Designing Interactive Systems I '18

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This class introduces students to the field of human-computer interaction (HCI) and user interface design. Specifically, the course covers the following topics: Fundamental characteristics of human cognition, such as reaction time, rules of perception, and memory performance Models of interaction b…

Prof. Jan Borchers


    • Feb 6, 2019 LATEST EPISODE
    • infrequent NEW EPISODES
    • 10m AVG DURATION
    • 127 EPISODES


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    Latest episodes from Designing Interactive Systems I '18

    13. Visual Design

    Play Episode Listen Later Feb 6, 2019 91:28


    12.5 Roadmap Summary, What’s Next?

    Play Episode Listen Later Feb 6, 2019 8:56


    12.4 Life-Cycle of Products, Incremental and Radical Innovation

    Play Episode Listen Later Feb 6, 2019 5:21


    12.3 Competitive Forces

    Play Episode Listen Later Feb 6, 2019 7:11


    12.2.3 Diagrams for User Documentation, Digital Watch, Semantics

    Play Episode Listen Later Feb 6, 2019 13:11


    12.2.2 State Charts (from WS 14)

    Play Episode Listen Later Feb 6, 2019 7:30


    12.2.1 State Charts

    Play Episode Listen Later Feb 6, 2019 14:33


    12.1 Petri-Nets

    Play Episode Listen Later Feb 6, 2019 15:28


    11.4.4 Checking STN properties/ States

    Play Episode Listen Later Feb 6, 2019 18:50


    11.4.3 Using STN's in prototyping

    Play Episode Listen Later Feb 6, 2019 10:51


    11.4.2 Example Silhouettes STN's and Hierachical STN's

    Play Episode Listen Later Feb 6, 2019 11:36


    11.4.1 STN's and example STN for personal orchestra

    Play Episode Listen Later Feb 6, 2019 11:57


    11.3 Grammars and Production Rules

    Play Episode Listen Later Feb 6, 2019 12:44


    11.2 Back to BASICs, why UI specification lanugage and Specifying User Interfaces

    Play Episode Listen Later Feb 6, 2019 7:09


    11.1.4 The Top 5 Performance Hits

    Play Episode Listen Later Feb 6, 2019 7:38


    11.1.3.2 Design Techniques for Responsiveness - Work in Parallel, Optimize Queueing, and Manage Time Dynamically

    Play Episode Listen Later Feb 6, 2019 7:59


    11.1.3.1 Design Techniques for Responsiveness - Meet Human Deadlines and Display Important information First

    Play Episode Listen Later Feb 6, 2019 10:46


    11.1.2 Three Human Deadlines

    Play Episode Listen Later Feb 6, 2019 7:22


    11.1.1 Responsiveness

    Play Episode Listen Later Feb 6, 2019 15:45


    10.3.7 Ten Golden Rules of Interface Design/ Address diverse user needs; Hire a graphic designer

    Play Episode Listen Later Jan 8, 2019 9:41


    10.3.6 Ten Golden Rules of Interface Design/ Design clear exits and closed dialogs; Include help and documentation

    Play Episode Listen Later Jan 8, 2019 5:00


    10.3.5 Ten Golden Rules of Interface Design/ Minimize memory load; Avoid errors help to recover, offer undo

    Play Episode Listen Later Jan 8, 2019 6:49


    10.3.4 Ten Golden Rules of Interface Design/ Provide feedback and be responsive

    Play Episode Listen Later Jan 8, 2019 11:54


    10.3.3 Ten Golden Rules of Interface Design/ Be consistent and predictable

    Play Episode Listen Later Jan 8, 2019 17:36


    10.3.2 Ten Golden Rules of Interface Design/ Speak the user's language

    Play Episode Listen Later Jan 8, 2019 5:14


    10.3.1 Ten Golden Rules of Interface Design/ General and Keep the Interface Simple

    Play Episode Listen Later Jan 8, 2019 15:20


    10.2 Measuring Interface Efficiency/ Example Temperatur Converter Explanation

    Play Episode Listen Later Jan 8, 2019 10:13


    10.1.3.3 Measuring Interface Efficiency

    Play Episode Listen Later Jan 8, 2019 13:46


    10.1.3.2 Keystroke-Level Model/ Rules for M's

    Play Episode Listen Later Jan 8, 2019 19:24


    10.1.3.1 Keystroke-Level Model/ Basic Design

    Play Episode Listen Later Jan 8, 2019 9:04


    10.1.2 GOMS Part II

    Play Episode Listen Later Jan 8, 2019 5:23


    10.1.1 GOMS Part I

    Play Episode Listen Later Jan 8, 2019 11:25


    9.4 Other Evaluation Methods and dealing with Users

    Play Episode Listen Later Dec 21, 2018 12:29


    9.3.5.4 Validity and Reliability

    Play Episode Listen Later Dec 21, 2018 9:59


    9.3.5.3 Basic Experimental Designs

    Play Episode Listen Later Dec 21, 2018 8:30


    9.3.5.2. Controlled Experiments/ Hypothesis

    Play Episode Listen Later Dec 21, 2018 9:57


    9.3.5.1 Controlled Experiments/ Steps, Subjects and Variables

    Play Episode Listen Later Dec 21, 2018 9:47


    9.3.5 Evaluation Techniques/ Controlled Experiments (E10)

    Play Episode Listen Later Dec 21, 2018 9:47


    9.3.4 Evaluation Techniques/ Restrospective Testing (E9) and Recording Observations

    Play Episode Listen Later Dec 21, 2018 11:33


    9.3.3 Evaluation Techniques/ Model Extraction, Silent Observation, Think Aloud, Constructive Interaction (E5-E8)

    Play Episode Listen Later Dec 21, 2018 10:38


    9.3.2 Evaluation Techniques/ Model-Based Evaluation (E4) and Pattern Languages

    Play Episode Listen Later Dec 21, 2018 6:23


    9.3.1 Evaluation Techniques/ Literature Review, Cognitive Walkthrough and Heuristic Evaluation (E1-E3)

    Play Episode Listen Later Dec 21, 2018 13:41


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