00:46) Kev: The first one. (0:00:49) Kev: Yeah. (0:00:50) Kev: Unlike the last one, which is recorded before a lot of the ones before that, which is wild. (0:00:55) Codey: Yeah, I just, I just finished. (0:00:57) Kev: Oh, wildflowers got a sequel, prequel, and I wouldn’t say it. (0:01:04) Codey: Yeah. So I guess so. Okay. So this episode is about a news catch up, (0:01:09) Codey: but we do want to hear Kev. (0:01:10) Kev: Yup. (0:01:14) Codey: I want to hear. So there’s a couple of things that we have to, (0:01:17) Codey: we have to talk about first, uh, all, but yeah, (0:01:19) Kev: I saw the note (0:01:22) Codey: I’ll put any feedback on game of the year. (0:01:24) Codey: So do you have any feedback on Rusty’s retirement winning game of the year? (0:01:28) Kev: Oh, so like, I’ll tell you what, my feedback is that this is just the, the, the (0:01:36) Kev: revenge of the, the coral island debacle of the previous year. (0:01:40) Kev: That’s what this is. (0:01:41) Codey: No, who would you have well you probably would have had wildflowers win, right? (0:01:41) Kev: Um, me, no, I mean, well, okay. (0:01:49) Kev: Some deep inside baseball, right? (0:01:51) Kev: Like this is, we’ve been talking a little bit on how to structure this (0:01:54) Kev: game the year, because it’s challenging, right? (0:01:57) Kev: with so many games that come out, right? (0:01:58) Kev: And we cover, you know, at most 52 games in a year, and obviously we’re not going to bring 52 games in a year. (0:02:06) Codey: Right (0:02:06) Kev: And furthermore, they’re probably not all going to be games that came out that year. (0:02:12) Kev: So that is a lot of games that we don’t play and consider and, you know, we might be missing things, right? (0:02:22) Kev: So like Wildflowers, we missed it the year it came out. (0:02:26) Kev: came out, so I didn’t put it in. (0:02:28) Kev: It wasn’t in the running for Game of the Year, so I think that we should maybe try (0:02:34) Kev: to aim for next year is like, we already started doing the categories or whatever kind of, (0:02:41) Kev: so I think there should be one for actually 2020, whatever, four, five, whatever, and then (0:02:47) Kev: one that we covered on the show that year, you know what I mean? (0:02:50) Kev: That’s probably how we should structure that, but either way, I mean, yeah, either way, (0:02:55) Kev: But a lot of thought was just not going to be my vote because we didn’t cover it last time. (0:02:58) Kev: I would have gone with Mika of course, but I get it. (0:03:00) Codey: Okay. (0:03:02) Codey: That was me, I was gonna say maybe Mika. (0:03:06) Kev: I will say I haven’t played Rusty’s retirement in myself. (0:03:10) Kev: Like I said, I don’t like the concept of something playing on your screen as you’re doing other stuff. (0:03:20) Kev: I’m the total opposite end of the spectrum from that. It doesn’t tell me at all. (0:03:26) Kev: Um, but I’m sure it’s fine. (0:03:27) Kev: Like what, what I, you know, (0:03:28) Kev: what I want to talk about, it’s great and, and what, right. (0:03:31) Kev: Um, and furthermore, like, uh, I think it was my, I don’t know, brought it up like (0:03:36) Kev: that, you know, it’s breaking more new ground than say Mika’s because Mika, you (0:03:42) Kev: know, there’s no doubt that Mika is definitely standing on the shoulders of (0:03:46) Kev: giants leaning on a Wind Waker aesthetic and the studio Ghibli and all that. (0:03:52) Kev: Um, so, you know, I can appreciate that. (0:03:54) Kev: Um, so, you know, Mika would have been my vote. (0:03:57) Kev: But I don’t know. (0:03:58) Kev: I’m fine with my sister’s time. I’m not complaining. I do like the rule but um but uh but yeah um yeah that’s that’s my only real thought um like yeah it’s fine not my vote but again for two-fold reasons and and I get why you guys picked it so I’m not complaining too much. (0:04:00) Codey: Mm hmm. Okay, yeah. (0:04:13) Codey: Hmm. Yeah, those of us with ADHD, it just tickles that itch for sure. (0:04:24) Codey: Okay, so the second question would be wild society. How are you? How do you? What are your thoughts? (0:04:30) Kev: So, obviously I’m hyped, right, because Studio Drydock has done fantastic work, kind of across the board, right, not just, except maybe the art style, which, you know, I’m not going to defend it per se, but the story they wrote, the mechanics, how they came about it, even their promotion, how they interact with the community. (0:05:00) Kev: Um, just call it stuff across the board, right? (0:05:04) Kev: Um, obviously I’m biased, you know, I’m going to go dove into wildflowers because of Ray and yada, yada, but, um, and bother is a lot of fun and whatnot, but, um, like the fact that we’re getting a sequel, one, that’s great, right, or people, I guess. (0:05:20) Kev: Um, and what’s exciting is that it’s not going to probably be a, you know, one-to-one sequel. We’re not on a farm now. We’re running a hotel bed and breakfast thing. (0:05:30) Kev: I don’t know if you remember, so, you know, I’m interested to see what we’re going to do. I’ll probably put, we had a lot of emphasis on the social interactions and whatnot, but, um, you know, that was, I think, one of the strong suits from wildflowers, like the community of that little island and people interacting and whatnot. (0:05:48) Kev: So, you know, focusing more on that, I think it’s going to be fun. (0:05:52) Kev: Um, I do wonder how the magic will fit into everything because, you know, you use the magic. (0:06:00) Kev: For farming, but here we’re just hosting key parties, question mark. So what are we, you know, what spiking drinks with potions was a feature in wildflowers. (0:06:08) Codey: - Yeah. (0:06:14) Kev: So, um, oh yeah, you’re right. There was like a seance thing. Yeah, right. There you go. That’ll be interesting. Um, but yeah, um, I mean, yeah, of course. (0:06:14) Codey: - Didn’t they have in wilds? (0:06:16) Codey: Didn’t you have a seance in the trailer for wild society? (0:06:28) Kev: Yeah, of course, I’m super excited for it. (0:06:32) Kev: I believe they already confirmed there will be returning characters, which is interesting because they think it’s going to be a fairly large time gap. (0:06:38) Kev: But there are characters who could show up. I can already name two or three of them. (0:06:44) Kev: So it’ll be fun to see them show up. (0:06:50) Kev: This is generally somewhat bad form, but I’m pretty sure the voice in the trailer was Valerie Rose Lohman. (0:06:56) Kev: So I’m sure she’s going to get a character in there. I feel like she has to, right? She has to. (0:06:59) Codey: Mm-hmm. (0:07:02) Kev: So, you know, but we’ll see. I don’t know. (0:07:06) Kev: All in all, obviously, I’m very excited. It’s fun. (0:07:10) Kev: Yeah, well, John, my eyes are peeled and I’ll be day one buyer, of course. (0:07:14) Kev: I’m so open. (0:07:15) Codey: Well, and I will say that after everything that you’ve talked about the game and looking (0:07:22) Codey: at wild society, well, maybe we’ll be doing a second harvest of wildflowers this year (0:07:31) Codey: because I want to play it. (0:07:31) Kev: Oh, oh, oh, like, you know, obviously my hyperbolic cartoonish adoration of the game is great now, but like it is still a very solid game. (0:07:44) Kev: Like I cannot recommend enough. (0:07:45) Kev: Like it is up there with the, you know, the top Stardew clones or farming is whatever. (0:07:52) Kev: Um, it’s solid. (0:07:54) Codey: Yeah, yeah, no, it looks great. (0:07:54) Kev: Um, you know, cause you could just pass the, the style, I don’t play many once. (0:08:01) Kev: But hey, that’s good. That’s good. (0:08:02) Codey: So, okay, so, yeah, the, as I’ve already mentioned, today, the topic is news catch up, so we have (0:08:11) Codey: a lot of news to get through, but next section is the what have we been up to section. (0:08:19) Codey: And here’s the final question for Kev. (0:08:22) Codey: - Kev, you have to– (0:08:24) Codey: - I just remember you saying, “oh yeah, I got a puppy,” (0:08:26) Codey: and I’m like, “ah, I need details!” (0:08:28) Codey: And this is the first time we’ve been on a pod together, so… (0:08:30) Kev: Mm-hmm. Okay (0:08:30) Codey: I just remember you saying, “oh yeah, I got a puppy,” (0:08:32) Codey: and I’m like, “ah, I need details!” (0:08:36) Codey: And this is the first time we’ve been on a pod together, so… (0:08:38) Codey: together, so. (0:08:39) Kev: So yeah, um (0:08:42) Kev: Some recording I don’t I don’t remember where or what was the like where the harvest season (0:08:51) Kev: Time-wise where I was when I recorded near puppy (0:08:54) Kev: But okay, so I I feel like I did so, you know (0:09:00) Kev: Here’s show time if you go listen to if you listen to the the Rainbow Road radio the neutral show (0:09:02) Codey: Mm-hmm. (0:09:06) Kev: I do with our friend now, it’s so are you things? (0:09:07) Codey: Mm-hmm. (0:09:09) Kev: You you could he hear the puppy saga in real life in real time because I’ve given up updates (0:09:14) Kev: But anyways, so, okay, I’m gonna give context for people who might not know I imagine most folks might know (0:09:21) Kev: Things I brought it up here and there but okay. So first of all (0:09:26) Kev: two years ago (0:09:29) Kev: October (0:09:30) Kev: 29th, I know that I know the date it’s weird, but I I have a reference point but we lost our first dog passed away two (0:09:38) Kev: Years ago on October 29th heard (0:09:42) Kev: Whatever do you know it’s new year, whatever (0:09:45) Kev: His name was though though he we had him for 18 years same age as my brother (0:09:50) Kev: toy poodle (0:09:52) Kev: obviously left the big (0:09:54) Kev: hole in the family and all that (0:09:57) Kev: and so (0:09:58) Kev: Uh, but for the first while we were. (0:10:00) Kev: We’d been petless, right? (0:10:01) Kev: Um, uh, Kiyo about a year later, a little, it was actually around the (0:10:06) Kev: same time around November of 2023. (0:10:09) Kev: Well, we got two kitties, um, Daisy and Teddy, and they were very small kittens. (0:10:15) Kev: And they were just a couple, like three, maybe four weeks old when we got them. (0:10:19) Kev: Um, and so that was my first time having cats and, and, and they were fun and, and, (0:10:24) Kev: and all the weird and wonderful and really weird things that cats are. (0:10:30) Kev: But, um, you know, but they’re relatively chill compared to dogs, right? (0:10:33) Kev: They’re a little more low home maintenance. (0:10:36) Kev: Um, uh, anyway, so Q this past year on by like, did you no one realized? (0:10:43) Kev: Well, I was the first one to realize it on the same date, October 29th of 2024. (0:10:48) Kev: Two years to the day after though, though. (0:10:50) Kev: Um, I was given lucky as an early birthday gift. (0:10:54) Kev: Um, so he was a toy poodle, much like the, um, the other was a (0:10:59) Kev: blonde, light brown color. (0:11:01) Kev: is like red cinnamon type of fur color. (0:11:05) Kev: Um, he was two months old, I think when we got him, he was still a really little guy, all in all. (0:11:13) Kev: Um, so yeah, um, we got him, uh, took probably a week or two to pick the name and settled on Lucky. (0:11:20) Kev: That is his name. (0:11:21) Kev: Um, and he has been a handful, like, so Dodo was the chillest guy. (0:11:30) Kev: He was smart. (0:11:31) Kev: He was chill. (0:11:32) Kev: Like he, he, he putty trained himself. (0:11:35) Kev: It was wild. (0:11:37) Kev: Um, uh, and whatnot. (0:11:39) Kev: Um, and, and he was just chill. (0:11:41) Kev: He just loved hanging out in cuddling and whatever. (0:11:43) Kev: Lucky is your stereotypical, you know, or would you think of the dog like puppy storm? (0:11:50) Kev: Like he’s chewing everything, biting everything. (0:11:53) Kev: He’s running. (0:11:54) Kev: He’s very friendly. (0:11:55) Kev: He’s very social. (0:11:56) Kev: He loves meeting people. (0:11:57) Codey: Mm-hmm. (0:11:57) Kev: Sometimes to Marsha Grin because if he ever gets up (0:12:00) Kev: the leash or will run up to other people and so you know but but yeah he (0:12:08) Kev: that he’s been here we set up the Christmas decorations he’s been chewing (0:12:12) Kev: on them so it’s been a handful I mean it’s obviously still very puppy and so (0:12:17) Kev: learning but he is a joy a bundle of joy he’s probably double means maybe even (0:12:24) Kev: triple not triple but at least double in size I’m sure since we got him but he is (0:12:30) Kev: a toy poodle so he’s still gonna be a little guy on all but but yeah he’s part (0:12:37) Kev: of the home now he’s obviously a lot of attention a lot of work now the cats are (0:12:43) Kev: interesting he gets along with one her name is David Daisy she’s pretty chill (0:12:48) Kev: with him usually but sometimes he’ll try to knit and you know nip play with her (0:12:53) Kev: like a dog would replay fighting or whatever and so she did she doesn’t like (0:12:56) Kev: that, obviously, because even though they’re a year old, they’re like, (0:13:00) Kev: he’s already bigger than both of them. (0:13:02) Kev: Um, and then Teddy, uh, I feel so bad cause poor Teddy, he is our sweetheart. (0:13:08) Kev: He is only, he lives up to his name of Teddy. (0:13:10) Kev: He’s a Teddy bear. (0:13:11) Kev: He’s, he’s, he’s sweet and calm and chill, but he’s so skittish and nervous. (0:13:18) Kev: Like he still freaks out over lucky. (0:13:21) Kev: He’s not used to him on like, not even like I’d say 50% like he’ll, he’ll hiss (0:13:28) Kev: and, you know, and do all this stuff. (0:13:30) Kev: keep his distance and obviously Lucky’s just a puppy he just wants to like run up and play (0:13:34) Kev: at him he’s not he’s never you know Lucky doesn’t have a mean boat in his body or anything um (0:13:41) Kev: but he’s just uh had he just not dealing well with the new so yeah um no that’s unfortunate (0:13:46) Codey: Yeah. I’m sure there’ll be best of friends because that’s how it always goes right like (0:13:52) Kev: yeah yeah yeah I imagine it certainly takes time right like obviously like I said never (0:13:57) Kev: had cats before, so I’ve always never had cats and dogs together before. (0:14:00) Kev: And obviously I did some research on that, and yeah, it looks like it can vary, like I said, (0:14:06) Kev: Daisy and Lucky can get along pretty well. But yeah, I’m sure Teddy will just kind of give it (0:14:13) Kev: time. He’s a very giddish sort of fella that’s the only thing about him. But yeah, that is Lucky. (0:14:23) Kev: Hold on. Let me send you a picture. I’m talking about it, but I didn’t even send you a picture. (0:14:26) Codey: I was going to say, please post one in the Slack, so that yeah, if y’all want to see (0:14:28) Kev: Sure, hold on, Lumi. (0:14:30) Kev: Okay, yeah, there you go, there’s your Patreon Slack exclusive. (0:14:36) Kev: Yeah, I’ll have to dig and find them. (0:14:38) Codey: baby toy poodle pics, and I am all for it. (0:14:46) Kev: I’ll try to find some earlier ones when he was real little cuz he was real like, (0:14:50) Kev: he could barely poke out of the grass standing a little. (0:14:54) Codey: Um… (0:14:54) Kev: But he’s a good bit bigger, but he still acts very much like a mate. (0:15:01) Codey: Yeah. That doesn’t go away for a while. Stella’s finally, can you stop? She’s also all up in my (0:15:03) Kev: Yeah. (0:15:08) Codey: business right now. Um, she, uh, only just started getting out of some of her puppyish like (0:15:09) Kev: Speaking of which, yeah. (0:15:18) Codey: behaviors, like, um, Aussies, both healers and shepherds will like bite at ankles, um, (0:15:27) Codey: to like try and herd you. She’s finally- (0:15:32) Codey: to me, she only ever did it to me, which is stupid. My partner would like be like, “get mommy, get mommy” and like she would come up and get my ankles and I would be like, “are you serious?” (0:15:36) Kev: Hmm (0:15:49) Kev: Yeah, oh my gosh, that’s the thing with (0:15:53) Codey: Look at the little lint. Oh, he’s- (0:15:56) Kev: Yeah, though the one on the left aside posted the picture on slack (0:15:59) Kev: He slackers can look at it now or you probably already have but um on the left side (0:16:04) Kev: Yeah, that’s close to when we got him. (0:16:06) Codey: Mm-hmm. Yeah. (0:16:06) Kev: He’s tiny. You can see him next to the leaves like for comparison and then to the right. That’s a more recent picture (0:16:11) Kev: That’s him with Daisy. Um, like I said, he’s bigger now (0:16:15) Kev: but (0:16:16) Kev: But yeah, the biting the biting’s insane cuz honestly though they never did the biting (0:16:21) Kev: But we hear he’s just nipping at everything (0:16:25) Kev: I you know, I have some facial hair. So he it’s not heavy facial hair, but he likes to nibble on it (0:16:31) Codey: It doesn’t, yeah, yep. (0:16:34) Kev: I just, you know, just nip, nip, nip. (0:16:36) Kev: at it. Um, but that’s, yeah, that’s the lucky saga. Um, good, (0:16:41) Kev: you know, good, uh, obviously good times. A lot of work every (0:16:44) Kev: day. Everyone is yelling, because he’s running around (0:16:49) Kev: causing chaos, but we still love him. And, and he, he’s a pretty (0:16:53) Kev: good boy. Like I said, he’s not aggressive or anything like that. (0:16:57) Kev: You know, he’s, he likes to bite because he’s playful or whatever, (0:17:00) Kev: but, um, yeah, he’s a puppy. Yeah. Um, yeah. (0:17:00) Codey: he’s a puppy that’s just puppy behavior classic puppy behavior (0:17:06) Kev: So that is the lucky saga. Um, well, you know, I’ll do it, you (0:17:10) Kev: know, as I look forward to Mark Phillips or whatever, I’ll, I’ll (0:17:14) Kev: bring up news if things happen. Um, but, uh, but yeah. Um, so (0:17:21) Kev: there you go. There, there you go overseas and folks, there, (0:17:23) Kev: there’s your catch up. Um, okay. So aside from that more recent (0:17:24) Codey: What else have you been up to? (0:17:30) Kev: times, um, I talked about it like when we record cause they’d (0:17:36) Kev: just come out. Like I think when, uh, when Al, I think I did (0:17:40) Kev: the episode of Al Marvel Rivals has been on the big ones, the (0:17:42) Codey: Yeah (0:17:43) Kev: Overwatch clone with Marvel stuff. Um, like. Yeah. Yeah. (0:17:46) Codey: That was really fun to listen to because (0:17:50) Codey: You like basically mentioned it and I was like, oh thank goodness that I don’t like games like this (0:17:57) Codey: Because then I don’t have to play it and then you were like, oh no, no (0:17:57) Kev: Yeah. Yeah, the funny thing, the funny thing is we were just talking and just shooting (0:18:00) Codey: Like it’s not what you think he was like, oh no, no, I have to play it (0:18:10) Kev: the breeze before we started recording that episode and I was talking about rivals and (0:18:14) Kev: he mentioned because like the camera thing was like the big thing and he mentioned that (0:18:16) Codey: Yeah! (0:18:18) Kev: and that’s when I was like, I’m going to button this right now so I can save this for the (0:18:22) Kev: show to drop the reveal on. (0:18:25) Codey: Oh, that’s so funny. (0:18:27) Kev: Oh, yeah, I am as best as I can. So there is a weird thing about like being multi-platform (0:18:27) Codey: So yeah, you’re still enjoying it. (0:18:37) Kev: or whatever. So Calvin likes it too, right? So he plays on our PlayStation. I play on (0:18:38) Codey: - Mm-hmm, okay. (0:18:43) Kev: a laptop that I have just so we can both play it or whatever at the same time. And the kicker (0:18:52) Kev: on being PC is I’m not a PC gamer, generally speaking. I can’t do the– (0:18:57) Kev: a mouse and keyboard and all that stuff, right? So I hook up a controller and I play that (0:19:03) Kev: way but I get bodied because there are those insane mouse and keyboard super aiming people. (0:19:11) Kev: And it’s also like you can tell the population skews younger because of course it’s free to (0:19:18) Kev: play so all the teenagers and kids and it’s Marvel, right? They’re hopping on. So they (0:19:23) Kev: They get a lot more practice time than say I do. (0:19:27) Kev: I get bodied. I’m trying my best. I try to focus or whatever, but it can be rough. (0:19:34) Kev: It can be a bit bumpy at times. I won’t lie, but yeah, it’s good stuff. (0:19:40) Kev: And we actually on the end of the first, they call it season zero, whatever the first battle pass, yada, yada. (0:19:48) Kev: So then there’s new content probably in the next week or two coming out, including the Fantastic Four. (0:19:56) Kev: And so, yeah. (0:19:57) Kev: Good, more exciting stuff to look forward to. (0:20:01) Kev: I’m always down for that. (0:20:03) Kev: But yeah, Marvel Rival continues to be a joy in the curse at times. (0:20:07) Kev: But but that that is it is what it is. (0:20:12) Codey: - Are you still playing Spider-Man? (0:20:13) Kev: Let’s see. (0:20:14) Kev: Um, so I play not Spider-Man is hard. (0:20:18) Kev: I’m not going to lie. (0:20:19) Kev: Spider-Man is really hard to play (0:20:19) Codey: Okay. (0:20:21) Kev: because he plays just like the PlayStation Spider-Man games. (0:20:24) Codey: Yeah. (0:20:25) Kev: but in this context, it’s real. (0:20:28) Kev: I struggle with him, and in fact, when I see Spider-Man players, I’m scared, because I know I’m a good player. (0:20:35) Kev: But, let’s see, my go-tos, I think after all this time, like, did you watch Spider-Verse, the first one into the Spider-Verse? (0:20:45) Codey: - Yes. (0:20:46) Kev: Okay, so Penny Parker, the anime one with the robot, the anime Spider-Verse, she’s in this game. (0:20:50) Codey: - Okay, yeah, yeah, yeah. (0:20:52) Kev: Um, yeah, she’s a little older, she’s more like, I think college age, I think. (0:20:57) Kev: It’s just, but she still has a robot. (0:20:59) Kev: I play her, she’s fun. (0:21:01) Kev: Um, she’s, she sets up like a little tower that shoots out spider robots and (0:21:05) Kev: mines and stuff, and so you kind of, you’re, you kind of set up an area where (0:21:09) Kev: you defend, um, that’s what she’s good at. (0:21:11) Kev: Um, so she’s my go-to tank, um, for healer, Jeff the Landshark, I don’t know. (0:21:17) Kev: Have you ever seen Jeff Landshark? (0:21:18) Codey: No. (0:21:19) Kev: Um, he, he, oh my gosh. (0:21:22) Kev: Okay. (0:21:22) Kev: So just hold on, let me send you a picture. (0:21:22) Codey: Okay, you’re fine. You could just say like, I’m sure that everyone, every listener probably knows what you’re talking about. So. (0:21:27) Kev: No, you see, here’s the thing. (0:21:31) Kev: No, here’s the thing, Jeff the Landshark in one of the freaks, (0:21:35) Kev: the deep butt pics that no one on Earth knows. (0:21:36) Codey: Oh, okay. (0:21:38) Kev: [LAUGH] Yeah, but Jeff the Landshark, okay, he’s basically a puppy, (0:21:44) Kev: but he’s a shark with legs, he doesn’t talk or anything. (0:21:49) Kev: And he just swims around and or like he can do the shark thing with the fin sick and (0:21:55) Kev: with the fin sick and now I can move around he heals people (0:21:57) Kev: and he shoots ice balls and all sorts of stuff (0:22:00) Kev: he’s fairly straight forward but he’s pretty satisfying (0:22:04) Kev: so he’s my go to healer (0:22:06) Codey: a puppy. But he’s a shark. Okay. (0:22:07) Kev: he acts like a puppy he does all the (0:22:10) Kev: yes he’s a shark yeah (0:22:14) Kev: yeah so he’s my go to healer he’s (0:22:17) Kev: yeah and like I said one of the cool things about rival is they weren’t (0:22:21) Kev: afraid to get some really deep cuts weirdo pics (0:22:24) Kev: Um, like Jeff, uh, (0:22:28) Kev: what is this that I do? (0:22:29) Kev: Alright, there we go. (0:22:31) Kev: Okay. Uh, sorry. (0:22:32) Kev: Um, so that’s my go-to healer just because he is pretty easy to use and he’s adorable. (0:22:38) Codey: Okay, he definitely looks like a puppy. (0:22:39) Kev: Um, he is just a puppy, but he’s all shark with legs. (0:22:46) Kev: Um, like, it’s a weird description, but that is exactly what it is. (0:22:50) Kev: Um, and then for my damage person, I picked Squirrel Girl. (0:22:54) Kev: She has squirrels, she shoots acorns with a sl- (0:22:57) Kev: she’s oh you don’t know squirrel girl ah okay again okay no you know what no (0:22:58) Codey: Squirrel girl dude I don’t know much of Marvel I yeah okay (0:23:07) Kev: again squirrel girl is a pretty deep but so her pull power is she can communicate (0:23:13) Kev: with squirrels like she you know she’s athletic or whatever but her superpower (0:23:20) Kev: is she can communicate with squirrels and so she will you know send armies of (0:23:24) Kev: squirrels on people and so on and so forth. (0:23:27) Kev: Um, she is an incredible character, something of a joke character, but also (0:23:33) Kev: played for like straight, incredible, like, like in her first issue, she goes (0:23:39) Kev: up against Dr. (0:23:40) Kev: Doom and takes him down with an army of squirrels. (0:23:42) Kev: Um, and, and just, she’s the best, like funny character, um, and she (0:23:49) Kev: dresses up kind of like a squirrel. (0:23:50) Kev: Um, and she has one on her shoulder at all times. (0:23:54) Kev: Um, but yeah, she, her name, in fact. (0:23:54) Codey: Okay, okay. (0:23:57) Kev: The moniker she’s often used is The Unbeatable Squirrel Girl. (0:24:00) Kev: Again, just because she’s so, like, hyperbolic, um, goofy, um… (0:24:06) Codey: I mean, if a squirrel is trying to come at you, they’re going to get you from working (0:24:10) Codey: at the Wildlife Center, like I used to have this one squirrel that would sit on my shoulder. (0:24:11) Kev: Yeah? (0:24:11) Kev: Yeah. (0:24:16) Kev: Yeah. (0:24:17) Codey: But if he decided that he wanted to run all over and like suddenly be on my back and then (0:24:23) Codey: and suddenly be on my leg. (0:24:24) Codey: like he they they can do some crazy things oh you sent me a picture of her okay (0:24:28) Kev: Oh, yeah. (0:24:30) Kev: Yep. (0:24:32) Kev: Um, yeah, so she’s great. (0:24:34) Kev: People who know her love her. (0:24:35) Kev: She is, she is a, he is adored. (0:24:38) Kev: Like I said, she’s obviously low-tiered. (0:24:40) Kev: She doesn’t get pushed, like, some, but, um, but she, she’s great. (0:24:44) Kev: Um, so yeah, that’s, that’s Squirrel Girl. (0:24:46) Kev: That’s Marvel Rivals, and those are my three. (0:24:48) Kev: That’s my wacky crew. (0:24:49) Kev: Um, let’s see, aside from Rivals, uh, so I picked up a game, uh, just a couple days ago. (0:24:57) Kev: It’s called Armored Core. (0:24:58) Kev: Are you familiar with this? (0:25:00) Codey: No. (0:25:00) Kev: Okay. (0:25:00) Kev: Uh, are you familiar with, from software? (0:25:02) Codey: No. (0:25:03) Kev: Okay. (0:25:04) Kev: The Elden Ring, people. (0:25:06) Codey: Okay, okay. (0:25:06) Kev: Okay. (0:25:07) Kev: So. (0:25:08) Codey: So you don’t, you like pain. (0:25:10) Codey: You like… (0:25:11) Kev: Yes. (0:25:12) Kev: Yes, I do. (0:25:12) Codey: Okay, okay. (0:25:13) Kev: Okay. (0:25:14) Kev: So you’re familiar with Elden Ring? (0:25:15) Kev: Of course everyone is, right? (0:25:16) Codey: Yeah. (0:25:16) Kev: ‘Cause it’s the biggest game that year, whatever. (0:25:18) Kev: Okay, what if I told you the Elden Ring people said, “What if we, okay, now we wanna do a game, but it’s all robots and mecha?” (0:25:25) Kev: that in that case (0:25:27) Kev: gives you armored core (0:25:30) Kev: so it is a (0:25:32) Kev: it is the same level of polish (0:25:34) Kev: a very like grounded (0:25:36) Kev: you know realistic-ish visual style and whatnot (0:25:40) Kev: the challenge (0:25:42) Kev: I don’t think it’s as hard as Elden Ring (0:25:44) Kev: because Elden Ring is hard (0:25:46) Kev: it’s really hard (0:25:48) Kev: but armored core it’s a different flavor (0:25:50) Kev: because you (0:25:52) Kev: you know you’re controlling a robe alright (0:25:54) Kev: so you switch out parts you can (0:25:57) Kev: think you’re whatnot (0:25:59) Kev: and that’s a big part of the puzzle (0:26:01) Kev: like when you’re given (0:26:03) Kev: a new boss or whatever (0:26:05) Kev: they’ll heavily like hint hint (0:26:07) Kev: use this kind of robot (0:26:09) Kev: because if you’re not (0:26:11) Kev: you’re gonna be in trouble right like (0:26:13) Kev: Pokemon type advantages basically (0:26:15) Kev: so (0:26:17) Kev: there’s a lot of love and attention to detail (0:26:19) Kev: being a robot game you can (0:26:21) Kev: paint your robot however you want (0:26:23) Kev: and I’ll spend a lot of time doing that (0:26:25) Kev: Um, and, and, and. (0:26:28) Kev: It’s very fun. (0:26:29) Kev: Um, like I said, I don’t think anywhere near as hard as Elden Ring, but, uh, still satisfyingly challenging. (0:26:35) Kev: Um, it controls like how I’d want to, the robots will fly, they’ll dash, they’ll, you, you held two weapons. (0:26:41) Kev: You can have double guns or a melee weapon and a gun and missiles, all the, all the good stuff. (0:26:47) Kev: It is, it is very straightforward Mecha. (0:26:50) Kev: Um, so if you’re a fan of that, uh, you know, that’s definitely a thumbs up. (0:26:55) Kev: Okay. (0:26:56) Kev: Uh, that’s a lot from me. (0:26:57) Kev: But now, Cody, tell me, what have you been? (0:26:58) Codey: I have been, um, so I’ve still been playing like, uh, pocket and go, um, go, I am burned (0:27:14) Codey: by because, uh, the shiny work party hat weren’t bull was in, um, in the like new year’s challenge (0:27:26) Codey: or whatever. (0:27:28) Codey: And I still have it, like I’ve been playing every time that there’s an event where you can get this worm bowl and I still have it, like I’ve been playing every time that there’s an event where you can get this worm bowl and I still have it. (0:27:36) Kev: Oh no. (0:27:40) Codey: And I still have it, like I’ve been playing every time that there’s an event where you can get this worm bowl and I still have it, like I’ve been playing every time that there’s an event where you can get this worm bowl. (0:27:54) Codey: I’ve been playing every time that there’s an event where you can get this worm bowl. (0:27:58) Codey: And last year I was so mad about it that I got it tattooed onto my body because I was (0:28:05) Codey: like, if I cannot have a shiny party hat worm bowl in the game, I’m going to have one (0:28:12) Codey: as a tattoo. (0:28:14) Codey: And I’ve had plenty of friends be like, oh, I have one. (0:28:17) Codey: I can trade it to you. (0:28:18) Codey: And I’m like, no, no, no, no, no, I need I’m not going to have any traded until I’ve (0:28:22) Kev: do they not know the story of captain cody in the white wormhole (0:28:24) Codey: caught one on my own. (0:28:28) Codey: and the in the worm bowl. Yeah. Moby worm bowl basically. (0:28:32) Kev: actually I don’t think it’s white it’s like purple but anyways um (0:28:38) Codey: Um yeah, so yeah, it is my white whale. Um still didn’t get (0:28:43) Codey: it. I got to shiny Jigglypuff and I refused to click on the (0:28:47) Kev: Mmm! (0:28:49) Codey: hoot hoot. Um and yeah, but no worm bowl. So that game is now (0:28:56) Codey: dead to me until the next time. (0:28:58) Codey: that there is an event that I care about. (0:28:58) Kev: that’s cruel but no it’ll be back like oh that it so I’m not a fan of go it’s (0:29:04) Codey: I know (0:29:08) Kev: when it came out especially I was not an area that was conducive to it and so in (0:29:14) Kev: my whole lifestyle I’m still not the most conducive to it um excuse me um but (0:29:20) Kev: I do think that the party hats are probably like one of the best things to (0:29:24) Kev: come out of that game, especially if you put it on a ridiculous. (0:29:28) Kev: Those Pokemon like weren’t pull that that’s solid. (0:29:29) Codey: Yeah. (0:29:31) Kev: Um, yeah, yeah, yeah, yeah, yeah, yeah, yeah. (0:29:31) Codey: Because the party hat’s almost too big for him. (0:29:35) Codey: It’s clearly about to fall off. (0:29:39) Codey: Yeah, so that has also started a thing. (0:29:42) Codey: I’m going to be meeting with my artist, again, probably (0:29:45) Codey: during spring break. (0:29:47) Codey: They’re going to be back in town. (0:29:48) Codey: And they’re going to add three more bug-type Pokemon (0:29:53) Codey: with party hats on. (0:29:54) Kev: I was about to say a warble tattoo every year until she catches it (0:29:55) Codey: No, no, we have, um, I think we have a Snome, um, with, with the, a party hat on each of (0:30:04) Kev: Oh, no, no, no, no, oh, that’s good. (0:30:07) Codey: its little bumpies, um, and then I want a Shedinja, but I want, um, it, it to be like (0:30:17) Codey: a ghost. (0:30:18) Codey: Um, no, so it’s a ghost, so it’s a ghost Pokemon, but like, I want it to be like ethereal, look (0:30:18) Kev: Okay, is it not already more ghosts than it? (0:30:25) Codey: game. (0:30:25) Kev: Materiel, alright. (0:30:26) Codey: Like I don’t just want it to look like it looks in the game. (0:30:28) Kev: Mm-hmm. (0:30:30) Codey: And then I want the party hat to also be ethereal. (0:30:32) Codey: And then the last is, uh, not Sizzlepede, Sizzlepede, um, because it’s so grumpy and (0:30:42) Kev: mmm (0:30:42) Codey: I want it to have a black party hat. (0:30:46) Codey: I need my, my emo phase, yeah, my emo phase that was not a phase needs to be somewhere. (0:30:48) Kev: Oscar the grouch at the party. Oh, that’s that’s it (0:30:55) Codey: They’re presented. (0:30:57) Kev: So (0:30:58) Kev: Oh man, these man pokemon like so many solid bug pokemon. These are all solid picks of course. Um (0:31:05) Kev: she didn’t (0:31:06) Kev: it was like (0:31:08) Kev: And how many years been what 20 years since ruby and sapphire it’s still (0:31:12) Kev: my mind how they came up with that concept first you didn’t Joe and like (0:31:14) Codey: I just love it. As an entomologist, like every time I see a cicada shed, I’m just (0:31:16) Kev: you have to have the extra pokeball oh my it’s so good (0:31:26) Kev: yeah oh my gosh and it’s so good right like and (0:31:27) Codey: like, it’s its own thing. It’s a one hit point. Love it. (0:31:42) Kev: like you know obviously coming from Japan right like the whole cicada thing (0:31:46) Kev: schedules like that’s the bug collecting that’s a way bigger there um it’s genius (0:31:51) Kev: so good man bug Pokemon are so cool yeah I like hair across I like a lice upon (0:31:54) Codey: Correct. Send a scourge. (0:31:59) Kev: I like um like the other one and not that sizzle feed the other no no um not (0:32:13) Kev: no the big one Scolipede Scolipede that’s the one been five yeah that’s a good one (0:32:14) Codey: Oh. I think people know by now that I’m going to talk about bugs at some point in every (0:32:18) Kev: big old purple huge train bug oh I love it welcome to the bug appreciate Pokemon (0:32:24) Kev: appreciation podcast (0:32:31) Kev: that’s fine with that (0:32:34) Codey: pod. Yeah, so I’ve been playing that or I guess I’m not going to be playing that for (0:32:40) Codey: a while. Um, I’ve been playing Slay the Spire. So (0:32:44) Kev: Okay, have you- have you in fact slayed the spire? (0:32:45) Codey: Jeff, I have slayed the spire during the daily climbs. So have (0:32:53) Codey: you ever played this game? Okay. Yeah, so it’s like a card and (0:32:54) Kev: I have not but I am familiar with it’s the cards, right? (0:33:00) Codey: you’re going up a tower and slaying things. And there’s four (0:33:03) Codey: different types of characters that you can play, but one of (0:33:05) Codey: them is unlocked at first. But they have this thing called the (0:33:08) Codey: daily climb every day, which is like a random, like, version of (0:33:12) Codey: the game, but with modifiers. (0:33:14) Codey: So it’s like, Oh, you get this character, but every time you add a card to your deck, (0:33:20) Codey: it adds two more copies of that card and you can’t, you can no longer upgrade your cards (0:33:27) Codey: and you’re cursed, like, so it’s, they just like add all this stuff to it. (0:33:31) Codey: And so it’s kind of like a more difficult version and you have to change your gameplay. (0:33:36) Codey: So I have slayed the spire in the daily climbs, but that doesn’t count for achievements. (0:33:40) Kev: Yeah. (0:33:44) Codey: And I cannot for the life of me, beat this game without a daily climb. (0:33:52) Kev: mmm wow oh well hey I know that I know that feeling and then discuss it because ever present (0:33:54) Codey: So my partner has had to do it for me. (0:34:02) Kev: but i’m i’m still belatruing I actually just unlocked the final difficulty just yesterday (0:34:04) Codey: -Oh, yeah. (0:34:08) Codey: Yeah. (0:34:08) Kev: um so i’m i’m there but um I i get it i’m i’m trying to climb my own spire verbally (0:34:16) Codey: Yeah, I’ve, I’ve not quite gotten to Bellatro yet, but that’s because I’ve, I recognize (0:34:22) Codey: based on my love of Slay the Spire that Bellatro would take over my life. So. (0:34:25) Kev: That is correct that I look I look at sleigh as fire and I can see it’s it’s one-to-one (0:34:32) Codey: Yep. (0:34:32) Kev: It’s just a different flavor, but it’s the same concept your cards, and you’re you’re doing your runs with cards (0:34:36) Codey: Yeah. (0:34:40) Kev: Yeah (0:34:41) Kev: That’s good. Good stuff (0:34:44) Codey: - Yep. (0:34:46) Codey: And then I’m still playing Honeygrove, (0:34:48) Codey: still really liked that game. (0:34:51) Codey: Still play it every day, multiple times a day. (0:34:54) Codey: And also I have now begun the final year of my PhD. (0:35:01) Codey: I’m gonna be a bug doctor soon. (0:35:04) Kev: Oh, well, congrats. Okay, congrats. So, uh, not for a second, cause I thought you were talking about Honeygrove, but, um, but, um, uh, okay, so, so I have a friend who’s also been PhDing for a long time now, he’s had unfortunate professors and issues, so it’s dragged on for a long time. (0:35:14) Codey: Oh, yeah, sorry. Switch. (0:35:32) Kev: Um, now you say this. (0:35:34) Kev: Are you like, you know for a fact, that like, it is gonna be this year? (0:35:39) Codey: Okay, well, yeah, so basically, like, I, I set it at this year for this to be like the (0:35:40) Kev: I, I said, I don’t mean to sound threatening, but… (0:35:44) Kev: Uh, don’t re– (0:35:46) Kev: Look, oh– (0:35:53) Codey: last, like, possible time for my timeline. (0:35:59) Codey: Um, I mean, theoretically, like, stuff happens, but I do not have any more field work. (0:36:06) Codey: All I have to do is finish writing one of my chapters. (0:36:09) Codey: I’ve already published one of them in a journal and so that will just literally get like stapled into my dissertation as one of my chapters and I don’t have to look at that again. (0:36:19) Codey: This other chapter that I’m about to publish will be the same thing. So it’ll just be two chapters that my committee can’t say anything about because they’re already published. (0:36:26) Kev: Hmm, yeah, I look at that that’s the way to do it (0:36:29) Codey: So they’ll basically just be like, they’ll just be like, oh, yep, you did that. (0:36:35) Codey: like yep I did um so they’ll only have to (0:36:39) Codey: they can talk about um and it’s just can I get the stuff done in the time that I have and the (0:36:46) Codey: answer is yes um I will try and defend in the summer but um that’s I actually didn’t ever plan (0:36:55) Codey: to defend in the summer but I might be able to um but we’ll see I mean I don’t have to um I have (0:37:05) Codey: guaranteed funding for the rest of the year. (0:37:08) Kev: Oh, that’s great. (0:37:09) Kev: Well, oh, that that’s huge relief then. (0:37:09) Codey: Yeah, PhDs man, they’re great. Well, I guess PhDs in the life sciences, that’s the standard is that you get paid and you get tuition remissions so you don’t have to pay your tuition. (0:37:10) Kev: All right. (0:37:11) Kev: Well, Hey, congrats on that. (0:37:26) Kev: you know like yeah yeah for sure oh absolutely because I have a friend who I don’t think that (0:37:26) Codey: I have health insurance, like all of that stuff. So it’s not true everywhere. (0:37:36) Kev: is the case for him sadly um man like such nonsense like the way to get there the the road to it like (0:37:36) Codey: Yeah. (0:37:46) Kev: I you know I have my undergraduate degree right so like I it it boggles my mind because you know (0:37:54) Kev: up so pretty much up. (0:37:56) Kev: undergraduate it’s very clear like okay here your classes do them all satisfy (0:38:00) Kev: the requirements you get your thing right but once you go past especially the (0:38:06) Kev: PhD it’s it’s all just so nebulous question your checklist is question or (0:38:12) Kev: question your requirements are satisfied when the your professors say they are oh (0:38:20) Codey: Yeah. It’s basically like choose your own adventure. It’s like, undergrads degrees are (0:38:20) Kev: it’s why I don’t I don’t know how yeah man (0:38:26) Kev: I guess (0:38:31) Codey: basically like, okay, here is the proper formula, here you go, you need to have this done this done (0:38:38) Codey: this done, etc, etc. And then for a graduate degree, they’re basically like, here are some (0:38:44) Codey: courses that you need done, but you’ll get these done in the first two years of your degree. (0:38:50) Codey: It’s kind of a big old shrug. It depends on your funding. It depends on your advisors. It depends (0:38:55) Codey: on whatever. And if you have bad advisors, like you said your friend has had, they can keep you (0:39:00) Kev: Yeah. Oh. (0:39:03) Codey: forever. Like one of my friends, one of my friends, her advisor like would not let her defend even (0:39:11) Codey: though she was done, like she’s she was long done, because the advisor could just pay her (0:39:17) Codey: less money than having to like get a post. (0:39:20) Codey: I’m going to go to the postdoc. To do all that work. Yep. (0:39:21) Kev: right right like that’s one that’s one aspect that’s one aspect of it that just seems so grimy (0:39:28) Kev: like there’s clearly an element of very cheap labor for your advisory professors right like (0:39:37) Kev: I mean not yours specifically but like the the system is set up where that can be exploited (0:39:42) Kev: very easily and wow it’s oh academia oh oh (0:39:50) Codey: Yeah, I’m blessed in that, like with the advisors that I have, (0:39:51) Kev: uh-huh (0:39:54) Codey: the advisor that I have now, (0:39:56) Codey: like he doesn’t really do that kind of stuff, (0:39:58) Kev: Mm-hmm. (0:39:58) Codey: but a lot of advisors do, they’ll just be like, (0:40:00) Codey: okay, well, I’m paying for your stuff. (0:40:02) Codey: And because of that, like you also have to help me (0:40:05) Codey: with these other projects. (0:40:06) Codey: So at this one point in the year, (0:40:09) Codey: so you have to drop everything (0:40:11) Codey: and like do this research with me, (0:40:12) Codey: even though it’s not gonna be in your dissertation. (0:40:16) Kev: It is to some degree a hostage situation, isn’t it? (0:40:17) Codey: like. (0:40:20) Codey: Kind of, yeah, and then it’s worse if you’re an international student because (0:40:22) Kev: Haha, that’s uh, huh. (0:40:26) Kev: Oh, oh that sounds terrifying, oh gosh. (0:40:26) Codey: then you have like less protections and yeah. Which is why some of us, some universities (0:40:34) Codey: have unionized and we at my university just recently submitted our letter to the Dean, (0:40:43) Codey: Dean, President, President of the university that we intend to unionize, so thank yous. (0:40:48) Kev: Hey, good for you. That’s great. (0:40:50) Codey: I think he’s crossed there because last time they did this, they threatened people. So (0:40:57) Kev: Oh, oh, fuck. (0:40:57) Codey: they can’t do that. They’re not, that’s illegal, but they did it last time and it didn’t, (0:41:02) Kev: Well, well, I don’t know if you know about strikes in the U.S. (0:41:03) Codey: but we’ll see. Yeah. Oh yeah, we’re gonna, we’re gonna have to do it possibly. (0:41:12) Codey: Hopefully they’ll, they’ll work in good faith and we won’t have to, but we’ll see. (0:41:16) Kev: Oh (0:41:18) Codey: So maybe, maybe. (0:41:20) Codey: Sometime in this year, uh, my, what have I been up to will be striking (0:41:25) Kev: Well, but you know (0:41:27) Codey: because yeah. (0:41:29) Kev: Over on Rainbow Road radio friend. I do a mutual friend Alex. He’s also striking last month. So (0:41:36) Codey: Oh my gosh, we’re just, we’re just rebels. (0:41:38) Kev: Hit him up for some for some tips (0:41:41) Kev: I guess (0:41:43) Kev: Oh (0:41:45) Kev: Oh. (0:41:46) Kev: Oh, labor, academia, good, good times. (0:41:52) Codey: 10 out of 10 would not (0:41:52) Kev: Welcome to the harvest season, where we talk about cozy games. (0:41:56) Kev: Ss, ss, ss, ss, ss, ss, ss, ss, ss. (0:41:57) Codey: We talk about so I mean that’s the joke right is that we play these games where we can live in fantasy worlds where we (0:42:04) Codey: can have a house and (0:42:06) Codey: Afford a house and a and a like all this (0:42:12) Kev: Where’s the unionizing update to research story? (0:42:12) Codey: Because that’s uh, not not reality (0:42:19) Codey: Oh my gosh (0:42:22) Codey: I would love to have a union (0:42:25) Codey: Like storyline in any game like where you just strike that would be (0:42:32) Codey: Amazing. I don’t know how you would incorporate that (0:42:34) Kev: Oh, I mean, like, alright, I’ll give you the relatively low-hanging easy path, the Jojo (0:42:42) Codey: Yeah. Okay, yeah, yeah, I could see that. (0:42:43) Kev: route in Stardew, right, like, yeah, I mean, you got, there’s other people working for (0:42:51) Kev: Jojo already, so, you know, there’s, oh, oh no, I like this, this Spandfic I’m writing, (0:42:58) Kev: oh no, no. (0:42:58) Codey: oh no don’t don’t say this out loud he might listen and then haunted chocolatier will be even (0:43:04) Codey: more delayed because he’ll be like hey wait a minute that’s a great idea (0:43:10) Kev: Unless the ghosts in the Chocolatier, you mean, nice. (0:43:14) Codey: maybe he adds it into that game and stuff uh so yeah that is what we’ve been up to (0:43:18) Kev: Hmm. (0:43:21) Kev: Well, that’s a lot. Happy new- (0:43:23) Kev: Look guys, it’s a new year. There’s been a lot going on. (0:43:25) Codey: It is. It is. We’re. (0:43:28) Codey: We’re here for it. OK, so first we have some game releases. (0:43:34) Codey: So the first one in the list is Harvest Hills. (0:43:39) Codey: So this game released on the 15th of January and or will release. (0:43:46) Codey: Sorry, that’s the future. (0:43:50) Codey: Quote, thanks to the feedback from two major demo updates, (0:43:53) Codey: I’ve been able to fine tune game mechanics and make the experience even better. (0:43:57) Codey: The full game now features… (0:43:58) Codey: …an updated system for growing vegetables and fruits… (0:44:01) Codey: …an improved fertilizing system… (0:44:03) Codey: …a refined leveling system… (0:44:05) Codey: …a brand new product selling system… (0:44:07) Codey: …and more crops, vegetables… (0:44:09) Codey: …vegetables, fruit trees, livestock and homemade product machines. (0:44:15) Codey: My only comment about this is I looked at it and I need more information about those beehives. (0:44:23) Codey: They look… (0:44:23) Kev: - So. (0:44:24) Codey: They look legit. (0:44:26) Codey: Like those look like the standard Langstra Thives. (0:44:28) Codey: And we always paint them each frame or not each frame each body of the hive is always colored in really ridiculous colors and they did that. (0:44:40) Kev: Is that done intentionally or is that done just for giggles? (0:44:46) Codey: I don’t remember so I know that we paint them because you want there to you don’t want the heat like if it’s hot out you don’t want the heat of outside to like cook the hive. (0:44:59) Kev: Oh, oh. Yeah. Sure, sure. (0:44:59) Codey: So you always want it to be light colors but yeah on top of it being like colors I mean you can just have it be fun colors. (0:45:09) Codey: Sometimes you can like make it a color per hot like a certain color per hive or whatever but we always just painted them fun colors so I need. (0:45:18) Kev: Wow. So I’m, I’m looking at the trailer and stuff like my, okay. (0:45:24) Kev: It is more management style, like zoo tycoon, you know, (0:45:29) Kev: floating cam sort of thing, as opposed to starting where you can fill in the (0:45:32) Kev: character, but there’s a character who follows your like air where you click. (0:45:35) Kev: And he runs over there and then does the activity, which are kind of fun. (0:45:38) Kev: I think the coolest thing about here is the visual style. (0:45:41) Kev: Cause it’s almost like origami paper, like three heavy polygonal. (0:45:46) Kev: Um, so I’m like the cows almost look like (0:45:46) Codey: - Mm-hmm, yeah. (0:45:48) Kev: they’re made of origami or a box or something, um, which is charming. Um, so hey, but hey, good, (0:45:56) Kev: yeah, it looks decent enough. Um, I like those cows and you go pretty beehives. That is surprising. (0:46:02) Kev: We don’t have those before, but, um, there you go. January 15th, experience it yourself, (0:46:04) Codey: I like those cows. (0:46:06) Kev: the world of box shaped cows and fun colors. (0:46:13) Codey: So next on our list is Chill Town. (0:46:16) Codey: Um, they have a new announcement on Steam. (0:46:20) Codey: Um, and the gist of it is this just that the project slowed down because of money (0:46:25) Codey: issues, um, and they’re pretty transparent in there about what they are and where (0:46:30) Codey: the money is going and all of that, except for they can’t like mention (0:46:35) Codey: specifics because of confidentiality agreements, but, um, if you’re curious, (0:46:41) Codey: I recommend going and looking at that. (0:46:43) Codey: The biggest thing out of it, other than the fact that it was delayed, is, or is being slowed down, is that the 1.0, they expect it to come out this year, and that when the 1.0 comes out, it will have a museum system, it will have additional quest lines, different seasons and festivals, and clearly bug fixes and gameplay improvements from what is on the early access. (0:47:11) Kev: Uh, all right, so well, I mean, hey, first of all, props to like game development is so hard, right? (0:47:17) Kev: It’s such a brutal space to be quite frank. So yeah, condolences. But they they’re being, um, very, uh, (0:47:23) Kev: Up front and clear about it. Um, so, you know off to them and best of luck, like hopefully they are still on track, right? (0:47:31) Kev: this is one of the parts of early access as much as I uh, (0:47:36)

Legendary Adventures - A Legend of Zelda Podcast
The Development of The Wind Waker

Legendary Adventures - A Legend of Zelda Podcast

Play Episode Listen Later Jan 8, 2025 58:09


Season 9 Episode 1   This week we're taking a look at the development history of the 10th mainline game in the series – The Wind Waker.   Legendary Adventures is a Legend of Zelda playthrough podcast. I'm exploring the evolution of the Zelda game series by playing through each game in release order, excluding spin-off releases.   Follow Legendary Adventures on social media. Facebook: https://www.facebook.com/LegendaryAdventuresPodcast Instagram: https://www.instagram.com/legendaryadventurespod/ Youtube: https://www.youtube.com/@legendaryadventurespod   Sources: Zelda on Gamecube - IGN https://archive.org/details/nintendo-power-issue-137-october-2000/page/n107/mode/2up  https://archive.org/details/electronic-gaming-monthly-issue-136-november-2000/page/n35/mode/2up https://archive.org/details/electronic-gaming-monthly-issue-148-november-2001_202301/page/n161/mode/2up  The Legend of Zelda Art and Artifacts, pgs 416-419 https://shmuplations.com/miyamotoxnaka/  https://www.ign.com/articles/2002/03/04/interview-shigeru-miyamoto-and-satoru-iwata  https://www.ign.com/articles/2002/12/04/miyamoto-and-aonuma-on-zelda  https://web.archive.org/web/20211118224245/https://www.glitterberri.com/the-wind-waker/zelda-box/  What is cel shading and why is it so popular? How The Wind Waker Redefined Cel Shading https://goodblood.games/wind-waker-interview https://web.archive.org/web/20060907074051/http://www.miyamotoshrine.com/theman/interviews/230403.shtml  https://www.gamekult.com/actualite/shigeru-miyamoto-l-interview-23783.html  https://www.zeldadungeon.net/an-interview-with-eiji-aonuma-wind-waker-hd-and-the-future-of-zelda-series/  https://www.4gamer.net/games/201/G020121/20130926076/ https://www.ign.com/articles/2013/10/25/the-story-of-zelda-wind-waker  https://www.ign.com/articles/2014/12/10/a-music-trivia-tour-with-nintendos-koji-kondo  Version Differences - ZeldaSpeedRuns Differences between Japanese and overseas versions? - The Legend of Zelda: The Wind Waker Q&A for GameCube - GameFAQs http://www.nintendoworldreport.com/feature/13087/eiji-aonumas-gdc-2007-presentation-the-fate-of-wind-waker-2  https://www.marioboards.com/threads/40508/ https://www.lemonde.fr/pixels/article/2018/12/06/les-confidences-du-dessinateur-historique-des-personnages-nintendo_5393660_4408996.html https://www.vgchartz.com/game/2400/the-legend-of-zelda-the-wind-waker/?region=All https://vgsales.fandom.com/wiki/The_Legend_of_Zelda#cite_note-resetera-1 https://www.installbaseforum.com/forums/threads/nintendo-software-and-hardware-sales-data-from-1983-to-present.170/ https://en.m.wikipedia.org/wiki/List_of_best-selling_GameCube_video_games  https://web.archive.org/web/20051126100623/http://www.the-magicbox.com/game032504.shtml https://web.archive.org/web/20130202170610/http://www.rpgamer.com/news/japan/rp033104.html https://www.forbes.com/sites/olliebarder/2016/06/30/zelda-breath-of-the-wild-needs-to-sell-2-million-copies-to-break-even/  Shigeru Miyamoto's 'Bad' Game

Crubcast
#85 Scientifically determining GameCube's BEST game (Part 2)

Crubcast

Play Episode Listen Later Jan 3, 2025 114:16


Last week we scientifically whittled down some of the GameCube's not-best games. This week we're back to finish the job. 2 entire hours of science-backed reasoning, foolproof arguments, and straight factual evidence.MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBlueSky ► https://bsky.app/profile/crub.orgPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXChris: https://www.youtube.com/@MykonosFanJustin: https://www.youtube.com/@WorldFamousJtart9Kevin: https://www.youtube.com/@TheGoldenBoltTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 Welcome back, crubbers02:05 Third round of A-Block (TTYD vs Zelda TP vs Pikmin)27:08 REAL round of B-Block (Patreon plug)30:39 Third round of B-Block (Prime 1 vs F-Zero GX vs Any Mario Party)41:54 Third round of C-Block (Animal Crossing vs Wind Waker vs Fire Emblem)1:06:20 Deciding round of A-Block (Double Dash vs TTYD vs Chibi Robo)1:15:58 Deciding round of B-Block (Sunshine vs Pokemon XD vs Prime 1)1:33:17 Deciding round of C-Block (Eternal Darkness vs Fire Emblem vs Super Monkey Ball 2)1:35:44 Super Drunkey Ball explained, for legal reasons1:40:51 THE FINAL ROUND!!!!!!!!!!!!!!!!!!1

The Harvest Season
Game of the Year 2024

The Harvest Season

Play Episode Listen Later Dec 25, 2024 143:06


Al, Codey, and Micah talk about their favourite farming and cottagecore games of 2024. Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:37: What Have We Been Up To 00:22:18: Rules Explanation 00:26:13: Update Of The Year 00:42:17: Early Access Of The Year 00:52:11: Game Of The Year Nominations 01:46:31: Debate 02:01:59: Winner Discussion 02:10:47: Outro Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers and welcome to the sixth annual harvest season (0:00:35) Al: game of the year episode. (0:00:37) Al: My name is Al. (0:00:38) Codey: And my name is Cody. (0:00:40) Micah: And I’m Micah. (0:00:41) Al: And we’re here today to talk about Cottagecore games. (0:00:44) Codey: Ooh. (0:00:45) Micah: Yay. (0:00:48) Codey: Make it, it’s a woo, not yay. (0:00:49) Micah: Yeah, wooh. (0:00:53) Al: All right. This is. Spicy, we, as mentioned, this is going to be our game of the year episode (0:00:54) Micah: I’m trying to add a little spice to it, you know, spice it up a little bit. (0:01:04) Al: for this year. Why all that? This is the sixth one. I don’t know how to deal with that. (0:01:10) Micah: Yeah, I can’t believe it’s it’s been that long you said I didn’t even register (0:01:15) Micah: I saw the list of the the previous ones you said six just now and it hit me like a truck (0:01:20) Al: We’ve changed things up this year a little bit compared to previous years. (0:01:21) Codey: Yeah you said it and I was like no way. This is wild. (0:01:30) Al: I’m not going to go into that just now, but just bear in mind listeners, there are some (0:01:34) Al: slight changes. (0:01:37) Al: Before that, Micah, what have you been up to? (0:01:38) Micah: Aww, I’ve been playing a lot of Jeragon Quest 3, HD2D, which I might talk a little bit about the Greenhouse episode. (0:01:50) Al: I love how you say might like we’ve not just recorded it. (0:01:50) Micah: Might, maybe, you’ll have to tune into the Greenhouse episode to find out. (0:01:56) Codey: You could cut it. (0:01:57) Codey: You could cut it out. (0:01:58) Micah: Great. (0:01:58) Al: No, it’s fine. It’s fine. I love when we like we break through the barrier and like stop (0:02:04) Codey: Oh, yeah. (0:02:04) Al: pretending like we record the greenhouse later. (0:02:06) Micah: that is primarily what I’ve been playing when I have the time to play games. Cody and I were (0:02:09) Codey: You’re right, you’re right. (0:02:17) Micah: just talking before we started recording about just being busy and not being able to play a (0:02:22) Micah: whole lot of games this year. So it’s always nice doing a game of the year recording because it (0:02:27) Micah: gives me an excuse to kind of revisit and catch up on things and have a an allotted time to play (0:02:34) Micah: games, but other than that, it’s been Drangle. (0:02:36) Micah: Quest 3. And I have also been shiny hunting a lot more in (0:02:41) Micah: Pokemon, but in older Pokemon games, I’ve been kind of (0:02:44) Micah: revisiting and kind of I don’t know what the term is, like (0:02:53) Micah: realigning myself with what I loved about Pokemon, and not so (0:02:56) Micah: much the how what modern Pokemon has become, I guess. And there’s (0:03:03) Micah: been a lot of like interesting I found in the (0:03:07) Micah: the kind of like deeper level in community, there’s a lot (0:03:12) Micah: of like really interesting new things that people have found (0:03:15) Micah: or like, you know, different hunts that people have set up (0:03:20) Micah: like one of the things that I’m working on right now is shiny (0:03:22) Micah: hunting, Kanto starters in the original gen one virtual console (0:03:27) Micah: games, which is something that you can do, but you have to do (0:03:27) Al: Oh, why? Why? (0:03:29) Micah: it by like, trading them over to a gen two virtual console game (0:03:33) Micah: to see or if you (0:03:37) Micah: have a totally legal copy of the virtual console games, (0:03:42) Micah: there’s a patch that you can apply that will just show you (0:03:44) Micah: if it’s shiny or not, which is very cool. (0:03:47) Micah: But there’s been a lot of like really neat little things like (0:03:49) Micah: that that I’ve been kind of experiencing and re-linking (0:03:56) Codey: You’re you’re getting back to your roots now. What’s your current hunt? (0:03:57) Micah: myself with and yeah, yep. (0:04:02) Micah: I think there’s been a lot of, well, yeah, that Gen 1 hunt is (0:04:05) Micah: my current hunt. (0:04:06) Micah: Uh, I’m doing all four of this stuff. (0:04:10) Micah: So like the three Kanto original Kanto starters and the Pikachu in the (0:04:15) Micah: games that they originate in, um, which is, has been a little bit complicated (0:04:22) Micah: to set up, uh, but it has been pretty enjoyable, like learning how things, (0:04:28) Micah: uh, work and how, how to, you know, like set things up properly. (0:04:33) Micah: Uh, it’s just been, I don’t know. (0:04:36) Micah: Interesting. (0:04:37) Micah: And I think there’s been a lot over the years that has like kind of had me (0:04:44) Micah: disconnect from Pokemon and in specific ways that like, kind of, like you said, (0:04:51) Micah: you know, coming back to my roots has kind of retaught me what it is that I (0:04:56) Micah: love so much about creature collecting and, you know, these core games and (0:05:02) Micah: stuff like that, this of course has nothing to do with the fact that, uh, (0:05:07) Micah: you know, earlier this year, they shut down the three S, uh, internet (0:05:12) Micah: capabilities and that may be possibly in the future. (0:05:15) Micah: Pokemon bank is going to shut down and that I am anxious about the (0:05:19) Micah: possibility of losing, you know, and I’m not rushing to, you know, it has (0:05:24) Micah: nothing to do with the fact that I’m like prepping for the quote unquote (0:05:24) Codey: Yeah. (0:05:28) Micah: end of the world when it comes to, but yeah. (0:05:32) Al: Prepping for something they haven’t even announced is going to happen yet. (0:05:35) Micah: Yes. (0:05:36) Codey: But it’s going to happen, though. (0:05:36) Micah: You know, that’s the glory of anxiety. (0:05:41) Al: Well, yeah, fair. (0:05:44) Codey: You can’t choose what you get worried about. (0:05:45) Micah: Yep. (0:05:46) Micah: Yep. (0:05:46) Codey: You just– yep. (0:05:47) Micah: And then you just over prepare for it. (0:05:48) Micah: And everyone’s like, why did you do that? (0:05:49) Micah: And I’m like, I don’t know. (0:05:50) Micah: I just felt like it was a good idea. (0:05:52) Al: There is no why there only is. (0:05:54) Micah: Yep. (0:05:55) Micah: That’s right. (0:05:56) Codey: Yep, I did that. I’ve been doing a PhD. I don’t know if you all know about that. So, I mean, I’ve just had like, this is like conference season. And then I’ve also had a lot of review requests lately. So journals have been like, hey, there’s a paper that you’re really like is within your like niche. Can you review this? Since you’re a subject matter expert? (0:05:56) Micah: So that’s primarily what I’ve been doing. (0:05:59) Al: Cody, what have you been up to? (0:06:26) Codey: And I’ve learned that I’m bad at saying no. So I am about to finish that. Like, literally after this, I have to write something for a nomination. And then I have to finish a review. And then I will finally be free of my obligations. And then I can actually focus on just my, my PhD. Yeah, lots of insect identification. Lots of that. And then (0:06:52) Codey: recently started playing, uh, Pokemon Pocket. (0:06:56) Codey: And, uh, I, during that Venusaur event that happened, um, I got three (0:07:03) Codey: of the promo Venusaur, but I did not get any of the Jigglypuff or the (0:07:06) Codey: Hunter and I am really salty about that. (0:07:08) Micah: Oh no. (0:07:10) Codey: Like I literally opened my game. (0:07:13) Codey: I was like, Oh, I need to do those. (0:07:14) Codey: Cause I thought today was the last day, like through like 11 59 tonight, (0:07:19) Codey: but it was yesterday, so rip. (0:07:21) Al: Yeah, this is the problem Cody, you need to be doing this this event all through the event, (0:07:26) Al: otherwise it’s going to because I did, I kid you not, 38 packs of that event. 38 packs I opened (0:07:32) Codey: That means, that means you won 38 of the, okay, with no Venusaur. (0:07:36) Al: with no Venusaur. Yes, correct. With no Venusaur in 38 packs. The last three packs that I could (0:07:44) Micah: That is unbelievable. (0:07:49) Al: could have opened in the game because of the timer. (0:07:51) Al: Without paying gold, the last three packs, all Venus are. (0:07:56) Codey: They turned up the Venus or the Venus or knob. I mean, maybe (0:08:00) Codey: that’s where they opened the cannon. Um, maybe that’s where (0:08:07) Codey: that’s my issue because I did start doing it near the end. And (0:08:11) Al: I don’t, yeah, I don’t think, I don’t think, I think it’s just cause like there were loads (0:08:12) Codey: so they, there was like all Venus or it’s just like (0:08:18) Al: of people I know who couldn’t get any Grinninja and kept getting Venus or instead. So I don’t (0:08:22) Al: think it’s, I don’t think it’s quite that simple, but yeah, if you want it like 41 is what I got, (0:08:27) Al: 41 packs is why I opened and that, and I needed to get, you know, 39 to get one of each. (0:08:30) Codey: Wow. (0:08:30) Codey: Mm-hmm. (0:08:34) Al: So like, yeah, you can’t, you can’t half-heartedly do these events. If you want everything, (0:08:38) Al: You got to go all in. And the good thing is that like one. (0:08:41) Al: Once you’ve done the first couple of days, if you do all of the, like, use all of the (0:08:46) Al: hourglasses in the first couple of days, like just kind of like do everything as quickly (0:08:50) Al: as you can, then the most you can do a day is two because of the 12 hour timer. So it (0:08:56) Al: makes it really quick and easy after the first couple of days. I guess the problem. Well, (0:08:59) Codey: I mean my I’m not a try-hard though (0:09:03) Al: I think you’re always going to be disappointed in pocket if that’s the case, then. (0:09:06) Codey: I’m just I’m just always gonna be disappointed in myself. Let’s be honest. That’s never gonna not (0:09:10) Micah: I got the inverse of that initial I eventually did get to Venus or which was I was happy (0:09:22) Micah: with that because that’s you know, the max that you can put in a deck is two of a card. (0:09:26) Micah: But it took a very, very long time and I got an endless amount of Haunter like just a ridiculous (0:09:33) Micah: amount of Haunter to the point that I thought it was like something either was wrong or (0:09:34) Al: Yeah. (0:09:38) Micah: Or I was like, it’s been. (0:09:40) Al: Opening the wrong packs or something. (0:09:40) Micah: Having a trick played on me or something. (0:09:42) Micah: Yeah. (0:09:42) Micah: Like something was going wrong because it was just, it was just (0:09:46) Micah: Haunter all the time and I w I went to my, my work team and I was like, (0:09:51) Micah: Hey, is anybody else just pulling Haunter and everyone was like, no, (0:09:56) Micah: I got all of them already. (0:09:57) Micah: I figured, you know, whatever. (0:09:58) Micah: And I’m like, what is wrong with my game? (0:10:00) Al: Yeah, I got 13 Hunter and 11 Jigglypuff. (0:10:00) Micah: I’m like hard resetting and (0:10:04) Codey: Well, why don’t you save them for me, please, because I need it. (0:10:05) Micah: incredible. (0:10:09) Micah: - Yeah. (0:10:10) Micah: - There’s no shortage of, no shortage of Haunters for you when the trading happens. (0:10:11) Al: We’ll see what trading ends up being like, but yeah, got your name on it. (0:10:19) Micah: - Al, what have you been playing? (0:10:26) Al: Because I’m recording so many, I’m literally recording the live. (0:10:30) Al: So I am specifically going to talk about one game that I haven’t talked about on the other episodes so that I don’t get confused about things. (0:10:46) Al: So this is not all I’ve been up to. This is just what you’re getting this episode. I have played Sonic Shadow Generations, Sonic X, or to be specific, I’ve played Shadow Generations. (0:11:00) Al: I wasn’t playing Sonic Generations because I did enjoy it when I played it the first time, but I don’t have time to be replaying games. Come on, that’s not my life anymore. (0:11:08) Al: So I bought the game to play Shadow Generations. And let me tell you, I still do not like 3D Sonic games, even when it’s Shadow you’re playing as instead. (0:11:21) Micah: Okay, so is it is it sonic generations just with like added? Oh (0:11:28) Al: So, think of it like Bowser’s Fury with Mario. (0:11:31) Al: Did you play that? (0:11:32) Micah: Sure, yeah (0:11:33) Al: It’s exactly the same as that. (0:11:35) Al: You open up the game and it shows you the two things side by side, and you either choose (0:11:38) Al: Sonic Generations or you choose Shadow Generations, and they are different games. (0:11:40) Micah: » I see. (0:11:41) Micah: » Okay. (0:11:45) Al: It’s not like you’re playing Sonic Generations, but with Shadow, no. (0:11:48) Al: It’s a different story. (0:11:49) Al: It’s your different character, and it’s different levels, and he has different powers. (0:11:55) Al: It’s completely different. (0:11:56) Micah: And a motorcycle and swears I mean he has a gun and (0:11:58) Al: » Yeah, exactly, exactly. (0:12:01) Al: So, I keep trying to like 3D Sonic games, (0:12:04) Al: and I think part of the problem is I did enjoy Sonic Generations, (0:12:08) Al: which did have some 3D levels, (0:12:10) Al: and I don’t know whether maybe I should play Sonic Generations to check, (0:12:14) Al: but I’m not going to. (0:12:16) Al: But I wonder whether I liked that despite the 3D levels, (0:12:20) Al: and I just mostly enjoyed the 2D levels, (0:12:22) Al: or whether I actually enjoyed the 3D levels in that game. (0:12:25) Al: I can’t remember. (0:12:26) Codey: Well, the more important question is are you gonna see the movie or when are you gonna see the movie? (0:12:28) Al: Oh, yeah, I’ve already got tickets. (0:12:33) Codey: Okay (0:12:34) Al: Let me check when I’ve got them booked for. (0:12:36) Al: So I have them booked for the Saturday because I’m, yeah, I couldn’t do the Friday because (0:12:41) Al: Rona’s out to a concert, but yeah, I’ve got tickets booked for the Saturday. (0:12:42) Codey: Mm hmm. So there’s some showings on Thursday for me where I’m at, but I that’s also my partner’s (0:12:52) Codey: Christmas holiday party. So and we always go to like a fancy place and they pay for everything. (0:12:56) Codey: So I’m going to get a bunch. I’m going to slam free food in my face, but I’ll probably like really. (0:12:59) Micah: The dream. (0:13:02) Al: You’re gonna eat as much food as you can as quickly as possible and then go to see Sonic? (0:13:06) Codey: Uh, I don’t know if that’s going to work, but I will probably see Sonic on Friday. If not the (0:13:13) Codey: after when it’s like cheap, cheap, cheap. Um, because. (0:13:14) Al: hmm I see I don’t care about the price because I have the like season pass (0:13:20) Codey: Oh, what? Wait, what? (0:13:21) Micah: there’s a there’s a season pass to the theater (0:13:23) Al: you guys don’t have that yeah I i I paid 135 pounds and I can go to the (0:13:26) Micah: at least not that i’m aware of (0:13:31) Al: cinema as many times as I want it for a year for the whole year yeah (0:13:34) Micah: - What? (0:13:35) Codey: - What? (0:13:36) Micah: I’ve never heard of this. (0:13:38) Micah: What is your like, big name, like theater, like cinema? (0:13:42) Al: So we have, we have two bigs, we have two. (0:13:44) Al: big cinema chains. One is called ODEON and one is called Cine World. And both of them, (0:13:49) Micah: Okay, neither of those (0:13:51) Al: but yeah. Well, so I think, is ODEON I think is owned by MGM maybe? I don’t know. They’re (0:14:00) Al: both owned by big US brands, but they kept a specific name. No, maybe it’s not. Oh, sorry. (0:14:07) Al: It’s AMC, the audience owned by MGM and do not own actual cinemas. (0:14:10) Micah: - Okay, AMC, I do know. (0:14:15) Al: There is a filmmaker. Let’s see what. (0:14:17) Micah: They make the movie. (0:14:20) Codey: Literally all that they offer to us is $15 a year gets you like points and you don’t have to pay fees for if you buy tickets online and that’s pretty much it. (0:14:36) Micah: Okay. So I do see, I’m looking now, cause this is mind blowing, so I didn’t know this (0:14:39) Codey: It is yeah. (0:14:40) Micah: concept existed. Uh, we have Marcus theaters has a, it’s $10 a month and you get one movie (0:14:47) Codey: - Oh. (0:14:49) Micah: credit per month, which means you just get a, a single movie ticket. Yeah. I mean, you’re (0:14:51) Al: What’s the point, then? (0:14:56) Micah: kind of, I mean, if you’re seeing one movie a month, you’re probably not really, I guess (0:15:03) Micah: Maybe you’re saving a little bit (0:15:06) Micah: I mean (0:15:06) Al: Yeah. Yeah, whereas I, I see like easily for like, I’m easily seeing one. (0:15:14) Micah: Okay, so there’s there is also unused credits rollover so like if you miss a month you say there’s nothing right (0:15:20) Al: Yeah but that’s still, unless that’s cheaper than a cinema ticket, there’s no point. (0:15:22) Micah: You’re still paying for the month (0:15:26) Micah: Which I think it is I think it’s $10 a month (0:15:29) Micah: I don’t know what what like a movie ticket is there but here in the (0:15:34) Micah: Great (0:15:36) Micah: I think we’re in the ballpark of at minimum like 16 to 20 dollars for a movie ticket (0:15:41) Al: Oh my word. For 20, I’d be expecting at least IMAX. That’s wild. (0:15:42) Codey: - Mm-hmm, mm-hmm. (0:15:43) Micah: So you are saving some but you’re also (0:15:50) Micah: No, you’re talking standard you’re talking getting your chairs kicked (0:15:54) Al: Oh no. So yeah, so that’s just because you said that. That’s the same company that is (0:15:56) Codey: Yeah, so regal which is a cinema place in some parts of the United States has (0:16:08) Al: world technically it’s cine world owns regal not the other (0:16:11) Al: for this one but yeah they’re the so they’re the same same company (0:16:12) Codey: Ok. (0:16:14) Codey: But you said you pay what? $100? (0:16:16) Al: I paid 135 pounds for the year so what does that work out at 135 (0:16:19) Codey: Mm-hmm. (0:16:21) Codey: That is $170 US dollars. (0:16:24) Al: uh it’s (0:16:24) Codey: We can get… (0:16:26) Micah: Just I just looked at what you’re (0:16:28) Al: yeah so that’s that’s 14 dollars uh 14 dollars a month or 11 (0:16:32) Codey: Mm-hmm Regal unlimited pricing for the base tier that only has access to 148 theaters (0:16:39) Codey: So 100% not you’re not gonna get it where you are like where most people are going to be (0:16:46) Codey: is (0:16:49) Codey: $260 a year (0:16:50) Al: for the cheapest. (0:16:52) Codey: For the cheapest and that’s about $22 a month you get unlimited tickets (0:16:52) Micah: Mm-hmm (0:16:53) Al: Oh, my word. (0:16:58) Codey: It says tickets, but I’m assuming it’s just like you get a ticket. It’s not that’s probably it’s probably purpose (0:17:01) Micah: Right, I would imagine, yeah. (0:17:03) Al: Yes, yeah, yeah, yeah. Yeah, it is. (0:17:03) Codey: and (0:17:05) Codey: Then you get 10% off concessions, which is nothing (0:17:08) Al: Yeah. Yeah, we get that as well. We get that as well, which is is is totally just a way to get you to buy more of the cinema, which I obviously do because I’m a sucker and I know that I’m a sucker. (0:17:09) Micah: Yeah, that’s pretty much nothing. (0:17:15) Micah: Now, (0:17:20) Micah: the next question is because our ticket prices (0:17:23) Micah: are so much higher than yours, (0:17:24) Micah: are your concession prices as high as ours are? (0:17:27) Al: I mean, so okay. (0:17:27) Micah: ‘cause we can, I mean, a small popcorn is $5, maybe. (0:17:31) Micah: And a small soda or small beverage is probably also like $5. (0:17:31) Codey: Mm hmm. Mm hmm. (0:17:36) Al: So I feel like they’re not too bad. (0:17:38) Al: So if I go, I can go into my app just now, because the good thing about (0:17:41) Al: the cinema that I have, that I go to now, which is like fantastically like 10 (0:17:45) Al: minutes drive from my house, which is, is amazing, um, which is, you know, for (0:17:50) Al: city people might seem weird, but like, yeah, I don’t have things 10 (0:17:54) Al: minutes away from my house. (0:17:56) Al: Uh, if I look, I can get, so you said a small popcorn, $5. (0:18:02) Al: Let’s see for us. (0:18:03) Al: uh yeah a regular popcorn would be five (0:18:07) Al: um but they do like deals that make them cheaper (0:18:10) Codey: they used to do that. They don’t do that anymore. I remember you could get like a meal deal. I don’t (0:18:16) Codey: think they do that anymore. (0:18:17) Al: - Yeah, so like me and Rona went to see Wicked (0:18:19) Al: and I never get run into the cinema. (0:18:21) Al: Like that’s the first time she’s been to the cinema since. (0:18:24) Al: Oh, what was that other musical? (0:18:26) Al: The one about the kid who kills himself. (0:18:28) Codey: You have to be more specific. (0:18:28) Micah: Holy moly. Yeah, there’s oh (0:18:29) Codey: You have to be more specific. (0:18:32) Al: Dear Evan Hansen. (0:18:33) Al: There we go, dear Evan Hansen. (0:18:33) Codey: Oh yeah. (0:18:34) Al: So that was the last film she saw in the cinema (0:18:38) Al: before Wicked. (0:18:39) Al: So that’s kind of, was that like two and a half years ago (0:18:41) Al: or something like that? (0:18:42) Al: So she doesn’t come out to the cinema very often (0:18:45) Al: just because she just doesn’t like going out in the evening. (0:18:47) Al: Which is fair, we went to see Wicked and we bought, we got two hot dogs, a large portion (0:18:57) Al: of tater tots and one large slushie and that was 17 pounds, so it’s not cheap, but for (0:19:08) Al: me that felt not terrible. (0:19:09) Codey: Mm-hmm. (0:19:11) Micah: Yeah, we we really don’t get that much it’s I mean it’s it’s kind of the like the the the (0:19:12) Codey: Yeah, that’s a lot for that amount of money. (0:19:14) Codey: Yeah, I-M-O. (0:19:22) Micah: common concept of going to the theaters and eating anything is that you’ve kind of like (0:19:27) Micah: just bring your like sneak your own stuff in yeah. (0:19:29) Codey: You sneak. You sneak your own. Yeah, 100%. (0:19:31) Al: Oh, yeah, yeah. And I, to be fair, I do that a lot. I don’t often buy stuff from the cinema, (0:19:36) Al: right? We were doing that because it was a special occasion type thing, like let’s go. (0:19:37) Micah: Which like (0:19:40) Al: We went to IMAX because I have to pay more to go to IMAX. I don’t, it doesn’t include (0:19:44) Al: IMAX in the, in the bundle. I think I have to pay five, five pounds to upgrade a ticket (0:19:48) Al: to IMAX, which I feel is not too bad. But it’s not something I do every week, obviously. (0:19:53) Al: So we went to IMAX and we paid like stupid amounts for her ticket. And then we, we got (0:20:00) Al: their spindle of feed didn’t. (0:20:02) Al: And we just like made an evening of it. (0:20:03) Al: So it was fun. (0:20:06) Codey: All of this to say, I’m really excited for Sonic 3. (0:20:09) Codey: And I didn’t realize that Shadow is voiced by Keanu Reeves. (0:20:15) Al: Yeah. Wild. Wild that they have Keanu Reeves’ shadow and Idris Elba’s knuckles. It’s like, (0:20:18) Codey: Wild. (0:20:20) Codey: And Idris Elba. (0:20:23) Al: what a combination. Amazing. What other famous massive actors can they get playing furries. (0:20:26) Micah: That’s incredible (0:20:28) Micah: You (0:20:30) Micah: You (0:20:35) Codey: - I guess whose tails? (0:20:37) Al: Oh, I don’t know (0:20:39) Codey: I’m gonna Google it. (0:20:40) Codey: We could probably move on and fuck this. (0:20:42) Micah: Uh, I am also seeing the Sonic movie, but it’s, I’m not like a huge Sonic fan. (0:20:48) Micah: I like Sonic, but I’m not like, you know, mega fan or anything, but my like best friend (0:20:54) Micah: is absolutely obsessed. (0:20:56) Micah: So as part of our like Christmas get together, we’re going to see the, the Sonic three, um, (0:21:05) Micah: that like opening weekend, which is like, not don’t typically go to the theater that (0:21:09) Micah: often anymore. (0:21:12) Micah: So I’m kind of excited because it’s very rare. (0:21:14) Codey: Yeah (0:21:16) Micah: This is the first time I’ll be at the theater, I think, all year. (0:21:19) Codey: Tails is uh, Colleen O’Shaughnessy (0:21:20) Micah: Yeah, I don’t know what that is either. (0:21:22) Al: Don’t know who that is. (0:21:24) Codey: I don’t she sees she’s a voice actor. Uh, looks like that’s what it is (0:21:27) Al: Right, okay. So the only actual voice actor. (0:21:28) Micah: Okay. (0:21:30) Micah: I have seen the two previous Sonic movies, though, and they’re really good. (0:21:30) Codey: Yeah (0:21:31) Al: Because of course Ben Schwartz is Sonic as well. (0:21:34) Codey: Yeah, I’m just (0:21:39) Codey: I love those movies so much so good (0:21:39) Micah: They did a really good job of them. (0:21:42) Micah: Great. (0:21:42) Micah: Mm-hmm. (0:21:42) Micah: Mm-hmm. (0:21:42) Al: Yeah, I think they’re exactly what we need from Sonic films. (0:21:47) Al: And I think if you did this, what they’ve done with Sonic films, if you did it with anything else, (0:21:51) Al: it wouldn’t work the same. It works because of what it is, and nobody takes it too seriously. (0:21:58) Al: So yeah, I don’t like 3D Sonic games. That’s a shame. Maybe I should stop trying. I do still (0:22:06) Al: like 2D Sonic games, so hopefully they make another one of those. But yeah, that’s what I’ve been up to. (0:22:12) Codey: - Woo. (0:22:13) Al: Whoo! (0:22:19) Al: All right, so we are gonna go into our… No, let me just… Right, I’ll explain what’s happening (0:22:27) Al: first before I try and do a funny segue. So I’ve changed things up a little bit this year (0:22:35) Al: because there have been so many questions about early access games and updates and what counts (0:22:41) Al: for game of the year. So I decided. (0:22:43) Al: To make it simpler going forward, we’re going to have three awards now. (0:22:47) Al: Okay, we’re going to have update of the year, which is for any game that has (0:22:52) Al: previously released out of early outside of early access and now has a content update. (0:22:58) Al: We’re going to have early access, which is for games that are in early access. (0:23:02) Al: And then we’re going to have game of the year, which is for any game that has (0:23:05) Al: released their first non early access version. Does that make does that is that clear? (0:23:08) Codey: » Sounds good. (0:23:10) Codey: » Yep. (0:23:11) Al: See you next time. (0:23:12) Micah: Yes, I guess a great system (0:23:12) Al: Excellent, we’ll see, we’ve never tried it like this before, we’ll see whether it’s good or not. (0:23:14) Codey: Yep. (0:23:20) Al: So that this game, this episode isn’t three times as long as the previous ones, we’re going (0:23:27) Al: to do the nominations a little bit differently for update and early access. So for game of the (0:23:32) Al: year we’re going to do the same as we always have, except one slight change, which I’ll get to that (0:23:36) Al: in a minute, in round robining our nominations and then we’ll decide from. (0:23:42) Al: What we’ve done, which should be the winner for update and early access, we’ve just got a list (0:23:48) Al: of all the ones that came out that we could think of because there’s less than 10 of each. (0:23:54) Al: So it’s a nice list to just list them all and then we can debate. The one other thing is, (0:24:00) Al: because of the debacle last year of Carl Island not winning, I have been forced into, (0:24:06) Codey: - Got scammed. (0:24:11) Al: I would suggest to do. (0:24:12) Codey: - No one is forcing you. (0:24:12) Al: I was suggested by Johnny and I thought it was a good idea that when we, I sent (0:24:18) Codey: - It’s a good suggestion. (0:24:19) Al: out a Google farm to the other people who have been on the podcast this year, I think this year, (0:24:24) Al: I don’t know, some people who have been on the podcast, I sent them a form so they can input (0:24:29) Al: as well. So we’re going to also read their feedback on what they think should win the awards. (0:24:35) Al: And maybe that will, maybe that will stop the co-hosts complaining after (0:24:40) Codey: Nope nope (0:24:40) Al: - Sure. (0:24:42) Micah: I am convinced that the reason that Cody and I are both on this episode with you is because (0:24:42) Al: - I don’t know. (laughing) (0:24:46) Codey: You can uh you can dream out (0:24:56) Micah: this is the equivalent of the Coral Island committee jumping me in a back alley for my (0:25:03) Al: Oh yeah, because it was Kevin last year, wasn’t it, is that right, because Cody had played (0:25:05) Micah: game of the year 2023. Yes. Yeah. (0:25:12) Micah: It was, and it mostly was, yeah, it mostly was down to that. Kevin and I hadn’t played it. (0:25:13) Al: Carl Island (0:25:14) Al: Exactly, exactly. (0:25:18) Codey: Yeah, and you were like, oh, I really think it should be and we were all screaming at our podcast players. (0:25:19) Al: Because I think all three of you, you and Johnny and Bev all, all said that you would (0:25:27) Codey: Yeah. Yeah. 100%. (0:25:33) Al: be playing for Carl Island. (0:25:34) Micah: This is this is my formal apology to (0:25:38) Micah: everyone. [laughs] (0:25:39) Codey: You’re no you’re allowed to have like you provided your input with the knowledge that you had and I’m here to make sure that you do it the right way this time. (0:25:47) Al: This is why we have the farm. (0:25:50) Al: It’s so that we can see people, we can see the other co-hosts opinions (0:25:50) Micah: - Under, (0:25:53) Al: before we make a bad decision and then still make a bad decision. (0:25:56) Codey: And we can still make, yeah, we can still make that decision. (0:26:00) Al: No, I’m excited for this one. (0:26:01) Al: We’ll see, we’ll see how it goes. (0:26:02) Al: I’ve seen, I’ve seen the feedback from the other hosts. (0:26:05) Al: So I’m, I’m, I’m interested to see what your guys’s are. (0:26:07) Al: We’ll get to that in a minute. (0:26:10) Al: And I’m in it. (0:26:10) Al: Goodness me, probably like two hours, we’ll see. (0:26:14) Al: We’re going to start off with update of the year. (0:26:18) Al: And so I’ll just, I’ll read through the nominations for that this year. (0:26:21) Al: Uh, and hopefully I’ve not missed anymore. (0:26:23) Al: Cause apparently I list missed three off the list. (0:26:25) Al: When I sent the form to the other costs, we have Stardew Valley, 1.6, Carl Island, 1.1 (0:26:34) Al: Moonstone Island, cooking update, Disney, Dreamlight Valley, a rift in time, which yes, (0:26:39) Al: was this year, the whole thing we released it this year, which is crazy. (0:26:43) Al: I thought some of it had released last year, but. (0:26:45) Al: but uh (0:26:47) Al: farm skies of Azoria, Dave the Diver DLCs, those would be Godzilla and I can’t remember (0:26:54) Al: the other one. Yeah what was oh um oh Dredge Dredge uh Terranil Vita Nova and Wildflowers (0:26:55) Micah: whatever the non Godzilla one is, (0:26:57) Micah: ‘cause the Godzilla one is the only one I made it. (0:26:59) Codey: Yeah, I was gonna say it was a dredge. (0:26:59) Micah: Oh, sure, sure, sure, yeah, yeah. (0:27:05) Al: Magical Creatures. Yeah yeah because Kevin decided not to put anything in the farm until (0:27:15) Al: literally, what, five hours before we start? (0:27:18) Al: I’m not sure, and was the only person to mention wildflowers, I had completely forgotten the (0:27:24) Al: wildflowers had an update this year. Anyway. (0:27:28) Micah: You know, I looked at the show notes last night, too, and did not see that on there. (0:27:32) Micah: So that makes complete sense. (0:27:34) Al: Yeah. So, um, I’ll just go through our other hosts opinions and what should win, and then (0:27:39) Al: we can discuss what we think as well. Uh, so we have one person says, Dave, the diver, (0:27:47) Al: we have, uh, two people saying stardew outright, uh, one person adding stardew as one of their (0:27:55) Al: three that they decided, uh, but not like the ultimate, what they think should win. (0:28:01) Al: one for wildflowers. (0:28:04) Al: one for terra nell, vita nova, and then one for disney dreamlight valley. (0:28:09) Al: I feel like I need to read johnny’s out, because it’s just, this is a weird year for best update. (0:28:16) Al: carl island 1.1, a great update no doubt, it added everything carl island and yours were asking for, (0:28:20) Al: but to reward this with update of the year feels wrong, it should have been 1.0 but it wasn’t. (0:28:25) Al: stargie 1.6 added more to a great game and the updates are good, but also just stop, (0:28:30) Al: it’s okay for stargie to be done, i’m ready for it. (0:28:33) Micah: Which is funny maybe I’m wrong and in assuming this but I feel like that’s a wild take from Johnny is that. (0:28:40) Codey: No, I think he’s he would be a proponent of like, let like, like, stop the nostalgia machine from cranking. Yeah, I think that’s also Yeah. (0:28:46) Al: I think he’s worried for concerned apes mental health. (0:28:48) Micah: Okay, okay (0:28:49) Micah: for concern days (0:28:51) Micah: Yeah, I mean after that interview where he was kind of like, uh, I could just keep going forever. I don’t know (0:29:00) Al: I think that leaves Disney Dreamlight Valley is the one that stands at his best update that (0:29:03) Al: continues to add to a great game bringing in memorable characters in a way that continues (0:29:07) Al: to surprise and delight. So that looks what I can see that looks like two stardew votes, (0:29:13) Al: One Wildflowers, one Drusney Dreamlet Valley, and one Davey. (0:29:16) Al: The Diver. What do you guys think? (0:29:19) Codey: Um, so I, so I mean, some of these, I didn’t play. So like, I didn’t play moonstone island. Uh, I (0:29:23) Al: Fair. That list is just going to get longer as we go through the episode. (0:29:28) Codey: right. I feel like it’s true. I feel like Fay Farm Skye’s Zozoria when we were talking about it on (0:29:33) Codey: the pod, it did not fix the issues that people wanted in the first one. So I think in my opinion, (0:29:35) Al: No (0:29:38) Codey: we can just strike that off. Um, I think the same about Taranell. I don’t think that that added (0:29:39) Al: I agree. Yeah (0:29:43) Codey: anything really. Um, and I honestly like, honestly, like, (0:29:46) Al: R.I.P. Kevin’s option. (0:29:49) Codey: I will just like double retweet Johnny’s thing because I agree. Like my go-to was (0:29:59) Codey: Coral Island 1.1. Um, I really loved it, but it did basically add like, one of the reasons I loved (0:30:05) Codey: it is because it added the rest of the story, but that should have been in the initial game. (0:30:06) Al: Mm hmm. Yeah. (0:30:10) Codey: Like why, like you can’t have an update, just be like, oh, adding the things that we didn’t (0:30:17) Codey: I had originally, but finished again. (0:30:20) Codey: So I don’t want to go with that. (0:30:22) Al: I would, I would agree with that. (0:30:23) Al: Any objections, Micah, to those three being struck off. (0:30:26) Micah: I think Coral Island is an incredible game, and I think it should win. (0:30:32) Al: Have you played it yet? (0:30:34) Micah: So okay, I have not, but this is where I’m at with Coral Island, because if you recall on the (0:30:40) Micah: previous Game of the Year episode, the reason that I said that I didn’t get it yet was because I was (0:30:44) Micah: waiting for the Switch version, which we all kind of know how that went. So I did eventually just (0:30:48) Al: Awkward. You. (0:30:53) Micah: kind of buckle and get it on the steam deck so I do have (0:30:56) Al: Yeah, nice. (0:30:56) Micah: it now to play on the steam deck haven’t had a chance to (0:30:59) Micah: play it yet but I am excited to play it especially after (0:31:02) Micah: hearing uh how much 1.1 kind of made it a 1.0 I guess um but (0:31:06) Codey: Yeah. (0:31:10) Micah: there’s just you know II’ve been I’ve yeah I don’t know I’ll (0:31:15) Micah: get I’ll get into that more later but I have not played it (0:31:17) Micah: yet. (0:31:18) Codey: Okay. And then yeah, Stardew is the same, like, I agree with Johnny, like, let it, let it lie. (0:31:24) Codey: And so for what I’ve played. (0:31:25) Al: I’m not, just for the record, I’m not, I’m not striking stardew off the list. (0:31:28) Codey: Correct. Did not strike Stardew off the list. This is just my opinion. (0:31:30) Al: I’m not, yeah, I don’t care what you’re saying. I’m not doing it. (0:31:32) Al: I’m not letting that happen right now. Right. We’ll get to that. (0:31:37) Codey: My top one would be Disney, Journey Valley. They really did add a lot of really good characters. (0:31:42) Codey: I didn’t play specifically the Rift in Time, like the paid deals, because that’s the paid one. (0:31:46) Codey: Um. (0:31:48) Codey: But I saw all the stuff from it and I know that it added like a considerable amount to the game and added to the story and I would like to play it when it becomes free. Fingers crossed that that ever happens. (0:32:00) Al: Is it not included in Game Pass? (0:32:02) Codey: Um, yeah. (0:32:06) Codey: No, you have to pay, you have to buy the DLC in Game Pass. (0:32:08) Al: Oh, weird. (0:32:10) Al: I think for, right, that’s interesting, because the whole point of Apple Arcade is everything (0:32:10) Micah: - I think it’s the same way with Apple Arcade, (0:32:17) Al: is free and you never have to pay for anything, but anyway, well, okay, yes, but you don’t (0:32:20) Codey: You have to pay for Apple Arcade. (0:32:22) Micah: Yeah, yeah (0:32:23) Al: have to pay for anything else. (0:32:24) Al: Like it removes in-app purchases from every game and stuff like that. (0:32:26) Al: I think, for the purposes of argument, we will crown it for a game. (0:32:30) Al: I feel like nobody is arguing for Moonstone Island, is that correct? (0:32:34) Codey: Well then it’s gotta, if it’s just gonna be for a game, (0:32:36) Codey: then it’s gotta be Coral Island, right? (0:32:38) Codey: No, I’m kidding, I’m kidding. (0:32:40) Micah: - I agree, definitely, Coral Island. (0:32:43) Codey: Yeah, so that’s my two cents. (0:32:50) Micah: I have not played enough of Moonstone Island to be able to confidently to even touch the cooking update, so I don’t think that I could justify it. (0:32:58) Al: Yeah, I don’t think I think cooking is a fun thing to add and it did add a few more (0:33:04) Al: spirits, but I don’t feel like it added enough to be like (0:33:08) Al: Major like I don’t think it stands aside stardew 1.6 and all of the stuff that Disney dream life alley added (0:33:17) Micah: Uh I still have yet to play Dave the Diver. I’ve heard great things about it. Uh it just (0:33:21) Al: At all. Come on, maker. (0:33:25) Micah: it just there’s something about it that just you know just hasn’t like clicked with me yet. (0:33:31) Micah: It hasn’t hooked me. That’s not I didn’t mean that as a pun but uh but I will say the Godzilla update (0:33:32) Al: you need to start it, that’s why. You need to just play it. (0:33:39) Micah: got me enticed me a little bit because I I do love my Kaiju but uh I I want to play it and I’ve (0:33:47) Micah: heard nothing but good things about it. My boss is like in love with it and sings its praise all (0:33:50) Al: David Diver is a fantastic game. The Godzilla DLC in particular is so silly. I love it so (0:33:51) Micah: the time but um (0:34:00) Al: much, right? Like any game where you like find Godzilla in a cave underwater and then (0:34:07) Al: you end the story by literally controlling Godzilla has my vote. (0:34:12) Codey: Oh, so you’re, is that your vote then? (0:34:12) Micah: That sounds awesome. That sounds incredible, honestly. (0:34:17) Al: What was that Cody? Well, I mean, it’s, it would definitely be on the shortlist. (0:34:18) Codey: I said, is that your vote then? (0:34:24) Codey: Okay. (0:34:25) Al: I’m not saying it’s definitely my favorite, but I feel like it’s, I could be convinced of that. (0:34:30) Codey: Okay. (0:34:32) Micah: uh as far as the rest of them I think you know looking at the the two current feels like top (0:34:40) Micah: contenders being disney dreamlight valley and stardew I like cody have played disney dreamlight (0:34:48) Micah: valley base not the the paid dlc portion of it yet um and I did really really enjoy it (0:34:56) Micah: uh I just the the cost to get to (0:35:02) Micah: you know we kind of talked about this when I was on previously right around what disney (0:35:06) Micah: dreamlight valley came out um that I was under the impression that it was cheaper than it was (0:35:13) Micah: or that there was a they were doing a uh like a like a um uh like a free to play version of it (0:35:21) Micah: when it had originally started to come out but you know I feel like the price of disney dreamlight (0:35:26) Micah: valley has just felt bigger and bigger over the the years (0:35:32) Micah: and that’s that’s great if the amount of content is there and it’s a very like pretty game it seems (0:35:38) Micah: like there is plenty of content there um but it’s a really like pitting that against stardew which (0:35:47) Micah: you know I know stardew has been around for so long it is it’s it just keeps going I do agree (0:35:54) Micah: it is okay for stardew to be done again I i love the game but it is okay concerned you can focus (0:36:02) Micah: here now it’s okay you can work on other things it’s all right but the the 1.6 update for stardew (0:36:09) Micah: is so massive for free content that like it’s hard for me to pit it against you know something that (0:36:20) Micah: the total cost of it is like what are we you know pushing a hundred dollars at this point (0:36:27) Micah: with in-app currency and all this stuff. I don’t know. Again, (0:36:32) Micah: I really, really like Disney Dreamlight Valley and I’m looking forward to playing more of it. (0:36:38) Micah: I love that they have kept it up. The community for it seems great, but yeah, it’s just such a (0:36:46) Micah: hard comparison because it’s like massive franchise, massive brand, costs a lot of money. (0:36:54) Micah: They’re still keeping it up and doing a great job with it versus one guy making stuff for free (0:36:58) Codey: - Yeah, I get that. (0:37:02) Micah: and I’m like, you know, I don’t know. It’s hard. If I personally had to put it on something, (0:37:08) Micah: I would put it on Stardew, but I would not be opposed to Disney Dreamlight Valley yet, (0:37:12) Codey: I mean, you do have to put it we have to we’re here to put it on (0:37:17) Micah: which is very hard for me to try. But yeah, that would be my nomination. I think would be Stardew 1.6. (0:37:23) Al: I feel like we’re probably we’re striking wildflowers off right? I think I don’t think (0:37:30) Codey: Sorry, Kevin. (0:37:30) Micah: Sorry Kevin (0:37:32) Al: even he was seriously suggesting it because I think yeah I yeah so so he says wildflowers (0:37:34) Codey: Yeah, the first thing in his thing is stardew. (0:37:36) Micah: Just more the representation, you know (0:37:41) Al: because it hasn’t won anything yet and it’s amazing and wildflowers but in reality but (0:37:45) Micah: It’s got to get the wildflowers representation in this understandable (0:37:48) Al: in reality Terranell is the only update I’ve played is great so he hasn’t even played wildflowers (0:37:54) Al: I think I understand why he would want wildflowers to win something because he thinks it probably (0:37:59) Al: should have won game of the year last year but yeah I think as an update it I don’t think (0:38:06) Al: it compares to stardew 1.6 or to all of the updates that Disney Dreamland valued so we’re (0:38:12) Al: down to 3 stardew 1.6 Disney Dreamland Valley and the day of the diving (0:38:19) Codey: I think from what Micah said, I’ve moved over to Stardew. (0:38:24) Codey: I didn’t play it, but I know literally dozens of people who have. (0:38:31) Codey: And yeah, I think the amount of effort that this solo human keeps pumping into this game (0:38:37) Codey: that is so beloved by the communities, it deserves it. (0:38:42) Codey: - Bye. (0:38:43) Al: - Say that with more passion. (0:38:45) Micah: But, you know, that’s in the context of like how much effort and how much content there (0:38:47) Al: Yeah. (0:38:53) Micah: is in something like the Disney Dreamlight Valley DLC, like I think it’s just the greater (0:39:00) Micah: context of the amount of effort and money that is put into one versus the other, I suppose. (0:39:05) Al: I think I would also say that as much stuff as there is in the Disney Dreamland Valley (0:39:12) Al: updates over the last year, the fact of the matter is the day that Stardew 1.6 came on, (0:39:18) Codey: Yeah. (0:39:18) Al: it became like the fifth highest consecutive players on Steam for like a week. That is (0:39:23) Micah: Mm hmm. Which is (0:39:25) Al: a wild amount of control that that game still has over. (0:39:31) Micah: Yeah, that’s, I mean, remarkable for a game as old as it is to be able to update and hit (0:39:38) Micah: that milestone is incredible. (0:39:41) Micah: It’s just, you don’t see that with really anything aside from like me, you know, multiplayer (0:39:45) Al: Yeah, and legitimately, like, I can’t find the chart, but it’s all time peak was miles (0:39:47) Micah: online games or something like it’s, it’s impressive. (0:40:00) Al: lower than that. And then the update came out and then suddenly it was high up. So it’s (0:40:08) Al: all time peak takes a 56 place, place at 56. But I think on the week that it was out, it (0:40:15) Al: was top five. I think I can’t remember because we don’t have obviously the historical, historical (0:40:17) Micah: Mm-hmm, sure. (0:40:21) Al: data for that. But like, yeah, abs and that was, you know, I think it’s previous peak (0:40:26) Al: was something like 50,000 or something. So it like quadrupled its highest consecutive (0:40:32) Al: players for an eight year old game. That’s that’s mad. And I also got me to the point (0:40:38) Micah: Yeah, it’s pretty remarkable. (0:40:43) Al: of perfecting the game. (0:40:45) Al: Like I had never gotten close to that, and with 1.6, I put so much time into it because (0:40:51) Al: of all of the different things that it had and all the different additions it had. (0:40:56) Micah: Mm-Hmm (0:40:57) Al: I got to the point where I was like, Oh, I can, I can complete this game. (0:41:01) Al: You know, it’s like I created a new save, a brand new save, because I hadn’t really (0:41:01) Micah: Mm-Hmm (0:41:06) Al: played it on my steam deck. (0:41:07) Al: I had done it originally on, on switch and so I brought a brand new save and I sunk (0:41:14) Al: a hundred hours into it. (0:41:15) Al: So we’re giving it to Stardew, Stardew 1.6 update of the year with honorable mentions (0:41:20) Micah: Yeah. I think so. (0:41:30) Al: for Disney Dreamlight Valley and Dave the Diver, specifically the Godzilla one. (0:41:33) Codey: Godzilla. (0:41:34) Micah: I am floored. (0:41:36) Al: The dredge one is fun and has more content on it, but the Godzilla one was the one that (0:41:41) Codey: You’re floored. (0:41:43) Micah: I’m floored that Coral Island did not. (0:41:45) Micah: Going into this, I prepared, reading the list, I prepared that I was just going to fold to (0:41:50) Micah: Coral Island the second that you both defended it, but. (0:41:52) Al: No, I think everybody’s opinion is the same about Coral Island, is that 1.1 should have (0:41:58) Al: been 1.0. This is obviously what matters to them, but if they had waited until the 1.1 update to (0:41:59) Micah: Mm-hmm (0:42:06) Al: release 1.0, I reckon it would have been Game of the Year this year. For us, obviously not, (0:42:10) Micah: Mm-hmm. Yep (0:42:10) Codey: Yeah, yep, for everything. (0:42:14) Al: for the Game Awards. All right, next we have Early Access Game of the Year. (0:42:20) Al: So our nominations for this. (0:42:22) Al: A new leaf memories chill town for lands fields of mystery garden life cozy simulator go go down like your frontier of life and land and over magic. (0:42:36) Al: And the opinions from other hosts are one that I think we can probably discount over magic because it sounds magical. I think this person. I think this person has not played any early access games this year. (0:42:46) Codey: With the shrug emoji? (0:42:50) Al: Uh, we have to vote. (0:42:52) Al: I think the early access game of the year should be demos. (0:42:58) Al: Honestly, everything that’s come out in early access has been a disappointment. (0:43:02) Al: It’s become the vehicle for a game with a single cool concept to release, get bits of hype, and then proceed to deliver something exceptionally mid. (0:43:10) Al: Meanwhile, there has been a resurgence of demos, games trying to win your business by offering a slice. (0:43:14) Al: These games are the ones that have brought me joy this year. (0:43:18) Al: this year, death to early access, long-lived demos. (0:43:22) Al: So that’s two votes for Fields of Mystery and one for demos. (0:43:27) Al: There’s not any specific demo, just demos in general. (0:43:34) Al: For me, it’s Fields of Mystery. (0:43:36) Al: I think Fields of Mystery is a fantastic start for the game. (0:43:40) Al: I think it does. (0:43:42) Al: What I really hate about Early Access is when it’s like, here’s the game, but it’s buggy. (0:43:49) Al: I much prefer how Fields of Mystery have done it and how (0:43:52) Al: like Ooblets did it and Carl Island did it, which is here is a very solid base for the game. It feels (0:43:59) Al: like it’s a complete game and you just hit roadblocks along the way. I think that’s a really good way (0:44:03) Al: of doing it. I do kind of agree with Johnny and that this can be a problem in many cases. It’s (0:44:08) Al: sometimes hard to go back to games when you’ve started with early access, but I do think that (0:44:13) Al: means most people probably just shouldn’t play early access games, but you know, what can you do? (0:44:20) Al: I also enjoyed Gogotown. (0:44:22) Al: I am not sure if this is a good one, but I feel like they have a lot more work to do to make a fully formed game. (0:44:28) Al: It also released in AWP, it didn’t feel buggy sort of aspect and you had the core bones of the game there, but there’s no real narrative there and it kind of felt a little bit like it fell off quite quickly. (0:44:42) Al: So that’s why I would vote for Fields of Mistreer. (0:44:44) Al: Hmph. (0:44:44) Codey: Uh, I didn’t play any of these and, um, I kind of agree with Johnny, but also (0:44:51) Codey: like, basically early access is just a way to almost like crowdfund something. (0:44:56) Codey: So you’re like pitching your, your base ideas to an audience and then they (0:45:02) Codey: give you money to like, make it what you want it to be like to develop it. (0:45:07) Codey: Cause they’re, they believe in what you’re doing. (0:45:09) Codey: Uh, so like I see the value of early access, but I also. (0:45:14) Codey: I, I think that it’s often like abused in that it’s just, like you said, like (0:45:21) Codey: release the buggy version or release like a small version to like, generate (0:45:26) Codey: hype or something. (0:45:28) Codey: Um, so yeah, I’m, I mean, I, I am willing to just like pass or defer my (0:45:35) Codey: judgment to y’all, like whatever y’all decide, cause I just personally, unless (0:45:39) Codey: there’s this super big argument for any one particular thing, and we want to (0:45:43) Codey: thing and we want to discuss. (0:45:46) Micah: Well, that might make things easy because I also not voting for fields of mystery. (0:45:52) Codey: Yay, fields of mystery. (0:45:53) Micah: Yeah, I, I do, I agree with what a lot of what Al said that, you know, the, the core (0:46:05) Micah: of the game is so solid. (0:46:08) Micah: It’s also just, you know, it does feel so, so heavily based in like stardew core. (0:46:16) Micah: Or that like, you know, I think that can be seen as a negative sometimes now where like, (0:46:22) Micah: you know, it’s just, it started with a coat of paint or like, it started with like a different (0:46:28) Micah: slightly different feature or whatever. (0:46:30) Micah: But I think there’s enough things that stand out in fields of mystery to separate it. (0:46:36) Micah: Like, I don’t know, just quest progression and I just feel like the, I mean, personally, (0:46:47) Micah: I like the pixel, the pixel art is beautiful. (0:46:49) Micah: The, the character portraits are fantastic. (0:46:53) Micah: They’re done in that kind of like 90s Bishoujo, like anime style, like, like magical girl, (0:47:01) Micah: kind of like Sailor Moon era anime. (0:47:03) Micah: And I, it, it just also, you know, everybody in the game is, is beautiful, which I think, (0:47:12) Micah: you know, Cody had the issue with Coral Island, but you know, like (0:47:16) Codey: Yeah. (0:47:16) Micah: just like one, somewhat like normal person, you know, would be cool to see but, but, but yeah, I mean, everyone is very, very nice to look a

Chatworthy
Shifting shortcomings into strengths, Choosing authenticity over appeasement & Growing through introspection - Liam Guinane - Windwaker, Reside

Chatworthy

Play Episode Listen Later Dec 11, 2024 34:52


In this episode, I'm joined by homegrown talent Liam Guinane from *Windwaker* to explore the vibrant world of "hyper pop metal" . We dive into embracing flaws as fuel, prioritizing authenticity over people-pleasing, and the transformative power of self-reflection. Liam opens up the importance of genuine, non-transactional connections in the face of success, and the dangers of being placed on a pedestal. We also share a moment over our mutual love for *The Cure* and tackle the risks of stereotyping in music and beyond. *Windwaker* are set to headline a tour around Australia in February before heading back to the USA with *Make Them Suffer* and *Like Moths to Flames*. Don't miss their new single *APATHY*, out today—head over to Triple J to hear it now! https://windwakerband.com @windwakerofficial

Nintendo Therapy
096: The Immortal

Nintendo Therapy

Play Episode Listen Later Nov 15, 2024 61:08


Wind Waker on Switch, Pokemon card game and items you can miss are on our minds this week.

Morning Somewhere
2024.10.14: Better In Your Memories

Morning Somewhere

Play Episode Listen Later Oct 14, 2024 27:24


Burnie and Ashley discuss sports, Burnie's sports cynicism, designated hitters, sports conferences, salary caps, problematic sports team names, hidden pre-order dates, fake robots, Super Heavy hero landings, Joker fall-off, Dead Rising, nostalgia vs faithful remakes, Wind Waker, Kurt Vonnegut, Fight Club, unforgivable sins of video games, and a potential new addition to Morning Somewhere intros.Support our podcast at: https://www.patreon.com/morningsomewhereSupport the show

Crubcast
#71 Which Zelda character could win the election?

Crubcast

Play Episode Listen Later Sep 27, 2024 59:28


It's an election year, and we figured we'd bravely step forward and tackle the REAL questions weighing our minds. Could a scandal tank Groose? Is the falling moon a hoax meant to incite panic? Is that weird cartography fish from Wind Waker a single fishue voter?MORE PLACES TO FIND USCrubscribe ► https://bit.ly/CrubcastGet the show early and get exclusive content at our Patreon ► https://www.patreon.com/crubOur Crubcasts are recorded LIVE at https://www.twitch.tv/crub_official every Tuesday at 7pm Eastern, with EXCLUSIVE Pre- and Post-ShowsJoin our Discord ► https://crub.org/joinBird App ► https://twitter.com/crubofficialPodcasts are available on Apple, Google, Spotify, and other platforms are available at ► https://crub.orgSHOW NOTESIn case you forgot what Bongo Bongo was:https://zelda.fandom.com/wiki/Bongo_BongoTODAY'S CRUBCAST HOSTSBrody: https://www.youtube.com/@RACROXKevin: https://www.youtube.com/@TheGoldenBoltNicco: https://www.youtube.com/channel/UCl56kbl3tb-KiGEHT7MUGUgTrav: https://www.youtube.com/@ThatTravGuyCHAPTERS00:00 START THE COUNT07:49 What is Zora Link's platform?14:33 What would Linebeck accomplish as VP?19:27 Are these candidates too old?27:19 Could a Zelda be a good president?33:32 Does Linebeck like couches?41:14 Amphajack's Crubscriber Question of the Week?50:15 Indie shoutout of the week?55:15 What is this, a Mario Party for kids?

The Harvest Season
Mika and the Witch's Mountain Review

The Harvest Season

Play Episode Listen Later Aug 28, 2024 74:55


Al and Kev talk about Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:03:22: What Have We Been Up To 00:13:13: Game News 00:30:30: New Games 00:37:25: Mika And The Witch’s Mountain 01:08:10: Outro Links Animal Crossing Pocket Info Melobot: A Last Song Disney Dreamlight Valley “Dapper Delights” Update Steamworld Build “Skull Valley” Update Farming Simulator 25 Info Smushi Come Home Physical Release Herdling Floatopia Mika and the Witch’s Mountain Disclosure: I received a free review copy of this product from https://www.keymailer.co #MikaandTheWitchsMountain Contact Al on Twitter: https://twitter.com/TheScotBot Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:31) Al: Hello farmers, and welcome to another episode of The Harvest Season. (0:00:34) Al: My name is Al, and we’re here today to talk about Mario- wait no, Cottagecore Games. (0:00:36) Kev: And I’m Kevin. (0:00:42) Kev: I’ll talk about Mario. (0:00:44) Kev: I’m actually obligated to. (0:00:46) Al: I suspect I’ve already made that joke though, haven’t I? (0:00:49) Al: I probably made that joke a year ago. (0:00:51) Kev: Yeah, that’s fine. (0:00:52) Al: Um. (0:00:53) Kev: Oh yes, cottagecore. (0:00:55) Kev: But we’re here to talk about Cozy’s studio Ghibli likes. (0:00:59) Al: Yeah. (0:01:01) Al: Yes. (0:01:01) Al: So we are going to talk this episode about Mika and the Witches Mountain. (0:01:07) Al: This episode is the reason that Dave the Diver Month got delayed, basically. (0:01:07) Kev: finally (0:01:14) Al: We, we managed big news and full disclosure, because we have to say this. (0:01:14) Kev: Yeah (0:01:20) Al: Uh, we got a free code for Mika and the Witches Mountain for review. (0:01:25) Al: Uh, so, um, thank you to Chibi Games for that. (0:01:28) Kev: both of us oh oh okay sorry well ah that’s how you got it okay like (0:01:29) Al: No, just you. (0:01:31) Al: I paid for mine, but you, you got yours free, I paid for mine. (0:01:35) Al: Uh, I mean, to be fair, I paid for it like three years ago in Kickstarter. (0:01:42) Al: Um, so because of that, we then had like a specific time that they (0:01:48) Al: wanted the review to be done by. (0:01:50) Al: So we are doing the episode now, which means that hopefully next episode will (0:01:55) Al: be the final episode of Dave the Diver Month, or maybe not because of new (0:02:01) Al: I’m not going to talk about the Dave the Diver news in this episode, (0:02:02) Kev: I was about to say or maybe not. (0:02:04) Al: because there is Dave the Diver news. (0:02:06) Al: We’re going to talk about that in the next episode, just cause it’s so close. (0:02:09) Al: Um, so there we go. (0:02:12) Al: So yes, uh, we’re going to talk about Mika and the Witches Mountain. (0:02:12) Kev: And we can finally say #sponsored. (0:02:15) Al: Um, the hashtag sponsored hashtag, hashtag ad. (0:02:22) Al: Uh, I think it’s actually hashtag gifted. (0:02:25) Al: It’s not an ad. (0:02:25) Al: It’s not sponsored as gifted as a difference there. (0:02:28) Al: Cause we’re, we’re obviously. (0:02:30) Al: Getting the review code would not change our review. (0:02:33) Al: We would be reviewing it in the same way, whether we were paying for it or not. (0:02:36) Al: Uh, yeah. (0:02:36) Kev: Yup, that’s why Nintendo won’t sponsor Alex. (0:02:43) Al: Yes. (0:02:44) Al: And, um, unlike the developers of that new game that I can’t remember the name of, (0:02:49) Al: uh, we will talk about the politics of China. (0:02:52) Al: Uh, yeah, I think that’s something like that. (0:02:53) Kev: Oh my gosh, Black- Is it Black Wukong? (0:02:58) Al: I can’t remember what the name is, but yeah, it’s something like that. (0:03:01) Al: Very, very awkward. (0:03:03) Al: All that news of them trying to stop people talking about things that people (0:03:07) Al: are obviously going to talk about. (0:03:08) Kev: Yeah, oh good. (0:03:08) Al: Uh, but as far as I know, there’s no, uh, there’s no kind of big political issues (0:03:16) Al: with chibi games, uh, so we’re going to just talk about the game, um, because (0:03:20) Al: there’s no controversies that I know of to talk about before that. (0:03:23) Al: We have some news and first of all, Kevin, what have you been up to? (0:03:26) Kev: Well, a lot of meat primarily, but on the off chance I do get a breather, I look in (0:03:36) Kev: meek at time of course, I played hey guess what, a Mario game, Chalker, particularly (0:03:45) Kev: where was it, Mario World 2 Yoshi’s Island, I forget the swirlder land, but Yoshi’s Island, (0:03:50) Kev: the first Yoshi’s Island for the SNES, yep it’s the one with the bait. (0:03:52) Al: Is that the one with the babies? (0:03:56) Kev: The SNES always surprises me, like how modern it looks compared to the NES or whatever, (0:04:07) Kev: but anyways, I mean it’s a Yoshi game, it’s good, have you played any Yoshi games now? (0:04:12) Al: I have played this one specifically because when I was playing through the Mario games, (0:04:20) Al: the way that I defined it was anything that says “Super Mario” and is a platformer. So (0:04:26) Kev: Okay, sure. (0:04:26) Al: this one being called “Super Mario World 2, Yoshi’s Island” meant that I played this one. (0:04:31) Al: But I also included then the first Wario World as well, because that was a Super Mario World (0:04:37) Al: 2. Was it 4 or 3? I can’t remember. It was one of them anyway. So yeah. (0:04:38) Kev: That was three, wasn’t it, I think. (0:04:40) Kev: Yeah. (0:04:42) Al: Back when they would make a random platformer for another character and just slap Mario’s (0:04:48) Al: name on it. Yeah, yeah. Well, why not? I don’t think I’ve played any of the other ones. I’ve (0:04:50) Kev: It was a good strategy. They go, “I should go back.” (0:04:53) Kev: Um, yeah. (0:04:56) Kev: Mm. (0:04:57) Al: been meaning to play Willy World for a while just because it looks fun. But I don’t think (0:05:00) Kev: Yeah. (0:05:02) Al: I need to have a look at the list of (0:05:04) Kev: Yeah, well, shocker. (0:05:05) Kev: The core of the game, of a Nintendo game, has stayed pretty intact all these years. (0:05:11) Kev: Um, it’s a fun one. I like it. (0:05:14) Kev: Yoshi’s Island, um, (0:05:16) Kev: introduces all the Yoshi mechanics that are just (0:05:20) Kev: Mario stuff right not just the the eggs but the the flutter jump all sorts (0:05:24) Al: Yeah, but I guess the interesting thing about this one was that it was you were (0:05:24) Kev: of the Yoshi cop they’re all sorts of fun things if you want here (0:05:30) Al: controlling Yoshi rather than controlling Mario on you. (0:05:32) Kev: yeah that’s true yeah it’s true no longer your loyal steed slash jump (0:05:37) Kev: assist when you throw him in the pit didn’t make that jump but yeah if you (0:05:45) Kev: want to hear extended thoughts on Mr. Yoshi’s first (0:05:50) Kev: spotlight feature, well that’s not true, he had that Yoshi puzzle game, whatever, (0:05:56) Kev: go listen to Rainbow Road Radio, the show I do with Alex, that’ll be the next (0:06:01) Kev: episode, he’ll be out by the time this is out, so yeah, go check that out. Other than (0:06:07) Kev: that, I’m pretty sure I talked about Battle Cats a long long time ago on this (0:06:12) Kev: podcast, it’s a mobile game, it’s tower defense, you control these goofy cats (0:06:17) Kev: that’s sending your or me (0:06:20) Kev: to get units to go fight the enemy CPU units or whatever (0:06:25) Kev: I go on and off it (0:06:27) Kev: one thing about it, they do collabs with all sorts of different properties (0:06:32) Kev: the most wild ones like they’ve done Evangelion, Street Fighter (0:06:36) Kev: and they happen to do one with Ruruni Kenshin (0:06:39) Kev: which brought me back in hard (0:06:42) Kev: do you know Ruruni Kenshin now? (0:06:44) Al: - I do not, I was just about to ask, what is that? (0:06:45) Kev: Oh, okay, um, it’s a manga/anime, uh, unfortunately. (0:06:50) Kev: Of course, the very problematic creators I will acknowledge. Uh, by problematic, I mean awful. I won’t… yeah, not a great person, but the manga/… yup. Yup, not good things. Yeah, okay, criminal. Okay, let’s… okay, a criminal. A criminal creator. Let’s bump it up a little. (0:06:55) Al: I’m going to Wikipedia and looking at, oh right, okay, yep. (0:07:07) Al: That’s not just problematic, we’re not going to talk about that. (0:07:20) Kev: - But, which is unfortunate, ‘cause the manga slash anime (0:07:22) Kev: was very popular, was from like the ’90s, I believe, (0:07:26) Kev: and very well-liked and whatnot. (0:07:30) Kev: I watched it when I was younger, actually, in Mexico, (0:07:33) Kev: because Mexico had a lot of anime going on back then. (0:07:36) Kev: It still does. (0:07:38) Kev: It’s a, you know, it’s a whole thing. (0:07:40) Kev: It’s about samurais, basically. (0:07:41) Kev: I’m just really cool and really enjoyable. (0:07:44) Kev: And so, yeah, hearing that Colab got my attention, (0:07:48) Kev: so I got into it back in about, (0:07:50) Kev: and that was fun to see. (0:07:52) Kev: And then, Zona Zen Zero, the whole reverse game, (0:07:56) Kev: I continue to play it. (0:07:57) Kev: I’m actually kind of getting finally invested (0:08:00) Kev: into the story a little bit after like a month, (0:08:04) Kev: some time to get through all the gobbledygook (0:08:08) Kev: and nonsense words they use to finally understand (0:08:11) Kev: what’s going on. (0:08:13) Kev: One thing interesting about it is because it’s, you know, (0:08:16) Kev: ongoing engine-type game. (0:08:18) Kev: Like I– (0:08:20) Kev: Kind of hit. I think the end of the available story, right? (0:08:22) Kev: They do chapter drops or whatever and so now I have to wait for the next one. (0:08:27) Kev: Which is just an interesting experience. I don’t think I’ve ever had to really deal with it, at least in a video game, right? (0:08:33) Kev: But yeah, that’s what I’ve been up to. What about you, Al? What’s going on with you? (0:08:38) Al: Well, I have obviously been playing Mika as well, and we’ll talk about that. (0:08:44) Al: I have also, we are recording on the 23rd of August, which is the day the Harvest Moon Home (0:08:50) Al: Sweet Home comes out. So, or came out, or has come out. It’s out. So, I have bought it, and I have (0:08:52) Kev: against all odds with no no work no not a whisper of anything about it but it (0:09:09) Al: a little bit. Obviously not very much, because it’s the first day, and I’ve been working today. (0:09:15) Al: Well, I will obviously have a lot more thoughts about this in the future, but my first (0:09:24) Al: thought is this game has basically no controller support, but it’s not completely not, right? It (0:09:32) Al: has, I’ve found one thing that has controller support for, and that’s conversations. When you’re (0:09:38) Al: you can proceed the conversation with the controller. Nothing else. And it’s so weird. So weird. (0:09:42) Kev: That’s so weird. You have to play on your phone, but when you hit the conversation pick up your controller (0:09:49) Al: It’s so weird. Well, that’s the thing. Because I have an Android phone, and I have an iPad, (0:09:56) Al: I have to decide on which platform I’m going to purchase on, right? Because I’m not going to (0:10:00) Al: purchase on both. Although I will say, interestingly, it’s not that expensive. It’s 18 (0:10:05) Al: £14 on IOS and it’s £14. (0:10:08) Kev: Oh, I’m a darned. (0:10:08) Al: It’s weird that there’s the difference there, but it’s not an insane, you know, it’s not (0:10:14) Al: it’s not a ridiculous amount. (0:10:16) Al: It was pretty good for what it is, but I’m probably still not going to buy it on both. (0:10:23) Al: So I had to decide and I was like, I can’t, I think I decided originally to buy on Android. (0:10:28) Al: So I bought it and downloaded it and opened it and it crashed. (0:10:33) Al: And apparently they’ve had an issue on Android where the game is crashing just now. (0:10:33) Kev: Oh (0:10:36) Kev: Say yes, I have to buy both (0:10:37) Al: And so I was like… (0:10:39) Al: I went on to the Play Store and there was a refund button. (0:10:42) Al: So I was like, “Oh, well, I’ll refund that and I’ll go buy it on iPad then.” (0:10:46) Al: So I’ve been playing it on the iPad. (0:10:48) Al: But the problem with that is obviously I would like to use my controller (0:10:50) Al: because it’s on my iPad, right? (0:10:52) Al: Like I don’t want to be like holding my 13-inch iPads, (0:10:56) Al: trying to play touchscreen controls. (0:11:00) Kev: Back to the Wii U days, baby. (0:11:02) Al: It’s worse than that. (0:11:02) Al: It’s so much bigger than that. (0:11:06) Al: I do have an iPad mini. (0:11:08) Al: So I will try it out on that and see how it feels on that as well. (0:11:11) Al: But this this might not be a good start to it. (0:11:14) Al: Although I will have to see. (0:11:16) Al: I need to check this. (0:11:17) Al: I meant to check this earlier (0:11:20) Al: because Mac OS has a thing now where you can install iPad apps. (0:11:23) Al: So I need to see if I can install that and maybe I can play it on my Mac. (0:11:25) Kev: Ooh. That’d be nice. (0:11:26) Al: We’ll see. (0:11:27) Kev: Is there no blue stacks equivalent on Mac? (0:11:30) Al: What that is, that is that. (0:11:32) Kev: Oh, that is. Okay. Okay. (0:11:34) Al: Yeah, it’s the same thing. (0:11:35) Al: and technically developers can deceive. (0:11:39) Al: So, we’ll see whether they’ve disabled it or not. (0:11:39) Kev: Mmm, let’s see. (0:11:42) Al: I would hope not, but we’ll see. (0:11:42) Kev: Okay. (0:11:44) Kev: Um, okay, about the game, okay, the big question about the game itself, (0:11:49) Kev: is it, you know, a farming game? (0:11:51) Kev: Don’t even know what it’s supposed to be. (0:11:52) Al: Yeah, I would say it’s basically, it’s a Harvest Moon game. Now the question is whether it is a (0:11:56) Kev: Okay, it is a harvest move. (0:11:59) Al: Harvest Moon game, and they’ve definitely thought about it in terms of touch screen first. I would (0:12:04) Al: say touch screen first, or touch screen only, clearly, because they don’t have the controller (0:12:07) Kev: Okay. (0:12:08) Al: support. Which is, I mean, the fact that they’ve thought about it touch screen first is good, (0:12:09) Kev: Yay. (0:12:14) Al: the fact that it doesn’t support controllers is bad. But yeah, it’ll be interesting to see (0:12:16) Kev: Yeah. (0:12:20) Kev: Okay. (0:12:20) Al: how things go. I’ve not put enough into it to- (0:12:23) Al: You know, an opinion on the story or the full mechanics or anything like that. That episode will come. (0:12:24) Kev: Sure. (0:12:27) Kev: Sure. (0:12:30) Al: But yeah, so start off disappointing. We’ll see. We’ll see where it goes from here. (0:12:36) Kev: - Nah. (0:12:41) Al: I think I also- I launched- I bought and started playing (0:12:46) Al: Natsumon? Is that real? Yeah, Natsumon, 20th century summer kid. I haven’t played a lot of that, though. (0:12:52) Al: That’s probably for the future, because there’s a lot happening just now. (0:12:57) Al: That was one of the games that Micah talked about, I think, last year. End of the year. (0:13:00) Kev: Ahh, okay. Oh, I love that art style. (0:13:04) Al: And they only added the English translation at the beginning of this month, so. (0:13:09) Kev: - Okay, cool, cool, cool. (0:13:11) Al: So yeah, that’s what we’ve been playing. So, into the news. Speaking of mobile games, (0:13:17) Kev: Eh? (0:13:17) Al: we have some Animal Crossing news. It’s been a while since we’ve had some Animal Crossing news, Kevin. (0:13:22) Al: And now it’s time to talk about a game, (0:13:23) Kev: It’s good for once. (0:13:25) Al: now it’s time to talk about an Animal Crossing game that neither of us have really played. (0:13:30) Al: I think I have downloaded it and I’ve opened it and got really bored really quickly. (0:13:35) Al: But that is Animal Crossing Pocket Camp. (0:13:38) Al: So the news is that the game is shutting down. (0:13:42) Al: But don’t worry, they’re releasing it again offline. (0:13:47) Al: So this is very interesting and I wanna know what you think. (0:13:50) Al: But my opinion is that this is. (0:13:52) Al: Because I think exactly what we want online games to do is when they shut down, they (0:13:59) Al: release another version that allows you to play the whole game without in-app purchases. (0:14:05) Al: And granted, it’s going to cost money. (0:14:07) Al: And I accept that because it takes work and that’s life. (0:14:13) Al: But it’ll be interesting to see how much it costs. (0:14:15) Al: That will be the killer, I think. (0:14:18) Al: I think overall, although some people we disappointed because they obviously… (0:14:22) Al: It means there’s no new events in the game. I think that overall it’s a good news because it’s not going… (0:14:28) Kev: All right, I heard, I cannot source or confirm, I heard that they will try to do some events (0:14:34) Kev: still for the first, like, while for the offline version, but… (0:14:38) Al: No, I haven’t seen anything about that. What they have said is that they’ll be doing events (0:14:44) Al: and adding some items until the end of the current version, which ends, which is running (0:14:48) Kev: Oh, okay, that’s why it would have hurt, nevermind. (0:14:51) Kev: Um, but still. (0:14:54) Al: until the 28th of November. That is when they’re going to shut it down. So they said there (0:14:59) Al: will be some more events and items before then, but I haven’t seen anything about new (0:15:04) Al: stuff in the in the. (0:15:07) Kev: if uh if i’m employed by that point I will pick this up because i’m much more interested now that (0:15:14) Kev: I can just play it all especially offline um because that’s uh that’s my idea (0:15:21) Al: It’s going to be very interesting to me how much it costs. Will it cost like what Mario (0:15:27) Al: Run cost? Was that like 20 dollars? Something like that? Or whether it ends up going like (0:15:32) Kev: I was about to say, it’s in the new nintendo to pick the latest entry into the animal crossing (0:15:36) Al: a full price switch game. I would be surprised if it did. But you never know, it is Nintendo. (0:15:47) Kev: series, full price animal crossing, locket camp deluxe. (0:15:51) Al: - It turns out the Switch 2 runs Android. (0:15:58) Al: Look, we’ve got a new Animal Crossing game for the new console. (0:16:02) Al: Yeah, the other thing is, they haven’t said for certain that it’s definitely 100% offline. (0:16:09) Al: Let me see if I can find the wording. (0:16:11) Al: It says, “We’re developing a version of Animal Crossing Pocket Camp that users (0:16:15) Al: can continue to play with their save file.” (0:16:17) Al: So that’s a key point your data will carry across. (0:16:20) Kev: Oh, yeah that yeah, can you imagine if it did? (0:16:21) Al: You would think that would be a minimum required thing for this, but just it’s good to have the clarification. (0:16:29) Kev: You know in this day and age yeah, yeah, it’s good to have that clarification (0:16:33) Al: You carry over your saved data by linking your Nintendo account. (0:16:37) Al: It says, but you cannot carry over any remaining leaf tickets. (0:16:40) Al: I think they were the like paid item that unlocked things in the game. (0:16:42) Kev: score. Right. (0:16:44) Al: So obviously it doesn’t make any sense if there aren’t, because it says it’s a paid app without in-app purchases. (0:16:52) Al: The question of course is whether that means everything in the game, all the items will be unlocked for everybody. (0:16:59) Al: And if so, do you have to do something to unlock them? (0:17:03) Al: Like are there going to be challenges or is it just you can access everything like you had paid for it? (0:17:10) Kev: if I were making the decision / this is my guess I’d say you there’s a new fake (0:17:19) Kev: premium currency new leaf tickets what I would call it and you have to do (0:17:24) Kev: challenges to earn that and that’s what so that way they can just leave like (0:17:26) Al: That’s a possible. I wouldn’t be surprised if that wasn’t the case purely because that (0:17:33) Al: sounds like work and is probably more less work just to have like I can’t I don’t I (0:17:40) Al: don’t think I played long enough to know how these things unlock but I’m presuming it’s (0:17:45) Al: just a shop somewhere and so instead that shop just has a cost of zero for everything (0:17:50) Kev: - Oh, okay. (0:17:52) Kev: Or can they change it to, I don’t know about this games, (0:17:54) Kev: non-premium currency, I don’t know. (0:17:56) Al: Yeah, we’ll find out. The other thing is it says it does not require constant data communication, (0:18:02) Al: but that word constant would imply that maybe there is some internet connectivity to it, (0:18:08) Al: but why would they do that if they’re shutting down the game? So I’m a little bit intrigued (0:18:11) Al: as to what that means and what exactly it’s going to look like. They have said they’re (0:18:16) Al: going to have more details about the new app in October, so I guess we’ll find out. (0:18:21) Kev: - All right, but like I said, I’m looking forward. (0:18:23) Al: Yeah, I will. I will almost certainly purchase. (0:18:26) Al: This will I regret purchasing it? We’ll find out. Stay tuned. (0:18:35) Al: Next, we have a renamed game. What was previously called a last song is now called MeloBot, (0:18:43) Al: a last song. MeloBot, MeloBot is a good name. I’m not a huge fan of like subtitles in games, (0:18:44) Kev: I love Metabots! (0:18:46) Kev: Classic. (0:18:52) Al: but I get why they’re doing this one, right? Because it makes it very clear that it’s a (0:18:58) Kev: yeah yeah i’m actually a fan of subtitles and the reason like because if they want to make you (0:19:08) Kev: know franchise or whatever sequels like having different subtitles I think is better than the (0:19:14) Kev: the numbering thing (0:19:16) Al: I mean, I personally I prefer just numbering because then it makes it very clear the order. (0:19:22) Al: But that aside, I think part of the reason I don’t like subtitles is because it implies (0:19:28) Al: that they are going to make a franchise and it’s like, don’t assume that you’re going (0:19:31) Al: to be successful enough to do a franchise. And often subtitles are really, you know, (0:19:40) Al: stupid and not like, so let’s talk about the art games, for example, right? (0:19:44) Kev: Yeah, yeah the pinnacle of subtitles (0:19:47) Al: A perfect example of bad subtitles. They have their first game was Ark Survival Evolved, (0:19:53) Al: right? Which, OK, sure, fine, you’re making it clear it’s a survival game. That’s fine. (0:19:59) Al: Evolved, maybe that’s talking about the dinosaurs. Who knows? What I find confusing about it, (0:20:07) Al: though, is that when you get to a second game, you then start to go, well, is Evolved the first (0:20:12) Al: or the second game? Because Evolved would imply to me that it’s like an evolution of the previous (0:20:16) Al: game. And then their particular problem is they have a remaster of the original called (0:20:23) Al: Ark Survival Ascendant, which is very not clear what, like, why? Why those two names? (0:20:31) Al: And how you meant to know which is which based on those names? That’s my main problem. And then, (0:20:35) Al: of course, their new game is just called Ark 2. So they just can’t decide what they want to do. (0:20:40) Kev: Beautiful. (0:20:41) Kev: I like that. (0:20:42) Al: But anyway, as subtitles go, this is not a bad subtitle. (0:20:43) Kev: Mm-hmm. (0:20:48) Al: I guess just a reminder to people, this is the game where you play as a robot on an alien planet and you are healing plants with salt. (0:20:58) Kev: Yeah, there is in fact rhythm gameplay in this game. (0:21:04) Kev: I was looking at the trailer. (0:21:06) Kev: That looks nice. (0:21:08) Al: Yeah, so it’s a little world that you walk around in and you find plants and then you (0:21:12) Al: have to use your rhythm to heal them, which is a fun little idea. And, you know, I like (0:21:16) Kev: - Mm-hmm, yeah. (0:21:19) Al: the idea of kind of combining a, I don’t know if it’s open world or what, but like, you (0:21:23) Al: know, a world traversal, also with rhythm. (0:21:28) Kev: And somehow there’s still combat. I don’t know if that’s rhythm based, but there is you (0:21:32) Al: I think it is. I think it is rhythm-based as well, based on the trailer. We’ll see. (0:21:37) Kev: Which is a cool idea, um, it looks nice i’m down for this september 12th. That’s not far off (0:21:42) Al: Yeah, so that’s the other news. It’s coming out on the 12th of September, and they’ve (0:21:44) Kev: plus a month (0:21:54) Al: or three weeks three weeks is that three weeks to go till it comes out next we have the full patch (0:22:00) Al: notes for the new disney dreamlight valley update dapper delights so if you want them they are now (0:22:06) Al: available and (0:22:06) Kev: Did they add hot hot ones to the game the reverse of the collab? (0:22:12) Al: Uhhh… no. I feel like I’m missing a reference. (0:22:16) Kev: No (0:22:18) Kev: Okay, you know what hot ones is right (0:22:19) Al: The, like, wings challenge. Yeah. Yeah. (0:22:22) Kev: Yes, yes, okay. Yes the talk show where people eat spicy food in the meanwhile or whatever, right? (0:22:28) Kev: They’re they’re doing with Donald Doug and animated Donald duck (0:22:30) Al: Um… why? (0:22:35) Kev: It was I think (0:22:36) Kev: 90th anniversary, I guess (0:22:43) Al: Oh no, that sounds (0:22:49) Kev: I mean the animations good. I will say that they’re not limping on it. But um, I (0:22:56) Kev: Gotta love how the host is just gonna be talking (0:23:00) Kev: itself I guess or standing Donald (0:23:03) Al: I really don’t know what to say. I’ve never watched a full episode of Hot Ones, (0:23:03) Kev: Good you got a little bit (0:23:06) Kev: I (0:23:11) Al: I’ve just seen clips on TikTok. Sorry, what now? No. As in, like, the animated character or as in… (0:23:12) Kev: Haven’t either but um, yeah, I’m excited for it. Will this be as good as doofenschwertz on shark tank? I don’t know. Oh (0:23:22) Kev: You didn’t know that dr. Doofenschwertz from a Phineas and Ferb was on shark tank (0:23:30) Kev: That is correct, yes (0:23:31) Al: But… (0:23:33) Al: I don’t know what to say. So no, The Hot Ones is not suddenly in Dreamlight Valley. (0:23:35) Kev: I’ll see you tomorrow. (0:23:36) Kev: Bye! (0:23:46) Al: But no, this update adds Tiana from Princess and the Frog, and she brings a restaurant with her. (0:23:51) Kev: Oh, okay. (0:23:55) Kev: Uh-oh, Rami’s facing competition now. She’s got to pick a side. (0:23:56) Al: I don’t think I’ve seen the Princess and the Frog. Is that a thing she’s known for? (0:24:00) Al: I’ve not seen the Princess and the Frog. (0:24:02) Kev: Oh, that’s her entire thing. Like, (0:24:05) Kev: her ho- she’s- works in a restaurant, wants to save up to own- open her own restaurant. That’s her dream. (0:24:10) Al: Fair enough? Well, yeah, so the full details on the update are right now. And I did notice (0:24:19) Al: that we do have confirmation now that the Act III of the DLC, which comes out with the update, is (0:24:26) Al: the final in the Rift of Time expansion, which I think confirms that the next thing that they’re (0:24:34) Al: hinting at, the next expansion they’re hinting at is our new expansion, because I looked on Steam, (0:24:38) Al: and when you’re purchasing the (0:24:40) Kev: Mm-hmm (0:24:40) Al: expansion, you are very explicitly purchasing Disney Dreamlight Valley Arift in Time. So (0:24:45) Al: I think that’s Arift in Time is complete and the next thing that they’re hinting that comes (0:24:49) Al: later this year will be another paid. (0:24:52) Kev: Sure, and other things, yeah. I wonder what it’ll be. (0:24:56) Al: Yeah, I don’t think that I don’t think we’ve got any real hints on on that yet. (0:25:00) Al: So we’ll we’ll see. (0:25:02) Al: We’ll see what comes. (0:25:06) Al: Next, we have a new update for Steam World Build. (0:25:10) Al: The Skull Valley update is out now. (0:25:13) Al: So this adds a whole new map (0:25:15) Al: filled with piratey perils and opportunities. (0:25:18) Al: Build your town town. (0:25:21) Al: Build your town amidst palm trees, (0:25:23) Al: canons and the looming shadow of the Kraken. (0:25:25) Al: So there you go. (0:25:26) Kev: Okay, I have not played this one. I’m out of the loop here. (0:25:26) Al: And so this is the, it’s a town builder, a SteamWorld town builder. (0:25:30) Kev: Kraken’s are cool. (0:25:34) Kev: Yeah, I remember that. (0:25:36) Al: So this is just a new map for the town builder with some new stuff in it, which is cool. (0:25:41) Kev: The brand-new map is pretty cool (0:25:45) Kev: Yeah (0:25:46) Kev: Rockin school. Oh, oh there. I’m seeing the picture. It’s it’s cracking like in the desert. Okay. You could do is expecting that (0:25:54) Al: Yeah, I don’t know whether anything will come with that or not, because it does say looming (0:25:59) Al: shadow of the Kraken implies that something might come from that. But it does look very much dried up. (0:26:05) Kev: yeah that that’s actually a fun aesthetic dried up pirate island um and I like that that’s cool (0:26:10) Al: Yeah. (0:26:13) Al: So if you’ve been playing SteamWorld Build, go get the update now. If you haven’t been playing it, (0:26:17) Al: and you’re like, you know what I really want, what will make me buy this game? (0:26:21) Al: Pirates. Well, there you go. Now you can go. (0:26:24) Kev: You know what would make me buy a game, Al? (0:26:25) Al: Nothing you say is gonna be true right now. (0:26:29) Kev: Spinach. (0:26:30) Kev: What if they’re gonna have spinach? (0:26:33) Al: Oh, my word. (0:26:33) Kev: You’re– ooh. (0:26:36) Al: Farming Simulator 25, in our continual coverage (0:26:39) Al: of this game for some reason, we’ve (0:26:43) Al: got some more information on the game, more reveals. (0:26:45) Al: There is a new map and there’s spinach. (0:26:50) Al: So I don’t hate spinach, but it’s (0:26:50) Kev: Do you like spinach, Al? (0:26:55) Al: something I would particularly choose. (0:26:58) Kev: So, I like- (0:26:58) Al: But if I was having a meal that had spinach, (0:26:59) Al: I’d be like, yeah, that’s fine. (0:27:01) Kev: Yeah. (0:27:02) Kev: I like, you know, baby spinach, the green leafy stuff. (0:27:05) Al: Yeah. (0:27:06) Kev: But, when you, like, book it too much and it turns that Popeye mushy stuff, uh, no, I can’t- (0:27:11) Al: Yeah, that’s part of the problem. (0:27:13) Al: You basically can’t cook it. (0:27:15) Al: You just need to mix it into your hot food (0:27:17) Kev: Yup. (0:27:18) Al: and otherwise it’s overcooked. (0:27:19) Kev: There’s… (0:27:20) Kev: …too much dang water in there. (0:27:22) Kev: Um… (0:27:24) Kev: Well, there you go. (0:27:26) Kev: Spinach fans rejoice. It’s incredible. (0:27:29) Al: Oh, you’re gonna love this. So I’ve just been looking through the other previews they’ve (0:27:34) Al: given us. So they are releasing with this game an ignition lock, a physical ignition (0:27:44) Al: that you can buy, and insert the key to turn on your tractor. (0:27:48) Kev: now we’re talking I like that forget controller support where’s my physical (0:27:50) Al: Oh dear. But that’s basically what it is. There you go, there’s a link you can (0:27:56) Kev: key and lock support oh that’s that’s uh (0:27:59) Al: look at, Kevin, this is quite something. So this comes with the collector’s edition (0:28:08) Al: of Farming Simulator 25. (0:28:10) Kev: oh my gosh this is great I love that this is genius always on the cutting edge um little farming (0:28:17) Al: I was on something, though I will say the collector’s edition in the UK is 60 pounds. (0:28:26) Al: So that’s not bad for coming with, you know, the physical ignition key, if that’s what (0:28:33) Al: you want. (0:28:35) Al: It comes with two keys as well, in case you lose one. (0:28:38) Al: There you go. (0:28:38) Kev: I definitely would so I appreciate that they’re thinking. (0:28:42) Al: I feel like my key would just sit in the ignition the whole time. (0:28:45) Al: I mean, it’s not like (0:28:47) Al: someone’s actually going to steal it. Since we wanted to ensure a quality product that’s not (0:28:53) Al: just functional, but also robust and reliable, our specialists sat down, designed and engineered (0:28:59) Al: it directly in-house. It is something, that’s for sure. And the last piece of update news (0:29:01) Kev: You look at that, look at that is expertise and it’s fine. (0:29:13) Al: for games is that Smishy Come Home, I’ve got a limited physical release. (0:29:17) Al: Which includes trading cards. (0:29:20) Kev: that’s interesting five there’s uh three of five there’s only five of them um it’s like one of (0:29:29) Kev: each biome um and then a nice one with art um five that’s okay I guess you know what all I care (0:29:38) Kev: is that that box art is beautiful I might not I won’t be getting right now under my circumstances (0:29:45) Kev: but that is beautiful and smooshie is a lovely um home (0:29:51) Kev: you know what I posey is a foul word but it that is actually cozy and enjoyable and lovely game (0:29:57) Kev: I highly recommend it to pretty much anyone it’s if you want a nice game to actually (0:30:04) Al: My issue is not with the word cosy, it’s with developers or publishers using the name, using the word. (0:30:12) Kev: Yeah, yeah, yeah, yes, yep, you know what, yeah, fair enough, yeah, so yeah, if you want (0:30:13) Al: I think it’s fine for people to describe a game they like as cosy, I don’t think it’s okay for developers to say “this is a cosy game” (0:30:25) Kev: a hug in a video game form, go play smooshy, smooshy, smooshy, smooshy. (0:30:30) Al: So we also have two new games that have been announced. One is called Herdling (0:30:36) Al: and this is the new game being published by Panic who do a bunch of stuff. They (0:30:46) Al: did Untitled Goose Game and Firewatch and they make the the Playdate, the little (0:30:53) Al: controller. They had a little games console with the Crank… yeah. (0:30:56) Kev: Wait all those guys did that it’s a wild array of things (0:31:00) Al: Yeah, it is. They are a wild array of people. Anyway, this game is being (0:31:06) Kev: Yep, I you know hats off to them they are not cowards, but they will go with the good teeth (0:31:13) Al: published by them. They’re not developing it, but obviously they’re not like a (0:31:18) Al: massive publisher, so they must see something in this game which immediately (0:31:22) Al: makes me interested. The blurb for this game is “Guide a Herd of mysterious (0:31:28) Al: creatures on a stirring and beautiful day. (0:31:30) Al: journey into the mountains and beyond, um, yeah, I mean, that’s exactly what it is, (0:31:37) Al: right? (0:31:38) Kev: Yep, I’m watching the trailer, and you are hurting. (0:31:38) Al: Like if you watch the video, you are guiding a herd of majestical creatures, I don’t… (0:31:44) Kev: They kind of look like full cow things, buffalo things. They’re hairies like yaks. (0:31:48) Al: Yeah, different sizes, different sizes and colours and stuff like that. (0:31:50) Kev: Um, it’s a pretty game. Yep. Some of them glow a little, twisty horns. (0:31:57) Al: Yeah. (0:31:58) Kev: It’s a very pretty game, very pretty world. (0:32:00) Al: And it looks like there’s some… puzzles? You do. (0:32:04) Kev: Take ’em on a boat, push things with your… (0:32:08) Kev: It’s a cool thing. (laughs) (0:32:10) Al: Yeah, do they have a name for these creatures? I’m not seeing any- Oh, here we go. (0:32:14) Al: Calicorns. (0:32:16) Kev: Okay, I’m down for. (0:32:21) Al: Yeah, no, this looks cool. They’ve not announced when it’s coming out. (0:32:25) Al: it’s on Steam, but they haven’t said what platforms it’s on. (0:32:33) Kev: It says, “An emotional wordless tale.” (0:32:35) Kev: Oh no, this game’s gonna hit me bad. (0:32:38) Al: They have said it’s coming to console, but they haven’t said what consoles, so. (0:32:38) Kev: It’s gonna do something to hurt me bad. (0:32:40) Kev: I can already see it. (0:32:47) Kev: Tell me to the play date. (0:32:48) Al: More information as it comes. (0:32:49) Al: I highly doubt it will come to the plate. (0:32:53) Kev: It’s exclusive. (0:32:55) Al: It’s a cool little console, but I don’t think it could cope with that game. (0:32:59) Al: And finally, we have Floetopia. (0:33:01) Al: Have you watched this trailer yet, Kevin? (0:33:02) Kev: Oh, no, let me see. Are you ready for my… (0:33:03) Al: Right. (0:33:04) Al: Okay. (0:33:05) Al: that you need to watch this trailer. (0:33:08) Al: Pause the episode, go watch this trailer, it’ll be in the show notes. (0:33:10) Al: Go, honestly, go watch the trailer before we talk about it. (0:33:15) Kev: okay listen with my library action let’s see first reaction there’s an ad so (0:33:22) Kev: give me a second one second almost there okay here we go oh the words ending (0:33:30) Kev: that’s nice (0:33:31) Al: Yeah, not ideal no ideal (0:33:33) Kev: with cute little should be people (0:33:37) Al: Yep, they’re running around trying not to die (0:33:38) Kev: there’s there’s somebody very nonchalant about it (0:33:42) Al: The end means I don’t need to go to work I mean fair (0:33:46) Kev: there I admire the hustle they’re saying the world’s ending so come live to the (0:33:53) Kev: cloud photopia people islands you definitely is yep you go from actual (0:33:56) Al: So, I mean, that’s quite a dramatic shift in tone there, right? (0:34:05) Kev: apocalypse with giant tornado in the background to happy joy music in the (0:34:10) Kev: clouds we’re just gonna ignore all the people who didn’t make it (0:34:14) Al: I think that’s a costume. (0:34:16) Kev: why are all these people animals well not all of them but (0:34:22) Al: I don’t think they’re actually animals. (0:34:23) Kev: they well I know dog person was digging like a dog I don’t know man somebody (0:34:30) Al: I wouldn’t be surprised if the costumes gave you abilities because they do talk about how you get superpowers and different characters can have different superpowers. So I suspect that might be what it’s from. (0:34:44) Kev: Mm-hmm. Okay, they’re sliding on a cloud now on a cloud mobile card (0:34:51) Kev: This is wild (0:34:53) Kev: What a way to start that trailer. I’m looking for more of it. Where’s the apocalypse? (0:34:54) Al: Yeah, like, I’m very intrigued. So, like, is that… My first thought is maybe that (0:35:03) Al: part is actually just the trailer for someone… Like, it doesn’t actually happen anywhere (0:35:06) Kev: Y’all definitely (0:35:10) Al: in game. I’m thinking someone in the game is trying to sell you to come to this place (0:35:15) Al: and they’re like, “Oh, real world is like the apocalypse, come here instead,” sort of (0:35:21) Al: thing or whether it actually happens and then that’s (0:35:22) Kev: It’s yeah, it’s just going to happen in like the opening cinematic and that’s it. (0:35:24) Al: just the setup for the game. (0:35:31) Al: Well, maybe, yeah, but that’s my question is does it actually (0:35:32) Kev: Oh, oh, I think it does happen. Oh, and then at the end, it’s all inside a snow globe. Okay. (0:35:33) Al: happen or does it not actually happen? (0:35:40) Al: Hmm. So there’s the other interesting question. What is (0:35:43) Al: happening here? Is this, what is this? And why are we, why did (0:35:44) Kev: I don’t know what’s happening here. (0:35:46) Al: we fly onto the moon? Why are we in amongst the stars? Like, is (0:35:50) Al: that something you can do that seems to be inside a carton (0:35:54) Al: of the snow globe on your desk? I need, I need to know more (0:36:00) Al: about this game. I will I will 100% be buying this game. (0:36:02) Kev: I need to know why the Gogotown people didn’t survive the-the-the-apocalypse. (0:36:08) Kev: Because it’s-it’s something, um, that feels like just an announcement trailer, right? So, (0:36:17) Kev: it’s all-I don’t think we actually saw any gameplay. Oh no, there’s a little bit there, minder bit. (0:36:22) Al: We can’t wait we saw limited gameplay (0:36:26) Kev: Yeah, because there’s a. (0:36:27) Al: Anyway, I’m very intrigued. I wouldn’t be surprised if this turns out to be just another farming sim (0:36:33) Al: But I’m a little or I guess it would probably be more like an animal crossing like rather than the farming sim (0:36:38) Kev: Yeah, yeah, go, go, Town Vayne, like I said, um, it uh, it, yeah, I wish they… (0:36:43) Al: Yeah, I don’t know cuz like (0:36:45) Al: Yeah, maybe maybe kind of like that (0:36:48) Al: Yeah, I don’t know, well, we’ll see, I’m intrigued, like they’re literally just (0:36:52) Al: announced this at Gamescom, and it’s coming to Steam and Consoles, but we don’t know when yet. (0:37:00) Kev: Who knows, I wish they’d lean into the apocalypse stuff. (0:37:03) Al: Oh, the website just started singing at me. (0:37:08) Kev: - That sounds right. (0:37:09) Al: Oh, no, I don’t know how to stop it. There we go, I’ve muted it. Right, let’s try that again. (0:37:14) Al: What were you saying? (0:37:16) Kev: Just, I wish it leaned to the apocalypse more, that’s all. (0:37:21) Kev: That’d be something. (0:37:22) Al: Yeah, yeah, yeah, we’ll see. (0:37:25) Al: Cool, so I think that’s all the news. (0:37:30) Al: Next we’re going to talk about Mika and the Witch’s Mountain. (0:37:34) Al: Just now that we’re starting this part of the episode, I need to put the disclosure (0:37:39) Al: out there again. (0:37:40) Al: We did receive one review code from GB Games, so that is what it is. (0:37:49) Al: our review of the game will not be affected. (0:37:52) Al: by that but that is something we need to tell you by law so a quick introduction to (0:37:52) Kev: Nope. (0:37:57) Kev: There you go. (0:38:02) Al: the game as Kevin joked early in the episode it is I have forgotten the name of the yeah (0:38:10) Kev: Studio Ghibli. (0:38:12) Al: no the film though yes Kiki’s Delivery Service it’s basically Kiki’s Delivery Service in (0:38:13) Kev: Sticky’s Delivery Service. (0:38:18) Kev: Sticky’s Delivery Service cross Wind Waker, because boy, that is a Wind Waker park style. (0:38:18) Al: in a game, right? (0:38:28) Al: Yeah, yeah very much so. So you are a little witch who has to deliver (0:38:29) Kev: They promised and they delivered. (0:38:35) Al: packages to people to get to the top of a mountain. And you honor a broom. (0:38:39) Kev: Yes, they’re paying you to get them in you can buy the broom that that’s how it works (0:38:44) Kev: It’s not as if they’re guarding their guarding your way to the mountain (0:38:48) Al: Yeah, I guess we’ll expand I guess a bit more on the broom later on. But yeah, that’s kind (0:38:48) Kev: You cannot pass until you deliver this (0:38:52) Kev: Fish to the captain (0:39:00) Al: of the summary of the game. I guess let’s start on quickly talk about the looks and (0:39:08) Al: the sound and stuff like that, because obviously, we’ve both talked about we like how this game (0:39:12) Al: looks before we’ve played it. But now we’ve actually played it. What do you think? (0:39:14) Kev: Still like how it looks! Shocker! (0:39:20) Al: Yeah, I just sometimes like, I mean, I don’t know how it runs on the switch, but it like (0:39:22) Kev: Yep. No. (0:39:24) Al: ran really well on my Steam Deck. I wasn’t seeing any issues. (0:39:26) Kev: Yeah, it was running fine. It was running fine on Switch. I didn’t see any big issues either. (0:39:31) Kev: Oh, I guess for context, Al has completed the game. I made it very far, but did not complete it as of yet. (0:39:38) Kev: But I very much enjoy the game. (0:39:44) Kev: It’s interesting how Chibi will shift art styles between different games set in the same universe or whatever, but it looks quite nice. (0:39:52) Al: Oh and and boy is this set in the universe the same universe they make it very clear (0:39:58) Al: this is set in the same universe. I counted I think four different characters in this game (0:40:04) Kev: I was like, yeah they namedrop Mara, they’ll do well, we’ll get into that in the story I guess, (0:40:13) Kev: but yeah, there’s plenty of familiar faces. Yeah, but no, I love the presentation, like it is very (0:40:21) Kev: much just, you know, imitate Wind Waker, but you know what, I really like the Wind Waker art style, (0:40:26) Kev: so that’s fine by me. They didn’t do a bad job of it, I’ll say that. (0:40:29) Al: Yeah. (0:40:32) Al: Yeah, yeah. (0:40:33) Al: And sound wise, I quite liked the sound design and the music and stuff like that. (0:40:34) Kev: Also, yep, it is, yep, and I agree. Also, I will give it problems for one more thing, so like I’ve (0:40:38) Al: It’s all all very nice as well put together, I think. (0:40:48) Kev: said, expressed before, that a lot of game companies are using Studio Ghibli-like or inspired or (0:40:56) Kev: whatever, it’s a phrase, and a lot of times they don’t quite deliver on that, but I think this one (0:41:01) Kev: actually did. It captured the spirit of Kiki’s delivery service. (0:41:04) Kev: Pretty well so much that the person who sells your books is just like Kiki. (0:41:10) Al: Yeah, that’s fun. I haven’t actually seen it yet, so… (0:41:10) Kev: Um, yeah. Oh, well, that’s the view of Ghibli. It’s charming. Um, yeah. (0:41:15) Al: I only know what people have told me. (0:41:19) Al: I have so far seen one Studio Ghibli film, but I do plan to watch the rest. (0:41:22) Kev: Wait, which one was it? (0:41:24) Al: The Boy and the Heron. (0:41:25) Kev: No, I’m not saying that, but I just looked up. All right. (0:41:28) Al: It’s good. It’s very good. And despite everything, I would highly (0:41:32) Al: recommend watching the dub, because the voice acting in the dub is (0:41:38) Al: Excellent. It’s very good. (0:41:40) Al: It’s not a lot of dubs are pretty half-hearted. This is very excellent. If you’ve ever won. (0:41:44) Kev: yeah the studio Ghibli dubs usually I think are pretty solid they get good (0:41:52) Kev: talent I got Billy crystal for us moving first castle oh really huh yeah oh well (0:41:57) Al: They have Robert Pattinson and the boy in the heron. (0:42:01) Al: He plays the heron. (0:42:04) Al: And he puts everything into that, like he’s not folding it in. (0:42:08) Al: It’s a very good performance. (0:42:11) Kev: He is a good actor, and I’m glad he put effort into it. (0:42:13) Al: Yeah. (0:42:16) Kev: Unfortunately, he was not here to voice the captain, or whatever, but overall, I loved (0:42:28) Kev: the presentation. (0:42:29) Kev: There’s a few things, like the chibigs, the Walmart, or whatever you want to call it, (0:42:37) Kev: of standard of slightly awkward English translations at times. (0:42:40) Al: Yes. (0:42:41) Kev: But in general, I didn’t have any problems with it. (0:42:48) Kev: And you have access to pretty much the whole map at the beginning. (0:42:52) Kev: You can fly around and see the different areas and stuff. (0:42:56) Al: Well, except the bits that you need to get to at the end. But yeah, they’re quite limited to the (0:42:58) Kev: Yeah, yeah, I said mostly. (0:43:00) Kev: Yeah. Yeah. (0:43:03) Al: extra bits. So yeah, it’s mostly you can access most of the game from the very start. And I guess (0:43:12) Al: let’s go into that. So we could talk about the flying and the brooms because you start off with (0:43:18) Al: a broken broom and you have to get it fixed and you have a fixed broom. And then of course, yeah, (0:43:22) Kev: Because, of course. (0:43:24) Al: Yeah, you have to do that. (0:43:26) Al: And then as you do more deliveries and you get more money, then your friend can upgrade your broom for you. (0:43:33) Al: And the broom does different things. (0:43:36) Al: It can act as though there’s like air currents, which your very first broom can’t use. (0:43:44) Al: You just kind of get pushed off to the side, whereas the second broom will let you use them. (0:43:46) Kev: Yeah, you know both horizontal and vertical so you can speed boost or rise yeah (0:43:50) Al: And then the later horizontal and vertical. (0:43:54) Al: Yeah. And then there’s. (0:43:56) Al: One that gives you this like extra air boosts that are hanging in the air that one of the brooms gives you access to. (0:43:59) Kev: Yeah, like the midair jump sort of thing (0:44:04) Al: And then the final broom there’s like a hurricane a tornado type thing not hurricane a tornado. (0:44:10) Al: On one level which you can only use if you have the final broom and that like boost you really high up in the air and that’s how you get to the top level. (0:44:17) Kev: Right. (0:44:19) Kev: Okay. (0:44:22) Al: So that’s obviously fine, it does the job. (0:44:26) Al: I will say, when I first played the game, I got very confused with the flying. (0:44:31) Al: I was expecting flying to be a bit different than it was, and this is probably a me problem. (0:44:37) Al: But I was… I don’t know why I was expecting this. You know, I’ve already talked to Johnny (0:44:43) Al: about this, and he definitely wasn’t expecting this. But I was expecting that you get on a broom (0:44:47) Al: and you can, like, fly up. You can’t fly up, basically. You’re always flying down. You can (0:44:52) Kev: Yeah. (0:44:54) Kev: Yep. (0:44:54) Al: have like if you’re close to ground. (0:44:56) Al: And you get like a little boost so you can like go up a little bit so you are actually (0:44:59) Al: above the ground. (0:45:00) Kev: Right, right, yeah, you don’t want one on the graph. (0:45:00) Al: But basically if you want to go up, you have to use the air streams or follow the land (0:45:04) Kev: Mm-hmm. (0:45:04) Al: and jump off a higher bit of land stuff like that. (0:45:06) Kev: Sure. (0:45:07) Al: And because of that, because of that’s how it works. (0:45:10) Al: Like you know how when you’re flying, you can have like two different control schemes. (0:45:14) Al: You either have like pull back, pulls you up and push forward, makes you go down. (0:45:20) Al: Or the way this was, which is when you can’t like control going up and down. (0:45:26) Al: Just control where you are. (0:45:28) Al: Like forward makes you go forward and back makes you go backwards. (0:45:32) Al: So like I was pulling backwards to go up and I was just turning round. (0:45:34) Kev: Mm hmm. Mm hmm. (0:45:35) Al: So it kept confusing me like that. (0:45:38) Al: And I suspect that’s mostly a me problem, expecting something different. (0:45:42) Al: And probably due to how much I played Pokemon Scarlet and Violet, where when you actually (0:45:46) Al: fly rather than glide, that is what it is, right? (0:45:49) Kev: Say. Yeah, yeah. (0:45:50) Al: You pull up to go up. (0:45:52) Al: So I got used to it, but yeah. (0:45:56) Al: Was a little bit kind of jarring at the (0:45:58) Kev: Sure, I didn’t have that expectation and like, I think the game, the presentation of you have, you know, a really basic broom or whatever like they’re clearly showing you’re going to be building up to it like it made sense to me. (0:46:13) Kev: But, I mean, regardless, regardless of that bit. I think the flying overall feels great. It feels exactly like how I wanted it to feel. (0:46:28) Kev: I had a demo some time ago and I was happy and they didn’t disappoint like everything else that they add to it. It all feels natural. It feels great. You can actually go pretty fast when you get the air currents and whatnot. (0:46:41) Kev: You can go far and it’s almost a sort of platforming at times, right? Because you’re trying to hit air currents or jump on islands and whatnot. (0:46:50) Kev: And I enjoyed it. Yea

Overly Sarcastic Podcast
OSPod Episode 98: Star Wars, Inspiring Anime, and Our Olympian Boons!

Overly Sarcastic Podcast

Play Episode Listen Later Jul 24, 2024 62:18


There can only be two, in this case, not Sith, but Detail Diatribes! After talking the inspiration behind Wind Waker and the novels behind the Star Wars, we chat on the pod about everything else! Production secrets, our Olympic hopes, and so much more!Our podcast, like our videos, sometimes touches on the violence, assaults, and murders your English required reading list loves (also we curse sometimes). Treat us like a TV-14 show.Pins!https://overlysarcastic.shop/OSP has new videos every Friday:https://www.youtube.com/c/OverlySarcasticProductionsChannelQuestion for the Podcast? Head to the #ask-ospod discord channel:https://discord.gg/OSPMerch:https://overlysarcastic.shopFollow Us:Patreon.com/OSPTwitter.com/OSPyoutubeTwitter.com/sophie_kay_Music By OSP Magenta ★ Support this podcast on Patreon ★

Crash Bang Boom Drumming Podcast!
296_Brody Taylor Smith-Invent Animate

Crash Bang Boom Drumming Podcast!

Play Episode Listen Later Jul 24, 2024 34:47


Drummer Brody Taylor Smith of Invent Animate, Exist, & Satyr talks about IA's most recent run with Northlane, Thornhill & Windwaker, as well as their two month tour with Beartooth, pre-show warmup's, learning double bass early, using guitar pro for music notation, why he doesn't use triggers with Invent Animate, recording and playing live with his John Tempesta Snare, the varying styles between Satyr, Exist and Invent Animate, upcoming tours and a busy year ahead!

The State of the Scene (SOTS Podcast)
THE HOME TEAM GET LOUD, WINDWAKER GET VIOLENT, AND THE MAINE HAVEN'T LOST THEIR TOUCH!

The State of the Scene (SOTS Podcast)

Play Episode Listen Later Jul 14, 2024 88:36


This week Sam and Marcos talk new music from One Ok Rock, The Maine, Mayday Parade, Ice Nine Kills and more, review new albums from The Home Team and Windwaker, plus we went to the Northlane tour in Boston and lots more! News: One Ok Rock, The Maine, Mayday Parade, Ice Nine Kills, Miss May I and more starting at (33:25). Reviews: The Home Team (1:02:13) and Windwaker (1:16:12). Become a Patron to gain early access and exclusive benefits! Patreon: https://www.patreon.com/Sotspodcast Playlist: https://open.spotify.com/playlist/0jp0fpudUz7gvu0SFaXhK3?si=6cddbd5b63564c9a Youtube: https://www.youtube.com/@sotspodcastYT Discord: https://discord.com/invite/3egU3Dk Merch: https://www.sotspodcast.com/merch Twitter: https://twitter.com/SOTSPodcast Facebook: https://www.facebook.com/sotspodcast Instagram: https://www.instagram.com/sotspodcast TikTok: https://www.tiktok.com/@sotspodcast