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The 9th Doctor takes on political intrigue in space! In Run, a Big Finish audio adventure, he pushes a junior politician to challenge a rising dictator. Dom Bettinelli and Jimmy Akin break down the twists, humor, and Doctor Who lore in this thrilling audio story.
The 9th Doctor takes on political intrigue in space! In Run, a Big Finish audio adventure, he pushes a junior politician to challenge a rising dictator. Dom Bettinelli and Jimmy Akin break down the twists, humor, and Doctor Who lore in this thrilling audio story.. The post Run (Big Finish) appeared first on StarQuest Media.
"If you have run with footmen and they have wearied you, how can you contend with horses?" In "Run," Pastor David Grobler dives into the powerful message from Jeremiah 12:5, challenging us to rise above our current struggles and prepare for greater battles ahead. He emphasises the importance of relying on God's grace, which empowers us to do what we cannot achieve on our own. As we navigate life's challenges, we must learn to run with perseverance, trusting that God is preparing us for even greater victories.
How abstract design decisions in 2D platform games create rich worlds of meaning for players. Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively simple visual language has persisted in our cultural imagination of video games. In Run and Jump: The Meaning of the 2D Platformer (MIT Press, 2024), Peter McDonald surveys the legacy of 2D platform games and examines how abstract and formal design choices have kept players playing. McDonald argues that there is a rich layer of meaning underneath, say, the quality of an avatar's movement, the pacing and rhythm of level design, the personalities expressed by different enemies, and the emotion elicited by collecting a coin. To understand these games, McDonald draws on technical discussions by game designers as well as theoretical work about the nature of signs from structuralist semiotics. Interspersed throughout are design exercises that show how critical interpretation can become a tool for game designers to communicate with their players. With examples drawn from over forty years of game history, and from games made by artists, hobbyists, iconic designers, and industry studios, Run and Jump presents a comprehensive—and engaging—vision of this slice of game history. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/science-technology-and-society
How abstract design decisions in 2D platform games create rich worlds of meaning for players. Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively simple visual language has persisted in our cultural imagination of video games. In Run and Jump: The Meaning of the 2D Platformer (MIT Press, 2024), Peter McDonald surveys the legacy of 2D platform games and examines how abstract and formal design choices have kept players playing. McDonald argues that there is a rich layer of meaning underneath, say, the quality of an avatar's movement, the pacing and rhythm of level design, the personalities expressed by different enemies, and the emotion elicited by collecting a coin. To understand these games, McDonald draws on technical discussions by game designers as well as theoretical work about the nature of signs from structuralist semiotics. Interspersed throughout are design exercises that show how critical interpretation can become a tool for game designers to communicate with their players. With examples drawn from over forty years of game history, and from games made by artists, hobbyists, iconic designers, and industry studios, Run and Jump presents a comprehensive—and engaging—vision of this slice of game history. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/technology
How abstract design decisions in 2D platform games create rich worlds of meaning for players. Since the 1980s, 2D platform games have captivated their audiences. Whether the player scrambles up the ladders in Donkey Kong or leaps atop an impossibly tall pipe in Super Mario Bros., this deceptively simple visual language has persisted in our cultural imagination of video games. In Run and Jump: The Meaning of the 2D Platformer (MIT Press, 2024), Peter McDonald surveys the legacy of 2D platform games and examines how abstract and formal design choices have kept players playing. McDonald argues that there is a rich layer of meaning underneath, say, the quality of an avatar's movement, the pacing and rhythm of level design, the personalities expressed by different enemies, and the emotion elicited by collecting a coin. To understand these games, McDonald draws on technical discussions by game designers as well as theoretical work about the nature of signs from structuralist semiotics. Interspersed throughout are design exercises that show how critical interpretation can become a tool for game designers to communicate with their players. With examples drawn from over forty years of game history, and from games made by artists, hobbyists, iconic designers, and industry studios, Run and Jump presents a comprehensive—and engaging—vision of this slice of game history. Rudolf Inderst is a professor of Game Design with a focus on Digital Game Studies at the IU International University of Applied Science, department lead for Games at Swiss culture magazine Nahaufnahmen.ch, editor of “DiGRA D-A-CH Game Studies Watchlist”, a weekly messenger newsletter about Game Culture and curator of @gamestudies at tiktok. Learn more about your ad choices. Visit megaphone.fm/adchoices Support our show by becoming a premium member! https://newbooksnetwork.supportingcast.fm/popular-culture
As we wrap up this series, we’ll look at one of the most important aspects in our spiritual race: the people we run with. Community is a huge part of our walk with God -- how you relate to God is affected by the people surrounding you. In Run to Win this weekend, [Pastor Name or I’ll] challenge you to not do life alone, but with other people! Faith, purpose, mission, running -- it all becomes more meaningful and more successful when you do it as a team. Find somebody, make a connection, build a relationship, get an accountability partner, get in a life group, get in a ministry team; try it for 3 months. Man, you’ll try kale -- try God’s community! Show up over the next 6 weeks and meet some people and engage in community, and watch this thing become more than religion but a relationship with God and with His people.” Join Each Sunday 10:30 AM in-person or online https://myglobalchurch.com
As we wrap up this series, we’ll look at one of the most important aspects in our spiritual race: the people we run with. Community is a huge part of our walk with God -- how you relate to God is affected by the people surrounding you. In Run to Win this weekend, [Pastor Name or I’ll] challenge you to not do life alone, but with other people! Faith, purpose, mission, running -- it all becomes more meaningful and more successful when you do it as a team. Find somebody, make a connection, build a relationship, get an accountability partner, get in a life group, get in a ministry team; try it for 3 months. Man, you’ll try kale -- try God’s community! Show up over the next 6 weeks and meet some people and engage in community, and watch this thing become more than religion but a relationship with God and with His people.” Join Each Sunday 10:30 AM in-person or online https://myglobalchurch.com
Gutes Personal sucht jeder Betrieb. Vor allem in der Handwerksbranche hat sich in den letzten Jahren im Rekrutieren neuer Mitarbeiter*innen oft schwer getan. Genau hier setzt das StartUp von Hagen Anuth an. Mit Mehrmacher.de hat er eine Plattform gegründet, die Handwerksbetrieben nachhaltig dabei helfen soll, qualifizierte Mitarbeiter*innen zu finden. In RUN #55 spricht er mit Podcast-Host Alban Imeri u.a. über die Firmengründung, darüber, warum die Trennung zwischen Freundschaft und Business nicht unbedingt notwendig ist und wie sie die Themen Frauenmangel und schlechtes Image in der Handwerksbranche bekämpfen möchten.
In conversation with Yvette Nicole Brown, star of screens big and small and known to audiences for her roles in Community, The Mayor, Supermansion, The Odd Couple, and many other films and TV shows. The president of EMILY's List since 2010, Stephanie Schriock has helped steer the five-million-member organization to some of the greatest victories seen in its 35-year history. These victories included the election of many pro-choice women Democratic U.S. senators, U.S. representatives, governors, and state and local officials. Currently on the Board of Advisors of the anti-voter suppression group Let America Vote, Schriock served as the national finance director of Howard Dean's presidential campaign and managed the Senate races of Jon Tester in 2006 and Al Franken in 2008. In Run to Win, she offers strategies women can use to succeed in politics and other male-dominated fields. Stacey Abrams writes, ''Run to Win demystifies how to tackle the challenges of campaigns, using authentic voices to welcome readers with honesty, compassion and humor.'' Books may be purchased through the Joseph Fox Bookshop (recorded 1/27/2021)
In Run, a wheelchair-using teenager begins to suspect her mother has a lot of secrets.
In Run, a wheelchair-using teenager begins to suspect her mother has a lot of secrets.
Mit seinem Digital-Unternehmen WechselGott verspricht Werner Kräutlein all denjenigen Abhilfe, die sich nicht Vertragswechseln beschäftigen möchten. Das FinTech-StartUp agiert als digitaler Vertragsmanager und sucht für den User stets die günstigsten Verträge. Zusätzlich agiert der Mittelfranke als Speaker für Investment- und Digitalisierungsthemen. In RUN #22 lässt Werner die Finanzierungsrunde seines Digital-StartUps Revue passieren, gibt seine Einschätzung zum Wirecard-Skandal und kritisiert die mangelnde Offenheit der Deutschen gegenüber digitalen Innovationen.
Rom Coms - also Romantic Comedies können mit das Schlimmste sein, was Serienmacher:innen sich ausdenken. Liebe, Kitsch, Klischees, Gähn. Aber es gibt auch richtig gute Liebesgeschichten, von denen Jörn und Emily zwei aktuelle herausgesucht haben: In "Run" flüchten zwei Menschen per Zug aus ihrem alten Leben - nur wohin, das ist noch unklar. Und in "Never Have I Ever" lehnt sich die impulsive Devi gegen alle Erwartungen - auch ihre eigenen. Kontakt zu Jörn und Emily: Facebook.com/cosmo_ard E-Mail: glotzundgloria@wdr.de Whatsapp: 0172 5678 566
Missions Sunday 2018Guest Speaker: Jonathan & Becky OwenSermon Title: Run the Whole RaceScripture Reading: 1 Corinthians 3:1-9 Christians are called to a life of growth and increasing maturity. We need to submit our worldly ways of thinking to God, so that he can transform our minds and behavior. There is nothing wrong with being a beginner, but God calls us to seek to grow and help others grow too. In Run the Whole Race, Jonathan and Becky Owen (missionaries to Malawi) share what God is doing through their ministry and invites us to grow up into Christ.Worship Resources:sermon video (mp4)October 21 bulletinsmall group discussion questions
In ‘Run for your life’, Bob Carr tears up the rules on political memoirs.
In ‘Run for your life’, Bob Carr tears up the rules on political memoirs. He plunges in, beginning with the despair of a young man pining for a political career, convinced he's going nowhere, then vaulting to the exhilaration of a premier.
Today, more teams are adopting continuous integration (CI) techniques to enable collaboration, increase agility, and deliver a high-quality product faster. Cloud-based development tools such as AWS CodeCommit and AWS CodeBuild can enable teams to easily adopt CI practices without the need to manage infrastructure. In this session, we showcase a Crawl, Walk, and Run approach to CI. In Crawl, we showcase how to use AWS CodeBuild with your master code branch for running a basic CI workflow. In Walk, we add team collaboration capabilities to the previously developed CI workflow and showcase feature branches and pull requests. In Run, we showcase how to optimize the CI workflow for speed and quality with caching, code analysis, and integration testing.