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5:35 ***Things that make the King go Hmmm!*** 2023 games sales slightly down! 18:45 ***Sponsor break*** Arcane Wonders with their spectacular World Wonders Age of Wonders: Planetfall, Foundations of Rome; Freedom Five, 22:18 ***The Good, The Not So Bad & The Ugly*** Our first impressions of new games for us 46:56 ***Sponsor break*** Game Toppers 4.0 will be delivered soon. Don't delay on the late pledge 50:50 ***The Babble*** We are going to talk about designers, what they do, what they could do and who do we keep an eye on --------------------------------------- And watch the live stream of the show here: https://youtube.com/live/tHbyb9rmkIo -------------------------------------- Like us on Facebook (https://www.facebook.com/burkyandbadger/), Twitter (https://twitter.com/burkyandbadger/) or our guild on Board Game Geek (https://boardgamegeek.com/guild/2248) Big Thanks to Arcane Wonders (https://www.arcanewonders.com/) and Game Toppers (https://www.gametoppersllc.com/) for their support. Music and effect by The Balance Of Power (https://musicofbarrydoublet.com/) & Syrinscape (https://syrinscape.com/) Join the livestream and chat with us #boardgames #bggcommunity #burkyandbadger Games mentioned: World Wonders, Age of Wonders: Planetfall, Foundations of Rome; Freedom Five: A Sentinel Comics Board Game, The White Castle, Foundations of Metropolis, Nova Roma, Core Worlds, Lorenzo Silva, Richard Launius, Alexander Pfister, Eric M. Lang, Frédéric Henry, Uwe Rosenberg, Hjalmar Hach, Stefan Feld, Vlaada Chvátil, Bruno Cathala, Zany Penguins, Yamataï, Shadows over Camelot, Sea Salt & Paper, Queenz: To Bee or Not to Bee, Nicodemus, Mr. Jack, Kingdomino, Jurassic Snack, Mission: Red Planet, Jamaica, Five Tribes: The Djinns of Naqala, Dr. Shark, Cyclades: Titans, Conan, Cleopatra and the Society of Architects, Abyss, Ticket to Ride, Firefly: Shiny Dice, Through the Ages: A Story of Civilization, Space Alert, Pictomania, Mage Knight Board Game, Galaxy Trucker, Dungeon Petz: Dark Alleys, Dungeon Lords, Codenames, Bruges, Merlin, Bora Bora, Trajan, Arkham Horror, Elder Sign, Defenders of the Realm, Mombasa, Port Royal, Oh My Goods!, Broom Service, Isle of Skye: From Chieftain to King, Great Western Trail, Maracaibo, Boonlake, Quarriors!, A Game of Thrones: The Card Game, Blood Rage, The Godfather: Corleone's Empire, Cthulhu: Death May Die, Rising Sun, Arcane Academy, Ankh: Gods of Egypt, Timeline, Conan, Cardline: Animals, The Builders: Middle Ages, The Builders: Antiquity, Batman: Gotham City Chronicles, The Adventurers: The Temple of Chac, The Adventurers: The Pyramid of Horus, Asteroyds,
This week's guest is the designer of Arkham Horror, Richard Launius. We talk about designing baseball jerseys, pioneering co-op games and the south...but which games did he choose? Arkham Horror 2nd Ed. Thunder Rolls Maximum Apocalypse Defenders of the Realm Hour of Need
In episode 53 of Game Design Unboxed: Inspiration to Publication we talk with Michael Guigliano about Batman: The Animated Series – Gotham City Under Siege. We speak about how he got into the gaming hobby through playing Twilight Imperium then met the designer Richard Launius who'd become his co-designer on the Batman game. The design started as a way to help kids learn simple math equations playing as the Avengers attempting to stop Ultron bots that warped into signing the game with IDW and adjusting all the characters to the Batman Universe. Featuring: Michael Guigliano - Guest Danielle Reynolds - Host
In episode 53 of Game Design Unboxed: Inspiration to Publication we talk with Michael Guigliano about Batman: The Animated Series – Gotham City Under Siege. We speak about how he got into the gaming hobby through playing Twilight Imperium then met the designer Richard Launius who'd become his co-designer on the Batman game. The design […]
In this episode, Chris, Darrell, and TC share tales from another trip to South Carolina to hang with King Richard, talking game design, doing some top-secret game development, eating so much food, and playing lots of games. All this, plus voyages in the party bus, the perils of Vampire: Rivals, rubbing and racing (lots of it), betting on the ponies in Long Shot, civ building in Imperium, recreating the perfect buddy cop movie in Code 3, and much more!
In our 191st episode, the Tantrum House Crew talk about games coming to Kickstarter, interview designer Richard Launius about Thunder Rolls, and discuss games we think are in need of an expansion.Sponsors: Boardwalk, Bezier Games, AEG, The Game Steward, Game Toppers Tantrum House Podcast E.191—"Needs an Expansion"File Size: 39534 kbFile Type: mp3Download File [...]
In our 191st episode, the Tantrum House Crew talk about games coming to Kickstarter, interview designer Richard Launius about Thunder Rolls, and discuss games we think are in need of an expansion.Sponsors: Boardwalk, Bezier Games, AEG, The Game Steward, Game Toppers Tantrum House Podcast E.191—"Needs an Expansion"File Size: 39534 kbFile Type: mp3Download File [...]
Trzy tygodnie z grami kooperacyjnymi za nami. No to cyk: czwarta do kolekcji. Tym razem bardziej komiksowo i bardziej kostkowo. Zapraszamy do słuchania. Przy okazji czemu by nie polubić naszej stronki na Facebooku i nie zasubskrybować naszego kanału na Youtubie? Zachęcamy
In this episode, Chris, Darrell, and TC delve into games that may require you to set a specific calendar day (or, at least, a game night) aside to play, why they're still pretty awesome, and whether the stigma of extended play time might be a marketing myth. All this, plus mutants, harpoon shortages in Tentacle Town , mad scientists, Pitch Black, the endearing Welcome To..., the joy of event gaming with Richard Launius (naturally), and much, much more!
Sponsors: Boardwalk, Bezier Games, Final Frontier Games, The Game Steward, Game ToppersIn our 166th episode, the Tantrum House Crew talk about 7 Kickstarters, discuss camping. play "Get a Hint," and interview Richard Launius about Freedom Five. episode_166_katies_radio_debut.mp3File Size: 34368 kbFile Type: mp3Download File [...]
Dan gives a rundown of some of the big news out of GenCon 2020. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com Get well soon to AEG’s CEO John Zinzer, he had surgery to remove a mass in his brain and we are wanting to wish him a speedy recovery. Twilight Imperium 4th edition big expansion Prophecy of Kings --7 new Factions -- 40 new space tiles -- Expanded game play to 8 --New leaders, new powers, a new lad unit a Mech, a new discoveries deck action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more 4th Set for Keyforge “Dark Tidings” Marvel Champions Announced 4 new heroes-- Ant Man and Wasp, Quicksilver and Scarlet Witch. Guardians of the Galaxy Scenario box coming soon-- Galaxy’s Most Wanted New Title from Richard Launius and Brandom Perdue called X:Men Mutant Insurrection Decent Legends of the Dark, Expansion for Sid Meiers Civilization: A New Dawn called Terra Incognita $35 In not so happy news Wizards of the coast is putting Cybertron to rest for good after this next set of Transformers TCG. Asmodee USA will release Mystery House - Back to Tombstone, the first expansion of Mystery House by Cranio Creations, on August 21. $15 Floodgate Games started taking pre-orders for Sagrada:The Great Facades-Life Renegade Game Studios announced that soon they will launch the KS for the upcoming Embarcadero-- Hasbro and Wizards of the coast are continuing to bring DnD to the whole world adding a new family experience to the mix called Dungeons and Dragons:Adventure Begins ($25) Instructional Video Santorini:New York Kickstarter The Umbrella Academy Game Arcana Rising Vampire the Masquerade: Rivals ECG
Dan gives a rundown of some of the big news out of GenCon 2020. Show your thanks to Major Spoilers for this episode by becoming a Major Spoilers Patron at http://patreon.com/MajorSpoilers. It will help ensure Munchkin Land continues far into the future! Join our Discord server and chat with fellow Spoilerites! (https://discord.gg/jWF9BbF) Contact us at podcast@majorspoilers.com Get well soon to AEG’s CEO John Zinzer, he had surgery to remove a mass in his brain and we are wanting to wish him a speedy recovery. Twilight Imperium 4th edition big expansion Prophecy of Kings --7 new Factions -- 40 new space tiles -- Expanded game play to 8 --New leaders, new powers, a new lad unit a Mech, a new discoveries deck action cards, agenda cards, objectives, technologies, promissory notes, legendary planets, and more 4th Set for Keyforge “Dark Tidings” Marvel Champions Announced 4 new heroes-- Ant Man and Wasp, Quicksilver and Scarlet Witch. Guardians of the Galaxy Scenario box coming soon-- Galaxy’s Most Wanted New Title from Richard Launius and Brandom Perdue called X:Men Mutant Insurrection Decent Legends of the Dark, Expansion for Sid Meiers Civilization: A New Dawn called Terra Incognita $35 In not so happy news Wizards of the coast is putting Cybertron to rest for good after this next set of Transformers TCG. Asmodee USA will release Mystery House - Back to Tombstone, the first expansion of Mystery House by Cranio Creations, on August 21. $15 Floodgate Games started taking pre-orders for Sagrada:The Great Facades-Life Renegade Game Studios announced that soon they will launch the KS for the upcoming Embarcadero-- Hasbro and Wizards of the coast are continuing to bring DnD to the whole world adding a new family experience to the mix called Dungeons and Dragons:Adventure Begins ($25) Instructional Video Santorini:New York Kickstarter The Umbrella Academy Game Arcana Rising Vampire the Masquerade: Rivals ECG
Chris, Darrell, and TC are finally back in the podcasting saddle and ready to talk about their adventures at Camp Launius and the Gamers for Cures 24-hour Board Game Marathon! All this, plus Final Hour, Horrified, barbecue medals, Journeys in Middle-earth, the madness of video games, Tapestry, Era: Medieval Age, getting engaged, Scott Pilgrim, Disney+, Deep Blue, Nemo Rising, and more!
After a two-month hiatus Chris, Darrell, and TC talk about all the big events over one crazy summer, including highlights from Origins Game Fair, Dice Tower Con, RuthCon, and Gen Con. All this, plus talk of the Nixon administration, camels, the controversial BoardGameGeek rebrand, the Sinister Six, Parks, The Artemis Project, racing with Richard Launius, fun in the Funkoverse, Medium, Homebrewers, Corinth & more!
In this episode Chris, Darrell, and TC talk about games that tell stories, either through dedicated mechanics and thematics, or by emergent gameplay. All this, plus Darrell's 40th birthday shindig at Dice Hate Me HQ, Arkham Horror 3.0 versus Arkham Horror 2.0, Beta Colony, news of TC's big move, more Modern Art, Gugong, volcanoes, fishing, My Father's Work, Jeeps, sand worms, coal mining, & so much more!
In this episode Chris, Darrell, and TC decide to break down a couple of nuggets of wisdom from the good Dr. Reiner Knizia about American vs. German game consumerism and the genesis of game design in regards to what first sparks the flame: theme or mechanics. All this, plus CMON's business practices, Camp Launius, whether Arkham Horror 3.0 should replace AH 2.0, gunslinging, sleuthing, coin-bagging, ass-kicking, and so much more!
Elder SignDesigned by Richard Launius and Kevin WilsonPublished by Fantasy Flight Games1-8 players 1-2 hoursReview by Cheyenne MorseHot Links:Original Review - http://www.cardboardherald.com/reviews/2017/10/17/elder-sign-dice-duels-with-doom-laden-deitiesFictional Females Podcast - https://fictionalfemales.com/podcast/Game's BGG Page - https://boardgamegeek.com/boardgame/100423/elder-signOur Site - www.cardboardherald.comOur Video Channel - https://www.youtube.com/channel/UCsBLZ33CJXoUffCBF7plpjgOur Twitter - https://twitter.com/CardboardHeraldOur Patreon - https://www.patreon.com/user?u=9669551
In yet another extended episode, Chris, Darrell, and TC share experiences from the 8th annual Unpublished Games Festival in Baltimore, Maryland! Hear tales of lost programs, playtests of My Father's Work, Maastricht, Homebrewers, and Those Meddling Kids, diversity and etiquette, TC signing a game, and Shark Tank. Plus, game news about Van Ryder's Graphic Novel Adventures, Restoration's Fireball Island tour, new tiles for Azul & more!
In this episode, Chris, Darrell, and TC talk about those wondrous gems that hit a super sweet spot in about an hour, and some of the magic behind their designs. All this, plus the Louder d20 challenge, fun at Camp Launius, Chronicles of Crime and lots of dead cats, a giveaway contest for the Endeavor reprint, what really grinds our gears, Otys, Nautilus Traps, Fog of Love, Maastricht, camels, and so much more!
In this episode, Chris, TC, and special guest Ben Pinchback of Fleet and Wasteland Express Delivery Service fame chat about the biggest trends in boardgaming, from the earliest days of roll and move, to the CCG days of Magic: The Gathering! All this, plus Legends of Sleepy Hollow, Liguria, Charterstone, Dragon Island, the joys of Backgammon, HeroQuest, sharks, monster trucks, reprints, and more!
In this episode, Chris, Darrell, and TC recount their adventures from Indianapolis and the 50th anniversary of the biggest show of the year, Gen Con! All this, plus exhibitor woes, dirty thieves, a classic Darrell rant, going insane in Mountains of Madness, hauling nukes in Wasteland Express Delivery Service, the surreal Shark Island, Custom Heroes, Detective: City of Angels, loops in Coaster Park, & much more!
The post [BONUS] Richard Launius on Themes He’d Like to See appeared first on Board Game Design Lab.
The post [BONUS] Richard Launius on Themes He’d Like to See appeared first on Board Game Design Lab.
Richard Launius, designer of Arkham Horror, shares great, veteran advice on how to design an AI system for both co-op and non co-op games. The post Designing a Good AI System with Richard Launius appeared first on Board Game Design Lab.
Richard Launius, designer of Arkham Horror, shares great, veteran advice on how to design an AI system for both co-op and non co-op games. The post Designing a Good AI System with Richard Launius appeared first on Board Game Design Lab.
Magicks from another realm! An ancient evil entity! What more could you ask for? Show Notes: Run Time: 89:06 Just as a heads up, Adam gets real demanding in this episode. About fifteen minutes into the episode, we try to figure out what a group of Nazi Ghosts would be called. A haunt? A heil? Help us out! We sneak in stories for a lot of other characters here. NightMist, Spite, Lifeline, even Doctor Medico! (Really big NightMist reveal during the Q&A portion, in particular...) At around the 38 minute mark, he talk about Richard Launius. He's co-designed a game that we're publishing this year! It's called Fate of the Elder Gods. Find out more here. Trevor does a great job with the sound effects at 54:30ish. Thank you, Trevor.
In this special episode of The State of Games, Dice, Darrell, TC, and Jessica gather to recount the fun and spectacle of the 7th annual Unpublished Games Festival in Baltimore, Maryland, featuring up and coming games and designers you'll be hearing more about in the future!. All this, plus a design philosophy discussion on why games with combos are so fun, the roll-and-write movement, mad scientists, Coldwater Crown, Fleet: Dicey Waters, horse racing, Richard Launius, the Fleeples, and so much more!
In this special Valentine's Day episode of The State of Games, Dice, TC, and Jessica forego the typical “best games for couples discussion” and talk all about how you can spend a romantic night in playing board games all by yourself! All this, plus more First Class, Starving Artists, Chocolate Rain, dogs, camels, VivaJava, Chainsaw Warrior and those best games of the 80s, the Arkham series of awesome games, Richard Launius, how to win a Collector's Edition of Tavarua, Santorini, the joys of cardboard coal mining, and so much more!
The post [BONUS] Richard Launius on His Favorite Game Mechanics appeared first on Board Game Design Lab.
The post [BONUS] Richard Launius on His Favorite Game Mechanics appeared first on Board Game Design Lab.
Richard Launius, designer of Arkham Horror, gives incredible game design advice, talks Cthulu and what makes a great Cthulu game, and goes into how to make games that create epic experiences that stand the test of time. This episode is packed full of wisdom from a game design legend. The post Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius appeared first on Board Game Design Lab.
Richard Launius, designer of Arkham Horror, gives incredible game design advice, talks Cthulu and what makes a great Cthulu game, and goes into how to make games that create epic experiences that stand the test of time. This episode is packed full of wisdom from a game design legend. The post Advice, Cthulu, and How to Create an Epic Gaming Experience with Richard Launius appeared first on Board Game Design Lab.
In this episode of The State of Games, we got the band back together to talk about games that we should probably hate because of our personal tastes but that we love despite the odds. All this, plus a little bit of post-Essen excitement, Great Western Trail, crazzy fries, the Creepy Peeper, thievery, Spires, Cobras, Lazer Ryderz, Launius (of course), and so much more!
In this episode of The State of Games, Dice, TC, and Jessica turn up the heat and talk about the science, community contributions, and sometimes controversy surrounding hype and BGG's Hotness. All this, plus tales of That Board Game Thing and GrandCon, Terraforming Mars, The Legend of Sleepy Hollow, nazis, Scythe, New Bedford, dog sledding, endangered species, more about art in board games, hot sauce, Lazer Ryderz, Richard Launius, and so much more!
In this episode of The State of Games, Dice, Darrell, TC, and Jessica recount their adventures at Gen Con 2016, offering views of the big show from publisher, manufacturer, designer, and new gamer perspectives. All this plus FeldCon, Klask, not running with the bulls, New Bedford, punk rock, baseball, Goonies, Ice Cool, ol' Jack Burton, Fate of the Elder Gods, Lazer Ryderz, camels, and so much more!
We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).
We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).
We explore the importance of narrative in game design with a panel of some of the best storytellers in the world of gaming. Ignacy Trzewiczek (Portal), Richard Launius, Christopher Badell (Greater Than Games), Scott Hill (Flying Frog Productions).
Madness at Midnight er det seneste dansk-designet brætspil, der har kastet sig på Kickstarter for at blive produceret. Spillet er designet af Mads Brynnum og Richard Launius. Papstinenser har slukket lyset, stillet uret på fem minutter i tolv og ringet til Mads Brynum for at få en snak om at lave et omvendt Cthulhu-spil sammen med den oprindelige designer af Arkham Horror. Kickstarter kampagnen kører nu Spillet er på Kickstarter nu og nåede sit mål indenfor det første døgn. Udsendelsen her er optaget nogen uger inden Kickstarteren gik i luften. Hvis du gerne vil være med til at støtte produktionen af spillet kan du hoppe over til kickstarter kampagnen her Vi får snakket om Twillight Imperium 3 Mutany Cavetroll Carcassonne Arkham Horor
On this episode of What the Food!?! Bruce, Bryan and Rocki sit down with Richard Launius at Unpub 6 to talk about some of his new games, some of his upcoming games AND not only his personal copies of superhero games but his opinions about comic books in general, including his feelings about the Marvel Cinematic Universe (note this was made BEFORE Civil War was released). We also eat Tabasco chocolate candies and discuss those. Thanks for listening!
In this episode of The State of Games, it's all about the best and brightest of right now as Dice, Darrell, TC, and Jessica talk about what they've been playing and their Hot 5 games at the moment. All this, plus Quadropolis, Puerto Rico, Lovecraft beneath the pyramids, the joy of Japanese CCGs, playing (or not playing) The Game, time travel, dragons, Brewster's Millions, and, of course, camels, Launius, and Yspahan.
In this special episode of The State of Games, we're a house divided! While Dice and Darrell traveled down to South Carolina for a Fate of the Elder Gods development retreat and chat with Duke of Dice Richard Launius, TC and Jessica got together for talk about how to get the best out of a little alone time with solo gaming. All this, plus tales of the original Arkham Horror, Fields of Arle, VivaJava Dice, negotiating for hostages, samurais, bad dreams, why hidden information in games is all sorts of fun, and so much more!
In this episode of The State of Games, Dice, Darrell, TC, and Jessica get ready for Unpub 6 as they talk about how to get the most out of playtesting unpublished games, both as a playtester and as a designer. All this, plus Asmodée and the industry, Privateer Press putting the hammer down on retailers, how not to get sued for art in a game, the witches of Broom Service, the Castles of Burgundy, Fate of the Elder Gods, TC's new job on the lecture circuit and much, much more.
In this episode of The State of Games, lots of changes are afoot as Dice, Darrell, and Jessica chat all about Jessica's takeover of the podcast, and how a little organization can go a long, long way. All this plus talk of disproportionate velociraptors, Fate of the Elder Gods, the Cardboard Edison Awards, TC's hair, Monopoly (really), bulls, zombies, and, sadly, no camels. Tune in and stay in touch!
Why is it horror February? Six reasons. Dying Light, Layers of Fear, Soul Axiom, Darkest Dungeon, The Flame in the Flood, and Jason McMaster’s performance in our online game of Arkham Horror designer Richard Launius’ latest boardgame, Legends of the American Frontier. The post Qt3 Games Podcast: horror February appeared first on Quarter to Three.
Why is it horror February? Six reasons. Dying Light, Layers of Fear, Soul Axiom, Darkest Dungeon, The Flame in the Flood, and Jason McMaster’s performance in our online game of Arkham Horror designer Richard Launius’ latest boardgame, Legends of the American Frontier. The post Qt3 Games Podcast: horror February appeared first on Quarter to Three.
In this very special anniversary episode of The State of Games, Dice, Darrell, TC and Jessica take a look back on some of the seminal topics from previous episodes throughout the past five years - everything from race and gender issues, to the BGG Top 20, to the evolution of Kickstarter, and, of course, Cards with Words. All this, plus game design, tales of luck, Redi Spades, Mansions of Madness, Richard Launius, and, of course, camels. Oh, what a long, strange trip it's been.
In this episode of the State of Games, Dice is headed to Spiel in Essen, Germany - the world's largest boardgame extravaganza - and asks for some help from Darrell, TC, and Jessica for what to expect, what to try, and what to buy. All this plus Launius, NASCAR, Zombicide, World's Fair 1893, camels (of course), the real designer of Stone Age, time travel, wireless meat thermometers, Xenon Profiteer and much, much more!
In this episode of The State of Games, Dice, Darrell and TC come at you live and in person from Greater Than Games headquarters in lovely St. Louis, Missouri to talk about work and playtesting at HQ, game design submission etiquette and procedure both from a designer and publisher perspective, and all the ins and outs of Unpub 6. All this, plus vasectomies (ouch!), Sherlock Holmes: Consulting Detective, Club Zen, Spirit Island, Xenon Profiteer, yetis, GrandCon, greatest mountains, Richard Launius, what to expect in 2016, Monster Truck Mayhem, the TC Petty Experience, BGGCon and so much more! It's a monster-sized podcast you don't want to miss!
Episode 091: Arkham’s Finest - An Interview with Richard Launius Length: 48:20 Show Links: RSS | iTunes | Download Episode Welcome back to Vox Republica, the Cardboard Republic Podcast! We post new episodes every Thursday, with each episode being about 20 - 30 minutes long. DESCRIPTION: Erin and Ryan talk via phone to Richard Launius, the designer behind Arkham Horror, Elder Sign, Defenders of the Realm, and more. GUEST: Richard Launius RECENTLY PLAYED GAMES: Suburbia by Bezier Games North Wind by Z-Man Games Darkrock Ventures by Gamelyn Games Seven7s by Eagle-Gryphon Games Francis Drake by Eagle-Gryphon Games Thunder Alley by GMT Games QUICK TOPICS: This week's review is Hyperborea by Asmodee FEATURED TOPIC: Richard Launius talks about designing Arkham Horror, the pitfalls of being a designer on Kickstarter, and ways the game industry has changed since he first publishedgy no longer line up? Special shout out to Ravenwood Castle in there, too! We’d love to hear from you! You can send questions or feedback via email at podcast@cardboardrepublic.com. You can also reach us social media, including Twitter and BoardGameGeek. Audio Credits: Intro music track is "Swing!" by Bargo!, used under Creative Commons license.
In this episode of The State of Games, Dice, Darrell, TC, and Stephanie talk about the best ways to bring game evangelism to new and inexperienced gamers, whether it's asking the best questions for curious customers at your FLGS, bringing great games to your families, or just fostering that board game excitement amongst new and old friends. All this, plus the recent contract disputes between Queen Games and Donald X., Eagle & Gryphon Games' business, Specter Ops, Cubist, Hostage Negotiator, following the rules, best Kickstarter picks, Martin Wallace, Monster Truck Mayhem, games for kids, Spyfall (of course), HABA, and so much more!
Arkham Horror’s creator Richard Launius spoke for an hour at Comicpalooza this year, describing his experience making the game and his game design philosophy. I managed to get to this panel on time, so I recorded the whole thing. Enjoy! Support Role Playing Public Radio on Patreon at https://www.patreon.com/RPPR/ The post Panel: From Arkham and Beyond at Comicpalooza 2015 appeared first on Role Playing Public Radio.
In this jam-packed episode of The State of Games, Dice, Darrell, TC and Stephanie discuss the Spiel des Jahres nominees, Origins Game Fair, The Gauntlet, the official State of Games Survey results, and winners of the survey contest! All this, plus random countries of the world, Stephanie's dirty mouth, shooting people in Colt Express, the random SdJ selection that is Broom Service, Richard Launius, the Stones of Fate, Monster Truck Mayhem, Bottom of the 9th, and much, much more! We may not mention camels for the entire episode but it's still a great listen.
Ever wonder how people keep coming up with ideas for great board games year after year? Join board game creators, Richard Launius in a SC Comicon panel discussion about board games and get an answer to that question, “How do you do it?”
in this episode of The State of Games, Dice, Darrell and TC discuss unpopular mechanics in board games. From bidding, to set collecting, to deckbuilding, the trio talk about mechanics that might be overused in modern boardgame design. All this, plus company demises that use Kickstarter, how to hopefully avoid bankruptcy, managing Kickstarter funds, what modern mechanics are acceptable and what seems irresponsible. All this plus the state of Kickstarter, Bottom of the 9th, DHMG integrating with GTG, and more!
On this episode of the Just Barely Sports Podcast with the Minor League Geek, I talk to Richard Launius the creator of such games as Arkham Horror, Defenders of the Realm and Elder Sign to discuss his creation of the White Sox jersey from the Early 80's. TOPICS The White Sox Jersey designed by Richard (pictured above) The creation of the one player rules for the new Dice Hate Me Games "Bottom of the 9th" which you can find on kickstarter at https://www.kickstarter.com/projects/dicehateme/bottom-of-the-9th-a-dice-and-card-game-of-classic LOGO OF THE SHOW We talk about the White Sox Logo that was an inspiration for the uniform. Thanks for listening!
In this superbly special State of Games, Dice, Darrell, TC, Stephanie, and special guest Christopher Badell of Greater Than Games and Sentinels of the Multiverse fame discuss the future of Dice Hate Me Games, as well as a multiverse of other future boardgame ventures. All this, plus the BoardGameGeek Golden Geek Awards, superheroes, baseball and Bottom of the 9th, Richard Launius, Cthulhu, Mike Fitzgerald, and so many other awesome boardgame things. It's full of stars, so fill your ear holes now!
In this special episode of The State of Games, Dice, Darrell, TC and Stephanie recount their adventures in Baltimore, Maryland at the 5th annual Unpublished Games Festival playing prototypes, giving feedback, and getting a glimpse at some future games that may just grace everyone's table before too long. All this, plus wombat poop, Richard Launius, Don't Get Eated, trophies, tropes, and trucks - both post-apocalyptic and of the monster variety.
In this special New Year's episode of The State of Games, Dice, Darrell, TC and Stephanie reminisce about their favorite titles of the past year, and share their gaming experiences over the holidays. All this, plus Dr. Pepper, how components can improve a game, the irresistible impulse to rob a train, Stephanie's wildcard picks of the year provided by Twitter, TC's most inspiring design, Darrell's greatest family game and Dice's most enriching social experience. It's a whole year's worth of content in one podcast! Come on in, grab some champagne, and sing some auld lang syne.
In this special 75th episode of The State of Games, Dice, Darrell and Stephanie talk all about their adventures at BGGCon 2014 in Dallas, Texas - experiences shared, games played, and wonderful people met. All this, plus thoughts on Black Fleet, the dreams of Mysterium, the social wonder of Spyfall, infamy of Fury of Dracula, New Bedford, baseball with game designer Mike Fitzgerald in Bottom of the 9th and Baseball Highlights: 2045, Roll for the Galaxy, Pandemic: The Cure, Kanban, Panamax, Tides of Infamy, and the ridiculous bits of Heroes Wanted. There's a lot more mentioned, but you'll have to tune in to hear it all!
In this very special crossover episode of The State Of Games, Dice and Darrell are joined by New Bedford designer Nat Levan, as well as Leandra, Jeff and Kyle from the Happy Mitten Podcast at GrandCon in Grand Rapids, Michigan! The sextet gab about their favorite con experiences, discuss The Monk & The Riddle and how you, too, can quit your job and do what you love, bring up Sir Richard Launius for a quick Q&A, and give a PSA on how strong Michigan beer can be. All this plus New Bedford, Thunder Alley, Yspahan, Suspend, Bottom of the 9th, an awesome secret game that we can't really talk about, and Gone With The Wind - or Far and Away, whichever. Come join the party!
Richard Launius and Sean Brown discuss the inspiration and development of Alien Uprising, a cooperative game that pits the crew of a wrecked spaceship against an overwhelming onslaught of bug-like aliens called Zothren.
Richard Launius and Sean Brown discuss the inspiration and development of Alien Uprising, a cooperative game that pits the crew of a wrecked spaceship against an overwhelming onslaught of bug-like aliens called Zothren.
On this very special episode of The State of Games, Chris, TC and Stephanie talk about their experiences at the biggest gaming convention in North America - GenCon 2014 - while Darrell listens intently since he went to the beach, instead. Chris talks about buying all the things, TC earns his hipster cred by only buying two Carl Chudyk titles, and Stephanie talks up the coolness of Sheriff of Nottingham and the disappointment of Night of the Grand Octopus. All this, plus Ellen Barkin, current Kickstarters, Panamax, Diamonds, Camel Up, Kingsport Festival, Richard Launius and Run, Fight, or Die, and HABA's Rhino Hero. It's a big show about the big show - don't miss it!
Richard Launius and Sean Brown discuss the inspiration and development of Alien Uprising, a cooperative game that pits the crew of a wrecked spaceship against an overwhelming onslaught of bug-like aliens called Zothren.
We are very excited to get this episode out because we had the opportunity to talk with Robert Burke and Richard Launius about their upcoming collaboration Draco Magi. This is […]
Jeff is joined by Robert Burke and Richard Launius to discuss an upcoming Kickstarter title: Draco Magi. The conversation takes some wonderful twists and turns, including Kickstarter from a designer’s perspective and the current conversation of Exclusives and Add-ons. Draco Magi will be on Kickstarter either late January or early … Read the rest
In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games. Recorded before a live audience who asked questions - we look into what makes a successful designer.
In this show, Tom talks with Stephen Buonocore of Stronghold Games, Geoff Englestein - designer of Space Cadets, Richard Launius - designer of Arkham Horror, Rob Daviau - designer of Risk Legacy, and ignacy Trzewiczek - publisher of Portal Games. Recorded before a live audience who asked questions - we look into what makes a successful designer.
This is a special "live" episode of Board Game University (which causes some microphone issues, sorry!). At the Dice Tower Convention 2013, Tom sits down with Robert Burke, Richard Launius, Bryan Pope, and Colby Dauch - to talk about board game designing. With live questions from the audience. And a bear!
In this episode of The State of Games, Dice is joined by regulars Darrell Louder and TC Petty III as well as special guests Matt Riddle and Ben Pinchback of Fleet fame for a roundtable discussion of all the gaming greatness and fantastic fun of Origins Game Fair 2013. The fivesome talk about Spiel des Jahres nominees Augustus, Hanabi and Bruges, how out-of-print titles like Pirates of the Spanish Main are still some of the greatest budget buys at any con, that Time's Up: Title Recall is the greatest party game ever and how networking at a con like Origins can be awesome opportunities for game designers and publishers alike. All this, plus VivaJava: The Coffee Game: The Dice Game, Angry Dice, the upcoming Fleet expansion, Masters of Commerce, Brew Crafters, Compounded, Carnival, The Great Heartland Hauling Co., VivaJava, Club Zen, The New Science, King of Tokyo, Quicksilver, Maximum Throwdown, the Duke of Dice - Richard Launius, and much, much more!
By Paco Garcia Jaen Once again more interviews from Spiel. This time there are 7 interviews with both big and small, known and not very well known companies, but they all have great games! We start with Greater Than Games and the latest edition of Sentinels of the Multiverse. We talk about their latest plans, how they managed to get the new edition out, their work with Richard Launius and much more. We also catch up with Adam Rebottaro, the artist and art director responsible for the terrific artwork in all the cards in the game. Second there is an interview with one of those hidden gems. We talk with one of the organisers of the Roskilde Festival in Denmark. They have come with the great idea of promoting the festival by creating a boardgame to reflect the fun and diversity at the festival. It does sound really fun and clever, but you can judge by yourself! And from Denmark we go to Ireland and talk to the guys from Blackspindle Games. They released Guards! Guards! last year and, after a quick time with Z-Man Games, they are now self-publishing the game and also released Codinca, an abstract puzzle type game in which you have to create the right alignment. Sounds easier than it is, though, as the other players will move your pieces too, and you have to think ahead! And after that we hop up North Europe and talk to Juha from Revision Games. Last year they were in full production of Iron Sky the movie, while the design of the game was going on in full force. Now they are back and they have released the game that promises to be more serious and have more depth than the movie. Now the game is ready and they had plenty of copies at Essen, with plenty of people taking a proper and good look at it! DV Giochi is one of those companies that you probably know the names a great deal more than you know the company itself. The Italian based company released at Spiel BANG! 10th Anniversary and BANG! Samurai Sword. To find out about the games and the company, we popped over the booth and had a quick chat. And I am sure you’ll like what you hear as much as we did! Kuznia Gier is one of the companies I am very fond of. If anything because, as well as having terrific games like Alcatraz, The Witcher and, now, 1984: Animal Farm. We caught Piotr Zuchowski on camera to talk about the past, present and future of the company, and find out more about the less well-known activities they carry out, like developing games for the Polish government. Lastly we have a lovely interview with a no less lovely man from Alderac Entertainment Group. Todd has been the public face of the company for a while now and, listening to him, is not difficult to see why. As well as being the heck of a spokesman, he is just as passionate about games and gaming and his enthusiasm is very infectious. Of course that is helped by the fact that AEG has a terrific portfolio of great games, that saw this year an increase with Smash-Up and, since its release at Essen, Guildhall. Look forward to hearing from you and hope you enjoy the show!
In this episode, our contributors come out in full force! Mark Zielinski talks about Dark Vengeance, Brian looks back at the Great Dalmuti, Steve Avery talks with Richard Launius, Greg heads to Las Vegas' gaming stores, James talks about a better BGG, and Matt Bush talks about playing board games on your own. We also review the Casual Game Insider magazine, as well as Coup, Marvel Legendary, and We Didn't Playtest This: Legacies. We also talk about BGG.con, Secret Santa, Top 100, and Nothing Personal. A tale of horror shows up, and we finally end the show with the answer to the question - is it better to crush an opponent, or have a close score? Whew!
In this episode, our contributors come out in full force! Mark Zielinski talks about Dark Vengeance, Brian looks back at the Great Dalmuti, Steve Avery talks with Richard Launius, Greg heads to Las Vegas' gaming stores, James talks about a better BGG, and Matt Bush talks about playing board games on your own. We also review the Casual Game Insider magazine, as well as Coup, Marvel Legendary, and We Didn't Playtest This: Legacies. We also talk about BGG.con, Secret Santa, Top 100, and Nothing Personal. A tale of horror shows up, and we finally end the show with the answer to the question - is it better to crush an opponent, or have a close score? Whew!
In this episode, our contributors come out in full force! Mark Zielinski talks about Dark Vengeance, Brian looks back at the Great Dalmuti, Steve Avery talks with Richard Launius, Greg heads to Las Vegas' gaming stores, James talks about a better BGG, and Matt Bush talks about playing board games on your own. We also review the Casual Game Insider magazine, as well as Coup, Marvel Legendary, and We Didn't Playtest This: Legacies. We also talk about BGG.con, Secret Santa, Top 100, and Nothing Personal. A tale of horror shows up, and we finally end the show with the answer to the question - is it better to crush an opponent, or have a close score? Whew!
In this episode of The State of Games, Monkey and Dice have a nice chat - again! - with favorite guest Richard Launius, designer of the classics Arkham Horror, Elder Sign and Defenders of the Realm. The trio discuss Richard's current design in Defenders of the Realm: Battlefields, his involvement with the latest Sentinels of the Multiverse expansion, his feelings on Kickstarter, and some future projects in pulp and pirates. All this, plus talk of Origins plans, some morbidly humorous gameplay in Village and Infarkt, the fan-favorite Hawaii, Darrell Louder's chemistry brainchild Compounded, and progress on our very own Take the Bait, Soapbox Derby and VivaJava. Come on in, the water's packed!
In this episode of The State of Games, Dice and Monkey sit down for a chat with the duke of dice, the baron of boardgames, the legendary Richard Launius, creator of Arkham Horror! The trio talk about how Richard first came about creating one of the greatest boardgames of all time, Monkey's propensity for bad dice karma in Defenders of the Realm, and how the upcoming Elder Sign is going to rock Dice's gaming world. All this, plus an H.P. Lovecraft lookalike, some Carnival news, and getting ready to unleash Pulsar on the unsuspecting gaming public.
In this episode of The State of Games, Dice mostly flies solo as he shares some special experiences, interviews and some gaming goodness and silliness from a recent trip to Origins Game Fair. Monkey rejoins him later in the podcast to wrap things up with a special announcement about a secret game project the duo have had in development since... oh, about two whole weeks now!