POPULARITY
Mohale Mashigo is a South African musician, a writer of novels and comic books, and the narrative director for video game company Nyamakop. Host Angélique Roche asks her about writing Moon Girl (without Devil Dinosaur!) and co-writing one of South Africa's first Black super heroes, Kwezi. Find out what it was like teaming up Moon Girl with Miles Morales and the Avengers and why Mohale wanted Lunella and Wolverine to team up in X-Men & Moon Girl (2022) #1!
My guests today are Ben Myres and Cukia ‘Sugar' Kimani, co-founders of South African based game studio Nyamakop, creators of the inventive 'Clay Doh' platformer Semblance. They are also excellent, inspiring company with an infectious passion for video games.We talk about their diverse paths to game development, from childhood where Ben assumed videogames had been around forever and was taught gamemaker in primary school (!) and Sugar's knock off Dreamcast bought from a roadside stall in Nairobi, and playing co-op Doom in school (one person aiming, one person moving)We hit on how Age of Empires and Prince of Persia Sands of Time blew their respective minds. Why Ben played the intro of Final Fantasy X over and over again, why GTA was the only game Sugar needed and ultimately to how they came to form Nyamakop in a rom-com worthy meet cute.There is a clear pride they both take in the burgeoning African video game scene, and they talk about how that came to be, how one of the companies founding principles is YOLO, how they keep themselves inspired when the work becomes a struggle, and how they won’t stop until they get that gold hot tub. This episode is a good time"Diplomatic immunity!"PATREON - patreon.com/checkpointsiTunes HERE - SUBSCRIBE / RATE / REVIEWTheme song by Samuel BakerArt work by Craig Stevenson
Happy Juneteenth! It's a day for celebration and we're doing so by exploring some games created by black developers. Please note that none of the games or developers we discussed necessarily endorse this show. We believe their work is worth recognizing and celebrating, but our views should not be seen as a reflection of theirs. With that said, check out these games and show some support! Oxenfree by Night School Studio, including Sean Krankle - @seankrankel Fugue by Shawn Pierre - @ShawnPierre Various TTRPG's by Margaret Catter - @mcatterdev Semblance by Nyamakop, inluding Cukia "Sugar" Kimani - @sugarbycukia Podcast Family: Lunar Light Studio Art: Created by Joe Langlois and Terrance Johnson Please consider donating to Lunar Light Studio on Patreon! The show: @GNHcast Joe Langlois: @The_Joseppi Terrance Johnson: Blessed by a life without Twitter Ray Jeroso: @EleRay13 Eleray13 on Twitch This podcast is powered by Pinecast.
Ben Myres and Sugar Kimani talk to Jenesee about their upcoming indiegame launch in this Good Shepherd Entertainment publisher episode. https://store.steampowered.com/app/700160/Semblance/ E-mail: jeneseegrey@yahoo.com Twitter: @TheGreyArea Web: https://greyareapodcast.com Facebook: https://www.facebook.com/greyareapodcast
Ben and Cukia of Nyamakop join me on this episode and we're talking about their puzzle platformer game, Semblance.
Nick talks to Ben Myers of Nyamakop about world-warping puzzle platformer Semblance.
Nick talks to Ben Myers of Nyamakop about world-warping puzzle platformer Semblance.
In this episode we explore the world of indie game development. Kenneth and Kevin are joined by Sean Goncalves (@The_Son_of_Wolf) and Ben Myres (@_benjamming) from Nyamakop (@_Nyamakop), makers of independent games in Braamfontein, Johannesburg. We touch on the difference between "AAA" and "indie" games, tools of the trade, the experiences of releasing a game, and how accurate the Indie Game movie is. Ben & Sean share their experiences and observations and offers a ton of great insights and advice, and many ways to get involved in making games. We were pleasantly surprised to learn that there is a very active and successful community of game makers in South Africa. There are plenty of opportunities for beginners and experts alike to get involved with game development, and we hope to have helped clear some of the fog of war surrounding the topic. Follow Nyamakop on Twitter (https://twitter.com/_Nyamakop) and Facebook (https://www.facebook.com/Nyamakop). Some useful resources from the discussion, categorized below. Tools and assets: * Unreal Engine - http://www.unrealengine.com * GameMaker: Studio - http://www.yoyogames.com/studio * Unity - http://www.unity3d.com * Made with Unity - http://madewith.unity.com * Unity on Youtube - https://www.youtube.com/user/Unity3D * OpenGameArt - http://www.opengameart.org Local community & events: * Make Games SA - http://makegamessa.com * Amaze Festival Johannesburg - http://www.amaze-johannesburg.co.za * Super Friendship Arcade - https://www.facebook.com/superfriendshiparcade * Electronics & Gaming Expo - http://www.egesa.co.za * rAge Expo - http://www.rageexpo.co.za Local games: * Broforce - http://www.broforcegame.com * STASIS - http://www.stasisgame.com International events with local participation: * Global Game Jam - http://globalgamejam.org * Ludum Dare - http://ludumdare.com/compo/ Picks: Kevin: * Daniel Smith (@jellym4nn) - RubyGL talk at Rubyfuza 2016 Kenneth: * Buffer - http://buffer.com * Humble Bundle - http://humblebundle.com Ben: * Thomas was Alone - http://store.steampowered.com/app/220780/ * The floor is jelly - http://store.steampowered.com/app/295750/ * Ludum Dare - http://ludumdare.com/compo/ * No Man's Sky - http://www.no-mans-sky.com/ Sean: * GIMP - https://www.gimp.org/ * Blender - https://www.blender.org/ * Twine - http://twinery.org Stay in touch: * Socialize - https://twitter.com/zadevchat & http://facebook.com/ZADevChat/ * Suggestions and feedback - https://github.com/zadevchat/ping * Subscribe and rate in iTunes - https://itunes.apple.com/za/podcast/zadevchat-podcast/id1057372777 PS: In researching our guests post-recording we discovered Ben is one of the Mail & Guardian's "200 Young South Africans under 35 for 2015" (http://200ysa.mg.co.za/blog/ben-myres/)! Well done Ben!