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🏁 NHRA Route 66 Nationals Recap: Jack Beckman & Gaige Herrera Break Down Their Epic Wins! 🏁 | WFO Radio Podcast Join WFO Radio host Joe Castello for an action-packed episode featuring exclusive interviews with Fast Jack Beckman and Gaige Herrera, fresh off their thrilling victories at the Gerber Collision and Glass Route 66 NHRA Nationals presented by PEAK. 🏆 🔥 Fast Jack Beckman dives into his heart-pounding Funny Car holeshot win against reigning champion Austin Prock, sharing behind-the-scenes insights and race-day strategies. 🏍️ Gaige Herrera breaks down his Pro Stock Motorcycle triumph over Matt Smith, revealing what it's like to dominate on a Vance & Hines "rental bike" and the emotions of clinching victory. 📊 NHRA's Jason Galvin provides a detailed recap of the Mission Foods Drag Racing Series, unpacking the biggest moments and storylines from every category. Plus, Kid Chaos Kyle Koretsky joins to discuss the electrifying Night of Chaos event at Maple Grove Raceway and previews the upcoming Lucas Oil Series weekend. 🎙️ Get insider details, race analysis, and exclusive stories from Joe Castello in this must-listen episode of WFO Radio! Whether you're a die-hard NHRA fan or new to drag racing, this episode delivers high-octane excitement and expert commentary. 📅 Release Date: 5/20/2025 🎧 Listen Now: Available on https://linktr.ee/wforadio 📺 Watch on YouTube: https://www.youtube.com/user/WFORadioTV 💬 Join the Conversation: Comment below and share your thoughts on the Route 66 Nationals! 🔑 Tags: #NHRA #DragRacing #Route66Nationals #JackBeckman #GaigeHerrera #FunnyCar #ProStockMotorcycle #MissionFoods #VanceAndHines #WFORadio #JoeCastello #LucasOilSeries #NightOfChaos 🚨 Don't miss out! Subscribe to WFO Radio for weekly NHRA updates, driver interviews, and exclusive motorsport content. Hit the bell 🔔 for notifications! MERCH: https://www.teepublic.com/stores/wfo-radio?ref_id=24678 PATREON: https://www.patreon.com/WFORadio APPLE: https://podcasts.apple.com/us/podcast/wfo-radio-podcast/id449870843?ls=1 SPOTIFY: https://open.spotify.com/show/0oo5mn0E3VmfhRCTHyLQIS GOOGLE: https://podcasts.google.com/feed/aHR0cDovL2ZlZWRzLmZlZWRidXJuZXIuY29tL1dmb1JhZGlv
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Release Date: 05.14.2025 Hoporenkv Native American Podcast: “An Important Announcement for Indian Country from HUD Secretary Scott Turner” Special Guest: Scott Turner United States Secretary of Housing and Urban Development Episode Description: Today's episode brings you exciting news directly from our very special guest, Scott Turner, the United States Secretary of Housing and Urban Development (HUD)! We're diving into the announcement of a significant $1.1 billion in Indian Housing Block Grant (IHBG) funding, set to empower Native American Tribes, Alaska Native Villages, and Tribally Designated Housing Entities (TDHEs) with vital resources for affordable housing initiatives in Indian Country. We'll highlight the importance of this crucial investment - HUD's largest annually for Indian Country – and how this funding will support crucial housing activities nationwide, as well as HUD's unwavering dedication to serving Tribal Communities and their vision for a brighter, more sustainable future. “From day one, HUD has been engaged on alleviating affordable housing challenges facing urban, rural, and Tribal Communities. Today's announcement reaffirms our commitment to serve Tribal Communities while working towards meeting Indian Country's housing needs,” said Secretary Scott Turner. “HUD has a strong partnership with Tribal Nations, and I look forward to collaborating directly with Tribal Leaders to expand housing opportunities and remove burdensome regulatory barriers that impede progress.” Join us as we look toward the road ahead and Secretary Turner reaffirms HUD's ongoing commitment to addressing housing challenges in Tribal Communities nationwide. Episode Resource Links: • https://www.hud.gov/news/hud-no-25-065 • https://www.hud.gov/sites/default/files/PIH/documents/FY-2025IHBG-Formula-Allocation-Press-Release-Awards-List.pdf • https://www.hud.gov/helping-americans/public-indian-housing-ihbgformula • https://www.hud.gov/news/hud-no-25-054 • https://www.hud.gov/news/hud-no-25-061
Submit your track, mix for repost or premiere? ➩promo@8day.ca Stream our Playlist on Spotify: bit.ly/8daymtl ♩ ♪ ♫ ∞ ♥ RELEASE DATE 2025-05-23 Spotify pre-release
This week, the gang talk Gears of War on Playstation, the GTA 6 Release Date, and more!#ps5 #gamingnews #gamingWebsite: www.consolecreatures.comLike and follow us on Social Media:Twitter: @ConsoleCreatureYouTube: @ConsoleCreaturesFacebook: @RealConsoleCreatureInstagram: @ConsoleCreaturesThreads: @consolecreaturesBluesky: @consolecreatures.comOpening Theme credit to @MadSeedling
Welcome to your weekly UAS News Update. We have four stories for you this week.First, DJI teases the Mavic 4 Pro, and we have a release date!Second, a heartwarming story out of Michigan where a thermal drone played a key role in saving a 74-year-old woman.Third, we've got more DJI news with a leaked launch window for the Mini 5 Pro.And finally, a drone reportedly crashed while attempting to smuggle contraband into a South Carolina prison.First up this week, DJI is at it again, officially teasing the upcoming Mavic 4 Pro! They dropped a "Spin Your World" teaser and, in a bit of a surprise move for DJI, actually showed the drone itself in the teaser. This is probably because, let's be honest, the leaks have been coming for months now. The official launch is slated for May 13th, so mark your calendars!Next up, we have a fantastic real-world drones-for-good story coming out of Michigan! A 74-year-old woman who experienced a vehicle fire got lost in the woods without her phone last month. She sought shelter under a tree and endured 27 degrees temperatures, along with rain and winds, less than 450 feet from where her vehicle burned. It's unclear when searching began, but the woman was located alive, and too frozen to move, 3 days after going missing by a Mason County Sheriff's thermal drone. Great use of the drone to save a life!And in our third story this week, more news from the DJI rumor mill! It looks like the DJI Mini 5 Pro might be on the horizon, with a potential launch window now pointing towards September 2025. This information comes via trusted X leaker HakaSushi (hah-kah-SOO-shee), who apparently confirmed an earlier rumor from Jasper Ellens at DroneXL. So, while it's still a ways off, the anticipation is definitely building. The Mini series, as you know, has been incredibly popular. This is especially true for those of us who want a capable drone that stays under that 250-gram weight limit, avoiding a lot of registration hassles in many places. Speculation on improvements includes changes to the sensor size, enhanced obstacle avoidance, better wind resistance, or even longer flight times.Let us know in the comments what features YOU'D like to see in a Mini 5 Pro!And finally this week, your “Don't be that guy” segment. Reports indicate that a drone crashed while allegedly attempting to smuggle contraband, specifically methamphetamines, into a prison in South Carolina. Details about the specific type of drone or the quantity of contraband involved haven't been widely released yet, and the investigation is likely ongoing. Unfortunately, this isn't an isolated incident. We've covered stories like this before. Correctional facilities around the world are increasingly battling attempts to use drones to deliver drugs, cell phones, weapons, and other illegal items over prison walls. It's a serious security concern, and it highlights the 'cat and mouse' game being played between those trying to exploit the technology for criminal purposes and the authorities working to stop them. Don't be that guy, and for anyone watching that is thinking about doing this: These facilities have Drone detection systems. They will find you and they will catch you, so just don't. Alright, that's all for this week. We have the live Q and A on Monday and in post-flight on Monday in the premium community, so we'll see you then.
In this week's "The X Button", Alejandro is joined by Joe and Rick to catch up in recently finished games, and then talk the incredibly impressive "Grand Theft Auto 6" trailer, the positive "Death Stranding 2: On the Beach" preview cycle, the Xbox price increases, "Mafia: The Old Country" launching with a $49.99 price tag and more!Intro Music By: Song: Ivan Shpilevsky - The Time (No Copyright Music) Music provided by Tunetank.Free Download: https://bit.ly/3e3sxiwVideo Link: https://youtu.be/zeXd4dFB5cw Lofi Hiphop Mix 2022 | Lofi beats to study | No Copyright Lofi Hip Hop 2022https://youtu.be/pLcw3dK1yU0
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We have a very special edition of Productive Conversations, for the first time ever, our pal and co-host Ryan Page steers the ship and hosts today's episode as Matt has a family obligation to attend to. And OF COURSE HE DID AN AMAZING JOB!So hear Ryan leading the charge as we talk about what was trending in the first weekend in May. We Talk:GTA 6 Release Date Pushed BackDave Portnoy A Goofy Movie Turns 30Tim DillonTimeless SnapsAlice PolocoserAnd more Check out this quality episode of the Productive Conversations Podcast, on all Podcasting Platforms and YouTube. Ep 529Best way to contact our host is by emailing him at productiveconversationspodcast@gmail.com or mbrown3212@gmail.comThis show has been brought to you by Magic Mind!Right now you can get your Magic Mind at WWW.MAGICMIND.COM/ PCMAY to get 20% off a one-time purchase or up to 48% off a subscription using that code PCMAY. Apple Podcast: https://podcasts.apple.com/us/podcast/productive-conversations-with-matt-brown/id1535871441 Spotify: https://open.spotify.com/show/7qCsxuzYYoeqALrWu4x4Kb YouTube: @Productive_Conversations Linktree:https://linktr.ee/productiveconversations
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Alliance has pulled out the deal to purchase Diamond Comics Distributors. A graphic novel based on Francis Ford Coppola's Megalopolis gets a release date. Fantastic Four: First Steps gets a comic.SUBSCRIBE ON RSS, APPLE, ANDROID, SPOTIFY, OR THE APP OF YOUR CHOICE. FOLLOW US ON BLUESKY, INSTAGRAM, TIKTOK, AND FACEBOOK. SUPPORT OUR SHOWS ON PATREON.Advertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
In today's Daily Fix:Borderlands 4 just got a new release date, and it's earlier than expected. Not only is that good news for Borderlands fans, but also Grand Theft Auto 6 fans. GTA 6 does not have a confirmed release date, only a vague "Fall 2025," but with both games falling under the watchful eye of Take-Two Interactive, it could be that Borderlands dev Gearbox may have gotten word internally on GTA 6's release date, and moved accordingly to make room. Could both games be releasing in September? In other release date news, upcoming action soulslike Wuchang: Fallen Feathers has a confirmed release date of July 24th, along with details of its Deluxe Edition and pre-order bonuses. And finally, A Minecraft Movie madness is getting the official okay from Warner Bros., with the studio supporting "Block Party" screenings where viral acts of Chicken Jockey insanity are encouraged.
This week, the gang are joined by Hayes Madsen from Inverse to discuss Clair Obscur: Expedition 33, Ghost of Yōtei, and more!#ps5 #gamingnews #gamingWebsite: www.consolecreatures.comLike and follow us on Social Media:Twitter: @ConsoleCreatureYouTube: @ConsoleCreaturesFacebook: @RealConsoleCreatureInstagram: @ConsoleCreaturesThreads: @consolecreaturesBluesky: @consolecreatures.comOpening Theme credit to @MadSeedling
ANNOUNCEMENT -- “So when are we going to see Volume Two?” After 15 years, I eventually found myself with a completed ‘Being James Bond: Volume Two.' However, this moment brought with it some self-reflection, and I had to take a hard look back on ‘Volume One.' You can find Being James Bond at… • Being James Bond | http://www.beingjamesbond.com • Facebook | https://www.facebook.com/Being-James-Bond-17631406474/ • Twitter | http://twitter.com/headofsection • Instagram | https://www.instagram.com/beingjamesbond/ • iTunes | https://itunes.apple.com/us/podcast/being-james-bond/id205222801?mt=2 • Check out REVIEWS WITHOUT REMORSE | https://www.youtube.com/@reviewswithoutremorse168
This week Montrell and Justin discuss Ghost of Yotei's release date, a rumored new BR from Ubisoft, and PS5 price hikes!Twitter: @theplayerstakeMontrell: @itrap4thehokageJustin: @thundernut01Submit questions on Twitter or send an email to theplayerstake01@gmail.com to interact with us! Please like, subscribe, and review the show!Support the show
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Support the show Patreon: https://www.patreon.com/PSTrophyroom Discord: https://discord.gg/wPNp3kC BSYK: https://tinyurl.com/3e24bn7y Store: https://tinyurl.com/ktbsdw3s This week on The Trophy Room: A PlayStation Podcast hosts Teegan, Kyle, and Joe talk about thier time with the surprise shadow drop of The Elder Scrolls IV: Oblivion Remastered from Virtuos Studio and Bethesda Gameworks, shoutout to Microsoft and the Xbox team for the excellent port of Forza Horizon 5 Ps5 Pro review. The gang plays what could be game of the year and one of the best rpgs they've ever played with Clair Obscur: Expedition 33 PS5 Gameplay the crew talks about how PlayStation yet again drops the ball with a blog post reveal of Ghost of Yotei release date reveal trailer and so much more
In this emergency podcast episode we are discussing the newly released poster for the Season Finale of 'The Summer I Turned Pretty.' Jeremiah looking smitten. Belly looking like a dream girl. Conrad looking... well, pissed. Seems like Season 3 Finale type stuff to me! Join in as we overanalyze the poster, the release date and make some predictions.
Linktree: https://linktr.ee/AnalyticBecome A Patron Of The Notorious Mass Effect Podcast For Additional Bonus Audio And Visual Content For All Things Nme! Join Our Patreon Here: https://ow.ly/oPsc50VBOuHJoin Analytic Dreamz on the Notorious Mass Effect podcast for an in-depth segment on the REMATCH | Golden Rules Trailer and its release date announcement. Dive into the immersive third-person action and skill-based gameplay, exploring team dynamics and role mastery in this groundbreaking football experience. Analytic Dreamz breaks down the trailer's highlights, offering insights into what makes REMATCH a game-changer. Stay updated on gaming, music, and pop culture with Analytic Dreamz's passionate perspective. Tune in for expert analysis and the latest news! Support this podcast at — https://redcircle.com/analytic-dreamz-notorious-mass-effect/donationsAdvertising Inquiries: https://redcircle.com/brandsPrivacy & Opt-Out: https://redcircle.com/privacy
Becoming a certified baler, the evocative interplay between chords, and saccades. M. Ross Perkins M ROSS PERKINS- “What's the Matter, M Ross?” [RELEASE DATE: 5/2/2025] - https://www.coleminerecords.com/products/m-ross-perkins-whats "In describing M Ross Perkins, it's not wrong to namecheck Rhodes and Nilsson, but you have to expand that list of influences to include pop-rock visionaries like Brian Wilson, Colin Blunstone, and even John Lennon and Paul McCartney. Let's also throw in the Flying Burrito Brothers and the Kinks as well. Perkins clearly learned plenty of helpful tips from these and other legends that made the late 1960s and early 1970s such a magical musical time, but he has charted his own singular path from the past and back again. Perkins' hooks, arrangements, and overall sense of songcraft are as sophisticated as the work of Wilson and Nilsson, which is remarkable when you consider Perkins not only produced all of the musical arrangements for his sophomore album E Pluribus M Ross, but also played all of the instruments and sang all of the vocal parts on the album. Even more impressive, Perkins is able to evoke all of these iconic figures in his songs without resorting to psych-rock cliches or outright thievery. It's an extraordinary balancing act, and what emerges is a shimmering tapestry of skillfully-woven musical threads, each harkening back to the past while simultaneously pointing toward the future." Excerpt from https://www.coleminerecords.com/collections/m-ross M. Ross Perkins: Bandcamp: https://mrossperkins.bandcamp.com Instagram: @mrossperkins Website: http://www.mrossperkins.com Records: https://www.coleminerecords.com/collections Merch: https://mrossperkins.bandcamp.com/merch The Vineyard: Instagram: @thevineyardpodcast Website: https://www.thevineyardpodcast.com Youtube: https://www.youtube.com/channel/UCSn17dSz8kST_j_EH00O4MQ/videos
Al and Kevin talk about the updates to Mika and the Witch's Mountain Timings 00:00:00: Theme Tune 00:00:30: Intro 00:01:49: What Have We Been Up To 00:14:16: Game News 00:32:36: New Games 00:42:00: Mika Updates 01:01:52: Outro Links Loose Leaf Development Stopped Tiny Garden Roadmap Tiny Garden Supporters DLC Outbound Alpha Out Now Dinkum 1.0 Release Date Monsterpatch Switch Stretch Goal Arclands Character Creator Dave The Diver “Ichiban’s Holiday” DLC Peggy’s Farm on Steam Peggy’s Farm on Kickstarter Neverway on Steam Cottonville on Steam Cottonville on Kickstarter Contact Al on Mastodon: https://mastodon.scot/@TheScotBot Email Us: https://harvestseason.club/contact/ Transcript (0:00:30) Al: Hello farmers, and welcome to another episode of the harvest season. (0:00:35) Al: My name is Al, and we are here today to talk about Cottagecore games, and maybe the switch (0:00:36) Kev: and my name is Kevin. (0:00:42) Al: to… (0:00:44) Kev: Whoo! (0:00:47) Kev: All Cottagecore games will be switched to exclusives (0:00:50) Al: Uh, we are going to talk this episode about Mika and the Witch’s Mountain, the updates, (0:00:50) Kev: now forever. (0:00:51) Kev: That’s what the direct told me. (0:01:04) Kev: Again! (0:01:04) Al: because there have been three updates since we talked about it last, although two of those (0:01:10) Al: updates we’re probably not going to talk about because there’s not much in them. (0:01:13) Al: There’s like one mini game, too many games, and some quality of life improvements. (0:01:14) Kev: Well, I did the churro races. I will talk about it. (0:01:20) Al: You can talk about the churro races. (0:01:22) Al: I did not do the churro races. (0:01:24) Al: I did the dungeons in the third update. (0:01:26) Kev: There you go. (0:01:28) Al: So that’s what we’ve got. (0:01:29) Al: So we’re going to talk about that. (0:01:30) Kev: Okay. (0:01:31) Al: Before that, we have a lot of news because a lot has happened recently. (0:01:34) Kev: Did you hear that? (0:01:35) Al: And that’s even after all the news that you covered in the last episode, Kevin, (0:01:38) Kev: Yeah. (0:01:39) Al: about the Switch 2 games. (0:01:42) Al: Just all the news. (0:01:43) Al: It’s busy, busy time, and we’re not even in June yet. (0:01:44) Kev: It is a beefy one. Yeah. (0:01:48) Kev: All right. Let’s, well, let’s not get into it. Yeah, let’s get into that. (0:01:48) Al: So, yeah. (0:01:50) Al: But first of all, Kevin, what have you been up to? (0:01:54) Kev: Okay. Obviously Mika, we’ll get to that. Marvel Snap, I play. It’s the what if season. (0:02:00) Kev: What if, what if there weren’t a lot of players and there’s a lot of bots because there’s a lot of bots right now. (0:02:06) Kev: Marvel Snaps is still a good place. I like it. Or I like it. Maybe not a good place. (0:02:14) Kev: I like it. (0:02:16) Kev: They’re, they’re trying to make some changes because it is no, it is still a treadmill that you can’t get off, but they’re trying to make some changes to make it a little easier. (0:02:26) Kev: They’re going to start. (0:02:26) Al: Or you can get off. The problem is if you get off, you’re unlikely to get back on again. (0:02:30) Kev: Yeah, then, then there’s that. (0:02:32) Kev: But, you know, we get the, I say the what if season, like the actual show, what if they’re trying to focus on that. We get the strange Supreme, the bad one, they get the infinity Ultron. (0:02:44) Kev: Captain Carter is the season pass card because of course she is. So yeah, fun stuff. But, but yeah, that’s, it’s, it’s Marvel Snap. It is what it is. (0:02:54) Kev: Other than that, the other Marvel game I play, Marvel Rivals, we welcome to the Hellfire Gala. (0:03:02) Kev: The new season just started just yesterday as a recording. We got Emma Frost as the never ending arms race to make Hodges. (0:03:14) Kev: She’s fun to play, though. She is a tank, actually, and she comes with two modes. There is her standard psychic attacking mode where she attacks people with her brain and then she can create a little shield and whatnot, or as Emma Frost does, she can switch into her diamond mode where she goes completely melee and will actually pick up people slam them on the ground. (0:03:40) Kev: slam them on the ground she will kick them into the wall (0:03:44) Kev: that she gets reduced damage and so on um it’s a lot of fun marble rivals very fun we got we got (0:03:50) Kev: venom twerk and we’re in a good place I saw that I thought it was a mod and then the game was like (0:03:51) Al: Yeah, I I don’t know what to say (0:03:58) Kev: oh that’s not a mod oh good times what about you al what’s been up with you (0:04:05) Al: mostly Mika. I was obviously playing the dungeons, and we’ll talk about whether I enjoyed that or not. Spoiler alert, I did. (0:04:13) Al: But I also have tried cassette beasts again. (0:04:18) Kev: Ah, ah, that’s a good one. (0:04:21) Kev: I need to get, I’m intending to fire it up again this week (0:04:26) Kev: ‘cause we just got an update. (0:04:27) Kev: So there’s more things for me to do and that’s exciting. (0:04:27) Al: Yeah. I am struggling, Kevin. (0:04:33) Kev: Ah, no, but where’s the struggle? (0:04:35) Kev: Where’s the pain points? (0:04:36) Al: I, OK, so I’ve just finished the tutorial, so I’m hoping that I now get there, right? (0:04:43) Al: Because the tutorial is reasonable, it took me like an hour and a half to get through the tutorial. (0:04:46) Kev: Trying to remember what is the tutorial, like, or what do you consider the tutorial? (0:04:48) Al: So you like go off, you go off to like look at a path that’s been destroyed. And when you get there, (0:04:53) Kev: Uh-huh. (0:04:54) Al: there’s like a building and then when you get into the building there’s an archangel. (0:04:57) Al: And you have to fight the archangel. (0:04:58) Kev: Ah, okay. (0:04:59) Al: So you like, you go along a path and you have some battles and you get blah blah blah blah. (0:04:59) Kev: Okay. (0:05:02) Kev: Sure. (0:05:03) Kev: Sure, sure. (0:05:04) Al: And then you get back to the town and you discuss what just happened and then it’s like, (0:05:07) Al: oh, tutorial’s done. (0:05:09) Al: You’re like, okay, wow, goodness, that was a long tutorial. (0:05:12) Al: But like many tutorials, I feel like it kind of interrupts gameplay a lot to tell you things (0:05:18) Al: and to do certain things and I don’t find that particularly fun. (0:05:24) Al: So I’m hoping that things go a bit smoother from here. (0:05:27) Kev: Okay, um, it’s been a while since I’ve played the tutorial so I can’t speak to that but I (0:05:34) Kev: Hope I hope you you sink into it because after the tutorial it’s it’s kind they just really let you loose (0:05:43) Kev: Right, like it’s a I mean, obviously you’ve heard us talk about it. It’s it’s one big it’s it’s all one map really (0:05:50) Kev: so you can get out there and kind of explore there’ll be hindrances and and you know stuff you have to (0:05:57) Kev: progress but (0:05:59) Kev: But it will ramp up quickly the amount of stuff you can do (0:06:02) Al: Yeah, there’s I mean, there’s there’s a few things I think I don’t know whether it’s just (0:06:08) Al: because of how like different they are to Pokemon battles, but I’m also feeling a little (0:06:13) Al: bit weird about the battles. (0:06:15) Al: Like I feel weirdly restricted in them. (0:06:19) Al: Like I feel my level is too low and it’s like after I’ve done one wild battle, like not (0:06:26) Al: even another trainer battle, I feel like at that point I need to be able to rest. (0:06:28) Kev: » Yeah. (0:06:33) Al: It costs materials to rest when you’re not like in the town and that feels a little bit (0:06:39) Al: weird. (0:06:40) Al: Like it feels like it’s trying to be a survival game, but I don’t think I want it to be a (0:06:43) Al: survival game, right? (0:06:46) Al: Like I don’t, I don’t know, there’s just lots of little things that are a bit frustrating (0:06:52) Al: to me. (0:06:53) Al: And I don’t know whether that’s because they’re just different and I’m not used to how this (0:06:56) Al: is thinking about this type of game or whether it’s just that I don’t enjoy that. (0:07:02) Al: We’ll see. (0:07:04) Al: I’m not giving up on it yet, but we’ll see. (0:07:05) Kev: okay I I will offer this piece of advice the game is it it’s enough say (0:07:13) Kev: honestly more defensive or you have to play a lot more defensively than you do (0:07:15) Al: Mm-hmm, mhmm, it’s huge. (0:07:18) Kev: in in Pokemon the the damage is a lot bigger yeah though though the walls that (0:07:25) Kev: you know a lot of the monsters can generate walls or whatever you’re gonna (0:07:30) Kev: want to use those because they can take two to three hits for like a (0:07:35) Kev: quarter of your health and in this game that is a good bargain yeah yeah (0:07:36) Al: And I think part of the problem is that we all know that I’m not the biggest battling (0:07:44) Al: fan in Pokémon, like I like collecting, and I worry that maybe this is just too battle (0:07:49) Al: focused for me. (0:07:50) Kev: it might be because it is it’s not as brain did I would say as Pokemon like (0:07:57) Kev: you know after 20 years in a week we know the deal in Pokemon it requires a (0:08:03) Kev: a little more attention. (0:08:06) Kev: So, I can understand what you’re saying there. (0:08:14) Al: I also, I’m going to, I’m going to, Johnny’s going to be so sad when he hears this, I also (0:08:19) Al: think that there’s a lot, you know, there’s a lot of kind of puzzles and stuff to progress (0:08:26) Al: on the map, right? Like you have to find like a switch that will do a thing that lets you (0:08:28) Kev: Right. (0:08:30) Al: progress to another bit. And I don’t know, I’m not, I think, I think the thing is that (0:08:35) Al: what I’m looking for in a Creature Collector is collecting creatures, and this game feels (0:08:42) Al: like an X-ray. (0:08:44) Al: An exploration game with survival and battles that also you happen to collect creatures in, you know. (0:08:54) Kev: Think the emphasis is a little stronger than that on creature collecting (0:09:00) Kev: But I do agree that there is a lot of emphasis on the exploration and the puzzle solving and all that (0:09:08) Kev: Right, so if you know, that’s not your bag then yeah that that’s gonna be difficult (0:09:09) Al: Yeah, we’ll see. I mean, well, it’s not that I don’t like puzzles, right? (0:09:13) Al: Like, I love puzzles in some games. (0:09:15) Al: I just don’t know if I want it in this game. (0:09:17) Kev: Uh-huh, yeah (0:09:17) Al: That’s the thing. (0:09:18) Al: Like, I don’t know if that’s what I’m looking for here, but we’ll see. (0:09:22) Al: I’m going to I’m going to push forward for a little bit longer. (0:09:24) Al: I think now that I’m out of the tutorial, I need to give it more time after that. (0:09:28) Kev: All right, well. (0:09:28) Al: But I will just we’ll see the last thing that I don’t like about it. (0:09:34) Al: And this is definitely something I don’t like. (0:09:35) Al: I don’t like the menus. The menus are terrible. (0:09:38) Al: them (0:09:38) Kev: I have to look at the menus, it’s been a while. (0:09:39) Al: I just I feel like I feel like it’s really hard to explain why I don’t like these menus (0:09:46) Al: but there’s just something about them that feels they feel incomplete they feel it’s not that (0:09:52) Al: they’re buggy but I just feel like i’m confused at what i’m looking at if that makes sense like (0:09:58) Al: everything kind of blends together and there’s a bunch of words and a bunch of stuff and i’m never (0:10:04) Al: quite sure what’s a button and i’m never quite sure where i’m meant to be doing things and i (0:10:10) Al: have no connection to any of the creatures yet and so that doesn’t help me so I look and i’ve got (0:10:15) Al: like here’s a list of creatures I don’t care about them you know like it’s (0:10:19) Kev: Yeah, you know that one’s (0:10:24) Kev: That’s gonna be tough because I I do think they do not (0:10:31) Kev: They don’t emphasize that connection with the creatures like like they do it they feel very much more (0:10:38) Kev: either I mean there’s some designs I like or whatever right, but (0:10:42) Kev: There’s no feeling of the partner Pokemon right of the the other starter. Yeah (0:10:45) Al: Yeah. Yeah. And I think that’s in a design of how it is, right? Because you’re not actually (0:10:50) Al: collecting creatures. You’re collecting designs of creatures, essentially, right? Like, because (0:10:56) Al: of the way that you’re catching, you’re like recording them, you’re essentially creating (0:11:00) Al: an echo of what this creature is, and then you transform into that. Like, you physically (0:11:02) Kev: Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. Yeah. That’s very true. (0:11:06) Al: can’t create a connection with this creature because it doesn’t exist. And it’s definitely (0:11:15) Al: the designs of the creatures are fun. I like a lot of them, you know, they’re cute, they’re (0:11:18) Kev: - Sure, sure. (0:11:20) Al: fun ideas and they have, you know, like they’re, I think what I like about it is that they tie (0:11:26) Al: their moves into the theme a lot as well. Like the dude who is a traffic cone has a (0:11:35) Al: move that uses traffic cones, right? Like that sort of idea. I think that’s fun. And (0:11:36) Kev: Yeah, yeah, yeah. (0:11:40) Al: I think it’s really good. And a lot of effort has gone into those designs, into the thought (0:11:44) Al: of what these should be. (0:11:45) Al: Be feel like as well as look like, I just really don’t like the UI. (0:11:48) Kev: Yeah. I honestly cannot speak to that because it’s been so long. I don’t remember, but you know, (0:11:50) Al: I really don’t like the UI. (0:11:59) Kev: you know, that might be fair. (0:12:02) Al: and I just yeah and that and combined with like why when I sit down why when I sit down at a fire (0:12:08) Al: to rest the fire exists is there I don’t get to rest and heal my part heal heal up until I also (0:12:18) Al: use some more wood like the fire’s already there why do I need to use up more wood and it’s so much (0:12:19) Kev: Ha ha ha ha! (0:12:24) Al: wood you have to use up and I suspect it’s one of these things where you get more and more and (0:12:28) Al: you know 10 hours into the game you probably have far too (0:12:32) Al: much and it doesn’t matter. But like I’m really early in the game and I’m weak and I’m not super (0:12:36) Kev: Yeah, yeah no (0:12:37) Al: strong and I’m not experienced at how this game works and I have to pay 10 wood to rest to heal (0:12:42) Kev: Yeah, yeah, no I I don’t um (0:12:43) Al: up. That’s just bizarre. Why do I have to pay to heal? What is this America? (0:12:51) Kev: I do recall that that early on the game is pretty brutal (0:12:55) Kev: Um, there is a lot of going back and healing there’s uh, there’s a building or two not just in town (0:13:01) Kev: There’s a separate building. I’ll have to look it up (0:13:04) Kev: where you can go to rest. (0:13:06) Kev: That’s close to the early area, but that is a valid complaint. (0:13:12) Kev: It is pretty challenging early on compared to, say, Pokémon. (0:13:16) Kev: You’re not dealing with level 2 Pidgeys and Rattatas or whatever. (0:13:18) Al: Yeah, yeah, so we’ll see we’ll see how it continues. (0:13:20) Kev: They’re throwing you into full-on fights. (0:13:23) Kev: Yeah. (0:13:25) Kev: Alright. (0:13:26) Al: I’m definitely going to give it some more time, but I’m not enamored by it yet. (0:13:27) Kev: Well, I’ll be. (0:13:33) Al: Sorry, Kevin. (0:13:34) Al: Sorry, Johnny. (0:13:36) Kev: You just have to hear the good tracks, just you wait. (0:13:37) Al: Oh, do I have to turn on the sound goodness, of course. (0:13:43) Kev: You don’t… (0:13:44) Kev: Yes! (0:13:45) Kev: You have to turn on the sound. (0:13:46) Al: Kevin, I don’t play games with the sound on. (0:13:48) Al: I know, I know I get that, but like, that’s not going to make it or break it for me. (0:13:49) Kev: This one you do. (0:13:50) Kev: It’s literally called cassette beat. (0:13:57) Al: I’m not going to go, oh, I don’t like how the game plays. (0:14:00) Al: I don’t like how the menus look. (0:14:01) Al: I don’t like the battles, but the music is great, so I’m going to put in 50 hours into (0:14:06) Al: this game. (0:14:07) Al: That’s not going to happen. (0:14:07) Kev: Oh, maybe, maybe. (laughs) (0:14:09) Al: Come on. (0:14:10) Al: The gameplay has to stand by itself. (0:14:13) Al: Anyway, that’s what I’ve been up to. (0:14:16) Al: Shall we talk about some news? (0:14:19) Kev: I guess. (0:14:19) Al: So we’ll start off with the sad news. (0:14:24) Al: Loose Leaf. (0:14:25) Kev: This is wild. (0:14:26) Al: This is interesting. I have many thoughts about this, but let’s just talk about this initially. So Loose Leaf, a T-Witch simulator. This is a Kitfox game. They have said that it’s now indefinitely on hold. (0:14:39) Al: They have said, “After years of trying, we haven’t solved the important problems with its design. We don’t see a great way to continue right now that would make a good game anytime soon.” (0:14:48) Al: So we will not be moving forward. (0:14:51) Al: And I have thoughts because that is good that they’ve decided, “Oh, this isn’t a good game. Therefore, we’re not going to finish this game and release it and sell a bad game.” That’s good. (0:15:04) Al: But what I will say is, why are you deciding this after you’ve announced that this game exists? (0:15:12) Al: That feels like a… Like, if you weren’t sure, when you announced this game, if you weren’t sure that you… (0:15:18) Al: …had a game that might be good, why did you announce it in the first place and go, “Hey, here’s a game that we’re making. Oh, never mind. It’s not a good game.” (0:15:32) Al: That’s a weird… Like, it feels like the initial development of, like, “Can we make a good game or not?” Like, you start with that. You start with, “Is this going to be a fun, core game?” (0:15:43) Al: And you go, “Yes, it is. Okay, great. Let’s announce it.” Not, “Let’s announce this game and then…” (0:15:48) Al: …decide if it is a game or not. Like, that’s such a weird way to make that decision. (0:15:54) Kev: Yeah, like, yeah, and, and, uh, like, I don’t, uh, what are the, uh, what are the problems (0:16:09) Kev: that they couldn’t solve, right? (0:16:11) Kev: Like, I want to know. (0:16:12) Al: Yeah, I’m very interested in that. I don’t know because it’s hard, like, it’s probably (0:16:18) Al: very like specific stuff. So it’s hard to know without being detailed in the game. But (0:16:26) Kev: Yeah (0:16:28) Al: yeah, weird, weird decision. Like the gate when they announced the game in the first (0:16:31) Kev: When do they announce this do we know (0:16:37) Kev: Yeah, let’s see I’m kind of scrolling down (0:16:43) Kev: Introducing December 7th of 23 (0:16:46) Al: Yeah, so a bit over a year ago. (0:16:50) Kev: Yeah, um, huh, I just I don’t know (0:16:56) Kev: It’s and you don’t see this happen very often. That’s what makes this interesting right like (0:17:02) Kev: This was it was this wasn’t crowdfunded was I hope not (0:17:07) Kev: But and they’re saying indefinitely on hold which is again a weird way (0:17:14) Kev: It just feels odd, you know what okay because big triple-a companies do they do this all the time right projects get put on hold (0:17:21) Al: Absolutely, yeah, they just do it privately. (0:17:21) Kev: canceled, right (0:17:23) Kev: Yeah, they just do it privately right but (0:17:26) Kev: It’s a small team. I mean, that’s what seven people (0:17:30) Kev: Like that, you know that that’s a bit. That’s kind of everything if you’re not doing a game (0:17:34) Al: Yeah, but no, I think Indies do this as well, we just like, because you don’t know whether (0:17:41) Al: a game is going to work until you have a base of it. And the thing is that you build out (0:17:47) Al: your proof of concept game, and you go, is this fun enough? And then you go, yes, it (0:17:53) Al: is. OK, we’re going to continue and we’re going to build the game. We’re going to make (0:17:56) Al: it look good. We’re going to make it run well. We’re going to add in all this story and all (0:18:00) Al: the characters and blah blah blah blah but (0:18:04) Al: in this case they did that after that I just yeah I don’t understand what happened here (0:18:11) Kev: - Yeah, and I mean, we won’t, yeah. (0:18:11) Al: this because you don’t see this with indies either like you don’t see people announcing (0:18:15) Al: games that they then decide aren’t fun right like and the thing is that there are so many (0:18:22) Al: games I think that people make that aren’t fun why is this the one that doesn’t get made (0:18:26) Kev: Yeah. Yeah, that’s the challenge, right? Like we’re not going to know the whole story. It would be nice to know if they broke it down, right? Like if they went into a video and said, here’s this thing that we can’t get to work, or we just didn’t like it, couldn’t agree. But it’s kind of a question mark. But I mean, overall, though, as weird as it feels, I commend them instead of dragging this along for whatever, you know, not 15 years in development. (0:18:50) Al: Yeah, yeah, that’s fair. (0:18:57) Al: Yeah, that’s totally fair. (0:18:58) Kev: So, but there you go. (0:19:01) Al: On a more positive note, we have Tiny Garden, which came out (0:19:05) Al: last week, have announced their roadmap. First of all, they (0:19:10) Al: already have supporters DLC pack, which gives you some skins (0:19:18) Al: and stick. (0:19:20) Al: It’s just a little bit extra if you want to give them a little bit extra and get some (0:19:30) Kev: That’s, that’s just affordable. (0:19:40) Kev: Yeah, very, uh, it’s a cute game, I’ll say that, like, you know, little Polly Pocket (0:19:46) Al: more skins. (0:19:47) Al: you go. That’s what you can do. (0:19:54) Kev: garden house decorating, oh, that’s very cute. (0:19:59) Al: Yes, I’m excited to play it, but they’ve also announced there’s another update coming (0:20:03) Al: soon in the summer, I think they’re saying, because it’s called the summer breeze content (0:20:07) Kev: - Yeah. (0:20:10) Kev: Yeah, which I’m good for that. (0:20:13) Kev: I’m already working on the next thing. (0:20:15) Al: Yeah. Yeah, yeah, yeah. Outbound, as expected, Kevin, (0:20:21) Al: their announcement for Outbound was the date for their alpha release. (0:20:24) Kev: Docker. (laughs) (0:20:26) Al: The most the least exciting thing in the world, (0:20:29) Al: because I’m not playing an alpha of your game. Sorry. (0:20:33) Kev: Yeah, we all know how I feel. I mean early access alpha’s all it’s all like I’m not I’m not I’m no offense (0:20:39) Kev: Like it’s important good for you. I hope people do play but I can’t bring myself. I got I got stuff to do (0:20:48) Al: Anyway, that’s out on the 14th, which is in the past as you’re listening to this (0:20:51) Al: episode, so. (0:20:52) Kev: But, that is a concrete step towards a game, and that’s always good, and outbounds a fun little concept, so I appreciate that. (0:20:54) Al: It is, absolutely. (0:21:01) Kev: Have your whole camp on your vehicle. (0:21:03) Al: I just love, yeah, they’ve got one of the images of a ridiculous build, and I just love (0:21:11) Al: the idea of just making this stupid house on top of this camper van. This is so stupid, (0:21:14) Kev: Yeah, yeah, it’s great I love it (0:21:18) Al: I love it so much. Without that, I would not be interested in this game, but when they (0:21:23) Kev: Yeah (0:21:23) Al: add that in, I’m like, yes, I am so in for this. (0:21:26) Kev: Oh man, so, you know, we’re cheering you on outbound just not playing your alpha. Sorry (0:21:34) Al: I’m not playing your alpha, name of the episode. (0:21:42) Al: Speaking of early access, Dinkum have announced that their 1.0 is coming out, (0:21:48) Al: so they were in early access for two years, I think. (0:21:51) Kev: Yeah. (0:21:52) Al: Oh, nearly two years and eight months. (0:21:55) Kev: Oh, that’s, that’s a beefy one, but they’re here! They’re making it, that’s great. (0:21:57) Al: It is, yeah, 23rd of April, their 1.0 will release, and this is the (0:22:05) Al: Australian Outback farming game. (0:22:08) Kev: Yeah, it’s mine minecraft, but you’re australia basically I say minecraft (0:22:13) Al: Yeah. Yeah. (0:22:14) Kev: You know it’s it’s a lot of different survival (0:22:17) Kev: Type gates a lot of things um I (0:22:20) Kev: Like the australia concept because we see kangaroos we see (0:22:25) Kev: Emus we see a shark (0:22:28) Kev: That you’re fighting with (0:22:31) Kev: axes and pickaxes and a glowing mushroom gator (0:22:35) Kev: So the australia idea is cool. I don’t know how (0:22:38) Kev: I feel the character designs they’re little I don’t know if it’s not my cup of tea but overall like I think it’s a cool idea I am tempted. (0:22:48) Al: Yeah, it’s on my maybe list, like if I didn’t have anything else that I was wanting to play, (0:22:53) Al: I would be totally up for playing this, but I’m not sure what I’m going to not play in (0:22:57) Al: order to play this instead, that’s my problem. (0:22:59) Kev: Yeah, that’s fair. (0:23:02) Al: Next we have Monster Patch, they’ve hit their switch, stretch goal, so it’s coming to switch. (0:23:08) Kev: Yeah, on the opposite end of the spectrum, this guy’s succeeding too hard. (0:23:08) Al: Oh my, yes. (0:23:18) Al: He’s also hit the next one as well, which is for fossils. (0:23:22) Al: So there’s going to be a fossil system. (0:23:24) Kev: Yeah. Oh my gosh, where are we out 20 fossils? (0:23:27) Al: We’re nearly at 250,000, and what’s the next one then, because there’s a 250,000 one is (0:23:33) Al: the treasure system. (0:23:34) Kev: Okay, I (0:23:36) Al: And then the one after that is the game corner. (0:23:38) Kev: The gay. Oh, yeah now we’re talking (0:23:43) Kev: But I will say I hope this you know the one other (0:23:48) Kev: Asterisk is I hope and all this doesn’t bloat development where it takes like five years (0:23:53) Al: There is that there is that that is always a worry there was something else I was looking at (0:23:59) Al: What was it? Oh, it was the new chibi game where they were talking about (0:24:03) Al: The extra stuff that they’ve unlocked and like this means that this that they will take extra time and I’m like just I don’t (0:24:10) Al: Add your extra stuff like either just do it or (0:24:15) Al: Add it in as future updates right like let me play the game like cuz I don’t care about fossils in your game in (0:24:19) Kev: - Yeah. (0:24:23) Kev: I don’t either. (0:24:23) Al: Mustard patch. I would rather get the game earlier than not have fossils personally (0:24:27) Kev: Yeah, yeah. (0:24:29) Kev: You know what, they should, (0:24:32) Kev: Kickstarter games should do this, right? (0:24:34) Kev: You know, all of them have their, you know, (0:24:36) Kev: little ladder of stretch goals or whatever, right? (0:24:41) Kev: Next to them, put the plus X number of months (0:24:44) Al: But the thing is, right, they want people to buy because they get more money that way, (0:24:44) Kev: years of development time. (0:24:50) Al: right? (0:24:50) Kev: Yeah. (0:24:51) Al: Like that’s more more guaranteed people buying the game because in the upfront, right? (0:24:52) Kev: Yeah. (0:24:53) Kev: Yeah. (0:24:54) Kev: Yeah. (0:24:55) Al: Like that is what they want. (0:24:56) Al: So they’re never going to do that. (0:24:57) Kev: Yeah, no. (0:24:58) Kev: Or, or, okay, more realistically. (0:25:02) Kev: Make a, like… (0:25:04) Kev: Right now, Sean Young should look this, let’s say, okay. (0:25:08) Kev: Battle Tower is gonna be the base game, Fossil System will be an update later, and label that. (0:25:14) Kev: I think that would be nice, to say, okay, this is what I want for the base game. (0:25:14) Al: » Yeah, that would be, yeah. (0:25:18) Kev: This will come (0:25:19) Kev: after, because I want this game to come out. (0:25:21) Kev: That would be nice. (0:25:24) Al: So yeah, who knows when Monster Badge is actually going to come out, but I’m looking forward to it when it does. (0:25:34) Al: Next we have ArtClans, which is an upcoming game. They’ve announced that they’ve released their character creator app. (0:25:42) Al: So you can go and create a character for the game beforehand. I think this is a fun little thing. (0:25:49) Kev: It is, um, one, uh, yeah, that, that, that is a fun little, not, not even demo, but just a way to (0:25:55) Kev: interact and get the name out there. That’s a fun little thing. Um, what, what is the game? (0:26:02) Kev: That’s what you remember. Let’s see. Hold on. You’re wizards. You’re, you’re a wizard. Um, (0:26:07) Kev: but, uh, that is fun. You know, little, little website games you can play to hype up for the game. (0:26:13) Al: Oh, they have bald as an option. (0:26:15) Al: I love it when they have bald as an option. (0:26:15) Kev: Oh, now we’re talking. (0:26:18) Al: Give me give me your bald. (0:26:19) Kev: Let’s see. Um, that’s good stuff. Oh, man. (0:26:24) Al: Sorry, I’m making my character now. (0:26:28) Al: Let’s get rid of the get rid of the facial hair. (0:26:30) Al: I don’t want earrings. (0:26:31) Al: Thank you. I’ll take some glasses. (0:26:33) Al: There we go. I’ve got me my character. (0:26:34) Kev: There you go, we have Allen Arkland, yay, Allen. (0:26:36) Al: Love it. (0:26:41) Al: Nice. Our owl lands. (0:26:43) Al: Continue. Oh, there’s more stuff to do. You can do backgrounds. Different backgrounds. (0:26:48) Kev: Oh yeah, I make the- do the whole thing. (0:26:50) Al: Export. There we go. I’ll send this to you, Kevin, and then I’ll put it in the show now. (0:26:54) Kev: Oh, I can’t- oh, well now I gotta make my own too. (0:26:58) Kev: Oh, this will be- we can post these on the Slack. (0:27:00) Kev: This is your bonus content for you Patreon people. (0:27:02) Al: Excellent! We love it. (0:27:05) Kev: There we go, okay, I’ve downloaded. (0:27:09) Kev: There we go, we’re now in Arkland. (0:27:11) Kev: See? Look how good this marketing is. (0:27:13) Kev: We’re doing it live on the show. laughs (0:27:15) Al: I like the designs of this as well. It’s a fun little thing and I feel like I could get something (0:27:18) Kev: Yeah, it’s fun. (0:27:21) Al: pretty close to what I actually- (0:27:24) Kev: Yeah, oh, that’s- yeah, yours is good, I like yours. (0:27:27) Kev: Alright, here we go, I’m doing the thread spoilers for this week. laughs (0:27:30) Kev: Live. Um… (0:27:32) Al: all right do I need to post it in the thread as well okay yeah cool that makes makes sense (0:27:34) Kev: That’s what I’m doing. (0:27:38) Kev: Look at you, I see that Arklords has me infinitely more interested in this little game because I created my character. laughs (0:27:45) Al: absolutely and it’s much better than telling you to go and play an alpha (0:27:49) Kev: Yeah, it really is. laughs (0:27:53) Al: there we go I posted mine in the spoilers thread as well (0:27:54) Kev: Yeah, I’m doing it right now too. (0:27:58) Al: this is what you get if you’re in the slack oh nice I like (0:28:00) Kev: Yeah, there we go, look at us. Yeah, I like- I like yours, I like the red eyebrows, that’s good. (0:28:05) Kev: Yeah, these are good, these are really good. I like that. (0:28:08) Kev: You can’t tell though the little full finger sprite apart, but the character portraits pretty good. (0:28:14) Al: Yes, that is going to be a problem with this game, because I think, yeah, there wasn’t (0:28:18) Kev: Gotta get the hat to see how it’s bald, it’s the only way you can do it. (0:28:23) Al: an option to not wear a hat. (0:28:24) Kev: I’m sure in the full game there will be, ‘cause… (0:28:28) Kev: Otherwise, well, I don’t know, maybe not, whatever, but that’s fun. Look at that, live on the episode, making our characters for Arklands. (0:28:36) Al: Fun times. Right, moving on. What we got next? Dave the Diver. Ichiban’s holiday DLC is out now. (0:28:38) Kev: Good for you, Arklands. What do we have in these? Oh, no. (0:28:46) Al: The reason we’re talking about this again is because, oh boy, so all the previous DLCs, (0:28:48) Kev: The feel-bad story of the year. (0:28:54) Al: I think, have been limited time. So this one is also limited time, but it is a paid DLC as well. (0:29:01) Al: So you can’t just go, oh fine, I’ll just add it to my inventory and play it later, (0:29:06) Al: with the previous DLCs. It costs money, which I’m not against. It’s costing money, right? Like, (0:29:10) Kev: - Okay. (0:29:12) Kev: - Yeah. (0:29:12) Al: it’s a bit annoying that there have been so many DLCs that are free and now it’s a paid one, but (0:29:18) Al: you know what? Fine. It’s stuff. I’m happy to pay for stuff. But why do I have to buy it in the next (0:29:24) Kev: Am I still gonna get this it’s very likely but I’m not happy (0:29:29) Al: Yeah, not happy about it. Of course, I’m gonna buy it (0:29:31) Kev: Yeah, it’s (0:29:34) Kev: I’m I’m I feel more upset about this price than the switch (0:29:40) Kev: Because the limited time scarcity Mario (0:29:44) Kev: Nintendo’s gonna come destroy your copy of Mario 3d all-stars feeling. It’s not great. It’s not a great feeling (0:29:50) Al: - Yeah, yeah. (0:29:51) Kev: But here we are what can be done (0:29:53) Al: Have you looked at trying to buy (0:29:54) Al: a physical copy of that now on eBay? (0:29:55) Kev: You (0:29:57) Al: They’re so expensive. (0:29:57) Kev: I’m not I bet they are shocker. Good. That’s what happens when you create this dumb artificial scarcity BS (0:30:07) Kev: But and it kills me because the GLC looks fantastic (0:30:14) Kev: like they you know, they’re putting all the minigames and all the effort the (0:30:21) Kev: Strolling the you know, like oh man (0:30:25) Kev: It kills me kills me (0:30:27) Kev: But here we are. I don’t like I wonder if that’s a (0:30:32) Kev: No, because they said they’ve done limited time before which I don’t get to begin with but here we are (0:30:37) Kev: How much is the deals? I didn’t even see the price (0:30:40) Al: It is six pounds, so probably $10. (0:30:45) Kev: still not happy. It’s probably worth that price. It is a lot of content. It looks more (0:30:50) Al: Yeah, I’m not saying it’s not worth the price. (0:30:51) Kev: substantial than the other ones. Yeah. Probably. Yeah. Yeah, that was not a lot. (0:30:54) Al: I think it probably is worth the price for what you get, and I think they probably should (0:30:59) Al: have charged for the other DLCs as well. (0:31:03) Al: I would say the Godzilla one, make it two quid, right? (0:31:07) Al: It’s not worth 10 quid, but I think it’s important, blah, blah, blah, blah, for people to say (0:31:13) Al: that these things are worth something. (0:31:15) Al: It’s the same Nintendo argument, right? (0:31:17) Al: The limited time is the problem. (0:31:20) Al: If you can’t play this game, then you’ve got to pay for it now. (0:31:23) Kev: now (0:31:26) Al: And that is not good. (0:31:27) Kev: now now now (0:31:28) Al: That’s bad. (0:31:29) Kev: now though (0:31:31) Al: Bizarre. (0:31:32) Kev: money (0:31:32) Al: Bizarre decision. (0:31:33) Kev: ceo wants money now (0:31:35) Al: And I don’t even think it’s like, obviously, I think the Mario 3D All-Stars (0:31:40) Al: was stupid as well, but it’s not even the same as that because I can still go and (0:31:41) Kev: yes (0:31:44) Al: buy a physical copy of the game if I want. (0:31:46) Al: And even if I can’t… (0:31:50) Al: Those are just ports. They’re just games that you could play on something else if (0:31:54) Al: you wanted to, right? Like, I’m not saying that’s good. I still think it’s bad, but it (0:31:58) Al: doesn’t even… This seems worse than that, because this is content that you couldn’t (0:32:04) Al: get in any other way. You can’t buy it secondhand, and you couldn’t be at it for another previous (0:32:09) Al: thing. This is… If you don’t buy it in the next six months, you can never get this. Ever. (0:32:16) Kev: I’m gonna make a fortune when I sell all my switches loaded with Dave the Diver with the Ichiban DLC. (0:32:21) Al: Oh dear. Anyway, so that’s that. That’s out now. I’m gonna play at some point, but yeah I’m gonna (0:32:25) Kev: Just you watch. To the moon, baby! (0:32:34) Al: grump about it. Right, we also have some new games. First up we have Peggy’s Farm, which describes (0:32:42) Al: itself as “combine the crowsy crafting of a farming sim with the satisfying physics of a pachinko (0:32:49) Al: game. (0:32:50) Kev: Pachinko game. Yeah. Oh (0:32:51) Al: I don’t know what a pachinko game is. (0:32:54) Kev: Okay, so it’s a pachinko game is (0:32:58) Kev: How should I put this? (0:33:00) Kev: Okay, it’s like pinball but without the flippers (0:33:02) Kev: So you just shoot your initial like one ball and it kind of bounces around and hits things (0:33:04) Al: Oh, it’s that thing with all the nails in, and the balls go down, and where they land (0:33:09) Kev: Yes (0:33:11) Kev: Yes that exactly (0:33:12) Al: is where they land. I understand. What a weird combination of things. Why are you doing this? (0:33:13) Kev: That’s the correct. That’s pachinko (0:33:16) Kev: Right popular in Japan for gambling (0:33:20) Kev: You (0:33:21) Al: Why is this a thing? (0:33:22) Al: This is a weird game. (0:33:25) Kev: Are you not enthralled by the concept of combining a cozy stardew like with pachinko (0:33:33) Al: No (0:33:34) Kev: It’s what we’ve needed (0:33:38) Al: Look maybe someone’s excited about this, but I (0:33:40) Kev: I know Konami’s thrilled. They said they love pachinko (0:33:44) Al: Am I I don’t understand why (0:33:49) Al: Is a bizarre game it feels like it feels like those like marriage games (0:33:50) Kev: It is very very weird (0:33:54) Al: it’s like (0:33:56) Al: the the the cunt the (0:33:58) Al: The it’s just different images depending on which version of this marriage game you do right you (0:34:03) Al: So many different ways and it’s like it’s not really it’s not a (0:34:08) Al: Farming game right? It’s a pachinko game that happens to have images that are based on farming (0:34:14) Kev: Yeah, well, I mean no thought is the thing because when you hit the the the pull the crops when you launch the ball (0:34:22) Kev: It actually causes them to grow or whatever. It’s very weird (0:34:26) Al: Yeah, I don’t… I’m all right, thanks. I’m gonna pass. It sounds like something that (0:34:29) Kev: I don’t know either. Yeah, not for us, but (0:34:38) Al: would be an interesting idea, but I don’t know why I would ever actually want to play it as a game. (0:34:43) Al: You know, it’s like you’re sitting in a brainstorming session and you’re like, “Oh, (0:34:46) Al: right, what else can we do farming games with?” “Oh, how about pajinco?” And you go, (0:34:51) Al: “That sounds fun!” And then you start making the game and you go, “Actually, that’s not fun.” (0:34:57) Al: It was just a fun idea. (0:35:03) Al: Like Loose Leaf, a T-Witch simulator. (0:35:03) Kev: This… I was about to say, this is what loops leave. They couldn’t nail down the pajinko macales. [Laughter] (0:35:12) Kev: Ah, yeah. Ah, yeah. Oh, good time. (0:35:20) Al: “Clear out space and collect materials with your pinball cannon. (0:35:23) Al: Watering your plants. (0:35:24) Al: Use your cannon for that. Taking care of animals. (0:35:27) Al: Your cannon does that too. (0:35:29) Al: Your fluffy friends love to bounce around that cannonball.” (0:35:32) Kev: Oh, they love it. (0:35:34) Al: No, anyway, the Kickstarter is coming soon. (0:35:40) Kev: Best of luck. I would be- I will be intrigued to see if this, you know, makes it. That- that’ll be- (0:35:41) Al: Good luck, yeah. (0:35:47) Kev: It’s- it’s interesting. I will say that. (0:35:50) Al: And, well, it’s interesting for about two minutes and then it’s no longer interesting. (0:35:57) Al: On the other hand, we have Neverway. (0:36:00) Kev: Oh yeah, oh now this this one. Yeah, okay. Oh, yeah (0:36:03) Al: This one, yeah, here we go, here we go. (0:36:06) Al: “After quitting her dead end job, Fiona starts over on a farm and becomes (0:36:10) Al: the immortal herald of a dead God. Make friends fight through horrors and pay (0:36:18) Al: your debt in this night bearish life soon. (0:36:20) Al: I’m guessing you’re like going to try and bring the God back to (0:36:21) Kev: Okay, well, okay before anything well, I have one question just a fundamental conceptual question (0:36:27) Kev: Why do if the God is dead? Why does he need a herald? (0:36:32) Kev: Even the dead ones (0:36:36) Kev: Okay, is that it sure okay. Yeah, that makes sense. All right. Okay that that was okay now go ahead (0:36:42) Al: So, pixel art is made by the pixel artist from Celeste. (0:36:48) Kev: you okay oh oh oh shoot have we should oh okay I actually just need two messages to kelly then (0:36:54) Al: I think this is super fun. I love the idea of it. It looks great. I’ve always liked the (0:37:04) Al: idea of a kind of horror style farming game, but none of them have ever really, I guess (0:37:08) Kev: Yep. Hit that balance. (0:37:11) Al: other than Cult of the Lamb, I guess, none of them have really grabbed me in any way. (0:37:15) Kev: Yeah, but yeah, sure. (0:37:18) Al: But yeah, even Cult of the Lamb, it was still cutesy horror, right? Like it wasn’t really (0:37:21) Kev: Yeah. And it was. (0:37:22) Al: horror. And this few. (0:37:24) Al: More horror and I’m excited to see what happens because the other one that was that rogue light one, and I can’t remember what it was pumpkin panic. That’s what it was. And that was just terrifying and I never want to play that thing again. (0:37:32) Kev: Yeah (0:37:38) Al: This feels like something I could actually play properly and it’s an RPG as well. That sounds fun addition to it. Like, I think this looks great. And I think people overall look really excited for it. (0:37:45) Kev: yeah (0:37:51) Kev: I don’t blame them because this feels (0:37:54) Kev: it I would call this a stardew like but (0:37:56) Al: Mm-hmm. (0:37:57) Kev: you know the the horror is it’s a very thick layer of horror and and very (0:38:03) Kev: well-implemented it’s not just staple on like uh… (0:38:06) Kev: this is top the bottom scary stardew uh… and it looks it looks great looks (0:38:12) Kev: fantastic uh… (0:38:15) Kev: you have your crops your farming your you’re even decorating your place (0:38:20) Kev: and you’re talking to people in relationships and all that good stuff (0:38:23) Kev: but there’s there’s a lot of or there’s scary things in this trailer (0:38:28) Kev: uh… (0:38:29) Kev: yeah this looks fantastic we don’t have any t (0:38:32) Kev: each is on anything house (0:38:34) Kev: uh… (0:38:36) Kev: but uh… (0:38:37) Kev: uh… you can lie to people yeah (0:38:40) Kev: uh… (0:38:42) Kev: uh… (0:38:43) Kev: Yeah, or date, yep, so it is dating relationship. (0:38:45) Kev: Um, yeah, I cannot, uh, I can’t wait for this one. It just looks great. (0:38:51) Kev: Um, yeah, oh gosh, yeah, oh, this is mature, mature. Wow. (0:38:56) Kev: Okay, yeah, we did get, not good for work or violence and mature content. (0:39:04) Kev: I can’t wait, this is great. Um, this is one of the most exciting games in a while. (0:39:10) Al: All right, next we have Cottonville, which feels like the complete opposite of Neverway. (0:39:17) Al: Create farm and style in Cottonville, a cosy dress-it-up game with farming and sim mechanics. (0:39:25) Al: This is so sweet, it’s giving me cavities. (0:39:30) Kev: It’s, it’s, it’s very Facebook game, dress up, internet, cutesy. (0:39:38) Kev: It’s a lot of things. (0:39:40) Kev: Um, like, I’m sure this is great for some people. (0:39:45) Kev: There’s a market I’m sure, but okay. (0:39:48) Kev: I have one huge complaint. (0:39:50) Kev: The characters are always standing facing you. (0:39:53) Kev: It’s unnerving. (0:39:54) Kev: I don’t like it. (0:39:54) Al: their eyes move in the direction you’re moving very slightly. (0:39:55) Kev: I don’t like it. (0:39:58) Kev: Yeah. (0:40:02) Al: Yeah, it’s cute. (0:40:05) Al: I don’t know if it’s for me, but I don’t know for certain that it’s not for me. (0:40:10) Kev: Mm-hmm (0:40:10) Al: I could see myself trying it. (0:40:12) Kev: It’s I don’t think it’s for me like I know I don’t the dress-up thing doesn’t have my appeal (0:40:19) Kev: But I’m sure it’s for someone (0:40:23) Kev: But but yeah, that’s cotton milk, it’s okay. It’s going on the Kickstarter. I think (0:40:28) Al: Yes. The Kickstarter, I think, is live already, if that’s what I said. (0:40:32) Kev: All right, there you go (0:40:34) Al: Yeah, Kickstarter is live now. (0:40:35) Kev: Best of luck (0:40:36) Al: It is not doing well, but we’ll see how things go. (0:40:42) Kev: Well, that’s because the harvest season had yet to report on it. We’re gonna change the game for them (0:40:42) Al: It’s. (0:40:48) Al: It’s a thousand euros of its ten thousand euro goal, so. (0:40:53) Kev: Influencers (0:40:54) Al: It’s gonna, it might get there, it’s going to take a while. (0:40:58) Al: got a bunch of stretch goals, that’s optimistic. (0:41:01) Kev: Oh yeah it is, oh yeah that’s off, ooh, best, oh. (0:41:07) Al: Never put up your stretch goals until you’ve hit your target, because it’s embarrassing. (0:41:12) Al: It’s really embarrassing if you have stretch goals and you never hit your target, right? (0:41:14) Kev: Oh, yeah. (0:41:15) Al: Come on, come on. (0:41:16) Kev: Yeah, unless you’re Sean Young, I guess. (0:41:19) Al: I don’t think you put up the stretch goals until they hit the target, (0:41:22) Kev: Did he? Oh. (0:41:22) Al: but it’s just that it only took five minutes, you know? (0:41:29) Al: I do think, however, I feel like it will probably get made even with the Kickstarter (0:41:35) Al: doesn’t, because the Kickstarter is so low that it feels like something, (0:41:38) Kev: Mm-hmm a test thing. Yeah, maybe (0:41:39) Al: like they don’t actually need the money, and it’s more like a marketing thing. (0:41:45) Al: Who knows? We’ll see, we’ll see. (0:41:49) Al: And that’s all the news. (0:41:52) Kev: Whoo, we did it! We defeated the news, finally. No new games ever again. (0:41:58) Al: All right, we’re going to talk about Mika and the Witches Mountain and the updates. (0:41:59) Kev: Free. Free at last. (0:42:05) Al: So just a quick summary of what this game is, if you haven’t listened to our previous (0:42:08) Al: episode, it will be linked in the show notes. Go listen to that, because we’re going to, (0:42:13) Al: we’re not going to, I mean, okay, we’re still going to talk about how much we love this (0:42:15) Al: game, right? Because I don’t know about you, Kevin, but like I’ve, I’ve still, I still (0:42:16) Kev: Yeah, I love the game. I finished the game, finally! (0:42:20) Al: love it. I still love this game. But a quick summary of it, just in case you refuse to (0:42:27) Al: listen to that episode. (0:42:28) Al: It is a witch broom riding package delivery game with Wind Waker graphics. (0:42:34) Kev: very niche, but very good, we promise you. (0:42:40) Al: It is very fun. (0:42:41) Al: We talk loads about how much we love the core game in the first episode on it, but (0:42:47) Al: we don’t want to do that here because it will just, we’ll just, we’ll just spend (0:42:51) Al: hours talking about how good it is. (0:42:53) Al: We’re not going to do that. (0:42:54) Kev: Yeah, assume it is good. It’s it’s good. It’s still Wind Waker and Kiki delivery service and good things (0:43:02) Al: So I’m going to talk quickly about the three updates and what they include in them. (0:43:08) Al: And then we can talk about what we’ve actually done and what we think about that. (0:43:12) Al: And if it’s changed our view on the game at all. (0:43:14) Al: So the first update is the churros and cats update. (0:43:18) Al: So this adds the churro express minigame, (0:43:20) Al: which Kevin, I believe you’ve played. Do you want to talk about that just now? (0:43:20) Kev: Yeah, I did (0:43:23) Kev: Yeah, okay. So it’s it’s so right. The game is heavy about the the broom riding, right? Well now (0:43:31) Kev: Logical step. Okay now do it fast. Here’s your racetracks go they give you like seven courses, I believe (0:43:37) Kev: And you can complete them all but they give you a time goal, you know (0:43:40) Kev: I try if you hit the time goals, then you can get different rewards. You could get a special outfit a (0:43:46) Kev: separate charm I (0:43:50) Kev: Took me maybe an hour to clear them all (0:43:54) Kev: the first (0:43:55) Kev: Four or five are not terribly hard. They’re easy. I won pretty much one shot them (0:44:01) Kev: Some of the later ones get a little more challenging took me a few do overs to get them (0:44:06) Kev: overall, I enjoyed it (0:44:09) Kev: the (0:44:10) Kev: Because so it’s like an air a lot of them are air based tracks, right because you’re on a broom, of course (0:44:15) Kev: They have these like churro rings giant churro rings that you fly through to (0:44:20) Kev: Get speed boosts and and and reset the timer or whatever the the churro aesthetic is cute. I like it’s funny (0:44:27) Kev: I like churros a lot (0:44:28) Al: Yeah, it’s cute. (0:44:29) Kev: but (0:44:30) Kev: But yeah overall like no complaints. I enjoyed it. It was a very natural like yeah, of course (0:44:37) Kev: They’re gonna do that and it worked (0:44:40) Kev: Yeah, the outfit you get for it is completing. It’s cute too. So there you go that there’s my thoughts (0:44:44) Al: So I have one complaint and it’s not specifically about the turo race, but it’s about the updates (0:44:47) Kev: Okay (0:44:50) Kev: You (0:44:51) Al: in general. This just feels like the time to talk about it. There’s no indication as to how to do (0:44:58) Al: this in game. If you open the game and you had completed the game before any of the updates, (0:44:59) Kev: Oh, okay (0:45:07) Al: as I had I done, you open it up and it’s like, “Oh, hey!” and you’re like, “Hey, what am I?” (0:45:14) Al: “What am I doing here?” “What have I got to do?” “You tell me this stuff?” “What is it?” (0:45:20) Kev: Mm-hmm. (0:45:22) Al: And it goes, “What do you mean?” “What do you mean? What do I mean? Where&rsquo
Release Date: 04.16.2025 Hoporenkv Native American Podcast: “Reel Reflections” Special Guest: Everett Osceola (Seminole Tribe of Florida) Film Liaison Cultural Ambassador Florida Seminole Tourism Seminole Tribe of Florida Episode Description: Tune in as Everett Osceola, Seminole Tribe of Florida Member who is Film Liaison and Cultural Ambassador for the Seminole Tribe of Florida's Tourism Department, joins us once again to share his reflections on the success from the 10th anniversary of the Native Reel Cinema Fest, hosted at Seminole Tribal Fair and Powwow earlier this year. He regales us with tales of the triumphant event, identifies the lessons learned for future Native Reels, and shares valuable advice for fellow Native cinephiles who hope to make their own mark on the world of Indigenous film and media. Episode Resource Links: https://www.facebook.com/ReelNativeFest/ https://www.instagram.com/nativereel/ https://filmfreeway.com/NativeReelCinemafestival-1
Release Date: 04.16.2025 Hoporenkv Native American Podcast: “In Honor of Stress Awareness Month- Thriving Under Pressure: Holistic Health Tips for Tribal Professionals" Special Guest: Dr. Joseph Buckley, D.C., B.S. Doctor of Chiropractic Certified back safety and stress-free sitting specialist Pines West Chiropractic Episode Description: Feeling the pressure? This Stress Awareness Month, empower yourself with actionable strategies in our latest episode: "Thriving Under Pressure: Holistic Health Tips for Tribal Professionals." This week, we're honored to host Dr. Joseph Buckley, a respected chiropractor, who brings a wealth of knowledge on holistic health and well-being. We'll explore practical strategies for healthy stress reduction, effective techniques for achieving that elusive work-life balance, and powerful ways to improve self-esteem. This crucial discussion will also cover managing stress and burnout specifically for professionals, the importance of promoting mental health awareness, the benefits of implementing wellness programs for Tribal Housing employees, and vital self-care practices that every Tribal employee can integrate into their lives. Don't miss this opportunity to gain valuable tools for a healthier and more balanced life! Episode Resource Links: https://www.pineswestchiropractic.com/ https://acrobat.adobe.com/id/urn:aaid:sc:VA6C2:52792c8e-ee9c-473d-b5ac-1390436dda6c Pines West 18501 Pines Blvd., Suite 104 Pembroke Pines, FL 33029 (954) 432-3343 Eastside Chiropractic 8228 Biscayne Blvd. Miami, FL 33138 (305) 403-2595 Martinez Chiropractic 12595 S.W. 137th Ave., Suite 108 Miami FL, 33186 (305) 388-7577
Week of: 4-7-2025 Xbox Gaming News, Releases, and A Fun Fact
Welcome to Spitting Nonsense—where two self-proclaimed amateurs, Jasmine and Zach, chat about all things nerdy (and plenty that's not). None of this is fact, but it's definitely our brand of nonsense! We're still recording regularly—no promises on hitting exact days anymore—but you can always count on us for plenty of off-the-wall commentary. And now, you can leave comments on Spotify! Tell us what's on your mind; we see every comment and might even respond on the show. Thanks for listening, and enjoy the nonsense!
According to the NYPD, first responders pulled at least two people from the Hudson River Thursday after a helicopter crash. Plus, the MTA and U.S. Transportation Department have agreed to a schedule in a lawsuit over the Manhattan tolls that shows a judge won't make any decision for another six months. Also, a Hell's Kitchen landlord is getting tax breaks despite racking up hundreds of violations. And finally, Airbnb is spending millions to back candidates for local office who support easing short-term rental restrictions.
Hosts Nicholas Friedman, LeAlec Murray and Leah President FINALLY share their thoughts on the Nintendo Switch 2 Direct, DAN DA DAN season 2, Makeine: Too Many Losing Heroines!, and more in the News. THEN, hosts attempt to convince each other–in 60 seconds or less–to watch anime they wouldn't normally go for, and we discuss original vs. adapted anime in the Mailbag. Vote in the 2025 Anime Awards now! Have a question for The Anime Effect? Ask it here. To bring your brand to life in this podcast, email podcastadsales@sonymusic.com. Nintendo Switch 2 Launch Date, Pricing and Games Revealed DAN DA DAN Season 2 Release Date, Visual, Evil Eye Cast Revealed DAN DA DAN Manga Passes 10 Million Copies in Print Gundam Wing 30th Anniversary Project Launches with Website and New Art Book Demon Slayer: Kimetsu no Yaiba Anime TV Specials Now Available Exclusively on Crunchyroll Makeine: Too Many Losing Heroines! Season 2 Anime Announced Learn more about your ad choices. Visit podcastchoices.com/adchoices
2nd Opinion Podcast | Gaming is our Passion, Podcasting is our Profession!
Episode 378“In this episode, Caleb 'Soleb' Gayle and co-host discuss some of the latest gaming news around The Switch 2, Doom The Dark Ages, and More!” “What have you Been Gaming?”Show introduction, this used to be called “what you've been drinking and gaming” but …who has time for that now?“The 2ND Opinion”Nintendo Switch 2 Release Date, Pricing, and More Details Revealedhttps://www.cinelinx.com/games/game-news/nintendo-switch-2-release-date-pricing-and-more-details-revealed/ *THE GAMING MILL*“This is where we will discuss all the latest news.”1. Blizzard Reportedly Reviewing Pitches For New StarCraft Games From Major Studioshttps://gamerant.com/blizzard-reviewing-starcraft-pitches-korean-developers/ 2. Assassin's Creed: Shadows is One of the Best-Selling Games of 2025 So Farhttps://gamerant.com/assassins-creed-shadows-us-sales-march-2025/ 3. Doom: The Dark Ages Directors Talk Dragons, Atlans, and Sandbox Set Pieceshttps://gamerant.com/doom-dark-ages-level-design-dragons-atlans/ #livepodcastshow #gamingpodcast #gamingnews
On this episode of the Ruff Talk VR podcast we are going over all the titles in the main show portion of our 2025 Ruff Talk VR Gaming Showcase! Featuring a slew of new VR game trailers. If you missed our showcase live, you can catch the full replay on our YouTube channel! We also talk some initial thoughts on Wanderer: The Fragments of Fate on the Meta Quest, a Civilization VII VR release date, some Meta HUG glasses rumors, and more!https://www.rufftalkvr.com/showcaseBig thank you to all of our Patreon supporters! Become a supporter of the show today at https://www.patreon.com/rufftalkvrDiscord: https://discord.gg/9JTdCccucSPatreon: https://www.patreon.com/rufftalkvrTabor Radio: https://www.buzzsprout.com/2216985If you enjoy the podcast be sure to rate us 5 stars and subscribe! Join our official subreddit at https://www.reddit.com/r/RuffTalkVR/ Send us a text to the Ruff Talk VR fan mail line!Support the show
Raymond Teo, Founder and Producer of indie dev studio Secret Base, drops in for the first time to share behind-the-scene details surrounding the development process extending to the free DLC content available for their latest indie beat'em up, sensation, Double Dragon Gaiden: Rise of the Dragons!Continuing Secret Base's tradition which started with Streets of Red, Double Dragon Gaiden: Rise of the Dragons reflects the studio's commitment to deliver solid, hard hitting, yet addicting beat'em up experiences at the same time adding another top tier series installment that stands among the best games in the beloved Double Dragon franchise! With 2 free DLC packs behind them and 6 more playable characters planned, now is the perfect time for beat'em enthusiasts to add another banger to your current collection!To stay updated with the latest developments from Double Dragon Gaiden: Rise of the Dragons and Secret Base, check out his links below:
The Obsessive Viewer - Weekly Movie/TV Review & Discussion Podcast
This week, Brent Leuthold joins me to review the new anthology crime comedy from Anna Boden and Ryan Fleck, Freaky Tales in a feature review and then, in this week's secondary review, I share my thoughts on the action movie A Working Man. We also discuss recent movie and TV news out of CinemaCon, Val Kilmer's passing, screenings around Indianapolis, and more. Timestamps Show Start - 00:28 Introducing Brent - 02:34 Screening in Indy - 06:28 News Before the Reviews - 10:20 Feature Review Freaky Tales (2025) - 48:53 Spoiler - 1:10:57 Secondary Review A Working Man (2025) - 1:35:31 Closing the Ep - 2:03:14 Patreon Clip - 2:04:25 Related Links Heartland Film Cinemania - April 11, 2025 Indy Film Fest Warner Bros Completes Worldwide Sale Of ‘Coyote Vs. Acme' Sam Mendes' Beatles Biopics Set Release: All Four Movies to Open in April 2028 ‘Spider-Man: Beyond the Spider-Verse' Sets 2027 Release Date, Reveals First Look at CinemaCon Tom Holland's ‘Spider-Man 4' Gets Official Title, ‘Spider-Man: Brand New Day,' Ahead of Summer Filming Keanu Reeves Set for ‘John Wick 5' as Franchise Expands With Animated Prequel Film, Donnie Yen-Directed Caine Spinoff Val Kilmer, Star of ‘Batman Forever,' ‘Tombstone,' Dies at 65 My 2025 Podcast and Writing Archive Immediate Reaction - Warfare (2025) - Mar 26, 2025 Immediate Reaction - Opus (2025) - Mar 13, 2025 Patreon Companion Episodes Collection Companion Ep - OV467 - Akeelah and the Bee (2011) & The Girl is in Trouble (2015) - Feb 26-Mar 1, 2025 Patreon - Severance Episode Reviews Brent's Letterboxd Awake in the Dark Brent's Review of Death of a Unicorn (2025) Brent's Review of Snow White (2025) Brent's Review of Black Bag (2025) Indianapolis Theaters Alamo Drafthouse Indy Kan-Kan Living Room Theaters Keystone Art Flix Brewhouse Ways to Support Us Support Us on Patreon for Exclusive Content Official OV Merch Buy Me A Coffee Obsessive Viewer Obsessive Viewer Presents: Anthology Obsessive Viewer Presents: Tower Junkies As Good As It Gets - Linktree Start Your Podcast with Libsyn Using Promo Code OBSESS Follow Us on Social Media My Letterboxd | YouTube | Facebook | Twitter Instagram | Threads | Bluesky | TikTok | Tiny's Letterboxd Mic Info Matt: ElectroVoice RE20 into RØDEcaster Pro II (Firmware: 1.5.4) Brent: Earthworks ICON Pro in Google Meet Episode Homepage: ObsessiveViewer.com/OV473 Next Week on the Podcast OV474 - Warfare (2025) & The Luckiest Man in America (2025)
It's finally time. In this episode, the Famicrew break down all of the info about the Nintendo Switch 2, recapping the Nintendo Direct from April 2, 2025! The guys talk about the pricing, region locking (UGH), Mario Kart World, Donkey Kong Bonanza, Zelda, Switch 2 upgrades and so much more! 00:00:00 Intro00:02:03 Release Date, Pricing & Region Locking00:22:33 Hardware & Controllers00:45:54 Free & Paid Upgrades, GameCube01:10:16 The Games01:55:24 OutroThank you so much for subscribing, listening and for your support! Email: thefamicast (at) gmail (dot) comPatreon: patreon.com/thefamicastYouTube: youtube.com/thefamicastBluesky: @thefamicast.bsky.socialX: @thefamicast Hosted on Acast. See acast.com/privacy for more information.
The unveiling of Switch 2 finally happened, and the guys were here to talk about every moment! What else needs to be said?! Enjoy the show! Fine Time on Bluesky: @fineti.me Andre: @pizzadinosaur.fineti.me Steve: @monotonegent.fineti.me Kevin: @kevinflevin89.fineti.me [00:00] Intro [03:42] Mario Kart World [13:41] The C Button - GameChat and GameShare [21:48] Hardware Details [25:11] Nintendo Switch 2 Welcome Tour [28:24] Micro SD Express Required [29:15] Switch 2 Pro Controller [32:32] Release Date [35:00] Game Upgrades [48:20] Drag X Drive [51:17] Third-Party Bonanza! [57:58] Hyrule Warriors: Age of Imprisonment [59:36] Nintendo GameCube - Nintendo Classics [01:03:50] More Third-Party Bonanza! [01:12:30] Sizzle Reel [01:15:09] The Duskbloods [01:17:24] Kirby Air Riders [01:21:21] Donkey Kong Bananza [01:26:47] What's Our Grade? [01:27:50] Wrap-Up: No Leaks, New Presenters [01:30:38] Should This Have Been a Live Presentation? [01:35:10] Was Anything Missing? [01:39:42] Mario Kart World is $79.99 MSRP [01:46:08] Bye! (And Kevin Reiterates His Terrible Switch 2 Take)
The Legend of Zelda Release Date, Rosetta BioPic, Live-Action Scooby Doo, Elroy and the Alien Premiere. Hosted on Acast. See acast.com/privacy for more information.
#1 ACS #405 (feat. David Alan Grier, Larry Miller, Teresa Strasser and Bryan Bishop) Recorded 09-14-2010 – Release Date 09-14-2010 #2 ACS #1414 (feat. Ivan Reitman, Alison Rosen and Bryan Bishop) Recorded 09-18-2014 – Release Date 09-19-2014 #3 ACS #1816 (feat. Ali Wong, Vinnie Tortorich, Gina Grad and Bryan Bishop) Recorded 05-05-2016 – Release Date 05-06-2016 #4 ACS #2412 (feat. Christie Bishop, Mike August, Gina Grad and Bryan Bishop) Recorded 09-23-2018 – Release Date 09-24-2018 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #405 (feat. David Alan Grier, Larry Miller, Teresa Strasser and Bryan Bishop)Recorded 09-14-2010 – Release Date 09-14-2010#2 ACS #1414 (feat. Ivan Reitman, Alison Rosen and Bryan Bishop)Recorded 09-18-2014 – Release Date 09-19-2014#3 ACS #1816 (feat. Ali Wong, Vinnie Tortorich, Gina Grad and Bryan Bishop)Recorded 05-05-2016 – Release Date 05-06-2016#4 ACS #2412 (feat. Christie Bishop, Mike August, Gina Grad and Bryan Bishop)Recorded 09-23-2018 – Release Date 09-24-2018Hosted by Superfan GiovanniRequest clips:Classics@adamcarolla.comSubscribe and Watch Clips on YouTube:https://www.youtube.com/@AdamCarollaCornerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
This week on Superhero Slate we're reviewing the first official cast list for Avengers Doomsday, Andor's Final Trailer promises a rebellion, The Legend of Zelda arrives in 2027, and more! News The Legend of Zelda (6:20) Live action film release date confirmed for March 26, 2027 A week after Sonic the Hedgehog 4 Per Nintendo's […]
#1 ACS #291 (feat. Sam Wolfson)Recorded 03-31-2010 – Release Date 04-01-2010#2 ACS #1754 (feat. Jay Mohr, David Wild, Gina Grad and Bryan Bishop)Recorded 02-09-2016 – Release Date 02-10-2016#3 ACS #402 (feat. Illeana Douglas, Teresa Strasser and Bryan Bishop)Recorded 09-08-2010 – Release Date 09-09-2010#4 ACS #405 (feat. David Alan Grier, Larry Miller, Teresa Strasser and Bryan Bishop)Recorded 09-14-2010 – Release Date 09-14-2010#5 ACS #1522 (feat. Dana Gould, Gina Grad and Bryan Bishop)Recorded 03-01-2015 – Release Date 03-02-2015Hosted by Superfan GiovanniRequest clips:Classics@adamcarolla.comSubscribe and Watch Clips on YouTube:https://www.youtube.com/@AdamCarollaCornerSee Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.
#1 ACS #291 (feat. Sam Wolfson) Recorded 03-31-2010 – Release Date 04-01-2010 #2 ACS #1754 (feat. Jay Mohr, David Wild, Gina Grad and Bryan Bishop) Recorded 02-09-2016 – Release Date 02-10-2016 #3 ACS #402 (feat. Illeana Douglas, Teresa Strasser and Bryan Bishop) Recorded 09-08-2010 – Release Date 09-09-2010 #4 ACS #405 (feat. David Alan Grier, Larry Miller, Teresa Strasser and Bryan Bishop) Recorded 09-14-2010 – Release Date 09-14-2010 #5 ACS #1522 (feat. Dana Gould, Gina Grad and Bryan Bishop) Recorded 03-01-2015 – Release Date 03-02-2015 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #2261 (feat. Joel McHale, Gina Grad and Bryan Bishop) Recorded 02-14-2018 – Release Date 02-15-2018 #2 ACS #2259 (feat. Teresa Strasser, Gina Grad and Bryan Bishop) Recorded 04-25-2019 – Release Date 04-26-2019 #3 ACS #1752 (feat. Andrew, Natalia, Sonny, Gina Grad & Bryan Bishop) Recorded 02-07-2016 – Release Date 02-08-2016 #4 ACS #2144 (feat. Ian Gurvitz, Vinnie Tortorich, Gina Grad and Bryan Bishop) Recorded 08-25-2017 – Release Date 08-24-2017 #5 ACS #118 (feat. Chris Kattan) Recorded 07-29-2009 – Release Date 07-30-2009 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
Go to http://get.stash.com/KINDAFUNNY to see how you can receive $25 towards your first stock purchase and to view important disclosures. Naughty Dog has been working on an unannounced game, it's been claimed, The Zelda movie has a release date, and a Hogwarts Legacy expansion was cancelled. Run of Show - 00:00:00 - Start Author of Good Game, No Rematch: A Life Made of Video Games kindafunny.com/drucker 00:07:15 - Housekeeping Today after, KFGD, you'll get: GAMESCAST - OFFICIAL FINAL Nintendo Switch 2 Predictions After Gamescast is Game Showdown There is no afternoon stream today. If you're a Kinda Funny Member: Today's Gregway is 12 minutes about how we hijacked the Nintendo Direct yesterday for the Tim Gettys Farewell Tour. Thank you to our Patreon Producers: Delaney Twining, Karl Jacobs, & OmegaBuster The Roper Report - 00:09:55 - Naughty Dog Has Been Working on an Unannounced Game For Three Years, It's Claimed - Grant Taylor-Hill @ Insider Gaming 00:19:20 - Nintendo Uses Its New App to Announce the Release Date of The Live-Action the Legend of Zelda Movie - Wesley Yin-Poole @ IGN 00:31:10 - Ad 00:32:30 - Warner Bros. Cancels Planned ‘Hogwarts Legacy' Game Expansion - Jason Schreier @ Bloomberg 00:41:25 - Amazon Luna gets EA games and is launching in more countries - Umar Shakir @ The Verge 00:46:06 - Wee News! 00:53:00 - SuperChats & You‘re Wrong Learn more about your ad choices. Visit megaphone.fm/adchoices
Welcome to Episode 274 of SC Utd.Great deals on Soccer Card boxes at https://soccercardsunited.com/You can find Soccer Cards United: On Instagram: https://www.instagram.com/soccercardsunited/On Twitter: https://twitter.com/SoccerCardsUTDAnd wherever you get podcasts: https://podfollow.com/soccer-cards-unitedYour questions, comments and suggestions could and probably will be featured on the show if you reach out to us! Please rate and review the podcast on Apple Podcasts or out loud on the street to passers-by. The music for the show is: Modern Jazz Samba by Kevin MacLeod Link: https://incompetech.filmmusic.io/song/4063-modern-jazz-samba License: http://creativecommons.org/licenses#soccercards #tradingcards #thehobby #soccercards
Welcome to the SHIRO! SHOW! news updates! This week, we'll be discussing: - Under the Microscope: G Vector - Panzer Dragoon #BestOfSaturnGold - Saturn-ish News Roundup: Croc Release Date, Lunar Gets New Dub, Leynos 2 Hits Switch and PlayStation Follow us on our social media sites: Facebook: https://www.facebook.com/PlaySegaSaturn Twitter: https://mobile.twitter.com/playsegasaturn Website: https://www.segasaturnshiro.com/ Buy our merch at: https://segasaturnshiro.threadless.com/ Buy issue #1 of SHIRO Magazine: https://www.segasaturnshiro.com/shiro-magazine/ Support us on our Patreon at: https://www.patreon.com/shiromediagroup Join our Discord to discuss translation patches, Saturn obscurities, and all things SEGA Saturn!: https://discord.gg/SSJuThN
#1 ACS #2054 (feat. Jay Chandrasekhar, Vinnie Tortorich, Gina Grad and Bryan Bishop) Recorded 04-17-2017 – Release Date 04-18-2017 #2 ACS #2138 (feat. Jerry Rocha, Dave Dameshek, Gina Grad and Bryan Bishop) Recorded 08-09-2017 – Release Date 08-10-2017 #3 ACS #1057 (feat. Harris Goldberg, David Garrett, Dave Dameshek, Alison Rosen and Bryan Bishop) Recorded 04-15-2013 – Release Date 04-16-2013 #4 CS #1919 (feat. Steve Luthaker, John Resig, David Wild, Gina Grad and Bryan Bishop) Recorded 10-04-2016 – Release Date 10-05-2016 #5 ACS #442 (feat. Ed Asner, Matt Asner, Shira Lazar and Bryan Bishop) Recorded 11-08-2010 – Release Date 11-09-2010 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #2054 (feat. Jay Chandrasekhar, Vinnie Tortorich, Gina Grad and Bryan Bishop) Recorded 04-17-2017 – Release Date 04-18-2017 #2 ACS #2138 (feat. Jerry Rocha, Dave Dameshek, Gina Grad and Bryan Bishop) Recorded 08-09-2017 – Release Date 08-10-2017 #3 ACS #1057 (feat. Harris Goldberg, David Garrett, Dave Dameshek, Alison Rosen and Bryan Bishop) Recorded 04-15-2013 – Release Date 04-16-2013 #4 CS #1919 (feat. Steve Luthaker, John Resig, David Wild, Gina Grad and Bryan Bishop) Recorded 10-04-2016 – Release Date 10-05-2016 #5 ACS #442 (feat. Ed Asner, Matt Asner, Shira Lazar and Bryan Bishop) Recorded 11-08-2010 – Release Date 11-09-2010 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #345 (feat. Natasha Leggero, Teresa Strasser and Bryan Bishop) Recorded 06-14-2010 – Release Date 06-16-2010 #2 ACS #2592 (feat. Christopher McDonald, Gina Grad and Bryan Bishop) Recorded 06-11-2019 – Release Date 06-12-2019 #3 ACS #1469 (feat. Greg Fitzsimmons, Cassius Morris, Gina Grad and Bryan Bishop) Recorded 12-07-2015 – Release Date 12-08-2015 #4 ACS #993 (feat. Harley Morenstein, Daymond John, Alison Rosen and Bryan Bishop) Recorded 01-15-2013 – Release Date 01-16-2013 #5 ACS #1448 (feat. Norman Lear, Alison Rosen and Bryan Bishop) Recorded 11-05-2014 – Release Date 11-06-2014 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #345 (feat. Natasha Leggero, Teresa Strasser and Bryan Bishop) Recorded 06-14-2010 – Release Date 06-16-2010 #2 ACS #2592 (feat. Christopher McDonald, Gina Grad and Bryan Bishop) Recorded 06-11-2019 – Release Date 06-12-2019 #3 ACS #1469 (feat. Greg Fitzsimmons, Cassius Morris, Gina Grad and Bryan Bishop) Recorded 12-07-2015 – Release Date 12-08-2015 #4 ACS #993 (feat. Harley Morenstein, Daymond John, Alison Rosen and Bryan Bishop) Recorded 01-15-2013 – Release Date 01-16-2013 #5 ACS #1448 (feat. Norman Lear, Alison Rosen and Bryan Bishop) Recorded 11-05-2014 – Release Date 11-06-2014 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #997 (feat. David Alan Grier, Alison Rosen and Bryan Bishop) Recorded 01-21-2013 – Release Date 01-28-2013 #2 ACS #64 (feat. Dave Dameshek and DFG) Recorded 05-21-2009 – Release Date 05-22-2009 #3 ACS #1432 (feat. David Alan Grier, Dave Attell, Chris Kluwe, Alison Rosen and Bryan Bishop) Recorded 10-13-2014 – Release Date 10-15-2014 #4 ACS #778 (feat. Deaf Frat Guy, Fred Weintraub, Alison Rosen and Bryan Bishop) Recorded 03-13-2012 – Release Date 03-14-2012 #5 ACS #1821 (feat. Jenna Elfman, Bodhi Elfman, Gina Grad and Bryan Bishop) Recorded 05-12-2016 – Release Date 05-13-2016 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
#1 ACS #997 (feat. David Alan Grier, Alison Rosen and Bryan Bishop) Recorded 01-21-2013 – Release Date 01-28-2013 #2 ACS #64 (feat. Dave Dameshek and DFG) Recorded 05-21-2009 – Release Date 05-22-2009 #3 ACS #1432 (feat. David Alan Grier, Dave Attell, Chris Kluwe, Alison Rosen and Bryan Bishop) Recorded 10-13-2014 – Release Date 10-15-2014 #4 ACS #778 (feat. Deaf Frat Guy, Fred Weintraub, Alison Rosen and Bryan Bishop) Recorded 03-13-2012 – Release Date 03-14-2012 #5 ACS #1821 (feat. Jenna Elfman, Bodhi Elfman, Gina Grad and Bryan Bishop) Recorded 05-12-2016 – Release Date 05-13-2016 Hosted by Superfan Giovanni Request clips: Classics@adamcarolla.com Subscribe and Watch Clips on YouTube: https://www.youtube.com/@AdamCarollaCorner
Things in 2025 are starting to heat up and it's getting hard to keep up. This week, we delve into Split Fiction, a game that expands upon the strengths of it's predecessor (2021's hit, It Takes Two) in some really fun and interesting ways. We also deliver our reactions to the batshit insane trailer for Death Stranding 2 and discuss the release date which is coming sooner than any of us expected. Of course, we devote plenty of time to Montster Hunter Wilds and squeeze in some Like a Dragon talk to boot. News - Death Stranding 2 Trailer + Release Date (3:32) Impressions - Split Fiction (16:20) Impressions - Yakuza: Like a Dragon (41:20) Impressions - Monster Hunter Wilds (50:42) Fantasy Critic Updates (1:23:50) 4Player Minute (1:31:00)