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There's a new SONIC EVENT film coming, Motion Rec is real cool, Million Depth is also real cool, and Shigeru Miyamoto likes your work VIDEO GAMES. Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: No one SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: New Sonic Event Film on the way! We call dibs on Big the Cat. Shigeru Miyamoto likes your work, thumbs up! Yacht Club Games is in trouble? What's Geoff Keighley teasing? OUR HEARTS. What We're Enjoying: Prince of Persia: The Sands of Time MotionRec (review) R-Type Delta HD Boosted (review) Million Depth (review) Jaleco Sports: Bases Loaded Collection (review) Nicktoons and the Dice of Destiny (review) Review & Preview products supplied by publishers SnackQuesting: 5 Hour Energy Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Nintendo? Rare? Banjo Tooie?
Adrian and Dion return to take a dip in the film world of Andy Sidaris with the first two entries in the "Triple B" (Bullets, Bombs, and Babes) series: Malibu Express (1985) and Hard Ticket to Hawaii (1987). Filled to the brim with the aforementioned "bullets, bombs, and babes" and playing in the genre film sandboxes of detective mystery and action adventure films, Adrian and Dion see in the films an interesting paradox, what they call "exploitation feminism." If they can survive all the razor frisbees and skateboard bazookas, they might just figure it out. Chapters: 0:00:12 - Welcome to Cult Film School 0:01:54 - Introduction to Andy Sidaris 0:06:02 - Thesis: Sidaris Films as Exploitation Feminism 0:11:16 - Malibu Express (1985): IMDb Plot Summary 0:11:35 - Wait, What Was the Plot? 0:13:36 - Stacey (1973): A Prototype for Malibu Express 0:14:41 - Cody Abilene, P.I. 0:17:17 - Exploitation Feminism in Malibu Express 0:19:06 - Contessa Luciana (Sybil Danning) as Femme Fatale 0:25:08 - Tone 0:26:28 - Sexist and Sex-Positive 0:29:08 - Malibu Express (1985): Tagline 0:31:06 - Hard Ticket to Hawaii (1987): IMDb Plot Summary 0:32:28 - "Baby Come Back" 0:36:41 - Exploitation Feminism in Hard Ticket to Hawaii 0:38:19 - Michael A. Andrews as Stuart Chamberlain & Michael/Michele 0:44:20 - Subversive Male Characters in Hard Ticket to Hawaii 0:45:28 - Giant Radioactive Cancer Snake 0:49:49 - The Many Pleasures of Hard Ticket to Hawaii 0:54:44 - Hard Ticket to Hawaii (1987): Tagline 0:55:15 - Concluding Thoughts on Sidaris and Exploitation Feminism 0:58:12 - Next Episode Preview Connect with Adrian & Dion: Letterboxd ~ CultFilmSchool Instagram ~ @cultfilmschool Threads ~ @cultfilmschool X ~ @cultfilmschool Facebook ~ Follow Us! Send an Email ~ cultfilmschoolpodcast@gmail.com Don't forget to leave a rating and review!
In today's episode, I'm continuing what I started in episode 536 - where I wanted to turn a Rocketeer figurine that I found on eBay in to an articulated action figure. But in the episode, the silicone I had gotten turned out to be bad, so I had to get some more in order to make a mold. In the past two weeks, I bought a new kind of silicone (Smooth On Mold Star 30) as well as a new kind of resin to try (Smooth Cast 57D). I was successful in making molds of the parts of the figurine. It wasn't the most efficient use of silicone, I will say, since I probably could have found containers that were a bit smaller and wasted less, but if I don't use these molds in the future, I'll chop them up and use them as filler when making future molds. Here are the two pieces:This is the lower body mold.This mess is the upper body mold; you may be able to see both sides of the figurine in relief on ether side.This is what it looks like when you are taking the casting out. You can see here (my first attempt) that one arm didn't quite fill. That happens sometimes if you don't quite have the air vents in the right places.Pictures at https://13thhr.wordpress.com/2025/12/01/the-thirteenth-hour-podcast-538-and-like-a-hood-ornament-84-continuing-a-rocketeer-resin-casting-project-making-the-prototype/I was also curious to see if the resin I was using could be heated up with a heat gun to further bend the pieces. Yes, the resin did get soft, but it ended up just breaking. I did use a woodcarving tool to cut the limbs up further (never a bad idea to wear some eye protection and a N95 or equivalent mask when dealing with hot plastic) and then used epoxy resin (what I normally use to add details on custom figures) to meld the limbs back together in a new position.Here, I have the parts of the figure with newly formed arms and legs next to the original:I just need to clean up the dried epoxy resin, probably with a Dremel, and then figure out how to make joint pegs for the limbs and neck. Then, I'll make one last mold of all the parts - 4 limbs, torso, head, and rocketpack so I can make resin copies of all the pieces. That's what's to come in the next few weeks.If you haven't heard them yet, check out the conversations with Andy Last of the Beyond Synth podcast and Richie Billing, author of Together We Rise. Check out my interview on the Planet Texas Podcast, where we touch on toymaking - find it on Youtube. Thanks, Javier, for having me on!I was also on Let's Talk Media with Vedant Akhauri for another fun conversation. Check out the episode on Spotify. Thanks, Vedant, for having me on!∞∞∞∞∞∞∞Once Upon a Dream, the second Thirteenth Hour soundtrack, is now out in digital form and on CD! It is out on most major streaming services such as Bandcamp, Spotify, and YouTube Music. (If you have no preference, I recommend Bandcamp since there is a bonus track there and you will eventually be able to find tapes and special editions of the album there as well.) The CDs are out now!-Check out the pixelart music videos that are out so far from the album:-->Logan's Sunrise Workout: www.youtube.com/watch?v=K7SM1RgsLiM-->Forward: www.youtube.com/watch?v=Z9VgILr1TDc-->Nightsky Stargazing: www.youtube.com/watch?v=2S0p3jKRTBo-->Aurora's Rainy Day Mix: https://youtu.be/zwqPmypBysk∞∞∞∞∞∞∞∞ Signup for the mailing list for a free special edition podcast, a demo copy of The Thirteenth Hour, and access to retro 80s soundtrack!Like what you see or hear? Consider supporting the show over at Thirteenth Hour Arts on Patreon or adding to my virtual tip jar over at Ko-fi.
Podcast Show Notes: Alex Dantas (Circuit Launch & Mechlabs) Guest: Alex Dantas, CEO of Circuit Launch and Mechlabs Guest LinkedIn: https://www.linkedin.com/in/alexrfdantas/ About the Guest & Companies Alex Dantas is the CEO of two organizations that define the hardware and robotics ecosystem in the San Francisco Bay Area: Circuit Launch (The "Cofacturing" Space): A coworking and physical center for electronic hardware development and robotics education. It provides private offices, shared electronic labs, and prototype labs for startups, growing companies, and inventors. (http://circuitlaunch.com) Mechlabs (Mechatronic Education): An educational platform emphasizing a "build-it-to-learn-it" approach to Mechatronic Engineering education. (http://www.mechlabs.io or http://www.mechlabs.ai) Episode Highlights & Discussion Points Robotics Today & Public Perception Alex shares his background and the journey that led him into the world of robotics and startups. What first sparked his interest in robotics? A look at how the robotics landscape has changed over his career. Automation All Around Us: What's a robot or automation technology that most people use daily but don't even realize it? Addressing public fear: What is the biggest misconception about robotics Alex encounters from the general public? AI Convergence: How are advances in AI and machine learning changing the pace and capabilities of robots today? Building & Funding a Robotics Startup Startup in 2025: What does it fundamentally take to build a robotics startup today? Hardware vs. Software: If someone is starting a robotics company, what extra challenges (product development, capital needs) should they be aware of compared to a software startup? The Go-to-Market Journey: How are robots actually built, funded, and launched? What does that journey look like from prototype to market? Common Mistakes: What is the most common mistake first-time robotics founders make? RaaS (Robotics-as-a-Service): Explaining the RaaS trend, what this ecosystem looks like, and why this business model is gaining traction. Investor Strategy & The Future VC Evaluation: How do top robotics venture capitalists evaluate new opportunities today, and what do they prioritize? Are investors becoming more open to hardware-heavy startups now that AI and automation are converging? Metrics & Milestones: What kinds of metrics or milestones do robotics founders need to show to get serious investor attention? The Next Decade: How does Alex think robotics will reshape the labor market over the next decade? Future Frontiers: What does Alex think the next frontier in robotics will be—humanoid robots, swarm robotics, or something completely new? Connect with Alex Dantas & His Work Circuit Launch Website: http://circuitlaunch.com Mechlabs Website: http://www.mechlabs.io or http://www.mechlabs.ai Alex Dantas LinkedIn: https://www.linkedin.com/in/alexrfdantas/
Who's a turkey on turkey day? Us! And VIDEO GAMES! (We're not games, games are games) Gobble Gobble! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: No one SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: Xbox price increases again? Rebecca Heineman passes away What We're Enjoying: Hello Kitty Island Adventure Switch 2 (Review) Kirby AirRiders Sektori Review & Preview products supplied by publishers SnackQuesting: 5 Hour Energy Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Nintendo/Mother Earth
How do you prevent yourself from spending money on rolling stock you don't need? Matthew Freix returns to Around The Layout Podcast to share how he's developed guardrails by studying his prototype and making a commitment to sticking to a plan. Matt shares his research process and how it's helped him narrow his focus and stay on track. Later, we hear answers to the Question of the Month and hear how others have established guardrails.Learn more about this episode on our website:aroundthelayout.com/202Thank you to our episode sponsor, Spring Creek Model Trains:https://www.springcreekmodeltrains.com/Thank you to our episode sponsor, Tully Models:https://tullymodels.comThank you to our episode sponsor, 18Ten Designs:https://www.1810designs.com/
SpaceX Explosion, Chinese Stranding Highlight Private Space Successes and Major Space Failures — Bob Zimmerman — Zimmerman reports on a SpaceX Super Heavy prototype explosion during testing, emphasizing that engineering failures are vital mechanisms for program advancement and refinement. In stark contrast, the Chinese space program's lack of transparency regarding capsule damage resulted in taikonauts being stranded without functional lifeboat capability—a historic first in crewed spaceflight. Boeing's Starliner manned capsule program was downgraded to cargo-only operations due to persistent technical deficiencies, resulting in substantially reduced contract valuation.
AI Assisted Coding: Treating AI Like a Junior Engineer - Onboarding Practices for AI Collaboration In this special episode, Sergey Sergyenko, CEO of Cybergizer, shares his practical framework for AI-assisted development built on transactional models, Git workflows, and architectural conventions. He explains why treating AI like a junior engineer, keeping commits atomic, and maintaining rollback strategies creates production-ready code rather than just prototypes. Vibecoding: An Automation Design Instrument "I would define Vibecoding as an automation design instrument. It's not a tool that can deliver end-to-end solution, but it's like a perfect set of helping hands for a person who knows what they need to do." Sergey positions vibecoding clearly: it's not magic, it's an automation design tool. The person using it must know what they need to accomplish—AI provides the helping hands to execute that vision faster. This framing sets expectations appropriately: AI speeds up development significantly, but it's not a silver bullet that works without guidance. The more you practice vibecoding, the better you understand its boundaries. Sergey's definition places vibecoding in the evolution of development tools: from scaffolding to co-pilots to agentic coding to vibecoding. Each step increases automation, but the human architect remains essential for providing direction, context, and validation. Pair Programming with the Machine "If you treat AI as a junior engineer, it's very easy to adopt it. Ah, okay, maybe we just use the old traditions, how we onboard juniors to the team, and let AI follow this step." One of Sergey's most practical insights is treating AI like a junior engineer joining your team. This mental model immediately clarifies roles and expectations. You wouldn't let a junior architect your system or write all your tests—so why let AI? Instead, apply existing onboarding practices: pair programming, code reviews, test-driven development, architectural guidance. This approach leverages Extreme Programming practices that have worked for decades. The junior engineer analogy helps teams understand that AI needs mentorship, clear requirements, and frequent validation. Just as you'd provide a junior with frameworks and conventions to follow, you constrain AI with established architectural patterns and framework conventions like Ruby on Rails. The Transactional Model: Atomic Commits and Rollback "When you're working with AI, the more atomic commits it delivers, more easy for you to kind of guide and navigate it through the process of development." Sergey's transactional approach transforms how developers work with AI. Instead of iterating endlessly when something goes wrong, commit frequently with atomic changes, then rollback and restart if validation fails. Each commit should be small, independent, and complete—like a feature flag you can toggle. The commit message includes the prompt sequence used to generate the code and rollback instructions. This approach makes the Git repository the context manager, not just the AI's memory. When you need to guide AI, you can reference specific commits and their context. This mirrors trunk-based development practices where teams commit directly to master with small, verified changes. The cost of rollback stays minimal because changes are atomic, making this strategy far more efficient than trying to fix broken implementations through iteration. Context Management: The Weak Point and the Solution "Managing context and keeping context is one of the weak points of today's coding agents, therefore we need to be very mindful in how we manage that context for the agent." Context management challenges current AI coding tools—they forget, lose thread, or misinterpret requirements over long sessions. Sergey's solution is embedding context within the commit history itself. Each commit links back to the specific reasoning behind that code: why it was accepted, what iterations it took, and how to undo it if needed. This creates a persistent context trail that survives beyond individual AI sessions. When starting new features, developers can reference previous commits and their context to guide the AI. The transactional model doesn't just provide rollback capability—it creates institutional memory that makes AI progressively more effective as the codebase grows. TDD 2.0: Humans Write Tests, AI Writes Code "I would never allow AI to write the test. I would do it by myself. Still, it can write the code." Sergey is adamant about roles: humans write tests, AI writes implementation code. This inverts traditional TDD slightly—instead of developers writing tests then code, they write tests and AI writes the code to pass them. Tests become executable requirements and prompts. This provides essential guardrails: AI can iterate on implementation until tests pass, but it can't redefine what "passing" means. The tests represent domain knowledge, business requirements, and validation criteria that only humans should control. Sergey envisions multi-agent systems where one agent writes code while another validates with tests, but critically, humans author the original test suite. This TDD 2.0 framework (a talk Sergey gave at the Global Agile Summit) creates a verification mechanism that prevents the biggest anti-pattern: coding without proper validation. The Two Cardinal Rules: Architecture and Verification "I would never allow AI to invent architecture. Writing AI agentic coding, Vibecoding, whatever coding—without proper verification and properly setting expectations of what you want to get as a result—that's the main mistake." Sergey identifies two non-negotiables. First, never let AI invent architecture. Use framework conventions (Rails, etc.) to constrain AI's choices. Leverage existing code generators and scaffolding. Provide explicit architectural guidelines in planning steps. Store iteration-specific instructions where AI can reference them. The framework becomes the guardrails that prevent AI from making structural decisions it's not equipped to make. Second, always verify AI output. Even if you don't want to look at code, you must validate that it meets requirements. This might be through tests, manual review, or automated checks—but skipping verification is the fundamental mistake. These two rules—human-defined architecture and mandatory verification—separate successful AI-assisted development from technical debt generation. Prototype vs. Production: Two Different Workflows "When you pair as an architect or a really senior engineer who can implement it by himself, but just wants to save time, you do the pair programming with AI, and the AI kind of ships a draft, and rapid prototype." Sergey distinguishes clearly between prototype and production development. For MVPs and rapid prototypes, a senior architect pairs with AI to create drafts quickly—this is where speed matters most. For production code, teams add more iterative testing and polishing after AI generates initial implementation. The key is being explicit about which mode you're in. The biggest anti-pattern is treating prototype code as production-ready without the necessary validation and hardening steps. When building production systems, Sergey applies the full transactional model: atomic commits, comprehensive tests, architectural constraints, and rollback strategies. For prototypes, speed takes priority, but the architectural knowledge still comes from humans, not AI. The Future: AI Literacy as Mandatory "Being a software engineer and trying to get a new job, it's gonna be a mandatory requirement for you to understand how to use AI for coding. So it's not enough to just be a good engineer." Sergey sees AI-assisted coding literacy becoming as fundamental as Git proficiency. Future engineering jobs will require demonstrating effective AI collaboration, not just traditional coding skills. We're reaching good performance levels with AI models—now the challenge is learning to use them efficiently. This means frameworks and standardized patterns for AI-assisted development will emerge and consolidate. Approaches like AAID, SpecKit, and others represent early attempts to create these patterns. Sergey expects architectural patterns for AI-assisted development to standardize, similar to how design patterns emerged in object-oriented programming. The human remains the bottleneck—for domain knowledge, business requirements, and architectural guidance—but the implementation mechanics shift heavily toward AI collaboration. Resources for Practitioners "We are reaching a good performance level of AI models, and now we need to guide it to make it impactful. It's a great tool, now we need to understand how to make it impactful." Sergey recommends Obie Fernandez's work on "Patterns of Application Development Using AI," particularly valuable for Ruby and Rails developers but applicable broadly. He references Andrey Karpathy's original vibecoding post and emphasizes Extreme Programming practices as foundational. The tools he uses—Cursor and Claude Code—support custom planning steps and context management. But more important than tools is the mindset: we have powerful AI capabilities now, and the focus must shift to efficient usage patterns. This means experimenting with workflows, documenting what works, and sharing patterns with the community. Sergey himself shares case studies on LinkedIn and travels extensively speaking about these approaches, contributing to the collective learning happening in real-time. About Sergey Sergyenko Sergey is the CEO of Cybergizer, a dynamic software development agency with offices in Vilnius, Lithuania. Specializing in MVPs with zero cash requirements, Cybergizer offers top-tier CTO services and startup teams. Their tech stack includes Ruby, Rails, Elixir, and ReactJS. Sergey was also a featured speaker at the Global Agile Summit, and you can find his talk available in your membership area. If you are not a member don't worry, you can get the 1-month trial and watch the whole conference. You can cancel at any time. You can link with Sergey Sergyenko on LinkedIn.
Its that time of year again, The Game Awards are just around the corner so the crew sat down to discuss the nominees, and where we all stand as this year in gaming is coming to a close! Will we get all the predictions right? Will we be way off the mark? Come stay a while and hang out while we go over everything!Show Notes:Your Geekmasters:Mike "The Birdman" - https://bsky.app/profile/birdmanguelph.bsky.socialAlex "The Producer" - https://bsky.app/profile/dethphasetwig.bsky.socialKen Reels - https://bsky.app/profile/kenreels.comFeedback for the show?:Email: feedback@thisweekingeek.netTwitter: https://twitter.com/thisweekingeekBluesky: https://bsky.app/profile/thisweekingeek.bsky.socialSubscribe to our feed: https://www.spreaker.com/show/3571037/episodes/feediTunes: https://podcasts.apple.com/us/podcast/this-week-in-geek/id215643675Spotify: https://open.spotify.com/show/3Lit2bzebJXMTIv7j7fkqqWebsite: https://www.thisweekingeek.netNovember 27, 2025
The Legend of Zelda Movie! The Game Awards nominees! Riftbound! Call of Duty! Battle Suit Aces! AND MORE! Video GAAAAAMES! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: Trinket Studios Tom & Eric! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: The Game Awards nominees revealed Nintendo shares first look at Link and Zelda in its upcoming movie What We're Enjoying: Battle Suit Aces (Review) Riftbound TCG (Review) Call of Duty: Black Ops 7 (Review) Review & Preview products supplied by publishers SnackQuesting: 5 Hour Energy Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Nintendo/SideQuesting/SideQuesting (Sam)
EXCERPT---Welcome to the La French Tech Switzerland Podcast, where we shine a light on entrepreneurs and investors from Switzerland, France, and beyond.In each episode, we dive into the stories, breakthroughs, and bold visions shaping the next wave of innovation, from AI and Robotics to Deep Tech, Crypto, the Agent Economy, and Clean Tech.This is your dose of inspiration from the people building and funding tomorrow's game changers, right here at the heart of European innovation.---In this episode recorded at Slush Helsinki 2025, I receive Andreas Klinger, a technical founder turned investor turned lobbyist. He was CTO at Product Hunt, helped build AngelList and OnDeck, and today runs Prototype Capital, a solo GP fund backing Cool Stuff, Hard Stuff, Weird Stuff, for Europe.Andreas is also the co-initiator of EU Inc, the proposal for a true pan-European legal entity that could finally allow startups to scale across Europe without the friction of 27 national company regimes.In this episode, we talk about ambition vs systemic friction, risk differentiation in investing, mindset and ecosystem building, as well as execution and scaling.Enjoy it.---The French Tech Switzerland podcasts are imagined, edited, hosted, and produced by Raphael Grieco (raphael-grieco.com)
Welcome to the La French Tech Switzerland Podcast, where we shine a light on entrepreneurs and investors from Switzerland, France, and beyond.In each episode, we dive into the stories, breakthroughs, and bold visions shaping the next wave of innovation, from AI and Robotics to Deep Tech, Crypto, the Agent Economy, and Clean Tech.This is your dose of inspiration from the people building and funding tomorrow's game changers, right here at the heart of European innovation.---In this episode recorded at Slush Helsinki 2025, I receive Andreas Klinger, a technical founder turned investor turned lobbyist. He was CTO at Product Hunt, helped build AngelList and OnDeck, and today runs Prototype Capital, a solo GP fund backing Cool Stuff, Hard Stuff, Weird Stuff, for Europe.Andreas is also the co-initiator of EU Inc, the proposal for a true pan-European legal entity that could finally allow startups to scale across Europe without the friction of 27 national company regimes.In this episode, we talk about ambition vs systemic friction, risk differentiation in investing, mindset and ecosystem building, as well as execution and scaling.Enjoy it.---The French Tech Switzerland podcasts are imagined, edited, hosted, and produced by Raphael Grieco (raphael-grieco.com)
Pour cette quatrième émission de la semaine, remplie d'exclus, La Fouine réunit Green Money, Still Fresh, Yorssy, Prototype, Tezz et Ousmvane aux côtés de Fred Musa ! La Fouine est de retour dans Planète Rap ! Après la sortie du deuxième volet de "CAPITALE DU CRIME RADIO vol.2" le 26 septembre, le rappeur de Trappes a sorti ce vendredi sa réédition. Au total, 26 artistes accompagnent la Fouine au fil de son projet. On y retrouve notamment Himra, Gradur, Leto, Dosseh, DA Uzi, Sofiane, Rsko, Zequin, Heuss L'Enfoiré, JKSN, Mac Tyer....
Endurance-Info débriefe la finale du Championnat du Monde d'Endurance 2025 aux 8 Heures de Bahreïn, mais aussi la saison du WEC dans sa globalité, tant en Hypercar qu'en LMGT3. Nous abordons également les perspectives en vue de la campagne 2026, que ce soit sur le plan du plateau que du règlementHébergé par Ausha. Visitez ausha.co/politique-de-confidentialite pour plus d'informations.
In this episode of The Corner of Story and Game, returning guest Scott Rogers -- game designer, author, and educator -- joins us for a deep dive into the power of prototyping. From his roots in video games to his current focus on board game design, Scott shares how early testing and iteration drive creative clarity, strengthen pitches, and shape player experience.Together, we explore how functional and attractive prototypes are not just tools for refinement, but essential components of storytelling, development, and even day-to-day creative thinking. Whether you're building your first board game or designing narrative systems for digital worlds, this episode offers valuable lessons on starting early, testing often, and learning fast.
On this episode of The Weekly Scroll Podcast, Ryan is joined by Jonathan of Goblins & Gardens to discuss and review (kind of) the DOOM ARENA BOARD GAME PROTOTYPE from Modiphius, the fast-paced, brutal PvP miniatures board game based on the iconic videogame series. If you want to see the game playtested check out the vod over on our twitch channel. Find the Kickstarter here: https://www.kickstarter.com/projects/modiphius/doom-arena-board-gameFind Jonathan here: https://goblinsandgardens.com/0:00 Start03:05 Unboxing (kind of)07:35 Kickstarter page in brief10:25 Game breakdown12:45 Likes and Dislikes19:40 Metrics and discussion58:30 Wrap UpAll our links here: https://linktr.ee/theweeklyscrollYouTube: https://www.youtube.com/@theweeklyscrollTwitch: https://www.twitch.tv/theweeklyscroll Instagram: https://www.instagram.com/the.weekly.scrollBluesky: https://bsky.app/profile/theweeklyscroll.comDiscord: https://discord.gg/SQYEuebVabAt-Coast Merch: https://www.bonfire.com/store/the-weekly-scroll/
We chat with Trinket Studios, the devs behind Battle Suit Aces and Battle Chef Brigade! Then we go headfirst into the huge STEAM announcements: Machine, Frame, Controller 2. Then some SUPER MARIO GALAXY MOVIE chat, more 5 HOUR ENERGY deliciousness, and finally VIDEO GAMES WE ARE PLAYING. Whew! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: Trinket Studios Tom & Eric! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: We are so back: Valve reveals a new Steam Machine, Controller, and Frame VR headset The first trailer for the Super Mario Galaxy Movie debuts Rosalina and Bowser Jr What We're Enjoying: 5 Hour Energy MockMelon Brew (review) 5 Hour Energy Purpleberry Punch (review Lumines Aries (review) Junji Ito Maniac: An Infinite Gaol Vivid World (review) Atari 50: The Namco Legendary Pack (review) Review & Preview products supplied by publishers SnackQuesting: 5 Hour Energy Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Trinket Studios/SideQuesting (Stefan)
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Grand Theft Auto 6 is in trouble. UH OH! Nintendo posts insance number! WOW! Syberia Remastered, Mortal Kombat, Dragon Quest I & II HD-2D, and HELLO KITTY IS BACK. BIG TIME is BACK! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: None! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: Rockstar aims to make us forget its union-busting by release-date busting Grand Theft Auto VI Nintendo posts insane sales numbers What We're Enjoying: Syberia Remastered (review) Mortal Kombat Legacy Collection Dragon Quest I & II HD-2D Remake Hello Kitty & SpongeBob Squarepants reversible plushies Review & Preview products supplied by publishers SnackQuesting: Coffee Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Take Two/SideQuesting (Sam)
Last week, I talked about getting stakeholders actively involved in UX activities like research sessions and workshops. That engagement is brilliant for building empathy and support, but it only takes you so far if everyone retreats back to their own departmental bubble afterward.This week, I want to focus on something that will amplify all that good work: breaking down the silos that keep teams isolated from one another.Why silos are killing your UX effortsIn most organizations, different teams work in their own little worlds. Developers, marketers, product owners, business analysts; they all contribute to and impact the user experience, but they rarely talk to each other beyond handoffs and status updates.This creates two problems for you as a UX leader.First, it causes friction in the user experience itself. When users move from one part of your product or service to another, they're effectively moving between teams. If those teams don't collaborate, users literally fall between the gaps.I've seen this happen over and over. The sales team promises one thing, but another department doesn't deliver it. Or a customer goes through a complaints process and gets a resolution, but that information never reaches finance, who keeps invoicing them anyway. Users get caught in the crossfire of departments that aren't talking to each other.These breakdowns aren't just annoying. They damage trust, create support overhead, and drive customers away. And from a UX perspective, you can have the most beautiful interface in the world, but if the experience breaks down because departments aren't aligned, none of that matters.The second area is much simpler. Your ability to change the culture will be limited by which teams you can access and influence. If you're stuck in one silo, your impact stays trapped there too.The benefits of breaking outWhen you start collaborating across departmental lines, good things happen.You plug the gaps in the user experience. When teams work together, you can identify and fix those places where users fall through the cracks. Sales and delivery get aligned. Support issues get fed back to the teams who can fix them. Information flows across departmental boundaries instead of stopping at them.You gain better business insights. You'll understand how UX affects different parts of the organization and what motivates other teams. That knowledge helps you frame UX in ways that matter to them.You build cross-departmental UX advocacy. When other teams see how UX helps them achieve their goals, they become advocates. That momentum spreads much faster than anything you could do alone.You increase your team's influence. As you collaborate and demonstrate value, you become essential to strategy and decision-making across departments, not just within your own corner.You streamline processes. Collaboration helps you integrate UX into different workflows and ensure those processes work better together. You deliver results faster and remove false assumptions people have about UX being slow or impractical.Which teams to prioritizeYou can't be everywhere at once, especially early on. Focus your energy on four groups that will give you the biggest return.Sales and marketing feel the impact of poor user experience most directly. If you help them improve conversion rates, average order values, or lead quality, you'll be improving the metrics that senior management actually cares about. Everyone wants to make more money, and this is your most direct path to those conversations.Customer support cares deeply about retention. It's much more expensive to win a new customer than keep an existing one, so reducing churn matters. Work with support to identify where UX improvements can reduce complaints and improve retention. They're usually quite receptive because better UX makes their job easier.Development has a huge impact on user experience through performance, security, and technical implementation. They're often frustrated by bottlenecks from design teams, so working with them improves the relationship and streamlines handoffs. You can also empower developers to handle some of the more routine UX work themselves.Business analysts (if your organization has them) evaluate potential projects and opportunities. They understand the importance of user acceptance, but they often don't feel equipped to assess it. If you can help them evaluate projects from a user perspective, you become invaluable to their process.How to start breaking down wallsLook, let me breakdown in what has worked for me.Conduct stakeholder interviews. Book casual chats with representatives from these departments. Ask about their challenges and explore ways your team can support them. This shows genuine interest and positions you as someone looking to help, not looking for help. That's powerful.Offer resources. Provide tools, time, and advice to help them overcome challenges. Give before you ask. It builds trust much faster than any formal presentation ever will.Run exchange programs. Suggest shadowing each other for a day or swapping team members for a week. Yes, it's an investment, but understanding each other's roles transforms how you work together.Collaborate on standards. When you're setting standards for accessibility, content, or research methods, engage other departments in creating them. They'll have valuable input, the standards will work better for everyone, and people are much more likely to follow standards they helped create.Prototype together. Get different people in a room (a developer, a marketer, you) and just create something collaboratively. Free from normal constraints, working toward a shared vision. It's rewarding and it breaks down barriers fast.One more tipIf you possibly can, suggest that your UX team becomes its own center of excellence, independent from any existing business silo. It eliminates the perception that you're only responsible for one area and recognizes that user experience affects every part of the organization.It's not always possible, and if it isn't, don't worry. But it's worth raising the conversation.Next weekSo far in this series, I've focused on building relationships and demonstrating value internally. But sometimes the most powerful way to build credibility inside your organization is to bring in validation from outside.Next week, I'll talk about using external benchmarking, industry recognition, and expert voices to reinforce your position and give your recommendations extra weight. It's a tactic I've used more times than I can count, and it works remarkably well.
We are heading back to the wind tunnel and we ask wheat bikes we should test. Canyon sneak peak a new bike and we discuss the newest US Pro Cycling team
What does it take to change an entire industry? Thirty years ago, Jomo Tariku, then an industrial design student, noticed something profound missing in his university library: contemporary African furniture designers. This observation sparked a decades-long journey of persistence and vision. I sit down with Jomo to discuss his path from sketching designs in his garage while working other jobs to having his celebrated work featured in The Metropolitan Museum of Art and the film Black Panther: Wakanda Forever. He shares how his father's incredible story as a refugee gave him the hubris to persist through a 27-year wait for recognition. Tune in to learn how he translates his heritage (from the horns of the Nyala antelope to the powerful symbolism of the Afro-comb) into functional, modern art. Tune in to this story about patience, process, and the fight to redefine the creative canon. Chapters 02:22 The Collector's Home: Early Influences from a Father's Travels 05:13 Breadcrumbs: From Drawing Objects to Industrial Design 09:34 The Missing Narrative: A Thesis on African Furniture 14:14 The "Hubris" of an Orphan: A Father's Legacy of Courage 18:59 The Story of the Mito Chair: Connecting Continents with an Afro-Pick 24:37 A Commission for Seneca Village: The Met Afrofutures Room 26:08 The Designer's Process: Collaboration and Master Craftsmanship 31:40 The Balance of Beauty and Function 33:41 How 3D Printing Changed the Game 39:36 The Cost of a Prototype 42:18 The Nyala Chair: "The One That Put Me on the Map" 42:48 The 27-Year Wait and the Rise of BADG 45:10 Advocating for a More Inclusive Canon 47:33 Redefining Success: Joy, Research, and Community Connect with Jomo: Follow Jomo on Instagram: https://www.instagram.com/jomotariku Jomo's Website: https://jomotariku.com/ Support the Show Website: http://www.martineseverin.comFollow on Instagram: @martine.severin | @thisishowwecreate_ Subscribe to the Newsletter: http://www.martineseverin.substack.com This is How We Create is produced by Martine Severin. This episode was edited by Daniel Espinosa. Subscribe wherever you get your podcasts Leave a review Follow us on social media Share with fellow creatives
Andy Pernsteiner is the Field CTO at VAST Data, working on large-scale AI infrastructure, serverless compute near data, and the rollout of VAST's AI Operating System.The GPU Uptime Battle // MLOps Podcast #346 with Andy Pernsteiner, Field CTO of VAST Data.Huge thanks to VAST Data for supporting this episode!Join the Community: https://go.mlops.community/YTJoinInGet the newsletter: https://go.mlops.community/YTNewsletter// AbstractMost AI projects don't fail because of bad models; they fail because of bad data plumbing. Andy Pernsteiner joins the podcast to talk about what it actually takes to build production-grade AI systems that aren't held together by brittle ETL scripts and data copies. He unpacks why unifying data - rather than moving it - is key to real-time, secure inference, and how event-driven, Kubernetes-native pipelines are reshaping the way developers build AI applications. It's a conversation about cutting out the complexity, keeping data live, and building systems smart enough to keep up with your models. // BioAndy is the Field Chief Technology Officer at VAST, helping customers build, deploy, and scale some of the world's largest and most demanding computing environments.Andy has spent the past 15 years focused on supporting and building large-scale, high-performance data platform solutions. From humble beginnings as an escalations engineer at pre-IPO Isilon, to leading a team of technical Ninjas at MapR, he's consistently been in the frontlines solving some of the toughest challenges that customers face when implementing Big Data Analytics and next-generation AI solutions.// Related LinksWebsite: www.vastdata.comhttps://www.youtube.com/watch?v=HYIEgFyHaxkhttps://www.youtube.com/watch?v=RyDHIMniLro The Mom Test by Rob Fitzpatrick: https://www.momtestbook.com/~~~~~~~~ ✌️Connect With Us ✌️ ~~~~~~~Catch all episodes, blogs, newsletters, and more: https://go.mlops.community/TYExploreJoin our Slack community [https://go.mlops.community/slack]Follow us on X/Twitter [@mlopscommunity](https://x.com/mlopscommunity) or [LinkedIn](https://go.mlops.community/linkedin)] Sign up for the next meetup: [https://go.mlops.community/register]MLOps Swag/Merch: [https://shop.mlops.community/]Connect with Demetrios on LinkedIn: /dpbrinkmConnect with Andy on LinkedIn: /andypernsteinerTimestamps:[00:00] Prototype to production gap[00:21] AI expectations vs reality[03:00] Prototype vs production costs[07:47] Technical debt awareness[10:13] The Mom Test[15:40] Chaos engineering[22:25] Data messiness reflection[26:50] Small data value[30:53] Platform engineer mindset shift[34:26] Gradient description comparison[38:12] Empathy in MLOps[45:48] Empathy in Engineering[51:04] GPU clusters rolling updates[1:03:14] Checkpointing strategy comparison[1:09:44] Predictive vs Generative AI[1:17:51] On Growth, Community, and New Directions[1:24:21] UX of agents[1:32:05] Wrap up
In this week's news show, Jack Luke is reunited with Simon von Bromley to unpick this week's biggest tech stories in cycling. First up is Merida's new Mission gravel bike, which comes with just 40mm of tyre clearance. Is that enough for a modern gravel race bike? We're not so sure. The pair then discuss a set of wild prototype gravel rims designed by Dangerholm, and Q36.5's new ultra-low stack height pedal system made in partnership with SRM. Following that, the pair cover last week's top story on BikeRadar – the news that men may be facing a testosterone crisis, why this could be affecting their health, and what men can do about it. They then finish with our rant of the week, which sees Simon addressing some of the comments on one of our recent videos. Does bike tech matter to pros? Simon says yes, even if he agrees cycling isn't Formula 1. Learn more about your ad choices. Visit podcastchoices.com/adchoices
Supes fights a guy who is part Robocop, part Iron Man and part Dr. Octopus on the latest episode of Superman TAS! Join us as we discuss...How Twilight reminded us of bad era X-Men, Physical: Asia on Netflix leading to an argument about continents and oceans and our belated but critical endorsement of NYC's newest mayor!Continuing our criticisms of Metropolis's city planning!Formalizing the "Why didn't he just do this to win" segment of the show!Wondering among all the most unbeatable super-heroes, which one of them is truly never really allowed to lose?!The X-Men TAS Podcast just opened a SECRET reddit group, join by clicking here! We are also on Twitch sometimes… click here to go to our page and follow and subscribe so you can join in on all the mysterious fun to be had! Also, make sure to subscribe to our podcast via Buzzsprout or iTunes and tell all your friends about it! Follow Willie Simpson on Bluesky and please join our Facebook Group! Last but not least, if you want to support the show, you can Buy Us a Coffee as well!
I'm a sucker for these kinds of pure adventure stories so we are having a good time with this one. In this episode we read the novella by Eric Nylund set in the Crimson Skies universe (which seems like it is fresh for revisting to be honest).Our Socials Follow us at patreon.com/pixellitpod and hop into our Discord! Blue Sky: https://bsky.app/profile/pixellitpod.com Instagram: https://instagram.com/pixellitpodSynopsisWelcome to the world of Crimson Skies. The United States is a land torn apart by epidemic and war. With chaos on the ground, America's highways have been forced into the skies, a lawless new frontier where the flying ace—hero, pirate, villain—is king. Here are the exciting, danger-packed adventures of three such daredevils.The Case of the Phantom Prototype . A hefty payday convinced dogfight genius Paladin Blake to fly a top-secret aircraft into the Mojave Desert. But on this job, Blake must not only save himself, but thousands of others slated for death by an unseen foe.“Genghis” Kahn & the Manchurian Gambit. Why is the notorious leader of the Red Skull Legion pirate gang rescuing a lady in distress, returning gold, and duking it out in blazing air battles from Manhattan to Manchuria with no plunder in sight? Wonders never cease.Bayou Blues. Ever since flying ace Nathan Zachary made a pirate ship out of a stolen zeppelin, the gentleman air-pirate and his “Fortune Hunters” gang have roamed the globe in search of money, fame, and adventure. But a double-dealing Cajun sky-thief, a crooked businessman, and a pair of star-crossed lovers may just trump this ace in a high-stakes, high-altitude con game.Swashbuckling adventures of your favorite flying aces, in all their guts and glory, against a backdrop of blazing
In this episode of Kaya Cast, host Tommy Truong sits down with George Breiwa, founder of DynaVap, the pioneering mechanical vaporizer that bakes rather than burns. George recounts the origin story—from a 2012 realization that electronics add cost and complexity, to a simple, battery-free device designed for mass affordability. Learn why it's called DynaVap (no electronics, no batteries) and how a basement prototype evolved into a global product with a devoted community.George walks us through the rollercoaster startup journey: a $16,000 tooling hurdle, crowdfund setbacks, PayPal freezes, and high‑risk merchant accounts. He shares how he pivoted to direct-to-consumer pre-orders, built an early adopter fan base, and used forums and video content to educate a curious market about baking over burning.A pivotal shift came with modular components and open collaboration. A notable partnership with Ed's TT yielded titanium ovens and wood stems, creating a plug‑and‑play ecosystem—the DynaVapVerse—that invites makers to contribute their own flavor and accessories, expanding the brand far beyond its core product.From scaling manufacturing in‑house to ensuring consistent quality, George reveals how international sales became a cornerstone of resilience (40–45% of production exported) and how a culture of gratitude and persistence keeps the team moving forward.If you're building a cannabis brand or evaluating product strategy, this episode is a masterclass in invention, community-building, and scalable entrepreneurship—with practical takeaways you can apply to growth and operations. Stay tuned for part two as we dive deeper into the DynaVap journey. Find out more about DynaVap at:https://www.dynavap.com/en-ca?srsltid=AfmBOorUjTQH9JnBSvrmepq96r-eC8rTgoD_wSr4bxSiIDv8E-oeFbdKhttps://www.linkedin.com/in/george-breiwa-19443114/https://www.linkedin.com/company/dynavap/ 00:00 Introduction to the Podcast00:11 The Origin of DynaVap02:09 The Mission to Create an Affordable Vaporizer03:12 The Technology Behind DynaVap06:12 Personal Background and Passion for Engineering08:36 Early Prototypes and Challenges14:21 Crowdfunding Journey and Setbacks21:22 Navigating Payment Processing Issues23:58 Building a Community and Marketing Strategy28:31 Engaging Early Adopters29:24 The Value of First Customers30:25 Product Evolution and Feedback32:25 Collaborations and Innovations35:04 Pursuing Passion and Creativity36:54 Overcoming Business Challenges44:38 Building an International Market49:23 Distribution and Manufacturing Decisions52:35 Concluding Thoughts and Future Plans #kayacast #cannabis #tips #dispensaries #business #podcastDynaVap, mechanical vaporizer, battery-free vaporizer, cannabis hardware innovation, George Breiwa, thermal extraction, analog vaporizer, flame-powered vaporizer, vape without batteries, dry herb vaporizer, sustainable cannabis tech, cannabis engineering, vaporizer design, invention story, startup journey, crowdfunding cannabis products, cannabis entrepreneurship, direct-to-consumer cannabis brand, cannabis manufacturing, cannabis product development, cannabis startup strategy, cannabis community building, vaporizer enthusiasts, modular vaporizer, titanium vaporizer, wood vaporizer stems, Ed's TT collaboration, DynaVapVerse, open-source cannabis accessories, cannabis ecosystem, vaporizer components, cannabis product innovation, international cannabis sales, cannabis export strategy, startup resilience, business growth, brand storytelling, cannabis product marketing, community engagement, early adopters, customer loyalty, cannabis operations, product scalability, cannabis hardware market, cannabis engineering innovation, cannabis technology, vaporizer quality control, cannabis hardware startup, creative product design, entrepreneurship podcast, cannabis innovation podcast, Kaya Cast, and cannabis business insightsClick here to watch a video of this episode. Click here to view the episode transcript.
Love is the foundation for using spiritual gifts effectively.
Welcome to the SHIRO! SHOW! news updates! This week, we'll be discussing: - Destruction Derby 2 Saturn Prototype Released - Under the Microscope: Soviet Strike - Galactic Attack #BestOfSaturnGold - Limited Run Games Announces Prize Fighter: Heavyweight Edition for PS4, PS5 Follow us on our social media sites: Facebook: https://www.facebook.com/PlaySegaSaturn Twitter: https://mobile.twitter.com/playsegasaturn Website: https://www.segasaturnshiro.com/ Buy our merch at: https://segasaturnshiro.threadless.com/ Buy issue #1 of SHIRO Magazine: https://www.segasaturnshiro.com/shiro-magazine/ Support us on our Patreon at: https://www.patreon.com/shiromediagroup Join our Discord to discuss translation patches, Saturn obscurities, and all things SEGA Saturn!: https://discord.gg/SSJuThN
It's a big episode of games we're playing! So many games! And Halo. Halloweeeeeeeeenies! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: None! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: Hell has frozen over: Halo comes to PlayStation 5 next year What We're Enjoying: Once Upon a Katamari Ball x Pit Pokemon Legends ZA Tron: Catalyst (review) Disgaea 7 Complete Switch 2 Edition (review) Kaku (review) Daemon X Machina: Titanic Scion (review) Heartworm (review) Slime Rancher 2 (review) Review & Preview products supplied by publishers SnackQuesting: Water Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Xbox/SideQuesting (Exagenous)
Welcome to this classic episode. Classics are my favorite episodes from the past 10 years, published once a month. These are N of 1 conversations with N of 1 people. Kevin Kelly co-founded Wired magazine and has published a number of seminal books and essays on technology over the past three decades. I have devoured everything Kevin has put out into the world and many of his ideas shape the way I live today. Our conversation explores media, family, money, his concept of the Technium, AI, and more but the central theme of this episode is that we should be as generous and unique as possible. You will hear us refer to his latest book, Excellent Advice for Living, throughout and I highly recommend reading it if you haven't already. Please enjoy this great conversation with Kevin Kelly. Colossus Profile on Kevin Kelly: Flounder Mode For the full show notes, transcript, and links to mentioned content, check out the episode page here. ----- This episode is brought to you by WorkOS. WorkOS is a developer platform that enables SaaS companies to quickly add enterprise features to their applications. With a single API, developers can implement essential enterprise capabilities that typically require months of engineering work. By handling the complex infrastructure of enterprise features, WorkOS allows developers to focus on their core product while meeting the security and compliance requirements of Fortune 500 companies. Visit WorkOS. ----- Invest Like the Best is a property of Colossus, LLC. For more episodes of Invest Like the Best, visit joincolossus.com/episodes. Follow us on Twitter: @patrick_oshag | @JoinColossus Show Notes (00:03:05) Excellent Advice for Living - a journey towards authenticity (00:05:05) Uncovering the essence of oneself is a lifelong journey of self-reflection (00:06:47) What he would have done differently at 30 had he internalized this concept earlier (00:08:51) The highest form of self-expression is being authentically unique and redefining success (00:11:05) Conforming to others' definition of success and societal biases hinders progress (00:13:07) Surrender and collaboration are both essential in becoming your authentic self (00:14:38) Prototype your life to embrace imperfections and make ideas tangible (00:17:34) Mastering cultural photography in Asia and developing a keen ability to spot trends (00:19:59) Energy signatures reveal depth, breadth, discovery, and momentum in events (00:22:02) The reward for good work is more work (00:23:42) Money is a tool for doing things, but beware its imprisoning burden (00:28:35) Imagination can be cultivated and improved, often by challenging expectations (00:31:38) Imaginative individuals include lateral thinkers who challenge norms (00:34:41) Rites of passage and rituals provide stability and identity for children (00:38:15) Mealtime without screens, family traditions, and cultivating a family identity (00:41:44) An overview of “The three gates” (00:43:02) Humans are naturally kind (00:47:23) The Technium: an evolving ecosystem of interdependent tech and their tendencies (00:52:01) Thoughts on AI (00:55:55) Overestimating the existential threat of AI (00:57:38) Idiosyncratic expression of creators (00:59:48) Lessons learned about media (01:01:34) Be the only, not the best. (01:05:09) The kindest thing anyone has ever done for Kevin
Host Ali Tejani speaks with Dr. Laurens Topff and Stephane Willaert about how to identify high-value clinical problems in radiology and translate AI tools from research prototypes into real clinical practice. Together, they discuss lessons learned from collaboration, workflow integration, and what it takes to develop AI that radiologists will actually use. https://pubs.rsna.org/journal/ai
Episodio donde damos la explicación y razonamiento debido a la pausa de la Miscelánea, pero también celebramos el 9no aniversario del podcast!!! Platicamos sobre la película animada de Batman Azteca, reseña sobre The Long Walk, opiniones de Pari sobre Tron: Ares, la mala suerte de Jared Leto, impresiones sobre el juego Ghost of Yōtei, próximamente viene el juego de Wolverine con buena violencia, y terminamos deseando obtener el remake de los juegos de Prototype o del X-Men: Mutant Apocalypse!! Escúchanos: Spotify / Apple Podcasts / YouTube Apóyanos: patreon.com/holamsupernova Síguenos: Instagram/ Twitter/ TikTok @holamsupernova Merch: holamsupernova.myshopify.com
In-utero procedures can yield better long-term outcomes for the baby. However, fetal surgery relies on instruments developed for other disciplines. An early-stage startup in Maryland is developing in-utero instruments to improve outcomes for both fetus and mother.Fetal Therapy Technologies CEO Selena Shirkin joins Key Tech's Andy Rogers for Episode 42 of the MedTech Speed to Data podcast to discuss startup innovation in fetal surgery.Need to knowFetal surgeries carry risks — In addition to uterine damage complicating future pregnancies, 40% of surgeries have a risk of preterm birth.Few specialized tools are used — In the field's forty-year history, the FDA has only approved the Karl Storz Fetoscope for use in fetal surgeries.Off-label device use is widespread — Equipment borrowed from adjacent fields like laparoscopy and neurosurgery weren't indicated for use in the uterus.The nitty-grittyShirkin and Chief Technology Officer Eric McAlexander founded Fetal Therapy Technologies as students in Johns Hopkins University's biomedical engineering graduate program. While shadowing surgeons, they saw how off-label instruments complicated procedures.“I watched a surgeon using a grasper and suture,” Shirkin recalled. “The suture was falling out of the grasper because they didn't fit. It took time in the surgery to make sure that didn't occur.”Observations like these led the team to wonder why the field lacked optimized tools. “As biomedical engineers,” Shirkin says, “we asked ourselves what if we created those purpose-built instruments that actually make these procedures safer?”They quickly ran into the commercial limits of a market as small as fetal surgery. With only one device FDA-approved for in-uterine procedures, surgeons have no choice but to use devices off-label. So Fetal Therapy Technologies is flipping the script by leveraging the broader applications of an instrument designed for fetal surgeries.“In a way, our company solves two problems at once,” Shirkin says. “A company that creates a fetal innovation [that] also raises a much broader market of general microsurgery.”Their first product is a uterine port. “Similar to laparoscopic surgeries,” Shirkin explains, “that involves inserting a port through the abdomen into the uterus. [The new] port is designed to leverage the elastic properties of the uterine environment to make entry safer than the current clinical standard.”For broader commercialization, they aim to demonstrate equivalence to predicate devices and qualify as a 510(k) Class II device following benchtop and animal studies. Approval for fetal surgeries is a longer journey, but the company can build on its data before entering human trials.Data that made the difference:Shirkin offered insights for other students considering an entrepreneurial future in MedTech.Leverage university resources. “We work incredibly closely with the Johns Hopkins Center for Fetal Therapy,” Shirkin says. We've also gotten opportunities from Johns Hopkins Technology Ventures.”Build a network of advisors. “We are supported by a very broad variety of clinical, technical, and business mentors across the Johns Hopkins ecosystem and beyond.”Tap into local funding sources. “There's a lot of collegiate business plan competitions that we've been very successful [raising] non-dilutive funds that way. There are also state-level grants. We just received a Baltimore Innovation Initiative grant.”
-WE ARE ALL A PROTOTYPE- Edgar and Ken are back, trying something new, and diving deep into leading alignment in turbulent times. It can be tough navigating turbulence with purpose. Ken and Edgar break it down into a few lessons for today's discussion on leadership and adult learning challenges, overcoming fear in leadership, and a leadership trust and vulnerability framework. The purpose of The True Alignment® podcast is to start the conversation around alignment, both in business and personal life, and it is up to you to see that conversation through. As always, if you have any questions, possible topics, or are looking to take your alignment further, please reach out to us at info@truealignment.com. Alignment Survey Links & Show Notes Learn more about True Alignment® here Edgar Papke Ken Sagendorf Music Music by, local Colorado band, The Skinny
The DS is coming back! More Xbox fun! HELLO KITTY and NASCAR! Saddle up, pardner! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: None! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: WB for sale (again) Xbox Dev Kits are getting more expensive Xbox Next Gen is still happening DS games maybe coming to Switch? What We're Enjoying: NASCAR 25 (Review) Hello Kitty Teeturtle Big Heads (Review) Review & Preview products supplied by publishers SnackQuesting: Water Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Teeturtle/Sanrio/SideQuesting (Sam)
Aydin sits down with Filip Skrzesinski, co-founder of Subframe, to unpack how AI and code-native design tools are collapsing the classic PM → design → engineering handoffs. Filip explains why “pictures to code” is an unfair ask of engineers, shows how Subframe lets teams design directly in the same material as production code, and demos building a Fellow feature—from screenshot → design system match → working prototype—without access to Fellow's codebase. They close on what's next: organizations training their own “house models” to reflect product taste, patterns, and constraints so more people across the company can truly build.Key takeawaysDesign in the same material as code: Subframe treats UI work as editable code, eliminating fidelity loss from design handoffs.Fewer stages, faster loops: PMs, designers, and engineers collaborate in one artifact; prototypes look and behave like the real app.AI as a trained teammate, not a slot machine: Teams will shape models with system prompts, snippets, and feedback—like mentoring a junior designer.Front-end ownership shifts: Designers can own front-end structure and components; engineers wire up backends and complex logic.Prototype to PRD: High-fidelity prototypes beat docs for alignment, user testing, and speed.Timestamps00:00 - Introduction 01:00 Fil's path: audio engineering → CS → design → startup co-founder03:48 Builders everywhere: from Dreamweaver → Webflow → Shopify → now “apps”04:01 What Subframe is: a design tool rooted in code05:48 Bridging LLMs (great at code) with visual design context08:09 The architect vs. printer analogy for product design12:23 Back to the show: “The new way” is collapsing steps and handoffs14:07 “Five-year” vision (sooner than you think): design → code with agents in the loop16:31 Training models on your org's taste: like raising a puppy—examples & theory19:15 Today's demo plan: build a Fellow feature in Subframe without codebase access21:04 Recreating Fellow's UI: import colors/typography; screenshot → layout23:07 Don't fight the AI: let it rough-in, then designers perfect in visual mode24:11 Why prototypes should look native (not “off-brand” sandboxes)26:07 Syncing components to codebases; where Subframe stops (front-end) and engineers continue (backend)28:33 Programmatic (deterministic) UI code & generative for visuals30:00 PMs in the tool: prompt to add a Share dialog with transcript and video context35:08 Exploring multiple design variations; mix-and-match patterns (“snippets”)37:57 From design to interactive prototype via annotations (“do this on click…”)45:22 First build runs: working Share flow; alert updates after sending47:02 Export code → Cursor/GitHub; hand off real components48:08 The next 12 months: more ideas shipped, more makers, less gatekeepingTools & technologies MentionedSubframe — Code-native design tool for building UI/UX; designs directly edit the underlying code; syncs components to your repo.Fellow.ai — AI meeting assistant with privacy controls; accurate summaries, actions, decisions; broad SaaS integrations.Cursor — AI-assisted code editor; good for continuing from exported Subframe code to production.GitHub — Repo hosting and collaboration for shipping the generated/edited UI code.AI code agents — Used by engineers to wire front-end to backend services and data.Squarespace / Webflow / Dreamweaver — Prior waves that democratized web creation; backdrop for today's “apps layer.”Shopify — Example of no-code/low-code e-commerce; analogy for app building's democratization.Lovable / Bolts / V0 — AI code/prototyping tools referenced as peers for generating working app scaffolds.Slack / Asana / HubSpot / Salesforce / Linear / Jira / Confluence — Systems Fellow integrates with to push notes, actions, and records.Subscribe at thisnewway.com to get the step-by-step playbooks, tools, and workflows.
ROG Xbox Ally X is out! Absolum! Pokemon! AND MORE! Join the dynamic duo of Dali & Tyler... NOW! Video games! Subscribe and rate us via iTunes Subscribe on: Amazon Podcasts, Spotify, iHeartRadio, Pandora DISCORD LINK Watch us on TWITCH! RSS feed: http://sidequesting.podbean.com/feed Hosts: Dali, J.J., Zach, Taylor, Sam, Tom, Jonny, Tyler With Special Guest: None! SIDEQUESTING PATREON EXECUTIVES: Punkdefied SIDEQUESTING PATREON PRODUCERS: Stefan Swandlund, Zero the Prototype, Exageneus, Jeff Grubb Topics: ROG Xbox Ally is out! The next Xbox will be more powerful than the PS6 Massive POKEMON LEAK just happened! What We're Enjoying: Digimon Story: Time Stranger Absolum (review) Review & Preview products supplied by publishers SnackQuesting: Coffee, water, FUN PETQUESTING: It's a doggo! Music Intro: Zero The Prototype – Powerr Music Outro: N.I.M. – Choice Comments? Questions? Email us at: sidequesting @ gmail.com Image courtesy: Xbox/Asus/SideQuesting (Zero The Prototype)
What if the next generation of computing was not something you held or wore, but something you looked through? In this special episode recorded live from GITEX Global in Dubai, I speak with Roman Axelrod, founder of EXPANCEO, a deep tech company creating AI-powered smart contact lenses designed to merge augmented reality, biosensing, and what he calls digital superpowers. Roman explains how his company moved from an ambitious idea to becoming the first deep tech unicorn in the Gulf region, now valued at more than 1.3 billion dollars. Over the past five years, his team of physicists and engineers in Dubai has built more than fifteen prototypes and secured a wide range of patents, all aimed at developing what they see as the ultimate interface for AI-driven computing. These lenses can display digital images, measure biological signals such as glucose and intraocular pressure, and may one day eliminate the need for screens altogether. He reflects on the early days of disbelief, when even friends told him to give up, and how perseverance became the deciding factor. For Roman, success meant proving that deep tech innovation is possible outside Silicon Valley. He shares how Dubai's ecosystem, low taxation, and access to world-class talent helped make that vision real. His story offers practical insight for founders who are told their ideas are impossible until they can show a working prototype. We also explore what this means for the future of human-computer interaction. Roman believes these lenses will help us communicate directly with intelligent systems, turning science fiction into everyday life. His message to entrepreneurs is simple: be stubborn, stay curious, and keep building. Could AI contact lenses redefine computing itself? Listen to the conversation and share your thoughts.
HEADLINE: Callisto: Europe's Decade-Late Response to SpaceX GUEST: Bob Zimmerman 50-WORD SUMMARY:Callisto, a joint European Space Agency (ESA) and JAXA project proposed in 2015, was meant to be a prototype "grasshopper" to prove vertical takeoff and landing (VTVL), competing with SpaceX. A decade later, little has happened, and the first hop is not expected until 2027. 1960
The Today in Manufacturing Podcast is brought to you by the editors of Manufacturing.net and Industrial Equipment News (IEN).This week's episode is brought to you by Workday. About 96% of manufacturers are increasing AI investments, mostly focusing on improving factory floor operations.This new eBook, "Rethinking AI in Manufacturing" teaches you how to transform day-to-day processes across your organization with AI to benefit the workforce and stakeholders.Every week, we cover the five biggest stories in manufacturing, and the implications they have on the industry moving forward. This week:- Study Helps Robots Understand When to Take Over and When to Hand Off to a Human- Forklift Companies Charged With Dodging Tariffs, Defrauding U.S. Out of $1M- Ag Equipment Maker, Citing Tariffs, to Shift Work Out of U.S.- Midair Emergency Sparks New Alarm Over Safety of Boeing Dreamliner- EV Prototype Explodes, Damages Company HQIn Case You Missed It- Buildings Turn to 'Ice Batteries' for Sustainable Air Conditioning- Jaguar Land Rover Restarts Production; Provides Lifeline to Critical Suppliers- From Composting to Solar Panels, NFL Stadiums Are Working to Be More SustainablePlease make sure to like, subscribe and share the podcast. You could also help us out a lot by giving the podcast a positive review. Finally, to email the podcast, you can reach any of us at David, Jeff, or Anna [at] ien.com, with “Email the Podcast” in the subject line.
Essa semana colocamos um pé na frente do outro e capotamos com tudo em Baby Steps. Nas notícias, o aumento do preço dos planos do Game Pass, a cobrança para assistir às finais da Capcom Cup, a Avalanche fechando um dos seus estúdios, o possível remaster de Prototype e mais! 00:05:42: Microsoft dobrou o preço do Game Pass no Brasil 00:39:18: Acesso gratuito ao Game Pass com anúncios 00:45:26: Avalanche Studios fecha estúdio após cancelamento de Contraband 00:48:18: Transmissão ao vivo da Capcom Cup será paga 00:58:51: Remaster de Prototype vindo aí? 01:05:34: Autor de The Witcher critica os jogos novamente 01:12:16: Baby Steps 01:53:24: Perguntas dos ouvintes 02:14:25: Finalmentes: Mais Baby Steps Contribua | Twitter | YouTube | Twitch | Contato
Antony “Skarred Ghost” Vitillo—legendary XR blogger, developer, and authentic voice of the immersive tech world—joins Charlie Fink, Ted Schilowitz, and Rony Abovitz for a sharp, candid take on why spatial computing keeps breaking hearts (and bank accounts). Vitillo, calling in from Torino (and Nutella country), takes listeners inside his evolution from reluctant Twitter handle-user to one of the industry's essential critical thinkers. With 30,000+ social followers and nearly a decade at the helm of the Skarred Ghost blog, Tony has borne witness to every device cycle, product hype wave, and reality check XR can muster.The hosts open with news that captures the collective whiplash of the sector: Samsung finally names its long-awaited “Moohan” headset the Galaxy XR; Apple is reportedly pivoting away from Vision Pro follow-ups in favor of pursuing AI smart glasses, chasing the hardware trend Meta has tried to lead—with several Magic Leap alumni shaping both companies' next moves. Meanwhile, OpenAI's Sora 2 outpaces Google's Veo 3 in text-to-video generation, and “AI feeds” continue to spark debates about separating synthetic from real in our content streams.Guest HighlightsVitillo unveils XR truths learned the hard way:From accidental blogger to “Master Yoda”: Tony's accidental rise began with an anonymous Twitter handle, a failed AR/VR startup, and a mentor's advice to “own” XR expertise—eventually outlasting the startup itself.The real cost of authenticity: European sensibilities (practical, cost-effective, resistant to Silicon Valley bombast) shaped Tony's on-the-ground verdicts: the Google Glass era was “too early,” even good implementations often wither outside logistics and niche use-cases.Product vs. Prototype and the patience gap: Tony, Rony, and Ted all agree: too many XR launches are rushed by investor pressure from prototype to product, skipping the long, hard path of patience. Meta's Quest Pro is called out as a textbook “rush job” that failed to meet real readiness.Why XR is “harder than Mars:” Decades and $150B+ spent, yet still no universal hit. Tony argues the impossible form factor challenge (stuffing room-scale computation into eyewear) is compounded by deeper neuroscience—humans simply recoil from something too “in your face.” Physics is tough, but brains and social norms are the real brick wall.Why Roblox, not VRChat, “won” the metaverse: Most of the sector's big dreams faded back to mobile during and after Covid. With Rec Room, VRChat, and others all scaling back, Roblox's mass adoption proves device accessibility outweighs idealism. Tony expects cycles of platform hype, but says only rare combinations of luck, timing, and use-case ever sustain an audience.News Highlights Samsung's “Moohan” headset renamed Galaxy XR—signaling mainstream branding push into the AR/VR hardware race.Apple shifts Vision Pro focus toward AI smart glasses—pivot after slow sales and sector criticism, echoing Meta's latest headset push.OpenAI Sora 2 outpaces Google's Veo 3—AI video generation heats up, new feeds spark debates over AI vs. real content in social media.XR product launches called out for impatience—Meta's Quest Pro and others critiqued as rushed from prototype to product.Thanks to This Episode's SponsorsZappar's Mattercraft - 3D web development with AI assistant for real-time design and debuggingViture XR Glasses Luma Series - 52-degree field of view, 152-inch virtual screen for mobile gaming Hosted on Acast. See acast.com/privacy for more information.
All anyone wants to talk about right now is Electronic Arts, and reasonably so. The American publishing titan is on the verge of being purchased by external interests for $55 billion, and when we say external, we mean it. The major player in reverting EA to a private corporation is Saudi Arabia's sovereign wealth fund, muddying this already complex deal that also happens to be the largest leveraged buyout in human history. Perhaps not surprisingly, this gives us much to pontificate on. Other news this week includes rumblings of a DualSense revision with a removable battery, the very real potential that a Prototype remaster is imminent, the wisdom (or perhaps lack thereof) in Forza Horizon 6 skipping PlayStation 5 at launch, and more. We then get into listener inquiries to wrap up the show, as we always do. What are our thoughts on Xbox's staggering Game Pass price hike? How do we feel about Magic: The Gathering's stylish new collaboration with PlayStation? Is Destiny officially on death's door? Will Dustin have a coffee named after him at a cafe in Texas? Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:27:35 - Sacred Sweaters! Preorder starts Monday!0:30:44 - Sacred Coffee specials0:38:06 - Salary for a henchman0:44:03 - EA sells to a consortium for $55 billion1:31:33 - Is Sony a "terrible company"?1:46:24 - New DualSense revision1:53:25 - Revisions to the PS5 Slim1:54:51 - Prototype remaster incoming?2:05:22 - Forza Horizon 6 is coming to PS5, but delayed2:14:03 - Ubisoft and Tecent's collaboration is called Vantage Studios2:17:13 - What We're Playing (Ghost of Tsushima: Director's Cut, Puzzle Quest: Immortal Edition, BioShock 2, Baby Steps, Silent Hill f, Megabonk)2:46:17 - Xbox's price hike3:23:32 - What's next for Halo?3:40:36 - Direct sequels or spiritual successors3:47:29 - Sony/Magic the Gathering3:57:56 - Is Destiny 2 dead?4:04:54 - Series prime for AA sequels Learn more about your ad choices. Visit podcastchoices.com/adchoices
Xbox happened. Please keep in mind that our timestamps are approximate, and will often be slightly off due to dynamic ad placement. 0:00:00 - Intro0:03:14 - Health Is Wealth0:10:02 - Are we still Xbox fans?0:26:22 - What's happening with Forza Horizon 6?0:36:23 - Xbox Ally preorders are live0:48:50 - EA is going private in a $55 Billion deal1:05:47 - Ken Levine interview recap1:19:18 - Fallout 76 Burning Springs update1:20:14 - Prototype is coming back?1:27:07 - Ubisoft forms Vantage Studios1:30:23 - AAA Lord Of The Rings game in development1:38:49 - What We're Playing2:25:25 - Xbox Game Pass gets a major price hike3:14:00 - Do we keep doing Game Pass Pick Of The Week? Learn more about your ad choices. Visit podcastchoices.com/adchoices
It's here! It's free to download and playtest! It's the Planet Money game! (Download here.)Download and playtest the game go here Sign up for the 11/1 virtual AMA event and get updates about the gameSubmit your feedback on the gameWatch the how-to video with Kenny and Elan for playtest instructionsIn this episode, the story of how we arrived here. Ride along as our game-making partners at Exploding Kittens help us turn our (sometimes wild) economics game ideas into the next blockbuster game. It's a behind the scenes look at how to design a game from scratch — a game that is somehow filled with economics, impossible to put down, but does not feel like you're cramming for school. Which is… harder than we thought.After months of trying to find the perfect balance of ideas and entertainment, the Planet Money game is ready for our next phase. And that's where you come in, listeners! We need you to playtest the Planet Money game to help us perfect it.Subscribe to Planet Money+Listen free: Apple Podcasts, Spotify, the NPR app or anywhere you get podcasts.Facebook / Instagram / TikTok / Our weekly Newsletter.This episode was hosted by Kenny Malone and Erika Beras. It was produced by James Sneed with help from Emma Peaslee and edited by Jess Jiang. It was fact-checked by Sierra Juarez and engineered by Cena Loffredo. Alex Goldmark is Planet Money's executive producer.Learn more about sponsor message choices: podcastchoices.com/adchoicesNPR Privacy Policy
Ищете новости про видеоигры? Интересные слухи про технологии, ИИ, новости стартапов, а также цифрового бизнеса, тогда Завтракаст – это подкаст для вас. С вами снова трое бессменных ведущих Дима, Тимур и Максим, которые деляется впечатлениями и инсайтами про индустрии ИИ, игр, интернета, медиа, а также рассказывают про интересные фильмы и сериалы.
Today we're talking with Hoji and Stinius Skjøtskift about the creation of Stinius' new pro model, the 4FRNT Sinister. There are lots of great stories in this one, plus you'll find out why a number of us at BLISTER are extremely intrigued by this ski.Note: We Want to Hear From You!Please let us know if there's a topic you'd like us to cover or a guest you'd like us to have on GEAR:30. Or if you'd like to nominate yourself for a ‘Gear Therapy' episode, let us know that, too! You can email us at info@blisterreview.comRELATED LINKS:Our Digital Buyer's Guide: Read NowBLISTER+ Get Yourself CoveredDiscounted Summit Registration for BLISTER+ MembersNon-Member Registration: Blister Summit 2026Order Our 25/26 Winter Buyer's GuideGet Our Newsletter & Weekly Gear GiveawaysTOPICS & TIMES:New BLISTER+ Members (1:03)When Stinius ‘Crashed' the Blister Summit (3:13)When Did Stinius & Hoji First Meet? (7:23)Hoji on Stinius' Skiing Style (11:40)Skiing the 1st Prototype at Sentry Lodge (13:36)Stinius Describes the Sinister (17:32)Mount Point (21:01)The Testing & Prototyping Process (30:20)Skiing in Chile, Going Skiing in Austria (43:53)Future Film Releases (46:34)CHECK OUT OUR OTHER PODCASTS:Blister CinematicCRAFTEDBikes & Big IdeasBlister Podcast Hosted on Acast. See acast.com/privacy for more information.
Part inventor, part hustler, part one-man media team—Mike Silva turned a Thanksgiving garbage-can game into QB54: a dual-purpose football game you play (then sit in). The Blue-Collar Twins dig into how he went from beach-day preorders to manufacturing at scale, survived COVID freight shocks, landed in 200 Dick's Sporting Goods stores, and kept his family in the ride the whole way. You'll hear: The origin story: buckets to chairs, a light-bulb prototype, and first cash-in-hand preorders on the Jersey Shore.Testing before betting: small runs, tailgate demos, and learning to trust (but verify) manufacturers.Retail reality: terms, freight, tariffs, drayage—and why “getting in” is nothing without “selling through.”Media engine: eight years of footage, smart ad buying, ROAS/CAC basics, and turning reactions into conversion.Resilience & risk: six-figure debt, family support, mentor advice (“stay even keel”), and the grit to keep moving.What's next: Shark Tank exposure, overseas distribution, and a potential soccer variant. Show links: From Gym Teachers to Service Leaders: The Julio Twins' Story | Last Bite Mosquito, Viking Pest https://youtu.be/DAYxtzhswxs From PE Teachers to Pest Control Owners: The Julio Twins Share Their POTOMAC Experience https://youtu.be/HAx9noqsqTo https://www.linkedin.com/in/paulgiannamore www.potomaccompany.com https://bluecollartwins.com Produced by: www.verbell.ltd Timestamps 00:00 – Cold open: “Believe in yourself… good things happen.” 00:41 – Meet Mike Silva, co-founder of QB54; what the game is and how it works 02:02 – Thanksgiving genesis: garbage cans, CB antennas, and a lifelong idea 03:54 – 2015–2016 decision to launch; neighbor won't stop playing → “we might have something” 06:00 – First prototypes, the beach test, and 15 preorders from strangers 08:06 – Finding a factory, early small runs, and learning to test the market first 10:00 – Stadium-to-stadium hustle; bringing the kids and paying per sale 12:06 – Patents 101: provisional, design, utility—why protection mattered 14:20 – Family partnership, buying out his brother, and staying “even keel” through highs/lows 17:01 – The debt valley: $600k+, COVID container shock, and clawing back with ads 20:04 – Retail education: 90-day terms, consignment risk, Bed Bath test that needed in-store demos 23:59 – Freight, tariffs, drayage, warehousing—why COGS is only the start 27:01 – Marketing misfires, learning skepticism, and finding the right 3PL (“ShipDaddy”) 30:30 – Best day ever: 320 units in one day (and the ad spend behind it) 33:00 – Building the media machine: years of footage → Facebook/Google/TikTok wins 38:00 – Influencers, content gaps, and why reliability beats free product 41:20 – Brand placements (Corona/Labatt/retail displays) and the need to show how it plays 46:10 – Shark Tank journey: audition, pitch, and air date set (Oct 1) 49:50 – Community & peers: Founders Group, Crossnet lessons, and real-talk playbooks 53:40 – Exit possibilities, athlete interest, and league/sport potential 55:57 – Close: why the sale still feels like a rush and what 2025 could unlock
What if the same Ai tools you're using in your business could help NASA get humanity to Mars by 2040?That's exactly what I shared live at NASA's Nexplore Conference in Arlington, Virginia - and what I'm bringing to you in this brand-new episode of Capability Amplifier.This isn't science fiction. You'll see how Ai is already being used to:Prototype life-saving astronaut health tech in under an hourSolve energy and food challenges on MarsBuild real apps, commercials, and presentations - in 20 minutes or lessTell better stories that attract capital, talent, and partnershipsThe crazy part? These same systems work for founders, consultants, and creators here on Earth - whether you're building a new business, inventing products, or scaling your team's productivity.KEY INSIGHTS & TAKEAWAYS:The Off-World AI Playbook Why NASA tapped entrepreneurs and Ai innovators to help solve its toughest problems - mental health, food, sanitation, and more.From Problem to Prototype in 20 Minutes How I built CoughSense, an astronaut respiratory monitoring app, in less than an hour using Ai tools (something that would normally take months and millions).The “Genius Stack” Framework Why you should never rely on a single Ai - and how to stack multiple Ais for faster, more reliable outcomes.Storytelling at Scale Why solving problems isn't enough - you must be able to tell a story that inspires buy-in from leaders, investors, and customers.Super Agents & Real-Time Research Discover the Ai super agents that plan ahead, debug, and build apps without you needing to write a single line of code.Business, Education & Job Creation Why rapid prototyping with Ai is the future of entrepreneurship and why young founders (like my own son) are already using it to create companies and land six-figure opportunities.The 18–36 Month Window Why entrepreneurs have a short window to embrace Ai - or risk being left behind.TIME STAMPS:[00:00:00] Introduction: Why NASA is betting on Ai to reach Mars by 2040[00:01:48] The biggest challenges: health, food, sanitation, power, mental health[00:06:20] How a simple brainstorm led to CoughSense - an Ai-powered astronaut health app [00:09:04] The “Genius Stack” Framework: stacking 10+ Ais for breakthroughs [00:13:12] The truth about trusting Ai platforms (and why speed beats loyalty) [00:16:13] Turning ideas into code prompts (even if you can't code) [00:19:52] Testing 10 Ai coding tools in parallel - winners and losers revealed [00:26:47] What my son built with Ai at 23 (and why it landed him equity in a company) [00:30:45] The Americium Story: turning nuclear waste into power for space exploration [00:38:22] Ai storytelling: from scripts to synthetic video to pitch decks in minutes [00:44:20] Why founders must lead by example - culture, behavior, and mindset shifts [00:47:08] The Four Quadrants of Ai: Superpowers, Marketing, Top-Line Growth, Automation [00:53:20] Real stories from Ai Accelerator Live - teams, families, and breakthroughs [00:57:59] Final message: The 18–36 month window before Ai becomes non-optionalIf you want to see how Ai can transform not just your business, but the future of humanity, don't miss this episode.PS – When you're ready, here's how I can help: Join me for 2 days at Genius Network Headquarters, this Oct. 28-29, for the Ai Accelerator Live Event – register here: www.AiAccelerator.com/Live Want to discover your next big opportunity? Meet me for a Cup of Coffee at my Digital Cafe (this is where we can meet): www.MikeKoenigs.com/1kCoffeeCAReady to reinvent yourself, your business, and your brand, and experiencing a massive personal and professional breakthrough? Watch this.