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Discord: https://discord.com/invite/mzZnJuVwdT | SUSCRÍBETE A NUESTRO CANAL DE YOUTUBE: | https://www.youtube.com/@sonido_boom?sub_confirmation=1 | NUESTRO CANAL PRINCIPAL: | https://www.youtube.com/abuguet | Esta semana Ep. 398: (0:00) - Intro. ===EL CORAZÓN DE LAS CARTAS=== ===TEMAS DE LA SEMANA=== (1:25) - Despidos en Halo Studios, Halo se pasa a Activision. (23:03) - ¿Microsoft quiere vender Blizzard? (39:44) - King pasa a Microsoft Casual Games. (47:25) - Patente de Microsoft para mostrarte anuncios. (1:01:56) - Destiny 2 da signos de vida. (1:21:50) - ¿Sony está reconsiderando la muerte del formato físico? ===SPEEDRUN DE NOTICIAS=== (1:46:35) - A pesar de todo Wolverine ha vendido bien. (1:50:31) - Adam Boyes y Shuhei Yoshida recrean icónico video. (1:51:27) - Quake champions pasa de ser un juego premium. (1:54:51) - Discord nuevamente está implementando verificación de edad. (1:56:58) - Rumor: Pokemon Ruby y Safiro de GBA llegan a Switch. (1:58:41) - Las ofertas y descuentos de la semana con el Arbano Peps.
In dieser Episode des The Age of Iron Podcasts sprechen Daniel Kubik und Tobias Büchner über die Ereignisse rund um die GBA und eine Diskussion, die nach dem Wettkampfwochenende für Gesprächsstoff gesorgt hat. Dabei geht es nicht nur um einen Vorfall mit respektlosem Verhalten einzelner Athleten, sondern auch um die Entwicklung der Natural Bodybuilding Szene insgesamt. Die beiden analysieren die Highlights und Herausforderungen der aktuellen Wettkämpfe, sprechen über Judging Qualität, Scorecards, Organisation, Tanning Regeln und die Rolle von Athleten auf und neben der Bühne. Außerdem diskutieren sie, welche Verbesserungen moderne Verbände bereits umgesetzt haben und welche Probleme weiterhin bestehen. Ein weiterer Schwerpunkt liegt auf der Fairness im Wettkampf, der Qualität von Feedback, den Erwartungen von Athleten und der Frage, wie sich Natural Bodybuilding in den kommenden Jahren entwickeln sollte. Eine Episode voller ehrlicher Einblicke, klarer Meinungen und wichtigen Diskussionen für Athleten, Zuschauer und Coaches.
Atenção (disclaimer): Os dados aqui apresentados representam minha opinião pessoal.Não são de forma alguma indicações de compra ou venda de ativos no mercado financeiro.https://www.infomoney.com.br/business/vulcabras-tem-possiveis-mas-mapeados-e-perfil-definido-apenas-marcas-esportivas/https://www.infomoney.com.br/mercados/credores-da-braskem-rejeitam-plano-de-divida-e-cobram-aporte-da-petrobras/https://www.moneytimes.com.br/imc-e-vinci-compass-estao-em-conversas-preliminares-para-fusao-de-redes-diz-fonte-fets/https://www.moneytimes.com.br/grupo-toky-toky3-justica-rejeita-pedido-de-acionista-para-suspender-assembleias-e-mudanca-no-capital-autorizado-lmrs/https://c-level.folha.uol.com.br/negocios/2026/09/casas-bahia-contesta-plano-de-recuperacao-do-gpa-na-justica-de-sao-paulo.shtmlhttps://www.cnnbrasil.com.br/economia/money/negocios/casas-bahia-reporta-a-cvm-ausencia-de-aportes-no-1o-semestre/https://financenews.com.br/2026/09/assai-avanca-em-nova-avenida-de-crescimento-com-aquisicao-de-18-postos-de-combustiveis/https://podcasts.apple.com/br/podcast/the-a-i-researcher-whose-rebellion-is-changing-everything/id1200361736?i=1000789535316&l=en-GBhttps://podcasts.apple.com/br/podcast/as-veias-abertas-do-stf-e-os-embates-sobre-o-fim-do/id1477406521?i=1000789457934&l=en-GBhttps://podcasts.apple.com/br/podcast/putin-tied-russian-oligarch-paid-for-trump-jr-s-wedding/id78304589?i=1000789642971&l=en-GBhttps://podcasts.apple.com/br/podcast/nunes-marques-se-declara-suspeito-e-pede-para-n%C3%A3o-participar/id203963267?i=1000789801800&l=en-GBStopping the science that could stop the worldhttps://podcasts.apple.com/br/podcast/stopping-the-science-that-could-stop-the-world/id1554578197?i=1000787365076&l=en-GB'Grupo de Moraes' articulava medidas protelatórias para sessão desta terça (15); Dino fez pedido de vistahttps://podcasts.apple.com/br/podcast/grupo-de-moraes-articulava-medidas-protelat%C3%B3rias/id203963267?i=1000789856613&l=en-GBSTF tem 90 dias para retomar julgamento se vai decidir se abre investigação contra Moraeshttps://podcasts.apple.com/br/podcast/stf-tem-90-dias-para-retomar-julgamento-se-vai-decidir/id203963267?i=1000790005666&l=en-GBA sessão histórica que colocou o Supremo contra si mesmohttps://podcasts.apple.com/br/podcast/a-sess%C3%A3o-hist%C3%B3rica-que-colocou-o-supremo-contra-si-mesmo/id1477406521?i=1000789963897&l=en-GBA breakthrough in synthetic lifehttps://podcasts.apple.com/br/podcast/a-breakthrough-in-synthetic-life/id1554578197?i=1000786933178&l=en-GB‘Suprema desmoralização'https://podcasts.apple.com/br/podcast/suprema-desmoraliza%C3%A7%C3%A3o/id203963267?i=1000790338165&l=en-GBProblema de origem na economia brasileira está na falta de responsabilidade fiscalhttps://podcasts.apple.com/br/podcast/problema-de-origem-na-economia-brasileira-est%C3%A1-na/id265071481?i=1000790347343&l=en-GBUOL Prime #140: O golpe de R$ 140 milhões que levou à Operação Criptonitahttps://podcasts.apple.com/br/podcast/uol-prime-140-o-golpe-de-r%24-140-milh%C3%B5es-que-levou-%C3%A0/id1574996957?i=1000790314848&l=en-GBReajuste do Bolsa Família é uma 'medida absolutamente eleitoreira'https://podcasts.apple.com/br/podcast/reajuste-do-bolsa-fam%C3%ADlia-%C3%A9-uma-medida-absolutamente/id1552208254?i=1000790382674&l=en-GB‘País não aguenta essa permanente crise institucional'https://podcasts.apple.com/br/podcast/pa%C3%ADs-n%C3%A3o-aguenta-essa-permanente-crise-institucional/id203963267?i=1000790376119&l=en-GBA interferência (cada vez mais explícita) dos EUA na eleição brasileirahttps://podcasts.apple.com/br/podcast/a-interfer%C3%AAncia-cada-vez-mais-expl%C3%ADcita-dos-eua-na/id1477406521?i=1000790441377&l=en-GBVídeo sobre viagem de Moraes recoloca relações com Vorcaro no centro da crisehttps://podcasts.apple.com/br/podcast/v%C3%ADdeo-sobre-viagem-de-moraes-recoloca-rela%C3%A7%C3%B5es-com/id203963267?i=1000790930333&l=en-GB
Odcinek będący efektem kumulacji mocno niedzisiejszych tytułów ogrywanych przez nas w ciągu ostatnich miesięcy. Dla każdego coś miłego – od GBA przez PSP i DSa po Vitę i 3DSa, a na koniec po jednym tytule z PS2 (w wersji na PS3) i X360.W kulturce dzielimy się pokrótce przemyśleniami z filmowej Obsesji rozbudowując je o komentarz na temat stanu współczesnego horroru. Zapraszamy do odsłuchu! Podziękowania dla Patronów za wsparcie, a najbardziej dla: Op1ekun, Jan Jagieła, Janomin, Uki, Mateusz „Kaduk” Kadukowski (Kadukowo), Taktyki, Kosmaty Dziadu (8biters), SMRDKVSKY, Sebastian (Gry Starego Boomera), Thomas Voland (Voland's Reality), Bartosz Drozdowski AKA Drozdu (Aha Super) Okładka: PerkaMontaż: PerkaRozpiska: Simplex Kanał Defana: https://www.youtube.com/@wsumiespoko/ (00:00:00) Start/IntroNewsy naleśnikowe(00:02:32) Kolejne (zaplanowane) zwolnienia i przetasowania w XboksieW co ostatnio graliśmy(00:19:28) Rudy – Skończyłem: WILL: Follow The Light, State of Decay 2, GTA: Advance, Resistance: Burning Skies, Uncharted: Golden Abyss, Thief VR: Legacy of Shadow, CoD Black Ops Declassified, Unit 13, Stuntman: Ignition, AoE III+DLC powtórka, Ace Combat 7 powtórka, GTA 4 Complete wszystkie osiągnięcia + 100%, Dave the Diver In the Jungle DLC, Diablo IV: Lord of Hatred + droga do 100%, Gram: Wolverine(01:02:48) Perka – Gram: Saros, Hotline Miami 2 (PSV), Kirby's Epic Yarn (3DS)Gry naleśnikowe(01:05:07) Resistance: Retribution (PSP) – Perka(01:24:32) Severed (PSV) – Perka(01:36:53) Uncharted Złota Otchłań (PSV) – Rudy(01:54:45) Castlevania: Portrait of Ruin (DS) – Perka(02:02:08) GTA: Advance (GBA) – Rudy(02:22:20) Yoshi's Woolly World (3DS) – Rudy(02:38:21) Kirby's Epic Yarn (3DS) – Perka(02:48:44) Stuntman: Ignition (PS2) – Rudy(03:05:43) MoH: Frontline HD (PS3) – PerkaKulturka(03:19:49) Obsesja/Obsession – PerkaSpołeczność/Publicystyka(03:33:55) Podziękowania dla patronów(03:34:45) Ankieta/Recenzja odcinka Konsumpcja:YouTube#1: https://www.youtube.com/@MKwadratPodcastYouTube#2: https://www.youtube.com/@streaMKwadratRSS: https://mkwadratpodcast.pl/feed/podcastSpotify: https://open.spotify.com/show/7e5OdT8bnLmvCahOfo4jNGiTunes: https://podcasts.apple.com/ca/podcast/mkwadrat-podcast/id1082742315twitch: https://www.twitch.tv/mkwadratpodcastMP3: https://mkwadratpodcast.pl/podcast/MKwadrat_253.mp3Interakcja:WWW: https://mkwadratpodcast.pl/Forum: https://stareforumpoly.pl/Discord: https://discord.com/invite/PafByaf9DUFanpage: https://facebook.com/MkwadratPodcast/Grupa FB: https://www.facebook.com/groups/mkwadratpodcast/Twitter: https://twitter.com/mkwadratpodcastInstagram: https://www.instagram.com/mkwadratpodcast/Wsparcie:Patronite: https://patronite.pl/mkwadratpodcastSuppi: https://suppi.pl/mkwadratpodcast
Send us Fan MailIntro; Vital Stats; Way Back Machine - May 2009; Development Details; Controls; First memories; Level notes; Ending; Current Thoughts; What would we change; Cultural Significance: Movie tie-in games and My Perfect Birthday Game.
This week's episode is all about The Callisto Protocol, the spiritual successor to Dead Space, from its original creator, Glen Schofield, where you play as a bald Josh Duhamel smashing monsters with your big stick.
This week's episode is all about Deathloop, a game where you relive the same day over and over again while trying to figure out how to make it stop; it's not perfect and has its issues--like very unfunny writing--but even so, it may just be my favorite Arkane game.
Kiddy Kong fanatic Joy Content returns to the show to discuss the 2005 Game Boy Advance remake of Donkey Kong Country 3! Rare's finest final and finest installment in the GBA trilogy, it gave the world a new Brothers Bear, a new boss, an entire new world, and a brand-new soundtrack from David Wise! Learn more about how this handheld river eventually flowed from Rare straight into Retro Studios, setting up an entirely new era of Donkey Kong Country!
Atenção (disclaimer): Os dados aqui apresentados representam minha opinião pessoal.Não são de forma alguma indicações de compra ou venda de ativos no mercado financeiro.A.I. Enshittifies Everything (Still)https://podcasts.apple.com/br/podcast/a-i-enshittifies-everything-still/id1302281912?i=1000786448014&l=en-GBEquilíbrio fiscal: onde está o desafio e o que fazer para superá-lo?https://podcasts.apple.com/br/podcast/equil%C3%ADbrio-fiscal-onde-est%C3%A1-o-desafio-e-o-que-fazer/id1477406521?i=1000786397603&l=en-GBDecisão de Toffoli contra Renan Santos é inédita pela gravidadehttps://podcasts.apple.com/br/podcast/decis%C3%A3o-de-toffoli-contra-renan-santos-%C3%A9-in%C3%A9dita/id203963267?i=1000787174829&l=en-GBThe Cancer Vaccine That Could Save Modernahttps://podcasts.apple.com/br/podcast/the-cancer-vaccine-that-could-save-moderna/id1469394914?i=1000786559894&l=en-GBExportação de carne: veto da UE e nova trégua tarifária nos EUA mudam o cenário do setorhttps://podcasts.apple.com/br/podcast/exporta%C3%A7%C3%A3o-de-carne-veto-da-ue-e-nova-tr%C3%A9gua/id265071481?i=1000787238055&l=en-GBInside Afghanistan's secret schools where women defy the Taliban to educate girlshttps://podcasts.apple.com/br/podcast/inside-afghanistans-secret-schools-where-women-defy/id78304589?i=1000787527767&l=en-GBA.I. Is Outsmarting Its Creatorshttps://podcasts.apple.com/br/podcast/a-i-is-outsmarting-its-creators/id1200361736?i=1000787630226&l=en-GBhttps://podcasts.apple.com/br/podcast/the-fight-for-the-west-bank/id1200361736?i=1000787389801&l=en-GBhttps://podcasts.apple.com/br/podcast/crescimento-de-augusto-cury-em-pesquisa-%C3%A9-algo-a/id203963267?i=1000786977999&l=en-GBhttps://podcasts.apple.com/br/podcast/augusto-cury-avan%C3%A7a-nas-pesquisas-e-chama-aten%C3%A7%C3%A3o-das/id1552208254?i=1000787016275&l=en-GBhttps://podcasts.apple.com/br/podcast/augusto-cury-desponta-como-novidade-na-corrida-presidencial/id203963267?i=1000787014292&l=en-GBhttps://podcasts.apple.com/br/podcast/augusto-cury-defende-reforma-no-stf-e-reavalia%C3%A7%C3%A3o-de/id203963267?i=1000786522426&l=en-GBhttps://podcasts.apple.com/br/podcast/quem-%C3%A9-augusto-cury/id203963267?i=1000787033525&l=en-GBhttps://podcasts.apple.com/br/podcast/augusto-cury-a-candidatura-que-entrou-no-radar-das/id1477406521?i=1000787101727&l=en-GBhttps://podcasts.apple.com/br/podcast/moraes-teria-editado-contrato-de-r%24-131-milh%C3%B5es-de/id203963267?i=1000787206427&l=en-GBhttps://podcasts.apple.com/br/podcast/envolvimento-de-moraes-com-vorcaro-est%C3%A1-cada-vez-mais-claro/id203963267?i=1000787215874&l=en-GBhttps://podcasts.apple.com/br/podcast/mensagens-trocadas-entre-vorcaro-e-moraes-repercutem/id203963267?i=1000787241519&l=en-GBhttps://podcasts.apple.com/br/podcast/revela%C3%A7%C3%B5es-sobre-moraes-e-vorcaro-tornam-premente-an%C3%A1lise/id1552208254?i=1000787230147&l=en-GBhttps://podcasts.apple.com/br/podcast/saudades-dele-diz-vorcaro-em-mensagem-sobre-paulo-gonet/id203963267?i=1000787234608&l=en-GBhttps://podcasts.apple.com/br/podcast/mensagens-mostram-vorcaro-preparando-experi%C3%AAncia-ultravip/id203963267?i=1000787233911&l=en-GBhttps://podcasts.apple.com/br/podcast/vorcaro-consultou-moraes-sobre-deixar-o-pa%C3%ADs-antes/id203963267?i=1000787246574&l=en-GBhttps://podcasts.apple.com/br/podcast/moraes-ser%C3%A1-investigado-no-stf-saiba-os-pr%C3%B3ximos-passos/id203963267?i=1000787250121&l=en-GBhttps://podcasts.apple.com/br/podcast/crise-entre-moraes-e-mendon%C3%A7a-se-agrava-ap%C3%B3s-divulga%C3%A7%C3%A3o/id1588271061?i=1000787253182&l=en-GBhttps://podcasts.apple.com/br/podcast/mendon%C3%A7a-vs-moraes-as-rea%C3%A7%C3%B5es-do-supremo-ao-caso-master/id1477406521?i=1000787560894&l=en-GBhttps://podcasts.apple.com/br/podcast/as-mensagens-de-vorcaro-a-moraes-e-o-futuro-do/id1477406521?i=1000787307360&l=en-GBhttps://podcasts.apple.com/br/podcast/o-contra-ataque-de-moraes-a-mendon%C3%A7a-a-crise/id1477406521?i=1000787791667&l=en-GB
How do you turn a handful of pixels into one of gaming's most recognisable characters? Recorded live at RetroMessa 2026, Dan and Joe meet illustrator Duncan Gutteridge, whose hand-painted artwork helped define Sonic's European image during SEGA's 16-bit glory years. Duncan recalls reimagining Sonic 2, creating artwork for Sonic 3 and Knuckles, working with airbrushes, phones and fax machines, and enjoying a level of creative freedom that would be almost unthinkable today. He also reveals the fate of his long-lost original Sonic paintings.Amiga Bill Links: Twitch.tv/AmigaBillhttps://YouTube.com/@AmigaBillhttps://AmigaBill.tvTwitch.tvContents:00:00 – The Week's Retro News Stories1:06:00 – Duncan Gutteridge InterviewPlease visit our amazing sponsors and help to support the show:Bitmap Books – https://www.bitmapbooks.comGo to https://surfshark.com/retrohour or use code RETROHOUR at checkout to get 4 extra months of Surfshark VPN!Check out PCBWay at https://pcbway.com for all your PCB needsPlayEXPO Blackpool: https://www.playexpoblackpool.com/We need your help to ensure the future of the podcast, if you'd like to help us with running costs, equipment and hosting, please consider supporting us on Patreon:https://theretrohour.com/support/https://www.patreon.com/retrohourJoin our Discord channel: https://discord.gg/GQw8qp8Website: http://theretrohour.comFacebook: https://www.facebook.com/theretrohour/X: https://twitter.com/retrohourukInstagram: https://www.instagram.com/retrohouruk/Bluesky: https://bsky.app/profile/theretrohour.comTwitch: https://www.twitch.tv/theretrohourShow notesNew Doom-Style Shooter for 3DO: https://lnk.ua/znInXLNwMGTA Arrives on Amiga: https://lnk.ua/ERRtnHKLkPortrait Ridge Racer Port: https://lnk.ua/m0xu68aPxNew 4:3 Retro Gaming Monitor: https://lnk.ua/PZX3RS7zKLEGO PlayStation 1 Set Revealed: https://lnk.ua/fAPHMgWXiPortal Demake Arrives on GBA: https://lnk.ua/QqQkLQGr5
Send us Fan MailIntro; Vital Stats; Where Back Machine - Nov 15, 2001. Development Details; Controls; First Memories; Stories; Level Notes; Endings; Current Thoughts; What would you change; Cultural Significance: Doom to GoldenEye to Halo
We're going outside and getting some sun (metaphorically) with the 2003 Kojima produced GBA game Boktai! This might be the most 5th grader-coded game ever made which means we did not appreciate it as much as we would have 20 years ago playing on the school bus, but alas... Also one of us ended up getting the "you can't play the game for the next 5 days" disease, RIP.Episode 92: Rumble Director
This week's episode is all about S.T.A.L.K.E.R.: Shadow of Chernobyl and how I mostly enjoyed myself after deciding to revisit the game after a false start earlier this year.
This week's episode is all about why I finally decided to delete Stardew Valley, the real reason I'm excited to eventually play more Phoenix Wright, and how High Times, a dating sim about making moon-enhancing donuts, is (not so) surprisingly horny (in a good way...if you're into that kind of thing).
Send us Fan MailOn this episode of Coffee & Handhelds, Chris and Karradyne complain about a lack of spice and pirates after a brief interruption for Dragon Ball cards and RBF. Karradyne shares her disdain for Dramione while Chris speeds through a short Metroid experience! Afterwards, they visit Subway and get some NACHOS!ANC is part of the SuperPod Network: https://superpodnetwork.com/Pango: https://pangobooks.com/bookstore/karradyne644293You can contact us at:anovelconsole@gmail.comFacebook.com/anovelconsoleTwitter.com/anovelconsoleInstagram: @anovelconsolePatreon.com/anovelconsoleOther Streaming Platforms:anovelconsole.carrd.coSupport the show
Send us Fan MailIntro; vital stats; Way Back Machine - 1990 November, Development Details; Controls; Level Notes; Ending; Current Thoughts; What would you change; Cultural Significance - Hardest Video games of all-time, find out why The Last of Us is ranked in the top 10 according to IMDB.
This week's episode is all about how I didn't last long in my attempt to play through Metal Gear 2: Solid Snake, followed by what to expect in future episodes of Attack the Backlog.
This week's episode is all about Kynseed, a life sim from veterans of the Fable franchise that just hit 1.0 and happens to be the last video game I ever Kickstarted. Was it worth the wait, or disappointing, mate?
Send us Fan MailIntro; First impressions; Terrible Plot Summary; Review: Favorite Part; Most Memorable Moment; Criticism; Praise. 5 Star X-men Ranking. Final Season recap and final count of the X-men from the season.
We're back for Episode 184 of Pixel Gaiden!In this episode Cody and Eric catch up on the news and cover The Dreaded Battle Of Puzzle Platformers: Mario Vs. Donkey Kong on GBA vs. Toki Tori on Game Boy Color 10:22 - Quick Questions40:36 - Patreon Song44:54- Tea Time With Tim - Summer Of Vic-2059:18 - Eric's Take - Anbernic RG Rotate1:32:56 - News2:33:28 - The Dreaded Battle Of Puzzle Platformers: Mario Vs. Donkey Kong on GBA vs. Toki Tori on Game Boy Color News Notes - https://pixelgaiden.podbean.com/e/episode-184-the-summer-of-vic-the-dreaded-battle-of-puzzle-platformers-mario-vs-donkey-kong-on-gba-vs-toki-tori-on-game-boy-color/ Please give us a review on Apple Podcasts!Thanks for listening!You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, Mevunky, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
We're back for Episode 184 of Pixel Gaiden! In this episode Cody and Eric catch up on the news and cover The Dreaded Battle Of Puzzle Platformers: Mario Vs. Donkey Kong on GBA vs. Toki Tori on Game Boy Color 10:22 - Quick Questions 40:36 - Patreon Song 44:54- Tea Time With Tim - Summer Of Vic-20 59:18 - Eric's Take - Anbernic RG Rotate 1:32:56 - News 2:33:28 - The Dreaded Battle Of Puzzle Platformers: Mario Vs. Donkey Kong on GBA vs. Toki Tori on Game Boy Color News - Cody – Holy Crap this looks good on a stock A1200! https://www.indieretronews.com/2026/07/mega-milv-bullet-hell-amiga-shooter-by.html#more Eric - The Neo Geo Shmup 'Project Neon' Is Coming To Modern Consoles, Starting Today With Xbox Platforms - https://www.timeextension.com/news/2026/07/the-neo-geo-shmup-project-neon-is-coming-to-modern-consoles-starting-today-with-xbox-platforms Tim - Hyper Runner: Futuristic Racing Challenge for Amiga looks amazing - Hyper Runner is a classic time-based racing game set in a futuristic world. The player is given a choice of 5 different vehicles, each with their own characteristics, as well as a choice of 12 pilots that further modify the overall capabilities, namely maximum speed, acceleration, maneuverability, and durability. Available for pre-order (Thanks Time Extension) https://rasterwizards.itch.io/hyper-runner Cody – Fun modern style Pachinko/RogueLight games for C64 https://www.indieretronews.com/2026/06/comchinko-let-your-balls-drop-in-this.html#more Eric - SuperStation One's Delayed 'Console Mode' Is Available Now - https://www.timeextension.com/news/2026/07/superstation-ones-delayed-console-mode-is-available-now Tim – From Modretro the makers of the M64 comes the M64 AV Adapter. Designed for the HDMI output on the M64 that would allow you to plug the HDMI from the M64 into this adapter and then output to CRTs via the connections on the AV Adapter. Not confirmed yet, but this could likely work with any HDMI input and output to common CRT connection formats. (Thanks to Retro RBG) https://modretro.com/products/m64-av-adapter Cody – Whats up with Evercade Lately? https://www.timeextension.com/news/2026/08/evercade-doom-collection-plus-evercade-nexus-doom-edition-officially-announced Eric - Everdrive 64 “Pro” Announced - https://retrorgb.com/everdrive-64-pro-announced.html Tim – Super MarioLand GB reimagined - What if Super Mario Land came out much later, when the devs had more experience with the Game Boy hardware, what if it looked more like SML2? In this re-de-make-imagining you can play the first level to imagine a world where that scenario is a reality (if only a little!) https://2bitcrook.itch.io/super-mario-land-1-and-1-half Cody – Free Game of the Month! https://www.timeextension.com/news/2026/07/i-cant-believe-this-game-is-free-gradius-and-thunder-force-collide-in-doujin-shmup-spolous-ii Eric - Are Amiga & Commodore Getting The Band Back Together? https://retrododo.com/are-amiga-commodore-getting-the-band-back-together/ Eric – TAC-2 has been revived! - https://www.gamesradar.com/hardware/retro/commodore-is-bringing-back-a-legendary-80s-joystick-and-im-hyped-to-see-the-microcomputer-maker-delve-into-retro-controllers/ Tim – Little fun Mario based shooter for the SMS – Goomba Invaders. The Goomba's have had enough of being stomped on, this time they are Invading, and nothing will stop them. You play as the BROS, your mission is to blast these Invaders back to wherever they came from. Luckily, you have an unlimited amount of ammo. https://brig78cx.itch.io/goomba-invaders-sms Please give us a review on Apple Podcasts! Thanks for listening! You can always reach us at podcast@pixelgaiden.com. Send us an email if we missed anything in the show notes you need. You can now support us on Patreon. Thank you to Roy Fielding, Daniel James, 10MARC, Eric Sandgren, Brian Arsenault, Retro Gamer Nation, Maciej Sosnowski, Paradroyd, RAM OK ROM OK, Mitsoyama, David Vincent, Ant Stiller, Mr. Toast, Jason Holland, Mark Scott, Vicky Lamburn, Mark Richardson, Scott Partelow, Paul Jacobson, Steve Rasmussen, Steve Rasmussen's Mom, Retro Gamer Nation, Peter Price, Brett Alexander, Jason Warnes, Josh Malone (48kram), AndrewSan, Joe Ochwat, Mevunky, and Adam from Commodore Chronicles for making this show possible through their generous donation to the show.
Released in 2004 as a cautious "Third Pillar" gaming device for Nintendo, The Nintendo DS would go on to outsell the Game Boy Advance. In fact, it became Nintendo's most successful console of any kind until the Switch. Its dual-screen setup allowed for unique display options. The lower touch-enabled screen opened up new control and play possibilities. And it's backwards compatibility with the GBA meant every new DS owner could already have a robust collection that was only going to get better. Matt & Gen are joined by Yorki to discuss the impact of Nintendo's first folding game device since the Game & Watch. They share some of their favorite DS games, compare entry points to classic Nintendo series, and try to not make the whole discussion about RPGs. You can vote for our next console retrospective here! We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Gen Moonen
This week's episode is kind of a nothing episode, with a little bit of Forza Horizon 6 and thoughts on what to play next.
Read transcriptBy the mid-2000s, Naruto had pulled off something most manga-to-anime properties never manage: it wasn't just popular, it was everywhere, spinning off a small army of video games across nearly every system with a screen, like Naruto himself used Shadow Clone Jutsu on the entire games industry and nobody thought to stop him. Somewhere in that flood of Ninja Councils and Clash of Ninjas sits Naruto: Path of the Ninja, the entry that decided the best way to honor Kishimoto's story wasn't just punching (though there's plenty of that too) but actually letting you live through the Land of Waves and the Chūnin Exams one turn-based battle at a time. Path of the Ninja debuted on the Game Boy Advance in Japan back in 2004, then took a leisurely three years to reach American shelves in 2007, arriving on the Nintendo DS instead, because by the time they got around to localizing it, the GBA already felt like last decade's news. You pick from six familiar faces, Naruto, Sasuke, Sakura, Shikamaru, Neji, and Rock Lee, pair them into formations for bonus combo attacks, and work through more than 90 jutsu, some of which you cast on the DS touchscreen by frantically scribbling a shape with the stylus, which is either a clever nod to hand seals or just a fun way to give yourself a cramp. The story runs all the way to the Chunin Exam invasion and a face-off with Shukaku, and if you're wondering whether you can also fight Itachi as a secret bonus boss, the answer is: only if you own the Japanese version. The English release quietly deleted that fight but somehow forgot to scrub his name from the end credits, which is the video game equivalent of hiding a body and leaving the shovel leaning against the wall. Making another through the Play Comics dojo is Merrilee O'Neil of Fear Coded, last seen on the show trying to keep pace with the Flash. This time she's trading super speed for shadow clones, hand seals, and a Konoha headband, so at least the running is a little more sustainable. So form your hand seals, grab your kunai pouch, and let's find out if Path of the Ninja earned its headband as a worthy trip through early Naruto, or if it should've stayed back at the Academy with the rest of the genin. Learn such things as: Isn't the world today better, with games coming out worldwide at basically the same time? How can you use a console's gimmick to really lean into the gameplay? Can a game stick to the established story a bit too well? And so much more! You can find Merrilee being the main driver of the Fear Coded account on BlueSky @fearcodedpod.bsky.social on her podcast Fear Coded. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children's media and how crazy it is that we're supposed to just forget about that now that we're adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Kaiju Comicast and Anime Field Guide for the promos today. Intro/Outro Music by Backing Track, who probably has a pretty sick collection of headbands. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
Send us Fan MailIntro; Episode 7 - "Strange Land, Savage Heart" Terrible Plot Summary; Review - Favorite Part - Most memorable scene - Criticism - Praise; 5 Star Mutant Rankings.Episode 8 - "Dead Man's Hand" Terrible Plot Summary; Review - Favorite Part - Most memorable scene - Criticism - Praise; 5 Star Mutant Rankings.
If you want to remake a game, Kirby: Nightmare in Dream Land is a perfect example of how to do it. It keeps almost everything players loved about the original Kirby's Adventure while adding new elements, quality of life adjustments, multiplayer, and even the opportunity to play as Meta-Knight. Rather than replacing the original, it offers a separate but familiar experience, wrapped in a new visual style and ready to be taken on the go with the Game Boy Advance. Joining Sean, Gigi, and Bridge today is writer, DJ, and podcaster Matt "Stormageddon" (@djstormageddon.com), here to share why Nightmare in Dream Land might be his favorite Kirby game of all time. And in addition to the main discussion, the group also closes the episode by looking more broadly back at the Game Boy Advance to share their other GBA recommendations. Questions or comments about the show? We always love hearing from listeners, and you can reach us at mail@kirbyconversations.com or submit your question to us on social media.For more from Matt, you can listen to their other shows the "Fun" & Games Podcast and Reignite.Sean also has a new podcast covering the GameCube, Dreamcast, and other games of the 2000s called Millennium Edition, and we hope you will subscribe to that one as well! Find it on Apple, Spotify, or wherever you listen to podcasts. It's the first Sound Stone Network original podcast, and we would love to have your help in building an audience for this new show.The Sound Stone Network is a collective of independent podcasters covering video game history. In addition to Kirby Conversations and Millennium Edition, our shows also include Darren Hupke's interview show Pixels and Polygons, Gooey and McKenna's Nintendo 64 history podcast Flashback 64, and Nic McConnell's game manual stream Instruction Derby.Our opening music is by diamondthorns and arranged by Duncan "PixelTea" Smith (https://duncansmith.carrd.co/).Join us online:Kirby ConversationsBluesky: @kirbyconversations.bsky.socialYouTube: www.youtube.com/@KirbyConversationsIG: @kirbyconversationsSound Stone NetworkBluesky: @soundstone.networkBridgeBluesky: @kabulaqueen.bsky.socialSean DouglassBluesky: @seandouglass.bsky.socialGigiCarrd link Hosted on Acast. See acast.com/privacy for more information.
#vinayakjoshi #kannadainterviews #podcast 00:00 - What's in this Episode?00:54 - What About Bengaluru's Footpath Vendors?05:20 - GBA's Mission to Reclaim Footpaths07:08 - Why Don't MLAs Walk on Our Roads?10:20 - Should Decision Makers Walk the City's Footpaths?12:18 - The New Year Walk Initiative15:18 - The W.T.F. Theory Explained17:01 - Why Bengaluru Needs a Pedestrian-First City21:13 - Coming Up in Part 3Watch Part 1 - https://youtu.be/j2Mf-UUFXksCan Bengaluru become a truly pedestrian-first city?In Part 2 of this three-part conversation, Arun Pai, popularly known as Bengaluru's Footpath Mayor, discusses the challenges of balancing street vendors and pedestrian rights, why policymakers should experience the city's footpaths firsthand, the New Year Walk initiative, the W.T.F. Theory, and his vision for creating a safer, more walkable Bengaluru.If you enjoyed this episode, Like, Share, and let us know your thoughts in the Comments.
This week's episode is (kind of) all about Redfall, the last game from Arkane Austin.
Read transcriptLet's talk about Spider-Man 3, the movie where Sam Raimi looked at “menacing single antagonist” and said no thank you, I would like three, please, and also I would like Peter Parker to dance down the street like he's auditioning for a jazz-hands cult. It's a movie that tried to do everything, mostly succeeded at doing too much, and somehow still made enough money that Activision looked at it and thought: yes, this deserves not one video game, but two, spread across seven different consoles, so that literally nobody in 2007 could escape it. Ambitious! Chaotic! Extremely on brand for the source material! See, there's the fancy version, built by Treyarch for PS3, Xbox 360, and PC, where you get a whole open Manhattan to swing around in and the black suit shows up only when the story deems you emotionally ready for it, very mature, very earned. And then there's the completely different budget cousin, built by Vicarious Visions for PS2, Wii, PSP, GBA, and DS, where you can slap the black suit on whenever you feel like being a jerk, the Wii Remote gets to pretend it's a web-shooter, and the DS throws the D-pad in the trash entirely so you can beat up Sandman by poking a touchscreen like it owes you money. Same cover art. Same villains. Practically strangers. Swinging in to help me sort out how many wildly different versions of one questionable movie a single franchise can generate is Harry Steele, co-host of Games on Film, the podcast where he and his brother Rory spend their days grading movies based on video games! Which means Harry has built an entire professional skillset around asking “did Hollywood mess this up,” and today, for one glorious episode, we get to point that same energy directly back at a video game and ask if it managed to mess up the movie right back. Poetic justice! Content symmetry! Whatever you want to call it, it's happening! So grab whichever suit you're feeling today, pick a console, any console, apparently they all made their own decisions, and let's find out if the Spider-Man 3 games handled three villains and seven platforms with any more finesse than the movie handled three villains and one dance number. Learn such things as: How similar do games have to be in order to have the same title? Do movie tie in games really need to care about what happened in the movie? Isn't Spidey supposed to have friends? And so much more! You can find Harry on BlueSky @onlymanwhocan and of course his podcast Games on Film. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. Play Comics is also part of Art Comedy Pop-Culture Network, which is a long-standing creative organization spawning from a love of Adult Swim. Be sure to check them out for all sorts of entertainment news, commentary, and just plain fun stuff. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children's media and how crazy it is that we're supposed to just forget about that now that we're adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Murderworld the game and the Glitterjaw Queer Podcast Collective for the promos today. Intro/Outro Music by Backing Track, who would let the Venom symbiote engulf him if given the chance. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
This week's episode is all about Trepang2, a great game with a bad name that has one glaring issue keeping it from potential all-timer status.
This week, we're ranking 10 gaming consoles. Just one problem, we don't know what console comes next... Blind ranking consoles in 2026, what could possibly go wrong?!Timestamps:00:00:00 - Intro00:10:00 - Entry 1: GBA 00:17:00 - Entry 2: Switch 200:23:30 - Entry 3: PlayStation 00:29:00 - Entry 4: PlayStation 200:25:30 - Entry 5: PlayStation 400:43:30 - Entry 6: Wii U00:47:30 - Entry 7: Nintendo Switch00:55:30 - Entry 8: Xbox Series X01:03:30 - Entry 9: NES 01:06:00 - Entry 10: Xbox 36001:11:00 - Our Final Lists! 01:10:00 - OutroRemember to follow us on twitter at @hotgamersonly and subscribe to our youtube channel for the video version at youtube.com/hotgamersonly. You can also follow the boys on twitter or bluesky: Ethan @ChaoticAether, Hunter @ReaperHunter23 and Kyle @KDavisSRL.Be sure to also follow us on your favorite podcast service and we greatly appreciate anyone who leaves a review!
Send us Fan MailIntro; Episode 5 - Weapon X, Lies and DVD's. Plot Summary, Review, Ranking Top 5 Mutants. Episode 6 - Danger.exe. Plot Summary, Review, Ranking Top-5 Mutants.
Send us Fan MailIntro; Vital Stats; Development Details - Why did they choose the Disney Worlds; Level Notes - Monstro to End Game; Ending; Current Thoughts; Cultural Significance - Best Disney Movie Battle Royale
This week's episode is the beginning of my Metal Gear replay and is all about the very first Metal Gear, originally released for the MSX2 before eventually making its way to the NES, Commodore 64, and PC.
On episode 343 of the NintendoFuse Podcast, we discuss the games we've been playing and talk about some of the recent Nintendo news, including: - Nintendo Music App Updates- New GB & GBA games on NSO & Expansion Pack- Yoshi & The Mysterious Book now has a free demo- Splatoon Raiders and Switch Sports Resort playable at San Diego Comic Con- Kingdom Hearts event confirmed for D23 on August 15 @ 4:30 PM PT- Nintendo of Europe announces current Switch 1 to be discontinued February 2027- Switch 2 getting revision in Europe to include replaceable battery in Fall 2026- The Indie Premier Awards winners from July 7 (Event ran from July 1-7)- Mario Kart Tour shutting down servers at the end of September 2026- Sony announces in 2028 they will not produce physical games anymore.We also interact with you all in the live chatroom throughout the show! Subscribe to the NintendoFuse Podcast on your favorite podcast app or service!Video version of this podcast available at https://youtube.com/nintendofuse Join our brand new Patreon at https://patreon.com/cw/nintendofuse Buy NintendoFuse merchandise at https://nintendofuse.creator-spring.comGet some awesome RIPT Apparel (and help NintendoFuse) at https://bit.ly/ript-nintendofuseJoin our Discord and follow us on social media to join the conversation before and after the podcast!https://discord.gg/knzh4w4BA2http://twitter.com/nintendofusehttp://facebook.com/nintendofusehttp://instagram.com/nintendofuse
Biochemist Suzanne Pfeffer is an expert on the molecular roots of Parkinson's disease. Her work focuses on mutated proteins linked to Parkinson's risk. She's discovered, for instance, that drugs inhibiting one of the proteins can help neurons regrow primary cilia and stave off cell death, reversing disease progression. Since similar drugs are in clinical trials, her findings bring great hope for people with a subtype of Parkinson's and hopefully can be linked to earlier detection through warning signs like REM sleep disruptions and loss of smell. “This is precision medicine,” Pfeffer tells host Russ Altman of the future of Parkinson's disease on this episode of Stanford Engineering's The Future of Everything podcast. Have a question for Russ? Send it our way in writing or via voice memo, and it might be featured on an upcoming episode. Please introduce yourself, let us know where you're listening from, and share your question. You can send questions to thefutureofeverything@stanford.edu. Episode Reference Links: Stanford Profile: Suzanne Pfeffer Connect With Us: Episode Transcripts >>> The Future of Everything Website Connect with Russ >>> Threads / Bluesky / Mastodon Connect with School of Engineering >>> Twitter/X / Instagram / LinkedIn / Facebook Chapters: (00:00:00) Introduction Russ Altman introduces guest Suzanne Pfeffer, a professor of biochemistry at Stanford University. (00:03:25) Path into Parkinson's Research How Pfeffer's protein work led to a life-changing work on Parkinson's disease. (00:05:28) Parkinson's Primer The various causes and the effects of the disease on the brain and body. (00:10:26) Lewy Bodies and Dementia How Lewy bodies, synuclein, and dementia relate to Parkinson's disease. (00:11:56) Molecular Trafficking Pfeffer breaks down the effects of LRRK2 and GBA mutations in the brain. (00:16:10) Early Disease Changes Some of the early changes in the body and how they show up as symptomatically. (00:20:04) Current Treatments The limitations of symptom-focused treatments. (00:21:46) Treating Earlier Opportunities for slowing or reversing disease progression when detected earlier. (00:22:32) Targeting LRRK2 Current research on disease treatment & trial challenges. (00:27:33) The Value of Basic Science Why curiosity-driven research can unexpectedly lead to disease breakthroughs. (00:29:33) Future In a Minute Rapid-fire Q&A: biomarkers, brain donation, and better Parkinson's treatments. (00:31:52) Conclusion Connect With Us:Episode Transcripts >>> The Future of Everything WebsiteConnect with Russ >>> Threads / Bluesky / MastodonConnect with School of Engineering >>>Twitter/X / Instagram / LinkedIn / Facebook Hosted by Simplecast, an AdsWizz company. See pcm.adswizz.com for information about our collection and use of personal data for advertising.
This week's episode is all about RoboCop: Unfinished Business, the follow-up to RoboCop: Rogue City which is basically just Dredd, but with RoboCop instead.
This week's episode is all about Mafia: The Old Country and how it starts slow and never quite finds its footing gameplay-wise, but has a strong enough narrative to see it through to the end.
Mega Man Battle Network is a 2001 tactical role-playing gamedeveloped by Capcom for the Game Boy Advance (GBA) handheld console. It is thefirst title of the Mega Man Battle Network series of games. It was originallyreleased in Japan as a GBA launch game on March 21, 2001 and was released laterthat year in North America and Europe. It was also released via the Wii UVirtual Console in Japan on July 9, 2014, in Europe on July 24, 2014, and inNorth America on July 31, 2014.Find us online!Jeff Youtube - http://www.youtube.com/CentaurProductions Twitter - @JeffCentaur Blue Sky - @JeffCentaur.bsky.social Mastadon - @JeffCentaur.kind.socialRuss Twitter - @RussMac25 Blue Sky - @RussMac25.bsky.socialChris Twitch - http://twitch.tv/LierXAgerate Twitter - @EnrichFlavor Super Hi Tops - https://www.youtube.com/@SuperHiTopsVGM
Castlevania: Aria of Sorrow sits tucked away in the middle of 30 different Castlevania games. First released for the Gameboy Advance in 2003, it takes strong inspiration from Symphony of the Night - yet is running on far weaker hardware. It introduced the Soul System - where killing enemies grants you their powers - a mechanic so ingrained into popular games today that it's almost ubiquitous. You would be forgiven for thinking this is yet another Castlevania game. But it isn't. Many cite Aria of Sorrow as the best handheld Castlevania game, and some even have it as their absolute favourite. Does Aria of Sorrow have some secret sauce that makes it so special, do all of its elements come together beautifully, or are people just remembering playing into the night while hiding their GBA under their bedsheets? On this episode, we discuss:Music. Music is important in most games, but especially so in Castlevania, which started to include music references in their game titles after SOTN. How good is the music in Aria of Sorrow, and is it a good fit for the GBA hardware?Aesthetics. How well does Aria deliver a beautiful Castlevania game for the gba, from sprite work to animations? What are the gameplay implications of having cleaner, less busy graphics?Souls. How dark are they? But actually, how does this system function in terms of giving the player novelty versus usefulness? Is it frustrating that souls don't level and scale with the player, or is this an essential part of what makes them work? We answer these questions and many more on the 140th episode of the Retro Spectives Podcast! — Intro Music: KieLoBot - Tanzen K Outro Music: Rockit Maxx - One point to another Aria of Sorrow OST - Michiro YamaneSymphony of the Night OST - Michiro Yamane — Was Aria of Sorrow one of the best Castlevania games you ever played, or just another one in the pack? Were there any ridiculous secrets we missed? What Metroidvania should we play next? Come let us know what you think on our community discord server! You can support the show monetarily on our buy me a coffee page!
After a few years away, I finally returned to Resident Evil with Village, a game full of tall ladies, a zombie Santa Claus, and more dolls than anyone could ever want.
Atenção (disclaimer): Os dados aqui apresentados representam minha opinião pessoal.Não são de forma alguma indicações de compra ou venda de ativos no mercado financeiro.Light capta R$ 1,24 bi em aumento de capital e vai deixar RJhttps://braziljournal.com/light-capta-r-124-bi-em-aumento-de-capital-e-vai-deixar-rj/Família Hering quer a marca de volta e contrata BR Partners para negociar com Azzashttps://pipelinevalor.globo.com/negocios/noticia/familia-hering-quer-a-marca-de-volta-e-contrata-br-partners-para-negociar-com-azzas.ghtmlFilho de Lemann e Beto Sicupira na mira: operação da PF mira acionistas da Americanashttps://neofeed.com.br/negocios/filho-de-lemann-e-beto-sicupira-na-mira-operacao-da-pf-mira-acionistas-da-americanas/Viveo anuncia mega aumento de capital; família Bueno converte dívidahttps://braziljournal.com/viveo-anuncia-mega-aumento-de-capital-familia-bueno-converte-divida/A guinada à direita na Colômbia e no Peru – e seus efeitos para a América do Sulhttps://podcasts.apple.com/br/podcast/a-guinada-%C3%A0-direita-na-col%C3%B4mbia-e-no-peru-e-seus/id1477406521?i=1000773828242&l=en-GBA decade after Brexit, UK voters reflect on decision to break from European Unionhttps://podcasts.apple.com/br/podcast/a-decade-after-brexit-uk-voters-reflect-on-decision/id78304589?i=1000773949781&l=en-GBDeputado do PL de Maranhão é alvo de operação da PF por suspeita de desvio de emendas parlamentareshttps://podcasts.apple.com/br/podcast/deputado-do-pl-de-maranh%C3%A3o-%C3%A9-alvo-de-opera%C3%A7%C3%A3o-da-pf/id203963267?i=1000774178094&l=en-GBVídeo de Michelle expõe racha no bolsonarismo e amplia tensão com Flávio Bolsonarohttps://podcasts.apple.com/br/podcast/v%C3%ADdeo-de-michelle-exp%C3%B5e-racha-no-bolsonarismo-e/id203963267?i=1000774182404&l=en-GBMichelle e a fratura exposta na família Bolsonarohttps://podcasts.apple.com/br/podcast/michelle-e-a-fratura-exposta-na-fam%C3%ADlia-bolsonaro/id1477406521?i=1000774275059&l=en-GBA period piecehttps://podcasts.apple.com/br/podcast/a-period-piece/id1554578197?i=1000774007893&l=en-GBBringing Home the Bacon: From Shakespeare to the Baconatorhttps://podcasts.apple.com/br/podcast/bringing-home-the-bacon-from-shakespeare-to-the-baconator/id918896288?i=1000773909875&l=en-GB
Read transcriptSuperman Returns came out in 2006 and asked audiences a very sincere question: what if Superman, but sad? Brandon Routh brooded his way across the big screen, lifting improbable objects and pining for Lois Lane, and somewhere in a boardroom, someone decided this emotionally complex theatrical event needed to be a video game on four different platforms. Five if you count the Game Boy Advance version, which is technically a different game but we're counting it anyway because we paid good money decided that we just needed to talk about it. The PS2 and Xbox versions let you fly around Metropolis, absorbing explosions with your face in service of a health bar that belonged to the city rather than Superman himself, which is either a genuinely clever design idea or the most passive-aggressive mechanic in superhero gaming history. The Xbox 360 version turned the whole thing into an open-world showcase for what next-gen hardware could do, which in 2006 meant “look at those buildings.” The DS version was a side-scrolling beat-em-up. The GBA version was something else entirely. Superman Returns contained multitudes, is what we're saying. Joining me to dig through the whole sprawling, melancholy, city-defending mess is Adam Williamson, real-life friend, frequent Play Comics guest, and owner of a podcast idea that has been marinating for what I can only describe as a concerning length of time. Adam, I say this with love: at some point you're going to have to actually make the thing. In the meantime, he's here, the knowledge is flowing, and we've got a Superman game across half a console generation to get through. So settle in, try not to let the city's health bar drop to zero, and let's find out whether Superman Returns deserved better — from Hollywood, from the games industry, and honestly, maybe from all of us. Learn such things as: Did we finally crack the secret on how to make a good Superman game buried somewhere deep inside this one? Are real estate moguls the true evil in today's society? Are you a deadbeat dad if nobody besides you knows that you're the father? And so much more! You can find Adam on BlueSky @effectnotaffect and absolutely nowhere else except for on Play Comics where he writes comic reviews and appears on other episodes. Of particular interest to listeners of this episode are The Gimmick #1 and The Job #1. If you want to be a guest on the show please check out the Be a A Guest on the Show page and let me know what you're interested in. The next episode is going to be Garfield's Nightmare and Scary Scavenger Hunt, so get your thoughts ready and over to me if you want to hear them in the show. If you want to help support the show check out the Play Comics Patreon page or head over to the Support page if you want to go another route. You can also check out the Play Comics Merch Store. Play Comics is part of the Gonna Geek Network, which is a wonderful collection of geeky podcasts. Be sure to check out the other shows on Gonna Geek if you need more of a nerd fix. You can find Play Comics @playcomics.bsky.social on Bluesky, @playcomicspodcast on Threads, @playcomics on YouTube, or the Play Comics website. If you want to hear Chris talk with Karrington Martin about the lessons we learned from children's media and how crazy it is that we're supposed to just forget about that now that we're adults, then Sugar, Spite, and Everything is Fine is probably something you should check out. A big thanks to Big Game Saga Issue 2 and DC Specialcast for the promos today. Intro/Outro Music by Backing Track, who just wants the Supergirl movie to be good. Check out our podcast host, Pinecast. Start your own podcast for free with no credit card required. If you decide to upgrade, use coupon code r-89f00a for 40% off for 4 months, and support Play Comics.
I asked my dad if he wanted to watch me play any game for Father's Day and he asked for Call of Duty since he used to play all of them before his serious stroke a few years ago. Long story short, it didn't go so well...
This week on Nintendo Therapy, we're taking a look at the Nintendo Switch 2 release schedule and comparing it to the original Nintendo Switch launch era. How does Nintendo's new system stack up against the first Switch's early years? We break down the games, the strategy, and what it could mean for the future of the platform.We also fire up some Nintendo-themed talk show games and shine a spotlight on an underrated Game Boy Advance classic: Mr. Driller 2. Whether you're excited about the Switch 2, nostalgic for the GBA days, or just looking for some Nintendo conversation, we've got you covered.What do you think of the Switch 2 lineup so far? Is it stronger or weaker than the original Switch's first year? Let us know in the comments! If you enjoy the show, be sure to like, subscribe, and share the episode with your favorite Nintendo fans.Nintendo Therapy Linktree: https://linktr.ee/nintendotherapySidePanel Network Website: https://sidepanelnetwork.my.canva.site/#NintendoTherapy #NintendoSwitch2 #NintendoSwitch #MrDriller2 #GameBoyAdvance #NintendoPodcast #NintendoGames #GamingPodcast #NintendoFans #Retrogaming #GBA #CozyGaming #VideoGames #Switch2 #NintendoDiscussion
This week's episode is about how Doom Eternal wants you to play it the way it wants you to play it and isn't open to how you want to play it.
This episode originally aired in 2025 and, as one of our most-loved conversations, we're sharing it again with you today.Today Erin and Sasha continue the exploration of the chakras with Manipura - the third of the seven chakras - which translates as “the shining sacred jewel.” It is associated with the Fire element, the planet Mars, the color Yellow, and the “Ishta Devata” Hanuman. It is located just above the navel and below the sternum, at our solar plexus — also called the celiac plexus — which is a complex system of radiating nerves and ganglia. It is found in the pit of the stomach in front of the aorta. It is part of the sympathetic nervous system and plays an important role in the functioning of the stomach, kidneys, liver, and adrenal glands. This chakra brings Prana to the digestive system, also known as our second brain. From a Western perspective, this is known and expressed as the gut-brain axis (or GBA) - the network of nerves and biochemical signals that connect the brain and the gastrointestinal (GI) tract. It's a two-way communication system that helps maintain homeostasis. The vagus nerve is one of the main nerves that connects the brain and gut, sending signals in both directions. From a clinical perspective, the GBA can impact disorders like irritable bowel syndrome (IBS), mood disorders, anxiety, depression, and memory loss. The GBA can also be linked to conditions like autism, obesity, schizophrenia, Parkinson's disease, and Alzheimer's disease. The Manipura chakra is directly linked to our sense of self, self-esteem, sense of purpose, the seat of clear decisive action, vision, dynamic action, assertiveness, discipline, determination, passion, deepest willingness to go beyond, strong will power, courage, resilience, and vitality. When balanced, there is energy and insight, will power and and follow-through, self-reliance, vitality and health. It can only be as balanced as the first 2 chakras. When imbalanced, there is a state of self-doubt, fear, insecurity, wanting, anger, blame, victimhood, depression, and lethargy. Positive affirmations, yoga postures that engage the core such as bow pose, cobra pose, or revolved triangle pose, and kapalabhati pranayama (or breath of fire) help strengthen Manipura when it is weak. We also get into ways of balancing an overactive Manipura, as Pitta-type individuals are prone to over exercising, overworking, and burnout. We hope today's conversation illuminates the ways in which we can reclaim and maintain our personal power, and that it is not as much a process of creating it, as it is discovering that which has always been there and removing what blocks us from experiencing it. Send us Fan MailThis episode is brought to you by Ojas Oasis Ayurveda, Sasha's private clinical practice. Schedule a 30-minute strategy session here. For 10% off Kerala Ayurveda, use code OjasOasis. For 20% off GarryNSun, code OJASOASIS20. For 10% off Ora Cacao, code OjasOasis10. Support the showTo learn more about working with us, please visit www.OjasOasis.com Connect with us @ojasoasis on Instagram, X, TikTok, and YouTube
Are you on social media? Of course you are. So follow us! Twitter: @MemberTheGameInstagram: @MemberTheGameTwitch.tv/MemberTheGameYoutube.com/RememberTheGameFacebook.com/RememberTheGamePodcastTikTok.com/@MemberTheGameAnd if you want access to hundreds of bonus (ad-free) podcasts, along with multiple new shows EVERY WEEK, consider showing us some love over at Patreon. Subscriptions start at just $3/month, and 5% of our patreon income every month will be donated to our 24 hour Extra-Life charity stream at the end of the year!Patreon.com/RememberTheGameAnd you can check out Mnky's streams at:Twitch.tv/stpd_mnkyI've been a big Wario fan since he debuted Super Mario Land 2, but I've played very few of his games. I just pick him in sports and Smash titles. So when I was looking for a short game to help bridge the gap between longer game reviews, I saw the OG WarioWare on Switch Online and decided to roll the dice. And what a great decision that was. WarioWare Inc: Mega Microgames for the GBA is fucking fantastic!!See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
We can finally say we have completed our Onimusha Journey. We took at the look at the one game we have been missing. A type of game you wouldn't expect from this series, a strategy RPG. Which you wouldn't think would work, but it does. Come hear what we say when we look at this GBA game i bet you didn't even know it existed. Starring Mike Albertin, Joseph Larrey, and Julian Titus. A Gamer Looks at 40 - https://agamerlooksat40.com/ Carrying My Cross - https://podcasts.apple.com/pl/podcast/carrying-my-cross-a-faith-journey-podcast/id1865524685 Phoebe's Twitch - https://www.twitch.tv/theletsplayprincess Phoebe's Podcast - https://nerdsabroadcast.podbean.com/ Zac's Podcast - https://linktr.ee/absolutelythebest Helena - https://linktr.ee/helhathfury Patreon - https://www.patreon.com/GamesMyMomFound Follow us on Facebook. Instagram - gamesmymomfound_ YouTube - https://youtube.com/c/GamesMyMomFoundPodcast Discord - https://discord.gg/ Onimusha (Tv 30) - GMMF https://gamesmymomfoundpodcast.podbean.com/e/onimusha-tv-30-gmmf Onimusha Blade Warriors (Mini 86) - GMMF https://gamesmymomfoundpodcast.podbean.com/e/onimusha-blade-warriors-mini-86-gmmf Onimusha Dawn of Dreams - GMMF 326 https://gamesmymomfoundpodcast.podbean.com/e/onimusha-dawn-of-dreams-gmmf-326 Onimusha 3: Demon Siege - GMMF 295 https://gamesmymomfoundpodcast.podbean.com/e/onimusha-3-demon-siege-gmmf-295 Onimusha 2: Samurai's Destiny - GMMF 244 https://gamesmymomfoundpodcast.podbean.com/e/onimusha-2-samurai-s-destiny-gmmf-244 Onimusha Warlords - GMMF 146 https://gamesmymomfoundpodcast.podbean.com/e/onimusha-warlords-gmmf-146
Wayforward Technologies recently re-released one of their more unique experiences. Originally released on GBA in 2005, Sigma Star Saga is a space opera combining top down exploration with shmup random battles. Now, you can try the colorful role-player space shooter for yourself with Sigma Star Saga DX! Matt & Gen are joined by Adam Tierney, WayForward's Chief Business Officer, to discuss the importance in keeping older games accessible, the complications that come up with a game's rights, and reminiscing about the game that would become Adam's first directorial credit We have a Patreon! Gain access to episode shout outs, bonus content, early downloads of regular episodes, an exclusive rss feed and more! Click here! You can find the show on Bluesky, Instagram and YouTube! Please rate and review us on Apple Podcasts! Rate us on Pocket Casts! Wanna join the Certain POV Discord? Click here! Episode Art by Case Aiken Episode Music by Gen Moonen