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Episode 476 / Zak PrekopZak Prekop (b. 1979, Chicago) is a Hudson Valley-based painter known for his intricate, nonrepresentational works. He holds an MFA from The School of the Art Institute of Chicago and a BFA from Carnegie Mellon University. Prekop has had solo exhibitions at Maxwell Graham Gallery, New York; Galería Marta Cervera, Madrid; Shane Campbell Gallery, Chicago; and Hagiwara Projects, Tokyo. His work is held in collections at the Walker Art Center, the Columbus Museum of Art, the Museum of Modern Art and the Carnegie Museum of Art. Notable group exhibitions include File Under Freedom at Bergen Kunsthall; Painter, Painter at the Walker Art Center and Greater New York at PS1. Prekop's first museum exhibition opens at the Aldrich Contemporary Art Museum in Ridgefield, CT in June.
This week on My Third Place Podcast, Evo and Gregg throw it all the way back like a rewound VHS and level up the nostalgia!From Evo's latest nerd haul—featuring 50 Pokémon cards, a Lorcana deck, and two Superman graphic novels—to memories of grinding through the 90s console era and rushing home for after school cartoons, we're hitting you with pure retro power.We also talk:
This week on PodQuest, Chris talks a bit about Lorelei and the Laser Eyes, Walnut finished up his Let's Play series on Subnautica Below Zero and also beat the 2000 PS1 classic Dino Crisis 2. Outside of that, we chat a bit about the theme restaurant Medieval Times, Reacher Season 3, and Walnut has a streamaversary coming up with Pokemon themes! Our next book club we're switching themes to decades, the first one being the 1980s. Our next pick for it is the 1985 Arnold Schwarzenegger action film, Commando. Timestamps 00:00:00 - Intro 00:04:18 - Agenda 00:05:05 - Medieval Times 00:15:25 - Reacher Season 3 00:22:04 - Lorelei and the Laser Eyes 00:37:00 - Subnautica Below Zero 00:45:57 - Dino Crisis 2 01:02:13 - Link to the Past, Schedule One, Resident Evil 2 Classic 01:07:14 - Streamaversary! 01:18:20 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
This week on PodQuest, Chris talks a bit about Lorelei and the Laser Eyes, Walnut finished up his Let's Play series on Subnautica Below Zero and also beat the 2000 PS1 classic Dino Crisis 2. Outside of that, we chat a bit about the theme restaurant Medieval Times, Reacher Season 3, and Walnut has a streamaversary coming up with Pokemon themes!
Unlike some of the games I've recently played for The Last Call, Dauntless had a good run, launching in beta in May 2018 and lasting until May 2025. That's seven good years. Well, as someone who didn't regularly play it, I can't say they were good years with any kind of authority, but as someone who played it near launch and near death, it was a fine time. Ultimately, I think it never found a way to get out from under Monster Hunter's shadow, so it was only a matter of time until it died. To all the players who will miss it now that it's gone, I hope you're able to remember all the good times you had as you try a find a new game to play with your lads.
Essa semana, damos um rolê pela vizinhança em Look Outside e tocamos o zaralho pelas ruas de Quito em Despelote. Nas notícias, jogos tipo Sapo, Nintendo brickando seu Switch 2, novidades de Mafia: The Old Country e mais! 00:08:58: EVO Japão 2025 00:10:57: Novo estúdio da Sony 00:21:37: Nintendo pode brickar o seu Switch 00:32:52: As mudanças em Palworld 00:42:35: Mafia: The Old Country vai custar apenas 50 Dólares 00:51:29: Hideki Kamiya quer fazer um remake de Devil May Cry 01:02:35: Giant Bomb independente 01:11:14: Despelote 01:37:56: Look Outside 02:06:56: Perguntas dos ouvintes 02:16:43: Finalmentes: Rinha de Platina 02:17:44: Finalmentes: Alone in the Dark 2 (PS1) 02:23:08: Finalmentes: Promise Mascot Agency 02:25:37: Finalmentes: Trails into Reverie Contribua | Twitter | YouTube | Twitch | Contato
To help support the channel, please consider signing up for monthly services, or just use our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.htmlMore info: http://www.retrorgb.com/week461.html T-Shirts: https://retrorgb.link/tshirtsAll equipment used to shoot this video can be found here: http://retrorgb.link/amazon 00:00 Welcome01:11 GBS-C “Pro” For Downscaling?: https://www.retrorgb.com/frankenstein-gbs-c-with-1080p-hdmi-input-and-480i-output.html03:58 Waku Puyo Puyo Dungeon English Translation: https://www.retrorgb.com/english-patch-released-for-waku-waku-puyo-puyo-dungeon-on-saturn.html05:29 Open Source Neo Geo Projects: https://www.retrorgb.com/open-source-neo-geo-projects.html07:25 Remute² Commodore Amiga Album: https://www.retrorgb.com/remute%c2%b2-commodore-amiga-album.html09:23 Dreamcast Memcard Pro: https://www.retrorgb.com/vmu-pro-memcard-pro-for-dreamcast.html11:40 PS1/2/3 Wireless Controller: https://www.retrorgb.com/retro-fighters-playstation-defender-pro.html14:27 English Patch for D&D Saturn: https://www.retrorgb.com/english-patch-for-dd-tower-of-doom-on-saturn-is-out-now.html15:47 Thank you!!! https://www.retrorgb.com/support.html
This was a long time coming. I've talked about wanting to play The Last of Us Part II for years now, but the mood was never quite right. After luckily stumbling into a 30th Anniversary PlayStation 5 Pro, I said The Last of Us Part II would be the game to break my new console's cherry. Fast-forward six months later and that time has finally come (insert eyebrow raising here). This episode covers a little over half of the game's story and this shouldn't need to be said, but expect heavy spoilers. With all that out of the way, give this episode a listen to see if I think The Last of Us Part II is a significant improvement over its predecessor, or just more of the same.
[Original air date: 07/12/2024] This week we open up a big 'ol pickle jar full of weird oddities from the PlayStation library. Sometimes weird games are good - are all of these? No. Are some? Hell yeah.
Greg and Riley discuss the PS1-revival horror game, Crow Country. They debate the game's combat mechanics, its puzzle design, and its influence on the “Playstation 1 Revival” genre.
Box Office Pulp | Film Analysis, Movie Retrospectives, Commentary Tracks, Comedy, and More
Once the most derided type of film adaptation, video game movies have been seeing a renaissance as of late. So what better time to borrow the conventions of a once-derided medium to tell a story all your own? In this Mini-BOP, Mike and Jamie gush about the new film by genre filmmaker Jason Trost, The Waves of Madness, the world's first side-scrolling motion picture. With a premise that could have outstayed its welcome in minutes, Waves draws you in with its loving pastiche of PS1-era survival horror, and keeps you with a sincere Lovecraftian mystery at sea, with the best monster design we've seen all year. You'll never look at load screen monologues the same way again!https://www.boxofficepulp.com/Listen on Apple: https://www.boxofficepulp.com/appleListen on Spotify: https://www.boxofficepulp.com/spotifyListen on Amazon: https://www.boxofficepulp.com/amazonAll The OTHER Ways to Listen: https://www.boxofficepulp.com/listenFollow on Facebook: https://www.facebook.com/BoxOfficePulpPodcast/Follow on Twiter/X: https://x.com/BoxOfficePulp
We talked about the PS1 and PS2. Now it's time to give, arguably, the best Microsoft system some love...the Xbox 360!Today, join the guys as they do a deep dive into the Xbox 360 and all of their favorite games from that era. Do any of them prefer it to the PS3? What are their favorite games for the system? How many achievements will Mike get during the episode? Find out all of that and more, right here!Click here to send us a message! If you would please go follow us on all the socials? We would love you all forever...in a friend way...don't be weird!!!Please go rate and review us anywhere you get your podcastsPatreon: https://www.patreon.com/CultureShockedPodcastTwitter/X: https://www.twitter.com/cspodcast21TikTok: https://www.tiktok.com/@cspodcast21?lang=enFacebook: https://www.facebook.com/cultureshockedpodInstagram: https://www.instagram.com/cultureshocked21YouTube: https://www.youtube.com/cultureshocked21Website: https://cultureshocked.buzzsprout.com/
Star Wars Episode I: Jedi Power Battles is one of the few games I've not completed for Attack the Backlog. The reason is twofold. First, it's structured in such a way that you can just play whatever level you want in whatever order you want and actually "beating" the game feels inconsequential. Second, and more importantly, it's just an incredibly frustrating game. That said, however, there's so much potential in a game like Jedi Power Battles, which reminds one of games like Gauntlet Dark Legacy and Marvel: Ultimate Alliance, that I'd love to see either a proper remake or a brand new game in the series. Sadly, I doubt that will ever happen, but I'll continue hoping because if you lose hope with Star Wars, what do you have left?
A exposição “Este quarto parece uma República!”, da artista angolana Sandra Poulson, está patente no museu MoMA PS1, em Nova Iorque, desde 24 de Abril até 6 de Outubro. A mostra reúne várias esculturas que remetem para o imaginário do dia-a-dia angolano e para a forma como o universo doméstico é contaminado por símbolos do exterior, sejam de Angola ou frutos da globalização. As obras compõem uma instalação polissémica e foram construídas essencialmente a partir de peças de mobiliário encontrado nas ruas de Amesterdão. “Este quarto parece uma República!” é o título inspirado das memórias familiares e do quarto da artista onde começou uma certa "criação da consciência política no espaço doméstico e também no seio familiar". A "politização do espaço doméstico" e a forma como os símbolos do exterior entram, "como cavalos de Tróia", dentro de casa é a principal linha de força desta primeira exposição de Sandra Poulson no MoMA PS1, em Nova Iorque. Sandra Poulson nasceu em 1995, em Angola, é formada em moda pelo Royal College of Art e pela Central Saint Martins, em Londres, e actualmente é artista residente na prestigiada Rijksakademie van beeldende kunsten, na Holanda. Participou na 60.ª Exposição Internacional de Arte – La Biennale di Venezia (2024), no Biennale College Art, na Trienal de Arquitectura de Sharjah, na Bold Tendencies (Londres) e no Pavilhão Britânico na Bienal de Arquitectura de Veneza (2023). Esta é a primeira vez que expõe no museu MoMA PS1, em Nova Iorque, e falou com a RFI sobre as obras que apresenta.RFI: O que conta a exposição “Este quarto parece uma República?”Sandra Poulson, Artista: “A exposição chama-se ‘Este quarto parece uma República!' e vai buscar uma frase que o meu pai costumava dizer quando entrava no nosso quarto em Luanda, que eu partilhava com os meus irmãos. Era, no fundo, uma repreensão sobre o quarto estar muito desarrumado e é uma frase que eu ouvi desde muito nova e que realmente eu não percebia até perceber que o denominador comum de todas as vezes que o meu pai dizia essa frase, era que realmente o quarto estava desarrumado. Eventualmente, eu começo a pensar nisso em relação a esta ideia de criação da consciência política no espaço doméstico e também no seio familiar. Na altura, Angola ainda estava em guerra civil. Esta criação de consciência começa muito cedo e começa nesse espaço muito íntimo. Ao mesmo tempo, também nesse espaço íntimo há uma série de objectos que são indicadores semióticos, que também alteram o ‘status quo' do corpo e que orientam, de certa forma, a consciência social. Então, eu começo a olhar particularmente para t-shirts e objectos de propaganda que são distribuídos gratuitamente, mas como se fossem quase cavalos de Tróia.” Fale-nos desses cavalos de Tróia. Que elementos estão representados na instalação? “A maior parte dos elementos são objectos de mobiliário encontrados todos em Amsterdão, que é onde eu vivo neste momento, onde estou a fazer uma residência na Rijksakademie. Alguns deles são mobiliário encontrado na rua, outros são coisas que comprei a pessoas individuais, mas quase tudo são objectos de mobiliário encontrados e intervencionados por mim e também há algumas peças completamente novas, feitas com madeira já existente.Todas as obras são feitas em madeira, alguma dela data do século XVIII, XIX e até, na verdade, dos anos 2000. Quase tudo é feito com espécies de madeira tropical que entra na Holanda através da exploração económica e de recursos. Essa madeira entra na Holanda e depois essas peças de mobiliário são feitas e são consideradas mobiliário holandês, mas são feitas com madeira tropical. A obra tem interesse na reclamação desse material como um caso de estudo e também não se saber exactamente em que momento é que aquela espécie entra no país.”A madeira tem também um significado político de expropriação? “Sim, sem dúvida. A madeira foi um dos grandes materiais exportados a partir de Angola, como o café, como o algodão e foi um material muito importante, ainda é um material importante, mesmo localmente. Na verdade, o meu interesse em madeira começa visitando um mercado em Luanda que é o mercado do Kikolo e trabalhando com um atelier a céu aberto de carpintaria, em que o mobiliário é feito por jovens e por tamanho. Na verdade, é mais barato comprar uma cama feita em Luanda por tamanho do que uma cama importada, se calhar, de muito menos qualidade por causa dos custos dessa relação com o exterior.” Na exposição, também tem uma t-shirt onde o perfil de um homem está recortado e lê-se “candidato a Presidente da República de Angola”. O negativo desse retrato está junto a um móvel às avessas. Há um significado particular? “Sim, essa escultura tem referência àquilo que é uma das t-shirts de propaganda mais disseminadas nos últimos anos no país e que é uma t-shirt que muitos angolanos têm em casa e que foi distribuída nas duas últimas eleições. É uma referência directa à disseminação da imagem do Presidente e também da possibilidade dessa imagem existir outra vez nesse espaço de intimidade. Muitas vezes estas t-shirts são feitas com algodão de muito boa qualidade e têm um tamanho largo e são t-shirts utilizadas para dormir. São t-shirts não só com a imagem relativamente a partidos políticos, mas a bancos, a organizações como a União Europeia, a petrolíferas e outras organizações normalmente do exterior que se tentam impor semioticamente no país. Esse é um dos exemplos de um objecto altamente disseminado e, naturalmente, com muito valor corrente.” Outra peça curiosa é “O Clube de Agricultores Familiares de Cabinda”, um pedaço de madeira suspenso com as estrelas da bandeira da União Europeia gravadas e com tudo a fazer sombra no chão. Mais uma vez temos aqui um significado político?“Sim, claro. ‘O Clube de Agricultores Familiares de Cabinda' foi uma iniciativa que, a certa altura, em 2013, recebeu algum dinheiro da União Europeia e essa obra tem um outline de um pólo. É também directamente uma referência a uma t-shirt utilizada pelo Clube de Agricultores em Cabinda. Cabinda é outra vez uma espécie de Cavalo de Tróia que foi dado a Portugal quando Portugal e a Bélgica negociavam quem dominaria a entrada do rio Congo que era muito importante para o transporte forçado de pessoas africanas escravizadas. Leopoldville ganhou essa disputa e, em compensação, foi decidido que Portugal receberia este território de Cabinda que está fisicamente separado de Angola. O que na Conferência do Congo não se sabia é que quase 100 anos mais tarde, em 1956, é descoberta em Cabinda uma das maiores reservas de petróleo do continente. Então, essa obra interessa-se nessa presença da União Europeia altamente semiótica, através de uma campanha de marketing que se esconde por trás dessa ajuda aos agricultores e dessa presença muito física.”Qual é o fio condutor que une as obras da exposição? “Eu penso que o fio condutor será esse estudo quase histórico ou arqueológico de diferentes casos de estudo que se vão repetindo e de uma proposta para nós percebermos como é que nós estamos a lidar com estes símbolos que nos rodeiam, como é que nós somos influenciados por estas coisas materiais que parecem não activas, mas que, na verdade, são muito activas. O fio condutor não deve ser uma narrativa fechada, mas é uma tentativa de colocar algumas perspectivas possivelmente factuais, perto umas das outras, para suscitar pensamento.” Mais uma vez, a sua arte é política também... “Além de muitas coisas, eu acho que é inevitável, com a História e as histórias que são transportadas através do tempo, através dos nossos corpos, através das nossas experiências e, particularmente, com as minhas - tanto a minha relação com Angola, com o meu país, com Luanda, a cidade em que eu cresci, mas também as minhas relações macro igualmente históricas e profundas, por exemplo, a relação com Portugal. É inevitável o corpo despolitizar-se. Não tenho muito interesse em etiquetas, mas a obra é, sim, política.”O que representa para si ter uma exposição individual no MoMA PS1?“É a minha primeira individual no MoMA PS1, mas também é o meu primeiro show num museu. É um marco importante, é um momento importante. A conversa com uma instituição é diferente de expor num contexto de uma galeria comercial ou de uma feira. A abrangência da exposição é completamente diferente, o PS1 é visitado por volta de 200.000 pessoas por ano e a exposição fica entre Abril e Outubro. O acesso que a obra tem é completamente diferente e eu já consigo sentir isso no feedback, nas pessoas que têm acedido e que têm entrado em contacto, mas também a nível do acesso de imprensa que tem a exposição. No fundo, tem a ver muito com números, mas também com a audiência que tem acesso, que é uma mistura de profissionais, mas também do público em geral.”Quer falar-nos um pouco do seu percurso?“Cresci em Luanda e saí com 18 anos. Fui para Lisboa, estudei Moda na Faculdade de Arquitetura da Universidade Técnica de Lisboa. Daí vou para Londres, em que estudei também moda - bacharelato e mestrado - em Central Saint Martins e depois no Royal College of Arts. Agora vivo em Amsterdão e estou a fazer uma residência artística de dois anos. O percurso foi muito marcado por ter estudado moda, mas também por ter percebido que aquele espaço académico não deveria delimitar a forma com que eu queria trabalhar e o que eu me interessava fazer. Ainda assim, a minha obra começou muito com essa relação com o corpo - inicialmente eram peças de roupa, mas depois começo a interessar-me mais e a pensar que as coisas que alteram o ‘status quo' do corpo poderiam ser outras coisas: a cidade, o pó, a história, a politização do espaço doméstico.”
Or it could just be that LEGO games are no longer for me. (It's probably a little bit of both.) What I thought was going to be a nice chill time and a return to a game formula I remembered loving, quickly turned into a sad realization: maybe I've grown out of LEGO games. The constant need to change characters in order to interact with this and that, and having to randomly smash bricks until you find the ones you're looking for, frustrated me more than I expected in my old age--it's surprising how often I got stuck, unsure of what I needed to do in order to progress. My only hope is not Obi-Wan Kenobi, but that maybe LEGO Batman is just a bad LEGO game and the next time I return to the series will have a more favorable outcome. Until then, I'll just be left with a sour taste in mouth.
“Proceed north to big gun area.” Behold the Bitterman, in id Software's archetypal 'boomer shooter' sequel, Quake II. Strogg-blasting vets Leon, Chris O'Regan, Darren and Karl - along with contributions from the Cane and Rinse community - recount their bloody campaigns through Quake II's 1997 PC original, the somewhat miraculous console ports to N64 and PS1, as well as the much more recent Nightdive remaster package, including DLC episodes and an all-new chapter from Machinegames. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_662.mp3 Music featured in this issue: 1. Big Gun by Sonic Mayhem2. Operation Overlord by Sonic Mayhem edited by Jay TaylorYou can support Cane and Rinse and in return receive an often extended version of the podcast four weeks early, along with exclusive podcasts, if you subscribe to our Patreon for the minimum of $2 per month (+VAT). Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum
The Dev, Anthony, has returned from the land of great wine and food and needs a refresher on what he's missed the past few weeks. The Prof, Larry, is up to the task as they discuss the big headlines before chatting about the games they've been playing; Promise Mascot Agency, Blue Prince, and retro PS1 games on the Anbernic.
PS1, PS2, PS3, and PS4 themes are finally back. Learn more about your ad choices. Visit podcastchoices.com/adchoices
If Road Redemption was a pleasant surprise, Road Rage was a crashing disappointment. It didn't help that I played Road Rage immediately after playing Road Redemption, but where Road Redemption found a few elements to focus on and refine, Road Rage went the other route and tried doing too much. I can see a version of Road Rage that's good, but the Road Rage we have fails on all fronts and only manages to frustrate and bore instead of giving players anything to enjoy.
This week we continue Wrestlemania Month and our Discord Community Manager Daniel Salmon (@Bethany-fox) joins us for a review of The Simpsons Wrestling for PS1 as well as all the latest Retro Gaming News.--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Leave us a voice message at voicecast.app/ncr–Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Get bonus content on Patreon Hosted on Acast. See acast.com/privacy for more information.
Shane and Llogan aroze for another episode, just like Jesus did all those fortnites ago What Happened? Shane hits a blinker Llogan hit a PS1 jackpot, and is also an idiot Jersey Devil is a game The Finals has actually been good this whole time Simulator games teach Shane empathy for construction workers Marathon is DOA Check Us Out On Instagram! Logo by @byllogan @mmry.crd and Toovin Theme Song by Toovin Learn more about your ad choices. Visit megaphone.fm/adchoices
For a game with drift in the title, the drifting in KartRider: Drift felt terrible. That could be excused if everything else was good to great, but that wasn't the case. Sure, there's a lot of content there, from a large cast of drivers to a decent selection of tracks, but none of that mattered when the game wasn't fun to play, and when you're in a crowded genre full of some very big hitters, you need to be more than fine to stand out. Unfortunately for KartRider: Drift, that never happened. Now KartRider: Drift is dead in all forms except on PC in Korea and Taiwan, so let's toast to it one last time in this here episode of The Last Call. Anyway, that's it and that's all folks. You can get an even more in-depth discussion by listening to the podcast and, if you're feeling extra generous, you can become a patron to show your support for the site, the podcasts, the streaming, the videos, the art, and everything in between--and you'll get a few nice bonuses while you're at it. Thank you for taking the time out of your day to consume any of the content I make and thank you for being a fan. I can't begin to express how much I appreciate each and every one of you. Cheers. Email: atb[at]pixelatedsausage[dot]com - Twitter: @PXSausage Apple Podcasts | Spotify | Pandora | YouTube | RSS | Facebook | Twitter
Want a shout out on the show? Shoot us a text and share your thoughts, game suggestions, etc.!This week, Lou and I jump off the top rope and into the wonderfully weird world of WrestleMania: The Arcade Game—Midway's over-the-top, digitized brawler that mashed Mortal Kombat with the WWF's New Generation Era.But that's not all. This episode is a bit of a wrestling grab bag (hey, I'm still getting over a cold, cut me some slack!):
This was a surprise. Early this year I wasn't sure what to play and wasn't quite ready for anything too big, so I perused my various libraries and picked out a few games that caught my eye. Road Redemption was one of those games. As someone who grew up with Road Rash and loved every iteration of it up to and including Road Rash 3D, any game that looks like Road Rash is going to get my attention. That said, I wasn't expecting much from Road Redemption based on the visuals, but as soon as I started playing, I fell in love. It may not be the prettiest game out there and it's rough around the edges, but it's great where it counts: it's just a lot of fun to play.
This week, Rick is joined by Ryan (List Off Podcast) to discuss Final Fantasy, the place where the series started - for some in the late 80s, and for others in 2025! It's part discussion on how the experience can still feel exciting today, and part reflection on a genre and series that means so much to so many. Please enjoy!Click on the following to find PPR on the web!PatreonJoin our DiscordBlueskyInstagram TikTokThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
This week on PodQuest, Walnut has started playing the 1999 PS1 classic Dino Crisis and both Chris and Walnut watched the first three episodes of the MCU Disney Plus series Echo. We also spend a bit of time chatting about Super Mario World and Walnut's plans for it coming up soon. Our next book club we're switching themes to decades, the first one being the 1980s. Our next pick for it is the classic 1985 film, The Breakfast Club. Timestamps 00:00:00 - Intro 00:10:27 - Super Mario 00:23:53 - Agenda 00:24:39 - Dino Crisis 00:45:37 - Echo (MCU) 01:08:35 - Chris and Droo briefly talk Boys Night Out 01:10:24 - Outro Support One-Quest https://www.Patreon.com/OneQuest Follow Us Email - Social@one-quest.com Twitter - @One_Quest Instagram - @One_Quest Facebook - OneQuestOnline Follow Chris on Twitter - @Just_Cobb Follow Richie on Twitter - @B_Walnuts Follow Drootin on Twitter - @IamDroot Check out Richie's streaming and videos! Twitch b_walnuts YouTube BWalnuts TikTok b_walnuts Intro and Outro music Mega Man 2 'Project X2 - Title Screen' OC ReMix courtesy of Project X over at OCRemix
This week on PodQuest, Walnut has started playing the 1999 PS1 classic Dino Crisis and both Chris and Walnut watched the first three episodes of the MCU Disney Plus series Echo. We also spend a bit of time chatting about Super Mario World and Walnut's plans for it coming up soon.
Suicide Squad: Kill the Justice League isn't a bad game, it's just a bad Arkham game. If you asked anyone what they wanted out of a sequel to Batman: Arkham Knight, I doubt a single person would say, "I want a co-op, live service Suicide Squad game," but that's what we got: a perfectly fine cooperative shooter with enough cutscenes to rival the runtime of The Return of the King: Extended Edition and four playable characters who feel mostly the same outside of unique traversal mechanics. But I guess it could have been worse; it could have been Gotham Knights instead.
Jeremy and Reid are discussing Jack's triumph at EMPAC as we look forward to the My Town premiere at NYU Skirball in November. Other topics include: Ralph Lemon brings joy to PS1, Severance completes, White Lotus continues, Claire Saffitz is the absolute best, six eggs arrive, and the great pasta salt debate continues. Ralph Lemon at PS1◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠➩ WEBSITE ◦YOUTUBE ◦ INSTAGRAM ➩ SUPPORT:✨VIA VENMO!✨ or PATREON➩ REID ◦ JEREMY ◦ JACK◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠◠➩ withdanceandstuff@gmail.com
Want a shout out on the show? Shoot us a text and share your thoughts, game suggestions, etc.!Episode 44 - The Best (and Worst) Retro Game CollectionsLou and I are diving into the world of game compilations, remasters, and collections! Some are incredible value-packed bundles, while others feel like quick cash grabs. But before we go any further, let's get something out of the way—Lou absolutely hates the original Tomb Raider games on PS1. Like, with a passion. He thinks they control like a drunk tank rolling down a hill. So, if you're a Tomb Raider fan, prepare for some heated opinions!We also talk about what makes a game collection truly great. Super Mario All-Stars on SNES set the gold standard, not just bundling games together but actually improving the graphics and gameplay—something modern collections rarely do. On the flip side, we discuss disappointments like Super Mario 3D All-Stars and GTA Trilogy: The Definitive Edition, which somehow managed to make their games worse.From Rare Replay to The Orange Box, we break down the best bang-for-your-buck collections, while also debating whether digital-only bundles are helping or hurting game preservation. Are these collections the best way to play retro games legally, or is emulation still king? Tune in and find out!Support the showWe've got merch!Check out the site for some awesome Gen 'S' swag :)
On this episode we cover the vague and nebulous topic of games we feel that we should like, but end up respecting and admiring more than actually enjoying. This leads us to covering the phenomenon of "eurojank", a recent game that's breaking records on Steam, a PS1-era beloved classic, and literally the biggest IP of all time.
We're no longer allergic to bee stings, or affected by them at all, because this week we're joined by artist / comic shop co-worker Lance Orr (@lanceorr on Instagram) to discuss episode 36 of Toei's Spider-Man entitled, "The Iron Mask of Onions and the Youth Detective Squad"! Come along as we chat about slide by swears, morning wood, the straight man's guild, night shorts, superfecundation, impressions, Upside-down-Man, meeting Lil Cheeky, loosing Pixels, Josh Gad, Harvest Moon, bunk beds, parent jobs, comedy to politics, garb, underwear, gorilla costumes, "ESPN Extreme Games" for PS1, the manga "Tank Chair", immunities, hot toilet water, & more!Want to hear more from your favorite Marsh Land Media hosts? Hear exclusive shows, podcasts, and content by heading to Patreon.com/MLMpod!Have fan mail, fan art, projects you want us to review, or whatever you want to send us? You can ship directly to us using "James McCollum, PO Box 180036, 2011 W Montrose Ave, Chicago, IL 60618"!Please, learn about Black Lives Matter, the protests, and find ways to donate at https://blacklivesmatters.carrd.co/.Follow the podcast on Facebook & Twitter @MSSPod, on Instagram @MSSPodcast! Watch James' "Mostly Playin' PlayStation" and our live streams on the MSS YouTube channel! On top of streaming on Facebook & YouTube, we also simul-stream at Twitch.tv/MostlySpeakinSentai! Listen to James' rap music under Marsh Land Monster on Spotify, Apple Music, Google Play, & more by clicking HERE. Send us a voice mail to be played on the show at (773) 270-0490!Head over to www.DarlingHomebody.com for all of Nicole'sart, the web comic Crumb Bums we make together, buy her merchandise, & watch her draw Gorma creations from the podcast! You can also buy her artwork on shirts and more on threadless.com/@darlinghomebody! Find her @DarlingHomebody on Instagram, Tumblr and Etsy! Buy her wares!Go purchase some of our original Sentai monster designs on RedBubble then post a pic on social media of you wearing the threads!www.redbubble.com/people/MSSPod/portfolioFind out more about James' other podcasts "Shuffling the Deck", "Sweet Child of Time", "Hit It & Crit It", and "This Movie's Gay" on our website, www.MLMPod.com!!! Plus, download James' albums!
It's unoriginal to blame negativity towards Batman: Arkham Knight on the batmobile, but hear me out. While most (all?) complained about the batmobile from a direct gameplay standpoint--how it felt and the repetitive missions--my complaint is an indirect one: I think the batmobile ruined Arkham Knight by forcing Rocksteady to change the way other aspects of the game controlled in order to accommodate the batmobile controls. It may seem like a small complaint to most and something I should've have "just gotten used to," but I never got used to the small changes in how Arkham Knight controlled and that ultimately ruined the game for me.
In 1992, Final Fantasy V came to Super Famicom in Japan, but in the west, the seminal JRPG would remain a mystery for years. In 1999 (via PS1!) English-speaking audiences would gain access to the game for the first time (unless you played fan translations via emulator, of course), and since then -- whether on GBA, PC, phones, or more recently modern consoles -- FFV has always held an interesting place in the pantheon of great Final Fantasy titles. Is it as monumental as IV, VI, or VII? Not at all. But it's still extremely special in its own right, an adventure predicated on a robust jobs system that would later help inspire the likes of Final Fantasy Tactics, jobs utilized by a small core group of protagonists that stand the test of time (and pull at your heartstrings, too). For KnockBack's triumphant return, we thought we'd get back into the Pixel Remasters where we left off, and needless to say, we've got a lot to go over. So get in your airship, or on your chocobo, or whatever mode of transportation speaks to you most, and join us for another old-school chat. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Fred wrapped up Astro Bot with 307 rescued Bots and took a detour into Inscryption, thinking it'd be a quick card game. 24 hours later, he finally beat it and has a lot to say.Jake is still on Avowed and started Jedi Survivor, appreciating its Dark Souls-like combat that demands patience over button mashing.So, there's been a lot happening. Metro 2033 just hit its 15th anniversary, and 4A Games confirmed a new entry is on the way — though they're taking their time, saying it'll be “ready when it's ready.” Expect more news in 2025. Meanwhile, Life is Strange: Double Exposure didn't do so hot financially, but apparently Dragon Quest 3's success softened the blow. Honestly, this might be the end of Max's story.In other news, the PS Portal is expanding its game library, now letting you stream over 50 PS1 and PSP titles without needing a PS5. And have you seen the new Silent Hill F trailer? It's set in 1960s Japan and looks creepy as hell — plus it tackles some heavy themes like gender discrimination, child abuse, and graphic violence. Definitely not for the faint of heart.Oh, and guess what? Power Wash Simulator 2 is happening, though still no VR support. Also, Space Marine III is in development, which is pretty exciting. Lastly, Jason Blundell, known for his work on Call of Duty: Black Ops and Zombies, started a new studio called Dark Outlaws Games. Curious to see what they'll cook up.The boys discuss new games this week, so let's dive in!By joining our Patreon community for ONLY $1.00 per month, you'll also enjoy these exclusive benefits:Early Access: Be the first to listen to our episodes as soon as they're ready. Get ahead of the game and dive into the latest news, reviews, and discussions.Personalized Shoutout: As a token of our gratitude for your support, we'll give you a special shout out during one of our podcast episodes, acknowledging your contribution and dedication to our show.Custom Die-Cut Vinyl Sticker: Receive an exclusive custom die-cut vinyl sticker featuring our podcast's unique design. Showcase your support with this limited-edition collectible.Your support goes a long way in helping us continue to create the content you love. It's a simple and direct way to show your appreciation for our podcast.To become a patron and unlock these exciting benefits, visit www.patreon.com/psthisisawesome today. Your support keeps us going and ensures that we can keep delivering top-notch PlayStation content.Please, if you enjoyed the content or even if you didn't quite enjoy this one, we encourage you to come back. We try to offer something for everybody. Please share with your friends and help us spread the show as we try to build a bigger community here! As always you can support our show at our Patreon Page. Thanks for listening.http://www.patreon.com/psthisisawesome Support PS This is Awesome! Hosted on Acast. See acast.com/privacy for more information.
As my full Arkham playthrough continues, we find ourselves at a new low with the game most people forget even exists: Batman: Arkham Origins Blackgate, the downloadable side-scrolling Metroidvania that's 90% tedious, 10% interesting. In many ways it feels like a bonus little side story to Arkham Origins and not an essential entry, so it's easy to see why it's often forgotten about; though, the fact it isn't that great of a game (probably) doesn't help either. It's biggest crime, however, is its desire to stay too true to the Arkham formula, instead of trying to find an identity of its own.
This week Nathan and Chris are joined by freelance writer Aidan Moher to discuss his upcoming book about Suikoden I and II, a pair of sneakily influential JRPGs from the PS1 era that, yes, are very much worth writing an entire book about. Then we discuss news from the eye of the pre-GDC storm: Next week thousands of game developers will convene in San Francisco to network and exchange knowledge, but a growing number of non-US-based devs are dropping out due to Trump's hostile policies and erratic governance. After that we talk about Sony and Microsoft both introducing new unwanted AI features in the same week. Whose is worse? We'll let you decide. Lastly, we design the one product that should include generative AI: a fucked-up private jet for rich people that definitely works just fine.Credits- Hosts: Nathan Grayson, Chris Person, & special guest Aidan Moher- Podcast Production & Ads: Multitude- Subscribe to Aftermath!About The ShowAftermath Hours is the flagship podcast of Aftermath, a worker-owned, subscription-based website covering video games, the internet, and everything that comes after from journalists who previously worked at Kotaku, Vice, and The Washington Post. Each week, games journalism veterans Luke Plunkett, Nathan Grayson, Chris Person, Riley MacLeod, and Gita Jackson – though not always all at once, because that's too many people for a podcast – break down video game news, Remember Some Games, and learn about Chris' frankly incredible number of special interests. Sometimes we even bring on guests from both inside and outside the video game industry! I don't know what else to tell you; it's a great time. Simply by reading this description, you're already wasting time that you could be spending listening to the show. Head to aftermath.site for more info. See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
Have you heard the tale of Sir Daniel Fortesque?This week, Rick is joined by Thrak (The 3DO Experience) to dive into MediEvil, a 1998 title on the Playstation. Part Zelda-like adventure game and part hack and slash, this cult-classic is beloved by many early adopters of the Playstation family of consoles - your host included! How does it hold up? We talk this, music, design philosophy, and more. Please enjoy!Click on the following to find PPR on the web!PatreonJoin our DiscordBlueskyInstagram TikTokThank you for listening! Want to reach out to PPR? Send your questions, comments, and recommendations to pixelprojectradio@gmail.com! And as ever, any ratings and/or reviews left on your platform of choice are greatly appreciated!
Final Fantasy 7 has one of the best soundtracks in the history of video games. We analyze it to figure out why that is. We got stories, background information and more about this specific game and we lay it all out right here. This was supposed to include all of the PS1 era final fantasy games but it ended up just being about FF7. There might be a few spoilers here so tread carefully if you haven't yet played the game. Don't forget to support us on Patreon if you enjoy the content. Thank you! Time Codes: 1. Intro (0:00) 2. Uematsu (0:34) 3. Final Fantasy VII (42:21) 4. End Game SPOILERS (1:23:53) **We're Now On Spotify**: https://open.spotify.com/show/4gIzzvT3AfRHjGlfF8kFW3 **Listen On Soundcloud**: https://soundcloud.com/resonantarc **Listen On iTunes**: https://podcasts.apple.com/us/podcast/state-of-the-arc-podcast/id1121795837 **Listen On Pocket Cast**: http://pca.st/NJsJ Patreon Page: https://www.patreon.com/resonantarc Subscribe Star: https://www.subscribestar.com/resonant-arc Twitter: https://twitter.com/resonantarc Facebook: https://www.facebook.com/resonantarc Instagram: https://www.instagram.com/resonantarc TikTok: https://www.tiktok.com/@resonantarc
Update on our week: Another week together. We start off the conversation with Andy and his purchase of R36S. Andy gives us his thoughts on this retro handheld game console. This console plays NES, SNES, N64, PS1 along with PSP and plenty more. Andy got a deal, but was it worth it? Noel mentioned that a PC software Launchbox is an excellent way to play on your PC. Noel has been gaming and beats an indie game, Never Alone. This game is based in the Alaskan snowy plains. Noel mentioned his new PC in the last recording, but goes into more details in this episode. His new graphics card is a RTX 5080. It was challenging getting this graphics card as it is the newest release and everyone is looking for it. Noel's hope is that this beefy PC will last a few years since it is future proof. Daniel watches an older move in Tropic Thunder. After rewatching this movie, the crew feels that this movie might not have been released now a days. Daniel also watches HBO Max The Fall of Diddy. This documentary brings up some details on the Puff Daddy scandals. The last thing Daniel watched was the Netflix documentary, American Murder Gabby Petito. Netflix goes over the disappearance of Gabby Petito in 2021 and the weird reaction from the boyfriend Brian Laundrie and his parents. Article for the week: Researcher Claims Jack the Ripper Identified With 100% DNA Match https://973thedawg.com/jack-the-ripper-identified-dna-match/ Warning: May have Strong Language and Content. ========== Thank you to everyone who enjoys what we do. If you like what we do, please spread the word of our show. Email questions or suggestions to ffnquestions@gmail.com ========== Follow us on TWITTER (X) https://twitter.com/FreeFormNetwork Follow us on FACEBOOK https://www.facebook.com/profile.php?id=61557790516078 ========== Free Form Network and all our podcast are available on many platforms including STITCHER, ANDROID, IPHONE, IPAD, IPOD TOUCH and PODBEAN IPHONE, IPAD & IPOD TOUCH http://itunes.apple.com/us/podcast/free-form-network/id995998853 SPOTIFY https://open.spotify.com/show/0QKRhkXDmQ9cxItaiu49Vy IHEART RADIO https://www.iheart.com/podcast/338-free-form-network-94075820/ TUNE IN RADIO http://tunein.com/radio/Free-Form-Network-p784190/ PLAYER FM https://player.fm/series/3326348 TUMBLR https://freeformnetworkpodcast.tumblr.com/ WORDPRESS https://freeformnetwork.wordpress.com/ YOUTUBE https://www.youtube.com/channel/UCj0LNZRJHyW7sQwM5ZdOCQg DEEZER https://www.deezer.com/us/show/1857582 PODCHASER https://www.podchaser.com/podcasts/free-form-network-97539 PODCAST ADDICT https://podplayer.net/?podId=2920676 PANDORA https://www.pandora.com/podcast/free-form-network/PC:53088 AMAZON MUSIC https://music.amazon.com/podcasts/41213756-a9ad-46bc-8d6c-ea2d30bd2fb9/free-form-network LISTEN NOTES https://www.listennotes.com/podcasts/free-form-network-free-form-network-ElG1hW2tS3v/ GOOGLE PODCAST https://podcasts.google.com/feed/aHR0cHM6Ly9mZWVkLnBvZGJlYW4uY29tL2ZyZWVmb3JtbmV0d29yay9mZWVkLnhtbA PODBEAN DESKTOP http://freeformnetwork.podbean.com/ PODBEAN MOBILE http://freeformnetwork.podbean.com/mobile ========== Free Form Radio - Episode 240- 03/09/2025 Hosted by Daniel, Andy and Noel ========== FREE FORM NETWORK
I thought I played Batman: Arkham Origins when it originally came out. I was wrong. When I booted up the game on my Xbox 360, all I had was a 5% completed save file from 11 years ago to the day, so what I thought was going to be another Second Run was actually an Attack the Backlog. I don't know if it's because it was all new to me or if it's just a better game (or maybe a little of both), but I had a significantly better time with Arkham Origins than I did with Arkham City. Arkham Origins takes what Arkham City did and simplifies and focuses it, delivering an overall more satisfying experience for someone like me who isn't a Batman super fan. It may not reach the heights of Arkham Asylum, but it's a worthy addition to the Arkham saga and should be treated on an equal footing with the Rocksteady-developed Arkham games.
Shea and Stacy don't need to be rolled in on a dolly to watch THE SILENCE OF THE LAMBS [1991] Join the Discord! https://discord.gg/MVjxRD9M Show some love for Ebert: https://shorturl.at/vBFU5 Check out our website: https://www.blockbusterwivespodcast.com/home Subscribe to our Patreon for our first ever Side Quest; Laguna Beach! https://www.patreon.com/blockbusterwives Support this podcast: https://podcasters.spotify.com/pod/show/blockbuster-wives/support#blockbuster #podcast #movies #horror #suspense #thriller #review #silence #silenceofthelambs #reddragon #hannibal #hanniballecter #anthonyhopkins #siranthonyhopkins #nineties #90s #fbi #police #psychology #phsyc #mindf #february #jodie #jodiefoster #clarice #starling #claricestarling #buffalo #buffalobill #bill #bills #buffalobills #demme #thegrinch #grinch #PS1 #grinchps1 #insane #asylum #prison #cell #dolly #spitmask
Read transcriptAttention, digital duelists and pixel-punching prodigies! Prepare to digivolve your eardrums as Play Comics takes a nostalgia-fueled dive into the arena of Digimon Rumble Arena on the PlayStation 1. This episode is more loaded than Agumon after a spicy curry feast! Joining us in this byte-sized battle royale is none other than Derek B Gayle, the podcast polymath behind such hard hitting podcasts on the Glitterjaw Queer Podcast Collective such as Gimmicks, Walloping Websnappers, Lee Carvallo's Podding Challenge, Skreeonk!, Falling with Style, and probably a few more shows he's cooked up while you were reading this sentence. Together, we'll explore how this fighting game adaptation captured the essence of the Digimon anime faster than you can say “Prodigious!” So grab your Digivice, dust off that PS1 memory card, and get ready to rumble through this electrifying episode. Will Digimon Rumble Arena prove to be the champion of anime game adaptations, or will it get sent back to the Digital World? Tune in to find out – it's time to digi-modify your podcast playlist! Learn such things as: Considering that you don't know the evolution path of these monsters, are Digimon NFTs? Is this the epitome of a game made with source material love? Is there room in the world for this and Pokemon? And so much more! You can find Derek @DerekBGayle on Bluesky, Instagram, and other social media platforms that may or may not exist when this was posted, hear him on other podcasts on the Glitterjaw Queer Podcast Collective such as Gimmicks, Walloping Websnappers, Lee Carvallo's Podding Challenge, Skreeonk!, and Falling with Style. Also catch him on Twitch @misterdarebear and catch any future things on DerekBGayle.com. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicscaston Twitter and in the Play Comics Podcast Fan Groupon Facebook. A big thanks to Geeks Unleashed and Spawnography for the promos today. Intro/Outro Music by Backing Track, who is still on the search for an analog digimon monster. Support Play Comics by contributing to their tip jar: https://tips.pinecast.com/jar/playcomics
[WATCH VIDEO] Check out our Patreon: patreon.com/supernpcradio Today, we take a RE-voyage out into space to deliver a payload of every single PS1 game to share with the galaxy. We all hope nothing bad happens (it does). Jeremy Schmidt: @ocarinaofcrime Conner McCabe: @conner_mccabe July Diaz: @julydiaz Mikey McCollor: @secretblimp Mikey Stephens: @mikeylovesmikey Michael Hearn: @michaelchearn Charlie Mihelich: @milhelichopter Kristin Thorsin: @kreestin
Some great new functionality being added to consoles old, new, and even a whole new FOSS based handheld to check out! The wpa2psp plugin for PSP was released and took off, allowing most PSP consoles to get back onto modern WiFi networks again. The PS Vita gets some more love with a couple more ports, one for Carmageddon and another being the Ultimate Spiderman game on Android. We even go to the library on this episode thanks to the Video Game History Foundation's launch of a digital library! PS5's JAR Loader gets updated as we now see read and write access on firmwares up to 7.61! A newer minimalist type setup for a PlayStation ODE is shown thanks to PicoStation's recent updates allowing for better compatibility across the PS1's library. After the pleasant surprise of Grand Theft Auto 3 being ported to the Dreamcast, we're in for another surprise seeing the beginnings of Grand Theft Auto: Vice City being ported over! A whole new system you can build from scratch, the Game Bub, is a project we check out being a handheld FPGA console compatible with the Game Boy family of games. Finally, we take a look at... McDonald's India API security? Yeah, I won't explain that one, just give it a listen and a laugh.
Text us and say hello!Episode 39 is here, and Lou and I are spinning our way into Crash Bandicoot on the PS1! While it's a fantastic game, it definitely has its flaws—mainly, the brutal difficulty. Precision platforming in a Z-axis environment can be frustrating, and we debate whether Crash should even be considered a true 3D platformer since you're always limited to just two directions at a time.We also take a dive into the history behind the game, Sony's quest for a mascot, and how Crash became a PlayStation icon. Then, because we can't help ourselves, we go off on a tangent about the wild world of collecting retro games new in box just to never open them—because honestly, what's the point?So, grab your Aku Aku mask and join us for this jam-packed episode!Support the showWe've got merch!Check out the site for some awesome Gen 'S' swag :)
As we continue down the road of dissecting Final Fantasy 7 like some bizarre Hojo experiment, we arrive at story and themes. From the opening tales of corporate greed and environmental espionage to the eventual themes of literal life versus death, there's a good deal to unpack in this PS1 classic. Listen, won't you?STARRING (all handles from Twitter)Eddie Varnell (@thatretrocode) of the Boss Rush Network (@BossRushNetwork)James and JJ of RetroFits on YouTube (@FitsRetro)John Trenbeath (@crazyjohnt) Julian Titus (@julian_titus) of The Stage Select Podcast (@StageSelectPod)Matt (@dj_stormageddon) and Geoff (@geoffmakesnoise) of the "Fun" & Games Podcast (@funandgamespod)Mekel Kasanova (@MekelKasanova)The Lets Play Princess (@TheLPPrincess) Ryan aka @GameswCoffeeSONG COVERSThose Who Fight (Final Fantasy VII) | Classical Guitar Cover by John Oeth Guitar - https://www.youtube.com/watch?v=8PXLw0u5nWoRed XIII's Theme (Final Fantasy VII) | Classical Guitar Cover by John Oeth Guitar - https://www.youtube.com/watch?v=8FArKFnpHUwMy Website: agamerlooksat40.comMy Discord: https://discord.com/invite/SdaE4atGjCMy Twitter: @agamerlooksat40My TikTok: @agamerlooksat40My Facebook: facebook.com/agamerlooksat40My Insta: @agamerlooksat40My Patreon: patreon.com/agamerlooksat40My Email: agamerlooksat40@gmail.comMy Phone Number: Ehhhhh, not gonna happen. :-D Support the show
Join John and Ryan on the Deflators Podcast as they dive into the recent PlayStation Network outage. Is it just operational issues or could it have been a hack? The duo also discuss newly-released data revealing that a limited percentage of Xbox games support the Play Anywhere strategy, exploring what this means for gamers and developers alike. Finally, they take a nostalgic trip down memory lane with a review of Crash Bandicoot 1 for the PS1, reminiscing about the classic game that helped define the PlayStation brand. Articles covered: https://www.tomsguide.com/gaming/live/psn-outage https://www.windowscentral.com/gaming/xbox/only-7-percent-of-games-launched-on-xbox-last-year-with-play-anywhere-support-a-decline-year-over-year Want more Game Deflators content? Find us at www.thegamedeflators.com Find us on Social Media Twitter @GameDeflators Instagram @TheGameDeflators Facebook @TheGameDeflators YouTube @The Game Deflators Permission for intro and outro music provided by Matthew Huffaker http://www.youtube.com/user/teknoaxe 2_25_18