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Jeff and Christian welcome Zach Barbieri from Pixel Byte to the show this week to discuss XBOX delaying Fable, Infinity Ward's big reveal of Modern Warfare 4, a huge price hike for Steam Deck, and more!The Playlist:Zach: Mina The Hollower, 007: First Light, inKonbini, Coffee Talk Tokyo, Planet Zoo, Tales of Arise (NS2)Christian: 007 First LightJeff: 007:First Light, Froggy Hates Snow, Mina the HollowerParting Gifts!
Send us Fan MailThis week on the NickMoses05 Gaming Podcast, we kick things off with Gaming Gone Wild, featuring 4 wild stories connected to gaming and crime, including a man secretly living under a family's home with TVs and gaming consoles, a PS5 repair dispute that turned into a theft charge, a disturbing cybercrime case involving illegal digital content, and a Houston social club raid where police seized more than $350,000 in cash.Then we get into one of the biggest gaming conversations of the week: Destiny 2 ending active live-service development. Bungie says the game will remain playable, but the move raises a much bigger question about digital ownership, live-service games, game preservation, and the growing Stop Killing Games movement.We also break down the reveal of Call of Duty: Modern Warfare 4, including its controversial Korean Peninsula campaign setting, the removal of hipfire weapon bloom, the return of DMZ, next-gen-only release plans, and whether this could be a major comeback moment or another divisive Call of Duty release.After that, it is time for Dude, I Got the Munchies, with Kool-Aid Pineapples, Panda Express Cantonese BBQ Brisket, Chipotle crispy chicken, Popeyes biscuit mix, Taco Bell shredded beef items, and Nothing Bundt Cakes' summer lineup.Finally, we talk about Illinois Game Con 2026, where NickMoses05 will be next week in Bloomington, Illinois, looking for gamers, interviews, trivia moments, Choose Your Fate reactions, and viral content.Tap in for gaming news, wild stories, food talk, convention prep, and the usual NickMoses05 energy.Support the show
Deze aflevering van Gamekings Daily is ook te bekijken op https://youtu.be/aaYZUDU7-rY Welkom bij een nieuwe editie van Gamekings Daily. In deze gaming vodcast praten twee hosts van Gamekings over het laatste nieuws uit de wereld der videogames. Vandaag zit Skate bij JJ in de studio. Samen met hem neemt hij het belangrijkste nieuws van het afgelopen weekend door. Zo was daar de mededeling van FIFA dat ze meerdere FIFA-branded games willen gaan laten maken. Het alleenrecht op het merk is dus verleden tijd. Welke FIFA-games komen er dan aan en zitten we er wel op zo veel te wachten? JJ en Skate zijn beide voetbalfans en zijn benieuwd naar wat de voetbalbond voor ogen heeft. Hun mening over dit onderwerp en de overige topics zie en hoor je in de Gamekings Daily van maandag 1 juni 2026. De FIFA wil 1.8 miljard voetbalfans aan het gamen krijgen Een ander onderwerp dat de twee behandelen, is het uitstel van Fable naar februari 2027. Microsoft gaf aan dat ze het releaseschema van het najaar te druk vonden om deze langverwachte game van Playground Studios daar uit te brengen. Oftewel, ze waren bang voor de shine van GTA 6. Heeft Microsoft de juiste keuze gemaakt met het uitstel of hadden ze meer ballen moeten tonen? JJ en Skate hebben zoals altijd hun mening paraat. 'Er komen geen maffe skins in Modern Warfare 4' Dat hebben ze ook over de nieuwe Minecraft film die in 2027 moet gaan uitkomen, de fysieke editie van Hollow Knight: Silksong die binnenkort op de markt komt en de kosten van de nieuwe James Bond-game. Daarnaast wordt de uitspraak van developer Infinity Ward besproken, die aangaf dat de skins voor de multiplayer-mode van Modern Warfare 4 'grounded' blijven. Moeten we de heren en dames van Infinity Ward op hun mooie ogen geloven of denken de twee er het zijne van? Je krijgt het antwoord in geuren en kleuren in deze video. Timestamps: 00:00:00 De Gamekings Daily van maandag 1 juni 00:01:18 Livestreamschema GKE3! 00:03:45 Team Cherry brengt Hollow Knight nu ook fysiek uit 00:05:20 Infinity Ward zegt rustig aan te doen met skins 00:06:40 007 First Light heeft al 200 miljoen opgehaald 00:08:30 We krijgen 5 verschillende FIFA games 00:14:08 Fable release uitgesteld vanwege GTA 6Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Εκπομπή προβλέψεων, με main topic τα όσα περιμένουμε να δούμε την εβδομάδα αυτή, με τις μεγάλες παρουσιάσεις από το PlayStation, το Xbox και το Summer Game Fest. Φυσικά, έχουμε και πολύ σημαντική ειδησεογραφία με επίσημη ανακοίνωση για το νέο Call of Duty: Modern Warfare 4 απ' την Infinity Ward, νέο expansion για το The Witcher 3: Wild Hunt, 11 χρόνια μετά την κυκλοφορία του και πρώτη εμφάνιση της Unreal Engine 6, ανάμεσα σε άλλα.
This week on Gamertag Radio, our hands-on impressions of the new Call of Duty: Modern Warfare 4. Danny Peña was invited to Infinity Ward to check out the new game's campaign and multiplayer, new mechanics, and much more. Only on Gamertag Radio!Danny Peña is one of the first in the world to play Call of Duty: Modern Warfare 4 at Infinity Ward! Thanks to Activision for the invite. He had an amazing time playing multiplayer for a couple of hours. It feels good to be back!Here are some details about the game:Campaign: Full scale Korean Peninsula invasion, Private Park's zero to hero story, rogue Captain Price, and massive set pieces from Korea to New York, Paris & Mumbai.Multiplayer: New Ballistic Authority system delivers ultra precise gunplay (no bloom), grounded movement, and 12 fresh 6v6 maps at launch.It's also the first game launching natively on Nintendo Switch 2! Listen to the latest Gamertag Radio episode for more of my hands-on impressions.Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.
Er det slut med Destiny 2?!Ikke nok med at Destiny 2 får sin aller sidste opdatering nogensinde d. 2. juni, så er der også varslet en stor fyringsrunde hos Bungie.Det sker efter, at Marathon har underpræsteret for PlayStation, og det store spørgsmål er: Hvad nu med Bungie? Der er intet i støbeskeen, og Destiny 3 har endnu ikke fået grønt lys fra Sony. Vi diskuterer hele situationen senere i episoden.Vi taler også om, at PlayStation skruer forventningerne op til deres kommende State of Play, at Xbox har ansat en ny strategichef, som vil satse på gamle Xbox-IP'er og understreger vigtigheden af konsoller. Og så arbejder Kingdom Come: Deliverance-udvikleren officielt på et stort open world-spil sat i Ringenes Herre-universet.I denne episode diskuterer vi blandt andet:(00:00:00) - Intro(00:01:43) - Velkommen & lytterspørgsmål(01:23:49) - Den næste Destiny 2 opdatering, bliver den sidste!(01:33:17) - Ingen planer om Destiny 3: Bungie forbereder stor fyringsrunde(01:51:27) - Over 100.000 fans har skrevet under på en underskriftsindsamling, som beder Sony greenlighte Destiny 3(02:04:42) - Playstation lokker med mere Wolverine til nyt State of Play-show(02:05:55) - Sony tager State of Play til biograferne(02:06:23) - PlayStation tager patent på ny spiltitel to uger før showcase(02:16:35) - Forza Horizon 6 ræser mod toppen med millioner af spillere(02:19:20) - XBOX vil genoplive gamle spilserier(02:33:58) - Infinity Ward teaser den "definitive Modern Warfare" oplevelse(02:36:04) - Skuffede Bethesda-fans: The Elder Scrolls 6 og Fallout-remasters lader vente på sig(02:40:10) - Take-Two slår atter fast: GTA VI vil udkomme i 2026(02:44:00) - Virtuos vil bringe GTA 5 og RDR 2 til Switch(02:47:04) - Nintendo skruer voldsomt op for produktionen af Switch 2(02:52:06) - Respawn og Cal Kestis' historie er langt fra slut(02:56:09) - Kingdom Come 2 udvikler laver Ringenes Herre RPG(03:01:29) - Kingdom Come skaber gør nar af Ubisoft(03:07:02) - Ubisoft arbejder på første AI generede oplevelse(03:13:46) - Unreal Engine 6 fremvist i sparsom showcase(03:19:00) - Shoutouts & outroOg meget, meget mere.I denne episode deltager Janus Hasseriis, Rasmus Lund-Hansen og Morten UrupTusind tak, fordi du lytter med.
Deze aflevering van Gamekings Daily is ook te bekijken op https://youtu.be/wfOLNBJQ1kA Welkom bij Gamekings Daily. De gaming vodcast waarin twee presentatoren van Gamekings praten over de laatste ontwikkelingen in de wereld die videogames heet. Vandaag is het dinsdag en schuift Daan nog een keer aan om samen met JJ een aantal topics door te nemen. Zo is daar de tweet van Infinity Ward dat ze momenteel bezig zijn met de 'definitive' Modern Warfare. Wat wil dat zeggen? Beloven ze nu de beste Modern Warfare ooit? Of gaat er na deze editie nooit meer een Modern Warfare komen? Of is het gewoon een hoop pr-geblaat voor de bühne? Daan en JJ bekijken de tweet van alle kanten en geven hun mening in de Gamekings Daily van dinsdag 26 mei 2026. Infinity Ward: "Modern Warfare 4 wordt de definitive entry" Een ander onderwerp betreft de mededeling vorige week van Warhorse dat ze bezig zijn met een nieuw deel in het Kingdom Come universum. Wat bedoelen ze daar nu precies mee? Hebben ze het over het derde deel of gaan ze wat anders doen? En als ze iets anders gaan doen, wat zou dat dan moeten zijn? We weten ook dat ze met een open wereld RPG bezig zijn die zich afspeelt in het Lord of the Rings universum. Op welke van de twee zit Warhorse liefhebber Daan te wachten? Het antwoord geeft hij in deze video. Fable krijgt een stevige 18+ rating De twee praten ook over Project Helix. Denken ze dat er een kans bestaat dat Xbox in hun komende XBOX Showcase al praat over de nieuwe console? En welke naam gaan ze Project Helix dan geven? XBOX Series X2, XBOX 720, de XBOX 3? Ook kijken de twee naar de game Fable van Playground Studios. Geloven ze dat dit spel nog in 2026 gaat uitkomen? En wat zegt het dat het spel in Zuid-Korea een 18+ rating heeft gekregen vanwege onder meer vulgair taalgebruik, seksueel getinte content en persoonlijke keuzes voor crimineel gedrag?Wil je adverteren bij de podcast Gamekings óf misschien bij een andere podcast van ILVY Network? Mail dan naar management@ilvy.com en/of kijk even op de website : https://ilvy.com/podcastSee omnystudio.com/listener for privacy information.
Sel nädalal saab “Meile Meeldib Mängida” 12-aastaseks. Samal ajal on üks mängustuudio 14 aasta jooksul kogunud mängijatelt üle 1 miljardi dollari – kas geniaalne petuskeem või lihtsalt oskamatud arendajad? PlayStationi dünaamiline hinnasüsteem võib rikkuda Euroopa seadusi. Destiny 3 ei maksa oodata, Bungiet ootab ees uus koondamislaine. Forza Horizon 6 müüb hästi. 00:11 Sissejuhatus, MKuubis 12. sünnipäev ja teemade tutvustus 04:31 Europarlamendi draama: Stop Killing Games algatus ja Assassin's Creed Shadowsi ründamine 09:19 Mängijate pahameel Forza Horizon 6 Jaapani autokultuuri puudumise üle 15:15 Tarmo piinad arvutimängudega: Logitech Pro rooli seadistamise õudusunenägu 19:54 Soolapuhujate analüütika ja Forza Horizon 6 väidetavad müüginumbrid 31:08 Kes on müstiline rammija "Bowing Knife 99" Forza Horizon 6-s? 39:33 Xboxi juhtkonna vangerdused ja uued strateegiajuhtid Amazonist ja Blizzardist 43:29 Suur arutelu: kas hübriidne PC/Xbox konsool tapab Microsofti tulud? 59:57 Sony State of Play ootused ja lekkinud võidusõidumäng Maverick Gamesilt 01:08:38 PlayStationi dünaamiline hinnastamine rikub Euroopa Liidu seaduseid 01:17:17 Mängumaailma suurim skämm: Star Citizen ületas 1 miljardi dollari piiri 01:23:11 Warhammer 40,000: Dawn of War 4 sai ametliku ilmumiskuupäeva 01:29:52 Modern Warfare ja Infinity Ward lubavad uut parimat Call of Dutyt 01:33:00 Kingdom Come: Deliverance ning Ubisofti tulevikuplaanid (Far Cry, Ghost Recon) 01:38:47 Ubisoft muutis Assassin's Creed Black Flagi remake'is kuulsat naispiraati 01:42:20 Destiny 3 jääb ära ja Bungiet ootavad ees uued koondamised 01:47:05 Rioti karm kättemaks: häkkerite ja petjate emaplaadid muudeti paberiraskusteks 01:52:13 Mängijad jooksutasid Diablo 4 serverid 2400 goblini glitchiga kokku 01:55:40 Mixtape 02:01:28 Luna Abyss 02:08:46 The Thaumaturge 02:13:35 Banishers: Ghosts of New Eden 02:18:38 Paralives 02:23:40 Crimson Desert 02:41:00 Yoshi and the Mysterious Island 02:48:03 Saate kokkuvõte, sünnipäevatervitused ja küsimus kuulajatele Meile Meeldib Mängida saadet saab YouTube-is otse-eetris vaadata ja kuulata igal teisipäeval kell 20:00. Kui teisipäeval aega pole, siis saab saadet järelvaadata või kuulata alljärgnevatest kohtadest: YouTube Podcast | Spotify | Apple Podcasts | Podcast.ee | RSS Voog “Pärast saadet” saateosa, kus mängime mänge, vastame kuulajate küsimustele ja räägime niisama juttu, on järelvaatamiseks ja kuulamiseks kättesaadav Meile Meeldib Mängida patroonidele. Meile Meeldib Mängida tegemisi saab toetada Patreoni kaudu. Patroonid saavad T-särgi, Discordis sissepääsu VIP ruumi, ligipääsu patroonidele mõeldud sisule ja eelisjärjekorras mänguõhtutega liituda ning iga kuu lojaalsuspunkte. Meie Patreoni lehe leiad aadressilt https://patreon.com/meilemeeldibmangida
No Bom Dia, Minha Vida de hoje, Isadora Basile comenta a confirmação da Infinity Ward de que o Call of Duty de 2026 é um novo Modern Warfare, a reafirmação da Take-Two sobre o lançamento do GTA 6 em 19 de novembro com marketing começando no verão do hemisfério norte, a terceira onda de demissões na Bungie após o encerramento do Destiny 2, a Nintendo mirando 20 milhões de Switch 2 produzidos até março de 2027, e a disputa sindical na Wizards of the Coast._________________❤️____________________
Vi gästas av den ursprungliga YouTube-gamern Tobias "Tejbz" Öjerfalk. Vi snackar antika capturekort, Hollywoodproduktioner i rumänien och den subtila skillnaden mellan Infinity Ward och Treyarch!YouTube: https://www.youtube.com/tejbzTik Tok: https://www.tiktok.com/@tejbzTwitch: https://www.twitch.tv/tejbzInstagram: https://www.instagram.com/tejbz/
In 2014, Titanfall introduced players to a faster way of moving through a first person shooter battlefield. Built by Respawn Entertainment after the dramatic departure of its founders from Infinity Ward, the game blended high speed parkour movement with towering mechanized Titans that could crash onto the battlefield in the middle of a match. In this episode, we explore how a small team of veteran developers rethought multiplayer design by focusing on mobility, survivability, and cinematic moments inside competitive matches. We also look at the unusual development choices behind Titanfall, including its use of the Source engine, cloud based computing for artificial intelligence, and its role as one of the early flagship titles for the Xbox One. Along the way, we discuss the studio shakeup that led to Respawn's creation, the dramatic reveal at E3 2013, and how Titanfall 2 expanded the series with one of the most memorable single player campaigns of its generation. Join us as we call down a Titan and revisit the story behind Titanfall on today's trip down Memory Card Lane.Read transcript
A week after the Super Bowl and we finally got The Mandalorian and Grogu trailer, took long enough. Also Warner Bros seems to finally relent and gives Paramount 7 days to try again. If the Simpsons ever ends, which is probably more likely than you think, it wont spend time on a grand finale. PlayStation held a state of play last week, and it was heavy on Kratos, plus if you are waiting on a steam deck, blame AI.
Go to http://factormeals.com/optic50off and use code optic50off to get 50% off your first Factor box PLUS free breakfast for 1 year. Explore coverage at http://ASPCApetinsurance.com/optic The ASPCA® is not an insurer and is not engaged in the business of insurance This episode is sponsored by BetterHelp. Go to http://betterhelp.com/optic for 10% off your first month. OpTic Gaming Merch: https://shop.opticgaming.com/ Check out the OpTic SCUF collection and use code “OpTic” for a discount: https://scuf.co/OpTic Check out the OpTic Podcast here: https://podcasts.apple.com/us/podcast/optic-podcast/id1542810047 https://open.spotify.com/show/25iPKftrl0akOZKqS0wHQG 00:00 - Intro 01:22 - Toosh Took Over 03:56 - Most Insane Major Yet? 07:17 - The Major 1 Trophy 09:15 - Major IV Venue Rumors 12:35 - GGs Gentle Mates 16:36 - Rostermania Heats Up 19:03 - Jersey Jerry is HILARIOUS 20:35 - Toosh Plays Challengers?! 21:41 - CDL Team Changes Incoming 23:16 - Major 2 Online Format 23:54 - Factor 25:03 - ASPCA 26:43 - BetterHelp 28:18 - LAN vs Online 32:58 - He Got Banned from Xbox Live 34:27 - JMail 36:04 - Breaking Down Grand Finals 47:38 - Over-Valuing Online COD 52:48 - New Maps for Major 2 58:25 - Black Ops 7 Season 02 01:04:26 - Infinity Ward at Major 1? 01:05:01 - Getting Active IRL 01:09:02 - Fan Questions Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode, Luke speaks with GUNNAR Optiks CEO Joe Croft about the company's two decades in gaming, their collaborations with top studios, and how gaming eyewear is evolving. Joe shares insight into their upcoming Fallout: New Vegas “Lucky 38” collaboration, the brand-new Visor uni-lens shield arriving in 2026, and which major IPs GUNNAR is already in talks with — including Halo, Gears, Doom, DC, and Marvel. We also discuss how gaming partnerships actually happen, the surprising role 50 Cent played in connecting GUNNAR to Infinity Ward, and why eyewear matters more than most players realize. Support XEP on Patreon Follow Us: BlueSky: @InsipidGhost BlueSky: @CaptLogun Contact: Keelhauled: A Sea of Thieves Podcast Review the Show: Please consider leaving a review on a review on iTunes or Spotify — it's the best way to support the show. Thank you!
I'm hosting at Awesome Games Done Quick 2026 next week! We remember Vince Zampella, who we tragically lost this week. He was a force in the gaming industry, even if you weren't someone who regularly played the games he brought to us. Nvidia has announced that a 100 hour per month limit is coming to ALL GeForce Now customers starting January 1st, where previously it was only for new subscribers. I took a look at Daytona USA VR in VRChat and discussed why VRChat is the metaverse billionaires wanted.
Jeremy Parish, Diamond Feit, and Kevin Bunch take a moment to reflect on some of the most influential figures in video games who passed in 2025: how the work they created touched lives, and what their loss means for the medium. (This episode was recorded before Infinity Ward founder Vince Zampella's passing.) Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts
It's unfortunate that during the holidays the big news is the tragic passing of Vince Zampella. Vince was of course a co-creator for Call of Duty, having co-founded both Infinity Ward and later Respawn Entertainment. Here are the timestamps:Intro News Bits- 00:28 Cyberpunk's eShop Pricing Mistake- 02:12 007 First Light Delayed- 02:32 Vince Zampella's PassingWhat We're Playing- 13:19 Clair Obscur DLC, Escape Plan, And Chaos Rings- 33:30 Cyberpunk 2077 - 34:48 Warhammer And Stranger Things
Caraibi, gente! Mi ero seduto alla scrivania per registrare un video/podcast più classico, ma mi è capitata sott'occhio la triste notizia della scomparsa di Vince Zampella, creatore di Call of Duty, Modern Warfare, Titanfall, fondatore di Infinity Ward e Respawn. E allora sono entrato più nel mood di una chiacchierata live con voi. La riporto comunque anche sotto forma di podcast, per chi preferisce questa modalità di ascolto/visione. Spero vi faccia piacere.
The guys talk some news on BO7 as well as the repudiation of rumors by IW on CoD 2026 being an "MW2 clone." The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live), on YouTube (https://www.youtube.com/c/thedropshotpodcast), and on Twitch (https://www.twitch.tv/thedropshotpodcast) simultaneously every Thursday and Saturday afternoon at ~12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
Infinity Ward has posted new job listings asking for developers with Nintendo Switch experience, and it's the strongest sign yet that Call of Duty is coming to the Nintendo Switch 2. The listings mention engine work, optimization, and hardware specific development for Nintendo systems. This lines up with Microsoft's commitment to bring Call of Duty to Nintendo platforms and the earlier reports that publishers saw Switch 2 tech demos behind closed doors.In today's live show we break down what these job posts mean, why they matter for Switch 2, and how this fits into the larger strategy for Activision and Microsoft going forward. We also cover the latest Nintendo news, updates, and community questions.Connect with meMy Nintendo Switch Recommendations: http://n64josh.com/amazonDiscord: http://n64josh.com/discord Twitch: https://twitch.com/n64josh Tiktok: https://tiktok.com/n64josh Twitter: https://twitter.com/n64josh
Er Battlefield 6 så godt, som rygterne siger?Battlefield 6 er et første-persons-skydespil udgivet af EA og udviklet af Battlefield Studios. Battlefield 6 er det 18. spil i Battlefield-serien, der startede helt tilbage i 2002 med Battlefield 1942. På trods af at være et af de største og mest elskede militære skydespil derude, har Battlefield haft nogle ustabile år.Serien har haft stor økonomisk succes med Battlefield 3, 4 og 1 - sidstnævnte solgte mere end 25 mio. eksemplarer. Men siden da har rygtet og modtagelsen for Battlefield-spillene ikke været god, og troen fra trofaste fans har vaklet siden Battlefield 2042.Battlefield har særligt haft svært ved at konkurrere med Call of Duty, der har føltes urørligt på multiplayer-tronen. Urørligt indtil nu. For Battlefield 6 er måske det spil, der kan ændre kampen.EA har nemlig hyret Vince Zampella - og hvis du ikke ved, hvem han er, så er han manden, der skabte Call of Duty. Ikke nok med det: Vince Zampella var en af hovedkrafterne bag de originale Medal of Honor-spil, en serie der dominerede FPS-genren i slutningen af 90'erne og starten af 00'erne.Efter Medal of Honor skabte Vince Zampella studiet Infinity Ward og arbejdede på Call of Duty sammen med Activision. Internt gik Call of Duty under kodenavnet “Medal of Honor killer”. Og det var præcis, hvad han formåede at gøre: Call of Duty overtog scenen, og Medal of Honor blev aldrig det samme igen.Nu forsøger EA at gentage historien: få Vince Zampella til at dræbe Call of Duty, hans eget barn, så Battlefield kan sidde på tronen. Og det ser ud til, at Vince Zampella ved, hvad han laver.Battlefield 6 har allerede solgt mere end 10 mio. eksemplarer og har konsekvent ligget i toppen af Steam's liste over mest spillede spil. EA har nu også udgivet en free-to-play battle royale-mode til Battlefield 6 kaldet RedSEC, der skal konkurrere med Call of Duty Warzone.Har Battlefield 6 hvad der skal til for at vinde kampen? Og er det virkelig så godt, som rygtet siger?I denne episode deltager Nicolaj Jyde, Morten Vilstrup Pedersen, Nicolai Fog og Morten Urup.Tusind tak fordi du lytter med.
Sports, Athleticism, & Animation collide! How? Alejandro Potter -an artist & animator for Infinity Ward- joins your host, Tyler Scheid, to talk about just that. From refreshing childhood core memories & super hero look-alikes to their take on the hottest male celebrity, you never know what twist, turns, tackles, & talks will come next! Squeeze into a mocap suit, hop into your gym, & see how much you can do while enjoying this highly animated episode! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Western AAA development is not dead. Battlefield 6's 7 million unit launch proves it. This episode deconstructs how EA and Vince Zampella reversed the "disaster" of Battlefield 2042 by focusing on leadership, community feedback , and a smarter studio structure.Then, we explore why leadership is the ultimate "alpha". Joseph Kim breaks down the stunning turnaround of the UCLA football team—who went from a 0-4 disaster to a 3-0 winning streak (including beating #7 Penn State ) with the exact same players. The only thing that changed? Leadership and strategy. Learn how to apply these lessons on accountability , clear roles , and scheme-to-personnel fit to your game studio.Finally, we feature an excerpt from an interview with veteran producer Chris Casanova on why your studio is likely structured for failure. He explains the critical shift from "craft-based" (siloed) teams to cross-disciplinary "outcome-based" teams and how to implement it.Timestamps:[00:00:20] Today's Topics: Battlefield 6, UCLA Leadership, & Team Structures [00:01:51] Corrections: Revisiting the EA/PIF Deal & The "Copy, Improve, Innovate" Framework [00:04:33] Top 3 News: Battlefield 6 (7M copies) , Switch 2 Production , Arc Raiders CCU [00:06:42] MACRO: The Battlefield 6 Redemption Story [00:07:41] By the Numbers: BF6 (7M units) vs 2042 (4.2M) [00:09:19] A Quick History of the Battlefield Franchise [00:11:12] What Changed? The "Save the Franchise" Game [00:13:01] Fix #1: A Better Studio Coalition Structure [00:15:05] Fix #2: Going Back to Basics & Listening to the Community [00:16:14] Fix #3: Polish and Giving the Game Time [00:17:53] Fix #4: The Vince Zampella Factor [00:20:40] Deep Dive: Who is Vince Zampella? (Infinity Ward, Respawn) [00:28:22] ALPHA: Leadership is Your Biggest Competitive Advantage [00:31:18] Case Study: The UCLA Football Turnaround [00:32:15] The 0-4 Disaster (The Problem) [00:37:31] The Mid-Season Fix: Firing the Coach [00:39:10] The 3-0 Turnaround (The Result) [00:41:03] The Lessons: 1) Play to Strengths, 2) Accountability, 3) Clear Roles, 4) Belief [00:44:47] Applying the Lessons to Your Game Studio [00:48:55] GAME DEV: Interview with Chris Casanova [00:49:41] The Thesis: Shifting from "Craft-Based" to "Outcome-Based" Teams [00:52:43] A Practical Example: A "Procedural Worlds" Team [00:57:51] Key Takeaway: Why Outcome-Based Teams Win
Sony lays out its future, while Pokémon's future got leaked all over the internet. New York Comic Con brought the trailers, making it a definite competitor to SDCC. Plus IGN Fan fest was in full effect today with some great new, like a Bob-It video game! Plus a full review of Tron: Ares, is it bad, is it good, or is it just there...
This episode is brought you by our Kofi members! To hear the entire episode head over to our kofi page and become a member for as little as $5!---Today we're talking about Call of Duty 1, 2, and 3 by infinity ward and Treyarch! Games about the horrors of war and how cool it is to be the guy that wins the war.Discussed in the episodeHow Call of Duty turned war into a circus by Pat Gill for Polygon on YouTubeanti-war films don't exist. by It's Just Cinema on YouTubeQuote from Grant Collier of Infinity Ward about Call of Duty 2 in this piece on IGNThe Games Behind Your Government's Next War by People Make Games on YouTube---Visit our website!Support the show on Kofi!Follow us on Twitch!Follow the show on Bluesky!Check out The Worst Garbage Online!---Art by Tara CrawfordMusic by _amaranthineAdditional sounds by BoqehProduced and edited by AJ Fillari---Timecodes:(00:00) - Secret eagle (00:29) - Welcome to Call of Doty!!! (00:51) - Thank you to our kofi members!!!!!!!! (02:26) - So Call of Duty... (11:40) - Setting the stage (13:08) - Call of Duty (32:15) - Call of Duty 2 (47:50) - Hear the full episode on our Kofi page!
This episode features Chance Glasco, a trailblazer in game development and co-founder of Infinity Ward, the studio behind the legendary Call of Duty franchise. Now based in Rio de Janeiro, Chance is innovating as CEO of Martial Arts Tycoon: Brazil, merging his expertise in game design with his passion for Brazilian Jiu-jitsu. We dive into his impressive journey, his impactful work with the Atlantic Council on climate resilience, and his unique insights into Brazil's rapidly growing game industry.Learn more about ChanceLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
On this episode, Zack, CB, Alyssa & Scott have a little fun playing “Describe a Game Poorly”. Before that they discuss the week's news from the video game industry and the games they've been playing. On This Episode (33:10) News (59:26) New Games (1:03:44) Call of Duty: Black Ops 6 (Xbox) (1:14:06) Alan Wake II: The Lake House (PS5) (1:23:16) Leximan (PC) (1:28:29) Riven (PC) (1:44:26) “From the Outside In” Topic: Describe a Game Poorly Grab the episode now on iTunes, Spotify, iHeartRadio, Google Play Music and more. If you love this episode and want other gaming content you can't get anywhere else, please support us on Patreon! Also, don't forget to check out our Discord Server and our web site, where you can read all of our written content.
In today's Daily Fix: Insomniac's Wolverine game has lost its Creative Director, Brian Horton, as he moves from the upcoming Marvel game to take charge of Microsoft's Perfect Dark. Not much is known of the Wolverine game, aside from a teaser several years ago. The Perfect Dark reboot was announced back in 2020, but has languished in development hell until a new gameplay teaser was revealed earlier this year. Horton's previous credits include directing 2015's Rise of the Tomb Raider, and a short stint at Infinity Ward. In other news, Arkane Austin co-founder has some harsh words for Microsoft. Raphael Colantonio, now head of WolfEye Studios, was asked by PC Gamer what his thoughts were of Arkane Austin's closure. Colantonio called the move 'stupid' and the decision was likely to appease investors and stockholders. And finally, more than 50 million mods have been downloaded by Baldur's Gate 3 players. The game has been out for more than a year, but mod support wasn't added until Patch 7 on September 5th of this year. One of the more popular mods? A mod that changes undead character Withers to 'Bone Daddy.'
Summary The conversation discusses the World Series of Warzone and the dominance of certain teams, the importance of gunfighting skills, and the need for better reporting and matchmaking systems. It also highlights a video by Expel that showcases the difference in skill levels and the misunderstandings that can arise. The conversation emphasizes the need for players to have a better understanding of the game mechanics and to be able to analyze situations objectively. The conversation discusses the recent shutdown of the H2M mod for Call of Duty and the implications of modding in the gaming industry. It also touches on the restructuring of Call of Duty games and the delay of the new Verdansk map. The hosts express their disappointment with Activision's handling of the mod shutdown and suggest that they could have capitalized on it instead. They also discuss the importance of sentiment and PR in the gaming industry and the need for new content and map rotations in Warzone. The conversation ends with speculation about the future of World Series of Warzone and the challenges faced by Activision this year. The conversation covers various topics related to the Call of Duty franchise, including the challenges faced by competitors in qualifiers, the launch and reception of Modern Warfare 3, the development issues with Infinity Ward, and the future of the franchise. The hosts express their frustrations with the lack of planning and organization in the competitive scene and the mixed reception of Modern Warfare 3. They also discuss the potential problems with tying everything to the yearly title and the need for Warzone to have its own identity. The conversation ends with a lighthearted discussion about camo grinds and the upcoming changes in the game. Chapters 01:13 Episode 48 of the Slightly Above Average Gaming Podcast 04:05 Discussion on World Series of Warzone and Dominant Teams 07:41 The Importance of Gunfighting Skills 11:26 The Impact of Skill-Based Matchmaking 17:30 Expel's Video and Understanding Game Mechanics 24:39 Addressing the Prevalence of Bot Lobbies 28:10 The Need for a Balanced and Competitive Gaming Environment 31:03 The H2M Mod Shutdown 45:38 Activision's Mishandling of the Mod Shutdown 50:20 Restructuring of Call of Duty Games 55:56 The Frustration with the Delay of the New Verdansk Map 01:00:18 The Importance of Map Rotation in Warzone 01:05:43 Concerns and Expectations for World Series of Warzone 01:12:29 Issues with Call of Duty World Championship qualifiers 01:15:37 Development issues with Infinity Ward 01:17:47 The future of the Call of Duty franchise 01:19:31 The camo grind and weekly challenges in Warzone 01:22:28 Hopes for the integration of Black Ops 6 into Warzone Learn more about your ad choices. Visit podcastchoices.com/adchoices
Joining the show is the Studio Head of Midnight Society and former Creative Strategist for Infinity Ward, the developer of Call of Duty, Robert Bowling joined the show. We talk about Piner, Kentucky, his time as a gas station chicken cook, starting a record label at FOURTEEN years old, moving to California and joining the Call of Duty team with zero experience, the past, present, and future of the gaming industry, and a whole lot about Midnight Society's game "DEADROP."Twitter/X: @RileyJamesIAC @fourzerotwoInstagram:@RileyJamesIACIAC x Spotify: https://open.spotify.com/user/isd6udf2ge8jixu9jmdvy7g22?si=lbVsX8nGR4GDU8S76ZjAXA&nd=1 Art: Spencer Ware (@spencerwarecreative)Music: All Good Folks and IAC Productions Music from Upbeat (free for Creators!):https://uppbeat.io/t/all-good-folks/summertime-jamLicense code: I2TIWBIRPGF4Z3VY
Episode 500! We couldn’t think of a better way to celebrate than to talk games and trends with Chris Schmidt, industry leader, game director at Infinity Ward in their new Austin studio, and formerly Bioware lead on SWTOR. That and more on this episode of the New Overlords Podcast with Sema and @MaxTheGrey. MP3 Direct … New Overlords Podcast 500: Game Trends with Chris Schmidt Read More » The post New Overlords Podcast 500: Game Trends with Chris Schmidt first appeared on NEW OVERLORDS.
We made it! 300 episodes! Look at us, who woulda thunk? But hey we still got news to talk about. Top stories include Disney's investment into Epic Games and a new Fortnite partnership. Microsoft and Xbox are facing a massive wave of distrust, doubt, and sadness after rumors spark a wildstorm, and Gina Carano is suing Disney over "free speech". Plus we have Final Fantasy news, EVO news, and Hollywood just sending a flood of news down the pike. Including a river of Disney news.
Embracer Group gorged itself during the pandemic when debt was cheap. Now, it's scrambling to lay off hundreds of people to “win.” Also, Circana report for October, Epic wins against Google, and more. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:04:03] - Embracer Group Q2 Earnings [00:20:32] - Starbreeze Q3 Earnings [00:24:59] - Epic wins in court against Google [00:27:27] - Circana U.S. Video Game Spending Report for October 2023 [00:33:18] - Investment Interlude [00:45:08] - Quick Hits [01:11:01] - Labor Report SOURCES EMBRACER GROUP PUBLISHES INTERIM REPORT Q2 | Embracer Group Embracer: Human cost of restructure is "significant" but "necessary" | GamesIndustry Starbreeze Q3 FY24 Earnings Report | Starbreeze Epic win: Jury decides Google has illegal monopoly in app store fight | The Verge Humble Games lays off "valued colleagues" as restructuring begins | Game Developer Digital Bros Group announces an organizational review, with an expected workforce reduction of approximately 30% | Digital Bros Kongregate, Digital Bros. cut jobs in a growing wave of video game industry layoffs | Polygon Phoenix Labs lays off 34 staff | GamesIndustry Trading Update and Litigation Settlement | TinyBuild F1 Developer Codemasters Suffers Round of Layoffs | Insider Gaming Embracer lays off 50 more employees and may soon close resurrected TimeSplitters studio Free Radical Design | PC Gamer TimeSplitters studio Free Radical Design closed today, staff say | Eurogamer Insurgency developer New World Interactive affected by layoffs | GamesIndustry League of Geeks lays off 50% of its staff - but does so with compassion | League of Geeks (@leagueofgeeks) on Twitter Rovio closes Studio Lumi | GamesIndustry TripleTopping is Closing | Astrid Refstrup (@AstridMie) on Twitter CD Projekt voluntarily recognizes Polish developer union | Game Developer QA staff at Xbox support dev Experis successfully vote to unionize | Game Developer INVESTMENT INTERLUDE AONIC ACQUIRES NDREAMS FOR $110 MILLION | Ndreams Mobile publisher Nordcurrent acquires River End Games | Game Developer Call of Duty developer Infinity Ward opens new Texas studio | Game Developer Hearst Newspapers Acquires Puzzle Games Platform Puzzmo | Hearst ByteDance says to restructure Nuverse in retreat from gaming business | Reuters ReedPop seeks buyer for Eurogamer, GI, VG247, Rock Paper Shotgun and more | GamesIndustry
It's that time of year again, the weather is colder and Geoff Keighley awakens from his slumber to dish out Game Award nominees to the best of the best of 2023. While Keighley does his thing, Rocksteady is ramping up the Suicide Squad hype machine and PlayStation pumps the breaks on their live service games. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok
We hit episode 200 and to celebrate Rockstar Games decided to announce Grand Theft Auto 6 is getting a trailer soon! Elsewhere in the video game industry, Nintendo shares lifetime sales for the Nintendo Switch and its Top 10 software sales.In Movies and Television news, Nintendo is officially working on a live-action Zelda film and The Last of Us season 2 is targeting 2025. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok
The guys review the MW3 campaign before getting into 2 of the 6 pre-launch blog posts we'll be getting: the loadout/perk blog, and the weapon/gunsmith blog. 00:00:00 - Teaser 00:00:53 - Intro & announcements 00:09:14 - Campaign review 00:50:20 - Sponsored by us 00:52:58 - MW3 loadout blog 01:31:45 - MW3 gunsmith blog Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live) every Thursday and Saturday afternoon at 12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
DDG is 4 years old! Thank you to all our listeners and supporters.Another week brings even more layoffs, this time Bungie is hit hard. What does it mean for the studio's future and their partnership with PlayStation. In other news, Xbox shuffled around some executives, Remedy nailed down a road map for future projects and Gran Turismo 7 got a big update. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok
It's Spider-Man 2 week! Dave and MJC share their thoughts on Insomniac Games' latest release and how successful the game has been for PlayStation. In the news, PlayStation has a surprise for their future Digital Slim users, Xbox had a third party event and more. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok
This week we celebrate the long overdrawn ordeal that was the Microsoft acquisition of Activision Blizzard. In other news, Pete Hines is retiring from Bethesda and it turns out that the Spider-Man 2 game is reviewing quite well. In Playing and Watching, Dave is happy for the Lions and MJC is still cleaning up loose Trophies on PSN. The opening song is Deja Vu by Popskyy - https://popskyy.bandcamp.com/If you'd like to donate to us using PayPal, you can do so with this link. https://www.paypal.me/digitaldaysgamingIf you would like to order DDG merchandise click below: https://teespring.com/digital-days-gamingPatreonDiscordTwitter: @DigitalDaysPodDave Twitter: @GoodDaveHuntMichael Twitter: @The1stMJCTwitch: @DigitalDaysGamingFacebook PageFacebook GroupYouTubeTikTok
Linktree: https://linktr.ee/AnalyticIn this segment of Notorious Mass Effect, we discuss the infamous "No Russian" mission from Call of Duty: Modern Warfare 2. This mission, which allowed players to participate in a mass shooting at a Russian airport, was met with widespread controversy when it was released in 2009. We'll explore the reasons for the controversy, the impact of the mission, and whether or not it would be possible to create a similar mission today.We'll also more details from an Infinity Ward developer who worked on the game and discuss their decision to not include a mission like "No Russian" in the upcoming Call of Duty: Modern Warfare 2 reboot.Join us for this fascinating discussion of one of the most controversial moments in video game history.Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Austin Wintory chats with Composer Stephen Barton. Together they discuss his career inside and outside of games including his early work as part of the Metal Gear franchise; working with Infinity Ward on the Call of Duty: Modern Warfare franchise; and his recent projects with Respawn Entertainment on the Titanfall games, Apex Legends, and the Star Wars Jedi series including the recently released Star Wars Jedi: Survivor. Watch this episode on our Youtube channel. The Game Maker's Notebook is sponsored by Xsolla. To learn more, go to xsolla.pro/AOIAAS. Follow us: Twitter Instagram
Welcome to Dev Game Club, where this week we start a new series on Metroid Prime, which we are playing via the Nintendo Switch remaster. We set the game in its time, talk a little bit about Retro, and then wall jump into the action of the tutorial area. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Until you arrive on Tallon IV Issues covered: Tim's purging, Western developers making FPSes for Japanese publishers, basing things on the lock-on, a game set apart by art direction, a ban on 2002, Brett's bookend years, the Capcom 5, the games for GameCube, being in the helmet, attach rate, top sales, reminiscing about a former colleague, the transition to 3D and Mark HH to support, seeing the potential for the game beneath the engine, ripping away ownership of the FPS, returning to the 2D formula, doling out their lesser selling properties a bit at a time, starting with all the gadgets, taking notes when you play a Metroid game, adding accessibility via the lock-on, locking on without a target, scanning as the second thing, good world building and boss teasing, teaching you how to fight with a simple boss, the amazing music and audio design, getting to look through the helmet, augmenting the sense of embodiment, finding community in an MMO, design for addictiveness, having an engaging game and then making something punishing, taking a game too far, the golden mean, ethical free-to-play, game metrics, key performance indicators, costs of people who play a game too much, designing to encourage people to step away from time to time, the humble origins of the James Bond theme, Games, people, and influences mentioned or discussed: GoldenEye 007, Splatoon, Capcom, Lost Planet, Retro Studios, Halo, Hitman 2: Silent Assassin, Eternal Darkness, Ratchet & Clank, Morrowind, Animal Crossing, Kingdom Hearts, Timesplitters 2, Medal of Honor: Allied Assault, 2015 Games, Infinity Ward, Jedi Knight 2, NOLF 2, BF1942, GameCube, Wind Waker, Resident Evil, Super Mario Sunshine, James Bond 007: Nightfire, Metroid Fusion, Dark Cloud 2, Sly Cooper & Thievious Raccoonus, Splinter Cell, Warcraft III, Neverwinter Nights, Jedi Starfighter, LucasArts, Resident Evil 4, Republic Commando, Metroid Dread, Nintendo Switch, LoZ: Tears of the Kingdom, Geist, Shadows of the Empire, Mark Haigh-Hutchinson, Jon Knowles, Shigeru Miyamoto, MegaForce, Super Mario 64, LoZ: Ocarina of Time, Wired magazine, DOOM (1993), Metroid: Samus Returns, Bandai/Namco, Metroid: Other M, Mario Kart 8, Breath of the Wild, Horizon: Zero Dawn, Arkham Asylum, Unreal, Colin "The Shots," World of Warcraft, Everquest, Marvel Snap, 343 Industries, June, Aristotle, Super Mario Galaxy, Sony, Star Wars: Galaxies, Raph Koster, Ultima Online, Calamity Nolan, James Bond, Guy Morgan, Monty Norman, Bad Sign/Good Sign, V. S. Naipaul, A House for Mr. Biswas, John Barry, Grant Kirkhope, Kirk Hamilton, Aaron Evers, Mark Garcia. Next time: Check the Discord! Links: The James Bond origin track Twitch: brettdouville or timlongojr, instagram:timlongojr, Twitter: @timlongojr and @devgameclub Discord: https://t.co/h7jnG9J9lz DevGameClub@gmail.com
The guys do a shorter episode this week and talk about a few small, but significant, changes to Ranked Warzone, as well as the game in general, as well as a new Infinity Ward interview and some news on SM2 being shut down. 00:00:00 - Teaser 00:01:05 - Intro, acknowledgments, & announcements 00:18:35 - Patch notes/Ranked Warzone update 00:32:28 - Dexerto interviews Infinity Ward dev 00:40:26 - Microsoft acquisition chugs along; SM2 cancelled Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads. The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live) every Thursday and Saturday afternoon at 12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
A VFX Artist from Infinity Ward joins to discuss ongoing VRAM issues & developing AAA games! [SPON: Skip the waitlist & Invest in blue-chip art: https://www.masterworks.art/mooreslawisdead ] [SPON: dieshrink = 3% off Everything, brokensilicon = 25% off Windows: https://biitt.ly/shbSk ] [MASTERWORKS DISCLOSURE: Masterworks works allows you to purchase shares in great masterpieces from artists like Pablo Picasso, Banksy, Andy Warhol, and more. The process is simple: -Create your account with your traditional bank account -Pick major works of art to invest in or our new blue-chip diversified art portfolio -Identify investment amount -Hold shares in works by Picasso or trade them in our secondary marketplace See important Masterworks disclosures: https://www.masterworks.com/about/disclaimer?utm_source=mooreslawisdead&utm_medium=youtube&utm_campaign=4-15-23&utm_term=Moores+Law+is+Dead+Viewer&utm_content=disclaimer ] 0:00 Who is Chris? What is using up more DRAM in recent releases? 15:36 Are 12GB GPUs already in trouble? What's filling up VRAM? 35:26 RX 7800 XT 16GB – Methods of configuring a 4070 killer! 44:02 RTX 4060 Ti 8GB vs RX 7700 XTX 16GB, Future of Used 8GB Cards 50:51 Did Nvidia stop talking to Game Devs about what they need? 56:11 Ending PS4 Support - How will this affect games? 1:10:20 4K120Hz - The "New Standard" for Call of Duty Optimization 1:20:22 Cross-Gen Development, GPU Optimization, Engine Bottlenecks 1:54:49 Direct Storage, MW Install Sizes, 500GB Future Games 2:01:35 Dealing with Online Hackers Previous Time Guest was on: https://youtu.be/239ntwGzg7c https://www.linkedin.com/in/cjreaytechart/ https://www.techspot.com/review/2657-amd-ryzen-7800x3d/ https://youtu.be/Rh7kFgHe21k https://youtu.be/Isn4eLTi8lQ https://www.amd.com/en/products/professional-graphics/amd-radeon-pro-w7800 https://twitter.com/mooreslawisdead/status/1646631144689917954 https://cdn.mos.cms.futurecdn.net/frqtQnBW5427ACgTzxvQJf-1200-80.png.webp https://youtu.be/DKt7fmQaGfQ https://www.techspot.com/review/2663-nvidia-geforce-rtx-4070/
The guys do a marathon episode talking about the Season 3 fiasco and all of the hot takes on Twitter as a result of this massive letdown of a patch. 00:00:00 - Teaser 00:01:33 - Intro & acknowledgments 00:10:55 - Announcements 00:15:44 - Season 3 patch notes: general 01:02:47 - Multiplayer/Warzone 01:39:11 - DMZ 01:52:07 - The Twitter uproar; background 02:00:31 - You should blame the devs/wrap-up _Note: timestamps may be slightly misaligned on podcast apps (but not on YouTube) due to dynamic ads._ The podcast is available wherever you listen to podcasts, and ad-free & early access versions - as well as bonus episodes - are available to all of our Patreon (https://www.patreon.com/thedropshot) supporters. We stream the podcast live on our website (https://www.thedropshot.com/live) every Thursday and Saturday afternoon at 12 o'clock Pacific Time. We typically start the stream 30 minutes early to answer viewer questions, banter, and chat. Links for everything are below. Thanks for checking us out!
The boys go over a recap on the delay of Season 2, as well as some new developments released by Infinity Ward since the last episode, before getting into what they think will change, and more interestingly, how these things ought to change. 00:00:00 - Teaser 00:00:59 - Intro & announcements 00:14:20 - Season 2 delay recap 00:21:44 - New Season 2 details 00:43:46 - The gulag 00:50:22 - Looting 01:00:07 - Loadouts 01:09:15 - Sponsored by MANSCAPED 01:11:40 - Buy stations; contracts 01:19:59 - Time to kill (TTK) 01:37:03 - Movement 01:49:17 - Plugs, reminders, & outro
In this episode, the boys cover a variety of news items including a very promising leak surrounding a brand new Rebirth Island/Fortune's Keep style Resurgence map for Warzone 2 coming soon. 00:00:00 - Teaser 00:00:38 - Intro & acknowledgments 00:06:08 - Announcements 00:11:00 - Playlist update/Infinity Ward is a mess 00:32:37 - New Resurgence Warzone map leak 00:43:26 - Sponsored by MANSCAPED 00:45:49 - Zombies in 2023? 00:49:49 - News; sales, buyable loadouts, hacker in 100k tourney 01:02:39 - Microsoft sued by FTC over Activision acquisition 01:13:08 - Plugs, reminders, & outro
Welcome back to The MinnMax Show! On this week's episode, Ben Hanson is joined by Jacob Geller, Janet Garcia, and Kyle Hilliard to talk about the first five hours of God of War: Ragnarok without spoiling any story details. Then Jacob Geller unloads his thoughts on Infinity Ward's Call of Duty: Modern Warfare 2 and he and Kyle try to share their odd appreciation of Scorn. Jeff Marchiafava joins the show as we all talk about Gotham Knights from Warner Bros. Montreal and why it misses the mark. Then Kelsey Lewin jumps on to rave even more about Xenoblade Chronicles 3 and the Portland Retro Gaming Expo and talk about the history of Ms. Pac-Man. After that, we answer questions submitted on Patreon by the community and award the iam8bit question of the week! You can win a prize and help make the show better by supporting us on Patreon and leaving a question! https://www.patreon.com/minnmax You can watch and share the video version of the show right here - https://youtu.be/zUodYQRcN88 Help support MinnMax's supporters! https://buyraycon.com/minnmax - Promo Code: MINNMAX https://www.iam8bit.com - Promo Code: CEREALMONSTERS Ahoy from Leder Games - https://bit.ly/AhoyMinnMax To jump to a particular discussion, check out the timestamps below... 00:00:00 - Intro 00:03:33 - Spoiler-free God of War: Ragnarok gameplay impressions 00:16:41 - Call of Duty: Modern Warfare 2 00:26:21 - Scorn 00:35:00 - Gotham Knights review 00:59:35 - Xenoblade Chronicles 3 01:06:04 - Ms. Pac-Man and Retro Game Conventions 01:15:23 - Thanking MinnMax's biggest supporters 01:21:21 - Community questions 02:01:22 - Get A Load Of This JeffM's GALOT - https://www.designboom.com/design/inxect-suit-plastic-eating-mealworm-colonies-pavels-liepins-10-10-2022/ Kelsey's GALOT - https://www.reuters.com/lifestyle/oddly-enough/small-dinosaur-fit-living-room-be-sold-paris-auction-2022-09-07/ Hanson's GALOT - https://twitter.com/richsommer/status/1584308212563525633?s=20&t=8AtcbWA37Bp7_93PkDes4A Kyle's GALOT - https://twitter.com/jordanpeele/status/539165518897229824?s=46&t=Jrp8CHRkZS04VMblThUzvw Community GALOT - https://twitter.com/EllisMate/status/1585046097860624391 Follow us on Twitch - https://www.twitch.tv/minnmaxshow Subscribe to our YouTube channel - https://www.youtube.com/minnmax Watch our solo stream archives - https://bit.ly/3vRAQbi Support us on Patreon - https://www.patreon.com/minnmax Buy MinnMax merch here - https://minnmax.com/merch Follow us on Twitter - https://twitter.com/minnmaxshow Follow us on Facebook - https://www.facebook.com/minnmaxshow Go behind the scenes on Instagram - https://www.instagram.com/minnmaxshow Become a Game Champion by supporting MinnMax at the $50 tier on Patreon and lock in the game of your choice! https://www.patreon.com/minnmax Streetpass Plaza - Kyle Silva The Quarry - Legion Podcasts Persona Q2 - DominicCichocki F.E.A.R. - Miguel Medjai Bastion - Spider_Dan Illusion of Gaia - Drew Waranis Dying Light 2 DLC: Blood Ties - Ian T Clark PT - PrettyGoodPrinting.com Bayonetta 3 - Patrick Polk Call of Cthulhu: Dark Corners of the Earth - Clemens Zobel CRASH TEST IDIOT - games.archor.com Jak 2 - Steve B Dark Cloud - Andres Silva Ghost of Tsushima - ProcyonNumber6 Hotel Dusk: Room 215 - Joe Dean
In this episode, the boys do a campaign review for Modern Warfare 2 while we all eagerly await the game's full release. Also included is a spicy little hint dropped by Infinity Ward about what is very likely the next Warzone map to come after Al Mazrah. 00:00:00 - Teaser 00:00:38 - Intro & announcements 00:08:07 - Spoiler alert! 00:09:41 - The story/lore 00:33:19 - The gameplay 00:59:41 - Sponsored by Manscaped 01:01:59 - The gameplay cont. 01:40:19 - Implications for DMZ 01:51:25 - Plugs, reminders, & outro
The boys go over a very lengthy pre-launch blog post courtesy of Infinity Ward before discussing some other exciting items, including detailed leaks on what mastery camos are in store for us with Modern Warfare 2. 00:00:00 - Teaser 00:00:29 - Intro & acknowledgments 00:06:29 - Announcements 00:16:28 - Pre-launch roadmap 00:19:11 - MW2 blog post 00:53:57 - Sponsored by Kolosseum 00:55:33 - Fixes to third person mode 00:57:07 - Pies and double XP 00:59:18 - Metaphor leaks weapon camos for MW2 01:07:27 - Trouble at Activision 01:17:46 - Plugs, reminders, & outro