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HDTV and Home Theater Podcast
Podcast #1237: Ranking Smart TV OSes and There Will Never Be a New 'Seinfeld'

HDTV and Home Theater Podcast

Play Episode Listen Later Jan 23, 2026 59:13


On this week's show we look at Smart TV OS rankings according to BGR.com and we ask the question if there will ever be a show like Seinfeld again. We also read your email and take a look at the week's news. News: Sony and TCL Are Teaming Up to Make TVs Paramount+ - THE PRICE OF YOUR PLAN IS CHANGING Broadcast Remains the Most Powerful Platform for Reaching NFL Audiences SVS 3000 R|Evolution Series Smart TV OS Rankings The article Every Major Smart TV OS Ranked Worst To Best Based On User Reviews ranks eight major smart TV operating systems based on user reviews and comments from sources like Best Buy, Reddit, and cross-referenced with expert sites like RTINGS. The focus is on real user experiences regarding performance, app availability, bugs, ads, usability, and overall satisfaction — emphasizing that the OS heavily impacts whether a TV feels premium or frustrating. Ranking (from worst #8 to best #1): 8. VIDAA (used on Hisense TVs): Simple and snappy for basics like Netflix/YouTube, but severely limited app library (missing Stremio, Spotify, major music apps); no Android app support; frequent freezes especially on larger screens (>40 inches); users call it "horrible" and feel like a "dumb" TV. 7. VIZIO OS (formerly SmartCast): Great hardware/value (e.g., affordable 120Hz gaming TVs), but plagued by instability, bugs, frequent problematic updates, ad-pushing, and odd behaviors; many users recommend external streaming sticks over built-in OS. 6. Samsung Tizen: Fast and smooth on high-end models (e.g., S95D OLED), but laggy/slow on older/lower-end sets (button delays of seconds, freezes); heavy ads and unwanted TV Plus channels; users describe UI/Smart Hub as "extremely laggy" and "awful." 5. Fire OS (Amazon Fire TVs): Solid Alexa integration and budget appeal, but very ad-heavy (Prime Video promotions dominate); sluggish performance (1-2 second app launch delays); shifting toward new Vega OS (Linux-based, no sideloading). 4. Google TV: Strong content aggregation, smart home features (Google Gemini), intuitive when hardware is good (excellent on Sony models); can feel cluttered for casual users; performance varies greatly by TV brand/hardware (flawless on premium, weaker on budget). 3. Roku OS: Highly reliable, straightforward, and user-friendly (great for non-tech users); minimal ads/recommendations; rock-solid stability (compared to a "Toyota Camry"); dated/basic interface is the main downside. 2. LG webOS: Smooth, colorful, and easy navigation (Magic Remote point-and-click shines); supports Apple HomeKit/AirPlay 2/Chromecast; kind to non-tech-savvy users; praised for looking premium; downside is increasing home screen bloat/ads/full-screen menus (since 2024) plus screensaver ads. 1. Apple tvOS (via Apple TV device, not built into TVs): Near-perfect — zero lag, no ads, ultra-fluid 4K UI; standout features like InSight (real-time show info), automatic subtitles, Enhance Dialogue (AI vocal clarity); users rave about "super fast responsiveness" and call it underrated; main caveat is needing a separate (pricey) Apple TV box/streamer There Will Never Be a New 'Seinfeld We found a Wall Street Journal opinion piece titled "There Will Never Be a New 'Seinfeld'" which argues that a cultural phenomenon like Seinfeld cannot emerge again in the current media landscape. The show was massively popular and broadly talked about around the "water-cooler" the day after it aired nationally on NBC. The author (Mary Julia Koch) opens with a personal anecdote about young women at a dinner party casually mentioning shows they've watched that others haven't heard of, highlighting how fragmented viewing habits have become due to the explosion of streaming platforms and content choices. The central thesis is that the conditions that made Seinfeld a universal hit in the 1990s are gone forever: Media fragmentation — In the broadcast TV era, there were only a handful of channels, so millions watched the same shows at the same time, creating shared cultural references and conversations. Today, with countless streaming services (Netflix, Hulu, Max, etc.), on-demand viewing, and niche content, audiences are siloed and rarely overlap on the same program. Shift from mass appointment viewing to individualized consumption — No single show can achieve the same cultural penetration or "event" status when people watch on their own schedules and devices. Loss of common cultural touchstones — This makes it impossible for a new sitcom to become the kind of generational, quotable, everyone-knows-it phenomenon that Seinfeld was. Think about the movies and TV shows we watched in the 80s. We all watched the same stuff. It was either in the theater or on TV. So if I quoted Caddy Shack, all my friends knew what I was talking about and laughed. The piece laments that while there are still great comedies and talented creators, none will replicate Seinfeld's unique role in society because the technological and viewing ecosystem has permanently changed. This isn't about declining quality in comedy but about structural shifts in how media is produced, distributed, and consumed. Because of how we consume content, there simply won't be "a new Seinfeld"—the era of such singular, unifying pop-culture hits is over.

This Week in XR Podcast
Chinese Robots, AI Smart Glasses & Gwen Stefani Battle for CES Headlines - GamesBeat's Dean Takahashi

This Week in XR Podcast

Play Episode Listen Later Jan 13, 2026 56:09


Dean Takahashi is the dean of tech writers and a 25-year veteran correspondent covering consumer electronics, gaming, and emerging technology for GamesBeat. He's covered every major tech transition—from mobile's rise to VR's boom-and-bust cycles to the current AI explosion—with a skeptical eye and a talent for finding the human story beneath the hype. This is his fifth appearance on the AI XR Podcast.For CES 2026, Dean walked the floors across the Convention Center, the Venetian Expo Center (Eureka Park), Pepcom, and Showstoppers, emerging with a clear reading: China has decisively shifted from periphery to center stage in consumer electronics manufacturing, American incumbents are pulling back and rethinking their booth strategy, and the economics of CES itself are in transition. Robotics companies are moving from prototype to commercial faster than expected—but they still can't answer basic questions about pricing and labor displacement.News: Sony cuts its booth to demo an electric car instead of TVs. Samsung skips the show floor entirely for the first time. Nvidia takes over the Fontainebleau to showcase its role in robotics enablement. Lenovo dominates the Sphere with a Gwen Stefani concert. Chinese robotics companies proliferate with laundry folders, latte makers, and toilet-cleaning units. Roomba files for bankruptcy; Chinese competitors take over the robotic vacuum market.Key Moments:[00:01:23] Dean receives his virtual green jacket as a five-time returning guest and Charlie thanks him for his insights[00:03:00] China takeover at CES: TCL dominates Central Hall, ROED owns the XR booth, robotics companies fill the floor[00:06:00] Nvidia's Fontainebleau takeover and the "chest-pumping" show of force; why scale messaging still matters[00:14:18] The robotics explosion explained: Nvidia's digital twins, Cosmos world models, and synthetic testing accelerate time-to-market[00:19:00] The pricing problem: robotics companies won't answer how much their products cost; the minimum wage rental model doesn't translate globallyWhen American companies built the show, CES reflected American manufacturing dominance. Now that China manufactures most consumer electronics, CES reflects that shift—and the implications ripple through labor, supply chains, and where the next epicenter of innovation will be. Dean, Charlie, and Ted grapple with what CES 2026 signals about global manufacturing advantage and why the geography of tech matters more than we think.This episode is brought to you by Zappar, creators of Mattercraft—the leading visual development environment for building immersive 3D web experiences for mobile headsets and desktop. Mattercraft combines the power of a game engine with the flexibility of the web, and now features an AI assistant that helps you design, code, and debug in real time, right in your browser. Build smarter at mattercraft.io.Listen to the full post-CES debrief and subscribe for weekly conversations at the intersection of AI, XR, and consumer technology.See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Gamereactor TV - English
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - English

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Norge
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Norge

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Italiano
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Italiano

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Español
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Español

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Inglês
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Inglês

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Suomi
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Suomi

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Germany
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Germany

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - France
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - France

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - Sverige
GRTV News - Sony shares an update on two upcoming PlayStation Productions projects

Gamereactor TV - Sverige

Play Episode Listen Later Dec 2, 2025 6:38


Gamereactor TV - English
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - English

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Norge
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Norge

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Italiano
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Italiano

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Español
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Español

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Inglês
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Inglês

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Sverige
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Sverige

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Suomi
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Suomi

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - Germany
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - Germany

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - France
GRTV News - Sony announces PlayStation State of Play Japan for tomorrow

Gamereactor TV - France

Play Episode Listen Later Nov 10, 2025 3:09


Gamereactor TV - English
GRTV News - Sony CFO promises Marathon will launch this fiscal year

Gamereactor TV - English

Play Episode Listen Later Aug 7, 2025 3:23


Gamereactor TV - Norge
GRTV News - Sony CFO promises Marathon will launch this fiscal year

Gamereactor TV - Norge

Play Episode Listen Later Aug 7, 2025 3:23


Gamereactor TV - Italiano
GRTV News - Sony CFO promises Marathon will launch this fiscal year

Gamereactor TV - Italiano

Play Episode Listen Later Aug 7, 2025 3:23


Gamereactor TV - Español
GRTV News - Sony CFO promises Marathon will launch this fiscal year

Gamereactor TV - Español

Play Episode Listen Later Aug 7, 2025 3:23


Gamereactor TV - Inglês
GRTV News - Sony CFO promises Marathon will launch this fiscal year

Gamereactor TV - Inglês

Play Episode Listen Later Aug 7, 2025 3:23


Gamereactor TV - English
GRTV News - Sony reported to be interested in buying Warner Bros Streaming and Studios

Gamereactor TV - English

Play Episode Listen Later Jun 19, 2025 3:41


Gamereactor TV - Italiano
GRTV News - Sony reported to be interested in buying Warner Bros Streaming and Studios

Gamereactor TV - Italiano

Play Episode Listen Later Jun 19, 2025 3:41


Gamereactor TV - Norge
GRTV News - Sony reported to be interested in buying Warner Bros Streaming and Studios

Gamereactor TV - Norge

Play Episode Listen Later Jun 19, 2025 3:41


Gamereactor TV - Español
GRTV News - Sony reported to be interested in buying Warner Bros Streaming and Studios

Gamereactor TV - Español

Play Episode Listen Later Jun 19, 2025 3:41


Gamereactor TV - Inglês
GRTV News - Sony reported to be interested in buying Warner Bros Streaming and Studios

Gamereactor TV - Inglês

Play Episode Listen Later Jun 19, 2025 3:41


HDTV and Home Theater Podcast
Podcast #1197: Is GPMI the beginning of the end of HDMI? 

HDTV and Home Theater Podcast

Play Episode Listen Later Apr 18, 2025 41:16


On this week's show we look at a technology that could end HDMI. We also read your emails and take a look at the week's news. News: Sony steps away from 8K TVs – for now Survey: Share of Homes With TV Antennas Falls to 19% DIRECTV unites streaming options under one name and price structure Peacock highlights cool features for mobile users Other: AUBESS Tuya WiFi 16A Mini Smart Switch Is GPMI the beginning of the end of HDMI?  Over 50 Chinese companies including Hisense and TCL have joined forces to back an HDMI alternative called GPMI (General Purpose Media Interface). This new wired communication standard is designed to integrate multiple functionalities into a single cable, aiming to rival HDMI, DisplayPort, and Thunderbolt. The following are some key features: High Bandwidth for Data Transmission - GPMI Type-B: Supports up to 192 Gbps bandwidth, significantly surpassing HDMI 2.1 (48 Gbps), HDMI 2.2 (96 Gbps), DisplayPort 2.1 (80 Gbps), and Thunderbolt 4 (40 Gbps). GPMI Type-C: Offers up to 96 Gbps, compatible with USB-C ports, doubling the 40 Gbps limit of USB4 with Extended Power Range (EPR) under USB PD 3.1. Enables ultra-high-definition video - including 8K at 120Hz or higher, suitable for next-generation displays, gaming, and professional applications. Power Delivery GPMI Type-B: Delivers up to 480W of power, far exceeding Thunderbolt 4 (100W) and USB4 (240W with EPR). GPMI Type-C: Provides up to 240W, matching USB4 EPR capabilities. This eliminates the need for separate power cables -  simplifying setups for devices like TVs, monitors, and gaming laptops. All-in-One Cable Solution - Combines video, audio, data transfer, network connectivity, and power delivery into a single cable, reducing cable clutter. Supports bidirectional data transfer - allowing devices to send and receive data simultaneously. Compatibility and Connectivity - GPMI Type-C: Licensed by the USB Implementers Forum ensuring compatibility with existing USB-C ecosystems for smartphones, PCs, and TVs. GPMI Type-B: Uses a proprietary connector, which may face adoption challenges unless widely licensed. Backward-compatible with USB-C and DisplayPort standards - easing transitions without requiring immediate hardware replacements. Universal Control and Device Management - Supports a universal control standard similar to HDMI-CEC, allowing a single remote to control multiple GPMI-connected devices  Security Features - Integrates the ADCP (Advanced Digital Content Protection) protocol for secure content transmission. Supports daisy-chaining -  similar to DisplayPort, for connecting multiple devices in series. Limitations and Notes While GPMI supports 8K video, HDMI 2.1 and DisplayPort 2.1 can handle higher resolutions (10K and 16K, respectively), though without power delivery. Adoption is currently limited to Chinese companies (e.g., Huawei, Hisense, TCL), and global traction depends on integration into mainstream devices and compatibility with non-Chinese brands like Sony, Intel, or NVIDIA. The proprietary Type-B connector may face adoption hurdles compared to the USB-C-based Type-C variant. Commercialization is planned for Q1 2025, with consumer products expected by early 2026. GPMI's combination of high bandwidth, power delivery, and multifunctionality positions it as a potential game-changer, particularly for 8K content and simplified connectivity, though its success hinges on widespread adoption and global market acceptance.    

Gamereactor TV - English
GRTV News - Sony is experimenting with AI characters

Gamereactor TV - English

Play Episode Listen Later Mar 11, 2025 4:00


Gamereactor TV - Italiano
GRTV News - Sony is experimenting with AI characters

Gamereactor TV - Italiano

Play Episode Listen Later Mar 11, 2025 4:00


Gamereactor TV - Norge
GRTV News - Sony is experimenting with AI characters

Gamereactor TV - Norge

Play Episode Listen Later Mar 11, 2025 4:00


Gamereactor TV - English
GRTV News - Sony executes major layoffs at its Visual Arts and Malaysia studios

Gamereactor TV - English

Play Episode Listen Later Mar 5, 2025 3:39


Gamereactor TV - Norge
GRTV News - Sony executes major layoffs at its Visual Arts and Malaysia studios

Gamereactor TV - Norge

Play Episode Listen Later Mar 5, 2025 3:39


Gamereactor TV - Italiano
GRTV News - Sony executes major layoffs at its Visual Arts and Malaysia studios

Gamereactor TV - Italiano

Play Episode Listen Later Mar 5, 2025 3:39


Gamereactor TV - English
GRTV News - Sony confirms Metal Gear Solid Δ: Snake Eater release date

Gamereactor TV - English

Play Episode Listen Later Feb 6, 2025 3:39


Gamereactor TV - Norge
GRTV News - Sony confirms Metal Gear Solid Δ: Snake Eater release date

Gamereactor TV - Norge

Play Episode Listen Later Feb 6, 2025 3:39


Gamereactor TV - Italiano
GRTV News - Sony confirms Metal Gear Solid Δ: Snake Eater release date

Gamereactor TV - Italiano

Play Episode Listen Later Feb 6, 2025 3:39


Gamereactor TV - English
GRTV News Sony Interactive Entertainment names its new CEO

Gamereactor TV - English

Play Episode Listen Later Jan 29, 2025 4:14


Gamereactor TV - Italiano
GRTV News Sony Interactive Entertainment names its new CEO

Gamereactor TV - Italiano

Play Episode Listen Later Jan 29, 2025 4:14


Haunted Attraction Network
NEWS: Sony's The Last of Us Experience

Haunted Attraction Network

Play Episode Listen Later Jan 16, 2025 12:58


Read the full stories here. This week's headlines: Sony Debuts "The Last of Us" proof-of-concept at CES; Updated Valentine's Day Haunt List; Salem adjusts safety plans for Halloween festivities; Former Haunted House of Wax to become a food hall; Vendor & haunt applications open for Spooky Swap Meet; Home Haunter Awards; Haunt Education Sessions. 

Gamereactor TV - English
GRTV News - Sony is reportedly looking to buy FromSoftware's parent company

Gamereactor TV - English

Play Episode Listen Later Nov 19, 2024 3:11


Gamereactor TV - English
GRTV News - Sony shuts down Firewalk and cancels Concord for good

Gamereactor TV - English

Play Episode Listen Later Oct 30, 2024 5:03


The Pod of Greed
Rage of the Abyss Reveals, MTG Commander's Controversial News, Sony State of Play, Twitch Con

The Pod of Greed

Play Episode Listen Later Sep 26, 2024 120:27


In this episode, Paul and Alec discuss the new Yu-Gi-Oh! set called Rage of the Abyss, which includes some exciting card reveals. They also talk about Magic: The Gathering's controversial new banlist, which has caused a huge uproar and tanked prices. They wrap up the episode with a discussion of Sony's latest State of Play video game presentation and the controversy surrounding Twitch Con.

4Player Podcast
4Player Podcast #809 - The Space Jazz Show (Astro Bot, Shogun Showdown, the Playstation 5 Pro Racket, and More!)

4Player Podcast

Play Episode Listen Later Sep 13, 2024 130:50


Sony manages to be the talk of the town this week in more ways than one... First, we delve into the ridiculous Playstation 5 Pro announcement: a $700 system with NO DISC DRIVE and NO STAND included. Luckily, Astro Bot also released this week and has easily won the hearts of all of us who have played. Brad talks about new indie hotness, Shogun Showdown, and Krispy finally has his opportunity to talk about his extensive time with Star Wars Outlaws; a game he is thoroughly enjoying! Of course, this also leads to bewildering discussions about "Space Jizz" (you read that right) and eventually, more of Chris Davis's hilarious homebuilding shenanigans. News - Sony unveils the Playstation 5 Pro system and it is absurd (2:30) Impressions - Astro Bot (28:00) Impressions - Shogun Showdown (57:25) Impressions - Star Wars Outlaws (1:04:45) Fantasy Critic Update (1:32:40) 4Player Minute (1:40:00)

4Player Podcast
4Player Podcast #808 - The Prescription Mattress Show (Star Wars Outlaws, Arco, Black Myth: Wukong, and More!)

4Player Podcast

Play Episode Listen Later Sep 6, 2024 115:07


What a wild (and not great) week it has been in the world of video games! Sony shut down Concord less than two weeks after it launched to middling critical reception and tragic concurrent player counts. On top of that, Hideaki Itsuno - the famed designer behind classics like Power Stone, Devil May Cry, and Dragon's Dogma - announced that he is leaving Capcom after 3 decades. Despite all of the doom and gloom, new and exciting games continue to trickle out. Nick gives us his early impressions of Star Wars Outlaws which has been competing heavily with Black Myth Wukong for his time. Nolan walks us through his experience with the Quest 3 VR headset over the weekend and Brad talks about a cool new "Mesoamerican Fantasy RPG" called Arco. During the 4Player Minute, Chris Davis stuns with a shocking revelation about... Mattress shopping? News - Sony shuts down Concord less than 2 weeks after release (2:50) News - Hideaki Itsuno leaves Capcom (13:05) Impressions - Star Wars Outlaws (19:10) Impressions - Meta Quest 3 VR headset (39:30) Impressions - Arco (57:50) Impressions - Black Myth: Wukong (1:10:20) 4Player Minute (1:18:55)

4Player Podcast
4Player Podcast #804 - The Horrors of War (CONSCRIPT, Arranger: A Role-Puzzling Adventure, Final Fantasy XIV: Dawntrail, and More!)

4Player Podcast

Play Episode Listen Later Aug 2, 2024 109:45


It's release week for Deadpool & Wolverine and Comic-Con so movie-talk does manage to worm it's way in at the top of the show! After that, Nick talks about a delicious new survival-horror game, CONSCRIPT, which captures the overwhelmingly bleak backdrop of World War 1 through a top-down Resident Evil lens. Brad takes a deeper dive into Arranger: A Role-Puzzling Adventure now that the full game is out (and FREE on Netflix apparently!) and Krispy talks about his time with Final Fantasy XIV: Dawntrail which has hit a proverbial reset button on the story with this latest expansion. Sony dropped the price of the PSVR2 finally and Chris Davis revisits Pacific Drive and talks late game developments. Movie Talk (1:45) Impressions - CONSCRIPT (17:05) Impressions - Arranger: A Role-Puzzling Adventure (31:50) Impressions - Final Fantasy XIV: Dawntrail (51:20) News - Sony drops the price of the PSVR2 dramatically (1:09:07) Impressions - Pacific Drive (1:13:04) 4Player Minute (1:28:10)

4Player Podcast
4Player Podcast #793 - The Terrible, Awful, No Good Video Games Industry (Xbox Studio Closures, the Helldivers 2 Debacle, INDIKA, and More!)

4Player Podcast

Play Episode Listen Later May 10, 2024 96:54


It's yet another sad day for the industry - Unfortunately just another week of mass layoffs, studio closures, and project cancellations thanks to out-of-touch, overpaid executives and bad management. On the morning of May 7th, Microsoft officially (and unexpectedly) closed down Arkane Austin, Tango Gameworks, Roundhouse Games, and Alpha Dog studio. As a result, hundreds of talented folks are suddenly unemployed and the future of promising IP like Hi-Fi Rush, Evil Within, and Prey are now in indefinitely in limbo. Of course, Sony is also in a hell of their own making (albeit a temporary one) thanks to a wildly misguided decision regarding Helldivers 2. It's a lot to unpack this week but it's not all doom and gloom; Nick takes the time to share his thoughts on the wacky world of INDIKA. News - Microsoft suddenly shutters Arkane Austin, Tango Gameworks, Roundhouse Games, & Alpha Dog Studio (2:30) News - Sony stirs up controversy surrounding Helldivers 2 (43:35) Impressions - INDIKA(53:40) 4Player Minute (1:15:20)