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Is the internet looking a little TOO MUCH at Chris Evans' arms for Avengers Doomsday clues? Welcome back to the Rumor Rundown! On this weekly podcast show, our hosts investigate the rumors, gossip, and speculation that keeps nerds afloat in between movie releases. This week, Erik Voss and Zach Huddleston investigate the fitness and nutrition regimen required by actors in Marvel films in order to stay in condition, and what it means when one of these actors looks a certain way in public. Is this kind of speculation healthy? Let's talk about it! Join the NR Underground for exclusive audio shows: https://nrunderground.supercast.com Written by: Erik Voss Head of Content & Executive Producer: Erik Voss General Manager: Zach Huddleston Head of Production: John Costa Director of Programming: Brandon Barrick Senior Producer: Jessica Clemons Producer: Gina Ippolito Staff Editors: Abby Freel, Brian M Kim, Joshua Steven Hurd Studio Tech: Brian M Kim For business inquiries please contact business@nrdigitalstudios.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
This week on The World’s Greatest Comic Book Podcast™, JC, Joce, and Jeff assemble to help YOU escape from reality for an hour or so! This week in Tinsel Town: We watched: the Strange New Worlds Finale, The Thursday Murder Club, and Peacemaker! We remember Polly Holliday. The new SAG-AFTRA president was a Hobbit. Skydance […]
As Marvel gears up for it's next major crossover events, AVENGERS DOOMSDAY and AVENGERS SECRET WARS, let's go back in time when DJ and Sam were joined by Hector Navarro to discuss the end of the Infinity Saga, AVENGERS ENDGAME! How did they feel about it then and how accurate were their predictions for the future of the MCU? Originally Aired: 04/29/2019More DJ!https://www.youtube.com/djtalkstrashTheme Music by: Steven James SchmidtFor exclusive bonus podcasts like What We're Into, Mutant Academy, and more, check out our Patreon! https://www.patreon.com/OnlyStupidAnswers
Hi everyone! In today's episode we talk about how Avengers: Endgame may have confirmed how there is a connection between Tony Stark and Victor Von Doom in Avengers: Doomsday and Secret Wars! Thank you all so much for listening! We love you!
This is a free preview of a paid episode. To hear more, visit zeteo.comOn this week's ‘We're Not Kidding' Mehdi sits down with an actual superhero. No, not the Incredible Hulk from Marvel's ‘The Avengers' — he's a pretend super hero. The real-life superhero we're referring to this week is the award-winning Hollywood actor and activist Mark Ruffalo. For over two decades, Mark has been one of the most politically courageous actors in Hollywood, having spoken out against the fracking industry, US imperialism, Donald Trump, and the genocide in Gaza. The two talk about Mark's political evolution, from being raised in a household with three different religions to getting involved in the anti-war movement during the wars in Afghanistan and Iraq. When discussing Trump's second term and rising fascism here in the US, Mark doesn't mince words when it comes to the tepid opposition from Democratic party leaders Chuck Schumer and Hakeem Jeffries. Mark says, before also launching into a scathing critique of the notoriously pro-Israel House Democrat Ritchie Torres.Finally, Mehdi asks Mark about his years-long advocacy for Palestine and the elaborate “propaganda machine” deployed by Israel and its allies, as Mark is no stranger to being attacked for his pro-Palestine views. Now almost two years into Israel's genocide in Gaza, Mark gets deeply emotional when discussing the human cost of the conflict.SUBSCRIBE TO ZETEO TO SUPPORT INDEPENDENT AND UNFILTERED JOURNALISM: https://zeteo.com/subscribeWATCH, LISTEN AND SUBSCRIBE TO ‘WE'RE NOT KIDDING' ON SUBSTACK: https://zeteo.com/s/were-not-kidding-with-mehdi-and-friendsFIND ZETEO:Twitter: https://twitter.com/zeteo_newsInstagram: https://www.instagram.com/zeteonewsTikTok: https://www.tiktok.com/@zeteonewsFIND MEHDI:Substack: https://substack.com/@mehdirhasanTwitter: https://twitter.com/@mehdirhasanInstagram: https://www.instagram.com/@mehdirhasanTikTok: https://www.tiktok.com/@mehdirhasanCREDITS:Hosted by: Mehdi HasanGuest Host: Mark RuffaloExecutive Producer: Kiran AlviSenior Producer and Editor: Frank CappelloMusic: Andy ClausenDesign: Alicia TatoneMix Engineer: Valentino RiveraTitle Animation: Ehsaan MesghaliSpecial Thanks: Khaleel Rahman
ACOFAE Podcast Presents: Lord of the Rings: A broad discussion with friend of show Gene! ACOFAE welcomes friend of show Gene for a broad discussion about the world of The Lord of the Rings, specifically the animated Hobbit film and Peter Jackson's first movie; Fellowship of the Ring. A wide-ranging discussion that starts with the lack of women in the series and ends with a pitch for Jessica Marie to sit down and watch Two Towers for reasons, ACOFAE and Gene delight in the details. Though he insists that he is not an expert, friend of show Gene is ACOFAE's expert and he shows it with deep lore drops about music,Tolkien's life, and a love of a specific character that did NOT make it into any of the adaptations that ACOFAE are familiar with! Join Laura Marie, Jessica Marie, and Gene as they broadly discuss Bilbo, Frodo, Sam, Aragorn, and the journey they take with the One Ring, and how that little piece of jewelry is big enough to shape the world. "Let's not bring up the Eagles" Spoilers: The Hobbit, Lord of the Rings: Fellowship of the Rings Mentions: Gossip Girl, Sex and the City, Pirates of the Caribbean, The Craft, Avengers, Kingdom of Ash, Lord of the Rings: The Twin Towers TW / CW: none to our awareness For additional TW/CW information for your future reads, head to this site for more: https://triggerwarningdatabase.com/ *Thank you for listening to us! Please subscribe and leave a 5 star review and follow us on Instagram (https://www.instagram.com/acofaepodcast/) at @ACOFAEpodcast and on our TikToks! TikTok: ACOFAELaura : Laura Marie (https://www.tiktok.com/@acofaelaura?) ( https://www.tiktok.com/@acofaelaura) ACOFAEJessica : Jessica Marie (https://www.tiktok.com/@acofaejessica?) (https://www.tiktok.com/@acofaejessica)
Our werewolf finale is here! Join us for this last episode covering Wetewolf by Night! It's been a long road (3 years!) but a fun one nonetheless! Al and I cover two ancillary appearances of Jack in this episode, but there's some fun continuity here that made the books a notch higher in my opinion. So don't delay, grab that suit of armor, that teeny bikini, and head to the west coast!As usual, if you'd like to leave any feedback for the show, you can do so through email at Magazinesandmonsters@gmail.com or to me on Twitter @Billyd_licious or on the show's FB page (just search Magazines and Monsters). You can find Al on social media @adamthanospod and definitely check out his new show about Keith Giffen comics!
We finish the World Trust storyline, as the team takes on Scorpio, and rescues the In-Betweener! And Thor is back!
Paul Cornell (Doctor Who, Elementary) and Lizbeth Myles (Big Finish, Verity!), discuss the Science Fiction and Fantasy television made in the UK every year from 1953 to the present day. In this episode, we discuss episodes from both A For Andromeda and The Avengers, both of which premiered in 1961.
Get 20% off your first Mood order with promo code "VIEWS." https://mood.com Welcome back to VIEWSSSSSSSS. Thursday Crew clocking in!!! Today on the pod, David, Jason and Natalie talk about David quitting corn, Jason's self sabotage at the car wash and how Natalie insists on walking around naked in her house. Also, Jason reveals his new gossip report about David, David wins a bet on basketball only to have John mess it up and we hear a story about a new scam that has LA drivers running for the hills. Also, David and Jason talk about their new podcast "Squirt," Natalie has a dream about a man she likes and the recent Powerball fraternity prank that went too far. And why LA women might be losing their hair and a listener writes in about what the Avengers get paid and David is none too happy. Listen to Jason's latest podcast here: https://open.spotify.com/episode/2FD1U1IUra1zeLpXu996OK?si=3wRGSDqMSKGbnQGpb7AXAg Learn more about your ad choices. Visit megaphone.fm/adchoices
[School of Movies 2025] Time for a surprisingly good Marvel that meant a lot to a great deal of people... and still somehow underperformed. This thing was brewing for years, from as far back as the second Disney Plus show, The Falcon and the Winter Soldier, back in Lockdown 2021. The original comic premise was simple enough; have a manipulative scumbag assemble a super-team of disguised villains in the absence of The Avengers. However, this team is only mildly superpowered, and are wildly unbalanced. They're all either prior living weapons or experiments gone badly wrong, most of them have been being used for shady corporate black-ops and all of them are a hot mess, emotionally speaking. Plus the scumbag decides the best thing to do is kill them all off, rather than get their own Avengers. What we end up with is a collection of disturbed individuals who have to work together as a team to deal with a very specific, exceptionally dark situation with one of their own. It is DC's first Suicide Squad movie from 2016 done far, far better. Let's peel back the surface and dive into the murk beneath. Next Week: K-Pop Demon Hunters
Matt Forbeck is all that and so much more. He grew up in Wisconsin as what he describes as a wimpy kid, too short and not overly healthy. He took to gaming at a pretty early age and has grown to be a game creator, author and award-winning storyteller. Matt has been designing games now for over 35 years. He tells us how he believes that many of the most successful games today have stories to tell, and he loves to create some of the most successful ones. What I find most intriguing about Matt is that he clearly is absolutely totally happy in his work. For most of Matt's career he has worked for himself and continues today to be an independent freelancer. Matt and his wife have five children, including a set of quadruplets. The quadruplets are 23 and Matt's oldest son is 28 and is following in his father's footsteps. During our conversation we touch on interesting topics such as trust and work ethics. I know you will find this episode stimulating and worth listening to more than once. About the Guest: Matt Forbeck is an award-winning and New York Times-bestselling author and game designer of over thirty-five novels and countless other books and games. His projects have won a Peabody Award, a Scribe Award, and numerous ENnies and Origins Awards. He is also the president of the Diana Jones Award Foundation, which celebrates excellence in gaming. Matt has made a living full-time on games and fiction since 1989, when he graduated from the Residential College at the University of Michigan with a degree in Creative Writing. With the exception of a four-year stint as the president of Pinnacle Entertainment Group and a year and a half as the director of the adventure games division of Human Head Studios, he has spent his career as an independent freelancer. Matt has designed collectible card games, roleplaying games, miniatures games, board games, interactive fiction, interactive audiobooks, games for museum installations, and logic systems for toys. He has directed voiceover work and written short fiction, comic books, novels, screenplays, and video game scripts and stories. His work has been translated into at least 15 languages. His latest work includes the Marvel Multiverse Role-Playing Game Core Rulebook, the Spider-Verse Expansion, Monster Academy (novels and board game), the Shotguns & Sorcery 5E Sourcebook based on his novels, and the Minecraft: Roll for Adventure game books. He is the father of five, including a set of quadruplets. He lives in Beloit, Wisconsin, with his wife and a rotating cast of college-age children. For more about him and his work, visit Forbeck.com. Ways to connect with Matt: Twitter: https://twitter.com/mforbeck Facebook: https://www.facebook.com/forbeck Bluesky: https://bsky.app/profile/forbeck.com Threads: https://www.threads.net/@mforbeck Instagram: https://www.instagram.com/mforbeck/ LinkedIn: https://www.linkedin.com/in/forbeck/ Website: https://www.forbeck.com/ About the Host: Michael Hingson is a New York Times best-selling author, international lecturer, and Chief Vision Officer for accessiBe. Michael, blind since birth, survived the 9/11 attacks with the help of his guide dog Roselle. This story is the subject of his best-selling book, Thunder Dog. Michael gives over 100 presentations around the world each year speaking to influential groups such as Exxon Mobile, AT&T, Federal Express, Scripps College, Rutgers University, Children's Hospital, and the American Red Cross just to name a few. He is Ambassador for the National Braille Literacy Campaign for the National Federation of the Blind and also serves as Ambassador for the American Humane Association's 2012 Hero Dog Awards. https://michaelhingson.com https://www.facebook.com/michael.hingson.author.speaker/ https://twitter.com/mhingson https://www.youtube.com/user/mhingson https://www.linkedin.com/in/michaelhingson/ accessiBe Links https://accessibe.com/ https://www.youtube.com/c/accessiBe https://www.linkedin.com/company/accessibe/mycompany/ https://www.facebook.com/accessibe/ Thanks for listening! Thanks so much for listening to our podcast! If you enjoyed this episode and think that others could benefit from listening, please share it using the social media buttons on this page. Do you have some feedback or questions about this episode? Leave a comment in the section below! Subscribe to the podcast If you would like to get automatic updates of new podcast episodes, you can subscribe to the podcast on Apple Podcasts or Stitcher. You can subscribe in your favorite podcast app. You can also support our podcast through our tip jar https://tips.pinecast.com/jar/unstoppable-mindset . Leave us an Apple Podcasts review Ratings and reviews from our listeners are extremely valuable to us and greatly appreciated. They help our podcast rank higher on Apple Podcasts, which exposes our show to more awesome listeners like you. If you have a minute, please leave an honest review on Apple Podcasts. Transcription Notes: Michael Hingson ** 00:00 Access Cast and accessiBe Initiative presents Unstoppable Mindset. The podcast where inclusion, diversity and the unexpected meet. Hi, I'm Michael Hingson, Chief Vision Officer for accessiBe and the author of the number one New York Times bestselling book, Thunder dog, the story of a blind man, his guide dog and the triumph of trust. Thanks for joining me on my podcast as we explore our own blinding fears of inclusion unacceptance and our resistance to change. We will discover the idea that no matter the situation, or the people we encounter, our own fears, and prejudices often are our strongest barriers to moving forward. The unstoppable mindset podcast is sponsored by accessiBe, that's a c c e s s i capital B e. Visit www.accessibe.com to learn how you can make your website accessible for persons with disabilities. And to help make the internet fully inclusive by the year 2025. Glad you dropped by we're happy to meet you and to have you here with us. Michael Hingson ** 01:21 Hi everyone, and welcome to another episode of unstoppable mindset today. We get to play games. Well, not really, but we'll try. Our guest is Matt Forbeck, who is an award winning author. He is a game designer and all sorts of other kinds of things that I'm sure he's going to tell us about, and we actually just before we started the the episode, we were talking about how one might explore making more games accessible for blind and persons with other disabilities. It's, it's a challenge, and there, there are a lot of tricks. But anyway, Matt, I want to welcome you to unstoppable mindset. We're glad you're here. Matt Forbeck ** 02:02 Well, thank you, Michael for inviting me and having me on. I appreciate it. Speaker 1 ** 02:06 I think we're going to have a lot of fun, and I think it'll work out really well. I'm I am sure of that. So why don't we start just out of curiosity, why don't you tell us kind of about the early Matt, growing up? Matt Forbeck ** 02:18 Uh, well, I grew up. I was born in Milwaukee, Wisconsin. I grew up in a little town called Beloit, Wisconsin, which actually live in now, despite having moved away for 13 years at one point, and I had terrible asthma, I was a sick and short kid, and with the advent of medication, I finally started to be healthy when I was around nine, and Part of that, I started getting into playing games, right? Because when you're sick, you do a lot of sitting around rather than running around. So I did a lot of reading and playing games and things like that. I happen to grow up in the part of the world where Dungeons and Dragons was invented, which is in Lake Geneva, Wisconsin, about 30 miles from where I live. And because of that I was I started going to conventions and playing games and such, when I was about 12 or 13 years old. I started doing it when I was a little bit older. I started doing it professionally, and started doing it when I was in college. And amazingly enough, even to my own astonishment, I've made a career out of it. Speaker 1 ** 03:17 Where did you go to college? I went to the University Matt Forbeck ** 03:21 of Michigan over in Ann Arbor. I had a great time there. There's a wonderful little college, Beloit College, in my hometown here, and most of my family has gone to UW Milwaukee over the years. My parents met at Marquette in Milwaukee, but I wanted to get the heck out of the area, so I went to Michigan, and then found myself coming back as soon as we started having Speaker 1 ** 03:42 kids well, and of course, I would presume that when you were at the University of Michigan, you rooted for them and against Ohio State. That was Matt Forbeck ** 03:50 kind of, you know, if you did it the other way around, they back out of town. So, yeah, I was always kind of astonished, though, because having grown up in Wisconsin, where every sports team was a losing team when I was growing up, including the Packers, for decades. You know, we were just happy to be playing. They were more excuse to have beers than they were to cheer on teams. And I went to Michigan where they were, they were angry if the team wasn't up by two touchdowns. You know, at any point, I'm like, You guys are silly. This is we're here for fun. Speaker 1 ** 04:17 But it is amazing how seriously some people take sports. I remember being in New Zealand helping the Royal New Zealand Foundation for the Blind. Well now 22 years ago, it's 2003 and the America's Cup had just finished before we got there, and in America beat New Zealand, and the people in New Zealand were just irate. They were complaining that the government didn't put enough money into the design of the boat and helping with the with the yacht and all that. It was just amazing how seriously people take it, yeah, Matt Forbeck ** 04:58 once, I mean, it becomes a part of your. Identity in a lot of ways, right for many people, and I've never had to worry about that too much. I've got other things on my mind, but there you go. Speaker 1 ** 05:08 Well, I do like it when the Dodgers win, and my wife did her graduate work at USC, and so I like it when the Trojans win, but it's not the end of the world, and you do need to keep it in perspective. I I do wish more people would I know once I delivered a speech in brether County, Kentucky, and I was told that when I started the speech had to end no later than preferably exactly at 6:30pm not a minute later, because it was the night of the NCAA Basketball Championship, and the Kentucky Wildcats were in the championship, and at 630 everyone was going to get up and leave and go home to watch the game. So I ended at 630 and literally, by 631 I timed it. The gym was empty and it was full to start with. Matt Forbeck ** 06:02 People were probably, you know, counting down on their watches, just to make sure, right? Speaker 1 ** 06:06 Oh, I'm sure they were. What do you do? It's, it is kind of fun. Well, so why did you decide to get started in games? What? What? What attracted to you, to it as a young person, much less later on? Matt Forbeck ** 06:21 Well, I was, yeah, I was an awkward kid, kind of nerdy and, you know, glasses and asthma and all that kind of stuff. And games were the kind of thing where, if you didn't know how to interact with people, you could sit down at a table across them and you could practice. You can say, okay, we're all here. We've got this kind of a magic circle around us where we've agreed to take this one silly activity seriously for a short period of time, right? And it may be that you're having fun during that activity, but you know, there's, there's no reason that rolling dice or moving things around on a table should be taken seriously. It's all just for fun, right? But for that moment, you actually just like Las Vegas Exactly, right? When there's money on the line, it's different, but if you're just doing it for grins. You know, it was a good way for me to learn how to interact with people of all sorts and of different ages. And I really enjoyed playing the games, and I really wanted to be a writer, too. And a lot of these things interacted with story at a very basic level. So breaking in as a writer is tough, but it turned out breaking as a game designer, wasn't nearly his stuff, so I started out over there instead, because it was a very young field at the time, right? D and D is now 50 years old, so I've been doing this 35 years, which means I started around professionally and even doing it before that, I started in the period when the game and that industry were only like 10 or 15 years old, so yeah, weren't quite as much competition in those Speaker 1 ** 07:43 days. I remember some of the early games that I did play, that I could play, were DOS based games, adventure. You're familiar with adventure? Yeah, oh, yeah. Then later, Zork and all that. And I still think those are fun games. And I the reason I like a lot of those kinds of games is they really make you think, which I think most games do, even though the video even the video games and so on, they they help your or can help your reactions, but they're designed by people who do try to make you think, Matt Forbeck ** 08:15 yeah. I mean, we basically are designing puzzles for people to solve, even if they're story puzzles or graphic puzzles or sound puzzles or whatever, you know, even spatial puzzles. There the idea is to give somebody something fun that is intriguing to play with, then you end up coming with story and after that, because after a while, even the most most exciting mechanics get dull, right? I mean, you start out shooting spaceships, but you can only shoot spaceships for so long, or you start out playing Tetris, and you only put shapes together for so long before it doesn't mean anything that then you start adding in story to give people a reason to keep playing right and a reason to keep going through these things. And I've written a lot of video games over the years, basically with that kind of a philosophy, is give people nuggets of story, give them a plot to work their way through, and reward them for getting through different stages, and they will pretty much follow you through anything. It's amazing. Michael Hingson ** 09:09 Is that true Dungeons and Dragons too? Matt Forbeck ** 09:13 It is. All of the stories are less structured there. If you're doing a video game, you know you the team has a lot of control over you. Give the player a limited amount of control to do things, but if you're playing around a table with people, it's more of a cooperative kind of experience, where we're all kind of coming up with a story, the narrator or the Game Master, the Dungeon Master, sets the stage for everything, but then the players have a lot of leeway doing that, and they will always screw things up for you, too. No matter what you think is going to happen, the players will do something different, because they're individuals, and they're all amazing people. That's actually to me, one of the fun things about doing tabletop games is that, you know, the computer can only react in a limited number of ways, whereas a human narrator and actually change things quite drastically and roll. With whatever people come up with, and that makes it tremendous fun. Speaker 1 ** 10:04 Do you think AI is going to enter into all that and maybe improve some of the Matt Forbeck ** 10:09 old stuff? It's going to add your end to it, whether it's an ad, it's going to approve it as a large question. Yeah. So I've been ranting about AI quite a bit lately with my friends and family. But, you know, I think the problem with AI, it can be very helpful a lot of ways, but I think it's being oversold. And I think it's especially when it's being oversold for thing, for ways for people to replace writers and creative thinking, Yeah, you know, you're taking the fun out of everything. I mean, the one thing I like to say is if, if you can't be bothered to write this thing that you want to communicate to me, I'm not sure why I should be bothered to read this thing well. Speaker 1 ** 10:48 And I think that AI will will evolve in whatever way it does. But the fact of the matter is, So do people. And I think that, in fact, people are always going to be necessary to make the process really work? AI can only do and computers can only do so much. I mean, even Ray Kurzweil talks about the singularity when people and computer brains are married, but that still means that you're going to have the human element. So it's not all going to be the computer. And I'm not ready to totally buy into to what Ray says. And I used to work for Ray, so I mean, I know Ray Well, but, but the but the bottom line is, I think that, in fact, people are always going to be able to be kind of the, the mainstay of it, as long as we allow that, if we, if we give AI too much power, then over time, it'll take more power, and that's a problem, but that's up to us to deal with? Matt Forbeck ** 11:41 No, I totally agree with that. I just think right now, there's a very large faction of people who it's in their economic interest to oversell these things. You know, people are making chips. They're building server farms. A lot of them are being transferred from people are doing blockchain just a few years ago, and they see it as the hot new thing. The difference is that AI actually has a lot of good uses. There's some amazing things will come out of llms and such. But I again, people are over the people are selling this to us. Are often over promising things, right? Speaker 1 ** 12:11 Yeah, well, they're not only over promising but they're they're really misdirecting people. But the other side of it is that, that, in fact, AI as a concept and as a technology is here, and we have control over how we use it. I've said a couple times on this this podcast, and I've said to others, I remember when I first started hearing about AI, I heard about the the fact that teachers were bemoaning the pack, that kids were writing their papers just using AI and turning them in, and it wasn't always easy to tell whether it was something that was written by AI or was written by the student. And I come from a little bit different view than I think a lot of people do. And my view basically is, let the kids write it if with AI, if that's what they're going to do, but then what the teacher needs to do is to take one period, for example, and give every student in that class the opportunity to come up and defend whatever paper they have. And the real question is, can they defend the paper? Which means, have they really learned the subject, or are they just relying on AI, Matt Forbeck ** 13:18 yeah, I agree with that. I think the trouble is, a lot of people, children, you know, who are developing their abilities and their morals about this stuff, they use it as just a way to complete the assignment, right? And many of them don't even read what they turn in, right, right? Just know that they've got something here that will so again, if you can't be bothered to read the thing that you manufactured, you're not learning anything about it, Speaker 1 ** 13:39 which is why, if you are forced to defend it, it's going to become pretty obvious pretty fast, whether you really know it or not. Now, I've used AI on a number of occasions in various ways, but I use it to maybe give me ideas or prepare something that I then modify and shape. And I may even interact with AI a couple of times, but I'm definitely involved with the process all the way down the line, because it still has to be something that I'm responsible for. Matt Forbeck ** 14:09 I agree. I mean, the whole point of doing these things is for people to connect with each other, right? I want to learn about the ideas you have in your head. I want to see how they jive with ones in my head. But if I'm just getting something that's being spit out by a machine and not you, and not being curated by you at any point, that doesn't seem very useful, right? So if you're the more involved people are in it, the more useful it is. Speaker 1 ** 14:31 Well, I agree, and you know, I think again, it's a tool, and we have to decide how the tool is going to be used, which is always the way it ought to be. Right? Matt Forbeck ** 14:42 Exactly, although sometimes it's large corporations deciding, Speaker 1 ** 14:45 yeah, well, there's that too. Well, individuals, Matt Forbeck ** 14:49 we get to make our own choices. Though you're right, Speaker 1 ** 14:51 yes, and should Well, so, so when did you start bringing writing into what you. Did, and make that a really significant part of what you did? Matt Forbeck ** 15:03 Well, pretty early on, I mean, I started doing one of the first things I did was a gaming zine, which was basically just a print magazine that was like, you know, 32 pages, black and white, about the different tabletop games. So we were writing those in the days, design and writing are very closely linked when it comes to tabletop games and even in video games. The trick of course is that designing a game and writing the rules are actually two separate sets of skills. So one of the first professional gig I ever had during writing was in games was some friends of mine had designed a game for a company called Mayfair games, which went on to do sellers of contain, which is a big, uh, entry level game, and but they needed somebody to write the rules, so they called me over, showed me how to play the game. I took notes and I I wrote it down in an easy to understand, clear way that people had just picked up the box. Could then pick it up and teach themselves how to play, right? So that was early on how I did it. But the neat thing about that is it also taught me to think about game design. I'm like, when I work on games, I think about, who is this game going to be for, and how are we going to teach it to them? Because if they can't learn the game, there's no point of the game at all, right? Speaker 1 ** 16:18 And and so I'm right? I'm a firm believer that a lot of technical writers don't do a very good job of technical writing, and they write way over people's heads. I remember the first time I had to write, well, actually, I mentioned I worked for Kurzweil. I was involved with a project where Ray Kurzweil had developed his original omniprent optical character recognition system. And I and the National Federation of the Blind created with him a project to put machines around the country so that blind people could use them and give back to Ray by the time we were all done, recommendations as to what needed to go in the final first production model of the machine. So I had to write a training manual to teach people how to use it. And I wrote this manual, and I was always of the opinion that it had to be pretty readable and usable by people who didn't have a lot of technical knowledge. So I wrote the manual, gave it to somebody to read, and said, Follow the directions and and work with the machine and all that. And they did, and I was in another room, and they were playing with it for a couple of hours, and they came in and they said, I'm having a problem. I can't figure out how to turn off the machine. And it turns out that I had forgotten to put in the instruction to turn off the machine. And it wasn't totally trivial. There were steps you had to go through. It was a Data General Nova two computer, and you had to turn it off the right way and the whole system off the appropriate way, or you could, could mess everything up. So there was a process to doing it. So I wrote it in, and it was fine. But, you know, I've always been a believer that the textbooks are way too boring. Having a master's degree in physics, I am of the opinion that physics textbook writers, who are usually pretty famous and knowledgeable scientists, ought to include with all the text and the technical stuff they want to put in, they should put in stories about what they did in you bring people in, draw them into the whole thing, rather than just spewing out a bunch of technical facts. Matt Forbeck ** 18:23 No, I agree. My my first calculus professor was a guy who actually explained how Newton and Leipzig actually came up with calculus, and then he would, you know, draw everything on the board and turn around say, and isn't that amazing? And you were, like, just absolutely enamored with the idea of how they had done these things, right? Yeah. And what you're doing there, when you, when you, when you give the instructions to somebody and say, try this out. That's a very big part of gaming, actually, because what we do this thing called play testing, where we take something before it's ready to be shown to the public, and we give it to other people and say, try this out. See how it works. Let me know when you're starting out of your first playing you play with like your family and friends and people will be brutal with you and give you hints about how you can improve things. But then, even when you get to the rules you're you send those out cold to people, or, you know, if you're a big company, you watch them through a two way mirror or one way mirror, and say, Hey, let's see how they react to everything. And then you take notes, and you try to make it better every time you go through. And when I'm teaching people to play games at conventions, for instance, I will often say to them, please ask questions if you don't understand anything, that doesn't mean you're dumb. Means I didn't explain it well enough, right? And my job as a person writing these rules is to explain it as well as I humanly can so it can't be misconstrued or misinterpreted. Now that doesn't mean you can correct everything. Somebody's always got like, Oh, I missed that sentence, you know, whatever. But you do that over and over so you can try to make it as clear and concise as possible, yeah. Speaker 1 ** 19:52 Well, you have somewhat of a built in group of people to help if you let your kids get involved. Involved. So how old are your kids? Matt Forbeck ** 20:03 My eldest is 26 he'll be 27 in January. Marty is a game designer, actually works with me on the marble tabletop role playing game, and we have a new book coming out, game book for Minecraft, called Minecraft role for adventure, that's coming out on July 7, I think, and the rest of the kids are 23 we have 423 year olds instead of quadruplets, one of whom is actually going into game design as well, and the other says two are still in college, and one has moved off to the work in the woods. He's a very woodsy boy. Likes to do environmental education with people. Speaker 1 ** 20:39 Wow. Well, see, but you, but you still have a good group of potential game designers or game critics anyway. Matt Forbeck ** 20:47 Oh, we all play games together. We have a great time. We do weekly game nights here. Sometimes they're movie nights, sometimes they're just pizza nights, but we shoot for game and pizza Speaker 1 ** 20:56 if we get lucky and your wife goes along with all this too. Matt Forbeck ** 21:00 She does. She doesn't go to the game conventions and stuff as much, and she's not as hardcore of a gamer, but she likes hanging out with the kids and doing everything with us. We have a great time. Speaker 1 ** 21:10 That's that's pretty cool. Well, you, you've got, you've got to build an audience of some sorts, and that's neat that a couple of them are involved in it as well. So they really like what dad does, yeah, Matt Forbeck ** 21:23 yeah. We, I started taking them each to conventions, which are, you know, large gatherings gamers in real life. The biggest one is Gen Con, which happens in Indianapolis in August. And last year, I think, we had 72,000 people show up. And I started taking the kids when they were 10 years old, and my wife would come up with them then. And, you know, 10 years old is a lot. 72,000 people is a lot for a 10 year old. So she can mention one day and then to a park the next day, you know, decompress a lot, and then come back on Saturday and then leave on Sunday or whatever, so that we didn't have them too over stimulated. But they really grown to love it. I mean, it's part of our annual family traditions in the summer, is to go do these conventions and play lots of games with each other and meet new people too well. Speaker 1 ** 22:08 And I like the way you put it. The games are really puzzles, which they are, and it's and it's fun. If people would approach it that way, no matter what the game is, they're, they're aspects of puzzles involved in most everything that has to do with the game, and that's what makes it so fun. Matt Forbeck ** 22:25 Exactly, no. The interesting thing is, when you're playing with other people, the other people are changing the puzzles from their end that you have to solve on your end. And sometimes the puzzle is, how do I beat this person, or how do I defeat their strategy, or how do I make an alliance with somebody else so we can win? And it's really always very intriguing. There's so many different types of games. There's nowadays, there's like something like 50 to 100 new board games that come out and tabletop games every month, right? It's just like a fire hose. It's almost like, when I was starting out as a novelist, I would go into Barnes and Noble or borders and go, Oh my gosh, look at all these books. And now I do the same thing about games. It's just, it's incredible. Nobody, no one person, could keep up with all of them. Speaker 1 ** 23:06 Yeah, yeah, yeah, way too much. I would love to explore playing more video games, but I don't. I don't own a lot of the technology, although I'm sure that there are any number of them that can be played on a computer, but we'll have to really explore and see if we can find some. I know there are some that are accessible for like blind people with screen readers. I know that some people have written a few, which is kind of cool. Yeah. Matt Forbeck ** 23:36 And Xbox has got a new controller out that's meant to be accessible to large amount of people. I'm not sure, all the different aspects of it, but that's done pretty well, too Speaker 1 ** 23:44 well. And again, it comes down to making it a priority to put all of that stuff in. It's not like it's magic to do. It's just that people don't know how to do it. But I also think something else, which is, if you really make the products more usable, let's say by blind people with screen readers. You may be especially if it's well promoted, surprised. I'm not you necessarily, but people might well be surprised as to how many others might take advantage of it so that they don't necessarily have to look at the screen, or that you're forced to listen as well as look in order to figure out what's going on or take actions. Matt Forbeck ** 24:29 No, definitely true. It's, you know, people audio books are a massive thing nowadays. Games tend to fall further behind that way, but it's become this incredible thing that obviously, blind people get a great use out of but my wife is addicted to audio books now. She actually does more of those than she does reading. I mean, I technically think they're both reading. It's just one's done with yours and one's done with your eyes. Speaker 1 ** 24:51 Yeah, there's but there's some stuff, whether you're using your eyes or your fingers and reading braille, there's something about reading a book that way that's. Even so a little bit different than listening to it. Yeah, and there's you're drawn in in some ways, in terms of actually reading that you're not necessarily as drawn into when you're when you're listening to it, but still, really good audio book readers can help draw you in, which is important, too, Matt Forbeck ** 25:19 very much. So yeah, I think the main difference for reading, whether it's, you know, again, through Braille or through traditional print, is that you can stop. You can do it at your own pace. You can go back and look at things very easily, or read or check things, read things very easily. That you know, if you're reading, if you're doing an audio book, it just goes on and it's straight on, boom, boom, boom, pace. You can say, Wait, I'm going to put this down here. What was that thing? I remember back there? It was like three pages back, but it's really important, let me go check that right. Speaker 1 ** 25:50 There are some technologies that allow blind people and low vision people and others, like people with dyslexia to use an audio book and actually be able to navigate two different sections of it. But it's not something that is generally available to the whole world, at least to the level that it is for blind people. But I can, I can use readers that are made to be able to accept the different formats and go back and look at pages, go back and look at headings, and even create bookmarks to bookmark things like you would normally by using a pen or a pencil or something like that. So there are ways to do some of that. So again, the technology is making strides. Matt Forbeck ** 26:37 That's fantastic. Actually, it's wonderful. Just, yeah, it's great. I actually, you know, I lost half the vision of my right eye during back through an autoimmune disease about 13 years ago, and I've always had poor vision. So I'm a big fan of any kind of way to make things easier, Speaker 1 ** 26:54 like that. Well, there, there are things that that are available. It's pretty amazing. A guy named George curser. Curser created a lot of it years ago, and it's called the DAISY format. And the whole idea behind it is that you can actually create a book. In addition to the audio tracks, there are XML files that literally give you the ability to move and navigate around the book, depending on how it's created, as final level as you choose. Matt Forbeck ** 27:25 Oh, that's That's amazing. That's fantastic. I'm actually really glad to hear that. Speaker 1 ** 27:28 So, yeah, it is kind of fun. So there's a lot of technology that's that's doing a lot of different sorts of things and and it helps. But um, so for you, in terms of dealing with, with the games, you've, you've written games, but you've, you've actually written some novels as well, right? Matt Forbeck ** 27:50 Yeah, I've got like 30, it depends on how you count a novel, right? Okay, like some of my books are to pick a path books, right? Choose Your Own Adventure type stuff. So, but I've got 35 traditional novels written or more, I guess, now, I lost track a while ago, and probably another dozen of these interactive fiction books as well. So, and I like doing those. I've also written things like Marvel encyclopedias and Avengers encyclopedias and all sorts of different pop culture books. And, you know, I like playing in different worlds. I like writing science fiction, fantasy, even modern stuff. And most of it, for me comes down to telling stories, right? If you like to tell stories, you can tell stories through a game or book or audio play or a TV show or a comic, or I've done, you know, interactive museum, games and displays, things like that. The main thing is really a story. I mean, if you're comfortable sitting down at a bar and having a drink with somebody, doesn't have to be alcohol, just sitting down and telling stories with each other for fun. That's where the core of it all is really Speaker 1 ** 28:58 right. Tell me about interactive fiction book. Matt Forbeck ** 29:01 Sure, a lot of these are basically just done, like flow charts, kind of like the original Zork and adventure that you were talking about where you I actually, I was just last year, I brought rose Estes, who's the inventor of the endless quest books, which were a cross between Dungeons and Dragons, and choose your own adventure books. She would write the whole thing out page by page on a typewriter, and then, in order to shuffle the pages around so that people wouldn't just read straight through them, she'd throw them all up in the air and then just put them back in whatever order they happen to be. But essentially, you read a section of a book, you get to the end, and it gives you a choice. Would you like to go this way or that way? Would you like to go beat up this goblin? Or would you like to make friends with this warrior over here? If you want to do one of these things, go do page xx, right? Got it. So then you turn to that page and you go, boom, some, actually, some of the endless quest books I know were turned into audio books, right? And I actually, I. Um, oddly, have written a couple Dungeons and Dragons, interactive books, audio books that have only been released in French, right? Because there's a company called Looney l, u n, i, i that has this little handheld device that's for children, that has an A and a B button and a volume button. And you, you know, you get to the point that says, if you want to do this, push a, if you want to do that, push B, and the kids can go through these interactive stories and and, you know, there's ones for clue and Dungeons and Dragons and all sorts of other licenses, and some original stories too. But that way there's usually, like, you know, it depends on the story, but sometimes there's, like, 10 to 20 different endings. A lot of them are like, Oh no, you've been killed. Go back to where you started, right? And if you're lucky, the longer ones are, the more fun ones. And you get to, you know, save the kingdom and rescue the people and make good friends and all that good stuff, Michael Hingson ** 30:59 yeah, and maybe fall in love with the princess or Prince. Matt Forbeck ** 31:02 Yeah, exactly right. It all depends on the genre and what you're working in. But the idea is to give people some some choices over how they want the story to go. You're like, Well, do you want to investigate this dark, cold closet over here, or would you rather go running outside and playing around? And some of them can seem like very innocent choices, and other ones are like, well, uh, 10 ton weight just fell on. You go back to the last thing. Speaker 1 ** 31:23 So that dark hole closet can be a good thing or a bad thing, Matt Forbeck ** 31:28 exactly. And the trick is to make the deaths the bad endings, actually just as entertaining as anything else, right? And then people go, Well, I got beat, and I gotta go back and try that again. So yeah, if they just get the good ending all the way through, they often won't go back and look at all the terrible ones. So it's fun to trick them sometimes and have them go into terrible spots. And I like to put this one page in books too that sometimes says, How did you get here? You've been cheating there. This book, this page, is actually not led to from any other part of the book. You're just flipping Speaker 1 ** 31:59 through. Cheater, cheater book, do what you Matt Forbeck ** 32:04 want, but if you want to play it the right way, go back. Speaker 1 ** 32:07 Kid, if you want to play the game. Yeah, exactly. On the other hand, some people are nosy. Matt Forbeck ** 32:15 You know, I was always a kid who would poke around and wanted to see how things were, so I'm sure I would have found that myself but absolutely related, you know, Speaker 1 ** 32:23 yeah, I had a general science teacher who brought in a test one day, and he gave it to everyone. And so he came over to me because it was, it was a printed test. He said, Well, I'm not going to give you the test, because the first thing it says is, read all the instructions, read, read the test through before you pass it, before you take it. And he said, most people won't do that. And he said, I know you would. And the last question on the test is answer, only question one. Matt Forbeck ** 32:55 That's great. Yeah, that's a good one. Yeah, Speaker 1 ** 32:57 that was cute. And he said, I know that. I that there's no way you would, would would fall for that, because you would say, Okay, let's read the instructions and then read the whole test. That's what it said. And the instruction were, just read the whole test before you start. And people won't do that. Matt Forbeck ** 33:13 No, they'll go through, take the whole thing. They get there and go, oh, did I get there? Was a, there's a game publisher. I think it was Steve Jackson Games, when they were looking for people, write for them, or design stuff for them, or submit stuff to them, would have something toward the end of the instructions that would say, put like a the letter seven, or put seven a on page one right, and that way they would know if you had read the instructions, if you hadn't bothered to Read the instructions, they wouldn't bother reading anything else. Speaker 1 ** 33:42 Yeah, which is fair, because the a little harsh, well, but, but, you know, we often don't learn enough to pay attention to details. I know that when I was taking physics in college, that was stressed so often it isn't enough to get the numbers right. If you don't get the units right as well. Then you're, you're not really paying attention to the details. And paying attention to the details is so important. Matt Forbeck ** 34:07 That's how they crash from those Mars rovers, wasn't it? They somebody messed up the units, but going back and forth between metric and, yeah, and Imperial and, well, you know, it cost somebody a lot of money at one point. Yeah. Yeah. What do you Speaker 1 ** 34:21 this is kind of the way it goes. Well, tell me, yeah. Well, they do matter, no matter what people think, sometimes they do matter. Well, tell me about the Diana Jones award. First of all, of course, the logical question for many people is, who is Diana Jones? Yeah, Diana Jones doesn't exist, right? That's There you go. She's part game somewhere? No, no, it doesn't be in a game somewhere. Matt Forbeck ** 34:43 Then now there's actually an author named Diana Wynne Jones, who's written some amazing fantasy stories, including Howell's Moving Castle, which has turned into a wonderful anime movie, but it has nothing to do with her or any other person. Because originally, the Diana Jones award came about. Because a friend of mine, James Wallace, had somehow stumbled across a trophy that fell into his hands, and it was a pub trivia trophy that used to be used between two different gaming companies in the UK, and one of those was TSR, UK, the United Kingdom department. And at one point, the company had laid off everybody in that division just say, Okay, we're closing it all down. So the guys went and burned a lot of the stuff that they had, including a copy of the Indiana Jones role playing game, and the only part of the logo that was left said Diana Jones. And for some reason, they put this in a in a fiberglass or Plexiglas pyramid, put it on a base, a wooden base, and it said the Diana Jones award trophy, right? And this was the trophy that they used they passed back and forth as a joke for their pub trivia contest. Fell into James's hands, and he decided, You know what, we're going to give this out for the most excellent thing in gaming every year. And we've now done this. This will be 25 years this summer. We do it at the Wednesday night before Gen Con, which starts on Thursday, usually at the end of July or early August. And as part of that, actually, about five years ago, we started, one of the guys suggested we should do something called the emerging designers program. So we actually became a 501, c3, so we could take donations. And now we take four designers every year, fly them in from wherever they happen to be in the world, and put them up in a hotel, give them a badge the show, introduce them to everybody, give them an honorarium so they can afford to skip work for a week and try to help launch their careers. I mean, these are people that are in the first three years of their design careers, and we try to work mostly with marginalized or et cetera, people who need a little bit more representation in the industry too. Although we can select anybody, and it's been really well received, it's been amazing. And there's a group called the bundle of holding which sells tabletop role playing game PDFs, and they've donated 10s of 1000s of dollars every year for us to be able to do this. And it's kind of funny, because I never thought I'd be end up running a nonprofit, but here I'm just the guy who writes checks to the different to the emerging designer program. Folks are much more tied into that community that I am. But one of the real reasons I wanted to do something like that or be involved with it, because if you wander around with these conventions and you notice that it starts getting very gray after a while, right? It's you're like, oh, there's no new people coming in. It's all older people. I we didn't I didn't want us to all end up as like the Grandpa, grandpa doing the HO model railroad stuff in the basement, right? This dying hobby that only people in their 60s and 70s care about. So bringing in fresh people, fresh voices, I think, is very important, and hopefully we're doing some good with that. It's been a lot of fun either way. Speaker 1 ** 37:59 Well, I have you had some success with it? Yeah, we've Matt Forbeck ** 38:02 had, well, let's see. I think we've got like 14 people. We've brought in some have already gone on to do some amazing things. I mean, it's only been a few years, so it's hard to tell if they're gonna be legends in their time, but again, having them as models for other people to look at and say, Oh, maybe I could do that. That's been a great thing. The other well, coincidentally, Dungeons and Dragons is having its best 10 year streak in its history right now, and probably is the best selling it's ever been. So coinciding with that, we've seen a lot more diversity and a lot more people showing up to these wonderful conventions and playing these kinds of games. There's also been an advent of this thing called actual play, which is the biggest one, is a group called Critical Role, which is a whole bunch of voice actors who do different cartoons and video games and such, and they play D and D with each other, and then they record the games, and they produce them on YouTube and for podcasts. And these guys are amazing. There's a couple of other ones too, like dimension 20 and glass cannon, the critical role guys actually sold out a live performance at Wembley Arena last summer. Wow. And dimension. Dimension 20 sold out Madison Square Garden. I'm like, if you'd have told me 20 years ago that you know you could sell out an entire rock stadium to have people watch you play Dungeons and Dragons, I would have laughed. I mean, there's no way it would have been possible. But now, you know, people are very much interested in this. It's kind of wild, and it's, it's fun to be a part of that. At some level, Speaker 1 ** 39:31 how does the audience get drawn in to something like that? Because they are watching it, but there must be something that draws them in. Matt Forbeck ** 39:39 Yeah, part of it is that you have some really skilled some actors are very funny, very traumatic and very skilled at improvisation, right? So the the dungeon master or Game Master will sit there and present them with an idea or whatever. They come up each with their own characters. They put them in wonderful, strong voices. They kind of inhabit the roles in a way that an actor. A really top level actor would, as opposed to just, you know, me sitting around a table with my friends. And because of that, they become compelling, right? My Marty and my his wife and I were actually at a convention in Columbus, Ohio last weekend, and this group called the McElroy family, actually, they do my brother, my brother and me, which is a hit podcast, but they also do an actual play podcast called The Adventure zone, where they just play different games. And they are so funny. These guys are just some of the best comedians you'll ever hear. And so them playing, they actually played our Marvel game for a five game session, or a five podcast session, or whatever, and it was just stunningly fun to listen to. People are really talented mess around with something that we built right it's very edifying to see people enjoying something that you worked on. Speaker 1 ** 40:51 Do you find that the audiences get drawn in and they're actually sort of playing the game along, or as well? And may disagree with what some of the choices are that people make? Matt Forbeck ** 41:02 Oh, sure. But I mean, if the choices are made from a point of the character that's been expressed, that people are following along and they they already like the character, they might go, Oh, those mean, you know that guy, there are some characters they love to hate. There are some people they're they're angry at whatever, but they always really appreciate the actors. I mean, the actors have become celebrities in their own right. They've they sell millions of dollars for the comic books and animated TV shows and all these amazing things affiliated with their actual play stuff. And it's, I think it, part of it is because, it's because it makes the games more accessible. Some people are intimidated by these games. So it's not really, you know, from a from a physical disability kind of point. It's more of a it makes it more accessible for people to be nervous, to try these things on their own, or don't really quite get how they work. They can just sit down and pop up YouTube or their podcast program and listen into people doing a really good job at it. The unfortunate problem is that the converse of that is, when you're watching somebody do that good of a job at it, it's actually hard to live up to that right. Most people who play these games are just having fun with their friends around a table. They're not performing for, you know, 10s of 1000s, if not hundreds of 1000s of people. So there's a different level of investments, really, at that point, and some people have been known to be cowed by that, by that, or daunted by that. Speaker 1 ** 42:28 You work on a lot of different things. I gather at the same time. What do you what do you think about that? How do you like working on a lot of different projects? Or do you, do you more focus on one thing, but you've got several things going on, so you'll work on something for one day, then you'll work on something else. Or how do you how do you do it all? Matt Forbeck ** 42:47 That's a good question. I would love to just focus on one thing at a time. Now, you know the trouble is, I'm a freelancer, right? I don't set my I don't always get to say what I want to work on. I haven't had to look for work for over a decade, though, which has been great. People just come to me with interesting things. The trouble is that when you're a freelancer, people come in and say, Hey, let's work on this. I'm like, Yeah, tell me when you're ready to start. And you do that with like, 10 different people, and they don't always line up in sequence properly, right? Yeah? Sometimes somebody comes up and says, I need this now. And I'm like, Yeah, but I'm in the middle of this other thing right now, so I need to not sleep for another week, and I need to try to figure out how I'm going to put this in between other things I'm working on. And I have noticed that after I finish a project, it takes me about a day or three to just jump track. So if I really need to, I can do little bits here and there, but to just fully get my brain wrapped around everything I'm doing for a very complex project, takes me a day or three to say, Okay, now I'm ready to start this next thing and really devote myself to it. Otherwise, it's more juggling right now, having had all those kids, probably has prepared me to juggle. So I'm used to having short attention span theater going on in my head at all times, because I have to jump back and forth between things. But it is. It's a challenge, and it's a skill that you develop over time where you're like, Okay, I can put this one away here and work on this one here for a little while. Like today, yeah, I knew I was going to talk to you, Michael. So I actually had lined up another podcast that a friend of mine wanted to do with me. I said, Let's do them on the same day. This way I'm not interrupting my workflow so much, right? Makes sense? You know, try to gang those all together and the other little fiddly bits I need to do for administration on a day. Then I'm like, Okay, this is not a day off. It's just a day off from that kind of work. It's a day I'm focusing on this aspect of what I do. Speaker 1 ** 44:39 But that's a actually brings up an interesting point. Do you ever take a day off or do what do you do when you're when you deciding that you don't want to do gaming for a while? Matt Forbeck ** 44:49 Yeah, I actually kind of terrible. But you know, you know, my wife will often drag me off to places and say we're going to go do this when. Yes, we have a family cabin up north in the Upper Peninsula of Michigan that we go to. Although, you know, my habit there is, I'll work. I'll start work in the morning on a laptop or iPad until my battery runs out, and then I shut it down, put on a charger, and then I go out and swim with everybody for the rest of the day. So it depends if I'm on a deadline or not, and I'm almost always on a deadline, but there are times I could take weekends off there. One of the great things of being a freelancer, though, and especially being a stay at home father, which is part of what I was doing, is that when things come up during the middle of the week, I could say, oh, sure, I can be flexible, right? The trouble is that I have to pay for that time on my weekends, a lot of the time, so I don't really get a lot of weekends off. On the other hand, I'm not I'm not committed to having to work every day of the week either, right? I need to go do doctor appointments, or we want to run off to Great America and do a theme park or whatever. I can do that anytime I want to. It's just I have to make up the time at other points during the week. Does your wife work? She does. She was a school social worker for many years, and now as a recruiter at a local technical college here called Black Hawk tech. And she's amazing, right? She's fantastic. She has always liked working. The only time she stopped working was for about a year and a half after the quads were born, I guess, two years. And that was the only time I ever took a job working with anybody else, because we needed the health insurance, so I we always got it through her. And then when she said, Well, I'm gonna stay home with the kids, which made tons of sense, I went and took a job with a video game company up in Madison, Wisconsin called Human Head Studios for about 18 months, 20 months. And then the moment she told me she was thinking about going back to work, I'm like, Oh, good, I can we can Cobra for 18 months and pay for our own health insurance, and I'm giving notice this week, and, you know, we'll work. I left on good terms that everybody. I still talk to them and whatever, but I very much like being my own boss and not worrying about what other people are going to tell me to do. I work with a lot of clients, which means I have a lot of people telling me what to do. But you know, if it turns out bad, I can walk I can walk away. If it turns out good, hopefully we get to do things together, like the the gig I've been working out with Marvel, I guess, has been going on for like, four years now, with pretty continuous work with them, and I'm enjoying every bit of it. They're great people to work with. Speaker 1 ** 47:19 Now, you were the president of Pinnacle entertainment for a little while. Tell me about that. Matt Forbeck ** 47:24 I was, that was a small gaming company I started up with a guy named Shane Hensley, who was another tabletop game designer. Our big game was something called Dead Lands, which was a Western zombie cowboy kind of thing. Oh gosh, Western horror. So. And it was pretty much a, you know, nobody was doing Western horror back in those days. So we thought, Oh, this is safe. And to give you an example of parallel development, we were six months into development, and another company, White Wolf, which had done a game called Vampire the Masquerade, announced that they were doing Werewolf the Wild West. And we're like, you gotta be kidding me, right? Fortunately, we still released our game three months before there, so everybody thought we were copying them, rather than the other way around. But the fact is, we were. We both just came up with the idea independently. Right? When you work in creative fields, often, if somebody wants to show you something, you say, I'd like to look at you have to sign a waiver first that says, If I do something like this, you can't sue me. And it's not because people are trying to rip you off. It's because they may actually be working on something similar, right already. Because we're all, you know, swimming in the same cultural pool. We're all, you know, eating the same cultural soup. We're watching or watching movies, playing games, doing whatever, reading books. And so it's not unusual that some of us will come up with similar ideas Speaker 1 ** 48:45 well, and it's not surprising that from time to time, two different people are going to come up with somewhat similar concepts. So that's not a big surprise, exactly, but Matt Forbeck ** 48:56 you don't want people getting litigious over it, like no, you don't be accused of ripping anybody off, right? You just want to be as upfront with people. With people. And I don't think I've ever actually seen somebody, at least in gaming, in tabletop games, rip somebody off like that. Just say, Oh, that's a great idea. We're stealing that it's easier to pay somebody to just say, Yes, that's a great idea. We'll buy that from you, right? As opposed to trying to do something unseemly and criminal? Speaker 1 ** 49:24 Yeah, there's, there's something to be said for having real honor in the whole process. Matt Forbeck ** 49:30 Yeah, I agree, and I think that especially if you're trying to have a long term career in any field that follows you, if you get a reputation for being somebody who plays dirty, nobody wants to play with you in the future, and I've always found it to be best to be as straightforward with people and honest, especially professionally, just to make sure that they trust you. Before my quadruplets were born, you could have set your clock by me as a freelancer, I never missed a deadline ever, and since then, I've probably it's a. Rare earth thing to make a deadline, because, you know, family stuff happens, and you know, there's just no controlling it. But whenever something does happen, I just call people up and say, hey, look, it's going to be another week or two. This is what's going on. And because I have a good reputation for completing the job and finishing quality work, they don't mind. They're like, Oh, okay, I know you're going to get this to me. You're not just trying to dodge me. So they're willing to wait a couple weeks if they need to, to get to get what they need. And I'm very grateful to them for that. And I'm the worst thing somebody can do is what do, what I call turtling down, which is when it's like, Oh no, I'm late. And then, you know, they cut off all communication. They don't talk to anybody. They just kind of try to disappear as much as they can. And we all, all adults, understand that things happen in your life. It's okay. We can cut you some slack every now and then, but if you just try to vanish, that's not even possible. Speaker 1 ** 50:54 No, there's a lot to be there's a lot to be said for trust and and it's so important, I think in most anything that we do, and I have found in so many ways, that there's nothing better than really earning someone's trust, and they earning your trust. And it's something I talk about in my books, like when live with a guide dog, live like a guide dog, which is my newest book, it talks a lot about trust, because when you're working with a guide dog, you're really building a team, and each member of the team has a specific job to do, and as the leader of the team, it's my job to also learn how to communicate with the other member of the team. But the reality is, it still comes down to ultimately, trust, because I and I do believe that dogs do love unconditionally, but they don't trust unconditionally. But the difference between dogs and people is that people that dogs are much more open to trust, for the most part, unless they've just been totally traumatized by something, but they're more open to trust. And there's a lesson to be learned there. No, I Matt Forbeck ** 52:03 absolutely agree with that. I think, I think most people in general are trustworthy, but as you say, a lot of them have trauma in their past that makes it difficult for them to open themselves up to that. So that's actually a pretty wonderful way to think about things. I like that, Speaker 1 ** 52:17 yeah, well, I think that trust is is so important. And I know when I worked in professional sales, it was all about trust. In fact, whenever I interviewed people for jobs, I always asked them what they were going to sell, and only one person ever answered me the way. I really hoped that everybody would answer when I said, So, tell me what you're going to be selling. He said, The only thing I have to really sell is myself and my word, and nothing else. It really matters. Everything else is stuff. What you have is stuff. It's me selling myself and my word, and you have to, and I would expect you to back me up. And my response was, as long as you're being trustworthy, then you're going to get my backing all the way. And he was my most successful salesperson for a lot of reasons, because he got it. Matt Forbeck ** 53:08 Yeah, that's amazing. I mean, I mean, I've worked with people sourcing different things too, for sales, and if you can rely on somebody to, especially when things go wrong, to come through for you. And to be honest with you about, you know, there's really that's a hard thing to find. If you can't depend on your sources for what you're building, then you can't depend on anything. Everything else falls apart. Speaker 1 ** 53:29 It does. You've got to start at the beginning. And if people can't earn your trust, and you earn theirs, there's a problem somewhere, and it's just not going to work. Matt Forbeck ** 53:39 Yeah, I just generally think people are decent and want to help. I mean, I can't tell you how many times I've had issues. Car breaks down the road in Wisconsin. Here, if somebody's car goes in the ditch, everybody stops and just hauls them out. It's what you do when the quads were born, my stepmother came up with a sign up sheet, a booklet that she actually had spiral bound, that people could sign up every three three hours to help come over and feed and bathe, diaper, whatever the kids and we had 30 to 35 volunteers coming in every week. Wow, to help us out with that was amazing, right? They just each pick slots, feeding slots, and come in and help us out. I had to take the 2am feeding, and my wife had to take the 5am feeding by ourselves. But the rest of the week we had lots and lots of help, and we were those kids became the surrogate grandchildren for, you know, 30 to 35 women and couples really, around the entire area, and it was fantastic. Probably couldn't have survived Speaker 1 ** 54:38 without it. And the other part about it is that all those volunteers loved it, because you all appreciated each other, and it was always all about helping and assisting. Matt Forbeck ** 54:48 No, we appreciate them greatly. But you know every most of them, like 99% of them, whatever were women, 95 women who are ready for grandchildren and didn't have them. Had grandchildren, and they weren't in the area, right? And they had that, that love they wanted to share, and they just loved the opportunity to do it. It was, I'm choking up here talking about such a great time for us in Speaker 1 ** 55:11 that way. Now I'm assuming today, nobody has to do diaper duty with the quads, right? Matt Forbeck ** 55:16 Not until they have their own kids. Just checking, just checking, thankfully, think we're that is long in our past, Speaker 1 ** 55:23 is it? Is it coming fairly soon for anybody in the future? Matt Forbeck ** 55:27 Oh, I don't know. That's really entirely up to them. We would love to have grandchildren, but you know, it all comes in its own time. They're not doing no well. I, one of my sons is married, so it's possible, right? And one of my other sons has a long term girlfriend, so that's possible, but, you know, who knows? Hopefully they're they have them when they're ready. I always say, if you have kids and you want them, that's great. If you have, if you don't have kids and you don't want them, that's great. It's when you cross the two things that, Speaker 1 ** 55:57 yeah, trouble, yeah, that's that is, that is a problem. But you really like working with yourself. You love the entre
We're breaking down the latest massive updates from Marvel and DC including the Russo Brothers' cryptic tease for Avengers: Doomsday (MCU Phase Six, releasing December 18, 2026) with the first look at Doctor Doom's costume and the hashtag #DoomsdayIsComing, plus the full stacked cast: Chris Hemsworth as Thor, Vanessa Kirby as Sue Storm / Invisible Woman, Anthony Mackie as Captain America, Sebastian Stan as Winter Soldier, Letitia Wright as Black Panther, Paul Rudd as Ant-Man, Wyatt Russell as U.S. Agent, Tenoch Huerta as Namor, Ebon Moss-Bachrach as The Thing, Simu Liu as Shang-Chi, Florence Pugh as Yelena Belova, Kelsey Grammer as Beast, Danny Ramirez, Joseph Quinn, David Harbour, Winston Duke, Hannah John-Kamen, Tom Hiddleston, Patrick Stewart as Professor X, Ian McKellen as Magneto, Alan Cumming as Nightcrawler, Rebecca Romijn as Mystique, James Marsden, Pedro Pascal, and Robert Downey Jr. as Doctor Doom, setting the stage for Avengers: Secret Wars in 2027. On the DC side, James Gunn confirmed Superman: Man of Tomorrow (July 9, 2027) is “a Lex Luthor and Superman movie” with David Corenswet returning as Superman, Nicholas Hoult as Lex Luthor, Rachel Brosnahan as Lois Lane, with Isabela Merced as Hawkgirl, Aaron Pierre as John Stewart Green Lantern, Frank Grillo as Rick Flag Sr., and rumored appearances from Supergirl and Lobo, all part of DCU Chapter One: Gods and Monsters which also includes Supergirl: Woman of Tomorrow, Batman: The Brave and the Bold, The Authority, Swamp Thing, Superman Legacy/Man of Tomorrow, Creature Commandos, and Waller. We'll also hit other headlines like Marlon Wayans revealing Scary Movie 6 targets modern horror hits (Nope, Heretic, Sinners, Longlegs, Get Out, I Know What You Did Last Summer), Legendary acquiring SenLinYu's Alchemised (originally Harry Potter fan-fic) for $3M to adapt as a major film, and Paramount preparing a shocking bid to buy Warner Bros. All that and more — join us live as we break it all down and answer your questions in real time! Follow Coy Jandreau: Tik Tok: https://www.tiktok.com/@coyjandreau?l... Instagram: https://www.instagram.com/coyjandreau/?hl=en Twitter: https://twitter.com/CoyJandreau YouTube: https://www.youtube.com/channel/UCwYH2szDTuU9ImFZ9gBRH8w Intense Suspense by Audionautix is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... Support The Channel By Getting Some REEL REJECTS Apparel! https://www.rejectnationshop.com/ Follow Us On Socials: Instagram: https://www.instagram.com/reelrejects/ Tik-Tok: https://www.tiktok.com/@reelrejects?lang=en Twitter: https://x.com/reelrejects Facebook: https://www.facebook.com/TheReelRejects/ Music Used In Ad: Hat the Jazz by Twin Musicom is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Happy Alley by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/... POWERED BY @GFUEL Visit https://gfuel.ly/3wD5Ygo and use code REJECTNATION for 20% off select tubs!! Head Editor: https://www.instagram.com/praperhq/?hl=en Co-Editor: Greg Alba Co-Editor: John Humphrey Music In Video: Airport Lounge - Disco Ultralounge by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/ Ask Us A QUESTION On CAMEO: https://www.cameo.com/thereelrejects Follow TheReelRejects On FACEBOOK, TWITTER, & INSTAGRAM: FB: https://www.facebook.com/TheReelRejects/ INSTAGRAM: https://www.instagram.com/reelrejects/ TWITTER: https://twitter.com/thereelrejects Follow GREG ON INSTAGRAM & TWITTER: INSTAGRAM: https://www.instagram.com/thegregalba/ TWITTER: https://twitter.com/thegregalba Learn more about your ad choices. Visit megaphone.fm/adchoices
It's the 250th episode of the Bro Force Squad Podcast, and the guys break down their favorite movie moments of all time using the Bro Force Squad movie review criteria. Stuff discussed in this episode includes The Thin Red Line, There Will Be Blood, The Sandlot, This is the End, The Dark Knight, E.T., Pulp Fiction, Saw, Batman ‘89, 2001: A Space Odyssey, The Avengers, Star Wars A New Hope, The Lord of the Rings, Teenage Mutant Ninja Turtles Secret of the Ooze, Unknown Number the High School Catfish, Solo: A Star Wars StoryKeep up with the Bros at: https://broforcesquad.com/https://www.youtube.com/channel/UCCJML5XTKJl2OzGW5HWrJhwhttps://itunes.apple.com/us/podcast/bro-force-squad/id1158546516?mt=2https://twitter.com/BroForceSquad
On this week's show, the guys discuss DC announcing a new Supeman movie, "Man of Tomorrow", rumors of the Avengers Doomsday plot centered around Doctor Doom and Captain America: Steve Rogers, and the possibility that Catwoman won't appear in The Batman II
[La Rentrée des Bijoux]Certains superhéros doivent leur pouvoirs à des pierres précieuses. Des gemmes qui permettent de contrôler le temps, l'espace ou encore l'esprit. Né d'un comics américain du début des années 1970, un bijou hors norme est porté à l'écran par le studio Marvel dans la série de films Avengers. Six pierres primordiales qui, rassemblées sur un gant, offrent à son possesseur une arme super puissante : le gant d'infinité.La Voix des Bijoux est un podcast de L'École des Arts Joailliers, avec le soutien de Van Cleef & Arpels qui vous dévoile les fascinantes histoires et les savoirs secrets que renferment les plus beaux bijoux.Avec la participation de Léonard Pouy, Docteur en histoire de l'art et Responsable contenus et transmission à L'École des Arts Joailliers.Écrit par Martin Quenehen et Aram Kebabdjian, interprété par Pierre-François Garel et produit par Bababam.Références :Iron Man (vol.1)Éditions Marvel Comics - 1973Captain Marvel (vol.1)Éditions Marvel Comics - 1973AvengersMarvel Studios - 2012 Hébergé par Acast. Visitez acast.com/privacy pour plus d'informations.
NOW on SPOTIFY!It's time for a new BATMAN #1 y'all and the boys gather round the table to TALK ABOUT IT! Lots of comics this week, a truly unfortunate Roomba story, and some further reflections on the DCU after the Man of Tomorrow news…Comics talked this week: FML #6, Cheetah & Cheshire #2, Poison Ivy #36, Everything Dead & Dying #1, Adventures of Superman: Book of El #1, Closer #1, Maria Llovet's Artificial #1, The War #2, The Adventures of Lumen N #1, Ultimate Spider-Man #18-20, New Gods #7-9, and Batman #1 The Comic Book Podcast is brought to you by Talking Comics (www.talkingcomicbooks.com). The podcast is hosted by Steve Seigh, Bob Reyer, Joey Braccino, Aaron Amos, John Burkle, and Bronwyn Kelly-Seigh who weekly dissect everything comics-related, from breaking news to new releases. Our Instagram handle is @TalkingComicsPodcast and you can email us at podcast@talkingcomicbooks.com.
Here's a special crossover episode with Jace Milam from The Comic Source! Jace and Lance share their Top 10 favorite indie comics of all time. This episode was originally released on Jace's show, The Comic Source, but he was kind enough to share the audio se we can release it on our feed as well. If you'd like to see our extremely handsome faces, you can watch the video of our conversation on The Comic Source YouTube channel. Enjoy! You have a super-power, too! You can write a REVIEW! A five star review on Apple Podcasts goes a long way and helps get the word out. Leave a comment so we can say thanks! We read EVERY one! Join our Patreon for exclusive bonus content! You can support the show at https://www.patreon.com/ComicBookKeepers We have merchandise in the store with our Cosplay Logo! Get yours here! https://comicbookkeepers.threadless.com/designs/comic-book-keepers-cosplay-logo/heroes/t-shirt/regular?variation=front&color=royal_blue Comic Book Keepers is hosted by the Geekly Grind. Check out reviews and discussion on everything Geeky from Anime, Manga, Boardgames, comics, and more. www.thegeeklygrind.comsdThe Geekly Grind @thegeeklygrind Link tree: https://linktr.ee/CBKcast Social media: Twitter @cbkcast Instagram @cbkcast Facebook Chris @dungeonheads Lance @roguesymbiote Chris's draws free D&D art which you can find and support him on Patreon, and see more of his art on Instagram Original Theme by Weston Gardner @ArcaneAnthems on Patreon
Find the 9 Points Rating System here: https://www.alostplot.com/9-points/ Find the Avengers review here: https://www.podomatic.com/podcasts/maverick51411/episodes/2025-09-03T20_28_11-07_00 In this episode, the hosts dive deep into the complexities of Avengers Age of Ultron, discussing character arcs, the portrayal of Ultron as a villain, and the film's lasting impact on the Marvel Cinematic Universe. They explore the strengths and weaknesses of the film, including its pacing and character development, while also reflecting on the challenges faced by the director, Joss Whedon. The conversation highlights the film's themes of humanity, technology, and the struggle for connection amidst chaos.----------0:00 ‘Avengers: Age of Ultron' Introduction5:01 Opening Scene10:56 Are the Heroes Compelling?16:02 Is Ultron A Compelling Villain?27:01 Escalating Stakes35:17 Thor and Setting Up Future Films40:31 Wanda, Hawkeye, and other Characters44:21 Vision59:01 Lasting Impact#avengers #ageofultron #ironman #tonystark #captainamerica #ultron #vision #scarlettwitch #elizabetholsen #alostplot #hawkeye #hulk #blackwidow #mcu #marvelstudios #podcast #film #filmthoughts #thor
Power of X-Men: The Greatest Comic Book Podcast in All of the Multiverse!
We're BACK in the Age of Apocalypse...how did it survive? Is that REALLY [SPOILER] at the end? Let's break it all down!
In the #MikeJonesMinuteCon, we'll look at today's new comics and DOOM's 2 upcoming board games!
Some of Canada's biggest companies are building the Avengers equivalent of a fraud-fighting team. At this rate, the 2027 iPhone lineup will be able to fit in your wallet.
IGN Daily Update brings you the latest and most popular news stories to audio platforms. Be sure to check out IGN.com for more details on the news and our latest coverage on games, movies, tv, science, and tech throughout the day! Learn more about your ad choices. Visit podcastchoices.com/adchoices
Gu & Scheim discuss the hottest topics from the week!Darth Vader Lightsaber Sells for Big BucksThe Conjuring: Last Rites Takes Box OfficeAvengers; Doomsday Updates from Channing Tatum, Ryan Reynolds & David HarbourChris Evans is Jacked and the Rock Lost WeightTom Holland's Spider-Man FutureSNL Season 51 CastThe Paper is Now AvailableWake Up Dead Man TrailerMatthew McConaughey Open to Reprising RoleMichael Caine is BACK!We talk Unknown Number: The High School Catfish& MUCH MORE!!!Join the conversation... FacebookInstagramTwitterTikTokYouTubeRate/Review/Subscribe:Apple PodcastsSpotifyYouTube
This week on The World’s Greatest Comic Book Podcast™: JC, Joce, and Jeff assemble for all the news and reviews of the week! In Tinsel Town, we watched The Thursday Murder Club, The Great British Baking Show, Wednesday, The MCU, Materialists, The Roses, Strange New Worlds and Peacemaker! We remember Scott Spiegel, Graham Greene, and […]
Warner Bros. is cashing in big in 2025! On today's episode of The Kristian Harloff Show, Kristian Harloff and John Rocha dive into the latest movie news, covering everything from WB's massive profits to Marvel rumors and more. Topics include: Chris Evans spotted in Toronto sparks Avengers talk
Hi everyone! In this episode we discuss and insane Avengers: Doomsday theory about how incursions will be happening in the movie and how all the universes in the MCU connect to one another! Thank you so much for listening! We love you all so much!
We dive into the ultimate MCU rankings and tackle the big question: Is "Infinity War" the greatest Marvel movie of all time?
MCU, DCU, Star Wars Open discussion about all the juicy nerd stuff featuring Andy from The Galactic Core Podcast! Socials: @whysosidiouspod Twitter - Instagram - TikTok - YouTube Subscribe, Like, or Comment to interact & request topics! This video is not affiliated with or endorsed by Marvel, DC, or Disney/Lucasfilm. All characters and images are the property of Marvel, DC, or Disney/Lucasfilm and are used under fair use for commentary/review purposes.Send us your questions/comments!Support the show
Aliens infest Comics Discourse 114! We dive into the world of Aliens crossover comics with Batman, Superman, Avengers, Wildcats, Green Lantern, and Judge Dredd. Plus, we share thoughts on Dragon Con 2025, the upcoming Baltimore Comic Con, and the FX series Alien Earth. And last, comic talk with the Wake, Immortal Legend Batman, Sleep, Shade the Changing Man & Beneath the Trees Where Nobody Sees: Rite of Spring. You can follow us on Bluesky @comicsdiscourse114.bsky.social, Instagram: @comicsdiscourse114, Threads: @comicsdiscourse114, X: https://x.com/comicsdiscourse?s=21 and Facebook: Facebook Comics Discourse 114 Also, please leave us a 5-star review at your favorite podcast platforms.
Now we welcome Geoff Johns to the regular title, as he begins his run with a story featuring a brand new Scorpio! Cities disappear, long gone Avengers return to the team and Johns writes a great Namor!
The Guys are back – and it's finally time! It's Amalgam! The guys take on the next three issues of the hybrid event, talking: Magneto & The Magnetic Men, featuring X-Men crossed with an assortment of the best of DC's Families; X-Patrol, a combination of Marvel's X-Force and DC's Doom Patrol; JLX, featuring a fusion of the Justice League & The Avengers! It's all this and more on an all new X Is For Comics! X IS FOR SHOW is a talk show for your favorite media, the same way THE OFFICE was a documentary about a paper company. Every week, THE ACTION PACK gathers to discuss a wide range of entertainment media and news, from film & TV to comics to gaming, music, and beyond. Led by NICO (@NicoAction) and TK (@TKAccidental) with producer KEVO (@KevoReally), as well as a variety of friends and special guests, these LIVE discussions are not to be missed - so be sure to tune in and join us for all the fun!
In this week's episode, I take a look back at the movies and streaming shows I watched in Summer 2025. This coupon code will get you 50% off the audiobook of Ghost in the Serpent, Book #1 in the Ghost Armor series, (as excellently narrated by Hollis McCarthy) at my Payhip store: FALLSERPENT50 The coupon code is valid through September 15, 2025 (please note the shorter expiration date). So if you need a new audiobook this fall, we've got you covered! TRANSCRIPT 00:00:00 Introduction and Writing Updates Hello, everyone. Welcome to Episode 267 of The Pulp Writer Show. My name is Jonathan Moeller. Today is September 5, 2025 and today I'm doing a review roundup of the movies and streaming shows I saw in Summer 2025. Before we do that, we will have Coupon of the Week and a progress update on my current writing and audiobook projects. First up, this week's coupon code will get you 50% off the audiobook of Ghost in the Serpent, Book One in the Ghost Armor series (as excellently narrated by Hollis McCarthy) at my Payhip store. That is FALLSERPENT50. This coupon code will be valid through September 15th, 2025 (exactly one week). So if you need a new audiobook to listen to as we head into fall, we have got you covered. Now for an update on my current writing and audiobook projects. I am pleased to report that the rough draft of Blade of Flames, which will be the first book in my new Blades of Ruin epic fantasy series is finished. The rough draft came at about 90,000 words long, which was what I was aiming for. Next up, I will be writing a short story set as sort of a bonus in that plot line called Thunder Hammer and that will be the backstory of one of the characters in Blade of Flames. And when Blade of Flames comes out (which will hopefully be later this September), newsletter subscribers will get a free ebook copy of Thunder Hammer. So this is an excellent time to subscribe to my newsletter. I am also 8,000 words into Cloak of Worlds. At long last, I am coming back to the Cloak Mage series after nearly a year's absence. Longtime listeners will know the reason was that I had five unfinished series and I wanted to spend the summer of 2025 finishing the unfinished ones and focusing up so I will only have three ongoing series at any given time. I'm hoping Blade of Flames will come out before the end of September and Cloak of Worlds before the end of October, and after that I will be able to return to the Rivah series at long last. In audiobook news, recording is finished on Shield of Power. That will be excellently narrated by Brad Wills and hopefully once it gets through processing and quality assurance and everything, it should be showing up on the various audiobook stores before too much longer. Hollis McCarthy is about halfway through the recording of Ghost in the Siege, which was, as you know, the last book in the Ghost Armor series that just came out. And if all goes well, the audiobook should be coming out probably in October once everything is done with recording and quality assurance and all that. So that is where I'm at with my current writing and audiobook projects. 00:02:34 Main Topic: Summer 2025 Movie/TV Roundup So without further ado, let's head into our main topic. The end of summer is nigh, which means this time for my summer movie review roundup. As is usual for the summer, I saw a lot of movies, so this will be one of the longer episodes. For some reason I ended up watching a bunch of westerns. As always, the movies are ranked from least favorite to most favorite. The grades of course are totally subjective and based on nothing more than my own opinions, impressions, and interpretations. Now on to the movies. First up is the Austin Powers trilogy, the three movies of which came out in 1997, 1999, and 2002. The Austin Powers movies came out just as the Internet really got going in terms of mass adoption, which is likewise why so many Austin Powers and Dr. Evil memes are embedded in online culture. Despite that, I had never really seen any of them all the way through. They've been on in the background on TBS or whatever quite a bit when I visited people, but I've never seen them all. But I happened upon a DVD of the trilogy for $0.25 (USD), so I decided for 25 cents I would give it a go. I would say the movies were funny, albeit not particularly good. Obviously the Austin Powers movies are a parody of the James Bond movies. The movies kind of watch like an extended series of Saturday Night Live skits, only loosely connected, like the skit is what if Dr. Evil had a son named Scott who wasn't impressed with him or another skit was what if a British agent from the ‘60s arrives in the ‘90s and experiences culture clash? What if Dr. Evil didn't understand the concept of inflation and demanded only a million dollars from the United Nations? What if Dr. Evil was actually Austin's brother and they went to school together at Spy Academy? Michael Caine was pretty great as Austin's father. Overall, funny but fairly incoherent. Overall grade: C- Next up is Horrible Bosses, a very dark and very raunchy comedy from about 14 years ago. It came out in 2011. Interestingly, this movie reflects what I think is one of the major crises of the contemporary era, frequent failures of leadership at all levels of society. In the movie Nick, Dale, and Kurt are lifelong friends living in LA and all three of them have truly horrible bosses in their place of employment, ranging from a sociopathic finance director, the company founder's cokehead son, and a boorish dentist with a tendency to sexual harassment. At the bar, they fantasize about killing their horrible bosses and then mutually decide to do something about it. Obviously, they'd all be prime suspects in the murder of their own bosses, but if they killed each other's bosses, that would allow them to establish airtight alibis. However, since Nick, Dale and Kurt are not as bright as they think they are, it all goes hilariously wrong very quickly. Bob Hope has a hilarious cameo. If the best “crude comedies” I've seen are Anchorman, Zoolander, Tropic Thunder, and Dodgeball, and the worst one was MacGruber, I'd say Horrible Bosses lands about in the middle. Overall grade: C Next up is Cowboys and Aliens, which came out in 2011. Now I almost saw this in 2011 when it came out, but I was too busy to go to the theater in July of 2011, so I finally saw it here in 2025 and I would say this was almost a great movie, like the performances were great, the concept was great, the scenery was great, the special effects were great, and the story was packed full of really interesting ideas, but somehow they just didn't coalesce. I'm not entirely sure why. I think upon reflection, it was that the movie is just too overcrowded with too many characters and too many subplots. Anyway, Daniel Craig portrays a man who wakes up with no memory in the Old West, with a mysterious bracelet locked around his wrist. He makes his way to the town of Atonement, and promptly gets arrested because he is apparently a notorious outlaw (which he doesn't remember). While he is locked in jail, space aliens attack the town. The aliens, for unknown reasons, abduct many of the townspeople, and Daniel Craig's character, who is named Jake even if he doesn't remember it, must lead the town's effort to recover their abducted citizens. Harrison's Ford has an excellent performance as this awful cattle baron who nonetheless has virtues of courage and fortitude that you can't help but admire. An excellent performance. That said, the movie was just too packed, and I thought it would work better as a novel. After I watched the movie, it turned out that it was indeed based off a graphic novel. Novels and graphic novels allow for a far more complex story than a movie, and I don't think this movie quite managed to handle the transition from a graphic novel to a film. Overall grade: C Next up is Heads of State, which came out in 2025. This was kind of a stupid movie. However, the fundamental question of any movie, shouted to the audience by Russell Crow in Gladiator is, “are you not entertained?!?” I was thoroughly entertained watching this, so entertained I actually watched it twice. Not everything has to be Shakespeare or a profound meditation on the unresolvable conflicts inherent within human nature. Anyway, John Cena plays Will Derringer, newly elected President of the United States. Idris Elba plays Sam Clark, who has now been the UK Prime Minister for the last six years. Derringer was an action star who parleyed his celebrity into elected office (in the same way Arnold Schwarzenegger did), while Clarke is an army veteran who worked his way up through the UK's political system. Needless to say, the cheerful Derringer and the grim Clarke take an immediate dislike to each other. However, they'll have to team up when Air Force One is shot down, stranding them in eastern Europe. They'll have to make their way home while evading their enemies to unravel the conspiracy that threatens world peace. So half action thriller, half buddy road trip comedy. The premise really doesn't work if you think about it too much for more than thirty seconds, but the movie was funny and I enjoyed it. Jack Quaid really stole his scenes as a crazy but hyper-competent CIA officer. Overall grade: C+ Next up, Captain America: Brave New World, which came out in 2025 and I think this movie ended up on the good side of middling. You can definitely tell it went through a lot of reshoots and retooling, and I suspect the various film industry strikes hit it like a freight train. But we ended up with a reasonably solid superhero thriller. Sam Wilson is now Captain America. He's not superhuman the way Steve Rogers was and doesn't have magic powers or anything, so he kind of fights like the Mandalorian – a very capable fighter who relies on excellent armor. Meanwhile, in the grand American political tradition of failing upward, Thaddeus “Thunderbolt” Ross, who spent years persecuting The Hulk and whose meddling caused the Avengers to disband right before Thanos attacked, has now been elected President. To Wilson's surprise, Ross reaches out and wants him to restart the Avengers. But Ross (as we know) did a lot of shady black ops stuff for years, and one of his projects is coming back to haunt him. Wilson finds himself in the middle of a shadowy conspiracy, and it's up to him to figure out what's going on before it's too late. I was amused that lifelong government apparatchik Ross wanted to restart the Avengers, because when the Avengers had their biggest victory in Avengers: Endgame, they were essentially unsanctioned vigilantes bankrolled by a rogue tech billionaire. Overall grade: B- Next up is Ironheart, which came out in 2025. I'd say Ironheart was about 40% very weird and 60% quite good. It's sort of like the modern version of Dr. Faustus. The show got some flak on the Internet from the crossfire between the usual culture war people, but the key to understanding it is to realize that Riri Williams AKA Ironheart is in fact an antihero who's tottering on the edge of becoming a full-blown supervillain. Like Tony Stark, she's a once-in-a-generation scientific talent, but while she doesn't have Stark's alcohol problems, she's emotionally unstable, immature, ruthless, indifferent to collateral damage and consequences, and suffering from severe PTSD after her best friend and stepfather were killed in a drive-by shooting. This volatile mix gets her thrown out of MIT after her experiments cause too much destruction, and she has to go home to Chicago. To get the funds to keep working on her Iron Man armor, she turns to crime, and falls in with a gang of high-end thieves led by a mysterious figure named Hood. It turns out that Hood has actual magic powers, which both disturbs and fascinates Riri. However, Hood got his magic in a pact with a mysterious dark force. When a job goes bad, Riri gains the enmity of Hood and has to go on the run. It also turns out Hood's dark master has become very interested in Riri, which might be a lot more dangerous for everyone in the long run. Overall, I'd say this is about in the same vein as Agatha All Along, an interesting show constructed around a very morally questionable protagonist. Overall grade: B Next up is A Minecraft movie, which came out in 2024. I have to admit, I've never actually played Minecraft, so I know very little about the game and its ecosystem, only what I've generally absorbed by glancing at the news. That said, I think the movie held together quite well, and wasn't deserving of the general disdain it got in the press. (No doubt the $950 million box office compensated for any hurt feelings.) One of the many downsides of rapid technological change in the last fifty years is that the Boomers and Gen X and the Millennials and Gen Z and Gen Alpha have had such radically different formative experiences in childhood that it's harder to relate to each other. Growing up in the 1980s was a wildly different experience than growing up in the 2010s, and growing up in the 2010s was an even more wildly different experience than growing up in the 1960s. Smartphones and social media were dominant in 2020, barely starting in 2010, and implausible science fiction in 2000 and earlier, and so it was like the different generations grew up on different planets, because in some sense they actually did. (A five-year-old relative of mine just started school, and the descriptions of his school compared to what I remember of school really do sound like different planets entirely.) The Minecraft game and A Minecraft Movie might be one of those generation-locked experiences. Anyway, this has gotten very deep digression for what was essentially a portal-based LitRPG movie. A group of people experiencing various life difficulties in a rural Idaho town get sucked into the Minecraft world through a magic portal. There they must combine forces and learn to work together to master the Minecraft world to save it from an evil sorceress. As always, the fundamental question of any movie is the one that Russell Crowe's character shouted to the audience in Gladiator back in 2000. “Are you not entertained?” I admit I was entertained when watching A Minecraft Movie since it was funny and I recognized a lot of the video game mechanics, even though I've never actually played Minecraft. Like, Castlevania II had a night/day cycle the way Minecraft does, and Castlevania II was forty years ago. But that was another digression! I did enjoy A Minecraft Movie. It was kind of crazy, but it committed to the craziness and maintained a consistent creative vision, and I was entertained. Though I did think it was impressive how Jack Black's agent managed to insist that he sing several different times. Overall grade: B Next up is Back to School, which came out in 1986 and this is one of the better ‘80s comedies I've seen. Rodney Dangerfield plays Thornton Melon, who never went to college and is the wealthy owner of a chain of plus-sized clothing stores. His son Jason is attending Great Lakes University, and after Thornton's unfaithful gold-digging wife leaves him (Thornton is mostly relieved by this development), he decides to go visit his son. He quickly discovers that Jason is flailing at college, and decides to enroll to help out his son. Wacky adventures ensue! I quite enjoyed this. The fictional “Great Lakes University” was largely shot at UW-Madison in Wisconsin, which I found amusing because I spent a lot of time at UW-Madison several decades ago as a temporary IT employee. I liked seeing the characters walk past a place where I'd eat lunch outside when the day was nice, that kind of thing. Also, I'm very familiar with how the sausage gets made in higher ed. There's a scene where the dean is asking why Thornton is qualified to enter college, and then it cuts to the dean cheerfully overseeing the groundbreaking of the new Thornton Melon Hall which Thornton just donated, and I laughed so hard I almost hurt myself, because that is exactly how higher ed works. The movie had some pointless nudity, but it was only a few seconds and no doubt gets cut in network broadcasts. Overall grade: B Next up is Whiskey Galore, which came out in 1949 and this is a comedy set in Scotland during World War II. The villagers living on an isolated island have no whiskey due to wartime rationing. However, when a government ship carrying 50,000 cases of whiskey runs aground near the island, wacky hijinks ensue. I have to admit the first half of the movie was very slow and deliberate, gradually setting up all the pieces for later. Then, once the shipwreck happens, things pick up and the movie gets much funnier. Definitely worth watching both as a good comedy movie and an artifact of its time. A modicum of historical knowledge is required – if you don't know what the Home Guard is, you might have to do some Googling to understand the context of some of the scenes. Regrettably, the version I watched did not have captioning, so I had to pay really close attention to understand what the characters were saying, because some of the accents were very strong. Overall grade: B Next up is Happy Gilmore 2, which came out in 2025. This was dumb and overstuffed with celebrity cameos but thoroughly hilarious and I say this even though it uses one of my least favorite story tropes, namely “hero of previous movie is now a middle age loser.” However, the movie leads into it for comedy. When Happy Gilmore accidentally kills his wife with a line drive, he spirals into alcoholism and despair. But his five children still love him, and when his talented daughter needs tuition for school, Happy attempts to shake off his despair and go back to golf to win the money. But Happy soon stumbles onto a sinister conspiracy led by an evil CEO to transform the game of golf into his own personal profit center. Happy must team up with his old nemesis Shooter McGavin to save golf itself from the evil CEO. Amusingly, as I've said before, the best Adam Sandler movies are almost medieval. In medieval fables, it was common for a clever peasant to outwit pompous lords, corrupt priests, and greedy merchants. The best Adam Sandler protagonist remains an everyman who outwits the modern equivalent of pompous lords and corrupt priests, in this case an evil CEO. Overall grade: B+ Next up is Superman, which came out in 2025 and I thought this was pretty good and very funny at times. I think it caught the essential nature of Superman. Like, Superman should be a Lawful Good character. If he was a Dungeons and Dragons character, he would be a paladin. People on the Internet tend to take the characterization of superheroes seriously to perhaps an unhealthy degree, but it seems the best characterization of Superman is as an earnest, slightly dorky Boy Scout who goes around doing good deeds. The contrast of that good-hearted earnestness with his godlike abilities that would allow him to easily conquer and rule the world is what makes for an interesting character. I also appreciated how the movie dispensed with the overused trope of the Origin Story and just got down to business. In this movie, Lex Luthor is obsessed with destroying Superman and is willing to use both super-advanced technology and engineered geopolitical conflict to do it. Superman, because he's essentially a decent person, doesn't comprehend just how depraved Luthor is, and how far Luthor is willing to go out of petty spite. (Ironically, a billionaire willing to destroy the world out of petty spite is alas, quite realistic). Guy Gardener (“Jerkish Green Lantern”) and the extremely competent and the extremely exasperated Mr. Terrific definitely stole all their scenes. The director of the movie, James Gunn, was quite famously fired from Disney in 2018 for offensive jokes he had made on Twitter back when he was an edgy young filmmaker with an alcohol problem. I suppose Mr. Gunn can rest content knowing that Superman made more money than any Marvel movie released this year. Overall grade: A- Next up is Who Framed Roger Rabbit?, which came out in 1988. This was a very strange movie, but nonetheless, one with an ambitious premise, strong performances, and a strong artistic vision. It's set in post WWII Los Angeles, and “toons” (basically cartoon characters) live and work alongside humans. Private eye Eddie Valiant hates toons since one of them killed his brother five years ago. However, he's hired by the head of a studio who's having trouble with one of his toon actors, Roger Rabbit. Roger's worried his wife Jessica is having an affair, and Valiant obtains pictures of Jessica playing patty cake (not a euphemism, they actually were playing patty cake) with another man. Roger has an emotional breakdown, and soon the other man winds up dead, and Roger insists he's innocent. Valiant and Roger find themselves sucked into a dangerous conspiracy overseen by a ruthless mastermind. This movie was such an interesting cultural artifact. It perfectly follows the structure of a ‘40s film noir movie, but with cartoons, and the dissonance between film noir and the cheerfulness of the toons was embraced and used as a frequently source of comedy. In fact, when the grim and dour Valiant uses the toons' comedy techniques as a tactical improvisation in a moment of mortal peril, it's both hilarious and awesome. Christopher Lloyd's performance as the villainous Judge Doom was amazing. (I don't think it's a spoiler to say that he's villainous, because his character is named Judge Doom and he's literally wearing a black hat.) Like, his performance perfectly captures something monstrous that is trying very hard to pretend to be human and not quite getting it right. And the amount of work it must have taken to make this movie staggers the mind. Nowadays, having live actors interact with cartoon characters is expensive, but not unduly so. It's a frequent technique. You see it all the time in commercials when a housewife is smiling at an animated roll of paper towels or something, and Marvel's essentially been doing it for years. But this was 1988! Computer animation was still a ways off. They had to shoot the movie on analog film, and then hand-draw all the animation and successfully match it to the live film. It wouldn't have worked without the performance of Bob Hoskins as Eddie Valiant, who plays everything perfectly straight in the same way Michael Caine did in A Muppet Christmas Carol. So kind of a strange movie, but definitely worth watching. And it has both Disney and Warner Brothers animated characters in the same movie, which is something we will never, ever see again. Overall grade: A Next up is K-Pop Demon Hunters, which came out in 2025. Like Who framed Roger Rabbit?, this is a very strange movie, but nonetheless with a clear and focused artistic vision. It is a cultural artifact that provides a fascinating look into a world of which I have no knowledge or interest, namely K-pop bands and their dueling fandoms. Anyway, the plot is that for millennia, female Korean musicians have used the magic of their voices to keep the demons locked away in a demon world. The current incarnation is a three-woman K-Pop group called Huntrix, and they are on the verge of sealing away the demons forever. Naturally, the Demon King doesn't like this, so one of his cleverer minions comes up with a plan. They'll start a Demon K-Pop Boy Band! Disguised as humans, the demon K-Pop group will win away Huntrix's fans, allowing them to breach the barrier and devour the world. However, one of the Huntrix musicians is half-demon, and she starts falling for the lead demon in the boy band, who is handsome and of course has a dark and troubled past. Essentially a musical K-drama follows. I have to admit I know practically nothing about K-Pop groups and their dueling fandoms, other than the fact that they exist. However, this was an interesting movie to watch. The animation was excellent, it did have a focused vision, and there were some funny bits. Overall grade: A Next up is Clarkson's Farm Season Four, which came out in 2025. A long time ago in the ‘90s, I watched the episode of Frasier where Frasier and Niles attempt to open a restaurant and it all goes horribly (yet hilariously) wrong. At the time, I had no money, but I promised myself that I would never invest in a restaurant. Nothing I have seen or learned in the subsequent thirty years has ever changed that decision. Season 4 of Clarkson's Farm is basically Jeremy Clarkson, like Frasier and Niles, attempting to open a restaurant, specifically a British pub. On paper it's a good idea, since Clarkson can provide the pub with food produced from his own farm and other local farmers. However, it's an enormous logistical nightmare, and Clarkson must deal with miles of red tape, contractors, and a ballooning budget, all while trying to keep his farm from going under. An excellent and entertaining documentary into the difficulties of both the farming life and food service. I still don't want to own a restaurant! Overall grade: A Next up is Tombstone, which came out in 1993. The Western genre of fiction is interesting because it's limited to such a very specific period of time and geographical region. Like the “Wild West” period that characterizes the Western genre really only lasted as a historical period from about 1865 to roughly 1890. The Western genre was at its most popular in movies from the 1940s and the 1960s, and I wonder if it declined because cultural and demographic changes made it unpopular to romanticize the Old West the way someone like Walt Disney did at Disneyland with “Frontierland.” Of course, the genre lives on in different forms in grittier Western movies, neo-Westerns like Yellowstone and Longmire, and a lot of the genre's conventions apply really well to science fiction. Everyone talks about Firefly being the first Space Western, but The Mandalorian was much more successful and was basically a Western in space (albeit with occasional visits from Space Wizards). Anyway! After that long-winded introduction, let's talk about Tombstone. When Val Kilmer died earlier this year, the news articles mentioned Tombstone as among his best work, so I decided to give it a watch. The plot centers around Wyatt Earp, played by Kurt Russell, who has decided to give up his career in law enforcement and move to Tombstone, Arizona, a silver mining boomtown, in hopes of making his fortune. However, Tombstone is mostly controlled by the Cowboys outlaw gang, and Earp is inevitably drawn into conflict with them. With the help of his brothers and Doc Holliday (Val Kilmer's character), Earp sets out to bring some law and order to Tombstone, whether the Cowboys like it or not. Holliday is in the process of dying from tuberculosis, which makes him a formidable fighter since he knows getting shot will be a less painful and protracted death than the one his illness will bring him. Kilmer plays him as a dissolute, scheming warrior-poet who nonetheless is a very loyal friend. Definitely a classic of the Western genre, and so worth watching. Overall grade: A Next up is Mission Impossible: The Final Reckoning, the eighth Mission Impossible movie. Of the eight movies, I think the sixth one was the best one, but this one comes in at a close second. It continues on from Dead Reckoning. Ethan Hunt now possesses the key that will unlock the source code of the Entity, the malicious AI (think ChatGPT, but even more obviously evil) that is actively maneuvering the world's nuclear powers into destroying each other so the Entity can rule the remnants of humanity. Unfortunately, the Entity's source code is sitting in a wrecked Russian nuclear sub at the bottom of the Bering Sea. Even more unfortunately, the Entity knows that Hunt has the key and is trying to stop him, even as the Entity's former minion and Hunt's bitter enemy Gabriel seeks to seize control of the Entity for himself. A sense of apocalyptic doom hangs over the movie, which works well to build tension. Once again, the world is doomed, unless Ethan Hunt and his allies can save the day. The tension works extremely well during the movie's underwater sequence, and the final airborne duel between Hunt and Gabriel. I don't know if they're going to make any more Mission Impossible movies after this (they are insanely expensive), but if this is the end, it is a satisfying conclusion for the character of Ethan Hunt and the Impossible Mission Force. Overall grade: A Next up is Deep Cover, which came out in 2025. This is described as a comedy thriller, and I didn't know what to expect when I watched it, but I really enjoyed it. Bryce Dallas Howard plays Kat, a struggling comedy improv teacher living in London. Her best students are Marlon (played by Orlando Bloom), a dedicated character actor who wants to portray gritty realism but keeps getting cast in tacky commercials, and Hugh (played by Nick Mohammed), an awkward IT worker with no social skills whatsoever. One day, the three of them are recruited by Detective Sergeant Billings (played by Sean Bean) of the Metropolitan Police. The Met wants to use improv comedians to do undercover work for minor busts with drug dealers. Since it plays 200 pounds a pop, the trio agrees. Of course, things rapidly spiral out of control, because Kat, Marlon, and Hugh are actually a lot better at improv than they think, and soon they find themselves negotiating with the chief criminals of the London underworld. What follows is a movie that is both very tense and very funny. Kat, Marlon, and Hugh are in way over their heads, and will have to do the best improv of their lives to escape a very grisly fate. Whether Sean Bean dies or not (as is tradition), you will just have to watch the movie and find out. Overall grade: A Next up is Puss in Boots: The Final Wish, which came out in 2022. I don't personally know much about the history of Disney as a corporation, and I don't much care, but I do have several relatives who are very interested in the history of the Disney corporation, and therefore I have picked up some by osmosis. Apparently Disney CEO Michael Eisner forcing out Jeffrey Katzenberg in the 1990s was a very serious mistake, because Katzenberg went on to co-found DreamWorks, which has been Disney's consistent rival for animation for the last thirty years. That's like “CIA Regime Change Blowback” levels of creating your own enemy. Anyway, historical ironies aside, Puss in Boots: The Final Wish was a funny and surprisingly thoughtful animated movie. Puss in Boots is a legendary outlaw and folk hero, but he has used up eight of his nine lives. An ominous bounty hunter who looks like a humanoid wolf begins pursuing him, and the Wolf is able to shrug off the best of Puss In Boots' attacks. Panicked, Puss hides in a retirement home for elderly cats, but then hears rumors of the magical Last Wish. Hoping to use it to get his lives back, Puss In Boots sets off on the quest. It was amusing how Little Jack Horner and Goldilocks and the Three Bears were rival criminal gangs seeking the Last Wish. Overall grade: A Next up is Chicken People, which came out in 2016. A good documentary film gives you a glimpse into an alien world that you would otherwise never visit. In this example, I have absolutely no interest in competitive chicken breeding and will only raise chickens in my backyard if society ever collapses to the level that it becomes necessary for survival. That said, this was a very interesting look into the work of competitive chicken breeding. Apparently, there is an official “American Standard of Perfection” for individual chicken breeds, and the winner of the yearly chicken competition gets the title “Super Grand Champion.” Not Grand Champion, Super Grand Champion! That looks impressive on a resume. It is interesting how chicken breeding is in some sense an elaborate Skinner Box – like you can deliberately set out to breed chickens with the desirable traits on the American Standard of Perfection, but until the chickens are hatched and grow up, you don't know how they're going to turn out, so you need to try again and again and again… Overall grade: A Next up is The Mask of Zoro, which came out in 1998. I saw this in the theatre when it came out 27 years ago, but that was 27 years ago, and I don't have much of a memory of it, save that I liked it. So when I had the chance to watch it again, I did! Anthony Hopkins plays Diego de la Vega, who has the secret identity of Zorro in the final days before Mexico breaks away from the Spanish Empire. With Mexico on the verge of getting its independence, Diego decides to hang up his sword and mask and focus on his beloved wife and daughter. Unfortunately, the military governor Don Montero realizes Diego is Zorro, so has him arrested, kills his wife, and steals his baby daughter to raise as his own. Twenty years later, a bandit named Alejandro loses his brother and best friends to a brutal cavalry commander. It turns out that Montero is returning to California from Spain, and plans to seize control of California as an independent republic (which, of course, will be ruled by him). In the chaos, Diego escapes from prison and encounters a drunken Alejandro, and stops him from a futile attack upon the cavalry commander. He then proposes a pact – Diego will train Alejandro as the next Zorro, and together they can take vengeance upon the men who wronged them. This was a good movie. It was good to see that my taste in movies 27 years ago wasn't terrible. It manages to cram an entire epic plot into only 2 hours and 20 minutes. In some ways it was like a throwback to a ‘40s movie but with modern (for the ‘90s) production values, and some very good swordfights. Overall grade: A Next up is Wick is Pain, which came out in 2025. I've seen all four John Wick movies and enjoyed them thoroughly, though I've never gotten around to any of the spinoffs. Wick is Pain is a documentary about how John Wick went from a doomed indie movie with a $6.5 million hole in its budget to one of the most popular action series of the last few decades. Apparently Keanu Reeves made an offhand joke about how “Wick is pain” and that became the mantra of the cast and crew, because making an action movie that intense really was a painful experience. Definitely worth watching if you enjoyed the John Wick movies or moviemaking in general. Overall grade: A The last movie I saw this summer was Game Night, which came out in 2016. It was a hilarious, if occasionally dark comedy action thriller. Jason Bateman and Rachel McAdams play Max and Annie Davis, a married couple who are very competitive and enjoy playing games of all kinds. Jason has an unresolved conflict with his brother Brooks, and one night Brooks invites them over for game night, which Max resents. Halfway through the evening, Brooks is kidnapped, with Max and Annie assume is part of the game. However, Brooks really is involved in something shady. Hilarity ensues, and it's up to Max and Annie to rescue Brooks and stay alive in the process. This was really funny, though a bit dark in places. That said, Max and Annie have a loving and supportive marriage, so it was nice to see something like that portrayed on the screen. Though this also leads to some hilarity, like when Annie accidentally shoots Max in the arm. No spoilers, but the punchline to that particular sequence was one of the funniest things I've ever seen. Overall grade: A So no A+ movie this time around, but I still saw a bunch of solid movies I enjoyed. One final note, I have to admit, I've really come to respect Adam Sandler as an entertainer, even if his movies and comedy are not always to my taste. He makes what he wants, makes a lot of money, ensures that his friends get paid, and then occasionally takes on a serious role in someone else's movie when he wants to flex some acting muscles. I am not surprised that nearly everyone who's in the original Happy Gilmore who was still alive wanted to come back for Happy Gilmore 2. So that is it for this week. Thank you for listening to The Pulp Writer Show. I hope you found the show enjoyable and perhaps a guide to some good movies to watch. A reminder that you can listen to all the back episodes at https://thepulpwritershow.com. If you enjoyed the podcast, please leave a review on your podcasting platform of choice. Stay safe and stay healthy and see you all next week.
We received another superhero story request for Vidhun. He really loves Spiderman and Venom, but we had a bit of trouble finding one with Venom. Since we found one at the end of the Avengers story, hopefully we will get a second one out for you. Enjoy!Adapted by Chris “Doc” Wyatt, Illustrated by Andrea Di Vito and Rachelle Rosenberg, Based on the Marvel comic book series The AvengersSend us a voice message or request at Epic Stories with Eliana
In the latest episode Peter forced Tadd to revisit Batman Begins which he has never really cared for. Then after the main topic they discuss Man of Tomorrow and the rumors that Marvel is baking a third Avengers film for the Untitled Marvel Film Date in May of 2027. Reach out to Tadd or Peter with their respective names at geekeryabides.com to ask any questions or for show topic recommendations. Also find us at GeekeryAbides on Facebook, Twitter, and if you want to join live find Geekery Abides on YouTube.
This week on the Toy Power Podcast; we are only a team of Three again. Unfortunately Scot is missing; but the show must go on! Keeping in the theme of 'Three' - that's exactly how many topics we have for you this Episode! Starting things off is a healthy chat around our Personal thoughts around: What it takes for a successful Crowdfunding Campaign. With Crowdfunding now the new norm; we review the past, present & future of this unique sales pitch option. Second Topic; is a Fun review of the New Lego Transformers Set - in the Form of Soundwave! Including his companion characters - Laserbeak & Ravage. This set really is impressive and the Sound Option is a welcomed point of difference too! Rounding out our Topics; is: 'State Of The Nation.' This is a Reality Check-in for us; to access our Collecting Journey and take note of our future plans. It turns into a bit of a therapy session, as we each give advise to one-another on assessment of our very addictive Toy Collecting Habits!! This honestly was a really fun episode as we get quite personal; and share a lot of our own distinctive opinions.Support the show: http://patreon.com/toypowerpodcastSee omnystudio.com/listener for privacy information.
In this weeks supplemental episode: Pabby is here with a bonus episode running through his GOTY list so far for 2025!Sheepdog's book, Nyaegling can be found here!You can also click here to play his game Prismyck for free! If you have any messages or questions for the gang then send them over to : Mgukpodcast@gmail.comKev now has an affiliate link with The Lego Store so if you do all your Lego shopping through this link you'll be helping ol' Kev out:https://blockpartyuk.shop/Kev also has an affiliate link with CDKeys; so if you want the latest PC/ console games at low prices click the link below:http://bit.ly/CDKeyslollujo
Most of us grew up loving superhero stories. My favorite was always the X-Men. I liked the idea of these people who were born with mutations that initially made them targets of bigotry or fear, then harnessing those differences to do good in the world. I've always been a big believer in “give what you've got”—if you have a special gift or talent, use it to make the world better. But here's the thing: Most of us recognize that superheroes are a metaphor for this idea. You're not supposed to literally dress up in a cape and tights and go around town looking for muggers to fight off, or create a mysterious fake identity to rally people toward a nebulous cause. Evidently, though, some folks never got the memo on that. We're gonna tell you about a couple of them. Sources:Phoenix New Times: https://www.phoenixnewtimes.com/news/penis-man-graffiti-returns-to-phoenix-after-yearslong-absence-15573929https://www.phoenixnewtimes.com/news/penis-man-grafitti-tagger-sentenced-and-fined-in-tempe-11533751https://www.phoenixnewtimes.com/news/penis-man-graffiti-tempe-arizona-vandalism-culture-neighborhood-11421292Daily Mail: https://www.dailymail.co.uk/news/article-7943525/Penis-Man-tagger-reveals-just-one-vandals-using-slogan-Arizona.htmlYouTuber Gavin Wants Pizza Seattle Times: https://www.seattletimes.com/seattle-news/law-justice/seattle-superhero-phoenix-jones-charged-after-undercover-drug-bust/The Guardian: https://www.theguardian.com/tv-and-radio/2022/apr/12/the-superhero-complex-masked-man-real-life-inspired-podcast-phoenix-jonesReal Life Superheroes Wiki, Phoenix Jones: https://wiki.rlsh.net/wiki/Phoenix_JonesYouTuber Interesting Stuff From Around the WorldYouTuber Atrocity Guidehttps://youtu.be/HWo9OchEdg4?si=onwsCoGnBIpAqRg6https://wiki.rlsh.net/wiki/Rex_Velvethttps://komonews.com/news/local/12-year-old-secret-agent-helps-foil-local-villainFollow us, campers!Patreon (join to get all episodes ad-free, at least a day early, an extra episode a month, and a free sticker!): https://patreon.com/TrueCrimeCampfirehttps://www.truecrimecampfirepod.com/Facebook: True Crime CampfireInstagram: https://www.instagram.com/truecrimecampfire/?hl=enTwitter: @TCCampfire https://twitter.com/TCCampfireEmail: truecrimecampfirepod@gmail.comMERCH! https://true-crime-campfire.myspreadshop.comBecome a supporter of this podcast: https://www.spreaker.com/podcast/true-crime-campfire--4251960/support.
What happens when fandom crosses the line into worship? This week on Pop Culture Pastor, Dave and Cody welcome special guest DJ Dangerfield to dive into the new documentary Stans, a raw look at Eminem's most devoted fans.From rumors of an on-set Avengers brawl to the chaos of the Movie Game, the crew warms up with laughs before getting serious about the complicated legacy of Marshall Mathers. They explore how Eminem's music gave voice to pain, how fans mirror his personas, and why so many are drawn to him as a surrogate figure. The conversation unpacks parasocial relationships, cultural appropriation, missing parents, trauma bonding, and the human hunger for belonging.Is Stans a celebration of fandom or a cautionary tale of obsession? What does healthy “stan” behavior even look like? And what does it say about us when we try to become the image of our heroes?It's messy, it's insightful, it's funny—and it might make you rethink the way you connect with your favorite artists.https://linktr.ee/PopCulturePastorPod
[MovieNewsPodcast] ลือ! Avengers ใน Phase นี้อาจจะไม่ได้มีแค่ 2 เรื่อง
Find the 9 Points Rating System here: https://www.alostplot.com/9-points/ In this episode, the hosts review the 2012 film 'The Avengers,' discussing its impact on the superhero genre, character development, and the thematic elements of teamwork. They analyze the performances of the main characters, particularly focusing on Loki as the antagonist, and debate the film's lasting influence on future Marvel projects. The conversation highlights the challenges of ensemble storytelling and the emotional stakes involved in the characters' journeys.----------Highlights:0:00 ‘Avengers' Introduction5:13 Does 'Avengers' Stand on Its Own?10:55 Are the Main Characters Compelling?22:23 Are Their Character Arcs Believable?46:28 The Villain: Loki55:25 Lasting Impact#avengers #mcu #loki #thanos #avengersassemble #alostplot #filmthoughts #marvelstudios #thor #captainamerica #tonystark #ironman #hulk #brucebanner #blackwidow #hawkeye #tesserect #superherofilms
Welcome to Multiverse News, Your source for Information about all your favorite fictional universesWhile speaking with Variety for a cover story, Gambit actor Channing Tatum revealed that he will be toning down the intentionally unintelligible Cajun accent he used in Deadpool & Wolverine for Avengers: Doomsday, as the Russo Brothers want to "keep the drama" and avoid going "full Deadpool" with the character. The actor also confirmed he suffered an on-set injury that required pain medication and will need six months of physical therapy as production on the film continues.Star Wars: Starfighter has officially locked in its ensemble cast, with Amy Adams, Aaron Pierre, Matt Smith, who will play a villain according to sources at Deadline, Mia Goth and newcomer Flynn Gray among the latest to board the space opera alongside Ryan Gosling in the lead. Additionally, a black and white first look image depicting Gosling and Gray set against a Tatooine-esque Land speeder was officially released. Marvel Animation has officially unleashed the undead with the first trailer for Marvel Zombies, the TV-MA rated, four-episode series hitting Disney+ on September 24th. Continuing from the "What If...?" episode that asked "What If... Zombies?!", this adult animated series follows desperate survivors as they traverse a dystopian landscape fighting super-powered zombies to save what's left of their world. The trailer showcases tons of undead violence and features the debut of Blade Knight, a Moon Knight and Blade variant who slices up zombie Avengers in spectacular fashion.Disney Animation Studios' next original film will be titled Hexed. The official logline reads “Disney's Hexed is an all-new original film that follows an awkward teenage boy and his Type A mom, who discover that what makes him unusual, might just be magical powers that will turn their lives and a secret world of magic, upside down.”Warner Bros. has pushed back the release date of Mortal Kombat II to May 15, 2026, after it was previously slated for release in two months on Oct. 24.Ice Age 6 is officially titled Ice Age: Boiling Point and will debut in theaters on Feb. 5, 2027.HBO has announced casting news for several Hogwarts professors and students for the upcoming Harry Potter adaptation series including Warwick Davis who will play the role of Professor Flitwick, a role he played in the original films.Weapons, which lost its No. 1 position last weekend to Netflix's K-Pop Demon Hunters, reclaimed its crown, earning an estimated $12.8 million over the four-day holiday. So far, the horror hit has earned $135 million domestically and $235.2 million globally. In second place, the 50th anniversary of Steven Spielberg's classic Jaws collected $9.9 million after Universal re-released it in theaters. Netflix has set a two-week theatrical window for its highly anticipated ensemble sequel, Wake Up Dead Man: A Knives Out Mystery. Wake Up Dead Man will release in select theaters on Nov. 26 for a two-week run until it comes to Netflix on Dec. 12.Universal Pictures has removed Jordan Peele's untitled fourth film from its October 2026 release date, marking the second delay for the project that was originally scheduled for Christmas 2024. The Oscar-winning director is still working on the horror thriller, which has yet to begin filming and remains shrouded in secrecy beyond Peele's previous comment that it could be his favorite movie if he makes it right.Paramount has signed a deal with gaming company Activision to develop a live action Call of Duty film.
Hello there loyal listeners! Here is our final episode related to SDCC 2025 and it's a big one! This is our 3rd year in a row joining in on the Energon Universe interviews and it never fails to be a surreal experience. Hope you enjoy this conversation with Daniel Warren Johnson, Robert Kirkman, Joshua Williamson and Sean Mankiewicz! Special thanks to our friend Stephen who did an amazing job leveling the audio from this interview. Roundtables can make for some rough audio, but Stephen made this recording sound SO much better than the original. You can get your graphic, audio, video (and more) needs met by reaching out to Stephen on his website, peppermintgentleman.com Joining us on this interview were 3 members of Saturday Morning Cereal You have a super-power, too! You can write a REVIEW! A five star review on Apple Podcasts goes a long way and helps get the word out. Leave a comment so we can say thanks! We read EVERY one! Join our Patreon for exclusive bonus content! You can support the show at https://www.patreon.com/ComicBookKeepers We have merchandise in the store with our Cosplay Logo! Get yours here! https://comicbookkeepers.threadless.com/designs/comic-book-keepers-cosplay-logo/heroes/t-shirt/regular?variation=front&color=royal_blue Comic Book Keepers is hosted by the Geekly Grind. Check out reviews and discussion on everything Geeky from Anime, Manga, Boardgames, comics, and more. www.thegeeklygrind.comsdThe Geekly Grind @thegeeklygrind Link tree: https://linktr.ee/CBKcast Social media: Twitter @cbkcast Instagram @cbkcast Facebook Chris @dungeonheads Lance @roguesymbiote Chris's draws free D&D art which you can find and support him on Patreon, and see more of his art on Instagram Original Theme by Weston Gardner @ArcaneAnthems on Patreon
After TMZ claimed Robert Downey Jr. and Ryan Reynolds did NOT fight on the Avengers Doomsday set, what DID happen here? If it wasn't Robert Downey Jr. and Ryan Reynolds, then who DID fight on the set of Avengers Doomsday? And is this a subject New Rockstars should even be covering on our channel? Erik and Jessica take a step back and look at what it means to be covering movie news the way we do, and what the line between YouTube film analysis and entertainment journalism? Join the NR Underground for exclusive audio shows: https://nrunderground.supercast.com Check out our merch! http://www.NerdRiot.shop Written by: Erik Voss, Jessica Clemons, Gina Ippolito Head of Content & Executive Producer: Erik Voss General Manager: Zach Huddleston Head of Production: John Costa Director of Programming: Brandon Barrick Senior Producer: Jessica Clemons Producer: Gina Ippolito Staff Editors: Abby Freel, Brian M Kim, Joshua Steven Hurd Studio Tech: Brian M Kim For business inquiries please contact business@nrdigitalstudios.com Learn more about your ad choices. Visit podcastchoices.com/adchoices
Hi everyone! In today's episode we talk about an insane Avengers: Doomsday theory about who will be the key to defeating Dr. Doom! We also discuss who Sadie Sink is playing in Spider-Man Brand New Day and also the biggest secret behind McDonalds and other restaurants! Thank you all for listening! We love you so much!
This week we're breaking down Business School. We reached out to writer Brent Forrester, to get his memories about this episode and what it was like working with director Joss Whedon (Buffy The Vampire Slayer, Avengers). Then we dig into everything you want to know about filming those hilarious scenes with Michael at Ryan's business school, and we get some amazing insights from Brent about what went into picking Pam's watercolor paintings for her art show. Finally, we hear from Kate Flannery herself, who gives us the scoop on everything we want to know about that scene with Meredith, Dwight and that bat, and Jenna recounts her memories of shooting that really touching Pam and Michael scene. Office Ladies Website - Submit a fan question: https://officeladies.com/submitaquestion Follow Us on Instagram: OfficeLadiesPod Follow Us on YouTube Follow Us on TikTok To learn more about listener data and our privacy practices visit: https://www.audacyinc.com/privacy-policy Learn more about your ad choices. Visit https://podcastchoices.com/adchoices
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It's iFanboy 20/25 -- 20 years of podcasting and 25 years of iFanboy! The weekly cavalcade is almost too much, prompting the return of the short Bell section. Clearly this show has it all! Produced, written, hosted, edited, sweetened, promoted, and sold by Dan Mora. Note: Time codes are estimates due to dynamic ad insertion by the distributor. Running Time: 01:17:00 Pick of the Week:00:02:29 - Lazarus Fallen #3 Comics:00:13:56 - Hellboy and the B.P.R.D.: Professor Harvey is Gone00:22:15 - Superman #872 (29)00:29:54 - Justice League Unlimited #1000:32:20 - Runaways #300:36:34 - Fantastic Four Fanfare #400:46:39 - Huck: Big Bad World #400:48:34 - Mr. Terrific: Year One #4 The Bell:00:50:59 - Beneath the Trees Where Nobody Sees: Rites of Spring #200:51:19 - Immortal Legend Batman #100:51:37 - Imperial War: Planet She-Hulk #100:51:56 - Nemesis Forever #100:52:13 - The Avengers #795 (29)00:52:33 - The Man Who Dreamt the Impossible: A Tribute to Jack Kirby00:53:32 - Void Rivals #2200:53:51 - Ultimate Spider-Man #2000:54:17 - News from the Fallout #300:54:35 - West Coast Avengers #10 Patron Pick:00:54:59 - Universal Monsters: The Invisible Man #1 Patron Thanks:01:02:18 - Terry Austin Listener Mail:01:05:24 - Rob P. from Pennsylvania is actively thinking about an ER style series in the Batman world. Brought To You By: Schedule35 – Shrooms with Benefits. Schedule35 is the first US nationwide trusted consumer psilocybin brand that makes microdosing and living your best life accessible and simple to do. Get 15% off all orders with code iFanboy. iFanboy Patrons – Become one today for as little as $3/month! Or join for a full year and get a discount! You can also make a one time donation of any amount! iFanboy T-Shirts and Merch – Show your iFanboy pride with a t-shirt or other great merchandise on Threadless! We've got TWENTY THREE designs! Music:“Fallin'”De La Soul and Teenage Fanclub Watch The iFanboy After Show for Pick of the Week #992! Listen to Conor, Josh, and Ron discuss Blade (1998) on Cradle to the Grave. Listen to Josh discuss Fargo on Movie of the Year: 1996. Listen to Conor discuss Swingers on Movie of the Year: 1996. Watch Ron talk about pinball technology on the Daily Tech News Show. Listen to Conor, Josh, and Ron discuss The Crow (1994) on Cradle to the Grave. Listen to Josh discuss Jaws 4: The Revenge (1987) on Cradle to the Grave. Listen to Josh discuss Indiana Jones and the Temple of Doom (1984) on Cradle to the Grave. Watch Josh and Conor talk about how to start a podcast on OpenWater. Listen to Conor discuss Ghostbusters on Movie of the Year: 1984. Learn more about your ad choices. Visit megaphone.fm/adchoices