Podcasts about warcraft rts

  • 12PODCASTS
  • 12EPISODES
  • 1h 23mAVG DURATION
  • 1MONTHLY NEW EPISODE
  • Nov 14, 2024LATEST

POPULARITY

20172018201920202021202220232024


Latest podcast episodes about warcraft rts

The FrogPants Studios Ultra Feed!
CORE 444: Everything is Classic Now

The FrogPants Studios Ultra Feed!

Play Episode Listen Later Nov 14, 2024 160:09


Warcraft had a lot of stuff to say for their 30th anniversary, including a new battle-chest of Warcraft RTS's to buy, and a load of classic and retail wow updates. Did someone say Player Housing? Yes, Blizzard did. Also, OLED Stream Deck gets a white model, Stellar Blade coming to PC next year, Baldur's Gate 3 is all over the Vatican, we know how much Nintendo is suing Palworld for, MK1 gets Ghostface, about a month too late, but he's rad, and MORE! All that we played, plus Dear Martha and the usual weirdness, all on today's CORE show!GAMES PLAYEDSHAREDDragon Age: The VeilguardSCOTTRed Dead RedemptionTeenage Mutant Ninja Turtles: Splintered FateSonic X Shadow GenerationsJONVampire Survivors: Ode to CastlevaniaFinal Fantasy XIV 7.1 CrossroadsBEAUJust Dragon Age this week! Hosted on Acast. See acast.com/privacy for more information.

CORE - Core Gaming for Core Gamers
CORE 444: Everything is Classic Now

CORE - Core Gaming for Core Gamers

Play Episode Listen Later Nov 14, 2024 160:09


Warcraft had a lot of stuff to say for their 30th anniversary, including a new battle-chest of Warcraft RTS's to buy, and a load of classic and retail wow updates. Did someone say Player Housing? Yes, Blizzard did. Also, OLED Stream Deck gets a white model, Stellar Blade coming to PC next year, Baldur's Gate 3 is all over the Vatican, we know how much Nintendo is suing Palworld for, MK1 gets Ghostface, about a month too late, but he's rad, and MORE! All that we played, plus Dear Martha and the usual weirdness, all on today's CORE show!GAMES PLAYEDSHAREDDragon Age: The VeilguardSCOTTRed Dead RedemptionTeenage Mutant Ninja Turtles: Splintered FateSonic X Shadow GenerationsJONVampire Survivors: Ode to CastlevaniaFinal Fantasy XIV 7.1 CrossroadsBEAUJust Dragon Age this week! Hosted on Acast. See acast.com/privacy for more information.

But Wait! There's Lore!
The Retconned Crusade

But Wait! There's Lore!

Play Episode Listen Later Apr 8, 2021 76:18


Pride & Impervium discuss all the various changes to the lore of warcraft between Warcraft RTS games and The Burning Crusade expansion, and then disucuss the changes from the Burning crusade expansion to the Legion expansion! Lots of changes... LOTS of changes. PLUS! The gang dives deep into the reddit rabbit hole to openly discuss some of the most interesting community posts including an imaginative battle between the forces of the Burning Legion and The Jailers Mawsworn army.

Arcade Castle: A Gaming Podcast
Arcade Castle - Episode 19 - Warcraft!

Arcade Castle: A Gaming Podcast

Play Episode Listen Later Mar 17, 2019 60:25


In Episode 19, Arcade Castle finds itself in the Warcraft Universe and, as luck would have it, they find a copy of the Warcraft Board Game, released in 2003 by Fantasy Flight and Blizzard Entertainment, based off of the landmark Real-Time Strategy (RTS) computer game Warcraft: Orcs and Humans from 1994. In this episode, Arcade Castle looks at the historic Warcraft franchise that spans across the decades and spawned the global phenomenon that itself has last going on twenty years: World of Warcraft. They talk about the key components of the original Warcraft title and see how well it was adapted to the tabletop. Can a game that is 'real-time' with simultaneous actions and everyone playing at once be crafted into a board game where players take turns? Additionally, this is not the first RTS board game adaptation Arcade Castle has encountered on the podcast, as they first played the Age of Mythology in 2016. (Click this link to check out Episode 03 that covered the Age of Mythology) Arcade Castle hopes that by comparing these two games side by side it will highlight what developers feel represents the genre, and what game mechanics, rules, and player interaction designers believe capture the digital code of the video games in the board game format.   **********************************   Webpage: www.arcadecastle.com   Additionally, you can find us on Itunes (and a number of podcast services), Twitter, Facebook, BoardGameGeek, and Instagram! Check out our videos on Youtube!    You can contact us at: contactarcadecastle@gmail.com Also, if you like the new theme song, check out Tony Robot at: www.facebook.com/louisvilletonyrobot/   *********************************** Episode Outline:   00:00-20:00 - Arcade Castle touches upon the RTS genre, instead wanting to focus their attention on the Warcraft RTS franchise, and the Warcraft universe at large. They discuss the history and impact of not only Warcraft on the RTS genre, but the societal impact of the brand. 20:00-40:00 - Arcade Castle takes an in-depth look at the Warcraft Boardgame, how it plays, the rules, mechanics, and player interaction and try to determine how well it succeeds in adapting this classic RTS title 40:00-60:00 - Arcade Castle compare the strategies you bring to the RTS videogame genre and the strategies you bring to the Warcraft Boardgame and see if there are any commonalities between the two. Additionally, they compare the Warcraft Board Game and the Age of Mythology Board and see which game was a better adaptation of the Real-Time Stragey genre. 

World of Warcast: A World of Warcraft Podcast
Episode 265, "New horde profession-back surgeon"

World of Warcast: A World of Warcraft Podcast

Play Episode Listen Later Nov 6, 2017 74:07


Discord: https://discord.worldofwarcast.com Patreon: http://www.patreon.com/starmike Our talk about WoW Classic will be on Thursday's episode. Incoming for 7.3.5 - (no release date; not even up on PTR yet) Timewalking Ulduar, new battleground Event in Silithus to herald in the start of expansion Leveling Improvements (yay!!!!!) All content previous to Warlords will SCALE TO LEVEL - within ranges Classic starting zones: 1-10 All old world vanilla zones: 10-60 Burning Crusade and Wrath zones: 60-80 Cataclysm and Pandaria zones: 80-90 What this means: You can actually complete zones without leveling out of them and feeling forced to move on and you can choose where you level up Dungeons will also scale accordingly - so will loot drops (yes, run Wailing Caverns at 60 and you’ll get level 60 mobs and level 60 gear) Incoming also - no release date Accounts with an authenticator attached will get a “small increase” to the size of their standard 16 slot backpack - may be connected to WoW’s upcoming 13th anniversary event (Nov 16-30) Expansion: Battle for Azeroth (not Tides of Vengeance) - also no release date Basics: Level to 120 (one instant boost to 110) Return to faction based play areas Bye-bye Teldrassil and Undercity (but not Silvermoon and Exodar) -- hello each faction controlling their own continent Does the zone control mean no leveling zones for the opposite faction? New island zones Zandalar and Kul Tiras with three areas for each Horde: Zandalar - obviously troll focused Alliance: Kul Tiras - naval power (which we’ve never seen because apparently they’re so good they can hide the most powerful navy in the world from everyone until now) New subraces: the four we mentioned on the last show plus two more (Horde: Highland Tauren, Nightborne and Zandalari Troll. Alliance: Void Elf, Lightforged Draenei and Dark Iron Dwarves). Will get 6 new character slots on each server You have to open these subraces via quests -- once opened it’s accountwide Subraces start at level 20. You can race-switch into them using Blizzard game services, but if you run one from 20 to 120 you get an achievement plus special heritage armor transmog 3-person Island Cooperative challenge gameplay Changing mini scenarios on islands Would like to have seen this scalable to other size groups - 3 is awkward 20-person raids called Warfronts to claim strategic locations this is a PvE system, not PvP, “inspired by classic Warcraft RTS battles” (Ren: Damn good thing or the Horde on Whisperwind is screwed) Artifact amulet (Heart of Azeroth) instead of an artifact weapon - a system with a sort of mini-talent tree used to select and empower abilities - replacements for the Artifact, Artifact Power and Netherlight Crucible systems from Legion Powered by Azerite, will automatically absorb Azerite when it’s nearby Helm, chest, and shoulders will be empowered through Heart of Azeroth Probably will need an entire episode just on this - but practical upshot is the artifact weapons are going away and this is the replacement PVP/PVE server distinction is going away - now it will be selectable Internal sharding allows PVP-flagged players to see/group with only one another, and PVE-unflagged players to see/group only with one another All servers will run under same rules of engagement Only place you can flag PVP is in capital cities - can’t flag PVP on the fly No randomly flagged people running around PvP gives added bonuses in addition to added risk Item level decrease incoming Not exactly the warlords “stat squish” where numbers were reduced across the board Numbers from the Dungeon Journal in the demo at Blizzcon - 880 items were showing up as 215, 900 as 235, 1000 as 335 Basically trying to make numbers a bit more meaningful Presumably mobs and such will be scaled as well -- functionally should not change, just how it’s displayed New model changes incoming for several character races - Orcs and Trolls were demoed to choose between a hunched or upright character). Mostly focused on original races, plus blood elf and draenei. Goblins and Worgen will get makeovers later. Beta Opt-In for Expansion https://worldofwarcraft.com/en-us/battle-for-azeroth - scroll to the bottom of the page if you want to get into the beta

heart discord wrath vengeance blizzard trolls surgeons profession incoming tides goblins blizzcon orcs pvp artifact horde warlords azeroth pve wow classic ptr silver moon pandaria undercity worgen teldrassil azerite wailing caverns warfronts artifact power zandalar kul tiras warcraft rts silithus nightborne exodar dark iron dwarves netherlight crucible lightforged draenei whisperwind
Team Banzai Studios Master Feed
World Of Warcast Episode 265, "New horde profession-back surgeon"

Team Banzai Studios Master Feed

Play Episode Listen Later Nov 6, 2017 74:07


Discord: https://discord.worldofwarcast.com Patreon: http://www.patreon.com/starmike Our talk about WoW Classic will be on Thursday's episode. Incoming for 7.3.5 - (no release date; not even up on PTR yet) Timewalking Ulduar, new battleground Event in Silithus to herald in the start of expansion Leveling Improvements (yay!!!!!) All content previous to Warlords will SCALE TO LEVEL - within ranges Classic starting zones: 1-10 All old world vanilla zones: 10-60 Burning Crusade and Wrath zones: 60-80 Cataclysm and Pandaria zones: 80-90 What this means: You can actually complete zones without leveling out of them and feeling forced to move on and you can choose where you level up Dungeons will also scale accordingly - so will loot drops (yes, run Wailing Caverns at 60 and you’ll get level 60 mobs and level 60 gear) Incoming also - no release date Accounts with an authenticator attached will get a “small increase” to the size of their standard 16 slot backpack - may be connected to WoW’s upcoming 13th anniversary event (Nov 16-30) Expansion: Battle for Azeroth (not Tides of Vengeance) - also no release date Basics: Level to 120 (one instant boost to 110) Return to faction based play areas Bye-bye Teldrassil and Undercity (but not Silvermoon and Exodar) -- hello each faction controlling their own continent Does the zone control mean no leveling zones for the opposite faction? New island zones Zandalar and Kul Tiras with three areas for each Horde: Zandalar - obviously troll focused Alliance: Kul Tiras - naval power (which we’ve never seen because apparently they’re so good they can hide the most powerful navy in the world from everyone until now) New subraces: the four we mentioned on the last show plus two more (Horde: Highland Tauren, Nightborne and Zandalari Troll. Alliance: Void Elf, Lightforged Draenei and Dark Iron Dwarves). Will get 6 new character slots on each server You have to open these subraces via quests -- once opened it’s accountwide Subraces start at level 20. You can race-switch into them using Blizzard game services, but if you run one from 20 to 120 you get an achievement plus special heritage armor transmog 3-person Island Cooperative challenge gameplay Changing mini scenarios on islands Would like to have seen this scalable to other size groups - 3 is awkward 20-person raids called Warfronts to claim strategic locations this is a PvE system, not PvP, “inspired by classic Warcraft RTS battles” (Ren: Damn good thing or the Horde on Whisperwind is screwed) Artifact amulet (Heart of Azeroth) instead of an artifact weapon - a system with a sort of mini-talent tree used to select and empower abilities - replacements for the Artifact, Artifact Power and Netherlight Crucible systems from Legion Powered by Azerite, will automatically absorb Azerite when it’s nearby Helm, chest, and shoulders will be empowered through Heart of Azeroth Probably will need an entire episode just on this - but practical upshot is the artifact weapons are going away and this is the replacement PVP/PVE server distinction is going away - now it will be selectable Internal sharding allows PVP-flagged players to see/group with only one another, and PVE-unflagged players to see/group only with one another All servers will run under same rules of engagement Only place you can flag PVP is in capital cities - can’t flag PVP on the fly No randomly flagged people running around PvP gives added bonuses in addition to added risk Item level decrease incoming Not exactly the warlords “stat squish” where numbers were reduced across the board Numbers from the Dungeon Journal in the demo at Blizzcon - 880 items were showing up as 215, 900 as 235, 1000 as 335 Basically trying to make numbers a bit more meaningful Presumably mobs and such will be scaled as well -- functionally should not change, just how it’s displayed New model changes incoming for several character races - Orcs and Trolls were demoed to choose between a hunched or upright character). Mostly focused on original races, plus blood elf and draenei. Goblins and Worgen will get makeovers later. Beta Opt-In for Expansion https://worldofwarcraft.com/en-us/battle-for-azeroth - scroll to the bottom of the page if you want to get into the beta

heart discord wrath vengeance blizzard trolls surgeons profession incoming tides goblins blizzcon orcs pvp artifact horde warlords azeroth pve wow classic ptr silver moon pandaria undercity warcast worgen teldrassil azerite wailing caverns warfronts artifact power zandalar kul tiras warcraft rts silithus nightborne exodar dark iron dwarves netherlight crucible lightforged draenei whisperwind
Game Moose Podcast
Game Moose Episode 21

Game Moose Podcast

Play Episode Listen Later Nov 16, 2015


Welcome back Gamemoosers! This week the guys run down the hot game news. Could a new Warcraft RTS be in our future? What hotness did D23 bring us? Tune in to find out. The guys also run down some forgotten, and not so forgotten, franchise from the past that they’d like to see return. The... The post Game Moose Episode 21 appeared first on Game Moose.

Mindcrack Podcast
Episode 118 with Arkas

Mindcrack Podcast

Play Episode Listen Later Aug 13, 2015 82:23


Ask your own questionshttp://mindcracklp.com/podcast_______________________________________Topics:Maybe another Warcraft RTS game cominghttp://www.ign.com/articles/2015/08/12/gamescom-2015-blizzard-will-consider-warcraft-rts-once-starcraft-2-is-done?utm_campaign=fbposts&utm_source=facebookFree open source app available to simplify Windows 10 nasty tracking features. http://blog.lifars.com/2015/08/05/app-to-disable-windows-10-tracking-features/WalkCar: This Japanese transporter is the size of your laptop and rivals Segways and hoverboardshttp://www.cityam.com/221912/walkcar-japanese-transporter-size-your-laptop-and-rivals-segways-and-hoverboardsNuclear Energy Explained:https://www.youtube.com/watch?v=rcOFV4y5z8cAlphabet/Google/wtfhttp://www.businessinsider.com/google-alphabet-diagram-2015-8?r=UK&IR=T7 minutes of fallout 4 gameplay leaked onto Pornhubhttps://www.reddit.com/r/Games/comments/3gqw1t/7_minutes_of_fallout_4_gameplay_leaked_onto/

Complex Computer Daily
Daily - 08/12/15

Complex Computer Daily

Play Episode Listen Later Aug 12, 2015 12:07


In this episode, new Super Mario Maker info including amiibo support, news about the Divinity: Original Sin 2 Kickstarter, the Resident Evil 2 remake is announced, ESL talks about it's new drug testing policy, and Blizzard is considering a Warcraft RTS after Starcraft 2. In patch notes today we have Heroes of the Storm, Evolve, Rocket League, Destiny, and Witcher 3. The show is ended with news about the Final Fantasy 15 launch and more Froza cars!  complex.computer

VTW: Show X
Show X - Episode 124 - Finally looking at the return of Blizzcon

VTW: Show X

Play Episode Listen Later Nov 24, 2013


Wayne and Ken decide that it is finally time to look at the announcements that came out of Blizzcon 2013. They look at the WoW expansion, Movie and the possibility of Warcraft RTS remakes. Also, more news for othe PC master race. Two Penta Kills, Ken, Really? The guys have been more geeky than not in their Geek Cred section, and both are trying to get back on track with working out. http://media.vtwproductions.com/forum/index.php?topic=11276.0

The Upper Memory Block
UMBCast 040 - Dark Forces

The Upper Memory Block

Play Episode Listen Later Nov 12, 2013 72:02


It's time for episode 40, where I am covering the 1995 LucasArts FPS series, Dark Forces/Jedi Knight. Before that though, the news: Damon Slye has launched and retracted a Red Baron Kickstarter. Rock, Paper, Shotgun has done an interesting compare/contrast review of Dungeon Keeper vs. War for the Overworld. Trilobyte Games has launched a kickstarter to develop the third game in the 7th Guest series. From Blizcon 2013, Blizzard has a team working on bringing the original two Warcraft RTS games to modern PCs. We then discuss the four games in Dark Forces / Jedi Knight series. All the usual suspects and a ton of your emails! Buy the Jedi Knight collection on Steam: http://store.steampowered.com/sub/2103/?snr=1_7_15__13 Next time, we'll be covering the 1993 horror adventure, the 7th Guest.

Big Red Barrel Podcasts
Big Red Barrelcast 29: Sega Sammy

Big Red Barrel Podcasts

Play Episode Listen Later Sep 29, 2013 64:31


The Big Red Barrelcast returns to tickle your ear drums with their ramblings! On this week's episode, Dave Pacman Polarbear and Kev ramble on about Linux, OLED, and Sim City's charitable side. Don't forget to visit our sponsor Insert Coin Clothing and cover up your nakedness by using discount code BIGREDSAVINGS15 for 15% off your order! This time, they ramble on about: GTAV R.I.P. Hiroshi Yamauchi No more Diablo 3 auction houses Gabe Newell at Linuxconis the new head of EA A new Warcraft RTS made in Starcraft 2 The new Vita Deep Down White Xbox 360's are having issues with GTAV Shout outs Some lovely bonus content for BRB podcast app owners.