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Ben, Matt James, Steve Ahlman, and Rob Mahoney plug in their trident controllers for a four-player, 30th-anniversary celebration of a classic console from their youth, the Nintendo 64. First, in Patch Notes, they play a guessing game about what 'Grand Theft Auto VI' will cost as preorders begin, discuss whether the price is wrong for Valve's Steam Machine, and react to reports about upcoming Xbox layoffs and studio closures. Then they play "Mash or Pass?" with Nintendo's Switch 2 ‘Star Fox' remake and ‘The Adventures of Elliot: The Millennium Tales,' and they share what they want and expect from the upcoming ‘Ocarina of Time' remake. Finally, they assess the N64's legacy and draft their favorite N64 games across several genres. Intro (0:00)Patch Notes (5:00)Mash or Pass?: 'Star Fox' (27:23)Mash or Pass?: 'The Adventures of Elliot: The Millennium Tales' (35:26)'Ocarina of Time' remake predictions (38:41)N64 Draft (47:48)Outro (2:07:13) Host: Ben LindberghGuests: Matt James, Steve Ahlman, and Rob MahoneyProducer: Devon RenaldoAdditional Production Support: Arjuna Ramgopowell Learn more about your ad choices. Visit podcastchoices.com/adchoices
Email your questions to the podcast here. Is the Ocarina of Time Remake going to be faithful to the original? A new leak suggests it may be just that. This week on Nintendo Pow Block, Corey Dirrig is joined by the one and only Stephanie Klimov to discuss leaked game description that hints that Link's iconic N64 adventure will be a faithful remake with gorgeous new visuals and "timeless combat" later this year. They also discuss Nintendo Japan's strict new 50-hour playtime requirement to combat multi-language Switch 2 scalpers in the region, Mega Man's playable debut and Capcom's presence at Gamescom 2026, and the shocking reports that Microsoft is weighing major closures and spin-offs for fan-favorite Xbox studios like Ninja Theory and Double Fine. Finally, they dive into Valve's pricey new $1,000+ Steam Machine announcement and answer community questions about future Nintendo dating sims, post-Direct hype, and the evolving relationship between Xbox and Nintendo platforms.This and more on Nintendo Pow Block! Join our Communities:Join the Boss Rush Network Community Discord. Join the Boss Rush Network Facebook Group.Follow Nintendo Pow Block on Social Media: Nintendo Pow Block Podcast: X/Twitter, Bluesky, Instagram, Threads, FacebookYouTube, Twitch.TVFollow the Boss Rush Network: X/Twitter, Bluesky, Instagram, Threads, Facebook, LinkedIn, YouTube, Twitch.TVFollow our Hosts: Edward Varnell, Cofounder of Boss Rush Media and host of Nintendo Pow Block. X/Twitter, Bluesky, InstagramCorey Dirrig, Cofounder and CEO of Boss Rush Media and host of the Boss Rush Podcast, Nintendo Pow Block, Xbox Casuals, and Tower Casuals: The Destiny Podcast. X/Twitter, Bluesky, Instagram, Threads, Mastodon, Facebook, LinkedInStephanie Klimov is the Vice President of Media and Developer Relations of The Boss Rush Network, the cohost of The Boss Rush Podcast, and leads the Boss Rush Spotlight initiative. X/Twitter, Instagram, Bluesky, LinkedInSupport Boss Rush Network:Support Boss Rush on Patreon and buy merch on our Store. Subscribe to Boss Rush on YouTube and visit our website at BossRush.net for more great content.Thanks for Your Continued Support!Thank you for supporting Nintendo Pow Block! If you're listening on podcast platforms, leave us a five-star rating and a review. If you're watching on YouTube, subscribe, like, comment, and hit the bell so you never miss an episode. Your support means the world—see you next time on Nintendo Pow Block!
Big anniversaries this week for the N64 and for Quake! Let's talk about those, also the FUTURE OF SCIENCE, the future of Unreal Engine, a review of the Beitong Pangu, the Steam Machine, goblinAmerica, and more! Learn more about your ad choices. Visit podcastchoices.com/adchoices
26th June 2026 marks 30 years since the Nintendo 64 launched in Japan, and Alex went so mad with the pod format for one of his seminal console that we've had to cut the pod into two parts! We're taking you on a journey through every year of the console's life cycle (including some bonus prerequisite pre-release chat) from 1996-2001, with the key developments and news, plus our thoughts on the key games. We'll culminate the pod in the very near future with the same for 2000-2001, and finish everything off with our own personal top 10 games lists. Tune in for that in a few weeks. Tell us your favourite N64 games on BlueSky @winnerisyou, and check out what we're up to on RankOne - SuperSmillie and Thrillex.
O Nintendo 64 completa 30 anos e, neste episódio, relembramos a história de um dos consoles mais importantes de todos os tempos. Conversamos sobre os bastidores do desenvolvimento do N64, as escolhas da Nintendo durante a geração dos 64 bits e o cenário da indústria nos anos 90.Também analisamos a rivalidade entre Nintendo 64 e PlayStation 1, uma disputa que ajudou a moldar o futuro dos videogames. Falamos sobre o impacto do console na popularização dos jogos 3D e como suas decisões influenciaram toda a indústria.Além disso, revisitamos alguns dos maiores clássicos do Nintendo 64, como Super Mario 64, The Legend of Zelda: Ocarina of Time, Mario Kart 64, GoldenEye 007, Banjo-Kazooie e muitos outros. Uma viagem nostálgica por um console que marcou uma geração e deixou um legado que permanece vivo até hoje.
This time I look at the Rare game for the N64 all about destroying stuff to clear a path, this is Blast Corps.
Alors non, le kaiju du jeu vidéo japonais n'a peur de rien. En revanche, il vieillit, petit à petit. En ce mois de juin 2026, il fête les 30 ans de sa Nintendo 64, mais aussi le départ à la retraite de Takashi Tezuka, un nom aussi important que celui de Shigeru Miyamoto chez Nintendo. On revient donc sur le parcours de ces deux légendes du jeu vidéo dans cet épisode #66 ! Mais Marc, Nicolas et Thierry abordent aussi dans ce podcast : la première adaptation animée de Super Mario Bros. (en 1986 !), le superbe jeu d'action / aventure Mina the Hollower, le remake de Project Zero II: Crimson Butterfly, ou encore le dernier manga de l'auteur de Gantz. Pause musicale : Engage the Enemy (敵との対峙) - Xenoblade Chronicles: Definitive Edition OST, par ACE+ Chapitres : 00:00:00 Introduction 00:07:05 Vie au Japon - Les Eaux Troubles, Bitsummit 2026, Nintendo Museum, 40 ans Famitsu, Xenoblade 00:32:56 Hommage à Yuji Ohno 00:38:28 松 Matsu - Retraite de Takashi Tezuka et 30 ans de la Nintendo 64 01:20:32 Pause Musicale - Xenoblade, Engage the Enemy par ACE+ 01:24:18 竹 Take - Fatal Frame II: Crimson Butterfly Remake 01:38:09 竹 Take - Super Mario Bros Peach Hime Kyushutsu Daisakusen ! 01:57:38 竹 Take - Mina the Hollower 02:18:20 Courrier des Auditeurs 02:26:13 梅 Ume - Première partie de GoldenEye sur N64 02:28:27 梅 Ume - L'influence de Xevious sur Famicom 02:32:06 梅 Ume - La musique de dégustation dans Muramasa 02:33:57 和菓子 Wagashi - Kanreki Hime de Hiroya Oku 02:40:06 Conclusion Prolongez l'expérience avec la newsletter de Thierry. Véritable extension de l'émission, vous y trouverez des informations complémentaires ainsi que des illustrations visuelles.Le billet de l'épisode 66 est disponible ici. Retrouvez toutes les précédentes publications sur thierryfalcoz.fr Retrouvez-nous sur Twitter / X, mais aussi sur Bluesky Contactez-nous pixelbentopodcast@gmail.com
Welcome to RetroLogic! I'm Dan Caporello here with Shannon Eno and John Cummins, and Adam Caporello! Intros But RetroLogic isn't just a podcast. It's a community of retro gamers! - We've got an active, friendly, and free discord. - Giveaways - Contests - AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. - you can find everything at our website retrologic.games Housekeeping John - New retrologic content coming! On Topic Retro - Gradius Interstellar Assault for Game Boy The Price Is Retro If this is your first time playing Price Is Retro, here's how we play. I'm going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess Dinosaur - Leonard - adds up original costs, retail value Ghost - Polterguest - always guesses 300 Shannon's List Dan's List Adam's list John's List Show Topic - remake/remaster/reimagining Which do you prefer? What is your favorite game that has had one of these treatments? Third Strongest Mole — 6/13/26, 8:47 AM I'll try to give my condensed thoughts here since I wont' make it onto next week's show. The only remakes that I consider justified are games that truly had potential they failed to live up to. Games that are perfectly good as they are don't need remakes - just ports. While I appreciate keeping classic games available for people who don't have original hardware, ports address that problem in a much more cost effective way - and the "need" for remasters is selling a solution to a problem created by the planned obsolescence of the idea of console generations. We don't actually need new hardware (at least not to play old games)- console makers just need new hardware and software to sell. By all means keep the classics available through reprints and officially licensed emulation. But those aren't new releases and we shouldn't pretend they are. If you really "can't wait to play Ocarina of time again" - plug in the N64, or boot up the NSO app. Community Couch Savannah the Hyena Queen — 6/12/26, 6:59 PM I like remakes, for two reasons. One, they allow a new generation of players to experience an old game with the conveniences of the modern era. And two, they give fans a brand new way to experience their favorite games. Pokémon Omega Ruby and Alpha Sapphire was the first point for me, and Brilliant Diamond and Shining Pearl was the second. That being said, I think Nintendo has been doing too many remakes and updates to old games recently and not enough new ones. But maybe that's just cause I'm not super interested in Star Fox or Ocarina of Time Drex1981 [ARC], — 6/12/26, 7:04 PM Remakes are tricky things. One of the side they can fix issues that at the time couldn't be addressed. They can expand on storylines and tell the story with more detail. They can introduce new players to these games and create new fans. On the other side they can be souless cash grabs and change what makes these games great. MooseGooseNinja [SEAF], — 6/12/26, 7:18 PM I like remakes as long as they do the original game justice (looking at RE3R), but otherwise I do like the idea of remakes for the same reasons Savannah mentions. I generally try to judge remakes on a case-by-case basis though, and my personal favorite part of remakes is playing both versions (if I can get my hands on the original) and comparing and contrasting the two. I also try not to decide which is better or anything, but just objectively finding differences. It was the most fun for RE4 because I LOVE those games. My favorite game that got a remake was probably Dead Space. DoubleD — 6/12/26, 8:57 PM I've been mulling this over for a bit now and I think I like remasters the most. Making older games accessible to a new audience while improving the graphics and QoL features will get me every time (Don't ask me how many versions of the various Final Fantasy games I've bought through the years). Final Fantasy Tactics: The Ivalice Chronicles is probably my favorite remaster though. It kept one of my favorite games mostly the same but added amazing voice acting that let me experience one of my favorite video game stories in a completely different way! Your Wallet's Defense Attorney — 6/13/26, 12:16 AM I prefer remakes that change stuff more than faithful remakes. They are more interesting to analyze, and they provide more of a reason to play them if you have access to the original. Solo [nDAD], — 6/13/26, 8:37 AM I welcome a remaster of the game. The trend now in console camps is to remaster games to bring them into the contemporary level of graphics and/or new art design to make them more appealing to new generation of gamers. OoT is a cherished entry into the Zelda series. Off of this one entry we get the branches into the Downfall causing BoTW/ToTK, Child and Adult timelines of Zelda lore. Would be interesting if in the remaster then made methods to connect the game to others; for example the lore we see in BoTW/ToTK that many have played (even those that are not deep dive Zelda fanboys and just played off IP recognition alone). Hoping myself the remaster is not a lockstep redo of the original since that version is already out there. I find it more exciting if they were to add new story beat elements into a new artwork scheme. adam — 6/13/26, 9:25 AM i find the discourse around remakes and remasters to be kind of pointless, because if you don't like them, just don't play them. is there a conversation to be had about companies rereleasing games instead of taking risks on new ips? yeah absolutely. but i think that's different then should these remakes/remasters exist. emulation and ports are important in the preservation of media, but remakes/remasters update games to be more accessible on modern hardware. remakes/remasters recontextualize their stories into the modern broader canon. i think people are excited to play oot remake/remaster because of the first two reasons. i don't think anyone would pretend that the z targeting and camera controls in the original are good. (innovative for the time but obviously not great in comparison to today) so updated qol features, coupled with excitement to see how they will recontextualize oot to better fit with the current branch of botw/totk, and hopefully give us a glimpse of what's to come next (In response to adam) Your Wallet's Defense Attorney — 7:56 AM People get annoyed about remakes because of the opportunity cost. Time you take developing a remake/remaster is time you could have spent developing something new. So there are some stakes to the discussion. Also, as a community based around gaming, we like talking about games. So we wanna talk about whether remakes/remasters are interesting to us, and listen to how other like minded people feel about them. The discussion itself is often the point. (Adam thinks the opportunity cost argument doesn't hold water because plenty of studios are able to output both) (Flightsy says there is STILL an opportunity cost. And resources were spent) (Adam responds) adam — 12:16 PM I can't recall a situation where a new game or a game that's in development was sidelined by a remake/remaster. if anything the remakes and remasters make studios more money to put into new titles. … but like i said i think really the bigger issue in the industry is the live service model/microtransactions being pushed by suits in c-suites. it's why naughty dog hasn't dropped anything, it's why xbox is in such a bad spot financially. *and then to fill the void of canceled games companies just rerelease or remaster something … i think it's an interesting topic, and i think that the recent uptick in remakes/remasters is a barometer for the health of the current industry. and if it's good or bad is up to interpretation, or more likely somewhere in the middle Xomber — 1:35 PM Have mixed feelings on remakes. Some games are just classics and it doesn't really do much to put a fresh coat of paint on a classic. I will still play them, however, hence the mixed feelings. Like when Last of Us 2 was remade on the PS5, it seemed, pointless to me, but since I hadn't played it up until that point that'd be the option I would go with. I still like good games being remade to a certain extent, but are we going to do that every 5-10 years or every 2-3 generations? Xomber — 1:39 PM Another thing I wonder, would a remake make some bad games good? I'm curious about that. Could a story be fleshed out more, or an annoying game mechanic be improved to where it's not cumbersome? That's what actually interests me. Flightsy: I was definitely disappointed by the OOT remake announcement, and in general by the large amount of old content on the Switch 2. But in the end, that's not actually what I'm disappointed about. I'm disappointed that a year in, I still don't really feel compelled to buy the Switch 2. I'm annoyed about the remasters because it reminds me of that core issue, but it isn't actually the issue itself. And there's no way to know if a decision not to make those remasters would have actually led to a world that fixes that issue… Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Bluesky at @retrologicgames.bsky.social. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my Blusky bio. You can also find everything on our website Retrologic.games
George Osborn is a journalist, strategist, and analyst whose work explores the increasingly fraught intersection of video games, business, and politics. He has worked as a reporter, consultant, and as Head of Campaigns and Communications at Ukie, the UK trade body for games, developing a rare vantage point on how the medium shapes, and is shaped by, power.He is also the founder of Half-Space Consulting and the editor of the Video Games Industry Memo newsletter, where he examines the forces driving the modern games business. In his new book, Power Play: Video Games, Politics, and the Battle for Global Influence, he argues that games have become far more than entertainment: they are now digital third places, contested spaces in which authoritarian regimes, populists, and extremists seek to wield influence.LINKS:George Osborn:The book: Power Play – buy via Bookshop.org UK (supports independent booksellers)Power Play – WaterstonesPower Play – Bookshop.org US The newsletter: Video Games Industry Memo – George's newsletter (free to subscribe)The Games: GoldenEye 007 (N64, 1997) The Legend of Zelda: Majora's Mask (N64, 2000) Championship Manager 01/02 Mass Effect 2 BalatroAlso mentioned Bellingcat – investigative journalism outlet founded by Eliot Higgins Support My Perfect Console on PatreonBecome a My Perfect Console supporter and receive a range of benefits at www.patreon.com/myperfectconsoleTake the Acast listener survey to help shape the show: My Perfect Console with Simon Parkin Survey 2025 Hosted on Acast. See acast.com/privacy for more information.
Insert that cartridge to continue! This week Jay and Shua celebrate the 30th anniversary of the Nintendo 64, the groundbreaking console that brought 3D gaming into living rooms and changed the way we play forever. From legendary multiplayer battles and innovative controller designs to unforgettable adventures in Hyrule and beyond, the guys look back at the system that may not have won the console war but absolutely changed gaming history. News A fan-created version of Radiohead's OK Computer has been recreated entirely with Nintendo 64 game soundfonts, creating a fascinating alternate-universe take on the classic album. Star Wars Zero Company revealed a new trailer ahead of its August 27 release, showcasing a gritty single-player tactical adventure set in the galaxy far, far away. Star Wars Galactic Racer debuted its story trailer, introducing a revenge-fueled racing tale set during the New Republic era before its October 6 launch. Check out our TeePublic store for some enjoyable swag and all the latest fashion trends What we're Enjoying Jay has been spending time with LEGO Batman: The Legacy of the Dark Knight on PlayStation 5. He enjoyed the game's hilarious Batman references, fun gameplay, and the trademark charm that has made LEGO games a favorite among players for years. Shua checked out Masters of the Universe and came away pleasantly surprised. He loved the action, humor, and countless references to the franchise's rich history We encourage everyone to support the movie and experience it for themselves. MCU Location Scout MCULocationScout.com is Jay's ongoing project documenting and exploring real-world filming locations used throughout the Marvel Cinematic Universe and related Marvel television productions. Through detailed research, photos, and travel guides, fans can discover where their favorite Marvel moments were filmed. Jay is currently wrapping up his extensive work on Jessica Jones Season 3. Each entry explains the scene, identifies the filming location, and details the detective work involved in tracking it down. The interactive maps make it easy to dive deep into the Marvel Cinematic Universe and explore New York City through Jessica's final season. And don't forget to check out all of Jay's Sci-Fi Saturdays on RetroZap. You can also tune in to SHIELD: Case Files where Jay and Shua breakdown Marvel properties and Superhero Suite for news on comics, movies, TV and more. Enjoy Polygonal Gaming! This week the guys power up their nostalgia circuits and celebrate thirty years of the Nintendo 64, one of the most influential gaming consoles ever created. From its unusual controller design and revolutionary analog stick to its groundbreaking approach to 3D gaming, they explore how Nintendo helped shape an entirely new generation of video games. Jay and Shua also look back at the developers, innovations, and unforgettable experiences that made the N64 special. Along the way they revisit favorite titles, discuss why so many of the console's biggest games remain beloved today, and remember the multiplayer moments that made the system a permanent part of gaming history. Did you see both of these 1981 movies? How do they compare to each other? Let us know! First person that emails me with the subject line, "If adventure had a license to kill…" will get a special mention on the show. Let us know. Come talk to us in the Discord channel or send us an email to EnjoyStuff@RetroZap.com
Mettez la crème solaire. On part en vacances ! Pas de table ronde ce mois-ci. Chacun de son côté, chacun avec son jeu, chacun avec ses souvenirs. Mugen depuis son chantier, HKR depuis son bureau, Pedro depuis le fond de sa DS, Ace depuis sa PS3, Brad depuis sa Xbox. Bienvenue dans la sélection estivale de NewGame+, format solo, ton feel-good. Au programme : Hkr - Wave Race 64 (Nintendo 64) Née d'une démo technique de l'équipe EAD (simuler l'eau de façon crédible sur N64), transformée en jeu à la demande de Miyamoto. 2,9 millions d'exemplaires vendus, une physique des vagues dynamiques qui modifie chaque course en temps réel, une OST qui sent immédiatement la plage. Brad confirme que c'est encore crédible aujourd'hui. Ace reconnaît, lui l'enfant de la GameCube, que le 64 bat le Blue Storm. Un genre (glisse aquatique) que l'industrie n'a jamais vraiment réussi à retrouver depuis. Mugen - Green Dog : The Beached Surfer Dude (Mega Drive) Un surfer blond, un pendentif aztèque maudit, des Caraïbes en 2D et un frisbee pour régler ses problèmes. Pas le platformer le plus fin du catalogue Mega Drive, mais une vibe estivale assumée que Mugen plie en moins d'une heure avec affection. Pedro n'a pas accroché, mais reconnaît les phases de skate sympas. Pedro - Lost in Blue (Nintendo DS) Survival game de Konami sur DS : gérer faim, soif et fatigue sur une île déserte avec une inconnue à moitié aveugle à charge. Magnifique sur le papier, sadique dans les faits. La barre de fatigue descend de 1% toutes les 10 secondes. Pedro a essayé à 15 ans, à 25 ans, à 35 ans. Meilleur score : 6 jours. Hkr garde un souvenir positif de l'exploration et du système de duo, mais a lâché sur la répétitivité. Konami produira deux suites identiques. Ace Bunny — Motorstorm : Pacific Rift (PlayStation 3) Le meilleur des Motorstorm PS3 selon Ace. Une île volcanique tropicale, quatre biomes (Terre, Air, Feu, Eau) qui changent radicalement chaque course, de l'eau pour refroidir le moteur et de la lave pour le faire exploser. Huit classes de véhicules, multijoueur à 12 en ligne (serveurs fermés depuis 2012), un mode festival sans frustration excessive. Le studio Evolution fermera après DriveClub. La licence ne reviendra jamais. Brad - Dead or Alive Xtreme Beach Volleyball (Xbox) Fan service assumé, mais technique bluffante et meilleur casino caché dans un jeu de beach volleyball de l'histoire du médium. DOAX propose un volley propre et technique, une physique calculée en temps réel par un chercheur en physique des fluides, une mécanique sociale de cadeaux délirante de finesse, une OST estivale avec Bob Marley, Spice Girls et George Duke. Le casino en soirée, blackjack et poker inclus... un jeu dans le jeu ! Brad et Mugen adorent. HKR s'est fait chier. Pedro prend note :) Jeux évoqués : Wave Race 64, Wave Race Blue Storm, Green Dog: The Beached Surfer Dude, Lost in Blue, Motorstorm Pacific Rift, DriveClub, Dead or Alive Xtreme Beach Volleyball Plateformes : Nintendo 64, GameCube, Mega Drive, Nintendo DS, PlayStation 3, Xbox Intervenants : Mugen, Ace Bunny, Brad, Pedro, HKRMontage et mixage : Ace_BunnyTechnique, diffusion et hébergement : Mugen_Pascal
*This episode originally published on March 13, 2017.* "Super C"Jason & Derek discuss the never released Die Hard 64 game, the 20 year anniversary of the N64, and Jason reviews the NES classic Super C.--To get your very own ad free RSS feed to use in the podcatcher of your choice and early access to all extra monthly content: www.patreon.com/nerdcaveretro –Leave us a voice message at voicecast.app/ncr–Email us at nerdcaveretro@gmail.com--www.nerdcaveretro.com --Check out our merch: www.ncrmerch.com –Follow us on all social media platforms: @nerdcaveretro, @Derek_Diamond @JayFunktastic--Use our code "NCR" at checkout at www.brezcoffeeco.com for 10% off your order! -- To watch the archived videos or join in Live every Monday at 6 pm central: www.youtube.com/@jayfunktastic. Hosted on Acast. See acast.com/privacy for more information.
We hit the pitch for some Nintendo Direct analysis... oh actually the EA Sports FIFA games on the N64... but mostly about the Ocarina of Time Remake and other Nintendo announcements.Send a text or voicemail to the show completely free at: voicecast.app/remember64(0:00) Intro & Steam game giveaway(11:25) Nintendo Direct overall thoughts(14:45) Ocarina of Time Remake(25:16) Other games from the Direct(46:50) FIFA Soccer games
Norah is visiting Tucson this week, so she has stopped by the studio to procure some Mango affection (via bribery) and make an appearance on the podcast! They were planning on doing a different word initially, but they are keeping it in the same wheelhouse to make a distinction between the two words—often used as synonyms. After a quick introduction where Ben talks about the game review code he received for the recent port of the N64 game Glover, Norah and Ben discuss their thoughts on the differences between retro and vintage, antique and vintage collections or items, and educational techniques that aren't keeping pace with technological advancements. To close out the show, they share their Disneyland and Disney World experiences and critique a blog post about some historical menu items served at the parks. *** 00:00:20 - Hand gestures, cats with false teeth, nephews and book fairs, and Norah on-brand 00:03:15 - A line-segment of proofreaders, balls and gloves, and refurbishing “antique” games 00:07:08 - An unfortunate distinction, ball metamorphosis, a platformer relic, and ideas of fun 00:10:55 - Clash of the Titans, games out of time, Norah's surprise, and everyone's favorite ox 00:13:31 - Rifles in Indiana, items of high quality, wine diagrams, and hipsters or vino snobs 00:16:25 - Sommeliers, roasty coffee, Merriam-Webster chaser, and pondering the differences 00:20:41 - Literal organic word growth, the quality debate, art is neither, and Norah is an astute 00:25:52 - Coffins and ashes, collecting heirlooms, hobbies versus investments, and hipsters 00:29:16 - Antique educational methods, vaccines (NOT leeches), other ideas, and typewriters 00:34:04 - Vintage foods, impossible pies, Disney anecdotes, Ben's favorite ride, and Epcot 00:38:34 - Listing food items, an historic chili cook-off, making Norah sick, and futuristic pies 00:42:53 - Not very pirate-ish, sea chicken sandwiches, an ill-advised pun, and unsurprising 00:45:34 - ACTUAL vintage foods, mincemeat pie, Spam dishes, arcade cabinets, and Pong 00:49:32 - Atari impact, do not eat the aunt, misgendered Mango, and inspired to be difficult *** Follow Andrew / Partly Robot Industries on… His website: https://partlyrobot.com/ On Instagram: https://instagram.com/partlyrobot On TikTok: https://www.tiktok.com/@partlyrobot On Substack: https://partlyrobot.substack.com/ On Bluesky: https://bsky.app/profile/partlyrobot.com On Ko-fi: https://ko-fi.com/partlyrobot On Microcosm Publishing: https://microcosmpublishing.com/catalog/artist/andrew-coltrin On Patreon: https://www.patreon.com/partlyrobot And his TREE o' LINKS: http://linktr.ee/partlyrobot Follow Two Vague on… Our website: https://www.twovaguepodcast.com On Instagram: https://www.instagram.com/two_vague_podcast On YouTube: https://www.youtube.com/@twovaguepodcast On Substack: https://twovaguepodcast.substack.com/ On Bluesky: https://bsky.app/profile/twovaguepodcast.com For show appearance and other inquiries, contact us at: twovaguepodcast@gmail.com For all of your PRI and 2VP merch, check out the Partly Robot Industries store at TEEPUBLIC! https://www.teepublic.com/user/partly-robot-industries Please consider helping Andrew out with a pledge for Nerd Emergencies... And Other Misunderstandings: A Comix Showcase of Neurodivergent Perspectives, his latest zine offering featuring the creative comic musings of dozens of neurodivergent artists and allies: https://www.kickstarter.com/projects/partlyrobot/nerd-emergencies *** References, Links, and Tags Check out all of the vintage console game offerings (including Glover) at the Piko Interactive website: https://www.pikointeractive.com/home/PIKO-Online-Store-c33087521 Glover (QUByte Classics) trailer - https://www.youtube.com/watch?v=26WM8bODn8g #Podbean #DIYPodcast #ApplePodcast #VideoGames #Trivia #Comedy #Talkshow #2VP #TwoVaguePodcast #PodernFamily #InterviewShow #GamersofThreads #Gamer #PartlyRobot #PartlyRobotIndustries #TeePublic #MicrocosmPublishing #Kickstarter #NerdEmergencies #PikoInteractive #Glover #QUByteClassics
Bond, we need you to stand in front of this wall and show off the latest styles from Old Navy. Check out Neon Crown by Jenny Reed on Kindle! - https://www.amazon.com/Neon-Crown-Jenny-Reed-ebook/dp/B0H1FBBTHBDiscussed: Hits of 2026, Mina the Hollower, games from our past that haunt us, Pocket Bomberman, N64 era of Bomberman, 007 First Light, GoldenEye, Perfect Dark, favorite eras of Bond, the influence of Uncharted, WarioWare montage, beige Find us everywhere: https://intothecast.onlineBuy some merch, if you'd like: https://shop.intothecast.onlineJoin the Patreon: https://www.patreon.com/intothecast---Follow Stephen Hilger: https://bsky.app/profile/stephenhilger.bsky.socialFollow Brendon Bigley: https://bsky.app/profile/bb.wavelengths.onlineProduced by AJ Fillari: https://bsky.app/profile/ajfillari.bsky.social---Season 8 cover art by Scout Wilkinson: https://scoutwilkinson.myportfolio.com/Theme song by Will LaPorte: https://ghostdown.online/---Timecodes:(00:00) - Intro (00:21) - Lost in the sauce (02:36) - Mina the Hollower | The goo flows (37:30) - BRIEF MECHANICAL SPOILER (38:03) - Mina the Hollower | The goo continues to flow (45:09) - Break (46:47) - Pocket Bomberman | Haunted games (01:01:39) - Kaboom (01:01:41) - Tell us about your haunted games (01:03:10) - 007: First Light | James Bond TWO (01:49:41) - Wrapping up ---Thanks to all of our amazing patrons, including our Eternal Gratitude members:Michael CBrian MSuperThisWayNick GStarfallrondoSusan H0nlygh0stsVincent JPatrick KEd ASamantha DNorth HeroSam HSnzznGregory Mark SCmndr BiscuiticemanChristian HRydan BCaleb HArden FEye of the DuckKaleNathan EJ. H. AjoelchronoMellowMatthew BRobin LPSeekingSeakingJimmerszoey!Vinny MMattKerry KBrian MNoah DZach DChristopher TDHugo WToddChris BLukerfuffleStephen YDaniel GEric FTaran WBrendan OChris ZClayton MZach RDylan NFederico VTigerz RevengeLogan HAlan RJohn AMike LmattjanzzDavid MHeavyPixelsKaleb HTyler JCorey ZSusan HBarry TRobert RChris JBrett Allen HDan SJack SGarrett CjimiiboJohn HDirch FJim EJim WTristan LEvan BAwfulHanzomin2Aaron GJean HTodd Nred_wagonNeilPeter BJohn VvErik MRedmage77Joshua JTony LDanny KGibson GKate Duncan BRichard MDaniel NSeth MJamesAndy HDemoEmmaLyn ECorey TCaleb WJake LJesse WMike TCodesMatt BWesleymebezacAlex LSergio LninjadeathdogRory BA42PoundMooseRobert MMichael WAndrewthis_JUSTINRyan O14.3 billion yearsBrendan KMegan BSecretAgentKoalaNoah OArcturusAndrew WhepaheChase ALoveDiesNick QChris MRBKaren HAdam FScott HAlexander SMatt HMurrayDavid PJason KMicah OKamrin HAndrew DKyle SPhilip N ★ Support this podcast on Patreon ★
¡Hola, hola mundo! Esto es... ¡RetroManiac podcast! ¡Aquí os traemos un nuevo episodio de vuestro podcast retroviejuno preferido! ¡El E3 de 1999 regresa a Los Ángeles! SEGA sacó músculo con Dreamcast y Sony deslumbró con la demo de PS2, mientras la primera PlayStation afrontaba su recta final repleta de juegazos y Nintendo desveló detalles de Dolphin y estiró los últimos últimos lanzamientos de N64 a ritmo de Rare y producciones propias. Un año dorado con sabor español gracias al esperado Blade y la secuela del exitoso Commandos, sin olvidar la mítica batalla entre Quake 3 y Unreal. ¡Un E3 para recordar! Con Pepe Luna, Sefer, Sergio Presa, Vampirro y Nacho. ➡️ Visítanos en: https://www.retromaniacmagazine.com ➡️ Canal Telegram RetroManiac: https://t.me/+VwZDjhistdg2L_9m
Donkey Kong 64 has officially arrived on Nintendo Switch Online, and this week on Nintendo Therapy we're taking a look back at Rare's massive N64 adventure. We discuss what made DK64 such a memorable game, how it holds up today, and what its addition means for Nintendo's growing library of classic games.We're also getting nostalgic and sharing our earliest Nintendo memories. From our first consoles and favorite childhood games to the moments that made us lifelong Nintendo fans, this episode is a celebration of the experiences that shaped our gaming journeys.What was your first Nintendo console? Are you excited to revisit Donkey Kong 64 on Nintendo Switch Online? Let us know in the comments! If you enjoy the show, be sure to like, subscribe, and share the episode with a fellow Nintendo fan.Nintendo Therapy Linktree: https://linktr.ee/nintendotherapySidePanel Network Website: https://sidepanelnetwork.my.canva.site/#NintendoTherapy #NintendoPodcast #DonkeyKong64 #NintendoSwitchOnline #Nintendo64 #N64 #RetroGaming #Nintendo #GamingPodcast #NintendoFans #ClassicGaming #Rareware #SwitchOnline #VideoGames #GamingCommunity
BS Section and House Keeping Discord Server geekoholics.com/discord/ Whatcha Been Playing? Rune Dice Vampire Crawlers Forza Horizon 6 007 First Light News: Cross Platform / PC / Misc Exposed Charging Pins on Valve Steam Controller Puck Raise Safety Questions Star Citizen reaches $1 billion in lifetime funding The Witcher 3: Wild Hunt – Songs of the Past Announced Destiny 2 is officially saying goodbye No Man's Sky goes to war in upcoming update Resident Evil Requiem finally has a free PC and console demo Epic announces Unreal Engine 6 Nintendo NES and Super NES mini made to assist sustain business Pokémon game sales cross 515m units PlayStation Sony switches off servers for PS5 exclusive Destruction AllStars PSA's: Epic Games Store Freebies this week: Mystery Game PS Plus monthly games for June Donkey Kong 64 is finally coming to Switch Online's N64 library Free 4 All Bruce and Brandon Lee's Grave Visit New Desk/Setup Justified – TV Show – D+ Intro/Outro Music: Geeky Beat – @johnsbernardo Help support the show: – Subscribe to our Twitch channel http://twitch.tv/geekoholics – Please review the show (bit.ly/geekoholics) on Apple Music, Apple Podcasts and to share with your friends. Reviews help us reach more listeners, and the feedback helps us to produce a better show. Join our Discord server: CLICK HERE
-The company explains that Wi-Fi 8 promises a less laggy, steadier connection and stronger coverage, even with more devices connected to it and even while you're moving around your home. However, the standard isn't expected to be finalized until March 2028. -Google software engineer Michele Spagnuolo has been accused of using insider information from his employer to place bets on Polymarket about common Google search subjects -Nintendo has announced that cult favorite N64 platformer Donkey Kong 64 is finally joining its Nintendo Classics library on June 4. Learn more about your ad choices. Visit podcastchoices.com/adchoices
In today's Daily Fix:Activision has revealed Call of Duty: Modern Warfare 4, the latest in the rebooted sub-franchise of Call of Duty. Somewhat unsurprisingly, the series is leaving the PlayStation 4 and Xbox One behind (they are 14-year-old consoles after all), although some elements of online multiplayer will remain playable for previous installments. In other news, the Steam Deck is sold out at Valve's online store, despite an immediate (and significant) price hike for the OLED models. And finally, a classic N64 game is coming Nintendo Switch Online, and its theme song might just get stuck in your head.IGN Live 2026 is happening next weekend in Downtown Los Angeles. Looking for a free ticket? Go to live.ign.com and use code THEFIX at checkout.
This Week's Panel - ElroyOMJ, FreakyRO, InigoMontoya80 Show Discussion - The hosts tackle the burning xbox issues of the day with talk of defensive baseball drill VHS tapes, the best N64 games of all time, and roadkill. Games Mentioned: ElroyOMJ - Sacred Citadel, Tom Emanski Baseball, Double Dragon IV (last time he promises), Jay & Silent Bob: Chronic Blunt Punch (got into the weeds on that one), Banjo & Kazooie, Star Fire: Eternal Cycle FreakyRO - Black College Football Experience: Dough Williams Edition, Slayaway Camp, Avicii Invecter, Legend of Zelda: Majora's Mask, Deponia Doomsday, Lego this, Lego that, Lego everything InigoMontoya80 - Lego 2K Drive, Forza 3? 4? 6? (who knows, but it was a bunch of Forza blah blah blah but not as much as Freaky's Lego blah blah blah) ----- AH101 Podcast Show Links - https://tinyurl.com/AH101Links Intro music provided by Exe the Hero. Check out his band Window of Opportunity on Facebook and YouTube
Episode 810 is loaded with massive Nintendo drops and landscape-shifting news! ? Star Fox Direct Shadow Drop! A brand new Star Fox 64 remake is coming with modern multiplayer, online play, and Switch N64 controller support. ? Switch 2 Price Increase: Nintendo is bumping the console price to $499 this September, but they are softening the blow with early June bundles featuring Mario Kart World, DK Bananza, or Pokopia. ? End of an Era: Legendary director Takashi Tezuka is retiring from Nintendo after 40 incredible years of shaping Super Mario and The Legend of Zelda. ? Plus, a look at the upcoming Mineru's Construct amiibo from Tears of the Kingdom! ? In Change the System: Justin ventures into Xenoblade Chronicles X squad missions and updates his chaotic Tomodachi Life island featuring Walt Disney and Stephen Hawking. Brandon samples Dead as Disco, tinkers with his 3DS, and hits Level 50+ on his island. Eugene goes retro with emulatorJS, blasting through NES Super Spike V'Ball, World Cup 98 on N64, and classic arcade staples like Tapper and Rampart.
We have a fever! And the only prescription is Dr. Mario's coloured pills!Or so we think... how does this late N64 puzzle gamer hold up? What's it like compared to others in the genre and this same franchise?PLUS Jiggylookback is tested with another music quiz!Send a text or voicemail to the show completely free at: voicecast.app/remember64(0:00) Intro & contest info(7:40) Early impressions and history with Dr. Mario(11:15) Story and gameplay basics(19:22) Overall gameplay & comparables(31:45) The very difficult gameplay(42:09) Music quiz time!(50:05) Extro & what's coming up
Thirty years into its life, how does the N64 live on? Today, Conner is joined by producer Jeremy Schmidt to discuss how the console lives through emulation, Nintendo's official offerings, and playing original hardware. Show Notes Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord - Bluesky – Instagram – Twitch
Retro and current gen gaming chat, with Trev and Stu, its the Console Shockcast! This week we switch things up with a listener Q&A-style episode, tackling a range of topics like the ever-blurring line between PCs and consoles, and debating whether devices like Steam Deck, SteamOS, and Microsoft's rumoured “Project Helix” represent the future of gaming. Along the way, we revisit the biggest console generation leaps of all time — from the jump to 3D on the PS1 and N64, to the HD revolution of the Xbox 360 era — before diving deep into modern graphics tech like DLSS, FSR, and frame generation. In this episode: PC vs console convergence – Why SteamOS has pushed Microsoft and others toward more console-like PC gaming experiences Project Helix speculation – Will Microsoft's future Xbox hardware behave more like a console, a PC, or something in between? The old days of PC gaming – Remembering when installing a PC game could feel like a technical qualification Biggest console generation leap – Why the jump from 16-bit systems to PS1, Saturn, and N64 still feels unmatched Mario 64 & open worlds – How Nintendo's 3D platformer changed the way games were designed forever Metal Gear Solid & cinematic gaming – The moment games started to feel like interactive movies The HD gaming revolution – Why the Xbox 360 and PS3 era transformed online gaming and visual clarity DLSS, FSR & upscaling explained – Breaking down how modern games fake higher resolutions for better performance Frame generation debate – Smooth visuals vs controller responsiveness, and where the tech works best Steam Deck & emulator experiments – Using modern PC features to breathe new life into retro and PS3-era games Check out Trev and Al’s other podcast where they reminisce about different episodes of the Star Trek franchise! : https://longrangesensors.com/episodes Intro/Outro Music – Title Theme – Pinball Dreams (1992) – Commodore Amiga – Composer(s): Olof Gustafsson
Episode 321 - Current Gen PodcastDan, Tim, and Kyle are joined by a late-arriving Jeff to talk about the narrative adventure, Mixtape. The reviews are through the roof, but how is the game? We are enjoying it and talk about that as well as Motorslice, Pragmata, Crimson Desert, and the recently released Mortal Kombat II movie. Also, Switch prices are going up, but Star Fox is getting a remake of the N64 classic, so Nintendo is somehow still winning. VIDEO Podcast: YouTube or SpotifyAUDIO Podcast: Apple or search for us wherever you like to listen!
This week on the Mega64 Podcast, we finally tackle the ultimate question: was the Nintendo 64 actually a great console, or are we all just blinded by nostalgia? We're looking back on our favorite N64 memories, debating the system's best games, and figuring out once and for all whether the Nintendo 64 truly deserves its legendary status. Check out the newest episode of Cringe Lords here: https://youtu.be/GL-0do811Ss?si=PbrFqR9gtwlsIClY http://mega64.com http://patreon.com/mega64 http://shop.mega64.com http://twitter.com/mega64 http://instagram.com/mega64official http://facebook.com/mega64 http://youtube.com/mega64archives https://youtube.com/@CringeLords64 https://twitch.tv/mega64podcast Subscribe for more from Mega64
Show Notes On this week's podcast, Dan and Kris bring you the latest installment in the Alphabet Soup-er Series. It was Kris's pick for the letter D, and he went with DK: King of Swing for Game Boy advance. Is this weird DK spinoff worth your time? What is its connection to the Black Box NES oddball Clu Clu Land? Does any of this matter? Let's find out! Then, in Week Old News, Mega Man Xtreme gets a little Xtreme-er, Donut Dodo's N64 port gets an update, Star Fox puppets face destruction, and someone goes to extreme lengths to scalp Pokemon cards. Finally, in the Checkpoint, Kris sadly doesn't have any updates on the fridge saga, but he did play some Panel de Pon, which is always a good thing. Meanwhile, Dan is doing more work for less pay because he's nuts, is enjoying Vampire Crawlers WAY more than Kris is, and has some big Ball x Pit plans for the weekend. Enjoy! See Our Faces!!! Stone Age Gamer YouTube Just Hear Our Voices Audio only version Useful Links Support us on Patreon StoneAgeGamer.com The Gratuitous Rainbow Spectrum Safe at Home Rescue Shoot the Moon Stitches Art of Angela Nintendo Force Magazine SAG's theme Song “Squared Roots” by Banjo Guy Ollie Break Music DK: King of Swing - World Map Donut Dodo - Fun House Fiasco Super Smash Bros. Ultimate - Space Armada Super Smash Bros. Ultimate - Lip's Theme Social Stuff Join us on Discord! Twitch Geekade Facebook Stone Age Gamer Facebook Geekade Twitter Stone Age Gamer Twitter Geekade Instagram Stone Age Gamer Instagram YouTube Geekade Contact Us
For he FULL EXPERIENCE head to: https://www.patreon.com/c/timbutterly We Are BACK with very special guest James Donalds Forbes McCann (the man with the catamaran). We're talking Waver Racer for the N64, We're talking Japanese slop food, We're talking abouth the aesthetic wasteland that is the mall food court, and what Mcdonalds is like in other countries. BUT MORE IMPORTANLTY we talk about Organ Hour. one of the best peices of media to bless youtube since creation. Get In Here. UPCOMING SHOWS AT https://timbutterly.com Catch the show live AND new eps of Metal Girl Solid live - https://www.twitch.tv/timbutterly CHECK OUT MORE JAMES: https://www.youtube.com/jamesdonaldforbesmccann Download Cash App Today: https://click.cash.app/ui6m/ijd4q5z4 #CashAppPod.Cash App is a financial services platform, not a bank. Banking services provided by Cash App's bank partner(s). Prepaid debit cards issued by Sutton Bank, Member FDIC. See terms and conditions at https://cash.app/legal/us/en-us/card-agreement. Direct Deposit, Overdraft Coverage and Discounts provided by Cash App, a Block, Inc. brand. Visit http://cash.app/legal/podcast for full disclosures.
To help support the channel, please consider signing up for monthly services, or just use our affiliate links to purchase things you were already going to buy anyway, at no extra cost to you: https://www.retrorgb.com/support.htmlMore info & link to audio-only version: http://www.retrorgb.com/week512.html T-Shirts: https://retrorgb.link/tshirtsAll equipment used to shoot this video can be found here: http://retrorgb.link/amazon 00:00 Grille Master: https://retrorgb.link/tshirts / https://youtube.com/shorts/87NWCBE07Dc 00:54 Jotego Confirms AES+ Features: https://retrorgb.com/jotego-confirms-neo-geo-aes-features.html04:32 N64 240p Test Suite: https://retrorgb.com/240p-test-suite-for-ntsc-nintendo-64.html 06:26 PGM ROM Cart Update: https://retrorgb.com/polygame-master-rom-cart-progress.html08:38 5X-Y-Z SCART Open Sourced: https://retrorgb.com/5x-y-z-scart-adapter-open-sourced.html 09:50 Cheap Magnetically Shielded Speakers: https://retrorgb.com/cheap-magnetically-shielded-speakers-from-cyber-acoustics.html 12:19 USB GC Adapter with Ethernet Support: https://retrorgb.com/usb-dolphin-usb-adapter-for-gamecube.html17:18 Compatible Ethernet Adapter: https://retrorgb.com/usb-dolphin-compatible-ethernet-adapter.html20:45 Lu's MiSTer Updates: https://retrorgb.com/mister-fpga-news-retroachievements-polygame-master-darius-2-more.html25:06 New Neo Geo / Saturn Game: https://retrorgb.com/overserved-food-fighters-now-available-to-pre-order-for-neo-geo-and-sega-saturn-project-neon-for-dc-and-saturn.html26:37 New GBC Game KUROHI: https://retrorgb.com/kurohi-game-boy-color-sergio-elisondo.html27:49 Thank You: https://www.retrorgb.com/support.html
We're heading back to a galaxy far, far away to fly our X-Wings, A-Wings, and other wing-like ships in Rogue Squadron!Dave and Jiggylookback reminisce about their Star Wars fandom, how this game emerged from another N64 title a couple of years prior, and have a new Steam game giveaway contest for YOU the listener and viewer!Send a text or voicemail to the show completely free at: voicecast.app/remember64(0:00) Intro and we're giving away a Steam game!(9:25) Rogue Squadron early thoughts and some show and tell(23:32) YOUR thoughts and the game's controls(28:29) Rogue Squadron game development(41:05) Using the expansion pack in Hi-Res mode(53:23) The game's difficulty curve(102:58) Star Wars fandom and Game Cube Rogue Squadron Games
Lords: Andrew https://kittenm4ster.neocities.org/ Noel https://noelcody.itch.io/ Topics: Moss Moss design & process Being gaslit by an open-source 3D physics engine ACME products Splinter by Carl Sandburg https://allpoetry.com/poem/14327262-Splinter-by-Carl-Sandburg Microtopics: Blippo+ Wearing merch for a TV show in the Blippo+ cosmology. The bureau where you keep your cotton. Mossing the world and finding secrets. Designing for mystery and discovery. A platformer with no skill checks. The standard puzzle game playbook. Designing your game to offer one question per screen. Pig Farm. Discovering your way through a story. What to show and what to hide Collecting leaves that grow a vine up to something at the top. Cats or rabbits or turnips or something. An underrated comment on the Pico-8 BBS. A secret at the end of the game that you try to be okay with most players not finding. Play testing with your local game dev scene. Various Pico-8 data compression strategies. Code golfing until you can't stand it. Ending every project in a nightmare slog. PARENS-8. How Pico-8 makes constraints feel real and not like some arbitrary bullshit you decided to do. Forking Pico-8 and expanding the token limit to 8193. 50 years of game designs to draw examples from. Spikes. Bounding your understanding of the space. The satisfying feeling of playing a good XAMWWSKH. Lions sculpted out of hedges that want to give you a big hug. Creatures in the game world just going about your business in a way that can aid or hinder you. Just lil dudes, just hanging out. The feeling of being outside the bounds of a game world. Lunacid. Games that don't know you're playing them. The pickup truck you can just barely spot in Pokemon Red. Interpreting data as a compressed Pokemon. Trying to make an N64 game because Pyrite 64 came out Testing on your Summer Cart. Choosing the physics engine that only supports cubes. Lateral friction. Reading about video game car physics on the Internet and getting so desperate that you start asking the LLMs. Four wheels all applying different forces in different conditions. What Google indexes now rather than text on the Internet. A heavily abbreviated transcript. Nearly 20,000 microtopics. microtopics_ebooks. An ebook written by many uncredited people. Collecting 30,000 Bug Mars Work Visa signatures. Informing your users that you are collecting their personal information but only in order to improve the contents of your wallet. Zenith Electronics Is. The game developers who broke off of Activision to form Accolade looking in the dictionary to find a name that's come earlier than Activision in alphabetical listings, and then the game developers who broke off from Accolade to form Acclaim doing the same thing. Going to a movie theater in the 1930s because that's how you see the memes. Hanna-Barbera inventing a new animation technique where they give everybody a collar so they can animate their head and body separately. Disney replacing animators with photocopiers in the 1950s. A medium's technical limitations eventually becoming an art style. How often did they make the Looney Tunes? How many Looney Tunes are there? Shorts that play before the main feature. The DJ in the projection booth deciding what Looney Tune will drive the crowd wildest. How many movies are made each year. When the MPAA was established. Which Looney Tunes did they play in front of the R-rated movies? A splinter of singing. If you say hello a thousand times, is the thousandth time actually a goodbye? Eating the last grilled cheese sandwich of your life, and either being aware of it or not aware of it. Crickets going extinct every winter and re-evolving in the spring. Crickets becoming locusts in the winter and seeing how many divine plagues they can enact before springtime. Entomology Blog: you're totally full of shit. Walking towards a cricket and it stops chirping and you're like "how am I supposed to hunt you down and eat you now?" The science weighs in: we won't be able to visit the aliens, but we will be able to send them a plague of locusts.
Welcome to RetroLogic! I'm Sam Wagers here with Shannon Eno and John Cummins But RetroLogic isn't just a podcast. It's a community of retro gamers! - We've got an active, friendly, and free discord. - Giveaways - Contests - AND Dive into our family of Retro podcasts! Like RetroGroove, a music history podcast, and On Topic Retro, a podcast dedicated to 1 video game per episode hosted by our very own John Cummins. - you can find everything at our website retrologic.games Tell me one thing that happened this week! Housekeeping Sam: Streaming Armored Core Master of Arena (Mon) and Path of Radiance Saturday! On Topic Retro: Zelda Skyward Sword Retro Rewind Super Castlevania IV FilmLogic: Tubi Decided: Redline (2009) The Price Is Retro - 20 If this is your first time playing Price Is Retro, here's how we play. I'm going to list off 4 or 5 games and everyone has to guess how much the lot is worth in total. Whoever is closest to the actual value wins that round! Everyone has a list and everyone guesses on each other's list. At the end, the player that won the most rounds wins the episode! But watch out for the robot Deus Guess Machina! He averages all of our guesses together for his own guess Dinosaur - Leonard - adds up original costs, retail value Ghost - Polterguest - always guesses 300 Shan's list Sam's list John's List Spot the fake Trivia Show Topic - 30:54 Rentals! Favorite rentals Sam: (Kirby Super Star, Joe and Mac, Paper Mario, Vigilante 8, Rogue Squadron, Chameleon Twist, PLOK) Bullets dodged (glad I didn't purchase fully) Sam: Balls 3D, Mega Man 64, Quest 64 The place of rentals Games expensive Not allowed in japan (this affected some games!) Alternatives new and old Libraries Gamefly redbox Digital demos Gamepass and NSO free trials Free to play/Free to start games Community Couch Eric Plunk [nDAD], nDAD — 4/19/2026 9:30 AMSunday, April 19, 2026 9:30 AM The small town I grew up in had one gas station and in it you could rent VHS tapes and video games. Just roaming the isles and looking at cover art was a joy in and of itself. There was no way to have a bad weekend when you went home with Fievel Goes West, Bugs Bunny's Crazy Castle, and a bottle of Yoo-Hoo. If I had to guess I'd say my most rented games were Ducktales and A Link to the Past. I inherited a copy of Back to the Future II & III for the NES from a friend that passed that still has rental sticker on it from the gas station. I'll never get rid of it. (edited)Sunday, April 19, 2026 9:42 AM Drex1981 [ARC], ARC — 4/19/2026 9:34 AMSunday, April 19, 2026 9:34 AM I remember waiting at my local Hollywood Video for Mortal Kombat 4. I went back and forth to store throughout the day and when I got it the game was terrible lol SchonerTod [TINK], TINK — 4/19/2026 9:54 AMSunday, April 19, 2026 9:54 AM i didnt get into renting game until the N64. When I was a kid video games were always a side thing we did on the weekends and typically it was a sleep over. so friday evening my buddies and i would ride our bikes down to the local blockbuster and rented a couple games then hit up the local store for sodas and pizza before going back to my place and playing an all nighter. Typically it was stuff like 007, mario kart, perfect dark nfl blitz and such. Xomber — 4/19/2026 10:01 AMSunday, April 19, 2026 10:01 AM My first rentals were N64 games as well. I think they forced me to get better at the games, since I knew I had to give them back or some such. I remember being unable to finish OOT the first time(couldn't get out of the forest) and the second time I made it to the Water Temple. After that, I was good at the game I think. Eric Plunk [nDAD], nDAD — 4/19/2026 11:07 AMSunday, April 19, 2026 11:07 AM I don't have many memories of renting N64 games other than Paper Mario from Blockbuster which I beat in two 5-day rental periods (edited)Sunday, April 19, 2026 11:08 AM @Solo Growing up I would rent from one, not sure if it was across the nation in the 80's, that was called National Home Video. I would rent NES games weekly as games back then were pricey so parents only bought me like 4. Point being here that one time we went out of town for 2 weeks to Myrtle Beach vacation. When we got back my parents laughed as the recording had a message from the store asking if I was ok as they have not heard from me wanting to know what game to reserve for me to make sure it was not rented out before me. Your Wallet's Defense Attorney — 4/19/2026 4:08 PMSunday, April 19, 2026 4:08 PM I never rented. But I did take some games out at the library. The only one I really remember is Super Mario Galaxy. I remember erasing my save file for the next person, because I was under the impression it was stored on the disc... DoubleD — 4/19/2026 5:46 PMSunday, April 19, 2026 5:46 PM Renting movies and games was a regular occurrence in my house growing up, probably every other weekend or so. We rented games mainly from NES, SNES, and N64, but I have the fondest memories of the SNES era. I remember renting Final Fantasy 3 for a couple weeks when it first released, knowing full well that I was about to get it for my birthday a couple months afterwards. Well, I got to a point in the game where it seems like it's the end, but it's really just the mid-point, but I remember being so mad thinking I was about to beat the game right before I get it for my birthday. After opening up the second half of the game, I was so happy that there was more to it, that I stupidly rented the game for another week, but still didn't beat it. I then got it for my birthday and tried to trade my copy for the rental store's, but they wouldn't do it, so I spent the entire Christmas break playing through my new copy and beat it in 2 weeks. Thanks for listening to the RetroLogic Podcast! We are proudly part of the Nintendo Dads family of podcasts. If you like what you hear, check me out on Bluesky at @retrologicgames.bsky.social. You're also welcome to jump into our friendly and 100% non-toxic Discord Community! The link to that is in my Blusky bio. You can also find everything on our website Retrologic.games
For some, the N64 was the catalyst to broaden their horizons. On episode 4 of the Nintendo 64 diaries Patrick Ehlers returns to discuss anticipating the console, opening day joy, and how the console's lack of RPGs lead him to branch out in the world of video games. Show Notes Patrick Ehlers - Nintendo Cartridge Society podcast Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord - Bluesky – Instagram – Twitch
Song Spelunker is back! It had (to quote Staind) been awhile since we'd thrown on our spelunker hats and dug deep into the sonic scenery of our nostalgia. This time, it's the 1996 smash hit Wannabe by the Spice Girls.We also talk N64 game music and its capacity to be consumed in a live setting. And if you enjoy what we are doing here at the Pit and would like to support us further, please check us out our patreon, where you can access our brand new exclusive podcast: No5talgia! That's right, the extended episodes are leaving, but you'll still get content early as well as exclusive access to rewatches and bonus podcasts. No5talgia #5: Top 90s pop artists out now!Make sure you sign up for our live watch-a-longs, happening Tuesdays throughout 2026. We got Twin Peaks alternating with nostalgic movies all year. Free to sign up! Links below.Twin Peaks Tuesdays!Monthly Movie Watchalongs!EtsyLinktreeYoutubeAralessThe Franchise Doctors - OUT NOW!Half-Assed Podcast Networksong at end of episode: BUDDY WHERE YOU BEEN? - BOBCAT GOLDCHAIN feat. Good Thomas. & IG88Instagram:@ruining_your.childhood@feral_williams@aralessbmn@blackmagicnoize206@strangeloopanimation@rjt243
Welcome to the Backlog Busters, Season 9 - Episode 15. Mathman, Hootz, and Mike discuss fun budget, rain, reserving movie tickets, art anatomy lessons, and the Super Mario Galaxy movie. At the end of the episode we dish out top secret tips for Iggy's Reckin' Balls for the N64 and highlight new releases on Steam. We also played some games...Hootz - Nobody Saves the World, Super Mario Bros. Wonder, Pokemon Legends: Z-A DLC, Pokemon ChampionsMike - Sunderfolk, PokopiaRyan - Sunderfolk, Dragon Quest VII Reimagined, Is This Seat Taken?If you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:Blue SkyBacklog BustersMathman1024BlazeKnightSkinnyMattAlso, don't forget to join the Discord and be part of the fun.Patreon link -->patreon.com/BacklogBustersSkinnyMatt's Extra Life page --> here
The Super Mario Galaxy Movie - Ep. 391 Wahoo! Mama Mia! This week on Normies Like Us, we're blasting off into the cosmos to talk about the SMASH hit movie, The Super Mario Galaxy Movie! Join us as we discuss all things inspired by Super Mario Galaxy and Super Mario Galaxy 2—from gravity-defying set pieces and dazzling worlds to the emotional story of Rosalina and her Lumas, only on Normies Like Us! Let's-a-Go! Click-a-Bellow! Insta @Normies_Like_Us https://www.instagram.com/normies_like_us/ @jacob https://www.instagram.com/_j__a___c___o__b_/ @Mike_Has_Insta https://www.instagram.com/mike_has_insta/ https://letterboxd.com/BabblingBrooksy/ https://letterboxd.com/hobbes72/ https://letterboxd.com/mikejromans/
In the summer of 2000 the Nintendo 64 was on it's way out. The PlayStation 2, the sucessor to the N64 rival PlayStation, was coming out later that year and the GameCube was a still over a year away from release. The summer of 2000 was probably the last chance the N64 had of seriously competing in the console market before the next console generation was in full swing and boy howdy did Rare release a game to help usher out the N64 on a high note. Joining me this week is YouTuber Jiggylookback to talk about Rare's "sequel" GoldenEye, Perfect Dark. The game was a technical marvel for the time and really pushed the console to it's limits. Perfect Dark took what Rare learned from GoldenEye and expanded upon it. Not just both in terms of tech but also story and atmosphere. Jiggy and I had a great time chatting about Perfect Dark, why it's still looked on so fondly, where it could improve and also we ask the question... Why the name Elvis? Follow Jiggy on Bluesky HERE Check out Jiggylookback on YouTube HERE Watch Jiggy's Secrets of Perfect Dark video HERE Watch Jiggy's interview with Michael Cawood HERE Check out Remember 64 HERE Watch Wrestling with Gaming's Perfect Dark documentary HERE Shout-out Song: Clandestine Artist: Krispy Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR01761 End Song: Silent Disruptor Artist: Michael Hudak Original Composer(s): David Clynick, Graeme Norgate, Grant Kirkhope Album: N/A https://ocremix.org/remix/OCR04299 Check out the Bit by Bit Foundation! https://www.bitbybitfoundation.org/ Support the Podcast! https://www.patreon.com/stillloadingpod Want to buy some Still Loading merch? https://www.teepublic.com/user/still-loading-podcast
If you support us on Patreon, you may know that we have been doing Aftershows weekly for many years. We are releasing Aftershows from the past (two years old) on Fridays for everyone's enjoyment. https://www.youtube.com/watch?v=_7Pm3jjNyFI Tappa Tappa Tappa Aftershow Set your mind back to May 1999. Lots of Nintendo 64 games are hitting shelves, and a lot of N64 games are reviewed in EGM. This week, we have an EGM review quiz from May 1999. Can you guess the games being described by these reviews? Try it out! If you have an idea for a game we can play in the Aftershow, email it to us at playeronepodcast@gmail.com! Thanks for your support!
Hosts Lindsay Gibbs and Ben Lindbergh discuss the maddest moment of March—from the UConn buzzer beater, to Women's Final Four redux. Alex Kirshner rejoins for two interviews: the first with author and professor Seth Tannenbaum about the growing class divide inside baseball stadiums, the subject of his new book, Bleacher Seats and Luxury Suites: Democracy and Division at the Twentieth-Century Ballpark. The second with Nina Mandell about an Ohio gymnastics dynasty, chronicled in her book: A Fraction of a Point: A Gymnastics Dynasty on the Line.Finally, Ben closes with an Afterball about the historic and cringey N64 video game Mia Hamm Soccer 64.In this week's bonus episode for Slate Plus members: the T-Rex hunting for a draft spot in the NFL.March Madness: (6:37): Duke's demiseBleacher Seats (26:32): The haves and the have-notsFraction of a Point (42:42): The gymnastics world beatersAfterballs (57:49): Mia Hamm Soccer 64(Note: time codes are only accurate for Slate Plus members, who listen ad-free.)Get more Hang Up and Listen with Slate Plus! Join for weekly bonus episodes of Hang Up and Listen and ad-free listening on all your favorite Slate podcasts. Subscribe from the Hang Up and Listen show page on Apple Podcasts or Spotify, or visit slate.com/hangupplus for access wherever you listen.You can email us at hangup@slate.com.Podcast production and editing by Kevin Bendis, with production assistance from Patrick Fort Hosted on Acast. See acast.com/privacy for more information.
Hosts Lindsay Gibbs and Ben Lindbergh discuss the maddest moment of March—from the UConn buzzer beater, to Women's Final Four redux. Alex Kirshner rejoins for two interviews: the first with author and professor Seth Tannenbaum about the growing class divide inside baseball stadiums, the subject of his new book, Bleacher Seats and Luxury Suites: Democracy and Division at the Twentieth-Century Ballpark. The second with Nina Mandell about an Ohio gymnastics dynasty, chronicled in her book: A Fraction of a Point: A Gymnastics Dynasty on the Line.Finally, Ben closes with an Afterball about the historic and cringey N64 video game Mia Hamm Soccer 64.In this week's bonus episode for Slate Plus members: the T-Rex hunting for a draft spot in the NFL.March Madness: (6:37): Duke's demiseBleacher Seats (26:32): The haves and the have-notsFraction of a Point (42:42): The gymnastics world beatersAfterballs (57:49): Mia Hamm Soccer 64(Note: time codes are only accurate for Slate Plus members, who listen ad-free.)Get more Hang Up and Listen with Slate Plus! Join for weekly bonus episodes of Hang Up and Listen and ad-free listening on all your favorite Slate podcasts. Subscribe from the Hang Up and Listen show page on Apple Podcasts or Spotify, or visit slate.com/hangupplus for access wherever you listen.You can email us at hangup@slate.com.Podcast production and editing by Kevin Bendis, with production assistance from Patrick Fort Hosted on Acast. See acast.com/privacy for more information.
1998 erscheint ein Spiel, das (gemeinsam mit anderen Titeln) ein neues Genre etabliert, Taktik-Shooter. Das Spiel ist Tom Clancy's Rainbow Six, kein einfacher Action-Shooter, sondern ein brutaler, planungsintensiver Einsatzsimulator, in dem ein einziger Schuss tödlich sein kann. Ein neues Genre ist geboren, der Taktik-Shooter. Gunnar und Christian sprechen über das einzigartige, unbarmherzige Gameplay und analysieren, was Rainbow Six so einzigartig macht: die tödliche Spielmechanik, die strategische Planung vor jedem Einsatz und die sperrige, aber faszinierende KI, die selbst einfache Befehle manchmal in Chaos verwandelt. Die Entstehungsgeschichte reicht von Ronald Reagans Einfluss auf Tom Clancys Karriere, über die Gründung von Red Storm Entertainment, die Nutzung einer ungeeigneten Technologie bis zur Parallelentwicklung zum gleichnamigen Roman. Es geht um die Frage, warum das Spiel trotz seiner technischen Mängel und nervigen Eigenheiten bis heute eine treue Fangemeinde hat – und warum moderne Taktik-Shooter wie Rainbow Six Siege zwar den Namen tragen, aber kaum noch etwas mit dem Original gemein haben. Infos zum Spiel: Thema: Tom Clancy's Rainbow Six Erscheinungstermin: 21. August 1998 Plattform: Windows (später Portierungen für PlayStation, N64, Mac, Dreamcast) Entwickler: Red Storm Entertainment Publisher: Ubisoft, Take-Two Interactive, Red Storm Entertainment Genre: Taktik-Shooter Designer: Brian Upton, Carl Schnurr Musik: Bill Brown Produktions-Credits: Sprecher, Redaktion: Christian Schmidt, Gunnar Lott Gast in dieser Folge: Dr. Michael Flintrop Audioproduktion: Christian Schmidt Titelgrafik: Paul Schmidt Intro & Outro: Nino Kerl (Ansage); Chris Hülsbeck (Musik)
Hosts Lindsay Gibbs and Ben Lindbergh discuss the maddest moment of March—from the UConn buzzer beater, to Women's Final Four redux. Alex Kirshner rejoins for two interviews: the first with author and professor Seth Tannenbaum about the growing class divide inside baseball stadiums, the subject of his new book, Bleacher Seats and Luxury Suites: Democracy and Division at the Twentieth-Century Ballpark. The second with Nina Mandell about an Ohio gymnastics dynasty, chronicled in her book: A Fraction of a Point: A Gymnastics Dynasty on the Line.Finally, Ben closes with an Afterball about the historic and cringey N64 video game Mia Hamm Soccer 64.In this week's bonus episode for Slate Plus members: the T-Rex hunting for a draft spot in the NFL.March Madness: (6:37): Duke's demiseBleacher Seats (26:32): The haves and the have-notsFraction of a Point (42:42): The gymnastics world beatersAfterballs (57:49): Mia Hamm Soccer 64(Note: time codes are only accurate for Slate Plus members, who listen ad-free.)Get more Hang Up and Listen with Slate Plus! Join for weekly bonus episodes of Hang Up and Listen and ad-free listening on all your favorite Slate podcasts. Subscribe from the Hang Up and Listen show page on Apple Podcasts or Spotify, or visit slate.com/hangupplus for access wherever you listen.You can email us at hangup@slate.com.Podcast production and editing by Kevin Bendis, with production assistance from Patrick Fort Hosted on Acast. See acast.com/privacy for more information.
Welcome to the Backlog Busters, Season 9 - Episode 12. Mathman, Matt, and Mike discuss yardwork, driving lessons, visits from parents, doing taxes, new mattress, and getting a Switch 2. At the end of the episode we dish out top secret tips for Indy Racing 2000 for the N64. We also played some games...Hootz - Monster Hunter Wilds, Pokemon Fire RedMike - Dacoma, Stardew Valley, Celeste, Unicorn Overlord, Mario Paint, Final Fantasy: TacticsRyan - Stardew Valley, Octopath Traveler 0, Slay the Spire 2, PictoQuestIf you were a patron, you would hear all the stuff we talk about before and after the theme music. You never what you'll hear!If you would like to have more of the Backlog Busters in your life, head on over to the socials and follow these fine folks:Blue SkyBacklog BustersMathman1024BlazeKnightSkinnyMattAlso, don't forget to join the Discord and be part of the fun.Patreon link -->patreon.com/BacklogBustersSkinnyMatt's Extra Life page --> here
It's multiplayer madness on another episode of the Nintendo 64 Diaries! Today, Conner gathers buddies Grant Moore and Jacques Mouledoux together to discuss their personal histories with the N64, reminisce about their N64 evening at Grant's, and to discuss how the console lives today. Show Notes Grant Moore - Instagram Jacques Mouledoux - Instagram Conner McCabe – Bluesky Produced, Edited, and Original music by Jeremy Schmidt Call Me By Your Game – Instagram - Bluesky – YouTube - TikTok Super NPC Radio – Patreon - Discord - Bluesky – Instagram – Twitch
Send us Fan MailTrav and Alex are back together once again to catch up on YouTube channel stuff, answer emails, and chinwag about video games old and new.Mega Kong X - Jungle Maverick Hunter | Donkey Kong Country Remixhttps://youtu.be/fwI6DLtRVwY?si=93nRrBmYxFLbPji8 OverClocked ReMix: https://youtu.be/Hloi-DCf3Sw?list=TLGGluqW7QCirmsxMjAzMjAyNgSupport the showFind links for all things network related here: https://linktr.ee/polymedianetworkFind Travis on BlueSkyFind Alex on BlueSkySend us an email drunkfriendpodcast@gmail.comVisit our Subreddit reddit.com/r/polymedia