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Dean Takahashi is the dean of tech writers and a 25-year veteran correspondent covering consumer electronics, gaming, and emerging technology for GamesBeat. He's covered every major tech transition—from mobile's rise to VR's boom-and-bust cycles to the current AI explosion—with a skeptical eye and a talent for finding the human story beneath the hype. This is his fifth appearance on the AI XR Podcast.For CES 2026, Dean walked the floors across the Convention Center, the Venetian Expo Center (Eureka Park), Pepcom, and Showstoppers, emerging with a clear reading: China has decisively shifted from periphery to center stage in consumer electronics manufacturing, American incumbents are pulling back and rethinking their booth strategy, and the economics of CES itself are in transition. Robotics companies are moving from prototype to commercial faster than expected—but they still can't answer basic questions about pricing and labor displacement.News: Sony cuts its booth to demo an electric car instead of TVs. Samsung skips the show floor entirely for the first time. Nvidia takes over the Fontainebleau to showcase its role in robotics enablement. Lenovo dominates the Sphere with a Gwen Stefani concert. Chinese robotics companies proliferate with laundry folders, latte makers, and toilet-cleaning units. Roomba files for bankruptcy; Chinese competitors take over the robotic vacuum market.Key Moments:[00:01:23] Dean receives his virtual green jacket as a five-time returning guest and Charlie thanks him for his insights[00:03:00] China takeover at CES: TCL dominates Central Hall, ROED owns the XR booth, robotics companies fill the floor[00:06:00] Nvidia's Fontainebleau takeover and the "chest-pumping" show of force; why scale messaging still matters[00:14:18] The robotics explosion explained: Nvidia's digital twins, Cosmos world models, and synthetic testing accelerate time-to-market[00:19:00] The pricing problem: robotics companies won't answer how much their products cost; the minimum wage rental model doesn't translate globallyWhen American companies built the show, CES reflected American manufacturing dominance. Now that China manufactures most consumer electronics, CES reflects that shift—and the implications ripple through labor, supply chains, and where the next epicenter of innovation will be. Dean, Charlie, and Ted grapple with what CES 2026 signals about global manufacturing advantage and why the geography of tech matters more than we think.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full post-CES debrief and subscribe for weekly conversations at the intersection of AI, XR, and consumer technology. Hosted on Acast. See acast.com/privacy for more information.
We're back with Episode 221 of the Zenspath Entertainment Network Podcast! Join Jeremy, Stephen, & Chase this week as we talk about Sony leaving PC behind, raising the cost of PlayStation Plus (just a bit), Bungie is ending Destiny 2 support, Nintendo reveals "Pictonico!", a TON of Warhammer game news, & more! All of this plus the Speedrun & this weeks "The Big Question"! Our "Big Question" for this week is "With Sony announcing their next "State of Play" for June 2nd, what titles, features, or other announcements do you think we will hear, or would you like to see?" Check out the video version of the podcast over at www.youtube.com/zenspathcom, share it with friends, give us a thumbs up, & leave us a review if you enjoy the show to help us grow! Website - https://www.zenspath.com Podcast Website - https://www.zenspath.com/podcast Join our Discord - https://discord.com/invite/jsB8GURSvT ( bit.ly/zenspathdiscord ) Apple Podcasts - https://apple.co/3scFDqv Spotify - https://open.spotify.com/show/2nFegSJNWR0na1BAv6AOSD Libsyn - https://zenspath.libsyn.com/2024/02 Amazon Music - https://music.amazon.com/podcasts/08ab7658-e7f2-43f9-b0de-5a12c8ff24a6/zenspath-entertainment-network Join us on Discord at bit.ly/zenspathdiscord (https://discord.com/invite/jsB8GURSvT) Where to find us: https://www.zenspath.com/podcast for the latest episodes, shorts, & more all in one place! Jeremy - Bluesky - https://bsky.app/profile/zenspath.com Instagram - https://www.instagram.com/zenspathcom/ Threads - https://www.threads.net/@zenspathcom Hive - @zenspath Discord - @zenspath Twitch - https://twitch.tv/zenspath YouTube - https://youtube.com/zenspathcom Stephen - Bluesky - https://bsky.app/profile/n1ntendo.bsky.social Hive - @swantendo Discord - @n1ntendo. (don't forget the "." at the end!) Chase - X - https://twitter.com/LegioXGaming Chris - He's around... Intro 0:00 What We've Been Doing 02:05 The Group Chat - Recent Pickups! 32:30 The Group Chat - Toxic Commando 45:37 The Group Chat - Ready or Not 47:54 Let's Talk About It...Recent Voice Actors We've Lost 49:16 Sony Confirms Single Player Titles Will Stay PlayStation Hardware Exclusives 1:02:09 Sony Raises the Cost of PlayStation Plus...But Just a Little Bit 1:17:52 Bungie is Ending Destiny 2 Support After the "Monument of Triumph" Update 1:20:46 Nintendo Announces "Pictonico!" for Phone Based Games with Your Pictures 1:40:56 FOR THE EMPEROR!...So Much Warhammer Gaming News! 1:52:55 The Speedrun 2:25:28 The Big Question 2:27:04 Outro & Where to Find Us 2:36:00 Credits & Info 2:38:06
Welcome back to the sad teen zone. We arrive here frequently, so enjoy your stay! We Played... Euan has a bumper stock of video game discussions. New demons to kill in Diablo 4: Lord of Hatred. Old school sad teens in the finale of Life is Strange: Reunion. New school sad teens (featuring music) in Mixtape, and a classic Zachtronics-like to round off the selection in UVS Nirmana Calum roots and/or toots his way through paranormal deserts with Far Far West and looks to the past with Final Fantasy 16 Timestamps 00:03:35 - Final Fantasy XVI 00:04:32 - Far Far West 00:12:56 - Diablo 4: Lord of Hatred 00:30:38 - Life is Strange: Reunion 00:36:17 - Mixtape 00:49:45 - UVS Nirmana 00:54:05 - Shapez 2 1.0 00:56:41 - News - Sony is not only seeing a drop in PS5 sales after the price hike, they haven't seen a return on investment with Bungie yet 01:02:28 - News - The CEO of Monument Valley developer UsTwo hates that their employees want things like "job security" and "pensions" 01:06:24 - Calum shares some genuinely exciting news from the Final Fantasy XIV Fan Fest, in his continual effort to get Euan to play the game 01:30:01 - Upcoming & Housekeeping Intro Music - There It Is - Kevin MacLeod (incompetech.com)Outro Music - Honey Bee - Kevin MacLeod (incompetech.com)News Sting - News Intro - Maximilien (soundbible.com)All Licensed under Creative Commons: By Attribution 3.0
Plus - Peaky Blinders: The Immortal Man trailer has been released. Learn more about your ad choices. Visit podcastchoices.com/adchoices
On this week's show we look at Smart TV OS rankings according to BGR.com and we ask the question if there will ever be a show like Seinfeld again. We also read your email and take a look at the week's news. News: Sony and TCL Are Teaming Up to Make TVs Paramount+ - THE PRICE OF YOUR PLAN IS CHANGING Broadcast Remains the Most Powerful Platform for Reaching NFL Audiences SVS 3000 R|Evolution Series Smart TV OS Rankings The article Every Major Smart TV OS Ranked Worst To Best Based On User Reviews ranks eight major smart TV operating systems based on user reviews and comments from sources like Best Buy, Reddit, and cross-referenced with expert sites like RTINGS. The focus is on real user experiences regarding performance, app availability, bugs, ads, usability, and overall satisfaction — emphasizing that the OS heavily impacts whether a TV feels premium or frustrating. Ranking (from worst #8 to best #1): 8. VIDAA (used on Hisense TVs): Simple and snappy for basics like Netflix/YouTube, but severely limited app library (missing Stremio, Spotify, major music apps); no Android app support; frequent freezes especially on larger screens (>40 inches); users call it "horrible" and feel like a "dumb" TV. 7. VIZIO OS (formerly SmartCast): Great hardware/value (e.g., affordable 120Hz gaming TVs), but plagued by instability, bugs, frequent problematic updates, ad-pushing, and odd behaviors; many users recommend external streaming sticks over built-in OS. 6. Samsung Tizen: Fast and smooth on high-end models (e.g., S95D OLED), but laggy/slow on older/lower-end sets (button delays of seconds, freezes); heavy ads and unwanted TV Plus channels; users describe UI/Smart Hub as "extremely laggy" and "awful." 5. Fire OS (Amazon Fire TVs): Solid Alexa integration and budget appeal, but very ad-heavy (Prime Video promotions dominate); sluggish performance (1-2 second app launch delays); shifting toward new Vega OS (Linux-based, no sideloading). 4. Google TV: Strong content aggregation, smart home features (Google Gemini), intuitive when hardware is good (excellent on Sony models); can feel cluttered for casual users; performance varies greatly by TV brand/hardware (flawless on premium, weaker on budget). 3. Roku OS: Highly reliable, straightforward, and user-friendly (great for non-tech users); minimal ads/recommendations; rock-solid stability (compared to a "Toyota Camry"); dated/basic interface is the main downside. 2. LG webOS: Smooth, colorful, and easy navigation (Magic Remote point-and-click shines); supports Apple HomeKit/AirPlay 2/Chromecast; kind to non-tech-savvy users; praised for looking premium; downside is increasing home screen bloat/ads/full-screen menus (since 2024) plus screensaver ads. 1. Apple tvOS (via Apple TV device, not built into TVs): Near-perfect — zero lag, no ads, ultra-fluid 4K UI; standout features like InSight (real-time show info), automatic subtitles, Enhance Dialogue (AI vocal clarity); users rave about "super fast responsiveness" and call it underrated; main caveat is needing a separate (pricey) Apple TV box/streamer There Will Never Be a New 'Seinfeld We found a Wall Street Journal opinion piece titled "There Will Never Be a New 'Seinfeld'" which argues that a cultural phenomenon like Seinfeld cannot emerge again in the current media landscape. The show was massively popular and broadly talked about around the "water-cooler" the day after it aired nationally on NBC. The author (Mary Julia Koch) opens with a personal anecdote about young women at a dinner party casually mentioning shows they've watched that others haven't heard of, highlighting how fragmented viewing habits have become due to the explosion of streaming platforms and content choices. The central thesis is that the conditions that made Seinfeld a universal hit in the 1990s are gone forever: Media fragmentation — In the broadcast TV era, there were only a handful of channels, so millions watched the same shows at the same time, creating shared cultural references and conversations. Today, with countless streaming services (Netflix, Hulu, Max, etc.), on-demand viewing, and niche content, audiences are siloed and rarely overlap on the same program. Shift from mass appointment viewing to individualized consumption — No single show can achieve the same cultural penetration or "event" status when people watch on their own schedules and devices. Loss of common cultural touchstones — This makes it impossible for a new sitcom to become the kind of generational, quotable, everyone-knows-it phenomenon that Seinfeld was. Think about the movies and TV shows we watched in the 80s. We all watched the same stuff. It was either in the theater or on TV. So if I quoted Caddy Shack, all my friends knew what I was talking about and laughed. The piece laments that while there are still great comedies and talented creators, none will replicate Seinfeld's unique role in society because the technological and viewing ecosystem has permanently changed. This isn't about declining quality in comedy but about structural shifts in how media is produced, distributed, and consumed. Because of how we consume content, there simply won't be "a new Seinfeld"—the era of such singular, unifying pop-culture hits is over.
Dean Takahashi is the dean of tech writers and a 25-year veteran correspondent covering consumer electronics, gaming, and emerging technology for GamesBeat. He's covered every major tech transition—from mobile's rise to VR's boom-and-bust cycles to the current AI explosion—with a skeptical eye and a talent for finding the human story beneath the hype. This is his fifth appearance on the AI XR Podcast.For CES 2026, Dean walked the floors across the Convention Center, the Venetian Expo Center (Eureka Park), Pepcom, and Showstoppers, emerging with a clear reading: China has decisively shifted from periphery to center stage in consumer electronics manufacturing, American incumbents are pulling back and rethinking their booth strategy, and the economics of CES itself are in transition. Robotics companies are moving from prototype to commercial faster than expected—but they still can't answer basic questions about pricing and labor displacement.News: Sony cuts its booth to demo an electric car instead of TVs. Samsung skips the show floor entirely for the first time. Nvidia takes over the Fontainebleau to showcase its role in robotics enablement. Lenovo dominates the Sphere with a Gwen Stefani concert. Chinese robotics companies proliferate with laundry folders, latte makers, and toilet-cleaning units. Roomba files for bankruptcy; Chinese competitors take over the robotic vacuum market.Key Moments:[00:01:23] Dean receives his virtual green jacket as a five-time returning guest and Charlie thanks him for his insights[00:03:00] China takeover at CES: TCL dominates Central Hall, ROED owns the XR booth, robotics companies fill the floor[00:06:00] Nvidia's Fontainebleau takeover and the "chest-pumping" show of force; why scale messaging still matters[00:14:18] The robotics explosion explained: Nvidia's digital twins, Cosmos world models, and synthetic testing accelerate time-to-market[00:19:00] The pricing problem: robotics companies won't answer how much their products cost; the minimum wage rental model doesn't translate globallyWhen American companies built the show, CES reflected American manufacturing dominance. Now that China manufactures most consumer electronics, CES reflects that shift—and the implications ripple through labor, supply chains, and where the next epicenter of innovation will be. Dean, Charlie, and Ted grapple with what CES 2026 signals about global manufacturing advantage and why the geography of tech matters more than we think.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full post-CES debrief and subscribe for weekly conversations at the intersection of AI, XR, and consumer technology.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.