Board Game Design Lab

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The Board Game Design Lab came into existence for a very simple reason: I could never find the game design info that I needed. And I assumed I wasn't the only one. I had a lot of very specific questions I wanted to ask game designers and publishers, and as it turns out, they're more than happy to an…

Board Game Design Lab


    • Mar 20, 2025 LATEST EPISODE
    • monthly NEW EPISODES
    • 38m AVG DURATION
    • 821 EPISODES

    4.8 from 188 ratings Listeners of Board Game Design Lab that love the show mention: board game design, aspiring game, game designers, design podcast, board games, kirk, cards, extremely helpful, projects, specific, bonus, industry, great interviews, resources, worth a listen, great host, professional, folks, useful, valuable.


    Ivy Insights

    The Board Game Design Lab podcast is an incredible resource for board game designers of all levels. Hosted by Gabe Barrett, the podcast features interviews with industry experts and covers a wide range of topics related to board game design. The show provides valuable insights, advice, and inspiration for both aspiring and experienced designers.

    One of the best aspects of this podcast is the quality of the guests that Gabe brings on. He manages to attract some of the biggest names in the industry as well as up-and-coming designers, providing a well-rounded perspective on game design. The interviews are informative and engaging, with guests sharing their experiences, tips, and techniques. Gabe's interviewing style is friendly and professional, making for enjoyable conversations that are filled with valuable content.

    Another great aspect of this podcast is its focus on specific topics. Each episode delves deep into a particular aspect of game design, allowing listeners to gain in-depth knowledge on specific subjects. This targeted approach makes it easy for designers to find episodes that align with their interests or areas where they need guidance. Whether it's mechanics, playtesting, Kickstarter campaigns, or storytelling, there is something for everyone.

    While it's hard to find any major flaws in The Board Game Design Lab podcast, one minor drawback is that sometimes certain episodes may not cover topics that are relevant or interesting to all listeners. However, given the wide range of subjects covered in the show, this is a minor issue that can easily be overlooked.

    In conclusion, The Board Game Design Lab podcast is an invaluable resource for anyone involved in board game design. With its high-quality guests and focused discussions on specific topics, it offers a wealth of knowledge and inspiration for both novice and seasoned designers alike. Gabe Barrett has created a fantastic platform that continues to benefit the design community and foster creativity in board game design.



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    Latest episodes from Board Game Design Lab

    How to build a million dollar publishing company with Amy and Dusty Droz

    Play Episode Listen Later Mar 20, 2025 98:00


    Amy and Dusty Droz join me to talk about how they’ve built an extremely profitable publishing business in a relatively short amount of time. We talk about tariffs, fulfillment, audience, budgeting, customer service, and a whole lot more! The post How to build a million dollar publishing company with Amy and Dusty Droz appeared first on Board Game Design Lab.

    Game Design Trends for 2025 with Jamey Stegmaier

    Play Episode Listen Later Mar 20, 2025 45:24


    In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about solo and 2-player games, open worlds, licensed IPs, and more! The post Game Design Trends for 2025 with Jamey Stegmaier appeared first on Board Game Design Lab.

    Game Marketing Made Simple with Andrew Lowen

    Play Episode Listen Later Mar 20, 2025 89:51


    In this episode, I chat with Andrew Lowen, from Crowdfunding Nerds, about how to make people aware your game exists. Also, be sure to check out Andrew’s crowdfunding marketing course, and if you sign up through my affiliate link, you’ll not only get a ton of resources to help you market your game but also... The post Game Marketing Made Simple with Andrew Lowen appeared first on Board Game Design Lab.

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    My new book will help you find the FUN

    Play Episode Listen Later Mar 20, 2025 169:07


    My game design book, Find the Fun, recently came out, and in this episode, I do a brief synopsis and give you the audio version of the first three chapters. To check out Find the Fun on Amazon, go here: https://amzn.to/4hmxseU The post My new book will help you find the FUN appeared first on Board Game Design Lab.

    The design process of one of the world’s best designers, Corey Konieczka

    Play Episode Listen Later Feb 26, 2024 68:22


    In this BGDL rewind from June of 2020, Corey Konieczka breaks down his entire design process. Corey has several games ranked in the top 100 games of all time, and it was incredibly insightful to learn about how he brings a game to life. We chat about his path into the industry, his prototyping process,... The post The design process of one of the world’s best designers, Corey Konieczka appeared first on Board Game Design Lab.

    How to Design an Engine Building Game with Elizabeth Hargrave

    Play Episode Listen Later Feb 19, 2024 53:30


    In this BGDL rewind from May of 2019, Elizabeth Hargrave dives into all the ins and outs of designing an engine-building game. We chat about her personal design process and all the interesting obstacles she encountered when designing Wingspan. We also talk about how to layer concepts on top of each other, balancing winning strategies,... The post How to Design an Engine Building Game with Elizabeth Hargrave appeared first on Board Game Design Lab.

    How to Design Games that Tell Stories with Ignacy Trzewiczek

    Play Episode Listen Later Feb 11, 2024 63:21


    In this BGDL rewind from April of 2020, Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company's motto: Games that tell stories. We go in-depth into Ignacy's design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving... The post How to Design Games that Tell Stories with Ignacy Trzewiczek appeared first on Board Game Design Lab.

    Using math to make your games better with Emerson Matsuuchi

    Play Episode Listen Later Jan 29, 2024 72:56


    In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathematical models, and more! The post Using math to make your games better with Emerson Matsuuchi appeared first on Board Game Design Lab.

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    Using Math to Design Better Games with Emerson Matsuuchi

    Play Episode Listen Later Jan 29, 2024 72:56


    In this BGDL rewind from December of 2020, I chat with Emerson Matsuuch about all the many ways a designer can use math to create better games. We talk spreadsheets, game balance, mathmatical models, and more! The post Using Math to Design Better Games with Emerson Matsuuchi appeared first on Board Game Design Lab.

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    Finding the Right Mixture of Luck and Skill with Richard Garfield

    Play Episode Listen Later Jan 21, 2024 62:18


    In this BGDL rewind from May of 2018, I chat with Richard Garfield about finding the right balance of luck vs skill when designing a game. The post Finding the Right Mixture of Luck and Skill with Richard Garfield appeared first on Board Game Design Lab.

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    Where the BGDL Is Headed in 2024

    Play Episode Listen Later Jan 21, 2024 7:51


    In this update, I talk about 2024’s vision for the BGDL. And if you need help with your game, company, or upcoming crowdfunding campaign, and you think I might be able to help, please click HERE. The post Where the BGDL Is Headed in 2024 appeared first on Board Game Design Lab.

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    Your game design questions answered

    Play Episode Listen Later Dec 16, 2023 43:31


    In this episode, I answer a bunch of questions that were submitted by BGDL community members! The post Your game design questions answered appeared first on Board Game Design Lab.

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    How to Publish Games with a Grassroots Approach | Joe Bragg

    Play Episode Listen Later Nov 29, 2023 59:59


    In this episode, Joe Bragg, founder of the indie publishing company Meek Heroes Gaming, discusses the grassroots approach he’s taking to building his publishing company. We chat about why this approach makes sense for a lot of people, the pros and cons of not using crowdfunding, how to build a community from the ground up,... The post How to Publish Games with a Grassroots Approach | Joe Bragg appeared first on Board Game Design Lab.

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    How to Boost Creativity and Avoid Tropes | Jason Perez

    Play Episode Listen Later Nov 21, 2023 66:11


    In this episode, Jason Perez and I chat about how designers can boost their creativity by thinking outside the box, pushing past tropes, and being more intentional about their thematic choices. The post How to Boost Creativity and Avoid Tropes | Jason Perez appeared first on Board Game Design Lab.

    Listen to this BEFORE you start an indie publishing company | John de Campos

    Play Episode Listen Later Nov 14, 2023 83:19


    In this episode, John de Campos, founder of Terrible Games, and I chat about the highs and lows of starting and running an indie publishing company in the board game industry. The post Listen to this BEFORE you start an indie publishing company | John de Campos appeared first on Board Game Design Lab.

    Board Game Design Productivity Hacks with Gabe Barrett

    Play Episode Listen Later Nov 9, 2023 59:15


    In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.” This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to... The post Board Game Design Productivity Hacks with Gabe Barrett appeared first on Board Game Design Lab.

    Do this BEFORE designing a game | Leo Taylor

    Play Episode Listen Later Nov 3, 2023 79:51


    In this episode, Leo Taylor, designer of games in the Risk, Clue, and D&D universes, breaks down his “key pillars of game design” as we chat through the many questions designers should think through as they dive into a new game design. You can download a PDF of the key pillars HERE. The post Do this BEFORE designing a game | Leo Taylor appeared first on Board Game Design Lab.

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    How to Make Money from Your Game Design Hobby with Joe Slack

    Play Episode Listen Later Oct 25, 2023 61:22


    In this episode, Joe Slack and I talk about how we’ve both been able to piece together lots of different revenue streams in the gaming industry to be able to make a full-time living from game design. And be sure to check out Joe’s latest puzzle game here: http://kck.st/3SfV1Np The post How to Make Money from Your Game Design Hobby with Joe Slack appeared first on Board Game Design Lab.

    Designing Games FOR and WITH Young Kids with Elan Lee

    Play Episode Listen Later Oct 21, 2023 68:43


    In this episode, Elan Lee, the creator of Exploding Kittens, talks about his venture into creating games for small children. Elan has been designing the games alongside his four-year-old daughter, and we talk about the process of designing games both for and with small kids. We also get into the business side of things and... The post Designing Games FOR and WITH Young Kids with Elan Lee appeared first on Board Game Design Lab.

    4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein

    Play Episode Listen Later Oct 13, 2023 87:09


    In this episode, Geoff Engelstein and I chat about design theory and break down Geoff’s favorite examples and how they relate to designing games. Geoff’s book about loss aversion can be found here: https://amzn.to/3rIgi7y More info about the Tabletop Network Conference can be found here: https://www.tabletopnetwork.com The post 4 Amazing (and Useful) Examples of Board Game Design Theory with Geoff Engelstein appeared first on Board Game Design Lab.

    Why You Should Create Print-n-Play Games with Jason Greeno

    Play Episode Listen Later Oct 3, 2023 53:22


    In this episode, Jason Greeno and I chat about the current boom in the print-n-play side of the market, and we dive into how and why more designers should create printable versions of their games. You can find a ridiculous number of PnP games on Jason’s website, PnP Arcade. And you can find his game,... The post Why You Should Create Print-n-Play Games with Jason Greeno appeared first on Board Game Design Lab.

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    The Games Every Designer MUST Play with Pam Walls

    Play Episode Listen Later Sep 28, 2023 84:44


    In this episode, Pam Walls and I chat about the games on our “must play” lists if you’re a game designer. And be sure to check out Pam’s awesome channel about game design here: https://www.youtube.com/@pamwallsgamedesign Here are the games we discuss: -Imhotep -Dungeons & Dragons -Catan -Chess -Magic: the Gathering -Robinson Crusoe -Kemet -Creature Comforts... The post The Games Every Designer MUST Play with Pam Walls appeared first on Board Game Design Lab.

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    How to Playtest like a Pro with Rob Daviau

    Play Episode Listen Later Sep 23, 2023 73:21


    In this episode, Rob Daviau and I chat about how to playtest, receive feedback, iterate, and playtest a whole lot more. The post How to Playtest like a Pro with Rob Daviau appeared first on Board Game Design Lab.

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    How to Create More Game Designers with Jay Cormier

    Play Episode Listen Later Sep 12, 2023 61:10


    In this episode, Jay Cormier and I chat about how to teach game design concepts to others and help them become game designers. And be sure to check out Jay’s new game design activity book HERE. The post How to Create More Game Designers with Jay Cormier appeared first on Board Game Design Lab.

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    How to Design AND Publish games with Ben Downton

    Play Episode Listen Later Sep 7, 2023 68:29


    In this episode, I chat with Ben Downton who designs games and runs the publishing company Prometheus Game Labs. We chat about how lonely design work can be, how to balance being creative with running a business, Board Game Arena, and more! And here’s the Board Game Arena article mentioned in the show: https://prometheusgamelabs.wordpress.com/2023/08/14/how-a-game-gets-on-board-game-arena/ The post How to Design AND Publish games with Ben Downton appeared first on Board Game Design Lab.

    10 Steps to Go from Nothing to Crowdfunding Campaign with Kyle Sussenbach

    Play Episode Listen Later Aug 30, 2023 100:03


    Kyle Sussenbach and I chat about how to get started in creating a publishing business and how to go from absolutely nothing to launching a crowdfunding campaign. The post 10 Steps to Go from Nothing to Crowdfunding Campaign with Kyle Sussenbach appeared first on Board Game Design Lab.

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    71 Ways to Become a Better Game Designer with Gabe Barrett

    Play Episode Listen Later Aug 22, 2023 78:50


    In this episode, I talk through pretty much every tip about game design that I can think of! And if you want to see the video version, you can check it out on YouTube HERE. The post 71 Ways to Become a Better Game Designer with Gabe Barrett appeared first on Board Game Design Lab.

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    Small Games that Pack a Big Punch with Jason Tagmire

    Play Episode Listen Later Aug 16, 2023 62:32


    In this episode, I chat with Jason Tagmire about everything related to 18-card games. We talk about designing, publishing, manufacturing, shipping, marketing, crowdfunding, and more! The post Small Games that Pack a Big Punch with Jason Tagmire appeared first on Board Game Design Lab.

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    How to Craft the Perfect Player Experience with Jonny Pac

    Play Episode Listen Later Aug 7, 2023 70:22


    In this episode, I chat with Jonny Pac about how to create games that fully engage players and keep them coming back for more. We talk about the difference between puzzles and games, designing for different types of players, utilizing randomness, fuzzy logic, and a whole lot more! The post How to Craft the Perfect Player Experience with Jonny Pac appeared first on Board Game Design Lab.

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    How to Design Fun Games with James Ernest

    Play Episode Listen Later Jul 31, 2023 52:45


    In this episode, I chat with James Ernest about how to make a game that doesn’t just work mechanically but is also a lot of fun to play. We talk about how to identify when testers are having fun, the design decisions that create fun experiences, utilizing surprise, and a whole lot more. You can... The post How to Design Fun Games with James Ernest appeared first on Board Game Design Lab.

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    How to Have Massive Success on Kickstarter with Amy and Dusty Droz

    Play Episode Listen Later Jul 24, 2023 74:23


    In this episode, I chat with Amy and Dusty Droz who raised over $1 million on Kickstarter as first-time creators with a game that only costs $39. You can late back their game, Botany, here: https://botany.backerkit.com/hosted_preorders The post How to Have Massive Success on Kickstarter with Amy and Dusty Droz appeared first on Board Game Design Lab.

    How to Get Featured on Podcasts and Sound Great with Justin Kral

    Play Episode Listen Later Jul 18, 2023 40:26


    In this episode, I give my best advice on how to reach out to content creators and get featured on podcasts, and I chat with my friend, Justin Kral, a professional audio engineer about how to create an audio setup that sounds great. The post How to Get Featured on Podcasts and Sound Great with Justin Kral appeared first on Board Game Design Lab.

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    My Crowdfunding Failure: A Post Mortem with Andrew Lowen

    Play Episode Listen Later Jul 11, 2023 73:47


    In this episode, I chat with Andrew Lowen, and we break down a recent crowdfunding campaign I ran that I had to cancel. I talk about the mistakes I made and what I’m doing to fix things as I get ready to relaunch the campaign. The post My Crowdfunding Failure: A Post Mortem with Andrew Lowen appeared first on Board Game Design Lab.

    Art, Working with Artists, and Becoming Your Best Creative Self with Jorge Velez

    Play Episode Listen Later Jul 3, 2023 50:13


    Jorge Velez, professional illustrator, discusses topics related to art and creativity. We talk about how comparison destroys creative people, how to make your own luck, the different paths to becoming a pro artist, best practices for finding and working with artists, and a whole lot more. The post Art, Working with Artists, and Becoming Your Best Creative Self with Jorge Velez appeared first on Board Game Design Lab.

    The Legal Side of Creating Games with Zachary Strebeck

    Play Episode Listen Later Jun 25, 2023 55:51


    Zachary Strebeck, a lawyer who specializes in games, dives into the many legal issues that arise when bringing games to life and getting them on the market. We talk about clauses to look out for in contracts, the pros and cons of NDAs, what you need to know about copyrights and trademarks, and a whole... The post The Legal Side of Creating Games with Zachary Strebeck appeared first on Board Game Design Lab.

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    How to Balance Game Design with a Full Time Job with Sen-Foong Lim

    Play Episode Listen Later Jun 19, 2023 69:33


    In this episode, Sen-Foong Lim talks about how he balances his 50+ hour a week teaching job with working on 40+ games a year. We talk about how to design like crazy without burning out, how to get into a flow state, the myth of being self-made, how to work with co-designers, and a whole... The post How to Balance Game Design with a Full Time Job with Sen-Foong Lim appeared first on Board Game Design Lab.

    How to Work on Lots of Projects at Once with Peter C. Hayward

    Play Episode Listen Later Jun 11, 2023 48:56


    Peter C. Hayward, from Jellybean Games, is back, and we’re talking about how a hyper-creative person can pursue lots of different projects and actually get things done. The post How to Work on Lots of Projects at Once with Peter C. Hayward appeared first on Board Game Design Lab.

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    How to Make Money Designing Games with Jamey Stegmaier

    Play Episode Listen Later Jun 5, 2023 46:17


    In this episode, Jamey Stegmaier talks about how to make money creating games. We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We... The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.

    So, where were we?

    Play Episode Listen Later Jun 5, 2023 9:32


    Here’s a quick update about the relaunching of the podcast and the future of the Board Game Design Lab. Lots of cool things ahead! The post So, where were we? appeared first on Board Game Design Lab.

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    See You Space Cowboy with Gabe Barrett and Jamey Stegmaier

    Play Episode Listen Later Jun 22, 2022 70:24


    Today’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me.  I tell lots of stories, get a bit emotional, and talk... The post See You Space Cowboy with Gabe Barrett and Jamey Stegmaier appeared first on Board Game Design Lab.

    (Celebrating 300 Episodes!) The Design Journey of Alan Moon

    Play Episode Listen Later Jun 15, 2022 76:59


    I’m celebrating the podcast’s 300th episode by chatting with Alan Moon, the designer of Ticket to Ride.We go through his long career in the gaming industry, discuss the genesis of Ticket to Ride, chat about playtesting and pitching, and more! The post (Celebrating 300 Episodes!) The Design Journey of Alan Moon appeared first on Board Game Design Lab.

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    Our Best Game Design Advice with Peter C. Hayward

    Play Episode Listen Later Jun 8, 2022 71:19


    Peter C. Hayward, from Jellybean Games, is back, and we’re talking through our absolute best tips and advice for game designers.We split the conversation into two parts: new designers and experienced designers. And we talk through our own successes and failures. And be sure to check out Peter’s latest game, Sunshine City, which you can... The post Our Best Game Design Advice with Peter C. Hayward appeared first on Board Game Design Lab.

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    Designing Games with Your Kids with Patrick McNeil

    Play Episode Listen Later Jun 1, 2022 58:13


    Patrick Mcneil, from McMeeple Games, discusses what it’s like to design games with his children.Patrick has been creating games with his kids for years and has gotten many of the designs to the point of being fully published games. We talk about being intentional, setting the right expectations, overcoming negative feedback, and more. The post Designing Games with Your Kids with Patrick McNeil appeared first on Board Game Design Lab.

    Designing Games Based on Real-Life Systems with Ben Rosset

    Play Episode Listen Later May 25, 2022 57:42


    Ben Rosset, designer of The Search for Planet X, talks about how to design games based on real-life systems and processes.​Ben has designed games based on aging cheese, brewing beer, finding planets, manufacturing board games, and many other themes that happen in the real world, so we have quite a bit to chat about. The post Designing Games Based on Real-Life Systems with Ben Rosset appeared first on Board Game Design Lab.

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    How to Design Take That Games with Steph and Jess Nguyen

    Play Episode Listen Later May 18, 2022 60:02


    Jess and Steph Nguyen, from Hot Potatoz, talk about how to design take that games. We talk about finding a good balance of fun, game length, and hurt feelings. And we get into finding the right audience, playtesting, and more. The post How to Design Take That Games with Steph and Jess Nguyen appeared first on Board Game Design Lab.

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    [BGDL Community Spotlight] How to Design Drafting Games with Jesse Stacy

    Play Episode Listen Later May 11, 2022 35:06


    Jesse Stacy, from Triceratops Games, discusses how to design drafting games. Jesse has been working on a drafting style game for a while, and we dive into the different types, how to keep a game moving, stacking other mechanisms, and more. The post [BGDL Community Spotlight] How to Design Drafting Games with Jesse Stacy appeared first on Board Game Design Lab.

    [BGDL Community Spotlight] The 3 Stages of Prototyping with Gino Brancazio

    Play Episode Listen Later May 11, 2022 42:08


    Gino Brancazio, from Tinkerbot Games, talks about the three stages of prototyping, and we discuss what you need to know depending on which stage you’re in. The post [BGDL Community Spotlight] The 3 Stages of Prototyping with Gino Brancazio appeared first on Board Game Design Lab.

    How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford

    Play Episode Listen Later May 4, 2022 77:54


    Andrew Lowen and Sean Bradford, from Next Level Web, talk about how to get the most out of your crowdfunding campaign. We spend most of the time talking about different aspects of marketing and break down examples from our own campaigns of what worked and what didn’t. The post How to Get the Most out of Your Crowdfunding Campaign with Andrew Lowen and Sean Bradford appeared first on Board Game Design Lab.

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    How to Run a Publishing Company with Rob Dougherty

    Play Episode Listen Later Apr 27, 2022 68:41


    Rob Dougherty, founder of Wise Wizard Games, talks about how to run a successful publishing company. We talk about how Rob got started, how to actually make money, how to use Kickstarter effectively, and more. The post How to Run a Publishing Company with Rob Dougherty appeared first on Board Game Design Lab.

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    Designing Open World Games with Ryan Laukat

    Play Episode Listen Later Apr 20, 2022 86:38


    Ryan Laukat, designer of Sleeping Gods, talks about designing open world games. Sleeping Gods is a phenomenal example of how a board game can pull off the open world experience, and we do a deep dive into basically every aspect of its design. I’ve also been working on an open world game of my own... The post Designing Open World Games with Ryan Laukat appeared first on Board Game Design Lab.

    Teaching Board Game Design with Matt Bivens

    Play Episode Listen Later Apr 13, 2022 37:07


    Matt Bivens discusses how to teach game design. Matt has been teaching design to high school kids for years, and we get into the usefulness of game design concepts, feedback, and more. The post Teaching Board Game Design with Matt Bivens appeared first on Board Game Design Lab.

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