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Episode SummaryHow do you break into the games industry later in your career? And once you're in, how do you build a meaningful life and community without burning out? In this episode, Greg is joined by Amir Satvat, a Business Development leader at Tencent and the winner of the "Game Changers" award. Amir is one of the industry's most important connectors, having built a community that has helped thousands find jobs and opportunities.Amir shares his incredible journey from finance at Goldman Sachs to gaming in his late 30s, offering a practical playbook for career pivots. He breaks down his disciplined, non-negotiable approach to balancing a high-stakes job with being a present father and husband, and reveals why true networking is a 12-month game of building relationships, not a last-minute job hunt. This conversation is packed with wisdom for anyone looking to build a sustainable and impactful career in games.Timestamps (01:55) The Pivot: Amir details his unconventional path from banking and healthcare into the games industry. (11:00) The Non-Negotiable Framework: How Amir uses rigorous time-blocking to protect family time and avoid burnout. (25:49) Confronting Ageism: Amir discusses the industry's challenge with retaining and valuing older talent. (32:25) The #1 Networking Mistake: Why you need to build relationships long before you need them. (39:40) The Financial Modeling Trap: How a finance-first mindset can be both a powerful tool and a creativity killer in game development.Guest BioAmir Satvat is a leader in Business Development and Strategy at Tencent and the founder of a professional gaming community that has helped thousands of people. Known as one of the industry's most important connectors, his work is driven by a deep passion for helping others succeed. LinkedIn: Amir Satvat Community Hub: amirsatvat.comKey Topics Breaking into the games industry mid-career Effective networking strategies for long-term success Balancing a demanding career with fatherhood and family life Transferable skills from other industries (finance, tech, healthcare) Community building and the power of trust Continuing education and staying relevant Industry challenges: ageism, the future of consoles, and business modelsRelevant Links Amir's Community Website Tencent
In episode 536 of 'Coffee with Butterscotch,' the brothers dig into the misconception that Steam wishlists lose value over time and what that really means for indie game developers. They also explore the risks and rewards of licensed games, share thoughts on keeping life and work in balance, and answer listener questions ranging from preserving online games to the chances of a Quadropus Rampage sequel.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:00 Introduction and Welcome00:46 Thanks to our supporters! (https://moneygrab.bscotch.net)01:06 The Value of Wishlists (Listener Question)02:39 Debunking Wishlist Decay05:24 Analyzing Steam Data on Wishlists07:10 The Impact of Influencers on Game Development14:14 Thoughts on Stop Killing Games (Listener Question)18:52 Skepticism on YouTuber Game Publishers (Listener Question)29:15 The Challenges of Licensed Games38:20 Work for Hire and Studio Valuation (Listener Question)39:04 Quadropus Rampage: A Retrospective (Listener Question)41:07 Challenges of Free-to-Play Games49:34 Holistic Approach to Life and Work (Listener Question)01:02:54 The Importance of Health and Exercise01:11:29 Closing Remarks and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Thank you so much to our Patreon community for supporting this channel. Join us today at http://www.Patreon.com/KitAndKrysta for exclusive content including predictions and reactions to the latest Switch 2 news *~*~*~*~*~*~*~*~*~* Hello! We are mere hours away from Hollow Knight Silksong FINALLY coming out and we want to talk about the true phenomenon that is this game. It had such an interesting trajectory and although it broke all the traditional rules of video game marketing and game industry best practices, it's on its way to becoming one of the biggest games of 2025. How did Team Cherry make it happen? Let's dig into here. Follow Us! https://www.patreon.com/kitandkrysta https://twitter.com/kitandkrysta https://www.tiktok.com/@kitandkrysta https://www.instagram.com/kitandkrysta/ http://www.facebook.com/kitandkrysta/ https://bsky.app/profile/kitandkrysta.bsky.social -Kit & Krysta
In episode 535 of 'Coffee with Butterscotch,' the brothers dive into the complexities and pitfalls of live service games, highlighting recent industry trends and discussing how giant corporations handle their gaming acquisitions. They also reveal their next exciting indie project, 'How Many Dudes?', and share insights on open development and community engagementSupport Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:00 Introduction and Welcome00:53 Thanks to our supporters! (https://moneygrab.bscotch.net)01:39 Naming the New Service: Ludo Kit06:04 Video Podcast Transition09:55 How Many Dudes: Game Development Insights11:46 Success on GX.games and Future Plans18:39 Soft Announcement: How Many Dudes as Next Game25:13 Sony's Live Service Games (Listener Question)30:29 Challenges in AAA Game Development34:27 The Roblox Generation37:01 Indie Games vs. Big Studios43:15 The Complexity of Live Service Games49:07 The Role of Beta Testing (Listener Question)56:21 Open Development and Community Engagement01:00:43 Conclusion To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In episode 534 of 'Coffee with Butterscotch,' the brothers discuss their internal project management tool, Blork, and the complexities of making it scalable for public use. They dive into the challenges of work dependency trees, the potential of Blork as a software service, and their current efforts on the Butterscotch Game Service. The episode also touches on the role of their podcast in connecting with fans, analytics, and potential growth strategies, without losing sight of what makes it a fun and grounding part of their week.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:00 Introduction and Welcome00:34 Thanks to our supporters! (https://moneygrab.bscotch.net)00:53 Project Management System (Listener Question)02:11 Challenges with Blork's Scalability05:07 Current State and Future Plans for Blork11:42 Game Services and Administrative Tools19:12 User Management and Security Concerns22:30 Future Plans for BGS and Blork23:23 Podcast Statistics and Listener Engagement (Listener Question)25:50 Challenges in Podcast Analytics32:31 Potential Growth Strategies for the Podcast41:54 Concluding Thoughts and Community EngagementTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Krafton's response to the Unknown Worlds lawsuit hinges on one key element: the interpretation of the Equity Purchase Agreement. Also, lots of earnings, Roblox is under fire from the state of Louisiana, an update on the growing censorship of Steam and Itch.io, and more. You can support Virtual Economy's growth via our Ko-Fi and also purchase Virtual Economy merchandise! TIME STAMPS [00:00:48] - Correction: Thunderful Share Price at Time of Atari Purchase [00:02:35] - Sony Q1 FY25 Earnings [00:05:24] - Paradox Q2 FY25 Earnings [00:07:26] - Take-Two Q1 FY26 Earnings [00:08:54] - Remedy Q2 FY25 Earnings [00:11:25] - Square Enix Q1 FY25 Earnings [00:16:06] - Sega Q1 FY26 Earnings [00:20:39] - Embracer Group Q1 FY25 [00:23:39] - Krafton Responds to Subnautica Lawsuit [00:30:06] - Roblox's Content Moderation Failure Leads to Louisiana Lawsuit [00:45:13] - Valve Explains why PayPal is No Longer a Payment Option in Some Territories [00:50:30] - Quick Hits [00:56:25] - Labor Report SOURCES FY2025 Q1 Earnings Announcement | Sony Interim report January – June 2025 | Paradox FIRST QUARTER FISCAL 2026 RESULTS | Take-Two Half-Year Financial Report | Remedy Results Briefing Session for the Three-Month Period Ended June 30, 2025 | Square Enix Q1 for the Fiscal Year Ending March 2026 Results Presentation | Sega Embracer Group publishes Interim Report Q1 | Embracer Group Defendant's Answer to Verified Complaint | Fortis Advisors v Krafton Louisiana Attorney General Liz Murrill files Child Protection lawsuit against popular game Roblox | Louisiana Office of the Attorney General State of Louisiana vs Roblox Corporation | Louisiana Office of the Attorney General Roblox Responds to Louisiana AG Lawsuit | Roblox Valve explain why using PayPal for Steam purchases isn't currently an option in a whole bunch of countries | RockPaperShotgun LABOR REPORT Report: 2XKO and Marvel Snap co-dev Demiurge Studios is laying off staff | Game Developer Bithell Games has Undergone Layoffs | Bithell Games Open letter from the Arkane Studios union section to Microsoft's and its subsidiaries' management | STJV Blizzard's story and franchise development division votes to unionize | GamesIndustry
00:00:00 - Intro 00:02:44 - Donkey Kong Bananza (Chris) 00:19:07 - The Witcher: Diminished Edition (Heath) 00:28:21 - Estimating the Number of Video Game Industry Jobs 00:31:08 - Email: State of the Gaming Industry 00:35:04 - Current Problems Facing the Games Industry 00:45:31 - Solutions to Fix the Industry 01:14:28 - Walt Disney Animatronic 01:16:32 - Closing Statements Send us an email at mobiustubespodcast@gmail.com Original release date: August 15th, 2025
In this episode of IndieGameBusiness, we sit down with Larry Kuperman, VP of Business Development at Nightdive Studios, to explore what it takes to survive and thrive in the ever-changing games industry. Larry shares his insight on developing your personal brand, how it can complement your studio's identity, and why visibility and authenticity matter more than ever.We'll also discuss the role of reputation in business development, how to position yourself as a trusted industry voice, and what lessons Larry has learned from his years working with classic IPs at Nightdive. If you're a developer, marketer, or business lead looking to strengthen your presence in the space, this conversation is packed with practical advice.https://x.com/LarryNightDivehttps://www.linkedin.com/in/larrykuperman/https://bsky.app/profile/larrynightdive.bsky.social
In today's Daily Fix:Former head of Sony Worldwide Studios, Shawn Layden, took aim at gaming subscriptions services. In an interview with GamesIndustry.biz, Layden said sub services can turn game devs into 'wage slaves' and that those services don't add anything to the industry. He mentioned Xbox's Game Pass specifically, asking the rhetorical question, "is it healthy for the developer?" In kind of related news, PlayStation Plus is adding new games this month, headlined by Mortal Kombat 1 and Marvel's Spider-Man. Some smaller, but still worthwhile, titles being added are Harold Halibut, Indika, Unicorn Overlord, and more. And we meet the final Borderlands 4 vault hunter—Amon the Forgeknight.Presented by Borderlands 4.
This week, we talk about game jams, brands, and networking. Work the room, shake hands, and collect stories. The most valuable connections are the genuine ones — people who share your context and get what you're doing. The open doors are a bonus.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:25 Intro01:27 Thanks to our supporters! (https://moneygrab.bscotch.net)01:47 GameMakers Toolkit Jam09:45 Kevin: What are your thoughts on the concept of auteurs in game developmentThings Mentioned: How Many Dudes? (https://bscotch.itch.io/how-many-dudes)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Are the massive Switch 2 launch sales a real reflection of how it's doing? Why would a publisher ever cancel a remaster or remake? Is the video game industry headed for recession?
In this episode, we discuss alignment, process shifts, and the power of a good hook. A good idea alone isn't enough to stop the scroll, but an absurd twist on the familiar might do the trick! How do you turn a question like “how many dudes does it take to fight a gorilla?” into an irresistible design foundation?Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:29 Intro00:46 Thanks to our supporters! (https://moneygrab.bscotch.net)03:24 Team environment10:44 GameMakers Toolkit Jam34:27 How Many Dudes? (https://bscotch.itch.io/how-many-dudes)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Let's be honest, the gaming industry is in a pretty rotten place. In the last few months alone we've seen layoffs, cancellations, and price hikes - just to name a few. So this week, we're putting our heads together and brainstorming a few ideas for Fixing The Games Industry - all of which are totally serious and genuine and which we wholeheartedly stand behind!Get an exclusive 15% discount on Saily data plans! Use code FILTHY at checkout. Download the Saily app or go to https://saily.com/filthy Hosted on Acast. See acast.com/privacy for more information.
This week, we talk about webcams, worldbuilding, and wrist savers. When your camera starts following you around and your keyboard looks like a boomerang, you know you've crossed into true ergonomics. Every set up tells a story, mostly about pain, preference, and the art of getting things done!Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:29 Intro00:47 Thanks to our supporters! (https://moneygrab.bscotch.net)01:14 Gimbal cam15:53 Coobra Nookrag: How much of Crashlands 2 lore was storyboarded/built upon the snippets that were established in Levelhead?23:24 Jumpylumpa Leapylow: What about mice? Favorite functions, shapes, styles? Back on keyboards, have you ever thought about designing your own?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Former Nexon CEO Owen Mahoney joins Aaron Bush for a candid, wide-ranging conversation about the current and future state of the games industry. While Owen had a successful decade-long run leading one of Asia's most important gaming companies, this episode explores what he's been thinking about since stepping down – namely through his sharp (and sometimes spicy) essays critiquing industry norms and offering a vision for what comes next. We discuss the realities of managing $100M+ budget decisions, the troubling positions of many Western publishers, the benefits of simplifying publisher strategies, and Owen's bullishness on AI. Notably, despite slow industry growth at present, Owen explains why he thinks our industry could triple in size from here. Whether you're an executive, founder, or just fascinated by how games are built and funded, this episode is packed with battle-tested insights and bold predictions. We'd like to thank Lightspeed Venture Partners for making this episode possible! With its dedicated gaming & interactive media practice, the firm invests from an over $6.5 billion pool of early and growth-stage capital. If you're interested in learning more, go to https://gaming.lsvp.com/.We'd also like to thank Overwolf for making this episode possible! Whether you're a gamer, creator, or game studio, Overwolf is the ultimate destination for integrating UGC in games! You can check out all Overwolf has to offer at https://www.overwolf.com/.If you like the episode, please help others find us by leaving a 5-star rating or review! And if you have any comments, requests, or feedback shoot us a note at podcast@naavik.co.Who's On:Guest - Owen Mahoney: https://www.linkedin.com/in/owen-mahoney-11515/ Host - Aaron Bush: https://www.linkedin.com/in/aaron-bush-846b8185/ Watch the episode: YouTube ChannelFor more episodes and details: Podcast WebsiteFree newsletter: Naavik DigestFollow us: Twitter | LinkedIn | WebsiteSound design by Gavin Mc Cabe.
In this episode, we discuss talks, toys, and templates. A checklist may look like busywork, but a well aimed set of questions is often the only thing standing between smooth handoffs and a never ending game of creative telephone. Sometimes slowing down is how you skip the detours.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)03:13 GDC Talks22:10 Studio News58:02 Belkmaster5000: I want to play the 20 question art game mentioned in episode 475. Will you please share them? The 20 questions to guide them allTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
It's been a devastating month for the games industry; Unprecedanted amounts of layoffs in such a short period of time, multiple anticipated titles cancelled and some of the most tone deaf consolations from various people in power have understandably left a lot of us feeling empty. But in spite of the bleakness surrounding the games industry, Metroid, a series that historically doesn't sell amazingly well is still getting releases (including a certain one later this year!). Today, Doominal Crossing is joined by special guest Joey Ferris as they discuss the recent Microsoft layoffs, the state of the games industry and why Metroid is able to stay relevant in a climate that should theoretically be hostile to it. All this, PLUS Doom talks about Zelda Dungeon raising $12K for No Kid Hungry, his recent trip to the Nintendo San Francisco Store and the duo ponder what's happening with the next 3D Mario entry. Visit OmegaMetroid.com! Subscribe! Podbean x iTunes x Spotify x YouTube Support us on Patreon! Omega Metroid Patreon Buy Omega Metroid Merch! Check out our Etsy merch shop! Download the Omega Metroid Theme Song! Get the Single for Free on Bandcamp! Follow us! @OmegaMetroid x @Spiteri316 x @DoominalCross x Omega Metroid Team Member Starter Pack Chat with us in Discord! Omega Metroid Discord Advertise on the Omega Metroid Podcast!
In this special episode of Deep Dive, Nightdive's Locke Vincent and Larry Kuperman are joined by the legendary John Romero, co-founder of id Software, to talk about his career history in the games industry, including the inspirations behind Wolfenstein 3D, the birth of id Software, his work on games like Heretic + Hexen, and Daikatana, and more! Connect With Us! IG ➡️ http://www.instagram.com/nightdivestudios Twitch ➡️ http://www.twitch.tv/nightdivestudios TikTok ➡️ https://www.tiktok.com/@nightdive.studios Discord ➡️ https://discord.com/invite/nightdivestudios Facebook ➡️ http://www.facebook.com/NightDiveStudios/ X | Twitter ➡️ https://x.com/NightdiveStudio
Former gamesTM features editor Matt Handrahan is our guest this week. Having spent a decade working on GamesIndustry.biz, he's now Portfolio Director at Kepler Interactive.The most recent game he worked on? Clair Obscur: Expedition 33, which you might have heard of. This episode, though, gets into the far more important business of discussing the price of pints in Bournemouth's Sixty Million Postcards pub circa 2007. Hosted on Acast. See acast.com/privacy for more information.
This week, we talk about decades, board games, and labor capture. First they said AI would save you time. Now it just bills you for every second it spends doing your job worse than you could. Ah yes, classic late stage capitalism.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:19 Intro00:40 Thanks to our supporters! (https://moneygrab.bscotch.net)00:56 Crashlands 2 Update 1.301:45 AI space31:14 Jumpylumpa Leapylow: what are you most thankful for?41:40 WhileifAndorelse: Was there an intentional design decision behind epic level creatures in Crashlands having blood shot eyes?48:36 Challosis: Have you ever made a physical game?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In our final episode of the season, Shams and Fernando drop the guest format to tackle a few persistent myths and misconceptions that have been quietly annoying us all year. We dig into things like: How a game can be a bestseller and still be considered a disappointment What minority investments really mean — and what they don't No shouting, no hot takes (okay, maybe one), just two people who've seen a few things, trying to make sense of a business that often doesn't. Thanks for listening this season — see you soon. support us on patreon: https://www.patreon.com/BusinessOfVideoGames
How will the game industry adapt? Are we hurtling towards a gig economy? In this powerful conversation, we sit down with Trent Kusters, co-founder and studio head of League of Geeks, to talk about the future of our industry. Trent takes us on a deep, honest exploration of the game industry's current state, from platform power struggles and algorithmic curation to the erosion of full-time game dev careers. This vital conversation goes beyond just metrics, delving into the human element, sustainability, and the legacy we're creating for the next generation of talent. Here's what we'll learn in this episode: - The emergence of a game dev gig economy - Full-time game dev jobs are becoming more rare - How power is consolidating with platform distributors - Indie success is now a scary prospect, with a lot less clarity - Why Leaders need sound financial foresight and tight governance - How algorithm-driven curation misses humanity and judgment - Why it takes 10 years to make a game studio Resources mentioned: Doughnut Economics by Kate Raworth: https://www.amazon.com/Doughnut-Economics-Seven-21st-Century-Economist/dp/1603586741 Insomniac Games Founder, Ted Price | The AIAS Game Maker's Notebook Podcast: https://youtu.be/5NaHG3T35vs?feature=shared Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas | AIAS Game Maker's Notebook: https://youtu.be/eFtGxFnOwtY?feature=shared Matthew Ball's Presentation: The State of Video Gaming in 2025: https://www.matthewball.co/all/stateofvideogaming2025 Shams Jorjani's "The Business of Video Games" featuring Xalavier Nelson Jr.: https://www.podbean.com/ew/pb-jyh9a-18333d4 Learn more about Trent Kusters: League of Geeks Website: https://leagueofgeeks.com/ LinkedIn: https://www.linkedin.com/in/trentkusters/ X (Twitter): https://twitter.com/trentkusters Recommended games to check out! I Am Your Beast: https://www.youtube.com/watch?v=A4RHkNCLtIU&ab_channel=IGN Town To City: https://www.youtube.com/watch?v=XRY-RgWh6hg&ab_channel=IGN Caves of Qud: https://www.youtube.com/watch?v=2c6burNvtsU&ab_channel=KitfoxGames Want to know when you'll be done? Master game and software estimation so you can make better decisions sooner. Learn more in our Advanced Estimation Course: https://www.buildingbettergames.gg/advanced-estimation-course Connect with us: Ben's LinkedIn: https://www.linkedin.com/in/benjamin-carcich/ LinkedIn: https://www.linkedin.com/company/building-better-games/ Instagram: https://www.instagram.com/buildingbettergames/# Website: https://www.buildingbettergames.gg YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw #GameDev #GamingIndustry #GameDevelopment #GameStudio #GameIndustryInsights
In this episode, we discuss cuts, cuts, and more cuts. Cutting features is a critical part of shaping a game. Before launch, when you're free from player expectations, you can step back and think about what's working and what's just in the way. It's all part of iterating toward something better.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:29 Intro00:45 Thanks to our supporters! (https://moneygrab.bscotch.net)01:04 Steam Summer Sale02:30 Industry News08:01 Ronniethebear: Can you think of any features you've nixed to make way for better ones?24:34 Mimmabip Gourkee: What are your thoughts on releasing a free mobile game that has just one IAP which unlocks some small parts of the game that isn't essential for $7?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Stop Killing Games has reached 1 million signatures on the European Citizens Initiative. But the battle isn't won yet. Due to invalid signatures, the petition could use as many extra signatures as it can get.Microsoft have laid off 9000 people from their gaming division, while also planning for a third party Xbox handheld. Could this be the end of the Xbox hardware?Killer Whales are not whales, but they are indeed killers. They also want to have lunch with you. All around the world, killer whales have been bringing fresh seafood to humans.Brad Pitt thinks actors should avoid superhero roles. Is his advice just wishful thinking he can't see past because of his immense wealth?We enjoyed a nice drink of rez which you can get a 10% discount when you type NERDS at the checkout from the Rez website at www.drinkrez.com New Stop Killing Games Update & Huge Layoffs at Microsoft- Big update on Stop Killing Games! - Xbox layoffs: Microsoft closes studio The Initiative, cancels Perfect Dark, Everwild, and unannounced projects | GamesIndustry.biz Kind Killer Whales- Killer whales, kind gestures: Orcas offer food to humans in the wild Brad Pitt's advice to young actors….don't do superhero movies- Brad Pitt Says Hollywood Pressures Young Actors to Play Superheroes Stop Killing Games Petition : https://www.stopkillinggames.com/Full Show notes : https://docs.google.com/document/d/1ZWWqtN-L4JTx36pWBegeWpCzYtRC0L--akTkr8LR2kE/edit?usp=sharingFollow us onDiscord - https://discord.gg/VqdBVH5aFacebook Page - https://www.facebook.com/NerdsAmalgamated/Twitter - https://twitter.com/NAmalgamatedInstagram - https://www.instagram.com/nerds_amalgamated/Youtube - https://www.youtube.com/@nerdsamalgamatedTikTok - https://www.tiktok.com/@nerdsamalgamatedTwitch - https://www.twitch.tv/nerdsamalgamated Hosted on Acast. See acast.com/privacy for more information.
This episode was recorded July 4th, awful timing but it wasn't really feeling like a particularly celebratory day. Stella covers the Xbox layoffs, the Microsoft AI investment, and the game studios affected by the layoffs.
This week, we talk about game updates, publishing pain points, and shifting expectations. For a small indie, launching a game feels like a wild experiment. But with a bigger team, it's a high-stakes balancing act, with company costs and momentum on the line. Still, with every launch, if you play your cards right, you just might hit the jackpot.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:38 Intro00:56 Thanks to our supporters! (https://moneygrab.bscotch.net)01:17 Update 1.2 Release09:02 Industry Update20:24 Achievements41:19 Calzoncillos: How does the Crashlands 2 launch feel compared to Crashlands 1?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In this episode, we discuss the Crashlands 2 Update and the visibility tax. Marketing sounds easy: cut a trailer, toss up a post, and call it a day. But it's more like lining up dominoes; the trailer, localized assets, subtitles, blog posts, platform timings all have to be stacked just right. Miss the timing and it all topples over. It's not exactly chaos, it just feels like it.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:33 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)03:20 Crashlands 2 Patch 1.2 Hardcore Scramble08:02 Trailer30:04 LocalizationTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
This week, we talk about Crashlands 2 patch 1.2, the Switch 2, and the Bscotch universe. Some game worlds begin with lore, maps, and timelines. Others emerge backwards, stitched together from mechanics, vibes, and the weird joy of making things work. Where gameplay leads, the universe follows.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:22 Intro00:47 Thanks to our supporters! (https://moneygrab.bscotch.net)04:51 Crashlands 2 Patch 1.2 Update27:25 Industry News42:08 PureKnix: What components of a setting make a good backdrop for video games?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Welcome to the weekly GI Podcast. Never miss an episode and subscribe to the GI Podcast on all podcasting platforms and YouTube. For this special episode, sponsored by Virtuos, we look at what co-development can offer game developers creatively and commercially, with a particular focus on mid-sized teams, and those in emerging markets across regions such as Southeast Asian, MENA, Brazil, and Australia and New Zealand. Long-time GamesIndustry.biz contributor Will Freeman returns to hosting duties, and is joined by expert guests Morgan Jafitt, freelance advisor at Wētā Workshop, James Chan, vice president of technology at Rocket Games, and Ryan Thornton, game design director at Virtuos Shanghai. As always, you can get more news, insight and analysis at www.gamesindustry.biz, and you can get all the biggest news delivered straight to your inbox by signing up to the GI Daily at www.gamesindustry.biz/newsletters. Learn more about your ad choices. Visit megaphone.fm/adchoices
In this episode, we discuss game libraries, game mods, and the point. Doing this podcast every week doesn't come anywhere close to paying the bills, but that's not why we do it. A studio isn't a content machine chasing dollars; it's a bunch of people passionate about making cool stuff! It's good to have that reminder every once in a while.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:24 Intro00:42 Thanks to our supporters! (https://moneygrab.bscotch.net)02:19 Switch 231:19 Jumpylumpa Leapylow: AKA Dageki - What are you brothers getting from these podcasts? 48:27 ButterMilkLoveNugget: If and when crashlands 2 becomes a blockbuster hit, do you think anyone will be making any mods to the game to further enhance or change the experienceTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
This week, we talk about studio hats, game dev tools, and learning new languages.Wearing multiple hats isn't just a metaphor—it's the daily reality of a small studio. When roles shift and responsibilities blur, the real challenge is keeping things aligned without dropping the whole juggling act.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:23 Intro00:38 Thanks to our supporters! (https://moneygrab.bscotch.net)01:01 Studio Shuffle18:00 Industry News32:30 Challosis: Have you tried learning a new language as an adult? How did it go?50:34 ButterMilkLoveNugget: Do you guys think you will ever do a VR game?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In this episode, we discuss generated faces, internet noise, and brotherly dynamics. A strong sibling bond doesn't mean zero conflict. It means noticing drift before you're miles apart and trusting each other enough to realign. There's no such thing as flawless communication, so you learn to navigate the friction with a mix of clarity, respect, and well-timed eyebrow raises.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:44 Thanks to our supporters! (https://moneygrab.bscotch.net)01:22 AI45:24 Jumpylumpa Leapylow: What would you say has been/is your key to getting along?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Crunchyroll have published a report on anime revealing that a majority of people under 50 watch it. Yet the company still wants growth. What are the implications?Strauss Zelnick, CEO of Take Two has some thoughts on the games industry, and they're... interesting. Is he completely out of touch, or is it the kids who are wrong?A supervolcano might wipe all of us out. The good news is scientists are discovering ways to defuse it before it happens. Let's hope they manage to save us all.Crunchy roll report on anime and its hold- New Crunchyroll Data Report Reveals Anime's 'Pop Culture Chokehold' on Gen Z & Millennial Fans Take-Two's Strauss Zelnick interview- Take-Two's Strauss Zelnick on game prices, Civilization 7's launch and Switch 2 | GamesIndustry.biz Rise of the italian supervolcano- Scientists May Have Found a Way To Stop Italy's Awakening Supervolcano Full Show Notes : https://docs.google.com/document/d/1UjShAxWDLdozY7QNNQv9zTTFtCyeEY1JzUHqDoYnZ0k/edit?usp=sharing Follow us onDiscord - https://discord.gg/pRmyEZ8CcX Facebook Page - https://www.facebook.com/NerdsAmalgamated/Twitter - https://twitter.com/NAmalgamatedInstagram - https://www.instagram.com/nerds_amalgamated/Youtube - https://www.youtube.com/@nerdsamalgamatedTikTok - https://www.tiktok.com/@nerdsamalgamatedTwitch - https://www.twitch.tv/nerdsamalgamated Hosted on Acast. See acast.com/privacy for more information.
This week, we talk about patch 1.2, Steam Deck verification, and code comments. Writing code is one thing; leaving behind notes future you can understand is a whole other game. Whether it's chaos in the comments or silence in the source, every line is a choice between clarity and future confusion.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)01:20 Studio News16:40 Patch 1.243:27 Jumpylumpa Leapylow: What do your programming notes look like? Are they strictly functional/informational or do you sprinkle in some of your trademark studio humor?Other things mentioned: Levelhead Community Spotlight #150: (https://www.bscotch.net/post/levelhead-community-spotlight-150)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In today's Daily Fix:Grand Theft Auto 6's delay disappointed a lot of gamers, but probably disappointed retailers even more. Analysts at Ampere are suggesting that the delay will cost the games industry around $2.7 billion dollars. The money isn't gone, however, merely moved to next year when GTA 6 drops on May 26. Speaking of that date, Take-Two CEO Strauss Zelnick is confident that Rockstar Games can hit that date. Let's hope so—there's $2.7 billion riding on it. And finally, Nintendo will make a return to the Gamescom show in Germany this year. Nintendo skipped last year's show, but with a new console and a handful of brand new first-party games coming this year, they have plenty to show off.
In this episode, we discuss plushies, player feedback, and patch 1.1. Not all feedback is easy to digest. Sometimes it's sour, spicy, and hard to swallow. But when it's rooted in genuine player experience, rather than gripes aimed at the devs, player feedback can reveal exactly what a game needs to grow.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331Flux Plushies: https://www.makeship.com/products/flux-juicebox-plushie00:33 Intro00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)01:09 Ten Years03:01 Studio News06:46 Patch 1.127:36 Difficulty Modes53:15 Co-pilotOther things mentioned: Game Maker's Notebook Podcast: (https://www.youtube.com/watch?v=l5MU_Hled44)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
This week, we talk about verification woes, platform power, and the price of play. When a few platforms control all access to players, even the smallest speed bumps can become brick walls. The rules aren't always clear, and when they are, they aren't always evenly applied. Turns out, the real chokepoint in game dev isn't creativity, it's capitalism!Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331Flux Plushies: https://www.makeship.com/products/flux-juicebox-plushie00:24 Intro00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)01:44 Bones to pick22:23 Game Prices35:21 AppleTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
The Games Industry Takes Hits | And makes Them The best Gaming Podcast 514 #GamingNews #podcast
In this episode, we discuss plushies, shadow drops, and patch philosophy. Launch day sets the stage, but the first big update shapes how the game truly lands with its audience. Early feedback and thoughtful iteration helps a game become what it was always meant to be.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331Flux Plushies: https://www.makeship.com/products/flux-juicebox-plushie00:28 Intro00:51 Thanks to our supporters! (https://moneygrab.bscotch.net)02:01 Interviews06:49 Flux Plush08:14 Gloopy's CL2 knowledge notes22:45 Patch 1.1 Update46:42 Oblivion RemasteredOther Things Mentioned:Core Special: Crashlands 2 Interview(CORE SPECIAL: Crashlands 2 and Seth Coster interview)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
At last, the Oscars have added a rule that voters have to watch the movie. Somehow, people are complaining about doing their job.Ubisoft are being threatened with a complaint about their data collection. The GDPR hammer is raised and ready.Scientists want to grow astronaut food from scratch using bioreactors. This totally won't make a giant meat blob that consumes the Earth.We're supported by Rez, which you can get from the REZ website at www.drinkrez.com and with a 15% discount using the code word : NERDS15We had a nice drink as DJ made a concoction with REZ and orange juice. Find out how it went.New Oscar rules– Oscar Voters Can No Longer Vote in a Category Unless They've Seen All Nominees – Films made with AI can win Oscars, Academy says Not Another Ubisoft Lawsuit– NGO files complaint against Ubisoft for data protection concerns and forcing "always online" connections | GamesIndustry.biz Space food– Mission to boldly grow food in space labs blasts off Full Show Notes : https://docs.google.com/document/d/1wXjl26haRpqs6tIiiCzIuvjnJp8LjaLjzlkEPTpRYj0/edit?usp=sharingFollow us onDiscord - https://discord.gg/pRmyEZ8CcXFacebook Page - https://www.facebook.com/NerdsAmalgamated/Twitter - https://twitter.com/NAmalgamatedInstagram - https://www.instagram.com/nerds_amalgamated/Youtube - https://www.youtube.com/@nerdsamalgamatedTikTok - https://www.tiktok.com/@nerdsamalgamated Hosted on Acast. See acast.com/privacy for more information.
This week, we talk about soundtracks, review scores, and mysterious absences. Reviews don't just highlight flaws; they can reveal the gap between expectations and reality. Even the smallest systems can leave a large impact.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331Flux Plushies: https://www.makeship.com/products/flux-juicebox-plushie00:22 Intro00:43 Thanks to our supporters! (https://moneygrab.bscotch.net)03:52 Crashlands 2 Launch Week12:53 Review Scores23:10 Sequel's Audience49:46 Post- Launch FeedbackTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
Time Stamps:00:01:00 Community Guest Intros00:05:00 Phil Spencer Has The LAST LAUGH On The Games Industry!00:40:00 Phil Spencer RE-CONFIRMS They Are Making Next-Gen HARDWARE REVISITED!01:23:09 Panel Outros and Special Message to the Community!
In this episode, we discuss launch stats, slippery servers, and squishy plushies. Crashlands 2 hit the ground running with five times the sales of the original and a tidal wave of new players! Steam charts lit up, bugs stayed quiet, and the community showed up in force. This one's for you, Shenanites — thanks for showing up and making the launch unforgettable
Ubisoft has responded to a lawsuit against them as part of the Stop Killing Games campaign. This setback doesn't mean the end for the campaign. They'll keep fighting.A Minecraft Movie is a surprising hit. But it comes with some interesting implications for the future. And please don't throw your popcorn.Dire Wolves are back. But they're not really. Colossal Biosciences claims to have created dire wolves, but what they claim isn't entirely possible, which is sad news for Jurassic Park fans.We're supported by Rez. Get 15% off with code “NERDS15” at www.drinkrez.com Stop killing games the saga continues- Ubisoft responds to The Crew lawsuit by denying players had "unfettered ownership" of the game | GamesIndustry.biz The Minecraft movie explosion- As Hollywood Remains Confused By Success Of 'Minecraft', Director Offers Simple Explanation For Film's Box Office Explosion The Dire wolf resurrection- The Dire Wolf Is Back | The New Yorker - No, the dire wolf has not been brought back from extinction | New Scientist - Dire wolf returns from extinction? Company reveals 'magic' it's using to bring back species Full Show Notes : https://docs.google.com/document/d/1EUU1CAf8VQgLeg1178ayS3jB3jqsgFkhdr-aEjBkbEA/edit?usp=sharing Follow us onDiscord - https://discord.gg/QC6njqkCRp Facebook Page - https://www.facebook.com/NerdsAmalgamated/Twitter - https://twitter.com/NAmalgamatedInstagram - https://www.instagram.com/nerds_amalgamated/Youtube - https://www.youtube.com/@nerdsamalgamatedTikTok - https://www.tiktok.com/@nerdsamalgamated Hosted on Acast. See acast.com/privacy for more information.
On this special bonus episode of Coffee with Bscotch, we celebrate the launch of Crashlands 2! We talk about the studio's journey and reflect on a decade of shenanigans, butterscotch-flavored and otherwise. If you're new around here, welcome! And if you've been with us for a while, thanks for sticking by us on this wild ride! We're thrilled that Crashlands 2 is finally out in the world, and we can't wait for y'all to dive in and see what five years of charming handcrafted chaos looks like.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:25 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In this episode, we discuss comfort systems, progression maps, and pre-launch vibes. Everything's ready, the fuse is lit, and now it's the final countdown. Crashlands 2 launches tomorrow! Are you ready?Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:27 Intro00:50 Thanks to our supporters! (https://moneygrab.bscotch.net)01:47 The vibe21:19 Which gameplay feature required the most unexpected amount of work to implement?35:48 What is the gameplay purpose of the buildings?45:44 If you can change only one thing about the original Crashlands what would it be?To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
This week, we talk about golden builds, crabs, and slippery fish. Some weapons in Crashlands 2 have a catch, literally. If you manage to hook one of these powerful items, you might find that they're hard to hang on to. Every so often they'll slip out of your grip mid-swing, and if you don't snatch them out of the air, they'll vanish! It's part combat, part slapstick chaos, and entirely on brand.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:23 Intro00:44 Thanks to our supporters! (https://moneygrab.bscotch.net)01:14 Preview embargo04:32 Golden Build08:48 Community Questions09:19 Are you going to pull an Epic?24:02 Will there be a sufficient amount of crabs?29:05 Why did you decide to give Crashlands 1 for free on Epic Games?37:28 Features or items you are excited for players to try?48:23 Juice Mancy? To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In this episode, we discuss development time, co-op, and sequel iterations. Turns out, building a sequel is less about stacking on new features and more about wrestling the original into shape. Sometimes you circle all the way back to where you started, just with fewer regrets and better tools.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:25 Intro00:44 Thanks to our supporters! (https://moneygrab.bscotch.net)00:49 Power of 210:07 Community Questions10:12 Co-Op24:14 Aliens and robots37:09 Crashlands 2 Innovations To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
This week, we talk about the beta wrap-up, player stats, and endgame design. The end of a game is where things get weird. Players want closure, but they also want more to do. There's a fine line between sticking the landing and overstaying your welcome.Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:30 Intro00:58 Thanks to our supporters! (https://moneygrab.bscotch.net)05:35 Crashlands 2 Beta Done13:30 Beta Stats39:33 Nailed it or Whiffed itThings Mentioned: Making of Crashlands Documentary (https://youtu.be/EmovB_cmMOY)To stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★
In this episode, we discuss edge cases, string lock, and embargos. Press keys are out, and now it's a trust fall. Will the embargoes hold, or will spoilers make it into the wild? Will our calculated risks pay off, or is it back to the drawing board? The countdown to chaos begins!Support Crashlands 2!Official Website: https://www.bscotch.net/games/crashlands-2/Trailer: https://www.youtube.com/watch?v=ib7fzLf59voSteam Wishlist: https://store.steampowered.com/app/1401730/Crashlands2/Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2Apple: https://apps.apple.com/us/app/crashlands-2/id152819933100:24 Intro00:48 Thanks to our supporters! (https://moneygrab.bscotch.net)01:04 Crashlands 2 Beta19:55 Milestones50:01 EmbargosTo stay up to date with all of our buttery goodness subscribe to the podcast on Apple podcasts (apple.co/1LxNEnk) or wherever you get your audio goodness. If you want to get more involved in the Butterscotch community, hop into our DISCORD server at discord.gg/bscotch and say hello! Submit questions at https://www.bscotch.net/podcast, disclose all of your secrets to podcast@bscotch.net, and send letters, gifts, and tasty treats to https://bit.ly/bscotchmailbox. Finally, if you'd like to support the show and buy some coffee FOR Butterscotch, head over to https://moneygrab.bscotch.net. ★ Support this podcast ★