Podcasts about PVE

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Best podcasts about PVE

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Latest podcast episodes about PVE

BackTable Podcast
Ep. 653 Radiation Lobectomy Techniques & Downstaging for HCC with Dr. Beau Toskich and Dr. Chris Malone

BackTable Podcast

Play Episode Listen Later Jun 9, 2026 45:01


How can targeted liver radiation unlock surgical or transplant options for tough hepatocellular carcinoma (HCC) cases? In this episode of BackTable 2026 HCC Creator Weekend™ host Dr. Kavi Krishnasamy is joined by interventional radiologists Dr. Beau Toskich and Dr. Chris Malone to explore how downstaging and radiation lobectomy with Y-90 are creating new surgical and transplant opportunities for patients with limited future liver remnants. They discuss Y-90's role as a “test of time” for tumor biology, strategies to prevent post-hepatectomy liver failure, and the ongoing challenge of recurrence even after R0 resection in cirrhotic livers. --- Get the BackTable apphttps://www.backtable.com/app --- This podcast is supported by an educational grant from Sirtex and Boston Scientific. --- Timestamps 00:00 - Introduction01:31 - Rad Lobectomy Goals and Case Discussion06:09 - Selective vs Lobar Dosing07:51 - PVE Versus Y9009:35 - Downstaging to Transplant13:03 - Patient Selection Factors19:22 - Radseg vs. Lobar Strategy22:12 - Percent Liver Treated Debate26:38 - Particle Density and Catheter Bias28:04 - Downstaging Evidence MERIT LT36:20 - Operating After Y9041:25 - Hypertrophy Timing and Readiness43:03 - Wrap Up --- More about this episode The discussion features a case of massive right-lobe HCC in a non-cirrhotic patient, with stepwise Y-90 dosing and selective retreatment leading to complete response and marked liver hypertrophy. The doctors compare radiation lobectomy with portal vein embolization (PVE), explore dosimetry advances from studies like DOSISPHERE and MERITS-LT, and stress the importance of careful mapping and patient selection. Additional topics include the pros and cons of different downstaging methods, functional imaging to assess risk, the impact of lab values and portal hypertension, and the practicalities of timing surgery after Y-90. --- Resources Long-Term Overall Survival After Selective Internal Radiation Therapy for Locally Advanced Hepatocellular Carcinomas: Updated Analysis of DOSISPHERE-01 Trialhttps://jnm.snmjournals.org/content/early/2024/01/10/jnumed.123.266211 Downstaging hepatocellular carcinoma before liver transplantation: A multicenter analysis of the "all-comers" protocol in the Multicenter Evaluation of Reduction in Tumor Size before Liver Transplantation (MERITS-LT) consortiumhttps://pubmed.ncbi.nlm.nih.gov/37532179/ --- BackTable Vascular & Interventional (VI) is the go-to podcast for interventional radiologists, vascular surgeons, and interventional cardiologists. Download the free BackTable app to get early access to new episodes, cases, and courses curated by physicians in your specialty. ► https://www.backtable.com/app

Triangle Squared: A Playstation Podcast
Wolverine Gameplay Finally Shown & State of Play Reactions | Triangle Squared Ep. 407

Triangle Squared: A Playstation Podcast

Play Episode Listen Later Jun 4, 2026 172:07


The State of Play is finally here, and we've got a lot to talk about. This week, Brett and Chris break down Sony's latest showcase, including Marvel's Wolverine, Ace Combat, new co-op experiences, surprise reveals, and whether PlayStation delivered one of its strongest presentations in recent memory. Before diving into the showcase, the guys discuss their time with 007: First Light, Kingdom Come: Deliverance II, Pragmata, Voice of Cards, and the launch of Marathon Season 2. Along the way, they debate whether developers should move beyond the franchises that made them famous, whether Marathon's new PvE additions help or hurt the extraction shooter formula, and why GTA 6 continues to influence the entire gaming industry. New episodes every other Wednesday! JOIN OUR DISCORD!https://discord.gg/cEvKzqm Support the show on Patreon:https://www.patreon.com/nartech Email us your thoughts and questions:trianglesquaredpodcast@gmail.com Follow us on X:https://www.twitter.com/TriangleSqrd PSN IDs:Brett - Chaimera086Chris - Figz21k ------------------------------------- 0:00 - Intro 1:36 - 007: First Light Impressions 7:15 - Should Studios TRY To Carry A "Style" Forward? 16:46 - Kingdom Come 2 Ending Thoughts 21:17 - Pragmata Is Weird (In a Good Way) 37:11 - Marathon's Season 1 Finale 49:47 - Is PvE Hurting Marathon? 1:01:23 - Yoko Taro's Hidden Gem 1:12:00 - State of Play: Worth the Hype? 1:35:33 - Wolverine Steals the Show 1:50:12 - Ace Combat Is Back 1:51:40 - Kemuri: Showing Good Games Badly? 2:05:13 - September Loaded Because of GTA 6? -------------------------------------

PvE: Podcast Versus Enemies
The End Is In Sight - Ep. 169

PvE: Podcast Versus Enemies

Play Episode Listen Later May 26, 2026 63:59


Court, Impetus and Saint Kabr react to the latest update regarding Destiny 2's future and discuss the future of the podcast.TIMESTAMPSJune Update - 7:50Jason Schreier's Bloomberg article - 21:30Thoughts on the current state of Destiny 2 - 26:30The future of PVE - 49:45PatreonBECOME A PVE PATRON: https://www.patreon.com/podcastversusenemiesSocialsPVE TWITTER: https://twitter.com/PodvsEnemiesPVE BLUESKY: https://bsky.app/profile/podvsenemies.bsky.socialPVE DISCORD: https://discord.gg/TheyfeQDestiny ScienceSCIENCE WEBSITE: https://www.destiny2.science/AudioAUDIO PRODUCTION (Autodidaktos): https://twitter.com/CameronChollarINTRO MUSIC (Radio Orphe): https://www.youtube.com/watch?v=POdqgitXq64

Control Issues
493: Sony Backs Marathon As Bungie Rolls Out PvE

Control Issues

Play Episode Listen Later May 19, 2026 100:32


A-Dub and AmC discuss Marathon sales, Sony's continued support, and Bungie announcing a PvE mode incoming. All that and more news in a girthy episode of Control Issues! Tweet Us: x.com/MYCONTROLISSUES | Skeet Us: bsky.app/profile/controlissuespod.bsky.social | CommentQuestionMail Bag: controlissuespod@gmail.com

DroppedFrames
Dropped Frames Episode 466

DroppedFrames

Play Episode Listen Later May 18, 2026 169:25


We're joined by Warren Spector & Jeff Hickman to chat about their upcoming game Thick as Thieves and the very deep lore of how they both got into video games. After that we chat about our time under the sea with Subnautica 2, Zeke's time with Mixtape, and Dead as Disco and then JP's thoughts on Forza Horizon 6! 0:00 - Intro1:00 - Texas Zeke3:00 - Warren Spector and Jeff Hickman are here!4:30 - Russian Interrogator to game dev12:00 - Thick as Thieves 47:00 - The MMO guy51:00 - Dark Age of Camelot55:00 - Warren Spector's road to game dev1:06:10 - Common misconceptions of game dev1:31:30 - xbox is now named XBOX!!!!!1:32:10 - Subnautica 2 sold over 2 million1:50:40 - Amazon cancels Lord of the Ring MMO1:52:30 - 93% of Capcom's game sales are digital1:53:30 - Marathon getting a PvE mode1:54:20 - Falcom gains 1200% profit growth1:55:00 - Cohh finished Crimson Desert I guess2:02:50 - Stop Killing Games moves forward in California2:04:00 - Zeke plays Mixtape2:22:50 - Forza Horizon 62:32:30 - Death's Stranding 22:36:00 - Dead as Disco2:39:30 - Everything is Crab2:45:20 - ShoutoutsSee omnystudio.com/listener for privacy information.

Three Angry Nerds
Three Angry Gamers Ep 225: Games That Defined the EGM Era (Ft. Dan ‘Shoe' Hsu)

Three Angry Nerds

Play Episode Listen Later May 18, 2026


This week, the crew discusses massive GTA 6 budget reports, Bungie's financial struggles, and the return of Star Fox. They also break down Sega's future lineup, Marathon's new PVE mode, and Amazon canceling its Lord of the Rings MMO, alongside reviews of Forza Horizon 6, Subnautica 2, and more.

Destiny Digest
Destiny Digest #138: What Does A PVE Mode In Marathon Play Like?

Destiny Digest

Play Episode Listen Later May 18, 2026 118:07


THIS WEEK: Bungie's extraction shooter Marathon is getting a PVE mode in it's second seaon launching on June 2nd. Tiddly, Samikat and Danfinity read through Game Director Joe Ziegler's recent blog article and talk about what lies ahead for Bungie's latest game. Plus, Destiny 2 announces more emblems!| SOURCES |NAPainter OOB Update & Apology - https://x.com/NAPainter_/status/2054979931684417600?s=20Bungie: "Launch, Learnings, and What's Next" by Joe Ziegler - https://www.bungie.net/7/en/News/Article/launch_learning_whatsnextFormer Marathon Dev's Design Insights - https://x.com/Offsides88/status/2053231441333596527?s=20Bungie: This Week At Bungie - 05/14/2026 - https://www.bungie.net/7/en/News/Article/twid_05_14_2026Destiny Digest is a weekly Destiny 2 podcast covering game updates, community conversations, sandbox discussion, and news from across the gaming world. Hosted by Danfinity, EpicDan22, BonafideHiro, Eseipha, Samikat and Tiddly. New episodes go live every Monday on YouTube and wherever you get your podcasts.Watch live every Sunday at 6:30 PM ET on Twitch:https://twitch.tv/destinydigestSubscribe on YouTube:https://www.youtube.com/@DestinyDigestPodListen and subscribe wherever you get podcasts.Ratings and reviews make a real difference for independent shows:Spotify: https://open.spotify.com/show/51utOpaycri2x7WotgVlFXApple Podcasts: https://podcasts.apple.com/us/podcast/destiny-digest/id1638939545PocketCasts: https://pca.st/iczgzkt1RSS: https://anchor.fm/s/ae2d464c/podcast/rssOn Bluesky? Follow the whole crew with our Starter Pack:https://bsky.app/starter-pack/danfinity.gg/3lbrtal4y7c2rFollow Danfinity: https://danfinity.ggFollow Sami: https://linktr.ee/samikatplaysFollow Tiddly: https://bsky.app/profile/tiddly.bsky.social| CHAPTERS |00:00:13 - Welcome & Intros00:00:48 - Housekeeping00:01:58 - Weekly Check-In00:05:27 - What We're Playing: Samikat (Pokeopia)00:08:50 - Samikat's New Light to Legend Event00:13:47 - What We're Playing: Tiddly (Marvel Rivals)00:15:14 - What We're Playing: Danfinity (Flawless Attempt & Mixtape)00:26:18 - NA Painter: Marathon Exploit Ban & Apology00:40:49 - Joe Ziegler's "Launch Learnings & What's Next"00:45:01 - Panel Reacts: Did Bungie Hit the Mark?00:49:43 - Marathon's Struggles: Onboarding & Matchmaking00:56:55 - Sponsored Kits & Experimental Queues Explained01:02:02 - Queue Splitting & Population Management01:03:48 - Marathon Season 2 Plans01:09:07 - PvE Modes Coming to Marathon01:10:26 - Panel Debate: Should Marathon Add PvE?01:17:13 - Marathon Roadmap: Seasons 2–501:21:27 - Communication: Joe Ziegler vs. Tyson Green01:23:09 - Does Marathon Need More Comms Than Destiny?01:25:54 - Q&A / The TWID Is Just Emblems01:27:10 - Q: Game Vision vs. Player Feedback01:30:50 - Sunsetting & Players Don't Know What They Want01:38:57 - Q: Other Bungie Projects & Marathon Hate Online01:43:06 - Q: When Do We Get Destiny 2 News?01:48:37 - Marathon as a "Social Survival Experience" & Dev Thread01:52:10 - Q: Dev Teams & PvE Mode Wishlist01:55:54 - Outro & Find Us Online#DestinyDigest #Destiny2 #Marathon

Three Angry Gamers – Three Angry Nerds
Three Angry Gamers Ep 225: Games That Defined the EGM Era (Ft. Dan ‘Shoe' Hsu)

Three Angry Gamers – Three Angry Nerds

Play Episode Listen Later May 18, 2026


This week, the crew discusses massive GTA 6 budget reports, Bungie's financial struggles, and the return of Star Fox. They also break down Sega's future lineup, Marathon's new PVE mode, and Amazon canceling its Lord of the Rings MMO, alongside reviews of Forza Horizon 6, Subnautica 2, and more.

Il Cortocircuito
SAROS PS5 FAIL, SUBNAUTICA SBANCA e GLI AGLIENI fra NOI!

Il Cortocircuito

Play Episode Listen Later May 18, 2026 132:35


Introduzione e lifestyle estremo La puntata si apre con il consueto tono ironico del cast di "Il Cortocircuito". Si discute scherzosamente di chirurgia estetica estrema, citando il caso di Francesco Chiofalo e i suoi interventi (cambio colore degli occhi e tatuaggi istantanei in anestesia totale), usati come metafora per riflettere sulle insicurezze umane e sull'uso della tecnologia applicata al corpo.Lo stato di Xbox e la comunicazione di Asha Sharma Viene analizzato il recente sondaggio lanciato da Asha Sharma riguardo al branding di Xbox (scrittura maiuscola vs minuscola). Il dibattito si sposta sulla strategia comunicativa di Microsoft, criticata per concentrarsi a volte più su dettagli di forma che su rivoluzioni tecniche o esclusive di peso, riflettendo sulle difficoltà del brand nel mercato italiano.Il caso Saros e il mercato PlayStation Ampio spazio è dedicato al presunto fallimento commerciale di Saros (identificato nel discorso come titolo di punta recente). Si confrontano i dati di vendita con quelli di Returnal, analizzando come il prezzo di 80€ influisca negativamente sulle nuove IP e come la saturazione del mercato (con titoli come Resident Evil) lasci poco spazio a progetti "d'autore" spacciati per blockbuster.Successi inaspettati e strategie di publishing In contrasto con i fallimenti, si analizza il successo travolgente di Subnautica 2 e le ottime performance di Forza Horizon su Steam, nonostante i prezzi elevati delle versioni early access. Viene inoltre discusso il cambiamento nel rapporto tra sviluppatori e publisher, dove i team indipendenti tendono a mantenere maggiore autonomia produttiva.Deep dive su Marathon e Arc Riders Si discute degli aggiornamenti di Marathon (Bungie) e della sua natura "hardcore", toccando il tema delle modalità PvE e dei reset stagionali. Viene citato anche Ark Riders di Nexon, analizzando la sua capacità di generare contenuti attraverso l'interazione degli utenti piuttosto che con costanti iniezioni di asset da parte degli sviluppatori.UFO, UAP e misteri millenari La parte finale della puntata è dedicata agli UFO (ora definiti UAP). Prendendo spunto dalla desecretazione di documenti del Pentagono, il cast discute della possibilità di vita extraterrestre, citando teorie come quella della "Foresta Nera" e il curioso legame storico tra Mussolini e i primi avvistamenti in Italia.

The VGBees Podcast
Ep 102: Subnautica 2 Smashes Sales Expectations, Leaked Xbox Controllers, More Game Unions

The VGBees Podcast

Play Episode Listen Later May 17, 2026 147:41


Lotus and John discuss the biggest games news of the week, including Subnautica 2 creating a big bonus problem for KRAFTON's CEO, leaked Xbox controllers, and Marathon's interesting PVE-focused roadmap.00:00:00 Intro & Buc-ees Fare00:10:05 Subnautica 2's massive sales creates an interesting problem for KRAFTON's CEO00:13:15 Steam Controllers look bad, feel good, and scream when you drop them00:21:43 Sony takes huge loss on Bungie acquisition; Marathon gets new PVE-heavy roadmap00:30:20 Wizards and Hasbro fail to recognize the new MTG: Arena union00:33:25 Double Fine is also unionzing00:35:35 New Xbox controllers were leaked00:38:45 Microsoft fires executive for ties with Israel Ministry of Defense00:41:35 Sony says studios are using AI, but we have questions00:49:10 Tekken producer Harada leads new SNK studio00:53:05 Niki joins the show on locations to run down news so far00:54:45 Sega backs off of live services games00:58:38 GameStop's offer to buy eBay thoroughly, hilariously, decisively rebuffed01:04:12 Nintendo's fiscal report reveals reasons for Switch 2 price hike01:07:40 House Hunters is the best hotel television show01:09:10 The story in Digimon Story: Time Stranger is pretty bad01:18:10 The crew answers your burning HIVE QUESTIONS from our Discord02:21:50 Reviews & OutroThanks for listening!Please leave us a review! We'll read it on the show and it helps us out a lot.VGBees is ad-free, AI-free, and completely supported by you! https://vgbees.com/joinVGBees is a weekly games media podcast hosted by Niki, John, and Lotus.

M2 Podcast
Marathon's Make-or-Break Future, GTA 6 Hype, and Fortnite's Overwatch

M2 Podcast

Play Episode Listen Later May 15, 2026 54:25


In this episode, we break down Bungie's ambitious long-term roadmap for Marathon as the studio attempts to reverse declining player numbers with new PvE modes, casual-friendly experiences, and major progression overhauls aimed at broadening the game's audience. We also dive into Ubisoft turning Assassin's Creed Black Flag Resynced into a real-world $500,000 pirate treasure hunt, Rockstar fans speculating about an imminent GTA 6 trailer after Best Buy's pre-order leak, and Blizzard officially bringing Overwatch heroes into Fortnite in one of the biggest crossover events of the year. From extraction shooters evolving under pressure to gaming's growing obsession with live-service engagement and blockbuster marketing spectacles, this episode covers the biggest shifts shaping the industry right now. 0:00 Intro1:08 Update8:28 Marathon Reveals Blueprint https://tinyurl.com/cyrej3up 17:39 Black Flag Resynced Has a Real-Life Treasure Hunt https://tinyurl.com/4mc76zbf 32:18 GTA 6 pre-orders next week https://tinyurl.com/3ppm4u4f 40:16 Overwatch is officially coming to Fortnite https://tinyurl.com/nhdtx42z 50:46 OutroLEAVE A LIKE and a comment, thanks for watching/listening!-----------------------------------------------------------------------------------PODCAST                ►► https://anchor.fm/m2podcastAMAZON Music         ► https://music.amazon.com/podcasts/091902c3-b83b-487c-8fe7-4c96787434fe/M2-PodcastAPPLE                          ► https://podcasts.apple.com/podcast/id1531832410BREAKER                     ► https://www.breaker.audio/m2-podcast-2CASTRO                       ► https://castro.fm/podcast/6f69d373-d879-46d9-9f1c-bcf7c4bf1741GOOGLE                       ► https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8zNTYwNWZiMC9wb2RjYXN0L3Jzcw==OVERCAST                   ► https://overcast.fm/itunes1531832410/m2-podcastPOCKETCASTS           ► https://pca.st/5jghvf6eRADIOPUBLIC             ► https://radiopublic.com/m2-podcast-GMZkY4SPOTIFY                      ► https://open.spotify.com/show/2VedhO03IRoHERJqF6Sy87STICHER                      ► https://www.stitcher.com/podcast/m2-podcastTUNEIN                        ► http://tun.in/pj3ZI#podcast JOIN THE DISCORD!  ►► https://discord.gg/Kp5Gre6KyleHeath Socials:TIKTOK           ►► https://www.tiktok.com/@mrjkheathTWITCH          ►► https://www.twitch.tv/kyleheathTWITTER        ►► https://twitter.com/mrjkheathYOUTUBE       ►► https://www.youtube.com/MrJkheathMadMikeWillEatU Socials:TIKTOK           ►► https://www.tiktok.com/@madmikewilleatuTWITCH          ►► https://www.twitch.tv/madmikewilleatu/aboutTWITTER        ►► https://twitter.com/madmikewilleatuYOUTUBE       ►► https://www.youtube.com/channel/UC1MoIvzyMDvH_5Ta

HVAC School - For Techs, By Techs
The Vacuum Deep Dive: Microns, Moisture, and Molecular Science

HVAC School - For Techs, By Techs

Play Episode Listen Later May 7, 2026 71:02


In this action-packed live stream episode of HVAC School, host Bryan is joined by Eric Kaiser, Ty Branaman, and Roman Baugh for a continuation of a deep-dive conversation on vacuum practices — picking up where a previous episode left off with Andrew Greaves and Jim Bergmann. The team sets out to both reinforce the foundational best practices every HVAC technician should follow and to explore some genuinely uncharted scientific territory around how vacuum gauges actually work, how refrigerant contaminates micron gauge readings, and what really happens to moisture inside a system when temperatures drop below freezing. A central revelation of the episode is Eric's explanation that modern electronic vacuum (micron) gauges do not actually measure pressure directly — they measure heat transfer and translate it into a pressure reading. Because these gauges are calibrated to nitrogen or air, the presence of refrigerant vapor in a system (which has roughly three times the heat conductivity of nitrogen) can cause the gauge to display a falsely high reading. This means a technician could believe the system still has poor vacuum when it may actually be further along than indicated — or, more concerning, that a system appears to have passed vacuum when contamination is still present. The team acknowledges that controlled experiments are needed to quantify exactly how much refrigerant affects the reading, and they commit to designing those tests. The conversation then pivots into the physics of water at the triple point — the precise pressure (4,580 microns) and temperature (32°F) at which water can exist simultaneously as solid, liquid, and vapor. Eric walks the audience through a phase diagram built from International Association for the Properties of Water and Steam data, explaining that once pressure drops below the triple point, liquid water no longer exists. Any moisture in the system either sublimes directly from solid ice to vapor or remains frozen. This has major practical implications: a system with ice inside can still pull down to a very deep vacuum, but will not pass a decay test until that ice is fully sublimated — which requires both sufficient vacuum depth and available heat energy. The colder the ambient environment, the deeper the vacuum must go to create the temperature differential needed to drive sublimation. The episode wraps with an illuminating discussion on refrigerant oils — specifically the differences between POE (polyolester) and PVE (polyvinyl ether) oils and how each interacts with moisture in fundamentally different ways. POE chemically bonds with water through hydrolysis, breaking down into acid and alcohol and permanently degrading the oil. PVE, on the other hand, physically traps moisture through surface tension and can hold up to twice as much water as POE, but remains chemically stable. This distinction affects vacuum strategy, dryer sizing, and long-term system reliability — particularly in VRF and cold-climate heat pump systems where compressor oil management is far more complex. Topics Covered Core vacuum best practices refresher: large hoses, removing valve cores, skipping the manifold, using clean pump oil, micron gauge placement, and decay testing Why micron gauges measure heat transfer — not pressure — and how refrigerant vapor causes false-high readings on the gauge The impact of refrigerant retained in compressor oil on vacuum accuracy and the potential role of nitrogen sweeps in displacing refrigerant molecules Triple point science: what happens to moisture when pressure drops below 4,580 microns and why liquid water no longer exists below that threshold How ice inside a system can allow a deep vacuum pull-down while still failing a decay test, and what that means for cold-climate HVAC work The role of heat during evacuation: why adding heat accelerates moisture removal and how deep vacuum increases temperature differential to drive sublimation Cold-climate challenges: vacuum pump limitations, micron gauge accuracy at low temperatures, and the physics of dry air in freezing environments Triple evacuation and nitrogen purging: whether nitrogen disrupts oil pockets, displaces refrigerant, or both — and why the team wants to test it Nitrogen tank quality concerns: the possibility that low-grade nitrogen could introduce moisture and whether an inline dryer would help Using system flush chemicals: why Ty cautions against flushing agents and the risks of adding additional chemicals that break down oil POE vs. PVE oil chemistry: how POE undergoes hydrolysis when exposed to moisture (creating acid) versus how PVE physically traps water without chemical breakdown Dryer strategy for large commercial systems, VRF, and VRV: filter dryer sizing, core pulls, oil sampling, and why an "oil dialysis machine" would be a game-changer Plans for future controlled experiments: testing refrigerant effects on micron gauges, ice behavior at various temperatures, and vacuum performance in cold climates Industry influence over time: how community-driven knowledge sharing has already shifted vacuum and refrigerant practices over the past decade Whether you're a residential technician looking to sharpen the fundamentals or a commercial refrigeration specialist wrestling with VRF oil contamination, this episode delivers both practical takeaways and a front-row seat to the scientific inquiry that drives best practices forward. As Bryan puts it: "Don't wait for us — if you want to do the experiment, be part of the conversation."   Have a question that you want us to answer on the podcast? Submit your questions at https://www.speakpipe.com/hvacschool. Purchase your tickets or learn more about the 7th Annual HVACR Training Symposium at https://hvacrschool.com/symposium. Subscribe to our podcast on your iPhone or Android. Subscribe to our YouTube channel. Check out our handy calculators here or on the HVAC School Mobile App for Apple and Android.

The TMossBoss Show
S:234 EP:7 || PvE vs PvP vs PvPvE

The TMossBoss Show

Play Episode Listen Later Apr 28, 2026 26:33


I mainly defend PvE games because they get hated on for no reason.

Analytic Dreamz: Notorious Mass Effect
"WINDROSE SALES TOP 1 MILLION UNITS IN 6 DAYS"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Apr 27, 2026 12:48


Linktree: ⁠⁠https://linktr.ee/Analytic⁠⁠Join The Normandy For Ad-Free NME, Additional Bonus Audio And Visual Content For All Things Nme+! Join Here:⁠⁠ ⁠⁠https://ow.ly/msoH50WCu0K⁠⁠Analytic Dreamz breaks down Windrose, the breakout PvE survival adventure from Kraken Express that launched into Early Access on April 14, 2026. Set in an alternative Age of Piracy, this title blends survival-crafting, open-world exploration across land and sea, Soulslite combat, naval ship command, and optional co-op multiplayer for up to 8 players.In this segment, Analytic Dreamz covers the core gameplay loop: build and craft bases with multiple architectural styles, explore 3 biomes with around 30 procedural islands and 90+ hand-crafted points of interest, command one of 3 playable ships in arcade-style naval combat that seamlessly transitions to boarding and melee, and engage in stamina-based Soulslite fights against wildlife, undead, rival pirates, and bosses. Progression includes character stats, talent trees, ship upgrades, and buff systems from food and potions, all without item durability for enhanced quality of life.Analytic Dreamz examines the explosive launch metrics: over 1 million copies sold in approximately 5-6 days, day-one peaks near 69,000 concurrent players, an all-time high of 222,134, and sustained counts above 60,000-100,000. The game achieved Very Positive Steam reviews around 88-90%, strong pre-launch momentum with 1M+ wishlists, and favorable comparisons to Valheim and Assassin's Creed IV: Black Flag as the pirate survival experience fans have been waiting for. Early Access currently features a central hub in Tortuga, faction reputation, NPC workers, dedicated or self-hosted servers, and full solo playability, with developers actively addressing co-op connectivity and balance through hotfixes.This in-depth analysis explores Windrose's hybrid procedural and hand-crafted world, development pivot from a PvP-focused concept, technical performance, community reception, and future roadmap spanning 1.5-2.5 years with significant content expansion planned. Analytic Dreamz delivers a comprehensive, no-nonsense look at why this debut title from a 60-person studio has captured massive attention in the survival genre.Privacy & Opt-Out: https://redcircle.com/privacy

Beardy Bros
Why Is My Life a Side‑Quest? - Beardy Bros Podcast S7 E16

Beardy Bros

Play Episode Listen Later Apr 21, 2026 142:48


Dale's birthday week turns into pure chaos: trains shut down, buses overflow, and Gents takes a Lime scooter on a full side‑quest before finally showing up.last‑minute cancellations, turns the night into a two‑man adventure of Korean BBQ, soju, and Dale giving a city tour.Between the birthday madness, the boys dive into gaming nostalgia, missing the old squad days, why cozy gaming spaces matter, and a fresh round of rants about demos, shovelware, collector's editions with download codes, and PvP vs PvE.It's comedy, chaos, life talk, and gaming talk all rolled into one very Beardy Bros episode."This Episode Is Sponsored by Public Transport Trauma"

Launch Sequence with Space Tomato
Star Citizen Has Some Interesting Ships Releasing Right now

Launch Sequence with Space Tomato

Play Episode Listen Later Apr 13, 2026 107:25


The next couple of months of Star Citizen will be filled with new ships and new content drops. Witha n update every two weeks between now and June, a lot is planned. I'm joined by Tree0311 to discuss the most exciting upcoming ships like the Ironclad and the new Origin ship, and some more confusing additions like the upcoming PvE fleet battles.Today's Guests:Tree0311YouTube: https://www.youtube.com/@tree0311Twitch: https://www.twitch.tv/tree0311ToC:00:00 Introductions07:00 Are Ship Launches Getting Worse?17:00 Refueling Gameplay & SHIPS?29:30 Is The Hull B A Perfect Hauler?48:00 Is The UTV The New Loot Wagon?56:30 New Origin Ship Incoming!01:02:00 Tactical Strike Groups Could Be….Interesting01:10:25 Gib Faterpillar01:17:20 The most “Exotic” Ship Yet: The Gatac Railen01:21:30 Is There Such Thing as Too Many Ships?01:32:00 PredictionsSupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other YoutubeInstagram Twitter Facebook Discord

AggroChat: Tales of the Aggronaut Podcast
AggroChat #564 - Moon Joy

AggroChat: Tales of the Aggronaut Podcast

Play Episode Listen Later Apr 12, 2026 46:25


Featuring: Ace, Ashgar, Belghast, Tamrielo, and Thalen   Hey Folks! We were out last week due to various scheduling issues, but led off the show with a bit of a message about Bel going through Chemo and maybe having scheduling issues every other week. From there, we talk a bit about the Artemis II mission and how wild it is to experience "Moon Joy", as we enter a new phase of space exploration.  Ash talks a bit about the Rabbit and Steel update, and Tam talks about the wild experience of playing Screamer.  From there, we talk quite a bit about the Promise Mascot Agency and what a weird gem of a game it is, and how the developer is maybe one to watch going forward.  We talk a bit about Last Epoch and the progress each of us makes, and how Tam was able to lean entirely into his player fantasy…  and at the same time complete more of the game than I think any of us have, as he dropped Uber Aberroth.  Tam also discusses how sometimes it is just best to nuke your emulator devices and start from scratch, and then we wrap things up with a bit of discussion about upcoming changes to Dune Awakening and how they "get it" and are changing the game to reflect the PVE nature of its player base.   Topics Discussed: A Very Special Message Experiencing Moon Joy Rabbit & Steel Update Screamer Promise Mascot Agency Last Epoch Tam gets his player fantasy Nuking Your Device Rebuilding a Ayn Thor Dune Awakening Gets It

Deconstructor of Fun
Shooter Monthly #6: RADICAL Marathon Solutions, Deadlock's Secret Design, & Fortnite Extraction Mode!?

Deconstructor of Fun

Play Episode Listen Later Apr 7, 2026 64:00


What to do, what to do about Marathon? The crew considers radical shock therapy with surprising answers and solutions. Deadlock pushes systems design to its logical extreme in a few shooters that are just starting to play with, but does it actually have an audience? Take bets now.We discuss:● Deadlock's systems-first design philosophy◦ Layered stat architecture across weapon, vitality, and spirit◦ Scaling curves that turn every component into a progression vector◦ The role of the Action and X-Y-Z plane crosshairs● Marathon's core tension: retention without acquisition◦ Strong engagement signals versus weak top-of-funnel growth◦ Why extraction shooters remain a constrained TAM◦ Arc Raiders reframing the genre through accessibility◦ Why tuning economy variables won't solve an acquisition problem● Extraction as a product, not a feature◦ Why the loop requires full-system commitment, not a side mode◦ The importance of PvE readability and social cooperation◦ Session design, server economics, and continuous player insertion

Tarduck's: Escape from Tarkov creators place to share their advice about being on Twitch & YouTube
The Future of Incursion Red River – Dev Interview (New AI, Updates & Vision)

Tarduck's: Escape from Tarkov creators place to share their advice about being on Twitch & YouTube

Play Episode Listen Later Apr 2, 2026 55:26


In this interview, we sit down with a developer and community manager from Incursion Red River to talk about the journey of building the game, the challenges of Early Access, and what's coming next.We dive into:The origins of Incursion Red RiverHow the team is building a PvE-focused extraction shooterThe importance of community feedbackThe addition of new Lead AI Developer SolarintHow AI is evolving in the gameFuture updates, maps, and long-term visionIf you're into tactical shooters, extraction games, or game development, this is a must-watch.

The AIAS Game Maker's Notebook
Arc Raiders Design Director Virgil Watkins

The AIAS Game Maker's Notebook

Play Episode Listen Later Mar 30, 2026 77:40


Adam Orth chats with Virgil Watkins, the design director behind Embark Studios' smash hit extraction shooter, Arc Raiders. Together they discuss his early passion in modding and how it led to him joining Embark Studios as a Technical Designer on the initial PVE version of Arc Raiders; how internal testing shaped the system design and core experience of the PvPvE version; the ways they're seeking to improve the game post-launch; and how they balance handcrafted experiences with randomness in the deadly Arc encounters. This episode is sponsored by: Xsolla iam8bit Accelbyte Episode Host: Adam Orth Producers: Claudio Tapia and Josh Chu, The Academy of Interactive Arts & Sciences If you enjoyed this episode, please consider subscribing and leaving us a rating and review. Support the show and get all of our episodes early/ad-free: https://bit.ly/4kU34Lt Follow us: linktr.ee/AIAS Please consider supporting game dev students with: AIAS Foundation

PvE: Podcast Versus Enemies
Renegades World Loot Breakdown - Ep. 166

PvE: Podcast Versus Enemies

Play Episode Listen Later Mar 24, 2026 89:19


The lads return to break down Renegades world loot and give an update on the podcast.TIMESTAMPSState of PvE - 9:30Something Something - 22:30Hawthorne's Field-Forged Shotgun - 33:25Nox Sidereal IV - 45:00Psi Aeterna IV - 55:45Monody-44 - 1:03:55Evening SI4 - 1:17:10Motif-41 - 1:20:45PatreonBECOME A PVE PATRON: https://www.patreon.com/podcastversusenemiesSocialsPVE TWITTER: https://twitter.com/PodvsEnemiesPVE BLUESKY: https://bsky.app/profile/podvsenemies.bsky.socialPVE DISCORD: https://discord.gg/TheyfeQDestiny ScienceSCIENCE WEBSITE: https://www.destiny2.science/AudioAUDIO PRODUCTION (Autodidaktos): https://twitter.com/CameronChollarINTRO MUSIC (Radio Orphe): https://www.youtube.com/watch?v=POdqgitXq64

Deconstructor of Fun
Shooter Monthly #5: The Marathon Revelation, Overwatch Reborn & The Death of Highguard

Deconstructor of Fun

Play Episode Listen Later Mar 18, 2026 54:14


Extraction shooters are finally confronting their identity crisis. Is Marathon the answer, or just another branch of the same lineage?Phil, Sides, and Anjos break down a pivotal moment for shooters: Highguard's collapse, Marathon's high-stakes launch, and Overwatch's unexpected resurgence. The debate rage on: are we watching the evolution of battle royale into something more persistent, or just another iteration of Tarkov's legacy?We discuss:● Highguard's shutdown and the limits of modern marketing○ Hate-playing, sentiment collapse, and losing control of narrative post-launch● Marathon's design thesis○ Persistent battle royale vs traditional extraction shooter lineage○ Lower friction loops, faster re-entry, and softened risk systems● The genre split○ Arc Raiders as first-principles PvE extraction○ Marathon as PvP-first with extraction layered on top● The missing innovation question○ What is Marathon's true “Bungie leap” beyond sandbox combat + loot?● Overwatch's resurgence○ Systems-driven live ops vs content arms race with Marvel Rivals● The future of shooter ecosystems○ Extraction, hero shooters, and the erosion of “black hole” games

Small Efforts - with Sean Sun and Andrew Askins
The 'Bring Your Own Agent' Shift Is Coming for Every Agency

Small Efforts - with Sean Sun and Andrew Askins

Play Episode Listen Later Mar 13, 2026 29:29


Links:Andrew's Twitter: @AndrewAskinsAndrew's website: https://www.andrewaskins.com/MetaMonster: https://metamonster.ai/Slackletter: https://slackletter.com/Sean's Twitter: @seanqsunMiscreants: http://miscreants.com/Margins: http://margins.so/Sean's website: https://seanqsun.com/For more information about the podcast, check out https://www.smalleffortspod.com/.Transcript:00:00.85AndrewDude, your notifications are non-fucking-stop.00:04.50SeanYeah, they are. I know. It's terrible.00:08.08AndrewBefore you muted it, it was just like, what's... Your Slack noise is like a click clack. It's like a... Okay.00:13.94SeanYeah, the knock, the Slack knock.00:15.92Andrewdid it did00:16.09SeanYeah.00:16.75Andrewokay I don't ever have noises turned on for anything. It drives me crazy.00:22.67SeanYeah, I mean, don't know. You used to it, I guess. What are you going to and You know what notifications does drive crazy?00:27.94AndrewSicko.00:32.16SeanMessages. Yeah,00:34.98AndrewMessages, like iMessage or like Facebook Messenger or...00:36.68Seanyeah, yeah. No, sorry.00:40.30AndrewiMessage.00:40.84SeaniMessage. Yeah, iMessage.00:41.87AndrewYeah, yeah.00:42.99SeanNoises drive me insane. Slag is okay.00:46.20AndrewIt's kind of like a little like bubble burst, right? It's like a bubbly thing, sounding thing.00:52.18SeanOh, mine is a ding.00:54.12AndrewNo, maybe maybe the bubble is something else.00:54.20SeanMine is like a shark.00:56.16AndrewI don't know.00:56.88SeanThe bubble is like when you send a message.00:56.97Andrewsome Somebody. Oh, maybe. Yeah.01:00.56SeanYeah. Yeah.01:01.36AndrewYeah. Dude, did you get any sleep last night? We were chatting at like 1.30 a.m.01:09.48AndrewSecret pod.01:13.37SeanYeah. I still have like three hours. It's not that bad.01:17.44AndrewMan, that's so much sleep. what You must be wide awake fucking alert.01:21.96Seanyeah Well, I was going to ask you if you had any sleep last night, but you know.01:33.12AndrewI actually didn't fall asleep until like 3, 4 a.m., something like that.01:33.70SeanYeah,01:38.72AndrewI have a new favorite Dropout show. can't you You know Dropout, right? We've talked about Dropout.tv, best streaming service the internet.01:44.46Seanyeah, yeah. Yeah, college humor.01:49.32Andrewon the internet01:52.82SeanOh,01:52.96Andrewuh they have a it's not a new show i've but i i was finally catching up uh what is it called the parlor room where it's like a they played board comedians played board games and you watch so it's like right up my fucking alley i'm cursing a lot today sorry02:05.75Seancool.02:07.93SeanNice. It's okay. It's because don't have any sleep. I get it.02:13.93SeanUnlike me, who slept a lot.02:18.89Andrewuh have you ever heard of blood on the clock tower02:21.94SeanNo, no, no,02:22.83AndrewIt's like a deception game, kind of like mafia kind of vibes, but more complicated and there's, it looks really fun. The thing that makes it, I think, complicated is like the players, the roles that players get can change every time.02:37.96AndrewAnd you, there are multiple players who can have roles where they think they're one thing, but they're actually something else. They're getting, false information.02:44.69Seanno.02:46.28AndrewSo you can be the marionette, which is like you're controlled by like the big bad. You can be a drunk. You can also like get poisoned or something. And then there's like so there's all this stuff where you're like trying to piece things together, but you have to also consider the fact that you might have incorrect information.03:08.46Andrewlike the stuff you think you know about yourself might be wrong. It's chaotic as hell.03:12.93Seanthat's pretty cool that's pretty yeah that's pretty cool interesting okay that's it every time i hear deception game and i hear like mafia i kind of roll my eyes and internally just because i can't like there's there's just so many you know there's just so many of this like but but i think i think that's a nice that's like a03:14.95AndrewSuper fun. Yeah.03:25.54AndrewSure.03:29.61AndrewI know.03:35.68Seanan Actually, interesting spin on it.03:35.71Andrewyeah Some of them are a lot better than others.03:37.95SeanYeah.03:37.98Andrewlike kuup is pretty fun. Secret Hitler is pretty fun. Generally I don't love deception games though because I like i hate lying, I'm a terrible liar.03:47.70AndrewBut my strategy is usually just to be as chao like as chaotic and suspicious as hell even when I'm not the the like person so that that way if I do get the like big bad, everyone's just like Andrew's just being Andrew, he's just an idiot.03:55.67SeanI see.04:02.77Andrewlike Ignore him.04:03.10SeanNice. Nice.04:05.49Andrewi have to like access access because i know i'm going to access when i'm uh actually in trouble04:13.25Seanit's like It's like the opposite of like just always pretending you're bad at lying. So everyone thinks always telling the truth.04:22.08Andrewit's kind of the same thing it's kind of the same thing right yeah04:22.31SeanAnyway. you have you yeah okay anyway do you have do have a favorite game?04:29.48AndrewUh, yes, but it's like kind of niche. I think my favorite board game is Everdell.04:33.68SeanOK.04:36.62SeanI've heard of that.04:36.95Andrewit it's It's an engine builder where you're living in like kind of like a Redwall-esque world where you've got you're playing as little forest creatures and you're building your little forest like forest kingdom machine thing.04:51.88AndrewAnd and and it's fun because it's like you can't be that cutthroat with the other players. You're kind of playing your own game and there's a little bit of like sabotage and stuff.04:58.23SeanMm.05:01.71Andrewbut For someone who's very competitive, and it you know my friends tend to get pissed off at me when we play like really cutthroat games, like Settlers or you know something.05:11.80SeanGotcha.05:13.03AndrewAnd so it's nice because it keeps keeps everybody happier. Also a big fan of, oh, what's the haunted house on the hill? Betrayal at the house on the hill.05:25.57AndrewSo much fun. Campy, kitschy, good vibes.05:31.24SeanNice. The PvE one doesn't sound fun at all. Just saying. As as also as Everdell.05:37.77AndrewThe which one?05:40.20Seanlike you You just completely sold me again...

The AIE Podcast
The AIE Podcast #442 – Delves, BElves, and Shelves

The AIE Podcast

Play Episode Listen Later Mar 9, 2026 73:18


On this episode of The AIE Podcast… World of Warcraft is now on Zillow Congrats to Sethos on 70! Spring Abundance is in the air Nifty things are happening in LOTRO And, we have our dear friends Gusty and Shojo here to talk all about AIE in World of Warcraft All that and more coming up right now… Podcast Audio Raw Video http://youtu.be/dWQ9wXpGYyY Open Welcome to episode #442 of the podcast celebrating you, the Alea Iacta Est gaming community, the die has been podcast. This is Mewkow: To my left is Tetsemi: – (catch phrase here). And to my right is Mkallah: (Hey folks, there is a homemade chicken pot pie in the Guild Kitchen). This week we are joined by special guests Gusty and Shojo who are here to talk to us about AIE in World of Warcraft Welcome! Ok, we'll be digging into World of Warcraft shortly, but first, let's cover this week's news… AIE News Community Mandatory Fun Nights Where the fun is mandatory but the attendance is not. Sunday – Destiny 2 8:30 pm Eastern Monday – GW2 9:30 pm Eastern Monday – STO 10:00 pm Eastern Tuesday – SWTOR 9:00 pm Eastern Wednesday – HFO Mythic+ Mayhem (WoW) 8:00 pm Eastern Friday – ESO 9:00 pm Eastern Saturday – LotRO 8:30 pm Eastern Saturday – FFXIV (Maps) 9:30 pm Eastern Saturday – Noob Raid (WoW) 11:00 pm Eastern Streaming and Guild Podcast News We have a ton of AIE member podcasts! Want to know where to find them? Look no further than here- New Overlords Podcast (Max and Sema) https://www.newoverlords.com Boards and Swords (Chris and Philip) https://boardsandswords.com/blog?category=Boards%20%26%20Swords Dr. Gameology ( Dr. Daniel Kaufmann ) https://drgameology.com/ STO – Fleet Action Report (Grebog and Nikodas) https://www.youtube.com/@fleetactionreport A Podcast Reborn: A FFXIV Community Podcast (Brandon aka Old Man Franks, Meagan, and Rho) – NSFL https://www.bonusroll.gg/directory/a-podcast-reborn/ NOMADS Rust on a PvE server since the new naval update came out. Boats are fun! New World will officially shutdown its servers January 31, 2027. We are still there! Keep an eye on the channel in nomads for a possible farewell as the end draws near. Valheim 5 Year Celebration and Regular Update. AIE Valheim Community Server Information is pinned in the AIE Discord #Nomads channel WoW Noob Raid had a great final run of Manaforge Omega on pre-Midnight launch – clearing both Normal and Heroic! Dankinia will be taking a break until the first raid in Midnight is released, around early April. Midnight launched on 3/2, with early access for folks who prepurchased expected to begin 2/27. Lots more about Midnight from our lovely guests later in the show. Player housing. This new feature is time consuming but a great deal of fun. The creativity of our Guildies is amazing to behold! WoW Classic As Jehdai pointed out, we have our first 70 (Sethos) and light activity on the 20th Anniversary TBC launch on Dreamscythed Horde side. We have the guild available with the guild bank open and invite others to join us in Outland. In other Classic news: Reminder that there are now 3 launchers for Classic (‘Original’, ‘Anniversary’, ‘Era’) “Original” Classic is progressing with Mists of Pandaria. The guild is available on Horde side on Galakras. If I have this right, MoP classic uses the modern guild interface so we have the new interface showing 651 members. “Anniversary” Classic which is now at TBC as mentioned above. “Era” classic is a separate launcher with 3 game modes: ‘Classic Era’ which is forever frozen in the original game (pre-TBC). We were on Mankrik here but really no activity or guild. “Season of Discovery” which is where experiments were performed by the devs which some expect may lead to the anticipated “Classic Plus” many hope for. We have no real activity there currently. “Hardcore” is the 3rd game mode in the Era client and probably our 2nd most active within the classic modes. We have an Alliance side guild on Doomhowl and some activity on the Horde side of Doomhowl but no guild currently. Lars plans to return to his attempt at a “Solo Self-Found” run to 60 in Hardcore but that has been on pause for quite some time. We did have guild members make it to 60 on the hardcore server previously. Ravisant is ProffessorWC or Sethos one of the raid leaders from HoG SWTOR In Swtor this week, we are ready for Update 7.8.1, Master’s Enigma. It will bring a story piece, Galactic Seasons 10, new date nights, and the Spring Abundance Festival. The story finale is coming in the June timeframe to make room for 8.0 at the end of the year. We continue to do our MFN on Tuesday nights. Please join us. There are no gear or level requirements, but you may need to have gotten your personal ship as we do tend to travel about. If you want to read about an awesome trip to Galaxy’s Edge, with not only pics but also tips and tricks for your own visit, check out guildie Strykezone’s blog post. You’ll find a link in the pinned messages in the swtor channel of the AIE discord. The Kanjiklub House https://kanjiklubhouse.com/2026/02/18/my-star-wars-adventure-to-galaxys-edge-at-disney/ ESO The guild has been working on endeavors and in game events. FFXIV This past Tuesday we got the new Variant dungeon with the newer middle level difficulty The next live letter is on March 13th at 4am PST, and they'll probably be discussing the next story patch LOTRO We had an update that brought us some nifty things. The new raid “The Folly of Nagakhêdi” (Nah-gah-KAY-dee) for tier 1 is live, tiers 2 and 3 are coming this week and next week. There is a new legendary reward track with some great rewards such as a rose-colored mûmak calf cosmetic pet. With other class changes, mainly with guardian, we also got a great change. It is now possible to start Private Encounters from inside of a Housing Neighborhood. Looking forward to seeing you in game and doing some of these awesome new instances. And with that, let's get back to Gusty and Shojo and find out what's going on in World of Warcraft. GAME NEWS CLOSE And that's our show for tonight. While the chatroom begins suggesting show titles, we want to thank Gusty and Shojo for joining us. If you have a question or comment about our show, you can email us at podcast@aie-guild.org You can find us on the AIE Discord and BlueSky https://bsky.app/profile/aiepodcast.bsky.social. We record live with video once a month on Sunday at 8pm Eastern/5pm Pacific. You can join the chatroom and play along with us on our website at https://aie-guild.org/podcast-live-stream/ and look for the link to our discord server at https://aie-guild.org. And for past episodes, you can see them on our Youtube channel, https://www.youtube.com/c/TheAIEPodcast ! Our theme was composed by the amazing Andrew Allen, follow him at @keyswithsoul! Next time, we'll be talking to Guest in Game. So until then, AIE… – This is Gusty – This is Shojo – This is Mewkow – This is Tetsemi – This is Mkallah And this has been… The AIE Podcast

The TMossBoss Show
S:229 EP:7 || Arc Raiders Needs To Have PVE Options

The TMossBoss Show

Play Episode Listen Later Mar 7, 2026 18:19


Makes no sense that so many games have PVE options for those that don't want to strictly play PVP modes.

The Fateless Podcast
The Future of Godforge Pantheons — Clusters, Bosses & Rewards

The Fateless Podcast

Play Episode Listen Later Mar 5, 2026 59:33


In this episode of the Fateless Podcast, the team discusses the Pantheon system in Godforge and its role in shaping the game's community and endgame. They explain why Pantheons start at 20 players and grow to 40, how Pantheon clusters may connect groups of players, and debate future Pantheon Wars, including PvP battles and cooperative PvE boss content. The episode also touches on ideas like Pantheon tech trees, custom Pantheon bosses, shops, and unique rewards, all designed to make Pantheons a core part of Godforge's social gameplay.Fateless is a dynamic game studio founded by passionate content creators Simon Lockerby (Hellhades), Dan Francis (Phixion), and Hisham Saleh (Sham). Our mission is to create community-driven, immersive RPG Hero Collector games that emphasize player agency, storytelling, and strategic gameplay. Join us as we share our journey from concept to launch and beyond.Support the show

Startitup.sk
Vlastná strana na obzore? Tomáš Taraba o kauze Voderady a miliónoch pre Babiša

Startitup.sk

Play Episode Listen Later Feb 28, 2026 22:16


Hosťom najnovšej časti relácie Zo zákulisia politiky bol minister životného prostredia. Tomáš Taraba sa vyjadril ku témam, na ktoré opakovane upozorňujú médiá, opozícia aj odborná verejnosť. Priamo na pôde rezortu sme prebrali výstavbu PVE v Málinci, kauzu ohľadom Istrochemu, zonáciu Vysokých Tatier či politické plány ministra Tarabu.Prečo v prípade Istrochemu Andrej Babiš na Slovensku nezarobí? Budú obyvatelia Málinca vyvlastnení a čo s tým má spoločné predchádzajúca vláda? Prečo z výstavby PVE nebudú profitovať Maďari? Sleduje Tomáš Taraba pri zonácii Tatier finančné záujmy tamojších podnikateľov? Pripravuje sa minister na založenie politickej strany? Aj na tieto otázky odpovedal v našom rozhovore.

Normies Like Us
Episode 383: ARC Raiders | Game Review | Normies Like Us Podcast

Normies Like Us

Play Episode Listen Later Feb 17, 2026 98:01


Episode 383: ARC Raiders - We "Embark" from Speranza and head topside to battle it out with the Arc and our fellow raiders over a little bit of goop. We are talking the 2025 game awards "best multiplayer" winning "Arc Raiders" on Normies Like Us Hey, Raider! Don't shoot! @Normies_Like_Us https://www.instagram.com/normies_like_us/ @jacob https://www.instagram.com/_j__a___c___o__b_/ @Mike_Has_Insta https://www.instagram.com/mike_has_insta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/

SWTOR Escape Pod Cast
Funcom spices up Dune – New Overlords Podcast 594: Dune Is Still Awakening

SWTOR Escape Pod Cast

Play Episode Listen Later Feb 12, 2026 75:52


Funcom has been working hard on Dune and it shows in their newest update that does a lot to expand the end-game for PvE in particular. We talk about that plus more coming soon and game news on this episode of the New Overlords Podcast with Sema and @MaxTheGrey. MP3 Direct Download Link YouTube Link … Funcom spices up Dune – New Overlords Podcast 594: Dune Is Still Awakening Read More » The post Funcom spices up Dune – New Overlords Podcast 594: Dune Is Still Awakening first appeared on NEW OVERLORDS.

two & a half gamers
Dragon traveler Review: The Waifu IDLE RPG doing $500k/day

two & a half gamers

Play Episode Listen Later Feb 12, 2026 34:22


Dragon Traveler is not subtle. It's a waifu-driven idle RPG, built for scale, speed, and monetization efficiency, and it's working. Especially in the US. Despite being a fresh launch (mid-January), the game is already doing $300k–500k per day, with a heavy US + Asian revenue split, thousands of creatives in rotation, and extremely aggressive UA. This isn't a passion project. It's a manufactured hit designed to win distribution, not awards.Get our MERCH NOW: 25gamers.com/shop--------------------------------------PVX Partners offers non-dilutive funding for game developers.Go to: https://pvxpartners.com/They can help you access the most effective form of growth capital once you have the metrics to back it.- Scale fast- Keep your shares- Drawdown only as needed- Have PvX take downside risk alongside you+ Work with a team entirely made up of ex-gaming operators and investors---------------------------------------For an ever-growing number of game developers, this means that now is the perfect time to invest in monetizing direct-to-consumer at scale.Our sponsor FastSpring:Has delivered D2C at scale for over 20 yearsThey power top mobile publishers around the worldLaunch a new webstore, replace an existing D2C vendor, or add a redundant D2C vendor at fastspring.gg.---------------------------------------This is no BS gaming podcast 2.5 gamers session. Sharing actionable insights, dropping knowledge from our day-to-day User Acquisition, Game Design, and Ad monetization jobs. We are definitely not discussing the latest industry news, but having so much fun! Let's not forget this is a 4 a.m. conference discussion vibe, so let's not take it too seriously.Panelists: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Jakub Remia⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠r,⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Felix Braberg, Matej Lancaric⁠Podcast: Join our slack channel here: https://join.slack.com/t/two-and-half-gamers/shared_invite/zt-2um8eguhf-c~H9idcxM271mnPzdWbipgChapters00:00 — Why we're covering Dragon Traveler01:30 — Numbers first: revenue & downloads03:30 — Idle RPGs and fake onboarding trends05:00 — Why Dragon Traveler is winning now06:40 — 3D map & autoplay combat08:00 — Playing multiple modes at once10:00 — Gacha, shards, and generosity tuning12:30 — Idle rewards & reclaim-the-difference mechanic14:20 — Guild Expedition (Heroes-style map)16:00 — PvE incentives: soft vs hard requirements18:30 — Why session time stays high20:30 — UA footprint & network mix22:30 — Creatives: censorship, waifus, AI25:30 — 6,000+ creatives and why it matters28:00 — US + Asia revenue split explained30:30 — Why this is more casual than it looks33:00 — Final verdict & Radar decision---------------------------------------Matej LancaricUser Acquisition & Creatives Consultant⁠https://lancaric.meFelix BrabergAd monetization consultant⁠https://www.felixbraberg.comJakub RemiarGame design consultant⁠https://www.linkedin.com/in/jakubremiar---------------------------------------Please share the podcast with your industry friends, dogs & cats. Especially cats! They love it!Hit the Subscribe button on YouTube, Spotify, and Apple!Please share feedback and comments - matej@lancaric.me---------------------------------------If you are interested in getting UA tips every week on Monday, visit ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠lancaric.substack.com⁠⁠⁠⁠⁠⁠ & sign up for the Brutally Honest newsletter by Matej LancaricDo you have UA questions nobody can answer? Ask ⁠⁠⁠⁠⁠⁠⁠⁠Matej AI⁠⁠⁠⁠⁠⁠ - the First UA AI in the gaming industry! https://lancaric.me/matej-ai

Talking Trek: Star Trek Fleet Command
Rebirth Pt 1 Ratings and Content Creator Showcase with MJ_Hat

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Feb 2, 2026 170:30


00:01 – Cold open, welcomes, server shout-outs, and setting the tone for the Jan Arc wrap-up 07:15 – Introduction of guest MJ Hat and overview of the Rebirth / V'ger arc discussion goals 14:10 – Early Challenge Track impressions and ops-level difficulty spikes 21:45 – Community innovation, officer “debuff list” mechanics, and unintended solutions 28:55 – MJ Hat's personal arc: streaming growth, new baby, and community support 36:10 – Dailies as the true progression barometer and ops-level readiness discussion 43:25 – Mid-ops vs high-ops experience and how progression speed has changed over time 01:00:40 – Call-ins begin: player sentiment on Challenge Track pacing and difficulty 01:09:30 – Excelsior value debate: utility, sourcing, and long-term relevance 01:18:45 – V'ger hostiles, Apex Barrier mechanics, and ops 68–70 danger zone 01:28:20 – Research, artifacts, and overlooked systems impacting survivability 01:37:55 – PvE vs PvP priorities, territory warfare, and armada culture 01:47:10 – Community benchmarks vs FOMO and Scopely's progression signaling 01:56:30 – Mid-game acceleration, passes, and whether the “mid-ops problem” is fixed 02:05:45 – Additional call-ins and regional server perspectives 02:15:10 – What Rebirth got right: experimentation, challenge, and engagement 02:24:35 – What missed the mark: clarity, scaling, and communication gaps 02:33:20 – Final community ratings and improvement recommendations 02:42:15 – Closing thoughts, future arc expectations, and sign-off

Startitup.sk
Taraba: Tender na záchranky bol obyčajný podvod na ľuďoch

Startitup.sk

Play Episode Listen Later Jan 27, 2026 30:17


Celé PREMIUM VIDEO nájdeš tu

Two Titans And A Hunter: A Destiny 2 Podcast
Ep.365 - So… You Played Much PvP Lately?

Two Titans And A Hunter: A Destiny 2 Podcast

Play Episode Listen Later Jan 26, 2026 73:02


Join us this week as we discuss diving back into playing the Edge of Fate and trying desperately to complete stuff solo on mythic difficulty. We discuss shying away from LFG and PvP, whilst discussing a potential upcoming Iron Banner weapon. We go over all the latest updates from Bungie regarding a new Arms Week challenge in PvE and all the rest of the info from This Week at Bungie for January 22nd 2026. Plus we put the kibosh on those rumours that the Renegades update, Shadow & Order are getting delayed. And we have a few videos to recommend you watch. 00:01:04 - Welcome back to Edge of Fate 00:19:24 - LFG Stage Fright 00:26:13 - So… You Played Much PvP Lately? 00:33:35 - Iron Banner Returning When? 00:42:07 - What's Peroty Played This Week? 00:43:30 - This Week At Bungie: January 22nd 2026 00:44:04 - Arms Week III: New Challenge 00:50:52 - This Week In Destiny: Renegades Week 9 Info 00:58:47 - Game2Give Update 01:00:18 - Public Service Announcement 01:01:16 - New Player Guide Update & Trials This Week 01:01:47 - Peroty's Player Support Report 01:05:30 - Destiny Delays? 01:08:31 - Video Recommendations 01:10:51 - Patreon & End of the Show 01:13:04 - Fin Two Titans and a Hunter YouTube Channel Two Titans and a Hunter Twitch Two Titans and a Hunter Discord Two Titans and a Hunter - Patreon Two Titans and a Hunter Ko-Fi The100 io – GH/GD/2TAAH Group Email: twotitansandahunter@hotmail.com Two Titans and a Hunter Twitter Two Titans and a Hunter – Facebook Artwork by @Nitedemon Xbox Live: Nitedemon, & Peroty End credits theme song by Elsewhere - YouTube Channel Plus as always, thank you to Alexander at Orange Free Sounds & www.freesound.org for all the sound effects used in our podcast.  Required Stuff: Bungie - This Week at Bungie January 22nd 2026 Bungie - Game2Give 2026 Bungie - Tiltfy Game2Give Page Bungie - Renegades Content Calendar Destiny Digest - Game2Give Interview Gsxrclyde - Vault Cleaning for Dummies Aztecross - Bugie Just Changed How Suros Works Legoleflash - Monody-44 Fusion is a Sledgehammer CammyCakes Gaming - Renegades Review From the POV of an End-Game Player Cheese Forever - Equilibrium Dungeon Cheese & Tricks Solo Flawless Pluderthabooty - YouTube Channel Destiny 2 - Tier 5 Report Destiny 2 Armor 2.0 Cleaner Destiny 2 - Way Back Machine Link Twitch - GuardianDownBot Raid Checkpoints Twitch - IceBreakerCatty. Engram.Blue Link

Good2Game Radio
From 2K to PTSD: Vance Enters Arc Raiders

Good2Game Radio

Play Episode Listen Later Jan 19, 2026 19:47 Transcription Available


TEXT US YOUR THOUGHTS!This week on Good2Game Radio, Tony, Vance, and Jaime dive headfirst into the beautiful chaos that is Arc Raiders—a game that doubles as a looter-shooter and a full-blown social experiment. Vance graduates from rookie hand-holding to level-30 menace, only to discover betrayal, “friendly” strangers, and the sacred art of getting shot in the back during boss fights. The crew debates PvE vs PvP, weekend warriors, rats (the human kind), and why trusting anyone in Arc Raiders is a terrible life choice. Loot is lost, lessons are learned, and nobody puts their gun away again.Support the show https://discord.gg/3yfGt9gahB

Talking Trek: Star Trek Fleet Command
January Arcfall with DJz, Griffin and Jules: The Excelsior

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Jan 6, 2026 51:14


00:45 – Welcome to Talking in Cars and kickoff of the January 2026 ARC 01:20 – Overview of Arc 86: V'Ger Rebirth and the Excelsior launch 02:10 – Introduction to the new Challenge Track system 03:00 – Easy vs. Hard daily tasks and how early milestones work 04:15 – Hostile rotations, crewing considerations, and daily cadence 05:30 – Weekly schedule breakdown for Gorn, Hurok, and Silent hostiles 06:45 – Crew restrictions and the Strange New Worlds apex barrier penalty 08:05 – Recommended crewing strategies for G7 and sub-G7 players 09:30 – Free-to-play accessibility and milestones 1–5 10:45 – Unlocking the Excelsior and tier-based daily mechanics 12:00 – Massive damage scaling and the new PvE damage meta 13:30 – Elite Challenge Credits and Excelsior progression loop 15:25 – Legendary milestone requirements and near-perfect participation 17:05 – Launch-week catch-up mechanics and gifted challenge points 19:10 – Challenge Track vs. Battle Pass clarification 21:10 – Rewards overview: faction credits, Forbidden Tech, and banners 23:30 – Sigma faction credits value and refinery math 25:40 – Cost-to-value discussion of the $20 legendary unlock 28:20 – Free-to-play ship sourcing timeline and long-term value 32:40 – Officer spotlight: Uhura and Sulu roles and effectiveness 36:30 – Prototype Forbidden Tech overview and sourcing paths 40:00 – Critical analysis of Prototype Forbidden Tech value 45:15 – Mid-ops experience changes and alliance considerations 47:40 – Final Q&A, reminders, and show wrap-up

Random Topic
DRAKANTOS - Trade, Pesca y Sistemas PvP | El MMORPG que Te Sorprenderá

Random Topic

Play Episode Listen Later Dec 27, 2025 9:07


⚫┃ Nuestro Calendario de Lanzamientos y Eventos https://randomtopicgames.es/calendario ┃ Patreon https://www.patreon.com/randomtopicgames ┃ Twitch https://www.twitch.tv/randomtopicgames/ Hoy os traemos DRAKANTOS el nuevo MMORPG F2P en Español con toda la nueva información que hay al respecto, con los duelos, la pesca, el trade y un montón de añadidos para el PVe y el PVP. El juego es todo lo que esperábamos un MMO estilo pixelart con una clara inspiración en los JRPg de los 90. El juego tiene todo lo que podemos esperar de este tipo de juegos pero a su manera, algo que lo convierte en una joya rara, que puede que muchos no lleguen a apreciar, pero que los que sí lo hagan, pueden tener MMORPG para largo. #VIDEOJUEGOS #mmorpg2025 #mmo #mmorpg #drakantos #freetoplay Otros enlaces de Random Topic ➡ El podcast: https://www.ivoox.com/podcast-random-topic_sq_f1127687_1.html ➡ Twitter: https://twitter.com/RandomTopicPod ➡ Instagram: http://instagram.com/RandomTopic

The Trophy Room: A PlayStation Podcast
Larian Studios Responds to Divinity Ai Drama l Warner Bros Sticks with Netflix l Bungie's Marathon Gets a Second Chance l Sucker Punch Founder Leaves

The Trophy Room: A PlayStation Podcast

Play Episode Listen Later Dec 18, 2025 118:01


Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC  BSYK: https://tinyurl.com/3e24bn7y  Store: https://tinyurl.com/ktbsdw3s  This week on The Trophy Room:  A PlayStation Podcast hosts Teegan, Kyle, and Joe talk about --------------- This week's episode dives deep into major shifts across gaming, streaming, and the business of entertainment, with industry-shaking moves from Warner Bros., Sony, Bungie, and more. We start with breaking corporate news as Warner Bros. Discovery is expected to reject Paramount's latest acquisition offer, choosing instead to move forward with its $82.7 billion Netflix deal. If finalized, Netflix would gain control of Warner Bros. Games, including massive IP like Mortal Kombat, DC, Harry Potter, and more. We discuss whether Netflix will license these franchises out—or finally go all-in on games—and what this could mean for the future of AAA development. Next, we look at alarming new data showing US hardware sales and physical game spending just hit their worst November in 30 years. Despite heavy Black Friday promotions, record-high console prices dragged sales down, even as PS5 emerged as the best-selling console for the month. We break down what this says about the future of physical games, hardware pricing, and consumer behavior. Then we tackle the ongoing AI controversy in game development, as Larian Studios CEO Swen Vincke responds forcefully to backlash over AI usage following The Game Awards. Vincke makes it clear: artists are not being replaced. We discuss where AI fits responsibly in modern game development—and where players are drawing the line. The episode also covers Bungie's major Marathon update, including a March 2026 release date, revamped visuals, deeper PvE, hardcore gameplay shifts, solo playlists, expanded weapon mod systems, and new lore teases. After months of controversy, Bungie appears to be rebuilding trust—so we ask: Is Marathon finally back on track? And can it stand alongside competitors like Arc Raiders? Plus, listener questions and reactions on Bungie, PlayStation strategy, and shooter fatigue.

Lured Up - A Pokémon GO Podcast
And Even More Goodies

Lured Up - A Pokémon GO Podcast

Play Episode Listen Later Dec 5, 2025 66:19


Lured Up Podcast 374 Live Streamed on - 12/2/2025 Publish Date - 12/5/2025 It's officially Delibird season and Adam already has a laser focus on the delivery Pokémon. He will have to wait a little longer, but there is plenty to do in the meantime, with December looking to be very strong. We kick things off with a recap of the last week of gameplay, which kept many Trainers very busy. Final Justice closed out Tales of Transformation, with DMAX Lugia Max Battle Day and Pikipek Community Day caring us right to the launch of Precious Paths. With Precious Paths kicking off, we immediately see notice the shift in wild encounters as we are thrust right into the Journey to Paldea event. It brings the Nacli line to our Pokedex, and brings some pretty solid Three-Star Raids. Shadow Raids will be a focus for many this month, as Shadow Heatran slides in, whose typing and heavy DPS will make it very usable in PVE. Thanks to GO Hub and Pokébattler, we put together a little Raid guide and Battle Party, whoop-whoop. We take a peek at the December Content Update and plot everything out on our Google Calendar. With no new Tier-Five or Mega Raid Bosses, we will let the events lead the charge. This upcoming weekend's Community Day round-up will get things going as we wait for the two part Holiday event to come in a few weeks. A new month also means a new GO Pass, and the Timed Incubator returns, which will help out a lot of Trainers that need to hatch eggs to level up. The Well Armed event and GO Tour details round out or event coverage and get us to our episode discussion. We take a look at what the ideal event would feel like. What types of gameplay would you like to see in an event, and what would keep you engaged? Do those desires change when playing in different geographies or with different size groups? Get in touch with us and keep the conversation going? What would make up your perfect Pokémon GO event? Final Justice Dynamax Lugia Pikipek Community Day Precious Paths Journey to Paldea Shadow Heatran GO Hub Shadow Heatran Pokebattler December Content Update December GO Pass Well Armed GO Tour Stay up to date by adding our Google Calendar to your account! LuredUp@PokemonProfessor.com     Voicemail and SMS: 732-835-8639  Connect with us on multiple platforms! https://linktr.ee/PokemonProfessorNetwork  Hosts Ken Pescatore Adam Tuttle Writer and Producer Ken Pescatore Executive Producer  Xander Show music provided by GameChops and licensed through Creative Commons ▾ FOLLOW GAMECHOPS ▾ http://instagram.com/GameChops http://twitter.com/GameChops http://soundcloud.com/GameChops http://facebook.com/GameChops http://youtube.com/GameChops http://www.gamechops.com Intro Music Lake Verity (Drum & Bass Remix)  Tetracase GameChops - Ultraball http://gamechops.com/ultraball/ https://soundcloud.com/tetracase  https://soundcloud.com/MegaFlare0 Break Music National Park Mikel & GameChops GameChops - Poké & Chill http://smarturl.it/pokechill https://twitter.com/mikel_beats Outro Music Vast Poni Canyon CG5 & GlitchxCity (Future Bass Remix) GameChops - Ultraball http://gamechops.com/ultraball/  http://soundcloud.com/cg5-beats https://soundcloud.com/glitchxcity Pokémon And All Respective Names are Trademark and © of Nintendo 1996-2025 Pokémon GO is Trademark and © of Niantic, Inc.Lured Up and the Pokémon Professor Network are not affiliated with Niantic Inc., The Pokémon Company, Game Freak or Nintendo. #pokemon #pokemongo #podcast Learn more about your ad choices. Visit podcastchoices.com/adchoices

Nintendo Power Cast - Nintendo Podcast
DuskBlood Leak Teases Huge Gameplay Leap for FromSoftware

Nintendo Power Cast - Nintendo Podcast

Play Episode Listen Later Nov 25, 2025 28:42


A new rumor claims that DuskBlood was greenlit even before Sekiro's marketing cycle and has gone through the longest pure gameplay prototyping phase of any FromSoftware game. The leak also suggests the title will feature both PVE and PVP with innovative mechanics that the team is reportedly very proud of. In today's episode, we break down what this rumor could mean, how it fits into FromSoftware's release timeline, and why fans are already hyped about the possibilities.Content Creation Gear https://n64josh.com/elgato use code N64JoshFor ad-free episodes, subscribe here. ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://anchor.fm/nintendo-power-cast/subscribe⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Connect with meMy Nintendo Switch Recommendations: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/amazon⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠Discord: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠http://n64josh.com/discord⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitch: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitch.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Tiktok: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://tiktok.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Twitter: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠https://twitter.com/n64josh⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ 

Launch Sequence with Space Tomato
EP 237 - Amazing New Ships & A Record-Breaking Year, Are Things Heating Up for Star Citizen?

Launch Sequence with Space Tomato

Play Episode Listen Later Nov 24, 2025 83:20


With the year coming to a close it's obvious 2025 was a success for Star Citizen monetarily. But looking back on content, bug fixes, and maintenance throughout the year not everything feels the same. Today I'm joined by Morphologis to look at the past year of progress in various areas, and where Star Citizen may be going from here.Today's Guests:MorphologisYoutube: https://www.youtube.com/c/FarristerTwitter: https://twitter.com/thomasfarristerToC:00:00 Introductions06:30 PvP and PvE in Star  Citizen22:00 Is Star Citizen Progressing?35:00 Story and Narrative in 202548:30 The Clipper, Perseus, & Other New Ships!01:03:10 Alpha 4.5 is ComingAudio Podcast: https://podcasters.spotify.com/pod/show/launchsequenceWatch on YouTube: https://www.youtube.com/playlist?list=PLvpiPXCO7OVJOlBIclW9tbpb2g29gur3ISupport This Podcast:Patreon Paypal Ko-FiFollow Space Tomato on social media:Website  Youtube  My Other Youtube  Instagram  Twitter  Facebook  Discord

Analytic Dreamz: Notorious Mass Effect
"ARC RAIDERS SURPASSES 4 MILLION SALES IN LESS THAN TWO WEEKS"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Nov 19, 2025 19:23


Linktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠Dive into ARC Raiders with Analytic Dreamz on Notorious Mass Effect. This $40 Unreal Engine 5 PvPvE extraction shooter from Embark Studios (ex-DICE devs) launched October 30, 2025, on PS5, Xbox Series X/S, PC (Steam/Epic), with full crossplay. Set in post-apocalyptic Italy's Rust Belt, raid topside for loot, battle deadly ARC robots, rival players in 30-min matches, and extract. Key mechanics: dynamic weather/events, noise alerts enemies, proximity chat for alliances/betrayals, safe box loot security, customizable skill trees (Combat/Survival/Scouting), Speranza workshops for upgrades. No classes—build your Raider. Progression: 20-40 hours core, 100+ with Trials/Expeditions. Monster launch: 4M+ copies sold

Deconstructor of Fun
Shooter Monthly #1: Battlefield Revolution, Arc Raiders Evolution, and the ABI Mystery

Deconstructor of Fun

Play Episode Listen Later Nov 10, 2025 65:42


Welcome to the debut episode of Shooter Monthly, the podcast that's never out of projectiles. Host Phillip Black (DICE) is joined by shooter Avengers, Christopher Anjos (EA, Timi, ATVI), Chris Sides (Bungie, Capital Games), and Feras Musmar (DICE, TTK Games) for a wide-ranging discussion on the current shooter landscape.We talk:Arena Breakout: Infinite's Surprising Launch – Tarkov-style hit from China that's quietly carving out a Western following. The crew debates whether free-to-play extraction shooters are the new normal or just a niche.Arc Raiders – Embark's long-awaited extraction-adventure hybrid surges past 100K concurrent players. Can a PvE-leaning world and “welcoming danger” finally broaden the genre's audience?Battlefield 6's comeback – Record launch numbers, smoother tech, and a revived franchise, yet old wounds around XP pacing, reward structures, and live-service execution remain.The premium vs. free-to-play fault line dividing East and West, why extraction shooter is a terrible genre name, and whether holding back “Season 1" content at launch is smart or cynical.The crew asks the big question: Can Battlefield finally dethrone Call of Duty - or is this just another flash of Swedish steel before the next reset?

Talking Trek: Star Trek Fleet Command
Talking Trek Goes Back to Basics: Combat Mechanics, Triangle and Proc Order Explained

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 9, 2025 151:56


Get your thinking caps on! This one is a doosey! But the latest Outpost feature has players puzzled on what procs where and why some ships die earlier than others. The good ole fashioned TRIANGLE is making it's way back to relevance with the new Outpost feature. Why? Let's dive in.    00:00 — Show intro, greetings to chat, and server roll call 03:30 — Opening banter: Fortnite wins, 15 battle pass giveaways 06:45 — Christmas Angel Fund update and Johnny Five's $100 donation 09:30 — How to donate anonymously and track contributions via Discord 11:00 — Marketing sponsorship announcement with Scopely and Marvel Strike Force 14:20 — Explanation of how gameplay translates into donations for the Angel Fund 17:15 — Breakdown of donation tiers and cash equivalents through game progression 19:00 — Real-time community fundraising totals: $992 in 24 hours 20:30 — Transparency commitment and DJz' personal $50 contribution 22:00 — Discussion: future QR codes and linking donation pages on Discord 23:30 — Transition: shifting from charity updates to “Back to Basics” STFC content 25:00 — Introduction to combat mechanics topic — who fires first in different battle types 27:15 — PvE combat order explained and the importance of early procs (Khan, Borg Hugh) 30:00 — Station combat order and modifiers (Freeman, Ram, Nog, delay shots) 33:00 — PvP combat logic — attacker priority and why pressing “Attack” last matters 36:30 — Armada battle order — who fires first, starter vs. starred ships 42:00 — Strategic implications of “stars” and combat round sequencing 46:00 — Deeper mechanics: modifiers, procs, and how round logic determines damage 50:00 — QuirkyZombie's combat calculator and mechanics resource shout-out 55:00 — Crew nostalgia discussion — Chang, Gorkon, Yuki, Khan, and legacy value 01:10:00 — Combat math breakdown: mitigation, morale, burning, and hull breach order 01:25:00 — Outpost battles and how combat order impacts PvP and fleet placement 01:40:00 — Testing methodology: verifying order through logs and observable behavior 01:55:00 — Live audience Q&A: “What happens in base raids and armadas?” 02:10:00 — Teaching Trek segment setup: plans for a multi-part “Back to Basics” series 02:25:00 — Closing remarks, community appreciation, and Patreon shout-out

Talking Trek: Star Trek Fleet Command
Talking in Carz with DJz: Outposts and November Arcfail

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Nov 4, 2025 56:38


00:00 – Intro & Banter DJz and Griffin open with a lighthearted “yo” exchange before diving into the day's topic: the November Arc Launch. 02:30 – Outpost Overview & Patch Notes DJz confirms the new Outpost Exchange Material Refinery and material generators—now offering three upgrade brackets instead of two. 05:00 – Material Generators & Scaling Discussion of G5–G7 sourcing, how early-tier players benefit immediately, and why high-tier (G7) players face longer roads. 06:45 – Outpost Fleet Slots Correction DJz admits his earlier info was off: the fourth ship slot won't arrive this month, only two at level 1 and a third unlocked at level 40. 08:30 – Upgrade Value & Player Expectations They predict most players will reach levels 15–20 early, with strong emphasis on the building's buffs and resource bonuses. 09:50 – How Retaliation Targets Work Explaining the new “retaliation target” type—distinct from hostiles or armadas. Only generic officers (e.g., Khan, Nero, Gorkon) will work. 11:00 – Crewing Strategies & Classic Combos Old-school crews like Kirk/Spock/Yuki resurface. Voyager crews, strike teams, and others won't trigger their abilities here. 12:45 – Outpost Mechanics Explained Players use two ships to seize an outpost, then defend it from 72 retaliation waves (five minutes apart) over about five hours. 16:00 – Passive vs. Active Gameplay The defense runs automatically—no need to trigger waves manually. Buffs can be activated mid-battle for stat boosts or mining bonuses. 19:00 – Buff Currency & Strategy Rewards go directly to inventory, not cargo. Players can bank currency for future runs to maximize buffs on the next outpost. 22:00 – Outpost Buff Types & Factions Each target faction (Cardassian, Borg, Node) offers unique buff categories—PvE, utility, and PvP respectively. 25:00 – Leaving or Losing Outposts Leaving ends your buffs immediately. Arena transfers or incursions also break outpost control; the veil and territories are safe. 29:00 – Start Timer Change & QA Notes Community discovers a 3-minute start timer instead of 1; DJz says it adds strategy but invites more PvP risk. Griffin reports a live bug: Away Teams are currently broken. 30:30 – Officer Discussion: Nog Nog's debut ties to his father Rom's legacy. DJz praises the lore while admitting limited gameplay utility unless base-raiding improves. 33:40 – Officer Discussion: The Hierarch Introduces “Carol Freeman 2.0?”—potentially a PvP counter, though effectiveness depends on high tiers. Artwork and narrative praised. 38:30 – New Max Ship XP Button (QoL Update) They test the new instant-max feature: convenient for scrapping but risky for free-to-play players due to auto-Latinum use. 44:50 – Who Benefits Most from Max-All Ideal for heavy spenders; free players must be cautious. Some want sliders added for smaller upgrades during events. 45:50 – Weekly Mission Rollouts & Bug Fixes Missions release weekly this arc; Scopely claims to fix veil recall daily bug and arena entry issue. 47:30 – Mid-Ops Experience Announcement Wardaddy returns to discuss a new mid-ops battle pass later this week, expanding mid-tier gameplay. 49:00 – Chaos Tech Review They dissect “Particle Synthesis” (loot and mining boosts) and “Biomimetic Gel” (PvP buffs). DJz clarifies the math—impressive numbers but balanced impact. 53:40 – New Primes for Outposts Three new primes enhance solo outpost assault, output, and retaliation rewards—though DJz warns their longevity is uncertain. 55:40 – Wrap-Up & Closing Remarks DJz and Griffin summarize the arc, thank listeners, and tease in-game lab testing later that night.

All You Can Geek
Halo Cucks Microsoft With Playstation Port - AYCG Gamecast #770

All You Can Geek

Play Episode Listen Later Oct 30, 2025 43:39


After more than two decades of Xbox exclusivity, Halo is finally going multi-platform with Halo Campaign Evolved, announced as a new release that is coming to Xbox, PC, and Playstation. The console wars are over! Meanwhile Marvel Rivals releases a PVE game mode centered around Marvel Zombies, EA wins big with Battlefield 6, and Steam crosses 41 cconcurrent players. Tomonobu Itagaki, creator of Ninja Gaiden 2004 and Dead or Alive unfortunately  passes away, announced by his family.  #xbox #halo #playstation #marvelrivals #itagaki #ninjagaiden #circana #videogames #allyoucangeek #aycg #podcast

Game Fix Show
The Xbox Is Going Full Circle

Game Fix Show

Play Episode Listen Later Oct 23, 2025 95:39


High end Xbox's from here on out. Also, Marvel Rivals goes PVE, Resident Evil Zero remake, Ninja Gaiden 4, and the Mortal Kombat 2 movie. All the plu more this week on the Game Fix Show. Follow us @GameFixShow

Analytic Dreamz: Notorious Mass Effect
"FIRST-EVER PVE MODE: MARVEL ZOMBIES | ANNOUNCE TRAILER | MARVEL RIVALS"

Analytic Dreamz: Notorious Mass Effect

Play Episode Listen Later Oct 20, 2025 10:49


Linktree: ⁠https://linktr.ee/Analytic⁠Join The Normandy For Additional Bonus Audio And Visual Content For All Things Nme+! Join Here: ⁠https://ow.ly/msoH50WCu0K⁠Dive into the latest gaming buzz with Analytic Dreamz on Notorious Mass Effect! In this segment, Analytic Dreamz reacts to the explosive First-Ever PvE Mode announcement in Marvel Rivals: the Marvel Zombies trailer. Witness undead chaos unfold as heroes battle zombie hordes in a thrilling co-op survival twist. From Spider-Man's web-slinging frenzy to Wolverine's claw-ripping rampage, explore how this mode blends Marvel lore with intense PvE strategy, horde defense, and epic boss fights. Analytic Dreamz breaks down gameplay mechanics, character synergies, and potential impacts on competitive play. Whether you're a Marvel fanatic or Rivals pro, get unfiltered insights on upgrades, release teases, and why this could redefine hero shooters. Tune in for expert analysis on Marvel Rivals PvE evolution—subscribe now for more gaming reactions!Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy

Talking Trek: Star Trek Fleet Command
The USS Dauntless FULLY REVEALED!

Talking Trek: Star Trek Fleet Command

Play Episode Listen Later Oct 5, 2025 163:05


It's Arcfall Eve Eve! DJs, Griffin, and the crew bring the laughs, leaks, and lore as they break down the USS Dauntless, Bek's reveal video, and what's ahead in Update 83. From playtest footage to automation mechanics and community Q&A, this episode is the perfect mix of humor and teaching as Talking Trek gears up for Arcfall 2025. Timestamps 0:00 – Intro, greetings, and server roll call 3:40 – “Arcfall Eve Eve” hype and DJz' weekend preview 6:10 – Griffin joins / chat chaos and banter 8:50 – DJz defeats a Vengeance (and won't stop talking about it) 12:00 – Community teasing and “captain's chair” jokes 15:30 – Bek's reveal video announcement 17:15 – What to expect from Update 83 20:00 – “Seek and Destroy” teaser and first impressions 22:40 – Dauntless early blueprints confirmed 25:00 – Server-side automation explained 28:00 – Discussion: why this is not another Kirshara 31:00 – Crew builds and automation Q&A 34:10 – Apex Barrier explained 37:00 – Loot buffs and tier-up reward mechanics 39:20 – Daily activation limits and strongbox charges 42:00 – Debate: is automation good for gameplay? 46:00 – Tier 1 stats and early performance 49:10 – Damage scaling and PvE optimization 52:20 – Crew testing results from Bek's playtest 56:00 – Viewer Q&A: sourcing, costs, and progression 1:00:00 – Griffin's theory on Artfall tie-ins 1:05:00 – Hidden power creep and Dauntless overlap 1:10:20 – Historical comparison: G4, G5, and now G6 automation 1:15:00 – DJz praises Bek's communication and data clarity 1:20:30 – JulesVern joins with testing spreadsheets 1:25:00 – Community call-ins: first reactions from high-level ops 1:30:10 – Server performance talk and lag fixes 1:34:00 – Deep dive into damage math 1:38:40 – Griffin's “math face” meme moment 1:42:00 – DJz polls chat on automation fairness 1:47:00 – PvE vs PvP implications 1:51:00 – Comparison to G6 resource ships 1:55:00 – Away Teams / Dauntless synergy 2:00:00 – Arcfall event structure preview 2:05:20 – Free-to-play timeline for ship unlock 2:10:00 – Community sentiment: excitement vs skepticism 2:15:30 – Griffin's “just let me grind” rant 2:20:00 – DJz final impressions on ship balance 2:25:10 – Open Q&A from chat 2:30:00 – Misc topics: G7 rumors, bug fixes, random tangents 2:40:00 – Wrapping up Arcfall talk / viewer shout-outs 2:50:00 – Crew farewells and closing laughs 2:59:00 – End credits and outro

Leaguecast: a League of Legends Podcast

The boys discuss Smurfing, New Champ Releases, TFTs new PVE gamemode, LCS's Return, Worlds News, Ranged Advantage, Trivia, emails and more on episode 710 of Leaguecast! Email us - mail@leaguecastpodcast.com   Support us - https://www.patreon.com/leaguecast  Tweet us - https://twitter.com/leaguecast   Facebook - https://www.facebook.com/Leaguecast/   Join Our Discord - https://discord.gg/leaguecast   

Leaguecast: a League of Legends Podcast

The boys discuss Patch 25.19, New team emotes, TFTs new PVE gamemode, Worlds News, Trivia, emails and more on episode 709 of Leaguecast! Email us - mail@leaguecastpodcast.com   Support us - https://www.patreon.com/leaguecast  Tweet us - https://twitter.com/leaguecast   Facebook - https://www.facebook.com/Leaguecast/   Join Our Discord - https://discord.gg/leaguecast