Podcasts about threepwood

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Best podcasts about threepwood

Latest podcast episodes about threepwood

featured Wiki of the Day
Tales of Monkey Island

featured Wiki of the Day

Play Episode Listen Later Jul 7, 2024 2:55


fWotD Episode 2620: Tales of Monkey Island Welcome to Featured Wiki of the Day, your daily dose of knowledge from Wikipedia’s finest articles.The featured article for Sunday, 7 July 2024 is Tales of Monkey Island.Tales of Monkey Island is a 2009 graphic adventure video game developed by Telltale Games under license from LucasArts. It is the fifth game in the Monkey Island series, released nearly a decade after the previous installment, Escape from Monkey Island. Developed for Windows and the Wii console, the game was released in five episodic segments, between July and December 2009. In contrast to Telltale's previous episodic adventure games, whose chapters told discrete stories, each chapter of Tales of Monkey Island is part of an ongoing narrative. The game was digitally distributed through WiiWare and Telltale's own website, and later through Steam and Amazon.com. Ports for OS X, the PlayStation Network, and iOS were released several months after the series ended.Players assume the role of pirate Guybrush Threepwood, who—while attempting to destroy his nemesis, the undead pirate LeChuck—accidentally releases a voodoo pox across the Gulf of Melange. With the assistance of his wife, Elaine Marley–Threepwood, Guybrush seeks out a cure. The game was conceived in late 2008, due to renewed interest in adventure game development within LucasArts. It was developed concurrently with LucasArts' special edition of the 1990 game The Secret of Monkey Island; LucasArts oversaw production of Tales of Monkey Island, and ensured that it matched the remake in certain areas, such as art direction. Production began in early 2009; franchise creator Ron Gilbert was involved in project planning, while development was led by Dave Grossman, who co-designed the first two Monkey Island games. The game's music was composed by Michael Land, and the core cast of The Curse of Monkey Island reprised their voice roles.Tales of Monkey Island received generally positive reviews. Critics praised the game's story, writing, humor, voice acting and characterization; 1UP.com described Guybrush as Telltale's strongest and most expressive character yet. The game's music and graphics were also lauded. Complaints focused primarily on the perceived erratic quality of the game's puzzle design, a weak supporting cast in the early chapters, and the game's control system. Tales of Monkey Island garnered several industry awards, and was Telltale's most commercially successful project until Back to the Future: The Game.A sixth entry in the franchise, Return to Monkey Island by publisher Devolver Digital, Lucasfilm Games and Terrible Toybox, was released on September 19, 2022.This recording reflects the Wikipedia text as of 00:32 UTC on Sunday, 7 July 2024.For the full current version of the article, see Tales of Monkey Island on Wikipedia.This podcast uses content from Wikipedia under the Creative Commons Attribution-ShareAlike License.Visit our archives at wikioftheday.com and subscribe to stay updated on new episodes.Follow us on Mastodon at @wikioftheday@masto.ai.Also check out Curmudgeon's Corner, a current events podcast.Until next time, I'm neural Matthew.

Pesadilla en el Parque de Atracciones
#15 Elisabet Threepwood, de aventuras italianas en Gardaland y Movieland, ¡Mamma Mia!

Pesadilla en el Parque de Atracciones

Play Episode Listen Later May 6, 2023 175:09


En esta ocasión vamos a viajar a Italia con Elisabet Threepwood que nos llevará por dos de sus parques: Gardaland y Movieland. Arrancaremos al ritmo de la caída de los bolos del Grand Prix, debatiremos sobre lo que nos llega a Parque Warner y nos iremos a las novedades de PortAventura. Jugaremos al juego de Big Thunder Mountain y al escape de El Pirata Errante de The Last Monkey, mientras nos vamos por los cerros de Úbeda y descubrimos el porqué del nombre de nuestra invitada.

Wasting ALL the Time - Improv Comedy Podcast

In this finale episode Threepwood, Wilbur, Trill, and Bendi see about the destruction of the magical gems. Questionable decisions are made. The Plot... Thickens!

Wasting ALL the Time - Improv Comedy Podcast

In this episode Wilbur is back, Threepwood is getting itchy, Bendi explains some lore, and Trill is here for it.  The Plot Thickens!

Wasting ALL the Time - Improv Comedy Podcast

In this episode of The Plot Thickens, Bendi has a secret, Trill has a secret, and Threepwood is all ears. Wilbur is... out... somewhere(s). 

Wasting ALL the Time - Improv Comedy Podcast

In this episode of The Plot Thickens, Trill offers Wilbur some help, Bendi eats a jealousy-filled donut, Threepwood gives a stern caution that goes unheeded, and Wilbur... changes...?

Wasting ALL the Time - Improv Comedy Podcast

In this episode of The Plot Thickens, Threepwood poses some philosophical questions, Bendi reveals more about himself, and Wilbur is asked to lead (a group of kids). Trill is off somewhere else while the Council is on a sort of working vacation.

Wasting ALL the Time - Improv Comedy Podcast

In this episode of The Plot Thickens, Wilbur has a quest to go on, Bendi prepares a bloomin' onion, Trill shares her favorite rune, and Threepwood uses his special voice.

Wasting ALL the Time - Improv Comedy Podcast

Threepwood, Bendi, Trill, and Wilbur are back to tell their stories. In this episode, Wilbur is quite concerned about some recent developments. 

wilbur trill threepwood
Scotland's Farm Advisory Service Podcast
Understanding the land - How biodiversity advice helped Threepwood Farm improve soil quality to benefit it's wildlife

Scotland's Farm Advisory Service Podcast

Play Episode Listen Later Jun 16, 2021 8:53


In this podcast from the Farm Advisory Service (FAS), Colin Strang Steel, owner of Threepwood Farm in The Scottish Borders, shares his experience of applying for biodiversity specialist advice in order to have a more integrated mixed livestock farm.    In the interview, Colin shares his reasons for getting in touch with FAS, which include concerns around the quality of soil and wanting to learn what more he can do to benefit the wildlife on his farm. He also comments on the process of applying for the funding through FAS and the support he received from helpline staff.  

Telling the Tale
Telling the Tale - Teaser

Telling the Tale

Play Episode Listen Later May 11, 2021 3:51


On September 20th of 2018, things were looking good for the employees of Telltale Games. They were nearly finished with the final season of their award-winning episodic video game series, The Walking Dead, and their next-scheduled game, this one based on the show Stranger Things, was primed to be another in their long line of successes. Over the years, they acquired the licenses to make narrative-focused, episodically-released games in a ridiculously large number of franchises. They made games for Homestar Runner, Game of Thrones, and Jurassic Park. They gave Minecraft a “Story Mode.” They managed to get both DC and Marvel under their belt. And, perhaps most impressively, Universal let them make what is essentially Back to the Future 4 with Christopher Lloyd reprising his role as Doc Brown. In an industry where licensed games, episodic games, and games in the narrative adventure genre were all pretty far away from the image of a typical blockbuster, Telltale Games were an aberration. They filled a niche, but they were the kings of that niche. Counting each episode they released as its own game, Telltale had put out over 130 video games in less than 15 years of being active. That's a staggering statistic, and the machine showed no signs of slowing. On September 21st, however, the studio closed for good. Employees were shocked by the news that, not only was Telltale Games apparently NOT doing excellently, but also that they had just 30 minutes to leave their offices. A titan in narrative video game development for nearly a decade and a half: gone in a half hour. What happened? Was it a major investor suddenly getting cold feet? Was it a culture of work crunch, steadily draining developers of their spirit over the course of years? Was it regular old poor management? -Dude, I don't know. I'm Mitchell Wolfe and I am a game developer, but I never worked at Telltale Games, so I don't know what happened. What I do know is what happened next. Many of Telltale's games suddenly disappeared from online retailers. They kind of had to, Telltale was gone. Who would you pay for the game? Where would you download it from? Some titles were saved by groups who were able to purchase their rights from the auctioning off of Telltale's assets, one such group even acquiring the name “Telltale” and using it to rebrand themselves. Still, not every one of their games survived. If you'd like to play that Back to the Future game with actual Doc Brown, good luck finding it. Video game preservation is in such a difficult spot these days that something as simple as being delisted from Steam or the Playstation Network might be enough to bury a work of art in time forever. The real tragedy of the fall of Telltale Games is the employees losing their jobs. Especially considering that they were living in the Bay Area [yeesh, that's expensive]. A secondary tragedy is the loss of their work.  I can't tell you what happened at Telltale that led to the events of September 21st 2018, but I can tell you about how they spent the previous 14 years. They were making games, and we're going to talk about every single one of them. Join my cohosts and me every week on Telling the Tale as we rifle through a collection of games spanning the traditional and the unique; the childish and the grossly mature; the Threepwood and the Strongbad. Every episode of the podcast will cover a different episode of a Telltale game episode that we don't want to see be made irrelevant by the passage of time. Please point and click on your favorite podcasting app and subscribe to Telling the Tale.

Press The Action Button
The Curse of Monkey Island

Press The Action Button

Play Episode Listen Later Nov 17, 2020 83:47


A pirate I was meant to be! Trim the sails and roam the sea! Welcome aboard as we tell the tale of the ferocious pirate... Guybrush.. Threepwood? That's right, the least intimating pirate you'll ever meet! What he lacks in might he more than makes up for in witty quips.This week we talk about the hilarious cult classic, The Curse of Monkey Island.We also have some new console chat, some older games chat and whatever Numan's neighbour is doing with his shoe...We'd love to hear from ya!Get in contact at: presstheactionbuttonpod@gmail.com See acast.com/privacy for privacy and opt-out information.

Pixel Fix
Pixel Fix #10

Pixel Fix

Play Episode Listen Later Jun 1, 2020 31:22


In celebration of his recent 40th birthday, this week we discuss all things PacMan - can you name the 4 ghosts and their respective colours?  We also give a shout out to Retro Gamer Magazine this month as they have an in depth article on the development of this game - it's a great read!  Will you agree with our 30 second challenge choices for our best and worst video game characters?  Don't forget to subscribe and follow us on Twitter @PixelFixPodcast

gaming retro pixel pac man croft guybrush threepwood retro gamer magazine
Rigor y Criterio | No tienes ni idea...
Rigor y Criterio 27 - La canción del verano

Rigor y Criterio | No tienes ni idea...

Play Episode Listen Later Oct 5, 2019 60:00


La música de antes sí que era una maravilla, no como la de ahora. Los hits del verano, aún recordados por todos nosotros superaban en calidad y estilo a esta música actual que suena toda igual... ¿O no? Os invitamos a un viaje temporal a la década de los 80 y las canciones que coparon las listas de éxitos veraniegos para comprobarlo por vosotros mismos. En esta ocasión nos acompañan: El GRAN maese Threepwood (@maesethreepwood) Logaran (@logaran) Kalzakath (@kalzakath1) No olvidéis comentar y recomendar el programa para que hagamos las siguientes partes.

I Beceri Videoludici
1x07 - A Disney?!? Ce fai un nuovo Monkey Island?

I Beceri Videoludici

Play Episode Listen Later Apr 27, 2019 101:12


Benvenuti a questo nuovo episodio in cui c'è come ospite nientepopodimenoché Simone Pizzi!!! Approfittando della notizia trapelata sulla ricerca di personale da parte di Disney per la "Lucasfilm Games" abbiamo voluto divagare su cosa questo possa significare. Questo e tanto altro nella nuova puntata dei beceri che sembra siano riusciti a raggiungere un proprio equilibrio nella produzione. Buon ascolto e a presto!Ricordate sempre che potete comunicare con noi tramite il gruppo facebook "I Beceri Videoludici" al seguente link: https://www.facebook.com/groups/621576914890876/E su Telegram al seguente link tg://join?invite=FBFV6BbHbpXTcWQpwHfj2g

Calavera Cafè Podcast
Intervista a Guybrush Threepwood

Calavera Cafè Podcast

Play Episode Listen Later Nov 7, 2018 7:08


Se incontraste il temibilissimo Guybrush Threepwood, che domande gli fareste? Beh, il nostro Cristiano tempo fa riuscì ad approcciarlo e... andò così. Tratto dall'episodio 2x07. (Grazie a Federico Maggiore)

Ready to Role
65. The Wilds - Episode 38 - Pathfinder RPG

Ready to Role

Play Episode Listen Later Nov 2, 2018 58:02


SIDE-QUEST I'm New Here Talon has overturned his Father's Wife, Lady Shadowdancer, in a battle to see who was going to be the leader of the people of Threepwood.  But how long can he overlook the slights she has pushed upon him?  What has the Perrigriffs acting skittish?  What keeps stealing Threepwood's food?  Is Talon up to his first challenge while leading his newfound people?  Find out in this week's exciting episode!   Thanks to Blue Stahli for the intro music. The Pathfinder Roleplaying Game is the property of Paizo, Inc.®  Find out more about the Pathfinder RPG system at www.paizo.com We love hearing from our listeners. Contact us: readytorolepodcast@gmail.com; @readyrole; ReadyToRole on Reddit; or check out our Discord server. Check out our new website to learn more!

QueIssoAssim
QueIssoAssim 53 – Vida no Fliperama – Adventure Games

QueIssoAssim

Play Episode Listen Later Aug 20, 2017 102:33


Olha! Atrás de você! É um QueIssoAssim de três cabeças! É com muita nostalgia que trazemos mais um episódio sobre os games que jogávamos nas nossas infâncias e adolescências! Mas dessa vez, concentramos a memória no gênero dos jogos de aventura ou “point and click”. Venha nessa com Brunão Threepwood, Artur Jones e Baconzitos Polecat para lembrar de dias mais difíceis, mas muito divertidos! Neste programa pense em asfalto e problemas, entenda como duelar na base do insulto, aprenda inglês com joguinhos, relembre as trilhas sonoras e sinta prazer limpando um mouse. Edição: Brunão Vitrine: Lorena Miotti VOCÊ CONHECE? MENCIONADO NO PROGRAMA Canal do Floppotron SEJA UM PATRÃO DO REFIL https://www.patreon.com/refil https://www.padrim.com.br/refil ASS