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The Supreme Court has been hearing arguments about President Trump's executive order trying to end birthright citizenship, which has been paused by numerous federal courts. Law professor and former U.S. attorney Kim Wehle joins us. Then, Sen. Ron Johnson, a Republican from Wisconsin, explains why he thinks House leaders should cut more from the spending plan they are drawing up, and why it won't pass in the U.S. Senate if they don't. And, the Trump administration reduced tariffs against China from 145% to 30% over the weekend. The lowered rate elapses after 90 days. One board game designer is still suing the administration over its ability to levy these tariffs and argues that the trade chaos is hurting his industry. We hear from Jamey Stegmaier, president of Stonemaier Games.Learn more about sponsor message choices: podcastchoices.com/adchoicesNPR Privacy Policy
Hey hey BATT Family! Thanks for coming on back for the next full episode of the show! If you've joined in after our recent interview with Jamey Stegmaier, thanks for coming back around! This week we got to have a dear friend of the show on to discuss the effects of colour vision issues in board gaming and the ways that games try and handle that - successfully and otherwise. We should note that it is a conversation with only one person with those colour vision issues, so his experience is replicable to his singular experience. But hopefully it helps provoke some thought and lets you hear some other opinions you may not have had the ability to yet! This episode we're also talking some games provided to us from Hobby World and Bellows Intent as well as finally getting Scott to play Ethnos and how that treated him. Like normal, hit us up with any thoughts or comments you may have! --- This episode's segments: 00:00:00 - Intro 00:00:55 - What's Been on the Table 00:06:06 - Topic of the Week: Colour Vision Issues in Board Gaming 00:31:08 - Why Did I Play That: Ethnos 00:40:15 - Table / Shelf / Trade 00:54:22 - Rotating Segment: The Archives 00:58:45 - Contact Info / Sponsors 01:00:07 - Outro --- Notes! 1) We should mention that this episode was recorded prior to the tariff stuff all dropping, which is why it wasn't mentioned in this episode. We're certainly not going to keep hammering on that topic as there isn't much we can directly do about it, but if you're wondering how we go from the interview we did to this episode, that would be why. 2) You can also hear just how long it's been since we recorded this since Scott was talking PopiCon at one point. Just general reshuffling of stuff between all the various issues of the past couple months. 3) Scott was right! There was a third bigger expansion to Tiny Towns. Fortune, Villagers, and Architects (which released in 2024!). 4) So it turns out that Scott's Archive game of Get Bit, we talked about in episode 19! Because I guess, let's just rip the curtain right away for this set of episode notes: The episode you heard as E19 was originally intended as E21 and this was to be E19. We figured since we had *just* had MacWagCon the previous weekend, we'd talk about it and release it while it was all fresh in our minds. So we recorded this PRIOR to MacWagCon where we summarily played Get Bit. But because it was better explained here, I decided to leave it in. 5) And we did play Bob Ross: the Art of Chill (actually after we finished recording!). Scott enjoyed it, but I'll let him provide his commentary on it at a later date. 6) Also, my dog coughed an enormous amount through this episode. I decided to not stick you with that very odd, repetitive noise but that last tag made me laugh regardless. 7) And for those of you that have asked, my younger son is thankfully fine. The hospital stay went fine and he's back home and bouncing around like normal at this point. Sorry for the delay on the episode, we appreciate the patience. --- You can email us at boardallthetimegaming@gmail.com. We can be found at www.boardallthetime.com and on Facebook at Board All The Time. We're on BlueSky now and loving it! At this point it really feels like BlueSky is for board gaming, so definitely check us out on there at https://bsky.app/profile/boardallthetime.bsky.social If you would like to check out Mark's Top 100 list, it can be found at: https://boardgamegeek.com/geeklist/347553/top-100-games-2024-edition If you'd like to help support the show and assist with the hosting costs, you can do so with our Ko-Fi: https://ko-fi.com/boardallthetime Our Discord server, which is still in Beta, can be joined at https://discord.gg/VbRWEpc6 We'd like to thank our sponsors as well: Robin's Nerd Supply: www.robinsnerdsupply.com Eco Owl Press: www.ecoowlpress.com We'd also like to thank SoulProdMusic for the intro/outro music.
Nou programa! Seguim parlant d'aranzels i jocs de taula, CMON ha anunciat un pla de xoc per controlar la delicada situació en la que es troba i Jamey Stegmaier encapçala una demanda col·lectiva contra el mateix Donald Trump. A la secció de la Biblioteca Lúdica treiem el llibre "En Clase sí se juega" d'en Manu Sánchez Montero i fem ressenya de Ramen Ramen i Onyx (Sd Games) i Finspan (Maldito Games). Recorda que ens pots contactar per correu electrònic a horaludica@radioarenys.cat a les xarxes amb l'usuari @horaludica i comentar a l'IVoox i a Spotify.
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 212 - Cooperation, Communication, and Vantage with Jamey Stegmaier Jamey Stegmaier, disc golf enthusiast, omni gamer, and president/CEO of Stonemaier Games, drops by the show to talk about communication in cooperative games with Pete and Jake. We also discuss the upcoming vantage, informed by a playtest session of the game. Referenced Links Vote for Decision Space for the Golden Geek Award (please) - Jamey has discussed the impact of U.S. tariff policy several times now on the Stonemaier Games blog (like about how they are suing the president) and on CNN. Timestamps Show Business - 0:00 Main Topic - 4:19 Vantage - 45:03 Games Mentioned Vantage, Codenames, Sleeping Gods, Forbidden Desert, Pandemic, Concordia Venus, Just One, Blob Party, Mechs vs Minions, Gloomhaven, Shadows over Camelot, Time Stories, Hanabi, The Crew, The Mind, Captain Sonar, Guards of Atlantis 2, Decorum, Lord of the Rings: the Trick Taking Game, Smitten, Mysterium Park Preplanners Next week's episode will begin counting down our four hosts' top 10 games of all time! Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Intermission Music: music elevator ext part 1/3 by Jay_You -- https://freesound.org/s/467243/ -- License: Attribution 4.0 Bell with Crows by MKzing -- https://freesound.org/s/474266/ -- License: Creative Commons 0 hammer v2.wav by blukotek -- https://freesound.org/s/337815/ -- License: Creative Commons 0 Contact Follow and reach us on social media on Bluesky @decisionspace.bsky.social. If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Hey hey BATT Family! We had an incredible opportunity to sit down with Jamey Stegmaier from Stonemaier Games to discuss the current tariff situation, how it effects his business and the larger gaming industry as a whole, and some of the solutions he thinks could make the situation easier for everybody. We had a little bit over a half hour of his time and we stuck pretty closely to that. We have edited this conversation for clarity's sake, but other than that the conversation is presented as it was recorded. Scott and Mark were at the BATT studio in Indiana and Jamey joined in remotely from his office in St. Louis. If you have any questions, comments, or concerns about what was discussed here, please feel free to reach out! --- Notes! 1) Jamey did provide his article that he researched supply chain labour certification. It is located here, https://stonemaiergames.com/how-can-we-fix-this-together-tariffs-manufacturing-and-a-solution/, and you can find all of his sources within that link. --- You can email us at boardallthetimegaming@gmail.com. We can be found at www.boardallthetime.com and on Facebook at Board All The Time. We're on BlueSky now and loving it! At this point it really feels like BlueSky is for board gaming, so definitely check us out on there at https://bsky.app/profile/boardallthetime.bsky.social If you would like to check out Mark's Top 100 list, it can be found at: https://boardgamegeek.com/geeklist/347553/top-100-games-2024-edition If you'd like to help support the show and assist with the hosting costs, you can do so with our Ko-Fi: https://ko-fi.com/boardallthetime Our Discord server, which is still in Beta, can be joined at https://discord.gg/VbRWEpc6 We'd like to thank our sponsors as well: Robin's Nerd Supply: www.robinsnerdsupply.com Eco Owl Press: www.ecoowlpress.com We'd also like to thank SoulProdMusic for the intro/outro music.
In this news flash, Ben talks to Jamey Stegmaier of Stonemaier Games about the impact of tariffs on board games and his decision to sue the president of the united states.Support the show hereBecome a supporter of this podcast: https://www.spreaker.com/podcast/five-games-for-doomsday--5631121/support.
In this episode, Jamey Stegmaier and I chat about the various trends we’re seeing in the current game design landscape. We talk about solo and 2-player games, open worlds, licensed IPs, and more! The post Game Design Trends for 2025 with Jamey Stegmaier appeared first on Board Game Design Lab.
Dr Scarlett Smash & Dr Craken MacCraic chat to Jamey Stegmaier from Stonemaier Games about their new game Finspan. Similar to their hit game Wingspan, Finspan takes us to the oceans, where players take the role of a marine biologist. Which player can observe the coolest fish species? Who can build the best marine ecosystem? For more information about the game please visit: https://stonemaiergames.com/games/finspan/ Contact info@absolutelysmashingllc.com for more information about sponsoring MCHH episodes or having advertisements on the show Music credits By Jolly Shore Leave "Al For Me Grog (Trad.)" HandsomeForrune-FE (Adapted Lyrics by Taran Christen : Musical Arrangement by K. Ryan Hart) Represented by Rebellious Entertainment Dr Scarlett Smash Instagram Dr Scarlett Smash TikTok Dr Craken MacCraic Twitter Dr Craken MacCraic Instagram MCHH Instagram MCHH Facebook MCHH Twitter Dr Scarlett Smash Twitter Dr Scarlett Smash YouTube
In this episode, eight years later David welcomes back game designer and publisher Jamey Stegmaier for a lively conversation about scaling a creative venture, building a mission-driven culture, and fostering community in a niche that's far bigger than most people realize. Discover how Jamey's focus on crafting delight, coupled with a transparent approach to both fans and collaborators, has fueled Stonemaier Games' growth and influence. Whether you're a dedicated board gamer or just interested in entrepreneurial insights, you'll walk away with fresh perspectives on innovation, purposeful leadership, and the power of “fun” as a serious business edge. Host: David Gardner Guest Star: Jamey Stegmaier Producer: Desirée Jones
The seemingly endless lands lay in front of us. Ahead of us, we could see a small village where cute little dragons were tending stores. To our left, people were playing cards, closely watched by a row of playing cards and a rather angry-looking queen. Above us floated different spaceships, some delivering their wares to the small village, while others were expanding the land with new sections. What we saw were the amazing Rolling Realms Redux by Jamey Stegmaier and Karel Titeca from Stonemaier Games. Read the full review here: https://tabletopgamesblog.com/2024/10/26/rolling-realms-redux-saturday-review/ Useful Links Rolling Realms Redux: https://stonemaiergames.com/games/rolling-realms/redux/ Rulebook: https://www.dropbox.com/scl/fo/ulyfze69rb24tsgip7mn7/ANZFm5AL5gRHM9ux2htczr4/Rolling%20Realms/Rolling%20Realms%20Redux/RRRedux_Rulebook_r5.pdf?rlkey=0ejidzd7lktoa5hyrbkmy9xse&dl=0 Stonemaier Games: https://stonemaiergames.com/ BGG listing: https://boardgamegeek.com/boardgame/393892/rolling-realms-redux Aquamarine review: https://tabletopgamesblog.com/2022/07/16/aquamarine-saturday-review/ Next Station: London review: https://tabletopgamesblog.com/2023/06/17/next-station-london-saturday-review/ Flamecraft review: https://tabletopgamesblog.com/2024/02/24/flamecraft-saturday-review/ Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) The Big Adventure by Sascha EndeFree download: https://filmmusic.io/en/song/431-the-big-adventureLicense (CC BY 4.0): https://filmmusic.io/standard-license If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/
This week on Excelsior Journeys, host & producer George Sirois sits down with Jamey Stegmaier, co-founder of the St. Louis-based tabletop game publisher Stonemaier Games. For over a decade, Jamey and his team have released games such as Expeditions, Scythe, Rolling Realms, and more, while pushing the possibilities of design & execution beyond the typical roll-and-play dynamics we have known for decades. But instead of keeping their winning formula to themselves, Jamey has consistently shared his wisdom on YouTube so others can be inspired to get into game design and avoid the pitfalls discussed in his videos. To learn more about Stonemaier Games, click HERE.For those who would like to get involved with the Once Upon a Podcast Network, please message onceuponapodcastnetwork@gmail.com with your contact information and the name & description of your show. And if you have an idea for any of the concepts listed below, definitely let us know! We'd like to add shows that focus on the following:Indie Comics / Cosplaying / Book Club (roundtable show with indie books & authors) / Indie Films / Conventions / Fan Fiction / Self-Help (a creative host focusing on ailments all creatives deal with such as anxiety, depression, imposter syndrome, etc)Subscribe to all shows in the Once Upon a Podcast Network by clicking HERE.The Excelsior Journeys podcast exists primarily as a platform for creatives of all kinds (authors, filmmakers, stand-up comics, musicians, voice artists, painters, podcasters, etc) to share their journeys to personal success. It is very important to celebrate those voices as much as possible to not only provide encouragement to up-and-coming talent, but to say thank you to the established men & women for inspiring the current generation of artists.If you agree that the Excelsior Journeys podcast serves a positive purpose and would like to show your appreciation, you can give back to the show by clicking HERE.
Decision Space is the podcast about decisions in board games. Join our active and welcoming Discord community, Join the crew today! (Decision Space Patreon), or Leave us a review wherever you find this podcast! Episode 178 - More Design Problems and Games that Solve Them with Jamey Stegmaier We bring back the design problems and games that solve 'em format, and we've brought in a ringer to help us with the topic. We welcome Stonemaier Games' own Jamey Stegmaier back aboard the Interdecisional Spaceship to shout out some ingenious solutions to sticky game design problems. Enjoy! Timestamps Intro - 0:00 Captain Flip - 4:08 Planet Unknown - 7:18 The Castles of Burgundy - 12:00 Let's Go To Japan - 15:35 Bonfire - 18:59 Nimalia - 23:15 Isle of Skye - 25:34 Settlers of Catan/Wingspan/Apiary/Oracle of Delphi - 28:52 A Feast for Odin - 32:30 Charcuterie - 33:48 MLEM - 34:44 Babylonia - 37:30 Cascadia - 43:18 Viticulture - 45:55 Challengers/Balatro - 52:30 Pre-Planners Azul Summer Pavillion, Stefan Feld Games Tier List Music and Sound Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Thank you to Flash Floods for use of their song Palm of Your Hand as a sting from their album Halfway to Anywhere: https://open.spotify.com/album/2fE6LrqzNDKPYWyS5evh3K?si=CCjdAGmeSnOOEui6aV3_nA Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Instagram @DecisionSpacePod and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
X: Seekers of Fortune is now Live on Kickstarter! https://www.kickstarter.com/projects/xseekersoffortune/x-seekers-of-fortune This week on the Super Secret Podcast Danny and Joel chat with Jamey Stegmaier of Stonemaier Games! Together they discuss intricacies in finding that work life balance, how managing relationships with LGC along with undervalued skills when it comes to publishing games. Stick around to the end as Danny challenges Joel's culinary skills against a certain type of feathery delicacies! Visit our Link Tree: https://linktr.ee/megamothstudios Find out more on Stonemaier Games: Website: https://stonemaiergames.com/ Instagram: https://www.instagram.com/jameystegmaier/ Mega Moth Studios and X: Seekers of fortune: Instagram: https://www.instagram.com/x_seekers_of_fortune/ TikTok: https://www.tiktok.com/@megamothstudios?_t=8fviADZxo8w&_r=1 Facebook: https://www.facebook.com/profile.php?id=100092723808247 Website: https://megamothstudios.com/ Be among the first to play test the beta: https://megamothstudios.com/join-the-beta #megamothstudios #podcast #gamedev #tcg
... On my own!!!! Just kidding, we're not going to relive a Kiwi solo episode and watch him slowly spiral into madness. No, instead we're all going to a explore and set out on our own Expeditions. A game published in 2023 by Stonemaier Games and designed by Jamey Stegmaier. Post your comments to Twitter/Instagram @FirstTurnCast or email us at firstturntabletop@gmail.com. Please remember to rate, review, and subscribe! Until next week, play more games!
Today we welcome our first guest to the channel, and yall it's one who we never dreamed would be possible! Jamey Stegmaier is a Board Game Business Owner, Game Designer, Game Publisher, and Disc Golfer!! He's a perfect guest to have on the show with Jason and Robbie, and today we're talking Board Game Mechanics. Whether it's Dice Chucking, Push Your Luck, or a little Deception with Hidden Role there are hundreds of game mechanisms out there. Today's episode the Bards and Jamey discuss their favorites showcasing that if a game has “THIS” mechanic…they are likely to love it. What mechanics intrigue them the most?? You'll have to watch to find out!To Check Out Jamey's Content and Stonemaier Games! Head to the following Links!!https://www.youtube.com/@JameyStegmaierhttps://stonemaiergames.com/https://www.instagram.com/jameystegmaier/Jason and Robbie have the goal of introducing non-gamers to the amazing world of tabletop gaming. With over 35 years of modern board gaming experience, we strive to open newer gamers to a variety of games that may be fun and exciting for them. Whether it's the theme, mechanics, or length of the game, we hope to demystify the negative stigma that often accompanies tabletop gaming and help players realize the tabletop gaming world is for everyone!We hope you accompany us on this journey … and join us at the table!Be sure to follow us on Instagram as well!https://www.instagram.com/bards_of_the_board/Chapters:0:00 Intro2:26 What We've Been Playing14:17 Our Favorite Mechanics30:55 Beginners Reasons to Enjoy These Mechanics1:08:06 Final Thoughts
Episode 11: Host Mark Pecota is joined by Jamey Stegmaier. Jamey is the co-founder, President, and Game Designer at Stonemaier Games. From 2011 to 2015, he launched 8 Kickstarters, with the last one, Scythe, raising over $1.8M. He's launched many more highly successful games since 2015, but didn't use Kickstarter as the launch platform. In this episode, Jamey shares how he went from a full-time job in operations to building one of the most well-known board game companies in the world.
Dan, Angie, Shanna, and PJ have a fantastic episode to end the year with you all! First some banter and PJ explains how he broke his foot. Then we review Tapestry from Stonemaier Games (20:40.) After the review, we have a discussion with Tapestry's designer, Jamey Stegmaier about our top 3 most fun games and what makes them fun! (52:16) Email us or leave a comment about what your top three "Most Fun" games are and why they're fun! We'd love to hear your thoughts! Special thanks to David Gledhill and Slo-Mo for allowing us to use their song "Boy From the City." If you would like to hear what David is up to these days, please follow the link below!https://open.spotify.com/artist/2mkSfdbk3EkKfh45pd2CWH?si=-nDfgFOCTKu5j46m3B1pQwDon't forget to visit GamesOverBoard.com and email us at Gamesoboard@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
In this R&R, we're joined by special guest Jamey Stegmaier, the head of Stonemaier games, to talk about the 5 best games they've published (in our collective opinion) and then do some Q&A with him afterwards!
In additon to our top5 Stonemaier Games countdown (including Jamey Stegmaier's #1 game he's published) and the Jamey interview, we've got a lot of other fun stuff in this extended edition... the first one with Ray as a regular co-host (very excited!)
It's here! Part 2 of our Star Wars: Imperial Assault Review. Dan and PJ squared off against each other in the one vs many mode of the game. We also discuss acting, Cats, and many other topics in this less-structured, more laid-back discussion of a great game! Don't forget to tune in text week for our final episode of 2023 where we review Tapestry and Talk with the designer, Jamey Stegmaier about our three most fun games and what makes them fun! Special thanks to David Gledhill and Slo-Mo for allowing us to use their song "Boy From the City." If you would like to hear what David is up to these days, please follow the link below!https://open.spotify.com/artist/2mkSfdbk3EkKfh45pd2CWH?si=-nDfgFOCTKu5j46m3B1pQwDon't forget to visit GamesOverBoard.com and email us at Gamesoboard@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
Dan and PJ played Viticulture with the Tuscany expansion! How does Jamey Stegmaier's first game compare all these years later? How does it relate to Red vs Blue? Why are there so many dad jokes this week?!?! Some of these questions will be answered! Here is our big question we need you to answer: If we were to do a Twitch Stream/ YouTube Live stream - would you watch it? We want to do one, but only if we know it is something our fans are interested in! Please email us (gamesoboard@gmail.com), message us on Facebook, or comment on our Youtube page! Let us know what games you'd like to see and what time would be best for us to host it! Special thanks to David Gledhill and Slo-Mo for allowing us to use their song "Boy From the City." If you would like to hear what David is up to these days, please follow the link below!https://open.spotify.com/artist/2mkSfdbk3EkKfh45pd2CWH?si=-nDfgFOCTKu5j46m3B1pQwDon't forget to visit GamesOverBoard.com and email us at Gamesoboard@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
Great discussion with Jamey Stegmaier of Stonemaier Games about a combination/intersection of hobbies we're both interested in. Everything ties together in a fun way here.Prologue (0:00)Just me with a quick pre-interruption discussing a slight tweak to the chapter format. The sound effect was taken on a ridiculously windy day, which made getting the just right selection a little tough. It was fun though, and hopefully it all makes sense once you're listening.Hole 1 (1:28) [Par 4 - 457 ft.]Introductions and discussion of Jamey's initial interest in disc golf.Hole 2 (9:00) [Par 3 - 290 ft.]"Disc golf is to golf as board games are to ____"Hole 3 (10:40) [Par 3 - 400 ft.]Comparing aces to a board game counterpart. Hole 4 (15:46) [Par 3 - 366 ft.]Trick-taking time-out. Lookback on some of Jamey's recent "My Favorite Mechanism" videos.Hole 5 (20:16) [Par 3 - 197 ft.]Mechanisms or genres Jamey is interested in exploring more from a design or development standpoint.Hole 6 (21:35) [Par 3 - 265 ft.]My usual final question inserted here. A text that has stuck with Jamey.Hole 7 (24:09) [Par 3 - 212 ft.]Hole 5 + Hole 6 = Hole 7 (what mechanism would be implemented in a board game adaptation of the selected text)Hole 8 (26:18) [Par 3 - 415 ft.]Picking mechanisms that would work well for a disc golf game. Hole 9 (30:36) [Par 4 - 449 ft.]Development as "Pros Caddying for Other Pros," which was a recent blog post on https://jameystegmaier.com/Final discussions and wrap up as well.They're discs, not stickers (I'm a goof)! Check them out- I bought one already.Jamey's YouTube channel.Contact me at vodthepod@gmail.com or my Instagram with the same name. There's also now an Intertextual Cardboard Experience Twitter account.
Siberia: a vast area of over 13 million square kilometres, which consists of taiga, tundra and even temperate forests. From the north of this region, where temperatures regularly drop below -25°C, come reports of a massive meteor having crashed. Not only that, the team who went to investigate the impact crater lost contact and never returned. Rumours are spreading of a strange parasite that possesses all living things in the region. After a team sent to rescue the first group also fails to return, heroes from the now long-forgotten war in Europa decide to explore for themselves. They borrow mechs and head to base camp. From there, they start their Expeditions by Jamey Stegmaier from Stonemaier Games. Read the full review here: https://tabletopgamesblog.com/2023/10/28/expeditions-saturday-review/ Useful Links Expeditions: https://stonemaiergames.com/games/expeditions/ Rulebook: https://www.dropbox.com/sh/f2tekc23yvb27w3/AACnyTCcjoiT6s-N1hgFx4DNa/Expeditions?dl=0&subfolder_nav_tracking=1 Stonemaier Games: https://stonemaiergames.com/ BGG listing: https://boardgamegeek.com/boardgame/379078/expeditions Scythe review: https://tabletopgamesblog.com/2019/01/19/scythe/ Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) Title Music: Aeterna (No Choir) by Two Steps From Hell (https://soundcloud.com/user8585647/aeterna-no-choir) Music: The Rythym Of Creation by Tim KuligFree download: https://filmmusic.io/song/8749-the-rythym-of-creationLicensed under CC BY 4.0: https://filmmusic.io/standard-license If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
In this special episode, we speak with Jamey Stegmaier, Board Game Designer and President of Stonemaier Games, about the intersection of Survivor and board games. Check out Jamey's incredible work over at Stonemaier Games, and follow us on Instagram (@speakingllama) for updates on the latest podcast episodes!
“Once I knew what the mission and vision were, and how to execute the work, it became a little bit easier to figure out how to welcome people in as employees.” Episode Highlights [00:01:06] Building a strong culture, customer experience, and leadership vision in business. [00:06:01] Consolidating tasks and outsourcing work [00:07:18] The execution and evolution of bringing a vision to life. [00:12:40] Ongoing job application allows for submissions for potential hires. [00:14:33] Training programs can be empowering or micromanaging, depending on mindset. [00:18:23] Organizational reviews and deliberate decision-making for growth. Connect with Jamey https://stonemaiergames.com/ Instagram: @jameystegmaier YouTube: JameyStegmaier Facebook: @StonemaierGames Connect with Tim and his team: Website: https://bestculturesolutions.ca/ LinkedIn: Best Culture Solutions, Inc Instagram: @best.culture.solutions Email: tim@bestculturesolutions.ca Building a Culture as a New Company Strong company cultures do not happen by accident. They require deliberate actions and decisions. Jamey Stegmaier, founder of Stonemaier Games knows this firsthand. Using his lifelong passion for playing and designing board games, he built his business with the mission and vision to bring joy to tables worldwide. Building a winning culture doesn't happen overnight, but by hiring trusted individuals, consolidating tasks, and focusing on consistency, you can create something extraordinary. Jamey shares how he became fascinated by crowdfunding platforms like Kickstarter. He found them to be a great way to connect directly with customers who share a passion for the products he would create. In the case of Stonemaier Games, board games. He was able to work as the sole full-time employee for nearly a decade by outsourcing tasks to independent contractors. However, as the business success continued he felt it was time to build a team. Hiring employees can be scary for entrepreneurs since it means relinquishing some control over the brand. Consolidating related tasks became a priority for him as a way to improve communication and customer service. Jamey's key decision was to hire people he already knew and trusted, even though it may not align with traditional hiring practices. Consistency and brand alignment are crucial to business success, much like the impact you'd feel when visiting a Disney theme park. Jamey recognizes the importance of creating a culture that offers memorable customer experiences and has worked to make sure Stonemaier Games delivers that consistent brand experience. Make sure to listen to this episode to hear more of Jamey Stegmaier's story and the deliberate steps he took to build a thriving company culture. This is a great conversation for anyone looking to build winning cultures that empower our teams and create game-changing experiences.
Jamey Stegmaier's blog post "Is There a Future for Written Reviews?" inspired Adam Richards of Punchboard to write a little post on his Substack to discuss the visibility of the written word compared to video or audio content. That, in turn, inspired me to share my thoughts on the topic and as always, I invite your thoughts in the comments at the bottom of this article. Read the full article here: https://tabletopgamesblog.com/2023/10/17/swords-vs-words-the-popularity-of-blogs-versus-other-media-topic-discussion/ Useful Links Jamey Stegmaier's post: https://stonemaiergames.com/is-there-a-future-for-written-reviews/ Punchboard: https://punchboard.co.uk/ Adam Richard's Substack post: https://punchboard.substack.com/p/the-invisible-word BGG thread that inspired Jamey Stegmaier: https://boardgamegeek.com/thread/3163949/great-see-so-many-reviews-so-soon-post-embargo Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) Music by AShamaluevMusic.Website: https://www.ashamaluevmusic.com Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ (Photo by Jaime Spaniol on Unsplash) --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
In this edition of Brainwaves the team cover Berserk Games not paying their dues, troubles at Haba, and the continued rise of AI in the hobby. All this, and more, on this episode of Brainwaves. Headlines Berserk Games https://twitter.com/digisprite/status/1700078934769987626 https://boardgamegeek.com/thread/2757485/seeking-help-regarding-berserk-games-resolved-reop Dicebreaker Article we refer to in the Jamey Stegmaier quote https://www.dicebreaker.com/topics/tabletop-simulator/news/tabletop-simulator-moderation-transphobia-allegation-1 Haba is insolvent https://www.zeit.de/wirtschaft/unternehmen/2023-09/spielwarenhersteller-haba-familienunternehmen-insolvenz-eigenverwaltung https://observatorial.com/news/economy/510171/german-toy-manufacturer-haba-filed-for-bankruptcy/ TerrAIforming Mars https://www.dicebreaker.com/games/terraforming-mars/news/terraforming-mars-expansion-ai-art-criticism https://www.kickstarter.com/projects/strongholdgames/more-terraforming-mars/description https://www.polygon.com/tabletop-games/23873453/kickstarters-ai-disclosure-terraforming-mars-release-date-price?utm_source=twitter&utm_medium=social&utm_content=polygon&utm_campaign=polygon.socialflow Kickstarter AI policy https://help.kickstarter.com/hc/en-us/articles/16848396410267-Can-I-use-AI-generated-content-or-create-AI-technology-in-my-project- Updates Gencon thieves charged https://www.polygon.com/23860343/gen-con-magic-the-gathering-felony-theft-charges No Rolls Barred https://www.patreon.com/posts/update-from-no-89169433?utm_medium=post_notification_email&utm_campaign=patron_engagement&utm_source=post_link Adam's statement https://www.instagram.com/p/CxGsZC7MBru/?igshid=NTc4MTIwNjQ2YQ%3D%3D News Sheldon Menery, creator of commander format, dies https://www.polygon.com/23864384/magic-community-mourns-sheldon-menery-creator-of-the-beloved-commander-format Meguey Baker Breast Cancer Fundraiser https://www.dicebreaker.com/games/apocalypse-world/news/meguey-baker-apocalypse-world-breast-cancer-fundraiser Jobs, Opportunities, and Events https://www.facebook.com/groups/TabletopJobs Hasbro Woman Innovators of play challenge https://investor.hasbro.com/news-releases/news-release-details/hasbro-announces-women-innovators-play-challenge Patreon Shoutouts Kevin Bertram https://www.fortcircle.com/ James Naylor https://naylorgames.com/ Shaun Newman game-a-lot.fun/en facebook.com/gamealotboardgames Our Patreon https://www.patreon.com/thegiantbrain Support Us https://giantbrain.co.uk/support-us-new/ Metallic Dice Games https://metallicdicegames.com/ Promo Code: ROLLWITHBRAINS Sir Meeple https://sirmeeple.com/collections/the-giant-brain Outro Second highest valued pokemon card for second place card https://www.tabletopgaming.co.uk/News/ultra-rare-pokemon-card-breaks-sales-records-at-444-000 Our Links Thanks very much for listening. If you like what you've listened to then the best way to help us out is to share the podcast and drop us a review and rating on itunes. You can also follow us on Oliver: https://tabletopgamesblog.com/ Discord: https://discord.gg/3bMx2HK75r Twitter: https://twitter.com/thegiantbrain Bluesky: https://bsky.app/ Instagram: https://www.instagram.com/giantbrainuk/ Facebook: https://www.facebook.com/thegiantbrain Website: https://giantbrain.co.uk/ Email: giantbrainuk@gmail.com
Expeditions is a new game within the 1920+ universe that was created by artist Jakub Rozalski. The game designer Jamey Stegmaier previously partnered with Jakub to create Scythe, which is a hugely popular game with multiple expansions. It also happens to be in my top 5 all-time favourite games. Expeditions is clearly something very new. It has the look and feel of Scythe, but the mechanics are substantially different. So much so that there is no way that one could consider expeditions to be another expansion to Scythe. We absolutely love Scythe, but having played it to death it has been a long while since we have been able to enter into the 1920+ universe of Jakub Rozalski. In expeditions the art is still provocative and engaging. I was instantly drawn to the story. However, what really makes or breaks the game is how well the new mechanics work. Does this new game capture the same feel as Scythe? Is it different enough to be worth playing? Does it live up to the hype of being a true sequel to Scythe, or could it even be a better game?
Jamey Stegmaier reflects on his early experiences with board games, his Catholic upbringing, and his employment at the Catholic Student Center at Washington University in St. Louis, Missouri. The culture and values from his religious background and experiences have impacted his board game design. "At Stonemaier Games, we try really, really hard to make our games accessible, inclusive, and to treat other people the way that we wanna be treated. And a lot of those are philosophies that you see in a lot of different religions." CALL TO ACTION: - Subscribe to our newsletter (https://buttondown.email/BoardGameFaith) - Support us on Patreon (https://www.patreon.com/boardgamefaith/) - interact with us on Instagram (https://www.instagram.com/boardgamefaith/) - Discord us Discord (https://discord.gg/MRqDXEJZ).
Dan and PJ welcome David to the show to discuss Expeditions by Jamey Stegmaier while Shanna provides random factoids and Angie chimes in to make fun of Dan! While it may resemble Scythe, this game is very different! What do we think about it? Listen to find out as we review the sequel to one of our favorite games ever made! Special thanks to David Gledhill and Slo-Mo for allowing us to use their song "Boy From the City." If you would like to hear what David is up to these days, please follow the link below!https://open.spotify.com/artist/2mkSfdbk3EkKfh45pd2CWH?si=-nDfgFOCTKu5j46m3B1pQwDon't forget to visit GamesOverBoard.com and email us at Gamesoboard@gmail.com! Hosted on Acast. See acast.com/privacy for more information.
If you're involved in crowdfunding, you've probably heard of Jamey Stegmaier, the founder of Stonemaier Games, who has raised millions of dollars with successful campaigns on Kickstarter. But did you know that he's now stopped using Kickstarter for his projects? In this episode, we delve into Stegmaier's early beginnings in crowdfunding, how he learned from his mistakes and built a blog that became mandatory reading for creators in the tabletop space. And most importantly, why he decided to stop using Kickstarter after his biggest campaign and turn to trusted fulfillment centers and retailers instead. Listen in to learn from Jamey and get insights on where the crowdfunding industry is heading in the years to come.Check out his website or follow him on Instagram, Facebook or YouTube. This episode was brought to you by George from YG Crowdfunding.
Jason recently hosted a Zoom panel on the relationships between content creators and publishers. Attending were Jamey Stegmaier from Stonemaier Games, Josh Weilgus from Chip Theory Games, and Jennifer Graham-Macht from Keymaster Games. They discuss review copies, paid content, blurred lines between creators and reviewers, and recent controversies. Transparency is key, so this represents a community effort to provide such.
In this episode, Jamey Stegmaier talks about how to make money creating games. We talk about how to monetize creativity and the many roadblocks people run into. Jamey unpacks what he would do if he had to start over and build a publishing company from scratch. He opens up about his biggest financial mistake. We... The post How to Make Money Designing Games with Jamey Stegmaier appeared first on Board Game Design Lab.
Today Don, Tony and Jamie present a designer spotlight on Jamey Stegmaier. The gang talks about the myriad of games he's designed including Viticulture, Euphoria: Build a Better Dystopia, Scythe, Charterstone, Tapestry, Red Rising and Rolling Realms and his progression as a designer and business man.
This episode Jen and I (and Dan King of @TheGameBoyGeeks ) answer a LOT of questions! Please keep the ?s coming by emailing us at questions@rahdo.com :) 0:00 Sponsor segment 1:23 Intro ----------------------------------------------- Game & show questions ----------------------------------------------- 2:45 Changing the Rahdo brand? 9:31 Other contributors? 10:56 How do I like the new folks on Dice Tower? 13:53 Intro game for Kevin Smith? 18:37 Shadowrun Crossfire manual in expansion box? 19:47 Pilgrim vs Trajan? 21:14 Enjoying Russia themed games? 24:20 Podcast funding vs contributor funding? 29:11 Beyond the Sun tweak? 30:04 Pointing out Paulo during runthroughs? 33:08 Faiyum vs Concordia? 36:48 Old Western theme issues? 41:49 Phil Eklund games? 43:04 Caverna: Frantic Fiends? 43:50 Jamey Stegmaier and me? 47:30 Rahdo house rules geeklist? ------------------------------------------------ Game questions with Dan ------------------------------------------------ 51:31 Changes to the board game space? 1:04:08 What boards games speak to us on personal level? 1:08:56 Tuning competitive games co-op? 1:13:44 Purposefully unbalanced cards? 1:18:34 Card drafting? 1:33:33 Boardgames into tv shows? 1:36:33 Unreasonable long turns? 1:41:30 Seating position? 1:44:27 Boardgame celebrity? 1:51:39 Boardgame industry downturn? 1:57:09 Co-ops that aren't fire fighters? 2:02:30 Agricola drafting? ------------------------------------------------ Game questions with Jen ------------------------------------------------ 2:08:57 What boards games speak to us on personal level? 2:12:45 Boardgames into tv shows? 2:14:34 What do we like about Gloomhaven most? ---------------------------------- Personal questions ---------------------------------- 2:20:35 Biggest surprises & disappointments in 2022 tv? 2:37:05 UK scifi shows? 2:38:01 Streaming overseas? 2:39:46 Professional sports? 2:49:54 Fave game names? 2:52:48 Interaction between kids & parents in games? 2:57:23 How was Vegas? 3:01:31 How was Grand Canyon? 3:05:16 Did Jen grow up on a farm? 3:07:03 My criminal past? 3:07:34 Which of my videogames would be best for a tv show? 3:09:34 Trans issues? 3:13:48 MCU's future? 3:18:31 Cooking tips? 3:21:39 Immortality and finances? 3:28:14 DOGGOs!
Jamey Stegmaier joins us on our seventh anniversary to talk about Expeditions, Singing, Tap Dancing, The Doubt surrounding Frank West's Cat ownership. Why Isaac Childres is like George Lucas. And why he's comfortable with the sales and information cycle in relation to boardgames. LINKS OF NOTES https://stonemaiergames.com/games/expeditions/ https://www.facebook.com/StonemaierGames https://www.youtube.com/c/JameyStegmaier If you would like to support us then please visit and interact with the links below. Please give us a rating or review on your podcast catcher of choice. Also, please let someone else know about our show, as recommendations are wonderful things. OUR LINKS OF NOTES (https://linktr.ee/werenotwizards) Apple Podcasts | Our Blog, Reviews, Previews and Thoughts | Our YouTube Channel Our BGG Guild | Board Game Geek Page | Website | Facebook |Twitter | Instagram Buy Some Merch Stay Safe, Roll Sixes, Make Something Awful..
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Jamey Stegmaier of Stonemaier Games joins the Crowdfunding Nerds to discuss the most effective methods of communication for growing communities online. 00:02:15 - Jamey's Target Market 00:08:26 – Best Social Social Media Platforms For Growing 00:12:04 – When To Tell Your Community About A New Product 00:14:28 – How Jamey's Blog Was Started 00:16:31 – How To Grow A Community Today 00:22:23 – Why Jamey Dumped Twitter 00:25:48 – The Intent Of Communications 00:29:00 – Expeditions Is The Sequel To Scythe 00:30:24 – D&D OGL Update 00:35:24 – Additional Advertising Channels Spreadsheet 00:41:20 – IGN Does Board Game Reviews Shownotes Genius Games - https://www.geniusgames.org/ Fake Influencer Video - https://youtu.be/FRClNMC_z-s Feedly - https://feedly.com/ Thunderbird - https://www.thunderbird.net/ Pre-Order Expeditions - https://stonemaiergames.com/games/expeditions/ PCGamer On OGL - https://www.pcgamer.com/dungeons-and-dragons-has-walked-back-its-huge-ogl-mistake-but-the-damage-is-already-done/ IGN Tabletop Coverage - https://www.ign.com/games/tabletop Crowdfunding Nerds Course - https://course.crowdfundingnerds.com/p/facebook-ads-for-crowdfunding Use discount code: SPREADSHEET for 65% off the Crowdfunding Nerds Marketing Course! Only available to our podcast listeners until the end of February.
As a member of the lowest caste in our colour-coded society, I worked extremely hard every day. I believed that my blood and sweat would create a better world for my children. I prayed that one day, Mars' surface would become habitable. However, my caste and I had been betrayed. I and others like me were nothing more than slaves to a decadent ruling class. So now was the time for my caste to revolt. It was time for the Red Rising by Jamey Stegmaier and Alexander Schmidt from Stonemaier Games. Read the full review here: https://tabletopgamesblog.com/2023/01/28/red-rising-saturday-review/ Useful Links Red Rising: https://stonemaiergames.com/games/red-rising/ Rulebook: https://stonemaiergames.com/games/red-rising/rules/ Stonemaier Games: https://stonemaiergames.com/ BGG listing: https://boardgamegeek.com/boardgame/329465/red-rising Pierce Brown: https://www.piercebrown.com/ Euphoria review: https://tabletopgamesblog.com/2020/07/18/euphoria-build-a-better-dystopia-digital-eyes/ Mystic Vale review: https://tabletopgamesblog.com/2018/12/08/mystic-vale/ Scythe review: https://tabletopgamesblog.com/2019/01/19/scythe/ Wingspan review: https://tabletopgamesblog.com/2019/03/16/wingspan/ Intro Music: Bomber (Sting) by Riot (https://www.youtube.com/audiolibrary/) Song: Max Brhon - Redemption [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/MB_Redemption Watch: http://youtu.be/ Song: Jim Yosef - Volcano (feat. Scarlett) [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/Volcano Watch: http://youtu.be/ Song: Aero Chord & Anuka - Incomplete [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/Incomplete Watch: http://youtu.be/UaiqX2syHT4 If you want to support this podcast financially, please check out the links below: Patreon: https://www.patreon.com/tabletopgamesblog Ko-Fi: https://ko-fi.com/TabletopGamesBlog Website: https://tabletopgamesblog.com/ --- Send in a voice message: https://podcasters.spotify.com/pod/show/tabletopgamesblog/message
Join King Scott and Just Patrick for an adventure in the Wonderland; The 8-bit breakdown today is for Wonderland's War! Jamey Stegmaier pops in for a Wingspan announcement, and recent adventures include Clank Catacombs, Imperium Classics, and more! Join our guild to be entered into the White Hat contest: BGG Guild Facebook Instagram Twitter www.levelupgamepodcast.com
Shelley and I check out the co-op expansion for Stonemaier Game's Viticulture and Tuscany - one of our favorite titles - called Viticulture World by Mihir Shah and Francesco Testini, with original designers Jamey Stegmaier and Alan Stone then we get into the wayback machine an enjoy getting Showmanager by Dirk Henn from Queen Games back to the table - the original which has been re-released as Atlantic Star and then again as Show Manager Remember that you can help support the podcast by going onto Patreon and becoming a patron - www.patreon.com/garrettsgames OR buy a game from our extensive 'these no longer fit on the shelf' list: https://docs.google.com/spreadsheets/d/16ovRDNBqur0RiAzgFAfI0tYYnjlJ68hoHyHffU7ZDWk/edit?usp=sharing
Decision Space is the podcast about decisions in board games! Click on the link to join our active and welcoming Discord community! Join the crew today! (Decision Space Patreon) Episode 89 - Top 15 Waning Decision Space Games with Jamey Stegmaier Today special guest Jamey Stegmaier is back on the pod, and we count down the top 15 games with a waning decision space. That means you get 5 games from Brendan, Jake, and Jamey to sink your interdecisional fangs into. Also, we'll learn that it's all about the shape of the wane, baby! Okay Decision Space travellers, let's dive in! Timestamps Topic Intro - 0:00 Honorable Mentions - 7:05 Palaces of Carrara - 15:28 Underwater Cities - 17:34 Space Base - 20:35 Calico - 24:32 Hey! That's My Fish - 27:08 T.I.M.E. Stories - 30:10 Patchwork - 34:01 Anno 1800 - 35:55 Cat in the Box - 40:35 Welcome To - 43:29 Five Tribes - 47:29 Roll Player - 50:43 Babylonia - 52:49 Codenames - 55:17 Planet Unknown - 57:05 Music Credits Thank you to Hembree for our intro and outro music from their song Reach Out. You can listen to the full song on YouTube here: https://www.youtube.com/watch?v=gQuuRPfOyMw&list=TLGGFNH7VEDPgwgyNTA4MjAyMQ&t=3s You can find more information about Hembree at https://www.hembreemusic.com/. Rules Overview Music: Way Home by Tokyo Music Walker https://soundcloud.com/user-356546060 Creative Commons — Attribution 3.0 Unported — CC BY 3.0 Free Download / Stream: https://bit.ly/tokyo-music-walker-way... Music promoted by Audio Library https://youtu.be/pJThZlOuDtI Contact We can be reached individually on Twitter at @jakefryd and @burnsidebh. You can also follow Decision Space on Twitter @DecisionSpa and talk to us there! If you prefer email, then hit us up at decisionspa@gmail.com. This information is all available along with episodes at our new website decisionspacepodcast.com. Byeee!
Jamey Stegmaier and his company Stonemaier games have consistently put out some of the greatest board games ever made; so when they release something new, it always catches our attention. Take a listen as we chat with Jamey about Wingspan Asia, the latest expansion for the hit game Wingspan…and how it changes everything we thought we knew about one of our favorite games. Learn more about your ad choices. Visit megaphone.fm/adchoices
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
Ben Levy of Strongbox Games joins the Crowdfunding Nerds to discuss co-authoring Mantle of The Keeper and the challenges of running a Kickstarter campaign that has not funded yet. 00:03:26 - Nerd News 00:09:26 – The Benefits of Co-Designing A Board Game 00:20:40 – What To Do If Your Live Kickstarter Is Nearly Funded 00:27:30 – How To Craft Premium Pledges 00:32:03 – The Value of Building Organic Industry Connections 00:35:31 – Dealing With Pledge Cancellations 00:38:00 – Leveraging Your Email List During Your Live Campaign 00:47:26 – Tips On Pricing Your Pledges 00:53:42 – Final Advice Shownotes San Diego Comic-Con - https://www.comic-con.org/ Dungeons & Dragons Honor Among Thieves Trailer - https://youtu.be/IiMinixSXII Angel Studios Vs Disney - https://youtu.be/Q-yZspRxi_k Mantle of The Keeper Kickstarter - https://www.kickstarter.com/projects/blevy/mantle-of-the-keeper?ref=a8v0gp&utm_source=CFN-lp&utm_medium=MOTK&utm_campaign=Landing-Page 4.5 Outcomes You Need To Consider Before Going To Kickstarter - https://crowdfundingnerds.com/episode5/ Board Game Design Lab - https://boardgamedesignlab.com/ Jamey Stegmaier's Blog - https://stonemaiergames.com/e-newsletter/blog/ Amy Henning Game Maker's Notebook Podcast - https://www.youtube.com/watch?v=caURIb9cOIg Galactic Cruise Board Game - https://www.facebook.com/groups/1511281419224920 New Kingdom Gardeners - https://newkingdomgaming.com/ Feuds & Favors Board Game - https://www.facebook.com/groups/239849254632981/ Roll & Die Kickstarter - https://www.kickstarter.com/projects/fundamentalgames/roll-or-die/
Today’s show is the final episode of the BGDL podcast for the foreseeable future. Jamey Stegmaier, the show’s very first guest, joins me, and we talk through the past, present, and future of the BGDL, and I talk a lot about what’s next for me. I tell lots of stories, get a bit emotional, and talk... The post See You Space Cowboy with Gabe Barrett and Jamey Stegmaier appeared first on Board Game Design Lab.
Jason invited Jamey Stegmaier to stop by the show to talk about deluxified board games. Castles of Burgundy for $150, or more! Tsuro for $350! Foundations of Rome, Descent 3e... we've get a ton of these things on a regular basis, especially for the online crowd. We attempt a comprehensive conversations where we discuss the issue critically and from multiple angles. 0:00 Intro 3:34 No Canceling, no Shaming 5:38 Individual Deluxe Games 14:55 Deluxe Good for Business 23:12 Deluxe Has Always Been With Us 27:23 Deluxe Games vs. Accessible Games? 41:59 Environmental Impact 46:44 Impact of Deluxe on Gamers, Especially Online 1:04:00 Outro Shelf Stories YouTube (with video of this recording) - www.youtube.com/shelfstories __________________________________ YouTube - www.youtube.com/onestopcoopshop www.youtube.com/channel/UCPCIkULbgzMEW612cSdUX7Q Discord - discord.gg/p4jX8AF Facebook - www.facebook.com/onestopcoopshop Donate to One Stop Co-op Shop - www.patreon.com/onestop Email - onestopcoopshop@gmail.com
Jamey Stegmaier, the mind behind Stonemaier Games, has been releasing some of the most successful boardgames of the last few years. WE got to ask him some of his secrets! From the company's BGG page: Stonemaier Games is a tabletop game publisher run by Jamey Stegmaier with the support of co-founder Alan Stone, Director of Communications Joe Aubrey, Director of Sales Alex Schmidt, and a myriad of talented independent contractors, volunteers, and fans. Based in St. Louis and distributed worldwide, Stonemaier Games' brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles of Mad King Ludwig, Wingspan, Tapestry, Pendulum, Red Rising and Rolling Realms. Mission Statement: We strive to create memorable, beautiful, fun games that bring joy to tabletops worldwide. Our games seek to capture the imaginations of all types of people, as our goal is to include, not exclude: experienced gamers, new gamers, solo gamers, partners, larger groups, people of all ethnicities, genders, creeds, cultures, nations, sexualities, and ages. We try to add value to our fellow creators in a way that extends beyond board games by sharing our entrepreneurial successes, mistakes, and insights, and we take an increasing number of measures in our manufacturing process and charitable efforts to improve the environmental sustainability of our games. This podcast is made for people like you. Thank you for being there. Welcome to the GMS Podcast episode 442 a podcast about the people who make and the people who play tabletop board games and roleplaying games. If you would like to participate or sponsor this podcast, or if you would like to send us your questions or comments, get in touch. You can email me on podcast@gmsmagazine.com or find me in Twitter as @gmsmagazine. and Chris is @diasexmachina And please, leave a review about the podcast in whatever platform you listen. It really helps a lot and it means even more to me. Thank you. Join us in our Discord Server: https://discord.gg/fHaKNPe Visit other #GMSMagazine productions: For our main channel: http://bit.ly/GMSmagazine For our #podcast: https://goo.gl/M54zau Follow us on #Twitter: https://goo.gl/moZgvK Our #Facebook page: https://goo.gl/YkbQIj
Intro Banter - This is the (mostly) unscripted intro to the show! We catch up, play games, talk about games that perhaps did not make the main show, and just gab, Welcome! Not just Good, but SUPER Good - Top 3 lists themed by genre this time: Favorite Art from a game artist Alex: Artist - Beth Sobel Art LOTR The Card Game Wingspan Arboretum Larry Artist - Kwanchai Moriya Art Galaxy Trucker Piece Days of Ire Cover to Overlight Bonus, Favorite Games featuring their art! Alex: Games: Viticulture by Jamey Stegmaier, Alan Stone Published by Stonemaier Games Released in 2013 Subastral by Ben Pinchback, Matt Riddle Published by Renegade Game Studios Released in 2021 Coldwater Crown by Brian Suhre Published by Bellwether Games Released in 2017 Larry: Games Dinosaur Island by Jonathan Gilmour, Brian Lewis Published by Pandasaurus Games Released in 2017 Kepler 3042 by Simone Cerruti Sola Published by Renegade Game Studios Released in 2016 Bosk by Daryl Andrews, Erica Bouyouris Published by Floodgate Games Released in 2019 ******************************** Larry Special mentions: Artist: Ian O'Toole Art On Mars Cover Lisboa Cover Nemo's War Cover Games On Mars by Vital Lacerda Published by Eagle-Gryphon Games Released in 2020 Lisboa by Vital Lacerda Published by Eagle-Gryphon Games Released in 2017 Nemo's War by Chris Taylor (I), Alan Emrich Published by Victory Point Games Released in 2020 *********************************** Special Mention and worth looking into: Artist: Milan Vavron Art Prophecy original cover Underwater Cities Lost Ruins of Arnak Cover Games Prophecy by Vlaada Chvátil Published by Z-Man Games Released in 2002 Underwater Cities by Vladimír Suchý Published by Rio Grande Games Released in 2018 Lost Ruins of Arnak by Elwen, Mín Published by Czech Games Edition Released in 2020 ************************************ MORE special mentions: Antonis Papantoniou - Among the stars and 79 others! (Epic, Hero Realms) Odysseas Stamoglou - Among the stars and 50 others! (Teotihuacan: City of Gods) Game Gab - The hosts take a more in-depth look at game related topics specifically related to Hobby Board Games in other areas of popular culture. This time we expand our ART discussion from the supergood lists! The Name on the Box - Favorite board game by designer. We go through a list of our personal top designers, covering a few titles that personify why we love them, then we name our personal favorite of their designs and talk about why! Alex: Lords of Waterdeep Peter Lee Larry: John Werner Zombie State: Diplomacy of the Dead by John Werner Published by Zombie State Games released in 2010 Quick Hits: We each detail a game that we can endorse to run out and get to play in the near future, just some quick notes on why you should get it and what we like about it. Alex: The Red Cathedral by Isra C. , Shei S. Published by Devir Released in 2020 Larry: Res Arcana by Thomas Lehmann published by Sand Castle Games 2019 art by Julien Delval Links: Podstudio1 BGG Music: As always from the amazing community of gifted musicians, arrangers, and composers over at ocremix.org go visit and support them for the full project and so much more amazing music! Outro : De Nuit / by mv feat. Jeff Ball Original Track - The Phantom Forest Album - Final Fantasy VI: Balance and Ruin Project Page - Final Fantasy VI: Balance and Ruin | OC ReMix Content Group - Final Fantasy VI Original Copyright - Square Enix Original Composers - Nobuo Uematsu
Crowdfunding Nerds: Kickstarter Marketing For Board Games & Beyond!
While SEO Wizard Rick faces ravenous cougars in the wilderness, Andrew & Sean discuss Kickstarter delegation, because Mr. Stegmaier threatened to tell the world how bad Andrew is at Scythe (and he said please, which is the magic word). 00:01:23 – You Might Want A Publisher 00:03:10 – Outsourcing? 00:05:53 – Things That Can Be Outsourced 00:11:05 – Pre-Marketing Vs Live Campaign Marketing 00:15:41 – You Can't Do Everything 00:21:13 – Art On Your Kickstarter Page 00:27:58 – Outsourcing For Time 00:32:21 – Consulting 00:35:21 – Convention Attendance 00:44:18 – Taxes 00:47:38 – What We Commonly See Been Outsourced Shownotes The Virtuous Cycle Of Kickstarter Marketing - https://crowdfundingnerds.com/episode14/ Hygiene Factors Of Your Kickstarter Campaign - https://crowdfundingnerds.com/episode18/ What Matters Most To Backers On Your Kickstarter Page With Jeremy Howard - https://crowdfundingnerds.com/episode10/ ShipQuest - https://www.shipquest.co.uk/ The Flood Board Game - https://www.kickstarter.com/projects/bedouingames/the-flood?ref=9j4qu1&token=4d0861e6 Deliverance Board Game - https://www.kickstarter.com/projects/lowenhigh/deliverance-board-game Squatchy Games - https://squatchygames.com/ Mesa Game Lab - https://www.mesagamelab.com/ Jonathan Gilmour - https://www.linkedin.com/in/jonathan-gilmour-96160b1a TEBURU presents The Bad Karmas - https://www.kickstarter.com/projects/xplored/the-bad-karmas?ref=erji0i&token=d9418a70
Jamey Stegmaier, co-founder of St. Louis-based Stonemaier Games, discusses the art of designing a hit board game and why tabletop games will never go out of style — even in a digital age. This episode originally aired on Nov. 19, 2021.