Podcast appearances and mentions of earl vickers

  • 4PODCASTS
  • 7EPISODES
  • 1h 1mAVG DURATION
  • ?INFREQUENT EPISODES
  • May 12, 2023LATEST

POPULARITY

20172018201920202021202220232024


Best podcasts about earl vickers

Latest podcast episodes about earl vickers

Nerd Noise Radio
[Ch 1] ”Noise from the Hearts of Nerds” - “C1E75: FaceOff Friday – vol. 5”

Nerd Noise Radio

Play Episode Listen Later May 12, 2023 119:03


Today's broadcast is C1E75, for FaceOff Friday, May 12th, 2023. Today's broadcast will be "FaceOff Friday – vol 5". Be sure to let us know which versions of which tracks you prefer – and WHY!    A1) Intro – 00:00:00  01) Battletoads Double Dragon - Stage 1 -  David Wise  SNES – 00:05:46  Genesis (a: Unknown) - 00:08:25  02) Streets of Rage 2 - In the Bar - Yuzo Koshiro   Genesis – 00:11:04  Mastersystem – 00:12:52  03) Tatsujin (Truxton) - Stage 1 -  Shotaro  Arcade – 00:14:40  Genesis – 00:16:36  PC Engine – 00:18:42  04) Rastan - Stage 1 -  Naoto Yagishita, and/or Masahiko Takaki  Mastersystem PSG – 00:20:45  Mastersystem FM – 00:22:23  Arcade – 00:24:00  05) Maximum Carnage - Boss 1 -  Chris Jojo and/or Green Jelly  SNES – 00:25:38  Genesis (a: Tony Williams and/or Paul Tonge) - 00:27:48  06) Vigilante - Stage 2 -  Masato Ishizaki  Arcade – 00:30:12  TG16 – 00:31:54  Mastersystem PSG – 00:33:37  Mastersystem FM – 00:35:09  07) Utopia - Stage 3 - Barry Leitch   SNES – 00:36:51  Amiga – 00:42:47  08) DOOM - I Sawed the Demons - Bobby Prince   PC Midi – 00:48:35  PC AdLib – 00:51:03  GBA – 00:53:36  Jaguar [Stats 2] - 00:57:32  3DO (a: Bryan Celano and/or Randy Scott) - 00:59:19  09) Cruis'n USA - House Special - Vince Pontarelli  Arcade – 01:01:43  N64 – 01:04:13  10) Virtua Cop - Gang Headquarters -  Kentaro Koyama  Arcade – 01:07:18  Saturn – 01:09:52  11) TMNT: Turtles in Time - Manhattan 3pm -  Mutsuhiko Izumi  Arcade – 01:12:32  SNES – 01:14:36  Genesis [TMNT: Hyperstone Heist] - 01:16:45  12) Strider - Siberian Tunnel -  Junko Tamiya  Genesis – 01:18:56  Arcade – 01:19:35  13) Caesar's Palace - In-Game Music -  Tommy Tallarico  Genesis – 01:20:25  SNES [Super Caeser's Palace] - 01:22:02  Game Gear [Attract Mode Music] (a: Matt Furniss) - 01:23:44  14) Spy vs Spy - Main Theme -  Nick Scarim  C64 – 01:24:38  NES (a: Hiroyuki Masuno) - 01:25:42  15) LoZ: Title Screen - Koji Kondo   NES – 01:26:51  FDS – 01:29:31  16) Bomberman 93 - Disrupted Planets (Map) -  Jun Chikuma  PC Engine – 01:32:22  SNES [Super Bomberman 3] (a: Keita Hoshi) - 01:34:30  17) Liquid Kids - Waltz of Water and Bubble (Stage 2) -  Kazuko Umino and/or Hisayoshi Ogura  Arcade – 01:38:43  PC Engine [Mizubaku Daibouken] - 01:40:41  18) Virtua Racing - Name Entry -  Takenobu Mitsuyoshi  Saturn [Game Over] (a: Doug Brandon, Michael Stevens and/or Earl Vickers) - 01:42:43  Arcade – 01:43:03  Genesis (a: Tōru Nakabayashi, and/or Tomoyuki Kawamura) - 01:43:31  32X [Virtua Racing Deluxe] (a: Naofumi Hataya) - 01:43:58  B1) Outro – 01:45:51  B2) Outtakes – 01:56:00    Music Block Runtime: 01:40:09   Total Episode Runtime: 01:59:04    Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights.    Produced [for the first time in almost three years, and so far as I can tell, the last time ever] using GarageBand in macOS (with a teeny, tiny assist from Audacity) using the Audio Technica AT2020 XLR condenser mic and the M-Audio MobilePre XLR-to-USB interface, and deliberately using circa 2019-caliber production techniques.    You can also find all of our audio episodes on Archive.org as well as the occasional additional release only available there, such as remixes of previous releases and other content.    Our YouTube Channel, for the time being is in dormancy, but will be returning with content, hopefully, in 2022. Meanwhile, all the old stuff is still there, and can be found here:     https://www.youtube.com/user/NerdNoiseRadio    Occasional blogs and sometimes expanded show notes can be found here:    nerdnoiseradio.blogspot.com.    Nerd Noise Radio is also available on The Retro Junkies Network at www.theretrojunkies.com, and is a member of the VGM Podcast Fans community at     https://www.facebook.com/groups/VGMPodcastFans/    We are also a member of Podcasters of Des Moines at https://www.facebook.com/groups/1782895868426870/    Or, if you wish to connect with us directly, we have two groups of our own:     Nerd Noise Radio - Easy Mode: https://www.facebook.com/groups/276843385859797/ for sharing tracks, video game news, or just general videogame fandom.    Nerd Noise Radio - Expert Mode: https://www.facebook.com/groups/381475162016534/ for going deep into video game sound hardware, composer info, and/or music theory.    Or you can reach us by e-mail at nerd.noise.radio@gmail.com    You can also follow us on Twitter at @NerdNoiseRadio. And we are also now on Spotify, TuneIn, Pandora, iHeartRadio, Stitcher, and Vurbl. Amazon and Audible coming soon! Also, be on the lookout for a Discord channel!    Thanks for listening! Join us again in June (details withheld) for our [this time multiple] contributions to the [as yet still unnamed] VGM podcaster community group-project "sequel" to last year's "Masters of VGM". And wherever you are - Fly the N!    Cheers! 

Nerd Noise Radio
NNR Reruns: C1E1 - ”Press Start” (orig. released 01/05/2017)

Nerd Noise Radio

Play Episode Listen Later Jan 11, 2022 50:31


So, I had meant to get this released on Jan 5th, so that our first rerun after the shutdown of the dedicated reruns feed on Buzzsprout, and the first gross output of the planned "second half" of Nerd Noise Radio's intended lifespan could release PRECISELY five years to the day after it originally premiered....but, you know....life. :-( Anyway, please accept it re-releasing instead on the "five-year, five-day anniversary" now! :-) Also, since this is the start of life on Nerd Noise Radio without a separate, dedicated reruns feed, let's go ahead and "start reruns all over again", and make our [so-called] "first rerun" be....our first episode! Yes, today's rerun is where it all started, everybody! C1E1 - "Press Start", an aptly themed focus on intro and/or title screen music to coincide with the launch the program, which, of course, originally released on 01/05/2017 - five years [and five days] ago! A couple quick notes of reflection on this episode from the perspective of a half-decade of reflection: 1) BEWARE: the production quality, particularly as it concerns the intro and outro is TERRIBLE! The music block itself, though, is certainly passable or better. But the intro and outro are.....CRINGE! Speaking of the music block: 2) due to a mistake on my part during capture, it was in mono (just like Episode 2 - an issue I had fixed by Episode 3). Also, 3) the fades are not quite as good, and the run order decisions are quite a bit more rudimentary, opening strongly, closing strongly, but mostly moving in circles in-between, only concerned with how well the tracks jive with their immediate neighbor tracks, and all but oblivious to the overall arch. But 4) otherwise, the music block itself is a fairly decent production, and chock full of the energy and joy and enthusiasm of new beginnings, buoyed upon the optimism and excitement thereof! 5) I made a mistake in track selection on one track in this collection: everything was supposed to be title screen and/or or intro sequence music, and yet "At DOOM's Gate" from DOOM 2016 is neither of those things. But I'm not gonna go back and change history by editing it out five years later. And it does at least sound good in the episode. So, it can stay. 6) Beyond the production value of the intro and outro being just ATROCIOUS, the scripting was far less developed than it has since become, albeit is less verbose as a result. 7) The most remarkable thing of all to me listening to C1E1 and, let's say, any of the first ten episodes is this: the early episodes are remarkably different in a hundred ways in micro.....but in macro, it's incredible just how little the show has changed, and just how close to "fully formed" the show ultimately was from its very beginning! I'm really proud of that! Way less polished, to be sure...but in essence, still the same show then as it is now!   So, please! If you have not already heard C1E1, and heard where it all began, warts, and glory, and enthusiasm and all, and just how very "different yet the same" it was compared to what Channel 1 has since become.....then, please, listen, and marvel, and enjoy! Oh, p.s: our other rerun this month (since there will be two), will be C1E2, its immediate successor episode. And despite it being subject to all the same complaints about the HORRIBLE intro and outro, mono audio music block, and the circular meandering of the track order, it still remains one of the best episodes we've ever done! Definitely the best of the first 10, in my opinion, and if I were to try to create a "top twenty episodes" list from our so-far 60 episodes, C1E2 would certainly be somewhere on that list! So, please don't miss it! Also, unlike today, I'll make sure to schedule the C1E2 rerun to release on the EXACT 5yr anniversary - 01/19/2022! :-) Cheers! -St. John ------------------------------------------------------------------------------------------- From the original show notes:   -------------------------------------------------------------------------------------------   The moment has finally come - the Channel 1 podcast is HERE!    Today's broadcast is Episode 1 for ThemeThursday, January 5th, 2017. Today's Theme is title screen music on a program we're calling “Press Start”.    Tracklist - Track#, Game, System, Composer, Timestamp:    01: Intro - 00:00  02: Sonic 3 - Genesis - Tomonori Sawada - 01:50  03: Double Dragon - NES - Kazunaka Yamane - 02:05  04: Metroid - FDS - Hirokazu ("Hip") Tanaka - 03:44  05: Crash Bandicoot - PS1 - Josh Mancell - 05:17  06: SpiderMan/X-Men - SNES - Tim and Geoff Follin - 06:51  07:  Halo - Xbox - Martin O'Donnell - 07:48  08: Ballblazer - Atari 8-bit - Peter Langston and “Riffology” - 10:35  09: Doom 2016 - Multiplat - Mick Gordon - 12:59  10: Street Fighter 2 - Arcade - Yoko Shimomura - 15:20  11: SomerAssault - TG16 - Hidehito Aoki and Katsuyuki Inose - 15:46  12: Zelda II - FDS - Akito Nakatsuka - 18:29  13: LED Storm - ZX Spectrum - Tim Follin - 20:56  14: Streets of Rage - Genesis - Yuzo Koshiro - 23:38  15: Mega Man 2 - NES - Takashi Tateishi - 25:05  16: Shovel Knight - Multi - Jake Kaufman - 26:48  17: Ocarina of Time - N64 - Koji Kondo - 27:40  18: Revenge of Shinobi - PC88 - Yuzo Koshiro - 30:03  19: Golden Axe - C64 - comp: You Takada  / arr: Jeroen Tel - 30:22  20: Final Fantasy VII - PS1 - Nobuo Uematsu - 33:05  21: Bonk's Revenge - TG16 - Hirohiko Takayama - 35:52  22: Wolfchild - Amiga - Martin Iveson - 36:10  23: Kirby's Dreamland - Gameboy - Jun Ishikawa - 39:47  24: X-Men - Arcade - Junya Nakano - 40:24  25: Mortal Kombat - Genesis - Matt Furniss - 40:59  26: Black Belt - Mastersystem - Katsuhiro Hayashi - 42:01  27: Xybots - Arcade - Hal Canon, Brad Fuller, and/or Earl Vickers - 42:11  28: Super Mario World - SNES - Koji Kondo - 42:31  29: Outro - 44:03      Music Block Runtime: 42:14,  Total Episode Runtime: 50:31    Our Intro and Outro Music is Funky Radio - Dreamcast - BB Rights 

Nerd Noise Radio - RERUNS!
NNR Reruns: C1E1: "Press Start" (orig released 01/05/2017)

Nerd Noise Radio - RERUNS!

Play Episode Listen Later Oct 10, 2021 50:31


As we get towards the end of our run here on Buzzsprout with the dedicated reruns feed, I felt it would be apropos to share the first two episodes of Channel 1. A couple caveats: 1) The production quality of the intro and outro are -TERRIBLE-! 2) Due to a simple mistake on my part, the music blocks on these two episodes are in mono. I discovered and corrected the issue in time to save Episode 3, but not in time for episodes 1 and 2. But, these are both great episodes and great collections of music! Especially episode 2, and my enthusiasm at the start of my podcasting journey can clearly be felt. So, it's for these reasons that I hope you'll enjoy them! -------------------------------------------------------------------------------------------------------The moment has finally come - the Channel 1 podcast is HERE!  Today's broadcast is Episode 1 for ThemeThursday, January 5th, 2017. Today's Theme is title screen music on a program we're calling “Press Start”.  Tracklist - Track#, Game, System, Composer, Timestamp:  01: Intro - 00:00 02: Sonic 3 - Genesis - Tomonori Sawada - 01:50 03: Double Dragon - NES - Kazunaka Yamane - 02:05 04: Metroid - FDS - Hirokazu ("Hip") Tanaka - 03:44 05: Crash Bandicoot - PS1 - Josh Mancell - 05:17 06: SpiderMan/X-Men - SNES - Tim and Geoff Follin - 06:51 07: Halo - Xbox - Martin O'Donnell - 07:48 08: Ballblazer - Atari 8-bit - Peter Langston and “Riffology” - 10:35 09: Doom 2016 - Multiplat - Mick Gordon - 12:59 10: Street Fighter 2 - Arcade - Yoko Shimomura - 15:20 11: SomerAssault - TG16 - Hidehito Aoki and Katsuyuki Inose - 15:46 12: Zelda II - FDS - Akito Nakatsuka - 18:29 13: LED Storm - ZX Spectrum - Tim Follin - 20:56 14: Streets of Rage - Genesis - Yuzo Koshiro - 23:38 15: Mega Man 2 - NES - Takashi Tateishi - 25:05 16: Shovel Knight - Multi - Jake Kaufman - 26:48 17: Ocarina of Time - N64 - Koji Kondo - 27:40 18: Revenge of Shinobi - PC88 - Yuzo Koshiro - 30:03 19: Golden Axe - C64 - comp: You Takada / arr: Jeroen Tel - 30:22 20: Final Fantasy VII - PS1 - Nobuo Uematsu - 33:05 21: Bonk's Revenge - TG16 - Hirohiko Takayama - 35:52 22: Wolfchild - Amiga - Martin Iveson - 36:10 23: Kirby's Dreamland - Gameboy - Jun Ishikawa - 39:47 24: X-Men - Arcade - Junya Nakano - 40:24 25: Mortal Kombat - Genesis - Matt Furniss - 40:59 26: Black Belt - Mastersystem - Katsuhiro Hayashi - 42:01 27: Xybots - Arcade - Hal Canon, Brad Fuller, and/or Earl Vickers - 42:11 28: Super Mario World - SNES - Koji Kondo - 42:31 29: Outro - 44:03   Music Block Runtime: 42:14, Total Episode Runtime: 50:31  Our Intro and Outro Music is Funky Radio - Jet Grind Radio - Dreamcast - BB Rights 

Apologames
Apologames 1x04

Apologames

Play Episode Listen Later Jun 24, 2019 49:54


Y ya estamos de vuelta, amantes de la buena música y el píxel, metidos como no, de lleno en el verano. Esa época tan maravillosa en la que sacamos las chanclas y el bañador, las gafas de sol y nuestra consola portátil preferida y metemos la directa hasta el chiringuito playero mas cercano. Así que, con la brisita del mar pegándonos en el cogote os decimos, hola a todos y todas y bienvenidos y bienvenidas a Apologames, podcast independiente, que se adentra en la música de los videojuegos para deleitar a nuestros maravillosos oyentes con un coctel fresquito, compuesto de buenos pixels, melodías exquisitas y hielo por favor, mucho hielo…… Siguenos en Twitter: Apologame1 Temas: Ryu Voice Guile Stage. Field, Monster Boy and the Cursed Kingdom, Yuzo Koshiro, Motoi Sakuraba y Michiru Yamame. Main Theme, Ni no Kuni, La ira de La Bruja Blanca, Joe Hisaishi. Riders on the Storm,Need for Speed Underground 2, The Doors y Snoop Dogg. Moon Over the Castle, Gran Turismo 2, Masahiro Andoh. My Favorite Games, Gran Turismo 2, The Cardigans. Stage 1 NES, Gauntlet, Hal Canon y Earl Vickers. Sakura, Shinobi 3: Return of the Ninja Master, Yuzo Koshiro. Add´ua, Tenchu, Noriyuki Asakura. Helghan Forever, Killzone 2, Joris De Man. The Poem of Everyone´s Souls, Persona 5, Shoji Meguro. Mario Kart Stadium, Mario Kart 8, Yasuaki Iwata.

Nerd Noise Radio
Days of Future Past: NNR in 2019 and beyond & C1E1 Rerun!

Nerd Noise Radio

Play Episode Listen Later Jan 9, 2019 66:33


Happy New Year! Today, we take a few minutes to talk about the future of Nerd Noise Radio, and what that will look like in 2019 moving forward (hint: no, we're not going off the air). :-)   Afterwards, we include our first ever Nerd Noise Radio RE-RUN! And what better way to kick things off than the start with our VERY FIRST EPISODE: C1E1: "Press Start"?!   Tracklist - Track#, Game, System, Composer, Timestamp:   01: Intro - 00:00 02: Sonic 3 - Genesis - Tomonori Sawada - 01:50 03: Double Dragon - NES - Kazunaka Yamane - 02:05 04: Metroid - FDS - Hirokazu ("Hip") Tanaka - 03:44 05: Crash Bandicoot - PS1 - Josh Mancell - 05:17 06: SpiderMan/X-Men - SNES - Tim and Geoff Follin - 06:51 07:  Halo - Xbox - Martin O’Donnell - 07:48 08: Ballblazer - Atari 8-bit - Peter Langston and “Riffology” - 10:35 09: Doom 2016 - Multiplat - Mick Gordon - 12:59 10: Street Fighter 2 - Arcade - Yoko Shimomura - 15:20 11: SomerAssault - TG16 - Hidehito Aoki and Katsuyuki Inose - 15:46 12: Zelda II - FDS - Akito Nakatsuka - 18:29 13: LED Storm - ZX Spectrum - Tim Follin - 20:56 14: Streets of Rage - Genesis - Yuzo Koshiro - 23:38 15: Mega Man 2 - NES - Takashi Tateishi - 25:05 16: Shovel Knight - Multi - Jake Kaufman - 26:48 17: Ocarina of Time - N64 - Koji Kondo - 27:40 18: Revenge of Shinobi - PC88 - Yuzo Koshiro - 30:03 19: Golden Axe - C64 - comp: You Takada  / arr: Jeroen Tel - 30:22 20: Final Fantasy VII - PS1 - Nobuo Uematsu - 33:05 21: Bonk’s Revenge - TG16 - Hirohiko Takayama - 35:52 22: Wolfchild - Amiga - Martin Iveson - 36:10 23: Kirby’s Dreamland - Gameboy - Jun Ishikawa - 39:47 24: X-Men - Arcade - Junya Nakano - 40:24 25: Mortal Kombat - Genesis - Matt Furniss - 40:59 26: Black Belt - Mastersystem - Katsuhiro Hayashi - 42:01 27: Xybots - Arcade - Hal Canon, Brad Fuller, and/or Earl Vickers - 42:11 28: Super Mario World - SNES - Koji Kondo - 42:31 29: Outro - 44:03     Music Block Runtime: 42:14,  Total Episode Runtime: 50:31   Our Intro and Outro Music is Funky Radio, from Jet Grind Radio on the Sega Dreamcast, composed by BB Rights   Special Announcements Backing Music is Temple of Time from Legend of Zelda: Ocarina of Time on the N64, composed by Koji Kondo.   The "Nerd Noise Radio Network - All Channels Feed" can be found here:   https://nerdnoiseradio.podbean.com/feed/   or here   https://itunes.apple.com/us/podcast/nerd-noise-radio-network-all-channels-hi-fi/id1191401173?mt=2   Our YouTube Channel can be found here:   https://youtu.be/wtLHSMpYYbA   Our episodes (and occasionally, other content) can be found on our blog here:   nerdnoiseradio.blogspot.com.   I hope you enjoy this return visit to where it all began. So, sit back, relax, and enjoy! And wherever you are…..FLY THE N!!!

Community Signal
Lessons From The WELL + Making a World Where the Sun Rises the Next Morning

Community Signal

Play Episode Listen Later Mar 6, 2017 46:12


With a career in online community spanning more than 25 years, including 20+ leading influential online community The WELL and 13 as director of communities for Salon, Gail Ann Williams is a pioneer of our industry. On this episode, the inside stories and lessons that Gail shares, from The WELL, weave together to create an overall theme of how to protect, respect and inform the communities that we serve. Including: The right and wrong ways to close a community Understanding privacy and confidentiality in community spaces What happens when your community software reaches “religious significance” Big Quotes “Cliff Figallo, who hired me at The WELL, said that a community is a complex network of relationships that endure over time, and I found that really profound because that’s one of the differences to me. What makes something a community? Let’s say some people get into an elevator together. You can get really metaphorical and crazy and say this is a family that lasts for three minutes. That’s kind of nonsense. I don’t know what kind of elevator rides you usually have, but there’s a point where you need to have time and you need to have a complex relationship, and I think part of that is that there needs to be an ability for some people to go deeper and know each other much better than others. It’s really important to have sort of key people who anchor the conversation with different kinds of degrees of connection to one another, because that’s what makes the community, and that’s what makes it feel like it’s a place, like a town where some of the people have very complex close relationships and others just like kind of live there and say hi when they go by in the street.” -@wellgail “A couple years after I joined Salon, Table Talk, which was an amazing, huge forum site and free and not paying for itself, in an ad situation, was just something that was very familiar to a lot of people. One day, [I was told,] ‘Hey, I think we’re going to close Table Talk on Monday,’ and I’m like, ‘No, we don’t do this. We don’t close a community with no notice.’ [They said,] ‘It’ll be less traumatic for people. It’s kind of like pulling a bandage off.’ No, it doesn’t work that way.” -@wellgail “As consumers in online communities, we need to start asking people who run the community, when you close, how do I export my data? When you close, how do I contact all of my contacts and tell them where I want to go and find out where we’re going to be talking about where we land off your site? Where do we talk elsewhere? I’ve gone through this. I think many of us have.” -@wellgail “Maybe [efforts to save online communities] don’t matter to ownership groups, but they should. I mean, this is your legacy. These are the people who trusted you, and if they can pull it together and keep it going as a membership operation, then you as the founder or you as the current steward of that community, I think you’re kind of obligated to cheer them on and support them to the degree that you can. … It’s not mandated by capitalism. It’s got to come from a sense of actual community responsibility to other humans and actually understanding the value and importance of what we do.” -@wellgail “In the original software, [when a post was hidden on The WELL,] you would see something that said ‘censored.’ It was a little bit dramatic. That was something that we changed to say ‘hidden.’ It’s hidden. That’s the language we use. If you think it’s censorship, go ahead and bring that up, but let’s not tell everybody it’s censorship from the get-go. They might [recognize something was wrong with their post]. It might not be a fight. … Let’s be neutral, let’s not start fights we don’t have to, in the software itself.” -@wellgail “People would be very open in confiding in one another and then saying, ‘Wow, if my boss ever read this, I’d be fired.’ And you’re thinking, ‘Okay, some people here don’t like you. Your boss could pay $15 for one month, get in here, and see this.’ The people who don’t like you, if they’re really mean, they could tell your boss to sign up, and they’re still not personally releasing your material. But you’re making all these assumptions. Don’t put yourself at that much risk.” -@wellgail About Gail Ann Williams Gail Ann Williams is a collaboration and problem-solving fanatic. A professional in the online community sector since 1991, when she became the conferencing manager at The WELL, Gail set out to solve nitty-gritty puzzles of how social networking can best work in our lives, and how online community toolsets and practices can work better. Her stewardship of that legendary community space, through two decades of challenge and community drama, led to a deepening of both idealism and practical skepticism. Now she primarily consults with media, storytelling and social sites. Gail especially enjoys overall strategic planning for new ventures along with practical problem-solving for those that are choosing or evolving the most appropriate tools and cultural norms for their members. She also writes for craft beer publications and is a certified beer judge. Related Links Gail’s website The WELL, influential online community launched in 1985, which Gail led from 1991 through 2012 Salon Media Group, best known for Salon, where Gail was director of communities for 13 years, when the company owned The WELL Gail’s user page on The WELL “Terse outline” of Gail’s “On Being in the Community Business” presentation at 1994’s IEEE conference TechSoup, formerly Compumentor, who sent a volunteer to the nonprofit arts group where Gail worked to help them setup a modem, helping to facilitate her discovery of The WELL Google search for “ecology,” the first definition of which reminds Patrick of community Cliff Figallo, who hired Gail at The WELL John Coate, employee #2 at The WELL and “the first online community manager” The WELL: A Story of Love, Death & Real Life in the Seminal Online Community by Katie Hafner “The Epic Saga of The WELL” by Katie Hafner for Wired Bruce Katz, former owner of The WELL “Salon Magazine Buys a Virtual Community” by The Associated Press Stewart Brand and Larry Brilliant, co-founders of The WELL “Users Bet $400,000 on The WELL, an Original Online Hangout” by Don Clark for The Wall Street Journal, about Salon Media Group selling The WELL to a group of community members Cindy Jeffers, former CEO of Salon Media Group, who opted to sell The WELL shortly after joining the company Pete Hanson, long time developer at The WELL, who Gail describes as one of the community’s “champions” “Au Revoir, Table Talk” by Mary Elizabeth Williams for Salon, about Salon’s closure of their Table Talk community Fotolog, a photo sharing site “It’s Time for Online Community Software to Allow Members to Download Their Content” by Patrick Community Signal episode about IMDb’s message board closure ipernity, a photo sharing site used by Gail’s mother Wikipedia page for PicoSpan, the software that powers The WELL “Don’t Piss in The WELL” by Earl Vickers, a folk song about The WELL “Online Community Building Concepts” by Gail (written in 1994) Transcript View the transcript on our website Your Thoughts If you have any thoughts on this episode that you’d like to share, please leave me a comment, send me an email or a tweet. If you enjoy the show, we would be grateful if you spread the word. Thank you for listening to Community Signal.

Nerd Noise Radio
C1E1: Press Start

Nerd Noise Radio

Play Episode Listen Later Jan 2, 2017 50:31


The moment has finally come - the Channel 1 podcast is HERE!   Today's broadcast is Episode 1 for ThemeThursday, January 5th, 2017. Today's Theme is title screen music on a program we’re calling “Press Start”.   Tracklist - Track#, Game, System, Composer, Timestamp:   01: Intro - 00:00 02: Sonic 3 - Genesis - Tomonori Sawada - 01:50 03: Double Dragon - NES - Kazunaka Yamane - 02:05 04: Metroid - FDS - Hirokazu ("Hip") Tanaka - 03:44 05: Crash Bandicoot - PS1 - Josh Mancell - 05:17 06: SpiderMan/X-Men - SNES - Tim and Geoff Follin - 06:51 07:  Halo - Xbox - Martin O’Donnell - 07:48 08: Ballblazer - Atari 8-bit - Peter Langston and “Riffology” - 10:35 09: Doom 2016 - Multiplat - Mick Gordon - 12:59 10: Street Fighter 2 - Arcade - Yoko Shimomura - 15:20 11: SomerAssault - TG16 - Hidehito Aoki and Katsuyuki Inose - 15:46 12: Zelda II - FDS - Akito Nakatsuka - 18:29 13: LED Storm - ZX Spectrum - Tim Follin - 20:56 14: Streets of Rage - Genesis - Yuzo Koshiro - 23:38 15: Mega Man 2 - NES - Takashi Tateishi - 25:05 16: Shovel Knight - Multi - Jake Kaufman - 26:48 17: Ocarina of Time - N64 - Koji Kondo - 27:40 18: Revenge of Shinobi - PC88 - Yuzo Koshiro - 30:03 19: Golden Axe - C64 - comp: You Takada  / arr: Jeroen Tel - 30:22 20: Final Fantasy VII - PS1 - Nobuo Uematsu - 33:05 21: Bonk’s Revenge - TG16 - Hirohiko Takayama - 35:52 22: Wolfchild - Amiga - Martin Iveson - 36:10 23: Kirby’s Dreamland - Gameboy - Jun Ishikawa - 39:47 24: X-Men - Arcade - Junya Nakano - 40:24 25: Mortal Kombat - Genesis - Matt Furniss - 40:59 26: Black Belt - Mastersystem - Katsuhiro Hayashi - 42:01 27: Xybots - Arcade - Hal Canon, Brad Fuller, and/or Earl Vickers - 42:11 28: Super Mario World - SNES - Koji Kondo - 42:31 29: Outro - 44:03     Music Block Runtime: 42:14,  Total Episode Runtime: 50:31   Our Intro and Outro Music is Funky Radio - Dreamcast - BB Rights   If you wish to subscribe to the Nerd Noise Radio - Channel 1 Music block podcast, there are two options:   Option 1: Subscribe right here to the "Nerd Noise Radio Network - All Channels" podcast feed. Feed will include Channels 1, 2, 3, and any future channels not yet planned. Feed will also include podcasts in high quality, stereo where applicable, and episodes will never expire off the feed.   Option 2: If you're ONLY interested in Channel 1 episodes, and not in any of the other channels, there is a Channel 1-specific feed. But it's hosted on a free account, rather than an upgraded account like the "All Channels Feed" with lower quality sound (mono, I believe), a maximum 2hrs per month of content (so if the month's episodes run longer than that, they may need to be trimmed), and episodes expire off the feed forever after 90 days. If this is what you want instead, here's the RSS:    http://www.buzzsprout.com/77944.rss   Our episodes will also appear on our Nerd Noise Radio YouTube Channel - just search for Nerd Noise Radio, you'll find us! Here's today's episode:   https://youtu.be/xW4CSuCVyi4   You can also find us on The Retro Junkies Network: www.retrojunkies.com You can find us (and all of our episodes) as "Nerd Noise Radio" on Archive.org and can also find us and join the conversation on both our Nerd Noise Radio Network Facebook, Google+, and Twitter pages, as well as our Facebook and Google+ "Nerd Noise Radio - Easy Mode" and "Nerd Noise Radio - Expert Mode" groups. Lastly, we share our episodes as well on our blog at nerdnoiseradio.blogspot.com. This specific episode can be found here: http://nerdnoiseradio.blogspot.com/2017/01/nerd-noise-radio-channel-1-podcast.html   As always, your feedback and input is DEEPLY appreciated, so we cheerfully invite you to "blow up the comments section", or you can always reach us by e-mail at nerdnoiseradio@gmail.com as well as all the aforementioned social media outlets.   Hope you enjoy the episode! Join us again in two weeks for C1E2 (Channel 1, Episode 2), and wherever you are - Fly the N!   Cheers!